  [ToME4 @ www.te4.org Character Dump]

Sex              : Female       STR:  15
Race             : Cornac       DEX:  12
Class            : Adventurer   MAG:  12
Level            : 16           WIL:  44
Exp              : 40%          CUN:  44
Gold             : 748.33       CON:  30
Times died       : 1

Accuracy(Main Hand):  37        Life             :     0/395    Encumbrance      : 50/67
Damage  (Main Hand):  11                                        Difficulty       : Normal
Permadeath       : Roguelike
APR     (Main Hand):  26        Mana             :     360/360
Crit    (Main Hand):  16%       
Speed   (Main Hand): 1.00       
                                
                                Equilibrium      :     0
                                

Accuracy(Off Hand):  37
Damage  (Off Hand):   9
APR     (Off Hand):  20
Crit    (Off Hand):  15%
Speed   (Off Hand): 1.00

Fatigue          : 2%           Spellpower       : 12
Armor            : 12           Spell Crit       : 13.6%
Armor Hardiness  : 30%          Spell Speed      : 1
Defense          : 25           
Ranged Defense   : 26           
All damage       : 0%

Physical Save    : 27
Spell Save       : 29
Mental Save      : 45

All Resists:   0%
Poison Resistance:  20%
Disease Resistance:  10%
Stun Resistance:   0%
Instadeath Resistance: 100%

Number of NPC killed: 782
Most killed NPC: white worm mass (43)

  [Talents Chart]

 - Wild-gift / Call of the wild       (mastery 1.00)
    Meditation (generic)              1/5
    Nature's Touch (generic)          5/5
    Earth's Eyes (generic)            0/5
    Nature's Balance (generic)        0/5
 - Wild-gift / Summoning (distance)   (mastery 1.00)
    Ritch Flamespitter (class)        2/5
    Hydra (class)                     1/5
    Rimebark (class)                  0/5
    Fire Drake (class)                0/5
 - Wild-gift / Summoning (utility)    (mastery 1.00)
    Turtle (class)                    2/5
    Spider (class)                    0/5
    Frantic Summoning (class)         0/5
    Summon Control (class)            0/5
 - Cursed / Endless hunt              (mastery 1.00)
    Stalk (class)                     1/5
    Beckon (class)                    1/5
    Harass Prey (class)               1/5
    Surge (class)                     1/5
 - Cursed / Dark sustenance           (mastery 1.00)
    Feed (generic)                    1/5
    Devour Life (generic)             1/5
    Feed Power (generic)              1/5
    Feed Strengths (generic)          1/5
 - Cursed / Force of will             (mastery 1.00)
    Willful Strike (class)            1/5
    Deflection (class)                5/5
    Blast (class)                     0/5
    Unseen Force (class)              0/5
 - Cursed / Punishments               (mastery 1.00)
    Reproach (class)                  2/5
    Hateful Whisper (class)           2/5
    Agony (class)                     2/5
    Madness (class)                   2/5
 - Cursed / Gestures                  (mastery 1.00)
    Gesture of Pain (generic)         4/5
    Gesture of Malice (generic)       1/5
    Gesture of Power (generic)        1/5
    Gesture of Guarding (generic)     1/5

  [Inscriptions (4/4)]

Infusion: Wild
Infusion: Regeneration
Rune: Teleportation
Infusion: Healing

  [Current Effects]

- Deflection
- Gesture of Pain
- Stalk
+ Suffocating
- Guarded
- Recovery
+ Underwater Zone
- Regeneration
+ Infusion Saturation

  [Character Equipment]

 In main hand
a) nature's vined mindstar of life (5-5.5 power, 18 apr, nature damage)
   Type: weapon / mindstar ; tier 2

Base power: 5.0 - 5.5
Uses stats: 35% Wil, 15% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +18
Physical crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Changes resistances: +2% blight
Changes damage: +2% nature
Disease immunity: +10%
Life regen: +0.60
Maximum life: +16.00
Mindpower: +4 (+1 eff.)
Mental crit. chance: +2%

 In off hand
b) blooming mossy mindstar of the jelly (2.5-2.75 power, 12 apr, mind damage)
   Type: weapon / mindstar ; tier 1

Base power: 2.5 - 2.8
Uses stats: 30% Wil, 10% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +12
Physical crit. chance: +2.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +2% acid
Equilibrium when hit: +0.60
Mindpower: +2 (+0 eff.)
Mental crit. chance: +1%
Healing mod.: +12%
Heals friendly targets nearby when you use a nature summon: +10

   Dropped by Prox the Mighty
 On fingers
c) copper ring of pilfering
   Type: jewelry / ring ; tier 1

When wielded/worn:
Accuracy: +8 (+4 eff.)
Armour penetration: +8
Defense: +8 (+4 eff.)
It can be used to activate talent Disengage, placing all other charms into a 10 cooldown :
Effective talent level: 2.0
Power cost: 10 out of 10/10.
Range: 7
Travel Speed: instantaneous
Description: Jump away 4 grids from your target.
   Dropped by Enatu the thalore
d) Eclipsekiller
   Type: jewelry / ring ; tier 3

When wielded/worn:
Damage when hit (Melee): 8 darkness
Changes stats: +5 Cun / +6 Wil
Changes resistances: +3% temporal
Changes damage: +12% darkness
Mindpower: +7 (+2 eff.)

   Dropped by Polovea the Guardian
 Around neck
e) serendipitous gold amulet
   Type: jewelry / amulet ; tier 3

When wielded/worn:
Accuracy: +5 (+3 eff.)
Defense: +8 (+4 eff.)
Changes stats: +8 Lck
Reduce all damage from unseen attackers: 12%

 Light source
f) Isotira the Airnight
   Type: lite / lite ; tier 1

When wielded/worn:
Damage when hit (Melee): 12 lightning / 10 fire
Changes resistances: +6% fire
Changes damage: +6% blight
Light radius: +2

   Dropped by Layalralle the thief
 Main armor
g) cashmere robe 'Emawyn' (2 def, 0 armour)
   Type: armor / cloth ; tier 3

When wielded/worn:
Defense: +2 (+1 eff.)
Changes stats: +2 Cun / +1 Wil
Changes resistances: +12% mind / +13% darkness
Physical save: +12 (+6 eff.)
Spell save: +12 (+6 eff.)
Mental save: +23 (+8 eff.)
Mindpower: +2 (+0 eff.)
Mental crit. chance: +1%
The wearer is asleep.
Lucid Dreamer: This item allows the wearer to act while sleeping.

   Dropped by Eilinelle the bee swarm
 Cloak
h) thick linen cloak of protection (1 def, 6 armour)
   Type: armor / cloak ; tier 1

When wielded/worn:
Armour: +6
Defense: +1 (+0 eff.)
Changes resistances: +10% cold
Spell save: +5 (+2 eff.)
Mental save: +6 (+2 eff.)

   Dropped by The Possessed
 On head
i) thaloren rough leather cap of might (0 def, 1 armour)
   Type: armor / head ; tier 1

When wielded/worn:
Physical power: +3 (+2 eff.)
Armour: +1
Fatigue: +1%
Changes stats: +3 Str / +3 Wil / +2 Con
Changes resistances: +5% blight
Mental save: +6 (+2 eff.)

   Dropped by Enatu the thalore
 Around waist
j) rough leather belt of transcendence
   Type: armor / belt ; tier 1

When wielded/worn:
Physical save: +5 (+2 eff.)
Mindpower: +3 (+1 eff.)

 On hands
k) Sludgegrip (0 def, 0 armour)
   [Unique]
Type: armor / hands ; tier 1

When wielded/worn:
Changes stats: +4 Cun / +4 Wil
Changes resistances: +10% nature
Changes damage: +5% nature
Talent mastery: +0.20 Wild-gift / Slime 
Poison immunity: +20%
Mindpower: +2 (+0 eff.)

   Dropped by Prox the Mighty
 On feet
l) miner's pair of rough leather boots of uncanny dodging (3 def, 5 armour)
   Type: armor / feet ; tier 1

When wielded/worn:
Armour: +5
Defense: +3 (+1 eff.)
Ranged Defense: +2 (+1 eff.)
Fatigue: +1%
Infravision radius: +1

 Tool
m) Eye of the Dreaming One
   [Unique]
Type: tool / misc ; tier 1

When wielded/worn:
Changes stats: +5 Wil
Mental save: +10 (+4 eff.)
Mindpower: +5 (+1 eff.)
The wearer is asleep.
Lucid Dreamer: This item allows the wearer to act while sleeping.
It can be used to activate talent Sleep (costing 20 power out of 25/25) :
Effective talent level: 3.0
Power cost: 20 out of 25/25.
Range: 7
Travel Speed: instantaneous
Is: a mind power
Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act.  Every 11 points of damage the target suffers will reduce the effect duration by one turn.
When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 80% sleep immunity for each turn of the Insomnia effect.
At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn.
The damage threshold will scale with your Mindpower.
   Dropped by Norgos, the Guardian
 Quiver

  [Player Achievements]

'Curse Lifter (Roguelike)' was achieved for Killed Ben Cruthdar the Cursed. At 2016-07-09 01:23:57
'Level 10 (Roguelike)' was achieved for Got a character to level 10. At 2016-07-08 20:59:21
'Rescuer of the lost (Roguelike)' was achieved for Rescued the merchant from the assassin lord. At 2016-07-09 01:30:28
'The Arena (Roguelike)' was achieved for Unlocked Arena mode. At 2016-07-08 18:48:26
'The secret city (Roguelike)' was achieved for Discovered the truth about mages. At 2016-07-08 18:49:22

  [Character Inventory]

 ) medical injector implant of the titan (efficiency 114% / cooldown 54%)
   Type: scroll / implant ; tier 1

When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 1
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a steamtech power
Description: Medical injector allows using therapeutics with 114% efficiency and cooldown mod of 54%.
Its effects scale with your Constitution stat.
It can be used to implant on your skin..
 ) wild infusion of the psychic (resist 17%; cure magical)
   Type: scroll / infusion ; tier 1

When inscribed on your body:
Effective talent level: 1.0
Use mode: Activated
Range: melee/personal
Cooldown: 13
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 17% for 4 turns.

Also removes cross-tier effects of the affected types for free.
Its effects scale with your Willpower stat.
It can be used to inscribe your skin with the infusion.
 ) Dairilaldil the Blindrazor
   Type: jewelry / amulet ; tier 1

When wielded/worn:
Changes stats: +2 Str
Changes resistances: +6% mind
Changes resistances penetration: +5% mind

   Dropped by Belotira the gloomy brown bear
 ) insulating copper amulet of cunning (+3)
   Type: jewelry / amulet ; tier 1

When wielded/worn:
Changes stats: +3 Cun
Changes resistances: +10% cold / +11% fire

 ) insulating copper amulet of strength (+2)
   Type: jewelry / amulet ; tier 1

When wielded/worn:
Changes stats: +2 Str
Changes resistances: +12% cold / +12% fire

   Dropped by black ooze
 ) copper ring of perseverance
   Type: jewelry / ring ; tier 1

When wielded/worn:
Stun/Freeze immunity: +20%
Life regen: +0.90

 ) copper ring of sensing
   Type: jewelry / ring ; tier 1

When wielded/worn:
Blindness immunity: +20%
Infravision radius: +3
See stealth: +6
See invisible: +6

 ) copper ring of the mind (+11%)
   Type: jewelry / ring ; tier 1

When wielded/worn:
Changes resistances: +11% mind
Changes damage: +11% mind

   Dropped by elven guard
 ) psionicist's copper ring of light (+20%)
   Type: jewelry / ring ; tier 1

When wielded/worn:
Changes stats: +2 Wil
Changes resistances: +20% light
Changes damage: +10% light
Mental save: +4 (+2 eff.)

   Dropped by white crystal
 ) steel ring 'Gloomsteel'
   Type: jewelry / ring ; tier 2

When wielded/worn:
Physical power: +7 (+4 eff.)
Changes stats: +4 Str / +5 Con
Changes resistances: +3% darkness
Changes resistances penetration: +15% darkness

   Dropped by Betheramina the black jelly
 ) steel ring 'Urthalathathad'
   Type: jewelry / ring ; tier 2

When wielded/worn:
Physical crit. chance: +1.0%
Changes resistances: +24% fire
Changes damage: +12% fire
Grants telepathy: Demon/Minor Demon/Major 
Stamina each turn: +0.40
Light radius: +1

   Dropped by Layevena the Guardian
 ) titan's copper ring
   Type: jewelry / ring ; tier 1

When wielded/worn:
Changes stats: +3 Con
Physical save: +6 (+3 eff.)

   Dropped by Norgos, the Guardian
 ) ash starstaff (15-18 power, 3 apr, temporal element)
   Type: weapon / staff ; tier 2
It must be held with both hands.

Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +3
Physical crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Changes damage: +15% temporal
Talent granted: +1 Command Staff 
Spellpower: +6 (+6 eff.)
Spell crit. chance: +2%

 ) rough leather gloves 'Budig' (0 def, 1 armour)
   Type: armor / hands ; tier 1

When wielded/worn:
Armour: +1
Changes stats: +3 Str / +3 Dex / +3 Cun
Changes resistances: +3% acid / +6% temporal
Talent cooldown: Double Strike (-1 turn)
Physical save: +5 (+2 eff.)
Poison immunity: +20%

   Dropped by Gloruldama the wolf
 ) Phoenixpanic (0 def, 1 armour)
   Type: armor / head ; tier 1

When wielded/worn:
Armour: +1
Fatigue: +1%
Damage when hit (Melee): 12 fire
Changes stats: +2 Str
Changes damage: +3% acid

   Dropped by Gekira the fox
 ) clarifying linen wizard hat (1 def, 0 armour)
   Type: armor / head ; tier 1

When wielded/worn:
Defense: +1 (+0 eff.)
Changes stats: +2 Cun
Mental save: +6 (+2 eff.)

   Dropped by The Possessed
 ) spiked rough leather armour of resilience (1 def, 2 armour)
   Type: armor / light ; tier 1

When wielded/worn:
Armour: +2
Defense: +1 (+0 eff.)
Fatigue: +6%
Damage when hit (Melee): 10 physical
Maximum life: +20.00

 ) 6 agate
   Type: gem / black ; tier 1

When wielded/worn:
Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con
When used to imbue an object:
Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con
Latent Damage Type: Acid

 ) 107 alchemist agate
   Type: alchemist-gem / black ; tier 1

When used as an alchemist bomb:
Bomb damage +5%

   Dropped by Aeryth the Guardian
 ) aquamarine
   Type: gem / blue ; tier 2

When wielded/worn:
Armour: +2
Changes resistances: +2% all
When used to imbue an object:
Armour: +2
Changes resistances: +2% all
Latent Damage Type: Lightning

 ) opal
   Type: gem / blue ; tier 2

When wielded/worn:
Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con
When used to imbue an object:
Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con
Latent Damage Type: Lightning

 ) 2 topaz
   Type: gem / blue ; tier 2

When wielded/worn:
Defense: +4 (+2 eff.)
Physical save: +4 (+2 eff.)
Spell save: +4 (+2 eff.)
Mental save: +4 (+2 eff.)
When used to imbue an object:
Defense: +4 (+2 eff.)
Physical save: +4 (+2 eff.)
Spell save: +4 (+2 eff.)
Mental save: +4 (+2 eff.)
Latent Damage Type: Lightning

 ) iron pickaxe of endurance (dig speed 38 turns)
   Type: tool / digger ; tier 1

When wielded/worn:
Fatigue: -5%
Changes stats: +3 Str
When carried:
Talent granted: +1 Dig 

 ) 5 spinel
   Type: gem / green ; tier 1

When wielded/worn:
Defense: +2 (+1 eff.)
Physical save: +2 (+1 eff.)
Spell save: +2 (+1 eff.)
Mental save: +2 (+1 eff.)
When used to imbue an object:
Defense: +2 (+1 eff.)
Physical save: +2 (+1 eff.)
Spell save: +2 (+1 eff.)
Mental save: +2 (+1 eff.)
Latent Damage Type: Nature

 ) Summertide Phial
   [Unique]
Type: lite / lite

When wielded/worn:
Changes resistances: +30% light
Changes damage: +10% light
Light radius: +4
Healing mod.: +10%
It can be used to call light (101 power, based on Willpower), costing 10 power out of 15/15.
 ) survivor's brass lantern
   Type: lite / lite ; tier 1

When wielded/worn:
Physical save: +5 (+2 eff.)
Light radius: +2
Healing mod.: +10%

 ) Crystal Focus
   [Unique]
Type: gem / multi-hued ; tier 2

It can be used to combine with a weapon, costing 1 power out of 1/1.
   Dropped by Spellblaze Crystal
 ) Scrying Orb
   [Plot Item]
Type: orb / orb

When carried:

 ) Automated Portable Extractor
   [Plot Item]
Type: tinker / power

When carried:
It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000.
 ) Rod of Annulment (1/1)
   [Unique]
Type: charm / rod ; tier 2

It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5), costing 30 power out of 30/30.
   Dropped by Rhaloren Inquisitor
 ) Rod of Recall (1/1)
   [Plot Item]
Type: charm / rod

It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400.
 ) Transmogrification Chest
   [Plot Item]
Type: chest / sher'tul

When carried:
It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000.
 ) quick iron torque of thermal psionic shield [power 17]  (13 cooldown)
   Type: charm / torque ; tier 1

It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 17 for 7 turns, putting all charms on cooldown for 13 turns.
 ) 5 amethyst
   Type: gem / violet ; tier 2

When wielded/worn:
Physical crit. chance: +2.0%
Changes damage: +4% all
Spell crit. chance: +2%
Mental crit. chance: +2%
When used to imbue an object:
Physical crit. chance: +2.0%
Changes damage: +4% all
Spell crit. chance: +2%
Mental crit. chance: +2%
Latent Damage Type: Arcane

 ) 6 ametrine
   Type: gem / yellow ; tier 1

When wielded/worn:
Physical crit. chance: +1.0%
Changes damage: +2% all
Spell crit. chance: +1%
Mental crit. chance: +1%
When used to imbue an object:
Physical crit. chance: +1.0%
Changes damage: +2% all
Spell crit. chance: +1%
Mental crit. chance: +1%
Latent Damage Type: Light

   Dropped by thief
 ) 4 citrine
   Type: gem / yellow ; tier 1

When wielded/worn:
Light radius: +1
Infravision radius: +2
When used to imbue an object:
Light radius: +1
Infravision radius: +2
Latent Damage Type: Light

 ) 5 zircon
   Type: gem / yellow ; tier 1

When wielded/worn:
Armour: +1
Changes resistances: +1% all
When used to imbue an object:
Armour: +1
Changes resistances: +1% all
Latent Damage Type: Light


  [Last Messages]


Chiyo starts suffocating to death!
Chiyo is suffocating.
You have deflected 39 incoming damage!
Chiyo hits Chiyo for (39 deflected) damage.

You have deflected 49 incoming damage!
Chiyo hits Chiyo for (49 deflected) damage.

You have deflected 59 incoming damage!
You fight through the pain! (+2 hate)
Chiyo hits Chiyo for (59 deflected) damage.

You have deflected 69 incoming damage!
You fight through the pain! (+3 hate)
Chiyo is recovering from the damage!
Chiyo hits Chiyo for (69 deflected), 18 healing (0 total damage) [18 healing].

Chiyo uses Infusion: Regeneration.
Chiyo starts regenerating health quickly.
You have deflected 78 incoming damage!
You fight through the pain! (+5 hate)
Chiyo hits Chiyo for (78 deflected), 18 healing (0 total damage) [18 healing].

You have deflected 38 incoming damage!
You fight through the pain! (+12 hate)
Chiyo hits Chiyo for (38 deflected), 18 healing (0 total damage) [18 healing].

You have deflected 22 incoming damage!
Your hatred grows even as your life fades! (+21 hate)
Chiyo hits Chiyo for (22 deflected), 18 healing (0 total damage) [18 healing].

You have deflected 22 incoming damage!
Your hatred grows even as your life fades! (+23 hate)
An elite foe has fallen to your hate! (+8 hate)
Saving game...
Chiyo hits Chiyo for (22 deflected), 18 healing (0 total damage) [18 healing].
Chiyo the level 16 cornac adventurer suffocated to death on level 2 of Lake of Nur.
Chiyo killed Chiyo!
Saving done.
