WebCore config: library(E:\manga\t-engine4-windows-1.6.0-beta3\te4-web.dll) spawn(E:\manga\t-engine4-windows-1.6.0-beta3\cef3spawn.exe)
Loading WebCore: loaded!
[CPU] Detected 8 CPUs
OpenAL device available: OpenAL Soft (default OpenAL Soft)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Creating save thread
Loading discord rpc: library(E:\manga\t-engine4-windows-1.6.0-beta3\discord-rpc.dll) => loaded
===top 0
Booting T-Engine from: E:\manga\t-engine4-windows-1.6.0-beta3\t-engine.exe
SelfExe gave us app directory of:	E:\manga\t-engine4-windows-1.6.0-beta3\
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
Creating particles thread 4
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 5
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 6
[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
[GAMMA] Getting desktop gamma of 1.000000
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 16384
OpenGL max texture size: 16384
Upgrading black texture to size 64
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.6.0
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=6.000000 , [3]=0.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.6.0.teae" , } , } __byname={["te4-1.6.0"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\pc\\T-Engine\4.0
	E:\manga\t-engine4-windows-1.6.0-beta3\\game\thirdparty
	E:\manga\t-engine4-windows-1.6.0-beta3\\game
[ENGINE LOADER] sorted:	te4	1	6	0
[ENGINE LOADER] loading engine:	1	6	0	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.6.0.teae
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1200x32
Available resolutions: 1600x1024x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1600x1200x16
Available resolutions: 1600x1024x16
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
0==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\
1==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\modules\
2==WRITEPATH==allowed== C:\Users\pc\T-Engine\4.0\
3==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\
4==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\modules\
0==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\
1==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\engines\
2==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\thirdparty\
3==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\
4==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\modules\
5==READPATH==allowed== C:\Users\pc\T-Engine\4.0\
6==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\
7==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\modules\
8==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\engines\te4-1.6.0.teae\
9==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\thirdparty\
10==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	QUICK_SWITCH_WEAPON	table: 0x0f6e0588
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	nil	(forced)
Setting resolution to 1920x1080 (fullscreen, with borders)
[DO RESIZE] Requested: 1920x1080 (1, 0); zoom 91%
[DO RESIZE] Got: 1920x1080 (1, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
Creating profile thread
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
LuaVM:	LuaJIT 2.0.2	x86
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
TE4Online starting...
[PlayerProfile] eventDisconnected
[PROFILE] waiting cancelled, got disconnect event
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.6.0.team	:: (as dir)	false	:: (as team)	15	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
[PROFILE] Got metaserver infos
[PROFILE] Thread connecting to profiles.te4.org on ports 	2257	2258
[PROFILE] Thread connected to profiles.te4.org
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.6.0-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.6.0-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.6.0.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.6.0 using engine te4-1.6.0
* Module: tome
 ** 1.6.0
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = E:\manga\t-engine4-windows-1.6.0-beta3\\game\engines\te4-1.6.0.teae
}
[MODULE] booting module version	boot-1.0.0
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
[PROFILE] logged in!	Eerevaenshee
[PROFILE] Pull socket connected to profiles.te4.org
[ONLINE PROFILE] reconnecting to channels
Make wait background texture 2 : 0x1084096512 (0, 1083236352)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = cults1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = orcs1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
Upgrading black texture to size 1048576
Upgrading black texture to size 16777216
table: 0x1056ad58	normal
table: 0x1056ade8	normal
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Binding addon	Embers of Rage: Bootmenu	/addons/orcs.teaac	boot-orcs-1.0.0
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\orcs.teaac
[1] = /loaded-addons/orcs/boot-orcs/hooks/load.lua:fc84e64c677abf9bdc18f8242936facf
[2] = /loaded-addons/orcs/boot-orcs/init.lua:9c35f4347502ce21e1c260b268fe9356
[3] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/particles/steamui_vapour.lua:86d59063b0c3476299abe6d1194e33cb
[4] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/ui/definitions/steamtech.lua:9b568fb511429f3073c06c5f461f0e39
[5] = /loaded-addons/orcs/boot-screen/init.lua:c36be914e076a42ce7d3e4faabf40a12
[6] = /loaded-addons/orcs/tome-orcs/data/achievements/special.lua:ca9a9ca8833e5afc0776a4ace0bade13
[7] = /loaded-addons/orcs/tome-orcs/data/achievements/story.lua:e24d99d0f64a870b83f17550c370cc6f
[8] = /loaded-addons/orcs/tome-orcs/data/ai/aeryn.lua:b04ecf5bc375230e61b8bcc5190a2489
[9] = /loaded-addons/orcs/tome-orcs/data/ai/specialheal.lua:aed187cfffebd893d0c8a5da7b8a399a
[10] = /loaded-addons/orcs/tome-orcs/data/birth/classes/empyreal.lua:b99fd8f7eac58a9079342e69d715658c
[11] = /loaded-addons/orcs/tome-orcs/data/birth/classes/tinker.lua:a829757e7a9337447d7ddc3a7ab49b1e
[12] = /loaded-addons/orcs/tome-orcs/data/birth/classes/wilder.lua:6a64578e8f6178023fb9ff4e867dbbc0
[13] = /loaded-addons/orcs/tome-orcs/data/birth/races/orc.lua:f9a4af76ecaec8e080913a34f0466177
[14] = /loaded-addons/orcs/tome-orcs/data/birth/races/whitehooves.lua:362238410cc16c76e9f4ec981b89d60c
[15] = /loaded-addons/orcs/tome-orcs/data/birth/races/yeti.lua:22c1ffb88feed758060fc0d2e4a373eb
[16] = /loaded-addons/orcs/tome-orcs/data/birth/worlds.lua:34d1199e87cfd47576a9b3aeffda412d
[17] = /loaded-addons/orcs/tome-orcs/data/chats/aaa.lua:86aae125e154ff02a41b4dcb4fdda65a
[18] = /loaded-addons/orcs/tome-orcs/data/chats/aaf.lua:c783445d92144540ad03b94f06c590cd
[19] = /loaded-addons/orcs/tome-orcs/data/chats/destructicus-lead.lua:ec15dfac23ee4a313f54d6ac2699964c
[20] = /loaded-addons/orcs/tome-orcs/data/chats/destructicus.lua:946ebd5f59848b276affcf77cf6b9c72
[21] = /loaded-addons/orcs/tome-orcs/data/chats/john-surrender.lua:bf6e36a3c78f4cd74b3c536d937bd2f9
[22] = /loaded-addons/orcs/tome-orcs/data/chats/john-worldmap.lua:dda07d8387fff968e4a44ec997f4f20b
[23] = /loaded-addons/orcs/tome-orcs/data/chats/kaltor-entry.lua:9b96a6cecd210d0324bd0690a0a4f756
[24] = /loaded-addons/orcs/tome-orcs/data/chats/kaltor-shop.lua:8515d97cf3a1f834cf5123f02851549b
[25] = /loaded-addons/orcs/tome-orcs/data/chats/kruk-tinker-shop.lua:00a03028b54996a09e977d2d8c7b9fc8
[26] = /loaded-addons/orcs/tome-orcs/data/chats/metash.lua:f6ab91700d37e7daca33d664a1b73b2f
[27] = /loaded-addons/orcs/tome-orcs/data/chats/phonograph.lua:b6edfa7f348d481263787cdd3ad9bedd
[28] = /loaded-addons/orcs/tome-orcs/data/chats/shertul-priest.lua:b7475a2e93b7119f750928d26dbce13b
[29] = /loaded-addons/orcs/tome-orcs/data/chats/weissi-machine.lua:9f560f1f0a9f328e8e74425a79188443
[30] = /loaded-addons/orcs/tome-orcs/data/damage_types.lua:746e264807329888882b9811ec89ec9c
[31] = /loaded-addons/orcs/tome-orcs/data/factions.lua:3be0d14b193255f69a7d7151f39d0e0c
[32] = /loaded-addons/orcs/tome-orcs/data/general/encounters/fareast-npcs.lua:7773866dc3405a696b75b9b92538e588
[33] = /loaded-addons/orcs/tome-orcs/data/general/encounters/fareast.lua:8debadc1fc89d28b3d36cae421836d02
[34] = /loaded-addons/orcs/tome-orcs/data/general/events/AAA.lua:0f70f16be6ee6ac3a64544fc8d645e9d
[35] = /loaded-addons/orcs/tome-orcs/data/general/events/campfire.lua:7033d818b980627bfd957970360b59a8
[36] = /loaded-addons/orcs/tome-orcs/data/general/events/celestial-well.lua:1e9c30c34ffe2fb49d7c19177398dba8
[37] = /loaded-addons/orcs/tome-orcs/data/general/events/drills.lua:c10dd6c71a8528f32bf25c9b063d5304
[38] = /loaded-addons/orcs/tome-orcs/data/general/events/herbs.lua:5c4cc7b704cb31a5354c832907b90080
[39] = /loaded-addons/orcs/tome-orcs/data/general/events/merchant-stall.lua:5973ee062a99a57ee6ba494f0e75a1f9
[40] = /loaded-addons/orcs/tome-orcs/data/general/events/sewer-alligator-nest.lua:83218caa6110b508a303a16c43f9dfa9
[41] = /loaded-addons/orcs/tome-orcs/data/general/grids/manacave.lua:2e84acd048068494d4b60b35a15ac10c
[42] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechstone.lua:7cd9a2bb7efb49d31e1872857562a918
[43] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechwall.lua:95969bc8de0427e25225432d3ebee82a
[44] = /loaded-addons/orcs/tome-orcs/data/general/grids/primal_trunk.lua:ddb08de6a37b35a1f61807a9522c7a6b
[45] = /loaded-addons/orcs/tome-orcs/data/general/grids/psicave.lua:8526f858a48977de487ddc8276c67f31
[46] = /loaded-addons/orcs/tome-orcs/data/general/grids/slumbering_cave.lua:295c2b7c533b8269070807d9b853e6da
[47] = /loaded-addons/orcs/tome-orcs/data/general/grids/snow_mountains.lua:441768c48d6c0272613e282236255e6f
[48] = /loaded-addons/orcs/tome-orcs/data/general/npcs/alligator.lua:0031443f423c0cd11bdc67053ea24260
[49] = /loaded-addons/orcs/tome-orcs/data/general/npcs/domestic-yeti.lua:6c52bd5561b958048e0fb20f5dfcc5c4
[50] = /loaded-addons/orcs/tome-orcs/data/general/npcs/hethugoroth.lua:e5aca0bad442ffb3103b44e11723bc2a
[51] = /loaded-addons/orcs/tome-orcs/data/general/npcs/horror.lua:b18a670a0b3a2e413a60a81b6ed2246c
[52] = /loaded-addons/orcs/tome-orcs/data/general/npcs/ritch-extended.lua:c9ec055b6573039264a60ef5251f6d24
[53] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-drone.lua:f0d5683caeff4b1efe7c9b7c3771849a
[54] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-arcane.lua:3023cadd6b061680d68d290361517d78
[55] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-gunner.lua:2ca9b3ef724edf1dbe5710ccda7b4f10
[56] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-warrior.lua:72e18591616598828127892d7393e617
[57] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-spiders.lua:5ea61e012d63e0e01a9716584895e2dc
[58] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-mage.lua:c86f6077e2a86849990fca8673de16a7
[59] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-warrior.lua:1ea2b12aa9bbf0b6ceba49f5993a4a4b
[60] = /loaded-addons/orcs/tome-orcs/data/general/npcs/titan.lua:e695c05a48ad915b70c11847af207bdf
[61] = /loaded-addons/orcs/tome-orcs/data/general/npcs/troll-pirates.lua:a10c7adcbb824879fec503122b8b3eab
[62] = /loaded-addons/orcs/tome-orcs/data/general/npcs/undead-drake.lua:9eb4cb97c809fb7baacbf18e6eec1ac2
[63] = /loaded-addons/orcs/tome-orcs/data/general/npcs/whitehooves.lua:cb8f2cf255c9ede13a78b7fd669a1745
[64] = /loaded-addons/orcs/tome-orcs/data/general/npcs/yeti.lua:9568965f504a90afca91fc06fd2315cc
[65] = /loaded-addons/orcs/tome-orcs/data/general/objects/boss-artifacts.lua:7d2a364e30fb3e07ea1104f266dbb18c
[66] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamgun.lua:a451a037bba6ad63dd787506d1587369
[67] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamsaw.lua:231e8ed1db4ccf23e894bfdd8e1a5831
[68] = /loaded-addons/orcs/tome-orcs/data/general/objects/generic.lua:765d6173dd16b77096b14a0d25e1ee6f
[69] = /loaded-addons/orcs/tome-orcs/data/general/objects/inscriptions.lua:dabb5616b62730f573c11a9d2980e496
[70] = /loaded-addons/orcs/tome-orcs/data/general/objects/leather-hats.lua:1188a5ffb355d546bba8a197f60307de
[71] = /loaded-addons/orcs/tome-orcs/data/general/objects/lore.lua:22e1b6cdd114b14e16cde612188816d5
[72] = /loaded-addons/orcs/tome-orcs/data/general/objects/objects.lua:3dc2992d57e82724c7ad5c1b3dca31f0
[73] = /loaded-addons/orcs/tome-orcs/data/general/objects/quest-artifacts.lua:0531144150ffcf9b9057a183e6b107d8
[74] = /loaded-addons/orcs/tome-orcs/data/general/objects/random-artifacts/steamsaw.lua:ebd290fbcdb27c65ec4d5795bfb4b81f
[75] = /loaded-addons/orcs/tome-orcs/data/general/objects/schematics.lua:df8ec0e4b5bb6857caffb5fca5b5966d
[76] = /loaded-addons/orcs/tome-orcs/data/general/objects/special-misc.lua:42112c887defeb0449e98a4b471e7f8a
[77] = /loaded-addons/orcs/tome-orcs/data/general/objects/steamgun.lua:d0d160067272d389208e147ae53ae042
[78] = /loaded-addons/orcs/tome-orcs/data/general/objects/steamsaw.lua:ec07a05df1731be8dc33f2a09e0a8312
[79] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinker.lua:6c7557c97622be473b5d28dde11a131c
[80] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/chemistry.lua:d23f4957c29e0bf53abc52676dd70579
[81] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/electricity.lua:190e805fd9ff3859826b6c3b298c9779
[82] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/explosive.lua:ef85d3197a0ec927f25788f9e770301d
[83] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/mechanical.lua:9a3dadf957eb635fcff99b686f932d2b
[84] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/smith.lua:14c98d035247877da9bb329c4605c0cc
[85] = /loaded-addons/orcs/tome-orcs/data/general/objects/tinkers/therapeutics.lua:a4fb07fbed8a8595329cf93e081bd435
[86] = /loaded-addons/orcs/tome-orcs/data/general/objects/world-artifacts.lua:9a99decef016785dab1c4a8314ed3215
[87] = /loaded-addons/orcs/tome-orcs/data/general/stores/orcs.lua:ec846f681d25ae10fdb028e83a8f2c29
[88] = /loaded-addons/orcs/tome-orcs/data/general/traps/ritch.lua:232e99576bd75f83bd49bd2fd6f0df6c
[89] = /loaded-addons/orcs/tome-orcs/data/ingredients.lua:b2bd79b9b736f7ccb5ae0c90ae44e564
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[383] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-race_yeti.lua:5d8113fdbea1764383187a927edfff63
[384] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-tinker_psyshot.lua:bb417386fba54cfe6eafe1da6f18dc85
[385] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-wyrmic_undead.lua:dd947e5ac3803382fd84a8dbb43a9f99
[386] = /loaded-addons/orcs/tome-orcs/overload/mod/class/OrcCampaign.lua:5578a52391ed10c89c04b907306848bb
[387] = /loaded-addons/orcs/tome-orcs/overload/mod/class/generator/map/orc/Sewers.lua:9247eddfca91330bfbd34365272b6445
[388] = /loaded-addons/orcs/tome-orcs/overload/mod/class/interface/PartyTinker.lua:6c4407e5690f2f5ee367ecd6a3f35d11
[389] = /loaded-addons/orcs/tome-orcs/overload/mod/dialogs/CreateTinker.lua:310a1397b18028da8e10226d7208c718
[390] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Actor.lua:a8d6b7c21bf57d2fe6ca26baf960a045
[391] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Game.lua:72a6cd39cb1bd88b235861e09de55666
[392] = /loaded-addons/orcs/tome-orcs/superload/mod/class/NicerTiles.lua:7a51c413e33e93dd6bcdd95375e93cfc
[393] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Object.lua:e961d86fde5336e98970a296cb2c5336
[394] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Party.lua:4d7d416bcece1e590e62983a17c32b3b
[395] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Projectile.lua:9648541aa53e0f483aeb25d9391427b5
[396] = /loaded-addons/orcs/tome-orcs/superload/mod/class/generator/actor/KrukInvasion.lua:c7f22613636f7e007911c0d8ea72a406
[397] = /loaded-addons/orcs/tome-orcs/superload/mod/class/generator/map/VaultLevel.lua:b5d07027725c059b3854a42cdaa83578
[398] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Archery.lua:fe00b8c6458eed1535a6bdd373db4811
[399] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Combat.lua:fec2fab590ec7b8b861fb987739cbdee
[400] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/TooltipsData.lua:2ba8cc52076910137a6cc874dac88486
[401] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/Birther.lua:fbc38d55ab932ce4eb6d1e354d944261
[402] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/LevelupDialog.lua:4e8b3be198d9af5dc2d94235db1c4b0c
[403] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/debug/DebugMain.lua:db1a7870f50d7d53bc4163a505edb737
[MODULE LOADER] addon 	orcs	 MD5	b4169368e63aeeb7dd9ebdec5996a5d6	computed in 	1131	nil
Binding addon	Forbidden Cults DLC - boot menu	/addons/cults.teaac	boot-cults-1.0.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\cults.teaac
[1] = /loaded-addons/cults/boot-cults/hooks/load.lua:79b09b8df417b1571cf4844961cff19b
[2] = /loaded-addons/cults/boot-cults/init.lua:990b98f8eb197e6e1f672437f66c440b
[3] = /loaded-addons/cults/boot-screen/init.lua:fcb2848c1317a82fc1a00a4e660280e9
[4] = /loaded-addons/cults/tome-cults/data/achievements/all.lua:375e51803de2f5b3f07767eb459e7a89
[5] = /loaded-addons/cults/tome-cults/data/ai/grung.lua:8e42fbd586f75a018623c2f6086aa043
[6] = /loaded-addons/cults/tome-cults/data/birth/demented.lua:af61ffeed0b5b96f2f1742479feafdef
[7] = /loaded-addons/cults/tome-cults/data/birth/drem.lua:05355c64191b43af911888fa80f02b94
[8] = /loaded-addons/cults/tome-cults/data/birth/krog.lua:2abbf42f566e12d0ac5911ad396f72eb
[9] = /loaded-addons/cults/tome-cults/data/birth/misc.lua:bf341a73daf50ed9b77ce40a046cfa64
[10] = /loaded-addons/cults/tome-cults/data/birth/wilder.lua:62028eefa2234294569a506bbf6c9322
[11] = /loaded-addons/cults/tome-cults/data/chats/fanged-collar.lua:eb7d1c77eeb261316a643a4d93e00864
[12] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu-escaped.lua:4cd93747fee602da66230098d58c1193
[13] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu.lua:1e8629c30613a9ee73d57aeed4ea9e10
[14] = /loaded-addons/cults/tome-cults/data/chats/space-dwarf-trinket.lua:c95e8fd59a069e2c536664ece4848acd
[15] = /loaded-addons/cults/tome-cults/data/damage_types.lua:e601e1f282b70d8f43ab23a2962c1a2c
[16] = /loaded-addons/cults/tome-cults/data/factions.lua:f527816f1ab0c92da0c95cb3383d91a9
[17] = /loaded-addons/cults/tome-cults/data/general/encounters/maj-eyal.lua:1d534c2975475811c5326fd4ee9dcda4
[18] = /loaded-addons/cults/tome-cults/data/general/encounters/var-eyal.lua:5e94b9f90082286585164ee296be1451
[19] = /loaded-addons/cults/tome-cults/data/general/events/digestive-sack.lua:85f6d6d0c0c8b7a96e2e037f90cd9b56
[20] = /loaded-addons/cults/tome-cults/data/general/events/font-knowledge.lua:a504ea81a2196bf2b8a5549d1c75a7de
[21] = /loaded-addons/cults/tome-cults/data/general/events/glyphs-sequence.lua:775dc6c43366fa719220da7fe137e2d0
[22] = /loaded-addons/cults/tome-cults/data/general/events/scourged-pits.lua:85ea2aeb9205179f87867690d4c993b2
[23] = /loaded-addons/cults/tome-cults/data/general/events/space-dwarf-ship.lua:1096a02be8fe9eb0e25e27f5ab683c3f
[24] = /loaded-addons/cults/tome-cults/data/general/events/tentacle-tree.lua:450ab61d4b9869f1c4abbe38a947cfd1
[25] = /loaded-addons/cults/tome-cults/data/general/grids/fonts.lua:fb6d5b294908d84777f03e6f3887cec3
[26] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-ancient.lua:8cb03e8a59ad3ced84a2abfcd16a4c9b
[27] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-multiverse.lua:dd01ca86c00460660de7c1cc19560bc6
[28] = /loaded-addons/cults/tome-cults/data/general/grids/godfeaster.lua:4bcdf441693c6e49fb9ff64538ffc732
[29] = /loaded-addons/cults/tome-cults/data/general/grids/maggot.lua:58e2ff72d4736c5a61bb0798f8450163
[30] = /loaded-addons/cults/tome-cults/data/general/grids/scourge.lua:a46a0408efb49583867ce0286f8cb0f1
[31] = /loaded-addons/cults/tome-cults/data/general/grids/slimy_godfeaster.lua:01124662f166f2a455f7a2d17eeef840
[32] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf-creep.lua:d9ede71f6da731d0b20050967554a298
[33] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf.lua:dd78eb661ea8fd03ecc1e2a35a8dcdb3
[34] = /loaded-addons/cults/tome-cults/data/general/grids/special-cave.lua:3057531fa4d086016795b592fc56c02c
[35] = /loaded-addons/cults/tome-cults/data/general/grids/tentacle-tree.lua:6b69f5c99ca9b432c009e505c961a0a0
[36] = /loaded-addons/cults/tome-cults/data/general/npcs/blobs.lua:8970c69280d39a441496a35ea8afc0a9
[37] = /loaded-addons/cults/tome-cults/data/general/npcs/corrupted_blobs.lua:177a1dc98d57a6435a114161ada84093
[38] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special-test.lua:201dee961e47962b02b20be0cf1e6bb7
[39] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special.lua:cf1089b53e231346a314370f7d080d2d
[40] = /loaded-addons/cults/tome-cults/data/general/npcs/horror.lua:bab670c466f8f64d63e97cb5408e2474
[41] = /loaded-addons/cults/tome-cults/data/general/npcs/humanoid_random_boss.lua:41fb3330b182222c8f6574475e7a4604
[42] = /loaded-addons/cults/tome-cults/data/general/npcs/scourge-drake.lua:be525481063b5dad7c4c768693bd7294
[43] = /loaded-addons/cults/tome-cults/data/general/npcs/tentacle-tree.lua:3a6f2ff8b4666bf6afe434b09312c5b8
[44] = /loaded-addons/cults/tome-cults/data/general/objects/forbidden-tomes-base.lua:5884538fa31f76489e3f77d2b49be5ea
[45] = /loaded-addons/cults/tome-cults/data/general/objects/lore/eyal.lua:1b748ca0504e97c6627a8c276f0cc02f
[46] = /loaded-addons/cults/tome-cults/data/general/objects/special-misc.lua:76e49df425f23d4f56c2216e1f5fc74b
[47] = /loaded-addons/cults/tome-cults/data/general/objects/world-artifacts.lua:8238d1d44c879106b1fb1acb62189074
[48] = /loaded-addons/cults/tome-cults/data/general/stores/addons.lua:1eba2051263b473fb89b96e5944f0014
[49] = /loaded-addons/cults/tome-cults/data/general/stores/cults.lua:5669268217d51f2be36dccb9903bb180
[50] = /loaded-addons/cults/tome-cults/data/general/zones-alters/dreadfell.lua:dc3b77be57f1b39959fe5e1bbd5decf6
[51] = /loaded-addons/cults/tome-cults/data/general/zones-alters/elvala.lua:b9217c5a307da2122f28f42ba75edbab
[52] = /loaded-addons/cults/tome-cults/data/general/zones-alters/zigur.lua:7eafc81cfd7c05243582f3016474854f
[53] = /loaded-addons/cults/tome-cults/data/glyph_sequences/cults.lua:8532f8fb848f21c133290fce81c33ca3
[54] = /loaded-addons/cults/tome-cults/data/glyph_sequences/orcs.lua:7431a6c53dfc6f8bcbcfc71a8bcefac7
[55] = /loaded-addons/cults/tome-cults/data/lore/dremwarves.lua:6cea70dc28e4d0149b71c5e41bcba0a0
[56] = /loaded-addons/cults/tome-cults/data/lore/fay-willows.lua:5afcb615c16c59570135ec637b3d756a
[57] = /loaded-addons/cults/tome-cults/data/lore/kroshkkur.lua:1d95992973c3c5482f04043242179870
[58] = /loaded-addons/cults/tome-cults/data/lore/misc.lua:e6e02f3f34b31e0225ff897e3e78117d
[59] = /loaded-addons/cults/tome-cults/data/lore/zones.lua:3f232470f25cca3b0a9fd759e97ac487
[60] = /loaded-addons/cults/tome-cults/data/quests/grung.lua:eb596c272dde45799f9fc94909757342
[61] = /loaded-addons/cults/tome-cults/data/quests/illusory-castle.lua:87df69148415f634fa1fb36b24a6175b
[62] = /loaded-addons/cults/tome-cults/data/quests/krogs-rescue.lua:4375cef134da7bc6b6452c815fd23ed4
[63] = /loaded-addons/cults/tome-cults/data/quests/start-cults.lua:c5fe898e2e5c9e94d901222766e33849
[64] = /loaded-addons/cults/tome-cults/data/resolvers.lua:13c7427309d1e238b7289f230e73f0f1
[65] = /loaded-addons/cults/tome-cults/data/talents.lua:4d621e8e6fd2eee9d7020ab7b9a24a3f
[66] = /loaded-addons/cults/tome-cults/data/talents/demented/beyond-sanity.lua:f3404560ed51a181139f2ff651f36a90
[67] = /loaded-addons/cults/tome-cults/data/talents/demented/calamity.lua:a71983d517b995c26054d1c622a7d19f
[68] = /loaded-addons/cults/tome-cults/data/talents/demented/chronophage.lua:b4106b725c4dffc26f01c31c2c12d9b8
[69] = /loaded-addons/cults/tome-cults/data/talents/demented/controlled-horrors.lua:f5647f3d8183d95e306e543972397176
[70] = /loaded-addons/cults/tome-cults/data/talents/demented/demented.lua:149edb3de70a20d9ce6869691da3eaa9
[71] = /loaded-addons/cults/tome-cults/data/talents/demented/disfigured-face.lua:40f236dc6b7b4246e11fb8b3d259ef4f
[72] = /loaded-addons/cults/tome-cults/data/talents/demented/doom.lua:2cec0e22f4973fa4ed9812d186f30d6b
[73] = /loaded-addons/cults/tome-cults/data/talents/demented/entropy.lua:76335fc186f0bdde3dc02b956479a78c
[74] = /loaded-addons/cults/tome-cults/data/talents/demented/friend-of-the-worm.lua:fb944979153fcb1a3f3988b518e11dac
[75] = /loaded-addons/cults/tome-cults/data/talents/demented/horrific-body.lua:0c1f8c62a5c9baa94617beb86032be29
[76] = /loaded-addons/cults/tome-cults/data/talents/demented/madness.lua:1a6ff6a2c055156fe98d36de76c0691d
[77] = /loaded-addons/cults/tome-cults/data/talents/demented/nether.lua:b071287e2c1ff5898818177fbcd70d7f
[78] = /loaded-addons/cults/tome-cults/data/talents/demented/oblivion.lua:98df3a35152216e47b8469996d8dcb9b
[79] = /loaded-addons/cults/tome-cults/data/talents/demented/path-of-horror.lua:4c85049edf4e2e515d1682183538fef6
[80] = /loaded-addons/cults/tome-cults/data/talents/demented/rift.lua:5e52840a357f8cdfcacfeb8ffd637a67
[81] = /loaded-addons/cults/tome-cults/data/talents/demented/scourge-drake.lua:1b1d88546fbbc616b898e90273b455e1
[82] = /loaded-addons/cults/tome-cults/data/talents/demented/slow-death.lua:7364fa58479ab3790eab2f02ae2a5518
[83] = /loaded-addons/cults/tome-cults/data/talents/demented/tentacles.lua:b28ab089ccd8ee8a12aadb9b88cd9320
[84] = /loaded-addons/cults/tome-cults/data/talents/demented/timethief.lua:5f3fa71b39dd19c5f99bca5e1bede705
[85] = /loaded-addons/cults/tome-cults/data/talents/demented/void.lua:1c108e763a1895f170e2b1c3070b062e
[86] = /loaded-addons/cults/tome-cults/data/talents/demented/writhing-body.lua:fe4a573fc8ed170ddd717ef44a4a844b
[87] = /loaded-addons/cults/tome-cults/data/talents/misc/misc.lua:fa243fe56a93cde73fe4dc1d964857f6
[88] = /loaded-addons/cults/tome-cults/data/talents/misc/races.lua:bbe2fee2100d1cdf9d310f10ed503cbc
[89] = /loaded-addons/cults/tome-cults/data/talents/spell/necro.lua:8c97f2e215fa01c8e25b6967898d17ff
[90] = /loaded-addons/cults/tome-cults/data/timed_effects.lua:ce38c9d8fe256d118d00e1714338cff4
[91] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/events.lua:b9ca12967f22762d1de8d7dddec8876e
[92] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/grids.lua:ed043ff6c3d4fa895a7bca8a370740c9
[93] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/npcs.lua:e36ef692aeaaeaf4338c2c61942939c3
[94] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/objects.lua:ad23081966dc5884a473a9292bd798af
[95] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/traps.lua:4b6fc80d653c61427607eb0c15dc9a45
[96] = /loaded-addons/cults/tome-cults/data/zones/dremshor-tunnel/zone.lua:f7a1ea6dc66b451fce7fc865dd56c948
[97] = /loaded-addons/cults/tome-cults/data/zones/entropic-void/grids.lua:894548be0403043c933b74f697a6db50
[98] = /loaded-addons/cults/tome-cults/data/zones/entropic-void/npcs.lua:c2431e5987d039da2336460e1dac2007
[99] = /loaded-addons/cults/tome-cults/data/zones/entropic-void/objects.lua:bd39e4949313456f458ac058befb3a93
[100] = /loaded-addons/cults/tome-cults/data/zones/entropic-void/traps.lua:3efe32ab5c1b22aa3f172b4bf53da397
[101] = /loaded-addons/cults/tome-cults/data/zones/entropic-void/zone.lua:f40776a254c56f24a1a27912c9aa03c7
[102] = /loaded-addons/cults/tome-cults/data/zones/fortress-arena/grids.lua:f5d7fc87842bffef97fa7280ae8b7ee3
[103] = /loaded-addons/cults/tome-cults/data/zones/fortress-arena/npcs.lua:8c0b160b7442fa96ee8de3c1871bba6c
[104] = /loaded-addons/cults/tome-cults/data/zones/fortress-arena/objects.lua:0e2cbe18188e3d17f1221905ed209e4d
[105] = /loaded-addons/cults/tome-cults/data/zones/fortress-arena/traps.lua:8c0b160b7442fa96ee8de3c1871bba6c
[106] = /loaded-addons/cults/tome-cults/data/zones/fortress-arena/zone.lua:2763f927a4f3d246ba2e086f7f8f40f9
[107] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/events.lua:4f2bb5d800eb979e147497370cb2ea95
[108] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/grids.lua:fe67442411beebfa9f7149f89e1343fe
[109] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/npcs.lua:2e298458e2d7e04b8c4fe52b584e3286
[110] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/objects.lua:aba941f8e4315d87e5681350e0fe0c7c
[111] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/traps.lua:ca9cc696ef5ea45b26db94874dc04c9d
[112] = /loaded-addons/cults/tome-cults/data/zones/ft-cultist/zone.lua:5b17e3d6cf59bf504b15ea9019fedd9a
[113] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/events.lua:4f2bb5d800eb979e147497370cb2ea95
[114] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/generatorActor.lua:e32844518b248e40264110bb5f116bcd
[115] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/grids.lua:6bf4c6b0e87fc055c615b323bd6efeb3
[116] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/npcs.lua:692ee2e2ab29a9ee6a26ff09d663860a
[117] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/objects.lua:f3f14b63ba8e93db99be4098a53d2466
[118] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/traps.lua:ca9cc696ef5ea45b26db94874dc04c9d
[119] = /loaded-addons/cults/tome-cults/data/zones/ft-haze-cave/zone.lua:01be1328a49097cbe843c7240d81c43c
[120] = /loaded-addons/cults/tome-cults/data/zones/ft-home/grids.lua:ce093810d02199f721f8f09c0b60f7b9
[121] = /loaded-addons/cults/tome-cults/data/zones/ft-home/npcs.lua:8c0b160b7442fa96ee8de3c1871bba6c
[122] = /loaded-addons/cults/tome-cults/data/zones/ft-home/objects.lua:bd39e4949313456f458ac058befb3a93
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[MODULE LOADER] addon 	cults	 MD5	2b62334394256a75998d8ab059ce32fe	computed in 	731	nil
Binding addon	Ashes of Urh'Rok DLC - boot menu	/addons/ashes-urhrok.teaac	boot-ashes-urhrok-1.0.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\ashes-urhrok.teaac
[1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:295af9db1cab81506a1ce75343bc7011
[2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:e0f50cf522681565a58ee9118042d965
[3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:789d27333adafdc76642cf53da097133
[4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:0b0d21f441ec8728b6418a9f769e496a
[5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:230ce62b0419973a2acc940b94bb8709
[6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:7f45174f9ae45816a0ccc31841362baa
[7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:1b6d8aca932d0771fca35fb1813c400c
[8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:7b4d1035e5e3d0a09fd9aefa0df4926a
[9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:30ad2e4fe0501b67e31e25c093f1dd7d
[10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:05bf541acd27edcb990414332dcdc087
[11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/malrok_walls.lua:05ed26e31a7210f1fbdd8cac02fdcadc
[12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:8b50638157ac0db34846d840effbc2b3
[13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:53e617ebcb667bd61d79ddf26fe047ca
[14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:09631a04bdfc59e7b57f1b95ebf8c88d
[15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:35876c6f9f7be932f302d78297421342
[16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:27e98fe8c854e14f62c3097a28927d86
[17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:5e5061b7322f6d971d00ac5acaf7d300
[18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:30c27ae4283aa8ec686159257b2018bf
[19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:683f77d05cee5593e3f7039bcafaa55e
[20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:9443419001527c9ce7148924b3afa2f1
[21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:7b80a98f2fdf2022ba9ac8de32e7907b
[22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:d1abbf87fffc530cac58925abd70c288
[23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:b4b089b44164d1f039c94c12d5d5849e
[24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:014e1298ac97efa0341b687fcad576c1
[25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:0ce29fe24ee6773e771bc5cd3cac66b5
[26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:d2b526fd412e5a1e5220fa9a2e14840b
[27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:38f08ecae787de6d02aa19c37a186044
[28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:c048ced069a0b2d7f6fbd47676aa8e1a
[29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:2aa32c464a52714121ac15f97cc1981f
[30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:2436f710712bc2e43f4b25ac0280d477
[31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:c9cbdd962baff19b906c3a9f3cf5e3c2
[32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:3fef5501607877e32317f7fed2d0a6e3
[33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:74046c68cb189c5a077c568e25f2b668
[34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:d3cfdcbfb6ce0d313fea095f76db9e9c
[35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:25806a5e843c4efd7b20e042c4f5875e
[36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:5bfba91ff6f37dda6fbd5d6e5db7188c
[37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:d387ac0272ce4ebf839aa3ead7d20668
[38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:ebec97a24d04e277dfa7a8d0041ccaf4
[39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:b27ff7733015d88279d927762436594c
[40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:b701ffa9cf8caee6ddd1595507aa7f9a
[41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:29d2e6b04b5bd3ae15dcb1fb92781717
[42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:d8d56420ef7b094074a5d1a508a5a0a1
[43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:bb636911d6608bc88d53ff29f9776a13
[44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:5bed29a9cf8863bcf9768805cb3644cc
[45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:50e1b1f30d5185fba5a1ba0aedc11194
[46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:d1d0b63f0b07056486bcbdab9d7beb98
[47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:2588550a12a1dcbd9fb613fb26b12105
[48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:f5c03565d5f9fba69798d6effe853c65
[49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:20c52901c3a3928379c5308c4e99621e
[50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:bb636911d6608bc88d53ff29f9776a13
[51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:e48d20fcc3406765c32d9accb8dcf713
[52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:52a346c4e6a6134a028b3ec66be511bc
[53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:e9348d79678ec4c23dce683786bf0e2b
[54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:a881925c5f0bee479d879775a1c50b37
[55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:9dd4e01d2f9ede2b20a0a181c05615be
[56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:869c685d57ae8c39ee8588385afc45a5
[57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:9fc35e4537cd5a4e9fd99a7e28016fce
[58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
[59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:d4e0c906f73fc0a01ba8536dd83d1578
[60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:fdd19cd3a6e4c138381d399380e101cb
[61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:09a2b03d15729e556b0d8fba62cc09cb
[62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
[63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:277652d57213e41352f09861bdd1ffbd
[64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:1800e17fdf6dd3d08635d784e9a95f70
[65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:b21e74c8842cc79289403f5d7a0b8ee6
[66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:e864daf5e2e7a1bfa3860aae1bac6fb2
[67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:ae8d1e24c5d59277ea4fcf2e6706e02f
[68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:d17a903db8108003bf74b94cd0fd2775
[69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:31914b5c2be7aadbada2dea19e2de362
[70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:04249f697003378406106abc85e0ac4f
[71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:854ee41528c251be80c1164efd44b5d7
[72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:f697db1e3a04b7b0e8ff697306a2c3b9
[73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:3ba3ecf3daba9d50d427bbee753f323c
[74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:21402dd43ca43a134fdeb5b5f82f6b68
[75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:fb7eb3d826376ff8ecd616edd8f30da2
[76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:70ccd09701a9205675acf1342089a4fc
[77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:d94b75bbf2539f5c643526d8363dd01e
[78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:b46e9f217d273a4fe4718846a3121694
[79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:98023ffbd14be642542516f2e2442ff5
[80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:e106f9c1dd4de4ecddb9bc331334db38
[MODULE LOADER] addon 	ashes-urhrok	 MD5	f539ffe30b38b5bcb494bff000678bf3	computed in 	239	nil
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] batching CSETs
table: 0x1056ade8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x1056b198	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x1056b228	normal
[ActorResource] Defined Resource:	power
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
table: 0x1056ade8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[PROFILE] Main thread got authed	Eerevaenshee
[PlayerProfile] eventConnected
[ENGINE] Switching to turn based
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
[ONLINE PROFILE] current character 	Main Menu
[Discord] updating state: "Main Menu" / "Thinking about which character to die with!" / default / --
Loading savefile 	/save/player/
Creating WebView with url	https://te4.org/tooltip-ingame?steam=0&vM=1&vm=6&vp=0&_te4ah=f0619498-8d08-4ea7-af09-e47db030b6ae&_te4ad=144655&_te4
table: 0x1056b348	normal
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
[WEBCORE] Browser count 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
Creating level	dungeon	2
[Zone:newLevel]	dungeon	beginning level generation, count:	1
C Map size 43:24 :: 1032
C Map seens texture: 45 (60x60)
loaded room generator	random_room	function: 0x10656e10
[RoomsLoader:init] loaded room:	random_room	function: 0x10656e10
[roomGen] room generator	function: 0x10656e10	is making a room
loaded room generator	simple	function: 0x16c07228
[roomGen] generated room	simple10x7
placed room	simple10x7	at	1	35	with center	5	38
[roomGen] room generator	function: 0x10656e10	is making a room
loaded room	inner_circle	8	8
[roomGen] generated room	inner_circle
placed room	inner_circle	at	20	10	with center	23	13
[roomGen] room generator	function: 0x10656e10	is making a room
loaded room	cross	10	14
[roomGen] generated room	cross
placed room	cross	at	14	26	with center	18	32
[roomGen] room generator	function: 0x10656e10	is making a room
loaded room	big_cells	8	9
[roomGen] generated room	big_cells
placed room	big_cells	at	30	25	with center	33	29
[roomGen] room generator	function: 0x10656e10	is making a room
loaded room	cells3	10	8
[roomGen] generated room	cells3
placed room	cells3	at	39	25	with center	43	28
[roomGen] room generator	function: 0x10656e10	is making a room
loaded room	inner_circle2	9	8
[roomGen] generated room	inner_circle2
placed room	inner_circle2	at	8	41	with center	12	44
[roomGen] room generator	function: 0x10656e10	is making a room
loaded room	big_cross	13	11
[roomGen] generated room	big_cross
placed room	big_cross	at	5	9	with center	11	14
[roomGen] room generator	function: 0x10656e10	is making a room
[roomGen] generated room	simple8x8
placed room	simple8x8	at	26	40	with center	29	43
[roomGen] room generator	function: 0x10656e10	is making a room
[roomGen] generated room	simple5x12
placed room	simple5x12	at	2	20	with center	4	25
[roomGen] room generator	function: 0x10656e10	is making a room
loaded room	pilar	10	5
[roomGen] generated room	pilar
placed room	pilar	at	15	2	with center	19	4
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/troll_mt.png
Loading tile	npc/canine_w.png
Loading tile	npc/canine_warg.png
Loading tile	npc/troll_f.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_fox.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/troll_s.png
Loading tile	npc/troll_c.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall2_8.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall2_9.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/granite_wall2_13.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	terrain/granite_wall2_16.png
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/granite_wall2_7.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	terrain/granite_wall2_17.png
Loading tile	terrain/granite_wall2_6.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	player/humanoid_dwarf_dwarven_summoner.png
table: 0x1056ade8	normal
table: 0x1056ade8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	#{italic}##ROYAL_BLUE#Retrieving addons to update/download from te4.org...#{normal}#
Creating module	boot-te4-1.6.0.team	:: (as dir)	false	:: (as team)	15	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.6.0-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.6.0-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.6.0.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.6.0 using engine te4-1.6.0
* Module: tome
 ** 1.6.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = E:\manga\t-engine4-windows-1.6.0-beta3\\game\engines\te4-1.6.0.teae
}
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-possessors.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
[1] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 6
  }
  [long_name] = Ashes of Urh'Rok
  [file] = /addons/ashes-urhrok.teaac
  [name] = tome-ashes-urhrok
  [id_dlc] = 2
}
[2] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 1
  }
  [long_name] = Forbidden Cults
  [file] = /addons/cults.teaac
  [name] = tome-cults
  [id_dlc] = 5
}
[3] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 4
  }
  [long_name] = Embers of Rage
  [file] = /addons/orcs.teaac
  [name] = tome-orcs
  [id_dlc] = 3
}
[tome-ashes-urhrok] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 6
  }
  [long_name] = Ashes of Urh'Rok
  [file] = /addons/ashes-urhrok.teaac
  [name] = tome-ashes-urhrok
  [id_dlc] = 2
}
[tome-cults] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 1
  }
  [long_name] = Forbidden Cults
  [file] = /addons/cults.teaac
  [name] = tome-cults
  [id_dlc] = 5
}
[tome-orcs] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 4
  }
  [long_name] = Embers of Rage
  [file] = /addons/orcs.teaac
  [name] = tome-orcs
  [id_dlc] = 3
}
[ONLINE PROFILE] addon update list returned
[LOG]	#{italic}##ROYAL_BLUE#Addons update finished.#{normal}#
Joining selected channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1364, 9441 ticks
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ONLINE PROFILE] connected to channel	mainmenu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[USERCHAT] channel achievement	Lorcanis	mainmenu	The secret city (Insane (Roguelike) difficulty)	false	false
[LOG]	#LIGHT_BLUE#Lorcanis has earned the achievement <The secret city (Insane (Roguelike) difficulty)>
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4-1.6.0.team	:: (as dir)	false	:: (as team)	15	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.6.0-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.6.0-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.6.0.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.6.0 using engine te4-1.6.0
* Module: tome
 ** 1.6.0
After fs.reset
[1] = {
  [path] = E:\manga\t-engine4-windows-1.6.0-beta3\\game\engines\te4-1.6.0.teae
}
Listing saves for module	tome
 * save	/tmp/listsaves/tome/save/alunami
 * save	/tmp/listsaves/tome/save/asha
 * save	/tmp/listsaves/tome/save/ashra
 * save	/tmp/listsaves/tome/save/asinil
 * save	/tmp/listsaves/tome/save/cait
 * save	/tmp/listsaves/tome/save/dryh
 * save	/tmp/listsaves/tome/save/eerevaenshee
 * save	/tmp/listsaves/tome/save/eleedhe
 * save	/tmp/listsaves/tome/save/fgh
 * save	/tmp/listsaves/tome/save/ilyrana
 * save	/tmp/listsaves/tome/save/ithile
 * save	/tmp/listsaves/tome/save/liadir
 * save	/tmp/listsaves/tome/save/sorcha
 * save	/tmp/listsaves/tome/save/urkha
 * save	/tmp/listsaves/tome/save/zawen
After fs.reset
[1] = {
  [path] = E:\manga\t-engine4-windows-1.6.0-beta3\\game\engines\te4-1.6.0.teae
}
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-possessors.teaa	:: (as dir)	false	:: (as teaa)	16	
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.6.0	tome-1.6.0	cait	false
[ENGINE] Switching to turn based
Deleting shader 3 (is clone 0)
Deleting shader 1 (is clone 0)
NO SELFEXE: bootstrapping from CWD
===top 0
Booting T-Engine from: E:\manga\t-engine4-windows-1.6.0-beta3\t-engine.exe
SelfExe gave us app directory of:	E:\manga\t-engine4-windows-1.6.0-beta3\
LuaVM:	LuaJIT 2.0.2	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread 3d6ca70)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread 3d6cd98)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread 3d6d128)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Destroying particle thread 3 (waiting for mutex)
Destroying particle thread 3
Destroying particle thread 3 (waiting for thread 3d6d450)
Cleaning up particle thread 3
Cleaned up particle thread 3
Destroyed particle thread 3 (0)
Destroying particle thread 4 (waiting for mutex)
Destroying particle thread 4
Destroying particle thread 4 (waiting for thread 3d6d7e0)
Cleaning up particle thread 4
Cleaned up particle thread 4
Destroyed particle thread 4 (0)
Destroying particle thread 5 (waiting for mutex)
Destroying particle thread 5
Destroying particle thread 5 (waiting for thread 3d6dc98)
Cleaning up particle thread 5
Cleaned up particle thread 5
Destroyed particle thread 5 (0)
Destroying particle thread 6 (waiting for mutex)
Destroying particle thread 6
Destroying particle thread 6 (waiting for thread 3d6e050)
Cleaning up particle thread 6
Cleaned up particle thread 6
Destroyed particle thread 6 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
Creating particles thread 4
Creating particles thread 5
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 6
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
===	
Reboot using	te4	1.6.0	tome-1.6.0	cait	false
[ENGINE LOADER] available from teae: 	te4-1.6.0
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=6.000000 , [3]=0.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.6.0.teae" , } , } __byname={["te4-1.6.0"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\pc\\T-Engine\4.0
	E:\manga\t-engine4-windows-1.6.0-beta3\\game\thirdparty
	E:\manga\t-engine4-windows-1.6.0-beta3\\game
[ENGINE LOADER] loading engine:	1	6	0	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.6.0.teae
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1200x32
Available resolutions: 1600x1024x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1600x1200x16
Available resolutions: 1600x1024x16
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
0==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\
1==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\modules\
2==WRITEPATH==allowed== C:\Users\pc\T-Engine\4.0\
3==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\
4==WRITEPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\modules\
0==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\
1==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\engines\
2==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\thirdparty\
3==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\
4==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\modules\
5==READPATH==allowed== C:\Users\pc\T-Engine\4.0\
6==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\
7==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\modules\
8==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\engines\te4-1.6.0.teae\
9==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\thirdparty\
10==READPATH==allowed== E:\manga\t-engine4-windows-1.6.0-beta3\game\
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	QUICK_SWITCH_WEAPON	table: 0x0f6ccb90
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	nil	(forced)
Setting resolution to 1920x1080 (fullscreen, with borders)
[DO RESIZE] Requested: 1920x1080 (1, 0); zoom 91%
[DO RESIZE] Got: 1920x1080 (1, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[WEBCORE] Browser count 0
[PROFILE] reusing login	Eerevaenshee
[ONLINE PROFILE] forwarding friends to client
[PlayerProfile] eventConnected
[PROFILE] Main thread got authed	Eerevaenshee
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.6.0.team	:: (as dir)	false	:: (as team)	15	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.6.0-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.6.0-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.6.0.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.6.0 using engine te4-1.6.0
* Module: tome
 ** 1.6.0
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = E:\manga\t-engine4-windows-1.6.0-beta3\\game\engines\te4-1.6.0.teae
}
[MODULE] booting module version	tome-1.6.0
[ENGINE] Switching to turn based
Mounting additional team file:	/modules/tome-1.6.0-music.team
Mounting additional team file:	/modules/tome-1.6.0-gfx.team
Loading savefile 	/save//
Loading savefile 	/save/cait/
 * save	/save/cait/
Make wait background texture 2 : 0x1084096512 (0, 1083236352)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = cults1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = orcs1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
table: 0x10590e18	normal
table: 0x10590ea8	normal
Computing fun facts
true
[MODULE LOADER] module MD5	1db6a731a8309d24215cac3471792be8	computed in 	1692
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-possessors.teaa	:: (as dir)	false	:: (as teaa)	16	
Removing addon addon-dev: not allowed by savefile
Binding addon	Possessor Bonus Class	/addons/tome-possessors.teaa	tome-possessors-1.6.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\tome-possessors.teaa
[1] = /loaded-addons/possessors/data/achievements/possessors.lua:6688fee3ce5ab7e9036cb2cf8eb7aba4
[2] = /loaded-addons/possessors/data/birth/psionic.lua:d91b3d9b0da61456b1bfa20a3001e687
[3] = /loaded-addons/possessors/data/talents/psionic/battle-psionics.lua:be7d9e65b823bf4efa0a9eb1f0468a66
[4] = /loaded-addons/possessors/data/talents/psionic/body-snatcher.lua:d22a281d8fbaef16e0268ba72e61e211
[5] = /loaded-addons/possessors/data/talents/psionic/deep-horror.lua:eb836e609831c966e9f822307ddd691e
[6] = /loaded-addons/possessors/data/talents/psionic/possession.lua:cf099f5761b31c6471b664f62de62076
[7] = /loaded-addons/possessors/data/talents/psionic/psionic-menace.lua:fc65fac0f731059b75bb7097f87ff6a3
[8] = /loaded-addons/possessors/data/talents/psionic/psionic.lua:8c9853f30e89560aa8fdf4688a7fc500
[9] = /loaded-addons/possessors/data/talents/psionic/psychic-blows.lua:b112750947e379668fcabcf0ba92b84e
[10] = /loaded-addons/possessors/data/talents/psionic/ravenous-mind.lua:2cee502a39f3f23e98f0944c1cd5ff7e
[11] = /loaded-addons/possessors/data/timed_effects.lua:873e8fb9563be57594b39310a73bcca5
[12] = /loaded-addons/possessors/hooks/load.lua:43eb0a5771369f2a8914f24d478dbd19
[13] = /loaded-addons/possessors/init.lua:043020e1bcf981dde517484264fc7aea
[14] = /loaded-addons/possessors/overload/data/gfx/particles/mind_steal.lua:4e451ae3f8f55672f8fa5290ec6db35c
[15] = /loaded-addons/possessors/overload/data/gfx/particles/psionic_block.lua:c23ab34841759d65a067ed52d06398d0
[16] = /loaded-addons/possessors/overload/data/gfx/particles/psionicbeam.lua:05858e8c17f2e2262074cac8cf895a85
[17] = /loaded-addons/possessors/overload/data/gfx/particles/psionicflash.lua:8c1a7a38fcb241eafaff8ae25ea2aa3d
[18] = /loaded-addons/possessors/overload/data/gfx/particles/psychic_blow.lua:5897e4a7a073f341c74e40a9464719f5
[19] = /loaded-addons/possessors/overload/mod/class/PossessorsDLC.lua:d443469235b13d7486245fd26f40a0db
[20] = /loaded-addons/possessors/overload/mod/dialogs/AssumeForm.lua:2918b225059af9022500bba866427242
[21] = /loaded-addons/possessors/overload/mod/dialogs/AssumeFormSelectTalents.lua:57a79740332ce73c27f3fc1a6472e7ab
[22] = /loaded-addons/possessors/superload/mod/class/Actor.lua:75d72a698e5c0595a4fcdbc12dcf6aac
[MODULE LOADER] addon 	possessors	 MD5	90bd9892ae8b0b0818aa09f9707e57ae	computed in 	68	nil
Binding addon	Items Vault	/addons/tome-items-vault.teaa	tome-items-vault-1.5.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\tome-items-vault.teaa
[1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:eaa6976137532e21c31d2917cfbbe22d
[2] = /loaded-addons/items-vault/hooks/load.lua:2d7167c197ee1d2f1191c8aff5fef54a
[3] = /loaded-addons/items-vault/init.lua:5621250822f5b62c9d9a9a19de1eea25
[4] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb-offline.lua:6c432a9cd60f7c6c6aad0a684f9721c9
[5] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:e0d95e18ffa47ea84983777c357c82a9
[6] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:0a6ab0ea93cd271b4e7bcce29dba7c18
[7] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:e962e21d54fbb482c09c6ff7c4eb0c64
[8] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:82e8de4e8ae4fbf63c5eb5bbd036f605
[9] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:8e21d37a4c681b8509983f17705124c7
[10] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVaultOffline.lua:561f13684d158c2d14ba673a980eadc5
[MODULE LOADER] addon 	items-vault	 MD5	7cb123a32e6884832ed5bb6c616c3f3a	computed in 	12	nil
Binding addon	Ashes of Urh'Rok	/addons/ashes-urhrok.teaac	tome-ashes-urhrok-1.5.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\ashes-urhrok.teaac
[1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:295af9db1cab81506a1ce75343bc7011
[2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:e0f50cf522681565a58ee9118042d965
[3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:789d27333adafdc76642cf53da097133
[4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:0b0d21f441ec8728b6418a9f769e496a
[5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:230ce62b0419973a2acc940b94bb8709
[6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:7f45174f9ae45816a0ccc31841362baa
[7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:1b6d8aca932d0771fca35fb1813c400c
[8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:7b4d1035e5e3d0a09fd9aefa0df4926a
[9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:30ad2e4fe0501b67e31e25c093f1dd7d
[10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:05bf541acd27edcb990414332dcdc087
[11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/malrok_walls.lua:05ed26e31a7210f1fbdd8cac02fdcadc
[12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:8b50638157ac0db34846d840effbc2b3
[13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:53e617ebcb667bd61d79ddf26fe047ca
[14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:09631a04bdfc59e7b57f1b95ebf8c88d
[15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:35876c6f9f7be932f302d78297421342
[16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:27e98fe8c854e14f62c3097a28927d86
[17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:5e5061b7322f6d971d00ac5acaf7d300
[18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:30c27ae4283aa8ec686159257b2018bf
[19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:683f77d05cee5593e3f7039bcafaa55e
[20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:9443419001527c9ce7148924b3afa2f1
[21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:7b80a98f2fdf2022ba9ac8de32e7907b
[22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:d1abbf87fffc530cac58925abd70c288
[23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:b4b089b44164d1f039c94c12d5d5849e
[24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:014e1298ac97efa0341b687fcad576c1
[25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:0ce29fe24ee6773e771bc5cd3cac66b5
[26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:d2b526fd412e5a1e5220fa9a2e14840b
[27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:38f08ecae787de6d02aa19c37a186044
[28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:c048ced069a0b2d7f6fbd47676aa8e1a
[29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:2aa32c464a52714121ac15f97cc1981f
[30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:2436f710712bc2e43f4b25ac0280d477
[31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:c9cbdd962baff19b906c3a9f3cf5e3c2
[32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:3fef5501607877e32317f7fed2d0a6e3
[33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:74046c68cb189c5a077c568e25f2b668
[34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:d3cfdcbfb6ce0d313fea095f76db9e9c
[35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:25806a5e843c4efd7b20e042c4f5875e
[36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:5bfba91ff6f37dda6fbd5d6e5db7188c
[37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:d387ac0272ce4ebf839aa3ead7d20668
[38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:ebec97a24d04e277dfa7a8d0041ccaf4
[39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:b27ff7733015d88279d927762436594c
[40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:b701ffa9cf8caee6ddd1595507aa7f9a
[41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:29d2e6b04b5bd3ae15dcb1fb92781717
[42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:d8d56420ef7b094074a5d1a508a5a0a1
[43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:bb636911d6608bc88d53ff29f9776a13
[44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:5bed29a9cf8863bcf9768805cb3644cc
[45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:50e1b1f30d5185fba5a1ba0aedc11194
[46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:d1d0b63f0b07056486bcbdab9d7beb98
[47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:2588550a12a1dcbd9fb613fb26b12105
[48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:f5c03565d5f9fba69798d6effe853c65
[49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:20c52901c3a3928379c5308c4e99621e
[50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:bb636911d6608bc88d53ff29f9776a13
[51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:e48d20fcc3406765c32d9accb8dcf713
[52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:52a346c4e6a6134a028b3ec66be511bc
[53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:e9348d79678ec4c23dce683786bf0e2b
[54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:a881925c5f0bee479d879775a1c50b37
[55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:9dd4e01d2f9ede2b20a0a181c05615be
[56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:869c685d57ae8c39ee8588385afc45a5
[57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:9fc35e4537cd5a4e9fd99a7e28016fce
[58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
[59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:d4e0c906f73fc0a01ba8536dd83d1578
[60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:fdd19cd3a6e4c138381d399380e101cb
[61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:09a2b03d15729e556b0d8fba62cc09cb
[62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
[63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:277652d57213e41352f09861bdd1ffbd
[64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:1800e17fdf6dd3d08635d784e9a95f70
[65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:b21e74c8842cc79289403f5d7a0b8ee6
[66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:e864daf5e2e7a1bfa3860aae1bac6fb2
[67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:ae8d1e24c5d59277ea4fcf2e6706e02f
[68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:d17a903db8108003bf74b94cd0fd2775
[69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:31914b5c2be7aadbada2dea19e2de362
[70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:04249f697003378406106abc85e0ac4f
[71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:854ee41528c251be80c1164efd44b5d7
[72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:f697db1e3a04b7b0e8ff697306a2c3b9
[73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:3ba3ecf3daba9d50d427bbee753f323c
[74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:21402dd43ca43a134fdeb5b5f82f6b68
[75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:fb7eb3d826376ff8ecd616edd8f30da2
[76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:70ccd09701a9205675acf1342089a4fc
[77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:d94b75bbf2539f5c643526d8363dd01e
[78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:b46e9f217d273a4fe4718846a3121694
[79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:98023ffbd14be642542516f2e2442ff5
[80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:e106f9c1dd4de4ecddb9bc331334db38
[MODULE LOADER] addon 	ashes-urhrok	 MD5	f539ffe30b38b5bcb494bff000678bf3	computed in 	179	nil
Binding addon	Forbidden Cults	/addons/cults.teaac	tome-cults-1.5.9
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\cults.teaac
[1] = /loaded-addons/cults/boot-cults/hooks/load.lua:79b09b8df417b1571cf4844961cff19b
[2] = /loaded-addons/cults/boot-cults/init.lua:990b98f8eb197e6e1f672437f66c440b
[3] = /loaded-addons/cults/boot-screen/init.lua:fcb2848c1317a82fc1a00a4e660280e9
[4] = /loaded-addons/cults/tome-cults/data/achievements/all.lua:375e51803de2f5b3f07767eb459e7a89
[5] = /loaded-addons/cults/tome-cults/data/ai/grung.lua:8e42fbd586f75a018623c2f6086aa043
[6] = /loaded-addons/cults/tome-cults/data/birth/demented.lua:af61ffeed0b5b96f2f1742479feafdef
[7] = /loaded-addons/cults/tome-cults/data/birth/drem.lua:05355c64191b43af911888fa80f02b94
[8] = /loaded-addons/cults/tome-cults/data/birth/krog.lua:2abbf42f566e12d0ac5911ad396f72eb
[9] = /loaded-addons/cults/tome-cults/data/birth/misc.lua:bf341a73daf50ed9b77ce40a046cfa64
[10] = /loaded-addons/cults/tome-cults/data/birth/wilder.lua:62028eefa2234294569a506bbf6c9322
[11] = /loaded-addons/cults/tome-cults/data/chats/fanged-collar.lua:eb7d1c77eeb261316a643a4d93e00864
[12] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu-escaped.lua:4cd93747fee602da66230098d58c1193
[13] = /loaded-addons/cults/tome-cults/data/chats/godfeaster-malyu.lua:1e8629c30613a9ee73d57aeed4ea9e10
[14] = /loaded-addons/cults/tome-cults/data/chats/space-dwarf-trinket.lua:c95e8fd59a069e2c536664ece4848acd
[15] = /loaded-addons/cults/tome-cults/data/damage_types.lua:e601e1f282b70d8f43ab23a2962c1a2c
[16] = /loaded-addons/cults/tome-cults/data/factions.lua:f527816f1ab0c92da0c95cb3383d91a9
[17] = /loaded-addons/cults/tome-cults/data/general/encounters/maj-eyal.lua:1d534c2975475811c5326fd4ee9dcda4
[18] = /loaded-addons/cults/tome-cults/data/general/encounters/var-eyal.lua:5e94b9f90082286585164ee296be1451
[19] = /loaded-addons/cults/tome-cults/data/general/events/digestive-sack.lua:85f6d6d0c0c8b7a96e2e037f90cd9b56
[20] = /loaded-addons/cults/tome-cults/data/general/events/font-knowledge.lua:a504ea81a2196bf2b8a5549d1c75a7de
[21] = /loaded-addons/cults/tome-cults/data/general/events/glyphs-sequence.lua:775dc6c43366fa719220da7fe137e2d0
[22] = /loaded-addons/cults/tome-cults/data/general/events/scourged-pits.lua:85ea2aeb9205179f87867690d4c993b2
[23] = /loaded-addons/cults/tome-cults/data/general/events/space-dwarf-ship.lua:1096a02be8fe9eb0e25e27f5ab683c3f
[24] = /loaded-addons/cults/tome-cults/data/general/events/tentacle-tree.lua:450ab61d4b9869f1c4abbe38a947cfd1
[25] = /loaded-addons/cults/tome-cults/data/general/grids/fonts.lua:fb6d5b294908d84777f03e6f3887cec3
[26] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-ancient.lua:8cb03e8a59ad3ced84a2abfcd16a4c9b
[27] = /loaded-addons/cults/tome-cults/data/general/grids/fortress-multiverse.lua:dd01ca86c00460660de7c1cc19560bc6
[28] = /loaded-addons/cults/tome-cults/data/general/grids/godfeaster.lua:4bcdf441693c6e49fb9ff64538ffc732
[29] = /loaded-addons/cults/tome-cults/data/general/grids/maggot.lua:58e2ff72d4736c5a61bb0798f8450163
[30] = /loaded-addons/cults/tome-cults/data/general/grids/scourge.lua:a46a0408efb49583867ce0286f8cb0f1
[31] = /loaded-addons/cults/tome-cults/data/general/grids/slimy_godfeaster.lua:01124662f166f2a455f7a2d17eeef840
[32] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf-creep.lua:d9ede71f6da731d0b20050967554a298
[33] = /loaded-addons/cults/tome-cults/data/general/grids/spacedwarf.lua:dd78eb661ea8fd03ecc1e2a35a8dcdb3
[34] = /loaded-addons/cults/tome-cults/data/general/grids/special-cave.lua:3057531fa4d086016795b592fc56c02c
[35] = /loaded-addons/cults/tome-cults/data/general/grids/tentacle-tree.lua:6b69f5c99ca9b432c009e505c961a0a0
[36] = /loaded-addons/cults/tome-cults/data/general/npcs/blobs.lua:8970c69280d39a441496a35ea8afc0a9
[37] = /loaded-addons/cults/tome-cults/data/general/npcs/corrupted_blobs.lua:177a1dc98d57a6435a114161ada84093
[38] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special-test.lua:201dee961e47962b02b20be0cf1e6bb7
[39] = /loaded-addons/cults/tome-cults/data/general/npcs/horror-special.lua:cf1089b53e231346a314370f7d080d2d
[40] = /loaded-addons/cults/tome-cults/data/general/npcs/horror.lua:bab670c466f8f64d63e97cb5408e2474
[41] = /loaded-addons/cults/tome-cults/data/general/npcs/humanoid_random_boss.lua:41fb3330b182222c8f6574475e7a4604
[42] = /loaded-addons/cults/tome-cults/data/general/npcs/scourge-drake.lua:be525481063b5dad7c4c768693bd7294
[43] = /loaded-addons/cults/tome-cults/data/general/npcs/tentacle-tree.lua:3a6f2ff8b4666bf6afe434b09312c5b8
[44] = /loaded-addons/cults/tome-cults/data/general/objects/forbidden-tomes-base.lua:5884538fa31f76489e3f77d2b49be5ea
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[191] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/decaying_ground.lua:c7cdf0119b5e003b3493cfd5ae09f307
[192] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/decaying_guts.lua:799cc2ae3221d069e6588d0717096395
[193] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/digesting_foe.lua:b603c707c4468d68ca09ec86e5595982
[194] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/entropic_wormhole.lua:a14f92d316048fa679b7ff593c367d32
[195] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/fatebreaker.lua:9690bde1e6029fe32376b378a2f5e65d
[196] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/grung_civil_war_flash.lua:5d74437914742609e880c34bce7f9393
[197] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/house_orbcontrol_red.lua:002db0b8b70469f2e007fd4c7d92bafc
[198] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/hypostasis_entropy.lua:e44c475581370ce90ef47f36ada88a7b
[199] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/maggot_breath.lua:d3cc3a4767eac81bf080c2c8a0e29895
[200] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/nether_teleport_in.lua:d5bb92ad237374971917d88e9521e7db
[201] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/nether_teleport_out.lua:05ffb85616ca2c3c40b930c278975636
[202] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/netherblast.lua:b9ef51b755a70c50ab0a82b6d3dc4775
[203] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/nethergate_shader.lua:11df26109ad62e09054d2ee151889610
[204] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/netherlance.lua:853931ee2d8e634ae257e6e577146091
[205] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/occult_egress_activator.lua:34fe840bf41f8f6ea58c76a091a1cfe8
[206] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/occult_egress_portal.lua:4f0b3e27aff5dbf0bf2c3784d3a32950
[207] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/occult_egress_rings.lua:7bfd3f47054f5c7a30a15b5c8ea46ca9
[208] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/power_overwhelming.lua:f36e63ebd681fd7248754d0f0a8c17db
[209] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/pustulent_fulmination.lua:70f8af84e4904968d060b83e36a8bd43
[210] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/rift_alert.lua:d677a9f523e58fbd64403c9b62a3d2a3
[211] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_field.lua:5a3c0d32485a5aa0c499c0fb1d16bb7f
[212] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_ground.lua:7f1b8686706ba729cf56d78c2b0307e9
[213] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_lash.lua:1ed41352e6799aeadc9b135e0e3e2ce6
[214] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_pull.lua:f74ca667b63bc540e769e6a870f9178a
[215] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_tree.lua:ca80811f3a20440965d08e728060d570
[216] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/tentacle_tree2.lua:60c83d823cbda45d25498c4ce04d7222
[217] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/terminus.lua:7be3c6fc668cab07528f46ea1dfb81b8
[218] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/unstable_rift_explosion.lua:18d96324f6db5ac1c7dd6ca5bc5cd80f
[219] = /loaded-addons/cults/tome-cults/overload/data/gfx/particles/worm_nest.lua:a3314298d3d07cbc96137c7f5478844f
[220] = /loaded-addons/cults/tome-cults/overload/data/gfx/shaders/cults_book.lua:682088bc7b01b246839b1429cec187ba
[221] = /loaded-addons/cults/tome-cults/overload/data/gfx/shaders/cults_book_seens.lua:2f705ad6e094cedeb7f8506c285379ef
[222] = /loaded-addons/cults/tome-cults/overload/data/gfx/shaders/entropic_starfield.lua:e744c5057701ed387ad42ba6383ab133
[223] = /loaded-addons/cults/tome-cults/overload/data/gfx/shaders/godfeaster.lua:e4ca5819716a4ec081dd85115368b169
[224] = /loaded-addons/cults/tome-cults/overload/data/gfx/shaders/maggot.lua:0db3ab9a02c2d09aa0666c87441eaaff
[225] = /loaded-addons/cults/tome-cults/overload/data/gfx/ts-gfx-cults.lua:47d09b86a9b98d15d3aaf1766d681d1e
[226] = /loaded-addons/cults/tome-cults/overload/data/sound/actions/tentacle_attack.lua:0f0e07293a649720370be28310eea269
[227] = /loaded-addons/cults/tome-cults/overload/data/sound/talents/netherblast.lua:386650ac8004ef2f3ac243432b7105a2
[228] = /loaded-addons/cults/tome-cults/overload/data/sound/talents/prophecy.lua:e4fd465e5d3ccc53dc3642dd3c6b6baf
[229] = /loaded-addons/cults/tome-cults/overload/data/sound/talents/vile_breath.lua:820a14b823de46c8fef66249e63d821e
[230] = /loaded-addons/cults/tome-cults/overload/data/texts/intro-cults.lua:ecd8f57eed651c163428bee32a66a35a
[231] = /loaded-addons/cults/tome-cults/overload/data/texts/intro-krog.lua:3e93344aec536482521074774fed9642
[232] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-cosmetic_class_alchemist_glass_golem.lua:c51924b3cff46c2ef00da3998e6d4c61
[233] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-demented_cultist_entropy.lua:29bd381a95d29cac933be9178f1bf5fe
[234] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-race_drem.lua:ac6c80caec2ab7b68c93c7d9c5bd2031
[235] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-race_krog.lua:e33ae3b3d22770003721f363050914b5
[236] = /loaded-addons/cults/tome-cults/overload/data/texts/unlock-wyrmic_scourge.lua:a8d3ed577a5bf0079b8db55a0f6c9e85
[237] = /loaded-addons/cults/tome-cults/overload/mod/class/CultsDLC.lua:657775f2183dc9e184f22ddeac8bb0e7
[238] = /loaded-addons/cults/tome-cults/overload/mod/class/generator/map/DremshorTunnels.lua:177a15d0e789597957fcc4d0da1ea8e4
[239] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/EntropicWormhole.lua:2b2f425b971778addc19c452020db06c
[240] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/FangedCollarDeath.lua:dc2f37d395f47ed06b7d44a29155b188
[241] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/FontSacrifice.lua:ab13203c29ded14cac5ce23c1971b2fa
[242] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/ForbiddenTome.lua:359615f8e3fd8913062fc6304162a1f1
[243] = /loaded-addons/cults/tome-cults/overload/mod/dialogs/RingOfTheHunter.lua:9d194861509c7615c967c81b12b49c2a
[244] = /loaded-addons/cults/tome-cults/superload/engine/Map.lua:e4a4221868f60ee02c57e8fba6c62c60
[245] = /loaded-addons/cults/tome-cults/superload/engine/dialogs/ShowErrorStack.lua:b8546208c2875612a7275c2bd948e030
[246] = /loaded-addons/cults/tome-cults/superload/mod/class/Actor.lua:a1d31db8c8b9cf9ab439b6b12cf8c849
[247] = /loaded-addons/cults/tome-cults/superload/mod/class/Game.lua:b12ac80d1782e68d6b3460bc0d1434f8
[248] = /loaded-addons/cults/tome-cults/superload/mod/class/NicerTiles.lua:58e1594a2a1bf659e9527e07c003c4cc
[249] = /loaded-addons/cults/tome-cults/superload/mod/class/Object.lua:79c54ff83ce01769685b53fe922d0d0b
[250] = /loaded-addons/cults/tome-cults/superload/mod/class/interface/Combat.lua:19c19be9d5c029c3f02b3132f49228b7
[251] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/Birther.lua:6b14b4087dc8a4072742be2713739429
[252] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/LevelupDialog.lua:9b751b8721a30984eb04621bdfe9b0ce
[253] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyGrandOration.lua:310442cd26a611e4b7d2c885c211e50d
[254] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyRevelation.lua:662e9860d10a0dbd217960e77a9b4a22
[255] = /loaded-addons/cults/tome-cults/superload/mod/dialogs/ProphecyTwofoldCurse.lua:b101b9fd23cc18c674b07cb72423a505
[MODULE LOADER] addon 	cults	 MD5	2b62334394256a75998d8ab059ce32fe	computed in 	494	nil
Binding addon	Embers of Rage	/addons/orcs.teaac	tome-orcs-1.5.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	E:\manga\t-engine4-windows-1.6.0-beta3\game\addons\orcs.teaac
[1] = /loaded-addons/orcs/boot-orcs/hooks/load.lua:fc84e64c677abf9bdc18f8242936facf
[2] = /loaded-addons/orcs/boot-orcs/init.lua:9c35f4347502ce21e1c260b268fe9356
[3] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/particles/steamui_vapour.lua:86d59063b0c3476299abe6d1194e33cb
[4] = /loaded-addons/orcs/boot-orcs/overload/data/gfx/ui/definitions/steamtech.lua:9b568fb511429f3073c06c5f461f0e39
[5] = /loaded-addons/orcs/boot-screen/init.lua:c36be914e076a42ce7d3e4faabf40a12
[6] = /loaded-addons/orcs/tome-orcs/data/achievements/special.lua:ca9a9ca8833e5afc0776a4ace0bade13
[7] = /loaded-addons/orcs/tome-orcs/data/achievements/story.lua:e24d99d0f64a870b83f17550c370cc6f
[8] = /loaded-addons/orcs/tome-orcs/data/ai/aeryn.lua:b04ecf5bc375230e61b8bcc5190a2489
[9] = /loaded-addons/orcs/tome-orcs/data/ai/specialheal.lua:aed187cfffebd893d0c8a5da7b8a399a
[10] = /loaded-addons/orcs/tome-orcs/data/birth/classes/empyreal.lua:b99fd8f7eac58a9079342e69d715658c
[11] = /loaded-addons/orcs/tome-orcs/data/birth/classes/tinker.lua:a829757e7a9337447d7ddc3a7ab49b1e
[12] = /loaded-addons/orcs/tome-orcs/data/birth/classes/wilder.lua:6a64578e8f6178023fb9ff4e867dbbc0
[13] = /loaded-addons/orcs/tome-orcs/data/birth/races/orc.lua:f9a4af76ecaec8e080913a34f0466177
[14] = /loaded-addons/orcs/tome-orcs/data/birth/races/whitehooves.lua:362238410cc16c76e9f4ec981b89d60c
[15] = /loaded-addons/orcs/tome-orcs/data/birth/races/yeti.lua:22c1ffb88feed758060fc0d2e4a373eb
[16] = /loaded-addons/orcs/tome-orcs/data/birth/worlds.lua:34d1199e87cfd47576a9b3aeffda412d
[17] = /loaded-addons/orcs/tome-orcs/data/chats/aaa.lua:86aae125e154ff02a41b4dcb4fdda65a
[18] = /loaded-addons/orcs/tome-orcs/data/chats/aaf.lua:c783445d92144540ad03b94f06c590cd
[19] = /loaded-addons/orcs/tome-orcs/data/chats/destructicus-lead.lua:ec15dfac23ee4a313f54d6ac2699964c
[20] = /loaded-addons/orcs/tome-orcs/data/chats/destructicus.lua:946ebd5f59848b276affcf77cf6b9c72
[21] = /loaded-addons/orcs/tome-orcs/data/chats/john-surrender.lua:bf6e36a3c78f4cd74b3c536d937bd2f9
[22] = /loaded-addons/orcs/tome-orcs/data/chats/john-worldmap.lua:dda07d8387fff968e4a44ec997f4f20b
[23] = /loaded-addons/orcs/tome-orcs/data/chats/kaltor-entry.lua:9b96a6cecd210d0324bd0690a0a4f756
[24] = /loaded-addons/orcs/tome-orcs/data/chats/kaltor-shop.lua:8515d97cf3a1f834cf5123f02851549b
[25] = /loaded-addons/orcs/tome-orcs/data/chats/kruk-tinker-shop.lua:00a03028b54996a09e977d2d8c7b9fc8
[26] = /loaded-addons/orcs/tome-orcs/data/chats/metash.lua:f6ab91700d37e7daca33d664a1b73b2f
[27] = /loaded-addons/orcs/tome-orcs/data/chats/phonograph.lua:b6edfa7f348d481263787cdd3ad9bedd
[28] = /loaded-addons/orcs/tome-orcs/data/chats/shertul-priest.lua:b7475a2e93b7119f750928d26dbce13b
[29] = /loaded-addons/orcs/tome-orcs/data/chats/weissi-machine.lua:9f560f1f0a9f328e8e74425a79188443
[30] = /loaded-addons/orcs/tome-orcs/data/damage_types.lua:746e264807329888882b9811ec89ec9c
[31] = /loaded-addons/orcs/tome-orcs/data/factions.lua:3be0d14b193255f69a7d7151f39d0e0c
[32] = /loaded-addons/orcs/tome-orcs/data/general/encounters/fareast-npcs.lua:7773866dc3405a696b75b9b92538e588
[33] = /loaded-addons/orcs/tome-orcs/data/general/encounters/fareast.lua:8debadc1fc89d28b3d36cae421836d02
[34] = /loaded-addons/orcs/tome-orcs/data/general/events/AAA.lua:0f70f16be6ee6ac3a64544fc8d645e9d
[35] = /loaded-addons/orcs/tome-orcs/data/general/events/campfire.lua:7033d818b980627bfd957970360b59a8
[36] = /loaded-addons/orcs/tome-orcs/data/general/events/celestial-well.lua:1e9c30c34ffe2fb49d7c19177398dba8
[37] = /loaded-addons/orcs/tome-orcs/data/general/events/drills.lua:c10dd6c71a8528f32bf25c9b063d5304
[38] = /loaded-addons/orcs/tome-orcs/data/general/events/herbs.lua:5c4cc7b704cb31a5354c832907b90080
[39] = /loaded-addons/orcs/tome-orcs/data/general/events/merchant-stall.lua:5973ee062a99a57ee6ba494f0e75a1f9
[40] = /loaded-addons/orcs/tome-orcs/data/general/events/sewer-alligator-nest.lua:83218caa6110b508a303a16c43f9dfa9
[41] = /loaded-addons/orcs/tome-orcs/data/general/grids/manacave.lua:2e84acd048068494d4b60b35a15ac10c
[42] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechstone.lua:7cd9a2bb7efb49d31e1872857562a918
[43] = /loaded-addons/orcs/tome-orcs/data/general/grids/mechwall.lua:95969bc8de0427e25225432d3ebee82a
[44] = /loaded-addons/orcs/tome-orcs/data/general/grids/primal_trunk.lua:ddb08de6a37b35a1f61807a9522c7a6b
[45] = /loaded-addons/orcs/tome-orcs/data/general/grids/psicave.lua:8526f858a48977de487ddc8276c67f31
[46] = /loaded-addons/orcs/tome-orcs/data/general/grids/slumbering_cave.lua:295c2b7c533b8269070807d9b853e6da
[47] = /loaded-addons/orcs/tome-orcs/data/general/grids/snow_mountains.lua:441768c48d6c0272613e282236255e6f
[48] = /loaded-addons/orcs/tome-orcs/data/general/npcs/alligator.lua:0031443f423c0cd11bdc67053ea24260
[49] = /loaded-addons/orcs/tome-orcs/data/general/npcs/domestic-yeti.lua:6c52bd5561b958048e0fb20f5dfcc5c4
[50] = /loaded-addons/orcs/tome-orcs/data/general/npcs/hethugoroth.lua:e5aca0bad442ffb3103b44e11723bc2a
[51] = /loaded-addons/orcs/tome-orcs/data/general/npcs/horror.lua:b18a670a0b3a2e413a60a81b6ed2246c
[52] = /loaded-addons/orcs/tome-orcs/data/general/npcs/ritch-extended.lua:c9ec055b6573039264a60ef5251f6d24
[53] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-drone.lua:f0d5683caeff4b1efe7c9b7c3771849a
[54] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-arcane.lua:3023cadd6b061680d68d290361517d78
[55] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-gunner.lua:2ca9b3ef724edf1dbe5710ccda7b4f10
[56] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-giant-warrior.lua:72e18591616598828127892d7393e617
[57] = /loaded-addons/orcs/tome-orcs/data/general/npcs/steam-spiders.lua:5ea61e012d63e0e01a9716584895e2dc
[58] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-mage.lua:c86f6077e2a86849990fca8673de16a7
[59] = /loaded-addons/orcs/tome-orcs/data/general/npcs/sunwall-warrior.lua:1ea2b12aa9bbf0b6ceba49f5993a4a4b
[60] = /loaded-addons/orcs/tome-orcs/data/general/npcs/titan.lua:e695c05a48ad915b70c11847af207bdf
[61] = /loaded-addons/orcs/tome-orcs/data/general/npcs/troll-pirates.lua:a10c7adcbb824879fec503122b8b3eab
[62] = /loaded-addons/orcs/tome-orcs/data/general/npcs/undead-drake.lua:9eb4cb97c809fb7baacbf18e6eec1ac2
[63] = /loaded-addons/orcs/tome-orcs/data/general/npcs/whitehooves.lua:cb8f2cf255c9ede13a78b7fd669a1745
[64] = /loaded-addons/orcs/tome-orcs/data/general/npcs/yeti.lua:9568965f504a90afca91fc06fd2315cc
[65] = /loaded-addons/orcs/tome-orcs/data/general/objects/boss-artifacts.lua:7d2a364e30fb3e07ea1104f266dbb18c
[66] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamgun.lua:a451a037bba6ad63dd787506d1587369
[67] = /loaded-addons/orcs/tome-orcs/data/general/objects/egos/steamsaw.lua:231e8ed1db4ccf23e894bfdd8e1a5831
[68] = /loaded-addons/orcs/tome-orcs/data/general/objects/generic.lua:765d6173dd16b77096b14a0d25e1ee6f
[69] = /loaded-addons/orcs/tome-orcs/data/general/objects/inscriptions.lua:dabb5616b62730f573c11a9d2980e496
[70] = /loaded-addons/orcs/tome-orcs/data/general/objects/leather-hats.lua:1188a5ffb355d546bba8a197f60307de
[71] = /loaded-addons/orcs/tome-orcs/data/general/objects/lore.lua:22e1b6cdd114b14e16cde612188816d5
[72] = /loaded-addons/orcs/tome-orcs/data/general/objects/objects.lua:3dc2992d57e82724c7ad5c1b3dca31f0
[73] = /loaded-addons/orcs/tome-orcs/data/general/objects/quest-artifacts.lua:0531144150ffcf9b9057a183e6b107d8
[74] = /loaded-addons/orcs/tome-orcs/data/general/objects/random-artifacts/steamsaw.lua:ebd290fbcdb27c65ec4d5795bfb4b81f
[75] = /loaded-addons/orcs/tome-orcs/data/general/objects/schematics.lua:df8ec0e4b5bb6857caffb5fca5b5966d
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[370] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/particles/vapour_spin.lua:f6f9c5bddab134a730492c3690efa580
[371] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/shockbolt/attachements-orcs.lua:4046571ee95e897d385bc68b2b77f094
[372] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/shockbolt/facings-orcs.lua:379dd07ad540c26481ff9217658fb8a5
[373] = /loaded-addons/orcs/tome-orcs/overload/data/gfx/ui/definitions/steamtech.lua:9b568fb511429f3073c06c5f461f0e39
[374] = /loaded-addons/orcs/tome-orcs/overload/data/texts/intro-orc-whitehooves.lua:ec7e57138d465c5f8b234787b2ebc7d3
[375] = /loaded-addons/orcs/tome-orcs/overload/data/texts/intro-orc-yeti.lua:be605a981a3acf698a4015bccb606641
[376] = /loaded-addons/orcs/tome-orcs/overload/data/texts/intro-orc.lua:27a6ec08fad1c83f01a8d2ee64f3ebc5
[377] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-cosmetic_race_orc.lua:f629623f92a8ae914d695866350fad05
[378] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_campaign_all_classes.lua:be90876df30605b02cfd351b1e8f12d4
[379] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_campaign_mage.lua:2879759c6e5405bf5ee067239065dfe9
[380] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_campaign_rogue.lua:8ed76dcf23d3cae37c242267c75da51e
[381] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-orcs_tinker_eyal.lua:050af50158c27e26b0bad0c9c15689e7
[382] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-race_whitehooves.lua:ddb977f16a8f0bc90bb3058896a896e3
[383] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-race_yeti.lua:5d8113fdbea1764383187a927edfff63
[384] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-tinker_psyshot.lua:bb417386fba54cfe6eafe1da6f18dc85
[385] = /loaded-addons/orcs/tome-orcs/overload/data/texts/unlock-wyrmic_undead.lua:dd947e5ac3803382fd84a8dbb43a9f99
[386] = /loaded-addons/orcs/tome-orcs/overload/mod/class/OrcCampaign.lua:5578a52391ed10c89c04b907306848bb
[387] = /loaded-addons/orcs/tome-orcs/overload/mod/class/generator/map/orc/Sewers.lua:9247eddfca91330bfbd34365272b6445
[388] = /loaded-addons/orcs/tome-orcs/overload/mod/class/interface/PartyTinker.lua:6c4407e5690f2f5ee367ecd6a3f35d11
[389] = /loaded-addons/orcs/tome-orcs/overload/mod/dialogs/CreateTinker.lua:310a1397b18028da8e10226d7208c718
[390] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Actor.lua:a8d6b7c21bf57d2fe6ca26baf960a045
[391] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Game.lua:72a6cd39cb1bd88b235861e09de55666
[392] = /loaded-addons/orcs/tome-orcs/superload/mod/class/NicerTiles.lua:7a51c413e33e93dd6bcdd95375e93cfc
[393] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Object.lua:e961d86fde5336e98970a296cb2c5336
[394] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Party.lua:4d7d416bcece1e590e62983a17c32b3b
[395] = /loaded-addons/orcs/tome-orcs/superload/mod/class/Projectile.lua:9648541aa53e0f483aeb25d9391427b5
[396] = /loaded-addons/orcs/tome-orcs/superload/mod/class/generator/actor/KrukInvasion.lua:c7f22613636f7e007911c0d8ea72a406
[397] = /loaded-addons/orcs/tome-orcs/superload/mod/class/generator/map/VaultLevel.lua:b5d07027725c059b3854a42cdaa83578
[398] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Archery.lua:fe00b8c6458eed1535a6bdd373db4811
[399] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/Combat.lua:fec2fab590ec7b8b861fb987739cbdee
[400] = /loaded-addons/orcs/tome-orcs/superload/mod/class/interface/TooltipsData.lua:2ba8cc52076910137a6cc874dac88486
[401] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/Birther.lua:fbc38d55ab932ce4eb6d1e354d944261
[402] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/LevelupDialog.lua:4e8b3be198d9af5dc2d94235db1c4b0c
[403] = /loaded-addons/orcs/tome-orcs/superload/mod/dialogs/debug/DebugMain.lua:db1a7870f50d7d53bc4163a505edb737
[MODULE LOADER] addon 	orcs	 MD5	b4169368e63aeeb7dd9ebdec5996a5d6	computed in 	1081	nil
Post-processing hooks.
FROM 	/mod/addons/cults/superload/engine/Map.lua	loading previous!
[MODULE] All hashes validation: 	nil	invalid addon hash (tome-possessors-1.6.0)
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE THREAD] batching CSETs
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	allowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] Old non incremental data for artifacts: discarding
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] Old non incremental data for characters: discarding
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] Old non incremental data for deaths: discarding
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] Old non incremental data for escorts: discarding
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] Old non incremental data for uniques: discarding
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] current character 	game did not tell us
[TOME] Loaded default settings
table: 0x10590ea8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x10591258	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x105912e8	normal
[PROFILE THREAD] batching CSETs
[INVENTORY] define slot	1	In inventory
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[KEYBINDER] Loaded keybinds: mtxn
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
FROM 	/mod/addons/orcs/superload/mod/class/interface/Archery.lua	loading previous!
[Talents] Defined	50	ActorObjectUse Talents base_name:	Activate Object
FROM 	/mod/addons/orcs/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/interface/Combat.lua	loading previous!
===	magical	LIGHT_BURST
===	magical	GLYPH_OF_MOONLIGHT
===	physical	SKIRMISHER_STUN_INCREASE
===	physical	STONE_VINE
===	physical	MAIM
===	mental	MALIGNED
===	other	AEONS_STASIS
===	other	FLARE
===	other	DEMI_GODMODE
===	other	GODMODE
[Resources] Defining Actor Resources
[ActorResource] Defined Resource:	air
[ActorResource] Defined Resource:	stamina
[ActorResource] Defined Resource:	mana
[ActorResource] Defined Resource:	equilibrium
[ActorResource] Defined Resource:	vim
[ActorResource] Defined Resource:	positive
[ActorResource] Defined Resource:	negative
[ActorResource] Defined Resource:	hate
[ActorResource] Defined Resource:	paradox
[ActorResource] Defined Resource:	psi
[ActorResource] Defined Resource:	soul
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
[FACTION] added	cosmic-fauna	Cosmic Fauna
[FACTION] added	horrors	Horrors
FROM 	/mod/addons/orcs/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/possessors/superload/mod/class/Actor.lua	loading previous!
Loading entities file from file	/data/general/stores/basic.lua
===	other	POSSESS
===	magical	FIERY_TORMENT
===	magical	ACIDIC_BATH
===	magical	BLACKICE
===	magical	BLACKICE_DET
[ActorResource] Defined Resource:	insanity
===	mental	PERSISTANT_WILL
Loading entities file from file	/data-cults/general/stores/cults.lua
Loading entities file from file	/data-orcs/general/stores/orcs.lua
===	physical	IRON_GRIP
===	magical	STARSCAPE
===	other	OUTSIDE_THE_STARSCAPE
[ActorResource] Defined Resource:	steam
[AI_InitializeData] updating talent definitions and data for AIs
[aiParseTalent] FAILED TO PARSE tactical table function for	T_THERMAL_AURA	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_ROLL_WITH_IT	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_SHADOWS	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_CHARGED_AURA	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_SUN_BEAM	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HIGHBORN_S_BLOOM	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_VENOMOUS_STRIKE	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_DETECTION	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HIDDEN_RESOURCES	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_FRENZIED_FOCUS	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_KINETIC_AURA	nil	nil
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_PERSEVERANCE	nil	nil
[AI_InitializeData] DETECTED TALENT TACTICS:
	TACTIC			BENEFIT		WANT CALCULATION
	* cure           	1		AI auto
	* mana           	1		AI auto
	* heal           	1		AI auto
	* debuff         	-1		AI auto
	* special        	1		AI auto
	* paradox        	1		AI auto
	* protect        	1		AI auto
	* hate           	1		AI auto
	* ammo           	1		AI auto
	* steam          	1		AI auto
	* positive       	1		AI auto
	* stamina        	1		AI auto
	* areaattack     	-1		AI auto
	* closein        	-1		AI auto
	* close_in       	-1		AI auto
	* negative       	1		AI auto
	* attack         	-1		AI auto
	* escape         	-1		AI auto
	* disable        	-1		AI auto
	* feedback       	1		AI auto
	* psi            	1		AI auto
	* defend         	1		AI auto
	* annoy          	-1		AI auto
	* vim            	1		AI auto
	* surrounded     	-1		AI auto
	* buff           	1		AI auto
	* equilibrium    	1		AI auto
	* __wt_cache_turns	false		AI auto
	* attackarea     	-1		AI auto
[Tome:load] Updated AI tactics list:
[cure] = 1
[mana] = 1
[paradox] = 1
[attackarea] = -1
[none] = 0
[areaattack] = -1
[psi] = 1
[negative] = 1
[insanity] = 1
[vim] = 1
[attackall] = -1
[disable] = -1
[heal] = 1
[steam] = 1
[special] = 1
[feedback] = 1
[protect] = 1
[ammo] = 1
[positive] = 1
[stamina] = 1
[closein] = -1
[annoy] = -1
[attack] = -1
[escape] = -1
[close_in] = -1
[debuff] = -1
[soul] = 1
[defend] = 1
[hate] = 1
[air] = 1
[surrounded] = -1
[buff] = 1
[equilibrium] = 1
[__wt_cache_turns] = false
[_no_tp_cache] = false
FROM 	/mod/addons/orcs/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/class/NicerTiles.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/class/NicerTiles.lua	loading previous!
FROM 	/mod/addons/orcs/superload/mod/class/Party.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Player.lua	loading previous!
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
FROM 	/mod/addons/orcs/superload/mod/class/interface/TooltipsData.lua	loading previous!
table: 0x105914f8	normal
table: 0x10591558	normal
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 48x48
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
[SHADER] Loading from /data/gfx/shaders/cults_book.lua
[SHADER] Loaded shader with totalname	cults_book[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/cults_book.frag
*p 1: Uniform: 0: 8B5E booktex
*p 1: Uniform: 1: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/cults_book_seens.lua
[SHADER] Loaded shader with totalname	cults_book_seens[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/cults_book_seens.frag
*p 3: Uniform: 0: 8B5E tex
[GAME] Creating FBOs
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 5: Uniform: 0: 1406 air_warning
*p 5: Uniform: 1: 8B52 colorize
*p 5: Uniform: 2: 1406 hp_warning
*p 5: Uniform: 3: 8B52 intensify
*p 5: Uniform: 4: 1406 solipsism_warning
*p 5: Uniform: 5: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/wobbling.lua
[SHADER] Loaded shader with totalname	main_fbo/wobbling[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/wobbling.frag
*p 7: Uniform: 0: 8B5E tex
*p 7: Uniform: 1: 8B50 texSize
*p 7: Uniform: 2: 1406 tick
*p 7: Uniform: 3: 1406 wobbling
[SHADER] Loading from /data/gfx/shaders/main_fbo/underwater.lua
[SHADER] Loaded shader with totalname	main_fbo/underwater[]
New GL Shader program 9
New GL Shader 10 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/underwater.frag
*p 9: Uniform: 0: 8B50 mapCoord
*p 9: Uniform: 1: 8B5E tex
*p 9: Uniform: 2: 8B50 texSize
*p 9: Uniform: 3: 1406 tick
[SHADER] Loading from /data/gfx/shaders/main_fbo/motionblur.lua
[SHADER] Loaded shader with totalname	main_fbo/motionblur[]
New GL Shader program 11
New GL Shader 12 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/motionblur.frag
*p 11: Uniform: 0: 1406 motionblur
*p 11: Uniform: 1: 8B5E noisevol
*p 11: Uniform: 2: 8B5E tex
*p 11: Uniform: 3: 8B50 texSize
*p 11: Uniform: 4: 1406 tick
[SHADER] Loading from /data/gfx/shaders/main_fbo/blur.lua
[SHADER] Loaded shader with totalname	main_fbo/blur[]
New GL Shader program 13
New GL Shader 14 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/blur.frag
*p 13: Uniform: 0: 1406 blur
*p 13: Uniform: 1: 8B5E tex
*p 13: Uniform: 2: 8B50 texSize
[SHADER] Loading from /data/gfx/shaders/main_fbo/timestop.lua
[SHADER] Loaded shader with totalname	main_fbo/timestop[]
New GL Shader program 15
New GL Shader 16 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/timestop.frag
*p 15: Uniform: 0: 1406 growSpeed
*p 15: Uniform: 1: 1406 innerRadius
*p 15: Uniform: 2: 1406 outerRadius
*p 15: Uniform: 3: 8B50 playerPos
*p 15: Uniform: 4: 8B5E tex
*p 15: Uniform: 5: 8B50 texSize
*p 15: Uniform: 6: 1406 tick_real
*p 15: Uniform: 7: 1406 tick_start
[SHADER] Loading from /data/gfx/shaders/main_fbo/line_grids.lua
[SHADER] Loaded shader with totalname	main_fbo/line_grids[]
New GL Shader program 17
New GL Shader 18 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/line_grids.frag
*p 17: Uniform: 0: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/gestures.lua
[SHADER] Loaded shader with totalname	main_fbo/gestures[]
New GL Shader program 19
New GL Shader 20 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/gestures.frag
*p 19: Uniform: 0: 1406 fade
*p 19: Uniform: 1: 1406 intensity
*p 19: Uniform: 2: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/sharpen.lua
[SHADER] Loaded shader with totalname	main_fbo/sharpen[]
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/sharpen.frag
*p 21: Uniform: 0: 1406 sharpen_power
*p 21: Uniform: 1: 8B5E tex
*p 21: Uniform: 2: 8B50 texSize
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 23
New GL Shader 24 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 23: Uniform: 0: 1406 gamma
*p 23: Uniform: 1: 8B5E sceneBuffer
[SHADER] Loading from /data/gfx/shaders/target_fbo.lua
[SHADER] Loaded shader with totalname	target_fbo[]
New GL Shader program 25
New GL Shader 26 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/target_fbo.frag
*p 25: Uniform: 0: 8B5E fboTex
*p 25: Uniform: 1: 8B50 mapCoord
*p 25: Uniform: 2: 8B50 scrollOffset
*p 25: Uniform: 3: 8B5E targetSkin
*p 25: Uniform: 4: 8B50 tileSize
[GAMMA] Setting gamma correction using fullscreen shader	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 48x48
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
[GAME] Creating FBOs
Loading savefile 	/save//
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
New GL Shader program 27
New GL Shader 28 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/awesomeaura.frag
*p 27: Uniform: 0: 1406 alpha
*p 27: Uniform: 1: 1406 flameScale
*p 27: Uniform: 2: 8B5E flames
*p 27: Uniform: 3: 8B5E tex
*p 27: Uniform: 4: 1406 tick
*p 27: Uniform: 5: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 29
New GL Shader 30 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/volumetric_aura.frag
*p 29: Uniform: 0: 8B5E tex
*p 29: Uniform: 1: 1406 tick
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=1000]
New GL Shader program 31
New GL Shader 32 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tentacles.frag
*p 31: Uniform: 0: 1406 appearTime
*p 31: Uniform: 1: 1406 backgroundLayersCount
*p 31: Uniform: 2: 1406 noup
*p 31: Uniform: 3: 8B5E tex
*p 31: Uniform: 4: 1406 tick
*p 31: Uniform: 5: 1406 tick_start
*p 31: Uniform: 6: 1406 time_factor
*p 31: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	23589
[SHADER] Loading from /data/gfx/shaders/shadowfire.lua
[SHADER] Loaded shader with totalname	shadowfire[]
New GL Shader program 33
New GL Shader 34 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shadowfire.frag
*p 33: Uniform: 0: 1406 aadjust
*p 33: Uniform: 1: 1406 antialiasingRadius
*p 33: Uniform: 2: 1406 ellipsoidalFactor
*p 33: Uniform: 3: 1406 oscillationSpeed
*p 33: Uniform: 4: 1406 shieldIntensity
*p 33: Uniform: 5: 8B5E tex
*p 33: Uniform: 6: 1406 tick
*p 33: Uniform: 7: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=700]
New GL Shader program 35
*p 35: Uniform: 0: 1406 appearTime
*p 35: Uniform: 1: 1406 backgroundLayersCount
*p 35: Uniform: 2: 1406 noup
*p 35: Uniform: 3: 8B5E tex
*p 35: Uniform: 4: 1406 tick
*p 35: Uniform: 5: 1406 tick_start
*p 35: Uniform: 6: 1406 time_factor
*p 35: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	23589
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=300]
New GL Shader program 36
*p 36: Uniform: 0: 1406 appearTime
*p 36: Uniform: 1: 1406 backgroundLayersCount
*p 36: Uniform: 2: 1406 noup
*p 36: Uniform: 3: 8B5E tex
*p 36: Uniform: 4: 1406 tick
*p 36: Uniform: 5: 1406 tick_start
*p 36: Uniform: 6: 1406 time_factor
*p 36: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	23589
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
New GL Shader program 37
New GL Shader 38 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/rotatingshield.frag
*p 37: Uniform: 0: 1406 appearTime
*p 37: Uniform: 1: 1406 cylinderHeight
*p 37: Uniform: 2: 1406 cylinderRadius
*p 37: Uniform: 3: 1406 cylinderRotationSpeed
*p 37: Uniform: 4: 1406 cylinderVerticalPos
*p 37: Uniform: 5: 1406 noup
*p 37: Uniform: 6: 1406 repeatTimes
*p 37: Uniform: 7: 8B5E tex
*p 37: Uniform: 8: 1406 tick
*p 37: Uniform: 9: 1406 tick_start
*p 37: Uniform: 10: 1406 time_factor
*p 37: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	23589
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
New GL Shader program 39
*p 39: Uniform: 0: 1406 appearTime
*p 39: Uniform: 1: 1406 cylinderHeight
*p 39: Uniform: 2: 1406 cylinderRadius
*p 39: Uniform: 3: 1406 cylinderRotationSpeed
*p 39: Uniform: 4: 1406 cylinderVerticalPos
*p 39: Uniform: 5: 1406 noup
*p 39: Uniform: 6: 1406 repeatTimes
*p 39: Uniform: 7: 8B5E tex
*p 39: Uniform: 8: 1406 tick
*p 39: Uniform: 9: 1406 tick_start
*p 39: Uniform: 10: 1406 time_factor
*p 39: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	23589
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=900,wobblingType=0]
New GL Shader program 40
*p 40: Uniform: 0: 1406 appearTime
*p 40: Uniform: 1: 1406 backgroundLayersCount
*p 40: Uniform: 2: 1406 noup
*p 40: Uniform: 3: 8B5E tex
*p 40: Uniform: 4: 1406 tick
*p 40: Uniform: 5: 1406 tick_start
*p 40: Uniform: 6: 1406 time_factor
*p 40: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	23589
Cloned shader 40
[SHADER] setting reset param	tick_start	23589
[SHADER] Loading from /data/gfx/shaders/boneshield.lua
[SHADER] Loaded shader with totalname	boneshield[chargesCount=1]
New GL Shader program 41
New GL Shader 42 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/boneshield.frag
*p 41: Uniform: 0: 1406 chargesCount
*p 41: Uniform: 1: 8B50 ellipsoidalFactor
*p 41: Uniform: 2: 1406 scrollingSpeed
*p 41: Uniform: 3: 1406 side
*p 41: Uniform: 4: 8B5E tex
*p 41: Uniform: 5: 1406 tick
[SHADER] setting reset param	chargesCount	1
[SHADER] Loading from /data/gfx/shaders/lightningshield.lua
[SHADER] Loaded shader with totalname	lightningshield[]
New GL Shader program 43
New GL Shader 44 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lightningshield.frag
*p 43: Uniform: 0: 8B50 ellipsoidalFactor
*p 43: Uniform: 1: 8B5E tex
*p 43: Uniform: 2: 1406 tick
*p 43: Uniform: 3: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[density=50,growSpeed=0.004,noup=2,twist=1]
New GL Shader program 45
New GL Shader 46 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/volumetric/volumetric.frag
*p 45: Uniform: 0: 1406 coneAngle
*p 45: Uniform: 1: 1406 cylinderHeight
*p 45: Uniform: 2: 1406 cylinderRadius
*p 45: Uniform: 3: 1406 density
*p 45: Uniform: 4: 1406 growSpeed
*p 45: Uniform: 5: 1406 isSphere
*p 45: Uniform: 6: 1406 scrollingSpeed
*p 45: Uniform: 7: 1406 shininess
*p 45: Uniform: 8: 1406 side
*p 45: Uniform: 9: 8B5E tex
*p 45: Uniform: 10: 1406 tick
*p 45: Uniform: 11: 1406 tick_start
*p 45: Uniform: 12: 1406 topTransperency
*p 45: Uniform: 13: 1406 twist
[SHADER] setting reset param	tick_start	23589
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[density=50,growSpeed=0.004,noup=1,twist=1]
New GL Shader program 47
*p 47: Uniform: 0: 1406 coneAngle
*p 47: Uniform: 1: 1406 cylinderHeight
*p 47: Uniform: 2: 1406 cylinderRadius
*p 47: Uniform: 3: 1406 density
*p 47: Uniform: 4: 1406 growSpeed
*p 47: Uniform: 5: 1406 isSphere
*p 47: Uniform: 6: 1406 scrollingSpeed
*p 47: Uniform: 7: 1406 shininess
*p 47: Uniform: 8: 1406 side
*p 47: Uniform: 9: 8B5E tex
*p 47: Uniform: 10: 1406 tick
*p 47: Uniform: 11: 1406 tick_start
*p 47: Uniform: 12: 1406 topTransperency
*p 47: Uniform: 13: 1406 twist
[SHADER] setting reset param	tick_start	23589
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Loading savefile 	/save/cait/
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity.png	found
[Minimalist] resource ui:	insanity	gfx file	/data/gfx/dark-ui/minimalist/resources/front_insanity_dark.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam.png	found
[Minimalist] resource ui:	steam	gfx file	/data/gfx/dark-ui/minimalist/resources/front_steam_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 48x48
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
[GAME] Creating FBOs
C Map size 43:1 :: 43
C Map seens texture: 211 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/snowy_grass.png
Upgrading black texture to size 67108864
Loading tileset	/data/gfx/ts-gfx-terrain1.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_winter_01.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 48
New GL Shader 49 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 48: Uniform: 0: 1406 attenuation
*p 48: Uniform: 1: 8B50 mapCoord
*p 48: Uniform: 2: 8B5E tex
*p 48: Uniform: 3: 8B52 texCoord
*p 48: Uniform: 4: 1406 tick
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_foliage_winter_02.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[attenuation=14]
New GL Shader program 50
*p 50: Uniform: 0: 1406 attenuation
*p 50: Uniform: 1: 8B50 mapCoord
*p 50: Uniform: 2: 8B5E tex
*p 50: Uniform: 3: 8B52 texCoord
*p 50: Uniform: 4: 1406 tick
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_narrow_pine_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/pine_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_foliage_winter.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_winter_02.png
Loading tile	terrain/rocky_snowy_tree.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_wider_pine_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/snowy_grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_foliage_winter.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/snowy_grass.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_w.png
Loading tileset	/data/gfx/ts-gfx-npc1.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/object/sling_rough.png
Loading tileset	/data/gfx/ts-gfx-object1.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_ice_shivgoroth.png
Loading tile from tileset	/data/gfx/shockbolt/object/cloak_linen.png
Loading tile from tileset	/data/gfx/shockbolt/npc/salmon-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/white-snake.png
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_elm.png
Loading tile from tileset	/data/gfx/shockbolt/npc/firebrick-snake.png
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_linen.png
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
Loading tile from tileset	/data/gfx/shockbolt/object/belt_rough.png
Loading tile from tileset	/data/gfx/shockbolt/npc/brown_bear.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/snowy_grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/antimagic_bush.png
Loading tile from tileset	/data/gfx/shockbolt/object/mace_iron.png
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
Loading tile from tileset	/data/gfx/shockbolt/object/rune_red.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_ice_ultimate_shivgoroth.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_fox.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_dw.png
Loading tile from tileset	/data/gfx/shockbolt/npc/degenerated_skeleton_warrior.png
Loading tile from tileset	/data/gfx/shockbolt/object/gloves_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_elm.png
Loading tile from tileset	/data/gfx/shockbolt/npc/war_bear.png
Loading tile	player/ogre_female/base_shadow_01.png
Loading tile	player/ogre_female/cloak_behind_07.png
Loading tile	player/ogre_female/base_01.png
Loading tile	player/ogre_female/feet_06.png
Loading tile	player/ogre_female/lower_body_10.png
Loading tile	player/ogre_female/upper_body_21.png
Loading tile	player/ogre_female/cloak_shoulder_07.png
Loading tile	player/ogre_female/hair_01.png
Loading tile	player/ogre_female/head_05.png
Loading tile	player/ogre_female/hands_03.png
Loading tile	player/ogre_female/special/right_treetrunk.png
Loading tile	player/ogre_female/special/left_coral_spray.png
Cloned shader 31
[SHADER] setting reset param	tick_start	23589
Loading tile from tileset	/data/gfx/shockbolt/terrain/snowy_grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
New GL Shader program 51
New GL Shader 52 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
*p 51: Uniform: 0: 1406 aam
*p 51: Uniform: 1: 8B52 color1
*p 51: Uniform: 2: 8B52 color2
*p 51: Uniform: 3: 1406 hide_center
*p 51: Uniform: 4: 1406 npow
*p 51: Uniform: 5: 8B5E tex
*p 51: Uniform: 6: 1406 tick
*p 51: Uniform: 7: 1406 time_factor
*p 51: Uniform: 8: 8B50 xy
*p 51: Uniform: 9: 1406 zoom
Loading entities file from file	/data/zones/norgos-lair/npcs.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/shivgoroth.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data-cults/general/npcs/horror.lua
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=500,wobblingType=1]
New GL Shader program 53
*p 53: Uniform: 0: 1406 appearTime
*p 53: Uniform: 1: 1406 backgroundLayersCount
*p 53: Uniform: 2: 1406 noup
*p 53: Uniform: 3: 8B5E tex
*p 53: Uniform: 4: 1406 tick
*p 53: Uniform: 5: 1406 tick_start
*p 53: Uniform: 6: 1406 time_factor
*p 53: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	23589
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=2500,wobblingType=1]
New GL Shader program 54
*p 54: Uniform: 0: 1406 appearTime
*p 54: Uniform: 1: 1406 backgroundLayersCount
*p 54: Uniform: 2: 1406 noup
*p 54: Uniform: 3: 8B5E tex
*p 54: Uniform: 4: 1406 tick
*p 54: Uniform: 5: 1406 tick_start
*p 54: Uniform: 6: 1406 time_factor
*p 54: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	23589
Loading entities file from file	/data-orcs/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data-cults/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/norgos-lair/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/norgos-lair/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing Nalin into world artifacts
Importing Emiwe the Abyssmoon into world artifacts
Importing steel shield 'Eremogahek' into world artifacts
Importing Unruthel into world artifacts
Importing Oligalar the yew starstaff into world artifacts
Importing Quenchkill the quiver of elven-wood arrows into world artifacts
Importing reinforced leather sling 'Boltwar' into world artifacts
Importing Amoreyon the stralite torque of clear mind into world artifacts
Importing Emeluramina the Stokebile into world artifacts
Importing Flashwasp the pair of hardened leather boots into world artifacts
Importing Dimwrack into world artifacts
Importing Magmaguile into world artifacts
Importing Bolttrail the dwarven-steel greatmaul into world artifacts
Importing Earudan into world artifacts
Importing Gloriganne the Lightninghunger into world artifacts
Importing voratun mace 'Infernowarden' into world artifacts
Importing Aerulaith the Poxblight into world artifacts
Importing reinforced leather armour 'Nerith' into world artifacts
Importing Ce'Nadhetta the Rainrock into world artifacts
Importing reinforced leather sling 'Camulen' into world artifacts
Importing Kindletyphoon into world artifacts
Importing Ivutha the steel waraxe into world artifacts
Importing stralite mace 'Belima' into world artifacts
Importing Borasta the ash vilestaff into world artifacts
Importing elven-wood vilestaff 'Branedothel' into world artifacts
Importing Sunbreeze into world artifacts
Importing Dimhacker into world artifacts
Importing Silathra into world artifacts
Importing Kilncast into world artifacts
Importing Layawyn the dragonbone starstaff into world artifacts
Importing Siloda into world artifacts
Importing Blastpain the silk robe into world artifacts
Importing Camithel the dwarven-steel plate armour into world artifacts
Importing Halylach the dwarven-steel greatmaul into world artifacts
Importing Firebile the dwarven-steel dagger into world artifacts
Importing Zanirion the quiver of elven-wood arrows into world artifacts
Importing dwarven-steel waraxe 'Bethigabeth' into world artifacts
Importing Arthaledig into world artifacts
Importing drakeskin leather armour 'Xeryralaith' into world artifacts
Importing living mindstar 'Lelodor' into world artifacts
Importing Betama into world artifacts
Importing Morningvile the dwarven-steel greatsword into world artifacts
Importing Hazecut the thorny mindstar into world artifacts
Importing Winterraven into world artifacts
Importing Mardidumafast into world artifacts
Importing woollen robe 'Chilldredge' into world artifacts
Importing hardened leather sling 'Nereyavena' into world artifacts
Importing Xildata the Ichorvein into world artifacts
Importing Yarostir into world artifacts
Importing pair of dwarven-steel boots 'Puresmash' into world artifacts
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from file	/data-cults/general/objects/world-artifacts.lua
Loading entities file from file	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data-cults/general/objects/lore/eyal.lua
Loading entities file from file	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from file	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/norgos-lair/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
[SHADER] Loading from /data/gfx/shaders/textoutline.lua
[SHADER] Loaded shader with totalname	textoutline[]
New GL Shader program 55
New GL Shader 56 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
*p 55: Uniform: 0: 1406 intensity
*p 55: Uniform: 1: 8B52 outlineColor
*p 55: Uniform: 2: 8B50 outlineSize
*p 55: Uniform: 3: 8B5E tex
*p 55: Uniform: 4: 8B50 textSize
table: 0x10590ea8	normal
table: 0x10591378	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x10591408	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x10591498	normal
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 48x48
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset attachements from 	/data/gfx/shockbolt/attachements-orcs.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings-orcs.lua
C Map size 43:24 :: 1032
C Map seens texture: 230 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
[SHADER] Loading from /data/gfx/shaders/objectsoutline.lua
[SHADER] Loaded shader with totalname	objectsoutline[]
New GL Shader program 57
New GL Shader 58 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/objectsoutline.frag
*p 57: Uniform: 0: 1406 intensity
*p 57: Uniform: 1: 8B52 outlineColor
*p 57: Uniform: 2: 8B50 outlineSize
*p 57: Uniform: 3: 8B5E tex
*p 57: Uniform: 4: 8B52 texCoord
*p 57: Uniform: 5: 8B50 textSize
table: 0x10591498	normal
table: 0x10590ea8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_winter_01.png
[KEYBINDER] Loaded keybinds: chat
Joining selected channels
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to invalid addon hash (tome-possessors-1.6.0).
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 3331, 11843 ticks
[ONLINE PROFILE] connected to channel	tome-spoiler
Loading tile	side_tactical_self.png
Loading tile	side_tactical_powerful.png
Loading tile	side_tactical_danger.png
[ONLINE PROFILE] connected to channel	global
Loading tile	side_tactical_enemy_strong.png
Loading tile	side_tactical_friend.png
Loading tile	side_tactical_enemy.png
Loading tile	side_tactical_neutral.png
Updating zone name	Norgos Lair (1)
C Map minimap texture: 278 (50x50; 64x64)
[ONLINE PROFILE] connected to channel	tome
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
New GL Shader program 59
New GL Shader 60 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources.frag
[PROFILE THREAD] flushing CSETs
*p 59: Uniform: 0: 1406 a
*p 59: Uniform: 1: 1406 amp
*p 59: Uniform: 2: 8B51 color
*p 59: Uniform: 3: 8B50 p2
*p 59: Uniform: 4: 1406 speed
*p 59: Uniform: 5: 8B5E tex
*p 59: Uniform: 6: 1406 tick
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(1,0.8,0.50196078431373),distort=vec2(1,1.4),require_shader=4,speed=700]
New GL Shader program 61
*p 61: Uniform: 0: 1406 a
*p 61: Uniform: 1: 1406 amp
*p 61: Uniform: 2: 8B51 color
*p 61: Uniform: 3: 8B50 p2
*p 61: Uniform: 4: 1406 speed
*p 61: Uniform: 5: 8B5E tex
*p 61: Uniform: 6: 1406 tick
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.56470588235294,0.25098039215686,0.062745098039216),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
New GL Shader program 62
*p 62: Uniform: 0: 1406 a
*p 62: Uniform: 1: 1406 amp
*p 62: Uniform: 2: 8B51 color
*p 62: Uniform: 3: 8B50 p2
*p 62: Uniform: 4: 1406 speed
*p 62: Uniform: 5: 8B5E tex
*p 62: Uniform: 6: 1406 tick
Loading tile	talents/demon_seed_corrosive_slashes.png
Loading tile from tileset	/data/gfx/talents/unstoppable.png
Loading tileset	/data/gfx/ts-gfx-talents-effects1.png
Loading tile from tileset	/data/gfx/talents/block.png
Loading tile	talents/demon_seed.png
Loading tile from tileset	/data/gfx/talents/shield_slam.png
Loading tile from tileset	/data/gfx/talents/assault.png
Loading tile from tileset	/data/gfx/talents/shield_pummel.png
Loading tile from tileset	/data/gfx/talents/rush.png
Loading tile	talents/flame_leash.png
Loading tile	talents/bind_demon.png
Loading tile from tileset	/data/gfx/talents/wraithform.png
Loading tile from tileset	/data/gfx/talents/infusion__healing.png
Loading tile from tileset	/data/gfx/talents/infusion__regeneration.png
Loading tile from tileset	/data/gfx/talents/warp_mine_away.png
Loading tile from tileset	/data/gfx/talents/infusion__wild.png
Loading tile from tileset	/data/gfx/talents/disengage.png
Loading tile from tileset	/data/gfx/shockbolt/object/hboots_iron.png
Loading tile from tileset	/data/gfx/talents/sunder_armour.png
Loading tile from tileset	/data/gfx/shockbolt/object/chest4.png
Loading tile from tileset	/data/gfx/talents/dig_object.png
Loading tile from tileset	/data/gfx/talents/darkfire.png
Loading tile from tileset	/data/gfx/talents/ogre_wrath.png
Loading tile	talents/osmosis_shield.png
Loading tile	talents/demon_blade.png
Loading tile from tileset	/data/gfx/talents/blood_lock.png
Loading tile	talents/hardened_core.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rod_of_recall.png
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE] filtering save of 	achievements	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
[ONLINE PROFILE] current character 	Cait the level 14 Ogre Demonologist
[Discord] updating state: "Norgos Lair (1)" / "Lvl 14 Ogre Demonologist" / default / demonologist
[MUSIC] loading	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
[MUSIC] playing	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
[USERCHAT] channel achievement	grumbletonian	tome	Level 10	false	false
[USERCHAT] channel talk	zirconcode	tome	always diddle everything
Server latency	5
[USERCHAT] channel serial data	hakuto	tome	784
[USERCHAT] channel achievement	Captain Internet	tome	The Legend of Garkul	false	false
[USERCHAT] channel serial data	AlexDens	tome	599
[USERCHAT] channel serial data	soulworld05	tome	651
[USERCHAT] channel serial data	Egg the dead	mainmenu	632
[USERCHAT] channel talk	zirconcode	tome	i love repulsing boulder throwers and seeing them fly away
[USERCHAT] channel achievement	dadaderp	global	Rescuer of the lost (Roguelike)	false	false
[USERCHAT] channel serial data	Whitewater	tome	175
[USERCHAT] channel serial data	Carradine	tome	669
[USERCHAT] channel talk	zirconcode	tome	karma
[USERCHAT] channel serial data	crett	tome	916
Server latency	5
[USERCHAT] channel achievement	Captain Internet	tome	Level 50	true	false
[USERCHAT] channel achievement	Dukeofturtles	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel talk	zirconcode	tome	ok urkis two shot me xD
[USERCHAT] channel achievement	Doomunit	tome	The Arena	false	false
Server latency	6
[USERCHAT] channel achievement	Ghulash	global	Rescuer of the lost (Roguelike)	false	true
[USERCHAT] channel achievement	Twiddles	tome	The Right thing to do	false	true
[USERCHAT] channel serial data	AlexDens	tome	596
[USERCHAT] channel serial data	vegetable	tome	620
Server latency	6
[USERCHAT] channel talk	Boink	tome	anyone know if cultist / void stars work with robes? toop tip specifically states "light armor"... not sure if robes count
[USERCHAT] channel achievement	helking20	tome	Rescuer of the lost	false	true
[USERCHAT] channel achievement	Matthias1349	tome	A Fistful of Gold (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Teber2	tome	Level 10 (Exploration mode)	false	false
[USERCHAT] channel talk	Moasseman	tome	Yea, robes are light
Server latency	5
[USERCHAT] channel achievement	zirconcode	tome	Curse Lifter	false	false
[USERCHAT] channel talk	Moasseman	tome	Well, not technically but practically
[USERCHAT] channel talk	Moasseman	tome	since everything that cares "if wearing heavier than leather"
[USERCHAT] channel talk	Moasseman	tome	is*
Server latency	5
[USERCHAT] channel achievement	helking20	tome	Level 10	false	false
[USERCHAT] channel serial data	AlexDens	tome	595
[USERCHAT] channel serial data	Jonkenden	tome	637
[USERCHAT] channel achievement	macc.million	tome	Can you bear it? So much bearness!	false	true
[USERCHAT] channel serial data	Carradine	tome	715
Server latency	5
[USERCHAT] channel serial data	yakudan	tome	546
[USERCHAT] channel achievement	yakudan	tome	Utterly Destroyed	false	false
Server latency	5
[USERCHAT] channel serial data	Carradine	tome	757
[USERCHAT] channel serial data	[Ye Olde]Uncle_Cyrus	mainmenu	720
[USERCHAT] channel achievement	Ralphhasnomouth	tome	Curse Lifter (Roguelike)	false	false
[USERCHAT] channel achievement	vsnal1977	tome	Brave new world (Nightmare (Adventure) difficulty)	false	false
Server latency	6
[USERCHAT] channel serial data	Polarthing	tome	518
[USERCHAT] channel serial data	analogline	global	572
Server latency	6
[USERCHAT] channel serial data	AlexDens	tome	633
[USERCHAT] channel achievement	Sorhc	tome	Curse Lifter (Exploration mode)	false	false
Server latency	5
[USERCHAT] channel achievement	jaron	tome	Wibbly Wobbly Timey Wimey Stuff	false	false
[USERCHAT] channel achievement	fantajim	tome	Hell has no fury like a demon scorned!	false	true
Server latency	6
Server latency	6
[USERCHAT] channel achievement	Jonkenden	tome	Orbituary	false	true
[USERCHAT] channel achievement	Nihilu	tome	Level 30	false	true
[USERCHAT] channel achievement	thetrolldoctor	tome	Across the Narrow Sea (Roguelike)	false	false
[USERCHAT] channel talk	zirconcode	tome	is increasing spellsave a good strategy against wizards? or is my spellsave just going to remain too bad
Server latency	5
[USERCHAT] channel talk	Moasseman	tome	It's not something you should focus on but it's a small bonus
[USERCHAT] channel serial data	AlexDens	tome	596
[USERCHAT] channel talk	Moasseman	tome	for the record, saves do (generally) nothing against damage
[USERCHAT] channel talk	Moasseman	tome	only effects
[USERCHAT] channel talk	zirconcode	tome	oh right
[USERCHAT] channel talk	zirconcode	tome	for damage i need respective resistances?
[USERCHAT] channel talk	Moasseman	tome	Yep
[USERCHAT] channel talk	brazingfire	tome	yes
[USERCHAT] channel serial data	Ryu113	tome	541
Server latency	6
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting temp shader	main_fbo/wobbling[]
Deleting temp shader	textoutline[]
Deleting temp shader	resources[color=vec3(1,0.8,0.50196078431373),distort=vec2(1,1.4),require_shader=4,speed=700]
Deleting temp shader	cults_book_seens[]
Deleting temp shader	lightningshield[]
Deleting temp shader	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
Deleting temp shader	tree[attenuation=14]
Deleting temp shader	main_fbo/gestures[]
Deleting temp shader	cults_book[]
Deleting temp shader	volumetric/conic_cylinder[density=50,growSpeed=0.004,noup=2,twist=1]
Deleting temp shader	main_fbo/motionblur[]
Deleting temp shader	tentacles[appearTime=0.6,noup=0,time_factor=1000]
Deleting temp shader	tentacles[appearTime=0.6,noup=0,time_factor=700]
Deleting temp shader	tentacles[time_factor=2500,wobblingType=1]
Deleting temp shader	shadowfire[]
Deleting temp shader	main_fbo/blur[]
Deleting temp shader	volumetric_aura[]
Deleting temp shader	tree[]
Deleting temp shader	tentacles[time_factor=500,wobblingType=1]
Deleting temp shader	main_fbo/underwater[]
Deleting temp shader	tentacles[appearTime=0.6,noup=0,time_factor=300]
Deleting temp shader	objectsoutline[]
Deleting temp shader	main_fbo/timestop[]
Deleting temp shader	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
Deleting temp shader	full_fbo[]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
Deleting temp shader	boneshield[chargesCount=1]
Deleting temp shader	target_fbo[]
Deleting temp shader	tentacles[time_factor=900,wobblingType=0]
Deleting temp shader	main_fbo/line_grids[]
Deleting temp shader	resources[color=vec3(0.56470588235294,0.25098039215686,0.062745098039216),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
Deleting temp shader	volumetric/conic_cylinder[density=50,growSpeed=0.004,noup=1,twist=1]
Deleting temp shader	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
Deleting temp shader	main_fbo[]
Deleting temp shader	main_fbo/sharpen[]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
[LOG]	Resting starts...
[Actor:preUseTalent] PARSING TALENT for AI info	T_HYMN_OF_PERSEVERANCE	Bethildama the shivgoroth
[Actor:preUseTalent] PARSING TALENT for AI info	T_HYMN_OF_SHADOWS	Bethildama the shivgoroth
[Actor:preUseTalent] PARSING TALENT for AI info	T_HYMN_OF_DETECTION	Bethildama the shivgoroth
[LOG]	Today is the 31st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 07:13.
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[LOG]	Rested for 25 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	49	46	to	49	45
[Actor:move]	5147	Cait	move from	49	45	to	49	44
[Actor:move]	5147	Cait	move from	49	44	to	49	43
[Actor:move]	5147	Cait	move from	49	43	to	48	43
[Actor:move]	5147	Cait	move from	48	43	to	47	42
[Actor:move]	5147	Cait	move from	47	42	to	46	41
[target_simple AI]	5328	dire wolf	selecting NEW TARGET	46	41	5147	Cait
[Actor:move]	5328	dire wolf	move from	36	40	to	37	40
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the west (dire wolf)).
[LOG]	
[Actor:move]	5147	Cait	move from	46	41	to	46	41
[Actor:move]	5147	Cait	move from	46	41	to	45	41
[Actor:move]	5328	dire wolf	move from	37	40	to	38	40
[Actor:move]	5147	Cait	move from	45	41	to	44	42
[Identify]	rough leather gloves	true
[LOG]	Cait picks up (f.): #FFFFFF##UID:5514:0#rough leather gloves (0 def, 1 armour)#LAST#.
[Actor:move]	5328	dire wolf	move from	38	40	to	39	40
[LOG]	
[Actor:move]	5147	Cait	move from	44	42	to	44	41
[Actor:move]	5328	dire wolf	move from	39	40	to	40	40
[improved_talented AI] chooses for	5328	dire wolf	T_HOWL
[Actor:move]	5147	Cait	move from	44	41	to	43	40
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	closein	 AI:move_astar_advanced
[Actor:move]	5185	Elelaith the fox	move from	35	35	to	36	36
[Actor:move]	5328	dire wolf	move from	40	40	to	41	40
[Actor:move]	5147	Cait	move from	43	40	to	42	40
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	closein	 AI:move_astar_advanced
[Actor:move]	5185	Elelaith the fox	move from	36	36	to	37	36
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.31449584417	4	19	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.31449584417	4	19	1	vs. armor/def	38.551211628464	21
checkHit	19	vs	21	=> chance to hit	45
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	21	4	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	5.4352941176471
[PHYS CRIT %]	0
[ATTACK] after crit	5.4352941176471
[ATTACK] after mult	5.4352941176471
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[SOUND] loading from	/data/sound/creatures/wolves/wolf_attack_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_attack_1.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
[Actor:move]	5328	dire wolf	move from	41	40	to	41	40
[LOG]	#UID:5328:0#Dire wolf hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
[LOG]	Melee retaliation hits Dire wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	dire wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	12
checkHit	33	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	107	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	12	=	1.042
[ATTACK] after armor	111.494
[PHYS CRIT %]	3.3
[ATTACK] after crit	111.494
[ATTACK] after mult	111.494
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
[Actor:move]	5147	Cait	move from	42	40	to	42	40
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Dire wolf for #GREEN#118 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#122#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	attack	 talent:T_RITCH_FLAMESPITTER
[MIND CRIT %]	10.4
[MIND CRIT %]	10.4
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_ritch.png
[Actor:move]	7357	ritch flamespitter	(forced) move from	nil	nil	to	39	36
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.31449584417	4	19	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.31449584417	4	19	1	vs. armor/def	38.551211628464	21
checkHit	19	vs	21	=> chance to hit	45
[LOG]	#UID:5328:0#Dire wolf misses #fbd578#Cait#LAST#.
[Actor:move]	5328	dire wolf	move from	41	40	to	41	40
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	dire wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	12
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	12
checkHit	33	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	77	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	12	=	1.042
[ATTACK] after armor	80.234
[PHYS CRIT %]	3.3
[ATTACK] after crit	80.234
[ATTACK] after mult	80.234
[Actor:move]	5147	Cait	move from	42	40	to	42	40
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Dire wolf for #GREEN#85 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Dire wolf!#{normal}#
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	closein	 AI:move_astar_advanced
[Actor:move]	5185	Elelaith the fox	move from	37	36	to	38	37
[Actor:move]	7357	ritch flamespitter	move from	39	36	to	40	36
[LOG]	
[Actor:move]	5147	Cait	move from	42	40	to	41	40
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	closein	 AI:move_astar_advanced
[Actor:move]	5185	Elelaith the fox	move from	38	37	to	39	36
[Actor:move]	7357	ritch flamespitter	move from	40	36	to	41	36
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	closein	 AI:move_astar_advanced
[Actor:move]	5185	Elelaith the fox	move from	39	36	to	40	36
[Actor:move]	5147	Cait	move from	41	40	to	42	40
[Actor:move]	7357	ritch flamespitter	move from	41	36	to	42	36
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	closein	 AI:move_astar_advanced
[Actor:move]	5185	Elelaith the fox	move from	40	36	to	41	36
[Actor:move]	5147	Cait	move from	42	40	to	43	40
[use_tactical AI] === Action Selected:	7357	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	26.353626125802
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 63
New GL Shader 64 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/fireball.frag
*p 63: Uniform: 0: 1406 explosion_time_factor
*p 63: Uniform: 1: 1406 is_exploding
*p 63: Uniform: 2: 1406 projectile_time_factor
*p 63: Uniform: 3: 8B5E tex
*p 63: Uniform: 4: 1406 tick
*p 63: Uniform: 5: 1406 tick_start
*p 63: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	934356
[LOG]	Something hits #fbd578#Cait#LAST# for #{bold}##LIGHT_RED#51 fire#{normal}##LAST# damage.
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	closein	 AI:move_astar_advanced
[Actor:move]	7357	ritch flamespitter	(forced) move from	42	36	to	43	37
[moveDirection]	5185	Elelaith the fox	moved (shove)	7357	ritch flamespitter	to	43	37
[LOG]	Something shoves Ritch flamespitter aside.
[Actor:move]	5185	Elelaith the fox	move from	41	36	to	42	36
[LOG]	
Loading tile	npc/boss_indicators/rare_circle_back.png
Loading tile	npc/boss_indicators/rare_circle_front.png
[Actor:move]	5147	Cait	move from	43	40	to	43	39
[use_tactical AI] === Action Selected:	7357	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	26.353626125802
Cloned shader 63
[SHADER] setting reset param	tick_start	935800
[SOUND] loading from	/data/sound/talents/fire.ogg	:=:	sound "/data/sound/talents/fire.ogg" : <static>
[LOG]	#UID:7357:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#34 fire#LAST# damage.
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	disable	 talent:T_RUSHING_CLAWS
[LOG]	#RED##{bold}#Elelaith the fox rushes out, claws sharp and ready!#{normal}##LAST#
[Actor:move]	5185	Elelaith the fox	(forced) move from	42	36	to	42	36
[LOG]	
[Actor:move]	5147	Cait	move from	43	39	to	43	38
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	attack	 talent:T_WAR_HOUND
[LOG]	#YELLOW##{bold}#Elelaith the fox summons a War Hound!#{normal}##LAST#
[MIND CRIT %]	10.4
[MIND CRIT %]	10.4
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_wardog.png
[Actor:move]	7358	war hound	(forced) move from	nil	nil	to	44	37
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[use_tactical AI] === Action Selected:	7357	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	26.353626125802
Cloned shader 63
[SHADER] setting reset param	tick_start	936309
[LOG]	#UID:7357:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	ritch flamespitter	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	104	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	110.864
[PHYS CRIT %]	3.3
[ATTACK] after crit	110.864
[ATTACK] after mult	110.864
[Actor:move]	5147	Cait	move from	43	38	to	43	38
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ritch flamespitter for #GREEN#118 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#121#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	closein	 AI:move_astar_advanced
[Actor:move]	7357	ritch flamespitter	(forced) move from	43	37	to	42	38
[moveDirection]	5185	Elelaith the fox	moved (shove)	7357	ritch flamespitter	to	42	38
[LOG]	#UID:5185:0#Elelaith the fox shoves Ritch flamespitter aside.
[Actor:move]	5185	Elelaith the fox	move from	42	36	to	43	37
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	69.384924312869	10	46	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	69.384924312869	10	46	1	vs. armor/def	38.551211628464	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	10	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	40.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	40.448788371536
[ATTACK] after mult	40.448788371536
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	7358	war hound	move from	44	37	to	44	37
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:7358:0#War hound hits #fbd578#Cait#LAST# for #WHITE#19 physical#LAST# damage.
[use_tactical AI] === Action Selected:	7357	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	26.353626125802
Cloned shader 63
[SHADER] setting reset param	tick_start	936914
[LOG]	#UID:7357:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#34 fire#LAST# damage.
Deleting shader 63 (is clone 1)
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	gifted vined mindstar of resolve
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	4.6588235294118
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	vined mindstar of gales
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	4.6588235294118
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	69.384924312869	10	46	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	69.384924312869	10	46	1	vs. armor/def	38.551211628464	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	10	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	40.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	40.448788371536
[ATTACK] after mult	40.448788371536
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	7358	war hound	move from	44	37	to	44	37
[LOG]	#UID:7358:0#War hound hits #fbd578#Cait#LAST# for #WHITE#19 physical#LAST# damage.
[LOG]	#UID:5185:0#Elelaith the fox hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Elelaith the fox for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	
Deleting shader 63 (is clone 1)
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 65
New GL Shader 66 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/healing.frag
*p 65: Uniform: 0: 8B52 beamColor1
*p 65: Uniform: 1: 8B52 beamColor2
*p 65: Uniform: 2: 1406 beamsCount
*p 65: Uniform: 3: 8B52 circleColor
*p 65: Uniform: 4: 1406 circleDescendSpeed
*p 65: Uniform: 5: 1406 circleRotationSpeed
*p 65: Uniform: 6: 1406 noup
*p 65: Uniform: 7: 8B5E tex
*p 65: Uniform: 8: 1406 tick
*p 65: Uniform: 9: 1406 tick_start
*p 65: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 67
*p 67: Uniform: 0: 8B52 beamColor1
*p 67: Uniform: 1: 8B52 beamColor2
*p 67: Uniform: 2: 1406 beamsCount
*p 67: Uniform: 3: 8B52 circleColor
*p 67: Uniform: 4: 1406 circleDescendSpeed
*p 67: Uniform: 5: 1406 circleRotationSpeed
*p 67: Uniform: 6: 1406 noup
*p 67: Uniform: 7: 8B5E tex
*p 67: Uniform: 8: 1406 tick
*p 67: Uniform: 9: 1406 tick_start
*p 67: Uniform: 10: 1406 time_factor
[use_tactical AI] === Action Selected:	7357	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	26.353626125802
Cloned shader 63
[SHADER] setting reset param	tick_start	939267
[LOG]	#UID:7357:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#34 fire#LAST# damage.
[target_simple AI]	7358	war hound	selecting NEW TARGET	43	38	5147	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	69.384924312869	10	46	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	69.384924312869	10	46	1	vs. armor/def	38.551211628464	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	10	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	42.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	42.448788371536
[ATTACK] after mult	42.448788371536
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	7358	war hound	move from	44	37	to	44	37
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:7358:0#War hound hits #fbd578#Cait#LAST# for #WHITE#20 physical#LAST# damage.
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	gifted vined mindstar of resolve
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[LOG]	#UID:5185:0#Elelaith the fox misses #fbd578#Cait#LAST#.
[ATTACK] attacking with (offhand)	vined mindstar of gales
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	4.9176470588235
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Elelaith the fox for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:5185:0#Elelaith the fox hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
Loading tile from tileset	/data/gfx/effects/infusion_cooldown.png
Deleting shader 63 (is clone 1)
Deleting shader 63 (is clone 1)
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	7357	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	26.353626125802
[LOG]	#{bold}#Ritch flamespitter's mind surges with critical power!#{normal}#
Cloned shader 63
[SHADER] setting reset param	tick_start	941519
[LOG]	#UID:7357:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#(48 blocked)#LAST#, #{bold}##LIGHT_RED#3 fire#{normal}##LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	gifted vined mindstar of resolve
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	4.9176470588235
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	vined mindstar of gales
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	4.6588235294118
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	69.384924312869	10	46	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	69.384924312869	10	46	1	vs. armor/def	38.551211628464	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	10	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	41.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	41.448788371536
[ATTACK] after mult	41.448788371536
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	7358	war hound	move from	44	37	to	44	37
[LOG]	#UID:7358:0#War hound hits #fbd578#Cait#LAST# for #WHITE#(20 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5185:0#Elelaith the fox hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(1 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#(1 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Elelaith the fox for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	ritch flamespitter	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	107	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	114.062
[PHYS CRIT %]	19.571406262891
[ATTACK] after crit	114.062
[ATTACK] after mult	114.062
[ATTACK] after counterstrike	228.124
[Actor:move]	5147	Cait	move from	43	38	to	43	38
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ritch flamespitter for #GREEN#242 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Ritch flamespitter!#{normal}#
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	defend	 talent:T_TURTLE
[LOG]	#YELLOW##{bold}#Elelaith the fox summons a Turtle!#{normal}##LAST#
[MIND CRIT %]	10.4
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_turtle.png
[Actor:move]	7359	turtle	(forced) move from	nil	nil	to	44	38
[LOG]	Turtle uses #{bold}##ORCHID#Taunt.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	73.955576903705	10	49	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	73.955576903705	10	49	1	vs. armor/def	38.551211628464	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	10	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	51.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	51.448788371536
[ATTACK] after mult	51.448788371536
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	7358	war hound	move from	44	37	to	44	37
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:7358:0#War hound hits #fbd578#Cait#LAST# for #WHITE#24 physical#LAST# damage.
[LOG]	
Deleting shader 63 (is clone 1)
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/bill_treestump.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/coral_spray.png
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Elelaith the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	3	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	3	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	93	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	95.976
[PHYS CRIT %]	3.3
[ATTACK] after crit	95.976
[ATTACK] after mult	142.34930809067
[ATTACK] to 	Elelaith the fox	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	3	17
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	3	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	42	40.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] after armor	42
[PHYS CRIT %]	3.8
[ATTACK] after crit	42
[ATTACK] after mult	54.874716510862
[ATTACK] staff accuracy bonus	33	17	=	1.32
checkHit	7	vs	26	=> chance to hit	3
[LOG]	Elelaith the fox is dazed!
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 68
*p 68: Uniform: 0: 8B5E tex
*p 68: Uniform: 1: 1406 tick
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Elelaith the fox for #GREEN#136 acid#LAST#, #LIGHT_GREEN#3 nature#LAST#, #GREEN#52 acid#LAST#, #1133F3#6 cold#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#201#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	73.955576903705	10	49	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	73.955576903705	10	49	1	vs. armor/def	38.551211628464	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	80	10	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	51.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	51.448788371536
[ATTACK] after mult	51.448788371536
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	7358	war hound	move from	44	37	to	44	37
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:7358:0#War hound hits #fbd578#Cait#LAST# for #WHITE#24 physical#LAST# damage.
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	heal	 talent:T_NATURE_TOUCH
[LOG]	Elelaith the fox uses #{bold}##YELLOW#Nature's Touch.#{normal}##LAST#
[MIND CRIT %]	10.4
[LOG]	#{bold}#Elelaith the fox's mind surges with critical power!#{normal}#
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 69
*p 69: Uniform: 0: 8B52 beamColor1
*p 69: Uniform: 1: 8B52 beamColor2
*p 69: Uniform: 2: 1406 beamsCount
*p 69: Uniform: 3: 8B52 circleColor
*p 69: Uniform: 4: 1406 circleDescendSpeed
*p 69: Uniform: 5: 1406 circleRotationSpeed
*p 69: Uniform: 6: 1406 noup
*p 69: Uniform: 7: 8B5E tex
*p 69: Uniform: 8: 1406 tick
*p 69: Uniform: 9: 1406 tick_start
*p 69: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 70
*p 70: Uniform: 0: 8B52 beamColor1
*p 70: Uniform: 1: 8B52 beamColor2
*p 70: Uniform: 2: 1406 beamsCount
*p 70: Uniform: 3: 8B52 circleColor
*p 70: Uniform: 4: 1406 circleDescendSpeed
*p 70: Uniform: 5: 1406 circleRotationSpeed
*p 70: Uniform: 6: 1406 noup
*p 70: Uniform: 7: 8B5E tex
*p 70: Uniform: 8: 1406 tick
*p 70: Uniform: 9: 1406 tick_start
*p 70: Uniform: 10: 1406 time_factor
[SOUND] loading from	/data/sound/talents/heal.ogg	:=:	sound "/data/sound/talents/heal.ogg" : <static>
[use_tactical AI] === Action Selected:	7359	turtle	defend	 talent:T_SHELL_SHIELD
[LOG]	Turtle uses #{bold}##ORCHID#Shell Shield.#{normal}##LAST#
[LOG]	Turtle takes cover under its shell.
[LOG]	#UID:5185:0#Elelaith the fox receives #LIGHT_GREEN#316 healing#LAST#.
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Elelaith the fox	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	3	8
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	3	8
checkHit	33	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	38	40.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] after armor	38
[PHYS CRIT %]	3.8
[ATTACK] after crit	38
[ATTACK] after mult	40.088137075826
[LOG]	Elelaith the fox is not dazed anymore.
[ATTACK] staff accuracy bonus	33	8	=	1.5
[ATTACK] to 	Elelaith the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	3	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	3	17
checkHit	33	vs	17	=> chance to hit	90
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Elelaith the fox.
[ATTACK] to 	Elelaith the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	3	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	3	17
checkHit	33	vs	17	=> chance to hit	90
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Elelaith the fox.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Elelaith the fox for #GREEN#38 acid#LAST#, #1133F3#7 cold#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[SOUND] loading from	/data/sound/creatures/wolves/bark_2.ogg	:=: unknown file
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	gifted vined mindstar of resolve
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	20	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	5.1764705882353
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	5.1764705882353
[ATTACK] after mult	5.1764705882353
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	vined mindstar of gales
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	4.9176470588235
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	73.955576903705	10	49	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	73.955576903705	10	49	1	vs. armor/def	38.551211628464	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	10	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	44.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	44.448788371536
[ATTACK] after mult	44.448788371536
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	7358	war hound	move from	44	37	to	44	37
[LOG]	#UID:7358:0#War hound hits #fbd578#Cait#LAST# for #WHITE#21 physical#LAST# damage.
[LOG]	#UID:5185:0#Elelaith the fox hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Elelaith the fox for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7359	turtle	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	5.25	0	14	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	5.25	0	14	1	vs. armor/def	38.551211628464	21
checkHit	14	vs	21	=> chance to hit	33
[LOG]	#UID:7359:0#Turtle misses #fbd578#Cait#LAST#.
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	gifted vined mindstar of resolve
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	4.6588235294118
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	vined mindstar of gales
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[LOG]	#UID:5185:0#Elelaith the fox misses #fbd578#Cait#LAST#.
[improved_talented AI] chooses for	7358	war hound	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	73.955576903705	10	49	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	73.955576903705	10	49	1	vs. armor/def	38.551211628464	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	10	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	44.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	44.448788371536
[ATTACK] after mult	44.448788371536
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:7358:0#War hound hits #fbd578#Cait#LAST# for #WHITE#21 physical#LAST# damage.
[LOG]	#UID:5185:0#Elelaith the fox hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Elelaith the fox for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	war hound	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	38
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	38
checkHit	33	vs	38	=> chance to hit	38
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses War hound.
[Actor:move]	5147	Cait	move from	43	38	to	43	38
[use_tactical AI] === Action Selected:	7359	turtle	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	5.25	0	14	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	5.25	0	14	1	vs. armor/def	38.551211628464	21
checkHit	14	vs	21	=> chance to hit	33
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	5	0	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	1.2941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	1.2941176470588
[ATTACK] after mult	1.2941176470588
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Turtle for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:7359:0#Turtle hits #fbd578#Cait#LAST# for #WHITE#1 physical#LAST# damage.
[LOG]	Cait stops regenerating health quickly.
[target_simple AI]	7358	war hound	selecting NEW TARGET	43	38	5147	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	73.955576903705	10	49	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	73.955576903705	10	49	1	vs. armor/def	38.551211628464	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	10	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	45.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	45.448788371536
[ATTACK] after mult	45.448788371536
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	7358	war hound	move from	44	37	to	44	37
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:7358:0#War hound hits #fbd578#Cait#LAST# for #WHITE#22 physical#LAST# damage.
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	gifted vined mindstar of resolve
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	4.6588235294118
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	vined mindstar of gales
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	4.9176470588235
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Elelaith the fox for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:5185:0#Elelaith the fox hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	war hound	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	38
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	38
checkHit	33	vs	38	=> chance to hit	38
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	83	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	38	=	1
[ATTACK] after armor	83
[PHYS CRIT %]	3.3
[ATTACK] after crit	83
[ATTACK] after mult	83
[Actor:move]	5147	Cait	move from	43	38	to	43	38
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits War hound for #GREEN#88 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed War hound!#{normal}#
[use_tactical AI] === Action Selected:	7359	turtle	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	9.7282691864571	0	22	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	9.7282691864571	0	22	1	vs. armor/def	38.551211628464	21
checkHit	22	vs	21	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	9	0	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	2.3294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	2.3294117647059
[ATTACK] after mult	2.3294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Turtle for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:7359:0#Turtle hits #fbd578#Cait#LAST# for #WHITE#1 physical#LAST# damage.
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	gifted vined mindstar of resolve
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	4.9176470588235
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	vined mindstar of gales
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	4.9176470588235
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Elelaith the fox for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:5185:0#Elelaith the fox hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Elelaith the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	91	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	93.912
[PHYS CRIT %]	3.3
[ATTACK] after crit	93.912
[ATTACK] after mult	93.912
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Elelaith the fox!
[SHADER] Loading from /data/gfx/shaders/shockwave2.lua
[SHADER] Loaded shader with totalname	shockwave2[shockwaveSpeed=5.6]
New GL Shader program 71
New GL Shader 72 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shockwave2.frag
*p 71: Uniform: 0: 8B50 ellipsoidalFactor
*p 71: Uniform: 1: 1406 flameIntensity
*p 71: Uniform: 2: 1406 innerShockwaveWidth
*p 71: Uniform: 3: 1406 outerShockwaveWidth
*p 71: Uniform: 4: 1406 shockwaveSpeed
*p 71: Uniform: 5: 8B5E tex
*p 71: Uniform: 6: 1406 tick
*p 71: Uniform: 7: 1406 tick_start
*p 71: Uniform: 8: 1406 time_factor
[SHADER] setting reset param	tick_start	949098
[Actor:move]	5147	Cait	move from	43	38	to	43	38
[LOG]	Demonic Soul hits Elelaith the fox for #LIGHT_RED#20 fire#LAST# damage.
[LOG]	Demonic Soul hits Turtle for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Elelaith the fox for #GREEN#90 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#92#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7359	turtle	protect	 talent:T_TAUNT
[LOG]	Turtle uses #{bold}##ORCHID#Taunt.#{normal}##LAST#
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	closein	 talent:T_NIMBLE_MOVEMENTS
[LOG]	#ORCHID##{bold}#Elelaith the fox dashes quickly!#{normal}##LAST#
[LOG][remove]	949119	#ORCHID##{bold}#Elelaith the fox dashes quickly!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_NIMBLE_MOVEMENTS	for	Elelaith the fox	5185	true
[use_tactical AI] turn	508918	5185	Elelaith the fox	### FAILED ACTION returned:	T_NIMBLE_MOVEMENTS	false
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	gifted vined mindstar of resolve
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	4.6588235294118
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	vined mindstar of gales
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[LOG]	#UID:5185:0#Elelaith the fox misses #fbd578#Cait#LAST#.
[LOG]	Melee retaliation hits Elelaith the fox for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:5185:0#Elelaith the fox hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Elelaith the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	75	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	77.4
[PHYS CRIT %]	3.3
[ATTACK] after crit	77.4
[ATTACK] after mult	77.4
[Actor:move]	5147	Cait	move from	43	38	to	43	38
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Elelaith the fox for #GREEN#74 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	closein	 talent:T_NIMBLE_MOVEMENTS
[LOG]	#ORCHID##{bold}#Elelaith the fox dashes quickly!#{normal}##LAST#
[LOG][remove]	950081	#ORCHID##{bold}#Elelaith the fox dashes quickly!#{normal}##LAST#
[useTalent] TALENT FAILED:	T_NIMBLE_MOVEMENTS	for	Elelaith the fox	5185	true
[use_tactical AI] turn	508928	5185	Elelaith the fox	### FAILED ACTION returned:	T_NIMBLE_MOVEMENTS	false
[use_tactical AI] === Action Selected:	5185	Elelaith the fox	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	gifted vined mindstar of resolve
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.92370634575	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	4.6588235294118
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	vined mindstar of gales
[ATTACK] to 	Cait	dam/apr/atk/mult ::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	18.755815698279	18	30	1	vs. armor/def	38.551211628464	21
checkHit	30	vs	21	=> chance to hit	73
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	30	21	=	2.25
[PHYS CRIT %]	0
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	4.9176470588235
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[use_tactical AI] === Action Selected:	7359	turtle	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	9.7282691864571	0	22	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	9.7282691864571	0	22	1	vs. armor/def	38.551211628464	21
checkHit	22	vs	21	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	9	0	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	2.3294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	2.3294117647059
[ATTACK] after mult	2.3294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:7359:0#Turtle hits #fbd578#Cait#LAST# for #WHITE#1 physical#LAST# damage.
[LOG]	#UID:5185:0#Elelaith the fox hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Turtle for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Elelaith the fox for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Elelaith the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	109	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	112.488
[PHYS CRIT %]	3.3
[ATTACK] after crit	112.488
[ATTACK] after mult	112.488
Loading tile from tileset	/data/gfx/shockbolt/object/plate_iron.png
[SOUND] loading from	/data/sound/creatures/wolves/death_1.ogg	:=: unknown file
[Actor:move]	5147	Cait	move from	43	38	to	43	38
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Elelaith the fox for #GREEN#107 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Elelaith the fox!#{normal}#
[use_tactical AI] === Action Selected:	7359	turtle	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	9.7282691864571	0	22	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	9.7282691864571	0	22	1	vs. armor/def	38.551211628464	21
checkHit	22	vs	21	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	9	0	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	2.3294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	2.3294117647059
[ATTACK] after mult	2.3294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Turtle for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:7359:0#Turtle hits #fbd578#Cait#LAST# for #WHITE#1 physical#LAST# damage.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	
[Actor:move]	5147	Cait	move from	43	38	to	43	37
[Identify]	Gunakalthodig the iron plate armour	true
[LOG]	Cait picks up (h.): #SALMON##UID:5174:0#Gunakalthodig the iron plate armour (0 def, 7 armour)#LAST#.
[use_tactical AI] === Action Selected:	7359	turtle	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	9.7282691864571	0	22	1	vs. armor/def	38.551211628464	21
[ATTACK] after melee attack bonus hooks & callbacks::	9.7282691864571	0	22	1	vs. armor/def	38.551211628464	21
checkHit	22	vs	21	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	9	0	vs. armor/hardiness	38.551211628464	0.74117647058824
[ATTACK] after armor	2.3294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	2.3294117647059
[ATTACK] after mult	2.3294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Turtle for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:7359:0#Turtle hits #fbd578#Cait#LAST# for #WHITE#1 physical#LAST# damage.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	
[Actor:move]	5147	Cait	move from	43	37	to	44	37
[Actor:move]	5147	Cait	move from	44	37	to	45	37
[Actor:move]	5147	Cait	move from	45	37	to	46	38
[Identify]	elm starstaff	true
[LOG]	Cait picks up (d.): #FFFFFF##UID:5513:0#elm starstaff (10-12 power, 2 apr, light element)#LAST#.
[LOG]	
[Actor:move]	5147	Cait	move from	46	38	to	47	38
[USERCHAT] channel serial data	fantajim	tome	515
[USERCHAT] channel achievement	fantajim	tome	Utterly Destroyed	false	true
[Actor:move]	5147	Cait	move from	47	38	to	48	38
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	negative	 talent:T_TWILIGHT
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Loading tile	particles_images/spikes.png
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.67058823529412,0.15686274509804,0.15686274509804),growthSpeed=2,spikeLength=0.5,spikeOffset=0.223123,spikeWidth=1,time_factor=2500]
New GL Shader program 73
New GL Shader 74 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/crystalineaura.frag
*p 73: Uniform: 0: 8B51 color
*p 73: Uniform: 1: 8B5E displMapTex
*p 73: Uniform: 2: 1406 growthSpeed
*p 73: Uniform: 3: 8B5E normalMapTex
*p 73: Uniform: 4: 1406 spikeLength
*p 73: Uniform: 5: 1406 spikeOffset
*p 73: Uniform: 6: 1406 spikeWidth
*p 73: Uniform: 7: 1406 tick
*p 73: Uniform: 8: 1406 tick_start
*p 73: Uniform: 9: 1406 time_factor
[SHADER] setting reset param	tick_start	955269
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5147	Cait	move from	48	38	to	49	37
[Actor:move]	5147	Cait	move from	49	37	to	48	37
[Actor:move]	5147	Cait	move from	48	37	to	47	37
[Actor:move]	5147	Cait	move from	47	37	to	46	37
[Actor:move]	5147	Cait	move from	46	37	to	45	37
[Actor:move]	5147	Cait	move from	45	37	to	44	36
[Actor:move]	5147	Cait	move from	44	36	to	43	36
[Actor:move]	5147	Cait	move from	43	36	to	42	36
[Actor:move]	5147	Cait	move from	42	36	to	41	36
[Actor:move]	5147	Cait	move from	41	36	to	40	36
[Actor:move]	5147	Cait	move from	40	36	to	39	36
[Actor:move]	5147	Cait	move from	39	36	to	38	36
[Actor:move]	5147	Cait	move from	38	36	to	38	37
[Actor:move]	5147	Cait	move from	38	37	to	37	36
[Actor:move]	5147	Cait	move from	37	36	to	36	36
[Actor:move]	5147	Cait	move from	36	36	to	35	35
[Actor:move]	5147	Cait	move from	35	35	to	34	36
[Actor:move]	5147	Cait	move from	34	36	to	33	37
[Actor:move]	5147	Cait	move from	33	37	to	33	38
[Actor:move]	5147	Cait	move from	33	38	to	33	39
[Actor:move]	5147	Cait	move from	33	39	to	32	40
[Actor:move]	5147	Cait	move from	32	40	to	33	39
[Actor:move]	5147	Cait	move from	33	39	to	33	38
[Actor:move]	5147	Cait	move from	33	38	to	33	37
[Actor:move]	5147	Cait	move from	33	37	to	32	36
[Actor:move]	5147	Cait	move from	32	36	to	31	36
[Actor:move]	5147	Cait	move from	31	36	to	30	36
[Actor:move]	5147	Cait	move from	30	36	to	29	36
[target_simple AI]	5278	Ce'Nibrera the large brown snake	selecting NEW TARGET	29	36	5147	Cait
[use_tactical AI] === Action Selected:	5278	Ce'Nibrera the large brown snake	disable	 talent:T_METALSTAR
[LOG]	Ce'Nibrera the large brown snake uses #{bold}##ORCHID#Metalstar.#{normal}##LAST#
checkHit	21	vs	30	=> chance to hit	28
[LOG]	Ran for 8 turns (stop reason: detrimental status effect).
[LOG]	Cait is dazed!
Loading tile from tileset	/data/gfx/effects/dazed.png
[LOG]	
[USERCHAT] channel talk	zirconcode	tome	hmmm ok
[useTalent] TALENT FAILED:	T_RUSH	for	Cait	5147	true
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait is not dazed anymore.
[LOG]	A shield forms around Cait.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 75
New GL Shader 76 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shield.frag
*p 75: Uniform: 0: 1406 aadjust
*p 75: Uniform: 1: 1406 antialiasingRadius
*p 75: Uniform: 2: 8B51 color
*p 75: Uniform: 3: 1406 ellipsoidalFactor
*p 75: Uniform: 4: 1406 horizontalScrollingSpeed
*p 75: Uniform: 5: 8B50 impact
*p 75: Uniform: 6: 8B51 impact_color
*p 75: Uniform: 7: 1406 impact_tick
*p 75: Uniform: 8: 1406 impact_time
*p 75: Uniform: 9: 1406 oscillationSpeed
*p 75: Uniform: 10: 1406 shieldIntensity
*p 75: Uniform: 11: 8B5E tex
*p 75: Uniform: 12: 1406 tick
*p 75: Uniform: 13: 1406 tick_start
*p 75: Uniform: 14: 1406 time_factor
*p 75: Uniform: 15: 1406 verticalScrollingSpeed
*p 75: Uniform: 16: 1406 wobblingPower
*p 75: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	962194
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[a=0.5,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
New GL Shader program 77
*p 77: Uniform: 0: 1406 a
*p 77: Uniform: 1: 1406 amp
*p 77: Uniform: 2: 8B51 color
*p 77: Uniform: 3: 8B50 p2
*p 77: Uniform: 4: 1406 speed
*p 77: Uniform: 5: 8B5E tex
*p 77: Uniform: 6: 1406 tick
Loading tile from tileset	/data/gfx/talents/barrier.png
Loading tile from tileset	/data/gfx/effects/rune_cooldown.png
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
Loading tile	object/steamgun_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_pulsing.png
Loading tile from tileset	/data/gfx/shockbolt/object/shot_iron.png
[Actor:move]	5147	Cait	(forced) move from	29	36	to	28	40
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Ce'Nibrera the large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.2	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.2	vs. armor/def	4	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	66	47.755290563021	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	68.376
[PHYS CRIT %]	3.3
[ATTACK] after crit	68.376
[ATTACK] after mult	82.0512
[LOG]	Ce'Nibrera the large brown snake is dazed!
[use_tactical AI] === Action Selected:	5278	Ce'Nibrera the large brown snake	attack	 talent:T_PSYSHOT
[LOG]	Ce'Nibrera the large brown snake uses #{bold}##ORCHID#Psyshot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike steel steamgun	high-capacity pouch of iron shots	nil	nil
[SHOOT] speed	0.9	=>	900
[SOUND] loading from	/data/sound/actions/dual-steamgun.ogg	:=:	sound "/data/sound/actions/dual-steamgun.ogg" : <static>
[ARCHERY SHOOT]	Ce'Nibrera the large brown snake	5278	using weapon:	swiftstrike steel steamgun	ammo:	high-capacity pouch of iron shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike steel steamgun	to:	28	40
FROM 	/mod/addons/orcs/superload/mod/class/Projectile.lua	loading previous!
Adding entity	7360	after	5278
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ce'Nibrera the large brown snake for #GREEN#63 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#66#LAST##{normal}# total damage).
[ATTACK ARCHERY]	7360	 to 	Cait	 :: 	29.927693189366	10	54.592269396932	::	2.0401754250991
checkHit	32	vs	21	=> chance to hit	78
[LOG]	Ce'Nibrera the large brown snake's Psyshot misses #fbd578#Cait#LAST#.
[use_tactical AI] === Action Selected:	5278	Ce'Nibrera the large brown snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Ce'Nibrera the large brown snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike steel steamgun	high-capacity pouch of iron shots	nil	nil
[SHOOT] speed	0.9	=>	900
[ARCHERY SHOOT]	Ce'Nibrera the large brown snake	5278	using weapon:	swiftstrike steel steamgun	ammo:	high-capacity pouch of iron shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike steel steamgun	to:	28	40
Adding entity	7361	after	5278
[ATTACK ARCHERY]	7361	 to 	Cait	 :: 	29.927693189366	10	54.592269396932	::	1
checkHit	32	vs	21	=> chance to hit	78
[ATTACK ARCHERY] raw dam	29.927693189366	versus	54.592269396932	with APR	10
[ATTACK ARCHERY] after armor	7.7459911784241
[ATTACK ARCHERY] after range	7
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	7
[ATTACK ARCHERY] after mult	7
[ATTACK] mace accuracy bonus	32	21	=	1.011
[ATTACK ARCHERY] after hook	7.077
[ATTACK] to 	Cait	dam/apr/atk/mult ::	12.807438643406	32	35	2.7523157651784	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	12.807438643406	32	35	2.7523157651784	vs. armor/def	54.592269396932	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	14	32	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	3.6235294117647
[PHYS CRIT %] axe accuracy bonus	35	21	=	3.5
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	3.6235294117647
[ATTACK] after mult	9.9730971255878
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[LOG]	Ce'Nibrera the large brown snake is not dazed anymore.
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5278:0#Ce'Nibrera the large brown snake hits #fbd578#Cait#LAST# for #SLATE#(2 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Ce'Nibrera the large brown snake's Shoot hits #fbd578#Cait#LAST# for #SLATE#(2 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Ce'Nibrera the large brown snake for #LIGHT_STEEL_BLUE#3 temporal#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[SOUND] loading from	/data/sound/creatures/snakes/snake_4.ogg	:=:	sound "/data/sound/creatures/snakes/snake_4.ogg" : <static>
[use_tactical AI] === Action Selected:	5278	Ce'Nibrera the large brown snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Ce'Nibrera the large brown snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike steel steamgun	high-capacity pouch of iron shots	nil	nil
[SHOOT] speed	0.9	=>	900
[ARCHERY SHOOT]	Ce'Nibrera the large brown snake	5278	using weapon:	swiftstrike steel steamgun	ammo:	high-capacity pouch of iron shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike steel steamgun	to:	28	40
Adding entity	7362	after	5278
[ATTACK ARCHERY]	7362	 to 	Cait	 :: 	44.507851409826	10	54.592269396932	::	1
checkHit	50	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	44.507851409826	versus	54.592269396932	with APR	10
[ATTACK ARCHERY] after armor	11.519679188426
[ATTACK ARCHERY] after range	11
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	11
[ATTACK ARCHERY] after mult	11
[ATTACK] mace accuracy bonus	50	21	=	1.029
[ATTACK ARCHERY] after hook	11.319
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Ce'Nibrera the large brown snake!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.125975011067	32	53	2.7523157651784	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.125975011067	32	53	2.7523157651784	vs. armor/def	54.592269396932	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	32	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	5.524135294894
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	15.672009768781
checkHit	14	vs	34	=> chance to hit	0
[LOG]	Ce'Nibrera the large brown snake is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/iceblock.png
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Ce'Nibrera the large brown snake!
[LOG]	Cait slows down.
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Ce'Nibrera the large brown snake's Shoot hits #fbd578#Cait#LAST# for #WHITE#(5 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5278:0#Ce'Nibrera the large brown snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(5 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Ce'Nibrera the large brown snake for #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #STEEL_BLUE#(3 to ice)#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ce'Nibrera the large brown snake for #1133F3#21 cold#LAST#, #1133F3#21 cold#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/slow.png
[target_simple AI]	5278	Ce'Nibrera the large brown snake	selecting NEW TARGET	28	40	5147	Cait
[use_tactical AI] === Action Selected:	5278	Ce'Nibrera the large brown snake	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[LOG]	Ce'Nibrera the large brown snake uses #{bold}##GREEN#Implant: Steam Generator.#{normal}##LAST#
[target_simple AI]	5278	Ce'Nibrera the large brown snake	selecting NEW TARGET	28	40	5147	Cait
[LOG]	The shield around Cait crumbles.
[target_simple AI]	5278	Ce'Nibrera the large brown snake	selecting NEW TARGET	28	40	5147	Cait
[LOG]	Ce'Nibrera the large brown snake is free from the ice.
[target_simple AI]	5278	Ce'Nibrera the large brown snake	selecting NEW TARGET	28	40	5147	Cait
[use_tactical AI] === Action Selected:	5278	Ce'Nibrera the large brown snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Ce'Nibrera the large brown snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike steel steamgun	high-capacity pouch of iron shots	nil	nil
[SHOOT] speed	0.9	=>	900
[ARCHERY SHOOT]	Ce'Nibrera the large brown snake	5278	using weapon:	swiftstrike steel steamgun	ammo:	high-capacity pouch of iron shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike steel steamgun	to:	28	40
Adding entity	7365	after	5278
[ATTACK ARCHERY]	7365	 to 	Cait	 :: 	44.507851409826	10	54.592269396932	::	1
checkHit	50	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	44.507851409826	versus	54.592269396932	with APR	10
[ATTACK ARCHERY] after armor	11.519679188426
[ATTACK ARCHERY] after range	12
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	12
[ATTACK ARCHERY] after mult	12
[ATTACK] mace accuracy bonus	50	21	=	1.029
[ATTACK ARCHERY] after hook	12.348
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.125975011067	32	53	2.7523157651784	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.125975011067	32	53	2.7523157651784	vs. armor/def	54.592269396932	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	20	32	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.1764705882353
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	5.524135294894
[ATTACK] after crit	5.1764705882353
[ATTACK] after mult	14.247281607983
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5278:0#Ce'Nibrera the large brown snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	Ce'Nibrera the large brown snake's Shoot hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
[LOG]	Melee retaliation hits Ce'Nibrera the large brown snake for #LIGHT_STEEL_BLUE#3 temporal#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Cait speeds up.
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Ce'Nibrera the large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	4	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	95	47.755290563021	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	98.42
[PHYS CRIT %]	3.3
[ATTACK] after crit	98.42
[ATTACK] after mult	145.9741904464
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Ce'Nibrera the large brown snake!
Cloned shader 71
[SHADER] setting reset param	tick_start	965296
[LOG]	Ce'Nibrera the large brown snake is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Ce'Nibrera the large brown snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	4	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	37	40.755290563021	vs. armor/hardiness	4	0.3
[ATTACK] after armor	37
[PHYS CRIT %]	3.8
[ATTACK] after crit	37
[ATTACK] after mult	48.34201216433
[ATTACK] staff accuracy bonus	33	15	=	1.36
checkHit	14	vs	34	=> chance to hit	0
[LOG]	Ce'Nibrera the large brown snake is dazed!
[LOG]	Demonic Soul hits Ce'Nibrera the large brown snake for #LIGHT_RED#21 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ce'Nibrera the large brown snake for #GREEN#112 acid#LAST#, #LIGHT_GREEN#3 nature#LAST#, #GREEN#37 acid#LAST#, #1133F3#5 cold#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#161#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5278	Ce'Nibrera the large brown snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Ce'Nibrera the large brown snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike steel steamgun	high-capacity pouch of iron shots	nil	nil
[SHOOT] speed	0.9	=>	900
[ARCHERY SHOOT]	Ce'Nibrera the large brown snake	5278	using weapon:	swiftstrike steel steamgun	ammo:	high-capacity pouch of iron shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike steel steamgun	to:	28	40
Adding entity	7366	after	5278
[ATTACK ARCHERY]	7366	 to 	Cait	 :: 	29.927693189366	10	54.592269396932	::	1
checkHit	32	vs	21	=> chance to hit	78
[LOG]	Ce'Nibrera the large brown snake's Shoot misses #fbd578#Cait#LAST#.
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Ce'Nibrera the large brown snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	4	7
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	4	7
checkHit	33	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	35	40.755290563021	vs. armor/hardiness	4	0.3
[ATTACK] after armor	35
[PHYS CRIT %]	3.8
[ATTACK] after crit	35
[ATTACK] after mult	36.923284148787
[LOG]	Ce'Nibrera the large brown snake is not dazed anymore.
[ATTACK] staff accuracy bonus	33	7	=	1.52
[ATTACK] to 	Ce'Nibrera the large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	4	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	4	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	95	47.755290563021	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	98.42
[PHYS CRIT %]	100
[ATTACK] after crit	147.63
[ATTACK] after mult	155.74241253959
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Ce'Nibrera the large brown snake!#{normal}#
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/aquatic_demon.lua
Loading entities file from file	/data-ashes-urhrok/general/npcs/aquatic-demon.lua
Testing superior demon	dolleg	14	against trying to make	wretchling	14
Testing superior demon	dolleg	16	against trying to make	wretchling	14
Testing superior demon	fire imp	10	against trying to make	wretchling	14
Testing superior demon	fire imp	11	against trying to make	wretchling	14
Testing superior demon	fire imp	12	against trying to make	wretchling	14
Testing superior demon	fire imp	12	against trying to make	wretchling	14
Testing superior demon	quasit	10	against trying to make	wretchling	14
Testing superior demon	quasit	11	against trying to make	wretchling	14
Testing superior demon	quasit	12	against trying to make	wretchling	14
Testing superior demon	quasit	14	against trying to make	wretchling	14
Testing superior demon	water imp	12	against trying to make	wretchling	14
Testing superior demon	water imp	13	against trying to make	wretchling	14
Testing superior demon	water imp	15	against trying to make	wretchling	14
Testing superior demon	wretchling	11	against trying to make	wretchling	14
Testing superior demon	wretchling	12	against trying to make	wretchling	14
Testing superior demon	wretchling	13	against trying to make	wretchling	14
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:7388:0#demon seed [wretchling] (level 14, offhand)#LAST# and add it to your inventory.
[PROFILE] filtering save of 	achievements	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[LOG]	#LIGHT_GREEN#New Achievement: Well Seeded (Insane (Adventure) difficulty)!
Donation check: too soon (donator)
[ACHIEVEMENT] forcing 	Well Seeded (Nightmare (Adventure) difficulty)
[PROFILE] filtering save of 	achievements	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[ACHIEVEMENT] forcing 	Well Seeded
[PROFILE] filtering save of 	achievements	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[ACHIEVEMENT] forcing 	Well Seeded (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_1.ogg" : <static>
[ATTACK] to 	Ce'Nibrera the large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	4	14
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	4	14
checkHit	33	vs	14	=> chance to hit	98
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	105	47.755290563021	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	33	14	=	1.038
[ATTACK] after armor	108.99
[PHYS CRIT %]	100
[ATTACK] after crit	163.485
[ATTACK] after mult	172.46866025899
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Ce'Nibrera the large brown snake!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_minor_wretchling.png
Deleting shader 71 (is clone 1)
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/actions/achievement.ogg	:=:	sound "/data/sound/actions/achievement.ogg" : <static>
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ce'Nibrera the large brown snake for #GREEN#28 acid#LAST#, #1133F3#5 cold#LAST#, #LIGHT_GREEN#4 nature#LAST#, #{bold}##GREEN#120 acid#{normal}##LAST# (#RED##{bold}#158#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Ce'Nibrera the large brown snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[LOG]	Rested for 26 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	28	40	to	28	41
[Identify]	Anethad the linen wizard hat	true
[LOG]	Cait picks up (h.): #SALMON##UID:5269:0#Anethad the linen wizard hat (1 def, 0 armour)#LAST#.
[Actor:move]	5147	Cait	move from	28	41	to	28	42
[Actor:move]	5147	Cait	move from	28	42	to	28	43
[Actor:move]	5147	Cait	move from	28	43	to	29	43
[Actor:move]	5147	Cait	move from	29	43	to	30	43
[ActorObjectUse] useObjectEnable: 	blink rune	by	Cait	inven/slot	1	nil
[Identify]	blink rune	true
[LOG]	Cait picks up (a.): #FFFFFF##UID:5518:0#blink rune (range 3; phase 12; cd 15)#LAST#.
[Actor:move]	5147	Cait	move from	30	43	to	29	43
[Actor:move]	5147	Cait	move from	29	43	to	28	44
[Actor:move]	5147	Cait	move from	28	44	to	28	45
[Actor:move]	5147	Cait	move from	28	45	to	28	46
[Actor:move]	5147	Cait	move from	28	46	to	28	47
[Actor:move]	5147	Cait	move from	28	47	to	28	48
[Actor:move]	5147	Cait	move from	28	48	to	28	49
[Actor:move]	5147	Cait	move from	28	49	to	27	49
[Actor:move]	5147	Cait	move from	27	49	to	26	49
[Actor:move]	5147	Cait	move from	26	49	to	25	49
[Actor:move]	5147	Cait	move from	25	49	to	24	49
[Actor:move]	5147	Cait	move from	24	49	to	23	49
[Actor:move]	5147	Cait	move from	23	49	to	22	49
[Actor:move]	5147	Cait	move from	22	49	to	21	49
[Actor:move]	5147	Cait	move from	21	49	to	20	49
[Actor:move]	5147	Cait	move from	20	49	to	19	49
[Actor:move]	5147	Cait	move from	19	49	to	18	49
[Actor:move]	5147	Cait	move from	18	49	to	17	49
[Actor:move]	5147	Cait	move from	17	49	to	16	49
[Actor:move]	5147	Cait	move from	16	49	to	15	49
[Actor:move]	5147	Cait	move from	15	49	to	14	49
[Actor:move]	5147	Cait	move from	14	49	to	13	49
[Actor:move]	5147	Cait	move from	13	49	to	12	49
[Actor:move]	5147	Cait	move from	12	49	to	11	49
[Actor:move]	5147	Cait	move from	11	49	to	10	49
[Actor:move]	5147	Cait	move from	10	49	to	9	49
[Identify]	linen cloak	true
[LOG]	Cait picks up (g.): #FFFFFF##UID:5521:0#linen cloak (1 def, 0 armour)#LAST#.
[Actor:move]	5147	Cait	move from	9	49	to	8	49
[Actor:move]	5147	Cait	move from	8	49	to	7	49
[Actor:move]	5147	Cait	move from	7	49	to	6	49
[Actor:move]	5147	Cait	move from	6	49	to	5	49
[Actor:move]	5147	Cait	move from	5	49	to	5	48
[Actor:move]	5147	Cait	move from	5	48	to	5	47
[Actor:move]	5147	Cait	move from	5	47	to	5	46
[Actor:move]	5147	Cait	move from	5	46	to	5	45
[Actor:move]	5147	Cait	move from	5	45	to	5	44
[Actor:move]	5147	Cait	move from	5	44	to	6	43
[Actor:move]	5147	Cait	move from	6	43	to	7	43
[Actor:move]	5147	Cait	move from	7	43	to	8	43
[Actor:move]	5147	Cait	move from	8	43	to	9	43
[Actor:move]	5147	Cait	move from	9	43	to	10	43
[Actor:move]	5147	Cait	move from	10	43	to	11	43
[Actor:move]	5147	Cait	move from	11	43	to	12	43
[Identify]	quiver of elm arrows of wind	true
[LOG]	Cait picks up (m.): #00FF80##UID:5517:0#quiver of elm arrows of wind (16/16, 13.5-18.9 power, 5 apr)#LAST#.
[Actor:move]	5147	Cait	move from	12	43	to	11	43
[Actor:move]	5147	Cait	move from	11	43	to	10	43
[Actor:move]	5147	Cait	move from	10	43	to	9	43
[Actor:move]	5147	Cait	move from	9	43	to	8	42
[Actor:move]	5147	Cait	move from	8	42	to	9	41
[Actor:move]	5147	Cait	move from	9	41	to	10	41
[Actor:move]	5147	Cait	move from	10	41	to	11	41
[target_simple AI]	5248	Lisimildarin the large white snake	selecting NEW TARGET	11	41	5147	Cait
[use_tactical AI] === Action Selected:	5248	Lisimildarin the large white snake	closein	 talent:T_AGILE_GUNNER
[LOG]	Lisimildarin the large white snake activates #{bold}##ORANGE#Agile Gunner#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_act
[Actor:move]	5248	Lisimildarin the large white snake	move from	12	35	to	12	36
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (Lisimildarin the large white snake)).
[LOG]	
[Actor:move]	5147	Cait	move from	11	41	to	12	40
[NPC:seen_by] Passing target	Cait	from	5248	Lisimildarin the large white snake	to	5249	copperhead snake
[target_simple AI]	5248	Lisimildarin the large white snake	selecting NEW TARGET	12	40	5147	Cait
[use_tactical AI] === Action Selected:	5248	Lisimildarin the large white snake	escape	 talent:T_SLIP_AWAY
[LOG]	Lisimildarin the large white snake uses #{bold}##ORCHID#Slip Away.#{normal}##LAST#
[KNOCKBACK] from	12	12	over	4.365990666108
[KNOCKBACK] try	12	38	3.365990666108
[KNOCKBACK] try	12	39	2.365990666108	::
[KNOCKBACK] try	12	40	1.365990666108	::	true
[KNOCKBACK] failsafe knocked to	12	39	::
[Actor:move]	5248	Lisimildarin the large white snake	(forced) move from	12	37	to	12	39
[Actor:move]	5249	copperhead snake	move from	12	29	to	12	30
[use_tactical AI] === Action Selected:	5248	Lisimildarin the large white snake	disable	 talent:T_EMERGENCY_STEAM_PURGE
[LOG]	Lisimildarin the large white snake uses #{bold}##ORCHID#Emergency Steam Purge.#{normal}##LAST#
[STEAM CRIT %]	7.6
checkHit	21	vs	2.5	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Blinded'!
Cloned shader 63
[SHADER] setting reset param	tick_start	969587
[LOG]	#UID:5248:0#Lisimildarin the large white snake hits #fbd578#Cait#LAST# for #LIGHT_RED#70 fire#LAST# damage.
[SOUND] loading from	/data/sound/creatures/snakes/snake_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_2.ogg" : <static>
[Actor:move]	5249	copperhead snake	move from	12	30	to	12	31
[LOG]	Lisimildarin the large white snake deactivates #{bold}##ORANGE#Agile Gunner#LAST#.
[LOG]	#ORCHID##{bold}#Lisimildarin the large white snake tessellates his cloak!#{normal}##LAST#
[use_tactical AI] === Action Selected:	5248	Lisimildarin the large white snake	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[LOG]	Lisimildarin the large white snake uses #{bold}##GREEN#Implant: Steam Generator.#{normal}##LAST#
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[target_simple AI]	5249	copperhead snake	selecting NEW TARGET	12	40	5147	Cait
[Actor:move]	5249	copperhead snake	move from	12	31	to	12	32
[use_tactical AI] === Action Selected:	5248	Lisimildarin the large white snake	attack	 talent:T_STRAFE
[LOG]	#ORCHID##{bold}#Lisimildarin the large white snake strafes with his steamguns!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's steel steamgun of true shot	barbed pouch of stralite shots of disruption	strafer's steel steamgun of power	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Lisimildarin the large white snake	5248	using weapon:	blazebringer's steel steamgun of true shot	ammo:	barbed pouch of stralite shots of disruption	offweapon:	strafer's steel steamgun of power	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	blazebringer's steel steamgun of true shot	to:	12	40
Adding entity	7389	after	5248
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's steel steamgun of power	to:	12	40
Adding entity	7390	after	5248
[SHOOT:Strafe] speed	1	=>	1000
[ATTACK ARCHERY]	7390	 to 	Cait	 :: 	64.676317318802	14	54.592269396932	::	1
checkHit	61	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	64.676317318802	versus	54.592269396932	with APR	14
[ATTACK ARCHERY] after armor	24.084047921869
[ATTACK ARCHERY] after range	27
[ATTACK] after inc by type (ammo)	27
[PHYS CRIT %]	12.624135294894
[ATTACK ARCHERY] after crit	27
[ATTACK ARCHERY] after mult	27
[ATTACK] mace accuracy bonus	61	21	=	1.04
[ATTACK ARCHERY] after hook	28.08
checkHit	21	vs	60	=> chance to hit	0
[LOG]	Cait's magic has been disrupted.
[ATTACK ARCHERY]	7389	 to 	Cait	 :: 	64.676317318802	14	54.592269396932	::	1
checkHit	61	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	64.676317318802	versus	54.592269396932	with APR	14
[ATTACK ARCHERY] after armor	24.084047921869
[ATTACK ARCHERY] after range	26
[ATTACK] after inc by type (ammo)	26
[PHYS CRIT %]	12.624135294894
[ATTACK ARCHERY] after crit	26
[ATTACK ARCHERY] after mult	26
[ATTACK] mace accuracy bonus	61	21	=	1.04
[ATTACK ARCHERY] after hook	27.04
checkHit	21	vs	60	=> chance to hit	0
[LOG]	Lisimildarin the large white snake's Strafe hits #fbd578#Cait#LAST# for #WHITE#(15 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Lisimildarin the large white snake's Strafe hits #fbd578#Cait#LAST# for #WHITE#(14 blocked)#LAST#, #WHITE#0 physical#LAST#, #LIGHT_RED#(2 blocked)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/effects/offbalance.png
Loading tile from tileset	/data/gfx/talents/mana_clash.png
Deleting shader 63 (is clone 1)
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Lisimildarin the large white snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	7	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	7	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	42	40.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] after armor	42
[PHYS CRIT %]	20.071406262891
[ATTACK] after crit	42
[ATTACK] after mult	44.307940978545
[ATTACK] after counterstrike	88.61588195709
[ATTACK] staff accuracy bonus	33	0	=	1.66
[ATTACK] to 	Lisimildarin the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	7	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	7	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	108	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	115.128
[PHYS CRIT %]	100
[ATTACK] after crit	172.692
[ATTACK] after mult	182.18159389207
[ATTACK] after counterstrike	364.36318778414
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Lisimildarin the large white snake!#{normal}#
[LOG]	Lisimildarin the large white snake slows down.
[ATTACK] to 	Lisimildarin the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	7	24
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	7	24
checkHit	33	vs	24	=> chance to hit	73
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	100	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	24	=	1.018
[ATTACK] after armor	101.8
[PHYS CRIT %]	100
[ATTACK] after crit	152.7
[ATTACK] after mult	161.09101398628
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Lisimildarin the large white snake!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/shield_iron.png
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_2.ogg" : <static>
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisimildarin the large white snake for #GREEN#84 acid#LAST#, #1133F3#11 cold#LAST#, #LIGHT_GREEN#9 nature#LAST#, #{bold}##GREEN#332 acid#{normal}##LAST#, #LIGHT_GREEN#7 nature#LAST#, #{bold}##GREEN#149 acid#{normal}##LAST# (#RED##{bold}#591#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Lisimildarin the large white snake!#{normal}#
[Actor:move]	5249	copperhead snake	move from	12	32	to	12	33
[LOG]	
[Actor:move]	5147	Cait	move from	12	40	to	12	39
[Identify]	Ulfodrarim	true
[LOG]	Cait picks up (m.): #SALMON##UID:5222:0#Ulfodrarim (0 def, 2 armour, 7.5-9 power, 19 block)#LAST#.
[Actor:move]	5249	copperhead snake	move from	12	33	to	12	34
[LOG]	
[Actor:move]	5147	Cait	move from	12	39	to	12	38
[Actor:move]	5249	copperhead snake	move from	12	34	to	12	35
[Actor:move]	5249	copperhead snake	move from	12	35	to	12	36
[Actor:move]	5147	Cait	move from	12	38	to	12	37
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.227253913292	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.227253913292	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:5249:0#Copperhead snake misses #fbd578#Cait#LAST#.
[Actor:move]	5249	copperhead snake	move from	12	36	to	12	36
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	90	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after armor	92.34
[PHYS CRIT %]	3.3
[ATTACK] after crit	92.34
[ATTACK] after mult	92.34
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around copperhead snake!
Cloned shader 71
[SHADER] setting reset param	tick_start	974252
[LOG]	Copperhead snake slows down.
[Actor:move]	5147	Cait	move from	12	37	to	12	37
[LOG]	Demonic Soul hits Copperhead snake for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Copperhead snake for #GREEN#98 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#101#LAST##{normal}# total damage).
[LOG]	Cait's is no longer disrupted.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	81	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after armor	83.106
[PHYS CRIT %]	3.3
[ATTACK] after crit	83.106
[ATTACK] after mult	83.106
[Actor:move]	5147	Cait	move from	12	37	to	12	37
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Copperhead snake for #GREEN#88 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Copperhead snake!#{normal}#
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	Rested for 18 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	12	37	to	12	36
[Actor:move]	5147	Cait	move from	12	36	to	12	35
Deleting shader 71 (is clone 1)
[Actor:move]	5147	Cait	move from	12	35	to	12	34
[Actor:move]	5147	Cait	move from	12	34	to	12	33
[Actor:move]	5147	Cait	move from	12	33	to	12	32
[Actor:move]	5147	Cait	move from	12	32	to	12	31
[Actor:move]	5147	Cait	move from	12	31	to	12	30
[Actor:move]	5147	Cait	move from	12	30	to	12	29
[Actor:move]	5147	Cait	move from	12	29	to	12	28
[target_simple AI]	5211	Nerotha the wolf	selecting NEW TARGET	12	28	5147	Cait
[use_tactical AI] === Action Selected:	5211	Nerotha the wolf	closein	 AI:move_astar_advanced
[Actor:move]	5211	Nerotha the wolf	move from	6	31	to	7	30
[LOG]	Ran for 10 turns (stop reason: hostile spotted to the west (Nerotha the wolf)).
[LOG]	
[Actor:move]	5147	Cait	move from	12	28	to	11	28
[use_tactical AI] === Action Selected:	5211	Nerotha the wolf	attack	 talent:T_RUSH
[LOG]	#RED##{bold}#Nerotha the wolf rushes out!#{normal}##LAST#
[Actor:move]	5211	Nerotha the wolf	(forced) move from	7	30	to	10	28
[ATTACK] attacking with (mainhand)	warbringer's steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.155787757568	10	46	1.2	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	47.155787757568	10	46	1.2	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	47	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.164705882353
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	12.164705882353
[ATTACK] after mult	14.597647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	warbringer's steel dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	44.834168588416	10	46	0.92173913043478	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	44.834168588416	10	46	0.92173913043478	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	47	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.164705882353
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	12.164705882353
[ATTACK] after mult	11.212685421995
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5211:0#Nerotha the wolf hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Nerotha the wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Nerotha the wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	6	23
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	6	23
checkHit	33	vs	23	=> chance to hit	75
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	86	47.755290563021	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	33	23	=	1.02
[ATTACK] after PARRY	73.092885545447
[ATTACK] after armor	73.092885545447
[ATTACK] after crit	73.092885545447
[ATTACK] after mult	108.40961994399
[ATTACK] to 	Nerotha the wolf	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	6	23
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	6	23
checkHit	33	vs	23	=> chance to hit	75
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Nerotha the wolf.
[ATTACK] staff accuracy bonus	33	23	=	1.2
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Nerotha the wolf for #GREEN#(15 parried#LAST#), #GREEN#115 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#119#LAST##{normal}# total damage).
[NPC:seen_by] Passing target	Cait	from	5211	Nerotha the wolf	to	5149	shivgoroth
[use_tactical AI] === Action Selected:	5211	Nerotha the wolf	disable	 talent:T_SKULLCRACKER
[LOG]	Nerotha the wolf uses #{bold}##ORCHID#Skullcracker.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	92.622732132137	7	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	92.622732132137	7	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	92	7	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	44.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	44.407730603068
[ATTACK] after mult	44.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	16	vs	46	=> chance to hit	0
[LOG]	Cait wanders around!.
[LOG]	#UID:5211:0#Nerotha the wolf hits #fbd578#Cait#LAST# for #WHITE#20 physical#LAST# damage.
[LOG]	Melee retaliation hits Nerotha the wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/effects/confused.png
Loading tile from tileset	/data/gfx/effects/brainlocked.png
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait seems more focused.
[LOG]	A shield forms around Cait.
Cloned shader 75
[SHADER] setting reset param	tick_start	978388
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	5211	Nerotha the wolf	disable	 talent:T_DUAL_STRIKE
[LOG]	Nerotha the wolf uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	44.834168588416	10	46	0.98079818573818	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	44.834168588416	10	46	0.98079818573818	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	56	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.494117647059
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	14.494117647059
[ATTACK] after mult	14.215804292111
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	46	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.155787757568	10	46	1.2768882040742	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	47.155787757568	10	46	1.2768882040742	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	57	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.752941176471
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	14.752941176471
[ATTACK] after mult	18.837856563636
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5211:0#Nerotha the wolf hits #fbd578#Cait#LAST# for #WHITE#(6 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(8 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Nerotha the wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/stunned.png
Server latency	6
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[USERCHAT] channel achievement	Ralphhasnomouth	tome	Level 10 (Roguelike)	false	false
[LOG]	Assault is still on cooldown for 0 turns.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Nerotha the wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	6	6
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	6	6
checkHit	33	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	80	47.755290563021	vs. armor/hardiness	6	0.3
[ATTACK] mace accuracy bonus	33	6	=	1.054
[ATTACK] after armor	84.32
[PHYS CRIT %]	19.571406262891
[ATTACK] after crit	126.48
[ATTACK] after mult	126.48
[ATTACK] after counterstrike	252.96
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Nerotha the wolf!#{normal}#
[LOG]	Nerotha the wolf is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 78
*p 78: Uniform: 0: 8B52 beamColor1
*p 78: Uniform: 1: 8B52 beamColor2
*p 78: Uniform: 2: 1406 beamsCount
*p 78: Uniform: 3: 8B52 circleColor
*p 78: Uniform: 4: 1406 circleDescendSpeed
*p 78: Uniform: 5: 1406 circleRotationSpeed
*p 78: Uniform: 6: 1406 noup
*p 78: Uniform: 7: 8B5E tex
*p 78: Uniform: 8: 1406 tick
*p 78: Uniform: 9: 1406 tick_start
*p 78: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 79
*p 79: Uniform: 0: 8B52 beamColor1
*p 79: Uniform: 1: 8B52 beamColor2
*p 79: Uniform: 2: 1406 beamsCount
*p 79: Uniform: 3: 8B52 circleColor
*p 79: Uniform: 4: 1406 circleDescendSpeed
*p 79: Uniform: 5: 1406 circleRotationSpeed
*p 79: Uniform: 6: 1406 noup
*p 79: Uniform: 7: 8B5E tex
*p 79: Uniform: 8: 1406 tick
*p 79: Uniform: 9: 1406 tick_start
*p 79: Uniform: 10: 1406 time_factor
checkHit	5	vs	34	=> chance to hit	0
[LOG]	Nerotha the wolf's armor corrodes!
[Actor:move]	5147	Cait	move from	11	28	to	11	28
[use_tactical AI] === Action Selected:	5211	Nerotha the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.155787757568	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	47.155787757568	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	54	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.976470588235
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	20.964705882353
[ATTACK] after mult	20.964705882353
[LOG]	#{bold}##UID:5211:0#Nerotha the wolf performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	warbringer's steel dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	44.834168588416	10	46	0.76811594202899	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	44.834168588416	10	46	0.76811594202899	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	47	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.164705882353
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	12.164705882353
[ATTACK] after mult	9.3439045183291
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5211:0#Nerotha the wolf hits #fbd578#Cait#LAST# for #SLATE#(9 absorbed)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST#, #SLATE#(4 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Nerotha the wolf for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Nerotha the wolf for #{bold}##GREEN#114 acid#{normal}##LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#115#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:2206:0#Talent Bind Demon is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2209:0#Talent Flame Leash is ready to use.
[use_tactical AI] === Action Selected:	5211	Nerotha the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.155787757568	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	47.155787757568	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.682352941176
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	19.023529411765
[ATTACK] after mult	19.023529411765
[LOG]	#{bold}##UID:5211:0#Nerotha the wolf performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	warbringer's steel dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	44.834168588416	10	46	0.76811594202899	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	44.834168588416	10	46	0.76811594202899	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.682352941176
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	12.682352941176
[ATTACK] after mult	9.7415174765558
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	#UID:5211:0#Nerotha the wolf hits #fbd578#Cait#LAST# for #SLATE#(8 absorbed)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST#, #SLATE#(4 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Nerotha the wolf for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[USERCHAT] channel achievement	Matthias1349	tome	Level 10 (Nightmare (Adventure) difficulty)	false	false
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Nerotha the wolf	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	4.2803972705684	6
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	4.2803972705684	6
checkHit	33	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	43	40.755290563021	vs. armor/hardiness	4.2803972705684	0.3
[ATTACK] after PARRY	28.372885545447
[ATTACK] after armor	28.372885545447
[ATTACK] after crit	28.372885545447
[ATTACK] after mult	29.932003289016
[ATTACK] after counterstrike	59.864006578031
[ATTACK] staff accuracy bonus	33	6	=	1.54
checkHit	5	vs	34	=> chance to hit	0
[ATTACK] to 	Nerotha the wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	4.2803972705684	23
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	4.2803972705684	23
checkHit	33	vs	23	=> chance to hit	75
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	4.2803972705684	0.3
[ATTACK] mace accuracy bonus	33	23	=	1.02
[ATTACK] after PARRY	75.132885545447
[ATTACK] after armor	75.132885545447
[ATTACK] after crit	75.132885545447
[ATTACK] after mult	79.261510911796
checkHit	5	vs	34	=> chance to hit	0
[ATTACK] to 	Nerotha the wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	4.2803972705684	23
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	4.2803972705684	23
checkHit	33	vs	23	=> chance to hit	75
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	70	47.755290563021	vs. armor/hardiness	4.2803972705684	0.3
[ATTACK] mace accuracy bonus	33	23	=	1.02
[ATTACK] after armor	71.4
[PHYS CRIT %]	100
[ATTACK] after crit	107.1
[ATTACK] after mult	112.98524949529
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Nerotha the wolf!#{normal}#
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Nerotha the wolf for #GREEN#(15 parried#LAST#), #GREEN#32 acid#LAST#, #1133F3#4 cold#LAST#, #LIGHT_GREEN#3 nature#LAST#, #GREEN#(15 parried#LAST#), #GREEN#42 acid#LAST#, #LIGHT_GREEN#2 nature#LAST#, #{bold}##GREEN#60 acid#{normal}##LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#144#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5211	Nerotha the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.155787757568	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	47.155787757568	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	60	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.529411764706
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	15.529411764706
[ATTACK] after mult	15.529411764706
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	warbringer's steel dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	44.834168588416	10	46	0.76811594202899	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	44.834168588416	10	46	0.76811594202899	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.682352941176
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	12.682352941176
[ATTACK] after mult	9.7415174765558
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5211:0#Nerotha the wolf hits #fbd578#Cait#LAST# for #SLATE#(7 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(4 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Nerotha the wolf for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Nerotha the wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.2803972705684	23
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.2803972705684	23
checkHit	33	vs	23	=> chance to hit	75
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Nerotha the wolf.
[Actor:move]	5147	Cait	move from	11	28	to	11	28
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_3.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_3.ogg" : <static>
[use_tactical AI] === Action Selected:	5211	Nerotha the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	warbringer's steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.155787757568	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	47.155787757568	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.682352941176
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	12.682352941176
[ATTACK] after mult	12.682352941176
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	warbringer's steel dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	44.834168588416	10	46	0.76811594202899	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	44.834168588416	10	46	0.76811594202899	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	46	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	11.905882352941
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	7.174135294894
[ATTACK] after crit	11.905882352941
[ATTACK] after mult	9.1450980392157
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5211:0#Nerotha the wolf hits #fbd578#Cait#LAST# for #SLATE#(6 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(4 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Nerotha the wolf for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	The shield around Cait crumbles.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Nerotha the wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.2803972705684	23
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.2803972705684	23
checkHit	33	vs	23	=> chance to hit	75
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	99	47.755290563021	vs. armor/hardiness	4.2803972705684	0.3
[ATTACK] mace accuracy bonus	33	23	=	1.02
[ATTACK] after PARRY	86.352885545447
[ATTACK] after armor	86.352885545447
[ATTACK] after crit	86.352885545447
[ATTACK] after mult	86.352885545447
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_1.ogg" : <static>
[Actor:move]	5147	Cait	move from	11	28	to	11	28
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Nerotha the wolf for #GREEN#(15 parried#LAST#), #GREEN#46 acid#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Nerotha the wolf!#{normal}#
[LOG]	Cait is not stunned anymore.
[LOG]	
[Actor:move]	5147	Cait	move from	11	28	to	10	28
[Identify]	Camudoromnir the Fogvalor	true
[LOG]	Cait picks up (m.): #SALMON##UID:5195:0#Camudoromnir the Fogvalor (0 def, 2 armour, 10.5-12.6 power, 17 block)#LAST#.
[Actor:move]	5149	shivgoroth	move from	9	23	to	9	24
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (shivgoroth)).
[Actor:move]	5147	Cait	move from	10	28	to	9	28
[Actor:move]	5149	shivgoroth	move from	9	24	to	9	25
[LOG]	
[Actor:move]	5147	Cait	move from	9	28	to	9	27
[Actor:move]	5149	shivgoroth	move from	9	25	to	9	26
Deleting shader 75 (is clone 1)
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
checkHit	33	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	78	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	12	=	1.042
[ATTACK] after armor	81.276
[PHYS CRIT %]	3.3
[ATTACK] after crit	81.276
[ATTACK] after mult	81.276
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	5147	Cait	move from	9	27	to	9	27
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#5 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#86 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
[improved_talented AI] chooses for	5149	shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.116328632469	15	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.116328632469	15	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:5149:0#Shivgoroth misses #fbd578#Cait#LAST#.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
checkHit	33	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	94	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	12	=	1.042
[ATTACK] after armor	97.948
[PHYS CRIT %]	3.3
[ATTACK] after crit	97.948
[ATTACK] after mult	97.948
[LOG]	Shivgoroth slows down.
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	5147	Cait	move from	9	27	to	9	27
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#5 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#104 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#107#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
checkHit	33	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	101	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	12	=	1.042
[ATTACK] after armor	105.242
[PHYS CRIT %]	3.3
[ATTACK] after crit	105.242
[ATTACK] after mult	105.242
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	5147	Cait	move from	9	27	to	9	27
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#5 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#112 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Shivgoroth!#{normal}#
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	negative	 talent:T_TWILIGHT
[LOG]	
[Actor:move]	5147	Cait	move from	9	27	to	9	26
[LOG]	Resting starts...
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	9	26	to	9	27
[Actor:move]	5147	Cait	move from	9	27	to	8	28
[Actor:move]	5147	Cait	move from	8	28	to	8	29
[Identify]	mighty rough leather sling of fire	true
[LOG]	Cait picks up (e.): #00FF80##UID:5463:0#mighty rough leather sling of fire#LAST#.
[Actor:move]	5147	Cait	move from	8	29	to	9	28
[Actor:move]	5147	Cait	move from	9	28	to	10	28
[Actor:move]	5147	Cait	move from	10	28	to	11	28
[Actor:move]	5147	Cait	move from	11	28	to	12	28
[Actor:move]	5147	Cait	move from	12	28	to	13	28
[target_simple AI]	5167	Bethildama the shivgoroth	selecting NEW TARGET	13	28	5147	Cait
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	escape	 talent:T_HYMN_OF_SHADOWS
[LOG]	Bethildama the shivgoroth activates #{bold}##ORANGE#Hymn of Shadows#LAST#.
[SOUND] loading from	/data/sound/talents/spell_generic2.ogg	:=:	sound "/data/sound/talents/spell_generic2.ogg" : <static>
[LOG]	Bethildama the shivgoroth deactivates #{bold}##ORANGE#Hymn of Detection#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_act_base
[NPC:seen_by] Passing target	Cait	from	5167	Bethildama the shivgoroth	to	5166	rattlesnake
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	defend	 talent:T_CHANT_OF_FORTITUDE
[LOG]	Bethildama the shivgoroth activates #{bold}##ORANGE#Chant of Fortitude#LAST#.
[LOG]	Bethildama the shivgoroth deactivates #{bold}##ORANGE#Chant of Resistance#LAST#.
[target_simple AI]	5214	brown bear	selecting NEW TARGET	13	28	5147	Cait
[Actor:move]	5214	brown bear	move from	23	29	to	22	29
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	attack	 talent:T_SEARING_LIGHT
[LOG]	Bethildama the shivgoroth casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	32.48934837382
[LOG]	Ran for 6 turns (stop reason: taken damage).
[SPELL] friendly fire chance	100
[SOUND] loading from	/data/sound/talents/flame.ogg	:=: unknown file
[LOG]	#UID:5167:0#Bethildama the shivgoroth hits #fbd578#Cait#LAST# for #YELLOW#48 light#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	crett	tome	The Arena (Nightmare (Adventure) difficulty)	false	false
[Actor:move]	5147	Cait	move from	13	28	to	12	29
[Actor:move]	5166	rattlesnake	move from	14	25	to	15	26
[LOG]	Bethildama the shivgoroth's light area effect hits #fbd578#Cait#LAST# for #YELLOW#24 light#LAST# damage.
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	5167	Bethildama the shivgoroth	move from	17	23	to	16	24
[Actor:move]	5214	brown bear	move from	22	29	to	21	29
[Actor:move]	5166	rattlesnake	move from	15	26	to	14	27
[LOG]	
[Actor:move]	5147	Cait	move from	12	29	to	12	30
[LOG]	Bethildama the shivgoroth's light area effect hits Rattlesnake for #YELLOW#24 light#LAST# damage.
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	5167	Bethildama the shivgoroth	move from	16	24	to	15	25
[Actor:move]	5166	rattlesnake	move from	14	27	to	13	27
[Actor:move]	5214	brown bear	move from	21	29	to	20	29
[LOG]	
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	5167	Bethildama the shivgoroth	move from	15	25	to	15	26
[LOG]	Bethildama the shivgoroth's light area effect hits Rattlesnake for #YELLOW#24 light#LAST# damage.
[Actor:move]	5166	rattlesnake	move from	13	27	to	13	28
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	defend	 talent:T_HYMN_OF_PERSEVERANCE
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	5167	Bethildama the shivgoroth	move from	15	26	to	14	27
[LOG]	
[Actor:move]	5214	brown bear	move from	20	29	to	19	29
[Actor:move]	5166	rattlesnake	move from	13	28	to	12	29
[LOG]	Bethildama the shivgoroth's light area effect hits Bethildama the shivgoroth for #YELLOW#24 light#LAST# damage.
[LOG]	Bethildama the shivgoroth's light area effect hits Rattlesnake for #YELLOW#24 light#LAST# damage.
[Actor:move]	5167	Bethildama the shivgoroth	move from	14	27	to	13	28
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:5166:0#Rattlesnake misses #fbd578#Cait#LAST#.
[Actor:move]	5166	rattlesnake	move from	12	29	to	12	29
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	21
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	21
checkHit	33	vs	21	=> chance to hit	80
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	105	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	21	=	1.024
[ATTACK] after armor	107.52
[PHYS CRIT %]	3.3
[ATTACK] after crit	107.52
[ATTACK] after mult	107.52
[Actor:move]	5147	Cait	move from	12	30	to	12	30
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Rattlesnake for #GREEN#114 acid#LAST# damage.
[Actor:move]	5214	brown bear	move from	19	29	to	18	28
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Rattlesnake!#{normal}#
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	attack	 talent:T_MOONLIGHT_RAY
[LOG]	Bethildama the shivgoroth casts #{bold}##PURPLE#Moonlight Ray.#{normal}##LAST#
[SPELL CRIT %]	32.48934837382
[LOG]	
[LOG]	#UID:5167:0#Bethildama the shivgoroth hits #fbd578#Cait#LAST# for #GREY#(6 resist armour)#LAST#, #GREY#20 darkness#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[USERCHAT] channel achievement	Lorcanis	mainmenu	Rescuer of the lost (Insane (Roguelike) difficulty)	false	false
[Actor:move]	5147	Cait	move from	12	30	to	12	29
[Actor:move]	5214	brown bear	move from	18	28	to	17	28
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	attackarea	 talent:T_GLACIAL_VAPOUR
[LOG]	Bethildama the shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	32.48934837382
[SPELL] friendly fire chance	100
[SOUND] loading from	/data/sound/talents/cloud.ogg	:=:	sound "/data/sound/talents/cloud.ogg" : <static>
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	#UID:5167:0#Bethildama the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits Bethildama the shivgoroth for #1133F3#1 cold#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#1#LAST##{normal}# total damage) #LIGHT_GREEN#[1 healing]#LAST#.
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#(3 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	5214	brown bear	move from	17	28	to	16	28
[use_tactical AI] === Action Selected:	5167	Bethildama the shivgoroth	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	earthen ash starstaff of might
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.1127390136	3	2	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.1127390136	3	2	1	vs. armor/def	54.592269396932	21
checkHit	2	vs	21	=> chance to hit	3
[LOG]	#UID:5167:0#Bethildama the shivgoroth misses #fbd578#Cait#LAST#.
[ATTACK] staff accuracy bonus	2	21	=	1
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Bethildama the shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	3	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	3	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	74	47.755290563021	vs. armor/hardiness	3	0.33
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	78.884
[PHYS CRIT %]	19.571406262891
[ATTACK] after crit	78.884
[ATTACK] after mult	116.99886241794
[ATTACK] after counterstrike	233.99772483588
[ATTACK] to 	Bethildama the shivgoroth	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	3	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	3	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	47	40.755290563021	vs. armor/hardiness	3	0.33
[ATTACK] after armor	47
[PHYS CRIT %]	20.071406262891
[ATTACK] after crit	47
[ATTACK] after mult	61.407420857393
[ATTACK] after counterstrike	122.81484171479
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Bethildama the shivgoroth!
Loading tile from tileset	/data/gfx/shockbolt/object/hboots_iron.png
Cloned shader 71
[SHADER] setting reset param	tick_start	998496
[ATTACK] staff accuracy bonus	33	0	=	1.66
[LOG]	Demonic Soul hits Bethildama the shivgoroth for #LIGHT_RED#44 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Bethildama the shivgoroth for #GREEN#248 acid#LAST#, #LIGHT_GREEN#4 nature#LAST#, #GREEN#130 acid#LAST# (#RED##{bold}#382#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Bethildama the shivgoroth!#{normal}#
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[Actor:move]	5214	brown bear	move from	16	28	to	15	28
[LOG]	
[Actor:move]	5147	Cait	move from	12	29	to	13	28
[Identify]	Blazelore	true
[LOG]	Cait picks up (i.): #SALMON##UID:5157:0#Blazelore (0 def, 3 armour)#LAST#.
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits Brown bear for #1133F3#3 cold#LAST# damage.
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[Actor:move]	5214	brown bear	move from	15	28	to	14	28
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	105	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	110.88
[PHYS CRIT %]	3.3
[ATTACK] after crit	110.88
[ATTACK] after mult	110.88
[Actor:move]	5147	Cait	move from	13	28	to	13	28
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#118 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#120#LAST##{normal}# total damage).
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits Brown bear for #1133F3#3 cold#LAST# damage.
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[improved_talented AI] chooses for	5214	brown bear	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.725961515885	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	28.725961515885	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[LOG]	#UID:5214:0#Brown bear misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	100	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	105.6
[PHYS CRIT %]	3.3
[ATTACK] after crit	105.6
[ATTACK] after mult	105.6
checkHit	6	vs	34	=> chance to hit	0
[LOG]	Brown bear's armor corrodes!
[Actor:move]	5147	Cait	move from	13	28	to	13	28
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#112 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#115#LAST##{normal}# total damage).
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits Brown bear for #1133F3#3 cold#LAST# damage.
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.9937968156631	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.9937968156631	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	91	47.755290563021	vs. armor/hardiness	4.9937968156631	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	96.096
[PHYS CRIT %]	3.3
[ATTACK] after crit	96.096
[ATTACK] after mult	96.096
checkHit	6	vs	34	=> chance to hit	0
[LOG]	Brown bear slows down.
[Actor:move]	5147	Cait	move from	13	28	to	13	28
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#102 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#105#LAST##{normal}# total damage).
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits Brown bear for #1133F3#3 cold#LAST# damage.
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.9937968156631	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.9937968156631	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	79	47.755290563021	vs. armor/hardiness	4.9937968156631	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	83.424
[PHYS CRIT %]	3.3
[ATTACK] after crit	83.424
[ATTACK] after mult	83.424
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_3.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_3.ogg" : <static>
[Actor:move]	5147	Cait	move from	13	28	to	13	28
Loading tile from tileset	/data/gfx/shockbolt/object/bear_paw.png
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#88 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Brown bear!#{normal}#
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	13	28	to	14	28
[LOG]	Bethildama the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	
[Actor:move]	5147	Cait	move from	14	28	to	15	28
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	
Deleting shader 71 (is clone 1)
[Actor:move]	5147	Cait	move from	15	28	to	16	28
[LOG]	Resting starts...
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	16	28	to	17	27
[Actor:move]	5147	Cait	move from	17	27	to	18	28
[Actor:move]	5147	Cait	move from	18	28	to	19	29
[Actor:move]	5147	Cait	move from	19	29	to	20	30
[Actor:move]	5147	Cait	move from	20	30	to	21	30
[Actor:move]	5147	Cait	move from	21	30	to	22	30
[Actor:move]	5147	Cait	move from	22	30	to	22	31
[Actor:move]	5147	Cait	move from	22	31	to	22	32
[Actor:move]	5147	Cait	move from	22	32	to	22	33
[Actor:move]	5147	Cait	move from	22	33	to	21	33
[Actor:move]	5147	Cait	move from	21	33	to	20	33
[Actor:move]	5147	Cait	move from	20	33	to	19	33
[Identify]	cleansing rough leather belt	true
[LOG]	Cait picks up (g.): #00FF80##UID:5511:0#cleansing rough leather belt#LAST#.
[Actor:move]	5147	Cait	move from	19	33	to	20	34
[Actor:move]	5147	Cait	move from	20	34	to	21	35
[Actor:move]	5147	Cait	move from	21	35	to	22	36
[Actor:move]	5147	Cait	move from	22	36	to	22	37
[Actor:move]	5147	Cait	move from	22	37	to	22	38
[Actor:move]	5147	Cait	move from	22	38	to	23	39
[Actor:move]	5147	Cait	move from	23	39	to	22	38
[Actor:move]	5147	Cait	move from	22	38	to	22	37
[Actor:move]	5147	Cait	move from	22	37	to	22	36
[Actor:move]	5147	Cait	move from	22	36	to	22	35
[Actor:move]	5147	Cait	move from	22	35	to	22	34
[Actor:move]	5147	Cait	move from	22	34	to	22	33
[Actor:move]	5147	Cait	move from	22	33	to	22	32
[Actor:move]	5147	Cait	move from	22	32	to	22	31
[Actor:move]	5147	Cait	move from	22	31	to	21	30
[Actor:move]	5147	Cait	move from	21	30	to	20	29
[Actor:move]	5147	Cait	move from	20	29	to	19	29
[Actor:move]	5147	Cait	move from	19	29	to	18	28
[Actor:move]	5147	Cait	move from	18	28	to	19	27
[target_simple AI]	5213	wolf	selecting NEW TARGET	19	27	5147	Cait
[Actor:move]	5213	wolf	move from	27	21	to	26	22
[Actor:move]	5213	wolf	move from	26	22	to	25	23
[LOG]	Ran for 14 turns (stop reason: hostile spotted to the northeast (wolf)).
[LOG]	
[Actor:move]	5147	Cait	move from	19	27	to	20	26
[target_simple AI]	5213	wolf	selecting NEW TARGET	20	26	5147	Cait
[improved_talented AI] chooses for	5213	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	5213	wolf	(forced) move from	25	23	to	21	25
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	19.641702625142	3	14	1.2	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	19.641702625142	3	14	1.2	vs. armor/def	54.592269396932	21
checkHit	14	vs	21	=> chance to hit	33
[LOG]	#UID:5213:0#Wolf misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	10
checkHit	33	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	109	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	10	=	1.046
[ATTACK] after armor	114.014
[PHYS CRIT %]	3.3
[ATTACK] after crit	114.014
[ATTACK] after mult	114.014
[Actor:move]	5147	Cait	move from	20	26	to	20	26
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Wolf for #GREEN#121 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#124#LAST##{normal}# total damage).
[improved_talented AI] chooses for	5213	wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	19.641702625142	3	14	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	19.641702625142	3	14	1	vs. armor/def	54.592269396932	21
checkHit	14	vs	21	=> chance to hit	33
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	3	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %]	0
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	4.9176470588235
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_2.ogg" : <static>
[LOG]	#UID:5213:0#Wolf hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
[LOG]	Melee retaliation hits Wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	10
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	10
checkHit	33	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	82	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	10	=	1.046
[ATTACK] after armor	85.772
[PHYS CRIT %]	3.3
[ATTACK] after crit	85.772
[ATTACK] after mult	85.772
[Actor:move]	5147	Cait	move from	20	26	to	20	26
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Wolf for #GREEN#91 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Wolf!#{normal}#
[LOG]	
[Actor:move]	5147	Cait	move from	20	26	to	21	25
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5147	Cait	move from	21	25	to	22	25
[Actor:move]	5147	Cait	move from	22	25	to	23	24
[Actor:move]	5147	Cait	move from	23	24	to	24	23
[Actor:move]	5147	Cait	move from	24	23	to	25	22
[Actor:move]	5147	Cait	move from	25	22	to	26	22
[target_simple AI]	5212	shivgoroth	selecting NEW TARGET	26	22	5147	Cait
[improved_talented AI] chooses for	5212	shivgoroth	T_GLACIAL_VAPOUR
[LOG]	Shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[USERCHAT] channel achievement	seandewar5	tome	The Arena	false	true
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (shivgoroth)).
[LOG]	
[Actor:move]	5147	Cait	move from	26	22	to	26	21
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[Actor:move]	5212	shivgoroth	move from	25	15	to	25	16
[LOG]	
[Actor:move]	5147	Cait	move from	26	21	to	26	20
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[Actor:move]	5212	shivgoroth	move from	25	16	to	26	17
[LOG]	
[Actor:move]	5147	Cait	move from	26	20	to	26	19
[Identify]	thought-forged iron mace of erosion	true
[LOG]	Cait picks up (e.): #00FF80##UID:5449:0#thought-forged iron mace of erosion (11.5-16.1 power, 2 apr)#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[NPC:seen_by] Passing target	Cait	from	5212	shivgoroth	to	4684	rattlesnake
[Actor:move]	5212	shivgoroth	move from	26	17	to	26	18
[Actor:move]	4684	rattlesnake	move from	28	9	to	28	10
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
checkHit	33	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	12	=	1.042
[ATTACK] after armor	91.696
[PHYS CRIT %]	3.3
[ATTACK] after crit	91.696
[ATTACK] after mult	91.696
[ATTACK]	target on_melee_hit:	16	COLD	vs	0
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#97 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#101#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[improved_talented AI] chooses for	5212	shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.361690610198	15	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.361690610198	15	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:5212:0#Shivgoroth misses #fbd578#Cait#LAST#.
[Actor:move]	4684	rattlesnake	move from	28	10	to	27	10
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
checkHit	33	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	64	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	12	=	1.042
[ATTACK] after armor	66.688
[PHYS CRIT %]	3.3
[ATTACK] after crit	66.688
[ATTACK] after mult	66.688
[ATTACK]	target on_melee_hit:	16	COLD	vs	0
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#71 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#74#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.361690610198	15	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.361690610198	15	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	20	15	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.1764705882353
[PHYS CRIT %]	0
[ATTACK] after crit	5.1764705882353
[ATTACK] after mult	5.1764705882353
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	5212	shivgoroth	move from	26	18	to	26	18
[Actor:move]	4684	rattlesnake	move from	27	10	to	27	11
[LOG]	#UID:5212:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5212:0#Shivgoroth hits #fbd578#Cait#LAST# for #1133F3#2 cold#LAST# damage.
[LOG]	Melee retaliation hits Shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#4#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
checkHit	33	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	74	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	12	=	1.042
[ATTACK] after armor	77.108
[PHYS CRIT %]	3.3
[ATTACK] after crit	77.108
[ATTACK] after mult	77.108
[ATTACK]	target on_melee_hit:	16	COLD	vs	0
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#82 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Shivgoroth!#{normal}#
[Actor:move]	4684	rattlesnake	move from	27	11	to	27	12
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	26	19	to	26	18
[Actor:move]	4684	rattlesnake	move from	27	12	to	26	12
[Actor:move]	4684	rattlesnake	move from	26	12	to	27	13
[Actor:move]	5147	Cait	move from	26	18	to	26	17
[Actor:move]	4684	rattlesnake	move from	27	13	to	27	14
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	5147	Cait	move from	26	17	to	27	16
[Actor:move]	4684	rattlesnake	move from	27	14	to	26	15
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	5147	Cait	move from	27	16	to	27	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:4684:0#Rattlesnake misses #fbd578#Cait#LAST#.
[Actor:move]	4684	rattlesnake	move from	26	15	to	26	15
[improved_talented AI] chooses for	4684	rattlesnake	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Rattlesnake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.349638984465	10	23	3	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.349638984465	10	23	3	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	17.082352941176
[LOG]	Cait is poisoned!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[SOUND] loading from	/data/sound/creatures/snakes/snake_attack.ogg	:=:	sound "/data/sound/creatures/snakes/snake_attack.ogg" : <static>
[LOG]	
[LOG]	Melee retaliation hits Rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:4684:0#Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
Loading tile from tileset	/data/gfx/effects/poisoned.png
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	21
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	21
checkHit	33	vs	21	=> chance to hit	80
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Rattlesnake.
[Actor:move]	5147	Cait	move from	27	15	to	27	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:4684:0#Rattlesnake misses #fbd578#Cait#LAST#.
[Actor:move]	4684	rattlesnake	move from	26	15	to	26	15
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	21
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	21
checkHit	33	vs	21	=> chance to hit	80
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	78	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	21	=	1.024
[ATTACK] after armor	79.872
[PHYS CRIT %]	3.3
[ATTACK] after crit	79.872
[ATTACK] after mult	79.872
[Actor:move]	5147	Cait	move from	27	15	to	27	15
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Rattlesnake for #GREEN#85 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#88#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:4684:0#Rattlesnake misses #fbd578#Cait#LAST#.
[Actor:move]	4684	rattlesnake	move from	26	15	to	26	15
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	21
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	21
checkHit	33	vs	21	=> chance to hit	80
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Rattlesnake.
[Actor:move]	5147	Cait	move from	27	15	to	27	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	5.6941176470588
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	4684	rattlesnake	move from	26	15	to	26	15
[LOG]	Melee retaliation hits Rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:4684:0#Rattlesnake hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[improved_talented AI] chooses for	4684	rattlesnake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.349638984465	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.9529411764706
[PHYS CRIT %]	0
[ATTACK] after crit	5.9529411764706
[ATTACK] after mult	5.9529411764706
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[SOUND] loading from	/data/sound/creatures/snakes/snake_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_1.ogg" : <static>
[LOG]	
[LOG]	Melee retaliation hits Rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:4684:0#Rattlesnake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	21
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	21
checkHit	33	vs	21	=> chance to hit	80
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	70	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	21	=	1.024
[ATTACK] after armor	71.68
[PHYS CRIT %]	3.3
[ATTACK] after crit	71.68
[ATTACK] after mult	71.68
[Actor:move]	5147	Cait	move from	27	15	to	27	15
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Rattlesnake for #GREEN#76 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Rattlesnake!#{normal}#
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	5147	Cait	move from	27	15	to	26	15
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[LOG]	Resting starts...
[LOG]	Cait stops being poisoned.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	26	15	to	27	16
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	5147	Cait	move from	27	16	to	28	16
[Actor:move]	5147	Cait	move from	28	16	to	29	16
[Actor:move]	5147	Cait	move from	29	16	to	30	16
[Actor:move]	5147	Cait	move from	30	16	to	31	16
[Actor:move]	5147	Cait	move from	31	16	to	32	16
[Actor:move]	5147	Cait	move from	32	16	to	33	16
[Actor:move]	5147	Cait	move from	33	16	to	34	16
[Actor:move]	5147	Cait	move from	34	16	to	35	16
[Actor:move]	5147	Cait	move from	35	16	to	36	16
[Actor:move]	5147	Cait	move from	36	16	to	36	17
[Actor:move]	5147	Cait	move from	36	17	to	36	18
[Actor:move]	5147	Cait	move from	36	18	to	36	19
[Actor:move]	5147	Cait	move from	36	19	to	36	20
[Actor:move]	5147	Cait	move from	36	20	to	37	21
[target_simple AI]	5307	degenerated skeleton warrior	selecting NEW TARGET	37	21	5147	Cait
[Actor:move]	5307	degenerated skeleton warrior	move from	41	18	to	40	19
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (degenerated skeleton warrior)).
[LOG]	
Server latency	5
[USERCHAT] channel serial data	AlexDens	tome	604
Server latency	6
[USERCHAT] channel achievement	tracey97	tome	Size matters (Roguelike)	false	true
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the northeast (degenerated skeleton warrior)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the northeast (degenerated skeleton warrior)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the northeast (degenerated skeleton warrior)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the northeast (degenerated skeleton warrior)).
[Actor:move]	5147	Cait	move from	37	21	to	38	20
[target_simple AI]	5307	degenerated skeleton warrior	selecting NEW TARGET	38	20	5147	Cait
[Actor:move]	5307	degenerated skeleton warrior	move from	40	19	to	39	20
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	degenerated skeleton warrior	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	8
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	8
checkHit	33	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	97	47.755290563021	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	33	8	=	1.05
[ATTACK] after armor	101.85
[PHYS CRIT %]	3.3
[ATTACK] after crit	101.85
[ATTACK] after mult	101.85
[Actor:move]	5147	Cait	move from	38	20	to	38	20
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Degenerated skeleton warrior for #GREEN#108 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#112#LAST##{normal}# total damage).
[target_simple AI]	5307	degenerated skeleton warrior	selecting NEW TARGET	38	20	5147	Cait
[improved_talented AI] chooses for	5307	degenerated skeleton warrior	T_ATTACK
[ATTACK] attacking with (mainhand)	iron greatsword
[ATTACK] to 	Cait	dam/apr/atk/mult ::	24.261243418185	1	15	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	24.261243418185	1	15	1	vs. armor/def	54.592269396932	21
checkHit	15	vs	21	=> chance to hit	35
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	24	1	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5307:0#Degenerated skeleton warrior hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	Melee retaliation hits Degenerated skeleton warrior for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	degenerated skeleton warrior	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	8
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	8
checkHit	33	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	77	47.755290563021	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	33	8	=	1.05
[ATTACK] after armor	80.85
[PHYS CRIT %]	3.3
[ATTACK] after crit	80.85
[ATTACK] after mult	80.85
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
[Actor:move]	5147	Cait	move from	38	20	to	38	20
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Degenerated skeleton warrior for #GREEN#86 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Degenerated skeleton warrior!#{normal}#
[LOG]	
[Actor:move]	5147	Cait	move from	38	20	to	39	20
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You pickup 0.40 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5147	Cait	move from	39	20	to	40	20
[Actor:move]	5147	Cait	move from	40	20	to	40	19
[Actor:move]	5147	Cait	move from	40	19	to	41	19
[Actor:move]	5147	Cait	move from	41	19	to	42	20
[Actor:move]	5147	Cait	move from	42	20	to	43	21
[Actor:move]	5147	Cait	move from	43	21	to	44	21
[Actor:move]	5147	Cait	move from	44	21	to	45	21
[Actor:move]	5147	Cait	move from	45	21	to	46	21
[Actor:move]	5147	Cait	move from	46	21	to	47	21
[Actor:move]	5147	Cait	move from	47	21	to	48	21
[target_simple AI]	5304	Betholralle the war bear	selecting NEW TARGET	48	21	5147	Cait
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	disable	 talent:T_SKIRMISHER_KNEECAPPER
[LOG]	Betholralle the war bear uses #{bold}##ORCHID#Kneecapper.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	mighty rough leather sling of dampening	tundral pouch of iron shots of accuracy	nil	nil
[SHOOT] speed	1	=>	1000
[SOUND] loading from	/data/sound/actions/sling.ogg	:=:	sound "/data/sound/actions/sling.ogg" : <static>
[ARCHERY SHOOT]	Betholralle the war bear	5304	using weapon:	mighty rough leather sling of dampening	ammo:	tundral pouch of iron shots of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty rough leather sling of dampening	to:	48	21
Adding entity	7391	after	5304
[ATTACK ARCHERY]	7391	 to 	Cait	 :: 	48.010429822285	1	54.592269396932	::	1.9560701700397
checkHit	53	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	48.010429822285	versus	54.592269396932	with APR	1
[ATTACK ARCHERY] after armor	12.42622889518
[ATTACK ARCHERY] after range	12
[PHYS CRIT %]	2.124135294894
[ATTACK ARCHERY] after crit	12
[ATTACK ARCHERY] after mult	23.472842040476
[ATTACK] mace accuracy bonus	53	21	=	1.032
[ATTACK ARCHERY] after hook	24.223972985771
[LOG]	Ran for 8 turns (stop reason: taken damage).
checkHit	21	vs	54	=> chance to hit	0
checkHit	21	vs	54	=> chance to hit	0
[LOG]	Cait is pinned to the ground.
[LOG]	Cait is poisoned!
[LOG]	Betholralle the war bear's Kneecapper hits #fbd578#Cait#LAST# for #WHITE#11 physical#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/apply_poison.png
Loading tile from tileset	/data/gfx/effects/pinned.png
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	
[LOG]	You are unable to move!
[LOG]	You are unable to move!
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait is no longer pinned.
[LOG]	A shield forms around Cait.
Cloned shader 75
[SHADER] setting reset param	tick_start	1136342
[Actor:move]	5147	Cait	move from	48	21	to	49	22
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	disable	 talent:T_DISARMING_TRAP
[LOG]	#ORCHID##{bold}#Betholralle the war bear activates a prepared device.#{normal}##LAST#
Betholralle the war bear advanced trap placement targeting grid (49, 22) range/dist:1/3 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_DISARMING_TRAP	49	22
NPC Trap Placement for	Betholralle the war bear	T_DISARMING_TRAP	nil	nil
[LOG][remove]	1136563	#ORCHID##{bold}#Betholralle the war bear activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_DISARMING_TRAP	for	Betholralle the war bear	5304	true
[use_tactical AI] turn	512389	5304	Betholralle the war bear	### FAILED ACTION returned:	T_DISARMING_TRAP	false
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	disable	 talent:T_SPRINGRAZOR_TRAP
[LOG]	#ORCHID##{bold}#Betholralle the war bear activates a prepared device.#{normal}##LAST#
Betholralle the war bear advanced trap placement targeting grid (49, 22) range/dist:1/3 (defense:true)
# trap_ai_coords checking projection to (49, 24): (49, 24) ok: true
NPC Trap Placement for	Betholralle the war bear	T_SPRINGRAZOR_TRAP	49	24
[PHYS CRIT %]	10.6
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #SLATE#(5 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	disable	 talent:T_DISARMING_TRAP
[LOG]	#ORCHID##{bold}#Betholralle the war bear activates a prepared device.#{normal}##LAST#
Betholralle the war bear advanced trap placement targeting grid (49, 22) range/dist:1/3 (defense:true)
npc trap_ai_coords: target too far to place trap, aborting	T_DISARMING_TRAP	49	22
NPC Trap Placement for	Betholralle the war bear	T_DISARMING_TRAP	nil	nil
[LOG][remove]	1136570	#ORCHID##{bold}#Betholralle the war bear activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_DISARMING_TRAP	for	Betholralle the war bear	5304	true
[use_tactical AI] turn	512400	5304	Betholralle the war bear	### FAILED ACTION returned:	T_DISARMING_TRAP	false
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	escape	 talent:T_DISENGAGE
[LOG]	Betholralle the war bear uses #{bold}##ORCHID#Disengage.#{normal}##LAST#
	npc_grids[1] = {
	npc_grids  [1] = 49
	npc_grids  [2] = 31
	npc_grids  [dist] = 6.0685247566211
	npc_grids}
	npc_grids[2] = {
	npc_grids  [1] = 49
	npc_grids  [2] = 30
	npc_grids  [dist] = 5.0284034522125
	npc_grids}
	npc_grids[3] = {
	npc_grids  [1] = 49
	npc_grids  [2] = 29
	npc_grids  [dist] = 4.0859601041273
	npc_grids}
	npc_grids[4] = {
	npc_grids  [1] = 49
	npc_grids  [2] = 28
	npc_grids  [dist] = 3.0826487879903
	npc_grids}
	npc_grids[5] = {
	npc_grids  [1] = 49
	npc_grids  [2] = 27
	npc_grids  [dist] = 2.0207020707302
	npc_grids}
	npc_grids[6] = {
	npc_grids  [1] = 49
	npc_grids  [2] = 26
	npc_grids  [dist] = 1.0569094581062
	npc_grids}
[Actor:move]	5304	Betholralle the war bear	(forced) move from	49	25	to	49	31
[LOG]	Betholralle the war bear is moving at extreme speed!
[LOG]	
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #SLATE#(5 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHit	10.753670272032	vs	42	=> chance to hit	0
[Actor:move]	5147	Cait	move from	49	22	to	49	23
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	closein	 AI:move_astar_advanced
[Actor:move]	5304	Betholralle the war bear	move from	49	31	to	49	30
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #SLATE#(5 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	closein	 AI:move_astar_advanced
[Actor:move]	5304	Betholralle the war bear	move from	49	30	to	49	29
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	closein	 AI:move_astar_advanced
[Actor:move]	5304	Betholralle the war bear	move from	49	29	to	49	28
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	closein	 AI:move_astar_advanced
[Actor:move]	5304	Betholralle the war bear	move from	49	28	to	49	27
[LOG]	The shield around Cait crumbles.
[LOG]	
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #SLATE#(5 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Cait triggers a trap (Betholralle the war bear's springrazor trap)!
checkHit	21	vs	54	=> chance to hit	0
[LOG]	Cait is entangled in razorwire!
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=2000,verticalIntensityAdjust=-3]
New GL Shader program 80
New GL Shader 81 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/spinningwinds.frag
*p 80: Uniform: 0: 8B50 ellipsoidalFactor
*p 80: Uniform: 1: 1406 noup
*p 80: Uniform: 2: 8B5E tex
*p 80: Uniform: 3: 1406 tick
*p 80: Uniform: 4: 1406 time_factor
Loading tile from tileset	/data/gfx/shockbolt/trap/trap_springrazor.png
Loading tileset	/data/gfx/ts-gfx-trap1.png
[Actor:move]	5147	Cait	move from	49	23	to	49	24
Loading tile from tileset	/data/gfx/talents/springrazor_trap.png
[LOG]	Betholralle the war bear's springrazor trap hits #fbd578#Cait#LAST# for #WHITE#54 physical#LAST# damage.
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	closein	 AI:move_astar_advanced
[Actor:move]	5304	Betholralle the war bear	move from	49	27	to	49	26
[LOG]	Betholralle the war bear slows down.
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	disable	 talent:T_DISARMING_TRAP
[LOG]	#ORCHID##{bold}#Betholralle the war bear activates a prepared device.#{normal}##LAST#
Betholralle the war bear advanced trap placement targeting grid (49, 24) range/dist:1/2 (defense:true)
# trap_ai_coords checking projection to (50, 25): (49, 26) ok: false
# trap_ai_coords checking projection to (49, 25): (49, 25) ok: true
NPC Trap Placement for	Betholralle the war bear	T_DISARMING_TRAP	49	25
checkHit	10.753670272032	vs	42	=> chance to hit	0
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Betholralle the war bear shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	mighty rough leather sling of dampening	tundral pouch of iron shots of accuracy	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Betholralle the war bear	5304	using weapon:	mighty rough leather sling of dampening	ammo:	tundral pouch of iron shots of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty rough leather sling of dampening	to:	49	24
Adding entity	7396	after	5304
[LOG]	
[ATTACK ARCHERY]	7396	 to 	Cait	 :: 	48.010429822285	1	38.39843928924	::	1
checkHit	53	vs	9	=> chance to hit	100
[ATTACK ARCHERY] raw dam	48.010429822285	versus	38.39843928924	with APR	1
[ATTACK ARCHERY] after armor	12.42622889518
[ATTACK ARCHERY] after range	13
[PHYS CRIT %]	2.124135294894
[ATTACK ARCHERY] after crit	13
[ATTACK ARCHERY] after mult	13
[ATTACK] mace accuracy bonus	53	9	=	1.044
[ATTACK ARCHERY] after hook	13.572
[LOG]	Cait triggers a trap (Betholralle the war bear's disarming trap)!
[LOG]	Cait resists!
Loading tile from tileset	/data/gfx/shockbolt/trap/trap_magical_disarm_01_64.png
[Actor:move]	5147	Cait	move from	49	24	to	49	25
[LOG]	Betholralle the war bear's Shoot hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Betholralle the war bear's disarming trap hits #fbd578#Cait#LAST# for #GREEN#70 acid#LAST# damage.
[LOG]	Cait is no longer poisoned.
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	attack	 talent:T_BLOCK
[LOG]	Betholralle the war bear uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
Deleting shader 75 (is clone 1)
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Betholralle the war bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	28	1	vs. armor/def	14	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	28	1	vs. armor/def	14	19
[LOG]	#ORCHID#Betholralle the war bear cleverly deflects the attack with his shield!#LAST#
[LOG]	Betholralle the war bear repels an attack from #UID:5147:0##fbd578#Cait#LAST#.
[Actor:move]	5147	Cait	move from	49	25	to	49	25
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	disable	 talent:T_DISARM
[LOG]	Betholralle the war bear uses #{bold}##RED#Disarm.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	19.465768535148	3	54	1	vs. armor/def	38.39843928924	9
[ATTACK] after melee attack bonus hooks & callbacks::	19.465768535148	3	54	1	vs. armor/def	38.39843928924	9
checkHit	54	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	20	3	vs. armor/hardiness	38.39843928924	0.74117647058824
[ATTACK] after armor	5.1764705882353
[PHYS CRIT %]	0
[ATTACK] after crit	5.1764705882353
[ATTACK] after mult	5.1764705882353
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait is poisoned!
[LOG]	Cait resists the blow!
[LOG]	Cait has shook off the razorwire.
[LOG]	#UID:5304:0#Betholralle the war bear hits #fbd578#Cait#LAST# for #WHITE#2 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Melee retaliation hits Betholralle the war bear for #LIGHT_STEEL_BLUE#(4 blocked)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(6 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/effects/counterstrike.png
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Betholralle the war bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	19
[LOG]	#ORCHID#Betholralle the war bear cleverly deflects the attack with his shield!#LAST#
[LOG]	Betholralle the war bear repels an attack from #UID:5147:0##fbd578#Cait#LAST#.
[Actor:move]	5147	Cait	move from	49	25	to	49	25
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	disable	 talent:T_STUN
[LOG]	Betholralle the war bear uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	19.465768535148	3	54	0.81622776601684	vs. armor/def	54.592269396932	0
[ATTACK] after melee attack bonus hooks & callbacks::	19.465768535148	3	54	0.81622776601684	vs. armor/def	54.592269396932	0
checkHit	54	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	20	3	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.1764705882353
[PHYS CRIT %]	0
[ATTACK] after crit	5.1764705882353
[ATTACK] after mult	4.2251790240872
[ATTACK] after counterstrike	8.4503580481743
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait resists the stunning blow!
[LOG]	#UID:5304:0#Betholralle the war bear hits #fbd578#Cait#LAST# for #WHITE#4 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Betholralle the war bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Betholralle the war bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	99	47.755290563021	vs. armor/hardiness	14	0.5609756097561
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	101.772
[PHYS CRIT %]	3.3
[ATTACK] after crit	101.772
[ATTACK] after mult	101.772
[LOG]	Betholralle the war bear slows down.
[Actor:move]	5147	Cait	move from	49	25	to	49	25
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Betholralle the war bear for #GREEN#75 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Betholralle the war bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	19
[LOG]	#ORCHID#Betholralle the war bear cleverly deflects the attack with his shield!#LAST#
[LOG]	Betholralle the war bear repels an attack from #UID:5147:0##fbd578#Cait#LAST#.
[Actor:move]	5147	Cait	move from	49	25	to	49	25
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	Cait stops regenerating health quickly.
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(5 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_1.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_1.ogg" : <static>
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	disable	 talent:T_KNOCKBACK
[LOG]	Betholralle the war bear uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	19.465768535148	3	54	1.72360679775	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	19.465768535148	3	54	1.72360679775	vs. armor/def	54.592269396932	21
checkHit	54	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	20	3	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.1764705882353
[PHYS CRIT %]	0
[ATTACK] after crit	5.1764705882353
[ATTACK] after mult	8.9221998942352
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Betholralle the war bear!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	38	vs	21	=> chance to hit	93
[KNOCKBACK] from	49	49	over	4
[KNOCKBACK] try	49	24	3
[KNOCKBACK] try	49	23	2	::
[KNOCKBACK] try	49	22	1	::
[KNOCKBACK] try	49	21	0	::
[KNOCKBACK] ok knocked to	49	21	::
[Actor:move]	5147	Cait	(forced) move from	49	25	to	49	21
[LOG]	#UID:5304:0#Betholralle the war bear hits #fbd578#Cait#LAST# for #WHITE#(4 blocked)#LAST#, #WHITE#0 physical#LAST#, #ROYAL_BLUE#(4 blocked)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Betholralle the war bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Betholralle the war bear for #1133F3#17 cold#LAST# damage.
[LOG]	
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/shield_dsteel.png
[Actor:move]	5147	Cait	(forced) move from	49	21	to	49	25
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Betholralle the war bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.2	vs. armor/def	14	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.2	vs. armor/def	14	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	100	47.755290563021	vs. armor/hardiness	14	0.5609756097561
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	106.6
[PHYS CRIT %]	19.571406262891
[ATTACK] after crit	106.6
[ATTACK] after mult	127.92
[ATTACK] after counterstrike	255.84
[LOG]	Betholralle the war bear is dazed!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Betholralle the war bear for #GREEN#189 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#191#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Betholralle the war bear hits #fbd578#Cait#LAST# for #LIGHT_GREEN#3 nature#LAST# damage.
[LOG]	Betholralle the war bear speeds up.
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Betholralle the war bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	14	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	14	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	71	47.755290563021	vs. armor/hardiness	14	0.5609756097561
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	75.686
[PHYS CRIT %]	19.571406262891
[ATTACK] after crit	75.686
[ATTACK] after mult	112.25566529289
[ATTACK] after counterstrike	224.51133058578
[LOG]	Betholralle the war bear is not dazed anymore.
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Betholralle the war bear!
Cloned shader 71
[SHADER] setting reset param	tick_start	1142417
[LOG]	Betholralle the war bear is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Betholralle the war bear	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	14	19
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	14	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	35	40.755290563021	vs. armor/hardiness	14	0.5609756097561
[ATTACK] after armor	35
[PHYS CRIT %]	3.8
[ATTACK] after crit	35
[ATTACK] after mult	45.728930425718
[ATTACK] staff accuracy bonus	33	19	=	1.28
checkHit	20	vs	34	=> chance to hit	15
[LOG]	#ORANGE#Betholralle the war bear shrugs off the effect 'Dazed'!
[LOG]	Demonic Soul hits Betholralle the war bear for #LIGHT_RED#19 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Betholralle the war bear for #GREEN#165 acid#LAST#, #LIGHT_GREEN#2 nature#LAST#, #GREEN#34 acid#LAST#, #1133F3#4 cold#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#208#LAST##{normal}# total damage).
[LOG]	Cait is no longer poisoned.
[target_simple AI]	5304	Betholralle the war bear	selecting NEW TARGET	49	25	5147	Cait
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	disable	 talent:T_SKIRMISHER_KNEECAPPER
[LOG]	Betholralle the war bear uses #{bold}##ORCHID#Kneecapper.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	mighty rough leather sling of dampening	tundral pouch of iron shots of accuracy	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Betholralle the war bear	5304	using weapon:	mighty rough leather sling of dampening	ammo:	tundral pouch of iron shots of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty rough leather sling of dampening	to:	49	25
Adding entity	7397	after	5304
[ATTACK ARCHERY]	7397	 to 	Cait	 :: 	48.010429822285	1	54.592269396932	::	1.9560701700397
checkHit	53	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	48.010429822285	versus	54.592269396932	with APR	1
[ATTACK ARCHERY] after armor	12.42622889518
[ATTACK ARCHERY] after range	12
[PHYS CRIT %]	2.124135294894
[ATTACK ARCHERY] after crit	12
[ATTACK ARCHERY] after mult	23.472842040476
[ATTACK] mace accuracy bonus	53	21	=	1.032
[ATTACK ARCHERY] after hook	24.223972985771
checkHit	21	vs	54	=> chance to hit	0
checkHit	21	vs	54	=> chance to hit	0
[LOG]	Cait is pinned to the ground.
[LOG]	Betholralle the war bear's Kneecapper hits #fbd578#Cait#LAST# for #WHITE#9 physical#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Betholralle the war bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	19
[LOG]	#ORCHID#Betholralle the war bear cleverly deflects the attack with his shield!#LAST#
[LOG]	Betholralle the war bear repels an attack from #UID:5147:0##fbd578#Cait#LAST#.
[target_simple AI]	5304	Betholralle the war bear	selecting NEW TARGET	49	25	5147	Cait
[use_tactical AI] === Action Selected:	5304	Betholralle the war bear	disable	 talent:T_SPRINGRAZOR_TRAP
[LOG]	#ORCHID##{bold}#Betholralle the war bear activates a prepared device.#{normal}##LAST#
Betholralle the war bear advanced trap placement targeting grid (49, 25) range/dist:1/1 (defense:true)
# trap_ai_coords checking projection to (49, 26): (49, 26) ok: true
NPC Trap Placement for	Betholralle the war bear	T_SPRINGRAZOR_TRAP	49	26
[PHYS CRIT %]	10.6
checkHit	10.753670272032	vs	42	=> chance to hit	0
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Betholralle the war bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	99	47.755290563021	vs. armor/hardiness	14	0.5609756097561
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	101.772
[PHYS CRIT %]	3.3
[ATTACK] after crit	101.772
[ATTACK] after mult	101.772
Testing superior demon	dolleg	14	against trying to make	fire imp	14
Testing superior demon	dolleg	16	against trying to make	fire imp	14
Testing superior demon	fire imp	10	against trying to make	fire imp	14
Testing superior demon	fire imp	11	against trying to make	fire imp	14
Testing superior demon	fire imp	12	against trying to make	fire imp	14
Testing superior demon	fire imp	12	against trying to make	fire imp	14
Testing superior demon	quasit	10	against trying to make	fire imp	14
Testing superior demon	quasit	11	against trying to make	fire imp	14
Testing superior demon	quasit	12	against trying to make	fire imp	14
Testing superior demon	quasit	14	against trying to make	fire imp	14
Testing superior demon	water imp	12	against trying to make	fire imp	14
Testing superior demon	water imp	13	against trying to make	fire imp	14
Testing superior demon	water imp	15	against trying to make	fire imp	14
Testing superior demon	wretchling	11	against trying to make	fire imp	14
Testing superior demon	wretchling	12	against trying to make	fire imp	14
Testing superior demon	wretchling	13	against trying to make	fire imp	14
Testing superior demon	wretchling	14	against trying to make	fire imp	14
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:7401:0#demon seed [fire imp] (level 14, mainhand)#LAST# and add it to your inventory.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
checkHit	10.753670272032	vs	42	=> chance to hit	0
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Betholralle the war bear for #GREEN#64 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Betholralle the war bear!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_minor_fire_imp.png
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You are unable to move!
checkHit	10.753670272032	vs	42	=> chance to hit	0
[LOG]	You are unable to move!
checkHit	10.753670272032	vs	42	=> chance to hit	0
[LOG]	Resting starts...
[LOG]	Cait is no longer pinned.
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 22 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	49	25	to	49	26
[Identify]	Voidraptor	true
[LOG]	Cait picks up (j.): #SALMON##UID:5299:0#Voidraptor (6 def, 2 armour)#LAST#.
[Actor:move]	5147	Cait	move from	49	26	to	49	25
[Actor:move]	5147	Cait	move from	49	25	to	49	24
[Actor:move]	5147	Cait	move from	49	24	to	49	23
[Actor:move]	5147	Cait	move from	49	23	to	49	22
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	5147	Cait	move from	49	22	to	48	21
Deleting shader 71 (is clone 1)
[Actor:move]	5147	Cait	move from	48	21	to	47	20
[Actor:move]	5147	Cait	move from	47	20	to	46	20
[Actor:move]	5147	Cait	move from	46	20	to	45	20
[Actor:move]	5147	Cait	move from	45	20	to	44	20
[Actor:move]	5147	Cait	move from	44	20	to	43	20
[Actor:move]	5147	Cait	move from	43	20	to	42	20
[Actor:move]	5147	Cait	move from	42	20	to	41	20
[Actor:move]	5147	Cait	move from	41	20	to	40	20
[Actor:move]	5147	Cait	move from	40	20	to	39	20
[Actor:move]	5147	Cait	move from	39	20	to	38	20
[Actor:move]	5147	Cait	move from	38	20	to	37	20
[Actor:move]	5147	Cait	move from	37	20	to	36	20
[Actor:move]	5147	Cait	move from	36	20	to	35	20
[Actor:move]	5147	Cait	move from	35	20	to	34	20
[Actor:move]	5147	Cait	move from	34	20	to	33	20
[Actor:move]	5147	Cait	move from	33	20	to	32	20
[Actor:move]	5147	Cait	move from	32	20	to	31	20
[Actor:move]	5147	Cait	move from	31	20	to	30	20
[Actor:move]	5147	Cait	move from	30	20	to	29	20
[Actor:move]	5147	Cait	move from	29	20	to	28	20
[Actor:move]	5147	Cait	move from	28	20	to	27	20
[Actor:move]	5147	Cait	move from	27	20	to	26	20
[Actor:move]	5147	Cait	move from	26	20	to	25	20
[Actor:move]	5147	Cait	move from	25	20	to	24	20
[Actor:move]	5147	Cait	move from	24	20	to	23	20
[Actor:move]	5147	Cait	move from	23	20	to	22	20
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[target_simple AI]	4683	Gyba the large white snake	selecting NEW TARGET	22	20	5147	Cait
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	4683	Gyba the large white snake	move from	19	10	to	20	11
[target_simple AI]	5186	shivgoroth	selecting NEW TARGET	22	20	5147	Cait
[improved_talented AI] chooses for	5186	shivgoroth	T_GLACIAL_VAPOUR
[LOG]	Shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[LOG]	Ran for 32 turns (stop reason: hostile spotted to the west (shivgoroth)).
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[LOG]	
[Actor:move]	5147	Cait	move from	22	20	to	23	20
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[NPC:seen_by] Passing target	Cait	from	4683	Gyba the large white snake	to	4704	Gukira the copperhead snake
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	20	11	to	20	12
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	18	10	to	17	11
[Actor:move]	5186	shivgoroth	move from	12	20	to	13	20
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	20	12	to	20	13
[LOG]	
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	5147	Cait	move from	23	20	to	24	20
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	17	11	to	17	12
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	4683	Gyba the large white snake	move from	20	13	to	20	14
[Actor:move]	5186	shivgoroth	move from	13	20	to	14	20
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the west (shivgoroth)).
[Actor:move]	5147	Cait	move from	24	20	to	25	20
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	17	12	to	17	13
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	4683	Gyba the large white snake	move from	20	14	to	21	15
[Actor:move]	5186	shivgoroth	move from	14	20	to	15	20
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	17	13	to	17	14
[LOG]	
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[NPC:seen_by] Passing target	Cait	from	4683	Gyba the large white snake	to	5361	Yvybrerin the large white snake
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	4683	Gyba the large white snake	move from	21	15	to	21	16
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	17	14	to	17	15
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_RAMPAGE
Loading tile	npc/white-snake.png
==SDM 64x64 :: 64x128
Loading tile	particles_images/bloodwings.png
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,time_factor=5000]
New GL Shader program 82
*p 82: Uniform: 0: 1406 alpha
*p 82: Uniform: 1: 1406 flameScale
*p 82: Uniform: 2: 8B5E flames
*p 82: Uniform: 3: 8B5E tex
*p 82: Uniform: 4: 1406 tick
*p 82: Uniform: 5: 1406 time_factor
Loading tile from tileset	/data/gfx/shockbolt/npc/white-snake.png
[Actor:move]	5186	shivgoroth	move from	15	20	to	16	20
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	5361	Yvybrerin the large white snake	move from	14	16	to	15	16
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	21	16	to	21	17
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	5361	Yvybrerin the large white snake	move from	15	16	to	16	16
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_RITCH_FLAMESPITTER
[MIND CRIT %]	8.6
[MIND CRIT %]	8.6
[Actor:move]	7402	ritch flamespitter	(forced) move from	nil	nil	to	20	16
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	17	15	to	18	16
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	4683	Gyba the large white snake	move from	21	17	to	21	18
[Actor:move]	5186	shivgoroth	move from	16	20	to	17	20
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	5361	Yvybrerin the large white snake	move from	16	16	to	17	16
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	5147	Cait	move from	25	20	to	24	20
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[Actor:move]	7402	ritch flamespitter	move from	20	16	to	20	17
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	(forced) move from	18	16	to	17	16
[Actor:move]	5361	Yvybrerin the large white snake	(forced) move from	17	16	to	18	16
[Actor:move]	5361	Yvybrerin the large white snake	move from	17	16	to	18	16
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	17	16	to	17	15
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	5361	Yvybrerin the large white snake	move from	18	16	to	19	16
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	4683	Gyba the large white snake	move from	21	18	to	21	19
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	7402	ritch flamespitter	(forced) move from	20	17	to	20	18
[moveDirection]	5361	Yvybrerin the large white snake	moved (shove)	7402	ritch flamespitter	to	20	18
[Actor:move]	5361	Yvybrerin the large white snake	move from	19	16	to	20	17
[Actor:move]	5186	shivgoroth	move from	17	20	to	18	20
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	disable	 talent:T_SPIDER
[MIND CRIT %]	8.6
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_giant_spider.png
[Actor:move]	7403	giant spider	(forced) move from	nil	nil	to	20	19
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	17	15	to	18	16
[LOG]	
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Something for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Giant spider for #1133F3#11 cold#LAST# damage.
checkHitOld	42.317425038427	53.372498207851
=> chance to hit	30.656504983212
[Actor:move]	5147	Cait	move from	24	20	to	25	20
checkHitOld	41.097723261775	53.372498207851
=> chance to hit	29.131748815296
[Actor:move]	7402	ritch flamespitter	move from	20	18	to	21	18
[target_simple AI]	4683	Gyba the large white snake	selecting NEW TARGET	25	20	5147	Cait
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	escape	 talent:T_DISENGAGE
	npc_grids[1] = {
	npc_grids  [1] = 20
	npc_grids  [2] = 18
	npc_grids  [dist] = 1.0448411792551
	npc_grids}
[useTalent] TALENT FAILED:	T_DISENGAGE	for	Gyba the large white snake	4683	true
[use_tactical AI] turn	513173	4683	Gyba the large white snake	### FAILED ACTION returned:	T_DISENGAGE	false
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	21	19	to	22	20
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	7402	ritch flamespitter	(forced) move from	21	18	to	21	19
[moveDirection]	5361	Yvybrerin the large white snake	moved (shove)	7402	ritch flamespitter	to	21	19
[LOG]	Something shoves Ritch flamespitter aside.
[Actor:move]	5361	Yvybrerin the large white snake	move from	20	17	to	21	18
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	18	16	to	19	16
[Actor:move]	7403	giant spider	move from	20	19	to	21	20
[Actor:move]	5186	shivgoroth	move from	18	20	to	19	20
[Actor:move]	7402	ritch flamespitter	(forced) move from	21	19	to	20	20
[moveDirection]	5361	Yvybrerin the large white snake	moved (shove)	7402	ritch flamespitter	to	20	20
[LOG]	Something shoves Ritch flamespitter aside.
[Actor:move]	5361	Yvybrerin the large white snake	move from	21	18	to	21	19
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Something for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Giant spider for #1133F3#11 cold#LAST# damage.
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	escape	 talent:T_DISENGAGE
	npc_grids[1] = {
	npc_grids  [1] = 16
	npc_grids  [2] = 20
	npc_grids  [dist] = 6.0957346200065
	npc_grids}
	npc_grids[2] = {
	npc_grids  [1] = 17
	npc_grids  [2] = 20
	npc_grids  [dist] = 5.0045438481251
	npc_grids}
	npc_grids[3] = {
	npc_grids  [1] = 18
	npc_grids  [2] = 20
	npc_grids  [dist] = 4.0305883746101
	npc_grids}
	npc_grids[4] = {
	npc_grids  [1] = 20
	npc_grids  [2] = 21
	npc_grids  [dist] = 2.0669360596805
	npc_grids}
	npc_grids[5] = {
	npc_grids  [1] = 20
	npc_grids  [2] = 19
	npc_grids  [dist] = 2.0438847409916
	npc_grids}
	npc_grids[6] = {
	npc_grids  [1] = 21
	npc_grids  [2] = 21
	npc_grids  [dist] = 1.0352985891268
	npc_grids}
[Actor:move]	4683	Gyba the large white snake	(forced) move from	22	20	to	16	20
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_MARK_PREY
[LOG]	Yvybrerin the large white snake uses #{bold}##ORCHID#Mark Prey.#{normal}##LAST#
[LOG]	Yvybrerin the large white snake begins hunting giant / ogre.
[LOG]	
[LOG]	Gyba the large white snake is moving at extreme speed!
Loading tile	npc/boss_indicators/unique_circle_back.png
Loading tile	npc/boss_indicators/unique_circle_front.png
[Actor:move]	5147	Cait	move from	25	20	to	26	19
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	5361	Yvybrerin the large white snake	move from	21	19	to	22	20
[Actor:move]	7402	ritch flamespitter	move from	20	20	to	21	21
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	disable	 talent:T_INSTILL_FEAR
[LOG]	Yvybrerin the large white snake uses #{bold}##YELLOW#Instill Fear.#{normal}##LAST#
[MIND CRIT %]	8.6
checkHit	42	vs	16	=> chance to hit	95
checkHit	42	vs	16	=> chance to hit	100
[MIND CRIT %]	8.6
[LOG]	#F53CBE#Cait becomes terrified!
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #ORANGE#8 mind#LAST#, #GREY#(6 resist armour)#LAST#, #GREY#1 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	19	16	to	20	16
[Actor:move]	7403	giant spider	move from	21	20	to	21	19
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	16	20	to	17	20
[Actor:move]	5186	shivgoroth	move from	19	20	to	20	20
[LOG]	#F53CBE#Yvybrerin the large white snake is no longer rampaging.
Loading tile from tileset	/data/gfx/effects/terrified.png
[Actor:move]	5361	Yvybrerin the large white snake	move from	22	20	to	23	20
[LOG]	
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	17	20	to	18	20
checkHit	42	vs	16	=> chance to hit	95
[Actor:move]	7402	ritch flamespitter	move from	21	21	to	22	20
[LOG]	Terrified from Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #ORANGE#2 mind#LAST#, #GREY#(1 resist armour)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[USERCHAT] channel achievement	Lorcanis	mainmenu	Level 20 (Insane (Roguelike) difficulty)	false	false
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	20	16	to	21	16
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	18	20	to	19	20
[Actor:move]	5361	Yvybrerin the large white snake	move from	23	20	to	24	20
[target_simple AI]	4683	Gyba the large white snake	selecting NEW TARGET	26	19	5147	Cait
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	19	20	to	20	19
[Actor:move]	7403	giant spider	move from	21	19	to	21	18
[improved_talented AI] chooses for	5186	shivgoroth	T_GLACIAL_VAPOUR
[LOG]	Shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	7403	giant spider	(forced) move from	21	18	to	21	17
[moveDirection]	4683	Gyba the large white snake	moved (shove)	7403	giant spider	to	21	17
[Actor:move]	4683	Gyba the large white snake	move from	20	19	to	21	18
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	21	16	to	22	16
[LOG]	
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
checkHit	42	vs	16	=> chance to hit	95
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	7402	ritch flamespitter	move from	22	20	to	23	20
[LOG]	Terrified from Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #ORANGE#2 mind#LAST#, #GREY#(1 resist armour)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	7403	giant spider	(forced) move from	21	17	to	20	16
[moveDirection]	4683	Gyba the large white snake	moved (shove)	7403	giant spider	to	20	16
[Actor:move]	4683	Gyba the large white snake	move from	21	18	to	21	17
[Actor:move]	5361	Yvybrerin the large white snake	move from	24	20	to	25	20
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	21	17	to	21	16
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[Actor:move]	7403	giant spider	move from	20	16	to	21	17
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	21	16	to	22	15
[Actor:move]	5186	shivgoroth	move from	20	20	to	21	20
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	22	16	to	23	16
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	22	15	to	23	15
checkHit	42	vs	16	=> chance to hit	95
[Actor:move]	7402	ritch flamespitter	move from	23	20	to	24	20
[LOG]	Terrified from Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #ORANGE#2 mind#LAST#, #GREY#(1 blocked)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_SLASH
[LOG]	Yvybrerin the large white snake uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	55	1.5250209152891	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	55	1.5250209152891	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	3.624135294894
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	8.6836485058816
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Yvybrerin the large white snake!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	55	1.5250209152891	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	55	1.5250209152891	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	3.624135294894
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	9.4730710973254
checkHit	24	vs	34	=> chance to hit	25
[LOG]	Yvybrerin the large white snake is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/white-snake.png
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around ritch flamespitter!
Cloned shader 71
[SHADER] setting reset param	tick_start	1160325
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Yvybrerin the large white snake!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait has a cursed wound!
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(3 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#(3 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Yvybrerin the large white snake for #1133F3#28 cold#LAST#, #1133F3#28 cold#LAST# (#RED##{bold}#55#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ritch flamespitter for #1133F3#30 cold#LAST#, #1133F3#30 cold#LAST# (#RED##{bold}#60#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Yvybrerin the large white snake for #STEEL_BLUE#(13 to ice)#LAST#, #LIGHT_RED#19 fire#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Ritch flamespitter for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #STEEL_BLUE#(2 to ice)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #STEEL_BLUE#(4 to ice)#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/slash.png
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	23	15	to	24	16
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	23	16	to	24	15
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #STEEL_BLUE#(4 to ice)#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#(9 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	24	16	to	25	16
[Actor:move]	7403	giant spider	move from	21	17	to	21	18
[LOG]	Gyba the large white snake slows down.
[Actor:move]	5186	shivgoroth	move from	21	20	to	22	20
checkHit	42	vs	16	=> chance to hit	95
[LOG]	#F53CBE#Cait moves reluctantly!
[SOUND] loading from	/data/sound/creatures/snakes/snake_3.ogg	:=:	sound "/data/sound/creatures/snakes/snake_3.ogg" : <static>
[target_simple AI]	5361	Yvybrerin the large white snake	selecting NEW TARGET	26	19	5147	Cait
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	25	16	to	26	17
checkHit	42	vs	25	=> chance to hit	93
[LOG]	
[LOG]	Terrified from Yvybrerin the large white snake hits Iceblock for #ORANGE#2 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/gloom_slow.png
Server latency	6
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Yvybrerin the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	76	47.755290563021	vs. armor/hardiness	15	0.86818181818182
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	81.016
[PHYS CRIT %]	3.0284495485137
[ATTACK] after crit	81.016
[ATTACK] after mult	81.016
[ATTACK] after counterstrike	162.032
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Yvybrerin the large white snake for #STEEL_BLUE#(67 to ice)#LAST#, #GREEN#101 acid#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#103#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	24	15	to	25	16
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Gukira the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #STEEL_BLUE#(4 to ice)#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits Gyba the large white snake for #1133F3#11 cold#LAST# damage.
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	4683	Gyba the large white snake	move from	26	17	to	26	18
[Actor:move]	7403	giant spider	move from	21	18	to	21	17
[Actor:move]	5186	shivgoroth	move from	22	20	to	23	20
[target_simple AI]	4704	Gukira the copperhead snake	selecting NEW TARGET	26	19	5147	Cait
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	escape	 talent:T_DISENGAGE
[LOG]	Gukira the copperhead snake uses #{bold}##ORCHID#Disengage.#{normal}##LAST#
	npc_grids[1] = {
	npc_grids  [1] = 24
	npc_grids  [2] = 15
	npc_grids  [dist] = 1.067157229191
	npc_grids}
	npc_grids[2] = {
	npc_grids  [1] = 25
	npc_grids  [2] = 15
	npc_grids  [dist] = 1.0489966236718
	npc_grids}
[Actor:move]	4704	Gukira the copperhead snake	(forced) move from	25	16	to	25	15
checkHit	42	vs	25	=> chance to hit	93
[LOG]	Terrified from Yvybrerin the large white snake hits Iceblock for #ORANGE#2 mind#LAST#, #GREY#2 darkness#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Gukira the copperhead snake is moving at extreme speed!
[LOG]	
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Gyba the large white snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #STEEL_BLUE#(4 to ice)#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#11 cold#LAST# damage.
Deleting shader 71 (is clone 1)
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Gyba the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	5	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	5	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	108	47.755290563021	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after PARRY	96.04555870892
[ATTACK] after armor	96.04555870892
[ATTACK] after crit	96.04555870892
[ATTACK] after mult	142.45247590436
checkHit	6	vs	34	=> chance to hit	0
[LOG]	Gyba the large white snake's armor corrodes!
[ATTACK] to 	Gyba the large white snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	3.5669977254737	20
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	3.5669977254737	20
checkHit	33	vs	20	=> chance to hit	83
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Gyba the large white snake.
[ATTACK] staff accuracy bonus	33	20	=	1.26
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Gyba the large white snake for #GREEN#(15 parried#LAST#), #GREEN#129 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#133#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	disable	 talent:T_DUAL_STRIKE
[LOG]	Gyba the large white snake uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.951210332667	13	55	1.0618333486512	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	41.951210332667	13	55	1.0618333486512	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	13	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.717647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	24.354007558692
[ATTACK] after crit	23.626626430879
[ATTACK] after mult	25.087539860431
[LOG]	#{bold}##UID:4683:0#Gyba the large white snake performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait resists the stunning strike!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.951210332667	13	55	1.2768882040742	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	41.951210332667	13	55	1.2768882040742	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	13	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.717647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	24.354007558692
[ATTACK] after crit	13.717647058824
[ATTACK] after mult	17.515901717065
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[target_simple AI]	5361	Yvybrerin the large white snake	selecting NEW TARGET	26	19	5147	Cait
[LOG]	#UID:4683:0#Gyba the large white snake hits #fbd578#Cait#LAST# for #{bold}##WHITE#11 physical#{normal}##LAST#, #LIGHT_RED#2 fire#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Gyba the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	25	15	to	25	16
[Actor:move]	7403	giant spider	move from	21	17	to	21	18
[LOG]	Yvybrerin the large white snake is free from the ice.
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	25	16	to	26	17
checkHit	42	vs	16	=> chance to hit	95
[NPC:seen_by] Passing target	Cait	from	7402	ritch flamespitter	to	5361	Yvybrerin the large white snake
[LOG]	Terrified from Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #ORANGE#2 mind#LAST#, #GREY#(1 resist armour)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	3.624135294894
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	6.4705882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	3.624135294894
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	4704	Gukira the copperhead snake	move from	26	17	to	27	18
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking steel dagger of projection
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.951210332667	13	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	41.951210332667	13	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	42	13	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	10.870588235294
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	24.354007558692
[ATTACK] after crit	10.870588235294
[ATTACK] after mult	10.870588235294
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	blazebringer's steel dagger
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.951210332667	13	55	0.83157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	41.951210332667	13	55	0.83157894736842	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	48	13	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.423529411765
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	24.354007558692
[ATTACK] after crit	12.423529411765
[ATTACK] after mult	10.331145510836
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Gukira the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Gyba the large white snake for #1133F3#11 cold#LAST# damage.
[LOG]	#UID:4683:0#Gyba the large white snake hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Gyba the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	Gukira the copperhead snake slows down.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	13.476985555683	10	56	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	13.476985555683	10	56	1	vs. armor/def	54.592269396932	21
checkHit	56	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	13	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	3.3647058823529
[PHYS CRIT %]	0
[ATTACK] after crit	3.3647058823529
[ATTACK] after mult	3.3647058823529
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait resists the vile poison!
[Actor:move]	4704	Gukira the copperhead snake	move from	27	18	to	27	18
[LOG]	#UID:4704:0#Gukira the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#2 physical#LAST# damage.
[LOG]	Melee retaliation hits Gukira the copperhead snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	Gyba the large white snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3569313659515	vs. armor/def	3.5669977254737	20
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3569313659515	vs. armor/def	3.5669977254737	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	45	40.755290563021	vs. armor/hardiness	3.5669977254737	0.3
[ATTACK] after PARRY	30.23755870892
[ATTACK] after armor	30.23755870892
[ATTACK] after crit	30.23755870892
[ATTACK] after mult	41.030291841933
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Gyba the large white snake!
Cloned shader 71
[SHADER] setting reset param	tick_start	1166728
[ATTACK] staff accuracy bonus	33	20	=	1.26
[ATTACK] to 	Gyba the large white snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.6589117562234	vs. armor/def	3.5669977254737	20
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.6589117562234	vs. armor/def	3.5669977254737	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	45	40.755290563021	vs. armor/hardiness	3.5669977254737	0.3
[ATTACK] after PARRY	30.23755870892
[ATTACK] after armor	30.23755870892
[ATTACK] after crit	30.23755870892
[ATTACK] after mult	50.161441621721
[ATTACK] staff accuracy bonus	33	20	=	1.26
checkHit	11	vs	47	=> chance to hit	0
[LOG]	Gyba the large white snake is stunned!
[Actor:move]	7403	giant spider	move from	21	18	to	21	17
[LOG]	Demonic Soul hits Gyba the large white snake for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	Demonic Soul hits Gukira the copperhead snake for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Gyba the large white snake for #GREEN#(15 parried#LAST#), #GREEN#37 acid#LAST#, #1133F3#6 cold#LAST#, #LIGHT_GREEN#5 nature#LAST#, #GREEN#(15 parried#LAST#), #GREEN#45 acid#LAST#, #1133F3#6 cold#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#104#LAST##{normal}# total damage).
[target_simple AI]	5186	shivgoroth	selecting NEW TARGET	26	19	5147	Cait
[use_tactical AI] === Action Selected:	4683	Gyba the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking steel dagger of projection
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.951210332667	13	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	41.951210332667	13	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	51	13	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.2
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	24.354007558692
[ATTACK] after crit	13.2
[ATTACK] after mult	13.2
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	blazebringer's steel dagger
[ATTACK] to 	Cait	dam/apr/atk/mult ::	41.951210332667	13	55	0.83157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	41.951210332667	13	55	0.83157894736842	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	51	13	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.2
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	24.354007558692
[ATTACK] after crit	13.2
[ATTACK] after mult	10.976842105263
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
Loading tile from tileset	/data/gfx/shockbolt/object/lite_brass.png
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	3.624135294894
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	3.624135294894
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	5.6941176470588
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#F53CBE##fbd578#Cait#LAST# is being stalked by #UID:5361:0#Yvybrerin the large white snake!
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	#UID:4683:0#Gyba the large white snake hits #fbd578#Cait#LAST# for #WHITE#2 physical#LAST#, #WHITE#2 physical#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Gyba the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/stalked.png
checkHit	42	vs	16	=> chance to hit	95
[LOG]	Cait stops regenerating health quickly.
[LOG]	Cait overcomes the gloom.
[target_simple AI]	7402	ritch flamespitter	selecting NEW TARGET	26	19	5147	Cait
[LOG]	#{bold}#Melee retaliation killed Gyba the large white snake!#{normal}#
[LOG]	Terrified from Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #ORANGE#2 mind#LAST#, #GREY#(1 resist armour)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Gukira the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#11 cold#LAST# damage.
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	attack	 talent:T_BLOCK
[LOG]	Gukira the copperhead snake uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	7403	giant spider	move from	21	17	to	21	18
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
checkHit	66	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %] axe accuracy bonus	66	21	=	11.25
[PHYS CRIT %]	6.374135294894
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	6.9799243425324
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
checkHit	66	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.9529411764706
[PHYS CRIT %] axe accuracy bonus	66	21	=	11.25
[PHYS CRIT %]	6.374135294894
[ATTACK] after crit	5.9529411764706
[ATTACK] after mult	6.4215303951298
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Gukira the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Gukira the copperhead snake.
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	attack	 talent:T_SKIRMISHER_KNEECAPPER
[LOG]	Gukira the copperhead snake uses #{bold}##ORCHID#Kneecapper.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	Eldoral Last Resort	pouch of steel shots of persecution	nil	nil
[SHOOT] speed	0.7	=>	700
[ARCHERY SHOOT]	Gukira the copperhead snake	4704	using weapon:	Eldoral Last Resort	ammo:	pouch of steel shots of persecution	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	Eldoral Last Resort	to:	26	19
Adding entity	7406	after	4704
[ATTACK ARCHERY]	7406	 to 	Cait	 :: 	54.278105499151	2	54.592269396932	::	1.9560701700397
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	54.278105499151	versus	54.592269396932	with APR	2
[ATTACK ARCHERY] after armor	14.048450835074
[ATTACK ARCHERY] after range	16
[ATTACK] after inc by type (ammo)	16
[PHYS CRIT %]	2.024135294894
[ATTACK ARCHERY] after crit	16
[ATTACK ARCHERY] after mult	31.297122720634
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	32.392522015857
checkHit	21	vs	56	=> chance to hit	0
checkHit	21	vs	56	=> chance to hit	0
[LOG]	Cait is pinned to the ground.
checkHit	42	vs	16	=> chance to hit	95
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Terrified from Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #ORANGE#2 mind#LAST#, #GREY#(1 resist armour)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Gukira the copperhead snake's Kneecapper hits #fbd578#Cait#LAST# for #WHITE#19 physical#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Gukira the copperhead snake for #1133F3#(11 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#11 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_RITCH_FLAMESPITTER
[LOG]	#YELLOW##{bold}#Yvybrerin the large white snake summons a Ritch Flamespitter!#{normal}##LAST#
[MIND CRIT %]	8.6
[MIND CRIT %]	8.6
[Actor:move]	7407	ritch flamespitter	(forced) move from	nil	nil	to	26	20
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	attack	 talent:T_BITE_POISON
[LOG]	#ORCHID##{bold}#Gukira the copperhead snake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	13.476985555683	10	56	3	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	13.476985555683	10	56	3	vs. armor/def	54.592269396932	21
checkHit	56	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	13	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	3.3647058823529
[PHYS CRIT %]	0
[ATTACK] after crit	3.3647058823529
[ATTACK] after mult	10.094117647059
[LOG]	Cait is poisoned!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait is poisoned!
[LOG]	Cait starts to bleed.
[LOG]	#UID:4704:0#Gukira the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG]	Melee retaliation hits Gukira the copperhead snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[Actor:move]	7403	giant spider	move from	21	18	to	21	17
[Actor:move]	5186	shivgoroth	move from	23	20	to	24	20
[LOG]	
Loading tile from tileset	/data/gfx/effects/cut.png
Deleting shader 71 (is clone 1)
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Gukira the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	64	47.755290563021	vs. armor/hardiness	14	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	65.408
[PHYS CRIT %]	3.3
[ATTACK] after crit	65.408
[ATTACK] after mult	65.408
checkHit	9	vs	34	=> chance to hit	0
[LOG]	Gukira the copperhead snake's armor corrodes!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Gukira the copperhead snake for #GREEN#59 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#62#LAST##{normal}# total damage).
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Gukira the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Gukira the copperhead snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	Eldoral Last Resort	pouch of steel shots of persecution	nil	nil
[SHOOT] speed	0.7	=>	700
[ARCHERY SHOOT]	Gukira the copperhead snake	4704	using weapon:	Eldoral Last Resort	ammo:	pouch of steel shots of persecution	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	Eldoral Last Resort	to:	26	19
Adding entity	7408	after	4704
[LOG]	Cait is no longer terrified
[LOG]	Poison from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG]	Deadly Poison from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Bleeding from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#1 physical#LAST# damage.
[ATTACK ARCHERY]	7408	 to 	Cait	 :: 	54.278105499151	2	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	54.278105499151	versus	54.592269396932	with APR	2
[ATTACK ARCHERY] after armor	14.048450835074
[ATTACK ARCHERY] after range	15
[ATTACK] after inc by type (ammo)	15
[PHYS CRIT %]	2.024135294894
[ATTACK ARCHERY] after crit	15
[ATTACK ARCHERY] after mult	15
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	15.525
[LOG]	Gukira the copperhead snake's Shoot hits #fbd578#Cait#LAST# for #WHITE#9 physical#LAST# damage.
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
checkHit	66	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.9529411764706
[PHYS CRIT %] axe accuracy bonus	66	21	=	11.25
[PHYS CRIT %]	6.374135294894
[ATTACK] after crit	5.9529411764706
[ATTACK] after mult	6.4215303951298
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
checkHit	66	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %] axe accuracy bonus	66	21	=	11.25
[PHYS CRIT %]	6.374135294894
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.7007273688311
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7407	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	29.536548575235
Cloned shader 63
[SHADER] setting reset param	tick_start	1170690
[LOG]	#UID:7407:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#39 fire#LAST# damage.
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Gukira the copperhead snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	Eldoral Last Resort	pouch of steel shots of persecution	nil	nil
[SHOOT] speed	0.7	=>	700
[ARCHERY SHOOT]	Gukira the copperhead snake	4704	using weapon:	Eldoral Last Resort	ammo:	pouch of steel shots of persecution	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	Eldoral Last Resort	to:	26	19
Adding entity	7409	after	4704
[ATTACK ARCHERY]	7409	 to 	Cait	 :: 	54.278105499151	2	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	54.278105499151	versus	54.592269396932	with APR	2
[ATTACK ARCHERY] after armor	14.048450835074
[ATTACK ARCHERY] after range	14
[ATTACK] after inc by type (ammo)	14
[PHYS CRIT %]	2.024135294894
[ATTACK ARCHERY] after crit	14
[ATTACK ARCHERY] after mult	14
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	14.49
[LOG]	Gukira the copperhead snake's Shoot hits #fbd578#Cait#LAST# for #WHITE#8 physical#LAST# damage.
[improved_talented AI] chooses for	5186	shivgoroth	T_GLACIAL_VAPOUR
[LOG]	Shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[LOG]	
Deleting shader 63 (is clone 1)
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Gukira the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	14	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	89.936
[PHYS CRIT %]	3.3
[ATTACK] after crit	89.936
[ATTACK] after mult	89.936
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Gukira the copperhead snake for #GREEN#95 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#99#LAST##{normal}# total damage).
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Gukira the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_WAR_HOUND
[LOG]	#YELLOW##{bold}#Yvybrerin the large white snake summons a War Hound!#{normal}##LAST#
[MIND CRIT %]	8.6
[LOG]	#{bold}#Yvybrerin the large white snake's mind surges with critical power!#{normal}#
[MIND CRIT %]	8.6
[Actor:move]	7410	war hound	(forced) move from	nil	nil	to	27	19
[LOG]	Cait is no longer pinned.
[LOG]	Poison from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG]	Deadly Poison from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	Bleeding from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#1 physical#LAST# damage.
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Gukira the copperhead snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	Eldoral Last Resort	pouch of steel shots of persecution	nil	nil
[SHOOT] speed	0.7	=>	700
[ARCHERY SHOOT]	Gukira the copperhead snake	4704	using weapon:	Eldoral Last Resort	ammo:	pouch of steel shots of persecution	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	Eldoral Last Resort	to:	26	19
Adding entity	7411	after	4704
[ATTACK ARCHERY]	7411	 to 	Cait	 :: 	54.278105499151	2	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	54.278105499151	versus	54.592269396932	with APR	2
[ATTACK ARCHERY] after armor	14.048450835074
[ATTACK ARCHERY] after range	14
[ATTACK] after inc by type (ammo)	14
[PHYS CRIT %]	2.024135294894
[ATTACK ARCHERY] after crit	14
[ATTACK ARCHERY] after mult	14
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	14.49
[LOG]	Gukira the copperhead snake's Shoot hits #fbd578#Cait#LAST# for #WHITE#8 physical#LAST# damage.
[use_tactical AI] === Action Selected:	7407	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	29.536548575235
Cloned shader 63
[SHADER] setting reset param	tick_start	1174105
[LOG]	#UID:7407:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#39 fire#LAST# damage.
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Gukira the copperhead snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	Eldoral Last Resort	pouch of steel shots of persecution	nil	nil
[SHOOT] speed	0.7	=>	700
[ARCHERY SHOOT]	Gukira the copperhead snake	4704	using weapon:	Eldoral Last Resort	ammo:	pouch of steel shots of persecution	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	Eldoral Last Resort	to:	26	19
Adding entity	7412	after	4704
[target_simple AI]	5186	shivgoroth	selecting NEW TARGET	26	19	5147	Cait
[ATTACK ARCHERY]	7412	 to 	Cait	 :: 	54.278105499151	2	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	54.278105499151	versus	54.592269396932	with APR	2
[ATTACK ARCHERY] after armor	14.048450835074
[ATTACK ARCHERY] after range	14
[ATTACK] after inc by type (ammo)	14
[PHYS CRIT %]	2.024135294894
[ATTACK ARCHERY] after crit	14
[ATTACK ARCHERY] after mult	14
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	14.49
[LOG]	
[LOG]	Gukira the copperhead snake's Shoot hits #fbd578#Cait#LAST# for #WHITE#8 physical#LAST# damage.
Deleting shader 63 (is clone 1)
[USERCHAT] channel achievement	klopkillah	tome	The Arena (Roguelike)	false	false
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[SHADER] Loading from /data/gfx/shaders/osmosis_shield.lua
[SHADER] Loaded shader with totalname	osmosis_shield[]
New GL Shader program 83
*p 83: Uniform: 0: 1406 chargesCount
*p 83: Uniform: 1: 8B50 ellipsoidalFactor
*p 83: Uniform: 2: 1406 scrollingSpeed
*p 83: Uniform: 3: 1406 side
*p 83: Uniform: 4: 8B5E tex
*p 83: Uniform: 5: 1406 tick
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Gukira the copperhead snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Gukira the copperhead snake.
[ATTACK] staff accuracy bonus	33	22	=	1.22
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits War hound for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Gukira the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_SLASH
[LOG]	Yvybrerin the large white snake uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	66	1.6297363379225	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	66	1.6297363379225	vs. armor/def	54.592269396932	21
checkHit	66	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %] axe accuracy bonus	66	21	=	11.25
[PHYS CRIT %]	6.374135294894
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	10.545352774793
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	66	1.6297363379225	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	66	1.6297363379225	vs. armor/def	54.592269396932	21
checkHit	66	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.9529411764706
[PHYS CRIT %] axe accuracy bonus	66	21	=	11.25
[PHYS CRIT %]	6.374135294894
[ATTACK] after crit	5.9529411764706
[ATTACK] after mult	9.7017245528095
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait has re-opened a cursed wound!
[improved_talented AI] chooses for	7410	war hound	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.821026325061	10	48	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	95.821026325061	10	48	1	vs. armor/def	54.592269396932	21
checkHit	48	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	102	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	57.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	57.407730603068
[ATTACK] after mult	57.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #LIGHT_GREEN#3 nature#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:7410:0#War hound hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#27 physical#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Poison from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #SLATE#(0 turned into osmosis)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Deadly Poison from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #LIGHT_GREEN#9 nature#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Bleeding from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Gukira the copperhead snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	Eldoral Last Resort	pouch of steel shots of persecution	nil	nil
[SHOOT] speed	0.7	=>	700
[ARCHERY SHOOT]	Gukira the copperhead snake	4704	using weapon:	Eldoral Last Resort	ammo:	pouch of steel shots of persecution	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	Eldoral Last Resort	to:	26	19
Adding entity	7413	after	4704
[ATTACK ARCHERY]	7413	 to 	Cait	 :: 	54.278105499151	2	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	54.278105499151	versus	54.592269396932	with APR	2
[ATTACK ARCHERY] after armor	14.048450835074
[ATTACK ARCHERY] after range	14
[ATTACK] after inc by type (ammo)	14
[PHYS CRIT %]	2.024135294894
[ATTACK ARCHERY] after crit	14
[ATTACK ARCHERY] after mult	14
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	14.49
[LOG]	Cait resists the vile poison!
[LOG]	Gukira the copperhead snake's Shoot hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7407	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	29.536548575235
Cloned shader 63
[SHADER] setting reset param	tick_start	1183345
[LOG]	#UID:7407:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_RED#39 fire#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	71	1.1574311604191	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	71	1.1574311604191	vs. armor/def	54.592269396932	21
checkHit	71	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %] axe accuracy bonus	71	21	=	12.5
[PHYS CRIT %]	7.624135294894
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	7.4892604497706
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	71	1.1574311604191	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	71	1.1574311604191	vs. armor/def	54.592269396932	21
checkHit	71	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.9529411764706
[PHYS CRIT %] axe accuracy bonus	71	21	=	12.5
[PHYS CRIT %]	7.624135294894
[ATTACK] after crit	5.9529411764706
[ATTACK] after mult	6.890119613789
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.821026325061	10	48	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	95.821026325061	10	48	1	vs. armor/def	54.592269396932	21
checkHit	48	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	95	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	50.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	50.407730603068
[ATTACK] after mult	50.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	7410	war hound	move from	27	19	to	27	19
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:7410:0#War hound hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#23 physical#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[Actor:move]	5186	shivgoroth	move from	24	20	to	23	20
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Gukira the copperhead snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	Eldoral Last Resort	pouch of steel shots of persecution	nil	nil
[SHOOT] speed	0.7	=>	700
[ARCHERY SHOOT]	Gukira the copperhead snake	4704	using weapon:	Eldoral Last Resort	ammo:	pouch of steel shots of persecution	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	Eldoral Last Resort	to:	26	19
Adding entity	7414	after	4704
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=2,time_factor=9000]
New GL Shader program 84
*p 84: Uniform: 0: 8B52 beamColor1
*p 84: Uniform: 1: 8B52 beamColor2
*p 84: Uniform: 2: 1406 beamsCount
*p 84: Uniform: 3: 8B52 circleColor
*p 84: Uniform: 4: 1406 circleDescendSpeed
*p 84: Uniform: 5: 1406 circleRotationSpeed
*p 84: Uniform: 6: 1406 noup
*p 84: Uniform: 7: 8B5E tex
*p 84: Uniform: 8: 1406 tick
*p 84: Uniform: 9: 1406 tick_start
*p 84: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=1,time_factor=9000]
New GL Shader program 85
*p 85: Uniform: 0: 8B52 beamColor1
*p 85: Uniform: 1: 8B52 beamColor2
*p 85: Uniform: 2: 1406 beamsCount
*p 85: Uniform: 3: 8B52 circleColor
*p 85: Uniform: 4: 1406 circleDescendSpeed
*p 85: Uniform: 5: 1406 circleRotationSpeed
*p 85: Uniform: 6: 1406 noup
*p 85: Uniform: 7: 8B5E tex
*p 85: Uniform: 8: 1406 tick
*p 85: Uniform: 9: 1406 tick_start
*p 85: Uniform: 10: 1406 time_factor
[LOG]	
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits War hound for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Gukira the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#10 cold#LAST# damage.
Loading tile	effects/osmosis_regeneration.png
[LOG]	Cait uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Cait no longer has a cursed wound.
[LOG]	Cait is no longer poisoned.
Deleting shader 63 (is clone 1)
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#112 healing#LAST# from Infusion: Healing.
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait stops being poisoned.
[LOG]	A shield forms around Cait.
Cloned shader 75
[SHADER] setting reset param	tick_start	1186654
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1189455
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Gukira the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	14	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	89.936
[PHYS CRIT %]	3.3
[ATTACK] after crit	89.936
[ATTACK] after mult	89.936
[LOG]	Gukira the copperhead snake is focused on firing.
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Gukira the copperhead snake for #GREEN#104 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#108#LAST##{normal}# total damage).
[ATTACK ARCHERY]	7414	 to 	Cait	 :: 	54.278105499151	2	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	54.278105499151	versus	54.592269396932	with APR	2
[ATTACK ARCHERY] after armor	14.048450835074
[ATTACK ARCHERY] after range	15
[ATTACK] after inc by type (ammo)	15
[PHYS CRIT %]	2.024135294894
[ATTACK ARCHERY] after crit	15
[ATTACK ARCHERY] after mult	15
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	15.525
[LOG]	Gukira the copperhead snake's Shoot hits #fbd578#Cait#LAST# for #SLATE#(9 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bleeding from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #SLATE#(4 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#38 healing#LAST#.
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Gukira the copperhead snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	Eldoral Last Resort	pouch of steel shots of persecution	nil	nil
[SHOOT] speed	0.58333333333333	=>	583.33333333333
[ARCHERY SHOOT]	Gukira the copperhead snake	4704	using weapon:	Eldoral Last Resort	ammo:	pouch of steel shots of persecution	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	Eldoral Last Resort	to:	26	19
Adding entity	7415	after	4704
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	75	1.2361467406286	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	75	1.2361467406286	vs. armor/def	54.592269396932	21
checkHit	75	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %] axe accuracy bonus	75	21	=	13.5
[PHYS CRIT %]	8.624135294894
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	7.0387649701678
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	75	1.2361467406286	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	75	1.2361467406286	vs. armor/def	54.592269396932	21
checkHit	75	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %] axe accuracy bonus	75	21	=	13.5
[PHYS CRIT %]	8.624135294894
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	7.6786526947286
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK ARCHERY]	7415	 to 	Cait	 :: 	54.278105499151	2	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	54.278105499151	versus	54.592269396932	with APR	2
[ATTACK ARCHERY] after armor	14.048450835074
[ATTACK ARCHERY] after range	14
[ATTACK] after inc by type (ammo)	14
[PHYS CRIT %]	2.024135294894
[ATTACK ARCHERY] after crit	14
[ATTACK ARCHERY] after mult	14
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	14.49
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #SLATE#(2 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #SLATE#(2 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Gukira the copperhead snake's Shoot hits #fbd578#Cait#LAST# for #SLATE#(8 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7407	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	29.536548575235
[LOG]	#{bold}#Ritch flamespitter's mind surges with critical power!#{normal}#
Cloned shader 63
[SHADER] setting reset param	tick_start	1189763
[target_simple AI]	7410	war hound	selecting NEW TARGET	26	19	5147	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.821026325061	10	48	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	95.821026325061	10	48	1	vs. armor/def	54.592269396932	21
checkHit	48	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	102	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	57.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	57.407730603068
[ATTACK] after mult	57.407730603068
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Cait crumbles.
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	7410	war hound	move from	27	19	to	27	19
[LOG]	#UID:7410:0#War hound hits #fbd578#Cait#LAST# for #SLATE#(16 absorbed)#LAST#, #SLATE#(10 turned into osmosis)#LAST#, #WHITE#10 physical#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#11 cold#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#UID:7407:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #SLATE#(58 absorbed)#LAST#, #{bold}##LIGHT_RED#0 fire#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits War hound for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Gukira the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#10 cold#LAST# damage.
[Actor:move]	5186	shivgoroth	move from	23	20	to	22	20
[LOG]	#F53CBE##fbd578#Cait#LAST# is no longer being stalked by #UID:5361:0#Yvybrerin the large white snake.
[LOG]	Gukira the copperhead snake is fully armored again.
[use_tactical AI] === Action Selected:	4704	Gukira the copperhead snake	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Gukira the copperhead snake shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	Eldoral Last Resort	pouch of steel shots of persecution	nil	nil
[SHOOT] speed	0.58333333333333	=>	583.33333333333
[ARCHERY SHOOT]	Gukira the copperhead snake	4704	using weapon:	Eldoral Last Resort	ammo:	pouch of steel shots of persecution	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	Eldoral Last Resort	to:	26	19
Adding entity	7416	after	4704
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
Deleting shader 63 (is clone 1)
[ATTACK] to 	Gukira the copperhead snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	47	40.755290563021	vs. armor/hardiness	14	0.5609756097561
[ATTACK] after armor	47
[PHYS CRIT %]	3.8
[ATTACK] after crit	47
[ATTACK] after mult	30.87577419972
[ATTACK] staff accuracy bonus	33	22	=	1.22
[ATTACK] to 	Gukira the copperhead snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	39	40.755290563021	vs. armor/hardiness	14	0.5609756097561
[ATTACK] after armor	39
[PHYS CRIT %]	3.8
[ATTACK] after crit	39
[ATTACK] after mult	25.620323272108
[ATTACK] staff accuracy bonus	33	22	=	1.22
[LOG]	Gukira the copperhead snake slows down.
[ATTACK] to 	Gukira the copperhead snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
[LOG]	#ORCHID#Gukira the copperhead snake cleverly deflects the attack with his shield!#LAST#
[LOG]	Gukira the copperhead snake repels an attack from #UID:5147:0##fbd578#Cait#LAST#.
[ATTACK] staff accuracy bonus	33	22	=	1.22
[CALLBACK] upgrading to prioritized	talents_on_crit
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Gukira the copperhead snake for #GREEN#36 acid#LAST#, #1133F3#7 cold#LAST#, #LIGHT_GREEN#5 nature#LAST#, #GREEN#30 acid#LAST#, #1133F3#7 cold#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#88#LAST##{normal}# total damage).
[ATTACK ARCHERY]	7416	 to 	Cait	 :: 	54.278105499151	2	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	54.278105499151	versus	54.592269396932	with APR	2
[ATTACK ARCHERY] after armor	14.048450835074
[ATTACK ARCHERY] after range	15
[ATTACK] after inc by type (ammo)	15
[PHYS CRIT %]	2.024135294894
[ATTACK ARCHERY] after crit	15
[ATTACK ARCHERY] after mult	15
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	15.525
[LOG]	Gukira the copperhead snake's Shoot hits #fbd578#Cait#LAST# for #WHITE#(9 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	Bleeding from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#(4 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#37 healing#LAST#.
Loading tile from tileset	/data/gfx/effects/ogre_fury.png
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	3.624135294894
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	6.4705882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.9529411764706
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	3.624135294894
[ATTACK] after crit	5.9529411764706
[ATTACK] after mult	5.9529411764706
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[target_simple AI]	7410	war hound	selecting NEW TARGET	26	19	5147	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.821026325061	10	48	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	95.821026325061	10	48	1	vs. armor/def	54.592269396932	21
checkHit	48	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	97	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	52.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	52.407730603068
[ATTACK] after mult	52.407730603068
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around war hound!
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/sling_eldoral_last_resort.png
Cloned shader 71
[SHADER] setting reset param	tick_start	1192701
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards War hound!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	7410	war hound	move from	27	19	to	27	19
[LOG]	#UID:7410:0#War hound hits #fbd578#Cait#LAST# for #WHITE#(24 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#11 cold#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits War hound for #LIGHT_RED#37 fire#LAST# damage.
[LOG]	Demonic Soul hits Gukira the copperhead snake for #LIGHT_RED#37 fire#LAST# damage.
[LOG]	Demonic Soul hits Ritch flamespitter for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits War hound for #1133F3#33 cold#LAST# damage.
[use_tactical AI] === Action Selected:	7407	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	29.536548575235
Cloned shader 63
[SHADER] setting reset param	tick_start	1192643
[LOG]	#{bold}#Demonic Soul killed Gukira the copperhead snake!#{normal}#
[LOG]	#UID:7407:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #LIGHT_RED#(39 blocked)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits War hound for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#(9 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	5186	shivgoroth	move from	22	20	to	21	19
checkHit	42	vs	16	=> chance to hit	95
[LOG]	#F53CBE#Cait moves reluctantly!
[LOG]	
Deleting shader 63 (is clone 1)
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	war hound	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	36
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	36
checkHit	33	vs	36	=> chance to hit	43
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses War hound.
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	3.624135294894
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	5.6941176470588
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	3.624135294894
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#F53CBE##fbd578#Cait#LAST# is being stalked by #UID:5361:0#Yvybrerin the large white snake!
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	Bleeding from Gukira the copperhead snake hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#37 healing#LAST#.
[improved_talented AI] chooses for	7410	war hound	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	95.821026325061	10	48	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	95.821026325061	10	48	1	vs. armor/def	54.592269396932	21
checkHit	48	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	105	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	60.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	60.407730603068
[ATTACK] after mult	60.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#11 cold#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#UID:7410:0#War hound hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#28 physical#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	#{bold}#Melee retaliation killed War hound!#{normal}#
[use_tactical AI] === Action Selected:	7407	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	29.536548575235
[LOG]	Cait stops bleeding.
Cloned shader 63
[SHADER] setting reset param	tick_start	1194020
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Ritch flamespitter for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#UID:7407:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_RED#39 fire#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
Deleting shader 71 (is clone 1)
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	disable	 talent:T_SPIDER
[LOG]	#YELLOW##{bold}#Yvybrerin the large white snake summons a Spider!#{normal}##LAST#
[MIND CRIT %]	8.6
[Actor:move]	7417	giant spider	(forced) move from	nil	nil	to	24	20
[Actor:move]	5186	shivgoroth	move from	21	19	to	22	20
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#37 healing#LAST#.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	ritch flamespitter	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	77	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	82.082
[PHYS CRIT %]	13.3
[ATTACK] after crit	155.9558
[ATTACK] after mult	155.9558
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Ritch flamespitter!#{normal}#
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ritch flamespitter for #{bold}##GREEN#181 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Ritch flamespitter!#{normal}#
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Giant spider for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
checkHit	66	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %] axe accuracy bonus	66	21	=	11.25
[PHYS CRIT %]	6.374135294894
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	6.1423334214285
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	66	1.0787155802095	vs. armor/def	54.592269396932	21
checkHit	66	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %] axe accuracy bonus	66	21	=	11.25
[PHYS CRIT %]	6.374135294894
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	6.1423334214285
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[Actor:move]	5186	shivgoroth	move from	22	20	to	23	20
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[use_tactical AI] === Action Selected:	5361	Yvybrerin the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	nature's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.924761155139	18	71	1.1574311604191	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.924761155139	18	71	1.1574311604191	vs. armor/def	54.592269396932	21
checkHit	71	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.9529411764706
[PHYS CRIT %] axe accuracy bonus	71	21	=	12.5
[PHYS CRIT %]	7.624135294894
[ATTACK] after crit	5.9529411764706
[ATTACK] after mult	6.890119613789
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	protector's vined mindstar
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.62	18	71	1.1574311604191	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.62	18	71	1.1574311604191	vs. armor/def	54.592269396932	21
checkHit	71	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.9529411764706
[PHYS CRIT %] axe accuracy bonus	71	21	=	12.5
[PHYS CRIT %]	7.624135294894
[ATTACK] after crit	5.9529411764706
[ATTACK] after mult	6.890119613789
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5361:0#Yvybrerin the large white snake hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Yvybrerin the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Giant spider for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Yvybrerin the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	80	47.755290563021	vs. armor/hardiness	15	0.86818181818182
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	82.88
[PHYS CRIT %]	0
[ATTACK] after crit	82.88
[ATTACK] after mult	82.88
[LOG]	Yvybrerin the large white snake slows down.
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Yvybrerin the large white snake for #GREEN#94 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#98#LAST##{normal}# total damage).
Deleting shader 63 (is clone 1)
[LOG]	Cait overcomes the gloom.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[improved_talented AI] chooses for	5186	shivgoroth	T_GLACIAL_VAPOUR
[LOG]	Shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#17 healing#LAST#.
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Giant spider for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Yvybrerin the large white snake for #1133F3#10 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#(9 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Yvybrerin the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	86	47.755290563021	vs. armor/hardiness	15	0.86818181818182
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	89.096
[PHYS CRIT %]	0
[ATTACK] after crit	89.096
[ATTACK] after mult	132.14505661463
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_vined.png
[ActorObjectUse] useObjectDisable: 	shatter afflictions rune	inven/slot	1	1	tid	nil
Testing superior demon	dolleg	14	against trying to make	fire imp	15
Testing superior demon	dolleg	16	against trying to make	fire imp	15
Testing superior demon	fire imp	10	against trying to make	fire imp	15
Testing superior demon	fire imp	11	against trying to make	fire imp	15
Testing superior demon	fire imp	12	against trying to make	fire imp	15
Testing superior demon	fire imp	12	against trying to make	fire imp	15
Testing superior demon	fire imp	14	against trying to make	fire imp	15
Testing superior demon	quasit	10	against trying to make	fire imp	15
Testing superior demon	quasit	11	against trying to make	fire imp	15
Testing superior demon	quasit	12	against trying to make	fire imp	15
Testing superior demon	quasit	14	against trying to make	fire imp	15
Testing superior demon	water imp	12	against trying to make	fire imp	15
Testing superior demon	water imp	13	against trying to make	fire imp	15
Testing superior demon	water imp	15	against trying to make	fire imp	15
Testing superior demon	wretchling	11	against trying to make	fire imp	15
Testing superior demon	wretchling	12	against trying to make	fire imp	15
Testing superior demon	wretchling	13	against trying to make	fire imp	15
Testing superior demon	wretchling	14	against trying to make	fire imp	15
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:7419:0#demon seed [fire imp] (level 15, mainhand)#LAST# and add it to your inventory.
[ATTACK] to 	Yvybrerin the large white snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	-3.2923049239677	13
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	-3.2923049239677	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	41	40.755290563021	vs. armor/hardiness	-3.2923049239677	0.3
[ATTACK] after armor	41
[PHYS CRIT %]	8.8
[ATTACK] after crit	41
[ATTACK] after mult	53.568175641555
[ATTACK] staff accuracy bonus	33	13	=	1.4
checkHit	18	vs	34	=> chance to hit	10
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Yvybrerin the large white snake for #GREEN#150 acid#LAST# damage.
[use_tactical AI] === Action Selected:	7417	giant spider	disable	 talent:T_SPIDER_WEB
[LOG]	Giant spider uses #{bold}##ORCHID#Web.#{normal}##LAST#
checkHit	21	vs	34	=> chance to hit	18
[LOG]	#ORANGE#Cait shrugs off the effect 'Pinned to the ground'!
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Yvybrerin the large white snake!#{normal}#
[target_simple AI]	5186	shivgoroth	selecting NEW TARGET	26	19	5147	Cait
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Giant spider for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#17 healing#LAST#.
[LOG]	
[Actor:move]	5147	Cait	move from	26	19	to	25	20
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune	by	Cait	inven/slot	1	nil
[Identify]	shatter afflictions rune	true
[LOG]	Cait picks up (b.): #FFFFFF##UID:5329:0#shatter afflictions rune (absorb 25; cd 20)#LAST#.
[Identify]	prismatic rough leather armour	true
[LOG]	Cait picks up (r.): #00FF80##UID:5332:0#prismatic rough leather armour (3 def, 2 armour)#LAST#.
[Identify]	Smearbone	true
[LOG]	Cait picks up (Y.): #FF7700##UID:5340:0#Smearbone (15/15, 17.5-21 power, 2 apr)#LAST#.
[Identify]	hateful steel battleaxe of dampening	true
[LOG]	Cait picks up (e.): #00FF80##UID:5344:0#hateful steel battleaxe of dampening (21-31.5 power, 2 apr)#LAST#.
[Identify]	troll-hide cured leather armour	true
[LOG]	Cait picks up (t.): #0080FF##UID:5347:0#troll-hide cured leather armour (6 def, 4 armour)#LAST#.
[Identify]	insulating pair of rough leather boots of tirelessness	true
[LOG]	Cait picks up (o.): #00FF80##UID:5360:0#insulating pair of rough leather boots of tirelessness (0 def, 1 armour)#LAST#.
[Identify]	iron mail armour of stability	true
[LOG]	Cait picks up (t.): #00FF80##UID:5356:0#iron mail armour of stability (2 def, 4 armour)#LAST#.
[Identify]	protector's vined mindstar	true
[LOG]	Cait picks up (h.): #0080FF##UID:5353:0#protector's vined mindstar (4.5-4.95 power, 18 apr, nature damage)#LAST#.
[Identify]	nature's vined mindstar	true
[LOG]	Cait picks up (h.): #00FF80##UID:5350:0#nature's vined mindstar (6-6.6 power, 18 apr, nature damage)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/mail_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/boots_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/leather_cured.png
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/shot_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/leather_rough.png
[use_tactical AI] === Action Selected:	7417	giant spider	attack	 talent:T_SPIT_POISON
[LOG]	Giant spider uses #{bold}##ORCHID#Spit Poison.#{normal}##LAST#
[LOG]	Cait is poisoned!
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
[LOG]	#UID:7417:0#Giant spider hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_GREEN#15 nature#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Giant spider for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#10 healing#LAST#.
[LOG]	Poison from Giant spider hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_GREEN#15 nature#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	giant spider	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	35
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	35
checkHit	33	vs	35	=> chance to hit	45
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Giant spider.
[Actor:move]	5147	Cait	move from	25	20	to	25	20
[use_tactical AI] === Action Selected:	7417	giant spider	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.216445127894	9	51	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.216445127894	9	51	1	vs. armor/def	54.592269396932	21
checkHit	51	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	46	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	11.905882352941
[PHYS CRIT %]	0
[ATTACK] after crit	11.905882352941
[ATTACK] after mult	11.905882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Giant spider for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#11 cold#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#UID:7417:0#Giant spider hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[Actor:move]	5186	shivgoroth	move from	23	20	to	22	20
[LOG]	Shivgoroth's glacial vapour area effect hits Giant spider for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Cait calms down.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1199339
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[LOG]	Poison from Giant spider hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_GREEN#15 nature#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	giant spider	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	35
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	35
checkHit	33	vs	35	=> chance to hit	45
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	89	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	35	=	1
[ATTACK] after armor	89
[PHYS CRIT %]	13.3
[ATTACK] after crit	89
[ATTACK] after mult	89
checkHit	8	vs	34	=> chance to hit	0
[LOG]	Giant spider's armor corrodes!
[Actor:move]	5147	Cait	move from	25	20	to	25	20
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Giant spider for #GREEN#94 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#98#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7417	giant spider	disable	 talent:T_SPIDER_WEB
[LOG]	Giant spider uses #{bold}##ORCHID#Web.#{normal}##LAST#
checkHit	21	vs	34	=> chance to hit	18
[LOG]	Cait is pinned to the ground.
[Actor:move]	5186	shivgoroth	move from	22	20	to	21	21
[LOG]	Shivgoroth's glacial vapour area effect hits Giant spider for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST#.
[LOG]	Poison from Giant spider hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_GREEN#15 nature#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	giant spider	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	35
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	35
checkHit	33	vs	35	=> chance to hit	45
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Giant spider.
[use_tactical AI] === Action Selected:	7417	giant spider	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.216445127894	9	51	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.216445127894	9	51	1	vs. armor/def	54.592269396932	21
checkHit	51	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	49	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.682352941176
[PHYS CRIT %]	0
[ATTACK] after crit	12.682352941176
[ATTACK] after mult	12.682352941176
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Giant spider for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:7417:0#Giant spider hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits Giant spider for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[Actor:move]	5186	shivgoroth	move from	21	21	to	21	22
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[LOG]	Poison from Giant spider hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_GREEN#15 nature#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	giant spider	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	35
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	35
checkHit	33	vs	35	=> chance to hit	45
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	69	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	35	=	1
[ATTACK] after armor	69
[PHYS CRIT %]	13.3
[ATTACK] after crit	69
[ATTACK] after mult	69
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Giant spider for #GREEN#73 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Giant spider!#{normal}#
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[Actor:move]	5186	shivgoroth	move from	21	22	to	21	21
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#31 healing#LAST#.
[LOG]	Poison from Giant spider hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_GREEN#15 nature#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	
[LOG]	You are unable to move!
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[Actor:move]	5186	shivgoroth	move from	21	21	to	22	20
[LOG]	Cait stops being poisoned.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#31 healing#LAST#.
[LOG]	
[LOG]	You are unable to move!
Deleting temp shader	resources[a=0.5,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
[improved_talented AI] chooses for	5186	shivgoroth	T_GLACIAL_VAPOUR
[LOG]	Shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[LOG]	
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[Actor:move]	5186	shivgoroth	move from	22	20	to	23	20
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[LOG]	
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[target_simple AI]	5186	shivgoroth	selecting NEW TARGET	25	20	5147	Cait
[Actor:move]	5186	shivgoroth	move from	23	20	to	24	20
[LOG]	Cait is no longer pinned.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
checkHit	33	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	80	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	12	=	1.042
[ATTACK] after armor	83.36
[PHYS CRIT %]	8.3
[ATTACK] after crit	83.36
[ATTACK] after mult	83.36
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around shivgoroth!
Cloned shader 71
[SHADER] setting reset param	tick_start	1206325
[ATTACK]	target on_melee_hit:	11	COLD	vs	0
[Actor:move]	5147	Cait	move from	25	20	to	25	20
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Shivgoroth for #LIGHT_RED#44 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#88 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#92#LAST##{normal}# total damage).
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[improved_talented AI] chooses for	5186	shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.361690610198	15	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.361690610198	15	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	21	15	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.4352941176471
[PHYS CRIT %]	0
[ATTACK] after crit	5.4352941176471
[ATTACK] after mult	5.4352941176471
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5186:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5186:0#Shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#4#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST#.
[LOG]	
Deleting shader 73 (is clone 1)
Deleting shader 75 (is clone 1)
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	12
checkHit	33	vs	12	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	87	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	12	=	1.042
[ATTACK] after armor	90.654
[PHYS CRIT %]	8.3
[ATTACK] after crit	90.654
[ATTACK] after mult	90.654
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around shivgoroth!
Cloned shader 71
[SHADER] setting reset param	tick_start	1206733
[ATTACK]	target on_melee_hit:	11	COLD	vs	0
[Actor:move]	5147	Cait	move from	25	20	to	25	20
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Shivgoroth for #LIGHT_RED#44 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#96 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Shivgoroth!#{normal}#
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
[LOG]	
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
Deleting shader 71 (is clone 1)
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[LOG]	
Deleting shader 71 (is clone 1)
[Actor:move]	5147	Cait	move from	25	20	to	26	19
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[LOG]	
[Actor:move]	5147	Cait	move from	26	19	to	26	18
[Identify]	Gluyada the Splendourtrencher	true
[LOG]	Cait picks up (0.): #SALMON##UID:4679:0#Gluyada the Splendourtrencher#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:2213:0#Talent Osmosis Shield is ready to use.
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[LOG]	Rested for 27 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	26	18	to	27	18
[Identify]	Grinarach	true
[LOG]	Cait picks up (A.): #SALMON##UID:4696:0#Grinarach (0 def, 13 armour, 8-9.6 power, 46.5 block)#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Eldoral Last Resort	true
[LOG]	Cait picks up (j.): #FFD700##UID:4705:0#Eldoral Last Resort#LAST#.
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Lore found: #0080FF#Eldoral Last Resort
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Eldoral Last Resort
[LOG]	Ran for 2 turns (stop reason: dialog is displayed).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5147	Cait	move from	27	18	to	26	19
[Actor:move]	5147	Cait	move from	26	19	to	25	20
[Actor:move]	5147	Cait	move from	25	20	to	24	20
[Actor:move]	5147	Cait	move from	24	20	to	23	20
[Actor:move]	5147	Cait	move from	23	20	to	22	20
[Actor:move]	5147	Cait	move from	22	20	to	21	20
[Actor:move]	5147	Cait	move from	21	20	to	20	20
[Actor:move]	5147	Cait	move from	20	20	to	19	20
[Actor:move]	5147	Cait	move from	19	20	to	18	20
[Actor:move]	5147	Cait	move from	18	20	to	17	20
[Actor:move]	5147	Cait	move from	17	20	to	16	20
[Identify]	linen wizard hat	true
[LOG]	Cait picks up (w.): #FFFFFF##UID:5450:0#linen wizard hat (1 def, 0 armour)#LAST#.
[Actor:move]	5147	Cait	move from	16	20	to	17	20
[Actor:move]	5147	Cait	move from	17	20	to	18	20
[Actor:move]	5147	Cait	move from	18	20	to	19	20
[Actor:move]	5147	Cait	move from	19	20	to	20	19
[Actor:move]	5147	Cait	move from	20	19	to	20	18
[Actor:move]	5147	Cait	move from	20	18	to	20	17
[Actor:move]	5147	Cait	move from	20	17	to	19	16
[Actor:move]	5147	Cait	move from	19	16	to	18	16
[Actor:move]	5147	Cait	move from	18	16	to	17	16
[Actor:move]	5147	Cait	move from	17	16	to	17	15
[Actor:move]	5147	Cait	move from	17	15	to	17	14
[Actor:move]	5147	Cait	move from	17	14	to	17	13
[Actor:move]	5147	Cait	move from	17	13	to	17	12
[Actor:move]	5147	Cait	move from	17	12	to	17	11
[Actor:move]	5147	Cait	move from	17	11	to	18	10
[Actor:move]	5147	Cait	move from	18	10	to	19	10
[Actor:move]	5147	Cait	move from	19	10	to	20	9
[Actor:move]	5147	Cait	move from	20	9	to	21	10
[Actor:move]	5147	Cait	move from	21	10	to	22	10
[Actor:move]	5147	Cait	move from	22	10	to	23	10
[Actor:move]	5147	Cait	move from	23	10	to	24	10
[Actor:move]	5147	Cait	move from	24	10	to	25	10
[Actor:move]	5147	Cait	move from	25	10	to	26	10
[Actor:move]	5147	Cait	move from	26	10	to	26	11
[Actor:move]	5147	Cait	move from	26	11	to	27	12
[Actor:move]	5147	Cait	move from	27	12	to	27	13
[Actor:move]	5147	Cait	move from	27	13	to	27	14
[Actor:move]	5147	Cait	move from	27	14	to	27	15
[Actor:move]	5147	Cait	move from	27	15	to	27	16
[Actor:move]	5147	Cait	move from	27	16	to	27	17
[Actor:move]	5147	Cait	move from	27	17	to	27	18
[Actor:move]	5147	Cait	move from	27	18	to	27	19
[Actor:move]	5147	Cait	move from	27	19	to	27	20
[Actor:move]	5147	Cait	move from	27	20	to	27	21
[Actor:move]	5147	Cait	move from	27	21	to	27	22
[Actor:move]	5147	Cait	move from	27	22	to	27	23
[Actor:move]	5147	Cait	move from	27	23	to	28	24
[Actor:move]	5147	Cait	move from	28	24	to	29	25
[Actor:move]	5147	Cait	move from	29	25	to	29	26
[Actor:move]	5147	Cait	move from	29	26	to	29	27
[Actor:move]	5147	Cait	move from	29	27	to	28	26
[Actor:move]	5147	Cait	move from	28	26	to	27	25
[Actor:move]	5147	Cait	move from	27	25	to	26	25
[Actor:move]	5147	Cait	move from	26	25	to	25	25
[Actor:move]	5147	Cait	move from	25	25	to	24	25
[Actor:move]	5147	Cait	move from	24	25	to	23	25
[Actor:move]	5147	Cait	move from	23	25	to	22	25
[Actor:move]	5147	Cait	move from	22	25	to	21	26
[Actor:move]	5147	Cait	move from	21	26	to	20	27
[Actor:move]	5147	Cait	move from	20	27	to	19	27
[Actor:move]	5147	Cait	move from	19	27	to	18	28
[LOG]	Today is the 32nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	5147	Cait	move from	18	28	to	18	29
[Actor:move]	5147	Cait	move from	18	29	to	17	30
[Actor:move]	5147	Cait	move from	17	30	to	16	30
[Actor:move]	5147	Cait	move from	16	30	to	15	31
[Actor:move]	5147	Cait	move from	15	31	to	15	32
[Actor:move]	5147	Cait	move from	15	32	to	15	33
[Actor:move]	5147	Cait	move from	15	33	to	15	34
[Actor:move]	5147	Cait	move from	15	34	to	15	35
[Actor:move]	5147	Cait	move from	15	35	to	15	36
[Actor:move]	5147	Cait	move from	15	36	to	15	37
[Actor:move]	5147	Cait	move from	15	37	to	15	38
[Actor:move]	5147	Cait	move from	15	38	to	15	39
[Actor:move]	5147	Cait	move from	15	39	to	15	40
[Actor:move]	5147	Cait	move from	15	40	to	15	41
[Actor:move]	5147	Cait	move from	15	41	to	15	42
[Actor:move]	5147	Cait	move from	15	42	to	14	43
[Actor:move]	5147	Cait	move from	14	43	to	13	43
[Actor:move]	5147	Cait	move from	13	43	to	12	43
[Actor:move]	5147	Cait	move from	12	43	to	11	43
[Actor:move]	5147	Cait	move from	11	43	to	10	43
[Actor:move]	5147	Cait	move from	10	43	to	9	43
[Actor:move]	5147	Cait	move from	9	43	to	8	43
[Actor:move]	5147	Cait	move from	8	43	to	7	43
[Actor:move]	5147	Cait	move from	7	43	to	6	44
[Actor:move]	5147	Cait	move from	6	44	to	5	45
[Actor:move]	5147	Cait	move from	5	45	to	4	45
[Actor:move]	5147	Cait	move from	4	45	to	3	45
[Actor:move]	5147	Cait	move from	3	45	to	2	46
[Actor:move]	5147	Cait	move from	2	46	to	3	45
[Actor:move]	5147	Cait	move from	3	45	to	4	44
[Actor:move]	5147	Cait	move from	4	44	to	5	43
[Actor:move]	5147	Cait	move from	5	43	to	6	42
[Actor:move]	5147	Cait	move from	6	42	to	7	41
[Actor:move]	5147	Cait	move from	7	41	to	8	40
[Actor:move]	5147	Cait	move from	8	40	to	8	39
[Actor:move]	5147	Cait	move from	8	39	to	8	38
[Actor:move]	5147	Cait	move from	8	38	to	8	37
[Actor:move]	5147	Cait	move from	8	37	to	8	36
[Actor:move]	5147	Cait	move from	8	36	to	8	35
[Actor:move]	5147	Cait	move from	8	35	to	8	34
[Actor:move]	5147	Cait	move from	8	34	to	8	33
[Actor:move]	5147	Cait	move from	8	33	to	9	32
[Actor:move]	5147	Cait	move from	9	32	to	10	31
[Actor:move]	5147	Cait	move from	10	31	to	10	30
[Actor:move]	5147	Cait	move from	10	30	to	10	29
[Actor:move]	5147	Cait	move from	10	29	to	11	28
[Actor:move]	5147	Cait	move from	11	28	to	12	27
[Actor:move]	5147	Cait	move from	12	27	to	13	27
[Actor:move]	5147	Cait	move from	13	27	to	14	27
[Actor:move]	5147	Cait	move from	14	27	to	15	26
[Actor:move]	5147	Cait	move from	15	26	to	16	25
[Actor:move]	5147	Cait	move from	16	25	to	17	25
[Actor:move]	5147	Cait	move from	17	25	to	18	25
[Actor:move]	5147	Cait	move from	18	25	to	19	25
[Actor:move]	5147	Cait	move from	19	25	to	20	25
[Actor:move]	5147	Cait	move from	20	25	to	21	25
[Actor:move]	5147	Cait	move from	21	25	to	22	25
[Actor:move]	5147	Cait	move from	22	25	to	23	24
[Actor:move]	5147	Cait	move from	23	24	to	24	23
[Actor:move]	5147	Cait	move from	24	23	to	25	22
[Actor:move]	5147	Cait	move from	25	22	to	26	21
[Actor:move]	5147	Cait	move from	26	21	to	27	20
[Actor:move]	5147	Cait	move from	27	20	to	27	19
[Actor:move]	5147	Cait	move from	27	19	to	27	18
[Actor:move]	5147	Cait	move from	27	18	to	27	17
[Actor:move]	5147	Cait	move from	27	17	to	28	16
[Actor:move]	5147	Cait	move from	28	16	to	29	16
[Actor:move]	5147	Cait	move from	29	16	to	30	15
[Actor:move]	5147	Cait	move from	30	15	to	30	14
[Actor:move]	5147	Cait	move from	30	14	to	30	13
[Actor:move]	5147	Cait	move from	30	13	to	30	12
[target_simple AI]	5325	ultimate shivgoroth	selecting NEW TARGET	30	12	5147	Cait
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	attackarea	 talent:T_ICE_SHARDS
[LOG]	Ultimate shivgoroth casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	7420	after	5325
[SOUND] loading from	/data/sound/talents/ice.ogg	:=:	sound "/data/sound/talents/ice.ogg" : <static>
[LOG]	Ran for 44 turns (stop reason: hostile spotted to the north (ultimate shivgoroth)).
[LOG]	
[Actor:move]	5147	Cait	move from	30	12	to	30	11
[target_simple AI]	5325	ultimate shivgoroth	selecting NEW TARGET	30	11	5147	Cait
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	disable	 talent:T_GLACIAL_VAPOUR
[LOG]	Ultimate shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[LOG]	
[Actor:move]	5147	Cait	move from	30	11	to	30	10
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	closein	 AI:move_complex
[Actor:move]	5325	ultimate shivgoroth	move from	31	2	to	31	3
[LOG]	Ultimate shivgoroth's Ice Shards hits #fbd578#Cait#LAST# for #1133F3#56 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	30	10	to	30	9
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[NPC:seen_by] Passing target	Cait	from	5325	ultimate shivgoroth	to	5327	Xanymira the rattlesnake
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	attackarea	 talent:T_ICE_SHARDS
[LOG]	Ultimate shivgoroth casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	7421	after	5325
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	closein	 AI:move_astar_advanced
[Actor:move]	5327	Xanymira the rattlesnake	move from	36	0	to	35	0
[LOG]	
[Actor:move]	5147	Cait	move from	30	9	to	30	8
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	closein	 AI:move_complex
[Actor:move]	5325	ultimate shivgoroth	move from	31	3	to	31	4
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	closein	 AI:move_astar_advanced
[Actor:move]	5327	Xanymira the rattlesnake	move from	35	0	to	34	1
checkHit	21	vs	26	=> chance to hit	38
[LOG]	#ORANGE#Cait shrugs off the effect 'Frozen'!
[LOG]	Ultimate shivgoroth's Ice Shards hits #fbd578#Cait#LAST# for #1133F3#56 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	30	8	to	30	7
[NPC:seen_by] Passing target	Cait	from	5327	Xanymira the rattlesnake	to	5326	large brown snake
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	closein	 AI:move_astar_advanced
[Actor:move]	5327	Xanymira the rattlesnake	move from	34	1	to	33	2
[Actor:move]	5326	large brown snake	move from	29	0	to	30	0
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[Actor:move]	5325	ultimate shivgoroth	move from	31	4	to	30	5
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	closein	 AI:move_astar_advanced
[Actor:move]	5327	Xanymira the rattlesnake	move from	33	2	to	32	3
[Actor:move]	5326	large brown snake	move from	30	0	to	29	0
[LOG]	
[Actor:move]	5147	Cait	move from	30	7	to	30	6
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	attackarea	 talent:T_ICE_SHARDS
[LOG]	Ultimate shivgoroth casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	7422	after	5325
[LOG]	Cait resists!
[LOG]	Ultimate shivgoroth's Ice Shards hits #fbd578#Cait#LAST# for #1133F3#56 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	disable	 talent:T_WARSHOUT_BERSERKER
[LOG]	Ultimate shivgoroth resists!
checkHit	16	vs	45	=> chance to hit	0
[LOG]	Cait wanders around!.
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 86
New GL Shader 87 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/distort.frag
*p 86: Uniform: 0: 1406 blacken
*p 86: Uniform: 1: 8B5E mainfbo
*p 86: Uniform: 2: 1406 power
*p 86: Uniform: 3: 1406 power_amp
*p 86: Uniform: 4: 1406 power_time
*p 86: Uniform: 5: 8B5E tex
*p 86: Uniform: 6: 8B50 texSize
*p 86: Uniform: 7: 1406 tick
[Actor:move]	5326	large brown snake	move from	29	0	to	30	0
[LOG]	
[Actor:move]	5147	Cait	move from	30	6	to	31	7
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[Actor:move]	5325	ultimate shivgoroth	move from	30	5	to	30	6
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	closein	 AI:move_astar_advanced
[Actor:move]	5327	Xanymira the rattlesnake	move from	32	3	to	31	4
[Actor:move]	5326	large brown snake	move from	30	0	to	31	0
[LOG]	
[LOG]	Cait is confused and fails to use Infusion: Regeneration.
[useTalent] TALENT FAILED:	T_INFUSION:_REGENERATION_2	for	Cait	5147	true
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	closein	 AI:move_astar_advanced
[Actor:move]	5327	Xanymira the rattlesnake	move from	31	4	to	30	5
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.858660714015	15	26	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.858660714015	15	26	1	vs. armor/def	54.592269396932	21
checkHit	26	vs	21	=> chance to hit	63
[LOG]	#UID:5325:0#Ultimate shivgoroth misses #fbd578#Cait#LAST#.
[Actor:move]	5325	ultimate shivgoroth	move from	30	6	to	30	6
[Actor:move]	5326	large brown snake	move from	31	0	to	32	1
[LOG]	#00ff00##UID:2209:0#Talent Flame Leash is ready to use.
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	closein	 AI:move_astar_advanced
[Actor:move]	5325	ultimate shivgoroth	(forced) move from	30	6	to	30	5
[Actor:move]	5327	Xanymira the rattlesnake	(forced) move from	30	5	to	30	6
[Actor:move]	5327	Xanymira the rattlesnake	move from	30	5	to	30	6
[Actor:move]	5326	large brown snake	move from	32	1	to	32	2
[LOG]	
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait seems more focused.
[LOG]	A shield forms around Cait.
Cloned shader 75
[SHADER] setting reset param	tick_start	1219039
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(10 absorbed)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	5325	ultimate shivgoroth	selecting NEW TARGET	31	7	5147	Cait
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	attackarea	 talent:T_GLACIAL_VAPOUR
[LOG]	Ultimate shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	disable	 talent:T_STUNNING_BLOW_ASSAULT
[LOG]	Xanymira the rattlesnake uses #{bold}##ORCHID#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	59.211089872364	8	56	0.64422205101856	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	59.211089872364	8	56	0.64422205101856	vs. armor/def	54.592269396932	21
checkHit	56	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	80	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	33.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	33.407730603068
[ATTACK] after mult	21.521996728984
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	45	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	59.211089872364	8	56	0.64422205101856	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	59.211089872364	8	56	0.64422205101856	vs. armor/def	54.592269396932	21
checkHit	56	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	73	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	26.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	26.407730603068
[ATTACK] after mult	17.012442371854
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	45	=> chance to hit	0
[Actor:move]	5326	large brown snake	move from	32	2	to	32	3
[LOG]	Melee retaliation hits Xanymira the rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#UID:5327:0#Xanymira the rattlesnake hits #fbd578#Cait#LAST# for #SLATE#(9 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(9 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1221702
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanymira the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	109	47.755290563021	vs. armor/hardiness	14	0.86818181818182
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	112.488
[PHYS CRIT %]	0
[ATTACK] after crit	112.488
[ATTACK] after mult	112.488
[Actor:move]	5147	Cait	move from	31	7	to	31	7
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanymira the rattlesnake for #GREEN#50 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[LOG]	#UID:5325:0#Ultimate shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Xanymira the rattlesnake for #1133F3#9 cold#LAST# damage.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Ultimate shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(10 absorbed)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	5327	Xanymira the rattlesnake	selecting NEW TARGET	31	7	5147	Cait
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	attack	 talent:T_BITE_POISON
[LOG]	#ORCHID##{bold}#Xanymira the rattlesnake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.464161299243	18	57	3	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.464161299243	18	57	3	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	18	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %] axe accuracy bonus	57	21	=	9
[PHYS CRIT %]	5.424135294894
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	17.082352941176
[LOG]	Cait is poisoned!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	5326	large brown snake	move from	32	3	to	32	4
[LOG]	Melee retaliation hits Xanymira the rattlesnake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Poison from Xanymira the rattlesnake hits #fbd578#Cait#LAST# for #SLATE#(1 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5327:0#Xanymira the rattlesnake hits #fbd578#Cait#LAST# for #SLATE#(1 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanymira the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	69	47.755290563021	vs. armor/hardiness	14	0.86818181818182
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	71.208
[PHYS CRIT %]	0
[ATTACK] after crit	71.208
[ATTACK] after mult	71.208
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Xanymira the rattlesnake!
Cloned shader 71
[SHADER] setting reset param	tick_start	1223647
[Actor:move]	5147	Cait	move from	31	7	to	31	7
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[LOG]	Demonic Soul hits Ultimate shivgoroth for #LIGHT_RED#21 fire#LAST# damage.
[LOG]	Demonic Soul hits Xanymira the rattlesnake for #LIGHT_RED#14 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanymira the rattlesnake for #GREEN#32 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Cait crumbles.
[LOG]	#UID:5325:0#Ultimate shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Xanymira the rattlesnake for #1133F3#9 cold#LAST# damage.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Ultimate shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(10 absorbed)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Server latency	5
[target_simple AI]	5327	Xanymira the rattlesnake	selecting NEW TARGET	31	7	5147	Cait
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking iron greatsword
[ATTACK] to 	Cait	dam/apr/atk/mult ::	59.211089872364	8	56	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	59.211089872364	8	56	1	vs. armor/def	54.592269396932	21
checkHit	56	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	81	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	34.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	34.407730603068
[ATTACK] after mult	34.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	5326	large brown snake	move from	32	4	to	32	5
[LOG]	Melee retaliation hits Xanymira the rattlesnake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#UID:5327:0#Xanymira the rattlesnake hits #fbd578#Cait#LAST# for #WHITE#18 physical#LAST# damage.
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:2206:0#Talent Bind Demon is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	Poison from Xanymira the rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanymira the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	14	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	14	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	72	47.755290563021	vs. armor/hardiness	14	0.86818181818182
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	74.304
[PHYS CRIT %]	0
[ATTACK] after crit	74.304
[ATTACK] after mult	110.20591594116
[LOG]	Xanymira the rattlesnake is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Xanymira the rattlesnake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	14	17
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	14	17
checkHit	33	vs	17	=> chance to hit	90
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Xanymira the rattlesnake.
[ATTACK] staff accuracy bonus	33	17	=	1.32
[CALLBACK] upgrading to prioritized	talents_on_crit
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking iron greatsword
[ATTACK] to 	Cait	dam/apr/atk/mult ::	59.211089872364	8	56	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	59.211089872364	8	56	1	vs. armor/def	54.592269396932	21
checkHit	56	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	74	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	27.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	27.407730603068
[ATTACK] after mult	27.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	5326	large brown snake	move from	32	5	to	33	5
[LOG]	#UID:5327:0#Xanymira the rattlesnake hits #fbd578#Cait#LAST# for #WHITE#14 physical#LAST# damage.
[LOG]	Melee retaliation hits Xanymira the rattlesnake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanymira the rattlesnake for #GREEN#58 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[LOG]	#UID:5325:0#Ultimate shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Xanymira the rattlesnake for #1133F3#9 cold#LAST# damage.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Ultimate shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[LOG]	Poison from Xanymira the rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking iron greatsword
[ATTACK] to 	Cait	dam/apr/atk/mult ::	59.211089872364	8	56	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	59.211089872364	8	56	1	vs. armor/def	54.592269396932	21
checkHit	56	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	91	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	44.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	44.407730603068
[ATTACK] after mult	44.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	5326	large brown snake	move from	33	5	to	34	5
[LOG]	Melee retaliation hits Xanymira the rattlesnake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:5327:0#Xanymira the rattlesnake hits #fbd578#Cait#LAST# for #WHITE#23 physical#LAST# damage.
[LOG]	
Deleting shader 71 (is clone 1)
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	#UID:5325:0#Ultimate shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Xanymira the rattlesnake for #1133F3#9 cold#LAST# damage.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Ultimate shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#(10 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	5325	ultimate shivgoroth	move from	30	5	to	31	4
[LOG]	Poison from Xanymira the rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(1 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	5327	Xanymira the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking iron greatsword
[ATTACK] to 	Cait	dam/apr/atk/mult ::	59.211089872364	8	56	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	59.211089872364	8	56	1	vs. armor/def	54.592269396932	21
checkHit	56	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	62	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	16.047058823529
[PHYS CRIT %]	0
[ATTACK] after crit	16.047058823529
[ATTACK] after mult	16.047058823529
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	57	vs	21	=> chance to hit	100
[LOG]	Cait is crippled.
[Actor:move]	5326	large brown snake	move from	34	5	to	33	5
[LOG]	Melee retaliation hits Xanymira the rattlesnake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:5327:0#Xanymira the rattlesnake hits #fbd578#Cait#LAST# for #WHITE#(8 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Loading tile from tileset	/data/gfx/talents/cripple.png
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Xanymira the rattlesnake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	14	17
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	14	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	38	40.755290563021	vs. armor/hardiness	14	0.86818181818182
[ATTACK] after armor	38
[PHYS CRIT %]	0
[ATTACK] after crit	38
[ATTACK] after mult	40.088137075826
[ATTACK] staff accuracy bonus	33	17	=	1.32
[ATTACK] to 	Xanymira the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	14	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	14	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	91	47.755290563021	vs. armor/hardiness	14	0.86818181818182
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	93.912
[PHYS CRIT %]	100
[ATTACK] after crit	159.6504
[ATTACK] after mult	168.42334524764
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Xanymira the rattlesnake!#{normal}#
checkHit	8	vs	34	=> chance to hit	0
[LOG]	Xanymira the rattlesnake's armor corrodes!
[ATTACK] to 	Xanymira the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	13.797174269275	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	13.797174269275	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	96	47.755290563021	vs. armor/hardiness	13.797174269275	0.86818181818182
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	99.072
[PHYS CRIT %]	100
[ATTACK] after crit	148.608
[ATTACK] after mult	156.7741545938
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Xanymira the rattlesnake!#{normal}#
[LOG]	Xanymira the rattlesnake slows down.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanymira the rattlesnake for #GREEN#21 acid#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#2 nature#LAST#, #{bold}##GREEN#88 acid#{normal}##LAST#, #LIGHT_GREEN#2 nature#LAST#, #{bold}##GREEN#82 acid#{normal}##LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#199#LAST##{normal}# total damage).
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Xanymira the rattlesnake for #1133F3#9 cold#LAST# damage.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	attackarea	 talent:T_ICE_SHARDS
[Actor:move]	5326	large brown snake	move from	33	5	to	32	5
[LOG]	Cait stops regenerating health quickly.
[LOG]	Cait is not stunned anymore.
[LOG]	Poison from Xanymira the rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[Actor:move]	5326	large brown snake	move from	32	5	to	33	5
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Xanymira the rattlesnake for #1133F3#9 cold#LAST# damage.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[Actor:move]	5325	ultimate shivgoroth	move from	31	4	to	32	5
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanymira the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	13.797174269275	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	13.797174269275	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	92	47.755290563021	vs. armor/hardiness	13.797174269275	0.86818181818182
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	94.944
[PHYS CRIT %]	0
[ATTACK] after crit	94.944
[ATTACK] after mult	94.944
Testing superior demon	dolleg	14	against trying to make	dolleg	14
Testing superior demon	dolleg	16	against trying to make	dolleg	14
Testing superior demon	fire imp	10	against trying to make	dolleg	14
Testing superior demon	fire imp	11	against trying to make	dolleg	14
Testing superior demon	fire imp	12	against trying to make	dolleg	14
Testing superior demon	fire imp	12	against trying to make	dolleg	14
Testing superior demon	fire imp	14	against trying to make	dolleg	14
Testing superior demon	fire imp	15	against trying to make	dolleg	14
Testing superior demon	quasit	10	against trying to make	dolleg	14
Testing superior demon	quasit	11	against trying to make	dolleg	14
Testing superior demon	quasit	12	against trying to make	dolleg	14
Testing superior demon	quasit	14	against trying to make	dolleg	14
Testing superior demon	water imp	12	against trying to make	dolleg	14
Testing superior demon	water imp	13	against trying to make	dolleg	14
Testing superior demon	water imp	15	against trying to make	dolleg	14
Testing superior demon	wretchling	11	against trying to make	dolleg	14
Testing superior demon	wretchling	12	against trying to make	dolleg	14
Testing superior demon	wretchling	13	against trying to make	dolleg	14
Testing superior demon	wretchling	14	against trying to make	dolleg	14
Loading entities file from file	/data/general/objects/egos/infusions.lua
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:7431:0#demon seed [dolleg] (level 14, finger)#LAST# and add it to your inventory.
[Actor:move]	5147	Cait	move from	31	7	to	31	7
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanymira the rattlesnake for #GREEN#99 acid#LAST# damage.
[LOG]	Cait stops being poisoned.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Xanymira the rattlesnake!#{normal}#
[Actor:move]	5326	large brown snake	move from	33	5	to	34	5
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[Actor:move]	5325	ultimate shivgoroth	move from	32	5	to	31	4
[LOG]	Cait is not crippled anymore.
[Actor:move]	5326	large brown snake	move from	34	5	to	35	5
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_major_dolleg.png
Deleting shader 73 (is clone 1)
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	5147	Cait	move from	31	7	to	30	6
[Identify]	rough leather gloves 'Stormwinnow'	true
[LOG]	Cait picks up (u.): #SALMON##UID:5324:0#rough leather gloves 'Stormwinnow' (0 def, 1 armour)#LAST#.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	attackarea	 talent:T_GLACIAL_VAPOUR
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[Actor:move]	5326	large brown snake	move from	35	5	to	34	5
[LOG]	
[USERCHAT] channel achievement	helking20	tome	The Arena	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (ultimate shivgoroth)).
[Actor:move]	5147	Cait	move from	30	6	to	30	5
[LOG]	#UID:5325:0#Ultimate shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Ultimate shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[target_simple AI]	5325	ultimate shivgoroth	selecting NEW TARGET	30	5	5147	Cait
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	attackarea	 talent:T_ICE_SHARDS
[LOG]	Ultimate shivgoroth casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	7432	after	5325
[Actor:move]	5326	large brown snake	move from	34	5	to	33	4
[LOG]	Ultimate shivgoroth's Ice Shards hits #fbd578#Cait#LAST# for #1133F3#56 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	ultimate shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	79	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	81.528
[PHYS CRIT %]	3.3
[ATTACK] after crit	81.528
[ATTACK] after mult	81.528
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	5147	Cait	move from	30	5	to	30	5
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#5 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ultimate shivgoroth for #GREEN#84 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#88#LAST##{normal}# total damage).
[Actor:move]	5326	large brown snake	move from	33	4	to	32	4
[LOG]	#UID:5325:0#Ultimate shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Ultimate shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.858660714015	15	26	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.858660714015	15	26	1	vs. armor/def	54.592269396932	21
checkHit	26	vs	21	=> chance to hit	63
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	21	15	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.4352941176471
[PHYS CRIT %]	0
[ATTACK] after crit	5.4352941176471
[ATTACK] after mult	5.4352941176471
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:5325:0#Ultimate shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5325:0#Ultimate shivgoroth hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	Melee retaliation hits Ultimate shivgoroth for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#5#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Cait calms down.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1229965
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	ultimate shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	71	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	73.272
[PHYS CRIT %]	3.3
[ATTACK] after crit	73.272
[ATTACK] after mult	73.272
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	5147	Cait	move from	30	5	to	30	5
[Actor:move]	5326	large brown snake	move from	32	4	to	32	5
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#5 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ultimate shivgoroth for #GREEN#69 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#72#LAST##{normal}# total damage).
[LOG]	#UID:5325:0#Ultimate shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Ultimate shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	escape	 AI:flee_dmap_keep_los
[Actor:move]	5325	ultimate shivgoroth	move from	31	4	to	32	3
[Actor:move]	5325	ultimate shivgoroth	move from	32	3	to	33	3
[Actor:move]	5326	large brown snake	move from	32	5	to	31	4
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	18
checkHit	33	vs	18	=> chance to hit	88
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	107	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	18	=	1.03
[ATTACK] after armor	110.21
[PHYS CRIT %]	3.3
[ATTACK] after crit	110.21
[ATTACK] after mult	110.21
[Actor:move]	5147	Cait	move from	30	5	to	30	5
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large brown snake for #GREEN#111 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#115#LAST##{normal}# total damage).
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits Large brown snake for #1133F3#13 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	escape	 AI:flee_dmap_keep_los
[Actor:move]	5325	ultimate shivgoroth	move from	33	3	to	34	2
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.165650368716	10	22	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.165650368716	10	22	1	vs. armor/def	54.592269396932	21
checkHit	22	vs	21	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.9529411764706
[PHYS CRIT %]	0
[ATTACK] after crit	5.9529411764706
[ATTACK] after mult	5.9529411764706
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	5326	large brown snake	move from	31	4	to	31	4
[LOG]	Melee retaliation hits Large brown snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:5326:0#Large brown snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	18
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	18
checkHit	33	vs	18	=> chance to hit	88
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	90	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	18	=	1.03
[ATTACK] after armor	92.7
[PHYS CRIT %]	3.3
[ATTACK] after crit	139.05
[ATTACK] after mult	139.05
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Large brown snake!#{normal}#
[Actor:move]	5147	Cait	move from	30	5	to	30	5
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large brown snake for #{bold}##GREEN#140 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Large brown snake!#{normal}#
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	closein	 AI:move_blocked_astar
[Actor:move]	5325	ultimate shivgoroth	move from	34	2	to	33	3
[LOG]	
[Actor:move]	5147	Cait	move from	30	5	to	31	4
[LOG]	Ultimate shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#10 cold#LAST# damage.
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	escape	 AI:flee_dmap_keep_los
[Actor:move]	5325	ultimate shivgoroth	move from	33	3	to	34	2
[LOG]	
[Actor:move]	5147	Cait	move from	31	4	to	32	3
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	disable	 talent:T_FROZEN_GROUND
[LOG]	Ultimate shivgoroth casts #{bold}##PURPLE#Frozen Ground.#{normal}##LAST#
[SPELL CRIT %]	1
[LOG]	Cait is frozen to the ground!
[LOG]	#UID:5325:0#Ultimate shivgoroth hits #fbd578#Cait#LAST# for #1133F3#61 cold#LAST# damage.
Loading tile from tileset	/data/gfx/talents/frozen_ground.png
[LOG]	
[LOG]	You are unable to move!
[LOG]	Rune: Shatter Afflictions is still on cooldown for 4 turns.
[LOG]	You are unable to move!
[LOG]	Infusion: Regeneration is still on cooldown for 2 turns.
[LOG]	Cait uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Cait warms up.
[LOG]	Cait is cured!
[LOG]	Cait lessens the pain.
[Actor:move]	5147	Cait	move from	32	3	to	33	2
[use_tactical AI] === Action Selected:	5325	ultimate shivgoroth	attackarea	 talent:T_ICE_SHARDS
[LOG]	Ultimate shivgoroth casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	7433	after	5325
[LOG]	Ultimate shivgoroth's Ice Shards hits #fbd578#Cait#LAST# for #1133F3#44 cold#LAST# damage.
[LOG]	
[LOG]	Cait uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#235 healing#LAST# from Infusion: Healing.
Deleting shader 73 (is clone 1)
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	ultimate shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	0	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	0	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	77	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	79.464
[PHYS CRIT %]	3.3
[ATTACK] after crit	79.464
[ATTACK] after mult	117.85910454819
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Ultimate shivgoroth is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	ultimate shivgoroth	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	0	17
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	0	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	39	40.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] after armor	39
[PHYS CRIT %]	3.8
[ATTACK] after crit	39
[ATTACK] after mult	50.955093902943
Testing superior demon	dolleg	14	against trying to make	dúathedlen	14
Testing superior demon	dolleg	14	against trying to make	dúathedlen	14
Testing superior demon	dolleg	16	against trying to make	dúathedlen	14
Testing superior demon	fire imp	10	against trying to make	dúathedlen	14
Testing superior demon	fire imp	11	against trying to make	dúathedlen	14
Testing superior demon	fire imp	12	against trying to make	dúathedlen	14
Testing superior demon	fire imp	12	against trying to make	dúathedlen	14
Testing superior demon	fire imp	14	against trying to make	dúathedlen	14
Testing superior demon	fire imp	15	against trying to make	dúathedlen	14
Testing superior demon	quasit	10	against trying to make	dúathedlen	14
Testing superior demon	quasit	11	against trying to make	dúathedlen	14
Testing superior demon	quasit	12	against trying to make	dúathedlen	14
Testing superior demon	quasit	14	against trying to make	dúathedlen	14
Testing superior demon	water imp	12	against trying to make	dúathedlen	14
Testing superior demon	water imp	13	against trying to make	dúathedlen	14
Testing superior demon	water imp	15	against trying to make	dúathedlen	14
Testing superior demon	wretchling	11	against trying to make	dúathedlen	14
Testing superior demon	wretchling	12	against trying to make	dúathedlen	14
Testing superior demon	wretchling	13	against trying to make	dúathedlen	14
Testing superior demon	wretchling	14	against trying to make	dúathedlen	14
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:7436:0#demon seed [dúathedlen] (level 14, offhand)#LAST# and add it to your inventory.
[ATTACK] staff accuracy bonus	33	17	=	1.32
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_major_duathedlen.png
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#4 cold#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ultimate shivgoroth for #GREEN#111 acid#LAST#, #LIGHT_GREEN#4 nature#LAST#, #GREEN#48 acid#LAST# (#RED##{bold}#162#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Ultimate shivgoroth!#{normal}#
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	Cait feels pain again.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:116:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	Rested for 22 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	33	2	to	34	1
[Actor:move]	5147	Cait	move from	34	1	to	35	0
[Actor:move]	5147	Cait	move from	35	0	to	34	0
[Actor:move]	5147	Cait	move from	34	0	to	33	0
[Actor:move]	5147	Cait	move from	33	0	to	32	0
[Actor:move]	5147	Cait	move from	32	0	to	31	1
[Actor:move]	5147	Cait	move from	31	1	to	30	2
[Actor:move]	5147	Cait	move from	30	2	to	30	3
[Actor:move]	5147	Cait	move from	30	3	to	30	4
[Actor:move]	5147	Cait	move from	30	4	to	30	5
[Actor:move]	5147	Cait	move from	30	5	to	30	6
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[Actor:move]	5147	Cait	move from	30	6	to	30	7
[Actor:move]	5147	Cait	move from	30	7	to	30	8
[Actor:move]	5147	Cait	move from	30	8	to	30	9
[Actor:move]	5147	Cait	move from	30	9	to	30	10
[Actor:move]	5147	Cait	move from	30	10	to	30	11
[Actor:move]	5147	Cait	move from	30	11	to	30	12
[Actor:move]	5147	Cait	move from	30	12	to	30	13
[Actor:move]	5147	Cait	move from	30	13	to	30	14
[Actor:move]	5147	Cait	move from	30	14	to	30	15
[Actor:move]	5147	Cait	move from	30	15	to	29	16
[Actor:move]	5147	Cait	move from	29	16	to	28	16
[Actor:move]	5147	Cait	move from	28	16	to	27	17
[Actor:move]	5147	Cait	move from	27	17	to	26	18
[Actor:move]	5147	Cait	move from	26	18	to	26	19
[Actor:move]	5147	Cait	move from	26	19	to	26	20
[Actor:move]	5147	Cait	move from	26	20	to	26	21
[Actor:move]	5147	Cait	move from	26	21	to	25	22
[Actor:move]	5147	Cait	move from	25	22	to	24	23
[Actor:move]	5147	Cait	move from	24	23	to	23	24
[Actor:move]	5147	Cait	move from	23	24	to	22	25
[Actor:move]	5147	Cait	move from	22	25	to	21	26
[Actor:move]	5147	Cait	move from	21	26	to	20	27
[Actor:move]	5147	Cait	move from	20	27	to	19	27
[Actor:move]	5147	Cait	move from	19	27	to	18	28
[Actor:move]	5147	Cait	move from	18	28	to	17	28
[Actor:move]	5147	Cait	move from	17	28	to	16	28
[Actor:move]	5147	Cait	move from	16	28	to	15	28
[Actor:move]	5147	Cait	move from	15	28	to	14	28
[Actor:move]	5147	Cait	move from	14	28	to	13	28
[Actor:move]	5147	Cait	move from	13	28	to	12	28
[Actor:move]	5147	Cait	move from	12	28	to	11	28
[Actor:move]	5147	Cait	move from	11	28	to	10	28
[Actor:move]	5147	Cait	move from	10	28	to	9	28
[Actor:move]	5147	Cait	move from	9	28	to	8	28
[Actor:move]	5147	Cait	move from	8	28	to	7	28
[Actor:move]	5147	Cait	move from	7	28	to	6	28
[Actor:move]	5147	Cait	move from	6	28	to	5	28
[Actor:move]	5147	Cait	move from	5	28	to	4	28
[Actor:move]	5147	Cait	move from	4	28	to	3	28
[Actor:move]	5147	Cait	move from	3	28	to	2	28
[Actor:move]	5147	Cait	move from	2	28	to	1	28
[Actor:move]	5147	Cait	move from	1	28	to	0	28
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 49 turns (stop reason: at exit).
[LOG]	
Deleting shader 75 (is clone 1)
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x1f965c20
[LOG]	Cait deactivates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1242994
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1243010
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x1a2fe758	=>	table: 0x19814cd8	(3438)
Loading savefile 	/save/cait/
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
New GL Shader program 88
*p 88: Uniform: 0: 1406 a
*p 88: Uniform: 1: 1406 amp
*p 88: Uniform: 2: 8B51 color
*p 88: Uniform: 3: 8B50 p2
*p 88: Uniform: 4: 1406 speed
*p 88: Uniform: 5: 8B5E tex
*p 88: Uniform: 6: 1406 tick
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13ba07f0	=>	table: 0x1a7493b8	(1308)
Loading savefile 	/save//
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_copper.png
Loading tile from tileset	/data/gfx/shockbolt/object/hgloves_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/cap_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/agate.png
Loading tile from tileset	/data/gfx/shockbolt/object/opal.png
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_minor_quasit.png
Loading tile from tileset	/data/gfx/shockbolt/npc/aquatic_demon_water_imp.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/core_of_the_forge.png
Loading tile from tileset	/data/gfx/shockbolt/object/spinel.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/orb_scrying.png
Loading tile	object/artifact/ape.png
Loading tile from tileset	/data/gfx/shockbolt/object/ametrine.png
Loading tile from tileset	/data/gfx/shockbolt/object/citrine.png
Loading tile from tileset	/data/gfx/shockbolt/object/zircon.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_copper.png
Loading tile from tileset	/data/gfx/shockbolt/object/pickaxe_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/helm_iron.png
Deleting shader 73 (is clone 1)
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel achievement	Droed	tome	Race through fire (Nightmare (Adventure) difficulty)	false	true
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
[USERCHAT] channel achievement	Twiddles	tome	Treasure Hunter	false	false
Server latency	6
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x128998d0
[LOG]	Cait deactivates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1286033
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1286048
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x1a2fe758	=>	table: 0x013cc9b0	(3438)
Loading savefile 	/save/cait/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13ba07f0	=>	table: 0x12899b10	(1308)
Loading savefile 	/save//
Deleting shader 73 (is clone 1)
Deleting shader 73 (is clone 1)
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of steel (1)#WHITE#.
[LOG]	You gain 5.27 gold from the melting of #FF7700##UID:5340:0#Smearbone (15/15, 17.5-21 power, 2 apr)#LAST#.
[LOG]	You gain 19.30 gold from the melting of #SALMON##UID:4679:0#Gluyada the Splendourtrencher#LAST#.
[LOG]	You gain 1.40 gold from the melting of #00FF80##UID:5517:0#quiver of elm arrows of wind (16/16, 13.5-18.9 power, 5 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 5.36 gold from the melting of #SALMON##UID:5222:0#Ulfodrarim (0 def, 2 armour, 7.5-9 power, 19 block)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 6.03 gold from the melting of #SALMON##UID:4696:0#Grinarach (0 def, 13 armour, 8-9.6 power, 46.5 block)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 7.41 gold from the melting of #SALMON##UID:5195:0#Camudoromnir the Fogvalor (0 def, 2 armour, 10.5-12.6 power, 17 block)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 9.62 gold from the melting of #SALMON##UID:5174:0#Gunakalthodig the iron plate armour (0 def, 7 armour)#LAST#.
[LOG]	You gain 4.21 gold from the melting of #0080FF##UID:5347:0#troll-hide cured leather armour (6 def, 4 armour)#LAST#.
[LOG]	You gain 0.95 gold from the melting of #00FF80##UID:5332:0#prismatic rough leather armour (3 def, 2 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 1.11 gold from the melting of #00FF80##UID:5356:0#iron mail armour of stability (2 def, 4 armour)#LAST#.
[LOG]	You gain 0.10 gold from the melting of #FFFFFF##UID:5450:0#linen wizard hat (1 def, 0 armour)#LAST#.
[LOG]	You gain 9.16 gold from the melting of #SALMON##UID:5269:0#Anethad the linen wizard hat (1 def, 0 armour)#LAST#.
[LOG]	You gain 8.88 gold from the melting of #SALMON##UID:5324:0#rough leather gloves 'Stormwinnow' (0 def, 1 armour)#LAST#.
[LOG]	You gain 0.25 gold from the melting of #FFFFFF##UID:5514:0#rough leather gloves (0 def, 1 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 9.26 gold from the melting of #SALMON##UID:4785:0#Gyrina the Pureclash (0 def, 1 armour)#LAST#.
[LOG]	You gain 2.88 gold from the melting of #00FF80##UID:5360:0#insulating pair of rough leather boots of tirelessness (0 def, 1 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 20.40 gold from the melting of #SALMON##UID:5157:0#Blazelore (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.10 gold from the melting of #FFFFFF##UID:5521:0#linen cloak (1 def, 0 armour)#LAST#.
[LOG]	You gain 7.69 gold from the melting of #SALMON##UID:5299:0#Voidraptor (6 def, 2 armour)#LAST#.
[LOG]	You gain 0.58 gold from the melting of #00FF80##UID:5511:0#cleansing rough leather belt#LAST#.
[LOG]	You gain 0.25 gold from the melting of #FFFFFF##UID:5513:0#elm starstaff (10-12 power, 2 apr, light element)#LAST#.
[LOG]	You gain 2.41 gold from the melting of #00FF80##UID:5463:0#mighty rough leather sling of fire#LAST#.
[LOG]	You gain 14.70 gold from the melting of #FFD700##UID:4705:0#Eldoral Last Resort#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2492:0#stack of herbs (sessali) (1)#WHITE#.
[LOG]	You gain 2.51 gold from the melting of #0080FF##UID:5353:0#protector's vined mindstar (4.5-4.95 power, 18 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2492:0#stack of herbs (sessali) (1)#WHITE#.
[LOG]	You gain 1.43 gold from the melting of #00FF80##UID:5350:0#nature's vined mindstar (6-6.6 power, 18 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 2.83 gold from the melting of #00FF80##UID:5449:0#thought-forged iron mace of erosion (11.5-16.1 power, 2 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of steel (1)#WHITE#.
[LOG]	You gain 3.89 gold from the melting of #00FF80##UID:5344:0#hateful steel battleaxe of dampening (21-31.5 power, 2 apr)#LAST#.
[LOG]	You gain 7.71 gold from the melting of #SALMON##UID:4769:0#Char's kiss the copper amulet#LAST#.
[LOG]	You gain 0.57 gold from the melting of #FFFFFF##UID:5329:0#shatter afflictions rune (absorb 25; cd 20)#LAST#.
[LOG]	You gain 1.60 gold from the melting of #FFFFFF##UID:5518:0#blink rune (range 3; phase 12; cd 15)#LAST#.
Loading zone persistance level	norgos-lair	2
Loading tile	object/lump_of_steel.png
Loading tile	object/lump_of_iron.png
Loading tile	object/herb_sessali.png
Make wait background texture 953 : 0x1084096512 (0, 1083236352)
Wait finished, counted 0, 14 ticks
Creating level	norgos-lair	2
Make wait background texture 287 : 0x1084096512 (0, 1083236352)
[Zone:newLevel]	norgos-lair	beginning level generation, count:	1
C Map size 43:24 :: 1032
C Map seens texture: 298 (60x60)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
loaded room generator	forest_clearing	function: 0x18b6f6f8
[RoomsLoader:init] loaded room:	forest_clearing	function: 0x18b6f6f8
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing7x7
Making heightmap	7	7
placed room	forest_clearing7x7	at	33	34	with center	36	37
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing7x7
Making heightmap	7	7
placed room	forest_clearing7x7	at	38	14	with center	41	17
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing7x6
Making heightmap	7	6
placed room	forest_clearing7x6	at	8	27	with center	11	29
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing9x9
Making heightmap	9	9
placed room	forest_clearing9x9	at	15	9	with center	19	13
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing7x7
Making heightmap	7	7
placed room	forest_clearing7x7	at	6	10	with center	9	13
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing9x6
Making heightmap	9	6
placed room	forest_clearing9x6	at	27	8	with center	31	10
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing7x10
Making heightmap	7	10
placed room	forest_clearing7x10	at	1	31	with center	4	35
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing9x6
Making heightmap	9	6
placed room	forest_clearing9x6	at	27	25	with center	31	27
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing6x6
Making heightmap	6	6
placed room	forest_clearing6x6	at	9	19	with center	11	21
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing6x9
Making heightmap	6	9
placed room	forest_clearing6x9	at	21	25	with center	23	29
[Roomer:makeStairsSides] tunnelling from exit to room	8
[Roomer:makeStairsSides] tunnelling from entrance to room	1
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_6.png
[Actor:move]	9342	brown bear	(forced) move from	nil	nil	to	40	28
Random elite generating
[createRandomBoss] Creating random boss 	Porissra the white jelly	12.5	level	1	classes
  * class	Temporal Warden	 rejected due to power source
  * class	Demonologist	 rejected due to power source
[applyRandomClass]	9343	Porissra the white jelly	Adding class	Psyshot	Tinker
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam,psionic
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	12.5
[applyRandomClass] Random boss forbade talent because of level	Compact Steam Tank	T_COMPACT_STEAM_TANK	12.5
[applyRandomClass] Random boss forbade talent because of level	Uncertainty Principle	T_UNCERTAINTY_PRINCIPLE	12.5
[applyRandomClass] Random boss forbade talent because of level	Psionic Fog	T_PSIONIC_FOG	12.5
[applyRandomClass] Random boss forbade talent because of level	Last Engineer Standing	T_LAST_ENGINEER_STANDING	12.5
[applyRandomClass] Random boss forbade talent because of level	Supercharge Tinkers	T_SUPERCHARGE_TINKERS	12.5
[applyRandomClass] Random boss forbade talent because of level	No Hope	T_NO_HOPE	12.5
[applyRandomClass] Random boss forbade talent because of level	Mechanical Arms	T_MECHANICAL_ARMS	12.5
[applyRandomClass] Random boss forbade talent because of level	Psionic Mirror	T_PSIONIC_MIRROR	12.5
[applyRandomClass] Random boss forbade talent because of level	Vacuum Shot	T_VACUUM_SHOT	12.5
[applyRandomClass] Random boss forbade talent because of level	Cloaking Device	T_CLOAK	12.5
[applyRandomClass] Random boss forbade talent because of level	Embedded Restoration Systems	T_EMBEDDED_RESTORATION_SYSTEMS	12.5
[applyRandomClass] Random boss forbade talent because of level	Nightmare	T_NIGHTMARE	12.5
[applyRandomClass] Random boss forbade talent because of level	Night Terror	T_NIGHT_TERROR	12.5
[applyRandomClass] Random boss forbade talent because of level	Life in the Flames	T_LIFE_IN_THE_FLAMES	12.5
[applyRandomClass] Random boss forbade talent because of level	Lucid Shot	T_LUCID_SHOT	12.5
[applyRandomClass] Random boss forbade talent because of level	Steam Power	T_STEAM_POWER	12.5
[applyRandomClass] Random boss forbade talent because of level	Waking Nightmare	T_WAKING_NIGHTMARE	12.5
[applyRandomClass] Random boss forbade talent because of level	Inner Demons	T_INNER_DEMONS	12.5
[applyRandomClass] Random boss forbade talent because of level	Instant Channeling	T_INSTANT_CHANNELING	12.5
[applyRandomClass] Random boss forbade talent because of level	Superconduction	T_SUPERCONDUCTION	12.5
[applyRandomClass] Random boss forbade talent because of level	Deathstar	T_DEATHSTAR	12.5
[applyRandomClass] Random boss forbade talent because of level	Psy Worm	T_PSY_WORM	12.5
[applyRandomClass] Random boss forbade talent because of level	Steamstar	T_STEAMSTAR	12.5
[applyRandomClass] Random boss forbade talent because of level	Negative Biofeedback	T_NEGATIVE_BIOFEEDBACK	12.5
[applyRandomClass] Random boss forbade talent because of level	Blunt Shot	T_BLUNT_SHOT	12.5
[applyRandomClass] Random boss forbade talent because of level	Forced Gestalt	T_FORCED_GESTALT	12.5
Adding 5 random class talents to boss
1	 * talent:	T_EMERGENCY_STEAM_PURGE	2
2	 * talent:	T_GESTALT	2
3	 * talent:	T_KNIFE_MASTERY	2
4	 * talent:	T_WEAPON_COMBAT	2
5	 * talent:	T_PSYSHOT	2
 ** Finished adding	5	of	5	random class talents
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	16	nb_powers = 	5
 * using themes	mental,cold,light
 * forbid power sources:	arcane,technique_ranged
Creating randart Flashtrial the %s(immaculate linen cloak) with light
 ** selected ego	 of Eldoral	(normal)	technique
 * adding power: generic stat cun(1 points), 8 remaining
 * adding power: generic stat wil(1 points), 7 remaining
 * adding power: generic mind crit magnitude(2 points), 6 remaining
 * adding power: generic resist cold(1 points), 4 remaining
 * adding power: generic inc damage light(1 points), 3 remaining
 * adding power: generic stat cun(1.5 points), 2 remaining
 * adding bias power: generic mind crit magnitude(3 points), 8 remaining
 * adding bias power: generic stat wil(1.5 points), 5 remaining
 * adding bias power: generic resist cold(1.5 points), 3.5 remaining
 * adding bias power: generic mind crit magnitude(3.6 points), 2 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[resolveObject] CREATE FOR	9484	Porissra the white jelly	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from file	/data-orcs/general/objects/tinker.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from file	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from file	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from file	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from file	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	9835	simple healing salve	tries left:	1
[resolvers.inventory] created object:	9835	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Porissra the white jelly	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	9484	Porissra the white jelly	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	10186	simple frost salve	tries left:	1
[resolvers.inventory] created object:	10186	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Porissra the white jelly	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	9484	Porissra the white jelly	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from file	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	9484	Porissra the white jelly	filter:	{defined="APE"}
[resolveObject] CREATE FOR	9484	Porissra the white jelly	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a3a3dd0, autoreq=true, tome_drops="store", force_drop=false, base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", type="weapon", subtype="steamgun", force_inven=2, ignore_material_restriction=true}
Loading entities file from file	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Greater + Ego	34.26252093114	38.5
Loading entities file from file	/data-orcs/general/objects/egos/steamgun.lua
[resolveObject] CREATED OBJECT:	10221	swiftstrike steel steamgun of power	tries left:	4
[resolveObject]	10221	swiftstrike steel steamgun of power	added to inventory	MAINHAND
[resolveObject] CREATE FOR	9484	Porissra the white jelly	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b365ca0, force_drop=false, subtype="mindstar", force_inven=3, type="weapon", autoreq=true, tome_drops="store", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	51.813946995142	63.5
[resolveObject] CREATED OBJECT:	10227	vined mindstar of disruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	3
fight: 	vined mindstar of disruption	swiftstrike steel steamgun of power	::	nil	OFFHAND
[resolveObject]	10227	vined mindstar of disruption	added to inventory	OFFHAND
[resolveObject] CREATE FOR	9484	Porissra the white jelly	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13b44220, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	19.901308235922	20.5
[resolveObject] CREATED OBJECT:	10231	barbed pouch of steel shots of amnesia	tries left:	4
fight: 	barbed pouch of steel shots of amnesia	swiftstrike steel steamgun of power	::	nil	QUIVER
fight: 	barbed pouch of steel shots of amnesia	vined mindstar of disruption	::	nil	QUIVER
[resolveObject]	10231	barbed pouch of steel shots of amnesia	added to inventory	QUIVER
[resolveObject] CREATE FOR	9484	Porissra the white jelly	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b365d28, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	47.957230102377	63.5
[resolveObject] CREATED OBJECT:	10237	woollen robe of life	tries left:	4
fight: 	woollen robe of life	swiftstrike steel steamgun of power	::	nil	BODY
fight: 	woollen robe of life	vined mindstar of disruption	::	nil	BODY
fight: 	woollen robe of life	barbed pouch of steel shots of amnesia	::	nil	BODY
[resolveObject]	10237	woollen robe of life	added to inventory	BODY
[resolveObject] CREATE FOR	9484	Porissra the white jelly	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x117525f0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	37.91882273809	38.5
[resolveObject] CREATED OBJECT:	10241	traveler's pair of iron boots of rushing	tries left:	4
[resolveObject]	10241	traveler's pair of iron boots of rushing	NOT WORN in	nil	nil
[General Object resolver]	10241	traveler's pair of iron boots of rushing	COULD NOT BE WORN
[resolveObject] adding to main inventory:	10241	traveler's pair of iron boots of rushing
[ActorObjectUse] useObjectEnable: 	traveler's pair of iron boots of rushing	by	Porissra the white jelly	inven/slot	1	nil
[ActorObjectUse] Object	traveler's pair of iron boots of rushing	10241	is ineligible for talent interface
[resolveObject] CREATE FOR	9484	Porissra the white jelly	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	9484	Porissra the white jelly	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] CREATE FOR	9484	Porissra the white jelly	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	113.59896618468	116.7
[resolveObject] CREATED OBJECT:	10247	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10247	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-white.png
[Actor:move]	9484	Porissra the white jelly	(forced) move from	nil	nil	to	35	38
Added unique	mod.class.NPC/Porissra the white jelly	::	1
[Actor:wearAllInventory]	9484	Porissra the white jelly	wearing main inventory
[ActorObjectUse] useObjectDisable: 	traveler's pair of iron boots of rushing	inven/slot	1	4	tid	nil
[ActorObjectUse] useObjectEnable: 	traveler's pair of iron boots of rushing	by	Porissra the white jelly	inven/slot	1	nil
[ActorObjectUse] Object	traveler's pair of iron boots of rushing	10241	is ineligible for talent interface
fight: 	Flashtrial the linen cloak	swiftstrike steel steamgun of power	::	nil	CLOAK
fight: 	Flashtrial the linen cloak	vined mindstar of disruption	::	nil	CLOAK
fight: 	Flashtrial the linen cloak	woollen robe of life	::	nil	CLOAK
fight: 	Flashtrial the linen cloak	barbed pouch of steel shots of amnesia	::	nil	CLOAK
[Actor:wearAllInventory]	Porissra the white jelly	9484	9345	Flashtrial the linen cloak	WORN IN	CLOAK	1
running talented_ai_tactic resolver on_added_to_level function for	9484	Porissra the white jelly
   #- checking tactical table for talent	T_SLIME_SPIT	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_PSYSHOT	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_SHOOT	level	2	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GESTALT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_METALSTAR	level	5	range:	1	radius:	9	effective:	7
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_EMERGENCY_STEAM_PURGE	level	3	range:	1	radius:	3	effective:	3
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[entityFilterPost]:  Done nerfing randboss
Random boss generating
[createRandomBoss] Creating random boss 	Polota the black bear	12.5	level	2	classes
  * class	Corruptor	 rejected due to power source
  * class	Doombringer	 rejected due to power source
[applyRandomClass]	10248	Polota the black bear	Adding class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 8 random class talents to boss
1	 * talent:	T_BACKSTAB	2
2	 * talent:	T_THICK_SKIN	2
3	 * talent:	T_KNIFE_MASTERY	2
4	 * talent:	T_BLINDING_POWDER	2
5	 * talent:	T_JUGGERNAUT	2
6	 * talent:	T_RUSH	2
7	 * talent:	T_STUNNING_BLOW_ASSAULT	2
8	 * talent:	T_TWIST_THE_KNIFE	2
 ** Finished adding	8	of	8	random class talents
[applyRandomClass]	10248	Polota the black bear	Adding class	Rogue	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 8 random class talents to boss
1	 * talent:	T_DISENGAGE	2
2	 * talent:	T_COUP_DE_GRACE	2
3	 * talent:	T_WEAPONS_MASTERY	2
4	 * talent:	T_TERRORIZE	2
5	 * talent:	T_SHADOWSTRIKE	2
6	 * talent:	T_VITALITY	2
7	 * talent:	T_LETHALITY	2
8	 * talent:	T_ROGUE_S_TOOLS	2
 ** Finished adding	8	of	8	random class talents
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	10249	Polota the black bear	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	96.320158516597	102
[resolveObject] CREATED OBJECT:	10250	regeneration infusion of the wizard	tries left:	1
[resolveObject] adding to main inventory:	10250	regeneration infusion of the wizard
[ActorObjectUse] useObjectEnable: 	regeneration infusion of the wizard	by	Polota the black bear	inven/slot	1	nil
[resolveObject] CREATE FOR	10249	Polota the black bear	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	7.4909403145991	12
[resolveObject] CREATED OBJECT:	10254	insulating linen wizard hat of madness	tries left:	1
[resolveObject] adding to main inventory:	10254	insulating linen wizard hat of madness
[ActorObjectUse] useObjectEnable: 	insulating linen wizard hat of madness	by	Polota the black bear	inven/slot	1	nil
[ActorObjectUse] Object	insulating linen wizard hat of madness	10254	is ineligible for talent interface
[resolveObject] CREATE FOR	10249	Polota the black bear	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	58.201447353745	67
[resolveObject] CREATED OBJECT:	10260	resilient linen cloak of Iron Throne	tries left:	1
[resolveObject] adding to main inventory:	10260	resilient linen cloak of Iron Throne
[resolvers.drop_randart]	10249	Polota the black bear	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	10249	Polota the black bear	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x1bbd5508, ego_filter=table: 0x1bbd54a8}
[resolveObject] CREATED OBJECT:	10266	quiver of yew arrows	tries left:	4
[resolvers.drop_randart]	10249	Polota the black bear	using data:	{lev=12.5, base={"table: 0x1b97c780, __CLASSNAME=mod.class.Object, ATOMIC"}}
Loading entities file from file	/data/general/objects/random-artifacts/ammo.lua
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12.5	egos =	3	gr egos =	2	rand themes = 	2	points = 	7	nb_powers = 	4
 * using themes	mental,dark
Creating randart %s 'Duskbrace'(glistening quiver of yew arrows) with dark
 ** selected ego	high-capacity 	(normal)	technique
 ** selected ego	chilling 	(normal)	arcane
 ** selected ego	 of accuracy	(normal)	technique
 * adding power: mind burst (crit)(1 points), 4 remaining
 * adding power: dark burst (crit)(1 points), 3 remaining
 * adding power: dark burst(1 points), 2 remaining
 * adding power: dark burst(1 points), 1 remaining
 * adding bias power: mind burst (crit)(1.5 points), 4 remaining
 * adding bias power: dark burst(1.5 points), 2.5 remaining
 * adding bias power: dark burst(1.8 points), 1 remaining
Added unique	mod.class.Object/quiver of yew arrows 'Duskbrace'	::	1
[resolveObject] CREATE FOR	10249	Polota the black bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b76dd20, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	37.906171421033	67
[resolveObject] CREATED OBJECT:	10452	balanced iron greatsword of erosion	tries left:	4
[General Object resolver]	10452	balanced iron greatsword of erosion	COULD NOT BE WORN
[resolveObject] adding to main inventory:	10452	balanced iron greatsword of erosion
[resolveObject] CREATE FOR	10249	Polota the black bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x129a9320, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	50.736687203575	67
[resolveObject] CREATED OBJECT:	10458	cleansing steel mail armour of lightning resistance	tries left:	4
[General Object resolver]	10458	cleansing steel mail armour of lightning resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	10458	cleansing steel mail armour of lightning resistance
[resolveObject] CREATE FOR	10249	Polota the black bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x01119110, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	53.228313848197	67
[resolveObject] CREATED OBJECT:	10464	balanced steel dagger of massacre	tries left:	4
[resolveObject]	10464	balanced steel dagger of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10249	Polota the black bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10c70c10, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	12.829340363114	27
[resolveObject] CREATED OBJECT:	10470	iron dagger of crippling	tries left:	4
fight: 	iron dagger of crippling	balanced steel dagger of massacre	::	nil	OFFHAND
[resolveObject]	10470	iron dagger of crippling	added to inventory	OFFHAND
[resolveObject] CREATE FOR	10249	Polota the black bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x198a1210, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Uniques	2.6766484777156	4
[resolveObject] CREATED OBJECT:	10474	Skin of Many	tries left:	4
fight: 	Skin of Many	balanced steel dagger of massacre	::	nil	BODY
fight: 	Skin of Many	iron dagger of crippling	::	nil	BODY
[resolveObject]	10474	Skin of Many	added to inventory	BODY
Added unique	mod.class.Object/Skin of Many	::	1
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
Loading tile from tileset	/data/gfx/shockbolt/npc/black_bear.png
[Actor:move]	10249	Polota the black bear	(forced) move from	nil	nil	to	2	32
Added unique	mod.class.NPC/Polota the black bear	::	1
[Actor:wearAllInventory]	10249	Polota the black bear	wearing main inventory
fight: 	resilient linen cloak of Iron Throne	balanced steel dagger of massacre	::	nil	CLOAK
fight: 	resilient linen cloak of Iron Throne	iron dagger of crippling	::	nil	CLOAK
fight: 	resilient linen cloak of Iron Throne	Skin of Many	::	nil	CLOAK
[Actor:wearAllInventory]	Polota the black bear	10249	10260	resilient linen cloak of Iron Throne	WORN IN	CLOAK	1
[ActorObjectUse] useObjectDisable: 	insulating linen wizard hat of madness	inven/slot	1	2	tid	nil
fight: 	insulating linen wizard hat of madness	balanced steel dagger of massacre	::	nil	HEAD
fight: 	insulating linen wizard hat of madness	iron dagger of crippling	::	nil	HEAD
fight: 	insulating linen wizard hat of madness	Skin of Many	::	nil	HEAD
fight: 	insulating linen wizard hat of madness	resilient linen cloak of Iron Throne	::	nil	HEAD
[ActorObjectUse] useObjectEnable: 	insulating linen wizard hat of madness	by	Polota the black bear	inven/slot	table: 0x1bc0eec8	nil
[Actor:wearAllInventory]	Polota the black bear	10249	10254	insulating linen wizard hat of madness	WORN IN	HEAD	1
running talented_ai_tactic resolver on_added_to_level function for	10249	Polota the black bear
   #- checking tactical table for talent	T_STEALTH	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_JUGGERNAUT	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_2	level	3	range:	5	radius:	0	effective:	5
   #- checking tactical table for talent	T_RUSH	level	3	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLINDING_POWDER	level	3	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_COUP_DE_GRACE	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TWIST_THE_KNIFE	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	5	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_ROGUE_S_TOOLS	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DISENGAGE	level	3	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_DUAL_STRIKE	level	5	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	10475	brown bear	(forced) move from	nil	nil	to	21	30
[Actor:move]	10476	rattlesnake	(forced) move from	nil	nil	to	30	0
[Actor:move]	10477	rattlesnake	(forced) move from	nil	nil	to	31	0
[resolveObject] CREATE FOR	10478	red jelly	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	113.10008478868	116.7
[resolveObject] CREATED OBJECT:	10479	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10479	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-red.png
[Actor:move]	10478	red jelly	(forced) move from	nil	nil	to	16	21
[Actor:wearAllInventory]	10478	red jelly	wearing main inventory
[Actor:move]	10480	rattlesnake	(forced) move from	nil	nil	to	23	32
[Actor:move]	10481	black bear	(forced) move from	nil	nil	to	12	27
Random boss generating
[createRandomBoss] Creating random boss 	Xanevena the rattlesnake	12.5	level	2	classes
  * class	Shadowblade	 rejected due to power source
[applyRandomClass]	10482	Xanevena the rattlesnake	Adding class	Doomed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic
Adding 4 random class talents to boss
1	 * talent:	T_HEIGHTENED_SENSES	2
2	 * talent:	T_SHADOW_DECOY	2
3	 * talent:	T_WILLFUL_STRIKE	2
4	 * talent:	T_REPROACH	2
 ** Finished adding	4	of	4	random class talents
  * class	Necromancer	 rejected due to power source
  * class	Doombringer	 rejected due to power source
[applyRandomClass]	10482	Xanevena the rattlesnake	Adding class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,psionic
Adding 4 random class talents to boss
1	 * talent:	T_GESTURE_OF_PAIN	2
2	 * talent:	T_EXOTIC_WEAPONS_MASTERY	2
3	 * talent:	T_ARMOUR_TRAINING	2
4	 * talent:	T_THICK_SKIN	2
 ** Finished adding	4	of	4	random class talents
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	10483	Xanevena the rattlesnake	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	10.272344804432	12
[resolveObject] CREATED OBJECT:	10484	regeneration infusion	tries left:	1
[resolveObject] adding to main inventory:	10484	regeneration infusion
[ActorObjectUse] useObjectEnable: 	regeneration infusion	by	Xanevena the rattlesnake	inven/slot	1	nil
[resolveObject] CREATE FOR	10483	Xanevena the rattlesnake	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	86.936192582114	102
[resolveObject] CREATED OBJECT:	10485	movement infusion of the psychic	tries left:	1
[resolveObject] adding to main inventory:	10485	movement infusion of the psychic
[ActorObjectUse] useObjectEnable: 	movement infusion of the psychic	by	Xanevena the rattlesnake	inven/slot	1	nil
[resolveObject] CREATE FOR	10483	Xanevena the rattlesnake	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	35.507350749221	67
[resolveObject] CREATED OBJECT:	10489	grounding rough leather cap of strength (#STATBONUS#)	tries left:	1
[resolveObject] adding to main inventory:	10489	grounding rough leather cap of strength (#STATBONUS#)
[resolvers.drop_randart]	10483	Xanevena the rattlesnake	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	10483	Xanevena the rattlesnake	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x199e00b8, ego_filter=table: 0x199e14b0}
[resolveObject] CREATED OBJECT:	10495	ash starstaff	tries left:	4
[resolvers.drop_randart]	10483	Xanevena the rattlesnake	using data:	{lev=12.5, base={"table: 0x1b36a0b0, __CLASSNAME=mod.class.Object, ATOMIC"}}
Loading entities file from file	/data/general/objects/random-artifacts/staves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12.5	egos =	3	gr egos =	2	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	cold,temporal
 * forbid power sources:	antimagic
Creating randart %s 'Frosttreason'(glowing ash starstaff) with cold
 ** selected ego	magelord's 	(greater)	arcane
 ** selected ego	 of fate	(normal)	arcane
 ** selected ego	 of warding	(normal)	arcane
 * adding power: generic resist temporal(2 points), 4 remaining
 * adding power: generic void(1 points), 2 remaining
 * adding power: generic inc damage cold(1 points), 1 remaining
 * adding bias power: generic void(1.5 points), 4 remaining
 * adding bias power: generic void(1.8 points), 2.5 remaining
Added unique	mod.class.Object/ash starstaff 'Frosttreason'	::	1
[resolveObject] CREATE FOR	10483	Xanevena the rattlesnake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0110b560, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	34.475202762167	67
[resolveObject] CREATED OBJECT:	10659	blooming vined mindstar of resolve	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	2
[General Object resolver]	10659	blooming vined mindstar of resolve	COULD NOT BE WORN
[resolveObject] adding to main inventory:	10659	blooming vined mindstar of resolve
[resolveObject] CREATE FOR	10483	Xanevena the rattlesnake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0110b770, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	52.89208753614	67
[resolveObject] CREATED OBJECT:	10665	horrifying mossy mindstar of life	tries left:	4
[General Object resolver]	10665	horrifying mossy mindstar of life	COULD NOT BE WORN
[resolveObject] adding to main inventory:	10665	horrifying mossy mindstar of life
[resolveObject] CREATE FOR	10483	Xanevena the rattlesnake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0110b960, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	26.589559074629	27
[resolveObject] CREATED OBJECT:	10671	woollen robe of life	tries left:	4
[resolveObject]	10671	woollen robe of life	added to inventory	BODY
[resolveObject] CREATE FOR	10483	Xanevena the rattlesnake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0110af40, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	17.08737363971	27
[resolveObject] CREATED OBJECT:	10675	truestriking iron greatsword	tries left:	4
fight: 	truestriking iron greatsword	woollen robe of life	::	nil	MAINHAND
[resolveObject]	10675	truestriking iron greatsword	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10483	Xanevena the rattlesnake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0110b090, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	44.909574791535	67
[resolveObject] CREATED OBJECT:	10679	cleansing steel mail armour of cold resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
[General Object resolver]	10679	cleansing steel mail armour of cold resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	10679	cleansing steel mail armour of cold resistance
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:move]	10483	Xanevena the rattlesnake	(forced) move from	nil	nil	to	10	14
Added unique	mod.class.NPC/Xanevena the rattlesnake	::	1
[Actor:wearAllInventory]	10483	Xanevena the rattlesnake	wearing main inventory
fight: 	grounding rough leather cap of strength (#STATBONUS#)	truestriking iron greatsword	::	OFFHAND	HEAD
fight: 	grounding rough leather cap of strength (#STATBONUS#)	woollen robe of life	::	nil	HEAD
[Actor:wearAllInventory]	Xanevena the rattlesnake	10483	10489	grounding rough leather cap of strength (#STATBONUS#)	WORN IN	HEAD	1
running talented_ai_tactic resolver on_added_to_level function for	10483	Xanevena the rattlesnake
   #- checking tactical table for talent	T_WILLFUL_STRIKE	level	5	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_REPROACH	level	3	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_CALL_SHADOWS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BITE_POISON	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	5	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_GESTURE_OF_PAIN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FEED	level	5	range:	7	radius:	0	effective:	7
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
New GL Shader program 89
*p 89: Uniform: 0: 1406 appearTime
*p 89: Uniform: 1: 1406 cylinderHeight
*p 89: Uniform: 2: 1406 cylinderRadius
*p 89: Uniform: 3: 1406 cylinderRotationSpeed
*p 89: Uniform: 4: 1406 cylinderVerticalPos
*p 89: Uniform: 5: 1406 noup
*p 89: Uniform: 6: 1406 repeatTimes
*p 89: Uniform: 7: 8B5E tex
*p 89: Uniform: 8: 1406 tick
*p 89: Uniform: 9: 1406 tick_start
*p 89: Uniform: 10: 1406 time_factor
*p 89: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	1287667
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
New GL Shader program 90
*p 90: Uniform: 0: 1406 appearTime
*p 90: Uniform: 1: 1406 cylinderHeight
*p 90: Uniform: 2: 1406 cylinderRadius
*p 90: Uniform: 3: 1406 cylinderRotationSpeed
*p 90: Uniform: 4: 1406 cylinderVerticalPos
*p 90: Uniform: 5: 1406 noup
*p 90: Uniform: 6: 1406 repeatTimes
*p 90: Uniform: 7: 8B5E tex
*p 90: Uniform: 8: 1406 tick
*p 90: Uniform: 9: 1406 tick_start
*p 90: Uniform: 10: 1406 time_factor
*p 90: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	1287667
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Eilinama the brown bear	12.5	level	1	classes
  * class	Demonologist	 rejected due to power source
  * class	Doombringer	 rejected due to power source
  * class	Necromancer	 rejected due to power source
[applyRandomClass]	10685	Eilinama the brown bear	Adding class	Summoner	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	nature
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	12.5
[applyRandomClass] Random boss forbade talent because of level	Leaves Tide	T_LEAVES_TIDE	12.5
[applyRandomClass] Random boss forbade talent because of level	Minotaur	T_MINOTAUR	12.5
[applyRandomClass] Random boss forbade talent because of level	Resilience	T_RESILIENCE	12.5
[applyRandomClass] Random boss forbade talent because of level	Fire Drake	T_FIRE_DRAKE	12.5
[applyRandomClass] Random boss forbade talent because of level	Wild Summon	T_WILD_SUMMON	12.5
[applyRandomClass] Random boss forbade talent because of level	Master Summoner	T_MASTER_SUMMONER	12.5
[applyRandomClass] Random boss forbade talent because of level	Rimebark	T_RIMEBARK	12.5
[applyRandomClass] Random boss forbade talent because of level	Perfect Strike	T_PERFECT_STRIKE	12.5
[applyRandomClass] Random boss forbade talent because of level	Stone Golem	T_STONE_GOLEM	12.5
[applyRandomClass] Random boss forbade talent because of level	Nature's Equilibrium	T_NATURE_S_EQUILIBRIUM	12.5
[applyRandomClass] Random boss forbade talent because of level	Nature's Cycle	T_NATURE_CYCLE	12.5
[applyRandomClass] Random boss forbade talent because of level	One with Nature	T_ONE_WITH_NATURE	12.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Speed	T_BLINDING_SPEED	12.5
[applyRandomClass] Random boss forbade talent because of level	Nature's Balance	T_NATURE_S_BALANCE	12.5
[applyRandomClass] Random boss forbade talent because of level	Grand Arrival	T_GRAND_ARRIVAL	12.5
[applyRandomClass] Random boss forbade talent because of level	Frantic Summoning	T_FRANTIC_SUMMONING	12.5
[applyRandomClass] Random boss forbade talent because of level	Healing Nexus	T_HEALING_NEXUS	12.5
Adding 7 random class talents to boss
1	 * talent:	T_WEAPONS_MASTERY	2
2	 * talent:	T_TURTLE	2
3	 * talent:	T_WEAPON_COMBAT	2
4	 * talent:	T_KNIFE_MASTERY	2
5	 * talent:	T_WAR_HOUND	2
6	 * talent:	T_PSIBLADES	2
7	 * talent:	T_DEVICE_MASTERY	2
 ** Finished adding	7	of	7	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	14	nb_powers = 	6
 * using themes	nature,cold,defense
 * forbid power sources:	arcane,technique_ranged
Creating randart Frostflash the %s(plated rough leather gloves) with cold
 ** selected ego	 of dexterity (#STATBONUS#)	(normal)	technique
 * adding power: generic immune cut(2 points), 7 remaining
 * adding power: generic immune confusion(2 points), 5 remaining
 * adding power: generic immune disarm(2 points), 3 remaining
 * adding power: generic immune confusion(2 points), 1 remaining
 * adding bias power: generic immune disarm(3 points), 7 remaining
 * adding bias power: generic immune confusion(3 points), 4 remaining
Removing power from bias list , 	generic immune confusion
[resolveObject] CREATE FOR	10821	Eilinama the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x18b71e98, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	11.174480774713	20.5
[resolveObject] CREATED OBJECT:	10822	inquisitor's vined mindstar of disruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	1
[resolveObject]	10822	inquisitor's vined mindstar of disruption	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10821	Eilinama the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x18b72008, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	59.425400637771	63.5
[resolveObject] CREATED OBJECT:	10828	vined mindstar of gales	tries left:	4
fight: 	vined mindstar of gales	inquisitor's vined mindstar of disruption	::	nil	OFFHAND
[resolveObject]	10828	vined mindstar of gales	added to inventory	OFFHAND
[resolveObject] CREATE FOR	10821	Eilinama the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x18b72158, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	81.279275847082	98.5
[resolveObject] CREATED OBJECT:	10832	cleansing rough leather armour of stability	tries left:	4
fight: 	cleansing rough leather armour of stability	inquisitor's vined mindstar of disruption	::	nil	BODY
fight: 	cleansing rough leather armour of stability	vined mindstar of gales	::	nil	BODY
[resolveObject]	10832	cleansing rough leather armour of stability	added to inventory	BODY
[Actor:move]	10821	Eilinama the brown bear	(forced) move from	nil	nil	to	40	32
Added unique	mod.class.NPC/Eilinama the brown bear	::	1
[Actor:wearAllInventory]	10821	Eilinama the brown bear	wearing main inventory
fight: 	Frostflash the rough leather gloves	inquisitor's vined mindstar of disruption	::	nil	HANDS
fight: 	Frostflash the rough leather gloves	vined mindstar of gales	::	nil	HANDS
fight: 	Frostflash the rough leather gloves	cleansing rough leather armour of stability	::	nil	HANDS
[Actor:wearAllInventory]	Eilinama the brown bear	10821	10687	Frostflash the rough leather gloves	WORN IN	HANDS	1
running talented_ai_tactic resolver on_added_to_level function for	10821	Eilinama the brown bear
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RITCH_FLAMESPITTER	level	5	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_WAR_HOUND	level	5	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_STUN	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TURTLE	level	3	range:	5	radius:	5	effective:	8.3333333333333
   #- checking tactical table for talent	T_PSIBLADES	level	3	range:	1	radius:	0	effective:	1
Activating psiblade	inquisitor's vined mindstar of disruption
Activating psiblade	vined mindstar of gales
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Eminor the ghoul	12.5	level	1	classes
[applyRandomClass]	10838	Eminor the ghoul	Adding class	Alchemist	Mage
   power types: not_power_source =	antimagic,nature	power_source =	arcane
[applyRandomClass] Random boss forbade talent because of level	Caustic Mire	T_CAUSTIC_MIRE	12.5
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	12.5
[applyRandomClass] Random boss forbade talent because of level	Defensive Posture	T_DEFENSIVE_POSTURE	12.5
[applyRandomClass] Random boss forbade talent because of level	Fire Storm	T_FIRE_STORM	12.5
[applyRandomClass] Random boss forbade talent because of level	Shockwave Bomb	T_SHOCKWAVE_BOMB	12.5
[applyRandomClass] Random boss forbade talent because of level	Lightning Infusion	T_LIGHTNING_INFUSION	12.5
[applyRandomClass] Random boss forbade talent because of level	Life Tap	T_GOLEMANCY_LIFE_TAP	12.5
[applyRandomClass] Random boss forbade talent because of level	Flash Freeze	T_FLASH_FREEZE	12.5
[applyRandomClass] Random boss forbade talent because of level	Blunt Thrust	T_BLUNT_THRUST	12.5
[applyRandomClass] Random boss forbade talent because of level	Golem Portal	T_GOLEM_PORTAL	12.5
[applyRandomClass] Random boss forbade talent because of level	Ice Core	T_BODY_OF_ICE	12.5
[applyRandomClass] Random boss forbade talent because of level	Dynamic Recharge	T_DYNAMIC_RECHARGE	12.5
[applyRandomClass] Random boss forbade talent because of level	Living Lightning	T_LIVING_LIGHTNING	12.5
[applyRandomClass] Random boss forbade talent because of level	Runic Golem	T_RUNIC_GOLEM	12.5
[applyRandomClass] Random boss forbade talent because of level	Dissolving Acid	T_DISSOLVING_ACID	12.5
[applyRandomClass] Random boss forbade talent because of level	Explosion Expert	T_EXPLOSION_EXPERT	12.5
[applyRandomClass] Random boss forbade talent because of level	Thunderclap	T_THUNDERCLAP	12.5
[applyRandomClass] Random boss forbade talent because of level	Stone Touch	T_STONE_TOUCH	12.5
[applyRandomClass] Random boss forbade talent because of level	Body of Fire	T_BODY_OF_FIRE	12.5
[applyRandomClass] Random boss forbade talent because of level	Gem Golem	T_GEM_GOLEM	12.5
[applyRandomClass] Random boss forbade talent because of level	Supercharge Golem	T_SUPERCHARGE_GOLEM	12.5
Adding 7 random class talents to boss
1	 * talent:	T_FIRE_INFUSION	2
2	 * talent:	T_DEVICE_MASTERY	2
3	 * talent:	T_THROW_BOMB	2
4	 * talent:	T_CHANNEL_STAFF	2
5	 * talent:	T_FROST_INFUSION	2
6	 * talent:	T_ACID_INFUSION	2
7	 * talent:	T_GOLEM_RESILIENCE	2
 ** Finished adding	7	of	7	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	19	nb_powers = 	7
 * using themes	lightning,mind,temporal
 * forbid power sources:	antimagic,nature
Creating randart %s 'Brenefast'(silvered iron mace) with no themename
 ** selected ego	chilling 	(normal)	arcane
 * adding power: generic resists pen temporal(1 points), 10 remaining
 * adding power: generic mind expose melee(2 points), 9 remaining
 * adding power: generic inc damage temporal(1 points), 7 remaining
 * adding power: generic resists pen mind(1 points), 6 remaining
 * adding power: generic temporal energize melee(2 points), 5 remaining
 * adding power: generic mind expose melee(2 points), 3 remaining
 * adding power: generic resist mind(2 points), 1 remaining
 * adding bias power: generic temporal energize melee(3 points), 10 remaining
 * adding bias power: generic resist mind(3 points), 7 remaining
 * adding bias power: generic resist mind(3.6 points), 4 remaining
[resolveObject] CREATE FOR	10984	Eminor the ghoul	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1f8598b8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	38.6567990431	63.5
[resolveObject] CREATED OBJECT:	10985	ash starstaff of breaching	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	1
[resolveObject]	10985	ash starstaff of breaching	added to inventory	MAINHAND
[resolveObject] CREATE FOR	10984	Eminor the ghoul	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1f8cf708, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	31.694872248847	38.5
[resolveObject] CREATED OBJECT:	10989	mindwoven linen robe of life	tries left:	4
fight: 	mindwoven linen robe of life	ash starstaff of breaching	::	OFFHAND	BODY
[resolveObject]	10989	mindwoven linen robe of life	added to inventory	BODY
[resolveObject] CREATE FOR	10984	Eminor the ghoul	do_wear/tries:	false	2	filter:
	{type="gem"}
[TOME ENTITY FILTER] selected Greater	7.1009819567557	10.7
[resolveObject] CREATED OBJECT:	10995	spinel	tries left:	1
[resolvers.inventory] created object:	10995	spinel	inventory:	nil	keep:	nil
[Identify]	spinel	true
[resolveObject] CREATE FOR	10984	Eminor the ghoul	do_wear/tries:	false	2	filter:
	{type="gem"}
[TOME ENTITY FILTER] selected Greater	8.5531494401403	10.7
[resolveObject] CREATED OBJECT:	10996	ametrine	tries left:	1
[resolvers.inventory] created object:	10996	ametrine	inventory:	nil	keep:	nil
[Identify]	ametrine	true
[resolveObject] CREATE FOR	10984	Eminor the ghoul	do_wear/tries:	false	2	filter:
	{type="gem"}
[TOME ENTITY FILTER] selected basic	94.883910708587	116.7
[resolveObject] CREATED OBJECT:	10997	agate	tries left:	1
[resolvers.inventory] created object:	10997	agate	inventory:	nil	keep:	nil
[Identify]	agate	true
[resolveObject] CREATE FOR	10984	Eminor the ghoul	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	20.082204584601	45.7
[resolveObject] CREATED OBJECT:	10998	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	10998	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghoul.png
[Actor:move]	10984	Eminor the ghoul	(forced) move from	nil	nil	to	37	28
Added unique	mod.class.NPC/Eminor the ghoul	::	1
[Actor:wearAllInventory]	10984	Eminor the ghoul	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	10984	Eminor the ghoul
fight: 	alchemist agate	ash starstaff of breaching	::	OFFHAND	QUIVER
fight: 	alchemist agate	mindwoven linen robe of life	::	nil	QUIVER
[resolveObject] CREATE FOR	11048	golem	do_wear/tries:	true	5	filter:
	{not_properties=table: 0x1b74cd00, id=true, type="weapon", autoreq=true, subtype="battleaxe", ego_chance=-1000}
[resolveObject] CREATED OBJECT:	11049	iron battleaxe	tries left:	4
[resolveObject]	11049	iron battleaxe	added to inventory	MAINHAND
[Identify]	iron battleaxe	true
[resolveObject] CREATE FOR	11048	golem	do_wear/tries:	true	5	filter:
	{not_properties=table: 0x12a668e0, id=true, type="armor", autoreq=true, subtype="heavy", ego_chance=-1000}
[resolveObject] CREATED OBJECT:	11050	iron mail armour	tries left:	4
fight: 	iron mail armour	iron battleaxe	::	OFFHAND	BODY
[resolveObject]	11050	iron mail armour	added to inventory	BODY
[Identify]	iron mail armour	true
Loading tile	player/runic_golem/base_shadow_01.png
Loading tile	player/runic_golem/base_02.png
Loading tile	player/runic_golem/lower_body_16.png
Loading tile	player/runic_golem/upper_body_25.png
Loading tile	player/runic_golem/right_2haxe_01.png
[Actor:move]	11048	golem (servant of Eminor the ghoul)	(forced) move from	nil	nil	to	36	28
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHANNEL_STAFF	level	5	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_FIRE_INFUSION	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BITE_POISON	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ROTTING_DISEASE	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACID_INFUSION	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THROW_BOMB	level	5	range:	9	radius:	1	effective:	9.6666666666667
   #- checking tactical table for talent	T_FROST_INFUSION	level	3	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Isithra the polar bear	12.5	level	1	classes
  * class	Doombringer	 rejected due to power source
  * class	Sun Paladin	 rejected due to power source
[applyRandomClass]	11051	Isithra the polar bear	Adding class	Bulwark	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	12.5
[applyRandomClass] Random boss forbade talent because of level	Battle Cry	T_BATTLE_CRY	12.5
[applyRandomClass] Random boss forbade talent because of level	Unending Frenzy	T_UNENDING_FRENZY	12.5
[applyRandomClass] Random boss forbade talent because of level	Shield Expertise	T_SHIELD_EXPERTISE	12.5
[applyRandomClass] Random boss forbade talent because of level	Spell Shield	T_SPELL_SHIELD	12.5
[applyRandomClass] Random boss forbade talent because of level	Adrenaline Surge	T_ADRENALINE_SURGE	12.5
[applyRandomClass] Random boss forbade talent because of level	Shield Slam	T_SHIELD_SLAM	12.5
[applyRandomClass] Random boss forbade talent because of level	Juggernaut	T_JUGGERNAUT	12.5
[applyRandomClass] Random boss forbade talent because of level	Second Wind	T_SECOND_WIND	12.5
[applyRandomClass] Random boss forbade talent because of level	True Grit	T_TRUE_GRIT	12.5
[applyRandomClass] Random boss forbade talent because of level	Onslaught	T_ONSLAUGHT	12.5
[applyRandomClass] Random boss forbade talent because of level	Battle Shout	T_BATTLE_SHOUT	12.5
[applyRandomClass] Random boss forbade talent because of level	Daunting Presence	T_DAUNTING_PRESENCE	12.5
[applyRandomClass] Random boss forbade talent because of level	Greater Weapon Focus	T_GREATER_WEAPON_FOCUS	12.5
[applyRandomClass] Random boss forbade talent because of level	Shattering Impact	T_SHATTERING_IMPACT	12.5
[applyRandomClass] Random boss forbade talent because of level	Perfect Strike	T_PERFECT_STRIKE	12.5
[applyRandomClass] Random boss forbade talent because of level	Battle Call	T_BATTLE_CALL	12.5
[applyRandomClass] Random boss forbade talent because of level	Bleeding Edge	T_BLEEDING_EDGE	12.5
[applyRandomClass] Random boss forbade talent because of level	Shattering Shout	T_SHATTERING_SHOUT	12.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Powder	T_BLINDING_POWDER	12.5
[applyRandomClass] Random boss forbade talent because of level	Twist the Knife	T_TWIST_THE_KNIFE	12.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Speed	T_BLINDING_SPEED	12.5
[applyRandomClass] Random boss forbade talent because of level	Step Up	T_STEP_UP	12.5
[applyRandomClass] Random boss forbade talent because of level	Assault	T_ASSAULT	12.5
Adding 4 random class talents to boss
1	 * talent:	T_BACKSTAB	2
2	 * talent:	T_WEAPON_COMBAT	2
3	 * talent:	T_RUSH	2
4	 * talent:	T_KNIFE_MASTERY	2
 ** Finished adding	4	of	4	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	19	nb_powers = 	7
 * using themes	cold,mind,misc
 * forbid power sources:	arcane,technique_ranged
Creating randart Issemablek the Frigidzeal(plated brass lantern) with cold
 ** selected ego	 of focus	(normal)	psionic
 * adding power: generic mind expose melee(2 points), 10 remaining
 * adding power: generic stat str(1 points), 8 remaining
 * adding power: generic stat mag(1 points), 7 remaining
 * adding power: generic cold retribution(1 points), 6 remaining
 * adding power: generic cold retribution(1 points), 5 remaining
 * adding power: generic inc damage mind(1 points), 4 remaining
 * adding power: generic resist cold(1 points), 3 remaining
 * adding power: generic mind expose melee(3 points), 2 remaining
 * adding bias power: generic stat mag(1.5 points), 10 remaining
 * adding bias power: generic resist cold(1.5 points), 8.5 remaining
 * adding bias power: generic resist cold(1.8 points), 7 remaining
 * adding bias power: generic inc damage mind(1.5 points), 5.2 remaining
 * adding bias power: generic stat mag(1.8 points), 3.7 remaining
 * adding bias power: generic resist cold(2.16 points), 1.9 remaining
[resolveObject] CREATE FOR	11197	Isithra the polar bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10d55740, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="longsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	30.728009632958	38.5
[resolveObject] CREATED OBJECT:	11198	truestriking steel longsword of erosion	tries left:	4
[resolveObject]	11198	truestriking steel longsword of erosion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	11197	Isithra the polar bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b3071c8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	30.185537746918	38.5
[resolveObject] CREATED OBJECT:	11204	exposing steel shield of shrapnel	tries left:	4
fight: 	exposing steel shield of shrapnel	truestriking steel longsword of erosion	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	11204	exposing steel shield of shrapnel	added to inventory	OFFHAND
[resolveObject] CREATE FOR	11197	Isithra the polar bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12ce3c48, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	35.08037105903	38.5
[resolveObject] CREATED OBJECT:	11210	cleansing steel mail armour of Eyal	tries left:	4
fight: 	cleansing steel mail armour of Eyal	truestriking steel longsword of erosion	::	nil	BODY
fight: 	cleansing steel mail armour of Eyal	exposing steel shield of shrapnel	::	nil	BODY
[resolveObject]	11210	cleansing steel mail armour of Eyal	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
Loading tile from tileset	/data/gfx/shockbolt/npc/polar_bear.png
[Actor:move]	11197	Isithra the polar bear	(forced) move from	nil	nil	to	22	14
Added unique	mod.class.NPC/Isithra the polar bear	::	1
[Actor:wearAllInventory]	11197	Isithra the polar bear	wearing main inventory
fight: 	Issemablek the Frigidzeal	truestriking steel longsword of erosion	::	nil	LITE
fight: 	Issemablek the Frigidzeal	exposing steel shield of shrapnel	::	nil	LITE
fight: 	Issemablek the Frigidzeal	cleansing steel mail armour of Eyal	::	nil	LITE
[Actor:wearAllInventory]	Isithra the polar bear	11197	11053	Issemablek the Frigidzeal	WORN IN	LITE	1
running talented_ai_tactic resolver on_added_to_level function for	11197	Isithra the polar bear
   #- checking tactical table for talent	T_DISARM	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	3	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_SHIELD_PUMMEL	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHIELD_WALL	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	3	range:	1	radius:	0	effective:	1
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=2]
New GL Shader program 91
*p 91: Uniform: 0: 1406 appearTime
*p 91: Uniform: 1: 1406 cylinderHeight
*p 91: Uniform: 2: 1406 cylinderRadius
*p 91: Uniform: 3: 1406 cylinderRotationSpeed
*p 91: Uniform: 4: 1406 cylinderVerticalPos
*p 91: Uniform: 5: 1406 noup
*p 91: Uniform: 6: 1406 repeatTimes
*p 91: Uniform: 7: 8B5E tex
*p 91: Uniform: 8: 1406 tick
*p 91: Uniform: 9: 1406 tick_start
*p 91: Uniform: 10: 1406 time_factor
*p 91: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	1287667
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=1]
New GL Shader program 92
*p 92: Uniform: 0: 1406 appearTime
*p 92: Uniform: 1: 1406 cylinderHeight
*p 92: Uniform: 2: 1406 cylinderRadius
*p 92: Uniform: 3: 1406 cylinderRotationSpeed
*p 92: Uniform: 4: 1406 cylinderVerticalPos
*p 92: Uniform: 5: 1406 noup
*p 92: Uniform: 6: 1406 repeatTimes
*p 92: Uniform: 7: 8B5E tex
*p 92: Uniform: 8: 1406 tick
*p 92: Uniform: 9: 1406 tick_start
*p 92: Uniform: 10: 1406 time_factor
*p 92: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	1287667
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	11216	giant spider	(forced) move from	nil	nil	to	35	37
Random elite generating
[createRandomBoss] Creating random boss 	Emelath the shivgoroth	12.5	level	1	classes
[applyRandomClass]	11222	Emelath the shivgoroth	Adding class	Paradox Mage	Chronomancer
   power types: not_power_source =	antimagic	power_source =	arcane
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	12.5
[applyRandomClass] Random boss forbade talent because of level	Dimensional Anchor	T_DIMENSIONAL_ANCHOR	12.5
[applyRandomClass] Random boss forbade talent because of level	Redux	T_REDUX	12.5
[applyRandomClass] Random boss forbade talent because of level	Fateweaver	T_FATEWEAVER	12.5
[applyRandomClass] Random boss forbade talent because of level	Temporal Fugue	T_TEMPORAL_FUGUE	12.5
[applyRandomClass] Random boss forbade talent because of level	Gravity Locus	T_GRAVITY_LOCUS	12.5
[applyRandomClass] Random boss forbade talent because of level	Banish	T_BANISH	12.5
[applyRandomClass] Random boss forbade talent because of level	Gravity Well	T_GRAVITY_WELL	12.5
[applyRandomClass] Random boss forbade talent because of level	Echoes From The Past	T_ECHOES_FROM_THE_PAST	12.5
[applyRandomClass] Random boss forbade talent because of level	Phase Pulse	T_PHASE_PULSE	12.5
[applyRandomClass] Random boss forbade talent because of level	Disintegration	T_DISINTEGRATION	12.5
[applyRandomClass] Random boss forbade talent because of level	Rethread	T_RETHREAD	12.5
[applyRandomClass] Random boss forbade talent because of level	Static History	T_STATIC_HISTORY	12.5
[applyRandomClass] Random boss forbade talent because of level	Stop	T_STOP	12.5
[applyRandomClass] Random boss forbade talent because of level	Haste	T_HASTE	12.5
[applyRandomClass] Random boss forbade talent because of level	Materialize Barrier	T_MATERIALIZE_BARRIER	12.5
[applyRandomClass] Random boss forbade talent because of level	Twist Fate	T_TWIST_FATE	12.5
[applyRandomClass] Random boss forbade talent because of level	Attenuate	T_ATTENUATE	12.5
[applyRandomClass] Random boss forbade talent because of level	Webs of Fate	T_WEBS_OF_FATE	12.5
[applyRandomClass] Random boss forbade talent because of level	Entropy	T_ENTROPY	12.5
[applyRandomClass] Random boss forbade talent because of level	Braid Lifelines	T_BRAID_LIFELINES	12.5
Adding 9 random class talents to boss
1	 * talent:	T_TIME_SKIP	2
2	 * talent:	T_DUST_TO_DUST	2
3	 * talent:	T_FORESIGHT	2
4	 * talent:	T_DEVICE_MASTERY	2
5	 * talent:	T_ENERGY_DECOMPOSITION	2
6	 * talent:	T_HEIGHTENED_SENSES	2
7	 * talent:	T_SPACETIME_STABILITY	2
8	 * talent:	T_CELERITY	2
9	 * talent:	T_DIMENSIONAL_SHIFT	2
 ** Finished adding	9	of	9	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	19	nb_powers = 	6
 * using themes	physical,mental,fire
 * forbid power sources:	antimagic
Creating randart %s 'Runalenik'(plated mossy mindstar) with no themename
 ** selected ego	blooming 	(normal)	nature
 * adding power: generic resists pen mind(1 points), 10 remaining
 * adding power: generic equilibrium on hit(1 points), 9 remaining
 * adding power: generic die at(1 points), 8 remaining
 * adding power: generic hate on crit(1 points), 7 remaining
 * adding power: generic stat str(1 points), 6 remaining
 * adding power: generic equilibrium on hit(1 points), 5 remaining
 * adding power: generic resists pen mind(1.5 points), 4 remaining
 * adding power: generic equilibrium on hit(1.5 points), 2.5 remaining
 * adding power: generic die at(1.5 points), 1 remaining
 * adding bias power: generic equilibrium on hit(1.5 points), 10 remaining
 * adding bias power: generic equilibrium on hit(2.25 points), 8.5 remaining
 * adding bias power: generic equilibrium on hit(2.7 points), 6.25 remaining
 * adding bias power: generic equilibrium on hit(1.8 points), 3.55 remaining
 * adding bias power: generic equilibrium on hit(3.24 points), 1.75 remaining
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[resolveObject] CREATE FOR	11411	Emelath the shivgoroth	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1044f220, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	41.748310683819	63.5
[resolveObject] CREATED OBJECT:	11412	ash starstaff of channeling	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	5
[ActorObjectUse] useObjectEnable: 	ash starstaff of channeling	by	Emelath the shivgoroth	inven/slot	table: 0x13e8bba8	nil
[resolveObject]	11412	ash starstaff of channeling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	11411	Emelath the shivgoroth	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x112dacf0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	28.981477243938	38.5
[resolveObject] CREATED OBJECT:	11416	mindwoven woollen robe of life	tries left:	4
fight: 	mindwoven woollen robe of life	ash starstaff of channeling	::	OFFHAND	BODY
[resolveObject]	11416	mindwoven woollen robe of life	added to inventory	BODY
[Actor:move]	11411	Emelath the shivgoroth	(forced) move from	nil	nil	to	2	33
Added unique	mod.class.NPC/Emelath the shivgoroth	::	1
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_teleport
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_move
[Actor:wearAllInventory]	11411	Emelath the shivgoroth	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	11411	Emelath the shivgoroth
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DIMENSIONAL_STEP	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	2	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TEMPORAL_BOLT	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SPACETIME_TUNING	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_REPULSION_BLAST	level	5	range:	0	radius:	7	effective:	4.6666666666667
   #- checking tactical table for talent	T_ENERGY_DECOMPOSITION	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUST_TO_DUST	level	3	range:	10	radius:	2	effective:	11.333333333333
   #- checking tactical table for talent	T_GLACIAL_VAPOUR	level	7	range:	8	radius:	3	effective:	10
   #- checking tactical table for talent	T_TIME_SKIP	level	3	range:	10	radius:	0	effective:	10
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(1,1,1),shieldIntensity=0.05]
New GL Shader program 93
*p 93: Uniform: 0: 1406 aadjust
*p 93: Uniform: 1: 1406 antialiasingRadius
*p 93: Uniform: 2: 8B51 color
*p 93: Uniform: 3: 1406 ellipsoidalFactor
*p 93: Uniform: 4: 1406 horizontalScrollingSpeed
*p 93: Uniform: 5: 8B50 impact
*p 93: Uniform: 6: 8B51 impact_color
*p 93: Uniform: 7: 1406 impact_tick
*p 93: Uniform: 8: 1406 impact_time
*p 93: Uniform: 9: 1406 oscillationSpeed
*p 93: Uniform: 10: 1406 shieldIntensity
*p 93: Uniform: 11: 8B5E tex
*p 93: Uniform: 12: 1406 tick
*p 93: Uniform: 13: 1406 tick_start
*p 93: Uniform: 14: 1406 time_factor
*p 93: Uniform: 15: 1406 verticalScrollingSpeed
*p 93: Uniform: 16: 1406 wobblingPower
*p 93: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	1287667
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Mayeth the green worm mass	12.5	level	1	classes
  * class	Corruptor	 rejected due to power source
  * class	Reaver	 rejected due to power source
  * class	Arcane Blade	 rejected due to power source
[applyRandomClass]	11422	Mayeth the green worm mass	Adding class	Marauder	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	antimagic,technique,psionic,nature
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	12.5
[applyRandomClass] Random boss forbade talent because of level	Bloody Butcher	T_BLOODY_BUTCHER	12.5
[applyRandomClass] Random boss forbade talent because of level	Unending Frenzy	T_UNENDING_FRENZY	12.5
[applyRandomClass] Random boss forbade talent because of level	Quickdraw	T_QUICKDRAW	12.5
[applyRandomClass] Random boss forbade talent because of level	Bloodbath	T_BLOODBATH	12.5
[applyRandomClass] Random boss forbade talent because of level	Unstoppable	T_UNSTOPPABLE	12.5
[applyRandomClass] Random boss forbade talent because of level	Spell Shield	T_SPELL_SHIELD	12.5
[applyRandomClass] Random boss forbade talent because of level	Adrenaline Surge	T_ADRENALINE_SURGE	12.5
[applyRandomClass] Random boss forbade talent because of level	Venomous Strike	T_VENOMOUS_STRIKE	12.5
[applyRandomClass] Random boss forbade talent because of level	True Grit	T_TRUE_GRIT	12.5
[applyRandomClass] Random boss forbade talent because of level	Vicious Strikes	T_VICIOUS_STRIKES	12.5
[applyRandomClass] Random boss forbade talent because of level	Daunting Presence	T_DAUNTING_PRESENCE	12.5
[applyRandomClass] Random boss forbade talent because of level	Greater Weapon Focus	T_GREATER_WEAPON_FOCUS	12.5
[applyRandomClass] Random boss forbade talent because of level	Total Thuggery	T_TOTAL_THUGGERY	12.5
[applyRandomClass] Random boss forbade talent because of level	Perfect Strike	T_PERFECT_STRIKE	12.5
[applyRandomClass] Random boss forbade talent because of level	Precise Aim	T_PRECISE_AIM	12.5
[applyRandomClass] Random boss forbade talent because of level	Set Up	T_SET_UP	12.5
[applyRandomClass] Random boss forbade talent because of level	Heartseeker	T_HEARTSEEKER	12.5
[applyRandomClass] Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	12.5
[applyRandomClass] Random boss forbade talent because of level	Bleeding Edge	T_BLEEDING_EDGE	12.5
[applyRandomClass] Random boss forbade talent because of level	Tumble	T_TUMBLE	12.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Powder	T_BLINDING_POWDER	12.5
[applyRandomClass] Random boss forbade talent because of level	Twist the Knife	T_TWIST_THE_KNIFE	12.5
[applyRandomClass] Random boss forbade talent because of level	Vile Poisons	T_VILE_POISONS	12.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Speed	T_BLINDING_SPEED	12.5
[applyRandomClass] Random boss forbade talent because of level	Step Up	T_STEP_UP	12.5
[applyRandomClass] Random boss forbade talent because of level	Trained Reactions	T_TRAINED_REACTIONS	12.5
[applyRandomClass] Random boss forbade talent because of level	Mortal Terror	T_MORTAL_TERROR	12.5
[applyRandomClass] Random boss forbade talent because of level	Lunge	T_LUNGE	12.5
[applyRandomClass] Random boss forbade talent because of level	Feint	T_FEINT	12.5
[applyRandomClass] Random boss forbade talent because of level	Exploit Weakness	T_EXPLOIT_WEAKNESS	12.5
[applyRandomClass] Random boss forbade talent because of level	Whirlwind	T_WHIRLWIND	12.5
Adding 9 random class talents to boss
1	 * talent:	T_DUAL_STRIKE	2
2	 * talent:	T_THROWING_KNIVES	2
3	 * talent:	T_EXOTIC_WEAPONS_MASTERY	2
4	 * talent:	T_HEIGHTENED_SENSES	2
5	 * talent:	T_BACKSTAB	2
6	 * talent:	T_DISENGAGE	2
7	 * talent:	T_KNIFE_MASTERY	2
8	 * talent:	T_FAN_OF_KNIVES	2
9	 * talent:	T_DUAL_WEAPON_MASTERY	2
 ** Finished adding	9	of	9	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	15	nb_powers = 	5
 * using themes	acid,dark,misc
 * forbid power sources:	arcane,technique_ranged
Creating randart Woenull(glistening brass lantern) with dark
 ** selected ego	bright 	(normal)	technique
 * adding power: generic stat str(1 points), 8 remaining
 * adding power: generic dark retribution(1 points), 7 remaining
 * adding power: generic stat wil(1 points), 6 remaining
 * adding power: generic see invisible(1 points), 5 remaining
 * adding power: generic resist acid(1 points), 4 remaining
 * adding power: generic stat str(1.5 points), 3 remaining
 * adding power: generic dark retribution(1.5 points), 1.5 remaining
 * adding bias power: generic stat str(2.25 points), 8 remaining
 * adding bias power: generic resist acid(1.5 points), 5.75 remaining
 * adding bias power: generic stat wil(1.5 points), 4.25 remaining
 * adding bias power: generic stat str(2.7 points), 2.75 remaining
[resolveObject] CREATE FOR	11563	Mayeth the green worm mass	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1f960da8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	2.050659080397	20.5
[resolveObject] CREATED OBJECT:	11564	inquisitor's iron dagger of evisceration	tries left:	4
[resolveObject]	11564	inquisitor's iron dagger of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	11563	Mayeth the green worm mass	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10505bc8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	29.953288068518	38.5
[resolveObject] CREATED OBJECT:	11570	inquisitor's steel dagger of massacre	tries left:	4
fight: 	inquisitor's steel dagger of massacre	inquisitor's iron dagger of evisceration	::	nil	OFFHAND
[resolveObject]	11570	inquisitor's steel dagger of massacre	added to inventory	OFFHAND
[resolveObject] CREATE FOR	11563	Mayeth the green worm mass	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b98c868, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	88.154287813034	98.5
[resolveObject] CREATED OBJECT:	11576	cleansing cured leather armour of clarity	tries left:	4
fight: 	cleansing cured leather armour of clarity	inquisitor's iron dagger of evisceration	::	nil	BODY
fight: 	cleansing cured leather armour of clarity	inquisitor's steel dagger of massacre	::	nil	BODY
[resolveObject]	11576	cleansing cured leather armour of clarity	added to inventory	BODY
[resolveObject] CREATE FOR	11563	Mayeth the green worm mass	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b263420, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	30.556571892825	38.5
[resolveObject] CREATED OBJECT:	11582	insulating iron helm of might	tries left:	4
fight: 	insulating iron helm of might	inquisitor's iron dagger of evisceration	::	nil	HEAD
fight: 	insulating iron helm of might	inquisitor's steel dagger of massacre	::	nil	HEAD
fight: 	insulating iron helm of might	cleansing cured leather armour of clarity	::	nil	HEAD
[resolveObject]	11582	insulating iron helm of might	added to inventory	HEAD
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[CALLBACK] upgrading to prioritized	talents_on_move
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_worms_green_worm_mass.png
[Actor:move]	11563	Mayeth the green worm mass	(forced) move from	nil	nil	to	30	9
Added unique	mod.class.NPC/Mayeth the green worm mass	::	1
[Actor:wearAllInventory]	11563	Mayeth the green worm mass	wearing main inventory
fight: 	Woenull	inquisitor's iron dagger of evisceration	::	nil	LITE
fight: 	Woenull	inquisitor's steel dagger of massacre	::	nil	LITE
fight: 	Woenull	cleansing cured leather armour of clarity	::	nil	LITE
fight: 	Woenull	insulating iron helm of might	::	nil	LITE
[Actor:wearAllInventory]	Mayeth the green worm mass	11563	11424	Woenull	WORN IN	LITE	1
running talented_ai_tactic resolver on_added_to_level function for	11563	Mayeth the green worm mass
   #- checking tactical table for talent	T_MULTIPLY	level	1	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_FAN_OF_KNIVES	level	3	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_DISENGAGE	level	3	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_SKULLCRACKER	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CRAWL_ACID	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THROWING_KNIVES	level	3	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_DUAL_STRIKE	level	5	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	11588	shivgoroth	(forced) move from	nil	nil	to	33	29
Random elite generating
[createRandomBoss] Creating random boss 	Siladhenn the copperhead snake	12.5	level	1	classes
  * class	Arcane Blade	 rejected due to power source
[applyRandomClass]	11589	Siladhenn the copperhead snake	Adding class	Doomed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	12.5
[applyRandomClass] Random boss forbade talent because of level	Gesture of Power	T_GESTURE_OF_POWER	12.5
[applyRandomClass] Random boss forbade talent because of level	Shadow Decoy	T_SHADOW_DECOY	12.5
[applyRandomClass] Random boss forbade talent because of level	Shadow's Path	T_SHADOW_S_PATH	12.5
[applyRandomClass] Random boss forbade talent because of level	Feed Strengths	T_FEED_STRENGTHS	12.5
[applyRandomClass] Random boss forbade talent because of level	Merge	T_MERGE	12.5
[applyRandomClass] Random boss forbade talent because of level	Dark Torrent	T_DARK_TORRENT	12.5
[applyRandomClass] Random boss forbade talent because of level	Shadow Mages	T_SHADOW_MAGES	12.5
[applyRandomClass] Random boss forbade talent because of level	Seethe	T_SEETHE	12.5
[applyRandomClass] Random boss forbade talent because of level	Cursed Bolt	T_CURSED_BOLT	12.5
[applyRandomClass] Random boss forbade talent because of level	Stone	T_STONE	12.5
[applyRandomClass] Random boss forbade talent because of level	Dark Tendrils	T_DARK_TENDRILS	12.5
[applyRandomClass] Random boss forbade talent because of level	Gesture of Guarding	T_GESTURE_OF_GUARDING	12.5
[applyRandomClass] Random boss forbade talent because of level	Madness	T_MADNESS	12.5
[applyRandomClass] Random boss forbade talent because of level	Focus Shadows	T_FOCUS_SHADOWS	12.5
[applyRandomClass] Random boss forbade talent because of level	Blast	T_BLAST	12.5
[applyRandomClass] Random boss forbade talent because of level	Panic	T_PANIC	12.5
[applyRandomClass] Random boss forbade talent because of level	Tyrant	T_TYRANT	12.5
[applyRandomClass] Random boss forbade talent because of level	Feed Power	T_FEED_POWER	12.5
[applyRandomClass] Random boss forbade talent because of level	Agony	T_AGONY	12.5
[applyRandomClass] Random boss forbade talent because of level	Unseen Force	T_UNSEEN_FORCE	12.5
[applyRandomClass] Random boss forbade talent because of level	Grim Resolve	T_GRIM_RESOLVE	12.5
Adding 6 random class talents to boss
1	 * talent:	T_GESTURE_OF_PAIN	2
2	 * talent:	T_UNNATURAL_BODY	2
3	 * talent:	T_RELENTLESS	2
4	 * talent:	T_WILLFUL_STRIKE	2
5	 * talent:	T_HEIGHTENED_SENSES	2
6	 * talent:	T_GESTURE_OF_MALICE	2
 ** Finished adding	6	of	6	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	19	nb_powers = 	5
 * using themes	lightning,mind,acid
 * forbid power sources:	arcane,technique_ranged
Creating randart Drorion the Tempestsear(unblemished linen cloak) with lightning
 ** selected ego	thick 	(normal)	technique
 * adding power: generic inc damage mind(1 points), 10 remaining
 * adding power: generic inc damage mind(1 points), 9 remaining
 * adding power: generic inc damage acid(1 points), 8 remaining
 * adding power: generic inc damage lightning(1 points), 7 remaining
 * adding power: generic resists pen lightning(1 points), 6 remaining
 * adding power: generic inc damage mind(1.5 points), 5 remaining
 * adding power: generic inc damage mind(1.5 points), 3.5 remaining
 * adding power: generic inc damage acid(1.5 points), 2 remaining
 * adding bias power: generic inc damage lightning(1.5 points), 10 remaining
 * adding bias power: generic resists pen lightning(1.5 points), 8.5 remaining
 * adding bias power: generic inc damage mind(2.25 points), 7 remaining
 * adding bias power: generic inc damage lightning(1.8 points), 4.75 remaining
 * adding bias power: generic resists pen lightning(1.8 points), 2.95 remaining
 * adding bias power: generic inc damage lightning(2.16 points), 1.15 remaining
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	11727	Siladhenn the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x011bdd30, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	93.4948301682	98.5
[resolveObject] CREATED OBJECT:	11728	gifted thorny mindstar of life	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	10
[resolveObject]	11728	gifted thorny mindstar of life	added to inventory	MAINHAND
[resolveObject] CREATE FOR	11727	Siladhenn the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13d5e938, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	86.653075566318	98.5
[resolveObject] CREATED OBJECT:	11734	horrifying mossy mindstar of life	tries left:	4
fight: 	horrifying mossy mindstar of life	gifted thorny mindstar of life	::	nil	OFFHAND
[resolveObject]	11734	horrifying mossy mindstar of life	added to inventory	OFFHAND
[resolveObject] CREATE FOR	11727	Siladhenn the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13d5eaf0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	34.830465529889	38.5
[resolveObject] CREATED OBJECT:	11740	dreamer's linen robe of protection	tries left:	4
fight: 	dreamer's linen robe of protection	gifted thorny mindstar of life	::	nil	BODY
fight: 	dreamer's linen robe of protection	horrifying mossy mindstar of life	::	nil	BODY
[resolveObject]	11740	dreamer's linen robe of protection	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:move]	11727	Siladhenn the copperhead snake	(forced) move from	nil	nil	to	9	31
Added unique	mod.class.NPC/Siladhenn the copperhead snake	::	1
[Actor:wearAllInventory]	11727	Siladhenn the copperhead snake	wearing main inventory
fight: 	Drorion the Tempestsear	gifted thorny mindstar of life	::	nil	CLOAK
fight: 	Drorion the Tempestsear	horrifying mossy mindstar of life	::	nil	CLOAK
fight: 	Drorion the Tempestsear	dreamer's linen robe of protection	::	nil	CLOAK
[Actor:wearAllInventory]	Siladhenn the copperhead snake	11727	11591	Drorion the Tempestsear	WORN IN	CLOAK	1
running talented_ai_tactic resolver on_added_to_level function for	11727	Siladhenn the copperhead snake
   #- checking tactical table for talent	T_FEED	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_WILLFUL_STRIKE	level	5	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_GESTURE_OF_PAIN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CALL_SHADOWS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BITE_POISON	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
Cloned shader 89
[SHADER] setting reset param	tick_start	1287667
Cloned shader 90
[SHADER] setting reset param	tick_start	1287667
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Velakira the large white snake	12.5	level	1	classes
[applyRandomClass]	11746	Velakira the large white snake	Adding class	Gunslinger	Tinker
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	12.5
[applyRandomClass] Random boss forbade talent because of level	Dazzling Jump	T_DAZZLING_JUMP	12.5
[applyRandomClass] Random boss forbade talent because of level	Compact Steam Tank	T_COMPACT_STEAM_TANK	12.5
[applyRandomClass] Random boss forbade talent because of level	Last Engineer Standing	T_LAST_ENGINEER_STANDING	12.5
[applyRandomClass] Random boss forbade talent because of level	Supercharge Tinkers	T_SUPERCHARGE_TINKERS	12.5
[applyRandomClass] Random boss forbade talent because of level	Sawfield	T_SAWFIELD	12.5
[applyRandomClass] Random boss forbade talent because of level	Flying Grapple	T_FLYING_GRAPPLE	12.5
[applyRandomClass] Random boss forbade talent because of level	Cloaking Device	T_CLOAK	12.5
[applyRandomClass] Random boss forbade talent because of level	Embedded Restoration Systems	T_EMBEDDED_RESTORATION_SYSTEMS	12.5
[applyRandomClass] Random boss forbade talent because of level	Combustive Bullets	T_COMBUSTIVE_BULLETS	12.5
[applyRandomClass] Random boss forbade talent because of level	Percussive Bullets	T_PERCUSSIVE_BULLETS	12.5
[applyRandomClass] Random boss forbade talent because of level	Trick Shot	T_TRICK_SHOT	12.5
[applyRandomClass] Random boss forbade talent because of level	Static Shot	T_STATIC_SHOT	12.5
[applyRandomClass] Random boss forbade talent because of level	Life in the Flames	T_LIFE_IN_THE_FLAMES	12.5
[applyRandomClass] Random boss forbade talent because of level	Steam Power	T_STEAM_POWER	12.5
[applyRandomClass] Random boss forbade talent because of level	Pulse Detonator	T_PULSE_DETONATOR	12.5
[applyRandomClass] Random boss forbade talent because of level	Net Projector	T_NET_PROJECTOR	12.5
[applyRandomClass] Random boss forbade talent because of level	Evasive Shots	T_EVASIVE_SHOTS	12.5
[applyRandomClass] Random boss forbade talent because of level	Uncanny Reload	T_UNCANNY_RELOAD	12.5
Adding 4 random class talents to boss
1	 * talent:	T_SLIP_AWAY	2
2	 * talent:	T_DEVICE_MASTERY	2
3	 * talent:	T_ENDLESS_ENDURANCE	2
4	 * talent:	T_STEAMGUN_MASTERY	2
 ** Finished adding	4	of	4	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	18	nb_powers = 	7
 * using themes	dark,physical,acid
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Obsidiankarma'(glowing quiver of elm arrows) with dark
 ** selected ego	high-capacity 	(normal)	technique
 * adding power: travel speed(1 points), 9 remaining
 * adding power: ammo reload(1 points), 8 remaining
 * adding power: ammo reload(1 points), 7 remaining
 * adding power: acid corrode melee(2 points), 6 remaining
 * adding power: dark burst(1 points), 4 remaining
 * adding power: ammo reload(1 points), 3 remaining
 * adding power: acid burst (crit)(1 points), 2 remaining
 * adding power: travel speed(1.5 points), 1 remaining
 * adding bias power: acid corrode melee(3 points), 9 remaining
 * adding bias power: dark burst(1.5 points), 6 remaining
 * adding bias power: ammo reload(1.5 points), 4.5 remaining
 * adding bias power: acid corrode melee(3.6 points), 3 remaining
Removing power from bias list , 	acid corrode melee
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	11938	Velakira the large white snake	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	12289	simple healing salve	tries left:	1
[resolvers.inventory] created object:	12289	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Velakira the large white snake	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	11938	Velakira the large white snake	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	12640	simple frost salve	tries left:	1
[resolvers.inventory] created object:	12640	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Velakira the large white snake	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	11938	Velakira the large white snake	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	11938	Velakira the large white snake	filter:	{defined="APE"}
[resolveObject] CREATE FOR	11938	Velakira the large white snake	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", forbid_power_source=table: 0x198943b0, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamgun", ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Greater + Ego	28.715556968403	38.5
[resolveObject] CREATED OBJECT:	12648	swiftstrike iron steamgun of dampening	tries left:	4
[resolveObject]	12648	swiftstrike iron steamgun of dampening	added to inventory	MAINHAND
[resolveObject] CREATE FOR	11938	Velakira the large white snake	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", forbid_power_source=table: 0x19894500, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamgun", ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Double Ego	67.85306087389	98.5
[resolveObject] CREATED OBJECT:	12660	overgrown steel steamgun of power	tries left:	4
fight: 	overgrown steel steamgun of power	swiftstrike iron steamgun of dampening	::	nil	OFFHAND
[resolveObject]	12660	overgrown steel steamgun of power	added to inventory	OFFHAND
[resolveObject] CREATE FOR	11938	Velakira the large white snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1a742c80, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	14.042024359117	20.5
[resolveObject] CREATED OBJECT:	12666	psychokinetic pouch of steel shots of crippling	tries left:	4
fight: 	psychokinetic pouch of steel shots of crippling	swiftstrike iron steamgun of dampening	::	nil	QUIVER
fight: 	psychokinetic pouch of steel shots of crippling	overgrown steel steamgun of power	::	nil	QUIVER
[resolveObject]	12666	psychokinetic pouch of steel shots of crippling	added to inventory	QUIVER
[resolveObject] CREATE FOR	11938	Velakira the large white snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12dbca58, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	55.801138862106	63.5
[resolveObject] CREATED OBJECT:	12672	bladed rough leather cap	tries left:	4
fight: 	bladed rough leather cap	swiftstrike iron steamgun of dampening	::	nil	HEAD
fight: 	bladed rough leather cap	overgrown steel steamgun of power	::	nil	HEAD
fight: 	bladed rough leather cap	psychokinetic pouch of steel shots of crippling	::	nil	HEAD
[ActorObjectUse] useObjectEnable: 	bladed rough leather cap	by	Velakira the large white snake	inven/slot	table: 0x1bb46338	nil
[resolveObject]	12672	bladed rough leather cap	added to inventory	HEAD
[resolveObject] CREATE FOR	11938	Velakira the large white snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x017784b8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	67.31287184947	98.5
[resolveObject] CREATED OBJECT:	12676	cleansing cured leather armour of resilience	tries left:	4
fight: 	cleansing cured leather armour of resilience	swiftstrike iron steamgun of dampening	::	nil	BODY
fight: 	cleansing cured leather armour of resilience	overgrown steel steamgun of power	::	nil	BODY
fight: 	cleansing cured leather armour of resilience	bladed rough leather cap	::	nil	BODY
fight: 	cleansing cured leather armour of resilience	psychokinetic pouch of steel shots of crippling	::	nil	BODY
[resolveObject]	12676	cleansing cured leather armour of resilience	added to inventory	BODY
[resolveObject] CREATE FOR	11938	Velakira the large white snake	do_wear/tries:	true	5	filter:
	{base_list="mod.class.Object:/data-orcs/general/objects/special-misc.lua", forbid_power_source=table: 0x1bb462a8, tome_drops="store", force_drop=false, type="armor", autoreq=true, subtype="cloak", ignore_material_restriction=true}
Loading entities file from file	/data-orcs/general/objects/special-misc.lua
Loading entities file from memory	/data/general/objects/cloak.lua
[TOME ENTITY FILTER] selected Double Ego	66.893790017672	98.5
[resolveObject] CREATED OBJECT:	12687	thick linen cloak of Eldoral	tries left:	4
fight: 	thick linen cloak of Eldoral	swiftstrike iron steamgun of dampening	::	nil	CLOAK
fight: 	thick linen cloak of Eldoral	overgrown steel steamgun of power	::	nil	CLOAK
fight: 	thick linen cloak of Eldoral	cleansing cured leather armour of resilience	::	nil	CLOAK
fight: 	thick linen cloak of Eldoral	bladed rough leather cap	::	nil	CLOAK
fight: 	thick linen cloak of Eldoral	psychokinetic pouch of steel shots of crippling	::	nil	CLOAK
[resolveObject]	12687	thick linen cloak of Eldoral	added to inventory	CLOAK
[resolveObject] CREATE FOR	11938	Velakira the large white snake	do_wear/tries:	false	5	filter:
	{defined="TINKER_FOCUS_LEN1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	11938	Velakira the large white snake	filter:	{defined="TINKER_FOCUS_LEN1", ignore_material_restriction=true}
[Actor:move]	11938	Velakira the large white snake	(forced) move from	nil	nil	to	42	35
Added unique	mod.class.NPC/Velakira the large white snake	::	1
[Actor:wearAllInventory]	11938	Velakira the large white snake	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	11938	Velakira the large white snake
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SLIP_AWAY	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHOOT	level	2	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_3	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STRAFE	level	5	range:	6	radius:	0	effective:	6
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	12693	large brown snake	(forced) move from	nil	nil	to	22	28
[Actor:move]	12694	large brown snake	(forced) move from	nil	nil	to	42	17
[Actor:move]	12695	copperhead snake	(forced) move from	nil	nil	to	42	16
[Actor:move]	12696	shivgoroth	(forced) move from	nil	nil	to	36	30
[TOME ENTITY FILTER] selected basic	111.57390824243	127.2
[TOME ENTITY FILTER] selected Greater	4.9320491308146	10.7
[TOME ENTITY FILTER] selected basic	104.94287363459	127.2
[TOME ENTITY FILTER] selected Double Ego	35.546688284137	45.7
[TOME ENTITY FILTER] selected Ego	72.294976802061	75.7
[TOME ENTITY FILTER] selected Double Ego	39.669105727413	45.7
Loading tile from tileset	/data/gfx/shockbolt/object/torque_iron.png
[TOME ENTITY FILTER] selected Greater	9.1163423065403	10.7
[TOME ENTITY FILTER] selected Lore	84.967969757674	86.2
Loading tile from tileset	/data/gfx/shockbolt/object/scroll.png
Added unique	mod.class.Object/necromancer poem	::	1
Wait finished, counted 2089, 695 ticks
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
  [params] = {
  }
  [1] = antimagic-bush
}
[3] = {
  [1] = antimagic-bush
  [2] = font-life
  [params] = {
  }
}
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
New GL Shader program 94
*p 94: Uniform: 0: 1406 aam
*p 94: Uniform: 1: 8B52 color1
*p 94: Uniform: 2: 8B52 color2
*p 94: Uniform: 3: 1406 hide_center
*p 94: Uniform: 4: 1406 npow
*p 94: Uniform: 5: 8B5E tex
*p 94: Uniform: 6: 1406 tick
*p 94: Uniform: 7: 1406 time_factor
*p 94: Uniform: 8: 8B50 xy
*p 94: Uniform: 9: 1406 zoom
[EVENT] antimagic-bush centered at 	32	11
Not gone east, no backup guardian
Running on level loads	norgos-lair-2
[Actor:move]	5147	Cait	(forced) move from	0	28	to	49	42
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Cait	Cait
Adding entity	5147	after	5147
Entering tier1 zone for escort	tier1.4	1	1
[ONLINE PROFILE] current character 	Cait the level 14 Ogre Demonologist
[Discord] updating state: "Norgos Lair (2)" / "Lvl 14 Ogre Demonologist" / default / demonologist
Updating zone name	Norgos Lair (2)
C Map minimap texture: 314 (50x50; 64x64)
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.7,noup=0,time_factor=1200]
New GL Shader program 95
*p 95: Uniform: 0: 1406 appearTime
*p 95: Uniform: 1: 1406 backgroundLayersCount
*p 95: Uniform: 2: 1406 noup
*p 95: Uniform: 3: 8B5E tex
*p 95: Uniform: 4: 1406 tick
*p 95: Uniform: 5: 1406 tick_start
*p 95: Uniform: 6: 1406 time_factor
*p 95: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	1288514
Cloned shader 95
[SHADER] setting reset param	tick_start	1288514
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5147	Cait	move from	49	42	to	49	41
[ActorObjectUse]	Porissra the white jelly	Cleaning up: 	traveler's pair of iron boots of rushing	10241
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_shadow_shadow.png
[Actor:move]	12821	shadow	(forced) move from	nil	nil	to	10	13
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	mana	 talent:T_RUNE:_MANASURGE_3
[Spacetime Tuning]	11411	Emelath the shivgoroth	setting preferred_paradox:	224
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 96
*p 96: Uniform: 0: 8B52 beamColor1
*p 96: Uniform: 1: 8B52 beamColor2
*p 96: Uniform: 2: 1406 beamsCount
*p 96: Uniform: 3: 8B52 circleColor
*p 96: Uniform: 4: 1406 circleDescendSpeed
*p 96: Uniform: 5: 1406 circleRotationSpeed
*p 96: Uniform: 6: 1406 noup
*p 96: Uniform: 7: 8B5E tex
*p 96: Uniform: 8: 1406 tick
*p 96: Uniform: 9: 1406 tick_start
*p 96: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 97
*p 97: Uniform: 0: 8B52 beamColor1
*p 97: Uniform: 1: 8B52 beamColor2
*p 97: Uniform: 2: 1406 beamsCount
*p 97: Uniform: 3: 8B52 circleColor
*p 97: Uniform: 4: 1406 circleDescendSpeed
*p 97: Uniform: 5: 1406 circleRotationSpeed
*p 97: Uniform: 6: 1406 noup
*p 97: Uniform: 7: 8B5E tex
*p 97: Uniform: 8: 1406 tick
*p 97: Uniform: 9: 1406 tick_start
*p 97: Uniform: 10: 1406 time_factor
[Actor:move]	12822	shadow	(forced) move from	nil	nil	to	9	32
[Actor:move]	5147	Cait	move from	49	41	to	49	40
[Actor:move]	12821	shadow	move from	10	13	to	11	13
[Actor:move]	12822	shadow	move from	9	32	to	8	32
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[Actor:move]	5147	Cait	move from	49	40	to	49	39
[Actor:move]	12821	shadow	(forced) move from	11	13	to	12	16
[Actor:move]	12822	shadow	move from	8	32	to	7	33
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[Actor:move]	5147	Cait	move from	49	39	to	49	38
[Actor:move]	12821	shadow	move from	12	16	to	12	15
[Actor:move]	12822	shadow	move from	7	33	to	8	33
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[Actor:move]	5147	Cait	move from	49	38	to	49	37
[Actor:move]	12821	shadow	move from	12	15	to	12	16
[Actor:move]	12822	shadow	move from	8	33	to	9	33
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[Actor:move]	5147	Cait	move from	49	37	to	49	36
[target_simple AI]	11938	Velakira the large white snake	selecting NEW TARGET	49	36	5147	Cait
[use_tactical AI] === Action Selected:	11938	Velakira the large white snake	escape	 talent:T_SLIP_AWAY
[LOG]	Velakira the large white snake uses #{bold}##ORCHID#Slip Away.#{normal}##LAST#
[KNOCKBACK] from	42	42	over	4.365990666108
[KNOCKBACK] try	44	35	3.365990666108
[KNOCKBACK] try	45	35	2.365990666108	::
[KNOCKBACK] try	46	35	1.365990666108	::
[KNOCKBACK] try	47	35	0.36599066610796	::
[KNOCKBACK] try	48	35	-0.63400933389204	::
[KNOCKBACK] ok knocked to	48	35	::
[Actor:move]	11938	Velakira the large white snake	(forced) move from	43	35	to	48	35
[target_simple AI]	11938	Velakira the large white snake	selecting NEW TARGET	49	36	5147	Cait
[use_tactical AI] === Action Selected:	11938	Velakira the large white snake	disable	 talent:T_ACTIVATE_OBJECT_3
[LOG]	Velakira the large white snake activates his #B4B4B4##UID:12672:0#rough leather cap#LAST#!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	26.296615465397	10	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	26.296615465397	10	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.7294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	6.7294117647059
[ATTACK] after mult	6.7294117647059
[LOG]	Ran for 7 turns (stop reason: taken damage).
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	16	vs	55	=> chance to hit	0
[LOG]	Cait wanders around!.
[LOG]	#UID:11938:0#Velakira the large white snake hits #fbd578#Cait#LAST# for #WHITE#4 physical#LAST# damage.
[LOG]	Melee retaliation hits Velakira the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	12	16	to	12	17
[Actor:move]	12822	shadow	move from	9	33	to	10	33
[LOG]	
[LOG]	Cait uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Cait lessens the pain.
Deleting shader 73 (is clone 1)
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait seems more focused.
[LOG]	A shield forms around Cait.
Cloned shader 75
[SHADER] setting reset param	tick_start	1291808
[LOG]	Block is still on cooldown for 0 turns.
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Velakira the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	12	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	12	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	68	47.755290563021	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	69.496
[PHYS CRIT %]	3.3
[ATTACK] after crit	69.496
[ATTACK] after mult	103.07480531663
[ATTACK] to 	Velakira the large white snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	12	22
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	12	22
checkHit	33	vs	22	=> chance to hit	78
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Velakira the large white snake.
[ATTACK] staff accuracy bonus	33	22	=	1.22
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Velakira the large white snake for #GREEN#101 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#104#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11938	Velakira the large white snake	attack	 talent:T_STRAFE
[LOG]	#ORCHID##{bold}#Velakira the large white snake strafes with his steamguns!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike iron steamgun of dampening	psychokinetic pouch of steel shots of crippling	overgrown steel steamgun of power	nil
[SHOOT] speed	0.9	=>	900
[ARCHERY SHOOT]	Velakira the large white snake	11938	using weapon:	swiftstrike iron steamgun of dampening	ammo:	psychokinetic pouch of steel shots of crippling	offweapon:	overgrown steel steamgun of power	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike iron steamgun of dampening	to:	49	36
Adding entity	12823	after	11938
[ARCHERY SHOOT dofire] Shooting weapon:	overgrown steel steamgun of power	to:	49	36
Adding entity	12824	after	11938
[SHOOT:Strafe] speed	1	=>	1000
[ATTACK ARCHERY]	12824	 to 	Cait	 :: 	56.871113076395	11	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	56.871113076395	versus	54.592269396932	with APR	11
[ATTACK ARCHERY] after armor	14.719582208008
[ATTACK ARCHERY] after range	14
[PHYS CRIT %]	7.124135294894
[ATTACK ARCHERY] after crit	14
[ATTACK ARCHERY] after mult	14
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	14.49
[ATTACK ARCHERY]	12823	 to 	Cait	 :: 	56.871113076395	7	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	56.871113076395	versus	54.592269396932	with APR	7
[ATTACK ARCHERY] after armor	14.719582208008
[ATTACK ARCHERY] after range	14
[PHYS CRIT %]	7.124135294894
[ATTACK ARCHERY] after crit	14
[ATTACK ARCHERY] after mult	14
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	14.49
[LOG]	Velakira the large white snake's Strafe hits #fbd578#Cait#LAST# for #SLATE#(7 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(3 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Velakira the large white snake's Strafe hits #fbd578#Cait#LAST# for #SLATE#(7 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(3 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[Actor:move]	12821	shadow	move from	12	17	to	12	16
[Actor:move]	12822	shadow	move from	10	33	to	11	33
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	11938	Velakira the large white snake	attack	 talent:T_STRAFE
[LOG]	#ORCHID##{bold}#Velakira the large white snake strafes with his steamguns!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike iron steamgun of dampening	psychokinetic pouch of steel shots of crippling	overgrown steel steamgun of power	nil
[SHOOT] speed	0.9	=>	900
[ARCHERY SHOOT]	Velakira the large white snake	11938	using weapon:	swiftstrike iron steamgun of dampening	ammo:	psychokinetic pouch of steel shots of crippling	offweapon:	overgrown steel steamgun of power	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike iron steamgun of dampening	to:	49	36
Adding entity	12825	after	11938
[ARCHERY SHOOT dofire] Shooting weapon:	overgrown steel steamgun of power	to:	49	36
Adding entity	12826	after	11938
[SHOOT:Strafe] speed	1	=>	1000
[ATTACK ARCHERY]	12826	 to 	Cait	 :: 	56.871113076395	11	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	56.871113076395	versus	54.592269396932	with APR	11
[ATTACK ARCHERY] after armor	14.719582208008
[ATTACK ARCHERY] after range	16
[PHYS CRIT %]	7.124135294894
[ATTACK ARCHERY] after crit	16
[ATTACK ARCHERY] after mult	16
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	16.56
[MIND CRIT %]	9.1
checkHit	55	vs	21	=> chance to hit	95
[KNOCKBACK] from	48	48	over	3
[KNOCKBACK] try	50	37	2
[LOG]	Cait is knocked back!
[ATTACK ARCHERY]	12825	 to 	Cait	 :: 	56.871113076395	7	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	56.871113076395	versus	54.592269396932	with APR	7
[ATTACK ARCHERY] after armor	14.719582208008
[ATTACK ARCHERY] after range	14
[PHYS CRIT %]	7.124135294894
[ATTACK ARCHERY] after crit	21
[ATTACK ARCHERY] after mult	21
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	21.735
[LOG]	#{bold}#Velakira the large white snake's Strafe performs a ranged critical strike against #fbd578#Cait#LAST#!#{normal}#
[MIND CRIT %]	9.1
[LOG]	#{bold}#Velakira the large white snake's mind surges with critical power!#{normal}#
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Velakira the large white snake!
checkHit	55	vs	21	=> chance to hit	95
[KNOCKBACK] from	48	48	over	3
[KNOCKBACK] try	50	37	2
[LOG]	Cait is knocked back!
checkHit	21	vs	56	=> chance to hit	0
[LOG]	Cait is crippled.
[LOG]	Velakira the large white snake's Strafe hits #fbd578#Cait#LAST# for #WHITE#(10 blocked)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST#, #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(48 blocked)#LAST#, #SLATE#(12 absorbed)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Velakira the large white snake's Strafe hits #fbd578#Cait#LAST# for #WHITE#(8 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(40 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Velakira the large white snake for #1133F3#21 cold#LAST# damage.
[use_tactical AI] === Action Selected:	11938	Velakira the large white snake	attack	 talent:T_STRAFE
[LOG]	#ORCHID##{bold}#Velakira the large white snake strafes with his steamguns!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike iron steamgun of dampening	psychokinetic pouch of steel shots of crippling	overgrown steel steamgun of power	nil
[SHOOT] speed	0.9	=>	900
[ARCHERY SHOOT]	Velakira the large white snake	11938	using weapon:	swiftstrike iron steamgun of dampening	ammo:	psychokinetic pouch of steel shots of crippling	offweapon:	overgrown steel steamgun of power	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike iron steamgun of dampening	to:	49	36
Adding entity	12827	after	11938
[ARCHERY SHOOT dofire] Shooting weapon:	overgrown steel steamgun of power	to:	49	36
Adding entity	12828	after	11938
[SHOOT:Strafe] speed	1	=>	1000
[ATTACK ARCHERY]	12828	 to 	Cait	 :: 	56.871113076395	11	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	56.871113076395	versus	54.592269396932	with APR	11
[ATTACK ARCHERY] after armor	14.719582208008
[ATTACK ARCHERY] after range	15
[PHYS CRIT %]	7.124135294894
[ATTACK ARCHERY] after crit	15
[ATTACK ARCHERY] after mult	15
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	15.525
[ATTACK ARCHERY]	12827	 to 	Cait	 :: 	56.871113076395	7	54.592269396932	::	1
checkHit	56	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	56.871113076395	versus	54.592269396932	with APR	7
[ATTACK ARCHERY] after armor	14.719582208008
[ATTACK ARCHERY] after range	16
[PHYS CRIT %]	7.124135294894
[ATTACK ARCHERY] after crit	16
[ATTACK ARCHERY] after mult	16
[ATTACK] mace accuracy bonus	56	21	=	1.035
[ATTACK ARCHERY] after hook	16.56
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Velakira the large white snake!
[Actor:move]	12821	shadow	move from	12	16	to	12	15
[Actor:move]	12822	shadow	move from	11	33	to	12	33
[LOG]	Velakira the large white snake's Strafe hits #fbd578#Cait#LAST# for #WHITE#(8 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Velakira the large white snake's Strafe hits #fbd578#Cait#LAST# for #WHITE#(7 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Velakira the large white snake for #1133F3#21 cold#LAST# damage.
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Velakira the large white snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	12	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	12	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	40	40.755290563021	vs. armor/hardiness	12	0.3
[ATTACK] after armor	40
[PHYS CRIT %]	20.071406262891
[ATTACK] after crit	60
[ATTACK] after mult	63.297058540778
[ATTACK] after counterstrike	126.59411708156
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Velakira the large white snake!#{normal}#
[ATTACK] staff accuracy bonus	33	0	=	1.66
[ATTACK] to 	Velakira the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	12	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	12	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	109	47.755290563021	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	116.194
[PHYS CRIT %]	100
[ATTACK] after crit	174.291
[ATTACK] after mult	183.86846050218
[ATTACK] after counterstrike	367.73692100436
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Velakira the large white snake!#{normal}#
[ATTACK] to 	Velakira the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	12	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	12	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	90	47.755290563021	vs. armor/hardiness	12	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	91.98
[PHYS CRIT %]	100
[ATTACK] after crit	137.97
[ATTACK] after mult	145.55158611452
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Velakira the large white snake!#{normal}#
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Velakira the large white snake for #{bold}##GREEN#105 acid#{normal}##LAST#, #1133F3#6 cold#LAST#, #LIGHT_GREEN#5 nature#LAST#, #{bold}##GREEN#305 acid#{normal}##LAST# (#RED##{bold}#420#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Velakira the large white snake!#{normal}#
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12822	shadow	move from	12	33	to	12	32
[LOG]	
[Actor:move]	5147	Cait	move from	49	36	to	48	35
[Identify]	quiver of elm arrows 'Obsidiankarma'	true
[LOG]	Cait picks up (e.): #SALMON##UID:11748:0#quiver of elm arrows 'Obsidiankarma' (17/43, 13-18.2 power, 5 apr)#LAST#.
[LOG]	The shield around Cait crumbles.
[Actor:move]	12821	shadow	move from	12	14	to	11	13
[Actor:move]	12822	shadow	move from	12	32	to	11	31
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait feels pain again.
[Actor:move]	12821	shadow	(forced) move from	11	13	to	8	12
[Actor:move]	12822	shadow	move from	11	31	to	10	30
[Actor:move]	12829	shadow	(forced) move from	nil	nil	to	9	15
[Actor:move]	12830	shadow	(forced) move from	nil	nil	to	8	30
[LOG]	Cait is not crippled anymore.
[Actor:move]	12821	shadow	move from	8	12	to	9	11
[Actor:move]	12822	shadow	(forced) move from	10	30	to	7	28
[Actor:move]	12829	shadow	move from	9	15	to	8	14
[Actor:move]	12830	shadow	move from	8	30	to	9	30
[Actor:move]	12821	shadow	move from	9	11	to	8	12
[Actor:move]	12822	shadow	move from	7	28	to	8	27
[Actor:move]	12829	shadow	move from	8	14	to	7	14
[Actor:move]	12830	shadow	(forced) move from	9	30	to	7	33
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[Actor:move]	12821	shadow	move from	8	12	to	7	12
[Actor:move]	12822	shadow	move from	8	27	to	8	28
[Actor:move]	12829	shadow	move from	7	14	to	6	13
[Actor:move]	12830	shadow	move from	7	33	to	6	33
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[Actor:move]	12821	shadow	move from	7	12	to	8	12
[Actor:move]	12822	shadow	move from	8	28	to	9	29
[Actor:move]	12829	shadow	move from	6	13	to	7	14
[Actor:move]	12830	shadow	move from	6	33	to	7	33
[Actor:move]	12821	shadow	move from	8	12	to	9	13
[Actor:move]	12822	shadow	move from	9	29	to	9	30
[Actor:move]	12829	shadow	move from	7	14	to	8	14
[Actor:move]	12830	shadow	move from	7	33	to	8	32
[Actor:move]	12821	shadow	(forced) move from	9	13	to	10	13
[Actor:move]	12822	shadow	move from	9	30	to	10	31
[Actor:move]	12829	shadow	move from	8	14	to	9	15
[Actor:move]	12830	shadow	move from	8	32	to	9	32
[Actor:move]	12821	shadow	move from	10	13	to	9	13
[Actor:move]	12822	shadow	move from	10	31	to	10	30
[Actor:move]	12829	shadow	move from	9	15	to	9	14
[Actor:move]	12830	shadow	move from	9	32	to	10	31
[Actor:move]	12821	shadow	move from	9	13	to	8	13
[Actor:move]	12822	shadow	move from	10	30	to	10	29
[Actor:move]	12829	shadow	move from	9	14	to	10	13
[Actor:move]	12830	shadow	move from	10	31	to	11	31
[LOG]	#00ff00##UID:116:0#Talent Infusion: Wild is ready to use.
[Actor:move]	12821	shadow	move from	8	13	to	7	13
[Actor:move]	12822	shadow	move from	10	29	to	11	28
[Actor:move]	12829	shadow	move from	10	13	to	11	13
[Actor:move]	12830	shadow	move from	11	31	to	12	30
Deleting shader 75 (is clone 1)
[Actor:move]	12821	shadow	(forced) move from	7	13	to	9	9
[Actor:move]	12822	shadow	move from	11	28	to	11	27
[Actor:move]	12829	shadow	move from	11	13	to	12	14
[Actor:move]	12830	shadow	(forced) move from	12	30	to	12	31
[Actor:move]	12831	shadow	(forced) move from	nil	nil	to	10	13
[Actor:move]	12832	shadow	(forced) move from	nil	nil	to	10	31
[Actor:move]	12821	shadow	move from	9	9	to	9	10
[Actor:move]	12822	shadow	move from	11	27	to	11	28
[Actor:move]	12829	shadow	move from	12	14	to	12	15
[Actor:move]	12830	shadow	move from	12	31	to	13	30
[Actor:move]	12831	shadow	(forced) move from	10	13	to	8	12
[Actor:move]	12832	shadow	move from	10	31	to	11	30
[Actor:move]	12821	shadow	move from	9	10	to	10	11
[Actor:move]	12822	shadow	move from	11	28	to	11	29
[Actor:move]	12829	shadow	move from	12	15	to	12	16
[Actor:move]	12830	shadow	move from	13	30	to	13	31
[Actor:move]	12831	shadow	move from	8	12	to	7	13
[Actor:move]	12832	shadow	move from	11	30	to	11	31
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[Actor:move]	12821	shadow	move from	10	11	to	10	12
[Actor:move]	12822	shadow	move from	11	29	to	11	30
[Actor:move]	12829	shadow	move from	12	16	to	12	17
[Actor:move]	12830	shadow	move from	13	31	to	12	32
[Actor:move]	12831	shadow	(forced) move from	7	13	to	8	12
[Actor:move]	12832	shadow	move from	11	31	to	10	30
[Actor:move]	12821	shadow	move from	10	12	to	11	13
[Actor:move]	12822	shadow	move from	11	30	to	11	31
[Actor:move]	12829	shadow	move from	12	17	to	12	16
[Actor:move]	12830	shadow	move from	12	32	to	12	33
[Actor:move]	12831	shadow	move from	8	12	to	7	13
[Actor:move]	12832	shadow	move from	10	30	to	10	29
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12822	shadow	move from	11	31	to	10	31
[Actor:move]	12829	shadow	move from	12	16	to	12	15
[Actor:move]	12830	shadow	move from	12	33	to	12	32
[Actor:move]	12831	shadow	move from	7	13	to	8	14
[Actor:move]	12832	shadow	move from	10	29	to	9	30
[Actor:move]	12821	shadow	(forced) move from	12	14	to	15	13
[Actor:move]	12822	shadow	move from	10	31	to	11	30
[Actor:move]	12829	shadow	move from	12	15	to	12	14
[Actor:move]	12830	shadow	move from	12	32	to	12	31
[Actor:move]	12831	shadow	move from	8	14	to	9	14
[Actor:move]	12832	shadow	move from	9	30	to	10	31
[Actor:move]	12821	shadow	move from	15	13	to	14	13
[Actor:move]	12822	shadow	move from	11	30	to	12	29
[Actor:move]	12829	shadow	move from	12	14	to	11	13
[Actor:move]	12830	shadow	move from	12	31	to	12	30
[Actor:move]	12831	shadow	move from	9	14	to	8	14
[Actor:move]	12832	shadow	move from	10	31	to	9	32
[Actor:move]	12821	shadow	move from	14	13	to	13	13
[Actor:move]	12822	shadow	move from	12	29	to	12	28
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[Actor:move]	12830	shadow	move from	12	30	to	11	30
[Actor:move]	12831	shadow	move from	8	14	to	7	14
[Actor:move]	12832	shadow	move from	9	32	to	8	32
[Actor:move]	12821	shadow	(forced) move from	13	13	to	12	17
[Actor:move]	12822	shadow	move from	12	28	to	11	29
[Actor:move]	12829	shadow	move from	10	13	to	9	13
[Actor:move]	12830	shadow	move from	11	30	to	10	29
[Actor:move]	12831	shadow	move from	7	14	to	6	13
[Actor:move]	12832	shadow	move from	8	32	to	7	33
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	48	35	to	47	35
[Actor:move]	12821	shadow	(forced) move from	12	17	to	8	11
[Actor:move]	12822	shadow	move from	11	29	to	10	30
[Actor:move]	12829	shadow	move from	9	13	to	8	13
[Actor:move]	12830	shadow	move from	10	29	to	9	29
[Actor:move]	12831	shadow	move from	6	13	to	7	13
[Actor:move]	12832	shadow	move from	7	33	to	8	32
[Actor:move]	5147	Cait	move from	47	35	to	46	35
[Actor:move]	12821	shadow	move from	8	11	to	9	10
[Actor:move]	12822	shadow	move from	10	30	to	10	31
[Actor:move]	12829	shadow	move from	8	13	to	9	14
[Actor:move]	12830	shadow	move from	9	29	to	10	29
[Actor:move]	12831	shadow	move from	7	13	to	8	13
[Actor:move]	12832	shadow	move from	8	32	to	9	32
[Actor:move]	5147	Cait	move from	46	35	to	45	35
[Identify]	heroic rough leather gloves	true
[LOG]	Cait picks up (d.): #0080FF##UID:12719:0#heroic rough leather gloves (0 def, 5 armour)#LAST#.
[Actor:move]	12821	shadow	move from	9	10	to	8	11
[Actor:move]	12822	shadow	move from	10	31	to	10	30
[Actor:move]	12829	shadow	move from	9	14	to	10	13
[Actor:move]	12830	shadow	move from	10	29	to	11	29
[Actor:move]	12831	shadow	move from	8	13	to	9	13
[Actor:move]	12832	shadow	move from	9	32	to	10	31
[Actor:move]	5147	Cait	move from	45	35	to	44	35
[Actor:move]	12821	shadow	move from	8	11	to	7	12
[Actor:move]	12822	shadow	move from	10	30	to	10	29
[Actor:move]	12829	shadow	move from	10	13	to	11	13
[Actor:move]	12830	shadow	move from	11	29	to	12	30
[Actor:move]	12831	shadow	move from	9	13	to	10	13
[Actor:move]	12832	shadow	(forced) move from	10	31	to	11	29
[Actor:move]	5147	Cait	move from	44	35	to	43	35
[Actor:move]	12821	shadow	move from	7	12	to	7	13
[Actor:move]	12822	shadow	(forced) move from	10	29	to	10	26
[Actor:move]	12829	shadow	move from	11	13	to	12	14
[Actor:move]	12830	shadow	move from	12	30	to	11	31
[Actor:move]	12831	shadow	move from	10	13	to	11	13
[Actor:move]	12832	shadow	move from	11	29	to	11	30
[Actor:move]	5147	Cait	move from	43	35	to	42	35
[Actor:move]	12821	shadow	(forced) move from	7	13	to	6	15
[Actor:move]	12822	shadow	move from	10	26	to	9	27
[Actor:move]	12829	shadow	move from	12	14	to	12	15
[Actor:move]	12830	shadow	move from	11	31	to	12	32
[Actor:move]	12831	shadow	move from	11	13	to	12	13
[Actor:move]	12832	shadow	move from	11	30	to	10	31
[Actor:move]	5147	Cait	move from	42	35	to	41	35
[target_simple AI]	9342	brown bear	selecting NEW TARGET	41	35	5147	Cait
[Actor:move]	9342	brown bear	move from	40	28	to	40	29
[target_simple AI]	10821	Eilinama the brown bear	selecting NEW TARGET	41	35	5147	Cait
[use_tactical AI] === Action Selected:	10821	Eilinama the brown bear	attack	 talent:T_WAR_HOUND
[LOG]	#YELLOW##{bold}#Eilinama the brown bear summons a War Hound!#{normal}##LAST#
[MIND CRIT %]	10.7
[MIND CRIT %]	10.7
[Actor:move]	12833	war hound	(forced) move from	nil	nil	to	40	34
[Actor:move]	12821	shadow	move from	6	15	to	7	14
[Actor:move]	12822	shadow	move from	9	27	to	10	28
[Actor:move]	12829	shadow	move from	12	15	to	12	16
[Actor:move]	12830	shadow	move from	12	32	to	11	33
[Actor:move]	12831	shadow	(forced) move from	12	13	to	15	13
[Actor:move]	12832	shadow	move from	10	31	to	9	32
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the northwest (war hound)).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	war hound	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	35
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	35
checkHit	33	vs	35	=> chance to hit	45
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses War hound.
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[NPC:seen_by] Passing target	Cait	from	12833	war hound	to	11216	giant spider
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	73	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	28.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	28.407730603068
[ATTACK] after mult	28.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12833	war hound	move from	40	34	to	40	34
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:12833:0#War hound hits #fbd578#Cait#LAST# for #WHITE#15 physical#LAST# damage.
[NPC:seen_by] Passing target	Cait	from	9342	brown bear	to	10984	Eminor the ghoul
[NPC:seen_by] Passing target	Cait	from	9342	brown bear	to	11048	golem (servant of Eminor the ghoul)
[Actor:move]	9342	brown bear	move from	40	29	to	40	30
[target_simple AI]	10821	Eilinama the brown bear	selecting NEW TARGET	41	35	5147	Cait
[use_tactical AI] === Action Selected:	10821	Eilinama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	10821	Eilinama the brown bear	move from	40	32	to	40	33
[Actor:move]	12821	shadow	move from	7	14	to	7	13
[Actor:move]	12822	shadow	move from	10	28	to	11	29
[Actor:move]	12829	shadow	move from	12	16	to	12	17
[Actor:move]	12830	shadow	move from	11	33	to	10	33
[Actor:move]	12831	shadow	move from	15	13	to	14	13
[Actor:move]	12832	shadow	move from	9	32	to	8	32
[NPC:seen_by] Passing target	Cait	from	10984	Eminor the ghoul	to	12696	shivgoroth
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	closein	 AI:move_astar_advanced
[Actor:move]	10984	Eminor the ghoul	move from	37	28	to	36	29
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	defend	 talent:T_RUNE:_SHIELDING_1
Cloned shader 75
[SHADER] setting reset param	tick_start	1298780
[Actor:move]	12696	shivgoroth	move from	36	30	to	36	31
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[Actor:move]	11048	golem (servant of Eminor the ghoul)	move from	36	28	to	37	28
[improved_talented AI] chooses for	12833	war hound	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	77	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	32.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	32.407730603068
[ATTACK] after mult	32.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:12833:0#War hound hits #fbd578#Cait#LAST# for #WHITE#17 physical#LAST# damage.
[NPC:seen_by] Passing target	Cait	from	11216	giant spider	to	9484	Porissra the white jelly
[Actor:move]	11216	giant spider	move from	35	37	to	36	36
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	war hound	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	35
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	35
checkHit	33	vs	35	=> chance to hit	45
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses War hound.
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[Actor:move]	9342	brown bear	move from	40	30	to	40	31
[use_tactical AI] === Action Selected:	10821	Eilinama the brown bear	closein	 AI:move_astar_advanced
[Actor:move]	12833	war hound	(forced) move from	40	34	to	39	35
[moveDirection]	10821	Eilinama the brown bear	moved (shove)	12833	war hound	to	39	35
[LOG]	#UID:10821:0#Eilinama the brown bear shoves War hound aside.
[Actor:move]	10821	Eilinama the brown bear	move from	40	33	to	40	34
[Actor:move]	12821	shadow	move from	7	13	to	7	12
[Actor:move]	12822	shadow	move from	11	29	to	12	30
[Actor:move]	12829	shadow	move from	12	17	to	12	16
[Actor:move]	12830	shadow	move from	10	33	to	9	32
[Actor:move]	12831	shadow	move from	14	13	to	13	13
[Actor:move]	12832	shadow	move from	8	32	to	7	33
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	closein	 AI:move_astar_advanced
[Actor:move]	10984	Eminor the ghoul	move from	36	29	to	36	30
[Actor:move]	12696	shivgoroth	move from	36	31	to	35	32
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[Actor:move]	11048	golem (servant of Eminor the ghoul)	move from	37	28	to	36	29
[target_simple AI]	12833	war hound	selecting NEW TARGET	41	35	5147	Cait
[Actor:move]	12833	war hound	move from	39	35	to	40	35
[Actor:move]	11216	giant spider	move from	36	36	to	37	36
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Eilinama the brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	10	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	10	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	87	47.755290563021	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	89.958
[PHYS CRIT %]	3.3
[ATTACK] after crit	89.958
[ATTACK] after mult	89.958
checkHit	20	vs	34	=> chance to hit	15
[LOG]	Eilinama the brown bear's armor corrodes!
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Eilinama the brown bear for #GREEN#95 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#98#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	7	12	to	8	13
[Actor:move]	12822	shadow	move from	12	30	to	12	31
[Actor:move]	12829	shadow	move from	12	16	to	12	15
[Actor:move]	12830	shadow	move from	9	32	to	10	31
[Actor:move]	12831	shadow	move from	13	13	to	12	13
[Actor:move]	12832	shadow	move from	7	33	to	6	33
[Actor:move]	9342	brown bear	move from	40	31	to	40	32
[use_tactical AI] === Action Selected:	10821	Eilinama the brown bear	attack	 talent:T_RITCH_FLAMESPITTER
[LOG]	#YELLOW##{bold}#Eilinama the brown bear summons a Ritch Flamespitter!#{normal}##LAST#
[MIND CRIT %]	10.7
[LOG]	#{bold}#Eilinama the brown bear's mind surges with critical power!#{normal}#
[MIND CRIT %]	10.7
[Actor:move]	12834	ritch flamespitter	(forced) move from	nil	nil	to	40	33
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	closein	 AI:move_astar_advanced
[Actor:move]	10984	Eminor the ghoul	move from	36	30	to	36	31
[Actor:move]	11216	giant spider	move from	37	36	to	38	35
[Actor:move]	12696	shivgoroth	move from	35	32	to	35	33
[improved_talented AI] chooses for	12833	war hound	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	76	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	31.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	31.407730603068
[ATTACK] after mult	31.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:12833:0#War hound hits #fbd578#Cait#LAST# for #WHITE#16 physical#LAST# damage.
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[Actor:move]	11048	golem (servant of Eminor the ghoul)	move from	36	29	to	36	30
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	30.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	30.407730603068
[ATTACK] after mult	30.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12833	war hound	move from	40	35	to	40	35
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:12833:0#War hound hits #fbd578#Cait#LAST# for #WHITE#(16 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	11216	giant spider	move from	38	35	to	39	35
[Actor:move]	12821	shadow	move from	8	13	to	9	14
[Actor:move]	12822	shadow	move from	12	31	to	11	30
[Actor:move]	12829	shadow	move from	12	15	to	12	14
[Actor:move]	12830	shadow	move from	10	31	to	10	30
[Actor:move]	12831	shadow	move from	12	13	to	11	12
[Actor:move]	12832	shadow	move from	6	33	to	7	33
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	closein	 AI:move_astar_advanced
[Actor:move]	10984	Eminor the ghoul	move from	36	31	to	37	32
[Actor:move]	12696	shivgoroth	move from	35	33	to	36	34
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[Actor:move]	11048	golem (servant of Eminor the ghoul)	move from	36	30	to	36	31
[use_tactical AI] === Action Selected:	10821	Eilinama the brown bear	disable	 talent:T_STUN
[LOG]	Eilinama the brown bear uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	inquisitor's vined mindstar of disruption
[ATTACK] to 	Cait	dam/apr/atk/mult ::	44.099693957952	29.829047410165	47	0.72360679774998	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	44.099693957952	29.829047410165	47	0.72360679774998	vs. armor/def	54.592269396932	21
checkHit	47	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	48	29.829047410165	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	23.236778013232
[PHYS CRIT %] axe accuracy bonus	47	21	=	6.5
[PHYS CRIT %]	3.724135294894
[ATTACK] after crit	23.236778013232
[ATTACK] after mult	16.814290528182
[ATTACK] after inc by type	16.814290528182
checkHit	9	vs	34	=> chance to hit	0
[LOG]	Giant spider is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_giant_spider.png
checkHit	5	vs	34	=> chance to hit	0
[LOG]	Ritch flamespitter is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_ritch.png
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Eilinama the brown bear!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	44	=> chance to hit	0
[LOG]	Cait's magic has been disrupted.
[ATTACK] attacking with (offhand)	vined mindstar of gales
[ATTACK] to 	Cait	dam/apr/atk/mult ::	44.231988333641	29.829047410165	47	0.72360679774998	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	44.231988333641	29.829047410165	47	0.72360679774998	vs. armor/def	54.592269396932	21
checkHit	47	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	45	29.829047410165	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	20.236778013232
[PHYS CRIT %] axe accuracy bonus	47	21	=	6.5
[PHYS CRIT %]	3.724135294894
[ATTACK] after crit	20.236778013232
[ATTACK] after mult	14.643470134932
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	34	=> chance to hit	18
[LOG]	Cait is stunned!
[LOG]	#UID:10821:0#Eilinama the brown bear hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(5 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #LIGHT_GREEN#(4 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Eilinama the brown bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#8 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Eilinama the brown bear for #1133F3#24 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Giant spider for #1133F3#28 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #1133F3#24 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits War hound for #1133F3#30 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Ritch flamespitter for #1133F3#30 cold#LAST# damage.
[LOG]	
FROM 	/mod/addons/orcs/superload/mod/dialogs/LevelupDialog.lua	loading previous!
FROM 	/mod/addons/cults/superload/mod/dialogs/LevelupDialog.lua	loading previous!
table: 0x10591378	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Loading tile from tileset	/data/gfx/talents/grisly_constitution.png
Loading tile from tileset	/data/gfx/talents/scar_scripted_flesh.png
Loading tile from tileset	/data/gfx/talents/writ_large.png
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Loading tile from tileset	/data/gfx/stats/strength.png
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Loading tile from tileset	/data/gfx/stats/constitution.png
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Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Eilinama the brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	7.1339954509473	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	7.1339954509473	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	82	47.755290563021	vs. armor/hardiness	7.1339954509473	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	84.788
[PHYS CRIT %]	3.3
[ATTACK] after crit	84.788
[ATTACK] after mult	125.75553403342
[LOG]	Eilinama the brown bear is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Eilinama the brown bear	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	7.1339954509473	16
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	7.1339954509473	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	39	40.755290563021	vs. armor/hardiness	7.1339954509473	0.3
[ATTACK] after armor	39
[PHYS CRIT %]	3.8
[ATTACK] after crit	39
[ATTACK] after mult	50.955093902943
[ATTACK] staff accuracy bonus	33	16	=	1.34
checkHit	22	vs	34	=> chance to hit	20
[LOG]	#ORANGE#Eilinama the brown bear shrugs off the effect 'Dazed'!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Eilinama the brown bear for #GREEN#67 acid#LAST#, #LIGHT_GREEN#1 nature#LAST#, #GREEN#27 acid#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#99#LAST##{normal}# total damage).
[improved_talented AI] chooses for	12833	war hound	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	30.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	30.407730603068
[ATTACK] after mult	30.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#UID:12833:0#War hound hits #fbd578#Cait#LAST# for #WHITE#16 physical#LAST# damage.
[target_simple AI]	11216	giant spider	selecting NEW TARGET	41	35	5147	Cait
[improved_talented AI] chooses for	11216	giant spider	T_INFUSION:_WILD_2
[LOG]	Giant spider uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	Giant spider lessens the pain.
[Actor:move]	12821	shadow	move from	9	14	to	10	13
[Actor:move]	12822	shadow	move from	11	30	to	10	29
[Actor:move]	12829	shadow	move from	12	14	to	11	13
[Actor:move]	12830	shadow	move from	10	30	to	9	29
[Actor:move]	12831	shadow	move from	11	12	to	10	11
[Actor:move]	12832	shadow	move from	7	33	to	8	33
[target_simple AI]	12834	ritch flamespitter	selecting NEW TARGET	41	35	5147	Cait
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	closein	 AI:move_astar_advanced
[Actor:move]	10984	Eminor the ghoul	move from	37	32	to	38	33
[Actor:move]	12696	shivgoroth	move from	36	34	to	37	35
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[Actor:move]	11048	golem (servant of Eminor the ghoul)	move from	36	31	to	37	32
[use_tactical AI] === Action Selected:	10821	Eilinama the brown bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	inquisitor's vined mindstar of disruption
[ATTACK] to 	Cait	dam/apr/atk/mult ::	44.099693957952	29.829047410165	47	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	44.099693957952	29.829047410165	47	1	vs. armor/def	54.592269396932	21
checkHit	47	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	45	29.829047410165	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	20.236778013232
[PHYS CRIT %] axe accuracy bonus	47	21	=	6.5
[PHYS CRIT %]	3.724135294894
[ATTACK] after crit	20.236778013232
[ATTACK] after mult	20.236778013232
[ATTACK] after inc by type	20.236778013232
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	44	=> chance to hit	0
[ATTACK] attacking with (offhand)	vined mindstar of gales
[ATTACK] to 	Cait	dam/apr/atk/mult ::	44.231988333641	29.829047410165	47	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	44.231988333641	29.829047410165	47	1	vs. armor/def	54.592269396932	21
checkHit	47	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	45	29.829047410165	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	20.236778013232
[PHYS CRIT %] axe accuracy bonus	47	21	=	6.5
[PHYS CRIT %]	3.724135294894
[ATTACK] after crit	20.236778013232
[ATTACK] after mult	20.236778013232
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Eilinama the brown bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#UID:10821:0#Eilinama the brown bear hits #fbd578#Cait#LAST# for #LIGHT_GREEN#6 nature#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait's Ogric Wrath has been disrupted by #ORCHID#anti-magic forces#LAST#!
[useTalent] TALENT FAILED:	T_OGRE_WRATH	for	Cait	5147	true
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Eilinama the brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7.1339954509473	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7.1339954509473	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	99	47.755290563021	vs. armor/hardiness	7.1339954509473	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	102.366
[PHYS CRIT %]	3.3
[ATTACK] after crit	102.366
[ATTACK] after mult	102.366
[LOG]	Eilinama the brown bear slows down.
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Eilinama the brown bear for #GREEN#46 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	25.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	25.407730603068
[ATTACK] after mult	25.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12833	war hound	move from	40	35	to	40	35
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:12833:0#War hound hits #fbd578#Cait#LAST# for #WHITE#13 physical#LAST# damage.
[target_simple AI]	11216	giant spider	selecting NEW TARGET	41	35	5147	Cait
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[Actor:move]	12821	shadow	move from	10	13	to	11	12
[Actor:move]	12822	shadow	move from	10	29	to	9	28
[Actor:move]	12829	shadow	(forced) move from	11	13	to	12	14
[Actor:move]	12830	shadow	move from	9	29	to	10	28
[Actor:move]	12831	shadow	move from	10	11	to	9	11
[Actor:move]	12832	shadow	move from	8	33	to	9	32
[target_simple AI]	12834	ritch flamespitter	selecting NEW TARGET	41	35	5147	Cait
[target_simple AI]	12834	ritch flamespitter	selecting NEW TARGET	41	35	5147	Cait
[LOG]	Eilinama the brown bear is fully armored again.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	closein	 AI:move_astar_advanced
[Actor:move]	10984	Eminor the ghoul	move from	38	33	to	38	34
[Actor:move]	12696	shivgoroth	move from	37	35	to	38	35
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[Actor:move]	11048	golem (servant of Eminor the ghoul)	move from	37	32	to	38	33
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	30.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	30.407730603068
[ATTACK] after mult	30.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12833	war hound	move from	40	35	to	40	35
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:12833:0#War hound hits #fbd578#Cait#LAST# for #WHITE#16 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Eilinama the brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	10	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	10	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	103	47.755290563021	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	106.502
[PHYS CRIT %]	3.3
[ATTACK] after crit	106.502
[ATTACK] after mult	106.502
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Eilinama the brown bear for #GREEN#48 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[target_simple AI]	11216	giant spider	selecting NEW TARGET	41	35	5147	Cait
[Actor:move]	12821	shadow	move from	11	12	to	11	13
[Actor:move]	12822	shadow	move from	9	28	to	8	27
[Actor:move]	12829	shadow	move from	12	14	to	12	13
[Actor:move]	12830	shadow	move from	10	28	to	10	29
[Actor:move]	12831	shadow	move from	9	11	to	8	11
[Actor:move]	12832	shadow	move from	9	32	to	10	31
[LOG]	Ritch flamespitter is free from the ice.
[target_simple AI]	12834	ritch flamespitter	selecting NEW TARGET	41	35	5147	Cait
[target_simple AI]	10984	Eminor the ghoul	selecting NEW TARGET	41	35	5147	Cait
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12846	after	10984
[SOUND] loading from	/data/sound/talents/arcane.ogg	:=:	sound "/data/sound/talents/arcane.ogg" : <static>
[LOG]	Giant spider is free from the ice.
[NPC:seen_by] Passing target	Cait	from	12696	shivgoroth	to	11216	giant spider
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516618	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	75	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	30.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	30.407730603068
[ATTACK] after mult	30.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12833	war hound	move from	40	35	to	40	35
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#UID:12833:0#War hound hits #fbd578#Cait#LAST# for #WHITE#16 physical#LAST# damage.
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #WHITE#19 physical#LAST# damage.
[Actor:move]	11216	giant spider	move from	39	35	to	40	36
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Eilinama the brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	10	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	10	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	89	47.755290563021	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	92.026
[PHYS CRIT %]	3.3
[ATTACK] after crit	92.026
[ATTACK] after mult	92.026
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Eilinama the brown bear for #GREEN#49 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[Actor:move]	9342	brown bear	move from	40	32	to	40	31
[LOG]	Cait is not stunned anymore.
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12822	shadow	move from	8	27	to	7	27
[Actor:move]	12829	shadow	move from	12	13	to	11	13
[Actor:move]	12830	shadow	move from	10	29	to	10	30
[Actor:move]	12831	shadow	move from	8	11	to	9	12
[Actor:move]	12832	shadow	(forced) move from	10	31	to	12	30
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12847	after	10984
[LOG]	Giant spider feels pain again.
[Actor:move]	12696	shivgoroth	move from	38	35	to	39	35
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	71	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	26.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	26.407730603068
[ATTACK] after mult	26.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12833	war hound	move from	40	35	to	40	35
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:12833:0#War hound hits #fbd578#Cait#LAST# for #SLATE#(14 turned into osmosis)#LAST#, #WHITE#14 physical#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516629	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.7294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	6.7294117647059
[ATTACK] after mult	6.7294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	11216	giant spider	move from	40	36	to	40	36
[LOG]	Melee retaliation hits Giant spider for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:11216:0#Giant spider hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#20 physical#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Eilinama the brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	10	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	10	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	109	47.755290563021	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	112.706
[PHYS CRIT %]	3.3
[ATTACK] after crit	112.706
[ATTACK] after mult	112.706
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Eilinama the brown bear!
Cloned shader 71
[SHADER] setting reset param	tick_start	1318710
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	Demonic Soul hits Ritch flamespitter for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	Demonic Soul hits Eilinama the brown bear for #LIGHT_RED#27 fire#LAST# damage.
[LOG]	Demonic Soul hits Shivgoroth for #LIGHT_RED#44 fire#LAST# damage.
[LOG]	Demonic Soul hits War hound for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Eilinama the brown bear for #GREEN#119 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#122#LAST##{normal}# total damage).
[Actor:move]	9342	brown bear	move from	40	31	to	40	30
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	70.404781324646	10	46	1	vs. armor/def	54.592269396932	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	74	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	29.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	29.407730603068
[ATTACK] after mult	29.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12833	war hound	move from	40	35	to	40	35
[LOG]	Melee retaliation hits War hound for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:12833:0#War hound hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#15 physical#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12822	shadow	move from	7	27	to	8	28
[Actor:move]	12829	shadow	move from	11	13	to	12	13
[Actor:move]	12830	shadow	move from	10	30	to	10	31
[Actor:move]	12831	shadow	move from	9	12	to	10	13
[Actor:move]	12832	shadow	move from	12	30	to	12	31
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
Deleting shader 75 (is clone 1)
[LOG]	Eilinama the brown bear speeds up.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
[LOG]	#{bold}#Eminor the ghoul's spell attains critical power!#{normal}#
Adding entity	12848	after	10984
[improved_talented AI] chooses for	11216	giant spider	T_SPIDER_WEB
[LOG]	Giant spider uses #{bold}##ORCHID#Web.#{normal}##LAST#
checkHit	21	vs	32	=> chance to hit	23
[LOG]	Cait is pinned to the ground.
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516640	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #{bold}##WHITE#33 physical#{normal}##LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Eilinama the brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	10	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	10	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	109	47.755290563021	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	112.706
[PHYS CRIT %]	3.3
[ATTACK] after crit	112.706
[ATTACK] after mult	112.706
Testing superior demon	dolleg	14	against trying to make	fire imp	15
Testing superior demon	dolleg	14	against trying to make	fire imp	15
Testing superior demon	dolleg	16	against trying to make	fire imp	15
Testing superior demon	dúathedlen	14	against trying to make	fire imp	15
Testing superior demon	fire imp	10	against trying to make	fire imp	15
Testing superior demon	fire imp	11	against trying to make	fire imp	15
Testing superior demon	fire imp	12	against trying to make	fire imp	15
Testing superior demon	fire imp	12	against trying to make	fire imp	15
Testing superior demon	fire imp	14	against trying to make	fire imp	15
Testing superior demon	fire imp	15	against trying to make	fire imp	15
Testing superior demon	quasit	10	against trying to make	fire imp	15
Testing superior demon	quasit	11	against trying to make	fire imp	15
Testing superior demon	quasit	12	against trying to make	fire imp	15
Testing superior demon	quasit	14	against trying to make	fire imp	15
Testing superior demon	water imp	12	against trying to make	fire imp	15
Testing superior demon	water imp	13	against trying to make	fire imp	15
Testing superior demon	water imp	15	against trying to make	fire imp	15
Testing superior demon	wretchling	11	against trying to make	fire imp	15
Testing superior demon	wretchling	12	against trying to make	fire imp	15
Testing superior demon	wretchling	13	against trying to make	fire imp	15
Testing superior demon	wretchling	14	against trying to make	fire imp	15
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:12850:0#demon seed [fire imp] (level 15, finger)#LAST# and add it to your inventory.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Eilinama the brown bear for #GREEN#119 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Eilinama the brown bear!#{normal}#
[target_simple AI]	9342	brown bear	selecting NEW TARGET	41	35	5147	Cait
[Actor:move]	9342	brown bear	move from	40	30	to	40	29
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:11216:0#Giant spider misses #fbd578#Cait#LAST#.
[Actor:move]	11216	giant spider	move from	40	36	to	40	36
[Actor:move]	12821	shadow	move from	12	15	to	12	16
[Actor:move]	12822	shadow	move from	8	28	to	9	29
[Actor:move]	12829	shadow	move from	12	13	to	13	13
[Actor:move]	12830	shadow	move from	10	31	to	11	31
[Actor:move]	12831	shadow	move from	10	13	to	11	13
[Actor:move]	12832	shadow	move from	12	31	to	11	30
[use_tactical AI] === Action Selected:	12834	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	26.990210615688
Cloned shader 63
[SHADER] setting reset param	tick_start	1321090
[LOG]	#UID:12834:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_RED#42 fire#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12851	after	10984
[target_simple AI]	12696	shivgoroth	selecting NEW TARGET	41	35	5147	Cait
[Actor:move]	12696	shivgoroth	move from	39	35	to	40	35
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516651	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#19 physical#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	80	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	83.2
[PHYS CRIT %]	3.3
[ATTACK] after crit	83.2
[ATTACK] after mult	83.2
[ATTACK]	target on_melee_hit:	12	COLD	vs	0
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(6 turned into osmosis)#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#88 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#92#LAST##{normal}# total damage).
[target_simple AI]	11216	giant spider	selecting NEW TARGET	41	35	5147	Cait
[improved_talented AI] chooses for	11216	giant spider	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:11216:0#Giant spider misses #fbd578#Cait#LAST#.
[Actor:move]	9342	brown bear	move from	40	29	to	40	30
[LOG]	Cait's is no longer disrupted.
[Actor:move]	12821	shadow	move from	12	16	to	12	17
[Actor:move]	12822	shadow	move from	9	29	to	10	30
[Actor:move]	12829	shadow	move from	13	13	to	14	13
[Actor:move]	12830	shadow	move from	11	31	to	12	31
[Actor:move]	12831	shadow	move from	11	13	to	12	14
[Actor:move]	12832	shadow	move from	11	30	to	10	31
[target_simple AI]	12834	ritch flamespitter	selecting NEW TARGET	41	35	5147	Cait
[use_tactical AI] === Action Selected:	12834	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	26.990210615688
[LOG]	#{bold}#Ritch flamespitter's mind surges with critical power!#{normal}#
[LOG]	Cait is no longer pinned.
Cloned shader 63
[SHADER] setting reset param	tick_start	1321828
[LOG]	#UID:12834:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #{bold}##LIGHT_RED#63 fire#{normal}##LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#28 healing#LAST#.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12852	after	10984
[target_simple AI]	12696	shivgoroth	selecting NEW TARGET	41	35	5147	Cait
[improved_talented AI] chooses for	12696	shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:12696:0#Shivgoroth misses #fbd578#Cait#LAST#.
Deleting shader 63 (is clone 1)
Deleting shader 71 (is clone 1)
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516662	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#22 physical#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel serial data	funnelweb	tome	538
Deleting shader 63 (is clone 1)
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:11216:0#Giant spider misses #fbd578#Cait#LAST#.
[Actor:move]	11216	giant spider	move from	40	36	to	40	36
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_2.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_2.ogg" : <static>
[Actor:move]	9342	brown bear	move from	40	30	to	40	31
[Actor:move]	12821	shadow	move from	12	17	to	12	18
[Actor:move]	12822	shadow	move from	10	30	to	11	31
[Actor:move]	12829	shadow	move from	14	13	to	13	13
[Actor:move]	12830	shadow	move from	12	31	to	13	31
[Actor:move]	12831	shadow	move from	12	14	to	12	15
[Actor:move]	12832	shadow	move from	10	31	to	9	32
[use_tactical AI] === Action Selected:	12834	ritch flamespitter	attack	 talent:T_RITCH_FLAMESPITTER_BOLT
[LOG]	#ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %]	26.990210615688
[LOG]	#{bold}#Ritch flamespitter's mind surges with critical power!#{normal}#
Cloned shader 63
[SHADER] setting reset param	tick_start	1324368
[LOG]	#UID:12834:0#Ritch flamespitter hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #{bold}##LIGHT_RED#63 fire#{normal}##LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#34 healing#LAST#.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12853	after	10984
[improved_talented AI] chooses for	12696	shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	15	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	5.6941176470588
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:12696:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:12696:0#Shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#4#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516673	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#23 physical#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:11216:0#Giant spider misses #fbd578#Cait#LAST#.
[Actor:move]	11216	giant spider	move from	40	36	to	40	36
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	76	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	79.04
[PHYS CRIT %]	3.3
[ATTACK] after crit	79.04
[ATTACK] after mult	79.04
[ATTACK]	target on_melee_hit:	12	COLD	vs	0
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(6 turned into osmosis)#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#84 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#87#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[Actor:move]	12821	shadow	move from	12	18	to	12	17
[Actor:move]	12822	shadow	move from	11	31	to	11	30
[Actor:move]	12829	shadow	move from	13	13	to	12	13
[Actor:move]	12830	shadow	move from	13	31	to	12	32
[Actor:move]	12831	shadow	move from	12	15	to	12	16
[Actor:move]	12832	shadow	move from	9	32	to	8	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#37 healing#LAST#.
[Actor:move]	9342	brown bear	move from	40	31	to	40	32
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12854	after	10984
[improved_talented AI] chooses for	12696	shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:12696:0#Shivgoroth misses #fbd578#Cait#LAST#.
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516684	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.9882352941176
[PHYS CRIT %]	0
[ATTACK] after crit	6.9882352941176
[ATTACK] after mult	6.9882352941176
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	11216	giant spider	move from	40	36	to	40	36
[LOG]	Melee retaliation hits Giant spider for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:11216:0#Giant spider hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#19 physical#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	109	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	113.36
[PHYS CRIT %]	3.3
[ATTACK] after crit	113.36
[ATTACK] after mult	113.36
[ATTACK]	target on_melee_hit:	12	COLD	vs	0
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #SLATE#(6 turned into osmosis)#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#120 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Shivgoroth!#{normal}#
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[Actor:move]	12822	shadow	move from	11	30	to	12	29
[Actor:move]	12829	shadow	move from	12	13	to	11	13
[Actor:move]	12830	shadow	move from	12	32	to	12	33
[Actor:move]	12831	shadow	move from	12	16	to	12	15
[Actor:move]	12832	shadow	move from	8	33	to	9	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#36 healing#LAST#.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12855	after	10984
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.559072620813	9	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.7294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	6.7294117647059
[ATTACK] after mult	6.7294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	11216	giant spider	move from	40	36	to	40	36
[LOG]	Melee retaliation hits Giant spider for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:11216:0#Giant spider hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
Deleting shader 63 (is clone 1)
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516695	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[Actor:move]	9342	brown bear	move from	40	32	to	40	33
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#21 physical#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	giant spider	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	9
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	9
checkHit	33	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	107	47.755290563021	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	33	9	=	1.048
[ATTACK] after armor	112.136
[PHYS CRIT %]	3.3
[ATTACK] after crit	112.136
[ATTACK] after mult	112.136
[LOG]	Giant spider slows down.
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Giant spider for #GREEN#119 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#122#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	12	17	to	12	16
[Actor:move]	12822	shadow	move from	12	29	to	12	28
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[Actor:move]	12830	shadow	move from	12	33	to	12	32
[Actor:move]	12831	shadow	move from	12	15	to	12	14
[Actor:move]	12832	shadow	move from	9	33	to	10	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#34 healing#LAST#.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12856	after	10984
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	defend	 talent:T_RUNE:_SHIELDING_1
Cloned shader 75
[SHADER] setting reset param	tick_start	1328723
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#23 physical#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[Actor:move]	9342	brown bear	move from	40	33	to	40	34
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	giant spider	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	9
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	9
checkHit	33	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	64	47.755290563021	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	33	9	=	1.048
[ATTACK] after armor	67.072
[PHYS CRIT %]	3.3
[ATTACK] after crit	67.072
[ATTACK] after mult	67.072
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#giant spider spinneret (1)#WHITE#.
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Giant spider for #GREEN#71 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Giant spider!#{normal}#
[Actor:move]	12821	shadow	move from	12	16	to	12	15
[Actor:move]	12822	shadow	move from	12	28	to	11	28
[Actor:move]	12829	shadow	move from	10	13	to	9	12
[Actor:move]	12830	shadow	move from	12	32	to	12	31
[Actor:move]	12831	shadow	move from	12	14	to	11	13
[Actor:move]	12832	shadow	move from	10	33	to	11	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12857	after	10984
Loading tile from tileset	/data/gfx/shockbolt/object/spider_spinnarets.png
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516717	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#22 physical#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.664727977449	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	28.664727977449	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[LOG]	#UID:9342:0#Brown bear misses #fbd578#Cait#LAST#.
[Actor:move]	9342	brown bear	move from	40	34	to	40	34
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	79	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	83.424
[PHYS CRIT %]	3.3
[ATTACK] after crit	83.424
[ATTACK] after mult	83.424
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#88 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#91#LAST##{normal}# total damage).
[LOG]	Cait stops regenerating health quickly.
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12822	shadow	move from	11	28	to	10	28
[Actor:move]	12829	shadow	move from	9	12	to	10	12
[Actor:move]	12830	shadow	move from	12	31	to	12	30
[Actor:move]	12831	shadow	move from	11	13	to	10	13
[Actor:move]	12832	shadow	move from	11	33	to	12	32
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12858	after	10984
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516728	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#20 physical#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	105	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	110.88
[PHYS CRIT %]	3.3
[ATTACK] after crit	110.88
[ATTACK] after mult	110.88
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around brown bear!
Cloned shader 71
[SHADER] setting reset param	tick_start	1330316
[LOG]	Brown bear slows down.
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	Demonic Soul hits Brown bear for #LIGHT_RED#27 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#118 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#120#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	12	14	to	11	13
[Actor:move]	12822	shadow	move from	10	28	to	9	28
[Actor:move]	12829	shadow	move from	10	12	to	11	12
[Actor:move]	12830	shadow	move from	12	30	to	11	29
[Actor:move]	12831	shadow	move from	10	13	to	9	13
[Actor:move]	12832	shadow	move from	12	32	to	13	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12859	after	10984
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516739	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#19 physical#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	73	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	77.088
[PHYS CRIT %]	3.3
[ATTACK] after crit	77.088
[ATTACK] after mult	77.088
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#82 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#85#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	11	13	to	10	13
[Actor:move]	12822	shadow	move from	9	28	to	8	27
[Actor:move]	12829	shadow	move from	11	12	to	10	11
[Actor:move]	12830	shadow	move from	11	29	to	10	29
[Actor:move]	12831	shadow	move from	9	13	to	8	13
[Actor:move]	12832	shadow	move from	13	33	to	12	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12860	after	10984
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516750	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#22 physical#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	109	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	115.104
[PHYS CRIT %]	3.3
[ATTACK] after crit	115.104
[ATTACK] after mult	115.104
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[Actor:move]	5147	Cait	move from	41	35	to	41	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#122 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Brown bear!#{normal}#
[Actor:move]	12821	shadow	move from	10	13	to	9	13
[Actor:move]	12822	shadow	move from	8	27	to	7	27
[Actor:move]	12829	shadow	move from	10	11	to	9	10
[Actor:move]	12830	shadow	move from	10	29	to	9	29
[Actor:move]	12831	shadow	move from	8	13	to	7	13
[Actor:move]	12832	shadow	move from	12	33	to	11	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12861	after	10984
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	closein	 AI:move_astar
[use_tactical AI] turn	516761	11048	golem (servant of Eminor the ghoul)	### FAILED ACTION returned:	move_astar	nil
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#21 physical#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/staff_ash.png
[Actor:move]	5147	Cait	(forced) move from	41	35	to	39	35
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Eminor the ghoul	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.2	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.2	vs. armor/def	2	8
checkHit	33	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	74	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	8	=	1.05
[ATTACK] after armor	77.7
[PHYS CRIT %]	3.3
[ATTACK] after crit	77.7
[ATTACK] after mult	93.24
[LOG]	Eminor the ghoul is dazed!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Eminor the ghoul for #GREEN#91 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#94#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	9	13	to	8	13
[Actor:move]	12822	shadow	(forced) move from	7	27	to	13	31
[Actor:move]	12829	shadow	move from	9	10	to	8	10
[Actor:move]	12830	shadow	move from	9	29	to	8	28
[Actor:move]	12831	shadow	move from	7	13	to	8	12
[Actor:move]	12832	shadow	move from	11	33	to	10	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#21 healing#LAST#.
[use_tactical AI] === Action Selected:	9484	Porissra the white jelly	disable	 talent:T_METALSTAR
[target_simple AI]	10984	Eminor the ghoul	selecting NEW TARGET	39	35	5147	Cait
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	disable	 talent:T_ROTTING_DISEASE
[LOG]	#RED##{bold}#Eminor the ghoul performs a diseased attack against Cait.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	ash starstaff of breaching
[ATTACK] to 	Cait	dam/apr/atk/mult ::	14.741826009067	3	3	0.72360679774998	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	14.741826009067	3	3	0.72360679774998	vs. armor/def	54.592269396932	21
checkHit	3	vs	21	=> chance to hit	5
[LOG]	#UID:10984:0#Eminor the ghoul misses #fbd578#Cait#LAST#.
[ATTACK] staff accuracy bonus	3	21	=	1
[LOG]	
Deleting shader 71 (is clone 1)
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Eminor the ghoul	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	2	4
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	2	4
checkHit	33	vs	4	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	96	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	4	=	1.058
[ATTACK] after armor	101.568
[PHYS CRIT %]	3.3
[ATTACK] after crit	101.568
[ATTACK] after mult	150.64322876712
[LOG]	Eminor the ghoul is not dazed anymore.
[LOG]	Eminor the ghoul is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Eminor the ghoul	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	2	8
checkHit	33	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	35	40.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] after armor	35
[PHYS CRIT %]	3.8
[ATTACK] after crit	35
[ATTACK] after mult	45.728930425718
[ATTACK] staff accuracy bonus	33	8	=	1.5
checkHit	20	vs	34	=> chance to hit	15
[LOG]	Eminor the ghoul is dazed!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Eminor the ghoul for #GREEN#146 acid#LAST#, #LIGHT_GREEN#4 nature#LAST#, #GREEN#44 acid#LAST#, #1133F3#8 cold#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#207#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	8	13	to	7	14
[Actor:move]	12822	shadow	move from	13	31	to	12	30
[Actor:move]	12829	shadow	move from	8	10	to	8	11
[Actor:move]	12830	shadow	move from	8	28	to	7	28
[Actor:move]	12831	shadow	move from	8	12	to	9	12
[Actor:move]	12832	shadow	move from	10	33	to	9	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#21 healing#LAST#.
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	disable	 talent:T_STUN
[LOG]	Eminor the ghoul uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	ash starstaff of breaching
[ATTACK] to 	Cait	dam/apr/atk/mult ::	14.741826009067	3	3	0.72360679774998	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	14.741826009067	3	3	0.72360679774998	vs. armor/def	54.592269396932	21
checkHit	3	vs	21	=> chance to hit	5
[LOG]	#UID:10984:0#Eminor the ghoul misses #fbd578#Cait#LAST#.
[ATTACK] staff accuracy bonus	3	21	=	1
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	12821	shadow	move from	7	14	to	6	15
[Actor:move]	12822	shadow	move from	12	30	to	12	29
[Actor:move]	12829	shadow	move from	8	11	to	7	12
[Actor:move]	12830	shadow	move from	7	28	to	8	28
[Actor:move]	12831	shadow	move from	9	12	to	10	12
[Actor:move]	12832	shadow	(forced) move from	9	33	to	6	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#21 healing#LAST#.
[target_simple AI]	10984	Eminor the ghoul	selecting NEW TARGET	39	35	5147	Cait
[use_tactical AI] === Action Selected:	10984	Eminor the ghoul	attack	 talent:T_CHANNEL_STAFF
[LOG]	Eminor the ghoul casts #{bold}##PURPLE#Channel Staff.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12862	after	10984
[LOG]	Eminor the ghoul's Channel Staff hits #fbd578#Cait#LAST# for #WHITE#(7 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Deleting shader 75 (is clone 1)
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Eminor the ghoul	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	2	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	38	40.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] after armor	38
[PHYS CRIT %]	20.071406262891
[ATTACK] after crit	38
[ATTACK] after mult	40.088137075826
[ATTACK] after counterstrike	80.176274151653
[LOG]	Eminor the ghoul is not dazed anymore.
[ATTACK] staff accuracy bonus	33	0	=	1.66
[ATTACK] to 	Eminor the ghoul	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	2	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	87	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	92.742
[PHYS CRIT %]	100
[ATTACK] after crit	139.113
[ATTACK] after mult	146.75739507972
[ATTACK] after counterstrike	293.51479015944
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Eminor the ghoul!#{normal}#
Testing superior demon	dolleg	14	against trying to make	dúathedlen	15
Testing superior demon	dolleg	14	against trying to make	dúathedlen	15
Testing superior demon	dolleg	16	against trying to make	dúathedlen	15
Testing superior demon	dúathedlen	14	against trying to make	dúathedlen	15
Testing superior demon	fire imp	10	against trying to make	dúathedlen	15
Testing superior demon	fire imp	11	against trying to make	dúathedlen	15
Testing superior demon	fire imp	12	against trying to make	dúathedlen	15
Testing superior demon	fire imp	12	against trying to make	dúathedlen	15
Testing superior demon	fire imp	14	against trying to make	dúathedlen	15
Testing superior demon	fire imp	15	against trying to make	dúathedlen	15
Testing superior demon	fire imp	15	against trying to make	dúathedlen	15
Testing superior demon	quasit	10	against trying to make	dúathedlen	15
Testing superior demon	quasit	11	against trying to make	dúathedlen	15
Testing superior demon	quasit	12	against trying to make	dúathedlen	15
Testing superior demon	quasit	14	against trying to make	dúathedlen	15
Testing superior demon	water imp	12	against trying to make	dúathedlen	15
Testing superior demon	water imp	13	against trying to make	dúathedlen	15
Testing superior demon	water imp	15	against trying to make	dúathedlen	15
Testing superior demon	wretchling	11	against trying to make	dúathedlen	15
Testing superior demon	wretchling	12	against trying to make	dúathedlen	15
Testing superior demon	wretchling	13	against trying to make	dúathedlen	15
Testing superior demon	wretchling	14	against trying to make	dúathedlen	15
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:12865:0#demon seed [dúathedlen] (level 15, offhand)#LAST# and add it to your inventory.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[ATTACK] to 	Eminor the ghoul	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	2	8
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	2	8
checkHit	33	vs	8	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	71	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	8	=	1.05
[ATTACK] after armor	74.55
[PHYS CRIT %]	100
[ATTACK] after crit	111.825
[ATTACK] after mult	117.96989285538
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Eminor the ghoul!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/ghoul_flesh.png
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Eminor the ghoul for #GREEN#78 acid#LAST#, #1133F3#8 cold#LAST#, #LIGHT_GREEN#6 nature#LAST#, #{bold}##GREEN#285 acid#{normal}##LAST# (#RED##{bold}#377#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Eminor the ghoul!#{normal}#
[Actor:move]	12821	shadow	move from	6	15	to	7	14
[Actor:move]	12822	shadow	move from	12	29	to	12	28
[Actor:move]	12829	shadow	move from	7	12	to	7	13
[Actor:move]	12830	shadow	move from	8	28	to	9	28
[Actor:move]	12831	shadow	move from	10	12	to	11	13
[Actor:move]	12832	shadow	move from	6	33	to	5	33
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	disable	 talent:T_GOLEM_KNOCKBACK
[LOG]	Golem (servant of Eminor the ghoul) uses #{bold}##RED#Knockback.#{normal}##LAST#
[Actor:move]	11048	golem (servant of Eminor the ghoul)	(forced) move from	38	33	to	38	34
[ATTACK] attacking with (mainhand)	iron battleaxe
[ATTACK] to 	Cait	dam/apr/atk/mult ::	10.384427254858	1	19	1.2079215610874	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	10.384427254858	1	19	1.2079215610874	vs. armor/def	54.592269396932	21
checkHit	19	vs	21	=> chance to hit	45
[LOG]	#UID:11048:0#Golem (servant of Eminor the ghoul) misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	golem (servant of Eminor the ghoul)	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	8.6770112803651	3
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	8.6770112803651	3
checkHit	33	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	96	47.755290563021	vs. armor/hardiness	8.6770112803651	0.60452380952381
[ATTACK] mace accuracy bonus	33	3	=	1.06
[ATTACK] after armor	101.76
[PHYS CRIT %]	0
[ATTACK] after crit	101.76
[ATTACK] after mult	101.76
[Actor:move]	5147	Cait	move from	39	35	to	39	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Golem (servant of Eminor the ghoul) for #GREEN#108 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#111#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	7	14	to	8	13
[Actor:move]	12822	shadow	move from	12	28	to	12	29
[Actor:move]	12829	shadow	move from	7	13	to	7	14
[Actor:move]	12830	shadow	move from	9	28	to	10	28
[Actor:move]	12831	shadow	move from	11	13	to	12	13
[Actor:move]	12832	shadow	move from	5	33	to	6	33
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	iron battleaxe
[ATTACK] to 	Cait	dam/apr/atk/mult ::	10.384427254858	1	19	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	10.384427254858	1	19	1	vs. armor/def	54.592269396932	21
checkHit	19	vs	21	=> chance to hit	45
[LOG]	#UID:11048:0#Golem (servant of Eminor the ghoul) misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	golem (servant of Eminor the ghoul)	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	8.6770112803651	3
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	8.6770112803651	3
checkHit	33	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	76	47.755290563021	vs. armor/hardiness	8.6770112803651	0.60452380952381
[ATTACK] mace accuracy bonus	33	3	=	1.06
[ATTACK] after armor	80.56
[PHYS CRIT %]	0
[ATTACK] after crit	80.56
[ATTACK] after mult	80.56
checkHit	10	vs	34	=> chance to hit	0
[LOG]	Golem (servant of Eminor the ghoul)'s armor corrodes!
[Actor:move]	5147	Cait	move from	39	35	to	39	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Golem (servant of Eminor the ghoul) for #GREEN#85 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#89#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	8	13	to	8	12
[Actor:move]	12822	shadow	move from	12	29	to	12	30
[Actor:move]	12829	shadow	move from	7	14	to	6	15
[Actor:move]	12830	shadow	move from	10	28	to	11	27
[Actor:move]	12831	shadow	move from	12	13	to	11	12
[Actor:move]	12832	shadow	move from	6	33	to	7	33
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	iron battleaxe
[ATTACK] to 	Cait	dam/apr/atk/mult ::	10.384427254858	1	19	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	10.384427254858	1	19	1	vs. armor/def	54.592269396932	21
checkHit	19	vs	21	=> chance to hit	45
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	10	1	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	2.5882352941176
[PHYS CRIT %] axe accuracy bonus	19	21	=	0
[PHYS CRIT %]	0
[ATTACK] after crit	2.5882352941176
[ATTACK] after mult	2.5882352941176
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:11048:0#Golem (servant of Eminor the ghoul) hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #WHITE#2 physical#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Golem (servant of Eminor the ghoul) for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	golem (servant of Eminor the ghoul)	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7.530609460744	3
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7.530609460744	3
checkHit	33	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	65	47.755290563021	vs. armor/hardiness	7.530609460744	0.60452380952381
[ATTACK] mace accuracy bonus	33	3	=	1.06
[ATTACK] after armor	68.9
[PHYS CRIT %]	0
[ATTACK] after crit	68.9
[ATTACK] after mult	68.9
[Actor:move]	5147	Cait	move from	39	35	to	39	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Golem (servant of Eminor the ghoul) for #GREEN#73 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	12821	shadow	move from	8	12	to	9	11
[Actor:move]	12822	shadow	move from	12	30	to	11	31
[Actor:move]	12829	shadow	(forced) move from	6	15	to	10	13
[Actor:move]	12830	shadow	(forced) move from	11	27	to	10	28
[Actor:move]	12831	shadow	move from	11	12	to	10	11
[Actor:move]	12832	shadow	move from	7	33	to	8	32
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[use_tactical AI] === Action Selected:	11048	golem (servant of Eminor the ghoul)	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	iron battleaxe
[ATTACK] to 	Cait	dam/apr/atk/mult ::	10.384427254858	1	19	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	10.384427254858	1	19	1	vs. armor/def	54.592269396932	21
checkHit	19	vs	21	=> chance to hit	45
[LOG]	#UID:11048:0#Golem (servant of Eminor the ghoul) misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	golem (servant of Eminor the ghoul)	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7.530609460744	3
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7.530609460744	3
checkHit	33	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	99	47.755290563021	vs. armor/hardiness	7.530609460744	0.60452380952381
[ATTACK] mace accuracy bonus	33	3	=	1.06
[ATTACK] after armor	104.94
[PHYS CRIT %]	0
[ATTACK] after crit	104.94
[ATTACK] after mult	104.94
[Actor:move]	5147	Cait	move from	39	35	to	39	35
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Golem (servant of Eminor the ghoul) for #GREEN#111 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Golem (servant of Eminor the ghoul)!#{normal}#
[Actor:move]	12821	shadow	move from	9	11	to	9	12
[Actor:move]	12822	shadow	move from	11	31	to	10	31
[Actor:move]	12829	shadow	move from	10	13	to	9	14
[Actor:move]	12830	shadow	move from	10	28	to	11	27
[Actor:move]	12831	shadow	move from	10	11	to	10	12
[Actor:move]	12832	shadow	move from	8	32	to	9	32
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[LOG]	
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[Actor:move]	12821	shadow	move from	9	12	to	10	11
[Actor:move]	12822	shadow	move from	10	31	to	9	30
[Actor:move]	12829	shadow	move from	9	14	to	10	13
[Actor:move]	12830	shadow	move from	11	27	to	11	28
[Actor:move]	12831	shadow	move from	10	12	to	11	13
[Actor:move]	12832	shadow	move from	9	32	to	10	31
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[Actor:move]	12821	shadow	move from	10	11	to	11	12
[Actor:move]	12822	shadow	move from	9	30	to	9	29
[Actor:move]	12829	shadow	move from	10	13	to	9	13
[Actor:move]	12830	shadow	move from	11	28	to	12	29
[Actor:move]	12831	shadow	move from	11	13	to	10	13
[Actor:move]	12832	shadow	move from	10	31	to	11	31
[Actor:move]	12821	shadow	move from	11	12	to	11	13
[Actor:move]	12822	shadow	move from	9	29	to	8	28
[Actor:move]	12829	shadow	move from	9	13	to	8	13
[Actor:move]	12830	shadow	move from	12	29	to	13	30
[Actor:move]	12831	shadow	move from	10	13	to	9	14
[Actor:move]	12832	shadow	move from	11	31	to	12	30
[Actor:move]	12821	shadow	move from	11	13	to	10	13
[Actor:move]	12822	shadow	move from	8	28	to	7	27
[Actor:move]	12829	shadow	move from	8	13	to	7	13
[Actor:move]	12830	shadow	move from	13	30	to	13	31
[Actor:move]	12831	shadow	move from	9	14	to	9	15
[Actor:move]	12832	shadow	move from	12	30	to	13	30
[Actor:move]	12821	shadow	move from	10	13	to	9	14
[Actor:move]	12822	shadow	move from	7	27	to	8	28
[Actor:move]	12829	shadow	(forced) move from	7	13	to	8	12
[Actor:move]	12830	shadow	move from	13	31	to	12	31
[Actor:move]	12831	shadow	(forced) move from	9	15	to	8	14
[Actor:move]	12832	shadow	move from	13	30	to	12	29
[Actor:move]	12821	shadow	move from	9	14	to	9	15
[Actor:move]	12822	shadow	move from	8	28	to	9	29
[Actor:move]	12829	shadow	move from	8	12	to	7	13
[Actor:move]	12830	shadow	move from	12	31	to	11	31
[Actor:move]	12831	shadow	move from	8	14	to	9	14
[Actor:move]	12832	shadow	move from	12	29	to	11	28
[Actor:move]	12821	shadow	move from	9	15	to	8	14
[Actor:move]	12822	shadow	move from	9	29	to	10	30
[Actor:move]	12829	shadow	move from	7	13	to	8	13
[Actor:move]	12830	shadow	move from	11	31	to	10	31
[Actor:move]	12831	shadow	move from	9	14	to	9	15
[Actor:move]	12832	shadow	move from	11	28	to	10	28
[Actor:move]	12821	shadow	move from	8	14	to	7	13
[Actor:move]	12822	shadow	move from	10	30	to	11	31
[Actor:move]	12829	shadow	move from	8	13	to	7	14
[Actor:move]	12830	shadow	move from	10	31	to	9	32
[Actor:move]	12831	shadow	move from	9	15	to	9	14
[Actor:move]	12832	shadow	move from	10	28	to	9	27
[Actor:move]	12821	shadow	move from	7	13	to	8	13
[Actor:move]	12822	shadow	move from	11	31	to	12	32
[Actor:move]	12829	shadow	move from	7	14	to	6	15
[Actor:move]	12830	shadow	move from	9	32	to	10	31
[Actor:move]	12831	shadow	move from	9	14	to	9	13
[Actor:move]	12832	shadow	move from	9	27	to	9	28
[Actor:move]	12821	shadow	move from	8	13	to	9	12
[Actor:move]	12822	shadow	move from	12	32	to	12	33
[Actor:move]	12829	shadow	move from	6	15	to	7	14
[Actor:move]	12830	shadow	move from	10	31	to	9	32
[Actor:move]	12831	shadow	move from	9	13	to	10	12
[Actor:move]	12832	shadow	move from	9	28	to	10	29
[Actor:move]	12821	shadow	move from	9	12	to	10	11
[Actor:move]	12822	shadow	move from	12	33	to	11	33
[Actor:move]	12829	shadow	move from	7	14	to	8	14
[Actor:move]	12830	shadow	move from	9	32	to	10	31
[Actor:move]	12831	shadow	move from	10	12	to	9	11
[Actor:move]	12832	shadow	(forced) move from	10	29	to	9	30
[Actor:move]	12821	shadow	move from	10	11	to	11	12
[Actor:move]	12822	shadow	move from	11	33	to	10	33
[Actor:move]	12829	shadow	move from	8	14	to	9	13
[Actor:move]	12830	shadow	move from	10	31	to	9	32
[Actor:move]	12831	shadow	move from	9	11	to	10	11
[Actor:move]	12832	shadow	move from	9	30	to	10	29
[Actor:move]	12821	shadow	move from	11	12	to	10	12
[Actor:move]	12822	shadow	move from	10	33	to	9	33
[Actor:move]	12829	shadow	move from	9	13	to	10	13
[Actor:move]	12830	shadow	move from	9	32	to	10	31
[Actor:move]	12831	shadow	move from	10	11	to	11	12
[Actor:move]	12832	shadow	move from	10	29	to	9	30
[Actor:move]	12821	shadow	move from	10	12	to	9	12
[Actor:move]	12822	shadow	move from	9	33	to	8	33
[Actor:move]	12829	shadow	move from	10	13	to	9	14
[Actor:move]	12830	shadow	move from	10	31	to	9	32
[Actor:move]	12831	shadow	move from	11	12	to	11	13
[Actor:move]	12832	shadow	move from	9	30	to	10	31
[LOG]	#00ff00##UID:2213:0#Talent Osmosis Shield is ready to use.
[Actor:move]	12821	shadow	move from	9	12	to	8	13
[Actor:move]	12822	shadow	move from	8	33	to	7	33
[Actor:move]	12829	shadow	move from	9	14	to	9	15
[Actor:move]	12831	shadow	move from	11	13	to	12	14
[Actor:move]	12821	shadow	move from	8	13	to	7	13
[Actor:move]	12822	shadow	move from	7	33	to	6	33
[Actor:move]	12829	shadow	move from	9	15	to	8	14
[Actor:move]	12831	shadow	move from	12	14	to	12	15
[Actor:move]	12832	shadow	move from	10	31	to	11	30
[Actor:move]	12821	shadow	move from	7	13	to	8	13
[Actor:move]	12822	shadow	move from	6	33	to	5	33
[Actor:move]	12829	shadow	move from	8	14	to	7	14
[Actor:move]	12830	shadow	move from	9	32	to	10	31
[Actor:move]	12831	shadow	move from	12	15	to	12	16
[Actor:move]	12832	shadow	move from	11	30	to	12	29
[Actor:move]	12821	shadow	move from	8	13	to	9	14
[Actor:move]	12822	shadow	move from	5	33	to	6	33
[Actor:move]	12829	shadow	move from	7	14	to	8	13
[Actor:move]	12830	shadow	move from	10	31	to	10	30
[Actor:move]	12831	shadow	move from	12	16	to	12	17
[Actor:move]	12832	shadow	move from	12	29	to	11	29
[Actor:move]	12821	shadow	move from	9	14	to	10	13
[Actor:move]	12822	shadow	move from	6	33	to	7	33
[Actor:move]	12829	shadow	move from	8	13	to	9	12
[Actor:move]	12830	shadow	move from	10	30	to	10	29
[Actor:move]	12831	shadow	move from	12	17	to	12	18
[Actor:move]	12832	shadow	move from	11	29	to	10	30
[Actor:move]	12821	shadow	move from	10	13	to	11	13
[Actor:move]	12822	shadow	move from	7	33	to	8	33
[Actor:move]	12829	shadow	move from	9	12	to	8	13
[Actor:move]	12830	shadow	move from	10	29	to	11	28
[Actor:move]	12831	shadow	move from	12	18	to	12	17
[Actor:move]	12832	shadow	move from	10	30	to	9	29
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12822	shadow	move from	8	33	to	9	32
[Actor:move]	12829	shadow	move from	8	13	to	9	13
[Actor:move]	12830	shadow	move from	11	28	to	11	29
[Actor:move]	12831	shadow	move from	12	17	to	12	16
[Actor:move]	12832	shadow	(forced) move from	9	29	to	9	30
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12822	shadow	move from	9	32	to	10	31
[Actor:move]	12829	shadow	move from	9	13	to	10	13
[Actor:move]	12830	shadow	(forced) move from	11	29	to	7	28
[Actor:move]	12832	shadow	move from	9	30	to	9	29
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	12822	shadow	move from	10	31	to	11	31
[Actor:move]	12829	shadow	move from	10	13	to	11	13
[Actor:move]	12830	shadow	(forced) move from	7	28	to	9	27
[Actor:move]	12832	shadow	move from	9	29	to	10	29
[use_tactical AI] === Action Selected:	9484	Porissra the white jelly	disable	 talent:T_METALSTAR
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12822	shadow	move from	11	31	to	12	31
[Actor:move]	12829	shadow	move from	11	13	to	12	13
[Actor:move]	12830	shadow	move from	9	27	to	8	28
[Actor:move]	12831	shadow	move from	12	16	to	12	15
[Actor:move]	12832	shadow	move from	10	29	to	11	30
[Actor:move]	12821	shadow	(forced) move from	12	14	to	8	10
[Actor:move]	12822	shadow	move from	12	31	to	13	31
[Actor:move]	12829	shadow	move from	12	13	to	13	13
[Actor:move]	12830	shadow	move from	8	28	to	7	28
[Actor:move]	12831	shadow	move from	12	15	to	12	14
[Actor:move]	12832	shadow	move from	11	30	to	12	30
[Actor:move]	12821	shadow	move from	8	10	to	8	11
[Actor:move]	12822	shadow	move from	13	31	to	12	31
[Actor:move]	12829	shadow	move from	13	13	to	14	13
[Actor:move]	12830	shadow	move from	7	28	to	6	28
[Actor:move]	12831	shadow	move from	12	14	to	11	13
[Actor:move]	12832	shadow	move from	12	30	to	13	31
[Actor:move]	12821	shadow	move from	8	11	to	9	11
[Actor:move]	12822	shadow	move from	12	31	to	11	30
[Actor:move]	12829	shadow	move from	14	13	to	13	13
[Actor:move]	12830	shadow	move from	6	28	to	7	28
[Actor:move]	12831	shadow	move from	11	13	to	10	13
[Actor:move]	12832	shadow	move from	13	31	to	12	31
[Actor:move]	12821	shadow	move from	9	11	to	10	11
[Actor:move]	12822	shadow	move from	11	30	to	10	29
[Actor:move]	12829	shadow	move from	13	13	to	12	13
[Actor:move]	12830	shadow	move from	7	28	to	8	28
[Actor:move]	12831	shadow	move from	10	13	to	9	13
[Actor:move]	12832	shadow	move from	12	31	to	11	31
[Actor:move]	12821	shadow	move from	10	11	to	9	12
[Actor:move]	12822	shadow	move from	10	29	to	9	28
[Actor:move]	12829	shadow	move from	12	13	to	11	12
[Actor:move]	12830	shadow	move from	8	28	to	9	27
[Actor:move]	12831	shadow	move from	9	13	to	8	13
[Actor:move]	12832	shadow	move from	11	31	to	10	31
[Actor:move]	12821	shadow	move from	9	12	to	8	12
[Actor:move]	12822	shadow	move from	9	28	to	8	28
[Actor:move]	12829	shadow	move from	11	12	to	10	12
[Actor:move]	12830	shadow	move from	9	27	to	10	27
[Actor:move]	12831	shadow	move from	8	13	to	7	13
[Actor:move]	12832	shadow	move from	10	31	to	9	32
[Actor:move]	12821	shadow	move from	8	12	to	7	12
[Actor:move]	12822	shadow	move from	8	28	to	8	27
[Actor:move]	12829	shadow	(forced) move from	10	12	to	8	10
[Actor:move]	12830	shadow	move from	10	27	to	10	28
[Actor:move]	12831	shadow	move from	7	13	to	6	13
[Actor:move]	12832	shadow	move from	9	32	to	8	32
[LOG]	Rested for 30 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	39	35	to	40	34
[Identify]	Frostflash the rough leather gloves	true
[LOG]	Cait picks up (d.): #SALMON##UID:10687:0#Frostflash the rough leather gloves (0 def, 1 armour)#LAST#.
[Actor:move]	12821	shadow	move from	7	12	to	7	13
[Actor:move]	12822	shadow	(forced) move from	8	27	to	12	33
[Actor:move]	12829	shadow	move from	8	10	to	8	11
[Actor:move]	12830	shadow	move from	10	28	to	9	29
[Actor:move]	12831	shadow	move from	6	13	to	7	12
[Actor:move]	12832	shadow	move from	8	32	to	7	32
[Actor:move]	5147	Cait	move from	40	34	to	39	35
[Actor:move]	12821	shadow	move from	7	13	to	6	13
[Actor:move]	12822	shadow	move from	12	33	to	12	32
[Actor:move]	12829	shadow	(forced) move from	8	11	to	8	10
[Actor:move]	12830	shadow	move from	9	29	to	9	30
[Actor:move]	12831	shadow	move from	7	12	to	8	12
[Actor:move]	12832	shadow	move from	7	32	to	6	33
[Spacetime Tuning]	11411	Emelath the shivgoroth	setting preferred_paradox:	224
[Actor:move]	5147	Cait	move from	39	35	to	38	34
[Identify]	iron mace 'Brenefast'	true
[LOG]	Cait picks up (b.): #SALMON##UID:10840:0#iron mace 'Brenefast' (12.5-17.5 power, 2 apr)#LAST#.
[LOG]	You pickup 0.85 gold pieces.
[Identify]	alchemist agate	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Cait picks up (j.): 48 #FFFFFF##UID:10999:0#alchemist agate#LAST#.
[Actor:move]	12821	shadow	move from	6	13	to	7	12
[Actor:move]	12822	shadow	move from	12	32	to	11	31
[Actor:move]	12829	shadow	(forced) move from	8	10	to	9	12
[Actor:move]	12830	shadow	move from	9	30	to	10	30
[Actor:move]	12831	shadow	move from	8	12	to	9	11
[Actor:move]	12832	shadow	move from	6	33	to	5	33
[use_tactical AI] === Action Selected:	9484	Porissra the white jelly	disable	 talent:T_SLIME_SPIT
[LOG]	Porissra the white jelly uses #{bold}##YELLOW#Slime Spit.#{normal}##LAST#
[MIND CRIT %]	9.3
[LOG]	#{bold}#Porissra the white jelly's mind surges with critical power!#{normal}#
Adding entity	12866	after	9484
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southwest (Porissra the white jelly)).
[LOG]	
[LOG]	#RED##{bold}#Cait rushes out!#{normal}##LAST#
[Actor:move]	5147	Cait	(forced) move from	38	34	to	36	37
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Porissra the white jelly	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.2	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.2	vs. armor/def	1	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	91.168
[PHYS CRIT %]	3.3
[ATTACK] after crit	91.168
[ATTACK] after mult	109.4016
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Porissra the white jelly!
Cloned shader 71
[SHADER] setting reset param	tick_start	1341893
[LOG]	Porissra the white jelly is dazed!
[LOG]	Demonic Soul hits Porissra the white jelly for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Porissra the white jelly for #GREEN#116 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#120#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	(forced) move from	7	12	to	11	12
[Actor:move]	12822	shadow	move from	11	31	to	10	31
[Actor:move]	12829	shadow	move from	9	12	to	8	11
[Actor:move]	12830	shadow	move from	10	30	to	11	30
[Actor:move]	12831	shadow	move from	9	11	to	9	12
[Actor:move]	12832	shadow	move from	5	33	to	6	33
[SOUND] loading from	/data/sound/creatures/jelly/jelly_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_1.ogg" : <static>
[use_tactical AI] === Action Selected:	9484	Porissra the white jelly	disable	 talent:T_EMERGENCY_STEAM_PURGE
[LOG]	Porissra the white jelly uses #{bold}##ORCHID#Emergency Steam Purge.#{normal}##LAST#
[STEAM CRIT %]	7.3
checkHit	21	vs	0.5	=> chance to hit	95
[LOG]	#LIGHT_UMBER#Cait resists the effect 'Blinded'!
Cloned shader 63
[SHADER] setting reset param	tick_start	1341881
[LOG]	#UID:9484:0#Porissra the white jelly hits #fbd578#Cait#LAST# for #LIGHT_RED#33 fire#LAST# damage.
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Porissra the white jelly	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	1	7
checkHit	33	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	83	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	7	=	1.052
[ATTACK] after armor	87.316
[PHYS CRIT %]	3.3
[ATTACK] after crit	87.316
[ATTACK] after mult	129.50500318043
[LOG]	Porissra the white jelly is not dazed anymore.
[LOG]	Porissra the white jelly is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Porissra the white jelly	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	1	15
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	1	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	43	40.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] after armor	43
[PHYS CRIT %]	3.8
[ATTACK] after crit	43
[ATTACK] after mult	56.181257380168
[ATTACK] staff accuracy bonus	33	15	=	1.36
checkHit	9	vs	34	=> chance to hit	0
[LOG]	Porissra the white jelly is dazed!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Porissra the white jelly for #GREEN#137 acid#LAST#, #LIGHT_GREEN#4 nature#LAST#, #GREEN#60 acid#LAST#, #1133F3#6 cold#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#212#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	11	12	to	10	11
[Actor:move]	12822	shadow	move from	10	31	to	10	30
[Actor:move]	12829	shadow	(forced) move from	8	11	to	9	10
[Actor:move]	12830	shadow	move from	11	30	to	12	30
[Actor:move]	12831	shadow	move from	9	12	to	8	13
[Actor:move]	12832	shadow	(forced) move from	6	33	to	12	26
[use_tactical AI] === Action Selected:	9484	Porissra the white jelly	steam	 talent:T_IMPLANT:_STEAM_GENERATOR_1
[LOG]	Porissra the white jelly uses #{bold}##GREEN#Implant: Steam Generator.#{normal}##LAST#
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Porissra the white jelly	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	7
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	7
checkHit	33	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	108	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	7	=	1.052
[ATTACK] after armor	113.616
[PHYS CRIT %]	3.3
[ATTACK] after crit	113.616
[ATTACK] after mult	113.616
[LOG]	Porissra the white jelly is not dazed anymore.
Testing superior demon	dolleg	14	against trying to make	wretchling	15
Testing superior demon	dolleg	14	against trying to make	wretchling	15
Testing superior demon	dolleg	16	against trying to make	wretchling	15
Testing superior demon	dúathedlen	14	against trying to make	wretchling	15
Testing superior demon	dúathedlen	15	against trying to make	wretchling	15
Testing superior demon	fire imp	10	against trying to make	wretchling	15
Testing superior demon	fire imp	11	against trying to make	wretchling	15
Testing superior demon	fire imp	12	against trying to make	wretchling	15
Testing superior demon	fire imp	12	against trying to make	wretchling	15
Testing superior demon	fire imp	14	against trying to make	wretchling	15
Testing superior demon	fire imp	15	against trying to make	wretchling	15
Testing superior demon	fire imp	15	against trying to make	wretchling	15
Testing superior demon	quasit	10	against trying to make	wretchling	15
Testing superior demon	quasit	11	against trying to make	wretchling	15
Testing superior demon	quasit	12	against trying to make	wretchling	15
Testing superior demon	quasit	14	against trying to make	wretchling	15
Testing superior demon	water imp	12	against trying to make	wretchling	15
Testing superior demon	water imp	13	against trying to make	wretchling	15
Testing superior demon	water imp	15	against trying to make	wretchling	15
Testing superior demon	wretchling	11	against trying to make	wretchling	15
Testing superior demon	wretchling	12	against trying to make	wretchling	15
Testing superior demon	wretchling	13	against trying to make	wretchling	15
Testing superior demon	wretchling	14	against trying to make	wretchling	15
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:12868:0#demon seed [wretchling] (level 15, mainhand)#LAST# and add it to your inventory.
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_2.ogg" : <static>
[Actor:move]	5147	Cait	move from	36	37	to	36	37
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Porissra the white jelly for #GREEN#120 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Porissra the white jelly!#{normal}#
[Actor:move]	12821	shadow	move from	10	11	to	10	12
[Actor:move]	12822	shadow	move from	10	30	to	10	29
[Actor:move]	12829	shadow	move from	9	10	to	8	11
[Actor:move]	12830	shadow	move from	12	30	to	13	30
[Actor:move]	12831	shadow	move from	8	13	to	9	13
[Actor:move]	12832	shadow	move from	12	26	to	11	27
[LOG]	
[LOG]	Resting starts...
[Actor:move]	12821	shadow	move from	10	12	to	10	13
[Actor:move]	12822	shadow	move from	10	29	to	9	28
[Actor:move]	12829	shadow	move from	8	11	to	9	11
[Actor:move]	12830	shadow	move from	13	30	to	12	30
[Actor:move]	12831	shadow	move from	9	13	to	10	12
[Actor:move]	12832	shadow	move from	11	27	to	11	28
[Actor:move]	12821	shadow	move from	10	13	to	9	12
[Actor:move]	12822	shadow	move from	9	28	to	10	29
[Actor:move]	12829	shadow	move from	9	11	to	10	11
[Actor:move]	12830	shadow	move from	12	30	to	11	30
[Actor:move]	12831	shadow	move from	10	12	to	11	12
[Actor:move]	12832	shadow	move from	11	28	to	11	29
[Actor:move]	12821	shadow	move from	9	12	to	9	11
[Actor:move]	12822	shadow	move from	10	29	to	10	30
[Actor:move]	12829	shadow	move from	10	11	to	10	12
[Actor:move]	12830	shadow	move from	11	30	to	10	31
[Actor:move]	12831	shadow	move from	11	12	to	12	13
[Actor:move]	12832	shadow	move from	11	29	to	11	30
Deleting shader 71 (is clone 1)
[Actor:move]	12821	shadow	move from	9	11	to	10	11
[Actor:move]	12822	shadow	move from	10	30	to	9	29
[Actor:move]	12829	shadow	move from	10	12	to	11	13
[Actor:move]	12830	shadow	move from	10	31	to	10	30
[Actor:move]	12831	shadow	move from	12	13	to	13	13
[Actor:move]	12832	shadow	move from	11	30	to	11	31
[Actor:move]	12821	shadow	move from	10	11	to	10	12
[Actor:move]	12822	shadow	move from	9	29	to	8	28
[Actor:move]	12829	shadow	move from	11	13	to	12	13
[Actor:move]	12830	shadow	move from	10	30	to	11	30
[Actor:move]	12831	shadow	move from	13	13	to	14	13
[Actor:move]	12832	shadow	move from	11	31	to	12	32
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[Actor:move]	12821	shadow	move from	10	12	to	11	13
[Actor:move]	12822	shadow	move from	8	28	to	7	27
[Actor:move]	12829	shadow	(forced) move from	12	13	to	12	18
[Actor:move]	12830	shadow	move from	11	30	to	11	31
[Actor:move]	12831	shadow	(forced) move from	14	13	to	15	13
[Actor:move]	12832	shadow	move from	12	32	to	12	33
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12822	shadow	move from	7	27	to	8	28
[Actor:move]	12829	shadow	move from	12	18	to	12	17
[Actor:move]	12830	shadow	move from	11	31	to	12	32
[Actor:move]	12831	shadow	move from	15	13	to	14	13
[Actor:move]	12832	shadow	move from	12	33	to	12	34
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12822	shadow	move from	8	28	to	9	29
[Actor:move]	12829	shadow	move from	12	17	to	12	16
[Actor:move]	12830	shadow	move from	12	32	to	12	33
[Actor:move]	12831	shadow	move from	14	13	to	13	13
[Actor:move]	12832	shadow	move from	12	34	to	11	33
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12822	shadow	(forced) move from	9	29	to	11	30
[Actor:move]	12829	shadow	move from	12	16	to	12	15
[Actor:move]	12831	shadow	move from	13	13	to	12	13
[Actor:move]	12832	shadow	move from	11	33	to	10	33
[Actor:move]	12821	shadow	move from	12	14	to	11	13
[Actor:move]	12822	shadow	move from	11	30	to	12	30
[Actor:move]	12829	shadow	move from	12	15	to	12	14
[Actor:move]	12830	shadow	move from	12	33	to	11	33
[Actor:move]	12831	shadow	move from	12	13	to	11	12
[Actor:move]	12832	shadow	move from	10	33	to	9	33
[Actor:move]	12821	shadow	move from	11	13	to	10	12
[Actor:move]	12822	shadow	move from	12	30	to	11	29
[Actor:move]	12829	shadow	move from	12	14	to	11	13
[Actor:move]	12830	shadow	move from	11	33	to	10	33
[Actor:move]	12831	shadow	move from	11	12	to	10	13
[Actor:move]	12832	shadow	move from	9	33	to	8	33
[Actor:move]	12821	shadow	move from	10	12	to	10	11
[Actor:move]	12822	shadow	move from	11	29	to	10	28
[Actor:move]	12829	shadow	move from	11	13	to	10	12
[Actor:move]	12830	shadow	move from	10	33	to	9	33
[Actor:move]	12831	shadow	move from	10	13	to	9	14
[Actor:move]	12832	shadow	move from	8	33	to	7	33
[Actor:move]	12821	shadow	move from	10	11	to	9	10
[Actor:move]	12822	shadow	(forced) move from	10	28	to	8	27
[Actor:move]	12829	shadow	move from	10	12	to	9	12
[Actor:move]	12830	shadow	move from	9	33	to	8	33
[Actor:move]	12831	shadow	move from	9	14	to	8	14
[Actor:move]	12832	shadow	move from	7	33	to	8	32
[Actor:move]	12821	shadow	move from	9	10	to	10	11
[Actor:move]	12822	shadow	move from	8	27	to	7	27
[Actor:move]	12829	shadow	move from	9	12	to	8	12
[Actor:move]	12830	shadow	move from	8	33	to	7	33
[Actor:move]	12831	shadow	move from	8	14	to	7	14
[Actor:move]	12832	shadow	move from	8	32	to	9	32
[Actor:move]	12821	shadow	move from	10	11	to	10	12
[Actor:move]	12822	shadow	move from	7	27	to	8	27
[Actor:move]	12829	shadow	move from	8	12	to	7	12
[Actor:move]	12830	shadow	move from	7	33	to	8	32
[Actor:move]	12831	shadow	move from	7	14	to	6	15
[Actor:move]	12832	shadow	move from	9	32	to	10	31
[Actor:move]	12821	shadow	move from	10	12	to	11	13
[Actor:move]	12822	shadow	move from	8	27	to	9	27
[Actor:move]	12829	shadow	move from	7	12	to	8	12
[Actor:move]	12830	shadow	move from	8	32	to	9	32
[Actor:move]	12831	shadow	move from	6	15	to	7	14
[Actor:move]	12832	shadow	move from	10	31	to	9	30
Deleting shader 63 (is clone 1)
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12822	shadow	move from	9	27	to	10	27
[Actor:move]	12829	shadow	move from	8	12	to	9	12
[Actor:move]	12830	shadow	move from	9	32	to	10	31
[Actor:move]	12831	shadow	move from	7	14	to	8	14
[Actor:move]	12832	shadow	move from	9	30	to	9	29
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12822	shadow	move from	10	27	to	11	27
[Actor:move]	12829	shadow	move from	9	12	to	10	12
[Actor:move]	12830	shadow	move from	10	31	to	9	30
[Actor:move]	12831	shadow	(forced) move from	8	14	to	12	16
[Actor:move]	12832	shadow	move from	9	29	to	8	28
[Actor:move]	12822	shadow	move from	11	27	to	10	28
[Actor:move]	12829	shadow	move from	10	12	to	11	12
[Actor:move]	12830	shadow	move from	9	30	to	9	29
[Actor:move]	12832	shadow	move from	8	28	to	7	28
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12822	shadow	move from	10	28	to	10	29
[Actor:move]	12829	shadow	move from	11	12	to	11	13
[Actor:move]	12830	shadow	move from	9	29	to	8	28
[Actor:move]	12831	shadow	move from	12	16	to	12	15
[Actor:move]	12832	shadow	move from	7	28	to	8	27
[Actor:move]	12821	shadow	move from	12	14	to	12	13
[Actor:move]	12822	shadow	move from	10	29	to	10	30
[Actor:move]	12829	shadow	move from	11	13	to	12	14
[Actor:move]	12830	shadow	move from	8	28	to	7	27
[Actor:move]	12831	shadow	(forced) move from	12	15	to	10	11
[Actor:move]	12832	shadow	move from	8	27	to	9	27
[Actor:move]	12821	shadow	move from	12	13	to	11	13
[Actor:move]	12822	shadow	move from	10	30	to	10	31
[Actor:move]	12829	shadow	move from	12	14	to	12	15
[Actor:move]	12830	shadow	move from	7	27	to	8	28
[Actor:move]	12831	shadow	move from	10	11	to	10	12
[Actor:move]	12832	shadow	move from	9	27	to	10	28
[LOG]	Rested for 22 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	36	37	to	35	38
[LOG]	You pickup 0.90 gold pieces.
[Identify]	Flashtrial the linen cloak	true
[LOG]	Cait picks up (e.): #SALMON##UID:9345:0#Flashtrial the linen cloak (1 def, 0 armour)#LAST#.
[Actor:move]	12821	shadow	move from	11	13	to	10	13
[Actor:move]	12822	shadow	move from	10	31	to	9	32
[Actor:move]	12829	shadow	move from	12	15	to	12	16
[Actor:move]	12830	shadow	move from	8	28	to	9	29
[Actor:move]	12831	shadow	move from	10	12	to	11	13
[Actor:move]	12832	shadow	move from	10	28	to	11	29
[Actor:move]	5147	Cait	move from	35	38	to	34	37
[Actor:move]	12821	shadow	move from	10	13	to	10	12
[Actor:move]	12822	shadow	move from	9	32	to	8	33
[Actor:move]	12829	shadow	move from	12	16	to	12	17
[Actor:move]	12830	shadow	move from	9	29	to	10	30
[Actor:move]	12831	shadow	move from	11	13	to	12	13
[Actor:move]	12832	shadow	move from	11	29	to	12	30
[Actor:move]	5147	Cait	move from	34	37	to	33	37
[Actor:move]	12821	shadow	move from	10	12	to	9	11
[Actor:move]	12822	shadow	move from	8	33	to	8	32
[Actor:move]	12829	shadow	move from	12	17	to	12	16
[Actor:move]	12830	shadow	move from	10	30	to	11	31
[Actor:move]	12831	shadow	move from	12	13	to	11	12
[Actor:move]	12832	shadow	move from	12	30	to	13	31
[Actor:move]	5147	Cait	move from	33	37	to	32	37
[Actor:move]	12821	shadow	move from	9	11	to	10	12
[Actor:move]	12822	shadow	move from	8	32	to	9	32
[Actor:move]	12829	shadow	move from	12	16	to	12	15
[Actor:move]	12830	shadow	move from	11	31	to	12	32
[Actor:move]	12831	shadow	move from	11	12	to	10	11
[Actor:move]	12832	shadow	move from	13	31	to	12	31
[Actor:move]	5147	Cait	move from	32	37	to	31	37
[Actor:move]	12821	shadow	move from	10	12	to	11	13
[Actor:move]	12822	shadow	move from	9	32	to	10	31
[Actor:move]	12829	shadow	move from	12	15	to	12	14
[Actor:move]	12830	shadow	move from	12	32	to	13	33
[Actor:move]	12831	shadow	move from	10	11	to	9	10
[Actor:move]	12832	shadow	move from	12	31	to	11	31
[Actor:move]	5147	Cait	move from	31	37	to	30	37
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	12821	shadow	move from	11	13	to	11	12
[Actor:move]	12822	shadow	move from	10	31	to	10	30
[Actor:move]	12829	shadow	move from	12	14	to	11	13
[Actor:move]	12830	shadow	move from	13	33	to	12	33
[Actor:move]	12831	shadow	move from	9	10	to	10	11
[Actor:move]	12832	shadow	move from	11	31	to	10	31
[Actor:move]	5147	Cait	move from	30	37	to	29	36
[Actor:move]	12821	shadow	move from	11	12	to	12	13
[Actor:move]	12822	shadow	move from	10	30	to	9	29
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[Actor:move]	12830	shadow	move from	12	33	to	12	32
[Actor:move]	12831	shadow	move from	10	11	to	10	12
[Actor:move]	12832	shadow	move from	10	31	to	9	32
[Actor:move]	5147	Cait	move from	29	36	to	29	35
[ActorObjectUse] useObjectEnable: 	acid wave rune	by	Cait	inven/slot	1	nil
[Identify]	acid wave rune	true
[LOG]	Cait picks up (a.): #FFFFFF##UID:12702:0#acid wave rune (damage 59; dur 4; cd 19)#LAST#.
[Actor:move]	12821	shadow	move from	12	13	to	12	14
[Actor:move]	12822	shadow	move from	9	29	to	8	28
[Actor:move]	12829	shadow	move from	10	13	to	9	12
[Actor:move]	12830	shadow	move from	12	32	to	11	31
[Actor:move]	12831	shadow	move from	10	12	to	9	13
[Actor:move]	12832	shadow	move from	9	32	to	8	32
[Actor:move]	5147	Cait	move from	29	35	to	28	35
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12822	shadow	move from	8	28	to	8	27
[Actor:move]	12829	shadow	move from	9	12	to	9	11
[Actor:move]	12830	shadow	move from	11	31	to	10	30
[Actor:move]	12831	shadow	move from	9	13	to	8	14
[Actor:move]	12832	shadow	move from	8	32	to	7	33
[Actor:move]	5147	Cait	move from	28	35	to	27	35
[Actor:move]	12821	shadow	move from	12	15	to	12	16
[Actor:move]	12822	shadow	move from	8	27	to	9	27
[Actor:move]	12829	shadow	move from	9	11	to	8	10
[Actor:move]	12830	shadow	move from	10	30	to	9	29
[Actor:move]	12831	shadow	move from	8	14	to	8	13
[Actor:move]	12832	shadow	move from	7	33	to	6	33
[Actor:move]	5147	Cait	move from	27	35	to	26	35
[target_simple AI]	12693	large brown snake	selecting NEW TARGET	26	35	5147	Cait
[Actor:move]	12693	large brown snake	move from	22	28	to	23	29
[Actor:move]	12821	shadow	move from	12	16	to	12	17
[Actor:move]	12822	shadow	(forced) move from	9	27	to	10	28
[Actor:move]	12829	shadow	move from	8	10	to	9	11
[Actor:move]	12830	shadow	move from	9	29	to	8	28
[Actor:move]	12831	shadow	move from	8	13	to	7	12
[Actor:move]	12832	shadow	move from	6	33	to	5	32
[NPC:seen_by] Passing target	Cait	from	12693	large brown snake	to	10480	rattlesnake
[NPC:seen_by] Passing target	Cait	from	12693	large brown snake	to	10475	brown bear
[target_simple AI]	12693	large brown snake	selecting NEW TARGET	26	35	5147	Cait
[Actor:move]	12693	large brown snake	move from	23	29	to	23	30
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the northwest (large brown snake)).
[LOG]	
Server latency	6
[Actor:move]	5147	Cait	move from	26	35	to	25	34
[Actor:move]	10475	brown bear	move from	21	30	to	20	29
[Actor:move]	12821	shadow	move from	12	17	to	12	18
[Actor:move]	12822	shadow	move from	10	28	to	9	27
[Actor:move]	12829	shadow	move from	9	11	to	10	11
[Actor:move]	12830	shadow	move from	8	28	to	7	27
[Actor:move]	12831	shadow	move from	7	12	to	8	11
[Actor:move]	12832	shadow	move from	5	32	to	4	31
[Actor:move]	10480	rattlesnake	move from	23	32	to	24	32
[Actor:move]	12693	large brown snake	move from	23	30	to	24	30
[Actor:move]	5147	Cait	move from	25	34	to	25	33
[Actor:move]	10475	brown bear	move from	20	29	to	21	30
[Actor:move]	12821	shadow	(forced) move from	12	18	to	9	15
[Actor:move]	12822	shadow	move from	9	27	to	8	28
[Actor:move]	12829	shadow	move from	10	11	to	11	12
[Actor:move]	12830	shadow	move from	7	27	to	8	27
[Actor:move]	12831	shadow	(forced) move from	8	11	to	10	11
[Actor:move]	12832	shadow	move from	4	31	to	4	30
[improved_talented AI] chooses for	10480	rattlesnake	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Rattlesnake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.164854460173	10	23	3	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.164854460173	10	23	3	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.9529411764706
[PHYS CRIT %]	0
[ATTACK] after crit	5.9529411764706
[ATTACK] after mult	17.858823529412
[LOG]	Cait is poisoned!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12693	large brown snake	move from	24	30	to	24	31
[LOG]	#UID:10480:0#Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Melee retaliation hits Rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
checkHit	33	vs	22	=> chance to hit	78
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Rattlesnake.
[Actor:move]	5147	Cait	move from	25	33	to	25	33
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:10480:0#Rattlesnake misses #fbd578#Cait#LAST#.
[Actor:move]	10480	rattlesnake	move from	24	32	to	24	32
[Actor:move]	12693	large brown snake	move from	24	31	to	25	31
[Actor:move]	10475	brown bear	move from	21	30	to	22	31
[Actor:move]	12821	shadow	move from	9	15	to	9	14
[Actor:move]	12822	shadow	move from	8	28	to	9	29
[Actor:move]	12829	shadow	move from	11	12	to	12	13
[Actor:move]	12830	shadow	move from	8	27	to	9	27
[Actor:move]	12831	shadow	(forced) move from	10	11	to	8	10
[Actor:move]	12832	shadow	(forced) move from	4	30	to	5	28
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[USERCHAT] channel serial data	Ryu113	tome	499
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	82	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	83.804
[PHYS CRIT %]	3.3
[ATTACK] after crit	83.804
[ATTACK] after mult	83.804
[Actor:move]	5147	Cait	move from	25	33	to	25	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Rattlesnake for #GREEN#89 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#92#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	10480	rattlesnake	move from	24	32	to	24	32
[Actor:move]	12693	large brown snake	move from	25	31	to	24	31
[LOG]	#UID:10480:0#Rattlesnake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	Melee retaliation hits Rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[Actor:move]	10475	brown bear	move from	22	31	to	23	32
[Actor:move]	12821	shadow	move from	9	14	to	9	13
[Actor:move]	12822	shadow	move from	9	29	to	8	30
[Actor:move]	12829	shadow	move from	12	13	to	13	13
[Actor:move]	12830	shadow	move from	9	27	to	10	28
[Actor:move]	12831	shadow	move from	8	10	to	9	10
[Actor:move]	12832	shadow	move from	5	28	to	6	28
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	10480	rattlesnake	move from	24	32	to	24	32
[target_simple AI]	12693	large brown snake	selecting NEW TARGET	25	33	5147	Cait
[Actor:move]	12693	large brown snake	move from	24	31	to	25	31
[LOG]	#UID:10480:0#Rattlesnake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	Melee retaliation hits Rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
checkHit	33	vs	22	=> chance to hit	78
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Rattlesnake.
[Actor:move]	5147	Cait	move from	25	33	to	25	33
[Actor:move]	12821	shadow	move from	9	13	to	9	12
[Actor:move]	12822	shadow	move from	8	30	to	9	30
[Actor:move]	12829	shadow	move from	13	13	to	12	13
[Actor:move]	12830	shadow	move from	10	28	to	11	29
[Actor:move]	12831	shadow	move from	9	10	to	10	11
[Actor:move]	12832	shadow	move from	6	28	to	7	28
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[target_simple AI]	10475	brown bear	selecting NEW TARGET	25	33	5147	Cait
[Actor:move]	10475	brown bear	move from	23	32	to	24	31
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:10480:0#Rattlesnake misses #fbd578#Cait#LAST#.
[Actor:move]	10480	rattlesnake	move from	24	32	to	24	32
[Actor:move]	12693	large brown snake	move from	25	31	to	25	32
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	93	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	95.046
[PHYS CRIT %]	3.3
[ATTACK] after crit	142.569
[ATTACK] after mult	142.569
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Rattlesnake!#{normal}#
[Actor:move]	5147	Cait	move from	25	33	to	25	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Rattlesnake for #{bold}##GREEN#151 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Rattlesnake!#{normal}#
[target_simple AI]	12693	large brown snake	selecting NEW TARGET	25	33	5147	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
checkHit	22	vs	21	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12693	large brown snake	move from	25	32	to	25	32
[LOG]	Melee retaliation hits Large brown snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:12693:0#Large brown snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[Actor:move]	12821	shadow	move from	9	12	to	8	11
[Actor:move]	12822	shadow	(forced) move from	9	30	to	5	33
[Actor:move]	12829	shadow	move from	12	13	to	11	12
[Actor:move]	12830	shadow	move from	11	29	to	12	29
[Actor:move]	12831	shadow	move from	10	11	to	10	12
[Actor:move]	12832	shadow	move from	7	28	to	8	28
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[Actor:move]	10475	brown bear	move from	24	31	to	24	32
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	67	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	68.876
[PHYS CRIT %]	3.3
[ATTACK] after crit	68.876
[ATTACK] after mult	68.876
[Actor:move]	5147	Cait	move from	25	33	to	25	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large brown snake for #GREEN#73 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
checkHit	22	vs	21	=> chance to hit	53
[LOG]	#UID:12693:0#Large brown snake misses #fbd578#Cait#LAST#.
[Actor:move]	12693	large brown snake	move from	25	32	to	25	32
[Actor:move]	12821	shadow	move from	8	11	to	9	12
[Actor:move]	12822	shadow	move from	5	33	to	5	32
[Actor:move]	12829	shadow	move from	11	12	to	10	13
[Actor:move]	12830	shadow	move from	12	29	to	11	30
[Actor:move]	12831	shadow	move from	10	12	to	11	13
[Actor:move]	12832	shadow	move from	8	28	to	9	29
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	29.84880416247	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	29.84880416247	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	31	3	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	8.0235294117647
[PHYS CRIT %]	0
[ATTACK] after crit	8.0235294117647
[ATTACK] after mult	8.0235294117647
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	10475	brown bear	move from	24	32	to	24	32
[LOG]	Melee retaliation hits Brown bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:10475:0#Brown bear hits #fbd578#Cait#LAST# for #WHITE#7 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
checkHit	22	vs	21	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12693	large brown snake	move from	25	32	to	25	32
[LOG]	
[LOG]	Melee retaliation hits Large brown snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:12693:0#Large brown snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	92	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	94.576
[PHYS CRIT %]	3.3
[ATTACK] after crit	94.576
[ATTACK] after mult	94.576
[Actor:move]	5147	Cait	move from	25	33	to	25	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large brown snake for #GREEN#100 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Large brown snake!#{normal}#
[LOG]	Cait stops being poisoned.
[Actor:move]	12821	shadow	move from	9	12	to	10	12
[Actor:move]	12822	shadow	move from	5	32	to	6	33
[Actor:move]	12829	shadow	move from	10	13	to	9	12
[Actor:move]	12830	shadow	move from	11	30	to	10	31
[Actor:move]	12831	shadow	move from	11	13	to	12	14
[Actor:move]	12832	shadow	move from	9	29	to	9	30
[LOG]	
[Actor:move]	5147	Cait	move from	25	33	to	25	32
[Actor:move]	12821	shadow	move from	10	12	to	11	13
[Actor:move]	12822	shadow	move from	6	33	to	7	32
[Actor:move]	12829	shadow	move from	9	12	to	10	12
[Actor:move]	12830	shadow	move from	10	31	to	9	32
[Actor:move]	12831	shadow	move from	12	14	to	12	15
[Actor:move]	12832	shadow	move from	9	30	to	10	31
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	105	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	110.88
[PHYS CRIT %]	3.3
[ATTACK] after crit	110.88
[ATTACK] after mult	110.88
[Actor:move]	5147	Cait	move from	25	32	to	25	32
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#118 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#120#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	29.84880416247	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	29.84880416247	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	30	3	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	7.7647058823529
[PHYS CRIT %]	0
[ATTACK] after crit	7.7647058823529
[ATTACK] after mult	7.7647058823529
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	10475	brown bear	move from	24	32	to	24	32
[LOG]	Melee retaliation hits Brown bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:10475:0#Brown bear hits #fbd578#Cait#LAST# for #WHITE#7 physical#LAST# damage.
[Actor:move]	12821	shadow	move from	11	13	to	10	13
[Actor:move]	12822	shadow	move from	7	32	to	8	32
[Actor:move]	12829	shadow	move from	10	12	to	11	13
[Actor:move]	12830	shadow	move from	9	32	to	8	33
[Actor:move]	12831	shadow	move from	12	15	to	12	16
[Actor:move]	12832	shadow	move from	10	31	to	9	32
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	85	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	89.76
[PHYS CRIT %]	3.3
[ATTACK] after crit	89.76
[ATTACK] after mult	89.76
checkHit	6	vs	34	=> chance to hit	0
[LOG]	Brown bear's armor corrodes!
[Actor:move]	5147	Cait	move from	25	32	to	25	32
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#95 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#98#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	10	13	to	9	12
[Actor:move]	12822	shadow	move from	8	32	to	9	33
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[Actor:move]	12830	shadow	move from	8	33	to	7	33
[Actor:move]	12831	shadow	move from	12	16	to	12	15
[Actor:move]	12832	shadow	move from	9	32	to	8	32
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.9937968156631	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.9937968156631	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	107	47.755290563021	vs. armor/hardiness	4.9937968156631	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	112.992
[PHYS CRIT %]	3.3
[ATTACK] after crit	112.992
[ATTACK] after mult	112.992
[Actor:move]	5147	Cait	move from	25	32	to	25	32
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#120 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#123#LAST##{normal}# total damage).
[target_simple AI]	10475	brown bear	selecting NEW TARGET	25	32	5147	Cait
[improved_talented AI] chooses for	10475	brown bear	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	29.84880416247	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	29.84880416247	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	31	3	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	8.0235294117647
[PHYS CRIT %]	0
[ATTACK] after crit	8.0235294117647
[ATTACK] after mult	8.0235294117647
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Brown bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:10475:0#Brown bear hits #fbd578#Cait#LAST# for #WHITE#7 physical#LAST# damage.
[Actor:move]	12821	shadow	move from	9	12	to	9	11
[Actor:move]	12822	shadow	move from	9	33	to	10	33
[Actor:move]	12829	shadow	move from	10	13	to	9	14
[Actor:move]	12830	shadow	move from	7	33	to	6	33
[Actor:move]	12831	shadow	move from	12	15	to	12	14
[Actor:move]	12832	shadow	move from	8	32	to	9	32
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	brown bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.9937968156631	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	4.9937968156631	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	80	47.755290563021	vs. armor/hardiness	4.9937968156631	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	84.48
[PHYS CRIT %]	3.3
[ATTACK] after crit	84.48
[ATTACK] after mult	84.48
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[Actor:move]	5147	Cait	move from	25	32	to	25	32
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Brown bear for #GREEN#90 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Brown bear!#{normal}#
[Actor:move]	12821	shadow	(forced) move from	9	11	to	8	11
[Actor:move]	12822	shadow	move from	10	33	to	11	33
[Actor:move]	12829	shadow	move from	9	14	to	9	15
[Actor:move]	12830	shadow	move from	6	33	to	7	33
[Actor:move]	12831	shadow	move from	12	14	to	11	13
[Actor:move]	12832	shadow	move from	9	32	to	10	31
[LOG]	
[Actor:move]	5147	Cait	move from	25	32	to	24	32
[Actor:move]	12821	shadow	move from	8	11	to	8	10
[Actor:move]	12822	shadow	move from	11	33	to	12	33
[Actor:move]	12829	shadow	move from	9	15	to	9	14
[Actor:move]	12830	shadow	move from	7	33	to	8	33
[Actor:move]	12831	shadow	move from	11	13	to	10	13
[Actor:move]	12832	shadow	move from	10	31	to	9	30
[LOG]	Resting starts...
[Actor:move]	12821	shadow	move from	8	10	to	9	11
[Actor:move]	12822	shadow	move from	12	33	to	12	32
[Actor:move]	12829	shadow	move from	9	14	to	9	13
[Actor:move]	12830	shadow	(forced) move from	8	33	to	12	33
[Actor:move]	12831	shadow	move from	10	13	to	9	14
[Actor:move]	12832	shadow	move from	9	30	to	10	30
[Actor:move]	12821	shadow	move from	9	11	to	10	12
[Actor:move]	12822	shadow	move from	12	32	to	11	31
[Actor:move]	12829	shadow	move from	9	13	to	9	12
[Actor:move]	12830	shadow	move from	12	33	to	12	34
[Actor:move]	12831	shadow	move from	9	14	to	8	14
[Actor:move]	12832	shadow	move from	10	30	to	11	30
[Actor:move]	12821	shadow	move from	10	12	to	11	13
[Actor:move]	12822	shadow	(forced) move from	11	31	to	9	27
[Actor:move]	12829	shadow	move from	9	12	to	10	12
[Actor:move]	12830	shadow	move from	12	34	to	12	33
[Actor:move]	12831	shadow	move from	8	14	to	9	14
[Actor:move]	12832	shadow	move from	11	30	to	12	31
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	24	32	to	23	32
[ActorObjectUse] useObjectEnable: 	extending iron torque of psionic shield	by	Cait	inven/slot	1	nil
[ActorObjectUse] Object	extending iron torque of psionic shield	12713	is ineligible for talent interface
[Identify]	extending iron torque of psionic shield	true
[LOG]	Cait picks up (R.): #00FF80##UID:12713:0#extending iron torque of psionic shield [power 25]  (25 cooldown)#LAST#.
[Actor:move]	12821	shadow	move from	11	13	to	10	13
[Actor:move]	12822	shadow	move from	9	27	to	8	28
[Actor:move]	12829	shadow	move from	10	12	to	11	12
[Actor:move]	12830	shadow	move from	12	33	to	12	32
[Actor:move]	12831	shadow	move from	9	14	to	8	14
[Actor:move]	12832	shadow	move from	12	31	to	11	30
[Actor:move]	5147	Cait	move from	23	32	to	24	32
[Actor:move]	12821	shadow	move from	10	13	to	9	13
[Actor:move]	12822	shadow	move from	8	28	to	9	28
[Actor:move]	12829	shadow	move from	11	12	to	11	13
[Actor:move]	12830	shadow	move from	12	32	to	11	31
[Actor:move]	12831	shadow	move from	8	14	to	7	14
[Actor:move]	12832	shadow	move from	11	30	to	10	29
[Actor:move]	5147	Cait	move from	24	32	to	25	32
[Actor:move]	12821	shadow	move from	9	13	to	8	13
[Actor:move]	12822	shadow	move from	9	28	to	10	28
[Actor:move]	12829	shadow	move from	11	13	to	12	14
[Actor:move]	12830	shadow	move from	11	31	to	10	31
[Actor:move]	12831	shadow	move from	7	14	to	6	15
[Actor:move]	12832	shadow	move from	10	29	to	9	28
[Actor:move]	5147	Cait	move from	25	32	to	26	32
[Identify]	linen wizard hat of arcana	true
[LOG]	Cait picks up (j.): #0080FF##UID:12698:0#linen wizard hat of arcana (1 def, 0 armour)#LAST#.
[Actor:move]	12821	shadow	move from	8	13	to	8	12
[Actor:move]	12822	shadow	move from	10	28	to	11	28
[Actor:move]	12829	shadow	move from	12	14	to	12	15
[Actor:move]	12830	shadow	move from	10	31	to	9	32
[Actor:move]	12831	shadow	move from	6	15	to	7	14
[Actor:move]	12832	shadow	move from	9	28	to	10	29
[Actor:move]	5147	Cait	move from	26	32	to	25	31
[Actor:move]	12821	shadow	move from	8	12	to	8	11
[Actor:move]	12822	shadow	move from	11	28	to	12	28
[Actor:move]	12829	shadow	move from	12	15	to	12	16
[Actor:move]	12830	shadow	move from	9	32	to	8	32
[Actor:move]	12831	shadow	move from	7	14	to	8	14
[Actor:move]	12832	shadow	move from	10	29	to	10	30
[Actor:move]	5147	Cait	move from	25	31	to	24	31
[Actor:move]	12821	shadow	move from	8	11	to	8	10
[Actor:move]	12822	shadow	move from	12	28	to	12	29
[Actor:move]	12829	shadow	move from	12	16	to	12	17
[Actor:move]	12830	shadow	move from	8	32	to	7	32
[Actor:move]	12831	shadow	move from	8	14	to	9	15
[Actor:move]	12832	shadow	move from	10	30	to	11	31
[Actor:move]	5147	Cait	move from	24	31	to	23	31
[Actor:move]	12821	shadow	move from	8	10	to	9	11
[Actor:move]	12822	shadow	move from	12	29	to	13	30
[Actor:move]	12829	shadow	move from	12	17	to	12	16
[Actor:move]	12830	shadow	move from	7	32	to	6	33
[Actor:move]	12831	shadow	move from	9	15	to	9	14
[Actor:move]	12832	shadow	move from	11	31	to	12	32
[Actor:move]	5147	Cait	move from	23	31	to	22	31
[Actor:move]	12821	shadow	move from	9	11	to	10	12
[Actor:move]	12822	shadow	move from	13	30	to	12	30
[Actor:move]	12829	shadow	move from	12	16	to	12	15
[Actor:move]	12830	shadow	move from	6	33	to	5	32
[Actor:move]	12831	shadow	move from	9	14	to	10	13
[Actor:move]	12832	shadow	move from	12	32	to	12	33
[Actor:move]	5147	Cait	move from	22	31	to	21	31
[Actor:move]	12821	shadow	(forced) move from	10	12	to	12	16
[Actor:move]	12822	shadow	move from	12	30	to	11	30
[Actor:move]	12829	shadow	move from	12	15	to	12	14
[Actor:move]	12830	shadow	move from	5	32	to	6	33
[Actor:move]	12831	shadow	move from	10	13	to	11	13
[Actor:move]	12832	shadow	move from	12	33	to	11	33
[Actor:move]	5147	Cait	move from	21	31	to	20	32
[Actor:move]	12821	shadow	move from	12	16	to	12	17
[Actor:move]	12822	shadow	move from	11	30	to	10	30
[Actor:move]	12829	shadow	move from	12	14	to	12	13
[Actor:move]	12830	shadow	move from	6	33	to	7	33
[Actor:move]	12831	shadow	(forced) move from	11	13	to	12	18
[Actor:move]	12832	shadow	move from	11	33	to	10	33
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (shadow)).
[LOG]	
[Actor:move]	5147	Cait	move from	20	32	to	19	33
[Actor:move]	12821	shadow	move from	12	17	to	12	16
[Actor:move]	12822	shadow	move from	10	30	to	9	30
[Actor:move]	12829	shadow	move from	12	13	to	11	13
[Actor:move]	12830	shadow	move from	7	33	to	8	32
[Actor:move]	12831	shadow	move from	12	18	to	12	17
[Actor:move]	12832	shadow	move from	10	33	to	9	33
[Actor:move]	5147	Cait	move from	19	33	to	18	33
[Actor:move]	12821	shadow	move from	12	16	to	12	15
[Actor:move]	12822	shadow	move from	9	30	to	10	30
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[Actor:move]	12830	shadow	move from	8	32	to	9	32
[Actor:move]	12831	shadow	move from	12	17	to	12	16
[Actor:move]	12832	shadow	move from	9	33	to	8	33
[Actor:move]	5147	Cait	move from	18	33	to	17	33
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12822	shadow	move from	10	30	to	11	30
[Actor:move]	12829	shadow	move from	10	13	to	9	14
[Actor:move]	12830	shadow	move from	9	32	to	10	31
[Actor:move]	12831	shadow	move from	12	16	to	12	15
[Actor:move]	12832	shadow	move from	8	33	to	8	32
[Actor:move]	5147	Cait	move from	17	33	to	16	33
[Actor:move]	12821	shadow	move from	12	14	to	11	13
[Actor:move]	12822	shadow	move from	11	30	to	12	30
[Actor:move]	12829	shadow	move from	9	14	to	8	14
[Actor:move]	12830	shadow	move from	10	31	to	11	31
[Actor:move]	12831	shadow	move from	12	15	to	12	14
[Actor:move]	12832	shadow	move from	8	32	to	9	32
[Actor:move]	5147	Cait	move from	16	33	to	15	33
[Actor:move]	12821	shadow	move from	11	13	to	10	13
[Actor:move]	12822	shadow	move from	12	30	to	13	31
[Actor:move]	12829	shadow	move from	8	14	to	7	14
[Actor:move]	12830	shadow	move from	11	31	to	10	30
[Actor:move]	12831	shadow	move from	12	14	to	13	13
[Actor:move]	12832	shadow	move from	9	32	to	10	31
[Actor:move]	5147	Cait	move from	15	33	to	14	33
[Actor:move]	12821	shadow	move from	10	13	to	9	13
[Actor:move]	12822	shadow	move from	13	31	to	12	31
[Actor:move]	12829	shadow	move from	7	14	to	8	13
[Actor:move]	12830	shadow	move from	10	30	to	9	29
[Actor:move]	12831	shadow	move from	13	13	to	14	13
[Actor:move]	12832	shadow	move from	10	31	to	10	30
[Actor:move]	5147	Cait	move from	14	33	to	13	33
[target_simple AI]	10481	black bear	selecting NEW TARGET	13	33	5147	Cait
[Actor:move]	10481	black bear	move from	12	27	to	12	28
[Actor:move]	12821	shadow	move from	9	13	to	8	12
[Actor:move]	12822	shadow	move from	12	31	to	11	31
[Actor:move]	12829	shadow	move from	8	13	to	9	12
[Actor:move]	12830	shadow	move from	9	29	to	8	28
[Actor:move]	12831	shadow	move from	14	13	to	13	13
[Actor:move]	12832	shadow	move from	10	30	to	10	29
[Actor:move]	5147	Cait	move from	13	33	to	12	33
[Actor:move]	12821	shadow	move from	8	12	to	9	13
[Actor:move]	12822	shadow	move from	11	31	to	10	31
[Actor:move]	12829	shadow	move from	9	12	to	9	11
[Actor:move]	12830	shadow	move from	8	28	to	8	27
[Actor:move]	12831	shadow	move from	13	13	to	12	13
[Actor:move]	12832	shadow	move from	10	29	to	9	28
[NPC:seen_by] Passing target	Cait	from	10481	black bear	to	12822	shadow
[NPC:seen_by] Passing target	Cait	from	10481	black bear	to	11727	Siladhenn the copperhead snake
[NPC:seen_by] Passing target	Cait	from	10481	black bear	to	12832	shadow
[NPC:seen_by] Passing target	Cait	from	10481	black bear	to	12830	shadow
[target_simple AI]	10481	black bear	selecting NEW TARGET	12	33	5147	Cait
[Actor:move]	10481	black bear	move from	12	28	to	12	29
[use_tactical AI] === Action Selected:	11727	Siladhenn the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	11727	Siladhenn the copperhead snake	move from	9	31	to	9	32
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[Actor:move]	5147	Cait	move from	12	33	to	13	33
[NPC:seen_by] Passing target	Cait	from	11727	Siladhenn the copperhead snake	to	11411	Emelath the shivgoroth
[use_tactical AI] === Action Selected:	11727	Siladhenn the copperhead snake	defend	 talent:T_FEED
[LOG]	Siladhenn the copperhead snake uses #{bold}##YELLOW#Feed.#{normal}##LAST#
[Actor:move]	12821	shadow	move from	9	13	to	10	13
[Actor:move]	12822	shadow	move from	10	31	to	11	31
[Actor:move]	12829	shadow	(forced) move from	9	11	to	8	11
[Actor:move]	12830	shadow	move from	8	27	to	8	28
[Actor:move]	12831	shadow	(forced) move from	12	13	to	7	12
[Actor:move]	12832	shadow	move from	9	28	to	10	29
Loading tile from tileset	/data/gfx/effects/fed_upon.png
[NPC:seen_by] Passing target	Cait	from	11411	Emelath the shivgoroth	to	10249	Polota the black bear
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	11411	Emelath the shivgoroth	move from	2	33	to	3	33
[use_tactical AI] === Action Selected:	11727	Siladhenn the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	11727	Siladhenn the copperhead snake	move from	9	32	to	10	33
[Actor:move]	10481	black bear	move from	12	29	to	12	30
[ActorObjectUse]	Polota the black bear	Cleaning up: 	insulating linen wizard hat of madness	10254
[use_tactical AI] === Action Selected:	10249	Polota the black bear	defend	 talent:T_JUGGERNAUT
[use_tactical AI] === Action Selected:	10249	Polota the black bear	closein	 AI:move_astar_advanced
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[Actor:move]	10249	Polota the black bear	move from	2	32	to	3	32
[LOG]	
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[Actor:move]	5147	Cait	move from	13	33	to	14	33
[use_tactical AI] === Action Selected:	11727	Siladhenn the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	11727	Siladhenn the copperhead snake	move from	10	33	to	11	33
[Actor:move]	12821	shadow	move from	10	13	to	11	13
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	12822	shadow	(forced) move from	11	31	to	15	33
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.428609598086	8	39	1.9	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.428609598086	8	39	1.9	vs. armor/def	54.592269396932	21
checkHit	39	vs	21	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.9882352941176
[PHYS CRIT %]	0
[ATTACK] after crit	6.9882352941176
[ATTACK] after mult	13.277647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12829	shadow	move from	8	11	to	9	11
[Actor:move]	12830	shadow	move from	8	28	to	9	29
[Actor:move]	12831	shadow	move from	7	12	to	7	13
[Actor:move]	12832	shadow	move from	10	29	to	10	30
[LOG]	#UID:12822:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	11411	Emelath the shivgoroth	move from	3	33	to	4	33
[Actor:move]	10481	black bear	move from	12	30	to	12	31
[LOG]	
[Actor:move]	5147	Cait	move from	14	33	to	15	32
[use_tactical AI] === Action Selected:	10249	Polota the black bear	closein	 AI:move_astar_advanced
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[Actor:move]	10249	Polota the black bear	move from	3	32	to	4	32
[use_tactical AI] === Action Selected:	11727	Siladhenn the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	11727	Siladhenn the copperhead snake	move from	11	33	to	12	33
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	11411	Emelath the shivgoroth	move from	4	33	to	5	33
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
checkHit	39	vs	21	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.7294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	6.7294117647059
[ATTACK] after mult	6.7294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12822	shadow	move from	15	33	to	15	33
[Actor:move]	12829	shadow	move from	9	11	to	10	12
[Actor:move]	12830	shadow	move from	9	29	to	10	29
[Actor:move]	12831	shadow	move from	7	13	to	8	14
[Actor:move]	12832	shadow	move from	10	30	to	11	30
[LOG]	#UID:12822:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#3 physical#LAST# damage.
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11727	Siladhenn the copperhead snake	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Siladhenn the copperhead snake uses #{bold}##YELLOW#Willful Strike.#{normal}##LAST#
[MIND CRIT %]	13.1
[LOG]	Cait was smashed!
[LOG]	#UID:11727:0#Siladhenn the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#66 physical#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#75#LAST##{normal}# total damage).
[Actor:move]	10481	black bear	move from	12	31	to	13	31
[LOG]	
[Actor:move]	5147	Cait	move from	15	32	to	16	33
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	11411	Emelath the shivgoroth	move from	5	33	to	6	33
[use_tactical AI] === Action Selected:	10249	Polota the black bear	closein	 AI:move_astar_advanced
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[Actor:move]	10249	Polota the black bear	move from	4	32	to	5	32
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
checkHit	39	vs	21	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.9882352941176
[PHYS CRIT %]	0
[ATTACK] after crit	6.9882352941176
[ATTACK] after mult	6.9882352941176
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12822	shadow	move from	15	33	to	15	33
[Actor:move]	12829	shadow	move from	10	12	to	11	13
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	12830	shadow	(forced) move from	10	29	to	15	32
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.428609598086	8	39	1.9	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.428609598086	8	39	1.9	vs. armor/def	54.592269396932	21
checkHit	39	vs	21	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.7294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	6.7294117647059
[ATTACK] after mult	12.785882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12831	shadow	move from	8	14	to	7	14
[Actor:move]	12832	shadow	move from	11	30	to	12	31
[LOG]	#UID:12822:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#3 physical#LAST# damage.
[LOG]	#UID:12830:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	escape	 talent:T_DIMENSIONAL_STEP
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Dimensional Step.#{normal}##LAST#
checkHit	28.373333333333	vs	32	=> chance to hit	41
[LOG]	#UID:5147:0##fbd578#Cait#LAST# resists Emelath the shivgoroth's space-time folding!
[SOUND] loading from	/data/sound/talents/teleport.ogg	:=:	sound "/data/sound/talents/teleport.ogg" : <static>
[use_tactical AI] === Action Selected:	11727	Siladhenn the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	11727	Siladhenn the copperhead snake	move from	12	33	to	13	33
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	disable	 talent:T_TIME_SKIP
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Time Skip.#{normal}##LAST#
[SPELL CRIT %]	3
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#36 temporal#LAST# damage.
[LOG]	
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
[Actor:move]	10481	black bear	move from	13	31	to	14	31
[use_tactical AI] === Action Selected:	10249	Polota the black bear	closein	 AI:move_astar_advanced
[Actor:move]	11411	Emelath the shivgoroth	(forced) move from	6	33	to	7	33
[moveDirection]	10249	Polota the black bear	moved (shove)	11411	Emelath the shivgoroth	to	7	33
[LOG]	Something shoves Emelath the shivgoroth aside.
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[Actor:move]	10249	Polota the black bear	move from	5	32	to	6	33
[use_tactical AI] === Action Selected:	11727	Siladhenn the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	11727	Siladhenn the copperhead snake	move from	13	33	to	14	33
[Actor:move]	12821	shadow	move from	12	15	to	12	16
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
checkHit	39	vs	21	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %]	0
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	6.4705882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12822	shadow	move from	15	33	to	15	33
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
checkHit	39	vs	21	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.7294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	6.7294117647059
[ATTACK] after mult	6.7294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12830	shadow	move from	15	32	to	15	32
[Actor:move]	12831	shadow	move from	7	14	to	6	15
[Actor:move]	12832	shadow	move from	12	31	to	12	32
[LOG]	#UID:12822:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#3 physical#LAST# damage.
[LOG]	#UID:12830:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#3 physical#LAST# damage.
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Temporal Bolt.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12869	after	11411
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#25 temporal#LAST# damage.
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shadow	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
checkHit	33	vs	22	=> chance to hit	78
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Shadow.
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[NPC:seen_by] Passing target	Cait	from	10481	black bear	to	12832	shadow
[target_simple AI]	10481	black bear	selecting NEW TARGET	16	33	5147	Cait
[Actor:move]	10481	black bear	move from	14	31	to	15	31
[use_tactical AI] === Action Selected:	11727	Siladhenn the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	12822	shadow	(forced) move from	15	33	to	14	33
[Actor:move]	11727	Siladhenn the copperhead snake	(forced) move from	14	33	to	15	33
[Actor:move]	11727	Siladhenn the copperhead snake	move from	14	33	to	15	33
[LOG]	Emelath the shivgoroth's Temporal Bolt hits Shadow for #LIGHT_STEEL_BLUE#29 temporal#LAST# damage.
[LOG]	Emelath the shivgoroth's Temporal Bolt hits Siladhenn the copperhead snake for #LIGHT_STEEL_BLUE#29 temporal#LAST# damage.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	closein	 AI:move_astar_advanced
[Actor:move]	11411	Emelath the shivgoroth	(forced) move from	7	33	to	8	32
[moveDirection]	10249	Polota the black bear	moved (shove)	11411	Emelath the shivgoroth	to	8	32
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[LOG]	Something shoves Emelath the shivgoroth aside.
[Actor:move]	10249	Polota the black bear	move from	6	33	to	7	33
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[Actor:move]	12821	shadow	move from	12	16	to	12	15
[Actor:move]	12822	shadow	move from	14	33	to	13	33
[Actor:move]	12829	shadow	move from	10	13	to	9	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
checkHit	39	vs	21	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.9882352941176
[PHYS CRIT %]	0
[ATTACK] after crit	6.9882352941176
[ATTACK] after mult	6.9882352941176
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12830	shadow	move from	15	32	to	15	32
[Actor:move]	12831	shadow	move from	6	15	to	7	14
[Actor:move]	12832	shadow	move from	12	32	to	12	31
[LOG]	#UID:12830:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#3 physical#LAST# damage.
[LOG]	Emelath the shivgoroth's Temporal Bolt hits Shadow for #LIGHT_STEEL_BLUE#31 temporal#LAST# damage.
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[LOG]	Emelath the shivgoroth retunes the fabric of spacetime.
[LOG]	Emelath the shivgoroth's Temporal Bolt hits Shadow for #LIGHT_STEEL_BLUE#32 temporal#LAST# damage.
[use_tactical AI] === Action Selected:	11727	Siladhenn the copperhead snake	attack	 talent:T_BITE_POISON
[LOG]	#ORCHID##{bold}#Siladhenn the copperhead snake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	16	=> chance to hit	100
[MIND CRIT %]	19.1
[LOG]	#F53CBE#Cait has been maligned!
checkHit	37	vs	16	=> chance to hit	95
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	37	vs	16	=> chance to hit	95
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	#UID:11727:0#Siladhenn the copperhead snake hits #fbd578#Cait#LAST# for #ORANGE#45 mind#LAST#, #ORANGE#2 mind#LAST#, #GREY#(2 resist armour)#LAST#, #GREY#0 darkness#LAST#, #ORANGE#2 mind#LAST#, #GREY#(2 resist armour)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Siladhenn the copperhead snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#8 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
Loading tile from tileset	/data/gfx/effects/default.png
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	10481	black bear	move from	15	31	to	14	31
[target_simple AI]	10249	Polota the black bear	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	10249	Polota the black bear	closein	 AI:move_astar_advanced
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[Actor:move]	10249	Polota the black bear	move from	7	33	to	8	33
[Actor:move]	12821	shadow	(forced) move from	12	15	to	8	14
[Actor:move]	12829	shadow	move from	9	13	to	8	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.428609598086	8	39	1	vs. armor/def	54.592269396932	21
checkHit	39	vs	21	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.9882352941176
[PHYS CRIT %]	0
[ATTACK] after crit	6.9882352941176
[ATTACK] after mult	6.9882352941176
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around black bear!
Cloned shader 71
[SHADER] setting reset param	tick_start	1361022
checkHit	24	vs	34	=> chance to hit	25
[LOG]	Black bear is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/black_bear.png
checkHit	26	vs	34	=> chance to hit	30
[LOG]	Siladhenn the copperhead snake is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/salmon-snake.png
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Shadow!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12830	shadow	move from	15	32	to	15	32
[Actor:move]	12831	shadow	move from	7	14	to	7	13
[Actor:move]	12832	shadow	move from	12	31	to	12	32
[LOG]	#UID:12830:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#(4 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Black bear for #LIGHT_RED#27 fire#LAST# damage.
[LOG]	Demonic Soul hits Shadow for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Siladhenn the copperhead snake for #1133F3#24 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Black bear for #1133F3#24 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shadow for #1133F3#30 cold#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Shadow!#{normal}#
[target_simple AI]	11411	Emelath the shivgoroth	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	disable	 talent:T_GLACIAL_VAPOUR
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	3
[SPELL] friendly fire chance	100
[target_simple AI]	11727	Siladhenn the copperhead snake	selecting NEW TARGET	16	33	5147	Cait
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Siladhenn the copperhead snake for #STEEL_BLUE#(1 to ice)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Black bear for #STEEL_BLUE#(1 to ice)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#(3 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Siladhenn the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	10	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	78	47.755290563021	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	83.148
[PHYS CRIT %]	3.3
[ATTACK] after crit	83.148
[ATTACK] after mult	123.32312525134
[ATTACK] to 	Siladhenn the copperhead snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	10	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	37	40.755290563021	vs. armor/hardiness	10	0.3
[ATTACK] after armor	37
[PHYS CRIT %]	3.8
[ATTACK] after crit	37
[ATTACK] after mult	48.34201216433
[ATTACK] staff accuracy bonus	33	0	=	1.66
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Siladhenn the copperhead snake for #STEEL_BLUE#(48 to ice)#LAST#, #GREEN#72 acid#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #STEEL_BLUE#(19 to ice)#LAST#, #GREEN#28 acid#LAST#, #STEEL_BLUE#(3 to ice)#LAST#, #1133F3#4 cold#LAST#, #STEEL_BLUE#(2 to ice)#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#110#LAST##{normal}# total damage).
[target_simple AI]	10481	black bear	selecting NEW TARGET	16	33	5147	Cait
[LOG]	#00ff00##UID:2206:0#Talent Bind Demon is ready to use.
[Actor:move]	12821	shadow	move from	8	14	to	9	15
[Actor:move]	12829	shadow	move from	8	13	to	7	12
[Actor:move]	12831	shadow	move from	7	13	to	8	12
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	12832	shadow	(forced) move from	12	32	to	17	33
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.428609598086	8	39	1.9	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.428609598086	8	39	1.9	vs. armor/def	54.592269396932	21
checkHit	39	vs	21	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %]	0
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	12.294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:12832:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#7 physical#LAST# damage.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_SMOKESCREEN
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[LOG]	Polota the black bear uses #{bold}##ORCHID#Smokescreen.#{normal}##LAST#
[SOUND] loading from	/data/sound/talents/breath.lua	:=:	/data/sound/talents/breath.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/breath.ogg" : <static>
[USERCHAT] channel achievement	Captain Internet	tome	Fear of Fours	true	false
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Siladhenn the copperhead snake for #STEEL_BLUE#(1 to ice)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Shadow for #1133F3#3 cold#LAST# damage.
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[SPELL CRIT %]	3
Adding entity	12890	after	11411
[LOG]	Something hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#28 temporal#LAST# damage.
[LOG]	
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
Deleting shader 71 (is clone 1)
[ATTACK] to 	Siladhenn the copperhead snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	10	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	44	40.755290563021	vs. armor/hardiness	10	0.3
[ATTACK] after armor	44
[PHYS CRIT %]	3.8
[ATTACK] after crit	44
[ATTACK] after mult	46.417842929904
[ATTACK] staff accuracy bonus	33	0	=	1.66
checkHit	26	vs	34	=> chance to hit	30
[ATTACK] to 	Siladhenn the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	10	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	102	47.755290563021	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	108.732
[PHYS CRIT %]	100
[ATTACK] after crit	163.098
[ATTACK] after mult	172.0603942314
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Siladhenn the copperhead snake!#{normal}#
[ATTACK] to 	Siladhenn the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	10	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	10	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	71	47.755290563021	vs. armor/hardiness	10	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	75.686
[PHYS CRIT %]	100
[ATTACK] after crit	113.529
[ATTACK] after mult	119.76752931793
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Siladhenn the copperhead snake!#{normal}#
[LOG]	Siladhenn the copperhead snake is free from the ice.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Siladhenn the copperhead snake for #STEEL_BLUE#(18 to ice)#LAST#, #GREEN#27 acid#LAST#, #STEEL_BLUE#(3 to ice)#LAST#, #1133F3#4 cold#LAST#, #STEEL_BLUE#(2 to ice)#LAST#, #LIGHT_GREEN#4 nature#LAST#, #STEEL_BLUE#(67 to ice)#LAST#, #{bold}##GREEN#101 acid#{normal}##LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #STEEL_BLUE#(47 to ice)#LAST#, #{bold}##GREEN#70 acid#{normal}##LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#210#LAST##{normal}# total damage).
[LOG]	Emelath the shivgoroth's Temporal Bolt hits Siladhenn the copperhead snake for #LIGHT_STEEL_BLUE#28 temporal#LAST# damage.
[target_simple AI]	11727	Siladhenn the copperhead snake	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	11727	Siladhenn the copperhead snake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
checkHit	37	vs	16	=> chance to hit	100
[MIND CRIT %]	19.1
checkHit	37	vs	16	=> chance to hit	95
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	37	vs	16	=> chance to hit	95
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:11727:0#Siladhenn the copperhead snake hits #fbd578#Cait#LAST# for #ORANGE#54 mind#LAST#, #ORANGE#1 mind#LAST#, #GREY#(2 resist armour)#LAST#, #GREY#0 darkness#LAST#, #ORANGE#2 mind#LAST#, #GREY#(2 resist armour)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Siladhenn the copperhead snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#8 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	#{bold}#Melee retaliation killed Siladhenn the copperhead snake!#{normal}#
[Actor:move]	12821	shadow	(forced) move from	9	15	to	8	11
[Actor:move]	12829	shadow	move from	7	12	to	8	13
[Actor:move]	12831	shadow	move from	8	12	to	9	11
checkHit	21	vs	58	=> chance to hit	0
[LOG]	Cait is surrounded by a thick smoke.
[LOG]	Something hits #fbd578#Cait#LAST# for #GREY#<smoke>#LAST# damage.
Loading tile from tileset	/data/gfx/talents/sticky_smoke.png
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_RUSH
checkHitOld	42.317425038427	45.479316102841
=> chance to hit	43.54750368016
[Actor:move]	10249	Polota the black bear	(forced) move from	8	33	to	15	33
[LOG]	Polota the black bear deactivates #{bold}##ORANGE#Stealth#LAST#.
checkHit	58	vs	16	=> chance to hit	100
[LOG]	Cait wanders around!.
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.2	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.2	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.682352941176
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	26.048383271603
[ATTACK] after mult	31.258059925924
[LOG]	#{bold}##UID:10249:0#Polota the black bear performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.99789473684211	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.99789473684211	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	58	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.011764705882
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	15.011764705882
[ATTACK] after mult	14.980160990712
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_2.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_2.ogg" : <static>
[LOG]	Cait is dazed!
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #YELLOW#<terror chance>#LAST#, #{bold}##WHITE#21 physical#{normal}##LAST#, #WHITE#10 physical#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attackarea	 talent:T_DUST_TO_DUST
[SPELL CRIT %]	3
[LOG]	Cait is not dazed anymore.
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 98
New GL Shader 99 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lightning.frag
*p 98: Uniform: 0: 8B51 color1
*p 98: Uniform: 1: 8B51 color2
*p 98: Uniform: 2: 8B5E tex
[LOG]	Something hits Polota the black bear for #LIGHT_STEEL_BLUE#16 temporal#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	Something hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#19 temporal#LAST#, #WHITE#11 physical#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel talk	ciph	tome	how to I enter tunnel to island or rei after killing Z? lost memory..
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	The smoke around Cait dissipates.
[LOG]	Cait is no longer maligned
[LOG]	A shield forms around Cait.
Cloned shader 75
[SHADER] setting reset param	tick_start	1366611
[LOG]	Cait is confused and fails to use Attack.
[useTalent] TALENT FAILED:	T_ATTACK	for	Cait	5147	true
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	Cait stops regenerating health quickly.
[Actor:move]	12821	shadow	move from	8	11	to	8	10
[Actor:move]	12829	shadow	move from	8	13	to	9	12
[Actor:move]	12831	shadow	move from	9	11	to	10	11
checkHit	21	vs	58	=> chance to hit	0
[LOG]	Cait is surrounded by a thick smoke.
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #GREY#<smoke>#LAST# damage.
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Polota the black bear for #1133F3#2 cold#LAST# damage.
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(2 absorbed)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_TWIST_THE_KNIFE
[LOG]	Polota the black bear uses #{bold}##RED#Twist the Knife.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	61	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.788235294118
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	15.788235294118
[ATTACK] after mult	22.760131225066
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	51	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.2
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	13.2
[ATTACK] after mult	15.824084332319
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#CRIMSON#Cait's Reduced Vision was extended!#LAST#
[LOG]	#CRIMSON#Cait's Confused was extended!#LAST#
[LOG]	The shield around Cait crumbles.
[LOG]	#CRIMSON#Cait's Damage Shield was stripped!#LAST#
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(13 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(9 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	80	47.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	81.76
[PHYS CRIT %]	3.3
[ATTACK] after crit	81.76
[ATTACK] after mult	81.76
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Polota the black bear!
Cloned shader 71
[SHADER] setting reset param	tick_start	1370804
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	Demonic Soul hits Polota the black bear for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#70 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#72#LAST##{normal}# total damage).
Deleting shader 75 (is clone 1)
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Polota the black bear for #1133F3#2 cold#LAST# damage.
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#2 cold#LAST# damage.
[Actor:move]	12821	shadow	move from	8	10	to	9	11
[Actor:move]	12829	shadow	move from	9	12	to	10	12
[Actor:move]	12831	shadow	move from	10	11	to	9	12
checkHit	21	vs	58	=> chance to hit	0
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #GREY#<smoke>#LAST# damage.
[Actor:move]	10481	black bear	move from	14	31	to	13	31
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[SPELL CRIT %]	3
Adding entity	12891	after	11411
[LOG]	Something hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#23 temporal#LAST# damage.
[target_simple AI]	10249	Polota the black bear	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_DUAL_STRIKE
[LOG]	Polota the black bear uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.717647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	13.717647058824
[ATTACK] after mult	14.565855112086
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	58	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	58	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.011764705882
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	15.011764705882
[ATTACK] after mult	19.168345275279
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #WHITE#8 physical#LAST#, #WHITE#13 physical#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
Deleting shader 89 (is clone 1)
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[USERCHAT] channel achievement	sinso	tome	You were not supposed to see that! (Insane (Adventure) difficulty)	false	true
Deleting shader 71 (is clone 1)
Deleting shader 95 (is clone 1)
Deleting shader 90 (is clone 1)
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Polota the black bear.
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	Emelath the shivgoroth's Temporal Bolt hits Polota the black bear for #LIGHT_STEEL_BLUE#25 temporal#LAST# damage.
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Polota the black bear for #1133F3#2 cold#LAST# damage.
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	9	11	to	10	11
[Actor:move]	12829	shadow	move from	10	12	to	9	13
[Actor:move]	12831	shadow	move from	9	12	to	8	13
checkHit	21	vs	58	=> chance to hit	0
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #GREY#<smoke>#LAST# damage.
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	escape	 talent:T_DIMENSIONAL_STEP
[useTalent] TALENT FAILED:	T_DIMENSIONAL_STEP	for	Emelath the shivgoroth	11411	true
[use_tactical AI] turn	518064	11411	Emelath the shivgoroth	### FAILED ACTION returned:	T_DIMENSIONAL_STEP	false
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	disable	 talent:T_TIME_SKIP
[SPELL CRIT %]	3
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#36 temporal#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait is confused and fails to use Attack.
[useTalent] TALENT FAILED:	T_ATTACK	for	Cait	5147	true
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_STUN
[LOG]	Polota the black bear uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	0.72360679774998	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	0.72360679774998	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.717647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	13.717647058824
[ATTACK] after mult	9.9261826608997
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.60173617918156	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.60173617918156	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	58	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.011764705882
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	30.832780199041
[ATTACK] after mult	18.553199350516
[LOG]	#{bold}##UID:10249:0#Polota the black bear performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	55	=> chance to hit	0
[LOG]	Cait is crippled.
[LOG]	Cait resists the stunning blow!
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(7 turned into osmosis)#LAST#, #WHITE#7 physical#LAST#, #SLATE#(12 turned into osmosis)#LAST#, #{bold}##WHITE#12 physical#{normal}##LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Polota the black bear for #1133F3#2 cold#LAST# damage.
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:2209:0#Talent Flame Leash is ready to use.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[Actor:move]	12821	shadow	move from	10	11	to	11	12
[Actor:move]	12829	shadow	move from	9	13	to	8	14
[Actor:move]	12831	shadow	move from	8	13	to	7	13
checkHit	21	vs	58	=> chance to hit	0
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #GREY#<smoke>#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[target_simple AI]	11411	Emelath the shivgoroth	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	escape	 talent:T_DIMENSIONAL_STEP
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Dimensional Step.#{normal}##LAST#
checkHit	31.005237260161	vs	32	=> chance to hit	48
[LOG]	#UID:5147:0##fbd578#Cait#LAST# resists Emelath the shivgoroth's space-time folding!
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attackarea	 talent:T_DUST_TO_DUST
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Dust to Dust.#{normal}##LAST#
[SPELL CRIT %]	3
[LOG]	#UID:11411:0#Emelath the shivgoroth hits Polota the black bear for #LIGHT_STEEL_BLUE#17 temporal#LAST#, #WHITE#7 physical#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#16 temporal#LAST#, #SLATE#(10 turned into osmosis)#LAST#, #WHITE#10 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=2000,verticalIntensityAdjust=-3]
[LOG]	Cait uses #{bold}##GREEN#Infusion: Wild.#{normal}##LAST#
[LOG]	The smoke around Cait dissipates.
[LOG]	Cait is cured!
[LOG]	Cait lessens the pain.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	101	47.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after PARRY	87.703141591892
[ATTACK] after armor	87.703141591892
[ATTACK] after crit	87.703141591892
[ATTACK] after mult	87.703141591892
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#(16 parried#LAST#), #GREEN#37 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Polota the black bear for #1133F3#2 cold#LAST# damage.
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_BLINDING_POWDER
[LOG]	Polota the black bear uses #{bold}##ORCHID#Blinding Powder.#{normal}##LAST#
checkHit	58	vs	21	=> chance to hit	100
[LOG]	Cait loses sight!
[LOG]	Cait is disabled.
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #GREY#<blinding powder>#LAST# damage.
[Actor:move]	12821	shadow	move from	11	12	to	12	13
[Actor:move]	12829	shadow	move from	8	14	to	8	13
[Actor:move]	12831	shadow	move from	7	13	to	8	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[SPELL CRIT %]	3
Adding entity	12892	after	11411
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#20 temporal#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_COUP_DE_GRACE
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	55	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.235294117647
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	24.518197239592
[ATTACK] after mult	29.392274302707
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	55	=> chance to hit	0
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	55	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.235294117647
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	14.235294117647
[ATTACK] after mult	20.521429793092
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	58	vs	21	=> chance to hit	95
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #{bold}##WHITE#21 physical#{normal}##LAST#, #SLATE#(12 turned into osmosis)#LAST#, #WHITE#12 physical#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Something hits Something for #LIGHT_STEEL_BLUE#28 temporal#LAST# damage.
Loading tile from tileset	/data/gfx/effects/blinded.png
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
Deleting shader 80 (is clone 0)
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	25	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	25	1	vs. armor/def	14	22
checkHit	25	vs	22	=> chance to hit	58
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	92	47.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	25	22	=	1.006
[ATTACK] after armor	92.552
[PHYS CRIT %]	3.3
[ATTACK] after crit	92.552
[ATTACK] after mult	92.552
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[Actor:move]	12821	shadow	move from	12	13	to	12	14
[Actor:move]	12829	shadow	move from	8	13	to	7	12
[Actor:move]	12831	shadow	move from	8	14	to	9	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Something for #GREEN#34 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_ACTIVATE_OBJECT_2
[MIND CRIT %]	12.3
[LOG]	Cait has heard the hateful whisper!
checkHit	20	vs	16	=> chance to hit	60
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #ORANGE#33 mind#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Cait is not stunned anymore.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[Actor:move]	12821	shadow	move from	12	14	to	11	13
[Actor:move]	12829	shadow	move from	7	12	to	8	13
[Actor:move]	12831	shadow	move from	9	13	to	10	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#28 healing#LAST#.
Loading tile from tileset	/data/gfx/talents/hateful_whisper.png
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[LOG]	
[LOG]	Cait is confused and fails to use Attack.
[useTalent] TALENT FAILED:	T_ATTACK	for	Cait	5147	true
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.682352941176
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	12.682352941176
[ATTACK] after mult	12.682352941176
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	48	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.423529411765
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	12.423529411765
[ATTACK] after mult	10.331145510836
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[Actor:move]	12821	shadow	move from	11	13	to	12	13
[Actor:move]	12829	shadow	move from	8	13	to	9	12
[Actor:move]	12831	shadow	move from	10	13	to	10	12
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(7 turned into osmosis)#LAST#, #WHITE#7 physical#LAST#, #SLATE#(6 turned into osmosis)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[SPELL CRIT %]	3
Adding entity	12893	after	11411
[LOG]	
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#19 temporal#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	25	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	25	1	vs. armor/def	14	22
checkHit	25	vs	22	=> chance to hit	58
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Something.
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	Cait recovers sight.
[LOG]	Cait feels pain again.
[LOG]	Cait seems more focused.
[LOG]	Cait is not disabled anymore.
[Actor:move]	12821	shadow	move from	12	13	to	11	12
[Actor:move]	12829	shadow	move from	9	12	to	10	11
[Actor:move]	12831	shadow	(forced) move from	10	12	to	6	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_DUAL_STRIKE
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	51	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.2
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	13.2
[ATTACK] after mult	14.016200202196
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	58	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.717647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	23.626626430879
[ATTACK] after mult	30.168560591658
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	58	vs	21	=> chance to hit	100
[LOG]	Cait is disarmed!
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1384502
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #{bold}##WHITE#20 physical#{normal}##LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/disarm.png
[target_simple AI]	11411	Emelath the shivgoroth	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	disable	 talent:T_TIME_SKIP
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Time Skip.#{normal}##LAST#
[SPELL CRIT %]	3
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(0 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#37 temporal#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[LOG]	
[LOG]	You require a shield to use this talent.
[useTalent] TALENT FAILED:	T_BLOCK	for	Cait	5147	true
[ATTACK] attacking with innate combat
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	25.553285399596	43.755290563021	34	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	25.553285399596	43.755290563021	34	1	vs. armor/def	14	22
checkHit	34	vs	22	=> chance to hit	80
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	34	43.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	34	22	=	1.024
[ATTACK] after armor	34.816
[PHYS CRIT %]	3.8
[ATTACK] after crit	34.816
[ATTACK] after mult	34.816
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#13 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Cait is not crippled anymore.
[Actor:move]	12821	shadow	move from	11	12	to	10	12
[Actor:move]	12829	shadow	move from	10	11	to	11	12
[Actor:move]	12831	shadow	move from	6	13	to	7	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_STUN
[LOG]	Polota the black bear uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	0.72360679774998	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	0.72360679774998	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.717647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	13.717647058824
[ATTACK] after mult	9.9261826608997
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.60173617918156	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.60173617918156	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	52	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.458823529412
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	13.458823529412
[ATTACK] after mult	8.0986610468671
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	46	=> chance to hit	0
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(0 turned into osmosis)#LAST#, #WHITE#7 physical#LAST#, #SLATE#(0 turned into osmosis)#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attackarea	 talent:T_DUST_TO_DUST
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Dust to Dust.#{normal}##LAST#
[SPELL CRIT %]	3
[LOG]	Cait rearms.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1387186
[LOG]	#UID:11411:0#Emelath the shivgoroth hits Polota the black bear for #LIGHT_STEEL_BLUE#17 temporal#LAST#, #WHITE#7 physical#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(0 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#16 temporal#LAST#, #SLATE#(10 turned into osmosis)#LAST#, #WHITE#10 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Cait no longer hears the hateful whisper.
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:2206:0#Talent Bind Demon is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[Actor:move]	12821	shadow	move from	10	12	to	9	11
[Actor:move]	12829	shadow	move from	11	12	to	11	13
[Actor:move]	12831	shadow	move from	7	13	to	8	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	60	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.529411764706
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	15.529411764706
[ATTACK] after mult	15.529411764706
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	55	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.235294117647
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	24.518197239592
[ATTACK] after mult	20.388816651871
[LOG]	#{bold}##UID:10249:0#Polota the black bear performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	55	=> chance to hit	0
[LOG]	Cait is crippled.
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST#, #SLATE#(12 turned into osmosis)#LAST#, #{bold}##WHITE#12 physical#{normal}##LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Temporal Bolt.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12894	after	11411
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1388156
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	81	47.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	82.782
[PHYS CRIT %]	3.3
[ATTACK] after crit	82.782
[ATTACK] after mult	122.78028280364
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	34	40.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] after armor	34
[PHYS CRIT %]	3.8
[ATTACK] after crit	34
[ATTACK] after mult	44.422389556412
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Polota the black bear!
Cloned shader 71
[SHADER] setting reset param	tick_start	1389741
[ATTACK] staff accuracy bonus	33	22	=	1.22
checkHit	28	vs	34	=> chance to hit	35
[LOG]	#ORANGE#Polota the black bear shrugs off the effect 'Dazed'!
Deleting temp shader	awesomeaura[alpha=0.7,time_factor=5000]
[LOG]	Demonic Soul hits Polota the black bear for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#49 acid#LAST#, #LIGHT_GREEN#1 nature#LAST#, #GREEN#18 acid#LAST#, #1133F3#2 cold#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
[LOG]	Emelath the shivgoroth's Temporal Bolt hits Polota the black bear for #LIGHT_STEEL_BLUE#27 temporal#LAST# damage.
[LOG]	#00ff00##UID:2209:0#Talent Flame Leash is ready to use.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	12821	shadow	move from	9	11	to	8	10
[Actor:move]	12829	shadow	move from	11	13	to	12	14
[Actor:move]	12831	shadow	(forced) move from	8	13	to	7	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST#.
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[LOG]	Emelath the shivgoroth retunes the fabric of spacetime.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	55	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.235294117647
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	14.235294117647
[ATTACK] after mult	14.235294117647
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	57	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.752941176471
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	14.752941176471
[ATTACK] after mult	12.268235294118
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST#.
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	12821	shadow	move from	8	10	to	9	11
[Actor:move]	12829	shadow	move from	12	14	to	12	15
[Actor:move]	12831	shadow	move from	7	14	to	8	13
[LOG]	Polota the black bear's skin returns to normal.
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_COUP_DE_GRACE
[LOG]	Polota the black bear uses #{bold}##ORCHID#Coup de Grace.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.682352941176
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	12.682352941176
[ATTACK] after mult	15.203532005562
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.717647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	23.626626430879
[ATTACK] after mult	34.059862166658
[LOG]	#{bold}##UID:10249:0#Polota the black bear performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Polota the black bear!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	58	vs	21	=> chance to hit	95
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #WHITE#(10 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(22 blocked)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #1133F3#11 cold#LAST# damage.
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
Deleting shader 82 (is clone 0)
[LOG]	Cait is not stunned anymore.
[Actor:move]	12821	shadow	move from	9	11	to	10	12
[Actor:move]	12829	shadow	move from	12	15	to	12	14
[Actor:move]	12831	shadow	move from	8	13	to	9	12
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[Spacetime Tuning]	11411	Emelath the shivgoroth	setting preferred_paradox:	224
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Temporal Bolt.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12895	after	11411
[LOG]	
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#(24 blocked)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	14	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	14	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	38	40.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] after PARRY	22.481141591892
[ATTACK] after armor	22.481141591892
[ATTACK] after crit	22.481141591892
[ATTACK] after mult	23.716502256759
[ATTACK] after counterstrike	47.433004513517
[ATTACK] staff accuracy bonus	33	0	=	1.66
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	14	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	14	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	97	47.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	103.402
[PHYS CRIT %]	100
[ATTACK] after crit	155.103
[ATTACK] after mult	163.62606118084
[ATTACK] after counterstrike	327.25212236168
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Polota the black bear!#{normal}#
[LOG]	Polota the black bear is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 80
*p 80: Uniform: 0: 8B52 beamColor1
*p 80: Uniform: 1: 8B52 beamColor2
*p 80: Uniform: 2: 1406 beamsCount
*p 80: Uniform: 3: 8B52 circleColor
*p 80: Uniform: 4: 1406 circleDescendSpeed
*p 80: Uniform: 5: 1406 circleRotationSpeed
*p 80: Uniform: 6: 1406 noup
*p 80: Uniform: 7: 8B5E tex
*p 80: Uniform: 8: 1406 tick
*p 80: Uniform: 9: 1406 tick_start
*p 80: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 82
*p 82: Uniform: 0: 8B52 beamColor1
*p 82: Uniform: 1: 8B52 beamColor2
*p 82: Uniform: 2: 1406 beamsCount
*p 82: Uniform: 3: 8B52 circleColor
*p 82: Uniform: 4: 1406 circleDescendSpeed
*p 82: Uniform: 5: 1406 circleRotationSpeed
*p 82: Uniform: 6: 1406 noup
*p 82: Uniform: 7: 8B5E tex
*p 82: Uniform: 8: 1406 tick
*p 82: Uniform: 9: 1406 tick_start
*p 82: Uniform: 10: 1406 time_factor
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	77	47.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	78.694
[PHYS CRIT %]	100
[ATTACK] after crit	118.041
[ATTACK] after mult	124.5274681202
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Polota the black bear!#{normal}#
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#(16 parried#LAST#), #GREEN#44 acid#LAST#, #1133F3#6 cold#LAST#, #LIGHT_GREEN#5 nature#LAST#, #{bold}##GREEN#306 acid#{normal}##LAST#, #LIGHT_GREEN#3 nature#LAST#, #{bold}##GREEN#116 acid#{normal}##LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#483#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	54	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.976470588235
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	13.976470588235
[ATTACK] after mult	13.976470588235
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	52	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.458823529412
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	13.458823529412
[ATTACK] after mult	11.192074303406
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST#, #SLATE#(6 turned into osmosis)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	Emelath the shivgoroth's Temporal Bolt hits Polota the black bear for #LIGHT_STEEL_BLUE#26 temporal#LAST# damage.
[Actor:move]	12821	shadow	move from	10	12	to	11	13
[Actor:move]	12829	shadow	move from	12	14	to	12	13
[Actor:move]	12831	shadow	move from	9	12	to	8	12
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[LOG]	Emelath the shivgoroth retunes the fabric of spacetime.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_DUAL_STRIKE
[LOG]	Polota the black bear uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	55	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.235294117647
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	14.235294117647
[ATTACK] after mult	15.115510021976
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	58	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	60	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.529411764706
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	26.747124261373
[ATTACK] after mult	34.153087462255
[LOG]	#{bold}##UID:10249:0#Polota the black bear performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #{bold}##WHITE#22 physical#{normal}##LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
Deleting shader 71 (is clone 1)
Deleting shader 73 (is clone 1)
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	41	40.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] after PARRY	25.481141591892
[ATTACK] after armor	25.481141591892
[ATTACK] after crit	25.481141591892
[ATTACK] after mult	16.739361151965
[ATTACK] staff accuracy bonus	33	22	=	1.22
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	40	40.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] after armor	40
[PHYS CRIT %]	3.8
[ATTACK] after crit	40
[ATTACK] after mult	26.27725463806
[ATTACK] staff accuracy bonus	33	22	=	1.22
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	39	40.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] after armor	39
[PHYS CRIT %]	3.8
[ATTACK] after crit	39
[ATTACK] after mult	25.620323272108
[ATTACK] staff accuracy bonus	33	22	=	1.22
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#(16 parried#LAST#), #GREEN#7 acid#LAST#, #1133F3#2 cold#LAST#, #LIGHT_GREEN#1 nature#LAST#, #GREEN#10 acid#LAST#, #1133F3#2 cold#LAST#, #LIGHT_GREEN#1 nature#LAST#, #GREEN#10 acid#LAST#, #1133F3#2 cold#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[LOG]	Cait is not crippled anymore.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12829	shadow	move from	12	13	to	11	13
[Actor:move]	12831	shadow	move from	8	12	to	7	12
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[target_simple AI]	11411	Emelath the shivgoroth	selecting NEW TARGET	16	33	5147	Cait
[Actor:move]	11411	Emelath the shivgoroth	move from	8	32	to	9	32
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_TWIST_THE_KNIFE
[LOG]	Polota the black bear uses #{bold}##RED#Twist the Knife.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	51	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.2
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	13.2
[ATTACK] after mult	19.028962171776
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	58	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.011764705882
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	25.85555345266
[ATTACK] after mult	30.995489264673
[LOG]	#{bold}##UID:10249:0#Polota the black bear performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
checkHit	28	vs	34	=> chance to hit	35
[LOG]	#ORANGE#Polota the black bear shrugs off the effect 'Frozen'!
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Polota the black bear!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	55	=> chance to hit	0
[LOG]	Cait is crippled.
checkHit	58	vs	21	=> chance to hit	100
[LOG]	#CRIMSON#Cait's Stunned was extended!#LAST#
[LOG]	#CRIMSON#Cait's Cripple from Polota the black bear was extended!#LAST#
[LOG]	#CRIMSON#Cait's Ogric Wrath was disrupted!#LAST#
[LOG]	#CRIMSON#Cait's Osmosis Regeneration was stripped!#LAST#
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #WHITE#(11 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(18 blocked)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #1133F3#9 cold#LAST# damage.
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:2209:0#Talent Flame Leash is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[Actor:move]	12831	shadow	move from	7	12	to	8	11
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	93	47.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after PARRY	83.619141591892
[ATTACK] after armor	83.619141591892
[ATTACK] after crit	83.619141591892
[ATTACK] after mult	83.619141591892
[ATTACK] after counterstrike	167.23828318378
checkHit	7	vs	34	=> chance to hit	0
[LOG]	Polota the black bear's armor corrodes!
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#(16 parried#LAST#), #GREEN#66 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[NPC:seen_by] Passing target	Cait	from	11411	Emelath the shivgoroth	to	10481	black bear
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Temporal Bolt.#{normal}##LAST#
[SPELL CRIT %]	3
[LOG]	#{bold}#Emelath the shivgoroth's spell attains critical power!#{normal}#
Adding entity	12896	after	11411
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #{bold}##LIGHT_STEEL_BLUE#35 temporal#{normal}##LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[Actor:move]	10481	black bear	move from	13	31	to	14	31
[LOG]	Emelath the shivgoroth's Temporal Bolt hits Polota the black bear for #LIGHT_STEEL_BLUE#37 temporal#LAST# damage.
[target_simple AI]	10249	Polota the black bear	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_BLINDING_POWDER
[LOG]	Polota the black bear uses #{bold}##ORCHID#Blinding Powder.#{normal}##LAST#
checkHit	58	vs	21	=> chance to hit	100
[LOG]	Cait loses sight!
[LOG]	Cait is disabled.
[LOG]	Cait calms down.
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12829	shadow	move from	10	13	to	9	13
[Actor:move]	12831	shadow	move from	8	11	to	9	11
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #GREY#<blinding powder>#LAST# damage.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1395910
Deleting shader 73 (is clone 1)
Deleting shader 73 (is clone 1)
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	escape	 talent:T_DIMENSIONAL_STEP
checkHit	28.986077403246	vs	32	=> chance to hit	43
[LOG]	#UID:5147:0##fbd578#Cait#LAST# resists something's space-time folding!
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	disable	 talent:T_TIME_SKIP
[SPELL CRIT %]	3
[LOG]	Cait is not crippled anymore.
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#36 temporal#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel achievement	Matthias1349	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	25	1	vs. armor/def	9.9875936313262	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	25	1	vs. armor/def	9.9875936313262	0
checkHit	25	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	101	47.755290563021	vs. armor/hardiness	9.9875936313262	0.3
[ATTACK] mace accuracy bonus	25	0	=	1.05
[ATTACK] after PARRY	90.531141591892
[ATTACK] after armor	90.531141591892
[ATTACK] after crit	90.531141591892
[ATTACK] after mult	90.531141591892
[ATTACK] after counterstrike	181.06228318378
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Something for #GREEN#(16 parried#LAST#), #GREEN#77 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#79#LAST##{normal}# total damage).
[Actor:move]	10481	black bear	move from	14	31	to	15	32
[Actor:move]	12821	shadow	move from	12	14	to	12	13
[Actor:move]	12829	shadow	move from	9	13	to	8	14
[Actor:move]	12831	shadow	move from	9	11	to	10	12
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#13 healing#LAST#.
[target_simple AI]	10249	Polota the black bear	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_STUN
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	0.72360679774998	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	0.72360679774998	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	58	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.011764705882
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	15.011764705882
[ATTACK] after mult	10.8626149874
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.60173617918156	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.60173617918156	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	52	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.458823529412
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	13.458823529412
[ATTACK] after mult	8.0986610468671
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	46	=> chance to hit	0
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(7 turned into osmosis)#LAST#, #WHITE#7 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	25	1	vs. armor/def	9.9875936313262	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	25	1	vs. armor/def	9.9875936313262	22
checkHit	25	vs	22	=> chance to hit	58
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Something.
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[LOG]	Something misses #fbd578#Cait#LAST#.
[Actor:move]	10481	black bear	move from	15	32	to	15	32
[Actor:move]	12821	shadow	move from	12	13	to	11	12
[Actor:move]	12829	shadow	move from	8	14	to	7	14
[Actor:move]	12831	shadow	move from	10	12	to	11	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
[target_simple AI]	10249	Polota the black bear	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	10249	Polota the black bear	buff	 talent:T_STEALTH
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	52	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.458823529412
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	100
[ATTACK] after crit	23.180841026523
[ATTACK] after mult	23.180841026523
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.682352941176
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	100
[ATTACK] after crit	21.843484813454
[ATTACK] after mult	18.16458210803
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	55	=> chance to hit	0
[LOG]	Cait is crippled.
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #{bold}##WHITE#18 physical#{normal}##LAST#, #SLATE#(14 turned into osmosis)#LAST#, #{bold}##WHITE#14 physical#{normal}##LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[target_simple AI]	11411	Emelath the shivgoroth	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[SPELL CRIT %]	3
Adding entity	12897	after	11411
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#24 temporal#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Cait is not crippled anymore.
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#235 healing#LAST# from Infusion: Healing.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	25	1	vs. armor/def	9.9875936313262	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	25	1	vs. armor/def	9.9875936313262	22
checkHit	25	vs	22	=> chance to hit	58
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Something.
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:2209:0#Talent Flame Leash is ready to use.
[Actor:move]	12821	shadow	(forced) move from	11	12	to	10	12
[Actor:move]	12829	shadow	(forced) move from	7	14	to	12	15
[Actor:move]	12831	shadow	move from	11	13	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_DUAL_STRIKE
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	50	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.941176470588
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	26.579982930208
[ATTACK] after mult	28.223512281874
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	55	=> chance to hit	0
[LOG]	Cait is crippled.
checkHit	21	vs	58	=> chance to hit	0
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	56	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.494117647059
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	29.769580881833
[ATTACK] after mult	38.012426668246
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #{bold}##WHITE#21 physical#{normal}##LAST#, #SLATE#(15 turned into osmosis)#LAST#, #{bold}##WHITE#33 physical#{normal}##LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[target_simple AI]	11411	Emelath the shivgoroth	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	25	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	25	1	vs. armor/def	14	22
checkHit	25	vs	22	=> chance to hit	58
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Something.
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	Cait is not disabled anymore.
[LOG]	Cait recovers sight.
[Actor:move]	12821	shadow	move from	10	12	to	11	12
[Actor:move]	12829	shadow	(forced) move from	12	15	to	8	14
[Actor:move]	12831	shadow	move from	12	14	to	12	15
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#32 healing#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[LOG]	Something misses #fbd578#Cait#LAST#.
[Actor:move]	10481	black bear	move from	15	32	to	15	32
[Actor:move]	11411	Emelath the shivgoroth	move from	9	32	to	10	31
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_COUP_DE_GRACE
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	50	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.941176470588
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	12.941176470588
[ATTACK] after mult	15.51380816894
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	60	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.529411764706
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	31.895979516249
[ATTACK] after mult	45.980862700489
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[LOG]	Cait is not crippled anymore.
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	58	vs	21	=> chance to hit	95
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(10 turned into osmosis)#LAST#, #WHITE#10 physical#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #{bold}##WHITE#30 physical#{normal}##LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	12821	shadow	move from	11	12	to	10	12
[Actor:move]	12829	shadow	move from	8	14	to	7	13
[Actor:move]	12831	shadow	move from	12	15	to	12	16
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#32 healing#LAST#.
[LOG]	
[USERCHAT] channel achievement	klopkillah	tome	Rescuer of the lost (Roguelike)	false	false
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	92	47.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after PARRY	78.505141591892
[ATTACK] after armor	78.505141591892
[ATTACK] after crit	78.505141591892
[ATTACK] after mult	78.505141591892
checkHit	7	vs	34	=> chance to hit	0
[LOG]	Polota the black bear's armor corrodes!
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#(16 parried#LAST#), #GREEN#34 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[Actor:move]	11411	Emelath the shivgoroth	move from	10	31	to	11	30
Deleting shader 73 (is clone 1)
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_ACTIVATE_OBJECT_2
[LOG]	Polota the black bear activates his #B4B4B4##UID:10254:0#linen wizard hat#LAST#!
[MIND CRIT %]	12.3
[LOG]	Cait has heard the hateful whisper!
checkHit	20	vs	16	=> chance to hit	60
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #ORANGE#16 mind#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	10	12	to	9	13
[Actor:move]	12829	shadow	move from	7	13	to	8	14
[Actor:move]	12831	shadow	move from	12	16	to	12	17
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	9.9875936313262	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	9.9875936313262	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	80	47.755290563021	vs. armor/hardiness	9.9875936313262	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after PARRY	66.241141591892
[ATTACK] after armor	66.241141591892
[ATTACK] after crit	66.241141591892
[ATTACK] after mult	66.241141591892
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Polota the black bear!
Cloned shader 71
[SHADER] setting reset param	tick_start	1405249
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	Demonic Soul hits Black bear for #LIGHT_RED#14 fire#LAST# damage.
[LOG]	Demonic Soul hits Polota the black bear for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#(16 parried#LAST#), #GREEN#28 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[Actor:move]	11411	Emelath the shivgoroth	move from	11	30	to	12	29
[target_simple AI]	10481	black bear	selecting NEW TARGET	16	33	5147	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[LOG]	#UID:10481:0#Black bear misses #fbd578#Cait#LAST#.
[Actor:move]	10481	black bear	move from	15	32	to	15	32
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.717647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	13.717647058824
[ATTACK] after mult	13.717647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	50	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.941176470588
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	12.941176470588
[ATTACK] after mult	10.761609907121
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST#, #SLATE#(6 turned into osmosis)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[target_simple AI]	11411	Emelath the shivgoroth	selecting NEW TARGET	16	33	5147	Cait
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Temporal Bolt.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12898	after	11411
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#23 temporal#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[Actor:move]	12821	shadow	move from	9	13	to	8	13
[Actor:move]	12829	shadow	move from	8	14	to	9	15
[Actor:move]	12831	shadow	move from	12	17	to	12	18
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#21 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	9.9875936313262	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	9.9875936313262	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	68	47.755290563021	vs. armor/hardiness	9.9875936313262	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	69.496
[PHYS CRIT %]	3.3
[ATTACK] after crit	69.496
[ATTACK] after mult	69.496
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#30 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	Emelath the shivgoroth's Temporal Bolt hits Black bear for #LIGHT_STEEL_BLUE#28 temporal#LAST# damage.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_STUN
[LOG]	Polota the black bear uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	0.72360679774998	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	0.72360679774998	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	58	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.011764705882
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	15.011764705882
[ATTACK] after mult	10.8626149874
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.60173617918156	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.60173617918156	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	57	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.752941176471
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	14.752941176471
[ATTACK] after mult	8.8773784552197
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	46	=> chance to hit	0
[Actor:move]	11411	Emelath the shivgoroth	move from	12	29	to	13	28
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(6 turned into osmosis)#LAST#, #WHITE#6 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	8	13	to	7	14
[Actor:move]	12829	shadow	(forced) move from	9	15	to	9	14
[Actor:move]	12831	shadow	move from	12	18	to	12	17
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST#.
[LOG]	
Server latency	5
[USERCHAT] channel serial data	soulworld05	tome	508
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	9.9875936313262	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	9.9875936313262	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	77	47.755290563021	vs. armor/hardiness	9.9875936313262	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after PARRY	63.175141591892
[ATTACK] after armor	63.175141591892
[ATTACK] after crit	63.175141591892
[ATTACK] after mult	63.175141591892
checkHit	7	vs	34	=> chance to hit	0
[Actor:move]	5147	Cait	move from	16	33	to	16	33
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#(16 parried#LAST#), #GREEN#23 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attackarea	 talent:T_GLACIAL_VAPOUR
[SPELL CRIT %]	3
[SPELL] friendly fire chance	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	31	3	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	8.0235294117647
[PHYS CRIT %]	0
[ATTACK] after crit	8.0235294117647
[ATTACK] after mult	8.0235294117647
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	10481	black bear	move from	15	32	to	15	32
[LOG]	#UID:10481:0#Black bear hits #fbd578#Cait#LAST# for #SLATE#(7 turned into osmosis)#LAST#, #WHITE#7 physical#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[PROJECTOR] after static reduction dam	0.63003776720579
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	60	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.529411764706
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	15.529411764706
[ATTACK] after mult	15.529411764706
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.83157894736842	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	49	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	12.682352941176
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	12.682352941176
[ATTACK] after mult	10.546377708978
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:2206:0#Talent Bind Demon is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	12821	shadow	move from	7	14	to	6	15
[Actor:move]	12829	shadow	move from	9	14	to	9	15
[Actor:move]	12831	shadow	move from	12	17	to	12	16
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST#, #SLATE#(6 turned into osmosis)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#23 healing#LAST#.
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	
Deleting shader 71 (is clone 1)
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	11411	Emelath the shivgoroth	move from	13	28	to	14	28
[PROJECTOR] after static reduction dam	0.63003776720579
[LOG]	#UID:11411:0#Emelath the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Emelath the shivgoroth for #1133F3#1 cold#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#1#LAST##{normal}# total damage) #LIGHT_GREEN#[1 healing]#LAST#.
[LOG]	Energy Decomposition hits Emelath the shivgoroth for #1133F3#(0 dissipated)#LAST# damage.
[LOG]	Cait no longer hears the hateful whisper.
[Actor:move]	12821	shadow	move from	6	15	to	7	14
[Actor:move]	12829	shadow	move from	9	15	to	9	14
[Actor:move]	12831	shadow	move from	12	16	to	12	15
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_DUAL_STRIKE
[LOG]	Polota the black bear uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	45	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	11.647058823529
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	11.647058823529
[ATTACK] after mult	12.367235472526
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Polota the black bear!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	58	vs	21	=> chance to hit	100
[LOG]	Cait is pinned to the ground.
checkHit	21	vs	58	=> chance to hit	0
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	54	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.976470588235
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	13.976470588235
[ATTACK] after mult	17.846390428708
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #WHITE#(7 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(12 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #1133F3#10 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Black bear for #1133F3#12 cold#LAST# damage.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	9.9875936313262	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	9.9875936313262	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	100	47.755290563021	vs. armor/hardiness	9.9875936313262	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after PARRY	91.081141591892
[ATTACK] after armor	91.081141591892
[ATTACK] after crit	91.081141591892
[ATTACK] after mult	91.081141591892
[ATTACK] after counterstrike	182.16228318378
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Polota the black bear!
Cloned shader 71
[SHADER] setting reset param	tick_start	1410808
[LOG]	Demonic Soul hits Black bear for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	Demonic Soul hits Polota the black bear for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#(16 parried#LAST#), #GREEN#66 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#67#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	disable	 talent:T_TIME_SKIP
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Time Skip.#{normal}##LAST#
[SPELL CRIT %]	3
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[PROJECTOR] after static reduction dam	0.63003776720579
[LOG]	#UID:11411:0#Emelath the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Emelath the shivgoroth for #1133F3#1 cold#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#1#LAST##{normal}# total damage) #LIGHT_GREEN#[1 healing]#LAST#.
[LOG]	Energy Decomposition hits Emelath the shivgoroth for #1133F3#(0 dissipated)#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	31	3	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	8.0235294117647
[PHYS CRIT %]	0
[ATTACK] after crit	8.0235294117647
[ATTACK] after mult	8.0235294117647
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	10481	black bear	move from	15	32	to	15	32
[LOG]	#UID:10481:0#Black bear hits #fbd578#Cait#LAST# for #SLATE#(7 turned into osmosis)#LAST#, #WHITE#7 physical#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Black bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	#00ff00##UID:116:0#Talent Infusion: Wild is ready to use.
[Actor:move]	12821	shadow	move from	7	14	to	8	13
[Actor:move]	12829	shadow	move from	9	14	to	10	13
[Actor:move]	12831	shadow	move from	12	15	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	9.9875936313262	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	9.9875936313262	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	74	47.755290563021	vs. armor/hardiness	9.9875936313262	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after PARRY	63.365141591892
[ATTACK] after armor	63.365141591892
[ATTACK] after crit	63.365141591892
[ATTACK] after mult	63.365141591892
[ATTACK] after counterstrike	126.73028318378
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#(16 parried#LAST#), #GREEN#46 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_BLINDING_POWDER
[LOG]	Polota the black bear uses #{bold}##ORCHID#Blinding Powder.#{normal}##LAST#
checkHit	58	vs	21	=> chance to hit	100
[LOG]	Cait loses sight!
[LOG]	Cait is disabled.
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #GREY#<blinding powder>#LAST# damage.
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[SPELL CRIT %]	3
Adding entity	12899	after	11411
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#24 temporal#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[PROJECTOR] after static reduction dam	0.63003776720579
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	12821	shadow	move from	8	13	to	9	13
[Actor:move]	12829	shadow	move from	10	13	to	11	13
[Actor:move]	12831	shadow	move from	12	14	to	12	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	25	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	25	1	vs. armor/def	14	22
checkHit	25	vs	22	=> chance to hit	58
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Something.
[use_tactical AI] === Action Selected:	10249	Polota the black bear	buff	 talent:T_STEALTH
[use_tactical AI] === Action Selected:	10249	Polota the black bear	attack	 talent:T_COUP_DE_GRACE
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	56	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.494117647059
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	100
[ATTACK] after crit	24.963982643948
[ATTACK] after mult	29.926679290029
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	55	=> chance to hit	0
[LOG]	Cait is crippled.
checkHit	58	vs	21	=> chance to hit	100
[LOG]	Cait is disarmed!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	56	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.494117647059
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	100
[ATTACK] after crit	24.963982643948
[ATTACK] after mult	35.987778893073
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	58	vs	21	=> chance to hit	95
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #{bold}##WHITE#26 physical#{normal}##LAST#, #SLATE#(0 turned into osmosis)#LAST#, #{bold}##WHITE#32 physical#{normal}##LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1412652
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	escape	 talent:T_DIMENSIONAL_STEP
checkHit	30.596549979193	vs	32	=> chance to hit	47
[Actor:move]	11411	Emelath the shivgoroth	(forced) move from	14	28	to	16	33
[Actor:move]	5147	Cait	(forced) move from	16	33	to	14	28
[LOG]	Something folds space with with #fbd578#Cait#LAST#!
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(0 turned into osmosis)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[LOG]	Cait is no longer pinned.
[Actor:move]	12821	shadow	move from	9	13	to	10	13
[Actor:move]	12829	shadow	move from	11	13	to	12	14
[Actor:move]	12831	shadow	move from	12	13	to	11	12
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[target_simple AI]	10481	black bear	selecting NEW TARGET	14	28	5147	Cait
[Actor:move]	10481	black bear	move from	15	32	to	15	31
[LOG]	
[Actor:move]	5147	Cait	move from	14	28	to	15	29
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(0 turned into osmosis)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10249	Polota the black bear	closein	 AI:move_astar_advanced
[Actor:move]	10249	Polota the black bear	move from	15	33	to	15	32
[Actor:move]	10249	Polota the black bear	move from	15	32	to	14	31
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	paradox	 talent:T_SPACETIME_TUNING
[Actor:move]	12821	shadow	move from	10	13	to	11	13
[Actor:move]	12829	shadow	move from	12	14	to	12	13
[Actor:move]	12831	shadow	move from	11	12	to	10	11
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
Deleting shader 71 (is clone 1)
[Actor:move]	10481	black bear	move from	15	31	to	15	30
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(0 turned into osmosis)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[SPELL CRIT %]	3
Adding entity	12900	after	11411
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(0 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#23 temporal#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10249	Polota the black bear	defend	 talent:T_JUGGERNAUT
[use_tactical AI] === Action Selected:	10249	Polota the black bear	closein	 AI:move_astar_advanced
[Actor:move]	10249	Polota the black bear	move from	14	31	to	13	30
[LOG]	Cait rearms.
[LOG]	Cait is not stunned anymore.
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12829	shadow	move from	12	13	to	11	13
[Actor:move]	12831	shadow	move from	10	11	to	9	10
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#19 healing#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	32	3	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	8.2823529411765
[PHYS CRIT %]	0
[ATTACK] after crit	8.2823529411765
[ATTACK] after mult	8.2823529411765
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	10481	black bear	move from	15	30	to	15	30
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1414314
[target_simple AI]	11411	Emelath the shivgoroth	selecting NEW TARGET	15	29	5147	Cait
[Actor:move]	11411	Emelath the shivgoroth	move from	16	33	to	15	32
[LOG]	
[Actor:move]	5147	Cait	move from	15	29	to	14	28
[use_tactical AI] === Action Selected:	10249	Polota the black bear	closein	 AI:move_astar_advanced
[Actor:move]	10249	Polota the black bear	move from	13	30	to	12	29
[LOG]	Cait recovers sight.
[LOG]	Cait is not disabled anymore.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[Actor:move]	12831	shadow	move from	9	10	to	8	11
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#11 healing#LAST#.
[Actor:move]	11411	Emelath the shivgoroth	move from	15	32	to	14	31
[use_tactical AI] === Action Selected:	10249	Polota the black bear	closein	 talent:T_RUSH
[Actor:move]	10249	Polota the black bear	(forced) move from	12	29	to	13	28
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.2	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.2	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	60	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.529411764706
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	15.529411764706
[ATTACK] after mult	18.635294117647
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.99789473684211	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.99789473684211	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	55	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.235294117647
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	14.235294117647
[ATTACK] after mult	14.205325077399
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait is dazed!
[LOG]	Cait is not crippled anymore.
[LOG]	
[LOG]	Something hits #fbd578#Cait#LAST# for #SLATE#(11 turned into osmosis)#LAST#, #WHITE#11 physical#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#11 healing#LAST#.
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	43.083853363284	47.755290563021	21	1.4831760866328	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	43.083853363284	47.755290563021	21	1.4831760866328	vs. armor/def	14	22
checkHit	21	vs	22	=> chance to hit	48
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Polota the black bear.
[Actor:move]	12821	shadow	move from	12	15	to	12	16
[Actor:move]	12829	shadow	move from	10	13	to	9	13
[Actor:move]	12831	shadow	move from	8	11	to	7	12
[Actor:move]	11411	Emelath the shivgoroth	move from	14	31	to	13	30
[Actor:move]	10481	black bear	move from	15	30	to	15	29
[Actor:move]	11411	Emelath the shivgoroth	move from	13	30	to	12	29
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST#.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	43.083853363284	47.755290563021	21	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	43.083853363284	47.755290563021	21	1	vs. armor/def	14	22
checkHit	21	vs	22	=> chance to hit	48
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	61	47.755290563021	vs. armor/hardiness	14	0.3
[ATTACK] mace accuracy bonus	21	22	=	1
[ATTACK] after armor	61
[PHYS CRIT %]	3.3
[ATTACK] after crit	61
[ATTACK] after mult	61
[Actor:move]	12821	shadow	move from	12	16	to	12	15
[Actor:move]	12829	shadow	move from	9	13	to	8	13
[Actor:move]	12831	shadow	move from	7	12	to	7	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Polota the black bear for #GREEN#26 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_TWIST_THE_KNIFE
[LOG]	Polota the black bear uses #{bold}##RED#Twist the Knife.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	11
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.4415880433164	vs. armor/def	54.592269396932	11
checkHit	55	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	58	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.011764705882
[PHYS CRIT %] axe accuracy bonus	55	11	=	11
[PHYS CRIT %]	25.254007558692
[ATTACK] after crit	25.85555345266
[ATTACK] after mult	37.273056710683
[LOG]	#{bold}##UID:10249:0#Polota the black bear performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[LOG]	Cait is not dazed anymore.
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.1987942675999	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	51	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.2
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	13.2
[ATTACK] after mult	15.824084332319
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #{bold}##WHITE#21 physical#{normal}##LAST#, #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	disable	 talent:T_TIME_SKIP
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Time Skip.#{normal}##LAST#
[SPELL CRIT %]	3
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	33	3	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	8.5411764705882
[PHYS CRIT %]	0
[ATTACK] after crit	8.5411764705882
[ATTACK] after mult	8.5411764705882
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	10481	black bear	move from	15	29	to	15	29
[LOG]	#UID:10481:0#Black bear hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Black bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST#.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Polota the black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	14	22
checkHit	33	vs	22	=> chance to hit	78
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Polota the black bear.
[Actor:move]	5147	Cait	move from	14	28	to	14	28
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12829	shadow	move from	8	13	to	7	14
[Actor:move]	12831	shadow	move from	7	13	to	8	14
[target_simple AI]	10249	Polota the black bear	selecting NEW TARGET	14	28	5147	Cait
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_DUAL_STRIKE
[LOG]	Polota the black bear uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	1.0618333486512	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	56	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	14.494117647059
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	14.494117647059
[ATTACK] after mult	15.390337476921
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait resists the stunning strike!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	1.2768882040742	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	51	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.2
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	13.2
[ATTACK] after mult	16.85492429378
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST#, #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Temporal Bolt.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12901	after	11411
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#24 temporal#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#24 healing#LAST#.
[LOG]	Emelath the shivgoroth's Temporal Bolt hits Polota the black bear for #LIGHT_STEEL_BLUE#26 temporal#LAST# damage.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	8	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	8	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	99	47.755290563021	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	104.544
[PHYS CRIT %]	3.3
[ATTACK] after crit	104.544
[ATTACK] after mult	104.544
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around black bear!
Cloned shader 71
[SHADER] setting reset param	tick_start	1422906
[Actor:move]	5147	Cait	move from	14	28	to	14	28
[Actor:move]	12821	shadow	move from	12	14	to	11	13
[Actor:move]	12829	shadow	move from	7	14	to	7	13
[Actor:move]	12831	shadow	move from	8	14	to	7	14
[LOG]	Demonic Soul hits Black bear for #LIGHT_RED#27 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Black bear for #GREEN#111 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#114#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10249	Polota the black bear	disable	 talent:T_STUN
[LOG]	Polota the black bear uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	balanced steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.332474391153	6	55	0.72360679774998	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.332474391153	6	55	0.72360679774998	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	60	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.529411764706
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	22.754007558692
[ATTACK] after crit	15.529411764706
[ATTACK] after mult	11.237187918
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	iron dagger of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.025938960227	5	55	0.60173617918156	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.025938960227	5	55	0.60173617918156	vs. armor/def	54.592269396932	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	45	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	11.647058823529
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	21.754007558692
[ATTACK] after crit	11.647058823529
[ATTACK] after mult	7.0084566751735
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	46	=> chance to hit	0
[LOG]	Cait is stunned!
[LOG]	#UID:10249:0#Polota the black bear hits #fbd578#Cait#LAST# for #SLATE#(6 turned into osmosis)#LAST#, #WHITE#6 physical#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Polota the black bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attackarea	 talent:T_REPULSION_BLAST
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Repulsion Blast.#{normal}##LAST#
[SPELL CRIT %]	3
[LOG]	You feel a surge of power as a powerful creature falls nearby.
Loading tile from tileset	/data/gfx/shockbolt/object/knife_steel.png
[ActorObjectUse] useObjectDisable: 	insulating linen wizard hat of madness	inven/slot	10	1	tid	nil
[ActorObjectUse] useObjectDisable: 	regeneration infusion of the wizard	inven/slot	1	1	tid	nil
checkHit	30.596549979193	vs	21	=> chance to hit	74
[LOG]	Cait resists the knockback!
[SOUND] loading from	/data/sound/talents/earth.ogg	:=:	sound "/data/sound/talents/earth.ogg" : <static>
[LOG]	#UID:11411:0#Emelath the shivgoroth hits Polota the black bear for #WHITE#15 physical#LAST# damage.
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#22 physical#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[improved_talented AI] chooses for	10481	black bear	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	30.012662954851	3	17	1	vs. armor/def	54.592269396932	21
checkHit	17	vs	21	=> chance to hit	40
[LOG]	#UID:10481:0#Black bear misses #fbd578#Cait#LAST#.
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	black bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	8	5
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	8	5
checkHit	33	vs	5	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	70	47.755290563021	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	33	5	=	1.056
[ATTACK] after armor	73.92
[PHYS CRIT %]	3.3
[ATTACK] after crit	73.92
[ATTACK] after mult	73.92
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[Actor:move]	5147	Cait	move from	14	28	to	14	28
[Actor:move]	12821	shadow	(forced) move from	11	13	to	8	14
[Actor:move]	12829	shadow	move from	7	13	to	6	13
[Actor:move]	12831	shadow	move from	7	14	to	6	15
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Black bear for #GREEN#33 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Black bear!#{normal}#
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attackarea	 talent:T_DUST_TO_DUST
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Dust to Dust.#{normal}##LAST#
[SPELL CRIT %]	3
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#16 temporal#LAST#, #SLATE#(10 turned into osmosis)#LAST#, #WHITE#10 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST#.
Deleting shader 71 (is clone 1)
Deleting shader 73 (is clone 1)
[Actor:move]	5147	Cait	move from	14	28	to	13	28
[ActorObjectUse] useObjectEnable: 	regeneration infusion of the wizard	by	Cait	inven/slot	1	nil
[Identify]	regeneration infusion of the wizard	true
[LOG]	Cait picks up (a.): #00FF80##UID:10250:0#regeneration infusion of the wizard (heal 330; 16 cd)#LAST#.
[Identify]	quiver of yew arrows 'Duskbrace'	true
[LOG]	Cait picks up (m.): #FF7700##UID:10267:0#quiver of yew arrows 'Duskbrace' (23/57, 31-43.4 power, 10 apr)#LAST#.
[Identify]	balanced iron greatsword of erosion	true
[LOG]	Cait picks up (d.): #00FF80##UID:10452:0#balanced iron greatsword of erosion (17.5-28 power, 1 apr)#LAST#.
[Identify]	cleansing steel mail armour of lightning resistance	true
[LOG]	Cait picks up (m.): #00FF80##UID:10458:0#cleansing steel mail armour of lightning resistance (2 def, 6 armour)#LAST#.
[ActorObjectUse] useObjectEnable: 	insulating linen wizard hat of madness	by	Cait	inven/slot	1	nil
[ActorObjectUse] Object	insulating linen wizard hat of madness	10254	is ineligible for talent interface
[Identify]	insulating linen wizard hat of madness	true
[LOG]	Cait picks up (l.): #0080FF##UID:10254:0#insulating linen wizard hat of madness (1 def, 0 armour)#LAST#.
[Identify]	resilient linen cloak of Iron Throne	true
[LOG]	Cait picks up (i.): #00FF80##UID:10260:0#resilient linen cloak of Iron Throne (1 def, 0 armour)#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Skin of Many	true
[LOG]	Cait picks up (p.): #FFD700##UID:10474:0#Skin of Many (12 def, 6 armour)#LAST#.
[Identify]	iron dagger of crippling	true
[LOG]	Cait picks up (d.): #0080FF##UID:10470:0#iron dagger of crippling (11-14.3 power, 5 apr)#LAST#.
[Identify]	balanced steel dagger of massacre	true
[LOG]	Cait picks up (d.): #00FF80##UID:10464:0#balanced steel dagger of massacre (20-26 power, 6 apr)#LAST#.
[LOG]	Lore found: #0080FF#Skin of Many
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Skin of Many
[Actor:move]	12821	shadow	move from	8	14	to	7	14
[Actor:move]	12829	shadow	move from	6	13	to	7	13
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Temporal Bolt.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12902	after	11411
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#25 temporal#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/shockbolt/object/knife_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/robe_skin_of_many.png
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Actor:move]	12821	shadow	move from	7	14	to	8	13
[Actor:move]	12829	shadow	move from	7	13	to	8	12
[Actor:move]	12831	shadow	move from	6	15	to	7	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#31 healing#LAST#.
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	ash starstaff of channeling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.02971933199	3	2	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.02971933199	3	2	1	vs. armor/def	54.592269396932	21
checkHit	2	vs	21	=> chance to hit	3
[LOG]	#UID:11411:0#Emelath the shivgoroth misses #fbd578#Cait#LAST#.
[ATTACK] staff accuracy bonus	2	21	=	1
[LOG]	Cait is not stunned anymore.
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#31 healing#LAST#.
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	12821	shadow	move from	8	13	to	9	12
[Actor:move]	12829	shadow	move from	8	12	to	9	11
[Actor:move]	12831	shadow	move from	7	14	to	8	13
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	escape	 talent:T_DIMENSIONAL_STEP
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Dimensional Step.#{normal}##LAST#
checkHit	32.393518442897	vs	32	=> chance to hit	51
[LOG]	#UID:5147:0##fbd578#Cait#LAST# resists Emelath the shivgoroth's space-time folding!
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attackarea	 talent:T_GLACIAL_VAPOUR
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	3
[SPELL] friendly fire chance	100
Deleting shader 73 (is clone 1)
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#17 healing#LAST#.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelath the shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	85	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	87.89
[PHYS CRIT %]	3.3
[ATTACK] after crit	87.89
[ATTACK] after mult	87.89
[PROJECTOR] after static reduction dam	66.766351290302
[PROJECTOR] after static reduction dam	2.52
[Actor:move]	5147	Cait	move from	13	28	to	13	28
[Actor:move]	12821	shadow	(forced) move from	9	12	to	10	13
[Actor:move]	12829	shadow	(forced) move from	9	11	to	11	12
[Actor:move]	12831	shadow	move from	8	13	to	9	12
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelath the shivgoroth for #GREEN#(18 dissipated)#LAST#, #GREEN#67 acid#LAST#, #LIGHT_GREEN#(1 dissipated)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#69#LAST##{normal}# total damage).
[PROJECTOR] after static reduction dam	0.63003776720579
[PROJECTOR] after static reduction dam	6.3
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Emelath the shivgoroth!
[LOG]	#UID:11411:0#Emelath the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelath the shivgoroth for #1133F3#(3 dissipated)#LAST#, #1133F3#6 cold#LAST#, #LIGHT_GREEN#14 healing#LAST# (#RED##{bold}#6#LAST##{normal}# total damage) #LIGHT_GREEN#[14 healing]#LAST#.
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#(2 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Emelath the shivgoroth for #1133F3#1 cold#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#1#LAST##{normal}# total damage) #LIGHT_GREEN#[1 healing]#LAST#.
[LOG]	Energy Decomposition hits Emelath the shivgoroth for #1133F3#(0 dissipated)#LAST# damage.
[use_tactical AI] === Action Selected:	11411	Emelath the shivgoroth	attack	 talent:T_TEMPORAL_BOLT
[LOG]	Emelath the shivgoroth casts #{bold}##PURPLE#Temporal Bolt.#{normal}##LAST#
[SPELL CRIT %]	3
Adding entity	12903	after	11411
[LOG]	#UID:11411:0#Emelath the shivgoroth hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#(26 blocked)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#17 healing#LAST#.
[LOG]	Cait uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	Emelath the shivgoroth	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3569313659515	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3569313659515	vs. armor/def	0	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	48	40.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] after armor	48
[PHYS CRIT %]	20.071406262891
[ATTACK] after crit	72
[ATTACK] after mult	97.699058348508
[ATTACK] after counterstrike	195.39811669702
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelath the shivgoroth!#{normal}#
[LOG]	Emelath the shivgoroth shrugs off the critical damage!
[PROJECTOR] after static reduction dam	107.41531113969
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Emelath the shivgoroth!
[PROJECTOR] after static reduction dam	30.94
Cloned shader 71
[SHADER] setting reset param	tick_start	1429224
[ATTACK] staff accuracy bonus	33	0	=	1.66
[PROJECTOR] after static reduction dam	1.743
[PROJECTOR] after static reduction dam	4.1832
[LOG]	Emelath the shivgoroth slows down.
[ATTACK] to 	Emelath the shivgoroth	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.6589117562234	vs. armor/def	0	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.6589117562234	vs. armor/def	0	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	39	40.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] after armor	39
[PHYS CRIT %]	20.071406262891
[ATTACK] after crit	39
[ATTACK] after mult	64.697558492711
[ATTACK] after counterstrike	129.39511698542
[PROJECTOR] after static reduction dam	106.57261602974
[ATTACK] staff accuracy bonus	33	0	=	1.66
[PROJECTOR] after static reduction dam	1.743
[PROJECTOR] after static reduction dam	4.1832
[LOG]	Emelath the shivgoroth resists the shield bash!
[Actor:move]	12821	shadow	move from	10	13	to	9	13
[Actor:move]	12829	shadow	move from	11	12	to	11	13
[Actor:move]	12831	shadow	move from	9	12	to	9	11
[LOG]	#UID:11411:0#Emelath the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Demonic Soul hits Emelath the shivgoroth for #LIGHT_RED#(13 dissipated)#LAST#, #LIGHT_RED#31 fire#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelath the shivgoroth for #GREEN#(19 dissipated)#LAST#, #GREEN#107 acid#LAST#, #1133F3#(1 dissipated)#LAST#, #1133F3#2 cold#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#(2 dissipated)#LAST#, #LIGHT_GREEN#4 nature#LAST#, #GREEN#(19 dissipated)#LAST#, #GREEN#107 acid#LAST#, #1133F3#(1 dissipated)#LAST#, #1133F3#2 cold#LAST#, #LIGHT_GREEN#4 healing#LAST#, #LIGHT_GREEN#(2 dissipated)#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#226#LAST##{normal}# total damage) #LIGHT_GREEN#[8 healing]#LAST#.
[PROJECTOR] after static reduction dam	0.63003776720579
[LOG]	#UID:11411:0#Emelath the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits Emelath the shivgoroth for #1133F3#1 cold#LAST#, #LIGHT_GREEN#1 healing#LAST# (#RED##{bold}#1#LAST##{normal}# total damage) #LIGHT_GREEN#[1 healing]#LAST#.
[LOG]	Energy Decomposition hits Emelath the shivgoroth for #1133F3#(0 dissipated)#LAST# damage.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#17 healing#LAST#.
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Emelath the shivgoroth	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	0	16
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	0	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	41	40.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] after armor	41
[PHYS CRIT %]	3.8
[ATTACK] after crit	41
[ATTACK] after mult	43.252990002865
[PROJECTOR] after static reduction dam	29.316936504577
[ATTACK] staff accuracy bonus	33	16	=	1.34
[PROJECTOR] after static reduction dam	1.407
[PROJECTOR] after static reduction dam	3.3768
[ATTACK] to 	Emelath the shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	0	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	0	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	92	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	95.128
[PHYS CRIT %]	100
[ATTACK] after crit	142.692
[ATTACK] after mult	150.53306462168
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelath the shivgoroth!#{normal}#
[PROJECTOR] after static reduction dam	127.20540714194
[PROJECTOR] after static reduction dam	2.52
[ATTACK] to 	Emelath the shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	0	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	0	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	70	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	72.38
[PHYS CRIT %]	100
[ATTACK] after crit	108.57
[ATTACK] after mult	114.53602742954
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelath the shivgoroth!#{normal}#
[PROJECTOR] after static reduction dam	92.349919078903
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_mossy.png
[Actor:move]	12821	shadow	move from	9	13	to	9	12
[Actor:move]	12829	shadow	(forced) move from	11	13	to	9	10
[Actor:move]	12831	shadow	move from	9	11	to	8	12
[LOG]	#UID:11411:0#Emelath the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelath the shivgoroth for #GREEN#(13 dissipated)#LAST#, #GREEN#29 acid#LAST#, #1133F3#(1 dissipated)#LAST#, #1133F3#1 cold#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#(1 dissipated)#LAST#, #LIGHT_GREEN#3 nature#LAST#, #GREEN#(19 dissipated)#LAST#, #{bold}##GREEN#127 acid#{normal}##LAST#, #LIGHT_GREEN#(1 dissipated)#LAST#, #LIGHT_GREEN#3 nature#LAST#, #GREEN#(19 dissipated)#LAST#, #{bold}##GREEN#92 acid#{normal}##LAST# (#RED##{bold}#256#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Emelath the shivgoroth!#{normal}#
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[Actor:move]	5147	Cait	move from	13	28	to	12	29
[Identify]	mossy mindstar 'Runalenik'	true
[LOG]	Cait picks up (i.): #SALMON##UID:11224:0#mossy mindstar 'Runalenik' (2-2.2 power, 12 apr, nature damage)#LAST#.
[Actor:move]	12821	shadow	move from	9	12	to	10	13
[Actor:move]	12829	shadow	move from	9	10	to	10	11
[Actor:move]	12831	shadow	move from	8	12	to	7	13
[LOG]	Emelath the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST#.
[Actor:move]	5147	Cait	move from	12	29	to	13	30
[Actor:move]	12821	shadow	move from	10	13	to	11	13
[Actor:move]	12829	shadow	move from	10	11	to	10	12
[Actor:move]	12831	shadow	move from	7	13	to	7	14
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST#.
Deleting shader 71 (is clone 1)
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12829	shadow	move from	10	12	to	11	13
[Actor:move]	12831	shadow	move from	7	14	to	6	15
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST#.
[LOG]	Resting starts...
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12829	shadow	move from	11	13	to	12	14
[Actor:move]	12831	shadow	(forced) move from	6	15	to	7	14
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[Actor:move]	12821	shadow	move from	12	15	to	12	16
[Actor:move]	12829	shadow	move from	12	14	to	12	15
[Actor:move]	12831	shadow	move from	7	14	to	6	15
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[Actor:move]	12821	shadow	move from	12	16	to	12	17
[Actor:move]	12829	shadow	move from	12	15	to	12	16
[Actor:move]	12831	shadow	(forced) move from	6	15	to	7	14
[Actor:move]	12821	shadow	move from	12	17	to	12	18
[Actor:move]	12829	shadow	move from	12	16	to	12	15
[Actor:move]	12831	shadow	move from	7	14	to	6	15
[Actor:move]	12821	shadow	move from	12	18	to	12	17
[Actor:move]	12829	shadow	move from	12	15	to	12	14
[Actor:move]	12831	shadow	move from	6	15	to	7	14
[Actor:move]	12821	shadow	move from	12	17	to	12	16
[Actor:move]	12829	shadow	move from	12	14	to	11	13
[Actor:move]	12831	shadow	(forced) move from	7	14	to	9	15
[Actor:move]	12821	shadow	move from	12	16	to	12	15
[Actor:move]	12829	shadow	move from	11	13	to	10	12
[Actor:move]	12831	shadow	move from	9	15	to	9	14
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12829	shadow	move from	10	12	to	9	11
[Actor:move]	12831	shadow	move from	9	14	to	10	13
[Actor:move]	12821	shadow	move from	12	14	to	12	13
[Actor:move]	12829	shadow	move from	9	11	to	8	10
[Actor:move]	12831	shadow	move from	10	13	to	11	13
[Actor:move]	12821	shadow	move from	12	13	to	11	12
[Actor:move]	12829	shadow	move from	8	10	to	9	11
[Actor:move]	12831	shadow	move from	11	13	to	12	14
[Actor:move]	12821	shadow	move from	11	12	to	10	12
[Actor:move]	12829	shadow	move from	9	11	to	10	11
[Actor:move]	12831	shadow	move from	12	14	to	12	15
[Actor:move]	12821	shadow	move from	10	12	to	9	12
[Actor:move]	12829	shadow	move from	10	11	to	11	12
[Actor:move]	12831	shadow	move from	12	15	to	12	16
[Actor:move]	12821	shadow	move from	9	12	to	8	12
[Actor:move]	12829	shadow	move from	11	12	to	12	13
[Actor:move]	12831	shadow	move from	12	16	to	12	17
[Actor:move]	12821	shadow	(forced) move from	8	12	to	9	12
[Actor:move]	12829	shadow	move from	12	13	to	13	13
[Actor:move]	12831	shadow	move from	12	17	to	12	16
[LOG]	#00ff00##UID:2213:0#Talent Osmosis Shield is ready to use.
[Actor:move]	12821	shadow	move from	9	12	to	8	12
[Actor:move]	12829	shadow	move from	13	13	to	12	13
[Actor:move]	12831	shadow	move from	12	16	to	12	15
[Actor:move]	12821	shadow	move from	8	12	to	9	13
[Actor:move]	12829	shadow	move from	12	13	to	11	12
[Actor:move]	12831	shadow	move from	12	15	to	12	14
[Actor:move]	12821	shadow	move from	9	13	to	10	13
[Actor:move]	12829	shadow	move from	11	12	to	10	11
[Actor:move]	12831	shadow	move from	12	14	to	11	13
[Actor:move]	12821	shadow	move from	10	13	to	11	12
[Actor:move]	12829	shadow	move from	10	11	to	9	10
[Actor:move]	12831	shadow	move from	11	13	to	10	12
[Actor:move]	12821	shadow	move from	11	12	to	11	13
[Actor:move]	12829	shadow	move from	9	10	to	8	10
[Actor:move]	12831	shadow	move from	10	12	to	9	11
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12829	shadow	move from	8	10	to	8	11
[Actor:move]	12831	shadow	move from	9	11	to	8	10
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12829	shadow	move from	8	11	to	8	12
[Actor:move]	12831	shadow	(forced) move from	8	10	to	9	10
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[Actor:move]	12821	shadow	move from	12	15	to	12	16
[Actor:move]	12829	shadow	move from	8	12	to	7	13
[Actor:move]	12831	shadow	move from	9	10	to	8	10
[Actor:move]	12821	shadow	move from	12	16	to	12	17
[Actor:move]	12829	shadow	move from	7	13	to	7	14
[Actor:move]	12831	shadow	move from	8	10	to	9	11
[Actor:move]	12821	shadow	move from	12	17	to	12	16
[Actor:move]	12829	shadow	move from	7	14	to	8	13
[Actor:move]	12831	shadow	move from	9	11	to	10	11
[Actor:move]	12821	shadow	move from	12	16	to	12	17
[Actor:move]	12829	shadow	move from	8	13	to	9	13
[Actor:move]	12831	shadow	move from	10	11	to	11	12
[Actor:move]	12821	shadow	move from	12	17	to	12	18
[Actor:move]	12829	shadow	move from	9	13	to	10	13
[Actor:move]	12831	shadow	move from	11	12	to	12	13
[Actor:move]	12821	shadow	move from	12	18	to	12	17
[Actor:move]	12829	shadow	move from	10	13	to	11	13
[Actor:move]	12831	shadow	move from	12	13	to	13	13
[Actor:move]	12821	shadow	move from	12	17	to	12	16
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[Actor:move]	12831	shadow	move from	13	13	to	12	13
[Actor:move]	12821	shadow	move from	12	16	to	12	15
[Actor:move]	12829	shadow	move from	10	13	to	9	13
[Actor:move]	12831	shadow	move from	12	13	to	11	12
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12829	shadow	move from	9	13	to	8	12
[Actor:move]	12831	shadow	move from	11	12	to	10	11
[Actor:move]	12821	shadow	move from	12	14	to	11	13
[Actor:move]	12829	shadow	move from	8	12	to	9	12
[Actor:move]	12831	shadow	(forced) move from	10	11	to	9	11
[Actor:move]	12821	shadow	move from	11	13	to	10	13
[Actor:move]	12829	shadow	move from	9	12	to	10	12
[Actor:move]	12831	shadow	move from	9	11	to	10	11
[Actor:move]	12821	shadow	move from	10	13	to	9	14
[Actor:move]	12829	shadow	move from	10	12	to	11	12
[Actor:move]	12831	shadow	move from	10	11	to	9	11
[Actor:move]	12821	shadow	move from	9	14	to	9	15
[Actor:move]	12829	shadow	move from	11	12	to	12	13
[Actor:move]	12831	shadow	move from	9	11	to	8	11
[Actor:move]	12821	shadow	move from	9	15	to	8	14
[Actor:move]	12829	shadow	move from	12	13	to	13	13
[Actor:move]	12831	shadow	move from	8	11	to	9	12
[Actor:move]	12821	shadow	move from	8	14	to	7	14
[Actor:move]	12829	shadow	move from	13	13	to	14	13
[Actor:move]	12831	shadow	move from	9	12	to	10	13
[LOG]	Rested for 36 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	13	30	to	14	31
[Actor:move]	12821	shadow	move from	7	14	to	6	15
[Actor:move]	12829	shadow	(forced) move from	14	13	to	15	13
[Actor:move]	12831	shadow	move from	10	13	to	11	13
[Actor:move]	5147	Cait	move from	14	31	to	15	32
[Actor:move]	12821	shadow	move from	6	15	to	7	14
[Actor:move]	12829	shadow	move from	15	13	to	14	13
[Actor:move]	12831	shadow	move from	11	13	to	12	14
[Actor:move]	5147	Cait	move from	15	32	to	15	33
[Identify]	Drorion the Tempestsear	true
[LOG]	Cait picks up (k.): #SALMON##UID:11591:0#Drorion the Tempestsear (1 def, 6 armour)#LAST#.
[Actor:move]	12821	shadow	move from	7	14	to	8	14
[Actor:move]	12829	shadow	move from	14	13	to	13	13
[Actor:move]	12831	shadow	move from	12	14	to	11	13
[Actor:move]	5147	Cait	move from	15	33	to	14	33
[Actor:move]	12821	shadow	move from	8	14	to	9	14
[Actor:move]	12829	shadow	move from	13	13	to	12	14
[Actor:move]	12831	shadow	move from	11	13	to	10	13
[Actor:move]	5147	Cait	move from	14	33	to	13	33
[Actor:move]	12821	shadow	move from	9	14	to	9	13
[Actor:move]	12829	shadow	move from	12	14	to	12	15
[Actor:move]	12831	shadow	move from	10	13	to	9	12
[Actor:move]	5147	Cait	move from	13	33	to	12	34
[Actor:move]	12821	shadow	move from	9	13	to	8	12
[Actor:move]	12829	shadow	move from	12	15	to	12	16
[Actor:move]	12831	shadow	move from	9	12	to	9	11
[Actor:move]	5147	Cait	move from	12	34	to	13	33
[Actor:move]	12821	shadow	move from	8	12	to	8	11
[Actor:move]	12829	shadow	move from	12	16	to	12	15
[Actor:move]	12831	shadow	move from	9	11	to	9	10
[Actor:move]	5147	Cait	move from	13	33	to	14	33
[Actor:move]	12821	shadow	move from	8	11	to	8	10
[Actor:move]	12829	shadow	move from	12	15	to	12	14
[Actor:move]	12831	shadow	move from	9	10	to	10	11
[Actor:move]	5147	Cait	move from	14	33	to	15	32
[Actor:move]	12821	shadow	move from	8	10	to	9	10
[Actor:move]	12829	shadow	move from	12	14	to	11	13
[Actor:move]	12831	shadow	move from	10	11	to	9	11
[Actor:move]	5147	Cait	move from	15	32	to	15	31
[Actor:move]	12821	shadow	move from	9	10	to	10	11
[Actor:move]	12829	shadow	move from	11	13	to	10	12
[Actor:move]	12831	shadow	move from	9	11	to	8	12
[Actor:move]	5147	Cait	move from	15	31	to	15	30
[Actor:move]	12821	shadow	move from	10	11	to	11	12
[Actor:move]	12829	shadow	move from	10	12	to	11	13
[Actor:move]	12831	shadow	move from	8	12	to	7	12
[Actor:move]	5147	Cait	move from	15	30	to	15	29
[Actor:move]	12821	shadow	move from	11	12	to	10	12
[Actor:move]	12829	shadow	move from	11	13	to	12	14
[Actor:move]	12831	shadow	move from	7	12	to	8	13
[Actor:move]	5147	Cait	move from	15	29	to	16	28
[Actor:move]	12821	shadow	move from	10	12	to	11	12
[Actor:move]	12829	shadow	move from	12	14	to	12	15
[Actor:move]	12831	shadow	move from	8	13	to	9	14
[Actor:move]	5147	Cait	move from	16	28	to	16	27
[Actor:move]	12821	shadow	move from	11	12	to	10	12
[Actor:move]	12829	shadow	move from	12	15	to	12	16
[Actor:move]	12831	shadow	move from	9	14	to	10	13
[Actor:move]	5147	Cait	move from	16	27	to	15	27
[Actor:move]	12821	shadow	move from	10	12	to	9	13
[Actor:move]	12829	shadow	move from	12	16	to	12	15
[Actor:move]	12831	shadow	move from	10	13	to	11	13
[Actor:move]	5147	Cait	move from	15	27	to	14	27
[Actor:move]	12821	shadow	move from	9	13	to	8	13
[Actor:move]	12829	shadow	move from	12	15	to	12	14
[Actor:move]	12831	shadow	move from	11	13	to	12	13
[Actor:move]	5147	Cait	move from	14	27	to	13	27
[Actor:move]	12821	shadow	move from	8	13	to	9	14
[Actor:move]	12829	shadow	move from	12	14	to	11	13
[Actor:move]	12831	shadow	move from	12	13	to	12	14
[Actor:move]	5147	Cait	move from	13	27	to	12	26
[Actor:move]	12821	shadow	move from	9	14	to	10	13
[Actor:move]	12829	shadow	move from	11	13	to	10	12
[Actor:move]	12831	shadow	move from	12	14	to	12	15
[Actor:move]	5147	Cait	move from	12	26	to	12	25
[Actor:move]	12821	shadow	move from	10	13	to	11	13
[Actor:move]	12829	shadow	move from	10	12	to	10	13
[Actor:move]	12831	shadow	move from	12	15	to	12	16
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the north (shadow)).
[LOG]	
[Actor:move]	5147	Cait	move from	12	25	to	12	24
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12829	shadow	move from	10	13	to	9	14
[Actor:move]	12831	shadow	move from	12	16	to	12	17
[Actor:move]	5147	Cait	move from	12	24	to	12	23
[LOG]	Shadow casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	12821	shadow	(forced) move from	12	14	to	12	18
[Actor:move]	12829	shadow	move from	9	14	to	9	13
[Actor:move]	12831	shadow	move from	12	17	to	12	16
[LOG]	
[Actor:move]	5147	Cait	move from	12	23	to	12	22
[Actor:move]	12821	shadow	move from	12	18	to	12	17
[Actor:move]	12829	shadow	move from	9	13	to	10	13
[LOG]	Shadow casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	12831	shadow	(forced) move from	12	16	to	9	11
[target_simple AI]	10478	red jelly	selecting NEW TARGET	12	22	5147	Cait
[improved_talented AI] chooses for	10478	red jelly	T_SLIME_SPIT
[MIND CRIT %]	4.9
Adding entity	12904	after	10478
[LOG]	Cait slows down.
[LOG]	Red jelly's Slime Spit hits #fbd578#Cait#LAST# for #LIGHT_RED#81 fire#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#81#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	5147	Cait	move from	12	22	to	12	21
[Actor:move]	12821	shadow	move from	12	17	to	12	16
[Actor:move]	12829	shadow	move from	10	13	to	11	13
[Actor:move]	12831	shadow	move from	9	11	to	8	10
[target_simple AI]	10478	red jelly	selecting NEW TARGET	12	21	5147	Cait
[Actor:move]	12821	shadow	move from	12	16	to	12	15
[Actor:move]	12829	shadow	move from	11	13	to	12	14
[Actor:move]	12831	shadow	move from	8	10	to	9	11
[Actor:move]	5147	Cait	move from	12	21	to	13	21
[Actor:move]	12829	shadow	move from	12	14	to	13	13
[Actor:move]	12831	shadow	move from	9	11	to	10	12
[NPC:seen_by] Passing target	Cait	from	10478	red jelly	to	11197	Isithra the polar bear
[Actor:move]	5147	Cait	move from	13	21	to	14	21
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	closein	 AI:move_astar_advanced
[Actor:move]	11197	Isithra the polar bear	move from	22	14	to	21	15
[LOG]	Cait speeds up.
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12829	shadow	move from	13	13	to	14	13
[Actor:move]	12831	shadow	move from	10	12	to	11	13
[LOG]	
[Actor:move]	5147	Cait	move from	14	21	to	15	21
[Actor:move]	12821	shadow	(forced) move from	12	14	to	9	9
[Actor:move]	12829	shadow	move from	14	13	to	13	13
[Actor:move]	12831	shadow	move from	11	13	to	12	13
[improved_talented AI] chooses for	10478	red jelly	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	10.806918985269	5	9	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	10.806918985269	5	9	1	vs. armor/def	54.592269396932	21
checkHit	9	vs	21	=> chance to hit	20
[LOG]	#UID:10478:0#Red jelly misses #fbd578#Cait#LAST#.
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	closein	 AI:move_astar_advanced
[Actor:move]	11197	Isithra the polar bear	move from	21	15	to	20	16
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	red jelly	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	4
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	4
checkHit	33	vs	4	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	83	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	4	=	1.058
[ATTACK] after armor	87.814
[PHYS CRIT %]	3.3
[ATTACK] after crit	87.814
[ATTACK] after mult	87.814
[Actor:move]	5147	Cait	move from	15	21	to	15	21
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Red jelly for #GREEN#93 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#97#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	9	9	to	9	10
[Actor:move]	12829	shadow	move from	13	13	to	12	14
[Actor:move]	12831	shadow	(forced) move from	12	13	to	8	10
[improved_talented AI] chooses for	10478	red jelly	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	10.806918985269	5	9	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	10.806918985269	5	9	1	vs. armor/def	54.592269396932	21
checkHit	9	vs	21	=> chance to hit	20
[LOG]	#UID:10478:0#Red jelly misses #fbd578#Cait#LAST#.
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	closein	 AI:move_astar_advanced
[Actor:move]	11197	Isithra the polar bear	move from	20	16	to	19	17
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	red jelly	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	4
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	4
checkHit	33	vs	4	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	91	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	4	=	1.058
[ATTACK] after armor	96.278
[PHYS CRIT %]	3.3
[ATTACK] after crit	96.278
[ATTACK] after mult	96.278
[Actor:move]	5147	Cait	move from	15	21	to	15	21
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Red jelly for #GREEN#102 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Red jelly!#{normal}#
[Actor:move]	12821	shadow	move from	9	10	to	8	11
[Actor:move]	12829	shadow	move from	12	14	to	11	13
[Actor:move]	12831	shadow	move from	8	10	to	9	11
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	closein	 AI:move_astar_advanced
[Actor:move]	11197	Isithra the polar bear	move from	19	17	to	19	18
[LOG]	
[Actor:move]	5147	Cait	move from	15	21	to	16	21
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	12821	shadow	move from	8	11	to	7	12
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[Actor:move]	12831	shadow	move from	9	11	to	8	11
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	attack	 talent:T_RUSH
[LOG]	#RED##{bold}#Isithra the polar bear rushes out!#{normal}##LAST#
[Actor:move]	11197	Isithra the polar bear	(forced) move from	19	18	to	17	20
[ATTACK] attacking with (mainhand)	truestriking steel longsword of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.006936891412	9	50	1.2	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.006936891412	9	50	1.2	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	38.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	38.407730603068
[ATTACK] after mult	46.089276723681
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait is dazed!
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #WHITE#22 physical#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	
[LOG]	You are unable to move!
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	12821	shadow	move from	7	12	to	7	13
[Actor:move]	12829	shadow	move from	10	13	to	9	14
[Actor:move]	12831	shadow	move from	8	11	to	9	12
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	attack	 talent:T_BLOCK
[LOG]	Isithra the polar bear uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	43.083853363284	47.755290563021	21	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	43.083853363284	47.755290563021	21	1	vs. armor/def	15	15
checkHit	21	vs	15	=> chance to hit	65
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Isithra the polar bear.
[Actor:move]	12821	shadow	move from	7	13	to	7	12
[Actor:move]	12829	shadow	move from	9	14	to	8	14
[Actor:move]	12831	shadow	(forced) move from	9	12	to	12	14
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	disable	 talent:T_SHIELD_PUMMEL
[LOG]	Isithra the polar bear uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.987951072329	6	50	1.504777178565	vs. armor/def	54.592269396932	11
[ATTACK] after melee attack bonus hooks & callbacks::	28.987951072329	6	50	1.504777178565	vs. armor/def	54.592269396932	11
checkHit	50	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	33	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	8.5411764705882
[PHYS CRIT %]	0
[ATTACK] after crit	8.5411764705882
[ATTACK] after mult	12.852567431037
[LOG]	Shards of metal explode from Isithra the polar bear's shield!
[PHYS CRIT %]	1
checkHit	27	vs	22	=> chance to hit	63
[LOG]	#ORANGE#Isithra the polar bear shrugs off the effect 'Frozen'!
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Isithra the polar bear!
[LOG]	Cait starts to bleed.
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Isithra the polar bear!
[ATTACK] staff accuracy bonus	50	11	=	1.78
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.987951072329	6	50	1.8489992295835	vs. armor/def	54.592269396932	0
[ATTACK] after melee attack bonus hooks & callbacks::	28.987951072329	6	50	1.8489992295835	vs. armor/def	54.592269396932	0
checkHit	50	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	31	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	8.0235294117647
[PHYS CRIT %]	0
[ATTACK] after crit	8.0235294117647
[ATTACK] after mult	14.835499700894
[ATTACK] after counterstrike	29.670999401787
[ATTACK] staff accuracy bonus	50	0	=	2
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	11	vs	62	=> chance to hit	0
[LOG]	Cait is stunned!
[LOG]	
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #WHITE#(17 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(7 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(16 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#(2 blocked)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(2 blocked)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_STEEL_BLUE#(2 blocked)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(2 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #1133F3#(4 blocked)#LAST#, #1133F3#0 cold#LAST#, #1133F3#(4 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	22.742904682008	40.755290563021	21	1.0549509756796	vs. armor/def	15	0
[ATTACK] after melee attack bonus hooks & callbacks::	22.742904682008	40.755290563021	21	1.0549509756796	vs. armor/def	15	0
checkHit	21	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	28	40.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] after armor	28
[PHYS CRIT %]	0
[ATTACK] after crit	28
[ATTACK] after mult	29.53862731903
[ATTACK] after counterstrike	59.07725463806
[ATTACK] staff accuracy bonus	21	0	=	1.42
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	43.083853363284	47.755290563021	21	1.0549509756796	vs. armor/def	15	0
[ATTACK] after melee attack bonus hooks & callbacks::	43.083853363284	47.755290563021	21	1.0549509756796	vs. armor/def	15	0
checkHit	21	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	51	47.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] mace accuracy bonus	21	0	=	1.042
[ATTACK] after armor	53.142
[PHYS CRIT %]	100
[ATTACK] after crit	79.713
[ATTACK] after mult	84.093307124351
[ATTACK] after counterstrike	168.1866142487
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Isithra the polar bear!#{normal}#
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	43.083853363284	47.755290563021	21	1.0549509756796	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	43.083853363284	47.755290563021	21	1.0549509756796	vs. armor/def	15	15
checkHit	21	vs	15	=> chance to hit	65
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Isithra the polar bear.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #GREEN#(13 blocked)#LAST#, #GREEN#0 acid#LAST#, #1133F3#(0 blocked)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#(1 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #GREEN#(38 blocked)#LAST#, #{bold}##GREEN#0 acid#{normal}##LAST#, #LIGHT_GREEN#(1 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Cait is not dazed anymore.
[Actor:move]	12821	shadow	move from	7	12	to	8	11
[Actor:move]	12829	shadow	move from	8	14	to	9	13
[Actor:move]	12831	shadow	move from	12	14	to	12	15
[LOG]	Bleeding from Isithra the polar bear hits #fbd578#Cait#LAST# for #WHITE#19 physical#LAST# damage.
[LOG]	
[LOG]	Demon Seed is still on cooldown for 0 turns.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	107	47.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	110.852
[PHYS CRIT %]	0
[ATTACK] after crit	110.852
[ATTACK] after mult	110.852
[Actor:move]	5147	Cait	move from	16	21	to	16	21
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #GREEN#(50 blocked)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_GREEN#(1 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	disable	 talent:T_DISARM
[LOG]	Isithra the polar bear uses #{bold}##RED#Disarm.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	truestriking steel longsword of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	68	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	22.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	22.407730603068
[ATTACK] after mult	22.407730603068
checkHit	16	vs	54	=> chance to hit	0
[LOG]	Cait's is vulnerable to attacks and effects!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait resists the blow!
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #WHITE#12 physical#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	12821	shadow	move from	8	11	to	9	12
[Actor:move]	12829	shadow	move from	9	13	to	10	12
[Actor:move]	12831	shadow	move from	12	15	to	12	16
[LOG]	Bleeding from Isithra the polar bear hits #fbd578#Cait#LAST# for #WHITE#17 physical#LAST# damage.
Loading tile from tileset	/data/gfx/talents/curse_of_the_meek.png
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	91.168
[PHYS CRIT %]	0
[ATTACK] after crit	91.168
[ATTACK] after mult	135.21819746614
[LOG]	Isithra the polar bear is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	39	40.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] after armor	39
[PHYS CRIT %]	0
[ATTACK] after crit	39
[ATTACK] after mult	50.955093902943
[ATTACK] staff accuracy bonus	33	15	=	1.36
checkHit	9	vs	34	=> chance to hit	0
[LOG]	Isithra the polar bear's armor corrodes!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #GREEN#61 acid#LAST#, #LIGHT_GREEN#1 nature#LAST#, #GREEN#23 acid#LAST#, #1133F3#1 cold#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#87#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	disable	 talent:T_KNOCKBACK
[LOG]	Isithra the polar bear uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	truestriking steel longsword of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.006936891412	9	50	1.8872983346207	vs. armor/def	54.592269396932	15
[ATTACK] after melee attack bonus hooks & callbacks::	60.006936891412	9	50	1.8872983346207	vs. armor/def	54.592269396932	15
checkHit	50	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	70	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	24.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	24.407730603068
[ATTACK] after mult	46.064669319041
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	47	vs	15	=> chance to hit	95
[KNOCKBACK] from	17	17	over	4
[KNOCKBACK] try	15	22	3
[KNOCKBACK] try	14	23	2	::
[KNOCKBACK] try	13	24	1	::	true
[KNOCKBACK] failsafe knocked to	14	23	::
[Actor:move]	5147	Cait	(forced) move from	16	21	to	14	23
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #WHITE#25 physical#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	(forced) move from	9	12	to	12	17
[Actor:move]	12829	shadow	(forced) move from	10	12	to	10	13
[Actor:move]	12831	shadow	move from	12	16	to	12	15
[LOG]	Bleeding from Isithra the polar bear hits #fbd578#Cait#LAST# for #WHITE#17 physical#LAST# damage.
[LOG]	
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	closein	 AI:move_astar_advanced
[Actor:move]	11197	Isithra the polar bear	move from	17	20	to	16	21
[LOG]	Cait is not stunned anymore.
[Actor:move]	12821	shadow	move from	12	17	to	12	16
[Actor:move]	12829	shadow	move from	10	13	to	10	12
[Actor:move]	12831	shadow	move from	12	15	to	12	14
[LOG]	Bleeding from Isithra the polar bear hits #fbd578#Cait#LAST# for #WHITE#17 physical#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	14	23	to	15	22
[LOG]	Cait is less vulnerable.
[Actor:move]	12821	shadow	move from	12	16	to	12	15
[Actor:move]	12829	shadow	move from	10	12	to	11	12
[Actor:move]	12831	shadow	move from	12	14	to	11	13
[LOG]	Bleeding from Isithra the polar bear hits #fbd578#Cait#LAST# for #WHITE#15 physical#LAST# damage.
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	disable	 talent:T_STUN
[LOG]	Isithra the polar bear uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	truestriking steel longsword of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.006936891412	9	50	0.81622776601684	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.006936891412	9	50	0.81622776601684	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	65	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	19.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	19.407730603068
[ATTACK] after mult	15.841128593599
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_1.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_1.ogg" : <static>
checkHit	21	vs	47	=> chance to hit	0
[LOG]	Cait is stunned!
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #WHITE#7 physical#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1452852
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	92	47.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	95.312
[PHYS CRIT %]	0
[ATTACK] after crit	95.312
[ATTACK] after mult	95.312
[Actor:move]	5147	Cait	move from	15	22	to	15	22
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #GREEN#47 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Cait stops bleeding.
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12829	shadow	move from	11	12	to	12	13
[Actor:move]	12831	shadow	(forced) move from	11	13	to	6	13
[LOG]	Isithra the polar bear is fully armored again.
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking steel longsword of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	74	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	28.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	28.407730603068
[ATTACK] after mult	28.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#15 physical#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	82	47.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	84.952
[PHYS CRIT %]	0
[ATTACK] after crit	84.952
[ATTACK] after mult	84.952
[Actor:move]	5147	Cait	move from	15	22	to	15	22
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #GREEN#42 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#43#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:2209:0#Talent Flame Leash is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	12821	shadow	move from	12	14	to	11	13
[Actor:move]	12829	shadow	move from	12	13	to	13	13
[Actor:move]	12831	shadow	move from	6	13	to	7	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking steel longsword of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	62	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	16.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	16.407730603068
[ATTACK] after mult	16.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	85	47.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	88.06
[PHYS CRIT %]	0
[ATTACK] after crit	88.06
[ATTACK] after mult	88.06
[Actor:move]	5147	Cait	move from	15	22	to	15	22
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #GREEN#51 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#52#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	11	13	to	10	13
[Actor:move]	12829	shadow	move from	13	13	to	14	13
[Actor:move]	12831	shadow	move from	7	13	to	8	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#10 healing#LAST#.
[target_simple AI]	11197	Isithra the polar bear	selecting NEW TARGET	15	22	5147	Cait
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking steel longsword of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	61	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.788235294118
[PHYS CRIT %]	0
[ATTACK] after crit	15.788235294118
[ATTACK] after mult	15.788235294118
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	96	47.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	99.456
[PHYS CRIT %]	0
[ATTACK] after crit	99.456
[ATTACK] after mult	99.456
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Isithra the polar bear!
Cloned shader 71
[SHADER] setting reset param	tick_start	1454714
[Actor:move]	5147	Cait	move from	15	22	to	15	22
[LOG]	Demonic Soul hits Isithra the polar bear for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #GREEN#58 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[LOG]	Cait stops regenerating health quickly.
[Actor:move]	12821	shadow	move from	10	13	to	9	13
[Actor:move]	12829	shadow	move from	14	13	to	13	13
[Actor:move]	12831	shadow	move from	8	13	to	9	12
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#11 healing#LAST#.
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking steel longsword of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	75	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	29.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	29.407730603068
[ATTACK] after mult	29.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#16 physical#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	74	47.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	76.664
[PHYS CRIT %]	0
[ATTACK] after crit	76.664
[ATTACK] after mult	76.664
[Actor:move]	5147	Cait	move from	15	22	to	15	22
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #GREEN#44 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[LOG]	Cait is not stunned anymore.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[Actor:move]	12821	shadow	move from	9	13	to	8	13
[Actor:move]	12829	shadow	(forced) move from	13	13	to	10	12
[Actor:move]	12831	shadow	move from	9	12	to	9	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking steel longsword of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	60	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.529411764706
[PHYS CRIT %]	0
[ATTACK] after crit	15.529411764706
[ATTACK] after mult	15.529411764706
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #SLATE#(7 turned into osmosis)#LAST#, #WHITE#7 physical#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	71	47.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	73.556
[PHYS CRIT %]	0
[ATTACK] after crit	73.556
[ATTACK] after mult	73.556
checkHit	9	vs	34	=> chance to hit	0
[LOG]	Isithra the polar bear's armor corrodes!
[Actor:move]	5147	Cait	move from	15	22	to	15	22
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #GREEN#85 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#88#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	8	13	to	7	12
[Actor:move]	12829	shadow	move from	10	12	to	10	11
[Actor:move]	12831	shadow	move from	9	13	to	9	12
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	76	47.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	78.736
[PHYS CRIT %]	0
[ATTACK] after crit	78.736
[ATTACK] after mult	78.736
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Isithra the polar bear!
Cloned shader 71
[SHADER] setting reset param	tick_start	1455955
[Actor:move]	5147	Cait	move from	15	22	to	15	22
[LOG]	Demonic Soul hits Isithra the polar bear for #LIGHT_RED#26 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #GREEN#91 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#94#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	truestriking steel longsword of erosion
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.006936891412	9	50	1	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	81	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	35.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	35.407730603068
[ATTACK] after mult	35.407730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#17 physical#LAST#, #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	7	12	to	8	13
[Actor:move]	12829	shadow	move from	10	11	to	10	12
[Actor:move]	12831	shadow	move from	9	12	to	9	11
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#14 healing#LAST#.
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	11197	Isithra the polar bear	disable	 talent:T_SHIELD_PUMMEL
[LOG]	Isithra the polar bear uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.987951072329	6	50	1.504777178565	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	28.987951072329	6	50	1.504777178565	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	30	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	7.7647058823529
[PHYS CRIT %]	0
[ATTACK] after crit	7.7647058823529
[ATTACK] after mult	11.684152210034
[ATTACK] staff accuracy bonus	50	21	=	1.58
checkHit	16	vs	54	=> chance to hit	0
[LOG]	Cait's is vulnerable to attacks and effects!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.987951072329	6	50	1.8489992295835	vs. armor/def	54.592269396932	15
[ATTACK] after melee attack bonus hooks & callbacks::	28.987951072329	6	50	1.8489992295835	vs. armor/def	54.592269396932	15
checkHit	50	vs	15	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	34	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	8.8
[PHYS CRIT %]	0
[ATTACK] after crit	8.8
[ATTACK] after mult	16.271193220335
[ATTACK] staff accuracy bonus	50	15	=	1.7
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait resists the shield bash!
[LOG]	#UID:11197:0#Isithra the polar bear hits #fbd578#Cait#LAST# for #WHITE#(5 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(8 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isithra the polar bear for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[Actor:move]	12821	shadow	(forced) move from	8	13	to	10	13
[Actor:move]	12829	shadow	move from	10	12	to	9	13
[Actor:move]	12831	shadow	move from	9	11	to	9	10
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST#.
[LOG]	
Deleting shader 71 (is clone 1)
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	15	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	15	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	42	40.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] after armor	42
[PHYS CRIT %]	0
[ATTACK] after crit	42
[ATTACK] after mult	44.307940978545
[ATTACK] after counterstrike	88.61588195709
[ATTACK] staff accuracy bonus	33	0	=	1.66
checkHit	9	vs	34	=> chance to hit	0
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	15	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	15	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	82	47.755290563021	vs. armor/hardiness	15	0.95073529411765
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	87.412
[PHYS CRIT %]	100
[ATTACK] after crit	131.118
[ATTACK] after mult	138.32306202916
[ATTACK] after counterstrike	276.64612405833
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Isithra the polar bear!#{normal}#
Testing superior demon	dolleg	14	against trying to make	fire imp	15
Testing superior demon	dolleg	14	against trying to make	fire imp	15
Testing superior demon	dolleg	16	against trying to make	fire imp	15
Testing superior demon	dúathedlen	14	against trying to make	fire imp	15
Testing superior demon	dúathedlen	15	against trying to make	fire imp	15
Testing superior demon	fire imp	10	against trying to make	fire imp	15
Testing superior demon	fire imp	11	against trying to make	fire imp	15
Testing superior demon	fire imp	12	against trying to make	fire imp	15
Testing superior demon	fire imp	12	against trying to make	fire imp	15
Testing superior demon	fire imp	14	against trying to make	fire imp	15
Testing superior demon	fire imp	15	against trying to make	fire imp	15
[LOG]	#RED#You fail to extract a demon seed [fire imp] (level 15, finger) because you already have one of this kind with a same or higher level.
Testing superior demon	fire imp	15	against trying to make	fire imp	15
Testing superior demon	quasit	10	against trying to make	fire imp	15
Testing superior demon	quasit	11	against trying to make	fire imp	15
Testing superior demon	quasit	12	against trying to make	fire imp	15
Testing superior demon	quasit	14	against trying to make	fire imp	15
Testing superior demon	water imp	12	against trying to make	fire imp	15
Testing superior demon	water imp	13	against trying to make	fire imp	15
Testing superior demon	water imp	15	against trying to make	fire imp	15
Testing superior demon	wretchling	11	against trying to make	fire imp	15
Testing superior demon	wretchling	12	against trying to make	fire imp	15
Testing superior demon	wretchling	13	against trying to make	fire imp	15
Testing superior demon	wretchling	14	against trying to make	fire imp	15
Testing superior demon	wretchling	15	against trying to make	fire imp	15
[ONLINE PROFILE] sending error
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_4.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_4.ogg" : <static>
[ATTACK] to 	Isithra the polar bear	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	-2.7796090096906	15
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	-2.7796090096906	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	87	47.755290563021	vs. armor/hardiness	-2.7796090096906	0.3
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	90.132
[PHYS CRIT %]	100
[ATTACK] after crit	135.198
[ATTACK] after mult	142.62726200994
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Isithra the polar bear!#{normal}#
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isithra the polar bear for #GREEN#103 acid#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#4 nature#LAST#, #{bold}##GREEN#321 acid#{normal}##LAST# (#RED##{bold}#431#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Isithra the polar bear!#{normal}#
[Actor:move]	12821	shadow	move from	10	13	to	9	14
[Actor:move]	12829	shadow	move from	9	13	to	8	14
[Actor:move]	12831	shadow	move from	9	10	to	10	11
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST#.
[LOG]	
[Actor:move]	5147	Cait	move from	15	22	to	16	21
[Identify]	Issemablek the Frigidzeal	true
[LOG]	Cait picks up (Z.): #SALMON##UID:11053:0#Issemablek the Frigidzeal#LAST#.
[LOG]	Cait calms down.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1458490
[Actor:move]	12821	shadow	move from	9	14	to	10	13
[Actor:move]	12829	shadow	move from	8	14	to	7	14
[Actor:move]	12831	shadow	move from	10	11	to	10	12
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#12 healing#LAST#.
[LOG]	
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	Cait is less vulnerable.
[Actor:move]	12821	shadow	move from	10	13	to	11	13
[Actor:move]	12829	shadow	move from	7	14	to	8	14
[Actor:move]	12831	shadow	move from	10	12	to	11	12
[LOG]	
Deleting shader 71 (is clone 1)
[LOG]	Resting starts...
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12829	shadow	move from	8	14	to	9	14
[Actor:move]	12831	shadow	move from	11	12	to	11	13
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12829	shadow	move from	9	14	to	10	13
[Actor:move]	12831	shadow	move from	11	13	to	12	14
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[Actor:move]	12829	shadow	(forced) move from	10	13	to	12	13
[Actor:move]	12831	shadow	move from	12	14	to	13	13
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12829	shadow	move from	12	13	to	12	14
[Actor:move]	12831	shadow	move from	13	13	to	12	13
[Actor:move]	12821	shadow	move from	12	15	to	12	16
[Actor:move]	12829	shadow	move from	12	14	to	12	15
[Actor:move]	12831	shadow	move from	12	13	to	12	14
[Actor:move]	12821	shadow	move from	12	16	to	12	17
[Actor:move]	12829	shadow	move from	12	15	to	12	16
[Actor:move]	12831	shadow	move from	12	14	to	12	15
[Actor:move]	12831	shadow	move from	12	15	to	12	14
[Actor:move]	12821	shadow	(forced) move from	12	17	to	8	11
[Actor:move]	12829	shadow	move from	12	16	to	12	15
[Actor:move]	12831	shadow	move from	12	14	to	11	13
[Actor:move]	12821	shadow	move from	8	11	to	9	10
[Actor:move]	12829	shadow	move from	12	15	to	12	14
[Actor:move]	12831	shadow	move from	11	13	to	10	12
[Actor:move]	12821	shadow	(forced) move from	9	10	to	10	11
[Actor:move]	12829	shadow	move from	12	14	to	11	13
[Actor:move]	12831	shadow	move from	10	12	to	9	12
[Actor:move]	12821	shadow	move from	10	11	to	9	10
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[Actor:move]	12831	shadow	move from	9	12	to	8	12
[Actor:move]	12821	shadow	move from	9	10	to	10	11
[Actor:move]	12829	shadow	move from	10	13	to	9	13
[Actor:move]	12831	shadow	move from	8	12	to	9	12
[LOG]	#00ff00##UID:2213:0#Talent Osmosis Shield is ready to use.
[Actor:move]	12821	shadow	move from	10	11	to	10	12
[Actor:move]	12829	shadow	move from	9	13	to	8	13
[Actor:move]	12831	shadow	move from	9	12	to	10	11
[Actor:move]	12821	shadow	move from	10	12	to	11	13
[Actor:move]	12829	shadow	move from	8	13	to	7	13
[Actor:move]	12831	shadow	(forced) move from	10	11	to	13	13
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12829	shadow	move from	7	13	to	6	13
[Actor:move]	12831	shadow	move from	13	13	to	12	13
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12829	shadow	move from	6	13	to	7	13
[Actor:move]	12831	shadow	move from	12	13	to	11	13
[Actor:move]	12821	shadow	move from	12	15	to	12	16
[Actor:move]	12829	shadow	move from	7	13	to	8	13
[Actor:move]	12831	shadow	move from	11	13	to	10	13
[Actor:move]	12821	shadow	move from	12	16	to	12	15
[Actor:move]	12829	shadow	move from	8	13	to	9	12
[Actor:move]	12831	shadow	move from	10	13	to	9	13
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12829	shadow	move from	9	12	to	10	12
[Actor:move]	12831	shadow	move from	9	13	to	8	13
[Actor:move]	12821	shadow	move from	12	14	to	11	13
[Actor:move]	12829	shadow	(forced) move from	10	12	to	10	13
[Actor:move]	12831	shadow	move from	8	13	to	7	13
[Actor:move]	12821	shadow	move from	11	13	to	10	12
[Actor:move]	12829	shadow	move from	10	13	to	9	12
[Actor:move]	12831	shadow	move from	7	13	to	6	13
[Actor:move]	12821	shadow	move from	10	12	to	10	11
[Actor:move]	12829	shadow	move from	9	12	to	10	12
[Actor:move]	12831	shadow	move from	6	13	to	7	13
Deleting shader 73 (is clone 1)
[Actor:move]	12821	shadow	move from	10	11	to	9	11
[Actor:move]	12829	shadow	move from	10	12	to	11	13
[Actor:move]	12831	shadow	(forced) move from	7	13	to	9	13
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	16	21	to	17	20
[Actor:move]	12821	shadow	move from	9	11	to	10	12
[Actor:move]	12829	shadow	(forced) move from	11	13	to	13	19
[Actor:move]	12831	shadow	move from	9	13	to	8	13
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (shadow)).
[LOG]	
[Actor:move]	5147	Cait	move from	17	20	to	16	19
[Actor:move]	12821	shadow	move from	10	12	to	11	13
[Actor:move]	12829	shadow	move from	13	19	to	12	18
[Actor:move]	12831	shadow	move from	8	13	to	8	12
[Actor:move]	5147	Cait	move from	16	19	to	15	19
[Actor:move]	12821	shadow	move from	11	13	to	12	14
[Actor:move]	12829	shadow	move from	12	18	to	12	17
[Actor:move]	12831	shadow	move from	8	12	to	8	11
[Actor:move]	5147	Cait	move from	15	19	to	14	19
[Actor:move]	12821	shadow	move from	12	14	to	12	15
[Actor:move]	12829	shadow	move from	12	17	to	12	16
[Actor:move]	12831	shadow	move from	8	11	to	8	10
[Actor:move]	5147	Cait	move from	14	19	to	13	19
[Actor:move]	12821	shadow	move from	12	15	to	12	14
[Actor:move]	12829	shadow	move from	12	16	to	12	15
[Actor:move]	12831	shadow	move from	8	10	to	9	11
[Actor:move]	5147	Cait	move from	13	19	to	12	18
[Actor:move]	12821	shadow	move from	12	14	to	11	13
[Actor:move]	12829	shadow	move from	12	15	to	12	14
[Actor:move]	12831	shadow	move from	9	11	to	10	11
[Actor:move]	5147	Cait	move from	12	18	to	12	17
[Actor:move]	12821	shadow	move from	11	13	to	10	13
[Actor:move]	12829	shadow	move from	12	14	to	11	13
[Actor:move]	12831	shadow	move from	10	11	to	11	12
[Actor:move]	5147	Cait	move from	12	17	to	12	16
[Actor:move]	12821	shadow	(forced) move from	10	13	to	6	15
[Actor:move]	12829	shadow	move from	11	13	to	10	13
[Actor:move]	12831	shadow	move from	11	12	to	11	13
[Actor:move]	5147	Cait	move from	12	16	to	12	15
[Actor:move]	12821	shadow	move from	6	15	to	7	14
[Actor:move]	12829	shadow	move from	10	13	to	9	13
[Actor:move]	12831	shadow	move from	11	13	to	10	13
[Actor:move]	5147	Cait	move from	12	15	to	12	14
[Actor:move]	12821	shadow	move from	7	14	to	6	13
[Actor:move]	12829	shadow	move from	9	13	to	8	13
[Actor:move]	12831	shadow	move from	10	13	to	9	13
[Actor:move]	5147	Cait	move from	12	14	to	11	13
[Actor:move]	12821	shadow	move from	6	13	to	7	12
[Actor:move]	12829	shadow	move from	8	13	to	7	13
[Actor:move]	12831	shadow	move from	9	13	to	8	14
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	11	13	5147	Cait
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	defend	 talent:T_FEED
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	disable	 talent:T_WARSHOUT_BERSERKER
checkHit	16	vs	42	=> chance to hit	0
[LOG]	Cait wanders around!.
[LOG]	
[Actor:move]	5147	Cait	move from	11	13	to	12	14
[Actor:move]	12821	shadow	move from	7	12	to	8	11
[Actor:move]	12829	shadow	move from	7	13	to	7	12
[Actor:move]	12831	shadow	move from	8	14	to	9	15
[NPC:seen_by] Passing target	Cait	from	10483	Xanevena the rattlesnake	to	12831	shadow
[NPC:seen_by] Passing target	Cait	from	10483	Xanevena the rattlesnake	to	12829	shadow
[NPC:seen_by] Passing target	Cait	from	10483	Xanevena the rattlesnake	to	12821	shadow
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	closein	 AI:move_astar_advanced
[Actor:move]	10483	Xanevena the rattlesnake	move from	10	14	to	11	13
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait seems more focused.
[LOG]	A shield forms around Cait.
Cloned shader 75
[SHADER] setting reset param	tick_start	1467461
Server latency	5
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
Deleting shader 73 (is clone 1)
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_STUNNING_BLOW_ASSAULT
[LOG]	Xanevena the rattlesnake uses #{bold}##ORCHID#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	62	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	17.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	17.407730603068
[ATTACK] after mult	11.214443912687
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	42	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	77	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	32.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	32.407730603068
[ATTACK] after mult	20.877774677965
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Xanevena the rattlesnake!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait resists the stunning blow!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #1133F3#11 cold#LAST# damage.
[LOG]	Melee retaliation hits Xanevena the rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	#UID:10483:0#Xanevena the rattlesnake hits #fbd578#Cait#LAST# for #WHITE#(6 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(10 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[Actor:move]	12821	shadow	move from	8	11	to	9	12
[Actor:move]	12829	shadow	move from	7	12	to	8	12
[Actor:move]	12831	shadow	move from	9	15	to	10	14
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Xanevena the rattlesnake uses #{bold}##YELLOW#Willful Strike.#{normal}##LAST#
[MIND CRIT %]	7.6
[LOG]	Cait was smashed!
checkHit	22	vs	34	=> chance to hit	20
[LOG]	Xanevena the rattlesnake is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/firebrick-snake.png
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Xanevena the rattlesnake!
[LOG]	
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #1133F3#11 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shadow for #1133F3#12 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shadow for #1133F3#13 cold#LAST# damage.
[LOG]	#UID:10483:0#Xanevena the rattlesnake hits #fbd578#Cait#LAST# for #WHITE#(48 blocked)#LAST#, #SLATE#(2 absorbed)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(7 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	79	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	84.214
[PHYS CRIT %]	19.571406262891
[ATTACK] after crit	84.214
[ATTACK] after mult	84.214
[ATTACK] after counterstrike	168.428
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Xanevena the rattlesnake!
Cloned shader 71
[SHADER] setting reset param	tick_start	1469981
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	Demonic Soul hits Xanevena the rattlesnake for #STEEL_BLUE#(5 to ice)#LAST#, #LIGHT_RED#8 fire#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #STEEL_BLUE#(27 to ice)#LAST#, #GREEN#41 acid#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:2206:0#Talent Bind Demon is ready to use.
[Actor:move]	12821	shadow	move from	9	12	to	10	13
[Actor:move]	12829	shadow	move from	8	12	to	9	12
[Actor:move]	12831	shadow	move from	10	14	to	9	13
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	76	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	81.016
[PHYS CRIT %]	19.571406262891
[ATTACK] after crit	81.016
[ATTACK] after mult	81.016
[ATTACK] after counterstrike	162.032
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #STEEL_BLUE#(31 to ice)#LAST#, #GREEN#46 acid#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[Actor:move]	12821	shadow	move from	10	13	to	10	14
[Actor:move]	12829	shadow	move from	9	12	to	10	13
[Actor:move]	12831	shadow	move from	9	13	to	9	14
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	6
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	6
checkHit	33	vs	6	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	68	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	6	=	1.054
[ATTACK] after armor	71.672
[PHYS CRIT %]	3.3
[ATTACK] after crit	71.672
[ATTACK] after mult	71.672
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #STEEL_BLUE#(14 to ice)#LAST#, #GREEN#21 acid#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	The shield around Cait crumbles.
[Actor:move]	12821	shadow	(forced) move from	10	14	to	12	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.871416657481	8	40	1.9	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.871416657481	8	40	1.9	vs. armor/def	54.592269396932	21
checkHit	40	vs	21	=> chance to hit	98
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %]	0
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	12.294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	12829	shadow	(forced) move from	10	13	to	12	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.871416657481	8	40	1.9	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.871416657481	8	40	1.9	vs. armor/def	54.592269396932	21
checkHit	40	vs	21	=> chance to hit	98
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.7294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	6.7294117647059
[ATTACK] after mult	12.785882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12831	shadow	move from	9	14	to	10	13
[LOG]	#UID:12829:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	#UID:12821:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Xanevena the rattlesnake is free from the ice.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shadow	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	91	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	93.002
[PHYS CRIT %]	3.3
[ATTACK] after crit	93.002
[ATTACK] after mult	93.002
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shadow for #GREEN#49 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_BITE_POISON
[LOG]	#ORCHID##{bold}#Xanevena the rattlesnake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
[LOG]	Cait is not stunned anymore.
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	12821	shadow	(forced) move from	12	15	to	13	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.871416657481	8	40	1.9	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.871416657481	8	40	1.9	vs. armor/def	54.592269396932	21
checkHit	40	vs	21	=> chance to hit	98
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %]	0
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	12.294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
checkHit	40	vs	21	=> chance to hit	98
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	7.2470588235294
[PHYS CRIT %]	0
[ATTACK] after crit	7.2470588235294
[ATTACK] after mult	7.2470588235294
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12829	shadow	move from	12	13	to	12	13
[Actor:move]	12831	shadow	move from	10	13	to	10	14
[LOG]	#UID:12829:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#4 physical#LAST# damage.
[LOG]	#UID:12821:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
Deleting shader 71 (is clone 1)
Deleting shader 75 (is clone 1)
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attackarea	 talent:T_REPROACH
[LOG]	Xanevena the rattlesnake uses #{bold}##YELLOW#Reproach.#{normal}##LAST#
[MIND CRIT %]	7.6
checkHit	27	vs	16	=> chance to hit	78
[LOG]	#UID:10483:0#Xanevena the rattlesnake hits #fbd578#Cait#LAST# for #ORANGE#46 mind#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shadow	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	93	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	95.046
[PHYS CRIT %]	3.3
[ATTACK] after crit	95.046
[ATTACK] after mult	95.046
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shadow for #GREEN#101 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Shadow!#{normal}#
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
checkHit	40	vs	21	=> chance to hit	98
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.9882352941176
[PHYS CRIT %]	0
[ATTACK] after crit	6.9882352941176
[ATTACK] after mult	6.9882352941176
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12829	shadow	move from	12	13	to	12	13
[Actor:move]	12831	shadow	move from	10	14	to	10	13
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:12829:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#4 physical#LAST# damage.
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Xanevena the rattlesnake uses #{bold}##YELLOW#Willful Strike.#{normal}##LAST#
[MIND CRIT %]	7.6
[LOG]	#UID:10483:0#Xanevena the rattlesnake hits #fbd578#Cait#LAST# for #WHITE#50 physical#LAST# damage.
[LOG]	
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
checkHit	40	vs	21	=> chance to hit	98
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	7.2470588235294
[PHYS CRIT %]	0
[ATTACK] after crit	7.2470588235294
[ATTACK] after mult	7.2470588235294
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12829	shadow	move from	12	13	to	12	13
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	12831	shadow	(forced) move from	10	13	to	12	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.871416657481	8	40	1.9	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.871416657481	8	40	1.9	vs. armor/def	54.592269396932	21
checkHit	40	vs	21	=> chance to hit	98
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.9882352941176
[PHYS CRIT %]	0
[ATTACK] after crit	6.9882352941176
[ATTACK] after mult	13.277647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:12831:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#7 physical#LAST# damage.
[LOG]	#UID:12829:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#4 physical#LAST# damage.
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[ATTACK] attacking with Gesture of Pain
[Actor:move]	10483	Xanevena the rattlesnake	move from	11	13	to	11	13
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shadow	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	75	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	76.65
[PHYS CRIT %]	3.3
[ATTACK] after crit	76.65
[ATTACK] after mult	76.65
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around shadow!
Cloned shader 71
[SHADER] setting reset param	tick_start	1477348
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	Demonic Soul hits Shadow for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shadow for #GREEN#81 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Shadow!#{normal}#
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[ATTACK] attacking with Gesture of Pain
[Actor:move]	10483	Xanevena the rattlesnake	move from	11	13	to	11	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
checkHit	40	vs	21	=> chance to hit	98
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.9882352941176
[PHYS CRIT %]	0
[ATTACK] after crit	6.9882352941176
[ATTACK] after mult	6.9882352941176
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12829	shadow	move from	12	13	to	12	13
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:12829:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#4 physical#LAST# damage.
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_STUNNING_BLOW_ASSAULT
[LOG]	Xanevena the rattlesnake uses #{bold}##ORCHID#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	68	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	23.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	23.407730603068
[ATTACK] after mult	15.079776218798
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	42	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	79	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	34.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	34.407730603068
[ATTACK] after mult	22.166218780002
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	42	=> chance to hit	0
[LOG]	
[LOG]	Melee retaliation hits Xanevena the rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	#UID:10483:0#Xanevena the rattlesnake hits #fbd578#Cait#LAST# for #WHITE#7 physical#LAST#, #WHITE#11 physical#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shadow	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	89.936
[PHYS CRIT %]	3.3
[ATTACK] after crit	89.936
[ATTACK] after mult	89.936
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shadow for #GREEN#41 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
checkHit	40	vs	21	=> chance to hit	98
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	7.2470588235294
[PHYS CRIT %]	0
[ATTACK] after crit	7.2470588235294
[ATTACK] after mult	7.2470588235294
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12829	shadow	move from	12	13	to	12	13
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:12829:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#4 physical#LAST# damage.
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_BITE_POISON
[LOG]	#ORCHID##{bold}#Xanevena the rattlesnake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shadow	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	104	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	106.288
[PHYS CRIT %]	3.3
[ATTACK] after crit	106.288
[ATTACK] after mult	106.288
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shadow for #GREEN#48 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Shadow!#{normal}#
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:2206:0#Talent Bind Demon is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attackarea	 talent:T_REPROACH
[LOG]	Xanevena the rattlesnake uses #{bold}##YELLOW#Reproach.#{normal}##LAST#
[MIND CRIT %]	7.6
checkHit	27	vs	16	=> chance to hit	78
[LOG]	#UID:10483:0#Xanevena the rattlesnake hits #fbd578#Cait#LAST# for #ORANGE#46 mind#LAST# damage.
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	106	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	109.604
[PHYS CRIT %]	3.3
[ATTACK] after crit	109.604
[ATTACK] after mult	162.5620317993
[LOG]	Xanevena the rattlesnake is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	38	40.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] after armor	38
[PHYS CRIT %]	3.8
[ATTACK] after crit	38
[ATTACK] after mult	49.648553033637
[ATTACK] staff accuracy bonus	33	16	=	1.34
checkHit	22	vs	34	=> chance to hit	20
[LOG]	#ORANGE#Xanevena the rattlesnake shrugs off the effect 'Dazed'!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #GREEN#78 acid#LAST#, #LIGHT_GREEN#2 nature#LAST#, #GREEN#24 acid#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#108#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Xanevena the rattlesnake uses #{bold}##YELLOW#Willful Strike.#{normal}##LAST#
[MIND CRIT %]	7.6
[LOG]	Cait was smashed!
[LOG]	#UID:10483:0#Xanevena the rattlesnake hits #fbd578#Cait#LAST# for #WHITE#50 physical#LAST#, #WHITE#7 physical#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[LOG]	
Deleting shader 71 (is clone 1)
[USERCHAT] channel achievement	Doomunit	tome	Bringer of Doom	false	false
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	48	40.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] after armor	48
[PHYS CRIT %]	3.8
[ATTACK] after crit	48
[ATTACK] after mult	50.637646832623
[ATTACK] staff accuracy bonus	33	16	=	1.34
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	71	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	73.414
[PHYS CRIT %]	100
[ATTACK] after crit	110.121
[ATTACK] after mult	116.17225639282
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Xanevena the rattlesnake!#{normal}#
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	69	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	71.346
[PHYS CRIT %]	100
[ATTACK] after crit	107.019
[ATTACK] after mult	112.89979846626
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Xanevena the rattlesnake!#{normal}#
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Xanevena the rattlesnake!
Cloned shader 71
[SHADER] setting reset param	tick_start	1481854
[LOG]	Demonic Soul hits Xanevena the rattlesnake for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #GREEN#24 acid#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#2 nature#LAST#, #{bold}##GREEN#55 acid#{normal}##LAST#, #LIGHT_GREEN#2 nature#LAST#, #{bold}##GREEN#54 acid#{normal}##LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#142#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[ATTACK] attacking with Gesture of Pain
[Actor:move]	10483	Xanevena the rattlesnake	move from	11	13	to	11	13
[LOG]	Cait stops regenerating health quickly.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	70	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	72.38
[PHYS CRIT %]	3.3
[ATTACK] after crit	72.38
[ATTACK] after mult	72.38
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[ATTACK] attacking with Gesture of Pain
[Actor:move]	10483	Xanevena the rattlesnake	move from	11	13	to	11	13
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #GREEN#35 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	Cait is not stunned anymore.
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[ATTACK] attacking with Gesture of Pain
[Actor:move]	10483	Xanevena the rattlesnake	move from	11	13	to	11	13
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[Actor:move]	12907	shadow	(forced) move from	nil	nil	to	10	12
[NPC:seen_by] Passing target	Cait	from	10483	Xanevena the rattlesnake	to	12907	shadow
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	defend	 talent:T_FEED
[LOG]	Xanevena the rattlesnake uses #{bold}##YELLOW#Feed.#{normal}##LAST#
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_BITE_POISON
[LOG]	#ORCHID##{bold}#Xanevena the rattlesnake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	40	40.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] after armor	40
[PHYS CRIT %]	3.8
[ATTACK] after crit	40
[ATTACK] after mult	26.27725463806
[ATTACK] staff accuracy bonus	33	16	=	1.34
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	38	40.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] after armor	38
[PHYS CRIT %]	3.8
[ATTACK] after crit	38
[ATTACK] after mult	24.963391906157
[ATTACK] staff accuracy bonus	33	16	=	1.34
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	0.65693136595149	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	48	40.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] after armor	48
[PHYS CRIT %]	3.8
[ATTACK] after crit	48
[ATTACK] after mult	31.532705565672
[ATTACK] staff accuracy bonus	33	16	=	1.34
Deleting temp shader	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #GREEN#25 acid#LAST#, #1133F3#6 cold#LAST#, #LIGHT_GREEN#4 nature#LAST#, #GREEN#24 acid#LAST#, #1133F3#6 cold#LAST#, #LIGHT_GREEN#4 nature#LAST#, #GREEN#30 acid#LAST#, #1133F3#6 cold#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#110#LAST##{normal}# total damage).
[Actor:move]	12907	shadow	move from	10	12	to	11	12
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[ATTACK] attacking with Gesture of Pain
[Actor:move]	10483	Xanevena the rattlesnake	move from	11	13	to	11	13
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	102	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	105.468
[PHYS CRIT %]	3.3
[ATTACK] after crit	105.468
[ATTACK] after mult	105.468
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Xanevena the rattlesnake!
Cloned shader 71
[SHADER] setting reset param	tick_start	1485046
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	Demonic Soul hits Shadow for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	Demonic Soul hits Xanevena the rattlesnake for #LIGHT_RED#31 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #GREEN#101 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#104#LAST##{normal}# total damage).
Deleting shader 71 (is clone 1)
[Actor:move]	12907	shadow	move from	11	12	to	12	13
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	disable	 talent:T_STUNNING_BLOW_ASSAULT
[LOG]	Xanevena the rattlesnake uses #{bold}##ORCHID#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	83	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	38.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	38.407730603068
[ATTACK] after mult	24.743106984077
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	42	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	52.851656386582	10	50	0.64422205101856	vs. armor/def	54.592269396932	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	61	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	16.407730603068
[PHYS CRIT %]	0
[ATTACK] after crit	16.407730603068
[ATTACK] after mult	10.570221861668
checkHit	22	vs	34	=> chance to hit	20
[LOG]	Xanevena the rattlesnake is encased in ice!
[LOG]	Shadow resists!
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Xanevena the rattlesnake!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	42	=> chance to hit	0
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shadow for #1133F3#13 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #1133F3#11 cold#LAST# damage.
[LOG]	Melee retaliation hits Xanevena the rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #STEEL_BLUE#(2 to ice)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#UID:10483:0#Xanevena the rattlesnake hits #fbd578#Cait#LAST# for #WHITE#(12 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(5 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	85	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	90.61
[PHYS CRIT %]	19.571406262891
[ATTACK] after crit	90.61
[ATTACK] after mult	90.61
[ATTACK] after counterstrike	181.22
checkHit	16	vs	34	=> chance to hit	5
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #STEEL_BLUE#(29 to ice)#LAST#, #GREEN#44 acid#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.871416657481	8	40	1	vs. armor/def	54.592269396932	21
checkHit	40	vs	21	=> chance to hit	98
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %]	0
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	6.4705882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12907	shadow	move from	12	13	to	12	13
[LOG]	#UID:12907:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#3 physical#LAST# damage.
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shadow	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	106	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	108.332
[PHYS CRIT %]	3.3
[ATTACK] after crit	108.332
[ATTACK] after mult	108.332
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shadow for #GREEN#49 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:2209:0#Talent Flame Leash is ready to use.
[LOG]	#00ff00##UID:2206:0#Talent Bind Demon is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[LOG]	Shadow casts #{bold}##PURPLE#Blindside.#{normal}##LAST#
[Actor:move]	12907	shadow	(forced) move from	12	13	to	12	15
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	25.871416657481	8	40	1.9	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	25.871416657481	8	40	1.9	vs. armor/def	54.592269396932	21
checkHit	40	vs	21	=> chance to hit	98
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	8	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.7294117647059
[PHYS CRIT %]	0
[ATTACK] after crit	6.7294117647059
[ATTACK] after mult	12.785882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:12907:0#Shadow hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	Melee retaliation hits Shadow for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#{bold}#Melee retaliation killed Shadow!#{normal}#
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[LOG]	
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Deleting shader 71 (is clone 1)
[USERCHAT] channel talk	zirconcode	tome	someday I will personaly genocide all escorts
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	107	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	114.062
[PHYS CRIT %]	19.571406262891
[ATTACK] after crit	114.062
[ATTACK] after mult	114.062
[ATTACK] after counterstrike	228.124
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #STEEL_BLUE#(44 to ice)#LAST#, #GREEN#65 acid#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#66#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	Xanevena the rattlesnake is free from the ice.
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	disable	 talent:T_WARSHOUT_BERSERKER
[LOG]	#ORCHID##{bold}#Xanevena the rattlesnake uses Warshout.#{normal}##LAST#
checkHit	16	vs	42	=> chance to hit	0
[LOG]	Cait wanders around!.
[LOG]	
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1520746
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	77	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	79.618
[PHYS CRIT %]	3.3
[ATTACK] after crit	79.618
[ATTACK] after mult	79.618
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #GREEN#42 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#43#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_WILLFUL_STRIKE
[LOG]	Xanevena the rattlesnake uses #{bold}##YELLOW#Willful Strike.#{normal}##LAST#
[MIND CRIT %]	7.6
[LOG]	Cait was smashed!
[LOG]	#UID:10483:0#Xanevena the rattlesnake hits #fbd578#Cait#LAST# for #WHITE#50 physical#LAST#, #WHITE#7 physical#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[target_simple AI]	10483	Xanevena the rattlesnake	selecting NEW TARGET	12	14	5147	Cait
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_BITE_POISON
[LOG]	#ORCHID##{bold}#Xanevena the rattlesnake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with Gesture of Pain
[LOG]	
[USERCHAT] channel serial data	thetrolldoctor	tome	508
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Xanevena the rattlesnake.
[CALLBACK] upgrading to prioritized	talents_on_crit
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	Cait is not stunned anymore.
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[ATTACK] attacking with Gesture of Pain
[Actor:move]	10483	Xanevena the rattlesnake	move from	11	13	to	11	13
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	81	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	83.754
[PHYS CRIT %]	8.3
[ATTACK] after crit	83.754
[ATTACK] after mult	83.754
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #GREEN#87 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#91#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attack	 talent:T_ATTACK
[ATTACK] attacking with Gesture of Pain
[ATTACK] attacking with Gesture of Pain
[Actor:move]	10483	Xanevena the rattlesnake	move from	11	13	to	11	13
[LOG]	
[LOG]	Cait is confused and fails to use Demon Seed.
[useTalent] TALENT FAILED:	T_DEMON_SEED	for	Cait	5147	true
[use_tactical AI] === Action Selected:	10483	Xanevena the rattlesnake	attackarea	 talent:T_REPROACH
[LOG]	Xanevena the rattlesnake uses #{bold}##YELLOW#Reproach.#{normal}##LAST#
[MIND CRIT %]	7.6
checkHit	27	vs	16	=> chance to hit	78
[LOG]	#UID:10483:0#Xanevena the rattlesnake hits #fbd578#Cait#LAST# for #ORANGE#46 mind#LAST# damage.
[LOG]	
[USERCHAT] channel talk	senon	tome	bad driver is the relevant achievement
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanevena the rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	3	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	3	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	90.992
[PHYS CRIT %]	8.3
[ATTACK] after crit	90.992
[ATTACK] after mult	90.992
Testing superior demon	dolleg	14	against trying to make	fire imp	16
Testing superior demon	dolleg	14	against trying to make	fire imp	16
Testing superior demon	dolleg	16	against trying to make	fire imp	16
Testing superior demon	dúathedlen	14	against trying to make	fire imp	16
Testing superior demon	dúathedlen	15	against trying to make	fire imp	16
Testing superior demon	fire imp	10	against trying to make	fire imp	16
Testing superior demon	fire imp	11	against trying to make	fire imp	16
Testing superior demon	fire imp	12	against trying to make	fire imp	16
Testing superior demon	fire imp	12	against trying to make	fire imp	16
Testing superior demon	fire imp	14	against trying to make	fire imp	16
Testing superior demon	fire imp	15	against trying to make	fire imp	16
Testing superior demon	fire imp	15	against trying to make	fire imp	16
Testing superior demon	quasit	10	against trying to make	fire imp	16
Testing superior demon	quasit	11	against trying to make	fire imp	16
Testing superior demon	quasit	12	against trying to make	fire imp	16
Testing superior demon	quasit	14	against trying to make	fire imp	16
Testing superior demon	water imp	12	against trying to make	fire imp	16
Testing superior demon	water imp	13	against trying to make	fire imp	16
Testing superior demon	water imp	15	against trying to make	fire imp	16
Testing superior demon	wretchling	11	against trying to make	fire imp	16
Testing superior demon	wretchling	12	against trying to make	fire imp	16
Testing superior demon	wretchling	13	against trying to make	fire imp	16
Testing superior demon	wretchling	14	against trying to make	fire imp	16
Testing superior demon	wretchling	15	against trying to make	fire imp	16
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:12911:0#demon seed [fire imp] (level 16, finger)#LAST# and add it to your inventory.
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_iron.png
[ActorObjectUse] useObjectDisable: 	movement infusion of the psychic	inven/slot	1	2	tid	nil
[ActorObjectUse] useObjectDisable: 	regeneration infusion	inven/slot	1	1	tid	nil
[Actor:move]	5147	Cait	move from	12	14	to	12	14
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanevena the rattlesnake for #GREEN#95 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Xanevena the rattlesnake!#{normal}#
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Cait is confused and fails to use Demon Seed.
[useTalent] TALENT FAILED:	T_DEMON_SEED	for	Cait	5147	true
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	
[USERCHAT] channel talk	sir Concretus	tome	ciph you cant
[LOG]	Cait is confused and fails to use Block.
[useTalent] TALENT FAILED:	T_BLOCK	for	Cait	5147	true
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
Server latency	6
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
Deleting temp shader	tentacles[appearTime=0.7,noup=0,time_factor=1200]
Deleting temp shader	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
Deleting temp shader	rotatingshield[appearTime=0.2,noup=2]
Deleting temp shader	shield[color=vec3(1,1,1),shieldIntensity=0.05]
Deleting temp shader	rotatingshield[appearTime=0.2,noup=1]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
Deleting shader 73 (is clone 1)
[LOG]	Resting starts...
[LOG]	Cait calms down.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1531042
[LOG]	Cait seems more focused.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	Rested for 23 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	12	14	to	11	13
[ActorObjectUse] useObjectEnable: 	regeneration infusion	by	Cait	inven/slot	1	nil
[Identify]	regeneration infusion	true
[LOG]	Cait picks up (a.): #FFFFFF##UID:10484:0#regeneration infusion (heal 118; 16 cd)#LAST#.
[ActorObjectUse] useObjectEnable: 	movement infusion of the psychic	by	Cait	inven/slot	1	nil
[Identify]	movement infusion of the psychic	true
[LOG]	Cait picks up (a.): #00FF80##UID:10485:0#movement infusion of the psychic (speed 458%; cd 10)#LAST#.
[Identify]	ash starstaff 'Frosttreason'	true
[LOG]	Cait picks up (l.): #FF7700##UID:10496:0#ash starstaff 'Frosttreason' (15-18 power, 3 apr, darkness element)#LAST#.
[Identify]	blooming vined mindstar of resolve	true
[LOG]	Cait picks up (k.): #00FF80##UID:10659:0#blooming vined mindstar of resolve (4.5-4.95 power, 18 apr, nature damage)#LAST#.
[Identify]	horrifying mossy mindstar of life	true
[LOG]	Cait picks up (l.): #00FF80##UID:10665:0#horrifying mossy mindstar of life (3-3.3 power, 12 apr, nature damage)#LAST#.
[Identify]	cleansing steel mail armour of cold resistance	true
[LOG]	Cait picks up (x.): #00FF80##UID:10679:0#cleansing steel mail armour of cold resistance (2 def, 6 armour)#LAST#.
[Identify]	grounding rough leather cap of strength (#STATBONUS#)	true
[LOG]	Cait picks up (v.): #00FF80##UID:10489:0#grounding rough leather cap of strength (+3) (0 def, 1 armour)#LAST#.
[Identify]	woollen robe of life	true
[LOG]	Cait picks up (s.): #0080FF##UID:10671:0#woollen robe of life (0 def, 0 armour)#LAST#.
[Identify]	truestriking iron greatsword	true
[LOG]	Cait picks up (i.): #0080FF##UID:10675:0#truestriking iron greatsword (17.5-28 power, 1 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/robe_woollen.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/rune_green.png
[Actor:move]	5147	Cait	move from	11	13	to	12	13
[Actor:move]	5147	Cait	move from	12	13	to	13	13
[Actor:move]	5147	Cait	move from	13	13	to	14	13
[Actor:move]	5147	Cait	move from	14	13	to	15	13
[Actor:move]	5147	Cait	move from	15	13	to	16	13
[Actor:move]	5147	Cait	move from	16	13	to	16	14
[LOG]	Lore found: #0080FF#necromancer poem
Deleting shader 95 (is clone 0)
Deleting shader 93 (is clone 0)
Deleting shader 92 (is clone 0)
Deleting shader 91 (is clone 0)
Deleting shader 90 (is clone 0)
Deleting shader 89 (is clone 0)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	necromancer-poem
[LOG]	Ran for 6 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	16	14	to	17	13
[Actor:move]	5147	Cait	move from	17	13	to	18	12
[Actor:move]	5147	Cait	move from	18	12	to	19	11
[Actor:move]	5147	Cait	move from	19	11	to	19	10
[Identify]	short elm starstaff of power	true
[LOG]	Cait picks up (p.): #00FF80##UID:12703:0#short elm starstaff of power (10-12 power, 2 apr, light element)#LAST#.
[Actor:move]	5147	Cait	move from	19	10	to	18	11
[Actor:move]	5147	Cait	move from	18	11	to	17	12
[Actor:move]	5147	Cait	move from	17	12	to	16	13
[Actor:move]	5147	Cait	move from	16	13	to	15	13
[Actor:move]	5147	Cait	move from	15	13	to	14	13
[Actor:move]	5147	Cait	move from	14	13	to	13	13
[Actor:move]	5147	Cait	move from	13	13	to	12	13
[Actor:move]	5147	Cait	move from	12	13	to	11	12
[Actor:move]	5147	Cait	move from	11	12	to	10	12
[Actor:move]	5147	Cait	move from	10	12	to	9	13
[Actor:move]	5147	Cait	move from	9	13	to	8	14
[Actor:move]	5147	Cait	move from	8	14	to	7	14
[Actor:move]	5147	Cait	move from	7	14	to	6	15
[Actor:move]	5147	Cait	move from	6	15	to	7	14
[Actor:move]	5147	Cait	move from	7	14	to	8	13
[Actor:move]	5147	Cait	move from	8	13	to	9	12
[Actor:move]	5147	Cait	move from	9	12	to	9	11
[Actor:move]	5147	Cait	move from	9	11	to	9	10
[Actor:move]	5147	Cait	move from	9	10	to	9	9
[Actor:move]	5147	Cait	move from	9	9	to	9	8
[Actor:move]	5147	Cait	move from	9	8	to	9	7
[Actor:move]	5147	Cait	move from	9	7	to	9	6
[Actor:move]	5147	Cait	move from	9	6	to	9	5
[Actor:move]	5147	Cait	move from	9	5	to	9	4
[Actor:move]	5147	Cait	move from	9	4	to	10	4
[Actor:move]	5147	Cait	move from	10	4	to	11	4
[Actor:move]	5147	Cait	move from	11	4	to	11	3
[Actor:move]	5147	Cait	move from	11	3	to	11	2
[Actor:move]	5147	Cait	move from	11	2	to	11	1
[Actor:move]	5147	Cait	move from	11	1	to	11	0
[Actor:move]	5147	Cait	move from	11	0	to	12	0
[Actor:move]	5147	Cait	move from	12	0	to	13	0
[Actor:move]	5147	Cait	move from	13	0	to	14	0
[Actor:move]	5147	Cait	move from	14	0	to	15	0
[Actor:move]	5147	Cait	move from	15	0	to	16	0
[Actor:move]	5147	Cait	move from	16	0	to	17	0
[Actor:move]	5147	Cait	move from	17	0	to	18	0
[Actor:move]	5147	Cait	move from	18	0	to	19	0
[Actor:move]	5147	Cait	move from	19	0	to	20	0
[target_simple AI]	10476	rattlesnake	selecting NEW TARGET	20	0	5147	Cait
[Actor:move]	10476	rattlesnake	move from	30	0	to	29	0
[NPC:seen_by] Passing target	Cait	from	10476	rattlesnake	to	10477	rattlesnake
[Actor:move]	10476	rattlesnake	move from	29	0	to	28	0
[Actor:move]	10477	rattlesnake	move from	31	0	to	30	0
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (rattlesnake)).
[LOG]	
[Actor:move]	5147	Cait	move from	20	0	to	21	0
[Actor:move]	10476	rattlesnake	move from	28	0	to	27	0
[Actor:move]	10477	rattlesnake	move from	30	0	to	29	0
[Actor:move]	5147	Cait	move from	21	0	to	22	0
[target_simple AI]	10476	rattlesnake	selecting NEW TARGET	22	0	5147	Cait
[Actor:move]	10476	rattlesnake	move from	27	0	to	26	0
[Actor:move]	10477	rattlesnake	move from	29	0	to	28	0
[Actor:move]	5147	Cait	move from	22	0	to	23	0
[Actor:move]	10476	rattlesnake	move from	26	0	to	25	0
[Actor:move]	10477	rattlesnake	move from	28	0	to	27	0
[Actor:move]	10476	rattlesnake	move from	25	0	to	24	0
[Actor:move]	10477	rattlesnake	move from	27	0	to	26	0
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	75	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	76.65
[PHYS CRIT %]	3.3
[ATTACK] after crit	76.65
[ATTACK] after mult	76.65
[Actor:move]	5147	Cait	move from	23	0	to	23	0
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Rattlesnake for #GREEN#81 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#85#LAST##{normal}# total damage).
[improved_talented AI] chooses for	10476	rattlesnake	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Rattlesnake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.164854460173	10	23	3	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.164854460173	10	23	3	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	17.082352941176
[LOG]	Cait is poisoned!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	10477	rattlesnake	move from	26	0	to	25	0
[LOG]	Melee retaliation hits Rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:10476:0#Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	85	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	86.87
[PHYS CRIT %]	3.3
[ATTACK] after crit	86.87
[ATTACK] after mult	86.87
[Actor:move]	5147	Cait	move from	23	0	to	23	0
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Rattlesnake for #GREEN#92 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Rattlesnake!#{normal}#
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[Actor:move]	10477	rattlesnake	move from	25	0	to	24	0
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
checkHit	33	vs	22	=> chance to hit	78
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Rattlesnake.
[Actor:move]	5147	Cait	move from	23	0	to	23	0
[improved_talented AI] chooses for	10477	rattlesnake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:10477:0#Rattlesnake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Melee retaliation hits Rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	69	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	70.518
[PHYS CRIT %]	3.3
[ATTACK] after crit	70.518
[ATTACK] after mult	70.518
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around rattlesnake!
Cloned shader 71
[SHADER] setting reset param	tick_start	1534318
[Actor:move]	5147	Cait	move from	23	0	to	23	0
[improved_talented AI] chooses for	10477	rattlesnake	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Rattlesnake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.164854460173	10	23	3	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.164854460173	10	23	3	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	17.082352941176
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:10477:0#Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Melee retaliation hits Rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Rattlesnake for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Rattlesnake for #GREEN#75 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.164854460173	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	5.6941176470588
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	10477	rattlesnake	move from	24	0	to	24	0
[LOG]	#UID:10477:0#Rattlesnake hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
[LOG]	Melee retaliation hits Rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	76	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	77.672
[PHYS CRIT %]	3.3
[ATTACK] after crit	77.672
[ATTACK] after mult	77.672
[Actor:move]	5147	Cait	move from	23	0	to	23	0
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Rattlesnake for #GREEN#82 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Rattlesnake!#{normal}#
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	23	0	to	24	0
[LOG]	Poison from Rattlesnake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait stops being poisoned.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	24	0	to	25	0
[Actor:move]	5147	Cait	move from	25	0	to	26	0
[Actor:move]	5147	Cait	move from	26	0	to	27	0
[Actor:move]	5147	Cait	move from	27	0	to	28	0
[Actor:move]	5147	Cait	move from	28	0	to	29	0
[Actor:move]	5147	Cait	move from	29	0	to	30	0
[Actor:move]	5147	Cait	move from	30	0	to	31	0
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the south (Mayeth the green worm mass)).
[LOG]	
[Actor:move]	5147	Cait	move from	31	0	to	31	1
[target_simple AI]	11563	Mayeth the green worm mass	selecting NEW TARGET	31	1	5147	Cait
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	closein	 AI:move_astar_advanced
[Actor:move]	11563	Mayeth the green worm mass	move from	30	9	to	31	8
[Actor:move]	5147	Cait	move from	31	1	to	31	2
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	escape	 talent:T_DISENGAGE
[LOG]	Mayeth the green worm mass uses #{bold}##ORCHID#Disengage.#{normal}##LAST#
	npc_grids[1] = {
	npc_grids  [1] = 31
	npc_grids  [2] = 13
	npc_grids  [dist] = 5.0690931760685
	npc_grids}
	npc_grids[2] = {
	npc_grids  [1] = 30
	npc_grids  [2] = 12
	npc_grids  [dist] = 4.0915412492003
	npc_grids}
	npc_grids[3] = {
	npc_grids  [1] = 31
	npc_grids  [2] = 12
	npc_grids  [dist] = 4.0893985737373
	npc_grids}
	npc_grids[4] = {
	npc_grids  [1] = 32
	npc_grids  [2] = 12
	npc_grids  [dist] = 4.0766470879507
	npc_grids}
	npc_grids[5] = {
	npc_grids  [1] = 30
	npc_grids  [2] = 11
	npc_grids  [dist] = 3.0945457420883
	npc_grids}
	npc_grids[6] = {
	npc_grids  [1] = 32
	npc_grids  [2] = 11
	npc_grids  [dist] = 3.0234926425216
	npc_grids}
	npc_grids[7] = {
	npc_grids  [1] = 31
	npc_grids  [2] = 11
	npc_grids  [dist] = 3.0198942014233
	npc_grids}
	npc_grids[8] = {
	npc_grids  [1] = 31
	npc_grids  [2] = 10
	npc_grids  [dist] = 2.0897038511305
	npc_grids}
	npc_grids[9] = {
	npc_grids  [1] = 30
	npc_grids  [2] = 10
	npc_grids  [dist] = 2.0377146805756
	npc_grids}
	npc_grids[10] = {
	npc_grids  [1] = 32
	npc_grids  [2] = 10
	npc_grids  [dist] = 2.0309131730835
	npc_grids}
	npc_grids[11] = {
	npc_grids  [1] = 31
	npc_grids  [2] = 9
	npc_grids  [dist] = 1.0528193844793
	npc_grids}
	npc_grids[12] = {
	npc_grids  [1] = 32
	npc_grids  [2] = 9
	npc_grids  [dist] = 1.0475274131841
	npc_grids}
	npc_grids[13] = {
	npc_grids  [1] = 30
	npc_grids  [2] = 9
	npc_grids  [dist] = 1.003353189751
	npc_grids}
[Actor:move]	11563	Mayeth the green worm mass	(forced) move from	31	8	to	31	13
[LOG]	
[Actor:move]	5147	Cait	move from	31	2	to	31	3
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	closein	 AI:move_astar_advanced
[Actor:move]	11563	Mayeth the green worm mass	move from	31	13	to	31	12
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	closein	 AI:move_astar_advanced
[Actor:move]	11563	Mayeth the green worm mass	move from	31	12	to	31	11
[Actor:move]	5147	Cait	move from	31	3	to	31	4
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	closein	 AI:move_astar_advanced
[Actor:move]	11563	Mayeth the green worm mass	move from	31	11	to	31	10
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	closein	 AI:move_astar_advanced
[Actor:move]	11563	Mayeth the green worm mass	move from	31	10	to	31	9
[Actor:move]	5147	Cait	move from	31	4	to	31	5
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	closein	 AI:move_astar_advanced
[Actor:move]	11563	Mayeth the green worm mass	move from	31	9	to	31	8
[LOG]	Mayeth the green worm mass slows down.
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	attackarea	 talent:T_FAN_OF_KNIVES
[LOG]	Mayeth the green worm mass uses #{bold}##ORCHID#Fan of Knives.#{normal}##LAST#
[SOUND] loading from	/data/sound/actions/knife_throw.ogg	:=:	sound "/data/sound/actions/knife_throw.ogg" : <static>
Adding entity	12912	after	11563
Fan of Knives #15: target:Cait (31, 5) = 1
Adding entity	12913	after	11563
Fan of Knives #14: target:Cait (31, 5) = 2
Adding entity	12914	after	11563
Fan of Knives #13: target:Cait (31, 5) = 3
Adding entity	12915	after	11563
Fan of Knives #12: target:Cait (31, 5) = 4
Adding entity	12916	after	11563
Fan of Knives #11: target:Cait (31, 5) = 5
10	knives untargeted.
[ATTACK] to 	Cait	dam/apr/atk/mult ::	56.562414971919	6.737932352553	41	0.63157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	56.562414971919	6.737932352553	41	0.63157894736842	vs. armor/def	54.592269396932	21
checkHit	41	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	65	6.737932352553	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] dagger accuracy bonus	41	21	=	1.1	apr ==>	7.4117255878083
[ATTACK] after armor	17.819456190876
[PHYS CRIT %]	0.40085992710136
[ATTACK] after crit	17.819456190876
[ATTACK] after mult	11.254393383711
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] to 	Cait	dam/apr/atk/mult ::	56.562414971919	6.737932352553	41	0.63157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	56.562414971919	6.737932352553	41	0.63157894736842	vs. armor/def	54.592269396932	21
checkHit	41	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	65	6.737932352553	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] dagger accuracy bonus	41	21	=	1.1	apr ==>	7.4117255878083
[ATTACK] after armor	17.819456190876
[PHYS CRIT %]	0.40085992710136
[ATTACK] after crit	17.819456190876
[ATTACK] after mult	11.254393383711
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] to 	Cait	dam/apr/atk/mult ::	56.562414971919	6.737932352553	41	0.63157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	56.562414971919	6.737932352553	41	0.63157894736842	vs. armor/def	54.592269396932	21
checkHit	41	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	56	6.737932352553	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] dagger accuracy bonus	41	21	=	1.1	apr ==>	7.4117255878083
[ATTACK] after armor	14.494117647059
[PHYS CRIT %]	0.40085992710136
[ATTACK] after crit	14.494117647059
[ATTACK] after mult	9.1541795665635
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] to 	Cait	dam/apr/atk/mult ::	56.562414971919	6.737932352553	41	0.63157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	56.562414971919	6.737932352553	41	0.63157894736842	vs. armor/def	54.592269396932	21
checkHit	41	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	56	6.737932352553	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] dagger accuracy bonus	41	21	=	1.1	apr ==>	7.4117255878083
[ATTACK] after armor	14.494117647059
[PHYS CRIT %]	0.40085992710136
[ATTACK] after crit	14.494117647059
[ATTACK] after mult	9.1541795665635
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] to 	Cait	dam/apr/atk/mult ::	56.562414971919	6.737932352553	41	0.63157894736842	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	56.562414971919	6.737932352553	41	0.63157894736842	vs. armor/def	54.592269396932	21
checkHit	41	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	73	6.737932352553	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] dagger accuracy bonus	41	21	=	1.1	apr ==>	7.4117255878083
[ATTACK] after armor	25.819456190876
[PHYS CRIT %]	0.40085992710136
[ATTACK] after crit	25.819456190876
[ATTACK] after mult	16.307024962658
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Mayeth the green worm mass for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[LOG]	Mayeth the green worm mass's Fan of Knives hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
[LOG]	Mayeth the green worm mass's Fan of Knives hits #fbd578#Cait#LAST# for #WHITE#4 physical#LAST# damage.
[LOG]	Mayeth the green worm mass's Fan of Knives hits #fbd578#Cait#LAST# for #WHITE#8 physical#LAST# damage.
[LOG]	Mayeth the green worm mass's Fan of Knives hits #fbd578#Cait#LAST# for #WHITE#4 physical#LAST# damage.
[LOG]	Mayeth the green worm mass's Fan of Knives hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
Deleting shader 73 (is clone 1)
[LOG]	
[Actor:move]	5147	Cait	move from	31	5	to	31	6
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	closein	 AI:move_astar_advanced
[Actor:move]	11563	Mayeth the green worm mass	move from	31	8	to	31	7
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Mayeth the green worm mass	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	8	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	8	19
checkHit	33	vs	19	=> chance to hit	85
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Mayeth the green worm mass.
[Actor:move]	5147	Cait	move from	31	6	to	31	6
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	disable	 talent:T_SKULLCRACKER
[LOG]	Mayeth the green worm mass uses #{bold}##ORCHID#Skullcracker.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	118.24154483677	100	29	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	118.24154483677	100	29	1	vs. armor/def	54.592269396932	21
checkHit	29	vs	21	=> chance to hit	70
[LOG]	#UID:11563:0#Mayeth the green worm mass misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Mayeth the green worm mass	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	8	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	8	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	89	47.755290563021	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	91.492
[PHYS CRIT %]	3.3
[ATTACK] after crit	91.492
[ATTACK] after mult	91.492
[LOG]	Mayeth the green worm mass is recovering from the damage!
[USERCHAT] channel achievement	yakudan	tome	The secret city	false	false
[Actor:move]	5147	Cait	move from	31	6	to	31	6
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Mayeth the green worm mass for #GREEN#91 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#94#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	disable	 talent:T_DUAL_STRIKE
[LOG]	Mayeth the green worm mass uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.942929165356	6	27	0.98079818573818	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.942929165356	6	27	0.98079818573818	vs. armor/def	54.592269396932	21
checkHit	27	vs	21	=> chance to hit	65
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	59	6	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	15.270588235294
[PHYS CRIT %] axe accuracy bonus	27	21	=	1.5
[PHYS CRIT %]	3.124135294894
[ATTACK] after crit	15.270588235294
[ATTACK] after mult	14.977365236331
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	29	=> chance to hit	30
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.854323822188	5	27	1.2768882040742	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.854323822188	5	27	1.2768882040742	vs. armor/def	54.592269396932	21
checkHit	27	vs	21	=> chance to hit	65
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	52	5	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	13.458823529412
[PHYS CRIT %] axe accuracy bonus	27	21	=	1.5
[PHYS CRIT %]	2.124135294894
[ATTACK] after crit	13.458823529412
[ATTACK] after mult	17.185413005423
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Mayeth the green worm mass for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#9 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	#UID:11563:0#Mayeth the green worm mass hits #fbd578#Cait#LAST# for #WHITE#7 physical#LAST#, #WHITE#9 physical#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Mayeth the green worm mass	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	8	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	8	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	101	47.755290563021	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	103.828
[PHYS CRIT %]	3.3
[ATTACK] after crit	103.828
[ATTACK] after mult	103.828
[Actor:move]	5147	Cait	move from	31	6	to	31	6
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Mayeth the green worm mass for #GREEN#52 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	11563	Mayeth the green worm mass	attack	 talent:T_CRAWL_ACID
[LOG]	#RED##{bold}#Mayeth the green worm mass envelops Cait with acid.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	inquisitor's iron dagger of evisceration
[ATTACK] to 	Cait	dam/apr/atk/mult ::	45.854323822188	1005	27	1.6196773353932	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	45.854323822188	1005	27	1.6196773353932	vs. armor/def	54.592269396932	21
checkHit	27	vs	21	=> chance to hit	65
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	51	1005	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	51
[PHYS CRIT %] axe accuracy bonus	27	21	=	1.5
[PHYS CRIT %]	2.124135294894
[ATTACK] after crit	51
[ATTACK] after mult	82.603544105053
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	inquisitor's steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	48.942929165356	1006	27	1.2440999822585	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	48.942929165356	1006	27	1.2440999822585	vs. armor/def	54.592269396932	21
checkHit	27	vs	21	=> chance to hit	65
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	62	1006	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	62
[PHYS CRIT %] axe accuracy bonus	27	21	=	1.5
[PHYS CRIT %]	3.124135294894
[ATTACK] after crit	62
[ATTACK] after mult	77.134198900029
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	Melee retaliation hits Mayeth the green worm mass for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:11563:0#Mayeth the green worm mass hits #fbd578#Cait#LAST# for #GREEN#45 acid#LAST#, #GREEN#42 acid#LAST# (#RED##{bold}#87#LAST##{normal}# total damage).
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Mayeth the green worm mass	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	8	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	8	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	109	47.755290563021	vs. armor/hardiness	8	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after PARRY	96.489226450634
[ATTACK] after armor	96.489226450634
[ATTACK] after crit	96.489226450634
[ATTACK] after mult	143.11051328928
[ONLINE PROFILE] sending error
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/worms/worm_die_1.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_1.ogg" : <static>
Testing superior demon	dolleg	14	against trying to make	dúathedlen	15
Testing superior demon	dolleg	14	against trying to make	dúathedlen	15
Testing superior demon	dolleg	16	against trying to make	dúathedlen	15
Testing superior demon	dúathedlen	14	against trying to make	dúathedlen	15
Testing superior demon	dúathedlen	15	against trying to make	dúathedlen	15
Testing superior demon	fire imp	10	against trying to make	dúathedlen	15
Testing superior demon	fire imp	11	against trying to make	dúathedlen	15
Testing superior demon	fire imp	12	against trying to make	dúathedlen	15
Testing superior demon	fire imp	12	against trying to make	dúathedlen	15
Testing superior demon	fire imp	14	against trying to make	dúathedlen	15
Testing superior demon	fire imp	15	against trying to make	dúathedlen	15
Testing superior demon	fire imp	15	against trying to make	dúathedlen	15
Testing superior demon	fire imp	16	against trying to make	dúathedlen	15
Testing superior demon	quasit	10	against trying to make	dúathedlen	15
Testing superior demon	quasit	11	against trying to make	dúathedlen	15
Testing superior demon	quasit	12	against trying to make	dúathedlen	15
Testing superior demon	quasit	14	against trying to make	dúathedlen	15
Testing superior demon	water imp	12	against trying to make	dúathedlen	15
Testing superior demon	water imp	13	against trying to make	dúathedlen	15
Testing superior demon	water imp	15	against trying to make	dúathedlen	15
Testing superior demon	wretchling	11	against trying to make	dúathedlen	15
Testing superior demon	wretchling	12	against trying to make	dúathedlen	15
Testing superior demon	wretchling	13	against trying to make	dúathedlen	15
Testing superior demon	wretchling	14	against trying to make	dúathedlen	15
Testing superior demon	wretchling	15	against trying to make	dúathedlen	15
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:12919:0#demon seed [dúathedlen] (level 15, mainhand)#LAST# and add it to your inventory.
[ATTACK] to 	Mayeth the green worm mass	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	8	19
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	8	19
checkHit	33	vs	19	=> chance to hit	85
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Mayeth the green worm mass.
[ATTACK] staff accuracy bonus	33	19	=	1.28
Loading tile from tileset	/data/gfx/shockbolt/object/green_worm.png
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Mayeth the green worm mass for #GREEN#(16 parried#LAST#), #GREEN#71 acid#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
Deleting shader 71 (is clone 1)
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Mayeth the green worm mass!#{normal}#
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	
[Actor:move]	5147	Cait	move from	31	6	to	31	7
[Identify]	Woenull	true
[LOG]	Cait picks up (  .): #SALMON##UID:11424:0#Woenull#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait is not stunned anymore.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	31	7	to	31	6
[Actor:move]	5147	Cait	move from	31	6	to	31	5
[Actor:move]	5147	Cait	move from	31	5	to	31	4
[Actor:move]	5147	Cait	move from	31	4	to	31	3
[Actor:move]	5147	Cait	move from	31	3	to	31	2
[Actor:move]	5147	Cait	move from	31	2	to	31	1
[Actor:move]	5147	Cait	move from	31	1	to	30	0
[Actor:move]	5147	Cait	move from	30	0	to	29	0
[Actor:move]	5147	Cait	move from	29	0	to	28	0
[Actor:move]	5147	Cait	move from	28	0	to	27	0
[Actor:move]	5147	Cait	move from	27	0	to	26	0
[Actor:move]	5147	Cait	move from	26	0	to	25	0
[Actor:move]	5147	Cait	move from	25	0	to	24	0
[Actor:move]	5147	Cait	move from	24	0	to	23	0
[Actor:move]	5147	Cait	move from	23	0	to	22	0
[Actor:move]	5147	Cait	move from	22	0	to	21	0
[Actor:move]	5147	Cait	move from	21	0	to	20	0
[Actor:move]	5147	Cait	move from	20	0	to	19	0
[Actor:move]	5147	Cait	move from	19	0	to	18	0
[Actor:move]	5147	Cait	move from	18	0	to	17	0
[Actor:move]	5147	Cait	move from	17	0	to	16	0
[Actor:move]	5147	Cait	move from	16	0	to	15	0
[Actor:move]	5147	Cait	move from	15	0	to	14	0
[Actor:move]	5147	Cait	move from	14	0	to	13	0
[Actor:move]	5147	Cait	move from	13	0	to	12	0
[Actor:move]	5147	Cait	move from	12	0	to	11	1
[Actor:move]	5147	Cait	move from	11	1	to	11	2
[Actor:move]	5147	Cait	move from	11	2	to	11	3
[Actor:move]	5147	Cait	move from	11	3	to	10	4
[Actor:move]	5147	Cait	move from	10	4	to	9	5
[Actor:move]	5147	Cait	move from	9	5	to	9	6
[Actor:move]	5147	Cait	move from	9	6	to	9	7
[Actor:move]	5147	Cait	move from	9	7	to	9	8
[Actor:move]	5147	Cait	move from	9	8	to	9	9
[Actor:move]	5147	Cait	move from	9	9	to	9	10
[Actor:move]	5147	Cait	move from	9	10	to	10	11
[Actor:move]	5147	Cait	move from	10	11	to	11	12
[Actor:move]	5147	Cait	move from	11	12	to	12	13
[Actor:move]	5147	Cait	move from	12	13	to	13	13
[Actor:move]	5147	Cait	move from	13	13	to	14	13
[Actor:move]	5147	Cait	move from	14	13	to	15	13
[Actor:move]	5147	Cait	move from	15	13	to	16	14
[Actor:move]	5147	Cait	move from	16	14	to	17	15
[Actor:move]	5147	Cait	move from	17	15	to	18	16
[Actor:move]	5147	Cait	move from	18	16	to	19	17
[Actor:move]	5147	Cait	move from	19	17	to	20	18
[Actor:move]	5147	Cait	move from	20	18	to	21	19
[Actor:move]	5147	Cait	move from	21	19	to	20	18
[Actor:move]	5147	Cait	move from	20	18	to	20	17
[Actor:move]	5147	Cait	move from	20	17	to	21	16
[Actor:move]	5147	Cait	move from	21	16	to	22	15
[Actor:move]	5147	Cait	move from	22	15	to	22	14
[Actor:move]	5147	Cait	move from	22	14	to	22	13
[Actor:move]	5147	Cait	move from	22	13	to	23	12
[Actor:move]	5147	Cait	move from	23	12	to	24	12
[Actor:move]	5147	Cait	move from	24	12	to	25	12
[Actor:move]	5147	Cait	move from	25	12	to	26	12
[Actor:move]	5147	Cait	move from	26	12	to	27	12
[Actor:move]	5147	Cait	move from	27	12	to	28	11
[Actor:move]	5147	Cait	move from	28	11	to	28	10
[Actor:move]	5147	Cait	move from	28	10	to	29	10
[Actor:move]	5147	Cait	move from	29	10	to	28	11
Loading tile from tileset	/data/gfx/talents/fungal_growth.png
[Actor:move]	5147	Cait	move from	28	11	to	27	12
[Actor:move]	5147	Cait	move from	27	12	to	26	12
[Actor:move]	5147	Cait	move from	26	12	to	25	12
[Actor:move]	5147	Cait	move from	25	12	to	24	12
[Actor:move]	5147	Cait	move from	24	12	to	23	12
[Actor:move]	5147	Cait	move from	23	12	to	22	13
[Actor:move]	5147	Cait	move from	22	13	to	21	14
[Actor:move]	5147	Cait	move from	21	14	to	20	15
[Actor:move]	5147	Cait	move from	20	15	to	20	16
[Actor:move]	5147	Cait	move from	20	16	to	20	17
[Actor:move]	5147	Cait	move from	20	17	to	20	18
[Actor:move]	5147	Cait	move from	20	18	to	21	19
[Actor:move]	5147	Cait	move from	21	19	to	22	19
[Actor:move]	5147	Cait	move from	22	19	to	23	19
[Actor:move]	5147	Cait	move from	23	19	to	24	19
[Actor:move]	5147	Cait	move from	24	19	to	25	19
[Actor:move]	5147	Cait	move from	25	19	to	26	19
[Actor:move]	5147	Cait	move from	26	19	to	27	19
[Actor:move]	5147	Cait	move from	27	19	to	28	19
[Actor:move]	5147	Cait	move from	28	19	to	29	19
[Actor:move]	5147	Cait	move from	29	19	to	30	19
[Actor:move]	5147	Cait	move from	30	19	to	31	19
[Actor:move]	5147	Cait	move from	31	19	to	31	20
[target_simple AI]	11588	shivgoroth	selecting NEW TARGET	31	20	5147	Cait
[improved_talented AI] chooses for	11588	shivgoroth	T_GLACIAL_VAPOUR
[LOG]	Shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	31	20	to	31	21
[Actor:move]	11588	shivgoroth	move from	33	29	to	33	28
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	31	21	to	31	22
[Actor:move]	11588	shivgoroth	move from	33	28	to	33	27
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	31	22	to	31	23
[Actor:move]	11588	shivgoroth	move from	33	27	to	33	26
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[USERCHAT] channel talk	Doomunit	tome	No need for that they seem to want to die themselves really badly
[Actor:move]	5147	Cait	move from	31	23	to	31	24
[target_simple AI]	11588	shivgoroth	selecting NEW TARGET	31	24	5147	Cait
[Actor:move]	11588	shivgoroth	move from	33	26	to	32	25
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	31	24	to	31	25
[improved_talented AI] chooses for	11588	shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:11588:0#Shivgoroth misses #fbd578#Cait#LAST#.
[LOG]	
[USERCHAT] channel talk	zirconcode	tome	haha because of course there is one xD
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	82	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	85.28
[PHYS CRIT %]	3.3
[ATTACK] after crit	85.28
[ATTACK] after mult	85.28
[ATTACK]	target on_melee_hit:	14	COLD	vs	0
[Actor:move]	5147	Cait	move from	31	25	to	31	25
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#7 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#90 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#94#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	20	15	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.1764705882353
[PHYS CRIT %]	0
[ATTACK] after crit	5.1764705882353
[ATTACK] after mult	5.1764705882353
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	11588	shivgoroth	move from	32	25	to	32	25
[LOG]	#UID:11588:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Melee retaliation hits Shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#4#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:11588:0#Shivgoroth hits #fbd578#Cait#LAST# for #1133F3#2 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	78	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	81.12
[PHYS CRIT %]	3.3
[ATTACK] after crit	81.12
[ATTACK] after mult	81.12
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around shivgoroth!
Cloned shader 71
[SHADER] setting reset param	tick_start	1542772
[ATTACK]	target on_melee_hit:	14	COLD	vs	0
[Actor:move]	5147	Cait	move from	31	25	to	31	25
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#7 cold#LAST# damage.
[LOG]	Demonic Soul hits Shivgoroth for #LIGHT_RED#42 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#86 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
[improved_talented AI] chooses for	11588	shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.72952159709	15	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	15	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	5.6941176470588
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:11588:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Melee retaliation hits Shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#4#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:11588:0#Shivgoroth hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	64	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	66.56
[PHYS CRIT %]	3.3
[ATTACK] after crit	66.56
[ATTACK] after mult	66.56
[ATTACK]	target on_melee_hit:	14	COLD	vs	0
[Actor:move]	5147	Cait	move from	31	25	to	31	25
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#7 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#71 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Shivgoroth!#{normal}#
[LOG]	
[Actor:move]	5147	Cait	move from	31	25	to	32	25
[LOG]	Resting starts...
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	32	25	to	32	26
[Actor:move]	5147	Cait	move from	32	26	to	31	25
[Actor:move]	5147	Cait	move from	31	25	to	31	24
[Actor:move]	5147	Cait	move from	31	24	to	31	23
[Actor:move]	5147	Cait	move from	31	23	to	31	22
[Actor:move]	5147	Cait	move from	31	22	to	32	21
[Actor:move]	5147	Cait	move from	32	21	to	33	21
[Actor:move]	5147	Cait	move from	33	21	to	34	21
[Actor:move]	5147	Cait	move from	34	21	to	35	21
[Actor:move]	5147	Cait	move from	35	21	to	36	20
[target_simple AI]	12694	large brown snake	selecting NEW TARGET	36	20	5147	Cait
[Actor:move]	12694	large brown snake	move from	42	17	to	41	17
[LOG]	Ran for 10 turns (stop reason: hostile spotted to the northeast (large brown snake)).
[LOG]	
[Actor:move]	5147	Cait	move from	36	20	to	37	19
[NPC:seen_by] Passing target	Cait	from	12694	large brown snake	to	12695	copperhead snake
[Actor:move]	12694	large brown snake	move from	41	17	to	41	18
[Actor:move]	12695	copperhead snake	move from	42	16	to	42	17
[Actor:move]	12694	large brown snake	move from	41	18	to	40	18
[Actor:move]	12695	copperhead snake	move from	42	17	to	41	17
Deleting shader 71 (is clone 1)
[Actor:move]	5147	Cait	move from	37	19	to	38	19
[Actor:move]	12694	large brown snake	move from	40	18	to	40	19
[Actor:move]	12695	copperhead snake	move from	41	17	to	40	17
[Actor:move]	5147	Cait	move from	38	19	to	39	19
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
checkHit	22	vs	21	=> chance to hit	53
[LOG]	#UID:12694:0#Large brown snake misses #fbd578#Cait#LAST#.
[Actor:move]	12694	large brown snake	move from	40	19	to	40	19
[Actor:move]	12695	copperhead snake	move from	40	17	to	40	18
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	90.464
[PHYS CRIT %]	3.3
[ATTACK] after crit	90.464
[ATTACK] after mult	90.464
[Actor:move]	5147	Cait	move from	39	19	to	39	19
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large brown snake for #GREEN#91 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#94#LAST##{normal}# total damage).
[target_simple AI]	12694	large brown snake	selecting NEW TARGET	39	19	5147	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
checkHit	22	vs	21	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12694	large brown snake	move from	40	19	to	40	19
[improved_talented AI] chooses for	12695	copperhead snake	T_BITE_POISON
[LOG]	#ORCHID##{bold}#Copperhead snake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.043389107503	10	23	3	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.043389107503	10	23	3	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	17.082352941176
[LOG]	Cait is poisoned!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:12694:0#Large brown snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	#UID:12695:0#Copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Melee retaliation hits Copperhead snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Large brown snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Poison from Copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[target_simple AI]	12694	large brown snake	selecting NEW TARGET	39	19	5147	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.982270406324	10	22	1	vs. armor/def	54.592269396932	21
checkHit	22	vs	21	=> chance to hit	53
[LOG]	#UID:12694:0#Large brown snake misses #fbd578#Cait#LAST#.
[Actor:move]	12694	large brown snake	move from	40	19	to	40	19
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.043389107503	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.043389107503	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	5.6941176470588
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12695	copperhead snake	move from	40	18	to	40	18
[LOG]	
[LOG]	Melee retaliation hits Copperhead snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:12695:0#Copperhead snake hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	64	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	65.792
[PHYS CRIT %]	3.3
[ATTACK] after crit	65.792
[ATTACK] after mult	65.792
[Actor:move]	5147	Cait	move from	39	19	to	39	19
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large brown snake for #GREEN#66 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Large brown snake!#{normal}#
[LOG]	Poison from Copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[improved_talented AI] chooses for	12695	copperhead snake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.043389107503	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.043389107503	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	5.6941176470588
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Copperhead snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:12695:0#Copperhead snake hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
[LOG]	
[USERCHAT] channel talk	Cathbald	tome	you can if you're a yeek !
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	66	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after armor	67.716
[PHYS CRIT %]	3.3
[ATTACK] after crit	67.716
[ATTACK] after mult	67.716
[Actor:move]	5147	Cait	move from	39	19	to	39	19
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Copperhead snake for #GREEN#68 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
[LOG]	Poison from Copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.043389107503	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.043389107503	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	12695	copperhead snake	move from	40	18	to	40	18
[LOG]	Melee retaliation hits Copperhead snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:12695:0#Copperhead snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	72	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after armor	73.872
[PHYS CRIT %]	3.3
[ATTACK] after crit	73.872
[ATTACK] after mult	73.872
[Actor:move]	5147	Cait	move from	39	19	to	39	19
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Copperhead snake for #GREEN#74 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Copperhead snake!#{normal}#
[LOG]	Poison from Copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	39	19	to	40	18
[LOG]	Poison from Copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Cait stops being poisoned.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	40	18	to	41	17
[Actor:move]	5147	Cait	move from	41	17	to	40	18
[Actor:move]	5147	Cait	move from	40	18	to	39	19
[Actor:move]	5147	Cait	move from	39	19	to	38	19
[Actor:move]	5147	Cait	move from	38	19	to	37	19
[Actor:move]	5147	Cait	move from	37	19	to	36	20
[Actor:move]	5147	Cait	move from	36	20	to	37	21
[Actor:move]	5147	Cait	move from	37	21	to	36	22
[Actor:move]	5147	Cait	move from	36	22	to	36	23
[Actor:move]	5147	Cait	move from	36	23	to	36	24
[Actor:move]	5147	Cait	move from	36	24	to	36	25
[Actor:move]	5147	Cait	move from	36	25	to	36	26
[Actor:move]	5147	Cait	move from	36	26	to	36	27
[Actor:move]	5147	Cait	move from	36	27	to	36	28
[Actor:move]	5147	Cait	move from	36	28	to	36	27
[Actor:move]	5147	Cait	move from	36	27	to	36	26
[Actor:move]	5147	Cait	move from	36	26	to	36	25
[Actor:move]	5147	Cait	move from	36	25	to	36	24
[Actor:move]	5147	Cait	move from	36	24	to	36	23
[Actor:move]	5147	Cait	move from	36	23	to	36	22
[Actor:move]	5147	Cait	move from	36	22	to	37	21
[Actor:move]	5147	Cait	move from	37	21	to	38	21
[Actor:move]	5147	Cait	move from	38	21	to	39	21
[Actor:move]	5147	Cait	move from	39	21	to	40	21
[Actor:move]	5147	Cait	move from	40	21	to	41	21
[Actor:move]	5147	Cait	move from	41	21	to	42	21
[Actor:move]	5147	Cait	move from	42	21	to	43	21
[Actor:move]	5147	Cait	move from	43	21	to	44	21
[Actor:move]	5147	Cait	move from	44	21	to	45	21
[Actor:move]	5147	Cait	move from	45	21	to	45	22
[Actor:move]	5147	Cait	move from	45	22	to	45	23
[Actor:move]	5147	Cait	move from	45	23	to	45	24
[Actor:move]	5147	Cait	move from	45	24	to	45	25
[Actor:move]	5147	Cait	move from	45	25	to	45	26
[Actor:move]	5147	Cait	move from	45	26	to	45	27
[Actor:move]	5147	Cait	move from	45	27	to	45	28
[Actor:move]	5147	Cait	move from	45	28	to	45	29
[Actor:move]	5147	Cait	move from	45	29	to	45	30
[Actor:move]	5147	Cait	move from	45	30	to	45	31
[Actor:move]	5147	Cait	move from	45	31	to	45	32
[Actor:move]	5147	Cait	move from	45	32	to	45	33
[Actor:move]	5147	Cait	move from	45	33	to	45	34
[Actor:move]	5147	Cait	move from	45	34	to	44	35
[Actor:move]	5147	Cait	move from	44	35	to	43	35
[Actor:move]	5147	Cait	move from	43	35	to	42	35
[Actor:move]	5147	Cait	move from	42	35	to	41	35
[LOG]	Today is the 33rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	5147	Cait	move from	41	35	to	40	36
[Actor:move]	5147	Cait	move from	40	36	to	40	37
[Actor:move]	5147	Cait	move from	40	37	to	40	38
[Actor:move]	5147	Cait	move from	40	38	to	40	39
[Actor:move]	5147	Cait	move from	40	39	to	40	40
[Actor:move]	5147	Cait	move from	40	40	to	40	41
[Actor:move]	5147	Cait	move from	40	41	to	40	42
[Actor:move]	5147	Cait	move from	40	42	to	40	43
[Actor:move]	5147	Cait	move from	40	43	to	40	44
[Actor:move]	5147	Cait	move from	40	44	to	40	45
[Actor:move]	5147	Cait	move from	40	45	to	39	45
[Actor:move]	5147	Cait	move from	39	45	to	38	45
[Actor:move]	5147	Cait	move from	38	45	to	37	45
[Actor:move]	5147	Cait	move from	37	45	to	36	45
[Actor:move]	5147	Cait	move from	36	45	to	35	44
[Actor:move]	5147	Cait	move from	35	44	to	35	43
[Actor:move]	5147	Cait	move from	35	43	to	35	42
[Actor:move]	5147	Cait	move from	35	42	to	35	41
[Actor:move]	5147	Cait	move from	35	41	to	35	40
[Actor:move]	5147	Cait	move from	35	40	to	35	39
[Actor:move]	5147	Cait	move from	35	39	to	35	38
[Actor:move]	5147	Cait	move from	35	38	to	34	37
[Actor:move]	5147	Cait	move from	34	37	to	33	37
[Actor:move]	5147	Cait	move from	33	37	to	32	37
[Actor:move]	5147	Cait	move from	32	37	to	31	37
[Actor:move]	5147	Cait	move from	31	37	to	30	37
[Actor:move]	5147	Cait	move from	30	37	to	29	36
[Actor:move]	5147	Cait	move from	29	36	to	28	35
[Actor:move]	5147	Cait	move from	28	35	to	27	35
[Actor:move]	5147	Cait	move from	27	35	to	26	35
[Actor:move]	5147	Cait	move from	26	35	to	25	35
[Actor:move]	5147	Cait	move from	25	35	to	24	35
[Actor:move]	5147	Cait	move from	24	35	to	23	35
[Actor:move]	5147	Cait	move from	23	35	to	22	35
[Actor:move]	5147	Cait	move from	22	35	to	21	35
[Actor:move]	5147	Cait	move from	21	35	to	20	35
[Actor:move]	5147	Cait	move from	20	35	to	19	35
[Actor:move]	5147	Cait	move from	19	35	to	18	35
[Actor:move]	5147	Cait	move from	18	35	to	17	35
[Actor:move]	5147	Cait	move from	17	35	to	16	35
[Actor:move]	5147	Cait	move from	16	35	to	15	35
[Actor:move]	5147	Cait	move from	15	35	to	14	35
[Actor:move]	5147	Cait	move from	14	35	to	13	35
[Actor:move]	5147	Cait	move from	13	35	to	12	34
[Actor:move]	5147	Cait	move from	12	34	to	11	33
[Actor:move]	5147	Cait	move from	11	33	to	10	33
[Actor:move]	5147	Cait	move from	10	33	to	9	33
[Actor:move]	5147	Cait	move from	9	33	to	8	33
[Actor:move]	5147	Cait	move from	8	33	to	7	33
[Actor:move]	5147	Cait	move from	7	33	to	6	33
[Actor:move]	5147	Cait	move from	6	33	to	6	34
[Actor:move]	5147	Cait	move from	6	34	to	5	35
[Actor:move]	5147	Cait	move from	5	35	to	4	35
[Actor:move]	5147	Cait	move from	4	35	to	3	35
[Actor:move]	5147	Cait	move from	3	35	to	2	35
[Identify]	rough leather armour	true
[LOG]	Cait picks up (E.): #FFFFFF##UID:12697:0#rough leather armour (3 def, 2 armour)#LAST#.
[Actor:move]	5147	Cait	move from	2	35	to	3	36
[Actor:move]	5147	Cait	move from	3	36	to	4	37
[Actor:move]	5147	Cait	move from	4	37	to	4	36
[Actor:move]	5147	Cait	move from	4	36	to	4	35
[Actor:move]	5147	Cait	move from	4	35	to	4	34
[Actor:move]	5147	Cait	move from	4	34	to	4	33
[Actor:move]	5147	Cait	move from	4	33	to	4	32
[Actor:move]	5147	Cait	move from	4	32	to	4	31
[Actor:move]	5147	Cait	move from	4	31	to	4	30
[Actor:move]	5147	Cait	move from	4	30	to	4	29
[Actor:move]	5147	Cait	move from	4	29	to	5	28
[Actor:move]	5147	Cait	move from	5	28	to	6	27
[Actor:move]	5147	Cait	move from	6	27	to	7	26
[Actor:move]	5147	Cait	move from	7	26	to	8	26
[Actor:move]	5147	Cait	move from	8	26	to	9	25
[Actor:move]	5147	Cait	move from	9	25	to	10	24
[Actor:move]	5147	Cait	move from	10	24	to	11	23
[Actor:move]	5147	Cait	move from	11	23	to	12	22
[Actor:move]	5147	Cait	move from	12	22	to	13	21
[Actor:move]	5147	Cait	move from	13	21	to	14	20
[Actor:move]	5147	Cait	move from	14	20	to	15	19
[Actor:move]	5147	Cait	move from	15	19	to	16	19
[Actor:move]	5147	Cait	move from	16	19	to	17	19
[Actor:move]	5147	Cait	move from	17	19	to	18	19
[Actor:move]	5147	Cait	move from	18	19	to	19	18
[Actor:move]	5147	Cait	move from	19	18	to	20	17
[Actor:move]	5147	Cait	move from	20	17	to	21	16
[Actor:move]	5147	Cait	move from	21	16	to	22	15
[Actor:move]	5147	Cait	move from	22	15	to	22	14
[Actor:move]	5147	Cait	move from	22	14	to	22	13
[Actor:move]	5147	Cait	move from	22	13	to	23	12
[Actor:move]	5147	Cait	move from	23	12	to	24	12
[Actor:move]	5147	Cait	move from	24	12	to	25	12
[Actor:move]	5147	Cait	move from	25	12	to	26	12
[Actor:move]	5147	Cait	move from	26	12	to	27	12
[Actor:move]	5147	Cait	move from	27	12	to	28	11
[Actor:move]	5147	Cait	move from	28	11	to	28	10
[Actor:move]	5147	Cait	move from	28	10	to	29	9
[Actor:move]	5147	Cait	move from	29	9	to	30	10
[Actor:move]	5147	Cait	move from	30	10	to	31	11
[Actor:move]	5147	Cait	move from	31	11	to	32	12
[Identify]	rejuvenating iron plate armour	true
[LOG]	Cait picks up (F.): #00FF80##UID:12709:0#rejuvenating iron plate armour (0 def, 7 armour)#LAST#.
[Actor:move]	5147	Cait	move from	32	12	to	31	11
[Actor:move]	5147	Cait	move from	31	11	to	30	10
[Actor:move]	5147	Cait	move from	30	10	to	29	9
[Actor:move]	5147	Cait	move from	29	9	to	28	10
[Actor:move]	5147	Cait	move from	28	10	to	28	11
[Actor:move]	5147	Cait	move from	28	11	to	27	12
[Actor:move]	5147	Cait	move from	27	12	to	26	12
[Actor:move]	5147	Cait	move from	26	12	to	25	12
[Actor:move]	5147	Cait	move from	25	12	to	24	12
[Actor:move]	5147	Cait	move from	24	12	to	23	12
[Actor:move]	5147	Cait	move from	23	12	to	22	13
[Actor:move]	5147	Cait	move from	22	13	to	21	14
[Actor:move]	5147	Cait	move from	21	14	to	20	15
[Actor:move]	5147	Cait	move from	20	15	to	19	16
[Actor:move]	5147	Cait	move from	19	16	to	19	17
[Actor:move]	5147	Cait	move from	19	17	to	19	18
[Actor:move]	5147	Cait	move from	19	18	to	18	19
[Actor:move]	5147	Cait	move from	18	19	to	17	20
[Actor:move]	5147	Cait	move from	17	20	to	16	21
[Actor:move]	5147	Cait	move from	16	21	to	15	22
[Actor:move]	5147	Cait	move from	15	22	to	14	23
[Actor:move]	5147	Cait	move from	14	23	to	13	23
[Actor:move]	5147	Cait	move from	13	23	to	12	24
[Actor:move]	5147	Cait	move from	12	24	to	11	25
[Actor:move]	5147	Cait	move from	11	25	to	10	26
[Actor:move]	5147	Cait	move from	10	26	to	9	27
[Actor:move]	5147	Cait	move from	9	27	to	8	28
[Actor:move]	5147	Cait	move from	8	28	to	7	28
[Actor:move]	5147	Cait	move from	7	28	to	6	28
[Actor:move]	5147	Cait	move from	6	28	to	5	28
[Actor:move]	5147	Cait	move from	5	28	to	4	29
[Actor:move]	5147	Cait	move from	4	29	to	3	30
[Actor:move]	5147	Cait	move from	3	30	to	3	31
[Actor:move]	5147	Cait	move from	3	31	to	2	32
[Actor:move]	5147	Cait	move from	2	32	to	1	33
[Actor:move]	5147	Cait	move from	1	33	to	0	34
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 37 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel talk	sir Concretus	tome	senon nah it's backstabbing traitor
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x129b48c0
[LOG]	Cait deactivates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1551556
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1551569
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x1a2fe758	=>	table: 0x18b4c3e8	(4494)
Loading savefile 	/save/cait/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13ba07f0	=>	table: 0x129b4b00	(1308)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
Deleting shader 73 (is clone 1)
[USERCHAT] channel talk	senon	tome	oops
[USERCHAT] channel talk	Cathbald	tome	you gave to kill 6 for backstabbing traitor
[USERCHAT] channel talk	ciph	tome	ah yes. yeek
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[USERCHAT] channel talk	Cathbald	tome	have all 9 dead for bad driver
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x103fd9f0
[LOG]	Cait deactivates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1572415
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1572434
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x1a2fe758	=>	table: 0x1403f910	(4494)
Loading savefile 	/save/cait/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13ba07f0	=>	table: 0x103fdc30	(1308)
Loading savefile 	/save//
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_yew.png
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Deleting shader 73 (is clone 1)
Deleting shader 73 (is clone 1)
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel talk	zirconcode	tome	challenge accepted
[USERCHAT] channel achievement	dranya	tome	Home sweet home	false	true
Deleting temp shader	fireflash[]
Deleting shader 63 (is clone 0)
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency	6
[USERCHAT] channel talk	senon	tome	ah
[USERCHAT] channel talk	senon	tome	i win!
[USERCHAT] channel serial data	tracey97	tome	582
[USERCHAT] channel achievement	grumbletonian	tome	The Arena	false	false
[USERCHAT] channel talk	brazingfire	tome	kill them yourself for a different one
[USERCHAT] channel talk	Cathbald	tome	i said the 2 chievos already, there is no 3rd one :p
Server latency	6
[USERCHAT] channel achievement	sir Concretus	tome	Level 20 (Roguelike)	false	false
[USERCHAT] channel talk	zirconcode	tome	so just for fun then
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting temp shader	lightning[]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
Deleting shader 98 (is clone 0)
Deleting shader 97 (is clone 0)
Deleting shader 96 (is clone 0)
Deleting shader 70 (is clone 0)
Deleting shader 69 (is clone 0)
[LOG]	You gain 5.25 gold from the melting of #00FF80##UID:12713:0#extending iron torque of psionic shield [power 25]  (25 cooldown)#LAST#.
[LOG]	You gain 9.42 gold from the melting of #SALMON##UID:11424:0#Woenull#LAST#.
[LOG]	You gain 11.11 gold from the melting of #SALMON##UID:11053:0#Issemablek the Frigidzeal#LAST#.
[LOG]	You gain 6.76 gold from the melting of #FF7700##UID:10267:0#quiver of yew arrows 'Duskbrace' (23/57, 31-43.4 power, 10 apr)#LAST#.
[LOG]	You gain 11.88 gold from the melting of #SALMON##UID:11748:0#quiver of elm arrows 'Obsidiankarma' (17/43, 13-18.2 power, 5 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 4.60 gold from the melting of #00FF80##UID:12709:0#rejuvenating iron plate armour (0 def, 7 armour)#LAST#.
[LOG]	You gain 0.50 gold from the melting of #FFFFFF##UID:12697:0#rough leather armour (3 def, 2 armour)#LAST#.
[LOG]	You gain 10.00 gold from the melting of #FFD700##UID:10474:0#Skin of Many (12 def, 6 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of steel (1)#WHITE#.
[LOG]	You gain 1.98 gold from the melting of #00FF80##UID:10458:0#cleansing steel mail armour of lightning resistance (2 def, 6 armour)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of steel (1)#WHITE#.
[LOG]	You gain 1.99 gold from the melting of #00FF80##UID:10679:0#cleansing steel mail armour of cold resistance (2 def, 6 armour)#LAST#.
[LOG]	You gain 2.17 gold from the melting of #0080FF##UID:12698:0#linen wizard hat of arcana (1 def, 0 armour)#LAST#.
[LOG]	You gain 3.07 gold from the melting of #0080FF##UID:10254:0#insulating linen wizard hat of madness (1 def, 0 armour)#LAST#.
[LOG]	You gain 1.09 gold from the melting of #00FF80##UID:10489:0#grounding rough leather cap of strength (+3) (0 def, 1 armour)#LAST#.
[LOG]	You gain 4.49 gold from the melting of #0080FF##UID:12719:0#heroic rough leather gloves (0 def, 5 armour)#LAST#.
[LOG]	You gain 8.40 gold from the melting of #SALMON##UID:10687:0#Frostflash the rough leather gloves (0 def, 1 armour)#LAST#.
[LOG]	You gain 4.53 gold from the melting of #0080FF##UID:10671:0#woollen robe of life (0 def, 0 armour)#LAST#.
[LOG]	You gain 1.41 gold from the melting of #00FF80##UID:10260:0#resilient linen cloak of Iron Throne (1 def, 0 armour)#LAST#.
[LOG]	You gain 8.96 gold from the melting of #SALMON##UID:9345:0#Flashtrial the linen cloak (1 def, 0 armour)#LAST#.
[LOG]	You gain 9.59 gold from the melting of #SALMON##UID:11591:0#Drorion the Tempestsear (1 def, 6 armour)#LAST#.
[LOG]	You gain 2.74 gold from the melting of #00FF80##UID:12703:0#short elm starstaff of power (10-12 power, 2 apr, light element)#LAST#.
[LOG]	You gain 17.61 gold from the melting of #FF7700##UID:10496:0#ash starstaff 'Frosttreason' (15-18 power, 3 apr, darkness element)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2491:0#stack of herbs (viperweed) (1)#WHITE#.
[LOG]	You gain 8.85 gold from the melting of #SALMON##UID:11224:0#mossy mindstar 'Runalenik' (2-2.2 power, 12 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2491:0#stack of herbs (viperweed) (1)#WHITE#.
[LOG]	You gain 1.88 gold from the melting of #00FF80##UID:10665:0#horrifying mossy mindstar of life (3-3.3 power, 12 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2492:0#stack of herbs (sessali) (1)#WHITE#.
[LOG]	You gain 2.27 gold from the melting of #00FF80##UID:10659:0#blooming vined mindstar of resolve (4.5-4.95 power, 18 apr, nature damage)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 9.76 gold from the melting of #SALMON##UID:10840:0#iron mace 'Brenefast' (12.5-17.5 power, 2 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 3.28 gold from the melting of #0080FF##UID:10675:0#truestriking iron greatsword (17.5-28 power, 1 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 4.01 gold from the melting of #00FF80##UID:10452:0#balanced iron greatsword of erosion (17.5-28 power, 1 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2486:0#lump of iron (1)#WHITE#.
[LOG]	You gain 2.60 gold from the melting of #0080FF##UID:10470:0#iron dagger of crippling (11-14.3 power, 5 apr)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2487:0#lump of steel (1)#WHITE#.
[LOG]	You gain 2.85 gold from the melting of #00FF80##UID:10464:0#balanced steel dagger of massacre (20-26 power, 6 apr)#LAST#.
[LOG]	You gain 1.28 gold from the melting of #FFFFFF##UID:12702:0#acid wave rune (damage 59; dur 4; cd 19)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2491:0#stack of herbs (viperweed) (5)#WHITE#.
[LOG]	You gain 0.85 gold from the melting of #FFFFFF##UID:10484:0#regeneration infusion (heal 118; 16 cd)#LAST#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2491:0#stack of herbs (viperweed) (5)#WHITE#.
[LOG]	You gain 2.02 gold from the melting of #00FF80##UID:10485:0#movement infusion of the psychic (speed 458%; cd 10)#LAST#.
Loading zone persistance level	norgos-lair	3
Loading tile	object/herb_vipersweed.png
Make wait background texture 1006 : 0x1084096512 (0, 1083236352)
Wait finished, counted 0, 11 ticks
Creating level	norgos-lair	3
Make wait background texture 1080 : 0x1084096512 (0, 1083236352)
[Zone:newLevel]	norgos-lair	beginning level generation, count:	1
C Map size 43:24 :: 1032
C Map seens texture: 1085 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[RoomsLoader:init] loaded room:	forest_clearing	function: 0x18b6f6f8
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing7x9
Making heightmap	7	9
placed room	forest_clearing7x9	at	14	6	with center	17	10
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing7x6
Making heightmap	7	6
placed room	forest_clearing7x6	at	21	12	with center	24	14
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing7x7
Making heightmap	7	7
placed room	forest_clearing7x7	at	13	24	with center	16	27
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing8x6
Making heightmap	8	6
placed room	forest_clearing8x6	at	37	27	with center	40	29
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing6x8
Making heightmap	6	8
placed room	forest_clearing6x8	at	9	36	with center	11	39
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing7x7
Making heightmap	7	7
placed room	forest_clearing7x7	at	39	16	with center	42	19
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing8x9
Making heightmap	8	9
placed room	forest_clearing8x9	at	35	33	with center	38	37
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing6x6
Making heightmap	6	6
placed room	forest_clearing6x6	at	29	35	with center	31	37
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing7x9
Making heightmap	7	9
placed room	forest_clearing7x9	at	26	20	with center	29	24
[roomGen] room generator	function: 0x18b6f6f8	is making a room
[roomGen] generated room	forest_clearing9x7
Making heightmap	9	7
placed room	forest_clearing9x7	at	8	15	with center	12	18
[Roomer:makeStairsSides] tunnelling from entrance to room	2
[Actor:move]	14963	rattlesnake	(forced) move from	nil	nil	to	40	33
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_ice_greater_shivgoroth.png
[Actor:move]	14964	greater shivgoroth	(forced) move from	nil	nil	to	14	8
Random elite generating
[createRandomBoss] Creating random boss 	Xidheda the copperhead snake	13.5	level	1	classes
  * class	Arcane Blade	 rejected due to power source
  * class	Archmage	 rejected due to power source
[applyRandomClass]	14965	Xidheda the copperhead snake	Adding class	Wyrmic	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,nature
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Sudden Growth	T_SUDDEN_GROWTH	13.5
[applyRandomClass] Random boss forbade talent because of level	Ancestral Life	T_ANCESTRAL_LIFE	13.5
[applyRandomClass] Random boss forbade talent because of level	Lightning Breath	T_LIGHTNING_BREATH	13.5
[applyRandomClass] Random boss forbade talent because of level	Venomous Breath	T_VENOMOUS_BREATH	13.5
[applyRandomClass] Random boss forbade talent because of level	Ice Wall	T_ICE_WALL	13.5
[applyRandomClass] Random boss forbade talent because of level	Vampiric Surge	T_VAMPIRIC_SURGE	13.5
[applyRandomClass] Random boss forbade talent because of level	Corrosive Breath	T_CORROSIVE_BREATH	13.5
[applyRandomClass] Random boss forbade talent because of level	Fire Breath	T_FIRE_BREATH	13.5
[applyRandomClass] Random boss forbade talent because of level	Shield Slam	T_SHIELD_SLAM	13.5
[applyRandomClass] Random boss forbade talent because of level	Tornado	T_TORNADO	13.5
[applyRandomClass] Random boss forbade talent because of level	Chromatic Fury	T_CHROMATIC_FURY	13.5
[applyRandomClass] Random boss forbade talent because of level	Maggot Breath	T_MAGGOT_BREATH	13.5
[applyRandomClass] Random boss forbade talent because of level	Augment Despair	T_AUGMENT_DESPAIR	13.5
[applyRandomClass] Random boss forbade talent because of level	Devouring Flame	T_DEVOURING_FLAME	13.5
[applyRandomClass] Random boss forbade talent because of level	Dissolve	T_DISSOLVE	13.5
[applyRandomClass] Random boss forbade talent because of level	Necrotic Breath	T_NECROTIC_BREATH	13.5
[applyRandomClass] Random boss forbade talent because of level	Death Dance	T_DEATH_DANCE_ASSAULT	13.5
[applyRandomClass] Random boss forbade talent because of level	Perfect Strike	T_PERFECT_STRIKE	13.5
[applyRandomClass] Random boss forbade talent because of level	Wyrmic Guile	T_WYRMIC_GUILE	13.5
[applyRandomClass] Random boss forbade talent because of level	Execution	T_EXECUTION	13.5
[applyRandomClass] Random boss forbade talent because of level	Ice Breath	T_ICE_BREATH	13.5
[applyRandomClass] Random boss forbade talent because of level	Prismatic Slash	T_PRISMATIC_SLASH	13.5
[applyRandomClass] Random boss forbade talent because of level	Burrow	T_BURROW	13.5
[applyRandomClass] Random boss forbade talent because of level	One with Nature	T_ONE_WITH_NATURE	13.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Speed	T_BLINDING_SPEED	13.5
[applyRandomClass] Random boss forbade talent because of level	Nature's Balance	T_NATURE_S_BALANCE	13.5
[applyRandomClass] Random boss forbade talent because of level	Assault	T_ASSAULT	13.5
[applyRandomClass] Random boss forbade talent because of level	Healing Nexus	T_HEALING_NEXUS	13.5
[applyRandomClass] Random boss forbade talent because of level	Sand Breath	T_SAND_BREATH	13.5
Adding 6 random class talents to boss
1	 * talent:	T_THICK_SKIN	2
2	 * talent:	T_WATERS_OF_LIFE	2
3	 * talent:	T_WING_BUFFET	2
4	 * talent:	T_WEAPON_COMBAT	2
5	 * talent:	T_ACIDIC_SPRAY	2
6	 * talent:	T_RUSH	2
 ** Finished adding	6	of	6	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	13	nb_powers = 	6
 * using themes	antimagic,lightning,mental
 * forbid power sources:	arcane,technique_ranged
Creating randart Aridhetira the %s(scintillating rough leather armour) with no themename
 ** selected ego	 of Eyal	(greater)	nature
 * adding power: generic slime melee(2 points), 7 remaining
 * adding power: generic resist acid(1 points), 5 remaining
 * adding power: generic stat cun(1 points), 4 remaining
 * adding power: generic resist fire(1 points), 3 remaining
 * adding power: generic hate on crit(1 points), 2 remaining
 * adding power: generic stat cun(1 points), 1 remaining
 * adding bias power: generic resist fire(1.5 points), 7 remaining
 * adding bias power: generic slime melee(3 points), 5.5 remaining
 * adding bias power: generic stat cun(1.5 points), 2.5 remaining
 * adding bias power: generic hate on crit(1.5 points), 1 remaining
[resolveObject] CREATE FOR	15107	Xidheda the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12e8a0d8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	69.309228955956	98.5
[resolveObject] CREATED OBJECT:	15108	thought-forged steel battleaxe of massacre	tries left:	4
[resolveObject]	15108	thought-forged steel battleaxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	15107	Xidheda the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12e8a2e8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	42.205766704331	63.5
[resolveObject] CREATED OBJECT:	15114	radiant steel mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
fight: 	radiant steel mail armour	thought-forged steel battleaxe of massacre	::	OFFHAND	BODY
[resolveObject]	15114	radiant steel mail armour	added to inventory	BODY
[Actor:move]	15107	Xidheda the copperhead snake	(forced) move from	nil	nil	to	42	21
Added unique	mod.class.NPC/Xidheda the copperhead snake	::	1
[Actor:wearAllInventory]	15107	Xidheda the copperhead snake	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	15107	Xidheda the copperhead snake
   #- checking tactical table for talent	T_WING_BUFFET	level	3	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_BITE_POISON	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WATERS_OF_LIFE	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ICE_CLAW	level	5	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_ACIDIC_SPRAY	level	3	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_RUSH	level	3	range:	9	radius:	0	effective:	9
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Beledamina the fox	13.5	level	1	classes
  * class	Shadowblade	 rejected due to power source
  * class	Doombringer	 rejected due to power source
[applyRandomClass]	15118	Beledamina the fox	Adding class	Brawler	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Axe Kick	T_AXE_KICK	13.5
[applyRandomClass] Random boss forbade talent because of level	Unending Frenzy	T_UNENDING_FRENZY	13.5
[applyRandomClass] Random boss forbade talent because of level	Spell Shield	T_SPELL_SHIELD	13.5
[applyRandomClass] Random boss forbade talent because of level	Touch of Death	T_TOUCH_OF_DEATH	13.5
[applyRandomClass] Random boss forbade talent because of level	Adrenaline Surge	T_ADRENALINE_SURGE	13.5
[applyRandomClass] Random boss forbade talent because of level	Haymaker	T_HAYMAKER	13.5
[applyRandomClass] Random boss forbade talent because of level	Take Down	T_TAKE_DOWN	13.5
[applyRandomClass] Random boss forbade talent because of level	Heightened Reflexes	T_HEIGHTENED_REFLEXES	13.5
[applyRandomClass] Random boss forbade talent because of level	Daunting Presence	T_DAUNTING_PRESENCE	13.5
[applyRandomClass] Random boss forbade talent because of level	Reflex Defense	T_REFLEX_DEFENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Perfect Strike	T_PERFECT_STRIKE	13.5
[applyRandomClass] Random boss forbade talent because of level	Set Up	T_SET_UP	13.5
[applyRandomClass] Random boss forbade talent because of level	Butterfly Kick	T_BUTTERFLY_KICK	13.5
[applyRandomClass] Random boss forbade talent because of level	Tumble	T_TUMBLE	13.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Powder	T_BLINDING_POWDER	13.5
[applyRandomClass] Random boss forbade talent because of level	Twist the Knife	T_TWIST_THE_KNIFE	13.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Speed	T_BLINDING_SPEED	13.5
[applyRandomClass] Random boss forbade talent because of level	Trained Reactions	T_TRAINED_REACTIONS	13.5
[applyRandomClass] Random boss forbade talent because of level	Open Palm Block	T_BREATH_CONTROL	13.5
[applyRandomClass] Random boss forbade talent because of level	Exploit Weakness	T_EXPLOIT_WEAKNESS	13.5
[applyRandomClass] Random boss forbade talent because of level	Flurry of Fists	T_FLURRY_OF_FISTS	13.5
Adding 4 random class talents to boss
1	 * talent:	T_KNIFE_MASTERY	2
2	 * talent:	T_HEIGHTENED_SENSES	2
3	 * talent:	T_CRUSHING_HOLD	2
4	 * talent:	T_TACTICAL_EXPERT	2
 ** Finished adding	4	of	4	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	18	nb_powers = 	7
 * using themes	acid,mind,light
 * forbid power sources:	arcane,technique_ranged
Creating randart Yvildatha the Glintrain(shadowy iron greatsword) with light
 ** selected ego	 of dampening	(normal)	antimagic
 * adding power: generic acid retribution(1 points), 9 remaining
 * adding power: generic inc damage light(1 points), 8 remaining
 * adding power: generic inc damage light(1 points), 7 remaining
 * adding power: generic inc damage mind(1 points), 6 remaining
 * adding power: light burst (crit)(1 points), 5 remaining
 * adding power: generic inc damage mind(1 points), 4 remaining
 * adding power: generic inc damage light(1 points), 3 remaining
 * adding power: generic acid retribution(1.5 points), 2 remaining
 * adding bias power: generic inc damage mind(1.5 points), 9 remaining
 * adding bias power: generic inc damage light(1.5 points), 7.5 remaining
 * adding bias power: generic inc damage light(1.5 points), 6 remaining
 * adding bias power: generic inc damage mind(1.5 points), 4.5 remaining
 * adding bias power: generic inc damage mind(1.8 points), 3 remaining
 * adding bias power: generic inc damage light(1.8 points), 1.2 remaining
[resolveObject] CREATE FOR	15305	Beledamina the fox	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x104fce18, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	60.539452333711	63.5
[resolveObject] CREATED OBJECT:	15306	dwarven-steel gauntlets of butchering	tries left:	4
[resolveObject]	15306	dwarven-steel gauntlets of butchering	added to inventory	HANDS
[resolveObject] CREATE FOR	15305	Beledamina the fox	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x104fb390, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	104.57175084403	106.5
[resolveObject] CREATED OBJECT:	15310	cured leather armour of cold resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
fight: 	cured leather armour of cold resistance	dwarven-steel gauntlets of butchering	::	nil	BODY
[resolveObject]	15310	cured leather armour of cold resistance	added to inventory	BODY
[resolveObject] CREATE FOR	15305	Beledamina the fox	do_wear/tries:	false	2	filter:
	{subtype="hands", type="armor", ego_chance=-1000, name="rough leather gloves", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	15314	rough leather gloves	tries left:	1
[resolvers.inventory] created object:	15314	rough leather gloves	inventory:	nil	keep:	nil
[Identify]	rough leather gloves	true
[Actor:move]	15305	Beledamina the fox	(forced) move from	nil	nil	to	40	40
Added unique	mod.class.NPC/Beledamina the fox	::	1
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:wearAllInventory]	15305	Beledamina the fox	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	15305	Beledamina the fox
   #- checking tactical table for talent	T_STRIKING_STANCE	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DOUBLE_STRIKE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_NIMBLE_MOVEMENTS	level	1	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_CRUSHING_HOLD	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_UPPERCUT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSHING_CLAWS	level	1	range:	6	radius:	0	effective:	6
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Velygavena the copperhead snake	13.5	level	1	classes
[applyRandomClass]	15315	Velygavena the copperhead snake	Adding class	Marauder	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	antimagic,technique,psionic,nature
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Bloody Butcher	T_BLOODY_BUTCHER	13.5
[applyRandomClass] Random boss forbade talent because of level	Unending Frenzy	T_UNENDING_FRENZY	13.5
[applyRandomClass] Random boss forbade talent because of level	Quickdraw	T_QUICKDRAW	13.5
[applyRandomClass] Random boss forbade talent because of level	Bloodbath	T_BLOODBATH	13.5
[applyRandomClass] Random boss forbade talent because of level	Unstoppable	T_UNSTOPPABLE	13.5
[applyRandomClass] Random boss forbade talent because of level	Spell Shield	T_SPELL_SHIELD	13.5
[applyRandomClass] Random boss forbade talent because of level	Adrenaline Surge	T_ADRENALINE_SURGE	13.5
[applyRandomClass] Random boss forbade talent because of level	Venomous Strike	T_VENOMOUS_STRIKE	13.5
[applyRandomClass] Random boss forbade talent because of level	True Grit	T_TRUE_GRIT	13.5
[applyRandomClass] Random boss forbade talent because of level	Vicious Strikes	T_VICIOUS_STRIKES	13.5
[applyRandomClass] Random boss forbade talent because of level	Daunting Presence	T_DAUNTING_PRESENCE	13.5
[applyRandomClass] Random boss forbade talent because of level	Greater Weapon Focus	T_GREATER_WEAPON_FOCUS	13.5
[applyRandomClass] Random boss forbade talent because of level	Total Thuggery	T_TOTAL_THUGGERY	13.5
[applyRandomClass] Random boss forbade talent because of level	Perfect Strike	T_PERFECT_STRIKE	13.5
[applyRandomClass] Random boss forbade talent because of level	Precise Aim	T_PRECISE_AIM	13.5
[applyRandomClass] Random boss forbade talent because of level	Set Up	T_SET_UP	13.5
[applyRandomClass] Random boss forbade talent because of level	Heartseeker	T_HEARTSEEKER	13.5
[applyRandomClass] Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	13.5
[applyRandomClass] Random boss forbade talent because of level	Bleeding Edge	T_BLEEDING_EDGE	13.5
[applyRandomClass] Random boss forbade talent because of level	Tumble	T_TUMBLE	13.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Powder	T_BLINDING_POWDER	13.5
[applyRandomClass] Random boss forbade talent because of level	Twist the Knife	T_TWIST_THE_KNIFE	13.5
[applyRandomClass] Random boss forbade talent because of level	Vile Poisons	T_VILE_POISONS	13.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Speed	T_BLINDING_SPEED	13.5
[applyRandomClass] Random boss forbade talent because of level	Step Up	T_STEP_UP	13.5
[applyRandomClass] Random boss forbade talent because of level	Trained Reactions	T_TRAINED_REACTIONS	13.5
[applyRandomClass] Random boss forbade talent because of level	Mortal Terror	T_MORTAL_TERROR	13.5
[applyRandomClass] Random boss forbade talent because of level	Lunge	T_LUNGE	13.5
[applyRandomClass] Random boss forbade talent because of level	Feint	T_FEINT	13.5
[applyRandomClass] Random boss forbade talent because of level	Exploit Weakness	T_EXPLOIT_WEAKNESS	13.5
[applyRandomClass] Random boss forbade talent because of level	Whirlwind	T_WHIRLWIND	13.5
Adding 4 random class talents to boss
1	 * talent:	T_KNIFE_MASTERY	2
2	 * talent:	T_QUICK_RECOVERY	2
3	 * talent:	T_RUSH	2
4	 * talent:	T_WEAPON_COMBAT	2
 ** Finished adding	4	of	4	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	16	nb_powers = 	6
 * using themes	light,fire,mental
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Radiancemark'(plated iron helm) with light
 ** selected ego	 of constitution (#STATBONUS#)	(normal)	technique
 * adding power: generic mindpower(1 points), 8 remaining
 * adding power: generic stat wil(1 points), 7 remaining
 * adding power: generic mindcrit(1 points), 6 remaining
 * adding power: generic resist light(2 points), 5 remaining
 * adding power: generic max hate(1 points), 3 remaining
 * adding power: generic stat wil(1 points), 2 remaining
 * adding power: generic mindpower(1.5 points), 1 remaining
 * adding bias power: generic stat wil(1.5 points), 8 remaining
 * adding bias power: generic resist light(3 points), 6.5 remaining
 * adding bias power: generic resist light(3.6 points), 3.5 remaining
[resolveObject] CREATE FOR	15457	Velygavena the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13e17500, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	64.918230573046	98.5
[resolveObject] CREATED OBJECT:	15458	hateful stralite dagger of persecution	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	8
[resolveObject]	15458	hateful stralite dagger of persecution	added to inventory	MAINHAND
[resolveObject] CREATE FOR	15457	Velygavena the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13e17638, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	35.848672422312	38.5
[resolveObject] CREATED OBJECT:	15464	stormbringer's steel dagger of massacre	tries left:	4
fight: 	stormbringer's steel dagger of massacre	hateful stralite dagger of persecution	::	nil	OFFHAND
[resolveObject]	15464	stormbringer's steel dagger of massacre	added to inventory	OFFHAND
[resolveObject] CREATE FOR	15457	Velygavena the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x169cb510, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	50.083060827475	63.5
[resolveObject] CREATED OBJECT:	15470	troll-hide cured leather armour	tries left:	4
fight: 	troll-hide cured leather armour	hateful stralite dagger of persecution	::	nil	BODY
fight: 	troll-hide cured leather armour	stormbringer's steel dagger of massacre	::	nil	BODY
[resolveObject]	15470	troll-hide cured leather armour	added to inventory	BODY
[resolveObject] CREATE FOR	15457	Velygavena the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13e13de0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	90.081570402854	98.5
[resolveObject] CREATED OBJECT:	15474	stabilizing hardened leather cap of the depths	tries left:	4
fight: 	stabilizing hardened leather cap of the depths	hateful stralite dagger of persecution	::	nil	HEAD
fight: 	stabilizing hardened leather cap of the depths	stormbringer's steel dagger of massacre	::	nil	HEAD
fight: 	stabilizing hardened leather cap of the depths	troll-hide cured leather armour	::	nil	HEAD
[resolveObject]	15474	stabilizing hardened leather cap of the depths	added to inventory	HEAD
[Actor:move]	15457	Velygavena the copperhead snake	(forced) move from	nil	nil	to	12	16
Added unique	mod.class.NPC/Velygavena the copperhead snake	::	1
[Actor:wearAllInventory]	15457	Velygavena the copperhead snake	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	15457	Velygavena the copperhead snake
   #- checking tactical table for talent	T_BITE_POISON	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	3	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_SKULLCRACKER	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	5	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Isubeth the copperhead snake	13.5	level	1	classes
[applyRandomClass]	15480	Isubeth the copperhead snake	Adding class	Sawbutcher	Tinker
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Tremor Engine	T_TREMOR_ENGINE	13.5
[applyRandomClass] Random boss forbade talent because of level	Melting Point	T_MELTING_POINT	13.5
[applyRandomClass] Random boss forbade talent because of level	Explosive Saw	T_EXPLOSIVE_SAW	13.5
[applyRandomClass] Random boss forbade talent because of level	Compact Steam Tank	T_COMPACT_STEAM_TANK	13.5
[applyRandomClass] Random boss forbade talent because of level	Last Engineer Standing	T_LAST_ENGINEER_STANDING	13.5
[applyRandomClass] Random boss forbade talent because of level	Supercharge Tinkers	T_SUPERCHARGE_TINKERS	13.5
[applyRandomClass] Random boss forbade talent because of level	Seismic Activity	T_SEISMIC_ACTIVITY	13.5
[applyRandomClass] Random boss forbade talent because of level	Furnace Vent	T_FURNACE_VENT	13.5
[applyRandomClass] Random boss forbade talent because of level	Molten Metal	T_MOLTEN_METAL	13.5
[applyRandomClass] Random boss forbade talent because of level	Furnace	T_FURNACE	13.5
[applyRandomClass] Random boss forbade talent because of level	Tech Overload	T_TECH_OVERLOAD	13.5
[applyRandomClass] Random boss forbade talent because of level	Mow Down	T_MOW_DOWN	13.5
[applyRandomClass] Random boss forbade talent because of level	Continuous Butchery	T_CONTINUOUS_BUTCHERY	13.5
[applyRandomClass] Random boss forbade talent because of level	Battlefield Veteran	T_BATTLEFIELD_VETERAN	13.5
[applyRandomClass] Random boss forbade talent because of level	Punishment	T_PUNISHMENT	13.5
[applyRandomClass] Random boss forbade talent because of level	Goresplosion	T_GORESPLOSION	13.5
[applyRandomClass] Random boss forbade talent because of level	Overcharge Saws	T_OVERCHARGE_SAWS	13.5
[applyRandomClass] Random boss forbade talent because of level	Tempest of Metal	T_TEMPEST_OF_METAL	13.5
[applyRandomClass] Random boss forbade talent because of level	Life in the Flames	T_LIFE_IN_THE_FLAMES	13.5
[applyRandomClass] Random boss forbade talent because of level	Steam Power	T_STEAM_POWER	13.5
[applyRandomClass] Random boss forbade talent because of level	Spinal Break	T_SPINAL_BREAK	13.5
Adding 5 random class talents to boss
1	 * talent:	T_THICK_SKIN	2
2	 * talent:	T_GRINDING_SHIELD	2
3	 * talent:	T_ARMOUR_TRAINING	2
4	 * talent:	T_HEIGHTENED_SENSES	2
5	 * talent:	T_WEAPONS_MASTERY	2
 ** Finished adding	5	of	5	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	13	nb_powers = 	5
 * using themes	dark,fire,nature
 * forbid power sources:	arcane,technique_ranged
Creating randart Gona the Abysstrial(twisted pair of rough leather boots) with fire
 ** selected ego	traveler's 	(normal)	technique
 * adding power: generic resists pen fire(1 points), 7 remaining
 * adding power: generic inc damage nature(1 points), 6 remaining
 * adding power: generic resist nature(2 points), 5 remaining
 * adding power: generic resist fire(1 points), 3 remaining
 * adding power: generic resist fire(1 points), 2 remaining
 * adding power: generic resists pen fire(1.5 points), 1 remaining
 * adding bias power: generic resist fire(1.5 points), 7 remaining
 * adding bias power: generic inc damage nature(1.5 points), 5.5 remaining
 * adding bias power: generic resist nature(3 points), 4 remaining
 * adding bias power: generic resist fire(1.8 points), 1 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	15618	Isubeth the copperhead snake	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	15969	simple healing salve	tries left:	1
[resolvers.inventory] created object:	15969	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Isubeth the copperhead snake	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	15618	Isubeth the copperhead snake	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	16320	simple frost salve	tries left:	1
[resolvers.inventory] created object:	16320	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Isubeth the copperhead snake	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	15618	Isubeth the copperhead snake	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	15618	Isubeth the copperhead snake	filter:	{defined="APE"}
[resolveObject] CREATE FOR	15618	Isubeth the copperhead snake	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x1b1dbbc0, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from file	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Ego	105.59040870974	106.5
Loading entities file from file	/data-orcs/general/objects/egos/steamsaw.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
[resolveObject] CREATED OBJECT:	16401	iron steamsaw of massacre	tries left:	4
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	16401	iron steamsaw of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	15618	Isubeth the copperhead snake	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x1cf50888, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Greater	61.9766830838	63.5
[resolveObject] CREATED OBJECT:	16411	steel steamsaw of resistance	tries left:	4
fight: 	steel steamsaw of resistance	iron steamsaw of massacre	::	nil	OFFHAND
[resolveObject]	16411	steel steamsaw of resistance	added to inventory	OFFHAND
[resolveObject] CREATE FOR	15618	Isubeth the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13e839c8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	83.299146472895	98.5
[resolveObject] CREATED OBJECT:	16415	rejuvenating dwarven-steel mail armour of fire resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	9
fight: 	rejuvenating dwarven-steel mail armour of fire resistance	iron steamsaw of massacre	::	nil	BODY
fight: 	rejuvenating dwarven-steel mail armour of fire resistance	steel steamsaw of resistance	::	nil	BODY
[resolveObject]	16415	rejuvenating dwarven-steel mail armour of fire resistance	added to inventory	BODY
[resolveObject] CREATE FOR	15618	Isubeth the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x18b59a78, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	106.29900524726	106.5
[resolveObject] CREATED OBJECT:	16421	sand rough leather gloves	tries left:	4
fight: 	sand rough leather gloves	iron steamsaw of massacre	::	nil	HANDS
fight: 	sand rough leather gloves	steel steamsaw of resistance	::	nil	HANDS
fight: 	sand rough leather gloves	rejuvenating dwarven-steel mail armour of fire resistance	::	nil	HANDS
[resolveObject]	16421	sand rough leather gloves	added to inventory	HANDS
[resolveObject] CREATE FOR	15618	Isubeth the copperhead snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b639510, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	67.141764100674	98.5
[resolveObject] CREATED OBJECT:	16425	grounding pair of iron boots of tirelessness	tries left:	4
fight: 	grounding pair of iron boots of tirelessness	iron steamsaw of massacre	::	nil	FEET
fight: 	grounding pair of iron boots of tirelessness	steel steamsaw of resistance	::	nil	FEET
fight: 	grounding pair of iron boots of tirelessness	rejuvenating dwarven-steel mail armour of fire resistance	::	nil	FEET
fight: 	grounding pair of iron boots of tirelessness	sand rough leather gloves	::	nil	FEET
[resolveObject]	16425	grounding pair of iron boots of tirelessness	added to inventory	FEET
[resolveObject] CREATE FOR	15618	Isubeth the copperhead snake	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	15618	Isubeth the copperhead snake	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[Actor:move]	15618	Isubeth the copperhead snake	(forced) move from	nil	nil	to	29	20
Added unique	mod.class.NPC/Isubeth the copperhead snake	::	1
[Actor:wearAllInventory]	15618	Isubeth the copperhead snake	wearing main inventory
fight: 	Gona the Abysstrial	iron steamsaw of massacre	::	nil	FEET
fight: 	Gona the Abysstrial	steel steamsaw of resistance	::	nil	FEET
fight: 	Gona the Abysstrial	rejuvenating dwarven-steel mail armour of fire resistance	::	nil	FEET
fight: 	Gona the Abysstrial	sand rough leather gloves	::	nil	FEET
fight: 	Gona the Abysstrial	grounding pair of iron boots of tirelessness	::	nil	FEET
fight: 	Gona the Abysstrial	iron steamsaw of massacre	::	nil	FEET
fight: 	Gona the Abysstrial	steel steamsaw of resistance	::	nil	FEET
fight: 	Gona the Abysstrial	rejuvenating dwarven-steel mail armour of fire resistance	::	nil	FEET
fight: 	Gona the Abysstrial	sand rough leather gloves	::	nil	FEET
[Actor:wearAllInventory]	Isubeth the copperhead snake	15618	15482	Gona the Abysstrial	WORN IN	FEET	1
    --- replaced:	16425	grounding pair of iron boots of tirelessness
running talented_ai_tactic resolver on_added_to_level function for	15618	Isubeth the copperhead snake
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TO_THE_ARMS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BITE_POISON	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GRINDING_SHIELD	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_hit
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Glyvea the brown bear	13.5	level	1	classes
[applyRandomClass]	16431	Glyvea the brown bear	Adding class	Marauder	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	antimagic,technique,psionic,nature
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Bloody Butcher	T_BLOODY_BUTCHER	13.5
[applyRandomClass] Random boss forbade talent because of level	Unending Frenzy	T_UNENDING_FRENZY	13.5
[applyRandomClass] Random boss forbade talent because of level	Quickdraw	T_QUICKDRAW	13.5
[applyRandomClass] Random boss forbade talent because of level	Bloodbath	T_BLOODBATH	13.5
[applyRandomClass] Random boss forbade talent because of level	Unstoppable	T_UNSTOPPABLE	13.5
[applyRandomClass] Random boss forbade talent because of level	Spell Shield	T_SPELL_SHIELD	13.5
[applyRandomClass] Random boss forbade talent because of level	Adrenaline Surge	T_ADRENALINE_SURGE	13.5
[applyRandomClass] Random boss forbade talent because of level	Venomous Strike	T_VENOMOUS_STRIKE	13.5
[applyRandomClass] Random boss forbade talent because of level	True Grit	T_TRUE_GRIT	13.5
[applyRandomClass] Random boss forbade talent because of level	Vicious Strikes	T_VICIOUS_STRIKES	13.5
[applyRandomClass] Random boss forbade talent because of level	Daunting Presence	T_DAUNTING_PRESENCE	13.5
[applyRandomClass] Random boss forbade talent because of level	Greater Weapon Focus	T_GREATER_WEAPON_FOCUS	13.5
[applyRandomClass] Random boss forbade talent because of level	Total Thuggery	T_TOTAL_THUGGERY	13.5
[applyRandomClass] Random boss forbade talent because of level	Perfect Strike	T_PERFECT_STRIKE	13.5
[applyRandomClass] Random boss forbade talent because of level	Precise Aim	T_PRECISE_AIM	13.5
[applyRandomClass] Random boss forbade talent because of level	Set Up	T_SET_UP	13.5
[applyRandomClass] Random boss forbade talent because of level	Heartseeker	T_HEARTSEEKER	13.5
[applyRandomClass] Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	13.5
[applyRandomClass] Random boss forbade talent because of level	Bleeding Edge	T_BLEEDING_EDGE	13.5
[applyRandomClass] Random boss forbade talent because of level	Tumble	T_TUMBLE	13.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Powder	T_BLINDING_POWDER	13.5
[applyRandomClass] Random boss forbade talent because of level	Twist the Knife	T_TWIST_THE_KNIFE	13.5
[applyRandomClass] Random boss forbade talent because of level	Vile Poisons	T_VILE_POISONS	13.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Speed	T_BLINDING_SPEED	13.5
[applyRandomClass] Random boss forbade talent because of level	Step Up	T_STEP_UP	13.5
[applyRandomClass] Random boss forbade talent because of level	Trained Reactions	T_TRAINED_REACTIONS	13.5
[applyRandomClass] Random boss forbade talent because of level	Mortal Terror	T_MORTAL_TERROR	13.5
[applyRandomClass] Random boss forbade talent because of level	Lunge	T_LUNGE	13.5
[applyRandomClass] Random boss forbade talent because of level	Feint	T_FEINT	13.5
[applyRandomClass] Random boss forbade talent because of level	Exploit Weakness	T_EXPLOIT_WEAKNESS	13.5
[applyRandomClass] Random boss forbade talent because of level	Whirlwind	T_WHIRLWIND	13.5
Adding 6 random class talents to boss
1	 * talent:	T_HEIGHTENED_SENSES	2
2	 * talent:	T_DUAL_WEAPON_MASTERY	2
3	 * talent:	T_EXOTIC_WEAPONS_MASTERY	2
4	 * talent:	T_WEAPON_COMBAT	2
5	 * talent:	T_TACTICAL_EXPERT	2
6	 * talent:	T_VITALITY	2
 ** Finished adding	6	of	6	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	22	nb_powers = 	6
 * using themes	dark,mental,acid
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Isyvea'(glowing pair of rough leather boots) with no themename
 ** selected ego	 of tirelessness	(normal)	technique
 * adding power: generic stat cun(1 points), 11 remaining
 * adding power: generic save mental(1 points), 10 remaining
 * adding power: generic stat cun(1 points), 9 remaining
 * adding power: generic equilibrium on hit(1 points), 8 remaining
 * adding power: generic max hate(1 points), 7 remaining
 * adding power: generic equilibrium on hit(1 points), 6 remaining
 * adding power: generic stat cun(1.5 points), 5 remaining
 * adding power: generic save mental(1.5 points), 3.5 remaining
 * adding power: generic stat cun(1.5 points), 2 remaining
 * adding bias power: generic equilibrium on hit(1.5 points), 11 remaining
 * adding bias power: generic max hate(1.5 points), 9.5 remaining
 * adding bias power: generic stat cun(2.25 points), 8 remaining
 * adding bias power: generic equilibrium on hit(1.8 points), 5.75 remaining
 * adding bias power: generic max hate(1.8 points), 3.95 remaining
 * adding bias power: generic stat cun(2.7 points), 2.15 remaining
[resolveObject] CREATE FOR	16570	Glyvea the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10ed3520, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	58.768605276423	63.5
[resolveObject] CREATED OBJECT:	16571	caustic steel dagger	tries left:	4
[resolveObject]	16571	caustic steel dagger	added to inventory	MAINHAND
[resolveObject] CREATE FOR	16570	Glyvea the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1f88e9b0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	7.9581236017305	20.5
[resolveObject] CREATED OBJECT:	16575	truestriking steel dagger of crippling	tries left:	4
fight: 	truestriking steel dagger of crippling	caustic steel dagger	::	nil	OFFHAND
[resolveObject]	16575	truestriking steel dagger of crippling	added to inventory	OFFHAND
[resolveObject] CREATE FOR	16570	Glyvea the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1f960378, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	82.963952267534	98.5
[resolveObject] CREATED OBJECT:	16581	cleansing cured leather armour of cold resistance	tries left:	4
fight: 	cleansing cured leather armour of cold resistance	caustic steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour of cold resistance	truestriking steel dagger of crippling	::	nil	BODY
[resolveObject]	16581	cleansing cured leather armour of cold resistance	added to inventory	BODY
[resolveObject] CREATE FOR	16570	Glyvea the brown bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13fac5b0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	27.682273850935	38.5
[resolveObject] CREATED OBJECT:	16587	bladed hardened leather cap of dexterity (#STATBONUS#)	tries left:	4
fight: 	bladed hardened leather cap of dexterity (#STATBONUS#)	caustic steel dagger	::	nil	HEAD
fight: 	bladed hardened leather cap of dexterity (#STATBONUS#)	truestriking steel dagger of crippling	::	nil	HEAD
fight: 	bladed hardened leather cap of dexterity (#STATBONUS#)	cleansing cured leather armour of cold resistance	::	nil	HEAD
[ActorObjectUse] useObjectEnable: 	bladed hardened leather cap of dexterity (#STATBONUS#)	by	Glyvea the brown bear	inven/slot	table: 0x199a2398	nil
[resolveObject]	16587	bladed hardened leather cap of dexterity (#STATBONUS#)	added to inventory	HEAD
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	16570	Glyvea the brown bear	(forced) move from	nil	nil	to	16	26
Added unique	mod.class.NPC/Glyvea the brown bear	::	1
[Actor:wearAllInventory]	16570	Glyvea the brown bear	wearing main inventory
fight: 	pair of rough leather boots 'Isyvea'	caustic steel dagger	::	nil	FEET
fight: 	pair of rough leather boots 'Isyvea'	truestriking steel dagger of crippling	::	nil	FEET
fight: 	pair of rough leather boots 'Isyvea'	cleansing cured leather armour of cold resistance	::	nil	FEET
fight: 	pair of rough leather boots 'Isyvea'	bladed hardened leather cap of dexterity (#STATBONUS#)	::	nil	FEET
[Actor:wearAllInventory]	Glyvea the brown bear	16570	16433	pair of rough leather boots 'Isyvea'	WORN IN	FEET	1
running talented_ai_tactic resolver on_added_to_level function for	16570	Glyvea the brown bear
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKULLCRACKER	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	5	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	16593	large white snake	(forced) move from	nil	nil	to	15	13
Random elite generating
[createRandomBoss] Creating random boss 	Xanyssra the large white snake	13.5	level	1	classes
[applyRandomClass]	16594	Xanyssra the large white snake	Adding class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Bloody Butcher	T_BLOODY_BUTCHER	13.5
[applyRandomClass] Random boss forbade talent because of level	Battle Cry	T_BATTLE_CRY	13.5
[applyRandomClass] Random boss forbade talent because of level	Unending Frenzy	T_UNENDING_FRENZY	13.5
[applyRandomClass] Random boss forbade talent because of level	Bloodbath	T_BLOODBATH	13.5
[applyRandomClass] Random boss forbade talent because of level	Unstoppable	T_UNSTOPPABLE	13.5
[applyRandomClass] Random boss forbade talent because of level	Spell Shield	T_SPELL_SHIELD	13.5
[applyRandomClass] Random boss forbade talent because of level	Adrenaline Surge	T_ADRENALINE_SURGE	13.5
[applyRandomClass] Random boss forbade talent because of level	Relentless Fury	T_RELENTLESS_FURY	13.5
[applyRandomClass] Random boss forbade talent because of level	Juggernaut	T_JUGGERNAUT	13.5
[applyRandomClass] Random boss forbade talent because of level	Second Wind	T_SECOND_WIND	13.5
[applyRandomClass] Random boss forbade talent because of level	Onslaught	T_ONSLAUGHT	13.5
[applyRandomClass] Random boss forbade talent because of level	Battle Shout	T_BATTLE_SHOUT	13.5
[applyRandomClass] Random boss forbade talent because of level	Daunting Presence	T_DAUNTING_PRESENCE	13.5
[applyRandomClass] Random boss forbade talent because of level	Shattering Impact	T_SHATTERING_IMPACT	13.5
[applyRandomClass] Random boss forbade talent because of level	Death Dance	T_DEATH_DANCE_ASSAULT	13.5
[applyRandomClass] Random boss forbade talent because of level	Shattering Blow	T_SHATTERING_BLOW	13.5
[applyRandomClass] Random boss forbade talent because of level	Perfect Strike	T_PERFECT_STRIKE	13.5
[applyRandomClass] Random boss forbade talent because of level	Execution	T_EXECUTION	13.5
[applyRandomClass] Random boss forbade talent because of level	Battle Call	T_BATTLE_CALL	13.5
[applyRandomClass] Random boss forbade talent because of level	Shattering Shout	T_SHATTERING_SHOUT	13.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Powder	T_BLINDING_POWDER	13.5
[applyRandomClass] Random boss forbade talent because of level	Twist the Knife	T_TWIST_THE_KNIFE	13.5
[applyRandomClass] Random boss forbade talent because of level	Blinding Speed	T_BLINDING_SPEED	13.5
[applyRandomClass] Random boss forbade talent because of level	Mortal Terror	T_MORTAL_TERROR	13.5
Adding 7 random class talents to boss
1	 * talent:	T_EXOTIC_WEAPONS_MASTERY	2
2	 * talent:	T_DEVICE_MASTERY	2
3	 * talent:	T_WEAPONS_MASTERY	2
4	 * talent:	T_VITALITY	2
5	 * talent:	T_BACKSTAB	2
6	 * talent:	T_QUICK_RECOVERY	2
7	 * talent:	T_WARSHOUT_BERSERKER	2
 ** Finished adding	7	of	7	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	15	nb_powers = 	6
 * using themes	acid,fire,misc
 * forbid power sources:	arcane,technique_ranged
Creating randart Heatterror the %s(sigiled quiver of elm arrows) with fire
 ** selected ego	high-capacity 	(normal)	technique
 * adding power: acid corrode melee(2 points), 8 remaining
 * adding power: fire melee(1 points), 6 remaining
 * adding power: fire melee(1 points), 5 remaining
 * adding power: fire burst (crit)(1 points), 4 remaining
 * adding power: acid melee(1 points), 3 remaining
 * adding power: fire melee(1 points), 2 remaining
 * adding power: fire melee(1.5 points), 1 remaining
 * adding bias power: fire melee(2.25 points), 8 remaining
 * adding bias power: fire melee(1.5 points), 5.75 remaining
Removing power from bias list , 	fire melee
 * adding bias power: acid melee(1.5 points), 4.25 remaining
 * adding bias power: acid corrode melee(3 points), 2.75 remaining
[resolveObject] CREATE FOR	16782	Xanyssra the large white snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x01454810, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	26.346947912091	38.5
[resolveObject] CREATED OBJECT:	16783	balanced stralite greatsword of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	16
[resolveObject]	16783	balanced stralite greatsword of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	16782	Xanyssra the large white snake	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x01454980, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	3.4994107881792	20.5
[resolveObject] CREATED OBJECT:	16789	radiant steel mail armour of implacability	tries left:	4
fight: 	radiant steel mail armour of implacability	balanced stralite greatsword of crippling	::	OFFHAND	BODY
[resolveObject]	16789	radiant steel mail armour of implacability	added to inventory	BODY
[Actor:move]	16782	Xanyssra the large white snake	(forced) move from	nil	nil	to	38	27
Added unique	mod.class.NPC/Xanyssra the large white snake	::	1
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:wearAllInventory]	16782	Xanyssra the large white snake	wearing main inventory
fight: 	Heatterror the quiver of elm arrows	balanced stralite greatsword of crippling	::	OFFHAND	QUIVER
fight: 	Heatterror the quiver of elm arrows	radiant steel mail armour of implacability	::	nil	QUIVER
[Actor:wearAllInventory]	Xanyssra the large white snake	16782	16596	Heatterror the quiver of elm arrows	WORN IN	QUIVER	1
running talented_ai_tactic resolver on_added_to_level function for	16782	Xanyssra the large white snake
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	5	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	5	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Belamina the shivgoroth	13.5	level	1	classes
[applyRandomClass]	16795	Belamina the shivgoroth	Adding class	Psyshot	Tinker
   power types: not_power_source =	antimagic	power_source =	steam,arcane,psionic
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Compact Steam Tank	T_COMPACT_STEAM_TANK	13.5
[applyRandomClass] Random boss forbade talent because of level	Uncertainty Principle	T_UNCERTAINTY_PRINCIPLE	13.5
[applyRandomClass] Random boss forbade talent because of level	Psionic Fog	T_PSIONIC_FOG	13.5
[applyRandomClass] Random boss forbade talent because of level	Last Engineer Standing	T_LAST_ENGINEER_STANDING	13.5
[applyRandomClass] Random boss forbade talent because of level	Supercharge Tinkers	T_SUPERCHARGE_TINKERS	13.5
[applyRandomClass] Random boss forbade talent because of level	No Hope	T_NO_HOPE	13.5
[applyRandomClass] Random boss forbade talent because of level	Mechanical Arms	T_MECHANICAL_ARMS	13.5
[applyRandomClass] Random boss forbade talent because of level	Psionic Mirror	T_PSIONIC_MIRROR	13.5
[applyRandomClass] Random boss forbade talent because of level	Vacuum Shot	T_VACUUM_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Cloaking Device	T_CLOAK	13.5
[applyRandomClass] Random boss forbade talent because of level	Embedded Restoration Systems	T_EMBEDDED_RESTORATION_SYSTEMS	13.5
[applyRandomClass] Random boss forbade talent because of level	Nightmare	T_NIGHTMARE	13.5
[applyRandomClass] Random boss forbade talent because of level	Night Terror	T_NIGHT_TERROR	13.5
[applyRandomClass] Random boss forbade talent because of level	Life in the Flames	T_LIFE_IN_THE_FLAMES	13.5
[applyRandomClass] Random boss forbade talent because of level	Lucid Shot	T_LUCID_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Steam Power	T_STEAM_POWER	13.5
[applyRandomClass] Random boss forbade talent because of level	Waking Nightmare	T_WAKING_NIGHTMARE	13.5
[applyRandomClass] Random boss forbade talent because of level	Inner Demons	T_INNER_DEMONS	13.5
[applyRandomClass] Random boss forbade talent because of level	Instant Channeling	T_INSTANT_CHANNELING	13.5
[applyRandomClass] Random boss forbade talent because of level	Superconduction	T_SUPERCONDUCTION	13.5
[applyRandomClass] Random boss forbade talent because of level	Deathstar	T_DEATHSTAR	13.5
[applyRandomClass] Random boss forbade talent because of level	Psy Worm	T_PSY_WORM	13.5
[applyRandomClass] Random boss forbade talent because of level	Steamstar	T_STEAMSTAR	13.5
[applyRandomClass] Random boss forbade talent because of level	Negative Biofeedback	T_NEGATIVE_BIOFEEDBACK	13.5
[applyRandomClass] Random boss forbade talent because of level	Blunt Shot	T_BLUNT_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Forced Gestalt	T_FORCED_GESTALT	13.5
Adding 7 random class talents to boss
1	 * talent:	T_EXOTIC_WEAPONS_MASTERY	2
2	 * talent:	T_PSYSHOT	2
3	 * talent:	T_WEAPON_COMBAT	2
4	 * talent:	T_HEIGHTENED_SENSES	2
5	 * talent:	T_ARMOUR_TRAINING	2
6	 * talent:	T_INHALE_VAPOURS	2
7	 * talent:	T_BOILING_SHOT	2
 ** Finished adding	7	of	7	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	18	nb_powers = 	6
 * using themes	nature,light,defense
 * forbid power sources:	antimagic
Creating randart %s 'Lustreravage'(twisted pair of rough leather boots) with light
 ** selected ego	 of tirelessness	(normal)	technique
 * adding power: generic immune pin(2 points), 9 remaining
 * adding power: generic save spell(1 points), 7 remaining
 * adding power: generic resist physical(2 points), 6 remaining
 * adding power: generic life regeneration(1 points), 4 remaining
 * adding power: generic life regeneration(1 points), 3 remaining
 * adding power: generic resists pen light(1 points), 2 remaining
 * adding power: generic save spell(1.5 points), 1 remaining
 * adding bias power: generic immune pin(3 points), 9 remaining
 * adding bias power: generic resist physical(3 points), 6 remaining
 * adding bias power: generic life regeneration(1.5 points), 3 remaining
Removing power from bias list , 	generic life regeneration
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[resolveObject] CREATE FOR	16937	Belamina the shivgoroth	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	17288	simple healing salve	tries left:	1
[resolvers.inventory] created object:	17288	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Belamina the shivgoroth	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	16937	Belamina the shivgoroth	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	17639	simple frost salve	tries left:	1
[resolvers.inventory] created object:	17639	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Belamina the shivgoroth	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	16937	Belamina the shivgoroth	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	16937	Belamina the shivgoroth	filter:	{defined="APE"}
[resolveObject] CREATE FOR	16937	Belamina the shivgoroth	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12eabbf0, autoreq=true, tome_drops="store", force_drop=false, base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", type="weapon", subtype="steamgun", force_inven=2, ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Double Ego	69.287782023495	98.5
Loading entities file from memory	/data-orcs/general/objects/egos/steamgun.lua
[resolveObject] CREATED OBJECT:	17674	strafer's iron steamgun of power	tries left:	4
[resolveObject]	17674	strafer's iron steamgun of power	added to inventory	MAINHAND
[resolveObject] CREATE FOR	16937	Belamina the shivgoroth	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12eabcd0, force_drop=false, subtype="mindstar", force_inven=3, type="weapon", autoreq=true, tome_drops="store", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	63.871895365853	98.5
[resolveObject] CREATED OBJECT:	17680	nature's vined mindstar of life	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	3
fight: 	nature's vined mindstar of life	strafer's iron steamgun of power	::	nil	OFFHAND
[resolveObject]	17680	nature's vined mindstar of life	added to inventory	OFFHAND
[resolveObject] CREATE FOR	16937	Belamina the shivgoroth	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12eabe88, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	105.83265842994	106.5
[resolveObject] CREATED OBJECT:	17686	self-loading pouch of steel shots	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	5
fight: 	self-loading pouch of steel shots	strafer's iron steamgun of power	::	nil	QUIVER
fight: 	self-loading pouch of steel shots	nature's vined mindstar of life	::	nil	QUIVER
[resolveObject]	17686	self-loading pouch of steel shots	added to inventory	QUIVER
[resolveObject] CREATE FOR	16937	Belamina the shivgoroth	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b312fb0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	72.161667377842	98.5
[resolveObject] CREATED OBJECT:	17690	focusing woollen robe of the mind (#RESIST#)	tries left:	4
fight: 	focusing woollen robe of the mind (#RESIST#)	strafer's iron steamgun of power	::	nil	BODY
fight: 	focusing woollen robe of the mind (#RESIST#)	nature's vined mindstar of life	::	nil	BODY
fight: 	focusing woollen robe of the mind (#RESIST#)	self-loading pouch of steel shots	::	nil	BODY
[resolveObject]	17690	focusing woollen robe of the mind (#RESIST#)	added to inventory	BODY
[resolveObject] CREATE FOR	16937	Belamina the shivgoroth	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10c2b710, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	46.808518479999	63.5
[resolveObject] CREATED OBJECT:	17696	pair of rough leather boots of evasion	tries left:	4
fight: 	pair of rough leather boots of evasion	strafer's iron steamgun of power	::	nil	FEET
fight: 	pair of rough leather boots of evasion	nature's vined mindstar of life	::	nil	FEET
fight: 	pair of rough leather boots of evasion	focusing woollen robe of the mind (#RESIST#)	::	nil	FEET
fight: 	pair of rough leather boots of evasion	self-loading pouch of steel shots	::	nil	FEET
[ActorObjectUse] useObjectEnable: 	pair of rough leather boots of evasion	by	Belamina the shivgoroth	inven/slot	table: 0x12eab350	nil
[resolveObject]	17696	pair of rough leather boots of evasion	added to inventory	FEET
[resolveObject] CREATE FOR	16937	Belamina the shivgoroth	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	16937	Belamina the shivgoroth	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[Actor:move]	16937	Belamina the shivgoroth	(forced) move from	nil	nil	to	14	17
Added unique	mod.class.NPC/Belamina the shivgoroth	::	1
[Actor:wearAllInventory]	16937	Belamina the shivgoroth	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	16937	Belamina the shivgoroth
   #- checking tactical table for talent	T_PSYSHOT	level	5	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_SHOOT	level	2	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_BOILING_SHOT	level	3	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GESTALT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_METALSTAR	level	5	range:	1	radius:	9	effective:	7
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GLACIAL_VAPOUR	level	7	range:	8	radius:	3	effective:	10
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_3	level	2	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/npc/black_ant.png
[Actor:move]	17700	giant black ant	(forced) move from	nil	nil	to	19	11
Random elite generating
[createRandomBoss] Creating random boss 	Lisurin the dredge	13.5	level	1	classes
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[applyRandomClass]	17701	Lisurin the dredge	Adding class	Psyshot	Tinker
   power types: not_power_source =	antimagic,nature	power_source =	steam,psionic
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Compact Steam Tank	T_COMPACT_STEAM_TANK	13.5
[applyRandomClass] Random boss forbade talent because of level	Uncertainty Principle	T_UNCERTAINTY_PRINCIPLE	13.5
[applyRandomClass] Random boss forbade talent because of level	Psionic Fog	T_PSIONIC_FOG	13.5
[applyRandomClass] Random boss forbade talent because of level	Last Engineer Standing	T_LAST_ENGINEER_STANDING	13.5
[applyRandomClass] Random boss forbade talent because of level	Supercharge Tinkers	T_SUPERCHARGE_TINKERS	13.5
[applyRandomClass] Random boss forbade talent because of level	No Hope	T_NO_HOPE	13.5
[applyRandomClass] Random boss forbade talent because of level	Mechanical Arms	T_MECHANICAL_ARMS	13.5
[applyRandomClass] Random boss forbade talent because of level	Psionic Mirror	T_PSIONIC_MIRROR	13.5
[applyRandomClass] Random boss forbade talent because of level	Vacuum Shot	T_VACUUM_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Cloaking Device	T_CLOAK	13.5
[applyRandomClass] Random boss forbade talent because of level	Embedded Restoration Systems	T_EMBEDDED_RESTORATION_SYSTEMS	13.5
[applyRandomClass] Random boss forbade talent because of level	Nightmare	T_NIGHTMARE	13.5
[applyRandomClass] Random boss forbade talent because of level	Night Terror	T_NIGHT_TERROR	13.5
[applyRandomClass] Random boss forbade talent because of level	Life in the Flames	T_LIFE_IN_THE_FLAMES	13.5
[applyRandomClass] Random boss forbade talent because of level	Lucid Shot	T_LUCID_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Steam Power	T_STEAM_POWER	13.5
[applyRandomClass] Random boss forbade talent because of level	Waking Nightmare	T_WAKING_NIGHTMARE	13.5
[applyRandomClass] Random boss forbade talent because of level	Inner Demons	T_INNER_DEMONS	13.5
[applyRandomClass] Random boss forbade talent because of level	Instant Channeling	T_INSTANT_CHANNELING	13.5
[applyRandomClass] Random boss forbade talent because of level	Superconduction	T_SUPERCONDUCTION	13.5
[applyRandomClass] Random boss forbade talent because of level	Deathstar	T_DEATHSTAR	13.5
[applyRandomClass] Random boss forbade talent because of level	Psy Worm	T_PSY_WORM	13.5
[applyRandomClass] Random boss forbade talent because of level	Steamstar	T_STEAMSTAR	13.5
[applyRandomClass] Random boss forbade talent because of level	Negative Biofeedback	T_NEGATIVE_BIOFEEDBACK	13.5
[applyRandomClass] Random boss forbade talent because of level	Blunt Shot	T_BLUNT_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Forced Gestalt	T_FORCED_GESTALT	13.5
Adding 8 random class talents to boss
1	 * talent:	T_CONDENSATE	2
2	 * talent:	T_MOLTEN_IRON_BLOOD	2
3	 * talent:	T_GESTALT	2
4	 * talent:	T_KNIFE_MASTERY	2
5	 * talent:	T_THICK_SKIN	2
6	 * talent:	T_ENDLESS_ENDURANCE	2
7	 * talent:	T_WEAPON_COMBAT	2
8	 * talent:	T_METALSTAR	2
 ** Finished adding	8	of	8	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	22	nb_powers = 	5
 * using themes	fire,mental,defense
 * forbid power sources:	antimagic,nature
Creating randart Pyremaim(twisted pouch of iron shots) with fire
 ** selected ego	sentry's 	(greater)	arcane
 * adding power: mind burst(1 points), 11 remaining
 * adding power: fire melee(1 points), 10 remaining
 * adding power: fire melee(1 points), 9 remaining
 * adding power: mind burst (crit)(1 points), 8 remaining
 * adding power: mind burst(1 points), 7 remaining
 * adding power: mind burst(1.5 points), 6 remaining
 * adding power: fire melee(1.5 points), 4.5 remaining
 * adding power: fire melee(1.5 points), 3 remaining
 * adding power: mind burst (crit)(1.5 points), 1.5 remaining
 * adding bias power: mind burst(1.5 points), 11 remaining
 * adding bias power: mind burst(1.8 points), 9.5 remaining
 * adding bias power: mind burst (crit)(2.25 points), 7.7 remaining
 * adding bias power: mind burst(2.16 points), 5.45 remaining
Removing power from bias list , 	mind burst
 * adding bias power: mind burst (crit)(2.7 points), 3.29 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[resolveObject] CREATE FOR	17885	Lisurin the dredge	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	18236	simple healing salve	tries left:	1
[resolvers.inventory] created object:	18236	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Lisurin the dredge	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	17885	Lisurin the dredge	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	18587	simple frost salve	tries left:	1
[resolvers.inventory] created object:	18587	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Lisurin the dredge	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	17885	Lisurin the dredge	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	17885	Lisurin the dredge	filter:	{defined="APE"}
[resolveObject] CREATE FOR	17885	Lisurin the dredge	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1b383a80, autoreq=true, tome_drops="store", force_drop=false, base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", type="weapon", subtype="steamgun", force_inven=2, ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Double Greater	12.645155159907	20.5
[resolveObject] CREATED OBJECT:	18595	psychic's steel steamgun of nature	tries left:	4
[resolveObject]	18595	psychic's steel steamgun of nature	added to inventory	MAINHAND
[resolveObject] CREATE FOR	17885	Lisurin the dredge	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x014586c8, force_drop=false, subtype="mindstar", force_inven=3, type="weapon", autoreq=true, tome_drops="store", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	89.150663378218	98.5
[resolveObject] CREATED OBJECT:	18601	creative thorny mindstar of life	tries left:	4
fight: 	creative thorny mindstar of life	psychic's steel steamgun of nature	::	nil	OFFHAND
[resolveObject]	18601	creative thorny mindstar of life	added to inventory	OFFHAND
[resolveObject] CREATE FOR	17885	Lisurin the dredge	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12d93320, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	6.1421937964955	20.5
[resolveObject] CREATED OBJECT:	18607	barbed pouch of iron shots of amnesia	tries left:	4
fight: 	barbed pouch of iron shots of amnesia	psychic's steel steamgun of nature	::	nil	QUIVER
fight: 	barbed pouch of iron shots of amnesia	creative thorny mindstar of life	::	nil	QUIVER
[resolveObject]	18607	barbed pouch of iron shots of amnesia	added to inventory	QUIVER
[resolveObject] CREATE FOR	17885	Lisurin the dredge	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1f95a298, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	53.948090883425	63.5
[resolveObject] CREATED OBJECT:	18613	stormwoven woollen robe	tries left:	4
fight: 	stormwoven woollen robe	psychic's steel steamgun of nature	::	nil	BODY
fight: 	stormwoven woollen robe	creative thorny mindstar of life	::	nil	BODY
fight: 	stormwoven woollen robe	barbed pouch of iron shots of amnesia	::	nil	BODY
[resolveObject]	18613	stormwoven woollen robe	added to inventory	BODY
[resolveObject] CREATE FOR	17885	Lisurin the dredge	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x103e6e20, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	31.14072559265	38.5
[resolveObject] CREATED OBJECT:	18617	restorative pair of rough leather boots of tirelessness	tries left:	4
fight: 	restorative pair of rough leather boots of tirelessness	psychic's steel steamgun of nature	::	nil	FEET
fight: 	restorative pair of rough leather boots of tirelessness	creative thorny mindstar of life	::	nil	FEET
fight: 	restorative pair of rough leather boots of tirelessness	stormwoven woollen robe	::	nil	FEET
fight: 	restorative pair of rough leather boots of tirelessness	barbed pouch of iron shots of amnesia	::	nil	FEET
[resolveObject]	18617	restorative pair of rough leather boots of tirelessness	added to inventory	FEET
[resolveObject] CREATE FOR	17885	Lisurin the dredge	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	17885	Lisurin the dredge	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_temporal_dredge.png
[Actor:move]	17885	Lisurin the dredge	(forced) move from	nil	nil	to	20	15
Added unique	mod.class.NPC/Lisurin the dredge	::	1
[Actor:wearAllInventory]	17885	Lisurin the dredge	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	17885	Lisurin the dredge
   #- checking tactical table for talent	T_CLINCH	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MOLTEN_IRON_BLOOD	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_PSYSHOT	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_SPEED_SAP	level	3	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_STUN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CRUSHING_HOLD	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHOOT	level	2	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_SPACETIME_TUNING	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_METALSTAR	level	5	range:	1	radius:	9	effective:	7
   #- checking tactical table for talent	T_GESTALT	level	5	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Belinor the wolf	13.5	level	1	classes
  * class	Demonologist	 rejected due to power source
  * class	Archer	 rejected due to power source
[applyRandomClass]	18623	Belinor the wolf	Adding class	Sawbutcher	Tinker
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Tremor Engine	T_TREMOR_ENGINE	13.5
[applyRandomClass] Random boss forbade talent because of level	Melting Point	T_MELTING_POINT	13.5
[applyRandomClass] Random boss forbade talent because of level	Explosive Saw	T_EXPLOSIVE_SAW	13.5
[applyRandomClass] Random boss forbade talent because of level	Compact Steam Tank	T_COMPACT_STEAM_TANK	13.5
[applyRandomClass] Random boss forbade talent because of level	Last Engineer Standing	T_LAST_ENGINEER_STANDING	13.5
[applyRandomClass] Random boss forbade talent because of level	Supercharge Tinkers	T_SUPERCHARGE_TINKERS	13.5
[applyRandomClass] Random boss forbade talent because of level	Seismic Activity	T_SEISMIC_ACTIVITY	13.5
[applyRandomClass] Random boss forbade talent because of level	Furnace Vent	T_FURNACE_VENT	13.5
[applyRandomClass] Random boss forbade talent because of level	Molten Metal	T_MOLTEN_METAL	13.5
[applyRandomClass] Random boss forbade talent because of level	Furnace	T_FURNACE	13.5
[applyRandomClass] Random boss forbade talent because of level	Tech Overload	T_TECH_OVERLOAD	13.5
[applyRandomClass] Random boss forbade talent because of level	Mow Down	T_MOW_DOWN	13.5
[applyRandomClass] Random boss forbade talent because of level	Continuous Butchery	T_CONTINUOUS_BUTCHERY	13.5
[applyRandomClass] Random boss forbade talent because of level	Battlefield Veteran	T_BATTLEFIELD_VETERAN	13.5
[applyRandomClass] Random boss forbade talent because of level	Punishment	T_PUNISHMENT	13.5
[applyRandomClass] Random boss forbade talent because of level	Goresplosion	T_GORESPLOSION	13.5
[applyRandomClass] Random boss forbade talent because of level	Overcharge Saws	T_OVERCHARGE_SAWS	13.5
[applyRandomClass] Random boss forbade talent because of level	Tempest of Metal	T_TEMPEST_OF_METAL	13.5
[applyRandomClass] Random boss forbade talent because of level	Life in the Flames	T_LIFE_IN_THE_FLAMES	13.5
[applyRandomClass] Random boss forbade talent because of level	Steam Power	T_STEAM_POWER	13.5
[applyRandomClass] Random boss forbade talent because of level	Spinal Break	T_SPINAL_BREAK	13.5
Adding 6 random class talents to boss
1	 * talent:	T_EMERGENCY_STEAM_PURGE	2
2	 * talent:	T_WEAPON_COMBAT	2
3	 * talent:	T_MASSIVE_PHYSIQUE	2
4	 * talent:	T_ARMOUR_TRAINING	2
5	 * talent:	T_INNOVATION	2
6	 * talent:	T_HEIGHTENED_SENSES	2
 ** Finished adding	6	of	6	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	22	nb_powers = 	6
 * using themes	lightning,mind,mental
 * forbid power sources:	arcane,technique_ranged
Creating randart Lightningfear the %s(scintillating iron longsword) with lightning
 ** selected ego	hateful 	(normal)	psionic
 * adding power: generic mind expose melee(2 points), 11 remaining
 * adding power: generic inc damage mind(1 points), 9 remaining
 * adding power: generic inc damage mind(1 points), 8 remaining
 * adding power: generic hate on crit(1 points), 7 remaining
 * adding power: generic demon telepathy(2 points), 6 remaining
Removing power from the list, 	generic demon telepathy	==	table: 0x13d47ea0	remaining:
 * adding power: generic mind expose melee(3 points), 4 remaining
 * adding power: generic inc damage mind(1.5 points), 1 remaining
 * adding bias power: generic hate on crit(1.5 points), 11 remaining
 * adding bias power: generic mind expose melee(4.5 points), 9.5 remaining
Removing power from bias list , 	generic mind expose melee
 * adding bias power: generic hate on crit(1.8 points), 5 remaining
 * adding bias power: generic hate on crit(2.16 points), 3.2 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	18809	Belinor the wolf	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	19160	simple healing salve	tries left:	1
[resolvers.inventory] created object:	19160	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Belinor the wolf	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	18809	Belinor the wolf	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	19511	simple frost salve	tries left:	1
[resolvers.inventory] created object:	19511	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Belinor the wolf	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	18809	Belinor the wolf	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	18809	Belinor the wolf	filter:	{defined="APE"}
[resolveObject] CREATE FOR	18809	Belinor the wolf	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x12987c50, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Double Greater	18.595323456473	20.5
[resolveObject] CREATED OBJECT:	19519	windwalling steel steamsaw of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	19519	windwalling steel steamsaw of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	18809	Belinor the wolf	do_wear/tries:	true	5	filter:
	{ignore_material_restriction=true, forbid_power_source=table: 0x12987da0, tome_drops="store", force_drop=false, type="weapon", autoreq=true, subtype="steamsaw", base_list="mod.class.Object:/data-orcs/general/objects/steamsaw.lua"}
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
[TOME ENTITY FILTER] selected Ego	104.60171980029	106.5
[resolveObject] CREATED OBJECT:	19531	acidic stralite steamsaw	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	19
fight: 	acidic stralite steamsaw	windwalling steel steamsaw of crippling	::	nil	OFFHAND
[resolveObject]	19531	acidic stralite steamsaw	added to inventory	OFFHAND
[resolveObject] CREATE FOR	18809	Belinor the wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12987ef0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	76.983157710052	98.5
[resolveObject] CREATED OBJECT:	19535	rejuvenating steel mail armour of stability	tries left:	4
fight: 	rejuvenating steel mail armour of stability	windwalling steel steamsaw of crippling	::	nil	BODY
fight: 	rejuvenating steel mail armour of stability	acidic stralite steamsaw	::	nil	BODY
[resolveObject]	19535	rejuvenating steel mail armour of stability	added to inventory	BODY
[resolveObject] CREATE FOR	18809	Belinor the wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12988038, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	92.451213818847	98.5
[resolveObject] CREATED OBJECT:	19541	sand iron gauntlets of strength (#STATBONUS#)	tries left:	4
fight: 	sand iron gauntlets of strength (#STATBONUS#)	windwalling steel steamsaw of crippling	::	nil	HANDS
fight: 	sand iron gauntlets of strength (#STATBONUS#)	acidic stralite steamsaw	::	nil	HANDS
fight: 	sand iron gauntlets of strength (#STATBONUS#)	rejuvenating steel mail armour of stability	::	nil	HANDS
[resolveObject]	19541	sand iron gauntlets of strength (#STATBONUS#)	added to inventory	HANDS
[resolveObject] CREATE FOR	18809	Belinor the wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12988188, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	95.588599462665	98.5
[resolveObject] CREATED OBJECT:	19547	miner's pair of rough leather boots of tirelessness	tries left:	4
fight: 	miner's pair of rough leather boots of tirelessness	windwalling steel steamsaw of crippling	::	nil	FEET
fight: 	miner's pair of rough leather boots of tirelessness	acidic stralite steamsaw	::	nil	FEET
fight: 	miner's pair of rough leather boots of tirelessness	rejuvenating steel mail armour of stability	::	nil	FEET
fight: 	miner's pair of rough leather boots of tirelessness	sand iron gauntlets of strength (#STATBONUS#)	::	nil	FEET
[resolveObject]	19547	miner's pair of rough leather boots of tirelessness	added to inventory	FEET
[resolveObject] CREATE FOR	18809	Belinor the wolf	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	18809	Belinor the wolf	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[Actor:move]	18809	Belinor the wolf	(forced) move from	nil	nil	to	18	15
Added unique	mod.class.NPC/Belinor the wolf	::	1
[Actor:wearAllInventory]	18809	Belinor the wolf	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	18809	Belinor the wolf
   #- checking tactical table for talent	T_BLOCK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_EMERGENCY_STEAM_PURGE	level	3	range:	1	radius:	3	effective:	3
   #- checking tactical table for talent	T_TO_THE_ARMS	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	1	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	19553	xaren	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	96.804214624177	116.7
[resolveObject] CREATED OBJECT:	19554	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	19554	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_xaren.png
[Actor:move]	19553	xaren	(forced) move from	nil	nil	to	25	10
[Actor:wearAllInventory]	19553	xaren	wearing main inventory
Loading tile from tileset	/data/gfx/shockbolt/npc/lightning_ant.png
[Actor:move]	19555	giant lightning ant	(forced) move from	nil	nil	to	38	38
[resolveObject] CREATE FOR	19556	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Ego	52.252247771556	75.7
[resolveObject] CREATED OBJECT:	19557	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	19557	gold pieces
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_multihued_multi_hued_drake_hatchling.png
[Actor:move]	19556	multi-hued drake hatchling	(forced) move from	nil	nil	to	13	28
[Actor:wearAllInventory]	19556	multi-hued drake hatchling	wearing main inventory
[Actor:move]	19558	shivgoroth	(forced) move from	nil	nil	to	9	38
Loading tile from tileset	/data/gfx/shockbolt/npc/cave_bear.png
[Actor:move]	19559	cave bear	(forced) move from	nil	nil	to	42	20
[Actor:move]	19560	shivgoroth	(forced) move from	nil	nil	to	12	20
Random boss generating
[createRandomBoss] Creating random boss 	Emelyda the forest troll	13.5	level	2	classes
[applyRandomClass]	19561	Emelyda the forest troll	Adding class	Skirmisher	Rogue
   power types: not_power_source =		power_source =	technique
Adding 7 random class talents to boss
1	 * talent:	T_SKIRMISHER_SLING_SUPREMACY	2
2	 * talent:	T_THICK_SKIN	2
3	 * talent:	T_DEVICE_MASTERY	2
4	 * talent:	T_TRAP_MASTERY	2
5	 * talent:	T_SKIRMISHER_KNEECAPPER	2
6	 * talent:	T_SKIRMISHER_BREATHING_ROOM	2
7	 * talent:	T_KNIFE_MASTERY	2
 ** Finished adding	7	of	7	random class talents
[applyRandomClass]	19561	Emelyda the forest troll	Adding class	Brawler	Warrior
   power types: not_power_source =		power_source =	technique
Adding 4 random class talents to boss
1	 * talent:	T_QUICK_RECOVERY	2
2	 * talent:	T_WEAPONS_MASTERY	2
3	 * talent:	T_RUSH	2
4	 * talent:	T_FAST_METABOLISM	2
 ** Finished adding	4	of	4	random class talents
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	98.621921017339	116.7
[resolveObject] CREATED OBJECT:	19563	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	19563	gold pieces
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	42.764389830819	67
[resolveObject] CREATED OBJECT:	19564	cleansing iron mail armour of clarity	tries left:	1
[resolveObject] adding to main inventory:	19564	cleansing iron mail armour of clarity
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	56.337540834289	67
[resolveObject] CREATED OBJECT:	19570	chilling iron greatsword of vileness	tries left:	1
[resolveObject] adding to main inventory:	19570	chilling iron greatsword of vileness
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	48.132513952007	67
[resolveObject] CREATED OBJECT:	19576	woodsman's iron pickaxe	tries left:	1
[resolveObject] adding to main inventory:	19576	woodsman's iron pickaxe
[resolvers.drop_randart]	19562	Emelyda the forest troll	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x12effc00, ego_filter=table: 0x12effba0}
[resolveObject] CREATED OBJECT:	19580	pouch of steel shots	tries left:	4
[resolvers.drop_randart]	19562	Emelyda the forest troll	using data:	{lev=13.5, base={"table: 0x13e31fa0, __CLASSNAME=mod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	3	gr egos =	2	rand themes = 	2	points = 	8	nb_powers = 	3
 * using themes	antimagic,cold
 * forbid power sources:	arcane
Creating randart Samihor(faded pouch of steel shots) with no themename
 ** selected ego	 of wind	(normal)	nature
 ** selected ego	blazing 	(normal)	nature
 ** selected ego	slimey 	(normal)	antimagic
 * adding power: slime melee(2 points), 4 remaining
 * adding power: manaburn melee(2 points), 2 remaining
 * adding bias power: slime melee(2 points), 4 remaining
 * adding bias power: slime melee(3 points), 2 remaining
Removing power from bias list , 	slime melee
Added unique	mod.class.Object/Samihor	::	1
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x13e9a290, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	74.300722632162	102
[resolveObject] CREATED OBJECT:	19762	rough leather armour of clarity	tries left:	4
[resolveObject]	19762	rough leather armour of clarity	added to inventory	BODY
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12d54dc8, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="sling", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	54.466828534023	67
[resolveObject] CREATED OBJECT:	19766	ranger's cured leather sling of lightning	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	1
[General Object resolver]	19766	ranger's cured leather sling of lightning	COULD NOT BE WORN
[resolveObject] adding to main inventory:	19766	ranger's cured leather sling of lightning
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12d56c50, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	89.677272701095	102
[resolveObject] CREATED OBJECT:	19772	steel shield of lightning resistance (#RESIST#)	tries left:	4
[General Object resolver]	19772	steel shield of lightning resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	19772	steel shield of lightning resistance (#RESIST#)
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12d58828, force_drop=true, tome_drops="boss", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	27.18137306701	67
[resolveObject] CREATED OBJECT:	19776	flaming pouch of steel shots of paradox	tries left:	4
fight: 	flaming pouch of steel shots of paradox	rough leather armour of clarity	::	nil	QUIVER
[resolveObject]	19776	flaming pouch of steel shots of paradox	added to inventory	QUIVER
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0141da60, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	7.3837702277544	12
[resolveObject] CREATED OBJECT:	19782	spellstreaming iron gauntlets of magic (#STATBONUS#)	tries left:	4
fight: 	spellstreaming iron gauntlets of magic (#STATBONUS#)	rough leather armour of clarity	::	nil	HANDS
fight: 	spellstreaming iron gauntlets of magic (#STATBONUS#)	flaming pouch of steel shots of paradox	::	nil	HANDS
[resolveObject]	19782	spellstreaming iron gauntlets of magic (#STATBONUS#)	added to inventory	HANDS
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10d455b0, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	19.045146553089	27
[resolveObject] CREATED OBJECT:	19788	hardened leather armour of the deep	tries left:	4
fight: 	hardened leather armour of the deep	rough leather armour of clarity	::	nil	BODY
fight: 	hardened leather armour of the deep	spellstreaming iron gauntlets of magic (#STATBONUS#)	::	nil	BODY
fight: 	hardened leather armour of the deep	flaming pouch of steel shots of paradox	::	nil	BODY
fight: 	hardened leather armour of the deep	spellstreaming iron gauntlets of magic (#STATBONUS#)	::	nil	BODY
fight: 	hardened leather armour of the deep	flaming pouch of steel shots of paradox	::	nil	BODY
[resolveObject]	19788	hardened leather armour of the deep	added to inventory	BODY
		 moved replaced object to main inventory:	19762	rough leather armour of clarity
[resolveObject] CREATE FOR	19562	Emelyda the forest troll	do_wear/tries:	false	2	filter:
	{subtype="hands", type="armor", ego_chance=-1000, name="rough leather gloves", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	19792	rough leather gloves	tries left:	1
[resolvers.inventory] created object:	19792	rough leather gloves	inventory:	nil	keep:	nil
[Identify]	rough leather gloves	true
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_f.png
[Actor:move]	19562	Emelyda the forest troll	(forced) move from	nil	nil	to	41	38
Added unique	mod.class.NPC/Emelyda the forest troll	::	1
[CALLBACK] upgrading to prioritized	talents_on_act
[Actor:wearAllInventory]	19562	Emelyda the forest troll	wearing main inventory
fight: 	Samihor	hardened leather armour of the deep	::	nil	QUIVER
fight: 	Samihor	spellstreaming iron gauntlets of magic (#STATBONUS#)	::	nil	QUIVER
fight: 	Samihor	flaming pouch of steel shots of paradox	::	nil	QUIVER
fight: 	Samihor	hardened leather armour of the deep	::	nil	QUIVER
fight: 	Samihor	spellstreaming iron gauntlets of magic (#STATBONUS#)	::	nil	QUIVER
[Actor:wearAllInventory]	Emelyda the forest troll	19562	19581	Samihor	WORN IN	QUIVER	1
    --- replaced:	19776	flaming pouch of steel shots of paradox
fight: 	woodsman's iron pickaxe	hardened leather armour of the deep	::	nil	TOOL
fight: 	woodsman's iron pickaxe	spellstreaming iron gauntlets of magic (#STATBONUS#)	::	nil	TOOL
fight: 	woodsman's iron pickaxe	Samihor	::	nil	TOOL
[Actor:wearAllInventory]	Emelyda the forest troll	19562	19576	woodsman's iron pickaxe	WORN IN	TOOL	1
running talented_ai_tactic resolver on_added_to_level function for	19562	Emelyda the forest troll
   #- checking tactical table for talent	T_STRIKING_STANCE	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SKIRMISHER_KNEECAPPER	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHOOT	level	2	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	3	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TRAP_MASTERY	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_UPPERCUT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DISENGAGE	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_DOUBLE_STRIKE	level	5	range:	1	radius:	0	effective:	1
[entityFilterPost]:  Done nerfing randboss
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_gw.png
[Actor:move]	19793	great wolf	(forced) move from	nil	nil	to	36	38
Random elite generating
[createRandomBoss] Creating random boss 	Mayigamira the wolf	13.5	level	1	classes
  * class	Shadowblade	 rejected due to power source
  * class	Alchemist	 rejected due to power source
[applyRandomClass]	19794	Mayigamira the wolf	Adding class	Cursed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,psionic
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Beckon	T_BECKON	13.5
[applyRandomClass] Random boss forbade talent because of level	Reckless Charge	T_RECKLESS_CHARGE	13.5
[applyRandomClass] Random boss forbade talent because of level	Blindside	T_BLINDSIDE	13.5
[applyRandomClass] Random boss forbade talent because of level	Seethe	T_SEETHE	13.5
[applyRandomClass] Random boss forbade talent because of level	Tenacity	T_TENACITY	13.5
[applyRandomClass] Random boss forbade talent because of level	Outmaneuver	T_OUTMANEUVER	13.5
[applyRandomClass] Random boss forbade talent because of level	Mindrot	T_MINDROT	13.5
[applyRandomClass] Random boss forbade talent because of level	Repel	T_REPEL	13.5
[applyRandomClass] Random boss forbade talent because of level	Surge	T_SURGE	13.5
[applyRandomClass] Random boss forbade talent because of level	Cleave	T_CLEAVE	13.5
[applyRandomClass] Random boss forbade talent because of level	Panic	T_PANIC	13.5
[applyRandomClass] Random boss forbade talent because of level	Sanctuary	T_SANCTUARY	13.5
[applyRandomClass] Random boss forbade talent because of level	Tyrant	T_TYRANT	13.5
[applyRandomClass] Random boss forbade talent because of level	Mimic	T_MIMIC	13.5
[applyRandomClass] Random boss forbade talent because of level	Grim Resolve	T_GRIM_RESOLVE	13.5
[applyRandomClass] Random boss forbade talent because of level	Slam	T_SLAM	13.5
Adding 5 random class talents to boss
1	 * talent:	T_MARK_PREY	2
2	 * talent:	T_RAMPAGE	2
3	 * talent:	T_KNIFE_MASTERY	2
4	 * talent:	T_INSTILL_FEAR	2
5	 * talent:	T_UNNATURAL_BODY	2
 ** Finished adding	5	of	5	random class talents
Loading entities file from file	/data/general/objects/random-artifacts/ranged.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	13	nb_powers = 	7
 * using themes	antimagic,lightning,light
 * forbid power sources:	arcane,technique_ranged
Creating randart Myrig the Glintroar(glowing elm longbow) with light
 ** selected ego	 of dampening	(normal)	antimagic
 * adding power: generic lite radius(1 points), 7 remaining
 * adding power: generic resist light(2 points), 6 remaining
 * adding power: generic lightning retribution(1 points), 4 remaining
 * adding power: generic inc damage lightning(1 points), 3 remaining
 * adding power: generic resist light(2 points), 2 remaining
 * adding bias power: generic resist light(3 points), 7 remaining
 * adding bias power: generic resist light(3 points), 4 remaining
 * adding bias power: generic lite radius(1 points), 1 remaining
[resolveObject] CREATE FOR	19983	Mayigamira the wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12d24d08, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	60.493687013512	63.5
[resolveObject] CREATED OBJECT:	19984	steel battleaxe of rage	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
[resolveObject]	19984	steel battleaxe of rage	added to inventory	MAINHAND
[resolveObject] CREATE FOR	19983	Mayigamira the wolf	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x19854db8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	22.476964936121	38.5
[resolveObject] CREATED OBJECT:	19988	enlightening steel mail armour of lightning resistance	tries left:	4
fight: 	enlightening steel mail armour of lightning resistance	steel battleaxe of rage	::	OFFHAND	BODY
[resolveObject]	19988	enlightening steel mail armour of lightning resistance	added to inventory	BODY
[Actor:move]	19983	Mayigamira the wolf	(forced) move from	nil	nil	to	47	44
Added unique	mod.class.NPC/Mayigamira the wolf	::	1
[Actor:wearAllInventory]	19983	Mayigamira the wolf	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	19983	Mayigamira the wolf
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SLASH	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MARK_PREY	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_INSTILL_FEAR	level	3	range:	8	radius:	2	effective:	9.3333333333333
   #- checking tactical table for talent	T_RAMPAGE	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GLOOM	level	5	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_RUSH	level	1	range:	6	radius:	0	effective:	6
[CALLBACK] upgrading to prioritized	talents_on_act_base
[entityFilterPost]:  Done nerfing randboss
Random elite generating
[createRandomBoss] Creating random boss 	Layibeth the giant venus flytrap	13.5	level	1	classes
  * class	Demonologist	 rejected due to power source
  * class	Arcane Blade	 rejected due to power source
[applyRandomClass]	19994	Layibeth the giant venus flytrap	Adding class	Psyshot	Tinker
   power types: not_power_source =	technique,arcane	power_source =	steam,psionic
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Compact Steam Tank	T_COMPACT_STEAM_TANK	13.5
[applyRandomClass] Random boss forbade talent because of level	Uncertainty Principle	T_UNCERTAINTY_PRINCIPLE	13.5
[applyRandomClass] Random boss forbade talent because of level	Psionic Fog	T_PSIONIC_FOG	13.5
[applyRandomClass] Random boss forbade talent because of level	Last Engineer Standing	T_LAST_ENGINEER_STANDING	13.5
[applyRandomClass] Random boss forbade talent because of level	Supercharge Tinkers	T_SUPERCHARGE_TINKERS	13.5
[applyRandomClass] Random boss forbade talent because of level	No Hope	T_NO_HOPE	13.5
[applyRandomClass] Random boss forbade talent because of level	Mechanical Arms	T_MECHANICAL_ARMS	13.5
[applyRandomClass] Random boss forbade talent because of level	Psionic Mirror	T_PSIONIC_MIRROR	13.5
[applyRandomClass] Random boss forbade talent because of level	Vacuum Shot	T_VACUUM_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Cloaking Device	T_CLOAK	13.5
[applyRandomClass] Random boss forbade talent because of level	Embedded Restoration Systems	T_EMBEDDED_RESTORATION_SYSTEMS	13.5
[applyRandomClass] Random boss forbade talent because of level	Nightmare	T_NIGHTMARE	13.5
[applyRandomClass] Random boss forbade talent because of level	Night Terror	T_NIGHT_TERROR	13.5
[applyRandomClass] Random boss forbade talent because of level	Life in the Flames	T_LIFE_IN_THE_FLAMES	13.5
[applyRandomClass] Random boss forbade talent because of level	Lucid Shot	T_LUCID_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Steam Power	T_STEAM_POWER	13.5
[applyRandomClass] Random boss forbade talent because of level	Waking Nightmare	T_WAKING_NIGHTMARE	13.5
[applyRandomClass] Random boss forbade talent because of level	Inner Demons	T_INNER_DEMONS	13.5
[applyRandomClass] Random boss forbade talent because of level	Instant Channeling	T_INSTANT_CHANNELING	13.5
[applyRandomClass] Random boss forbade talent because of level	Superconduction	T_SUPERCONDUCTION	13.5
[applyRandomClass] Random boss forbade talent because of level	Deathstar	T_DEATHSTAR	13.5
[applyRandomClass] Random boss forbade talent because of level	Psy Worm	T_PSY_WORM	13.5
[applyRandomClass] Random boss forbade talent because of level	Steamstar	T_STEAMSTAR	13.5
[applyRandomClass] Random boss forbade talent because of level	Negative Biofeedback	T_NEGATIVE_BIOFEEDBACK	13.5
[applyRandomClass] Random boss forbade talent because of level	Blunt Shot	T_BLUNT_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Forced Gestalt	T_FORCED_GESTALT	13.5
Adding 7 random class talents to boss
1	 * talent:	T_INHALE_VAPOURS	2
2	 * talent:	T_ARMOUR_TRAINING	2
3	 * talent:	T_METALSTAR	2
4	 * talent:	T_BLOODSTAR	2
5	 * talent:	T_MIND_DRONES	2
6	 * talent:	T_EXOTIC_WEAPONS_MASTERY	2
7	 * talent:	T_WEAPON_COMBAT	2
 ** Finished adding	7	of	7	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	16	nb_powers = 	6
 * using themes	antimagic,physical,defense
 * forbid power sources:	arcane,technique
Creating randart Gloryna the %s(glistening rough leather belt) with no themename
 ** selected ego	 of resilience	(normal)	nature
 * adding power: generic increased life(1 points), 8 remaining
 * adding power: generic resist nature(2 points), 7 remaining
 * adding power: generic save spell(1 points), 5 remaining
 * adding power: generic resist nature(2 points), 4 remaining
 * adding power: generic increased stamina(1 points), 2 remaining
 * adding power: generic manaburn melee(2 points), 1 remaining
 * adding bias power: generic resist nature(3 points), 8 remaining
 * adding bias power: generic increased life(1.5 points), 5 remaining
 * adding bias power: generic resist nature(3.6 points), 3.5 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[resolveObject] CREATE FOR	20136	Layibeth the giant venus flytrap	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	20487	simple healing salve	tries left:	1
[resolvers.inventory] created object:	20487	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Layibeth the giant venus flytrap	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	20136	Layibeth the giant venus flytrap	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	20838	simple frost salve	tries left:	1
[resolvers.inventory] created object:	20838	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Layibeth the giant venus flytrap	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	20136	Layibeth the giant venus flytrap	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	20136	Layibeth the giant venus flytrap	filter:	{defined="APE"}
[resolveObject] CREATE FOR	20136	Layibeth the giant venus flytrap	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1133bed8, autoreq=true, tome_drops="store", force_drop=false, base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", type="weapon", subtype="steamgun", force_inven=2, ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Greater + Ego	25.869156758154	38.5
[resolveObject] CREATED OBJECT:	20846	overgrown iron steamgun of nature	tries left:	4
[resolveObject]	20846	overgrown iron steamgun of nature	added to inventory	MAINHAND
[resolveObject] CREATE FOR	20136	Layibeth the giant venus flytrap	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1133bf98, force_drop=false, subtype="mindstar", force_inven=3, type="weapon", autoreq=true, tome_drops="store", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	13.945409476628	20.5
[resolveObject] CREATED OBJECT:	20852	honing mossy mindstar of disruption	tries left:	4
fight: 	honing mossy mindstar of disruption	overgrown iron steamgun of nature	::	nil	OFFHAND
[resolveObject]	20852	honing mossy mindstar of disruption	added to inventory	OFFHAND
[resolveObject] CREATE FOR	20136	Layibeth the giant venus flytrap	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1133c020, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	59.00428333867	63.5
[resolveObject] CREATED OBJECT:	20858	pouch of steel shots of disruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	3
fight: 	pouch of steel shots of disruption	overgrown iron steamgun of nature	::	nil	QUIVER
fight: 	pouch of steel shots of disruption	honing mossy mindstar of disruption	::	nil	QUIVER
[resolveObject]	20858	pouch of steel shots of disruption	added to inventory	QUIVER
[resolveObject] CREATE FOR	20136	Layibeth the giant venus flytrap	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x017c12f8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	80.587310991969	98.5
[resolveObject] CREATED OBJECT:	20862	slimy woollen robe of corrosion (#RESIST#)	tries left:	4
fight: 	slimy woollen robe of corrosion (#RESIST#)	overgrown iron steamgun of nature	::	nil	BODY
fight: 	slimy woollen robe of corrosion (#RESIST#)	honing mossy mindstar of disruption	::	nil	BODY
fight: 	slimy woollen robe of corrosion (#RESIST#)	pouch of steel shots of disruption	::	nil	BODY
[resolveObject]	20862	slimy woollen robe of corrosion (#RESIST#)	added to inventory	BODY
[resolveObject] CREATE FOR	20136	Layibeth the giant venus flytrap	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x011a28e0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	34.11910490578	38.5
[resolveObject] CREATED OBJECT:	20868	dreamer's pair of iron boots	tries left:	4
[resolveObject]	20868	dreamer's pair of iron boots	NOT WORN in	nil	nil
[General Object resolver]	20868	dreamer's pair of iron boots	COULD NOT BE WORN
[resolveObject] adding to main inventory:	20868	dreamer's pair of iron boots
[resolveObject] CREATE FOR	20136	Layibeth the giant venus flytrap	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	20136	Layibeth the giant venus flytrap	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_giant_venus_flytrap.png
[Actor:move]	20136	Layibeth the giant venus flytrap	(forced) move from	nil	nil	to	30	24
Added unique	mod.class.NPC/Layibeth the giant venus flytrap	::	1
[Actor:wearAllInventory]	20136	Layibeth the giant venus flytrap	wearing main inventory
fight: 	dreamer's pair of iron boots	overgrown iron steamgun of nature	::	nil	FEET
fight: 	dreamer's pair of iron boots	honing mossy mindstar of disruption	::	nil	FEET
fight: 	dreamer's pair of iron boots	slimy woollen robe of corrosion (#RESIST#)	::	nil	FEET
fight: 	dreamer's pair of iron boots	pouch of steel shots of disruption	::	nil	FEET
[Actor:wearAllInventory]	Layibeth the giant venus flytrap	20136	20868	dreamer's pair of iron boots	WORN IN	FEET	1
fight: 	Gloryna the rough leather belt	overgrown iron steamgun of nature	::	nil	BELT
fight: 	Gloryna the rough leather belt	honing mossy mindstar of disruption	::	nil	BELT
fight: 	Gloryna the rough leather belt	slimy woollen robe of corrosion (#RESIST#)	::	nil	BELT
fight: 	Gloryna the rough leather belt	dreamer's pair of iron boots	::	nil	BELT
fight: 	Gloryna the rough leather belt	pouch of steel shots of disruption	::	nil	BELT
[Actor:wearAllInventory]	Layibeth the giant venus flytrap	20136	19996	Gloryna the rough leather belt	WORN IN	BELT	1
running talented_ai_tactic resolver on_added_to_level function for	20136	Layibeth the giant venus flytrap
   #- checking tactical table for talent	T_PSYSHOT	level	5	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_SHOOT	level	2	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_MIND_DRONES	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GESTALT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_METALSTAR	level	5	range:	1	radius:	9	effective:	7
   #- checking tactical table for talent	T_CONSTRICT	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SPIT_POISON	level	3	range:	10	radius:	0	effective:	10
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	20872	large brown snake	(forced) move from	nil	nil	to	30	26
Random elite generating
[createRandomBoss] Creating random boss 	Belatha the grizzly bear	13.5	level	1	classes
[applyRandomClass]	20873	Belatha the grizzly bear	Adding class	Psyshot	Tinker
   power types: not_power_source =	technique_ranged,arcane	power_source =	steam,psionic
[applyRandomClass] Random boss forbade talent because of level	Danger Sense	T_DANGER_SENSE	13.5
[applyRandomClass] Random boss forbade talent because of level	Compact Steam Tank	T_COMPACT_STEAM_TANK	13.5
[applyRandomClass] Random boss forbade talent because of level	Uncertainty Principle	T_UNCERTAINTY_PRINCIPLE	13.5
[applyRandomClass] Random boss forbade talent because of level	Psionic Fog	T_PSIONIC_FOG	13.5
[applyRandomClass] Random boss forbade talent because of level	Last Engineer Standing	T_LAST_ENGINEER_STANDING	13.5
[applyRandomClass] Random boss forbade talent because of level	Supercharge Tinkers	T_SUPERCHARGE_TINKERS	13.5
[applyRandomClass] Random boss forbade talent because of level	No Hope	T_NO_HOPE	13.5
[applyRandomClass] Random boss forbade talent because of level	Mechanical Arms	T_MECHANICAL_ARMS	13.5
[applyRandomClass] Random boss forbade talent because of level	Psionic Mirror	T_PSIONIC_MIRROR	13.5
[applyRandomClass] Random boss forbade talent because of level	Vacuum Shot	T_VACUUM_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Cloaking Device	T_CLOAK	13.5
[applyRandomClass] Random boss forbade talent because of level	Embedded Restoration Systems	T_EMBEDDED_RESTORATION_SYSTEMS	13.5
[applyRandomClass] Random boss forbade talent because of level	Nightmare	T_NIGHTMARE	13.5
[applyRandomClass] Random boss forbade talent because of level	Night Terror	T_NIGHT_TERROR	13.5
[applyRandomClass] Random boss forbade talent because of level	Life in the Flames	T_LIFE_IN_THE_FLAMES	13.5
[applyRandomClass] Random boss forbade talent because of level	Lucid Shot	T_LUCID_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Steam Power	T_STEAM_POWER	13.5
[applyRandomClass] Random boss forbade talent because of level	Waking Nightmare	T_WAKING_NIGHTMARE	13.5
[applyRandomClass] Random boss forbade talent because of level	Inner Demons	T_INNER_DEMONS	13.5
[applyRandomClass] Random boss forbade talent because of level	Instant Channeling	T_INSTANT_CHANNELING	13.5
[applyRandomClass] Random boss forbade talent because of level	Superconduction	T_SUPERCONDUCTION	13.5
[applyRandomClass] Random boss forbade talent because of level	Deathstar	T_DEATHSTAR	13.5
[applyRandomClass] Random boss forbade talent because of level	Psy Worm	T_PSY_WORM	13.5
[applyRandomClass] Random boss forbade talent because of level	Steamstar	T_STEAMSTAR	13.5
[applyRandomClass] Random boss forbade talent because of level	Negative Biofeedback	T_NEGATIVE_BIOFEEDBACK	13.5
[applyRandomClass] Random boss forbade talent because of level	Blunt Shot	T_BLUNT_SHOT	13.5
[applyRandomClass] Random boss forbade talent because of level	Forced Gestalt	T_FORCED_GESTALT	13.5
Adding 4 random class talents to boss
1	 * talent:	T_WEAPON_COMBAT	2
2	 * talent:	T_ARMOUR_TRAINING	2
3	 * talent:	T_MIND_DRONES	2
4	 * talent:	T_ENDLESS_ENDURANCE	2
 ** Finished adding	4	of	4	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13.5	egos =	1	gr egos =	0	rand themes = 	3	points = 	16	nb_powers = 	6
 * using themes	physical,fire,light
 * forbid power sources:	arcane,technique_ranged
Creating randart Tarrolin the Dayshaper(gleaming pair of rough leather boots) with light
 ** selected ego	grounding 	(normal)	nature
 * adding power: generic stat dex(1 points), 8 remaining
 * adding power: generic resists pen fire(1 points), 7 remaining
 * adding power: generic armor(1 points), 6 remaining
 * adding power: generic phys apr(1 points), 5 remaining
 * adding power: generic phys apr(1 points), 4 remaining
 * adding power: generic inc damage light(1 points), 3 remaining
 * adding power: generic stat dex(1.5 points), 2 remaining
 * adding bias power: generic phys apr(1.5 points), 8 remaining
 * adding bias power: generic armor(1.5 points), 6.5 remaining
 * adding bias power: generic phys apr(1.5 points), 5 remaining
 * adding bias power: generic phys apr(1.8 points), 3.5 remaining
 * adding bias power: generic phys apr(1.8 points), 1.7 remaining
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[resolveObject] CREATE FOR	21015	Belatha the grizzly bear	do_wear/tries:	false	2	filter:
	{defined="TINKER_HEALING_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	21366	simple healing salve	tries left:	1
[resolvers.inventory] created object:	21366	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple healing salve	by	Belatha the grizzly bear	inven/slot	1	nil
[Identify]	simple healing salve	true
[resolveObject] CREATE FOR	21015	Belatha the grizzly bear	do_wear/tries:	false	2	filter:
	{defined="TINKER_FROST_SALVE1", base_list="mod.class.Object:/data-orcs/general/objects/tinker.lua"}
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
[resolveObject] CREATED OBJECT:	21717	simple frost salve	tries left:	1
[resolvers.inventory] created object:	21717	salve	inventory:	nil	keep:	nil
[ActorObjectUse] useObjectEnable: 	simple frost salve	by	Belatha the grizzly bear	inven/slot	1	nil
[Identify]	simple frost salve	true
[resolveObject] CREATE FOR	21015	Belatha the grizzly bear	do_wear/tries:	false	2	filter:
	{defined="APE", base_list="mod.class.Object:/data-orcs/general/objects/quest-artifacts.lua"}
Loading entities file from memory	/data-orcs/general/objects/quest-artifacts.lua
Refused unique by name	Automated Portable Extractor	mod.class.Object/Automated Portable Extractor
[resolveObject] **FAILED** for	21015	Belatha the grizzly bear	filter:	{defined="APE"}
[resolveObject] CREATE FOR	21015	Belatha the grizzly bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x073c41d8, autoreq=true, tome_drops="store", force_drop=false, base_list="mod.class.Object:/data-orcs/general/objects/steamgun.lua", type="weapon", subtype="steamgun", force_inven=2, ignore_material_restriction=true}
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
[TOME ENTITY FILTER] selected Ego	98.59813084572	106.5
[resolveObject] CREATED OBJECT:	21725	strafer's steel steamgun	tries left:	4
[resolveObject]	21725	strafer's steel steamgun	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21015	Belatha the grizzly bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x073c4298, force_drop=false, subtype="mindstar", force_inven=3, type="weapon", autoreq=true, tome_drops="store", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	27.577004506736	38.5
[resolveObject] CREATED OBJECT:	21729	gifted mossy mindstar of venom	tries left:	4
fight: 	gifted mossy mindstar of venom	strafer's steel steamgun	::	nil	OFFHAND
[resolveObject]	21729	gifted mossy mindstar of venom	added to inventory	OFFHAND
[resolveObject] CREATE FOR	21015	Belatha the grizzly bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x073c4450, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="shot", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	10.090631642516	20.5
[resolveObject] CREATED OBJECT:	21735	barbed pouch of iron shots of crippling	tries left:	4
fight: 	barbed pouch of iron shots of crippling	strafer's steel steamgun	::	nil	QUIVER
fight: 	barbed pouch of iron shots of crippling	gifted mossy mindstar of venom	::	nil	QUIVER
[resolveObject]	21735	barbed pouch of iron shots of crippling	added to inventory	QUIVER
[resolveObject] CREATE FOR	21015	Belatha the grizzly bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x073c4598, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	51.361844283147	63.5
[resolveObject] CREATED OBJECT:	21741	verdant woollen robe	tries left:	4
fight: 	verdant woollen robe	strafer's steel steamgun	::	nil	BODY
fight: 	verdant woollen robe	gifted mossy mindstar of venom	::	nil	BODY
fight: 	verdant woollen robe	barbed pouch of iron shots of crippling	::	nil	BODY
[resolveObject]	21741	verdant woollen robe	added to inventory	BODY
[resolveObject] CREATE FOR	21015	Belatha the grizzly bear	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x073c46e8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="feet", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	20.149718860665	20.5
[resolveObject] CREATED OBJECT:	21745	dreamer's pair of iron boots of disengagement	tries left:	4
[resolveObject]	21745	dreamer's pair of iron boots of disengagement	NOT WORN in	nil	nil
[General Object resolver]	21745	dreamer's pair of iron boots of disengagement	COULD NOT BE WORN
[resolveObject] adding to main inventory:	21745	dreamer's pair of iron boots of disengagement
[ActorObjectUse] useObjectEnable: 	dreamer's pair of iron boots of disengagement	by	Belatha the grizzly bear	inven/slot	1	nil
[ActorObjectUse] Object	dreamer's pair of iron boots of disengagement	21745	is ineligible for talent interface
[resolveObject] CREATE FOR	21015	Belatha the grizzly bear	do_wear/tries:	false	5	filter:
	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
[resolveObject] **FAILED** for	21015	Belatha the grizzly bear	filter:	{defined="TINKER_ROCKET_BOOTS1", ignore_material_restriction=true}
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/grizzly_bear.png
[Actor:move]	21015	Belatha the grizzly bear	(forced) move from	nil	nil	to	15	24
Added unique	mod.class.NPC/Belatha the grizzly bear	::	1
[Actor:wearAllInventory]	21015	Belatha the grizzly bear	wearing main inventory
[ActorObjectUse] useObjectDisable: 	dreamer's pair of iron boots of disengagement	inven/slot	1	4	tid	nil
fight: 	dreamer's pair of iron boots of disengagement	strafer's steel steamgun	::	nil	FEET
fight: 	dreamer's pair of iron boots of disengagement	gifted mossy mindstar of venom	::	nil	FEET
fight: 	dreamer's pair of iron boots of disengagement	verdant woollen robe	::	nil	FEET
fight: 	dreamer's pair of iron boots of disengagement	barbed pouch of iron shots of crippling	::	nil	FEET
[ActorObjectUse] useObjectEnable: 	dreamer's pair of iron boots of disengagement	by	Belatha the grizzly bear	inven/slot	table: 0x073c2fe8	nil
[Actor:wearAllInventory]	Belatha the grizzly bear	21015	21745	dreamer's pair of iron boots of disengagement	WORN IN	FEET	1
running talented_ai_tactic resolver on_added_to_level function for	21015	Belatha the grizzly bear
   #- checking tactical table for talent	T_PSYSHOT	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_SHOOT	level	2	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_STUN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DISARM	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GESTALT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_METALSTAR	level	5	range:	1	radius:	9	effective:	7
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_3	level	2	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_MIND_DRONES	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_IMPLANT:_STEAM_GENERATOR_1	level	1	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[entityFilterPost]:  Done nerfing randboss
[Actor:move]	21751	large brown snake	(forced) move from	nil	nil	to	20	18
[resolveObject] CREATE FOR	21752	Norgos, the Frozen	do_wear/tries:	nil	2	filter:
	{unique=true, not_properties=table: 0x1a6c5788}
[resolveObject] CREATED OBJECT:	21753	Kor's Fall	tries left:	1
[resolveObject] adding to main inventory:	21753	Kor's Fall
[ActorObjectUse] useObjectEnable: 	Kor's Fall	by	Norgos, the Frozen	inven/slot	1	nil
[ActorObjectUse] Object	Kor's Fall	21753	is ineligible for talent interface
Added unique	mod.class.Object/Kor's Fall	::	1
[resolveObject] CREATE FOR	21752	Norgos, the Frozen	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	46.701623321209	67
[resolveObject] CREATED OBJECT:	21754	blink rune of the wizard	tries left:	1
[resolveObject] adding to main inventory:	21754	blink rune of the wizard
[ActorObjectUse] useObjectEnable: 	blink rune of the wizard	by	Norgos, the Frozen	inven/slot	1	nil
[resolveObject] CREATE FOR	21752	Norgos, the Frozen	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	5.8574726888578	12
[resolveObject] CREATED OBJECT:	21758	shatter afflictions rune	tries left:	1
[resolveObject] adding to main inventory:	21758	shatter afflictions rune
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune	by	Norgos, the Frozen	inven/slot	1	nil
[resolveObject] CREATE FOR	21752	Norgos, the Frozen	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Ego	96.086186180377	102
[resolveObject] CREATED OBJECT:	21759	blighted rough leather gloves	tries left:	1
[resolveObject] adding to main inventory:	21759	blighted rough leather gloves
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/animal_bear_norgos_the_frozen.png
[Actor:move]	21752	Norgos, the Frozen	(forced) move from	nil	nil	to	17	25
Added unique	mod.class.NPC/Norgos, the Frozen	::	1
[applyRandomClassNew] applying	1	classes at	50	%%
[applyRandomClassNew]	21752	Norgos, the Frozen	Adding class	Marauder	Rogue	level_rate	50
[Actor:levelupClass]	Norgos, the Frozen	auto level up	Marauder	0	-->	5	table: 0x12a389f8
[Actor:levelupClass] 21752 Norgos, the Frozen ## Initialzing auto_class Marauder (Rogue) 90% level_rate from level 14.4 ##
  *** power types: not_power_source =	antimagic,arcane,technique_ranged	power_source =	technique,psionic,nature
	 ** learning Marauder birth talent T_ARMOUR_TRAINING 1 (every 9 levels)
	 ** learning Marauder birth talent T_VITALITY 1 (every 9 levels)
	 ** learning Marauder birth talent T_SKULLCRACKER 1 (every 9 levels)
	 ** learning Marauder birth talent T_DUAL_STRIKE 1 (every 9 levels)
	 *** Assigning	1	category points
	 *** auto_levelup IMPROVING TALENT TYPE	technique/combat-techniques-active
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[CALLBACK] upgrading to prioritized	talents_on_move
[Actor:levelupClass] ### levelup summary for	Norgos, the Frozen	Marauder	0	-->	5
[Actor:levelupClass] ### Talents Learned:
	*	[T_PRECISE_AIM] = 1
	*	[T_THROWING_KNIVES] = 2
	*	[T_FLURRY] = 1
	*	[T_FAN_OF_KNIVES] = 2
	*	[T_RIOT-BORN] = 1
	*	[T_VITALITY] = 1
	*	[T_WEAPONS_MASTERY] = 1
	*	[T_THICK_SKIN] = 1
[Actor:levelupClass] ### Talents forced Stats:	str: 1, con: 3, dex: 9
 *** auto allocating	7	remaining stat points
[resolveObject] CREATE FOR	21752	Norgos, the Frozen	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x11324f98, subtype="dagger", type="weapon", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Ego	95.642828665591	102
[resolveObject] for 	21752	Norgos, the Frozen	 -- incompatible equipment 	manaburning dwarven-steel dagger	retrying	4	self.not_power_source:	antimagic,arcane,technique_ranged	filter forbid ps:	arcane,technique_ranged	vs ps	antimagic
[TOME ENTITY FILTER] selected Double Ego	52.714590629263	67
[resolveObject] CREATED OBJECT:	21767	balanced steel dagger of massacre	tries left:	3
[resolveObject]	21767	balanced steel dagger of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	21752	Norgos, the Frozen	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x11288ce0, subtype="dagger", type="weapon", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	27.640205262611	67
[resolveObject] CREATED OBJECT:	21773	hateful iron dagger of erosion	tries left:	4
fight: 	hateful iron dagger of erosion	balanced steel dagger of massacre	::	nil	OFFHAND
[resolveObject]	21773	hateful iron dagger of erosion	added to inventory	OFFHAND
[resolveObject] CREATE FOR	21752	Norgos, the Frozen	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x016a2cc8, subtype="light", type="armor", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	44.295085658388	67
[resolveObject] for 	21752	Norgos, the Frozen	 -- incompatible equipment 	cleansing cured leather armour of cold resistance	retrying	4	self.not_power_source:	antimagic,arcane,technique_ranged	filter forbid ps:	arcane,technique_ranged	vs ps	antimagic,technique
[TOME ENTITY FILTER] selected Double Ego	64.769321799923	67
[resolveObject] for 	21752	Norgos, the Frozen	 -- incompatible equipment 	cleansing cured leather armour of lightning resistance	retrying	3	self.not_power_source:	antimagic,arcane,technique_ranged	filter forbid ps:	arcane,technique_ranged	vs ps	antimagic,technique
[TOME ENTITY FILTER] selected Greater	26.431419635292	27
[resolveObject] CREATED OBJECT:	21791	cured leather armour of the deep	tries left:	2
fight: 	cured leather armour of the deep	balanced steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour of the deep	hateful iron dagger of erosion	::	nil	BODY
[resolveObject]	21791	cured leather armour of the deep	added to inventory	BODY
[resolveObject] CREATE FOR	21752	Norgos, the Frozen	do_wear/tries:	true	5	filter:
	{force_drop=true, forbid_power_source=table: 0x13dcf908, subtype="head", type="armor", autoreq=true, tome_drops="boss", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	31.520617295876	67
[resolveObject] CREATED OBJECT:	21795	grounding rough leather cap of the depths	tries left:	4
fight: 	grounding rough leather cap of the depths	balanced steel dagger of massacre	::	nil	HEAD
fight: 	grounding rough leather cap of the depths	hateful iron dagger of erosion	::	nil	HEAD
fight: 	grounding rough leather cap of the depths	cured leather armour of the deep	::	nil	HEAD
[resolveObject]	21795	grounding rough leather cap of the depths	added to inventory	HEAD
running talented_ai_tactic resolver on_added_to_level function for	21752	Norgos, the Frozen
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FROST_GRAB	level	3	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_FLURRY	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THROWING_KNIVES	level	2	range:	5	radius:	0	effective:	5
   #- checking tactical table for talent	T_FAN_OF_KNIVES	level	2	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_ICE_STORM	level	3	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_SKULLCRACKER	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	1	range:	1	radius:	0	effective:	1
[Actor:wearAllInventory]	21752	Norgos, the Frozen	wearing main inventory
Guardian allocated: 	FROZEN_NORGOS	21752	Norgos, the Frozen
[TOME ENTITY FILTER] selected Double Ego	18.141437896335	45.7
[TOME ENTITY FILTER] selected Double Ego	13.116264864608	45.7
[TOME ENTITY FILTER] selected Ego	48.033854459792	75.7
[TOME ENTITY FILTER] selected Ego	57.141370618591	75.7
[TOME ENTITY FILTER] selected Double Ego	13.980358911629	45.7
[TOME ENTITY FILTER] selected Double Ego	35.883666357372	45.7
[TOME ENTITY FILTER] selected Ego	58.970825370769	75.7
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_elm.png
Wait finished, counted 2876, 861 ticks
Deleting shader 73 (is clone 1)
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
}
[3] = {
  [1] = antimagic-bush
  [2] = font-life
  [params] = {
  }
}
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
New GL Shader program 63
*p 63: Uniform: 0: 1406 aam
*p 63: Uniform: 1: 8B52 color1
*p 63: Uniform: 2: 8B52 color2
*p 63: Uniform: 3: 1406 hide_center
*p 63: Uniform: 4: 1406 npow
*p 63: Uniform: 5: 8B5E tex
*p 63: Uniform: 6: 1406 tick
*p 63: Uniform: 7: 1406 time_factor
*p 63: Uniform: 8: 8B50 xy
*p 63: Uniform: 9: 1406 zoom
[EVENT] antimagic-bush centered at 	16	10
Loading tile from tileset	/data/gfx/shockbolt/terrain/snowy_grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/terrain_pot_03_01_64.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
New GL Shader program 69
*p 69: Uniform: 0: 1406 aam
*p 69: Uniform: 1: 8B52 color1
*p 69: Uniform: 2: 8B52 color2
*p 69: Uniform: 3: 1406 hide_center
*p 69: Uniform: 4: 1406 npow
*p 69: Uniform: 5: 8B5E tex
*p 69: Uniform: 6: 1406 tick
*p 69: Uniform: 7: 1406 time_factor
*p 69: Uniform: 8: 8B50 xy
*p 69: Uniform: 9: 1406 zoom
[EVENT] font-life centered at 	12	37
Not gone east, no backup guardian
Running on level loads	norgos-lair-3
[Actor:move]	5147	Cait	(forced) move from	0	34	to	49	44
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Cait	Cait
Adding entity	5147	after	5147
Entering tier1 zone for escort	tier1.4	1	2
[ONLINE PROFILE] current character 	Cait the level 14 Ogre Demonologist
[Discord] updating state: "Norgos Lair (3)" / "Lvl 14 Ogre Demonologist" / default / demonologist
[Actor:move]	19983	Mayigamira the wolf	(forced) move from	47	44	to	16	17
Updating zone name	Norgos Lair (3)
C Map minimap texture: 469 (50x50; 64x64)
[resolveObject] CREATE FOR	21953	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	34.184189912019	45.7
[resolveObject] CREATED OBJECT:	21954	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21954	gold pieces
[Actor:move]	21953	multi-hued drake hatchling	(forced) move from	nil	nil	to	14	27
[Actor:wearAllInventory]	21953	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	21955	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	26.308873043679	45.7
[resolveObject] CREATED OBJECT:	21956	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21956	gold pieces
[Actor:move]	21955	multi-hued drake hatchling	(forced) move from	nil	nil	to	13	29
[Actor:wearAllInventory]	21955	multi-hued drake hatchling	wearing main inventory
[resolveObject] CREATE FOR	21957	multi-hued drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	111.16453764524	116.7
[resolveObject] CREATED OBJECT:	21958	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	21958	gold pieces
[Actor:move]	21957	multi-hued drake hatchling	(forced) move from	nil	nil	to	13	27
[Actor:wearAllInventory]	21957	multi-hued drake hatchling	wearing main inventory
[USERCHAT] channel serial data	AlexDens	tome	634
Deleting temp shader	osmosis_shield[]
[USERCHAT] channel achievement	macc.million	tome	The secret city	false	false
[LOG]	You have no more inscription slots.
[CHAT] loaded	welcome	table: 0x112c6c30
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Deleting temp shader	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=2,time_factor=9000]
Deleting temp shader	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=1,time_factor=9000]
Deleting shader 83 (is clone 0)
[CHAT] selected	Infusion: Regeneration	function: 0x011907c0	nil
[LOG]	You are now inscribed with Infusion: Regeneration.
[ActorObjectUse] useObjectDisable: 	regeneration infusion of the wizard	inven/slot	1	1	tid	nil
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting shader 85 (is clone 0)
Deleting shader 84 (is clone 0)
[USERCHAT] channel serial data	Egg the dead	mainmenu	596
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x072c0000
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1704013
[LOG]	Cait deactivates #{bold}##ORANGE#Corrosive Slashes#LAST#.
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1704029
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x1a2fe758	=>	table: 0x1f8abb18	(5759)
Loading savefile 	/save/cait/
[LOG]	Resting starts...
T_TRAP_MASTERY	Emelyda the forest troll	19562	updating from trap level	0	to level	3
traps_ai_select	T_TRAP_MASTERY	Emelyda the forest troll	19562	learning talent	T_POISON_GAS_TRAP
traps_ai_select	T_TRAP_MASTERY	Emelyda the forest troll	19562	learning talent	T_CATAPULT_TRAP
traps_ai_select	T_TRAP_MASTERY	Emelyda the forest troll	19562	learning talent	T_SPRINGRAZOR_TRAP
[ActorObjectUse]	Belatha the grizzly bear	Cleaning up: 	dreamer's pair of iron boots of disengagement	21745
[Spacetime Tuning]	17885	Lisurin the dredge	setting preferred_paradox:	300
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	49	44	to	48	44
[Actor:move]	5147	Cait	move from	48	44	to	47	44
[Actor:move]	5147	Cait	move from	47	44	to	46	44
[Actor:move]	5147	Cait	move from	46	44	to	45	44
[Actor:move]	5147	Cait	move from	45	44	to	44	44
[Actor:move]	5147	Cait	move from	44	44	to	43	44
[Actor:move]	5147	Cait	move from	43	44	to	42	44
[Actor:move]	5147	Cait	move from	42	44	to	41	44
[Actor:move]	5147	Cait	move from	41	44	to	40	44
[Actor:move]	5147	Cait	move from	40	44	to	39	44
[target_simple AI]	19555	giant lightning ant	selecting NEW TARGET	39	44	5147	Cait
[improved_talented AI] chooses for	19555	giant lightning ant	T_LIGHTNING_SPEED
[LOG]	Giant lightning ant uses #{bold}##YELLOW#Lightning Speed.#{normal}##LAST#
[MIND CRIT %]	1
[LOG]	Giant lightning ant turns into pure lightning!.
[LOG]	Ran for 10 turns (stop reason: hostile spotted to the north (giant lightning ant)).
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13ba07f0	=>	table: 0x072c00d0	(1308)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead	savefilepipe
[NPC:seen_by] Passing target	Cait	from	19555	giant lightning ant	to	15305	Beledamina the fox
[NPC:seen_by] Passing target	Cait	from	19555	giant lightning ant	to	19562	Emelyda the forest troll
[NPC:seen_by] Passing target	Cait	from	19555	giant lightning ant	to	19793	great wolf
[NPC:seen_by] Passing target	Cait	from	19555	giant lightning ant	to	14963	rattlesnake
[Actor:move]	19555	giant lightning ant	move from	38	38	to	38	39
[Actor:move]	14963	rattlesnake	move from	40	33	to	40	34
[Actor:move]	19555	giant lightning ant	move from	38	39	to	38	40
[Actor:move]	19555	giant lightning ant	move from	38	40	to	38	41
[target_simple AI]	19555	giant lightning ant	selecting NEW TARGET	39	44	5147	Cait
[Actor:move]	19555	giant lightning ant	move from	38	41	to	38	42
[use_tactical AI] === Action Selected:	15305	Beledamina the fox	closein	 AI:move_astar_advanced
[Actor:move]	15305	Beledamina the fox	move from	40	40	to	39	40
[Actor:move]	19555	giant lightning ant	move from	38	42	to	38	43
[Actor:move]	19793	great wolf	move from	36	38	to	37	39
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	20.677480569934	7	21	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	20.677480569934	7	21	1	vs. armor/def	54.592269396932	21
checkHit	21	vs	21	=> chance to hit	50
[LOG]	#UID:19555:0#Giant lightning ant misses #fbd578#Cait#LAST#.
[LOG]	Giant lightning ant is back to normal.
[Actor:move]	19555	giant lightning ant	move from	38	43	to	38	43
[Actor:move]	14963	rattlesnake	move from	40	34	to	40	35
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 talent:T_CATAPULT_TRAP
Emelyda the forest troll advanced trap placement targeting grid (39, 44) range/dist:1/6 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_CATAPULT_TRAP	39	44
NPC Trap Placement for	Emelyda the forest troll	T_CATAPULT_TRAP	nil	nil
[useTalent] TALENT FAILED:	T_CATAPULT_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524674	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_CATAPULT_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	41	38	to	40	39
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	giant lightning ant	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	7
checkHit	33	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	92	47.755290563021	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	33	7	=	1.052
[ATTACK] after armor	96.784
[PHYS CRIT %]	3.3
[ATTACK] after crit	96.784
[ATTACK] after mult	96.784
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around giant lightning ant!
Cloned shader 71
[SHADER] setting reset param	tick_start	1707435
[Actor:move]	5147	Cait	move from	39	44	to	39	44
[LOG]	Demonic Soul hits Giant lightning ant for #LIGHT_RED#34 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Giant lightning ant for #GREEN#103 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#106#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	15305	Beledamina the fox	closein	 AI:move_astar_advanced
[Actor:move]	15305	Beledamina the fox	move from	39	40	to	38	41
[Actor:move]	19793	great wolf	move from	37	39	to	37	40
[Actor:move]	14963	rattlesnake	move from	40	35	to	40	36
Deleting shader 73 (is clone 1)
[improved_talented AI] chooses for	19555	giant lightning ant	T_CALL_LIGHTNING
[LOG]	#ORCHID##{bold}#Giant lightning ant hurls lightning at Cait!#{normal}##LAST#
[MIND CRIT %]	1
[SOUND] loading from	/data/sound/talents/lightning.ogg	:=:	sound "/data/sound/talents/lightning.ogg" : <static>
[LOG]	#UID:19555:0#Giant lightning ant hits #fbd578#Cait#LAST# for #ROYAL_BLUE#58 lightning#LAST# damage.
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 talent:T_CATAPULT_TRAP
Emelyda the forest troll advanced trap placement targeting grid (39, 44) range/dist:1/5 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_CATAPULT_TRAP	39	44
NPC Trap Placement for	Emelyda the forest troll	T_CATAPULT_TRAP	nil	nil
[useTalent] TALENT FAILED:	T_CATAPULT_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524685	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_CATAPULT_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	40	39	to	39	40
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	giant lightning ant	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	7
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	5	7
checkHit	33	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	79	47.755290563021	vs. armor/hardiness	5	0.3
[ATTACK] mace accuracy bonus	33	7	=	1.052
[ATTACK] after armor	83.108
[PHYS CRIT %]	3.3
[ATTACK] after crit	83.108
[ATTACK] after mult	83.108
[Actor:move]	5147	Cait	move from	39	44	to	39	44
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Giant lightning ant for #GREEN#88 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Giant lightning ant!#{normal}#
[use_tactical AI] === Action Selected:	15305	Beledamina the fox	disable	 talent:T_RUSHING_CLAWS
[LOG]	#RED##{bold}#Beledamina the fox rushes out, claws sharp and ready!#{normal}##LAST#
[Actor:move]	15305	Beledamina the fox	(forced) move from	38	41	to	38	43
[LOG]	Cait is pinned to the ground.
[improved_talented AI] chooses for	19793	great wolf	T_HOWL
[LOG]	#ORCHID##{bold}#Great wolf howls#{normal}##LAST#
[Actor:move]	14963	rattlesnake	move from	40	36	to	40	37
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 talent:T_CATAPULT_TRAP
Emelyda the forest troll advanced trap placement targeting grid (39, 44) range/dist:1/4 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_CATAPULT_TRAP	39	44
NPC Trap Placement for	Emelyda the forest troll	T_CATAPULT_TRAP	nil	nil
[useTalent] TALENT FAILED:	T_CATAPULT_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524696	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_CATAPULT_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	39	40	to	38	41
[LOG]	
Loading tile	npc/boss_indicators/boss_circle_back.png
Loading tile	npc/boss_indicators/boss_circle_front.png
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	15305	Beledamina the fox	disable	 talent:T_UPPERCUT
[LOG]	#RED##{bold}#Beledamina the fox throws a finishing uppercut.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	50.041601003268	26	52	1.7900292486997	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	50.041601003268	26	52	1.7900292486997	vs. armor/def	54.592269396932	21
checkHit	52	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	65	26	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	52	21	=	1.062
[ATTACK] after armor	40.437730603068
[PHYS CRIT %]	2.824135294894
[ATTACK] after crit	40.437730603068
[ATTACK] after mult	72.384720530531
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Beledamina the fox!
Cloned shader 71
[SHADER] setting reset param	tick_start	1709984
checkHit	16	vs	34	=> chance to hit	5
[LOG]	Great wolf is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_gw.png
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Beledamina the fox!
checkHit	32	vs	52	=> chance to hit	0
[LOG]	Cait's armor corrodes!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[SOUND] loading from	/data/sound/creatures/foxes/attack_1.ogg	:=:	sound "/data/sound/creatures/foxes/attack_1.ogg" : <static>
checkHit	21	vs	45	=> chance to hit	0
[LOG]	Cait is stunned!
[target_simple AI]	19793	great wolf	selecting NEW TARGET	39	44	5147	Cait
[LOG]	#UID:15305:0#Beledamina the fox hits #fbd578#Cait#LAST# for #WHITE#(36 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Beledamina the fox for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Demonic Soul hits Beledamina the fox for #LIGHT_RED#(8 resist armour)#LAST#, #LIGHT_RED#26 fire#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Beledamina the fox for #1133F3#(8 resist armour)#LAST#, #1133F3#17 cold#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #1133F3#(9 resist armour)#LAST#, #1133F3#14 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Great wolf for #1133F3#30 cold#LAST# damage.
Loading tile from tileset	/data/gfx/talents/acidic_skin.png
[Actor:move]	14963	rattlesnake	move from	40	37	to	39	37
[Actor:move]	14963	rattlesnake	move from	39	37	to	38	38
[use_tactical AI] === Action Selected:	15305	Beledamina the fox	disable	 talent:T_CRUSHING_HOLD
[useTalent] Attempt to use non activated or sustainable talent: T_CRUSHING_HOLD :: Crushing Hold :: passive
[use_tactical AI] turn	524707	15305	Beledamina the fox	### FAILED ACTION returned:	T_CRUSHING_HOLD	nil
[use_tactical AI] === Action Selected:	15305	Beledamina the fox	attack	 talent:T_DOUBLE_STRIKE
[LOG]	#RED##{bold}#Beledamina the fox throws two quick punches.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	50.041601003268	26	52	1.0273046976645	vs. armor/def	52.828615009909	21
[ATTACK] after melee attack bonus hooks & callbacks::	50.041601003268	26	52	1.0273046976645	vs. armor/def	52.828615009909	21
checkHit	52	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	67	26	vs. armor/hardiness	52.828615009909	0.74117647058824
[ATTACK] mace accuracy bonus	52	21	=	1.062
[ATTACK] after armor	44.325384990091
[PHYS CRIT %]	2.824135294894
[ATTACK] after crit	44.325384990091
[ATTACK] after mult	45.535676226109
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	50.041601003268	26	52	1.0273046976645	vs. armor/def	52.828615009909	21
[ATTACK] after melee attack bonus hooks & callbacks::	50.041601003268	26	52	1.0273046976645	vs. armor/def	52.828615009909	21
checkHit	52	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	58	26	vs. armor/hardiness	52.828615009909	0.74117647058824
[ATTACK] mace accuracy bonus	52	21	=	1.062
[ATTACK] after armor	34.767384990091
[PHYS CRIT %]	2.824135294894
[ATTACK] after crit	34.767384990091
[ATTACK] after mult	35.716697925832
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Beledamina the fox!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	escape	 talent:T_DISENGAGE
[LOG]	Emelyda the forest troll uses #{bold}##ORCHID#Disengage.#{normal}##LAST#
	npc_grids[1] = {
	npc_grids  [1] = 36
	npc_grids  [2] = 34
	npc_grids  [dist] = 7.0739950418029
	npc_grids}
	npc_grids[2] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 34
	npc_grids  [dist] = 7.0310222976414
	npc_grids}
	npc_grids[3] = {
	npc_grids  [1] = 35
	npc_grids  [2] = 35
	npc_grids  [dist] = 7.027297132759
	npc_grids}
	npc_grids[4] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 35
	npc_grids  [dist] = 6.0805703845893
	npc_grids}
	npc_grids[5] = {
	npc_grids  [1] = 35
	npc_grids  [2] = 36
	npc_grids  [dist] = 6.0788046119554
	npc_grids}
	npc_grids[6] = {
	npc_grids  [1] = 36
	npc_grids  [2] = 35
	npc_grids  [dist] = 6.0255775600352
	npc_grids}
	npc_grids[7] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 35
	npc_grids  [dist] = 6.0230684204724
	npc_grids}
	npc_grids[8] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 36
	npc_grids  [dist] = 5.0755515744004
	npc_grids}
	npc_grids[9] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 36
	npc_grids  [dist] = 5.0597187181194
	npc_grids}
	npc_grids[10] = {
	npc_grids  [1] = 36
	npc_grids  [2] = 36
	npc_grids  [dist] = 5.0029910700383
	npc_grids}
	npc_grids[11] = {
	npc_grids  [1] = 36
	npc_grids  [2] = 38
	npc_grids  [dist] = 4.0942750644935
	npc_grids}
	npc_grids[12] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 37
	npc_grids  [dist] = 4.0726340026644
	npc_grids}
	npc_grids[13] = {
	npc_grids  [1] = 36
	npc_grids  [2] = 37
	npc_grids  [dist] = 4.0372083375041
	npc_grids}
	npc_grids[14] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 37
	npc_grids  [dist] = 4.0100791001821
	npc_grids}
	npc_grids[15] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 38
	npc_grids  [dist] = 3.0372715516767
	npc_grids}
	npc_grids[16] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 39
	npc_grids  [dist] = 2.0836616752059
	npc_grids}
	npc_grids[17] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 39
	npc_grids  [dist] = 2.0469049929522
	npc_grids}
	npc_grids[18] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 40
	npc_grids  [dist] = 1.0951469962682
	npc_grids}
[Actor:move]	19562	Emelyda the forest troll	(forced) move from	38	41	to	36	34
[target_simple AI]	19793	great wolf	selecting NEW TARGET	39	44	5147	Cait
[LOG]	
[LOG]	#UID:15305:0#Beledamina the fox hits #fbd578#Cait#LAST# for #WHITE#(22 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(18 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Beledamina the fox for #1133F3#(8 resist armour)#LAST#, #1133F3#3 cold#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #1133F3#(9 resist armour)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Great wolf for #STEEL_BLUE#(5 to ice)#LAST#, #1133F3#8 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Beledamina the fox for #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(4 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(4 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Emelyda the forest troll is moving at extreme speed!
[LOG]	Demon Seed is still on cooldown for 0 turns.
Server latency	6
Deleting shader 71 (is clone 1)
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Beledamina the fox	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	7	7
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	7	7
checkHit	33	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	45	40.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] after armor	45
[PHYS CRIT %]	20.071406262891
[ATTACK] after crit	45
[ATTACK] after mult	47.472793905584
[ATTACK] after counterstrike	94.945587811168
[ATTACK] staff accuracy bonus	33	7	=	1.52
[ATTACK] to 	Beledamina the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	7	7
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	7	7
checkHit	33	vs	7	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	82	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	7	=	1.052
[ATTACK] after armor	86.264
[PHYS CRIT %]	100
[ATTACK] after crit	129.396
[ATTACK] after mult	136.50643644904
[ATTACK] after counterstrike	273.01287289809
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Beledamina the fox!#{normal}#
[LOG]	Beledamina the fox shrugs off the critical damage!
[LOG]	Beledamina the fox slows down.
[ATTACK] to 	Beledamina the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	7	24
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	7	24
checkHit	33	vs	24	=> chance to hit	73
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Beledamina the fox.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Beledamina the fox for #GREEN#(8 resist armour)#LAST#, #GREEN#35 acid#LAST#, #1133F3#(3 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#(2 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #GREEN#(8 resist armour)#LAST#, #GREEN#74 acid#LAST#, #LIGHT_GREEN#(1 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#109#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[Actor:move]	14963	rattlesnake	move from	38	38	to	38	39
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	36	34	to	36	35
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Beledamina the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	7	24
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	7	24
checkHit	33	vs	24	=> chance to hit	73
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	89	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	24	=	1.018
[ATTACK] after armor	90.602
[PHYS CRIT %]	3.3
[ATTACK] after crit	90.602
[ATTACK] after mult	134.3787198011
[ATTACK] to 	Beledamina the fox	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	7	24
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	7	24
checkHit	33	vs	24	=> chance to hit	73
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	48	40.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] after armor	48
[PHYS CRIT %]	3.8
[ATTACK] after crit	48
[ATTACK] after mult	62.713961726699
[ATTACK] staff accuracy bonus	33	24	=	1.18
checkHit	16	vs	34	=> chance to hit	5
[LOG]	#ORANGE#Beledamina the fox shrugs off the effect 'Dazed'!
Deleting shader 71 (is clone 1)
Deleting shader 75 (is clone 0)
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Beledamina the fox for #GREEN#(8 resist armour)#LAST#, #GREEN#63 acid#LAST#, #LIGHT_GREEN#(2 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #GREEN#(8 resist armour)#LAST#, #GREEN#25 acid#LAST#, #1133F3#(2 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#(2 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#88#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	36	35	to	36	36
[Actor:move]	14963	rattlesnake	move from	38	39	to	39	39
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	36	36	to	36	37
[target_simple AI]	19793	great wolf	selecting NEW TARGET	39	44	5147	Cait
[LOG]	Great wolf is free from the ice.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Beledamina the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	24
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	24
checkHit	33	vs	24	=> chance to hit	73
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	85	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	24	=	1.018
[ATTACK] after armor	86.53
[PHYS CRIT %]	3.3
[ATTACK] after crit	86.53
[ATTACK] after mult	86.53
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Beledamina the fox!
Cloned shader 71
[SHADER] setting reset param	tick_start	1715172
[LOG]	Demonic Soul hits Beledamina the fox for #LIGHT_RED#(8 resist armour)#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Beledamina the fox for #GREEN#(8 resist armour)#LAST#, #GREEN#38 acid#LAST#, #LIGHT_GREEN#(2 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[NPC:seen_by] Passing target	Cait	from	19562	Emelyda the forest troll	to	19793	great wolf
[target_simple AI]	19562	Emelyda the forest troll	selecting NEW TARGET	39	44	5147	Cait
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	36	37	to	36	38
[LOG]	Cait is not stunned anymore.
[LOG]	Cait is fully armored again.
[Actor:move]	14963	rattlesnake	move from	39	39	to	40	40
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	36	38	to	37	39
[Actor:move]	19793	great wolf	move from	37	40	to	38	41
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	37	39	to	37	40
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Beledamina the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	24
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	24
checkHit	33	vs	24	=> chance to hit	73
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	97	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	24	=	1.018
[ATTACK] after armor	98.746
[PHYS CRIT %]	3.3
[ATTACK] after crit	98.746
[ATTACK] after mult	98.746
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Beledamina the fox for #GREEN#(8 resist armour)#LAST#, #GREEN#97 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#97#LAST##{normal}# total damage).
[Actor:move]	14963	rattlesnake	move from	40	40	to	40	41
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	37	40	to	38	40
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	38	40	to	39	40
[Actor:move]	19793	great wolf	move from	38	41	to	38	42
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	14963	rattlesnake	(forced) move from	40	41	to	39	40
[Actor:move]	19562	Emelyda the forest troll	(forced) move from	39	40	to	40	41
[Actor:move]	19562	Emelyda the forest troll	move from	39	40	to	40	41
[Actor:move]	14963	rattlesnake	move from	39	40	to	38	41
[LOG]	Beledamina the fox speeds up.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Beledamina the fox	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	24
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	7	24
checkHit	33	vs	24	=> chance to hit	73
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	108	47.755290563021	vs. armor/hardiness	7	0.3
[ATTACK] mace accuracy bonus	33	24	=	1.018
[ATTACK] after armor	109.944
[PHYS CRIT %]	3.3
[ATTACK] after crit	109.944
[ATTACK] after mult	109.944
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Beledamina the fox for #GREEN#(8 resist armour)#LAST#, #GREEN#109 acid#LAST# (#RED##{bold}#109#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[use_tactical AI] turn	524753	19562	Emelyda the forest troll	### FAILED ACTION returned:	move_astar_advanced	nil
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 talent:T_CATAPULT_TRAP
Emelyda the forest troll advanced trap placement targeting grid (39, 44) range/dist:1/3 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_CATAPULT_TRAP	39	44
NPC Trap Placement for	Emelyda the forest troll	T_CATAPULT_TRAP	nil	nil
[useTalent] TALENT FAILED:	T_CATAPULT_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524753	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_CATAPULT_TRAP	false
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Beledamina the fox!#{normal}#
[Actor:move]	19793	great wolf	move from	38	42	to	38	43
[LOG]	Cait is no longer pinned.
[Actor:move]	14963	rattlesnake	move from	38	41	to	38	42
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_1.ogg" : <static>
[improved_talented AI] chooses for	19793	great wolf	T_KNOCKBACK
[LOG]	Great wolf uses #{bold}##RED#Knockback.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.372906260829	3	14	1.72360679775	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.372906260829	3	14	1.72360679775	vs. armor/def	54.592269396932	21
checkHit	14	vs	21	=> chance to hit	33
[LOG]	#UID:19793:0#Great wolf misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	11
checkHit	33	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	76	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	11	=	1.044
[ATTACK] after armor	79.344
[PHYS CRIT %]	3.3
[ATTACK] after crit	79.344
[ATTACK] after mult	79.344
[Actor:move]	5147	Cait	move from	39	44	to	39	44
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Great wolf for #GREEN#84 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#88#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[use_tactical AI] turn	524764	19562	Emelyda the forest troll	### FAILED ACTION returned:	move_astar_advanced	nil
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 talent:T_CATAPULT_TRAP
Emelyda the forest troll advanced trap placement targeting grid (39, 44) range/dist:1/3 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_CATAPULT_TRAP	39	44
NPC Trap Placement for	Emelyda the forest troll	T_CATAPULT_TRAP	nil	nil
[useTalent] TALENT FAILED:	T_CATAPULT_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524764	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_CATAPULT_TRAP	false
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.372906260829	3	14	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.372906260829	3	14	1	vs. armor/def	54.592269396932	21
checkHit	14	vs	21	=> chance to hit	33
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	21	3	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	5.4352941176471
[PHYS CRIT %]	0
[ATTACK] after crit	5.4352941176471
[ATTACK] after mult	5.4352941176471
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	19793	great wolf	move from	38	43	to	38	43
[LOG]	#UID:19793:0#Great wolf hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
[LOG]	Melee retaliation hits Great wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	11
checkHit	33	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	74	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	11	=	1.044
[ATTACK] after armor	77.256
[PHYS CRIT %]	3.3
[ATTACK] after crit	77.256
[ATTACK] after mult	77.256
[Actor:move]	5147	Cait	move from	39	44	to	39	44
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Great wolf for #GREEN#82 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#85#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[use_tactical AI] turn	524775	19562	Emelyda the forest troll	### FAILED ACTION returned:	move_astar_advanced	nil
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 talent:T_CATAPULT_TRAP
Emelyda the forest troll advanced trap placement targeting grid (39, 44) range/dist:1/3 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_CATAPULT_TRAP	39	44
NPC Trap Placement for	Emelyda the forest troll	T_CATAPULT_TRAP	nil	nil
[useTalent] TALENT FAILED:	T_CATAPULT_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524775	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_CATAPULT_TRAP	false
[target_simple AI]	14963	rattlesnake	selecting NEW TARGET	39	44	5147	Cait
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.372906260829	3	14	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.372906260829	3	14	1	vs. armor/def	54.592269396932	21
checkHit	14	vs	21	=> chance to hit	33
[LOG]	#UID:19793:0#Great wolf misses #fbd578#Cait#LAST#.
[Actor:move]	19793	great wolf	move from	38	43	to	38	43
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	great wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	11
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	11
checkHit	33	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	73	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	11	=	1.044
[ATTACK] after armor	76.212
[PHYS CRIT %]	3.3
[ATTACK] after crit	76.212
[ATTACK] after mult	76.212
[Actor:move]	5147	Cait	move from	39	44	to	39	44
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Great wolf for #GREEN#81 acid#LAST# damage.
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 talent:T_CATAPULT_TRAP
Emelyda the forest troll advanced trap placement targeting grid (39, 44) range/dist:1/3 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_CATAPULT_TRAP	39	44
NPC Trap Placement for	Emelyda the forest troll	T_CATAPULT_TRAP	nil	nil
[useTalent] TALENT FAILED:	T_CATAPULT_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524786	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_CATAPULT_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	40	41	to	39	40
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Great wolf!#{normal}#
[Actor:move]	14963	rattlesnake	move from	38	42	to	38	43
[LOG]	
Deleting shader 71 (is clone 1)
Deleting shader 67 (is clone 0)
Deleting shader 65 (is clone 0)
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	91	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	93.002
[PHYS CRIT %]	3.3
[ATTACK] after crit	93.002
[ATTACK] after mult	93.002
[Actor:move]	5147	Cait	move from	39	44	to	39	44
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Rattlesnake for #GREEN#99 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#102#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 talent:T_CATAPULT_TRAP
Emelyda the forest troll advanced trap placement targeting grid (39, 44) range/dist:1/4 (defense:false)
npc trap_ai_coords: target too far to place trap, aborting	T_CATAPULT_TRAP	39	44
NPC Trap Placement for	Emelyda the forest troll	T_CATAPULT_TRAP	nil	nil
[useTalent] TALENT FAILED:	T_CATAPULT_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524797	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_CATAPULT_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	39	40	to	38	41
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.984979420467	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.984979420467	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:14963:0#Rattlesnake misses #fbd578#Cait#LAST#.
[Actor:move]	14963	rattlesnake	move from	38	43	to	38	43
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	rattlesnake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	105	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	107.31
[PHYS CRIT %]	3.3
[ATTACK] after crit	107.31
[ATTACK] after mult	107.31
[Actor:move]	5147	Cait	move from	39	44	to	39	44
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Rattlesnake for #GREEN#114 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#117#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	38	41	to	38	42
[improved_talented AI] chooses for	14963	rattlesnake	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.984979420467	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.984979420467	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:14963:0#Rattlesnake misses #fbd578#Cait#LAST#.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.984979420467	10	23	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.984979420467	10	23	1	vs. armor/def	54.592269396932	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	10	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	14963	rattlesnake	move from	38	43	to	38	43
[LOG]	
[LOG]	Melee retaliation hits Rattlesnake for #LIGHT_STEEL_BLUE#4 temporal#LAST# damage.
[LOG]	#UID:14963:0#Rattlesnake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	#{bold}#Melee retaliation killed Rattlesnake!#{normal}#
[Actor:move]	5147	Cait	move from	39	44	to	38	43
[Identify]	Yvildatha the Glintrain	true
[LOG]	Cait picks up (b.): #SALMON##UID:15120:0#Yvildatha the Glintrain (17.5-28 power, 1 apr)#LAST#.
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_DOUBLE_STRIKE
[LOG]	#RED##{bold}#Emelyda the forest troll throws two quick punches.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	70	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	29.447730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	29.447730603068
[ATTACK] after mult	30.753412001719
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[SOUND] loading from	/data/sound/creatures/trolls/stomp.ogg	:=:	sound "/data/sound/creatures/trolls/stomp.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	71	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	30.519730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	30.519730603068
[ATTACK] after mult	31.872943354074
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[SOUND] loading from	/data/sound/creatures/trolls/troll_moan_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_moan_2.ogg" : <static>
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #WHITE#17 physical#LAST#, #PURPLE#5 arcane#LAST#, #WHITE#17 physical#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[target_simple AI]	19562	Emelyda the forest troll	selecting NEW TARGET	38	43	5147	Cait
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_UPPERCUT
[LOG]	#RED##{bold}#Emelyda the forest troll throws a finishing uppercut.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.8070634991277	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.8070634991277	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	62	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	20.871730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	20.871730603068
[ATTACK] after mult	37.71654253643
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Emelyda the forest troll!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	44	=> chance to hit	0
[LOG]	Cait is stunned!
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #WHITE#(21 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#(5 blocked)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #1133F3#(9 resist armour)#LAST#, #1133F3#14 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	
Deleting shader 73 (is clone 1)
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	18	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	18	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	37	40.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] after armor	37
[PHYS CRIT %]	20.071406262891
[ATTACK] after crit	37
[ATTACK] after mult	39.033186100147
[ATTACK] after counterstrike	78.066372200293
[ATTACK] staff accuracy bonus	33	0	=	1.66
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	64	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	68.224
[PHYS CRIT %]	100
[ATTACK] after crit	102.336
[ATTACK] after mult	107.95946304715
[ATTACK] after counterstrike	215.9189260943
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelyda the forest troll!#{normal}#
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Emelyda the forest troll!
Cloned shader 71
[SHADER] setting reset param	tick_start	1721500
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	102	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	104.244
[PHYS CRIT %]	100
[ATTACK] after crit	156.366
[ATTACK] after mult	164.95846426312
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelyda the forest troll!#{normal}#
[LOG]	Demonic Soul hits Emelyda the forest troll for #LIGHT_RED#(9 resist armour)#LAST#, #LIGHT_RED#9 fire#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#17 acid#LAST#, #1133F3#(3 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#(2 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #GREEN#(9 resist armour)#LAST#, #{bold}##GREEN#63 acid#{normal}##LAST#, #LIGHT_GREEN#(1 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #GREEN#(9 resist armour)#LAST#, #{bold}##GREEN#46 acid#{normal}##LAST#, #LIGHT_GREEN#(1 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#127#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	escape	 talent:T_DISENGAGE
[LOG]	Emelyda the forest troll uses #{bold}##ORCHID#Disengage.#{normal}##LAST#
	npc_grids[1] = {
	npc_grids  [1] = 36
	npc_grids  [2] = 35
	npc_grids  [dist] = 7.0258961436998
	npc_grids}
	npc_grids[2] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 35
	npc_grids  [dist] = 7.0246702114128
	npc_grids}
	npc_grids[3] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 35
	npc_grids  [dist] = 7.0031053608753
	npc_grids}
	npc_grids[4] = {
	npc_grids  [1] = 39
	npc_grids  [2] = 35
	npc_grids  [dist] = 7.0029331541366
	npc_grids}
	npc_grids[5] = {
	npc_grids  [1] = 40
	npc_grids  [2] = 35
	npc_grids  [dist] = 7.0021937078197
	npc_grids}
	npc_grids[6] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 36
	npc_grids  [dist] = 6.0924602406123
	npc_grids}
	npc_grids[7] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 36
	npc_grids  [dist] = 6.0731858072004
	npc_grids}
	npc_grids[8] = {
	npc_grids  [1] = 39
	npc_grids  [2] = 36
	npc_grids  [dist] = 6.0726693982546
	npc_grids}
	npc_grids[9] = {
	npc_grids  [1] = 36
	npc_grids  [2] = 36
	npc_grids  [dist] = 6.0367257491656
	npc_grids}
	npc_grids[10] = {
	npc_grids  [1] = 40
	npc_grids  [2] = 36
	npc_grids  [dist] = 6.0015519554263
	npc_grids}
	npc_grids[11] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 37
	npc_grids  [dist] = 5.0696934180637
	npc_grids}
	npc_grids[12] = {
	npc_grids  [1] = 39
	npc_grids  [2] = 37
	npc_grids  [dist] = 5.0671164354222
	npc_grids}
	npc_grids[13] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 37
	npc_grids  [dist] = 5.0065891233572
	npc_grids}
	npc_grids[14] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 38
	npc_grids  [dist] = 4.0738547318849
	npc_grids}
	npc_grids[15] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 38
	npc_grids  [dist] = 4.0142778572226
	npc_grids}
	npc_grids[16] = {
	npc_grids  [1] = 39
	npc_grids  [2] = 38
	npc_grids  [dist] = 4.0025065787749
	npc_grids}
	npc_grids[17] = {
	npc_grids  [1] = 39
	npc_grids  [2] = 39
	npc_grids  [dist] = 3.0748748207853
	npc_grids}
	npc_grids[18] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 39
	npc_grids  [dist] = 3.0134111673505
	npc_grids}
	npc_grids[19] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 39
	npc_grids  [dist] = 3.012850985824
	npc_grids}
	npc_grids[20] = {
	npc_grids  [1] = 37
	npc_grids  [2] = 40
	npc_grids  [dist] = 2.0876250028367
	npc_grids}
	npc_grids[21] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 40
	npc_grids  [dist] = 2.0683451018628
	npc_grids}
	npc_grids[22] = {
	npc_grids  [1] = 39
	npc_grids  [2] = 40
	npc_grids  [dist] = 2.0188836527354
	npc_grids}
	npc_grids[23] = {
	npc_grids  [1] = 38
	npc_grids  [2] = 41
	npc_grids  [dist] = 1.019352988726
	npc_grids}
[Actor:move]	19562	Emelyda the forest troll	(forced) move from	38	42	to	36	35
[LOG]	Emelyda the forest troll is moving at extreme speed!
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:2209:0#Talent Flame Leash is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[LOG]	
[Actor:move]	5147	Cait	move from	38	43	to	38	42
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	36	35	to	36	36
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	36	36	to	36	37
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	36	37	to	36	38
[target_simple AI]	19562	Emelyda the forest troll	selecting NEW TARGET	38	42	5147	Cait
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	36	38	to	36	39
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	36	39	to	37	40
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 AI:move_astar_advanced
[Actor:move]	19562	Emelyda the forest troll	move from	37	40	to	38	41
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	83	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	84.826
[PHYS CRIT %]	3.3
[ATTACK] after crit	84.826
[ATTACK] after mult	125.81189472471
[LOG]	Emelyda the forest troll is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	38	40.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] after armor	38
[PHYS CRIT %]	3.8
[ATTACK] after crit	38
[ATTACK] after mult	49.648553033637
[ATTACK] staff accuracy bonus	33	22	=	1.22
Deleting shader 71 (is clone 1)
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#41 acid#LAST#, #LIGHT_GREEN#(1 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #GREEN#(9 resist armour)#LAST#, #GREEN#11 acid#LAST#, #1133F3#(2 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#(2 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[LOG]	#RED##{bold}#Emelyda the forest troll throws two quick punches.#{normal}##LAST#
[LOG]	Emelyda the forest troll slows down.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	81	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	41.239730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	41.239730603068
[ATTACK] after mult	43.068256877626
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	71	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	30.519730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	30.519730603068
[ATTACK] after mult	31.872943354074
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	19562	Emelyda the forest troll	move from	38	41	to	38	41
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #WHITE#24 physical#LAST#, #PURPLE#5 arcane#LAST#, #WHITE#17 physical#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#52#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(4 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(4 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Cait is not stunned anymore.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	108	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	110.376
[PHYS CRIT %]	3.3
[ATTACK] after crit	110.376
[ATTACK] after mult	110.376
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#78 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attackarea	 talent:T_POISON_GAS_TRAP
[LOG]	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
Emelyda the forest troll advanced trap placement targeting grid (38, 42) range/dist:1/1 (defense:false)
NPC Trap Placement for	Emelyda the forest troll	T_POISON_GAS_TRAP	nil	nil
[LOG][remove]	1726923	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_POISON_GAS_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524884	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_POISON_GAS_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attackarea	 talent:T_SPRINGRAZOR_TRAP
[LOG]	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
Emelyda the forest troll advanced trap placement targeting grid (38, 42) range/dist:1/1 (defense:false)
NPC Trap Placement for	Emelyda the forest troll	T_SPRINGRAZOR_TRAP	nil	nil
[LOG][remove]	1726924	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_SPRINGRAZOR_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524884	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_SPRINGRAZOR_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	84	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	44.455730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	44.455730603068
[ATTACK] after mult	44.455730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #WHITE#24 physical#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[SHADER] Loading from /data/gfx/shaders/osmosis_shield.lua
[SHADER] Loaded shader with totalname	osmosis_shield[]
New GL Shader program 65
*p 65: Uniform: 0: 1406 chargesCount
*p 65: Uniform: 1: 8B50 ellipsoidalFactor
*p 65: Uniform: 2: 1406 scrollingSpeed
*p 65: Uniform: 3: 1406 side
*p 65: Uniform: 4: 8B5E tex
*p 65: Uniform: 5: 1406 tick
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	83	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	84.826
[PHYS CRIT %]	3.3
[ATTACK] after crit	84.826
[ATTACK] after mult	84.826
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#58 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attackarea	 talent:T_POISON_GAS_TRAP
[LOG]	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
Emelyda the forest troll advanced trap placement targeting grid (38, 42) range/dist:1/1 (defense:true)
# trap_ai_coords checking projection to (38, 41): (38, 41) ok: true
NPC Trap Placement for	Emelyda the forest troll	T_POISON_GAS_TRAP	38	41
[PHYS CRIT %]	12.5
checkHit	10.753670272032	vs	43	=> chance to hit	0
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	86	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	87.892
[PHYS CRIT %]	3.3
[ATTACK] after crit	87.892
[ATTACK] after mult	87.892
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#60 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#60#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_DOUBLE_STRIKE
[LOG]	#RED##{bold}#Emelyda the forest troll throws two quick punches.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	81	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	41.239730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	41.239730603068
[ATTACK] after mult	43.068256877626
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	62	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	20.871730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	20.871730603068
[ATTACK] after mult	21.797161182878
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#24 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST#, #SLATE#(12 turned into osmosis)#LAST#, #WHITE#12 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=2,time_factor=9000]
New GL Shader program 67
*p 67: Uniform: 0: 8B52 beamColor1
*p 67: Uniform: 1: 8B52 beamColor2
*p 67: Uniform: 2: 1406 beamsCount
*p 67: Uniform: 3: 8B52 circleColor
*p 67: Uniform: 4: 1406 circleDescendSpeed
*p 67: Uniform: 5: 1406 circleRotationSpeed
*p 67: Uniform: 6: 1406 noup
*p 67: Uniform: 7: 8B5E tex
*p 67: Uniform: 8: 1406 tick
*p 67: Uniform: 9: 1406 tick_start
*p 67: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=7,circleColor=vec4(0,0,0,0),noup=1,time_factor=9000]
New GL Shader program 70
*p 70: Uniform: 0: 8B52 beamColor1
*p 70: Uniform: 1: 8B52 beamColor2
*p 70: Uniform: 2: 1406 beamsCount
*p 70: Uniform: 3: 8B52 circleColor
*p 70: Uniform: 4: 1406 circleDescendSpeed
*p 70: Uniform: 5: 1406 circleRotationSpeed
*p 70: Uniform: 6: 1406 noup
*p 70: Uniform: 7: 8B5E tex
*p 70: Uniform: 8: 1406 tick
*p 70: Uniform: 9: 1406 tick_start
*p 70: Uniform: 10: 1406 time_factor
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	84	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	85.848
[PHYS CRIT %]	3.3
[ATTACK] after crit	85.848
[ATTACK] after mult	85.848
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#59 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attackarea	 talent:T_SPRINGRAZOR_TRAP
[LOG]	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
Emelyda the forest troll advanced trap placement targeting grid (38, 42) range/dist:1/1 (defense:false)
NPC Trap Placement for	Emelyda the forest troll	T_SPRINGRAZOR_TRAP	nil	nil
[LOG][remove]	1731283	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_SPRINGRAZOR_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524917	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_SPRINGRAZOR_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	73	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	32.663730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	32.663730603068
[ATTACK] after mult	32.663730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#18 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#17 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	78	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	79.716
[PHYS CRIT %]	3.3
[ATTACK] after crit	79.716
[ATTACK] after mult	79.716
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#54 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attackarea	 talent:T_SPRINGRAZOR_TRAP
[LOG]	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
Emelyda the forest troll advanced trap placement targeting grid (38, 42) range/dist:1/1 (defense:false)
NPC Trap Placement for	Emelyda the forest troll	T_SPRINGRAZOR_TRAP	nil	nil
[LOG][remove]	1731779	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_SPRINGRAZOR_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524928	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_SPRINGRAZOR_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	66	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	25.159730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	25.159730603068
[ATTACK] after mult	25.159730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(14 turned into osmosis)#LAST#, #WHITE#14 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#19#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	74	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	75.628
[PHYS CRIT %]	3.3
[ATTACK] after crit	75.628
[ATTACK] after mult	75.628
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#51 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_DOUBLE_STRIKE
[LOG]	#RED##{bold}#Emelyda the forest troll throws two quick punches.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	75	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	34.807730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	34.807730603068
[ATTACK] after mult	36.351068763495
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	63	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	21.943730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	21.943730603068
[ATTACK] after mult	22.916692535233
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#20 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST#, #SLATE#(13 turned into osmosis)#LAST#, #WHITE#13 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#43#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#22 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	82	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	83.804
[PHYS CRIT %]	3.3
[ATTACK] after crit	83.804
[ATTACK] after mult	83.804
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Emelyda the forest troll!
Cloned shader 71
[SHADER] setting reset param	tick_start	1733354
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	Demonic Soul hits Emelyda the forest troll for #LIGHT_RED#(9 resist armour)#LAST#, #LIGHT_RED#34 fire#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#57 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_UPPERCUT
[LOG]	#RED##{bold}#Emelyda the forest troll throws a finishing uppercut.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.8070634991277	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.8070634991277	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	68	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	27.303730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	27.303730603068
[ATTACK] after mult	49.33957496282
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	44	=> chance to hit	0
[LOG]	Cait is stunned!
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#27 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#31 healing#LAST#.
[LOG]	
[USERCHAT] channel serial data	onee-chan	tome	687
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[target_simple AI]	19562	Emelyda the forest troll	selecting NEW TARGET	38	42	5147	Cait
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attackarea	 talent:T_SPRINGRAZOR_TRAP
[LOG]	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
Emelyda the forest troll advanced trap placement targeting grid (38, 42) range/dist:1/1 (defense:true)
NPC Trap Placement for	Emelyda the forest troll	T_SPRINGRAZOR_TRAP	nil	nil
[LOG][remove]	1734486	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_SPRINGRAZOR_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	524961	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_SPRINGRAZOR_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	87	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	47.671730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	47.671730603068
[ATTACK] after mult	47.671730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #WHITE#(26 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#(5 blocked)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(3 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST#.
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	18	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	18	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	41	40.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] after armor	41
[PHYS CRIT %]	20.071406262891
[ATTACK] after crit	41
[ATTACK] after mult	43.252990002865
[ATTACK] after counterstrike	86.50598000573
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Emelyda the forest troll!
Cloned shader 71
[SHADER] setting reset param	tick_start	1735453
[ATTACK] staff accuracy bonus	33	0	=	1.66
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	94	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	100.204
[PHYS CRIT %]	100
[ATTACK] after crit	150.306
[ATTACK] after mult	158.5654613505
[ATTACK] after counterstrike	317.13092270101
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelyda the forest troll!#{normal}#
[LOG]	Emelyda the forest troll slows down.
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Emelyda the forest troll.
[LOG]	Demonic Soul hits Emelyda the forest troll for #LIGHT_RED#(9 resist armour)#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#25 acid#LAST#, #1133F3#(3 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#(2 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #GREEN#(9 resist armour)#LAST#, #{bold}##GREEN#116 acid#{normal}##LAST#, #LIGHT_GREEN#(1 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#141#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST#.
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_DOUBLE_STRIKE
[LOG]	#RED##{bold}#Emelyda the forest troll throws two quick punches.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	62	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	20.871730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	20.871730603068
[ATTACK] after mult	21.797161182878
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	80	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	40.167730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	40.167730603068
[ATTACK] after mult	41.948725525271
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(12 turned into osmosis)#LAST#, #WHITE#12 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #WHITE#23 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(4 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(4 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Deleting shader 71 (is clone 1)
Deleting shader 71 (is clone 1)
[USERCHAT] channel achievement	Dukeofturtles	tome	Level 20 (Roguelike)	false	false
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1748652
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	76	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	77.672
[PHYS CRIT %]	3.3
[ATTACK] after crit	77.672
[ATTACK] after mult	77.672
[CALLBACK] upgrading to prioritized	talents_on_crit
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Emelyda the forest troll!
Cloned shader 71
[SHADER] setting reset param	tick_start	1748758
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	Demonic Soul hits Emelyda the forest troll for #LIGHT_RED#(9 resist armour)#LAST#, #LIGHT_RED#14 fire#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#24 acid#LAST#, #LIGHT_GREEN#(1 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	101	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	103.222
[PHYS CRIT %]	8.3
[ATTACK] after crit	103.222
[ATTACK] after mult	103.222
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#35 acid#LAST#, #LIGHT_GREEN#(1 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	
[USERCHAT] channel achievement	Dukeofturtles	tome	Arena Battler 20 (Roguelike)	false	false
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	103	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	105.266
[PHYS CRIT %]	13.3
[ATTACK] after crit	105.266
[ATTACK] after mult	105.266
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#36 acid#LAST#, #LIGHT_GREEN#(1 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	Emelyda the forest troll speeds up.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	72	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	73.584
[PHYS CRIT %]	18.3
[ATTACK] after crit	154.5264
[ATTACK] after mult	154.5264
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelyda the forest troll!#{normal}#
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #{bold}##GREEN#58 acid#{normal}##LAST#, #LIGHT_GREEN#(1 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[LOG]	Cait is not stunned anymore.
[target_simple AI]	19562	Emelyda the forest troll	selecting NEW TARGET	38	42	5147	Cait
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_DOUBLE_STRIKE
[LOG]	#RED##{bold}#Emelyda the forest troll throws two quick punches.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	86	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	46.599730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	46.599730603068
[ATTACK] after mult	48.665913639401
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	82	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	42.311730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	42.311730603068
[ATTACK] after mult	44.187788229981
[LOG]	#ORCHID##{bold}#Emelyda the forest troll casts Elemental Bolt!#{normal}##LAST#
Adding entity	22843	after	19562
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#27 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #WHITE#24 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#62#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(9 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(9 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	78	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	79.716
[PHYS CRIT %]	18.3
[ATTACK] after crit	79.716
[ATTACK] after mult	79.716
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#60 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#60#LAST##{normal}# total damage).
[LOG]	Emelyda the forest troll's Elemental Bolt hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #PURPLE#34 arcane#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[target_simple AI]	19562	Emelyda the forest troll	selecting NEW TARGET	38	42	5147	Cait
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attackarea	 talent:T_POISON_GAS_TRAP
[LOG]	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
Emelyda the forest troll advanced trap placement targeting grid (38, 42) range/dist:1/1 (defense:true)
# trap_ai_coords checking projection to (38, 41): (38, 41) ok: true
NPC Trap Placement for	Emelyda the forest troll	T_POISON_GAS_TRAP	38	41
[PHYS CRIT %]	12.5
checkHit	10.753670272032	vs	43	=> chance to hit	0
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	87	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	88.914
[PHYS CRIT %]	23.3
[ATTACK] after crit	204.5022
[ATTACK] after mult	204.5022
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelyda the forest troll!#{normal}#
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
Deleting shader 71 (is clone 1)
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #{bold}##GREEN#167 acid#{normal}##LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#167#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	85	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	45.527730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	45.527730603068
[ATTACK] after mult	45.527730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#25 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(9 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	71	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	72.562
[PHYS CRIT %]	23.3
[ATTACK] after crit	72.562
[ATTACK] after mult	72.562
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#53 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#21 healing#LAST#.
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_DOUBLE_STRIKE
[LOG]	#RED##{bold}#Emelyda the forest troll throws two quick punches.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	77	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	36.951730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	36.951730603068
[ATTACK] after mult	38.590131468205
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	68	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	27.303730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	27.303730603068
[ATTACK] after mult	28.514349297009
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#21 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #WHITE#16 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(9 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(9 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	109	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	111.398
[PHYS CRIT %]	28.3
[ATTACK] after crit	278.495
[ATTACK] after mult	278.495
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelyda the forest troll!#{normal}#
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #{bold}##GREEN#231 acid#{normal}##LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#231#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#32 healing#LAST#.
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_UPPERCUT
[LOG]	#RED##{bold}#Emelyda the forest troll throws a finishing uppercut.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.8070634991277	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.8070634991277	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	70	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	29.447730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	29.447730603068
[ATTACK] after mult	53.21391910495
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait resists the stun!
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#29 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(9 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	89.936
[PHYS CRIT %]	28.3
[ATTACK] after crit	89.936
[ATTACK] after mult	89.936
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#68 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#30 healing#LAST#.
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	disable	 talent:T_SPRINGRAZOR_TRAP
[LOG]	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
Emelyda the forest troll advanced trap placement targeting grid (38, 42) range/dist:1/1 (defense:false)
NPC Trap Placement for	Emelyda the forest troll	T_SPRINGRAZOR_TRAP	nil	nil
[LOG][remove]	1754557	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_SPRINGRAZOR_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	525077	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_SPRINGRAZOR_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	88	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	48.743730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	48.743730603068
[ATTACK] after mult	48.743730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#27 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(9 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	Cait calms down.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1755744
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_DOUBLE_STRIKE
[LOG]	#RED##{bold}#Emelyda the forest troll throws two quick punches.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	72	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	31.591730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	31.591730603068
[ATTACK] after mult	32.992474706429
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Emelyda the forest troll!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1.0443389480925	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	72	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	31.591730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	31.591730603068
[ATTACK] after mult	32.992474706429
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Emelyda the forest troll!
[LOG]	#ORCHID##{bold}#Emelyda the forest troll casts Elemental Bolt!#{normal}##LAST#
Adding entity	22846	after	19562
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #WHITE#(18 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#(5 blocked)#LAST#, #PURPLE#0 arcane#LAST#, #WHITE#(18 blocked)#LAST#, #WHITE#0 physical#LAST#, #PURPLE#(5 blocked)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #1133F3#(9 resist armour)#LAST#, #1133F3#14 cold#LAST#, #1133F3#(9 resist armour)#LAST#, #1133F3#14 cold#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	18	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	18	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	34	40.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] after armor	34
[PHYS CRIT %]	45.071406262891
[ATTACK] after crit	34
[ATTACK] after mult	35.868333173108
[ATTACK] after counterstrike	71.736666346215
[ATTACK] staff accuracy bonus	33	0	=	1.66
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	65	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	69.29
[PHYS CRIT %]	100
[ATTACK] after crit	173.225
[ATTACK] after mult	182.74388276211
[ATTACK] after counterstrike	365.48776552421
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelyda the forest troll!#{normal}#
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	102	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	104.244
[PHYS CRIT %]	100
[ATTACK] after crit	239.7612
[ATTACK] after mult	252.93631187012
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelyda the forest troll!#{normal}#
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#47 acid#LAST#, #1133F3#(6 resist armour)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#(4 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #GREEN#(9 resist armour)#LAST#, #{bold}##GREEN#279 acid#{normal}##LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #GREEN#(9 resist armour)#LAST#, #{bold}##GREEN#190 acid#{normal}##LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#516#LAST##{normal}# total damage).
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 75
*p 75: Uniform: 0: 1406 explosion_time_factor
*p 75: Uniform: 1: 1406 is_exploding
*p 75: Uniform: 2: 1406 projectile_time_factor
*p 75: Uniform: 3: 8B5E tex
*p 75: Uniform: 4: 1406 tick
*p 75: Uniform: 5: 1406 tick_start
*p 75: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	1757908
[LOG]	Emelyda the forest troll's Elemental Bolt hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #LIGHT_RED#29 fire#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#29 healing#LAST#.
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 talent:T_SPRINGRAZOR_TRAP
[LOG]	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
Emelyda the forest troll advanced trap placement targeting grid (38, 42) range/dist:1/1 (defense:false)
NPC Trap Placement for	Emelyda the forest troll	T_SPRINGRAZOR_TRAP	nil	nil
[LOG][remove]	1757981	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_SPRINGRAZOR_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	525099	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_SPRINGRAZOR_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 talent:T_CATAPULT_TRAP
[LOG]	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
Emelyda the forest troll advanced trap placement targeting grid (38, 42) range/dist:1/1 (defense:false)
NPC Trap Placement for	Emelyda the forest troll	T_CATAPULT_TRAP	nil	nil
[LOG][remove]	1757981	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_CATAPULT_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	525099	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_CATAPULT_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	70	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	29.447730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	29.447730603068
[ATTACK] after mult	29.447730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#16 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	106	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	108.332
[PHYS CRIT %]	18.3
[ATTACK] after crit	108.332
[ATTACK] after mult	108.332
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #GREEN#76 acid#LAST#, #LIGHT_GREEN#(3 resist armour)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#76#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#25 healing#LAST#.
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	closein	 talent:T_SPRINGRAZOR_TRAP
[LOG]	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
Emelyda the forest troll advanced trap placement targeting grid (38, 42) range/dist:1/1 (defense:false)
NPC Trap Placement for	Emelyda the forest troll	T_SPRINGRAZOR_TRAP	nil	nil
[LOG][remove]	1759985	#ORCHID##{bold}#Emelyda the forest troll activates a prepared device.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_SPRINGRAZOR_TRAP	for	Emelyda the forest troll	19562	true
[use_tactical AI] turn	525110	19562	Emelyda the forest troll	### FAILED ACTION returned:	T_SPRINGRAZOR_TRAP	false
[use_tactical AI] === Action Selected:	19562	Emelyda the forest troll	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
[ATTACK] after melee attack bonus hooks & callbacks::	62.857409118068	9	57	1	vs. armor/def	54.592269396932	21
checkHit	57	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	70	9	vs. armor/hardiness	54.592269396932	0.74117647058824
[ATTACK] mace accuracy bonus	57	21	=	1.072
[ATTACK] after armor	29.447730603068
[PHYS CRIT %]	1.024135294894
[ATTACK] after crit	29.447730603068
[ATTACK] after mult	29.447730603068
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19562:0#Emelyda the forest troll hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#16 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Emelyda the forest troll for #LIGHT_STEEL_BLUE#(4 resist armour)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 resist armour)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Emelyda the forest troll	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	18	22
checkHit	33	vs	22	=> chance to hit	78
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	106	47.755290563021	vs. armor/hardiness	18	0.5609756097561
[ATTACK] mace accuracy bonus	33	22	=	1.022
[ATTACK] after armor	108.332
[PHYS CRIT %]	18.3
[ATTACK] after crit	227.4972
[ATTACK] after mult	227.4972
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Emelyda the forest troll!#{normal}#
Testing superior demon	dolleg	14	against trying to make	quasit	18
Testing superior demon	dolleg	14	against trying to make	quasit	18
Testing superior demon	dolleg	16	against trying to make	quasit	18
Testing superior demon	dúathedlen	14	against trying to make	quasit	18
Testing superior demon	dúathedlen	15	against trying to make	quasit	18
Testing superior demon	dúathedlen	15	against trying to make	quasit	18
Testing superior demon	fire imp	10	against trying to make	quasit	18
Testing superior demon	fire imp	11	against trying to make	quasit	18
Testing superior demon	fire imp	12	against trying to make	quasit	18
Testing superior demon	fire imp	12	against trying to make	quasit	18
Testing superior demon	fire imp	14	against trying to make	quasit	18
Testing superior demon	fire imp	15	against trying to make	quasit	18
Testing superior demon	fire imp	15	against trying to make	quasit	18
Testing superior demon	fire imp	16	against trying to make	quasit	18
Testing superior demon	quasit	10	against trying to make	quasit	18
Testing superior demon	quasit	11	against trying to make	quasit	18
Testing superior demon	quasit	12	against trying to make	quasit	18
Testing superior demon	quasit	14	against trying to make	quasit	18
Testing superior demon	water imp	12	against trying to make	quasit	18
Testing superior demon	water imp	13	against trying to make	quasit	18
Testing superior demon	water imp	15	against trying to make	quasit	18
Testing superior demon	wretchling	11	against trying to make	quasit	18
Testing superior demon	wretchling	12	against trying to make	quasit	18
Testing superior demon	wretchling	13	against trying to make	quasit	18
Testing superior demon	wretchling	14	against trying to make	quasit	18
Testing superior demon	wretchling	15	against trying to make	quasit	18
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	22847	quasit	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="longsword"}
[TOME ENTITY FILTER] selected Double Ego	18.444687075918	45.7
[resolveObject] CREATED OBJECT:	22848	balanced iron longsword of the mystic	tries left:	4
[resolveObject]	22848	balanced iron longsword of the mystic	added to inventory	MAINHAND
[resolveObject] CREATE FOR	22847	quasit	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Ego	38.943981495089	45.7
[resolveObject] CREATED OBJECT:	22854	shocking iron shield of fire resistance (#RESIST#)	tries left:	4
fight: 	shocking iron shield of fire resistance (#RESIST#)	balanced iron longsword of the mystic	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	22854	shocking iron shield of fire resistance (#RESIST#)	added to inventory	OFFHAND
[resolveObject] CREATE FOR	22847	quasit	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="heavy"}
[TOME ENTITY FILTER] selected Double Ego	38.875149247749	45.7
[resolveObject] CREATED OBJECT:	22860	prismatic iron mail armour of acid resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
fight: 	prismatic iron mail armour of acid resistance	balanced iron longsword of the mystic	::	nil	BODY
fight: 	prismatic iron mail armour of acid resistance	shocking iron shield of fire resistance (#RESIST#)	::	nil	BODY
[resolveObject]	22860	prismatic iron mail armour of acid resistance	added to inventory	BODY
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:22866:0#demon seed [quasit] (level 18, offhand)#LAST# and add it to your inventory.
[LOG]	#00ffff#Welcome to level 15 [Cait].
[LOG]	Cait has 3 stat point(s), 2 class talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Cait the level 15 Ogre Demonologist
[Discord] updating state: "Norgos Lair (3)" / "Lvl 15 Ogre Demonologist" / default / demonologist
Loading tile from tileset	/data/gfx/shockbolt/object/leather_hardened.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_die_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_die_2.ogg" : <static>
checkHit	10.753670272032	vs	43	=> chance to hit	0
[Actor:move]	5147	Cait	move from	38	42	to	38	42
Loading tile from tileset	/data/gfx/shockbolt/object/troll_intestine.png
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/actions/levelup.ogg	:=:	sound "/data/sound/actions/levelup.ogg" : <static>
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Emelyda the forest troll for #GREEN#(9 resist armour)#LAST#, #{bold}##GREEN#170 acid#{normal}##LAST# (#RED##{bold}#170#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Emelyda the forest troll!#{normal}#
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
Deleting shader 73 (is clone 1)
Deleting shader 86 (is clone 0)
[LOG]	
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	
table: 0x10591378	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
Deleting shader 73 (is clone 1)
Server latency	6
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting shader 82 (is clone 0)
Deleting shader 80 (is clone 0)
[USERCHAT] channel achievement	coverax	tome	Eye of the storm (Nightmare (Adventure) difficulty)	false	false
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
[LOG]	Cait activates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1798167
[LOG]	Cait deactivates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[LOG]	Cait activates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
table: 0x10591378	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x10590ea8	normal
table: 0x10591258	normal
Using cached font	/data/font/Salsa-Regular.ttf	15
[USERCHAT] channel achievement	Lorcanis	mainmenu	Treasure Hoarder (Insane (Roguelike) difficulty)	false	false
table: 0x10591378	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
Deleting shader 73 (is clone 1)
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
[LOG]	Cait activates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1808823
[LOG]	Cait deactivates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[LOG]	Cait activates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
table: 0x10591378	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x10590ea8	normal
Using cached font	/data/font/Salsa-Regular.ttf	15
table: 0x10591258	normal
Using cached font	/data/font/Salsa-Regular.ttf	15
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x1f0a6188
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1813402
[LOG]	Cait deactivates #{bold}##ORANGE#Corrosive Slashes#LAST#.
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1813417
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x1a2fe758	=>	table: 0x1f948860	(5787)
Loading savefile 	/save/cait/
Deleting shader 73 (is clone 1)
[LOG]	Resting starts...
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:2213:0#Talent Osmosis Shield is ready to use.
[LOG]	Rested for 18 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	38	42	to	38	41
[LOG]	You pickup 0.75 gold pieces.
[Identify]	cleansing iron mail armour of clarity	true
[LOG]	Cait picks up (f.): #00FF80##UID:19564:0#cleansing iron mail armour of clarity (2 def, 4 armour)#LAST#.
[Identify]	chilling iron greatsword of vileness	true
[LOG]	Cait picks up (c.): #00FF80##UID:19570:0#chilling iron greatsword of vileness (17.5-28 power, 1 apr)#LAST#.
[Identify]	ranger's cured leather sling of lightning	true
[LOG]	Cait picks up (e.): #00FF80##UID:19766:0#ranger's cured leather sling of lightning#LAST#.
[Identify]	steel shield of lightning resistance (#RESIST#)	true
[LOG]	Cait picks up (i.): #00FF80##UID:19772:0#steel shield of lightning resistance (+15%) (0 def, 4 armour, 16-19.2 power, 40 block)#LAST#.
[Identify]	rough leather armour of clarity	true
[LOG]	Cait picks up (i.): #00FF80##UID:19762:0#rough leather armour of clarity (3 def, 2 armour)#LAST#.
[Identify]	flaming pouch of steel shots of paradox	true
[LOG]	Cait picks up (U.): #00FF80##UID:19776:0#flaming pouch of steel shots of paradox (18/18, 24-28.8 power, 2 apr)#LAST#.
[Identify]	Samihor	true
[LOG]	Cait picks up (U.): #FF7700##UID:19581:0#Samihor (17/17, 20.5-24.6 power, 2 apr)#LAST#.
[Identify]	woodsman's iron pickaxe	true
[LOG]	Cait picks up (P.): #00FF80##UID:19576:0#woodsman's iron pickaxe (dig speed 38 turns)#LAST#.
[Identify]	spellstreaming iron gauntlets of magic (#STATBONUS#)	true
[LOG]	Cait picks up (g.): #0080FF##UID:19782:0#spellstreaming iron gauntlets of magic (+2) (0 def, 1 armour)#LAST#.
[Identify]	hardened leather armour of the deep	true
[LOG]	Cait picks up (j.): #0080FF##UID:19788:0#hardened leather armour of the deep (9 def, 9 armour)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/shield_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/sling_cured.png
[Actor:move]	5147	Cait	move from	38	41	to	38	40
[Actor:move]	5147	Cait	move from	38	40	to	39	40
[Actor:move]	5147	Cait	move from	39	40	to	40	41
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[Actor:move]	5147	Cait	move from	40	41	to	40	40
[Actor:move]	5147	Cait	move from	40	40	to	40	39
[Actor:move]	5147	Cait	move from	40	39	to	40	38
[Actor:move]	5147	Cait	move from	40	38	to	40	37
[Actor:move]	5147	Cait	move from	40	37	to	40	36
[Actor:move]	5147	Cait	move from	40	36	to	40	35
[Actor:move]	5147	Cait	move from	40	35	to	40	34
[Spacetime Tuning]	17885	Lisurin the dredge	setting preferred_paradox:	300
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the north (Xanyssra the large white snake)).
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13ba07f0	=>	table: 0x1f0a63c8	(1308)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
[Actor:move]	5147	Cait	move from	40	34	to	40	33
[ActorObjectUse] useObjectEnable: 	healing infusion of the psychic	by	Cait	inven/slot	1	nil
[Identify]	healing infusion of the psychic	true
[LOG]	Cait picks up (a.): #00FF80##UID:21818:0#healing infusion of the psychic (heal 87; cd 10)#LAST#.
[target_simple AI]	16782	Xanyssra the large white snake	selecting NEW TARGET	40	33	5147	Cait
[use_tactical AI] === Action Selected:	16782	Xanyssra the large white snake	disable	 talent:T_WARSHOUT_BERSERKER
[LOG]	#ORCHID##{bold}#Xanyssra the large white snake uses Warshout.#{normal}##LAST#
checkHit	16	vs	48	=> chance to hit	0
[LOG]	Cait wanders around!.
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 80
*p 80: Uniform: 0: 1406 blacken
*p 80: Uniform: 1: 8B5E mainfbo
*p 80: Uniform: 2: 1406 power
*p 80: Uniform: 3: 1406 power_amp
*p 80: Uniform: 4: 1406 power_time
*p 80: Uniform: 5: 8B5E tex
*p 80: Uniform: 6: 8B50 texSize
*p 80: Uniform: 7: 1406 tick
[LOG]	
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
[Actor:move]	5147	Cait	move from	40	33	to	40	33
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait seems more focused.
[LOG]	A shield forms around Cait.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 82
*p 82: Uniform: 0: 1406 aadjust
*p 82: Uniform: 1: 1406 antialiasingRadius
*p 82: Uniform: 2: 8B51 color
*p 82: Uniform: 3: 1406 ellipsoidalFactor
*p 82: Uniform: 4: 1406 horizontalScrollingSpeed
*p 82: Uniform: 5: 8B50 impact
*p 82: Uniform: 6: 8B51 impact_color
*p 82: Uniform: 7: 1406 impact_tick
*p 82: Uniform: 8: 1406 impact_time
*p 82: Uniform: 9: 1406 oscillationSpeed
*p 82: Uniform: 10: 1406 shieldIntensity
*p 82: Uniform: 11: 8B5E tex
*p 82: Uniform: 12: 1406 tick
*p 82: Uniform: 13: 1406 tick_start
*p 82: Uniform: 14: 1406 time_factor
*p 82: Uniform: 15: 1406 verticalScrollingSpeed
*p 82: Uniform: 16: 1406 wobblingPower
*p 82: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	1821209
[Actor:move]	5147	Cait	move from	40	33	to	40	32
[use_tactical AI] === Action Selected:	16782	Xanyssra the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	16782	Xanyssra the large white snake	move from	38	27	to	38	28
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[NPC:seen_by] Passing target	Cait	from	16782	Xanyssra the large white snake	to	20872	large brown snake
[use_tactical AI] === Action Selected:	16782	Xanyssra the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	16782	Xanyssra the large white snake	move from	38	28	to	38	29
[Actor:move]	20872	large brown snake	move from	30	26	to	31	27
[LOG]	
[Actor:move]	5147	Cait	move from	40	32	to	40	31
[use_tactical AI] === Action Selected:	16782	Xanyssra the large white snake	closein	 AI:move_astar_advanced
[Actor:move]	16782	Xanyssra the large white snake	move from	38	29	to	39	30
[Actor:move]	20872	large brown snake	move from	31	27	to	32	27
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	16782	Xanyssra the large white snake	disable	 talent:T_STUNNING_BLOW_ASSAULT
[LOG]	Xanyssra the large white snake uses #{bold}##ORCHID#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.936335647866	3	50	0.64422205101856	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.936335647866	3	50	0.64422205101856	vs. armor/def	61.957081509383	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	101	3	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	42.042918490617
[PHYS CRIT %]	0.024135294893986
[ATTACK] after crit	42.042918490617
[ATTACK] after mult	27.084975180831
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	48	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.936335647866	3	50	0.64422205101856	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.936335647866	3	50	0.64422205101856	vs. armor/def	61.957081509383	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	123	3	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	64.042918490617
[PHYS CRIT %]	0.024135294893986
[ATTACK] after crit	64.042918490617
[ATTACK] after mult	41.25786030324
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	48	=> chance to hit	0
[Actor:move]	20872	large brown snake	move from	32	27	to	33	27
[LOG]	Melee retaliation hits Xanyssra the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	#UID:16782:0#Xanyssra the large white snake hits #fbd578#Cait#LAST# for #WHITE#(13 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(23 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanyssra the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	16	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	16	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	74	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	78.884
[PHYS CRIT %]	5.8282933544192
[ATTACK] after crit	78.884
[ATTACK] after mult	116.99886241794
[ATTACK] after counterstrike	233.99772483588
[ATTACK] to 	Xanyssra the large white snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	16	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	16	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	48	40.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] after armor	48
[PHYS CRIT %]	6.3282933544192
[ATTACK] after crit	48
[ATTACK] after mult	62.713961726699
[ATTACK] after counterstrike	125.4279234534
[ATTACK] staff accuracy bonus	33	0	=	1.66
checkHit	7	vs	37	=> chance to hit	0
[LOG]	Xanyssra the large white snake's armor corrodes!
[LOG]	Xanyssra the large white snake slows down.
checkHit	29	vs	37	=> chance to hit	30
[LOG]	Xanyssra the large white snake is dazed!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanyssra the large white snake for #GREEN#105 acid#LAST#, #LIGHT_GREEN#2 nature#LAST#, #GREEN#57 acid#LAST#, #1133F3#4 cold#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#170#LAST##{normal}# total damage).
[LOG]	The shield around Cait crumbles.
[Actor:move]	20872	large brown snake	move from	33	27	to	34	27
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Xanyssra the large white snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	15.189072959252	10
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	15.189072959252	10
checkHit	33	vs	10	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	39	40.755290563021	vs. armor/hardiness	15.189072959252	0.86818181818182
[ATTACK] after armor	39
[PHYS CRIT %]	0
[ATTACK] after crit	39
[ATTACK] after mult	41.143088051506
[LOG]	Xanyssra the large white snake is not dazed anymore.
[ATTACK] staff accuracy bonus	33	10	=	1.46
[ATTACK] to 	Xanyssra the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	15.189072959252	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	15.189072959252	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	78	47.755290563021	vs. armor/hardiness	15.189072959252	0.86818181818182
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after armor	80.028
[PHYS CRIT %]	100
[ATTACK] after crit	120.042
[ATTACK] after mult	126.63842502254
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Xanyssra the large white snake!#{normal}#
[LOG]	Xanyssra the large white snake is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 83
*p 83: Uniform: 0: 8B52 beamColor1
*p 83: Uniform: 1: 8B52 beamColor2
*p 83: Uniform: 2: 1406 beamsCount
*p 83: Uniform: 3: 8B52 circleColor
*p 83: Uniform: 4: 1406 circleDescendSpeed
*p 83: Uniform: 5: 1406 circleRotationSpeed
*p 83: Uniform: 6: 1406 noup
*p 83: Uniform: 7: 8B5E tex
*p 83: Uniform: 8: 1406 tick
*p 83: Uniform: 9: 1406 tick_start
*p 83: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 84
*p 84: Uniform: 0: 8B52 beamColor1
*p 84: Uniform: 1: 8B52 beamColor2
*p 84: Uniform: 2: 1406 beamsCount
*p 84: Uniform: 3: 8B52 circleColor
*p 84: Uniform: 4: 1406 circleDescendSpeed
*p 84: Uniform: 5: 1406 circleRotationSpeed
*p 84: Uniform: 6: 1406 noup
*p 84: Uniform: 7: 8B5E tex
*p 84: Uniform: 8: 1406 tick
*p 84: Uniform: 9: 1406 tick_start
*p 84: Uniform: 10: 1406 time_factor
[ATTACK] to 	Xanyssra the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	15.189072959252	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	15.189072959252	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	71	47.755290563021	vs. armor/hardiness	15.189072959252	0.86818181818182
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after armor	72.846
[PHYS CRIT %]	100
[ATTACK] after crit	109.269
[ATTACK] after mult	115.27343816154
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Xanyssra the large white snake!#{normal}#
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanyssra the large white snake for #GREEN#19 acid#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#2 nature#LAST#, #{bold}##GREEN#57 acid#{normal}##LAST#, #LIGHT_GREEN#2 nature#LAST#, #{bold}##GREEN#52 acid#{normal}##LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#136#LAST##{normal}# total damage).
[Actor:move]	20872	large brown snake	move from	34	27	to	35	27
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:1146:0#Talent Darkfire is ready to use.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:2206:0#Talent Bind Demon is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:534:0#Talent Rush is ready to use.
[Actor:move]	20872	large brown snake	move from	35	27	to	36	27
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanyssra the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15.189072959252	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15.189072959252	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	68	47.755290563021	vs. armor/hardiness	15.189072959252	0.86818181818182
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after armor	69.768
[PHYS CRIT %]	0
[ATTACK] after crit	69.768
[ATTACK] after mult	69.768
[Actor:move]	5147	Cait	move from	40	31	to	40	31
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanyssra the large white snake for #GREEN#37 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[Actor:move]	20872	large brown snake	move from	36	27	to	37	27
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanyssra the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	15.189072959252	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	15.189072959252	20
checkHit	33	vs	20	=> chance to hit	83
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Xanyssra the large white snake.
[Actor:move]	5147	Cait	move from	40	31	to	40	31
[Actor:move]	20872	large brown snake	move from	37	27	to	38	28
[LOG]	Xanyssra the large white snake speeds up.
[LOG]	Xanyssra the large white snake is fully armored again.
[use_tactical AI] === Action Selected:	16782	Xanyssra the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced stralite greatsword of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.936335647866	3	50	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.936335647866	3	50	1	vs. armor/def	61.957081509383	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	84	3	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	25.042918490617
[PHYS CRIT %]	0.024135294893986
[ATTACK] after crit	25.042918490617
[ATTACK] after mult	25.042918490617
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	Melee retaliation hits Xanyssra the large white snake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#UID:16782:0#Xanyssra the large white snake hits #fbd578#Cait#LAST# for #WHITE#14 physical#LAST# damage.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanyssra the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	83	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after armor	85.158
[PHYS CRIT %]	0
[ATTACK] after crit	85.158
[ATTACK] after mult	85.158
[Actor:move]	5147	Cait	move from	40	31	to	40	31
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanyssra the large white snake for #GREEN#45 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[Actor:move]	20872	large brown snake	move from	38	28	to	39	28
[LOG]	Cait is not stunned anymore.
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[use_tactical AI] === Action Selected:	16782	Xanyssra the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced stralite greatsword of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.936335647866	3	50	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.936335647866	3	50	1	vs. armor/def	61.957081509383	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	124	3	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	65.042918490617
[PHYS CRIT %]	0.024135294893986
[ATTACK] after crit	65.042918490617
[ATTACK] after mult	65.042918490617
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Xanyssra the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:16782:0#Xanyssra the large white snake hits #fbd578#Cait#LAST# for #WHITE#32 physical#LAST# damage.
[Actor:move]	20872	large brown snake	move from	39	28	to	39	29
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanyssra the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	72	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after armor	73.872
[PHYS CRIT %]	0
[ATTACK] after crit	73.872
[ATTACK] after mult	73.872
[Actor:move]	5147	Cait	move from	40	31	to	40	31
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanyssra the large white snake for #GREEN#78 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#82#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16782	Xanyssra the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced stralite greatsword of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.936335647866	3	50	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.936335647866	3	50	1	vs. armor/def	61.957081509383	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	116	3	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	57.042918490617
[PHYS CRIT %]	0.024135294893986
[ATTACK] after crit	57.042918490617
[ATTACK] after mult	57.042918490617
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Xanyssra the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:16782:0#Xanyssra the large white snake hits #fbd578#Cait#LAST# for #WHITE#28 physical#LAST# damage.
[Actor:move]	20872	large brown snake	move from	39	29	to	40	29
[LOG]	
[ATTACK] to 	Xanyssra the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.2427188724236	vs. armor/def	16	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.2427188724236	vs. armor/def	16	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	83	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after armor	85.158
[PHYS CRIT %]	0
[ATTACK] after crit	85.158
[ATTACK] after mult	105.82745373785
checkHit	29	vs	47	=> chance to hit	5
[LOG]	Xanyssra the large white snake's armour is damaged!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanyssra the large white snake for #GREEN#112 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#116#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16782	Xanyssra the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced stralite greatsword of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.936335647866	3	50	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.936335647866	3	50	1	vs. armor/def	61.957081509383	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	115	3	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	56.042918490617
[PHYS CRIT %]	0.024135294893986
[ATTACK] after crit	56.042918490617
[ATTACK] after mult	56.042918490617
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Xanyssra the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:16782:0#Xanyssra the large white snake hits #fbd578#Cait#LAST# for #WHITE#23 physical#LAST# damage.
[Actor:move]	20872	large brown snake	move from	40	29	to	41	30
[use_tactical AI] === Action Selected:	16782	Xanyssra the large white snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	balanced stralite greatsword of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.936335647866	3	50	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.936335647866	3	50	1	vs. armor/def	61.957081509383	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	109	3	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	50.042918490617
[PHYS CRIT %]	0.024135294893986
[ATTACK] after crit	50.042918490617
[ATTACK] after mult	50.042918490617
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	Melee retaliation hits Xanyssra the large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:16782:0#Xanyssra the large white snake hits #fbd578#Cait#LAST# for #WHITE#21 physical#LAST# damage.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Xanyssra the large white snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	5.181914179181	20
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	5.181914179181	20
checkHit	33	vs	20	=> chance to hit	83
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	102	47.755290563021	vs. armor/hardiness	5.181914179181	0.86818181818182
[ATTACK] mace accuracy bonus	33	20	=	1.026
[ATTACK] after armor	104.652
[PHYS CRIT %]	0
[ATTACK] after crit	104.652
[ATTACK] after mult	104.652
[Actor:move]	5147	Cait	move from	40	31	to	40	31
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xanyssra the large white snake for #GREEN#111 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Xanyssra the large white snake!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
checkHit	22	vs	21	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	10	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %]	0
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	6.4705882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	20872	large brown snake	move from	41	30	to	41	30
[LOG]	Melee retaliation hits Large brown snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:20872:0#Large brown snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
checkHit	22	vs	21	=> chance to hit	53
[LOG]	#UID:20872:0#Large brown snake misses #fbd578#Cait#LAST#.
[Actor:move]	20872	large brown snake	move from	41	30	to	41	30
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	72	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	74.016
[PHYS CRIT %]	3.3
[ATTACK] after crit	74.016
[ATTACK] after mult	74.016
[Actor:move]	5147	Cait	move from	40	31	to	40	31
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large brown snake for #GREEN#78 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#82#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
checkHit	22	vs	21	=> chance to hit	53
[LOG]	#UID:20872:0#Large brown snake misses #fbd578#Cait#LAST#.
[Actor:move]	20872	large brown snake	move from	41	30	to	41	30
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	1	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	90.464
[PHYS CRIT %]	3.3
[ATTACK] after crit	90.464
[ATTACK] after mult	90.464
[Actor:move]	5147	Cait	move from	40	31	to	40	31
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large brown snake for #GREEN#96 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Large brown snake!#{normal}#
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	
[Actor:move]	5147	Cait	move from	40	31	to	41	30
Deleting shader 73 (is clone 1)
[LOG]	Resting starts...
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	41	30	to	40	30
[Actor:move]	5147	Cait	move from	40	30	to	39	30
[Identify]	Heatterror the quiver of elm arrows	true
[LOG]	Cait picks up (n.): #SALMON##UID:16596:0#Heatterror the quiver of elm arrows (44/44, 11.5-16.1 power, 5 apr)#LAST#.
[Actor:move]	5147	Cait	move from	39	30	to	40	29
[Actor:move]	5147	Cait	move from	40	29	to	41	28
[Actor:move]	5147	Cait	move from	41	28	to	40	27
[Actor:move]	5147	Cait	move from	40	27	to	39	27
[Actor:move]	5147	Cait	move from	39	27	to	38	27
[Actor:move]	5147	Cait	move from	38	27	to	37	27
[Actor:move]	5147	Cait	move from	37	27	to	36	27
[Actor:move]	5147	Cait	move from	36	27	to	36	26
[target_simple AI]	20136	Layibeth the giant venus flytrap	selecting NEW TARGET	36	26	5147	Cait
[use_tactical AI] === Action Selected:	20136	Layibeth the giant venus flytrap	disable	 talent:T_METALSTAR
[LOG]	Layibeth the giant venus flytrap uses #{bold}##ORCHID#Metalstar.#{normal}##LAST#
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (Layibeth the giant venus flytrap)).
[LOG]	
Server latency	6
[Actor:move]	5147	Cait	move from	36	26	to	35	25
[NPC:seen_by] Passing target	Cait	from	20136	Layibeth the giant venus flytrap	to	15618	Isubeth the copperhead snake
[target_simple AI]	20136	Layibeth the giant venus flytrap	selecting NEW TARGET	35	25	5147	Cait
[use_tactical AI] === Action Selected:	20136	Layibeth the giant venus flytrap	attack	 talent:T_SPIT_POISON
[LOG]	Layibeth the giant venus flytrap uses #{bold}##ORCHID#Spit Poison.#{normal}##LAST#
[LOG]	Cait is poisoned!
[LOG]	
[LOG]	#UID:20136:0#Layibeth the giant venus flytrap hits #fbd578#Cait#LAST# for #LIGHT_GREEN#11 nature#LAST# damage.
[LOG]	Cait casts #{bold}##PURPLE#Flame Leash.#{normal}##LAST#
Loading tile	object/steamgun_iron.png
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[color1=vec3(0.9921568627451,0.70588235294118,0.023529411764706),color2=vec3(0.9921568627451,0.16078431372549,0.023529411764706)]
New GL Shader program 85
*p 85: Uniform: 0: 8B51 color1
*p 85: Uniform: 1: 8B51 color2
*p 85: Uniform: 2: 8B5E tex
[PULL] from	30	30	towards	35	25	over	6
[PULL] try	31	24	5
[PULL] try	32	25	4	::
[PULL] try	33	25	3	::
[PULL] try	34	25	2	::
[PULL] try	35	25	1	::	true
[PULL] failsafe pulled to	34	25	::
[Actor:move]	20136	Layibeth the giant venus flytrap	(forced) move from	30	24	to	34	25
[SPELL CRIT %]	2.8
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Layibeth the giant venus flytrap!
Cloned shader 71
[SHADER] setting reset param	tick_start	1836036
[LOG]	Poison from Layibeth the giant venus flytrap hits #fbd578#Cait#LAST# for #LIGHT_GREEN#11 nature#LAST# damage.
[LOG]	Demonic Soul hits Layibeth the giant venus flytrap for #LIGHT_RED#36 fire#LAST# damage.
[LOG]	Cait's fire area effect hits Layibeth the giant venus flytrap for #LIGHT_RED#19 fire#LAST# damage.
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	15618	Isubeth the copperhead snake	move from	29	20	to	29	21
[use_tactical AI] === Action Selected:	20136	Layibeth the giant venus flytrap	attack	 talent:T_CONSTRICT
[LOG]	Layibeth the giant venus flytrap uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[ATTACK] attacking with (offhand)	honing mossy mindstar of disruption
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.392294622845	12	50	0.81622776601684	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.392294622845	12	50	0.81622776601684	vs. armor/def	61.957081509383	21
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	12	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	50	21	=	7.25
[PHYS CRIT %]	5.774135294894
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	4.0139200728828
[ATTACK] after inc by type	4.0139200728828
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	55	=> chance to hit	0
[LOG]	Cait's magic has been disrupted.
checkHit	21	vs	45	=> chance to hit	0
[LOG]	Cait is constricted!
[LOG]	
[LOG]	#UID:20136:0#Layibeth the giant venus flytrap hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Layibeth the giant venus flytrap for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/constrict.png
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	Cait's fire area effect hits Layibeth the giant venus flytrap for #LIGHT_RED#16 fire#LAST# damage.
[LOG]	Poison from Layibeth the giant venus flytrap hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(11 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	15618	Isubeth the copperhead snake	move from	29	21	to	29	22
[use_tactical AI] === Action Selected:	20136	Layibeth the giant venus flytrap	disable	 talent:T_MIND_DRONES
[LOG]	Layibeth the giant venus flytrap uses #{bold}##ORCHID#Mind Drones.#{normal}##LAST#
Adding entity	23417	after	20136
Adding entity	23418	after	20136
Adding entity	23419	after	20136
Adding entity	23420	after	20136
Adding entity	23421	after	20136
[LOG]	
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[amp=0.8,color=vec3(0.57254901960784,229,232),distort=vec2(2,2.5),require_shader=4,speed=100]
New GL Shader program 86
*p 86: Uniform: 0: 1406 a
*p 86: Uniform: 1: 1406 amp
*p 86: Uniform: 2: 8B51 color
*p 86: Uniform: 3: 8B50 p2
*p 86: Uniform: 4: 1406 speed
*p 86: Uniform: 5: 8B5E tex
*p 86: Uniform: 6: 1406 tick
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Layibeth the giant venus flytrap	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	4	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	4	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	90	47.755290563021	vs. armor/hardiness	4	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	95.94
[PHYS CRIT %]	22.371250068796
[ATTACK] after crit	95.94
[ATTACK] after mult	142.29591375155
[ATTACK] after counterstrike	284.5918275031
[LOG]	Layibeth the giant venus flytrap is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Layibeth the giant venus flytrap	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	4	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.3065408693062	vs. armor/def	4	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	48	40.755290563021	vs. armor/hardiness	4	0.3
[ATTACK] after armor	48
[PHYS CRIT %]	22.871250068796
[ATTACK] after crit	48
[ATTACK] after mult	62.713961726699
[ATTACK] after counterstrike	125.4279234534
[ATTACK] staff accuracy bonus	33	0	=	1.66
checkHit	22	vs	37	=> chance to hit	13
[LOG]	Layibeth the giant venus flytrap's armor corrodes!
checkHit	15	vs	37	=> chance to hit	0
[LOG]	Layibeth the giant venus flytrap is dazed!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Layibeth the giant venus flytrap for #GREEN#209 acid#LAST#, #LIGHT_GREEN#2 nature#LAST#, #GREEN#92 acid#LAST#, #1133F3#7 cold#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#313#LAST##{normal}# total damage).
[LOG]	Layibeth the giant venus flytrap is not dazed anymore.
[LOG]	Cait's fire area effect hits Layibeth the giant venus flytrap for #LIGHT_RED#16 fire#LAST# damage.
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	15618	Isubeth the copperhead snake	move from	29	22	to	30	23
[LOG]	Poison from Layibeth the giant venus flytrap hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 nature#LAST# damage.
checkHit	16	vs	27	=> chance to hit	23
[LOG]	A mind drone bores into Cait!
checkHit	16	vs	27	=> chance to hit	23
checkHit	16	vs	27	=> chance to hit	23
[LOG]	#ORANGE#Cait shrugs off the effect 'Mind Drone'!
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	15618	Isubeth the copperhead snake	move from	30	23	to	31	24
[use_tactical AI] === Action Selected:	20136	Layibeth the giant venus flytrap	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Layibeth the giant venus flytrap shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	overgrown iron steamgun of nature	pouch of steel shots of disruption	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Layibeth the giant venus flytrap	20136	using weapon:	overgrown iron steamgun of nature	ammo:	pouch of steel shots of disruption	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	overgrown iron steamgun of nature	to:	35	25
Adding entity	23422	after	20136
[LOG]	
Loading tile	talents/mind_drones.png
[USERCHAT] channel achievement	velaasmodi	tome	Shasshhiy'Kaish (Nightmare (Adventure) difficulty)	false	false
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Layibeth the giant venus flytrap	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	2.8020408236871	16
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	2.8020408236871	16
checkHit	33	vs	16	=> chance to hit	93
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	106	47.755290563021	vs. armor/hardiness	2.8020408236871	0.3
[ATTACK] mace accuracy bonus	33	16	=	1.034
[ATTACK] after armor	109.604
[PHYS CRIT %]	3.3
[ATTACK] after crit	109.604
[ATTACK] after mult	109.604
Testing superior demon	dolleg	14	against trying to make	water imp	16
Testing superior demon	dolleg	14	against trying to make	water imp	16
Testing superior demon	dolleg	16	against trying to make	water imp	16
Testing superior demon	dúathedlen	14	against trying to make	water imp	16
Testing superior demon	dúathedlen	15	against trying to make	water imp	16
Testing superior demon	dúathedlen	15	against trying to make	water imp	16
Testing superior demon	fire imp	10	against trying to make	water imp	16
Testing superior demon	fire imp	11	against trying to make	water imp	16
Testing superior demon	fire imp	12	against trying to make	water imp	16
Testing superior demon	fire imp	12	against trying to make	water imp	16
Testing superior demon	fire imp	14	against trying to make	water imp	16
Testing superior demon	fire imp	15	against trying to make	water imp	16
Testing superior demon	fire imp	15	against trying to make	water imp	16
Testing superior demon	fire imp	16	against trying to make	water imp	16
Testing superior demon	quasit	10	against trying to make	water imp	16
Testing superior demon	quasit	11	against trying to make	water imp	16
Testing superior demon	quasit	12	against trying to make	water imp	16
Testing superior demon	quasit	14	against trying to make	water imp	16
Testing superior demon	quasit	18	against trying to make	water imp	16
Testing superior demon	water imp	12	against trying to make	water imp	16
Testing superior demon	water imp	13	against trying to make	water imp	16
Testing superior demon	water imp	15	against trying to make	water imp	16
Testing superior demon	wretchling	11	against trying to make	water imp	16
Testing superior demon	wretchling	12	against trying to make	water imp	16
Testing superior demon	wretchling	13	against trying to make	water imp	16
Testing superior demon	wretchling	14	against trying to make	water imp	16
Testing superior demon	wretchling	15	against trying to make	water imp	16
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:23424:0#demon seed [water imp] (level 16, mainhand)#LAST# and add it to your inventory.
Deleting shader 71 (is clone 1)
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Cait's fire area effect hits Isubeth the copperhead snake for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Layibeth the giant venus flytrap for #GREEN#95 acid#LAST# damage.
[ATTACK ARCHERY]	23422	 to 	Cait	 :: 	47.617395681285	7	61.957081509383	::	1
checkHit	50	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	47.617395681285	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	12.324502411627
[ATTACK ARCHERY] after range	14
[ATTACK] after inc by type (ammo)	14
[PHYS CRIT %]	0.52413529489399
[ATTACK ARCHERY] after crit	14
[ATTACK ARCHERY] after mult	14
[ATTACK] mace accuracy bonus	50	21	=	1.029
[ATTACK ARCHERY] after hook	14.406
checkHit	21	vs	55	=> chance to hit	0
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Layibeth the giant venus flytrap!#{normal}#
[LOG]	Layibeth the giant venus flytrap's Shoot hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Cait is free to breathe.
[LOG]	Poison from Layibeth the giant venus flytrap hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 nature#LAST# damage.
[target_simple AI]	15618	Isubeth the copperhead snake	selecting NEW TARGET	35	25	5147	Cait
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	15618	Isubeth the copperhead snake	move from	31	24	to	32	25
[LOG]	
[Actor:move]	5147	Cait	move from	35	25	to	34	25
[Identify]	Gloryna the rough leather belt	true
[LOG]	Cait picks up (g.): #SALMON##UID:19996:0#Gloryna the rough leather belt#LAST#.
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Poison from Layibeth the giant venus flytrap hits #fbd578#Cait#LAST# for #LIGHT_GREEN#9 nature#LAST# damage.
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	15618	Isubeth the copperhead snake	move from	32	25	to	33	25
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isubeth the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	18
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	18
checkHit	33	vs	18	=> chance to hit	88
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Isubeth the copperhead snake.
[Actor:move]	5147	Cait	move from	34	25	to	34	25
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	attack	 talent:T_BLOCK
[LOG]	Isubeth the copperhead snake uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	Cait stops being poisoned.
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	disable	 talent:T_TO_THE_ARMS
[LOG]	Isubeth the copperhead snake uses #{bold}##ORCHID#To The Arms.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.980755821293	0	46	1.6841052550595	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	61.980755821293	0	46	1.6841052550595	vs. armor/def	61.957081509383	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	87	0	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	25.042918490617
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	2.274135294894
[ATTACK] after crit	25.042918490617
[ATTACK] after mult	42.174910632074
[LOG]	Cait starts to bleed.
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	59	=> chance to hit	0
[LOG]	Cait is suffering and fails to concentrate on dealing damage.
[LOG]	
[LOG]	#UID:15618:0#Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#22 physical#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isubeth the copperhead snake for #LIGHT_STEEL_BLUE#(4 blocked)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #1133F3#(8 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Loading tile	talents/to_the_arms.png
[USERCHAT] channel serial data	caterpillar933	tome	543
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1843435
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isubeth the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	18
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	18
checkHit	33	vs	18	=> chance to hit	88
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	69	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	18	=	1.03
[ATTACK] after armor	71.07
[PHYS CRIT %]	0
[ATTACK] after crit	71.07
[ATTACK] after mult	71.07
[CALLBACK] upgrading to prioritized	talents_on_crit
[Actor:move]	5147	Cait	move from	34	25	to	34	25
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isubeth the copperhead snake for #GREEN#(34 blocked)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bleeding from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#2 physical#LAST# damage.
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	attack	 talent:T_BITE_POISON
[LOG]	#ORCHID##{bold}#Isubeth the copperhead snake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	24.700060240855	11	46	3	vs. armor/def	61.957081509383	0
[ATTACK] after melee attack bonus hooks & callbacks::	24.700060240855	11	46	3	vs. armor/def	61.957081509383	0
checkHit	46	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	27	11	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.9882352941176
[PHYS CRIT %] axe accuracy bonus	46	0	=	11.5
[PHYS CRIT %]	7.024135294894
[ATTACK] after crit	6.9882352941176
[ATTACK] after mult	20.964705882353
[ATTACK] after counterstrike	41.929411764706
[LOG]	Cait is poisoned!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:15618:0#Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST#, #WHITE#3 physical#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isubeth the copperhead snake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isubeth the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	18
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	18
checkHit	33	vs	18	=> chance to hit	88
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	71	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	18	=	1.03
[ATTACK] after armor	73.13
[PHYS CRIT %]	0
[ATTACK] after crit	73.13
[ATTACK] after mult	73.13
[Actor:move]	5147	Cait	move from	34	25	to	34	25
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isubeth the copperhead snake for #GREEN#27 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	Poison from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Bleeding from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#2 physical#LAST# damage.
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	iron steamsaw of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.980755821293	0	46	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	61.980755821293	0	46	1	vs. armor/def	61.957081509383	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	82	0	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	21.223529411765
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	2.274135294894
[ATTACK] after crit	21.223529411765
[ATTACK] after mult	21.223529411765
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	steel steamsaw of resistance
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.848917091956	8	46	0.5	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.848917091956	8	46	0.5	vs. armor/def	61.957081509383	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	75	8	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	21.042918490617
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	2.774135294894
[ATTACK] after crit	21.042918490617
[ATTACK] after mult	10.521459245309
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[SOUND] loading from	/data/sound/actions/saw.ogg	:=:	sound "/data/sound/actions/saw.ogg" : <static>
[LOG]	#UID:15618:0#Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#11 physical#LAST#, #WHITE#3 physical#LAST#, #WHITE#6 physical#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isubeth the copperhead snake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isubeth the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	18
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	18
checkHit	33	vs	18	=> chance to hit	88
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	99	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	18	=	1.03
[ATTACK] after armor	101.97
[PHYS CRIT %]	0
[ATTACK] after crit	101.97
[ATTACK] after mult	101.97
[Actor:move]	5147	Cait	move from	34	25	to	34	25
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isubeth the copperhead snake for #GREEN#45 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[LOG]	Cait's is no longer disrupted.
[LOG]	#00ff00##UID:2209:0#Talent Flame Leash is ready to use.
[LOG]	Poison from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Bleeding from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#3 physical#LAST# damage.
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	iron steamsaw of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.980755821293	0	46	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	61.980755821293	0	46	1	vs. armor/def	61.957081509383	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	79	0	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	20.447058823529
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	2.274135294894
[ATTACK] after crit	20.447058823529
[ATTACK] after mult	20.447058823529
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	steel steamsaw of resistance
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.848917091956	8	46	0.5	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.848917091956	8	46	0.5	vs. armor/def	61.957081509383	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	87	8	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	33.042918490617
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	2.774135294894
[ATTACK] after crit	33.042918490617
[ATTACK] after mult	16.521459245309
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:15618:0#Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#11 physical#LAST#, #WHITE#3 physical#LAST#, #WHITE#9 physical#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isubeth the copperhead snake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Isubeth the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	18
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	18
checkHit	33	vs	18	=> chance to hit	88
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	72	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	18	=	1.03
[ATTACK] after armor	74.16
[PHYS CRIT %]	1.7570432856231
[ATTACK] after crit	74.16
[ATTACK] after mult	74.16
[Actor:move]	5147	Cait	move from	34	25	to	34	25
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isubeth the copperhead snake for #GREEN#33 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[target_simple AI]	15618	Isubeth the copperhead snake	selecting NEW TARGET	34	25	5147	Cait
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	iron steamsaw of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.980755821293	0	46	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	61.980755821293	0	46	1	vs. armor/def	61.957081509383	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	64	0	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	16.564705882353
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	2.274135294894
[ATTACK] after crit	16.564705882353
[ATTACK] after mult	16.564705882353
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	steel steamsaw of resistance
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.848917091956	8	46	0.5	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.848917091956	8	46	0.5	vs. armor/def	61.957081509383	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	69	8	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	17.858823529412
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	2.774135294894
[ATTACK] after crit	17.858823529412
[ATTACK] after mult	8.9294117647059
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:15618:0#Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#9 physical#LAST#, #WHITE#3 physical#LAST#, #WHITE#5 physical#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isubeth the copperhead snake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Cait is free from the mind drone.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	Poison from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Bleeding from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	iron steamsaw of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.980755821293	0	46	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	61.980755821293	0	46	1	vs. armor/def	61.957081509383	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	84	0	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	22.042918490617
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	2.274135294894
[ATTACK] after crit	22.042918490617
[ATTACK] after mult	22.042918490617
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	steel steamsaw of resistance
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.848917091956	8	46	0.5	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.848917091956	8	46	0.5	vs. armor/def	61.957081509383	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	82	8	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	28.042918490617
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	2.774135294894
[ATTACK] after crit	28.042918490617
[ATTACK] after mult	14.021459245309
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:15618:0#Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#12 physical#LAST#, #WHITE#3 physical#LAST#, #WHITE#7 physical#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isubeth the copperhead snake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#4 cold#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Isubeth the copperhead snake!
[LOG]	Cait is suffering less.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	Poison from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bleeding from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#(6 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isubeth the copperhead snake for #1133F3#13 cold#LAST# damage.
[use_tactical AI] === Action Selected:	15618	Isubeth the copperhead snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	iron steamsaw of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	61.980755821293	0	46	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	61.980755821293	0	46	1	vs. armor/def	61.957081509383	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	90	0	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	28.042918490617
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	2.274135294894
[ATTACK] after crit	28.042918490617
[ATTACK] after mult	28.042918490617
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	steel steamsaw of resistance
[ATTACK] to 	Cait	dam/apr/atk/mult ::	60.848917091956	8	46	0.5	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	60.848917091956	8	46	0.5	vs. armor/def	61.957081509383	21
checkHit	46	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	79	8	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	25.042918490617
[PHYS CRIT %] axe accuracy bonus	46	21	=	6.25
[PHYS CRIT %]	2.774135294894
[ATTACK] after crit	25.042918490617
[ATTACK] after mult	12.521459245309
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:15618:0#Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#(15 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(7 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Isubeth the copperhead snake for #LIGHT_STEEL_BLUE#3 temporal#LAST#, #1133F3#7 cold#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Isubeth the copperhead snake	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	16	0
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	16	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	37	40.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] after armor	37
[PHYS CRIT %]	31.328293354419
[ATTACK] after crit	37
[ATTACK] after mult	39.033186100147
[ATTACK] after counterstrike	78.066372200293
[ATTACK] staff accuracy bonus	33	0	=	1.66
[ATTACK] to 	Isubeth the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	16	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	16	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	96	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	102.336
[PHYS CRIT %]	100
[ATTACK] after crit	255.84
[ATTACK] after mult	269.89865761788
[ATTACK] after counterstrike	539.79731523576
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Isubeth the copperhead snake!#{normal}#
[ATTACK] to 	Isubeth the copperhead snake	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	1.7076950760323	18
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	1.7076950760323	18
checkHit	33	vs	18	=> chance to hit	88
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	83	47.755290563021	vs. armor/hardiness	1.7076950760323	0.3
[ATTACK] mace accuracy bonus	33	18	=	1.03
[ATTACK] after armor	85.49
[PHYS CRIT %]	100
[ATTACK] after crit	196.627
[ATTACK] after mult	207.43184549496
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Isubeth the copperhead snake!#{normal}#
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Isubeth the copperhead snake for #GREEN#59 acid#LAST#, #1133F3#6 cold#LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_GREY#(183 resilience)#LAST#, #{bold}##GREEN#269 acid#{normal}##LAST# (#RED##{bold}#339#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Isubeth the copperhead snake!#{normal}#
[LOG]	Poison from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Bleeding from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	34	25	to	33	25
[Identify]	Gona the Abysstrial	true
[LOG]	Cait picks up (i.): #SALMON##UID:15482:0#Gona the Abysstrial (0 def, 1 armour)#LAST#.
[LOG]	Cait stops being poisoned.
[LOG]	Bleeding from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Bleeding from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Bleeding from Isubeth the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	33	25	to	34	25
[LOG]	Cait calms down.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1850059
[LOG]	Cait stops bleeding.
[LOG]	
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_RUNE:_SHATTER_AFFLICTIONS_3	for	Cait	5147	true
[LOG]	Resting starts...
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	Rested for 22 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	34	25	to	33	25
[Actor:move]	5147	Cait	move from	33	25	to	32	25
[Actor:move]	5147	Cait	move from	32	25	to	31	25
[Actor:move]	5147	Cait	move from	31	25	to	30	24
[Actor:move]	5147	Cait	move from	30	24	to	29	23
[Actor:move]	5147	Cait	move from	29	23	to	29	22
[Actor:move]	5147	Cait	move from	29	22	to	29	21
[Identify]	blurring rough leather belt of resilience	true
[LOG]	Cait picks up (h.): #00FF80##UID:21807:0#blurring rough leather belt of resilience#LAST#.
[Actor:move]	5147	Cait	move from	29	21	to	28	22
[Actor:move]	5147	Cait	move from	28	22	to	27	21
[Actor:move]	5147	Cait	move from	27	21	to	26	21
[Actor:move]	5147	Cait	move from	26	21	to	26	20
[Identify]	traveler's pair of rough leather boots of tirelessness	true
[LOG]	Cait picks up (k.): #00FF80##UID:21801:0#traveler's pair of rough leather boots of tirelessness (0 def, 1 armour)#LAST#.
Deleting shader 73 (is clone 1)
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the north (xaren)).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (xaren)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (xaren)).
[Actor:move]	5147	Cait	move from	26	20	to	26	19
[LOG]	
[Actor:move]	5147	Cait	move from	26	19	to	26	18
[target_simple AI]	18809	Belinor the wolf	selecting NEW TARGET	26	18	5147	Cait
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	closein	 AI:move_astar_advanced
[Actor:move]	18809	Belinor the wolf	move from	18	15	to	19	15
[target_simple AI]	17885	Lisurin the dredge	selecting NEW TARGET	26	18	5147	Cait
[Spacetime Tuning]	17885	Lisurin the dredge	setting preferred_paradox:	300
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	disable	 talent:T_METALSTAR
[target_simple AI]	19983	Mayigamira the wolf	selecting NEW TARGET	26	18	5147	Cait
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	attack	 talent:T_RAMPAGE
Loading tile	npc/canine_w.png
==SDM 64x64 :: 64x128
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,time_factor=5000]
New GL Shader program 89
*p 89: Uniform: 0: 1406 alpha
*p 89: Uniform: 1: 1406 flameScale
*p 89: Uniform: 2: 8B5E flames
*p 89: Uniform: 3: 8B5E tex
*p 89: Uniform: 4: 1406 tick
*p 89: Uniform: 5: 1406 time_factor
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_w.png
[NPC:seen_by] Passing target	Cait	from	19983	Mayigamira the wolf	to	16937	Belamina the shivgoroth
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	attack	 talent:T_MARK_PREY
[LOG]	Mayigamira the wolf uses #{bold}##ORCHID#Mark Prey.#{normal}##LAST#
[LOG]	Mayigamira the wolf begins hunting giant / ogre.
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	disable	 talent:T_INSTILL_FEAR
[LOG]	Mayigamira the wolf uses #{bold}##YELLOW#Instill Fear.#{normal}##LAST#
[LOG][remove]	1855705	Mayigamira the wolf uses #{bold}##YELLOW#Instill Fear.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_INSTILL_FEAR	for	Mayigamira the wolf	19983	true
[use_tactical AI] turn	526430	19983	Mayigamira the wolf	### FAILED ACTION returned:	T_INSTILL_FEAR	false
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	closein	 AI:move_astar_advanced
[Actor:move]	19983	Mayigamira the wolf	move from	16	17	to	17	17
[NPC:seen_by] Passing target	Cait	from	19983	Mayigamira the wolf	to	21751	large brown snake
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	disable	 talent:T_INSTILL_FEAR
[LOG]	Mayigamira the wolf uses #{bold}##YELLOW#Instill Fear.#{normal}##LAST#
[LOG][remove]	1855708	Mayigamira the wolf uses #{bold}##YELLOW#Instill Fear.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_INSTILL_FEAR	for	Mayigamira the wolf	19983	true
[use_tactical AI] turn	526432	19983	Mayigamira the wolf	### FAILED ACTION returned:	T_INSTILL_FEAR	false
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	closein	 AI:move_astar_advanced
[Actor:move]	19983	Mayigamira the wolf	move from	17	17	to	18	17
[Actor:move]	21751	large brown snake	move from	20	18	to	21	17
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	escape	 talent:T_ACTIVATE_OBJECT_3
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
New GL Shader program 90
*p 90: Uniform: 0: 1406 appearTime
*p 90: Uniform: 1: 1406 backgroundLayersCount
*p 90: Uniform: 2: 1406 noup
*p 90: Uniform: 3: 8B5E tex
*p 90: Uniform: 4: 1406 tick
*p 90: Uniform: 5: 1406 tick_start
*p 90: Uniform: 6: 1406 time_factor
*p 90: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	1855690
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	closein	 AI:move_astar_advanced
[Actor:move]	18809	Belinor the wolf	move from	19	15	to	20	16
[target_simple AI]	19983	Mayigamira the wolf	selecting NEW TARGET	26	18	5147	Cait
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	disable	 talent:T_INSTILL_FEAR
[LOG]	Mayigamira the wolf uses #{bold}##YELLOW#Instill Fear.#{normal}##LAST#
[MIND CRIT %]	1.9
checkHit	35	vs	16	=> chance to hit	95
checkHit	35	vs	16	=> chance to hit	98
[LOG]	#F53CBE#Cait becomes paranoid!
checkHit	35	vs	16	=> chance to hit	95
[LOG]	
[LOG]	#UID:19983:0#Mayigamira the wolf hits #fbd578#Cait#LAST# for #ORANGE#7 mind#LAST#, #GREY#(6 resist armour)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/paranoid.png
[Actor:move]	5147	Cait	move from	26	18	to	26	19
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	16937	Belamina the shivgoroth	move from	14	17	to	15	17
[NPC:seen_by] Passing target	Cait	from	21751	large brown snake	to	17700	giant black ant
[Actor:move]	21751	large brown snake	move from	21	17	to	22	17
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	closein	 AI:move_astar_advanced
[Actor:move]	19983	Mayigamira the wolf	move from	18	17	to	19	17
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	closein	 AI:move_astar_advanced
[Actor:move]	17885	Lisurin the dredge	move from	20	15	to	21	16
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	closein	 AI:move_astar_advanced
[Actor:move]	19983	Mayigamira the wolf	move from	19	17	to	20	17
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	closein	 AI:move_astar_advanced
[Actor:move]	18809	Belinor the wolf	move from	20	16	to	21	17
[Actor:move]	17700	giant black ant	move from	19	11	to	20	12
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	closein	 AI:move_astar_advanced
[Actor:move]	19983	Mayigamira the wolf	move from	20	17	to	20	16
checkHit	35	vs	16	=> chance to hit	95
[LOG]	
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	16937	Belamina the shivgoroth	move from	15	17	to	16	17
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	closein	 AI:move_astar_advanced
[Actor:move]	19983	Mayigamira the wolf	move from	20	16	to	21	15
[Actor:move]	21751	large brown snake	move from	22	17	to	23	17
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	closein	 AI:move_astar_advanced
[Actor:move]	19983	Mayigamira the wolf	move from	21	15	to	22	16
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	closein	 AI:move_astar_advanced
[Actor:move]	18809	Belinor the wolf	move from	21	17	to	22	17
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	closein	 AI:move_astar_advanced
[Actor:move]	21751	large brown snake	(forced) move from	23	17	to	24	17
[moveDirection]	19983	Mayigamira the wolf	moved (shove)	21751	large brown snake	to	24	17
[Actor:move]	19983	Mayigamira the wolf	move from	22	16	to	23	17
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	closein	 AI:move_astar_advanced
[Actor:move]	21751	large brown snake	(forced) move from	24	17	to	25	16
[moveDirection]	19983	Mayigamira the wolf	moved (shove)	21751	large brown snake	to	25	16
[LOG]	Something shoves Large brown snake aside.
[Actor:move]	19983	Mayigamira the wolf	move from	23	17	to	24	17
[Actor:move]	17700	giant black ant	move from	20	12	to	20	13
[Actor:move]	21751	large brown snake	move from	25	16	to	25	17
checkHit	35	vs	16	=> chance to hit	95
[LOG]	
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	16937	Belamina the shivgoroth	move from	16	17	to	17	17
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	closein	 AI:move_astar_advanced
[Actor:move]	21751	large brown snake	(forced) move from	25	17	to	26	16
[moveDirection]	19983	Mayigamira the wolf	moved (shove)	21751	large brown snake	to	26	16
[LOG]	Something shoves Large brown snake aside.
[Actor:move]	19983	Mayigamira the wolf	move from	24	17	to	25	17
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	closein	 AI:move_astar_advanced
[Actor:move]	17885	Lisurin the dredge	move from	21	16	to	22	16
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	attack	 talent:T_RUSH
[LOG]	#RED##{bold}#Mayigamira the wolf rushes out!#{normal}##LAST#
[Actor:move]	19983	Mayigamira the wolf	(forced) move from	25	17	to	26	18
[ATTACK] attacking with (mainhand)	steel battleaxe of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	67.10566054878	2	47	1.2	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	67.10566054878	2	47	1.2	vs. armor/def	61.957081509383	21
checkHit	47	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	88	2	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	28.042918490617
[PHYS CRIT %] axe accuracy bonus	47	21	=	6.5
[PHYS CRIT %]	0.92413529489399
[ATTACK] after crit	28.042918490617
[ATTACK] after mult	33.65150218874
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait is dazed!
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[LOG]	#UID:19983:0#Mayigamira the wolf hits #fbd578#Cait#LAST# for #WHITE#19 physical#LAST# damage.
[LOG]	Melee retaliation hits Mayigamira the wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	closein	 AI:move_astar_advanced
[Actor:move]	18809	Belinor the wolf	move from	22	17	to	23	17
[Actor:move]	21751	large brown snake	move from	26	16	to	27	17
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	attack	 talent:T_SLASH
[LOG]	Mayigamira the wolf uses #{bold}##RED#Slash.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	steel battleaxe of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	67.10566054878	2	47	1.558455990531	vs. armor/def	61.957081509383	11
[ATTACK] after melee attack bonus hooks & callbacks::	67.10566054878	2	47	1.558455990531	vs. armor/def	61.957081509383	11
checkHit	47	vs	11	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	72	2	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	18.635294117647
[PHYS CRIT %] axe accuracy bonus	47	11	=	9
[PHYS CRIT %]	3.424135294894
[ATTACK] after crit	18.635294117647
[ATTACK] after mult	29.042285752954
[LOG]	Cait is not dazed anymore.
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait has a cursed wound!
[LOG]	#UID:19983:0#Mayigamira the wolf hits #fbd578#Cait#LAST# for #WHITE#17 physical#LAST# damage.
[LOG]	Melee retaliation hits Mayigamira the wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[Actor:move]	17700	giant black ant	move from	20	13	to	20	14
[LOG]	#F53CBE#Mayigamira the wolf is no longer rampaging.
checkHit	35	vs	16	=> chance to hit	95
[LOG]	#F53CBE#Cait moves reluctantly!
checkHit	35	vs	16	=> chance to hit	95
[LOG]	#F53CBE#Cait struggles against the paranoia.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Mayigamira the wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	9
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	9
checkHit	33	vs	9	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	96	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	9	=	1.048
[ATTACK] after armor	100.608
[PHYS CRIT %]	0
[ATTACK] after crit	100.608
[ATTACK] after mult	100.608
[LOG]	#F53CBE#Mayigamira the wolf begins rampaging!
Loading tile	npc/canine_w.png
==SDM 64x64 :: 64x128
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Mayigamira the wolf for #GREEN#107 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#110#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	16937	Belamina the shivgoroth	move from	17	17	to	18	17
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	closein	 AI:move_astar_advanced
[Actor:move]	18809	Belinor the wolf	move from	23	17	to	24	17
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	steel battleaxe of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	67.10566054878	2	47	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	67.10566054878	2	47	1	vs. armor/def	61.957081509383	21
checkHit	47	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	100	2	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	40.042918490617
[PHYS CRIT %] axe accuracy bonus	47	21	=	6.5
[PHYS CRIT %]	0.92413529489399
[ATTACK] after crit	40.042918490617
[ATTACK] after mult	40.042918490617
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	21751	large brown snake	move from	27	17	to	26	17
[LOG]	#UID:19983:0#Mayigamira the wolf hits #fbd578#Cait#LAST# for #WHITE#23 physical#LAST# damage.
[LOG]	Melee retaliation hits Mayigamira the wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	closein	 AI:move_astar_advanced
[Actor:move]	17885	Lisurin the dredge	move from	22	16	to	23	17
[Actor:move]	17700	giant black ant	move from	20	14	to	21	15
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	16937	Belamina the shivgoroth	move from	18	17	to	19	17
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	steel battleaxe of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	67.10566054878	2	47	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	67.10566054878	2	47	1	vs. armor/def	61.957081509383	21
checkHit	47	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	80	2	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	20.705882352941
[PHYS CRIT %] axe accuracy bonus	47	21	=	6.5
[PHYS CRIT %]	0.92413529489399
[ATTACK] after crit	20.705882352941
[ATTACK] after mult	20.705882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19983:0#Mayigamira the wolf hits #fbd578#Cait#LAST# for #WHITE#12 physical#LAST# damage.
[LOG]	Melee retaliation hits Mayigamira the wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	closein	 AI:move_astar_advanced
[Actor:move]	18809	Belinor the wolf	move from	24	17	to	25	17
[Actor:move]	21751	large brown snake	move from	26	17	to	27	17
checkHit	35	vs	16	=> chance to hit	95
[LOG]	
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	steel battleaxe of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	67.10566054878	2	47	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	67.10566054878	2	47	1	vs. armor/def	61.957081509383	21
checkHit	47	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	95	2	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	35.042918490617
[PHYS CRIT %] axe accuracy bonus	47	21	=	6.5
[PHYS CRIT %]	0.92413529489399
[ATTACK] after crit	35.042918490617
[ATTACK] after mult	35.042918490617
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19983:0#Mayigamira the wolf hits #fbd578#Cait#LAST# for #WHITE#(20 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Mayigamira the wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[Actor:move]	17700	giant black ant	move from	21	15	to	22	16
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	closein	 AI:move_astar_advanced
[Actor:move]	17885	Lisurin the dredge	move from	23	17	to	24	17
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	closein	 AI:move_astar_advanced
[Actor:move]	18809	Belinor the wolf	move from	25	17	to	26	17
[Actor:move]	21751	large brown snake	move from	27	17	to	28	17
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	closein	 AI:move_astar_advanced
[Actor:move]	16937	Belamina the shivgoroth	move from	19	17	to	20	17
[use_tactical AI] === Action Selected:	19983	Mayigamira the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	steel battleaxe of rage
[ATTACK] to 	Cait	dam/apr/atk/mult ::	67.10566054878	2	47	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	67.10566054878	2	47	1	vs. armor/def	61.957081509383	21
checkHit	47	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	99	2	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	39.042918490617
[PHYS CRIT %] axe accuracy bonus	47	21	=	6.5
[PHYS CRIT %]	0.92413529489399
[ATTACK] after crit	39.042918490617
[ATTACK] after mult	39.042918490617
checkHit	34	vs	37	=> chance to hit	43
[LOG]	#ORANGE#Belinor the wolf shrugs off the effect 'Frozen'!
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Mayigamira the wolf!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:19983:0#Mayigamira the wolf hits #fbd578#Cait#LAST# for #WHITE#(23 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Mayigamira the wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Mayigamira the wolf for #1133F3#30 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belinor the wolf for #1133F3#30 cold#LAST# damage.
checkHit	35	vs	16	=> chance to hit	95
[LOG]	#F53CBE##UID:5147:0##fbd578#Cait#LAST# attacks Mayigamira the wolf in a fit of paranoia.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Mayigamira the wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	0
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1	vs. armor/def	16	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	107	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	114.062
[PHYS CRIT %]	5.8282933544192
[ATTACK] after crit	114.062
[ATTACK] after mult	114.062
[ATTACK] after counterstrike	228.124
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Mayigamira the wolf for #GREEN#242 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#245#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Mayigamira the wolf!#{normal}#
[Actor:move]	21751	large brown snake	move from	28	17	to	27	17
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	attack	 talent:T_RUSH
[LOG]	#RED##{bold}#Belinor the wolf rushes out!#{normal}##LAST#
[Actor:move]	18809	Belinor the wolf	(forced) move from	26	17	to	26	18
[ATTACK] attacking with (mainhand)	windwalling steel steamsaw of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	71.797483355482	8	44	1.2	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	71.797483355482	8	44	1.2	vs. armor/def	61.957081509383	21
checkHit	44	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	96	8	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	42.042918490617
[PHYS CRIT %] axe accuracy bonus	44	21	=	5.75
[PHYS CRIT %]	5.774135294894
[ATTACK] after crit	42.042918490617
[ATTACK] after mult	50.45150218874
[LOG]	Cait starts to bleed.
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	acidic stralite steamsaw
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.217918753373	19	44	0.6	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.217918753373	19	44	0.6	vs. armor/def	61.957081509383	21
checkHit	44	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	115	19	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	72.042918490617
[PHYS CRIT %] axe accuracy bonus	44	21	=	5.75
[PHYS CRIT %]	7.774135294894
[ATTACK] after crit	72.042918490617
[ATTACK] after mult	43.22575109437
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait is dazed!
[LOG]	#UID:18809:0#Belinor the wolf hits #fbd578#Cait#LAST# for #WHITE#26 physical#LAST#, #GREEN#3 acid#LAST#, #WHITE#3 physical#LAST#, #WHITE#23 physical#LAST#, #GREEN#3 acid#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#61#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Belinor the wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[Actor:move]	17700	giant black ant	move from	22	16	to	23	17
[Actor:move]	16937	Belamina the shivgoroth	move from	20	17	to	21	17
[LOG]	Cait is not dazed anymore.
[LOG]	Cait overcomes the gloom.
[LOG]	Bleeding from Belinor the wolf hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	closein	 AI:move_astar_advanced
[Actor:move]	17885	Lisurin the dredge	move from	24	17	to	25	17
[Actor:move]	21751	large brown snake	move from	27	17	to	26	17
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	attack	 talent:T_BLOCK
[LOG]	Belinor the wolf uses #{bold}##ORCHID#Block.#{normal}##LAST#
checkHit	35	vs	16	=> chance to hit	95
[LOG]	
Deleting shader 73 (is clone 1)
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Belinor the wolf	dam/apr/atk/mult ::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	16	17
[ATTACK] after melee attack bonus hooks & callbacks::	34.712854514643	40.755290563021	33	1.0549509756796	vs. armor/def	16	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	42	40.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] after armor	42
[PHYS CRIT %]	0
[ATTACK] after crit	42
[ATTACK] after mult	44.307940978545
[ATTACK] staff accuracy bonus	33	17	=	1.32
[ATTACK] to 	Belinor the wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	16	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	16	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	85	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	87.72
[PHYS CRIT %]	100
[ATTACK] after crit	131.58
[ATTACK] after mult	138.81044937993
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Belinor the wolf!#{normal}#
[ATTACK] to 	Belinor the wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	16	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.0549509756796	vs. armor/def	16	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	85	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	87.72
[PHYS CRIT %]	100
[ATTACK] after crit	131.58
[ATTACK] after mult	138.81044937993
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Belinor the wolf!#{normal}#
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belinor the wolf for #GREEN#(47 blocked)#LAST#, #GREEN#0 acid#LAST#, #1133F3#(7 blocked)#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#(4 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #GREEN#(82 blocked)#LAST#, #{bold}##GREEN#65 acid#{normal}##LAST#, #LIGHT_GREEN#(3 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #GREEN#(82 blocked)#LAST#, #{bold}##GREEN#65 acid#{normal}##LAST#, #LIGHT_GREEN#(3 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#129#LAST##{normal}# total damage).
[Actor:move]	17700	giant black ant	move from	23	17	to	24	16
[Actor:move]	16937	Belamina the shivgoroth	move from	21	17	to	22	17
[LOG]	Bleeding from Belinor the wolf hits #fbd578#Cait#LAST# for #WHITE#5 physical#LAST# damage.
[Actor:move]	21751	large brown snake	move from	26	17	to	27	17
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	disable	 talent:T_TO_THE_ARMS
[LOG]	Belinor the wolf uses #{bold}##ORCHID#To The Arms.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	71.797483355482	8	44	1.6841052550595	vs. armor/def	61.957081509383	0
[ATTACK] after melee attack bonus hooks & callbacks::	71.797483355482	8	44	1.6841052550595	vs. armor/def	61.957081509383	0
checkHit	44	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	84	8	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	30.042918490617
[PHYS CRIT %] axe accuracy bonus	44	0	=	11
[PHYS CRIT %]	11.024135294894
[ATTACK] after crit	30.042918490617
[ATTACK] after mult	50.595436907372
[ATTACK] after counterstrike	101.19087381474
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	64	=> chance to hit	0
[LOG]	Cait is suffering and fails to concentrate on dealing damage.
[LOG]	#UID:18809:0#Belinor the wolf hits #fbd578#Cait#LAST# for #WHITE#53 physical#LAST#, #GREEN#3 acid#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Belinor the wolf for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
checkHit	35	vs	16	=> chance to hit	95
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Belinor the wolf	dam/apr/atk/mult ::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	16	17
[ATTACK] after melee attack bonus hooks & callbacks::	64.625780044926	47.755290563021	33	1.4831760866328	vs. armor/def	16	17
checkHit	33	vs	17	=> chance to hit	90
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Belinor the wolf.
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	disable	 talent:T_SPEED_SAP
[LOG]	Lisurin the dredge casts #{bold}##PURPLE#Speed Sap.#{normal}##LAST#
[SPELL CRIT %]	11.8
[LOG]	#{bold}#Lisurin the dredge's spell attains critical power!#{normal}#
[LOG]	Cait is wasting away!
[LOG]	Cait slows down.
[LOG]	Lisurin the dredge speeds up.
[LOG]	#UID:17885:0#Lisurin the dredge hits #fbd578#Cait#LAST# for #{bold}##LIGHT_STEEL_BLUE#16 temporal#{normal}##LAST# damage.
Loading tile from tileset	/data/gfx/talents/ashes_to_ashes.png
[Actor:move]	17700	giant black ant	move from	24	16	to	24	17
[Actor:move]	16937	Belamina the shivgoroth	move from	22	17	to	23	17
[Actor:move]	21751	large brown snake	move from	27	17	to	26	17
[LOG]	Cait is no longer paranoid
[LOG]	Wasting from Lisurin the dredge hits #fbd578#Cait#LAST# for #LIGHT_STEEL_BLUE#13 temporal#LAST# damage.
[LOG]	Bleeding from Belinor the wolf hits #fbd578#Cait#LAST# for #WHITE#10 physical#LAST# damage.
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	windwalling steel steamsaw of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	71.797483355482	8	44	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	71.797483355482	8	44	1	vs. armor/def	61.957081509383	21
checkHit	44	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	104	8	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	50.042918490617
[PHYS CRIT %] axe accuracy bonus	44	21	=	5.75
[PHYS CRIT %]	5.774135294894
[ATTACK] after crit	50.042918490617
[ATTACK] after mult	50.042918490617
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	acidic stralite steamsaw
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.217918753373	19	44	0.5	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.217918753373	19	44	0.5	vs. armor/def	61.957081509383	21
checkHit	44	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	107	19	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	64.042918490617
[PHYS CRIT %] axe accuracy bonus	44	21	=	5.75
[PHYS CRIT %]	7.774135294894
[ATTACK] after crit	64.042918490617
[ATTACK] after mult	32.021459245309
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:18809:0#Belinor the wolf hits #fbd578#Cait#LAST# for #WHITE#26 physical#LAST#, #GREEN#3 acid#LAST#, #WHITE#3 physical#LAST#, #WHITE#17 physical#LAST#, #GREEN#3 acid#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#55#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Belinor the wolf for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	closein	 AI:move_astar_advanced
[Actor:move]	21751	large brown snake	(forced) move from	26	17	to	26	16
[moveDirection]	17885	Lisurin the dredge	moved (shove)	21751	large brown snake	to	26	16
[LOG]	#UID:17885:0#Lisurin the dredge shoves Large brown snake aside.
[Actor:move]	17885	Lisurin the dredge	move from	25	17	to	26	17
[target_simple AI]	21751	large brown snake	selecting NEW TARGET	26	19	5147	Cait
[Actor:move]	21751	large brown snake	move from	26	16	to	25	17
[Actor:move]	17700	giant black ant	move from	24	17	to	25	16
[LOG]	
[LOG]	Cait uses #{bold}##GREEN#Infusion: Healing.#{normal}##LAST#
[LOG]	Cait stops bleeding.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 91
*p 91: Uniform: 0: 8B52 beamColor1
*p 91: Uniform: 1: 8B52 beamColor2
*p 91: Uniform: 2: 1406 beamsCount
*p 91: Uniform: 3: 8B52 circleColor
*p 91: Uniform: 4: 1406 circleDescendSpeed
*p 91: Uniform: 5: 1406 circleRotationSpeed
*p 91: Uniform: 6: 1406 noup
*p 91: Uniform: 7: 8B5E tex
*p 91: Uniform: 8: 1406 tick
*p 91: Uniform: 9: 1406 tick_start
*p 91: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 92
*p 92: Uniform: 0: 8B52 beamColor1
*p 92: Uniform: 1: 8B52 beamColor2
*p 92: Uniform: 2: 1406 beamsCount
*p 92: Uniform: 3: 8B52 circleColor
*p 92: Uniform: 4: 1406 circleDescendSpeed
*p 92: Uniform: 5: 1406 circleRotationSpeed
*p 92: Uniform: 6: 1406 noup
*p 92: Uniform: 7: 8B5E tex
*p 92: Uniform: 8: 1406 tick
*p 92: Uniform: 9: 1406 tick_start
*p 92: Uniform: 10: 1406 time_factor
[LOG]	#fbd578#Cait#LAST# receives #LIGHT_GREEN#155 healing#LAST# from Infusion: Healing.
[USERCHAT] channel achievement	yakudan	tome	Rescuer of the lost	false	false
table: 0x10591378	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
[LOG]	Cait activates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1874520
[LOG]	Cait deactivates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[LOG]	Cait activates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[LOG]	Cait activates #{bold}##ORANGE#Osmosis Shield#LAST#.
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Belinor the wolf	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	16	17
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	16	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	91	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	93.912
[PHYS CRIT %]	0
[ATTACK] after crit	93.912
[ATTACK] after mult	93.912
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belinor the wolf for #GREEN#49 acid#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[Actor:move]	16937	Belamina the shivgoroth	move from	23	17	to	24	17
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	windwalling steel steamsaw of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	71.797483355482	8	44	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	71.797483355482	8	44	1	vs. armor/def	61.957081509383	21
checkHit	44	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	82	8	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	28.042918490617
[PHYS CRIT %] axe accuracy bonus	44	21	=	5.75
[PHYS CRIT %]	5.774135294894
[ATTACK] after crit	28.042918490617
[ATTACK] after mult	28.042918490617
[LOG]	Cait starts to bleed.
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	acidic stralite steamsaw
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.217918753373	19	44	0.5	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.217918753373	19	44	0.5	vs. armor/def	61.957081509383	21
checkHit	44	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	103	19	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	60.042918490617
[PHYS CRIT %] axe accuracy bonus	44	21	=	5.75
[PHYS CRIT %]	7.774135294894
[ATTACK] after crit	60.042918490617
[ATTACK] after mult	30.021459245309
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:18809:0#Belinor the wolf hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#15 physical#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST#, #SLATE#(15 turned into osmosis)#LAST#, #WHITE#16 physical#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Belinor the wolf for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Bleeding from Belinor the wolf hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Wasting from Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(13 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#13 temporal#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	closein	 AI:move_astar_advanced
[Actor:move]	17885	Lisurin the dredge	move from	26	17	to	27	17
[Actor:move]	17700	giant black ant	move from	25	16	to	26	17
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	windwalling steel steamsaw of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	71.797483355482	8	44	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	71.797483355482	8	44	1	vs. armor/def	61.957081509383	21
checkHit	44	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	72	8	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	18.635294117647
[PHYS CRIT %] axe accuracy bonus	44	21	=	5.75
[PHYS CRIT %]	5.774135294894
[ATTACK] after crit	18.635294117647
[ATTACK] after mult	18.635294117647
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	acidic stralite steamsaw
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.217918753373	19	44	0.5	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.217918753373	19	44	0.5	vs. armor/def	61.957081509383	21
checkHit	44	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	90	19	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	47.042918490617
[PHYS CRIT %] axe accuracy bonus	44	21	=	5.75
[PHYS CRIT %]	7.774135294894
[ATTACK] after crit	47.042918490617
[ATTACK] after mult	23.521459245308
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:18809:0#Belinor the wolf hits #fbd578#Cait#LAST# for #SLATE#(10 turned into osmosis)#LAST#, #WHITE#10 physical#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST#, #SLATE#(12 turned into osmosis)#LAST#, #WHITE#12 physical#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #GREEN#3 acid#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Belinor the wolf for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[Actor:move]	16937	Belamina the shivgoroth	move from	24	17	to	23	16
[LOG]	
[LOG]	Bleeding from Belinor the wolf hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #WHITE#5 physical#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Wasting from Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(13 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#13 temporal#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait is suffering less.
[LOG]	Cait stops wasting away.
[LOG]	A shield forms around Cait.
Cloned shader 82
[SHADER] setting reset param	tick_start	1881074
[LOG]	Cait casts #{bold}##PURPLE#Ogric Wrath.#{normal}##LAST#
[LOG]	Cait enters an ogric frenzy.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1884088
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Belinor the wolf	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	16	17
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	16	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	36	40.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] after armor	36
[PHYS CRIT %]	0
[ATTACK] after crit	36
[ATTACK] after mult	23.649529174254
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Belinor the wolf!
Cloned shader 71
[SHADER] setting reset param	tick_start	1885142
[ATTACK] staff accuracy bonus	33	17	=	1.32
[ATTACK] to 	Belinor the wolf	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	16	17
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	16	17
checkHit	33	vs	17	=> chance to hit	90
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Belinor the wolf.
[ATTACK] staff accuracy bonus	33	17	=	1.32
[CALLBACK] upgrading to prioritized	talents_on_crit
[ATTACK] to 	Belinor the wolf	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	16	17
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	16	17
checkHit	33	vs	17	=> chance to hit	90
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Belinor the wolf.
[ATTACK] staff accuracy bonus	33	17	=	1.32
[LOG]	Demonic Soul hits Giant black ant for #LIGHT_RED#42 fire#LAST# damage.
[LOG]	Demonic Soul hits Lisurin the dredge for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	Demonic Soul hits Large brown snake for #LIGHT_RED#42 fire#LAST# damage.
[LOG]	Demonic Soul hits Belinor the wolf for #LIGHT_RED#42 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belinor the wolf for #GREEN#27 acid#LAST#, #1133F3#7 cold#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[Actor:move]	21751	large brown snake	move from	25	17	to	25	16
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	closein	 AI:move_astar_advanced
[Actor:move]	17885	Lisurin the dredge	move from	27	17	to	28	17
[use_tactical AI] === Action Selected:	18809	Belinor the wolf	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	windwalling steel steamsaw of crippling
[ATTACK] to 	Cait	dam/apr/atk/mult ::	71.797483355482	8	44	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	71.797483355482	8	44	1	vs. armor/def	61.957081509383	21
checkHit	44	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	107	8	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	53.042918490617
[PHYS CRIT %] axe accuracy bonus	44	21	=	5.75
[PHYS CRIT %]	5.774135294894
[ATTACK] after crit	53.042918490617
[ATTACK] after mult	53.042918490617
checkHit	19	vs	38	=> chance to hit	3
[LOG]	Giant black ant is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/black_ant.png
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Belinor the wolf!
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Belinor the wolf!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	acidic stralite steamsaw
[ATTACK] to 	Cait	dam/apr/atk/mult ::	77.217918753373	19	44	0.5	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	77.217918753373	19	44	0.5	vs. armor/def	61.957081509383	21
checkHit	44	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	111	19	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	68.042918490617
[PHYS CRIT %] axe accuracy bonus	44	21	=	5.75
[PHYS CRIT %]	7.774135294894
[ATTACK] after crit	68.042918490617
[ATTACK] after mult	34.021459245309
checkHit	19	vs	38	=> chance to hit	3
[LOG]	Large brown snake is encased in ice!
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Belinor the wolf!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:18809:0#Belinor the wolf hits #fbd578#Cait#LAST# for #WHITE#(28 blocked)#LAST#, #WHITE#0 physical#LAST#, #GREEN#(3 blocked)#LAST#, #GREEN#0 acid#LAST#, #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST#, #WHITE#(18 blocked)#LAST#, #WHITE#0 physical#LAST#, #GREEN#(3 blocked)#LAST#, #GREEN#0 acid#LAST#, #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Belinor the wolf for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#11 cold#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#11 cold#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belinor the wolf for #1133F3#33 cold#LAST#, #1133F3#33 cold#LAST#, #1133F3#33 cold#LAST# (#RED##{bold}#99#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large brown snake for #1133F3#33 cold#LAST#, #1133F3#33 cold#LAST#, #1133F3#33 cold#LAST# (#RED##{bold}#99#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Giant black ant for #1133F3#33 cold#LAST#, #STEEL_BLUE#(13 to ice)#LAST#, #1133F3#20 cold#LAST#, #STEEL_BLUE#(13 to ice)#LAST#, #1133F3#20 cold#LAST# (#RED##{bold}#73#LAST##{normal}# total damage).
[target_simple AI]	17700	giant black ant	selecting NEW TARGET	26	19	5147	Cait
[Actor:move]	16937	Belamina the shivgoroth	move from	23	16	to	22	15
[target_simple AI]	21751	large brown snake	selecting NEW TARGET	26	19	5147	Cait
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Belinor the wolf!
[LOG]	Cait speeds up.
[LOG]	Bleeding from Belinor the wolf hits #fbd578#Cait#LAST# for #WHITE#(5 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belinor the wolf for #1133F3#33 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Giant black ant for #STEEL_BLUE#(13 to ice)#LAST#, #1133F3#20 cold#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large brown snake for #STEEL_BLUE#(13 to ice)#LAST#, #1133F3#20 cold#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#31 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Belinor the wolf	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	16	0
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	16	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	100	47.755290563021	vs. armor/hardiness	16	0.86818181818182
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	106.6
[PHYS CRIT %]	10.828293354419
[ATTACK] after crit	106.6
[ATTACK] after mult	106.6
[ATTACK] after counterstrike	213.2
[Actor:move]	5147	Cait	move from	26	19	to	26	19
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belinor the wolf for #GREEN#247 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Belinor the wolf!#{normal}#
[target_simple AI]	17700	giant black ant	selecting NEW TARGET	26	19	5147	Cait
[target_simple AI]	21751	large brown snake	selecting NEW TARGET	26	19	5147	Cait
[Actor:move]	16937	Belamina the shivgoroth	move from	22	15	to	23	16
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	closein	 AI:move_astar_advanced
[Actor:move]	17885	Lisurin the dredge	move from	28	17	to	27	17
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	Bleeding from Belinor the wolf hits #fbd578#Cait#LAST# for #SLATE#(5 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#31 healing#LAST#.
[LOG]	
Deleting shader 71 (is clone 1)
Deleting shader 73 (is clone 1)
[Actor:move]	5147	Cait	move from	26	19	to	26	18
[Identify]	Lightningfear the iron longsword	true
[LOG]	Cait picks up (e.): #SALMON##UID:18625:0#Lightningfear the iron longsword (11-15.4 power, 2 apr)#LAST#.
[Identify]	Myrig the Glintroar	true
[LOG]	Cait picks up (e.): #SALMON##UID:19796:0#Myrig the Glintroar#LAST#.
[LOG]	Giant black ant is free from the ice.
[target_simple AI]	17700	giant black ant	selecting NEW TARGET	26	18	5147	Cait
[improved_talented AI] chooses for	17700	giant black ant	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.887494569938	7	21	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.887494569938	7	21	1	vs. armor/def	61.957081509383	21
checkHit	21	vs	21	=> chance to hit	50
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	21	7	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	5.4352941176471
[PHYS CRIT %]	0
[ATTACK] after crit	5.4352941176471
[ATTACK] after mult	5.4352941176471
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[SOUND] loading from	/data/sound/creatures/ants/ant_hit.ogg	:=:	sound "/data/sound/creatures/ants/ant_hit.ogg" : <static>
[LOG]	Large brown snake is free from the ice.
[LOG]	#UID:17700:0#Giant black ant hits #fbd578#Cait#LAST# for #SLATE#(5 absorbed)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Giant black ant for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#11 cold#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/shockbolt/object/sword_iron.png
[NPC:seen_by] Passing target	Cait	from	16937	Belamina the shivgoroth	to	21751	large brown snake
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	disable	 talent:T_METALSTAR
[LOG]	Belamina the shivgoroth uses #{bold}##ORCHID#Metalstar.#{normal}##LAST#
[KNOCKBACK] from	23	23	over	3
[KNOCKBACK] try	27	18	2
[LOG]	Bleeding from Belinor the wolf hits #fbd578#Cait#LAST# for #SLATE#(5 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#31 healing#LAST#.
[Actor:move]	21751	large brown snake	move from	25	16	to	25	17
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	giant black ant	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	3
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	3
checkHit	33	vs	3	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	106	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	3	=	1.06
[ATTACK] after armor	112.36
[PHYS CRIT %]	8.3
[ATTACK] after crit	112.36
[ATTACK] after mult	112.36
[Actor:move]	5147	Cait	move from	26	18	to	26	18
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Giant black ant for #GREEN#130 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Giant black ant!#{normal}#
[target_simple AI]	17885	Lisurin the dredge	selecting NEW TARGET	26	18	5147	Cait
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	disable	 talent:T_STUN
[LOG]	Lisurin the dredge uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (offhand)	creative thorny mindstar of life
[ATTACK] to 	Cait	dam/apr/atk/mult ::	24.375356498443	24	55	0.81622776601684	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	24.375356498443	24	55	0.81622776601684	vs. armor/def	61.957081509383	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	24	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	11.324135294894
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	5.0702148289046
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait resists the stunning blow!
[LOG]	#UID:17885:0#Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(2 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Lisurin the dredge for #LIGHT_STEEL_BLUE#3 temporal#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[Actor:move]	16937	Belamina the shivgoroth	move from	23	16	to	24	17
[target_simple AI]	21751	large brown snake	selecting NEW TARGET	26	18	5147	Cait
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
checkHit	22	vs	21	=> chance to hit	53
[LOG]	#UID:21751:0#Large brown snake misses #fbd578#Cait#LAST#.
[Actor:move]	21751	large brown snake	move from	25	17	to	25	17
[LOG]	The shield around Cait crumbles.
[LOG]	Bleeding from Belinor the wolf hits #fbd578#Cait#LAST# for #SLATE#(5 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	large brown snake	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	87	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	89.436
[PHYS CRIT %]	8.3
[ATTACK] after crit	89.436
[ATTACK] after mult	89.436
[Actor:move]	5147	Cait	move from	26	18	to	26	18
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large brown snake for #GREEN#97 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Large brown snake!#{normal}#
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_BOILING_SHOT
[LOG]	Belamina the shivgoroth uses #{bold}##ORCHID#Boiling Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23436	after	16937
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	attack	 talent:T_PSYSHOT
[LOG]	Lisurin the dredge uses #{bold}##ORCHID#Psyshot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	psychic's steel steamgun of nature	barbed pouch of iron shots of amnesia	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Lisurin the dredge	17885	using weapon:	psychic's steel steamgun of nature	ammo:	barbed pouch of iron shots of amnesia	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	psychic's steel steamgun of nature	to:	26	18
Adding entity	23437	after	17885
[ATTACK ARCHERY]	23436	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1.8598113039593
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	12
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	12
[ATTACK ARCHERY] after mult	22.317735647512
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	22.987267716937
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	17	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.4
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.4
[ATTACK] after mult	12.110189366785
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK ARCHERY]	23437	 to 	Cait	 :: 	56.441993919043	10	61.957081509383	::	2.0401754250991
checkHit	52	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	56.441993919043	versus	61.957081509383	with APR	10
[ATTACK ARCHERY] after armor	14.608516073164
[ATTACK ARCHERY] after range	15
[PHYS CRIT %]	9.324135294894
[ATTACK ARCHERY] after crit	24.15
[ATTACK ARCHERY] after mult	49.270236516144
[ATTACK] mace accuracy bonus	52	21	=	1.031
[ATTACK ARCHERY] after hook	50.797613848145
[LOG]	#{bold}#Lisurin the dredge's Psyshot performs a ranged critical strike against #fbd578#Cait#LAST#!#{normal}#
checkHit	48	vs	16	=> chance to hit	95
checkHit	48	vs	16	=> chance to hit	95
[PHYS CRIT %]	11.8
checkHit	21	vs	82	=> chance to hit	0
[LOG]	Cait is cut deeply.
[ATTACK] to 	Cait	dam/apr/atk/mult ::	24.375356498443	24	55	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	24.375356498443	24	55	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	24	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.7294117647059
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	11.324135294894
[ATTACK] after crit	6.7294117647059
[ATTACK] after mult	18.521466090377
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait stops bleeding.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:17885:0#Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(6 turned into osmosis)#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Deep Wound from Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#22 physical#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	Lisurin the dredge's Psyshot hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #{bold}##ORANGE#30 mind#{normal}##LAST#, #SLATE#(5 turned into osmosis)#LAST#, #ORANGE#5 mind#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's Boiling Shot hits #fbd578#Cait#LAST# for #SLATE#(6 turned into osmosis)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Lisurin the dredge for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#8#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
Loading tile from tileset	/data/gfx/talents/bleeding_edge.png
[LOG]	
[USERCHAT] channel talk	zirconcode	tome	impending doom is ouchy o.o
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23438	after	16937
[ATTACK ARCHERY]	23438	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	11
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	11
[ATTACK ARCHERY] after mult	11
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	11.33
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	12.822553447184
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	20	vs	38	=> chance to hit	5
[LOG]	Lisurin the dredge is encased in ice!
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_temporal_dredge.png
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Lisurin the dredge!
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Deep Wound from Lisurin the dredge hits #fbd578#Cait#LAST# for #WHITE#(22 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #1133F3#16 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1.4831760866328	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1.4831760866328	vs. armor/def	2	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	74	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	78.884
[PHYS CRIT %]	8.3
[ATTACK] after crit	78.884
[ATTACK] after mult	116.99886241794
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Lisurin the dredge!
Cloned shader 71
[SHADER] setting reset param	tick_start	1894461
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	1.3065408693062	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	1.3065408693062	vs. armor/def	2	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	35	40.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] after armor	35
[PHYS CRIT %]	13.8
[ATTACK] after crit	35
[ATTACK] after mult	45.728930425718
[ATTACK] staff accuracy bonus	33	0	=	1.66
[LOG]	Demonic Soul hits Lisurin the dredge for #STEEL_BLUE#(9 to ice)#LAST#, #LIGHT_RED#13 fire#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #STEEL_BLUE#(28 to ice)#LAST#, #GREEN#42 acid#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#1 nature#LAST#, #STEEL_BLUE#(11 to ice)#LAST#, #GREEN#16 acid#LAST#, #STEEL_BLUE#(2 to ice)#LAST#, #1133F3#3 cold#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#64#LAST##{normal}# total damage).
[target_simple AI]	17885	Lisurin the dredge	selecting NEW TARGET	26	18	5147	Cait
[LOG]	Lisurin the dredge retunes the fabric of spacetime.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 93
*p 93: Uniform: 0: 8B52 beamColor1
*p 93: Uniform: 1: 8B52 beamColor2
*p 93: Uniform: 2: 1406 beamsCount
*p 93: Uniform: 3: 8B52 circleColor
*p 93: Uniform: 4: 1406 circleDescendSpeed
*p 93: Uniform: 5: 1406 circleRotationSpeed
*p 93: Uniform: 6: 1406 noup
*p 93: Uniform: 7: 8B5E tex
*p 93: Uniform: 8: 1406 tick
*p 93: Uniform: 9: 1406 tick_start
*p 93: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 95
*p 95: Uniform: 0: 8B52 beamColor1
*p 95: Uniform: 1: 8B52 beamColor2
*p 95: Uniform: 2: 1406 beamsCount
*p 95: Uniform: 3: 8B52 circleColor
*p 95: Uniform: 4: 1406 circleDescendSpeed
*p 95: Uniform: 5: 1406 circleRotationSpeed
*p 95: Uniform: 6: 1406 noup
*p 95: Uniform: 7: 8B5E tex
*p 95: Uniform: 8: 1406 tick
*p 95: Uniform: 9: 1406 tick_start
*p 95: Uniform: 10: 1406 time_factor
[target_simple AI]	16937	Belamina the shivgoroth	selecting NEW TARGET	26	18	5147	Cait
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attackarea	 talent:T_GLACIAL_VAPOUR
[LOG]	Belamina the shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	6.4
[SPELL] friendly fire chance	100
[LOG]	Deep Wound from Lisurin the dredge hits Iceblock for #WHITE#21 physical#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST#.
[LOG]	
Server latency	6
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	66	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	70.356
[PHYS CRIT %]	13.3
[ATTACK] after crit	70.356
[ATTACK] after mult	70.356
[Actor:move]	5147	Cait	move from	26	18	to	26	18
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #STEEL_BLUE#(17 to ice)#LAST#, #GREEN#25 acid#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Lisurin the dredge for #STEEL_BLUE#(0 to ice)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Belamina the shivgoroth for #1133F3#0 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(1 turned into osmosis)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[target_simple AI]	17885	Lisurin the dredge	selecting NEW TARGET	26	18	5147	Cait
[target_simple AI]	16937	Belamina the shivgoroth	selecting NEW TARGET	26	18	5147	Cait
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23441	after	16937
[ATTACK ARCHERY]	23441	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	13
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	13
[ATTACK ARCHERY] after mult	13
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	13.39
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	17	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.4
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.4
[ATTACK] after mult	12.110189366785
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait no longer has a cursed wound.
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Deep Wound from Lisurin the dredge hits Iceblock for #WHITE#24 physical#LAST# damage.
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#6 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	0
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	0
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	74	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	0	=	1.066
[ATTACK] after armor	78.884
[PHYS CRIT %]	18.3
[ATTACK] after crit	78.884
[ATTACK] after mult	78.884
[Actor:move]	5147	Cait	move from	26	18	to	26	18
Deleting shader 71 (is clone 1)
Deleting shader 73 (is clone 1)
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #STEEL_BLUE#(22 to ice)#LAST#, #GREEN#33 acid#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_GREEN#1 nature#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Lisurin the dredge for #STEEL_BLUE#(0 to ice)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Belamina the shivgoroth for #1133F3#0 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(1 turned into osmosis)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Lisurin the dredge is free from the ice.
[NPC:seen_by] Passing target	Cait	from	16937	Belamina the shivgoroth	to	17885	Lisurin the dredge
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23442	after	16937
[ATTACK ARCHERY]	23442	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	13
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	13
[ATTACK ARCHERY] after mult	13
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	13.39
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	12.822553447184
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Deep Wound from Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(15 turned into osmosis)#LAST#, #WHITE#22 physical#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#2 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#8#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Lisurin the dredge shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	psychic's steel steamgun of nature	barbed pouch of iron shots of amnesia	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Lisurin the dredge	17885	using weapon:	psychic's steel steamgun of nature	ammo:	barbed pouch of iron shots of amnesia	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	psychic's steel steamgun of nature	to:	26	18
Adding entity	23443	after	17885
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	107	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	110.424
[PHYS CRIT %]	23.3
[ATTACK] after crit	110.424
[ATTACK] after mult	110.424
[Actor:move]	5147	Cait	move from	26	18	to	26	18
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #GREEN#78 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#80#LAST##{normal}# total damage).
[ATTACK ARCHERY]	23443	 to 	Cait	 :: 	56.441993919043	10	61.957081509383	::	1
checkHit	52	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	56.441993919043	versus	61.957081509383	with APR	10
[ATTACK ARCHERY] after armor	14.608516073164
[ATTACK ARCHERY] after range	17
[PHYS CRIT %]	9.324135294894
[ATTACK ARCHERY] after crit	17
[ATTACK ARCHERY] after mult	17
[ATTACK] mace accuracy bonus	52	21	=	1.031
[ATTACK ARCHERY] after hook	17.527
checkHit	48	vs	16	=> chance to hit	95
[ATTACK] to 	Cait	dam/apr/atk/mult ::	24.375356498443	24	55	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	24.375356498443	24	55	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	24	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	11.324135294894
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	17.096737929579
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Lisurin the dredge's Shoot hits #fbd578#Cait#LAST# for #SLATE#(10 turned into osmosis)#LAST#, #WHITE#10 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #ORANGE#5 mind#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#18#LAST##{normal}# total damage).
[LOG]	#UID:17885:0#Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Lisurin the dredge for #1133F3#1 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Belamina the shivgoroth for #1133F3#0 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(1 turned into osmosis)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Lisurin the dredge for #LIGHT_STEEL_BLUE#3 temporal#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[target_simple AI]	16937	Belamina the shivgoroth	selecting NEW TARGET	26	18	5147	Cait
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23444	after	16937
[ATTACK ARCHERY]	23444	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	13
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	13
[ATTACK ARCHERY] after mult	13
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	13.39
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	13.534917527583
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait calms down.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1898071
[LOG]	Cait's deep wound closes.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#5 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#8#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	73	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	75.336
[PHYS CRIT %]	23.3
[ATTACK] after crit	75.336
[ATTACK] after mult	75.336
[Actor:move]	5147	Cait	move from	26	18	to	26	18
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Lisurin the dredge for #1133F3#1 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Belamina the shivgoroth for #1133F3#0 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(1 turned into osmosis)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #GREEN#48 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[target_simple AI]	17885	Lisurin the dredge	selecting NEW TARGET	26	18	5147	Cait
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Lisurin the dredge shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	psychic's steel steamgun of nature	barbed pouch of iron shots of amnesia	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Lisurin the dredge	17885	using weapon:	psychic's steel steamgun of nature	ammo:	barbed pouch of iron shots of amnesia	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	psychic's steel steamgun of nature	to:	26	18
Adding entity	23445	after	17885
[ATTACK ARCHERY]	23445	 to 	Cait	 :: 	56.441993919043	10	61.957081509383	::	1
checkHit	52	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	56.441993919043	versus	61.957081509383	with APR	10
[ATTACK ARCHERY] after armor	14.608516073164
[ATTACK ARCHERY] after range	14
[PHYS CRIT %]	9.324135294894
[ATTACK ARCHERY] after crit	14
[ATTACK ARCHERY] after mult	14
[ATTACK] mace accuracy bonus	52	21	=	1.031
[ATTACK ARCHERY] after hook	14.434
checkHit	48	vs	16	=> chance to hit	95
checkHit	82	vs	16	=> chance to hit	100
[LOG]	#YELLOW#Cait has temporarily forgotten Demon Blade for 4 turns!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	24.375356498443	24	55	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	24.375356498443	24	55	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	24	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	11.324135294894
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	17.096737929579
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:17885:0#Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(5 turned into osmosis)#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Lisurin the dredge's Shoot hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #WHITE#8 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #ORANGE#5 mind#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Lisurin the dredge for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23446	after	16937
[ATTACK ARCHERY]	23446	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	11
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	11
[ATTACK ARCHERY] after mult	11
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	11.33
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	6.9882352941176
[ATTACK] after mult	19.233830170776
[LOG]	#{bold}##UID:16937:0#Belamina the shivgoroth performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#00ff00##UID:113:0#Talent Infusion: Healing is ready to use.
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #{bold}##LIGHT_GREEN#3 nature#{normal}##LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Lisurin the dredge for #1133F3#1 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Belamina the shivgoroth for #1133F3#0 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(1 turned into osmosis)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	43	40.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] after armor	43
[PHYS CRIT %]	23.8
[ATTACK] after crit	43
[ATTACK] after mult	28.248048735914
[ATTACK] staff accuracy bonus	33	17	=	1.32
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	45	40.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] after armor	45
[PHYS CRIT %]	23.8
[ATTACK] after crit	45
[ATTACK] after mult	29.561911467817
[ATTACK] staff accuracy bonus	33	17	=	1.32
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	41	40.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] after armor	41
[PHYS CRIT %]	23.8
[ATTACK] after crit	41
[ATTACK] after mult	26.934186004011
[ATTACK] staff accuracy bonus	33	17	=	1.32
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #GREEN#18 acid#LAST#, #1133F3#4 cold#LAST#, #LIGHT_GREEN#3 nature#LAST#, #GREEN#19 acid#LAST#, #1133F3#4 cold#LAST#, #LIGHT_GREEN#3 nature#LAST#, #GREEN#17 acid#LAST#, #1133F3#4 cold#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#74#LAST##{normal}# total damage).
[target_simple AI]	16937	Belamina the shivgoroth	selecting NEW TARGET	26	18	5147	Cait
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23447	after	16937
[ATTACK ARCHERY]	23447	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	11
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	11
[ATTACK ARCHERY] after mult	11
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	11.33
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	13.534917527583
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Belamina the shivgoroth!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Lisurin the dredge shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	psychic's steel steamgun of nature	barbed pouch of iron shots of amnesia	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Lisurin the dredge	17885	using weapon:	psychic's steel steamgun of nature	ammo:	barbed pouch of iron shots of amnesia	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	psychic's steel steamgun of nature	to:	26	18
Adding entity	23448	after	17885
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#26 healing#LAST#.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belamina the shivgoroth for #1133F3#9 cold#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#9#LAST##{normal}# total damage) #LIGHT_GREEN#[9 healing]#LAST#.
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK ARCHERY]	23448	 to 	Cait	 :: 	56.441993919043	10	61.957081509383	::	1
checkHit	52	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	56.441993919043	versus	61.957081509383	with APR	10
[ATTACK ARCHERY] after armor	14.608516073164
[ATTACK ARCHERY] after range	14
[PHYS CRIT %]	9.324135294894
[ATTACK ARCHERY] after crit	14
[ATTACK ARCHERY] after mult	14
[ATTACK] mace accuracy bonus	52	21	=	1.031
[ATTACK ARCHERY] after hook	14.434
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Lisurin the dredge!
checkHit	48	vs	16	=> chance to hit	95
[ATTACK] to 	Cait	dam/apr/atk/mult ::	24.375356498443	24	55	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	24.375356498443	24	55	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	24	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	11.324135294894
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	17.809102009978
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:17885:0#Lisurin the dredge hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(6 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Lisurin the dredge's Shoot hits #fbd578#Cait#LAST# for #WHITE#(8 blocked)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #ORANGE#5 mind#LAST#, #LIGHT_GREEN#(3 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Lisurin the dredge for #1133F3#1 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Belamina the shivgoroth for #1133F3#0 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#(1 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Lisurin the dredge for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #1133F3#17 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	83	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	85.656
[PHYS CRIT %]	23.3
[ATTACK] after crit	85.656
[ATTACK] after mult	85.656
[LOG]	Lisurin the dredge slows down.
[Actor:move]	5147	Cait	move from	26	18	to	26	18
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #GREEN#55 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23449	after	16937
[ATTACK ARCHERY]	23449	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	12
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	12
[ATTACK ARCHERY] after mult	12
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	12.36
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	13.534917527583
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#20 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Lisurin the dredge for #1133F3#1 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Belamina the shivgoroth for #1133F3#0 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(1 turned into osmosis)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	
Deleting shader 73 (is clone 1)
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_thorned.png
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23450	after	16937
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Lisurin the dredge for #1133F3#1 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits Belamina the shivgoroth for #1133F3#0 cold#LAST# damage.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#(1 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[ATTACK ARCHERY]	23450	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	11
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	11
[ATTACK ARCHERY] after mult	11
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	11.33
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	13.534917527583
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#00ff00##UID:2210:0#Talent Demon Blade is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	106	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	109.392
[PHYS CRIT %]	23.3
[ATTACK] after crit	251.6016
[ATTACK] after mult	251.6016
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Lisurin the dredge!#{normal}#
[LOG]	Lisurin the dredge shrugs off the critical damage!
[Actor:move]	5147	Cait	move from	26	18	to	26	18
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #GREEN#70 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#72#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23451	after	16937
[ATTACK ARCHERY]	23451	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	11
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	11
[ATTACK ARCHERY] after mult	11
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	11.33
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	7.3764705882353
[ATTACK] after mult	20.302376291375
[LOG]	#{bold}##UID:16937:0#Belamina the shivgoroth performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #{bold}##LIGHT_GREEN#3 nature#{normal}##LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	84	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	86.688
[PHYS CRIT %]	13.3
[ATTACK] after crit	86.688
[ATTACK] after mult	86.688
[Actor:move]	5147	Cait	move from	26	18	to	26	18
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #GREEN#56 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[LOG]	Lisurin the dredge speeds up.
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23452	after	16937
[ATTACK ARCHERY]	23452	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	11
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	11
[ATTACK ARCHERY] after mult	11
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	11.33
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	17	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.4
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.4
[ATTACK] after mult	12.110189366785
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#8 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1.4831760866328	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1.4831760866328	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	76	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	78.432
[PHYS CRIT %]	13.3
[ATTACK] after crit	78.432
[ATTACK] after mult	116.32846682678
[LOG]	Lisurin the dredge is infected by a demon seed!
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	1.3065408693062	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	1.3065408693062	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Lisurin the dredge.
[ATTACK] staff accuracy bonus	33	17	=	1.32
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #GREEN#75 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	disable	 talent:T_SPEED_SAP
[LOG]	Lisurin the dredge casts #{bold}##PURPLE#Speed Sap.#{normal}##LAST#
[SPELL CRIT %]	11.8
[LOG]	Cait is wasting away!
[LOG]	Cait slows down.
[LOG]	Lisurin the dredge speeds up.
[LOG]	#UID:17885:0#Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(10 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#10 temporal#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23453	after	16937
[ATTACK ARCHERY]	23453	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	12
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	12
[ATTACK ARCHERY] after mult	12
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	12.36
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	12.822553447184
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Wasting from Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#8 temporal#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#7 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	disable	 talent:T_STUN
[LOG]	Lisurin the dredge uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (offhand)	creative thorny mindstar of life
[ATTACK] to 	Cait	dam/apr/atk/mult ::	24.375356498443	24	55	0.81622776601684	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	24.375356498443	24	55	0.81622776601684	vs. armor/def	61.957081509383	21
checkHit	55	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	24	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.7294117647059
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	11.324135294894
[ATTACK] after crit	10.834352941176
[ATTACK] after mult	8.8432996974144
[LOG]	#{bold}##UID:17885:0#Lisurin the dredge performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Cait resists the stunning blow!
[LOG]	#UID:17885:0#Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #{bold}##LIGHT_GREEN#3 nature#{normal}##LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Lisurin the dredge for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	
Deleting shader 82 (is clone 1)
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	107	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	110.424
[PHYS CRIT %]	13.3
[ATTACK] after crit	110.424
[ATTACK] after mult	110.424
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Lisurin the dredge!
Cloned shader 71
[SHADER] setting reset param	tick_start	1918965
[Actor:move]	5147	Cait	move from	26	18	to	26	18
[LOG]	Demonic Soul hits Lisurin the dredge for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #GREEN#71 acid#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#73#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23454	after	16937
[ATTACK ARCHERY]	23454	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	13
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	13
[ATTACK ARCHERY] after mult	13
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	13.39
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	17	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.4
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.4
[ATTACK] after mult	12.110189366785
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Wasting from Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#8 temporal#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #SLATE#(4 turned into osmosis)#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#16 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[target_simple AI]	17885	Lisurin the dredge	selecting NEW TARGET	26	18	5147	Cait
[use_tactical AI] === Action Selected:	17885	Lisurin the dredge	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Lisurin the dredge shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	psychic's steel steamgun of nature	barbed pouch of iron shots of amnesia	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Lisurin the dredge	17885	using weapon:	psychic's steel steamgun of nature	ammo:	barbed pouch of iron shots of amnesia	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	psychic's steel steamgun of nature	to:	26	18
Adding entity	23455	after	17885
[ATTACK ARCHERY]	23455	 to 	Cait	 :: 	56.441993919043	10	61.957081509383	::	1
checkHit	52	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	56.441993919043	versus	61.957081509383	with APR	10
[ATTACK ARCHERY] after armor	14.608516073164
[ATTACK ARCHERY] after range	16
[PHYS CRIT %]	9.324135294894
[ATTACK ARCHERY] after crit	16
[ATTACK ARCHERY] after mult	16
[ATTACK] mace accuracy bonus	52	21	=	1.031
[ATTACK ARCHERY] after hook	16.496
checkHit	48	vs	16	=> chance to hit	95
[ATTACK] to 	Cait	dam/apr/atk/mult ::	24.375356498443	24	55	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	24.375356498443	24	55	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	26	24	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.7294117647059
[PHYS CRIT %] axe accuracy bonus	55	21	=	8.5
[PHYS CRIT %]	11.324135294894
[ATTACK] after crit	6.7294117647059
[ATTACK] after mult	18.521466090377
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:17885:0#Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(6 turned into osmosis)#LAST#, #LIGHT_GREEN#6 nature#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Lisurin the dredge's Shoot hits #fbd578#Cait#LAST# for #SLATE#(9 turned into osmosis)#LAST#, #WHITE#9 physical#LAST#, #SLATE#(5 turned into osmosis)#LAST#, #ORANGE#5 mind#LAST#, #SLATE#(3 turned into osmosis)#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Lisurin the dredge for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#6 cold#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23456	after	16937
[LOG]	
[LOG]	Cait uses #{bold}##RED#Assault.#{normal}##LAST#
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	1.0549509756796	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	1.0549509756796	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	40	40.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] after armor	40
[PHYS CRIT %]	13.8
[ATTACK] after crit	40
[ATTACK] after mult	42.198039027186
[ATTACK] staff accuracy bonus	33	17	=	1.32
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1.0549509756796	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1.0549509756796	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	75	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	77.4
[PHYS CRIT %]	100
[ATTACK] after crit	147.06
[ATTACK] after mult	155.14109048345
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Lisurin the dredge!#{normal}#
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Lisurin the dredge!
Cloned shader 71
[SHADER] setting reset param	tick_start	1920033
[LOG]	Lisurin the dredge slows down.
[ATTACK] to 	Lisurin the dredge	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1.0549509756796	vs. armor/def	2	17
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1.0549509756796	vs. armor/def	2	17
checkHit	33	vs	17	=> chance to hit	90
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	97	47.755290563021	vs. armor/hardiness	2	0.3
[ATTACK] mace accuracy bonus	33	17	=	1.032
[ATTACK] after armor	100.104
[PHYS CRIT %]	100
[ATTACK] after crit	170.1768
[ATTACK] after mult	179.52818119804
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# performs a melee critical strike against Lisurin the dredge!#{normal}#
Testing superior demon	dolleg	14	against trying to make	dolleg	16
Testing superior demon	dolleg	14	against trying to make	dolleg	16
Testing superior demon	dolleg	16	against trying to make	dolleg	16
Testing superior demon	dúathedlen	14	against trying to make	dolleg	16
Testing superior demon	dúathedlen	15	against trying to make	dolleg	16
Testing superior demon	dúathedlen	15	against trying to make	dolleg	16
Testing superior demon	fire imp	10	against trying to make	dolleg	16
Testing superior demon	fire imp	11	against trying to make	dolleg	16
Testing superior demon	fire imp	12	against trying to make	dolleg	16
Testing superior demon	fire imp	12	against trying to make	dolleg	16
Testing superior demon	fire imp	14	against trying to make	dolleg	16
Testing superior demon	fire imp	15	against trying to make	dolleg	16
Testing superior demon	fire imp	15	against trying to make	dolleg	16
Testing superior demon	fire imp	16	against trying to make	dolleg	16
Testing superior demon	quasit	10	against trying to make	dolleg	16
Testing superior demon	quasit	11	against trying to make	dolleg	16
Testing superior demon	quasit	12	against trying to make	dolleg	16
Testing superior demon	quasit	14	against trying to make	dolleg	16
Testing superior demon	quasit	18	against trying to make	dolleg	16
Testing superior demon	water imp	12	against trying to make	dolleg	16
Testing superior demon	water imp	13	against trying to make	dolleg	16
Testing superior demon	water imp	15	against trying to make	dolleg	16
Testing superior demon	water imp	16	against trying to make	dolleg	16
Testing superior demon	wretchling	11	against trying to make	dolleg	16
Testing superior demon	wretchling	12	against trying to make	dolleg	16
Testing superior demon	wretchling	13	against trying to make	dolleg	16
Testing superior demon	wretchling	14	against trying to make	dolleg	16
Testing superior demon	wretchling	15	against trying to make	dolleg	16
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#CRIMSON#You extract a #FFD700##UID:23459:0#demon seed [dolleg] (level 16, mainhand)#LAST# and add it to your inventory.
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Demonic Soul hits Lisurin the dredge for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Lisurin the dredge for #GREEN#27 acid#LAST#, #1133F3#4 cold#LAST#, #LIGHT_GREEN#3 nature#LAST#, #{bold}##GREEN#100 acid#{normal}##LAST#, #LIGHT_GREEN#2 nature#LAST#, #{bold}##GREEN#115 acid#{normal}##LAST# (#RED##{bold}#251#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Lisurin the dredge!#{normal}#
[ATTACK ARCHERY]	23456	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	11
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	11
[ATTACK ARCHERY] after mult	11
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	11.33
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	17	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.4
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	6.6
[ATTACK] after mult	18.165284050178
[LOG]	#{bold}##UID:16937:0#Belamina the shivgoroth performs a melee critical strike against #fbd578#Cait#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Wasting from Lisurin the dredge hits #fbd578#Cait#LAST# for #SLATE#(8 turned into osmosis)#LAST#, #LIGHT_STEEL_BLUE#8 temporal#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #{bold}##LIGHT_GREEN#2 nature#{normal}##LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	escape	 talent:T_ACTIVATE_OBJECT_3
[LOG]	Belamina the shivgoroth activates his #B4B4B4##UID:17696:0#pair of rough leather boots#LAST#!
[LOG]	Belamina the shivgoroth tries to evade attacks.
Cloned shader 90
[SHADER] setting reset param	tick_start	1920054
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	26	18
Adding entity	23460	after	16937
[LOG]	Cait stops wasting away.
[LOG]	Cait speeds up.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#27 healing#LAST#.
[ATTACK ARCHERY]	23460	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	12
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	12
[ATTACK ARCHERY] after mult	12
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	12.36
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	12.822553447184
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #SLATE#(3 turned into osmosis)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[Actor:move]	5147	Cait	move from	26	18	to	25	17
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_BOILING_SHOT
[LOG]	Belamina the shivgoroth uses #{bold}##ORCHID#Boiling Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	25	17
Adding entity	23461	after	16937
[ATTACK ARCHERY]	23461	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1.8598113039593
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	11
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	11
[ATTACK ARCHERY] after mult	20.457924343553
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	21.071662073859
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	18	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.6588235294118
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.6588235294118
[ATTACK] after mult	12.822553447184
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#17 healing#LAST#.
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Belamina the shivgoroth's Boiling Shot hits #fbd578#Cait#LAST# for #SLATE#(6 turned into osmosis)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #SLATE#(2 turned into osmosis)#LAST#, #LIGHT_GREEN#2 nature#LAST# (#RED##{bold}#2#LAST##{normal}# total damage).
[LOG]	
Deleting shader 71 (is clone 1)
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	attack	 talent:T_SHOOT
[LOG]	#ORCHID##{bold}#Belamina the shivgoroth shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	strafer's iron steamgun of power	self-loading pouch of steel shots	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	Belamina the shivgoroth	16937	using weapon:	strafer's iron steamgun of power	ammo:	self-loading pouch of steel shots	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	strafer's iron steamgun of power	to:	25	17
Adding entity	23462	after	16937
[ATTACK ARCHERY]	23462	 to 	Cait	 :: 	45.006137180968	7	61.957081509383	::	1
checkHit	51	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	45.006137180968	versus	61.957081509383	with APR	7
[ATTACK ARCHERY] after armor	11.648647270368
[ATTACK ARCHERY] after range	12
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	12
[ATTACK ARCHERY] after mult	12
[ATTACK] mace accuracy bonus	51	21	=	1.03
[ATTACK ARCHERY] after hook	12.36
[ATTACK] to 	Cait	dam/apr/atk/mult ::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	17.64	18	53	2.7523157651784	vs. armor/def	61.957081509383	21
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	19	18	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	4.9176470588235
[PHYS CRIT %] axe accuracy bonus	53	21	=	8
[PHYS CRIT %]	4.924135294894
[ATTACK] after crit	4.9176470588235
[ATTACK] after mult	13.534917527583
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Belamina the shivgoroth!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Melee retaliation hits Belamina the shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#3 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#7#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belamina the shivgoroth for #1133F3#9 cold#LAST#, #LIGHT_GREEN#9 healing#LAST# (#RED##{bold}#9#LAST##{normal}# total damage) #LIGHT_GREEN#[9 healing]#LAST#.
[LOG]	#UID:16937:0#Belamina the shivgoroth hits #fbd578#Cait#LAST# for #LIGHT_GREEN#(2 blocked)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth's Shoot hits #fbd578#Cait#LAST# for #WHITE#(3 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
Deleting shader 71 (is clone 1)
[LOG]	Cait uses #{bold}##ORCHID#Shield Slam.#{normal}##LAST#
[ATTACK] to 	Belamina the shivgoroth	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	1	0
checkEvasion	23.763874873865	16	15
=> evasion chance	23.763874873865
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	35	40.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] after armor	35
[PHYS CRIT %]	22.871250068796
[ATTACK] after crit	35
[ATTACK] after mult	22.992597808302
[ATTACK] after counterstrike	45.985195616605
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Belamina the shivgoroth!
Cloned shader 71
[SHADER] setting reset param	tick_start	1925451
[ATTACK] staff accuracy bonus	33	0	=	1.66
[ATTACK] to 	Belamina the shivgoroth	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	1	0
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	1	0
checkEvasion	23.763874873865	16	15
=> evasion chance	23.763874873865
checkHit	33	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	42	40.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] after armor	42
[PHYS CRIT %]	22.871250068796
[ATTACK] after crit	42
[ATTACK] after mult	27.591117369963
[ATTACK] after counterstrike	55.182234739926
[ATTACK] staff accuracy bonus	33	0	=	1.66
[LOG]	Belamina the shivgoroth slows down.
[ATTACK] to 	Belamina the shivgoroth	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	1	25
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	0.65693136595149	vs. armor/def	1	25
checkEvasion	23.763874873865	16	15
=> evasion chance	23.763874873865
checkHit	33	vs	25	=> chance to hit	70
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Belamina the shivgoroth.
[ATTACK] staff accuracy bonus	33	25	=	1.16
Deleting temp shader	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
Deleting temp shader	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Demonic Soul hits Belamina the shivgoroth for #LIGHT_RED#49 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belamina the shivgoroth for #GREEN#49 acid#LAST#, #1133F3#2 cold#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#5 nature#LAST#, #GREEN#58 acid#LAST#, #1133F3#2 cold#LAST#, #LIGHT_GREEN#3 healing#LAST#, #LIGHT_GREEN#5 nature#LAST# (#RED##{bold}#123#LAST##{normal}# total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
[LOG]	
[USERCHAT] channel talk	ushnor	tome	as a necromancer player, that's a good thing :)
[USERCHAT] channel serial data	Kealthebeast	tome	617
[LOG]	Cait uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	Belamina the shivgoroth	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	1.3569313659515	vs. armor/def	1	25
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	1.3569313659515	vs. armor/def	1	25
checkEvasion	23.763874873865	16	15
=> evasion chance	23.763874873865
checkHit	33	vs	25	=> chance to hit	70
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	46	40.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] after armor	46
[PHYS CRIT %]	3.8
[ATTACK] after crit	46
[ATTACK] after mult	62.418842833769
[ATTACK] staff accuracy bonus	33	25	=	1.16
[ATTACK] to 	Belamina the shivgoroth	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	1.6589117562234	vs. armor/def	1	25
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	1.6589117562234	vs. armor/def	1	25
checkEvasion	23.763874873865	16	15
=> evasion chance	23.763874873865
[LOG]	Belamina the shivgoroth evades #UID:5147:0##fbd578#Cait#LAST#.
[ATTACK] staff accuracy bonus	33	25	=	1.16
[LOG]	#UID:16937:0#Belamina the shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belamina the shivgoroth for #GREEN#66 acid#LAST#, #1133F3#2 cold#LAST#, #LIGHT_GREEN#2 healing#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#72#LAST##{normal}# total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Belamina the shivgoroth	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	25
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	25
checkEvasion	23.763874873865	16	15
=> evasion chance	23.763874873865
[LOG]	Belamina the shivgoroth evades #UID:5147:0##fbd578#Cait#LAST#.
[Actor:move]	5147	Cait	move from	25	17	to	25	17
[LOG]	Belamina the shivgoroth is no longer evading attacks.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Belamina the shivgoroth	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	112	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	115.136
[PHYS CRIT %]	3.3
[ATTACK] after crit	115.136
[ATTACK] after mult	115.136
[Actor:move]	5147	Cait	move from	25	17	to	25	17
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belamina the shivgoroth for #GREEN#122 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#125#LAST##{normal}# total damage).
[LOG]	Belamina the shivgoroth speeds up.
[use_tactical AI] === Action Selected:	16937	Belamina the shivgoroth	disable	 talent:T_GLACIAL_VAPOUR
[LOG]	Belamina the shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	6.4
[SPELL] friendly fire chance	100
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Belamina the shivgoroth	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	99	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	101.772
[PHYS CRIT %]	3.3
[ATTACK] after crit	101.772
[ATTACK] after mult	101.772
[Actor:move]	5147	Cait	move from	25	17	to	25	17
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Belamina the shivgoroth for #GREEN#108 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Belamina the shivgoroth!#{normal}#
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(1 turned into osmosis)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	
Deleting shader 71 (is clone 1)
[USERCHAT] channel achievement	dadaderp	global	Curse Lifter (Roguelike)	false	false
[Actor:move]	5147	Cait	move from	25	17	to	24	17
[Identify]	pair of rough leather boots 'Lustreravage'	true
[LOG]	Cait picks up (m.): #SALMON##UID:16797:0#pair of rough leather boots 'Lustreravage' (0 def, 1 armour)#LAST#.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(1 turned into osmosis)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	5147	Cait	move from	24	17	to	25	17
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(1 turned into osmosis)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:508:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	
[Actor:move]	5147	Cait	move from	25	17	to	26	17
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(1 turned into osmosis)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	5147	Cait	move from	26	17	to	27	17
[Identify]	Pyremaim	true
[LOG]	Cait picks up (8.): #SALMON##UID:17703:0#Pyremaim (18/45, 17-20.4 power, 4 apr)#LAST#.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(1 turned into osmosis)#LAST#, #1133F3#1 cold#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	
[LOG]	Cait deactivates #{bold}##ORANGE#Osmosis Shield#LAST#.
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#1 cold#LAST# damage.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	
Deleting shader 90 (is clone 1)
[Actor:move]	5147	Cait	move from	27	17	to	28	17
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#1 cold#LAST# damage.
[LOG]	
[LOG]	Belamina the shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#1 cold#LAST# damage.
[Actor:move]	5147	Cait	move from	28	17	to	29	17
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:2213:0#Talent Osmosis Shield is ready to use.
[LOG]	#00ff00##UID:454:0#Talent Ogric Wrath is ready to use.
[LOG]	Rested for 39 turns (stop reason: all resources and life at maximum).
[LOG]	
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x129b4560
[LOG]	Cait deactivates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1934970
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1934988
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x1a2fe758	=>	table: 0x261f6fc0	(5690)
Loading savefile 	/save/cait/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13ba07f0	=>	table: 0x18b35f28	(1308)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
Deleting shader 73 (is clone 1)
[USERCHAT] channel achievement	amdy573	tome	Level 20 (Roguelike)	false	false
Server latency	6
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x12b757f8
[LOG]	Cait deactivates #{bold}##ORANGE#Corrosive Slashes#LAST#.
[LOG]	Cait deactivates #{bold}##ORANGE#Hardened Core#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1958139
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	1958157
[SAVEFILE PIPE] new save running in the pipe:	Cait	game	::	game.teag	::	table: 0x1a2fe758	=>	table: 0x013cb2d8	(5690)
Loading savefile 	/save/cait/
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	5147	Cait	move from	29	17	to	28	17
[Actor:move]	5147	Cait	move from	28	17	to	27	17
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (xaren)).
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13ba07f0	=>	table: 0x12b75a38	(1308)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cait/game.teag.tmp
Saved zipname /save/cait/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cait	game	/save/cait/game.teag.tmp
Loading savefile 	/save/cait/
[SAVEFILE] checked validity of type	game	 => 	all fine
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (xaren)).
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (xaren)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (xaren)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (xaren)).
[Actor:move]	5147	Cait	move from	27	17	to	26	16
[LOG]	
[Actor:move]	5147	Cait	move from	26	16	to	26	15
[Actor:move]	19553	xaren	move from	25	10	to	26	11
[Actor:move]	5147	Cait	move from	26	15	to	26	14
[Actor:move]	19553	xaren	move from	26	11	to	26	12
[Actor:move]	5147	Cait	move from	26	14	to	26	13
[improved_talented AI] chooses for	19553	xaren	T_CONSTRICT
[LOG]	Xaren uses #{bold}##ORCHID#Constrict.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.804342814427	15	23	1.09160797831	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	28.804342814427	15	23	1.09160797831	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	28	15	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	7.2470588235294
[PHYS CRIT %]	0
[ATTACK] after crit	7.2470588235294
[ATTACK] after mult	7.9109472310463
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	46	=> chance to hit	0
[LOG]	Cait is constricted!
[LOG]	Melee retaliation hits Xaren for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:19553:0#Xaren hits #fbd578#Cait#LAST# for #GREEN#7 acid#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	xaren	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	90	47.755290563021	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	93.24
[PHYS CRIT %]	3.3
[ATTACK] after crit	93.24
[ATTACK] after mult	93.24
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xaren for #GREEN#84 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#87#LAST##{normal}# total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.804342814427	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	28.804342814427	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:19553:0#Xaren misses #fbd578#Cait#LAST#.
[Actor:move]	19553	xaren	move from	26	12	to	26	12
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	xaren	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	97	47.755290563021	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	100.492
[PHYS CRIT %]	3.3
[ATTACK] after crit	100.492
[ATTACK] after mult	100.492
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xaren for #GREEN#107 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#110#LAST##{normal}# total damage).
[improved_talented AI] chooses for	19553	xaren	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.804342814427	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	28.804342814427	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:19553:0#Xaren misses #fbd578#Cait#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	xaren	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	15	15
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	15	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	105	47.755290563021	vs. armor/hardiness	15	0.3
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	108.78
[PHYS CRIT %]	3.3
[ATTACK] after crit	108.78
[ATTACK] after mult	108.78
checkHit	6	vs	38	=> chance to hit	0
[LOG]	Xaren's armor corrodes!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xaren for #GREEN#115 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#119#LAST##{normal}# total damage).
Deleting shader 73 (is clone 1)
Deleting shader 73 (is clone 1)
[improved_talented AI] chooses for	19553	xaren	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.804342814427	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	28.804342814427	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	30	15	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	7.7647058823529
[PHYS CRIT %]	0
[ATTACK] after crit	7.7647058823529
[ATTACK] after mult	7.7647058823529
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Xaren for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:19553:0#Xaren hits #fbd578#Cait#LAST# for #GREEN#7 acid#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	xaren	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	10.444961126472	15
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	10.444961126472	15
checkHit	33	vs	15	=> chance to hit	95
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Xaren.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	28.804342814427	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	28.804342814427	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	30	15	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	7.7647058823529
[PHYS CRIT %]	0
[ATTACK] after crit	7.7647058823529
[ATTACK] after mult	7.7647058823529
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	19553	xaren	move from	26	12	to	26	12
[LOG]	Melee retaliation hits Xaren for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:19553:0#Xaren hits #fbd578#Cait#LAST# for #GREEN#7 acid#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	xaren	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	10.444961126472	15
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	10.444961126472	15
checkHit	33	vs	15	=> chance to hit	95
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	65	47.755290563021	vs. armor/hardiness	10.444961126472	0.3
[ATTACK] mace accuracy bonus	33	15	=	1.036
[ATTACK] after armor	67.34
[PHYS CRIT %]	3.3
[ATTACK] after crit	67.34
[ATTACK] after mult	67.34
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:29:0#xorn fragment (1)#WHITE#.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Xaren for #GREEN#71 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Xaren!#{normal}#
[LOG]	Cait is free to breathe.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/xorn_fragment.png
[USERCHAT] channel talk	Boink	tome	unlocking krog is a bit of a 2-edged sword. They then join patrols and they're utter bastard tanky AM machines
[Actor:move]	5147	Cait	move from	26	13	to	26	12
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	5147	Cait	move from	26	12	to	26	11
[Actor:move]	5147	Cait	move from	26	11	to	25	12
[Actor:move]	5147	Cait	move from	25	12	to	24	13
[Actor:move]	5147	Cait	move from	24	13	to	23	14
[Actor:move]	5147	Cait	move from	23	14	to	22	15
[target_simple AI]	15457	Velygavena the copperhead snake	selecting NEW TARGET	22	15	5147	Cait
[use_tactical AI] === Action Selected:	15457	Velygavena the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	15457	Velygavena the copperhead snake	move from	12	16	to	13	16
[use_tactical AI] === Action Selected:	15457	Velygavena the copperhead snake	closein	 AI:move_astar_advanced
[Actor:move]	15457	Velygavena the copperhead snake	move from	13	16	to	14	16
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the west (Velygavena the copperhead snake)).
[LOG]	
[Actor:move]	5147	Cait	move from	22	15	to	21	15
[NPC:seen_by] Passing target	Cait	from	15457	Velygavena the copperhead snake	to	19560	shivgoroth
[use_tactical AI] === Action Selected:	15457	Velygavena the copperhead snake	closein	 talent:T_RUSH
[LOG]	#RED##{bold}#Velygavena the copperhead snake rushes out!#{normal}##LAST#
[Actor:move]	15457	Velygavena the copperhead snake	(forced) move from	14	16	to	20	15
[ATTACK] attacking with (mainhand)	hateful stralite dagger of persecution
[ATTACK] to 	Cait	dam/apr/atk/mult ::	50.051934156698	9	49	1.2	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	50.051934156698	9	49	1.2	vs. armor/def	61.957081509383	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	64	9	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	16.564705882353
[PHYS CRIT %] axe accuracy bonus	49	21	=	7
[PHYS CRIT %]	5.324135294894
[ATTACK] after crit	16.564705882353
[ATTACK] after mult	19.877647058824
[ATTACK] after inc by type	21.467858823529
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	stormbringer's steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.877232080454	6	49	0.6	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	47.877232080454	6	49	0.6	vs. armor/def	61.957081509383	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	48	6	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	12.423529411765
[PHYS CRIT %] axe accuracy bonus	49	21	=	7
[PHYS CRIT %]	2.324135294894
[ATTACK] after crit	12.423529411765
[ATTACK] after mult	7.4541176470588
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	Melee retaliation hits Velygavena the copperhead snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	#UID:15457:0#Velygavena the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#11 physical#LAST#, #GREY#(4 resist armour)#LAST#, #GREY#0 darkness#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[improved_talented AI] chooses for	19560	shivgoroth	T_GLACIAL_VAPOUR
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	15457	Velygavena the copperhead snake	disable	 talent:T_SKULLCRACKER
[LOG]	Velygavena the copperhead snake uses #{bold}##ORCHID#Skullcracker.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	88.88464864952	10	49	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	88.88464864952	10	49	1	vs. armor/def	61.957081509383	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	96	10	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	44.042918490617
[PHYS CRIT %]	0
[ATTACK] after crit	44.042918490617
[ATTACK] after mult	44.042918490617
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	16	vs	49	=> chance to hit	0
[LOG]	Cait wanders around!.
[LOG]	
[LOG]	Melee retaliation hits Velygavena the copperhead snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:15457:0#Velygavena the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#22 physical#LAST# damage.
[LOG]	Cait casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Cait seems more focused.
[LOG]	A shield forms around Cait.
Cloned shader 82
[SHADER] setting reset param	tick_start	1965748
[LOG]	Cait uses #{bold}##ORCHID#Block.#{normal}##LAST#
[LOG]	Shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#(9 blocked)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	14964	greater shivgoroth	selecting NEW TARGET	21	15	5147	Cait
[improved_talented AI] chooses for	14964	greater shivgoroth	T_ICE_SHARDS
[LOG]	Greater shivgoroth casts #{bold}##PURPLE#Ice Shards.#{normal}##LAST#
[SPELL CRIT %]	1
Adding entity	24739	after	14964
[SPELL CRIT %]	1
Adding entity	24740	after	14964
[Actor:move]	19560	shivgoroth	move from	12	20	to	13	19
[use_tactical AI] === Action Selected:	15457	Velygavena the copperhead snake	disable	 talent:T_DUAL_STRIKE
[LOG]	Velygavena the copperhead snake uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.877232080454	6	49	0.63844410203712	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	47.877232080454	6	49	0.63844410203712	vs. armor/def	61.957081509383	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	58	6	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	15.011764705882
[PHYS CRIT %] axe accuracy bonus	49	21	=	7
[PHYS CRIT %]	2.324135294894
[ATTACK] after crit	15.011764705882
[ATTACK] after mult	9.5841726376396
checkHit	26	vs	38	=> chance to hit	20
[LOG]	Velygavena the copperhead snake is encased in ice!
[LOG]	A wave of icy water sprays out from #UID:5147:0##fbd578#Cait#LAST# towards Velygavena the copperhead snake!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
checkHit	21	vs	49	=> chance to hit	0
[LOG]	Cait is stunned!
[ATTACK] to 	Cait	dam/apr/atk/mult ::	50.051934156698	9	49	1.2768882040742	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	50.051934156698	9	49	1.2768882040742	vs. armor/def	61.957081509383	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	53	9	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	13.717647058824
[PHYS CRIT %] axe accuracy bonus	49	21	=	7
[PHYS CRIT %]	5.324135294894
[ATTACK] after crit	13.717647058824
[ATTACK] after mult	17.515901717065
[ATTACK] after inc by type	18.917173854431
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:15457:0#Velygavena the copperhead snake hits Iceblock for #WHITE#11 physical#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#UID:15457:0#Velygavena the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#(5 blocked)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Velygavena the copperhead snake for #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #STEEL_BLUE#(4 to ice)#LAST#, #1133F3#6 cold#LAST#, #STEEL_BLUE#(1 to ice)#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #STEEL_BLUE#(2 to ice)#LAST#, #1133F3#2 cold#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Velygavena the copperhead snake for #1133F3#28 cold#LAST# damage.
[LOG]	
[USERCHAT] channel serial data	Lorcanis	mainmenu	810
[Actor:move]	5147	Cait	move from	21	15	to	22	15
[LOG]	Shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #STEEL_BLUE#(4 to ice)#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 absorbed)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	14964	greater shivgoroth	move from	14	8	to	15	9
[target_simple AI]	15457	Velygavena the copperhead snake	selecting NEW TARGET	22	15	5147	Cait
[Actor:move]	19560	shivgoroth	move from	13	19	to	14	19
[LOG]	#00ff00##UID:2206:0#Talent Bind Demon is ready to use.
[LOG]	#00ff00##UID:511:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	#00ff00##UID:510:0#Talent Shield Slam is ready to use.
[LOG]	Shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #STEEL_BLUE#(4 to ice)#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 absorbed)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	14964	greater shivgoroth	move from	15	9	to	16	10
[Actor:move]	19560	shivgoroth	move from	14	19	to	15	19
[LOG]	
[Actor:move]	5147	Cait	move from	22	15	to	21	15
[target_simple AI]	15457	Velygavena the copperhead snake	selecting NEW TARGET	21	15	5147	Cait
[LOG]	Shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #STEEL_BLUE#(4 to ice)#LAST#, #1133F3#7 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #SLATE#(9 absorbed)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[NPC:seen_by] Passing target	Cait	from	14964	greater shivgoroth	to	16593	large white snake
[improved_talented AI] chooses for	14964	greater shivgoroth	T_GLACIAL_VAPOUR
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[LOG]	Velygavena the copperhead snake is free from the ice.
[Actor:move]	19560	shivgoroth	move from	15	19	to	16	18
[target_simple AI]	15457	Velygavena the copperhead snake	selecting NEW TARGET	21	15	5147	Cait
[use_tactical AI] === Action Selected:	15457	Velygavena the copperhead snake	attack	 talent:T_BITE_POISON
[LOG]	#ORCHID##{bold}#Velygavena the copperhead snake bites poison into Cait.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.444395898447	10	49	3	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.444395898447	10	49	3	vs. armor/def	61.957081509383	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	10	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	5.9529411764706
[PHYS CRIT %]	0
[ATTACK] after crit	5.9529411764706
[ATTACK] after mult	17.858823529412
[LOG]	Cait is poisoned!
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	The shield around Cait crumbles.
[LOG]	Melee retaliation hits Velygavena the copperhead snake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	Poison from Velygavena the copperhead snake hits #fbd578#Cait#LAST# for #SLATE#(1 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:15457:0#Velygavena the copperhead snake hits #fbd578#Cait#LAST# for #SLATE#(1 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	16593	large white snake	move from	15	13	to	16	13
[LOG]	Greater shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #1133F3#8 cold#LAST# damage.
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#6 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[Actor:move]	14964	greater shivgoroth	move from	16	10	to	17	11
[Actor:move]	19560	shivgoroth	move from	16	18	to	17	17
[use_tactical AI] === Action Selected:	15457	Velygavena the copperhead snake	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	hateful stralite dagger of persecution
[ATTACK] to 	Cait	dam/apr/atk/mult ::	50.051934156698	9	49	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	50.051934156698	9	49	1	vs. armor/def	61.957081509383	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	59	9	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	15.270588235294
[PHYS CRIT %] axe accuracy bonus	49	21	=	7
[PHYS CRIT %]	5.324135294894
[ATTACK] after crit	15.270588235294
[ATTACK] after mult	15.270588235294
[ATTACK] after inc by type	16.492235294118
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with (offhand)	stormbringer's steel dagger of massacre
[ATTACK] to 	Cait	dam/apr/atk/mult ::	47.877232080454	6	49	0.5	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	47.877232080454	6	49	0.5	vs. armor/def	61.957081509383	21
checkHit	49	vs	21	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	47	6	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	12.164705882353
[PHYS CRIT %] axe accuracy bonus	49	21	=	7
[PHYS CRIT %]	2.324135294894
[ATTACK] after crit	12.164705882353
[ATTACK] after mult	6.0823529411765
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	16593	large white snake	move from	16	13	to	17	13
[LOG]	Melee retaliation hits Velygavena the copperhead snake for #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	#UID:15457:0#Velygavena the copperhead snake hits #fbd578#Cait#LAST# for #WHITE#8 physical#LAST#, #GREY#(4 resist armour)#LAST#, #GREY#0 darkness#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Cait is not stunned anymore.
[LOG]	Poison from Velygavena the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
Deleting shader 73 (is clone 1)
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Velygavena the copperhead snake	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	9	23
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	9	23
checkHit	33	vs	23	=> chance to hit	75
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	80	47.755290563021	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	33	23	=	1.02
[ATTACK] after armor	81.6
[PHYS CRIT %]	3.3
[ATTACK] after crit	81.6
[ATTACK] after mult	81.6
[LOG]	Velygavena the copperhead snake slows down.
[Actor:move]	5147	Cait	move from	21	15	to	21	15
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Velygavena the copperhead snake for #GREEN#86 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
[LOG]	Greater shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #1133F3#8 cold#LAST# damage.
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#6 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[Actor:move]	16593	large white snake	move from	17	13	to	18	13
[Actor:move]	14964	greater shivgoroth	move from	17	11	to	18	12
[Actor:move]	19560	shivgoroth	move from	17	17	to	18	17
[LOG]	Poison from Velygavena the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Velygavena the copperhead snake is recovering from the damage!
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Greater shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #1133F3#8 cold#LAST# damage.
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#6 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Velygavena the copperhead snake	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	9	23
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	9	23
checkHit	33	vs	23	=> chance to hit	75
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	65	47.755290563021	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	33	23	=	1.02
[ATTACK] after armor	66.3
[PHYS CRIT %]	3.3
[ATTACK] after crit	66.3
[ATTACK] after mult	66.3
[Actor:move]	5147	Cait	move from	21	15	to	21	15
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Velygavena the copperhead snake for #GREEN#70 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#74#LAST##{normal}# total damage).
[Actor:move]	16593	large white snake	move from	18	13	to	19	13
[Actor:move]	14964	greater shivgoroth	move from	18	12	to	19	11
[Actor:move]	19560	shivgoroth	move from	18	17	to	19	16
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Poison from Velygavena the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	Greater shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[LOG]	Greater shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #1133F3#8 cold#LAST# damage.
[LOG]	Greater shivgoroth's glacial vapour area effect hits Large white snake for #1133F3#8 cold#LAST# damage.
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#6 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Velygavena the copperhead snake for #1133F3#11 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[Actor:move]	16593	large white snake	move from	19	13	to	20	14
[LOG]	
[LOG]	Cait casts #{bold}##PURPLE#Demon Seed.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	Velygavena the copperhead snake	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1.4831760866328	vs. armor/def	9	23
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1.4831760866328	vs. armor/def	9	23
checkHit	33	vs	23	=> chance to hit	75
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	74	47.755290563021	vs. armor/hardiness	9	0.3
[ATTACK] mace accuracy bonus	33	23	=	1.02
[ATTACK] after armor	75.48
[PHYS CRIT %]	3.3
[ATTACK] after crit	75.48
[ATTACK] after mult	111.95013101904
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around Velygavena the copperhead snake!
Cloned shader 71
[SHADER] setting reset param	tick_start	1970441
Testing superior demon	dolleg	14	against trying to make	fire imp	16
Testing superior demon	dolleg	14	against trying to make	fire imp	16
Testing superior demon	dolleg	16	against trying to make	fire imp	16
Testing superior demon	dolleg	16	against trying to make	fire imp	16
Testing superior demon	dúathedlen	14	against trying to make	fire imp	16
Testing superior demon	dúathedlen	15	against trying to make	fire imp	16
Testing superior demon	dúathedlen	15	against trying to make	fire imp	16
Testing superior demon	fire imp	10	against trying to make	fire imp	16
Testing superior demon	fire imp	11	against trying to make	fire imp	16
Testing superior demon	fire imp	12	against trying to make	fire imp	16
Testing superior demon	fire imp	12	against trying to make	fire imp	16
Testing superior demon	fire imp	14	against trying to make	fire imp	16
Testing superior demon	fire imp	15	against trying to make	fire imp	16
Testing superior demon	fire imp	15	against trying to make	fire imp	16
Testing superior demon	fire imp	16	against trying to make	fire imp	16
[LOG]	#RED#You fail to extract a demon seed [fire imp] (level 16, finger) because you already have one of this kind with a same or higher level.
Testing superior demon	quasit	10	against trying to make	fire imp	16
Testing superior demon	quasit	11	against trying to make	fire imp	16
Testing superior demon	quasit	12	against trying to make	fire imp	16
Testing superior demon	quasit	14	against trying to make	fire imp	16
Testing superior demon	quasit	18	against trying to make	fire imp	16
Testing superior demon	water imp	12	against trying to make	fire imp	16
Testing superior demon	water imp	13	against trying to make	fire imp	16
Testing superior demon	water imp	15	against trying to make	fire imp	16
Testing superior demon	water imp	16	against trying to make	fire imp	16
Testing superior demon	wretchling	11	against trying to make	fire imp	16
Testing superior demon	wretchling	12	against trying to make	fire imp	16
Testing superior demon	wretchling	13	against trying to make	fire imp	16
Testing superior demon	wretchling	14	against trying to make	fire imp	16
Testing superior demon	wretchling	15	against trying to make	fire imp	16
[ATTACK] to 	Velygavena the copperhead snake	dam/apr/atk/mult ::	35.517738936775	40.755290563021	33	1.3065408693062	vs. armor/def	9	23
[ATTACK] after melee attack bonus hooks & callbacks::	35.517738936775	40.755290563021	33	1.3065408693062	vs. armor/def	9	23
checkHit	33	vs	23	=> chance to hit	75
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	43	40.755290563021	vs. armor/hardiness	9	0.3
[ATTACK] after armor	43
[PHYS CRIT %]	3.8
[ATTACK] after crit	43
[ATTACK] after mult	56.181257380168
[ATTACK] staff accuracy bonus	33	23	=	1.2
checkHit	26	vs	38	=> chance to hit	20
Deleting shader 82 (is clone 1)
[LOG]	Demonic Soul hits Velygavena the copperhead snake for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Demonic Soul hits Large white snake for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Demonic Soul hits Shivgoroth for #LIGHT_RED#49 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Velygavena the copperhead snake for #GREEN#119 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Velygavena the copperhead snake!#{normal}#
[Actor:move]	14964	greater shivgoroth	move from	19	11	to	19	12
[target_simple AI]	19560	shivgoroth	selecting NEW TARGET	21	15	5147	Cait
[improved_talented AI] chooses for	19560	shivgoroth	T_GLACIAL_VAPOUR
[LOG]	Shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
checkHit	22	vs	21	=> chance to hit	53
[LOG]	#UID:16593:0#Large white snake misses #fbd578#Cait#LAST#.
[Actor:move]	16593	large white snake	move from	20	14	to	20	14
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Greater shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[LOG]	Greater shivgoroth's glacial vapour area effect hits Large white snake for #1133F3#8 cold#LAST# damage.
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#6 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Large white snake for #1133F3#12 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	Poison from Velygavena the copperhead snake hits #fbd578#Cait#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	19
checkHit	33	vs	19	=> chance to hit	85
[LOG]	#UID:5147:0##fbd578#Cait#LAST# misses Large white snake.
[Actor:move]	5147	Cait	move from	21	15	to	21	15
[Actor:move]	14964	greater shivgoroth	move from	19	12	to	20	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	22.803599568104	10	22	1	vs. armor/def	61.957081509383	21
checkHit	22	vs	21	=> chance to hit	53
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	10	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	16593	large white snake	move from	20	14	to	20	14
[Actor:move]	19560	shivgoroth	move from	19	16	to	20	15
[LOG]	#UID:16593:0#Large white snake hits #fbd578#Cait#LAST# for #WHITE#6 physical#LAST# damage.
[LOG]	Melee retaliation hits Large white snake for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#10 cold#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:14964:0#Greater shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Greater shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[LOG]	Greater shivgoroth's glacial vapour area effect hits Greater shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[LOG]	Greater shivgoroth's glacial vapour area effect hits Large white snake for #1133F3#8 cold#LAST# damage.
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#6 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Greater shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Large white snake for #1133F3#12 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	Cait stops being poisoned.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	large white snake	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	19
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	1	19
checkHit	33	vs	19	=> chance to hit	85
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	80	47.755290563021	vs. armor/hardiness	1	0.3
[ATTACK] mace accuracy bonus	33	19	=	1.028
[ATTACK] after armor	82.24
[PHYS CRIT %]	3.3
[ATTACK] after crit	82.24
[ATTACK] after mult	82.24
[LOG]	#CRIMSON#The demonic soul releases a burst of fire around large white snake!
Cloned shader 71
[SHADER] setting reset param	tick_start	1971707
[Actor:move]	5147	Cait	move from	21	15	to	21	15
[LOG]	Demonic Soul hits Greater shivgoroth for #LIGHT_RED#46 fire#LAST# damage.
[LOG]	Demonic Soul hits Large white snake for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Demonic Soul hits Shivgoroth for #LIGHT_RED#49 fire#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Large white snake for #GREEN#76 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Large white snake!#{normal}#
[Actor:move]	14964	greater shivgoroth	move from	20	13	to	20	14
[improved_talented AI] chooses for	19560	shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	15	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %]	0
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	6.4705882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:14964:0#Greater shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Greater shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	#UID:19560:0#Shivgoroth hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	Greater shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[LOG]	Greater shivgoroth's glacial vapour area effect hits Greater shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#6 cold#LAST# damage.
[LOG]	Melee retaliation hits Shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#4#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	greater shivgoroth	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	97	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	100.88
[PHYS CRIT %]	3.3
[ATTACK] after crit	100.88
[ATTACK] after mult	100.88
[ATTACK]	target on_melee_hit:	13	COLD	vs	0
[Actor:move]	5147	Cait	move from	21	15	to	21	15
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#6 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Greater shivgoroth for #GREEN#101 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#104#LAST##{normal}# total damage).
[LOG]	#UID:14964:0#Greater shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Greater shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[LOG]	Greater shivgoroth's glacial vapour area effect hits Greater shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#2 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#6 cold#LAST# damage.
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Greater shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[improved_talented AI] chooses for	14964	greater shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.680260075824	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.680260075824	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	22	15	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	5.6941176470588
[PHYS CRIT %]	0
[ATTACK] after crit	5.6941176470588
[ATTACK] after mult	5.6941176470588
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[improved_talented AI] chooses for	19560	shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	25	15	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.4705882352941
[PHYS CRIT %]	0
[ATTACK] after crit	6.4705882352941
[ATTACK] after mult	6.4705882352941
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[LOG]	#UID:14964:0#Greater shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:19560:0#Shivgoroth hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	#UID:14964:0#Greater shivgoroth hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	Melee retaliation hits Greater shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#4#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Melee retaliation hits Shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#4#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	greater shivgoroth	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	110	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	114.4
[PHYS CRIT %]	3.3
[ATTACK] after crit	114.4
[ATTACK] after mult	114.4
[ATTACK]	target on_melee_hit:	13	COLD	vs	0
[Actor:move]	5147	Cait	move from	21	15	to	21	15
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#6 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Greater shivgoroth for #GREEN#114 acid#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#118#LAST##{normal}# total damage).
[LOG]	#UID:14964:0#Greater shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits Greater shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[improved_talented AI] chooses for	14964	greater shivgoroth	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	21.680260075824	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	21.680260075824	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	21	15	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	5.4352941176471
[PHYS CRIT %]	0
[ATTACK] after crit	5.4352941176471
[ATTACK] after mult	5.4352941176471
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	15	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	19560	shivgoroth	move from	20	15	to	20	15
[LOG]	#UID:14964:0#Greater shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	#UID:19560:0#Shivgoroth hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	#UID:14964:0#Greater shivgoroth hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	Melee retaliation hits Greater shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#4#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	Melee retaliation hits Shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#4#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	greater shivgoroth	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	100	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	104
[PHYS CRIT %]	3.3
[ATTACK] after crit	104
[ATTACK] after mult	104
[ATTACK]	target on_melee_hit:	13	COLD	vs	0
[Actor:move]	5147	Cait	move from	21	15	to	21	15
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#6 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Greater shivgoroth for #GREEN#104 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Greater shivgoroth!#{normal}#
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:19560:0#Shivgoroth misses #fbd578#Cait#LAST#.
[Actor:move]	19560	shivgoroth	move from	20	15	to	20	15
[LOG]	
[Actor:move]	5147	Cait	move from	21	15	to	20	16
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[LOG]	#UID:19560:0#Shivgoroth misses #fbd578#Cait#LAST#.
[Actor:move]	19560	shivgoroth	move from	20	15	to	20	15
[LOG]	
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	71	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	73.84
[PHYS CRIT %]	3.3
[ATTACK] after crit	73.84
[ATTACK] after mult	73.84
[ATTACK]	target on_melee_hit:	16	COLD	vs	0
[Actor:move]	5147	Cait	move from	20	16	to	20	16
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#78 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#81#LAST##{normal}# total damage).
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cait	dam/apr/atk/mult ::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
[ATTACK] after melee attack bonus hooks & callbacks::	23.437852841007	15	23	1	vs. armor/def	61.957081509383	21
checkHit	23	vs	21	=> chance to hit	55
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	24	15	vs. armor/hardiness	61.957081509383	0.74117647058824
[ATTACK] after armor	6.2117647058824
[PHYS CRIT %]	0
[ATTACK] after crit	6.2117647058824
[ATTACK] after mult	6.2117647058824
[ATTACK]	target on_melee_hit:	4	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	10	COLD	vs	0
[Actor:move]	19560	shivgoroth	move from	20	15	to	20	15
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Melee retaliation hits Shivgoroth for #LIGHT_STEEL_BLUE#4 temporal#LAST#, #1133F3#0 cold#LAST#, #LIGHT_GREEN#3 healing#LAST# (#RED##{bold}#4#LAST##{normal}# total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:19560:0#Shivgoroth hits #fbd578#Cait#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	#00ff00##UID:2205:0#Talent Demon Seed is ready to use.
[LOG]	
Deleting shader 71 (is clone 1)
Deleting shader 71 (is clone 1)
[USERCHAT] channel talk	ciph	tome	what is (+7 eff) means?
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	88	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	91.52
[PHYS CRIT %]	3.3
[ATTACK] after crit	91.52
[ATTACK] after mult	91.52
[ATTACK]	target on_melee_hit:	16	COLD	vs	0
[Actor:move]	5147	Cait	move from	20	16	to	20	16
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#97 acid#LAST#, #LIGHT_GREEN#3 nature#LAST# (#RED##{bold}#100#LAST##{normal}# total damage).
[improved_talented AI] chooses for	19560	shivgoroth	T_GLACIAL_VAPOUR
[LOG]	Shivgoroth casts #{bold}##PURPLE#Glacial Vapour.#{normal}##LAST#
[SPELL CRIT %]	1
[SPELL] friendly fire chance	100
[LOG]	
[LOG]	#UID:19560:0#Shivgoroth#LIGHT_GREEN# HEALS#LAST# from #1133F3#cold#LAST# damage!
[LOG]	Shivgoroth's glacial vapour area effect hits Shivgoroth for #1133F3#0 cold#LAST#, #LIGHT_GREEN#4 healing#LAST# (#RED##{bold}#0#LAST##{normal}# total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[ATTACK] attacking with (mainhand)	Bill's Tree Trunk
[ATTACK] to 	shivgoroth	dam/apr/atk/mult ::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
[ATTACK] after melee attack bonus hooks & callbacks::	65.985597925803	47.755290563021	33	1	vs. armor/def	0	13
checkHit	33	vs	13	=> chance to hit	100
[ATTACK] HIT:: damrange	1.7	==> dam/apr::	92	47.755290563021	vs. armor/hardiness	0	0.3
[ATTACK] mace accuracy bonus	33	13	=	1.04
[ATTACK] after armor	95.68
[PHYS CRIT %]	3.3
[ATTACK] after crit	95.68
[ATTACK] after mult	95.68
[ATTACK]	target on_melee_hit:	16	COLD	vs	0
[Actor:move]	5147	Cait	move from	20	16	to	20	16
[LOG]	Melee retaliation hits #fbd578#Cait#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	#UID:5147:0##fbd578#Cait#LAST# hits Shivgoroth for #GREEN#101 acid#LAST# damage.
[LOG]	#{bold}##UID:5147:0##fbd578#Cait#LAST# killed Shivgoroth!#{normal}#
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	20	16	to	21	16
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	21	16	to	22	16
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	22	16	to	23	16
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	
[LOG]	Cait uses #{bold}##GREEN#Infusion: Regeneration.#{normal}##LAST#
[LOG]	Cait starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 96
*p 96: Uniform: 0: 8B52 beamColor1
*p 96: Uniform: 1: 8B52 beamColor2
*p 96: Uniform: 2: 1406 beamsCount
*p 96: Uniform: 3: 8B52 circleColor
*p 96: Uniform: 4: 1406 circleDescendSpeed
*p 96: Uniform: 5: 1406 circleRotationSpeed
*p 96: Uniform: 6: 1406 noup
*p 96: Uniform: 7: 8B5E tex
*p 96: Uniform: 8: 1406 tick
*p 96: Uniform: 9: 1406 tick_start
*p 96: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 97
*p 97: Uniform: 0: 8B52 beamColor1
*p 97: Uniform: 1: 8B52 beamColor2
*p 97: Uniform: 2: 1406 beamsCount
*p 97: Uniform: 3: 8B52 circleColor
*p 97: Uniform: 4: 1406 circleDescendSpeed
*p 97: Uniform: 5: 1406 circleRotationSpeed
*p 97: Uniform: 6: 1406 noup
*p 97: Uniform: 7: 8B5E tex
*p 97: Uniform: 8: 1406 tick
*p 97: Uniform: 9: 1406 tick_start
*p 97: Uniform: 10: 1406 time_factor
[LOG]	Shivgoroth's glacial vapour area effect hits #fbd578#Cait#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[Actor:move]	5147	Cait	move from	23	16	to	24	16
[Actor:move]	5147	Cait	move from	24	16	to	25	16
[LOG]	Resting starts...
[LOG]	Cait stops regenerating health quickly.
[LOG]	#00ff00##UID:105:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Cait drops on the floor: #FFD700##UID:4990:0#demon seed [fire imp] (level 11, finger)#LAST#.
[SOUND] loading from	/data/sound/actions/drop.ogg	:=:	sound "/data/sound/actions/drop.ogg" : <static>
[LOG]	
[USERCHAT] channel talk	brazingfire	tome	effectivly
[USERCHAT] channel talk	ushnor	tome	are there less patrols in the beta? I haven't had to dodge them as much it feels like
[LOG]	Cait drops on the floor: #FFD700##UID:12850:0#demon seed [fire imp] (level 15, finger)#LAST#.
[LOG]	
Deleting temp shader	fireflash[]
[LOG]	Cait drops on the floor: #FFD700##UID:4992:0#demon seed [fire imp] (level 12, mainhand)#LAST#.
[LOG]	
Deleting shader 75 (is clone 0)
[LOG]	Cait drops on the floor: #FFD700##UID:7401:0#demon seed [fire imp] (level 14, mainhand)#LAST#.
[LOG]	
[USERCHAT] channel talk	Boink	tome	means +20 (+7 eff) => you don't get +20, you get +7 due to the gear you're now wearing but stripping off to replace
[USERCHAT] channel talk	Moasseman	tome	Yes ush
[USERCHAT] channel talk	brazingfire	tome	refers to diminshing retyrns
Server latency	5
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	2023958
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	2023965
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=1000]
New GL Shader program 75
*p 75: Uniform: 0: 1406 appearTime
*p 75: Uniform: 1: 1406 backgroundLayersCount
*p 75: Uniform: 2: 1406 noup
*p 75: Uniform: 3: 8B5E tex
*p 75: Uniform: 4: 1406 tick
*p 75: Uniform: 5: 1406 tick_start
*p 75: Uniform: 6: 1406 time_factor
*p 75: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	2023926
[LOG]	You detach #FFD700##UID:4754:0#demon seed [quasit] (level 11, finger)#LAST# from your #8d55ff##UID:4758:0#sneakthief's copper ring of pilfering#LAST#.
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	2023975
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	2023981
[LOG]	You attach #FFD700##UID:7431:0#demon seed [dolleg] (level 14, finger)#LAST# to your #8d55ff##UID:4758:0#sneakthief's copper ring of pilfering #{italic}#<#FFD700##UID:7431:0#demon seed [dolleg] (level 14, finger)#LAST#>#{normal}##LAST#.
Cloned shader 75
[SHADER] setting reset param	tick_start	2023926
Deleting shader 73 (is clone 1)
Deleting shader 73 (is clone 1)
Deleting shader 73 (is clone 1)
Deleting shader 73 (is clone 1)
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	2029875
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	2029881
Cloned shader 75
[SHADER] setting reset param	tick_start	2029844
[LOG]	You detach #FFD700##UID:7431:0#demon seed [dolleg] (level 14, finger)#LAST# from your #8d55ff##UID:4758:0#sneakthief's copper ring of pilfering#LAST#.
[USERCHAT] channel talk	brazingfire	tome	that too
[USERCHAT] channel talk	Moasseman	tome	Yea, the +eff is the effective stat you gain
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	2034258
Loading tile	player/ogre_female/base_01.png
==SDM 128x256 :: 128x256
Cloned shader 73
[SHADER] setting reset param	tick_start	2034264
[LOG]	You attach #FFD700##UID:7431:0#demon seed [dolleg] (level 14, finger)#LAST# to your #8d55ff##UID:4758:0#sneakthief's copper ring of pilfering #{italic}#<#FFD700##UID:7431:0#demon seed [dolleg] (level 14, finger)#LAST#>#{normal}##LAST#.
Cloned shader 75
[SHADER] setting reset param	tick_start	2034230
Deleting shader 73 (is clone 1)
[USERCHAT] channel talk	Moasseman	tome	while first one is the raw stat
Deleting shader 73 (is clone 1)
[USERCHAT] channel serial data	AlexDens	tome	598
[USERCHAT] channel achievement	Ralphhasnomouth	tome	The Arena (Roguelike)	false	false
Deleting shader 73 (is clone 1)
Deleting shader 73 (is clone 1)
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel talk	ciph	tome	ok. thanks!
[USERCHAT] channel serial data	cmuenzelfeld	tome	819
Server latency	5
[USERCHAT] channel achievement	leyaf	tome	Thralless	false	true
[USERCHAT] channel achievement	Twiddles	tome	Exterminator	false	false
[USERCHAT] channel achievement	leyaf	tome	Treasure Hoarder	false	true
[USERCHAT] channel talk	Boink	tome	as a cultist, rifts hurt you too.. >.<
[USERCHAT] channel achievement	leyaf	tome	The Right thing to do	false	true
Server latency	6
[USERCHAT] channel talk	zirconcode	tome	hehe boink
[USERCHAT] channel talk	ushnor	tome	I wish this game had a clear "causes self damage yes/no" stat line on abilities instead of needing to puzzle it out from the description 
[USERCHAT] channel serial data	chowder	global	616
Server latency	7
[USERCHAT] channel talk	pfhyyhtsche	tome	that would be a good thing to have in the tooltips, yes
Server latency	5
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting temp shader	lightning[color1=vec3(0.9921568627451,0.70588235294118,0.023529411764706),color2=vec3(0.9921568627451,0.16078431372549,0.023529411764706)]
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting temp shader	awesomeaura[alpha=0.7,time_factor=5000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	shockwave2[shockwaveSpeed=5.6]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
Deleting temp shader	volumetric_aura[]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	osmosis_shield[]
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting temp shader	resources[amp=0.8,color=vec3(0.57254901960784,229,232),distort=vec2(2,2.5),require_shader=4,speed=100]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount