[ToME4 @ www.te4.org Character Dump] Sex : Male STR: 60 Race : MountainTrollDEX: 13 Class : Wyrmic MAG: 1 Level : 11 WIL: 32 Exp : 63% CUN: 26 Gold : 338.40 CON: 58 Times died : 3 Lifes left : 1 Accuracy(Main Hand): 17 Life : 572/572 Encumbrance : 54/148 Damage (Main Hand): 81 Stamina : 185/185 Difficulty : Normal Permadeath : Adventure APR (Main Hand): 2 Crit (Main Hand): 14% Speed (Main Hand): 1.00 Equilibrium : 10 Fatigue : 0% Spellpower : 1 Armor : 9.3220996755394Spell Crit : 8.7072344087915% Armor Hardiness : 50.419161676647%Spell Speed : 1 Defense : 9 Ranged Defense : 9 Physical Save : 41 Spell Save : 20 Mental Save : 25 All Resists: 0% Disarm Resistance: 10% Fear Resistance: 100% Instadeath Resistance: 100% Number of NPC killed: 449 Most killed NPC: fire drake hatchling (36) [Talents Chart] - Technique / Combat techniques (mastery 1.00) Rush (class) 1/5 Precise Strikes (class) 0/5 Perfect Strike (class) 0/5 Blinding Speed (class) 0/5 - Technique / Combat training (mastery 1.00) Thick Skin (generic) 0/5 Heavy Armour Training (generic) 1/5 Light Armour Training (generic) 0/5 Combat Accuracy (generic) 1/5 Weapons Mastery (generic) 2/5 Dagger Mastery (generic) 1/5 - Wild-gift / Call of the wild (mastery 1.20) Meditation (generic) 1/5 Nature's Touch (generic) 1/5 Earth's Eyes (generic) 0/5 Nature's Balance (generic) 0/5 - Wild-gift / Fungus (mastery 1.10) Wild Growth (generic) 0/5 Fungal Growth (generic) 0/5 Ancestral Life (generic) 0/5 Sudden Growth (generic) 0/5 - Race / Mountain troll (mastery 1.00) Smash Down (generic) 9/10 Shamble (generic) 1/10 Mountain Troll Skin (generic) 0/10 Stone Wrap (generic) 0/5 Battle Fever (generic) 0/10 - Wild-gift / Draconic Energy (mastery 1.30) Elemental Spray (class) 2/5 Elemental Crash (class) 1/5 Elemental Vortex (class) 1/5 Dragon's Breath (class) 0/5 - Wild-gift / Draconic Combat (mastery 1.30) Devour (class) 1/5 Scaled Skin (class) 3/5 Claw Sweep (class) 1/5 Overwhelm (class) 0/5 - Wild-gift / Draconic Body (mastery 1.30) Racing Wings (class) 1/5 Drakeheart (class) 1/5 Dragon's Scorn (class) 1/5 Lashing Tail (class) 0/5 - Wild-gift / Apex Predator (mastery 1.30) Imposing Presence (generic) 0/5 Jeweled Hide (generic) 0/5 Confounding Roar (generic) 0/5 Sense Weakness (generic) 0/5 - Wild-gift / Fire Wyrm (mastery 1.30) Flickering Embers (class) 0/5 Devouring Flame (class) 0/5 Renewing Inferno (class) 0/5 Scorched Speed (class) 0/5 - Wild-gift / Ice Wyrm (mastery 1.30) Icy Armor (class) 0/5 Ice Wall (class) 0/5 Frozen Heart (class) 0/5 Gathering Avalanche (class) 0/5 - Wild-gift / Storm Wyrm (mastery 1.30) Static Shock (class) 0/5 Electroshock (class) 0/5 Storm Surge (class) 0/5 Tornado (class) 0/5 - Wild-gift / Sand Wyrm (mastery 1.30) Rending Strikes (class) 0/5 Burrow (class) 0/5 Tremorsense (class) 0/5 Quake (class) 0/5 - Wild-gift / Acid Wyrm (mastery 1.30) Corrosive Sprays (class) 0/5 Softening Aura (class) 0/5 Dissolution (class) 0/5 Scour Clean (class) 0/5 - Wild-gift / Venom Wyrm (mastery 1.30) Venomous Strikes (class) 3/5 Excruciate (class) 1/5 Toxic Shock (class) 0/5 Penetrating Venom (class) 0/5 [Inscriptions (3/3)] Infusion: Healing Infusion: Regeneration Infusion: Wild [Current Effects] - Scaled Skin - Venomous Strikes [Character Equipment] In main hand a) acidic steel greatmaul of massacre (36.5-54.75 power, 2 apr) Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 36.5 - 54.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +10 acid In off hand On fingers Around neck b) wanderer's steel amulet of mastery (0.12 Technique / Two-handed assault) Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -5% Changes stats: +3 Dex / +3 Cun / +4 Con Talent mastery: +0.12 Technique / Two-handed assault Life regen: +0.50 Stamina each turn: +0.50 Movement speed: +10% Light source c) brass lantern of health Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +42.00 Light radius: +2 Dropped by Prox the Mighty Main armor Cloak d) enveloping linen cloak of battle (7 def, 0 armour) Type: armor / cloak ; tier 1 When wielded/worn: Physical crit. chance: +2.0% Physical power: +2 (+1 eff.) Defense: +7 (+7 eff.) Fatigue: -2% Physical save: +6 (+2 eff.) Dropped by The Shade On head e) linen wizard hat 'Isinor' (1 def, 0 armour) Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +2 Cun Changes resistances: +6% mind / +6% cold Physical save: +12 (+4 eff.) Mental save: +6 (+3 eff.) Disarm immunity: +10% Dropped by Salarata the copperhead snake Around waist On hands f) Cyrywen (0 def, 1 armour) Type: armor / hands ; tier 1 When wielded/worn: Physical crit. chance: +3.0% Armour: +1 Damage (Melee): 6 fire Changes resistances: +3% acid / +5% fire Changes damage: +4% fire Dropped by Isassra the copperhead snake On feet Tool g) quick iron torque of kinetic psionic shield [power 17] (16 cooldown) Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 17 for 7 turns, putting all charms on cooldown for 16 turns. Dropped by Prox the Mighty Quiver [Player Achievements] 'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2019-06-14 19:45:48 'Level 10' was achieved for Got a character to level 10. At 2019-06-14 19:31:21 'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2019-06-14 19:56:23 'The Arena' was achieved for Unlocked Arena mode. At 2019-06-13 21:01:00 'The secret city' was achieved for Discovered the truth about mages. At 2019-06-13 20:52:56 [Character Inventory] ) vision rune of the psychic (radius 9; dur 15; see horror) Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (9 radius) and to allow you to see invisible and stealthed creatures (power 18) for 15 turns. Your mind will become more receptive for 15 turns, allowing you to sense any horror around. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. ) iron battleaxe of massacre (18.5-27.75 power, 1 apr) Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 18.5 - 27.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Dropped by forest troll ) iron battleaxe of massacre (21-31.5 power, 1 apr) Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 21.0 - 31.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Dropped by The Shade ) Unerring Scalpel (15-19.5 power, 25 apr) [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 55% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +25 Crit. chance: +0.0% Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+11 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. Dropped by Prox the Mighty ) Betikira the Obsidianhunter (30.5-45.75 power, 2 apr) Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 30.5 - 45.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * 40% chance to inflict 15% damage reduction * 25% chance for lightning to arc to a second target Damage (Melee): +9 lightning When wielded/worn: Changes stats: +1 Dex Changes resistances: +3% darkness Changes resistances penetration: +5% darkness Light radius: +3 See invisible: +3 Dropped by Polobeth the mountain troll ) slime-covered iron greatmaul of erosion (20.5-30.75 power, 1 apr) Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 20.5 - 30.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% On weapon hit: * Slows global speed by 9% Damage (Melee): +7 temporal / +9 nature Dropped by Norgos, the Guardian ) flaming iron greatsword of massacre (23.5-37.6 power, 1 apr) Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 23.5 - 37.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Burst (radius 1) on hit: +7 fire Dropped by cave troll ) Silema the dwarven-steel longsword (20-28 power, 4 apr) Type: weapon / longsword ; tier 3 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Mind Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 20% chance to cause random gloom Damage (Melee): +10 darkness Burst (radius 1) on hit: +8 mind Burst (radius 2) on crit: +4 mind Damage against: +7% Living When wielded/worn: Changes resistances penetration: +5% mind Changes damage: +9% mind / +9% temporal Dropped by Ce'Neseda the thief ) steel longsword (15.5-21.7 power, 3 apr) Type: weapon / longsword ; tier 2 Base power: 15.5 - 21.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% Dropped by gelatinous cube ) steel longsword (14.5-20.3 power, 3 apr) Type: weapon / longsword ; tier 2 Base power: 14.5 - 20.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% Dropped by assassin ) ash magestaff (15-18 power, 3 apr, fire element) Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% fire Talent granted: +1 Command Staff Spellpower: +6 (+6 eff.) Spell crit. chance: +2% ) infernal ash magestaff of blasting (15-18 power, 3 apr, fire element) Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage (Melee): 16 fire Changes damage: +15% fire Talent granted: +1 Command Staff Critical mult.: +17.00% Spellpower: +16 (+16 eff.) Spell crit. chance: +7% See invisible: +7 It can be used to unleash an elemental blastwave, dealing 15.11 to 18.14 fire damage in a radius 3 around the user, putting all charms on cooldown for 10 turns. ) shimmering elm vilestaff (10-12 power, 2 apr, darkness element) Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% darkness Talent granted: +1 Command Staff Mana each turn: +0.10 Maximum mana: +41.00 Spellpower: +3 (+3 eff.) Spell crit. chance: +1% ) River's Fury (23-32.2 power, 8 apr) [Unique] Type: weapon / trident ; tier 1 It must be held with both hands. Base power: 23.0 - 32.2 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +8 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +15 cold When wielded/worn: Accuracy: +10 (+6 eff.) Changes resistances: +10% cold Changes damage: +10% cold Spellpower: +10 (+10 eff.) Movement speed: +10% Talent on hit(spell): Glacial Vapour (20% chance level 1). It can be used to activate talent Tidal Wave (costing 80 power out of 80/80) : Effective talent level: 1.0 Power cost: 80 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 1.34 cold damage and 1.34 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 3 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Dropped by Norgos, the Guardian ) balanced iron waraxe of dampening (11.5-16.1 power, 2 apr) Type: weapon / waraxe ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +6 (+4 eff.) Defense: +6 (+6 eff.) Changes resistances: +8% acid / +7% fire / +7% cold / +8% lightning Spell save: +6 (+3 eff.) Disarm immunity: +20% ) linen cloak of Iron Throne (1 def, 0 armour) Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Str / +2 Con ) rough leather gloves of dexterity (+2) (0 def, 1 armour) Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 (+6 eff.) Armour: +1 Changes stats: +2 Dex ) steel plate armour (4 def, 9 armour) Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 (+4 eff.) Fatigue: +22% Dropped by gelatinous cube ) agate Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid ) aquamarine Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Dropped by rogue ) 5 topaz Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning ) woodsman's iron pickaxe (dig speed 39 turns) Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig ) 4 spinel Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Dropped by forest troll ) Planar Beacon [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 31.97 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 31.97 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. ) survivor's brass lantern of health Type: lite / lite ; tier 1 When wielded/worn: Physical save: +6 (+2 eff.) Maximum life: +40.00 Light radius: +2 Healing mod.: +11% Dropped by gelatinous cube ) Scrying Orb [Plot Item] Type: orb / orb When carried: ) Rod of Recall (1/1) [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. ) Transmogrification Chest [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. ) supercharged elm totem of thorny skin [power 19] (25 cooldown) Type: charm / totem ; tier 1 It can be used to harden the skin for 7 turns increasing armour by 19 and armour hardiness by 30%, putting all charms on cooldown for 25 turns. ) 2 ametrine Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Dropped by forest troll ) 2 citrine Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light ) 3 zircon Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light [Last Messages] Resting starts... Today is the 61st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal. The time is 21:28. Talent Claw Sweep is ready to use. Talent Devour is ready to use. Talent Elemental Vortex is ready to use. Rested for 46 turns (stop reason: all resources and life at maximum). Resting starts... Rested for 0 turns (stop reason: all resources and life at maximum). Ran for 2 turns (stop reason: hostile spotted to the south (cutpurse)). Erflic spits energy! Erflic hits Cutpurse for 40 nature damage. Connection to online server lost, trying to reconnect. Connection to online server established.