C Map size 20:11 :: 220
Not gone east, no backup guardian
[LOG]	#YELLOW_GREEN#There is a A path into the Old Forest here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Urist	Urist
Adding entity	622	after	622
[COROUTINE] registering	savefilepipe	thread: 0FC9E568
2 frames in 4.559 seconds = 0.438693 FPS (50 keyframes)
Updating zone name	Maj'Eyal
[SAVEFILE PIPE] new save running in the pipe:	Urist	game	::	game.teag	::	table: 0E976A60	=>	table: 108E9678	(1728)
 ----------------  Stack Dump ----------------
1: thread // fc9e568
--------------- Stack Dump Finished ---------------
[LOG]	Saving done.
[COROUTINE] registering	savefilepipe	thread: 0FC9E0E8
Server latency	158
2 frames in 1.799 seconds = 1.11173 FPS (137 keyframes)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0DEBBAC0	=>	table: 10E093F0	(1)
 ----------------  Stack Dump ----------------
1: thread // fc9e0e8
--------------- Stack Dump Finished ---------------
[LOG]	Saving done.
[LOG]	Saving game...
489 ticks  in 18.535 seconds = 26.3825 TPS
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
21 frames in 1.034 seconds = 20.3095 FPS (567 keyframes)
25 frames in 1.002 seconds = 24.9501 FPS (37 keyframes)
25 frames in 1.002 seconds = 24.9501 FPS (31 keyframes)
Stored entities list	maj_eyal_encounters_rng	table: 1186BCE8
24 frames in 1.035 seconds = 23.1884 FPS (29 keyframes)
Stored entities list	maj_eyal_encounters_rng	table: 0EFB0580
[LOG]	Today is the 7th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:33.
21 frames in 1.002 seconds = 20.9581 FPS (28 keyframes)
22 frames in 1.002 seconds = 21.9561 FPS (32 keyframes)
26 frames in 1.035 seconds = 25.1208 FPS (36 keyframes)
24 frames in 1.002 seconds = 23.9521 FPS (29 keyframes)
25 frames in 1.002 seconds = 24.9501 FPS (32 keyframes)
[USERCHAT] channel part	pteriforever	tome
[LOG]	#{italic}##FIREBRICK#pteriforever has left channel tome.#{normal}#
25 frames in 1.002 seconds = 24.9501 FPS (31 keyframes)
[USERCHAT] channel part	pteriforever	global
278 ticks  in 10.071 seconds = 27.604 TPS
26 frames in 1.036 seconds = 25.0965 FPS (32 keyframes)
25 frames in 1.002 seconds = 24.9501 FPS (30 keyframes)
[COROUTINE] registering	savefilepipe	thread: 11901F10
[SAVEFILE PIPE] new save running in the pipe:	Urist	game	::	game.teag	::	table: 0E976A60	=>	table: 10FFD0B8	(1746)
6 frames in 1.048 seconds = 5.72519 FPS (8 keyframes)
 ----------------  Stack Dump ----------------
1: thread // 11901f10
--------------- Stack Dump Finished ---------------
[LOG]	Saving done.
[COROUTINE] registering	savefilepipe	thread: 11900690
1 frames in 1.527 seconds = 0.654879 FPS (6 keyframes)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0DEBBAC0	=>	table: 118AFF70	(1)
 ----------------  Stack Dump ----------------
1: thread // 11900690
--------------- Stack Dump Finished ---------------
[LOG]	Saving done.
[LOG]	Saving game...
[ENGINE] Switching to turn based
Played ToME for 3170 seconds
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	nil	nil	nil	nil	nil
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[ENGINE] Switching to turn based
WARNING: No bootstrap code found, defaulting to working directory for engine code!
LuaVM:	Lua 5.1
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread 2599698)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread 259a010)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread 259a660)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Reboot using	te4	LATEST	boot	player	false
LuaVM:	Lua 5.1
LuaVM:	Lua 5.1
LuaVM:	Lua 5.1
[ENGINE LOADER] available from dir: 	te4-0.9.21
[ENGINE LOADER] sorted:	te4	0	9	21
[ENGINE LOADER] loading engine:	0	9	21	te4
[ENGINE LOADER] using directory engine:	/engines/default/
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1600x900x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1680x1050x16
Available resolutions: 1600x1024x16
Available resolutions: 1600x900x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
[RESOLUTION] changed to 	1512	972
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
profile strogin login info	Freddybear	SesaME42
[PROFILE] reusing login	Freddybear
[PROFILE] Main thread got authed	Freddybear	freddybear2138@att.net	1918
[ENGINE] Switching to turn based
Creating module	boot	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for boot-0.9.21 using engine te4-0.9.21
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.21
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.21
Creating module	tome	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for tome-3.9.21 using engine te4-0.9.21
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.21
* Module: boot
 ** 0.9.21
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Switching to turn based
[MODULE LOADER] module MD5	7be3cf4511318999f785ae389a1256ee	computed in 	239
[ONLINE PROFILE] current character 	game did not tell us
[TALENT]	Kick	KICK	T_KICK
[TALENT]	Acid Spray	ACID_SPRAY	T_ACID_SPRAY
[TALENT]	Manathrust	MANATHRUST	T_MANATHRUST
[TALENT]	Flame	FLAME	T_FLAME
[TALENT]	Fireflash	FIREFLASH	T_FIREFLASH
[TALENT]	Lightning	LIGHTNING	T_LIGHTNING
[TALENT]	Sunshield	SUNSHIELD	T_SUNSHIELD
[ENGINE] Switching to realtime, interval 125 ms
Using cached font	/data/font/VeraMoBd.ttf	14
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
[ENGINE] Switching to realtime, interval 125 ms
[ONLINE PROFILE] current character 	Main Menu
Using cached font	/data/font/Vera.ttf	12
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B51 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
4 frames in 1.108 seconds = 3.61011 FPS (184 keyframes)
C Map size 47:30 :: 1410
Stored entities list	actor	table: 0DB2A6E8
Stored entities list	object	table: 0DB2AA08
Stored entities list	trap	table: 0DB2AAA8
Loading tile	terrain/grass.png
Loading tile	terrain/grass_flower3.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/water_floor.png
Loading tile	terrain/water_floor_alpha.png
[SHADER] Loading from /data/gfx/shaders/water.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 3: Uniform: 0: 8B52 color1
*p 3: Uniform: 1: 8B52 color2
*p 3: Uniform: 2: 8B52 displayColor
*p 3: Uniform: 3: 8B50 mapCoord
*p 3: Uniform: 4: 8B5F noisevol
*p 3: Uniform: 5: 1406 tick
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[MOVE] actor moved without a starting position	skeleton mage	40	18
Loading tile	npc/skeleton_mage.png
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	4
Loading tile	npc/degenerated_skeleton_warrior.png
[MOVE] actor moved without a starting position	forest troll	29	12
Loading tile	npc/troll_f.png
[MOVE] actor moved without a starting position	wolf	47	35
Loading tile	npc/canine_w.png
[MOVE] actor moved without a starting position	wolf	48	47
[MOVE] actor moved without a starting position	forest troll	6	32
[MOVE] actor moved without a starting position	skeleton warrior	38	23
Loading tile	npc/skeleton_warrior.png
[MOVE] actor moved without a starting position	cave troll	0	33
Loading tile	npc/troll_c.png
[MOVE] actor moved without a starting position	forest troll	40	37
[MOVE] actor moved without a starting position	stone troll	3	30
Loading tile	npc/troll_s.png
[MOVE] actor moved without a starting position	white wolf	22	39
Loading tile	npc/canine_ww.png
[MOVE] actor moved without a starting position	forest troll	27	16
[MOVE] actor moved without a starting position	stone troll	34	6
[MOVE] actor moved without a starting position	skeleton warrior	36	14
[MOVE] actor moved without a starting position	cave troll	10	27
[MOVE] actor moved without a starting position	skeleton warrior	39	33
[MOVE] actor moved without a starting position	forest troll	31	5
[MOVE] actor moved without a starting position	forest troll	42	12
[MOVE] actor moved without a starting position	forest troll	49	13
[MOVE] actor moved without a starting position	dire wolf	10	28
Loading tile	npc/canine_dw.png
[MOVE] actor moved without a starting position	warg	48	0
Loading tile	npc/canine_warg.png
[MOVE] actor moved without a starting position	wolf	17	36
[MOVE] actor moved without a starting position	stone troll	14	31
[MOVE] actor moved without a starting position	cave troll	22	8
[MOVE] actor moved without a starting position	wolf	49	30
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[MOVE] actor moved without a starting position	skeleton mage	16	25
[MOVE] actor moved without a starting position	forest troll	15	33
[MOVE] actor moved without a starting position	player	0	1
[MUSIC] playing	The saga begins.ogg	userdata: 0DB25F98	 :: current ? 	nil
[COROUTINE] registering	getnews	thread: 10C54D68
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	T-Engine4 Main Menu
[ENGINE] Setting requested FPS to 30 (33 ms)
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
[ONLINE PROFILE] config 	modules_loaded
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] config 	modules_played
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] config 	firstrun
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] config 	donations
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] get news
[MOVE] actor moved without a starting position	stone troll	19	36
Selecting waypoint	40	18	::	skeleton mage
2 frames in 1.439 seconds = 1.38985 FPS (17 keyframes)
[MOVE] actor moved without a starting position	wolf	8	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 11EB7058	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	24	31
Loaded texture for particles: /data/gfx/particle.png => 94
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 11EB72D8	Manathrust
[MOVE] actor moved without a starting position	white wolf	4	30
Loaded texture for particles: /data/gfx/particle_torus.png => 86
[COROUTINE] dead	getnews
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 11EB7058	Lightning
[MOVE] actor moved without a starting position	fox	5	42
Loading tile	npc/canine_fox.png
skeleton mage	93	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	93	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 11EB7288	Flame
Loaded texture for particles: /data/gfx/particle_cloud.png => 91
skeleton mage	93	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 11EB72D8	Manathrust
[MOVE] actor moved without a starting position	stone troll	7	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 11EB6BF8	Fireflash
Adding entity	126	after	1
17 frames in 1.003 seconds = 16.9492 FPS (367 keyframes)
[USERCHAT] channel part	Patware	tome
[MOVE] actor moved without a starting position	cave troll	17	28
Selecting waypoint	22	8	::	cave troll
[USERCHAT] channel part	Patware	global
Lua Error: /engine/UserChat.lua:99: attempt to index field '?' (a nil value)
	At [C]:-1 
	At /engine/UserChat.lua:99 event
	At /engine/PlayerProfile.lua:435 ?
	At /engine/PlayerProfile.lua:450 
	At (tail call):-1 
	At /mod/class/Game.lua:372 handleProfileEvent
	At /engine/Game.lua:148 display
	At /mod/class/Game.lua:289 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Player.lua:99: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Player.lua:99 onTalentCooledDown
	At /engine/interface/ActorTalents.lua:551 cooldownTalents
	At /mod/class/Actor.lua:71 act
	At /mod/class/NPC.lua:34 act
	At /mod/class/Player.lua:66 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
17 frames in 1.018 seconds = 16.6994 FPS (31 keyframes)
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
24 frames in 1 seconds = 24 FPS (44 keyframes)
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
151 ticks  in 10.005 seconds = 15.0925 TPS
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /mod/class/Game.lua:269: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /mod/class/Game.lua:269 
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:34 projector
	At /mod/class/interface/Combat.lua:51 
	At (tail call):-1 
	At /mod/class/Actor.lua:134 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/interface/ActorAI.lua:75 aiCanPass
	At /engine/interface/ActorAI.lua:96 
	At (tail call):-1 
	At (tail call):-1 
	At /engine/ai//talented.lua:63 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:41 act
	At /engine/GameEnergyBased.lua:73 tick
	At /mod/class/Game.lua:224 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------