WebCore config: library(C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\te4-web.dll) spawn(C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\cef3spawn.exe)
Loading WebCore: loaded!
[CPU] Detected 8 CPUs
OpenAL device available: OpenAL Soft (default OpenAL Soft)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Creating save thread
===top 2
Booting T-Engine from: C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\t-engine.exe
SelfExe gave us app directory of:	C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
Creating particles thread 4
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 5
Creating particles thread 6
[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 16384
OpenGL max texture size: 16384
Upgrading black texture to size 64
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.4.6
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=4.000000 , [3]=6.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.4.6.teae" , } , } __byname={["te4-1.4.6"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Paul\\T-Engine\4.0
	bootstrap
	C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\thirdparty
	C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game
[ENGINE LOADER] sorted:	te4	1	4	6
[ENGINE LOADER] loading engine:	1	4	6	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.4.6.teae
Available resolutions: 2715x1527x32
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 2715x1527x16
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1600x1024x16
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
[STEAM] Disabling cloud saves until the user elects to use them
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	nil	(forced)
Setting resolution to 1920x1080 (fullscreen, with borders)
[DO RESIZE] Requested: 1920x1080 (1, 0); zoom 100%
[DO RESIZE] Got: 1920x1080 (1, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
LuaVM:	LuaJIT 2.0.2	x86
Creating profile thread
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
TE4Online starting...
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
Loaded module definition for tome-1.4.6 using engine te4-1.4.6
* Module: tome
 ** 1.4.6
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.4.6.teae
}
[MODULE] booting module version	boot-1.0.0
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 0x1084096512 (0, 1083236352)
Upgrading black texture to size 1048576
Upgrading black texture to size 4194304
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
[ActorResource] Defined Resource:	power
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
Using cached font	/data/font/Salsa-Regular.ttf	16
[ENGINE] Switching to realtime, interval 125 ms
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
Loading savefile 	/save/player/
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
Creating level	dungeon	1
C Map size 40:22 :: 880
C Map seens texture: 43 (60x60)
End Room:	nil
Loading tile	terrain/grass.png
Loading tile	terrain/tree.png
Loading tile	terrain/flower.png
Loading tile	terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 5: Uniform: 0: 8B50 mapCoord
*p 5: Uniform: 1: 8B5E tex
*p 5: Uniform: 2: 8B52 texCoord
*p 5: Uniform: 3: 8B50 texSize
*p 5: Uniform: 4: 1406 tick
Loading tile	npc/canine_fox.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_ww.png
Loading tile	npc/troll_c.png
Loading tile	npc/troll_s.png
Loading tile	npc/troll_m.png
Loading tile	npc/troll_f.png
Loading tile	terrain/grass/grass_main_11.png
Loading tile	invis.png
Loading tile	terrain/trees/oak_shadow.png
Loading tile	terrain/trees/oak_trunk_01.png
Loading tile	terrain/trees/oak_foliage_summer_01.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 7: Uniform: 0: 1406 attenuation
*p 7: Uniform: 1: 8B50 mapCoord
*p 7: Uniform: 2: 8B5E tex
*p 7: Uniform: 3: 8B52 texCoord
*p 7: Uniform: 4: 1406 tick
Loading tile	terrain/grass/grass_main_01.png
Loading tile	terrain/grass/grass_main_13.png
Loading tile	terrain/grass/grass_main_07.png
Loading tile	terrain/trees/oak_foliage_summer_02.png
Loading tile	terrain/trees/oak_trunk_02.png
Loading tile	terrain/trees/small_oak_shadow.png
Loading tile	terrain/trees/small_oak_trunk_02.png
Loading tile	terrain/trees/oak_foliage_summer_03.png
Loading tile	terrain/trees/small_oak_foliage_summer_03.png
Loading tile	terrain/grass/grass_main_02.png
Loading tile	terrain/trees/tiny_cypress_shadow.png
Loading tile	terrain/trees/tiny_cypress_trunk.png
Loading tile	terrain/trees/light_pine_shadow.png
Loading tile	terrain/trees/light_pine_trunk.png
Loading tile	terrain/trees/tiny_cypress_foliage_03.png
Loading tile	terrain/trees/light_pine_foliage_03.png
Loading tile	terrain/trees/tiny_cypress_foliage_01.png
Loading tile	terrain/grass/grass_main_04.png
Loading tile	terrain/trees/small_elm_shadow.png
Loading tile	terrain/trees/small_elm_trunk.png
Loading tile	terrain/trees/small_elm_foliage_summer.png
Loading tile	terrain/trees/light_small_narrow_pine_shadow.png
Loading tile	terrain/trees/light_small_narrow_pine_trunk.png
Loading tile	terrain/trees/elm_shadow.png
Loading tile	terrain/trees/elm_trunk.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_01.png
Loading tile	terrain/trees/elm_foliage_summer.png
Loading tile	terrain/grass/grass_main_10.png
Loading tile	terrain/grass/grass_main_14.png
Loading tile	terrain/trees/cypress_shadow.png
Loading tile	terrain/trees/cypress_trunk.png
Loading tile	terrain/trees/light_small_wider_pine_shadow.png
Loading tile	terrain/trees/light_small_wider_pine_trunk.png
Loading tile	terrain/trees/light_pine_foliage_01.png
Loading tile	terrain/trees/cypress_foliage_02.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_01.png
Loading tile	terrain/grass/grass_main_08.png
Loading tile	terrain/trees/small_cypress_shadow.png
Loading tile	terrain/trees/small_cypress_trunk.png
Loading tile	terrain/trees/tiny_cypress_foliage_04.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_03.png
Loading tile	terrain/trees/small_cypress_foliage_04.png
Loading tile	terrain/grass/grass_main_09.png
Loading tile	terrain/grass/grass_main_06.png
Loading tile	terrain/grass/grass_main_05.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_02.png
Loading tile	terrain/grass/grass_main_12.png
Loading tile	terrain/trees/small_cypress_foliage_02.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_04.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_04.png
Loading tile	terrain/trees/small_oak_trunk_01.png
Loading tile	terrain/trees/small_oak_foliage_summer_01.png
Loading tile	terrain/trees/cypress_foliage_03.png
Loading tile	terrain/grass/grass_main_03.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/trees/small_oak_foliage_summer_02.png
Loading tile	terrain/trees/cypress_foliage_04.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/trees/tiny_cypress_foliage_02.png
Loading tile	terrain/trees/light_pine_foliage_04.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/trees/oak_foliage_summer_04.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/grass/grass_8_01.png
Loading tile	terrain/grass/grass_2_01.png
Loading tile	terrain/grass/grass_6_01.png
Loading tile	terrain/grass/grass_inner_1_01.png
Loading tile	terrain/grass/grass_9_01.png
Loading tile	terrain/grass/grass_3_01.png
Loading tile	terrain/grass/grass_1_01.png
Loading tile	terrain/grass/grass_4_01.png
Loading tile	terrain/grass/grass_7_01.png
Loading tile	terrain/grass/grass_inner_7_01.png
Loading tile	terrain/grass/grass_inner_9_01.png
Loading tile	terrain/grass/grass_inner_3_01.png
Loading tile	player/humanoid_human_riala_shalarak.png
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x107f7b28
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	#{italic}##ROYAL_BLUE#Retrieving addons to update/download from Steam...#{normal}#
Joining selected channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1464, 1280 ticks
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ONLINE PROFILE] get news
[PROFILE] Got metaserver infos
[PROFILE] Thread connecting to profiles.te4.org on ports 	2257	2258
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAMESHOCK
Selecting waypoint	38	27	::	mountain troll
[PROFILE] Thread connected to profiles.te4.org
[ONLINE PROFILE] reconnecting to channels
Creating WebView with url	http://te4.org/tooltip-ingame?steam=1&vM=1&vm=4&vp=6&_te4
Using cached font	/data/font/Salsa-Regular.ttf	10
Using cached font	/data/font/Salsa-Regular.ttf	16
[WEBCORE] Browser count 1
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
Loaded module definition for tome-1.4.6 using engine te4-1.4.6
* Module: tome
 ** 1.4.6
After fs.reset
[1] = {
  [path] = C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.4.6.teae
}
Listing saves for module	tome
 * save	/tmp/listsaves/tome/save/arlithien
 * save	/tmp/listsaves/tome/save/cara
 * save	/tmp/listsaves/tome/save/chump
 * save	/tmp/listsaves/tome/save/cooper
 * save	/tmp/listsaves/tome/save/edward
 * save	/tmp/listsaves/tome/save/edwina
 * save	/tmp/listsaves/tome/save/else
 * save	/tmp/listsaves/tome/save/elspeth
 * save	/tmp/listsaves/tome/save/fred
 * save	/tmp/listsaves/tome/save/goosenarg
 * save	/tmp/listsaves/tome/save/kestrel
 * save	/tmp/listsaves/tome/save/kip
 * save	/tmp/listsaves/tome/save/oath
After fs.reset
[1] = {
  [path] = C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.4.6.teae
}
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-allow-respec-anywhere.teaa	:: (as dir)	false	:: (as teaa)	27	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
[COROUTINE] dead	getnews
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FIREFLASH
Adding entity	455	after	1
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_MANATHRUST
Loading tile	npc/canine_warg.png
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAME
Selecting waypoint	29	17	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_MANATHRUST
Selecting waypoint	11	19	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAMESHOCK
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FIREFLASH
Adding entity	466	after	1
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.4.6	tome-1.4.6	cara	false
[ENGINE] Switching to turn based
Deleting shader 7 (is clone 0)
Deleting shader 5 (is clone 0)
Deleting shader 3 (is clone 0)
Deleting shader 1 (is clone 0)
NO SELFEXE: bootstrapping from CWD
===top 2
Booting T-Engine from: C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\t-engine.exe
SelfExe gave us app directory of:	C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\
LuaVM:	LuaJIT 2.0.2	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread 2337148)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread 2337470)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread 2338088)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Destroying particle thread 3 (waiting for mutex)
Destroying particle thread 3
Destroying particle thread 3 (waiting for thread 2338468)
Cleaning up particle thread 3
Cleaned up particle thread 3
Destroyed particle thread 3 (0)
Destroying particle thread 4 (waiting for mutex)
Destroying particle thread 4
Destroying particle thread 4 (waiting for thread 2338848)
Cleaning up particle thread 4
Cleaned up particle thread 4
Destroyed particle thread 4 (0)
Destroying particle thread 5 (waiting for mutex)
Destroying particle thread 5
Destroying particle thread 5 (waiting for thread 2338c28)
Cleaning up particle thread 5
Cleaned up particle thread 5
Destroyed particle thread 5 (0)
Destroying particle thread 6 (waiting for mutex)
Destroying particle thread 6
Destroying particle thread 6 (waiting for thread 2339350)
Cleaning up particle thread 6
Cleaned up particle thread 6
Destroyed particle thread 6 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 4
Creating particles thread 5
Creating particles thread 6
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
===	
Reboot using	te4	1.4.6	tome-1.4.6	cara	false
LuaVM:	LuaJIT 2.0.2	x86
[ENGINE LOADER] available from teae: 	te4-1.4.6
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=4.000000 , [3]=6.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.4.6.teae" , } , } __byname={["te4-1.4.6"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Paul\\T-Engine\4.0
	bootstrap
	C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\thirdparty
	C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game
[ENGINE LOADER] loading engine:	1	4	6	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.4.6.teae
Available resolutions: 2715x1527x32
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 2715x1527x16
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1600x1024x16
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
[STEAM] Disabling cloud saves until the user elects to use them
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	nil	(forced)
Setting resolution to 1920x1080 (fullscreen, with borders)
[DO RESIZE] Requested: 1920x1080 (1, 0); zoom 100%
[DO RESIZE] Got: 1920x1080 (1, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
Loaded module definition for tome-1.4.6 using engine te4-1.4.6
* Module: tome
 ** 1.4.6
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.4.6.teae
}
[MODULE] booting module version	tome-1.4.6
[ENGINE] Switching to turn based
Mounting additional team file:	/modules/tome-music.team
Mounting additional team file:	/modules/tome-gfx.team
Loading savefile 	/save//
Loading savefile 	/save/cara/
 * save	/save/cara/
[WEBCORE] Browser count 0
Make wait background texture 2 : 0x1084096512 (0, 1083236352)
Upgrading black texture to size 16777216
[MODULE LOADER] module MD5	4722fb4303f3c24d02751e771edf523e	computed in 	555
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-allow-respec-anywhere.teaa	:: (as dir)	false	:: (as teaa)	27	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Removing addon addon-dev: not allowed by savefile
Binding addon	Items Vault	/addons/tome-items-vault.teaa	tome-items-vault-1.3.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-items-vault.teaa
[1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:813944099bca514e718f250a98d92d1c
[2] = /loaded-addons/items-vault/hooks/load.lua:92a1176fe2bb6e17e1ba155e1447d069
[3] = /loaded-addons/items-vault/init.lua:a20c22941e1a31cc5a68de3d9f9a6605
[4] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb-offline.lua:75571c23adf8149d542869c1985aa7cc
[5] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:7895f8168ed725d2f5b7236040abb412
[6] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:b1c4598cc4b53525b47c788b2c6b1a05
[7] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:aa64e22c7a3b45eca4ae95ce6450f1e9
[8] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:d41ba10949a5bf832ad2fc3eb03a9b4c
[9] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:700c95e9c0f313250e00b4045104072a
[10] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVaultOffline.lua:cec136b6e6b97c34749687eee72e8c4d
[MODULE LOADER] addon 	items-vault	 MD5	0cc80c9e99f350d8f2cf6fa99ae7fbf8	computed in 	7	nil
Binding addon	Stone Wardens Bonus Class	/addons/tome-stone-wardens.teaa	tome-stone-wardens-1.2.3
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-stone-wardens.teaa
[1] = /loaded-addons/stone-wardens/data/birth/wilder.lua:34a56069d6dd4f32cb4024b6387ee7ec
[2] = /loaded-addons/stone-wardens/data/talents/gifts/dwarven-nature.lua:5aed2bc52a1fb89d0c87663da90198b9
[3] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-power.lua:d65950333813a31898f2bba2f8196f89
[4] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-vines.lua:6522ab43edd13a6892b936a04f7d61e9
[5] = /loaded-addons/stone-wardens/data/talents/gifts/gifts.lua:2373b92d1eadb506b33c80474a0b9d76
[6] = /loaded-addons/stone-wardens/data/talents/spells/deeprock.lua:9c0e3f451b9cc14daad29f1dd5a416a2
[7] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-shield.lua:689a1dce75507e3866604e1473881f09
[8] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-stone.lua:05ab16533aabb9e6f889839b22afe661
[9] = /loaded-addons/stone-wardens/data/talents/spells/spells.lua:f3097426a6c537c65c53b1a1202cabac
[10] = /loaded-addons/stone-wardens/data/timed_effects.lua:9143c992c6fc21cd067a3252f09819a4
[11] = /loaded-addons/stone-wardens/hooks/load.lua:dbaaa6c8fada188507ee4f7b66c485f8
[12] = /loaded-addons/stone-wardens/init.lua:5c9a306153513ad89aa311bf42483c45
[13] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldricth_stone_explo.lua:4ee02e4bac12ab7b353b3f094a9d5c71
[14] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldritch_stone.lua:4fababfd9f4a106a084d353f0d599164
[15] = /loaded-addons/stone-wardens/overload/data/gfx/particles/shieldstorm.lua:8f184aa9782018d322f4b6bb74d1cc3b
[16] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stone_spikes.lua:1a4dd04f34212fc79106693d12a95edf
[17] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine.lua:e03a641cfaaa41111658f5075e4aebd1
[18] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine_static.lua:896fe211e05f797d157d2bef4010d3cd
[19] = /loaded-addons/stone-wardens/overload/mod/class/StoneWardensDLC.lua:48895906f58c1039b85ca5cf2c58b971
[20] = /loaded-addons/stone-wardens/superload/mod/class/Actor.lua:23bad60e5716c01021e469d775b7e4bb
[21] = /loaded-addons/stone-wardens/superload/mod/class/Game.lua:eda24ae793d80f20eb08107d3ad0cc2b
[22] = /loaded-addons/stone-wardens/superload/mod/class/interface/Combat.lua:9dd43be3b732520706ba9c5202107ff4
[MODULE LOADER] addon 	stone-wardens	 MD5	6e3fdeea5fad9caeaa32354a9b99b4f7	computed in 	16	nil
Binding addon	Allow Respec Anywhere	/addons/tome-allow-respec-anywhere.teaa	tome-allow-respec-anywhere-1.2.3
 * with superload
[MODULE LOADER] computing addon md5 from	C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-allow-respec-anywhere.teaa
[1] = /loaded-addons/allow-respec-anywhere/init.lua:3c3bcc6e4d561360d427d38f3184da30
[2] = /loaded-addons/allow-respec-anywhere/superload/data/birth/descriptors.lua:8ef5811a255d61b159635e1988b5653f
[MODULE LOADER] addon 	allow-respec-anywhere	 MD5	e0168234d3c4789dac25ab811b059922	computed in 	2	nil
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE THREAD] batching CSETs
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[TOME] Loaded default settings
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
[INVENTORY] define slot	1	In inventory
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
[Talents] Defined	50	ActorObjectUse Talents base_name:	Activate Object
FROM 	/mod/addons/stone-wardens/superload/mod/class/interface/Combat.lua	loading previous!
[TALENTS TACTICS]
 * 	cure
 * 	mana
 * 	heal
 * 	special
 * 	paradox
 * 	attackarea
 * 	areaattack
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	feedback
 * 	hate
 * 	surrounded
 * 	defend
 * 	protect
 * 	ammo
 * 	vim
 * 	buff
 * 	disable
 * 	psi
 * 	attackall
===	magical	LIGHT_BURST
===	physical	SKIRMISHER_STUN_INCREASE
===	mental	MALIGNED
===	other	AEONS_STASIS
[Resources] Defining Actor Resources
[ActorResource] Defined Resource:	air
[ActorResource] Defined Resource:	stamina
[ActorResource] Defined Resource:	mana
[ActorResource] Defined Resource:	equilibrium
[ActorResource] Defined Resource:	vim
[ActorResource] Defined Resource:	positive
[ActorResource] Defined Resource:	negative
[ActorResource] Defined Resource:	hate
[ActorResource] Defined Resource:	paradox
[ActorResource] Defined Resource:	psi
[ActorResource] Defined Resource:	soul
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
[FACTION] added	cosmic-fauna	Cosmic Fauna
[FACTION] added	horrors	Horrors
Loading mod	/mod/addons/allow-respec-anywhere/superload//data/birth/descriptors.lua
Loaded mod	function: 0x13b8fcd8	/mod/addons/allow-respec-anywhere/superload//data/birth/descriptors.lua
Loading entities file from file	/data/general/stores/basic.lua
===	physical	STONE_VINE
FROM 	/mod/addons/stone-wardens/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/Actor.lua	loading previous!
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[GAME] Creating FBOs
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 air_warning
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 8B52 intensify
*p 1: Uniform: 4: 1406 solipsism_warning
*p 1: Uniform: 5: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/wobbling.lua
[SHADER] Loaded shader with totalname	main_fbo/wobbling[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/wobbling.frag
*p 3: Uniform: 0: 8B5E tex
*p 3: Uniform: 1: 8B50 texSize
*p 3: Uniform: 2: 1406 tick
*p 3: Uniform: 3: 1406 wobbling
[SHADER] Loading from /data/gfx/shaders/main_fbo/underwater.lua
[SHADER] Loaded shader with totalname	main_fbo/underwater[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/underwater.frag
*p 5: Uniform: 0: 8B50 mapCoord
*p 5: Uniform: 1: 8B5E tex
*p 5: Uniform: 2: 8B50 texSize
*p 5: Uniform: 3: 1406 tick
[SHADER] Loading from /data/gfx/shaders/main_fbo/motionblur.lua
[SHADER] Loaded shader with totalname	main_fbo/motionblur[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/motionblur.frag
*p 7: Uniform: 0: 1406 motionblur
*p 7: Uniform: 1: 8B5E noisevol
*p 7: Uniform: 2: 8B5E tex
*p 7: Uniform: 3: 8B50 texSize
*p 7: Uniform: 4: 1406 tick
[SHADER] Loading from /data/gfx/shaders/main_fbo/blur.lua
[SHADER] Loaded shader with totalname	main_fbo/blur[]
New GL Shader program 9
New GL Shader 10 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/blur.frag
*p 9: Uniform: 0: 1406 blur
*p 9: Uniform: 1: 8B5E tex
*p 9: Uniform: 2: 8B50 texSize
[SHADER] Loading from /data/gfx/shaders/main_fbo/timestop.lua
[SHADER] Loaded shader with totalname	main_fbo/timestop[]
New GL Shader program 11
New GL Shader 12 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/timestop.frag
*p 11: Uniform: 0: 1406 growSpeed
*p 11: Uniform: 1: 1406 innerRadius
*p 11: Uniform: 2: 1406 outerRadius
*p 11: Uniform: 3: 8B50 playerPos
*p 11: Uniform: 4: 8B5E tex
*p 11: Uniform: 5: 8B50 texSize
*p 11: Uniform: 6: 1406 tick_real
*p 11: Uniform: 7: 1406 tick_start
[SHADER] Loading from /data/gfx/shaders/main_fbo/line_grids.lua
[SHADER] Loaded shader with totalname	main_fbo/line_grids[]
New GL Shader program 13
New GL Shader 14 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/line_grids.frag
*p 13: Uniform: 0: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/gestures.lua
[SHADER] Loaded shader with totalname	main_fbo/gestures[]
New GL Shader program 15
New GL Shader 16 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/gestures.frag
*p 15: Uniform: 0: 1406 fade
*p 15: Uniform: 1: 1406 intensity
*p 15: Uniform: 2: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 17
New GL Shader 18 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 17: Uniform: 0: 1406 gamma
*p 17: Uniform: 1: 8B5E sceneBuffer
[SHADER] Loading from /data/gfx/shaders/target_fbo.lua
[SHADER] Loaded shader with totalname	target_fbo[]
New GL Shader program 19
New GL Shader 20 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/target_fbo.frag
*p 19: Uniform: 0: 8B5E fboTex
*p 19: Uniform: 1: 8B50 mapCoord
*p 19: Uniform: 2: 8B50 scrollOffset
*p 19: Uniform: 3: 8B5E targetSkin
*p 19: Uniform: 4: 8B50 tileSize
[GAMMA] Setting gamma correction using fullscreen shader	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[GAME] Creating FBOs
Loading savefile 	/save//
Loading savefile 	/save/cara/
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[GAME] Creating FBOs
C Map size 30:1 :: 30
C Map seens texture: 177 (60x60)
Loading tile	player/human_female/base_shadow_01.png
Loading tile	player/human_female/cloak_behind_01.png
Loading tile	player/human_female/base_higher_01.png
Loading tile	player/human_female/cloak_shoulder_01.png
Loading tile	player/human_female/feet_06.png
Loading tile	player/human_female/lower_body_01.png
Loading tile	player/human_female/special/wooden_cuirass.png
Loading tile	player/human_female/head_06.png
Loading tile	player/human_female/hands_02.png
Loading tile	player/human_female/right_hand_05.png
Loading tile	player/human_female/left_hand_11.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Upgrading black texture to size 67108864
Loading tileset	/data/gfx/ts-gfx-terrain1.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/unknown_unknown_the_eidolon.png
Loading tileset	/data/gfx/ts-gfx-npc1.png
Loading entities file from file	/data/zones/dreadfell/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/general/npcs/bone-giant.lua
Loading entities file from file	/data/zones/dreadfell/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/lava.lua
Loading entities file from file	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/dreadfell/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing Arunik into world artifacts
Importing dwarven-steel gauntlets 'Glowglory' into world artifacts
Importing dwarven-steel gauntlets 'Glintrot' into world artifacts
Importing Duvynarineg the Sunhunter into world artifacts
Importing dwarven-steel longsword 'Offallord' into world artifacts
Importing voratun mace 'Filthminister' into world artifacts
Importing Brenegarand the gold ring into world artifacts
Importing Voidstrike the voratun helm into world artifacts
Importing Adulrada the voratun ring into world artifacts
Importing Isotta the Blackwitch into world artifacts
Importing Elenevon into world artifacts
Importing Layitta the quiver of elven-wood arrows into world artifacts
Importing Nechak the steel ring into world artifacts
Importing drakeskin leather belt 'Nadig' into world artifacts
Importing Aryyana the voratun shield into world artifacts
Importing Aerora into world artifacts
Importing quiver of ash arrows 'Koryrig' into world artifacts
Importing drakeskin leather gloves 'Yvuretta' into world artifacts
Importing Chamykan into world artifacts
Importing steel plate armour 'Guthra' into world artifacts
Importing Dazzlespawner into world artifacts
Importing gold ring 'Swampnight' into world artifacts
Importing hardened leather armour 'Ebonyserpent' into world artifacts
Importing Magmawish the dragonbone wand of conjuration into world artifacts
Importing Kilnonslaught into world artifacts
Importing dragonbone magestaff 'Dayzephyr' into world artifacts
Importing yew totem of cure ailments 'Salodabeth' into world artifacts
Importing voratun mail armour 'Xerorialaith' into world artifacts
Importing Aralle into world artifacts
Importing steel dagger 'Salaba' into world artifacts
Importing ash longbow 'Nerunn' into world artifacts
Importing Searburst into world artifacts
Importing Yvana the dragonbone vilestaff into world artifacts
Importing dragonbone totem of healing 'Tarruleg' into world artifacts
Importing Sunquarry into world artifacts
Importing Rotborn the yew starstaff into world artifacts
Importing steel shield 'Gilagalach' into world artifacts
Importing Viletickler into world artifacts
Importing cashmere cloak 'Demonrot' into world artifacts
Importing cashmere cloak 'Oozevault' into world artifacts
Importing Boltmarrow into world artifacts
Importing Getyromikalthogrim the drakeskin leather armour into world artifacts
Importing stralite greatmaul 'Grinedor' into world artifacts
Importing Woeburst the reinforced leather armour into world artifacts
Importing Marduvon the cashmere cloak into world artifacts
Importing Oleromirach the stralite dagger into world artifacts
Importing cashmere wizard hat 'Camystir' into world artifacts
Importing Galaroddathad into world artifacts
Importing Salolaith into world artifacts
Importing Brodohir the Shinebile into world artifacts
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from file	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/dreadfell/traps.lua
Loading entities file from file	/data/general/traps/complex.lua
Loading entities file from file	/data/general/traps/annoy.lua
Loading entities file from file	/data/general/traps/alarm.lua
Loading entities file from file	/data/zones/eidolon-plane/npcs.lua
Loading entities file from file	/data/zones/eidolon-plane/grids.lua
Loading entities file from file	/data/general/grids/void.lua
Loading entities file from file	/data/zones/eidolon-plane/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Arunik into world artifacts
Importing dwarven-steel gauntlets 'Glowglory' into world artifacts
Importing dwarven-steel gauntlets 'Glintrot' into world artifacts
Importing Duvynarineg the Sunhunter into world artifacts
Importing dwarven-steel longsword 'Offallord' into world artifacts
Importing voratun mace 'Filthminister' into world artifacts
Importing Brenegarand the gold ring into world artifacts
Importing Voidstrike the voratun helm into world artifacts
Importing Adulrada the voratun ring into world artifacts
Importing Isotta the Blackwitch into world artifacts
Importing Elenevon into world artifacts
Importing Layitta the quiver of elven-wood arrows into world artifacts
Importing Nechak the steel ring into world artifacts
Importing drakeskin leather belt 'Nadig' into world artifacts
Importing Aryyana the voratun shield into world artifacts
Importing Aerora into world artifacts
Importing quiver of ash arrows 'Koryrig' into world artifacts
Importing drakeskin leather gloves 'Yvuretta' into world artifacts
Importing Chamykan into world artifacts
Importing steel plate armour 'Guthra' into world artifacts
Importing Dazzlespawner into world artifacts
Importing gold ring 'Swampnight' into world artifacts
Importing hardened leather armour 'Ebonyserpent' into world artifacts
Importing Magmawish the dragonbone wand of conjuration into world artifacts
Importing Kilnonslaught into world artifacts
Importing dragonbone magestaff 'Dayzephyr' into world artifacts
Importing yew totem of cure ailments 'Salodabeth' into world artifacts
Importing voratun mail armour 'Xerorialaith' into world artifacts
Importing Aralle into world artifacts
Importing steel dagger 'Salaba' into world artifacts
Importing ash longbow 'Nerunn' into world artifacts
Importing Searburst into world artifacts
Importing Yvana the dragonbone vilestaff into world artifacts
Importing dragonbone totem of healing 'Tarruleg' into world artifacts
Importing Sunquarry into world artifacts
Importing Rotborn the yew starstaff into world artifacts
Importing steel shield 'Gilagalach' into world artifacts
Importing Viletickler into world artifacts
Importing cashmere cloak 'Demonrot' into world artifacts
Importing cashmere cloak 'Oozevault' into world artifacts
Importing Boltmarrow into world artifacts
Importing Getyromikalthogrim the drakeskin leather armour into world artifacts
Importing stralite greatmaul 'Grinedor' into world artifacts
Importing Woeburst the reinforced leather armour into world artifacts
Importing Marduvon the cashmere cloak into world artifacts
Importing Oleromirach the stralite dagger into world artifacts
Importing cashmere wizard hat 'Camystir' into world artifacts
Importing Galaroddathad into world artifacts
Importing Salolaith into world artifacts
Importing Brodohir the Shinebile into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data/zones/eidolon-plane/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
C Map size 30:1 :: 30
C Map seens texture: 120 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/moonstone_05.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_down.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/object/chestopen3.png
Loading tileset	/data/gfx/ts-gfx-object1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1.png
Loading tile from tileset	/data/gfx/shockbolt/object/shot_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_warrior.png
Loading tile from tileset	/data/gfx/shockbolt/npc/grave_wight.png
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_thorned.png
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_skeleton_skeleton_magus.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_stralite.png
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shield.frag
*p 21: Uniform: 0: 1406 aadjust
*p 21: Uniform: 1: 1406 antialiasingRadius
*p 21: Uniform: 2: 8B51 color
*p 21: Uniform: 3: 1406 ellipsoidalFactor
*p 21: Uniform: 4: 1406 horizontalScrollingSpeed
*p 21: Uniform: 5: 8B50 impact
*p 21: Uniform: 6: 8B51 impact_color
*p 21: Uniform: 7: 1406 impact_tick
*p 21: Uniform: 8: 1406 impact_time
*p 21: Uniform: 9: 1406 oscillationSpeed
*p 21: Uniform: 10: 1406 shieldIntensity
*p 21: Uniform: 11: 8B5E tex
*p 21: Uniform: 12: 1406 tick
*p 21: Uniform: 13: 1406 tick_start
*p 21: Uniform: 14: 1406 time_factor
*p 21: Uniform: 15: 1406 verticalScrollingSpeed
*p 21: Uniform: 16: 1406 wobblingPower
*p 21: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	20144
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_cashmere.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/master_vampire.png
Loading tile from tileset	/data/gfx/shockbolt/object/gloves_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghast.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert_north.png
Loading tile from tileset	/data/gfx/shockbolt/npc/master_skeleton_archer.png
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghoul.png
Loading tile from tileset	/data/gfx/shockbolt/npc/armored_skeleton_warrior.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 23
New GL Shader 24 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/healing.frag
*p 23: Uniform: 0: 8B52 beamColor1
*p 23: Uniform: 1: 8B52 beamColor2
*p 23: Uniform: 2: 1406 beamsCount
*p 23: Uniform: 3: 8B52 circleColor
*p 23: Uniform: 4: 1406 circleDescendSpeed
*p 23: Uniform: 5: 1406 circleRotationSpeed
*p 23: Uniform: 6: 1406 noup
*p 23: Uniform: 7: 8B5E tex
*p 23: Uniform: 8: 1406 tick
*p 23: Uniform: 9: 1406 tick_start
*p 23: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 25
*p 25: Uniform: 0: 8B52 beamColor1
*p 25: Uniform: 1: 8B52 beamColor2
*p 25: Uniform: 2: 1406 beamsCount
*p 25: Uniform: 3: 8B52 circleColor
*p 25: Uniform: 4: 1406 circleDescendSpeed
*p 25: Uniform: 5: 1406 circleRotationSpeed
*p 25: Uniform: 6: 1406 noup
*p 25: Uniform: 7: 8B5E tex
*p 25: Uniform: 8: 1406 tick
*p 25: Uniform: 9: 1406 tick_start
*p 25: Uniform: 10: 1406 time_factor
Loading tile from tileset	/data/gfx/shockbolt/npc/elder_vampire.png
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/object/rune_red.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_necromancer.png
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[]
New GL Shader program 26
New GL Shader 27 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/flamewings.frag
*p 26: Uniform: 0: 1406 deploy_factor
*p 26: Uniform: 1: 1406 ellipsoidalFactor
*p 26: Uniform: 2: 1406 flap
*p 26: Uniform: 3: 8B5E tex
*p 26: Uniform: 4: 1406 tick
*p 26: Uniform: 5: 1406 tick_start
*p 26: Uniform: 6: 1406 time_factor
[SHADER] setting reset param	tick_start	20144
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 28
*p 28: Uniform: 0: 1406 aadjust
*p 28: Uniform: 1: 1406 antialiasingRadius
*p 28: Uniform: 2: 8B51 color
*p 28: Uniform: 3: 1406 ellipsoidalFactor
*p 28: Uniform: 4: 1406 horizontalScrollingSpeed
*p 28: Uniform: 5: 8B50 impact
*p 28: Uniform: 6: 8B51 impact_color
*p 28: Uniform: 7: 1406 impact_tick
*p 28: Uniform: 8: 1406 impact_time
*p 28: Uniform: 9: 1406 oscillationSpeed
*p 28: Uniform: 10: 1406 shieldIntensity
*p 28: Uniform: 11: 8B5E tex
*p 28: Uniform: 12: 1406 tick
*p 28: Uniform: 13: 1406 tick_start
*p 28: Uniform: 14: 1406 time_factor
*p 28: Uniform: 15: 1406 verticalScrollingSpeed
*p 28: Uniform: 16: 1406 wobblingPower
*p 28: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	20144
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_major_duathedlen.png
Cloned shader 26
[SHADER] setting reset param	tick_start	20144
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_pulsing.png
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Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_up_wild.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/blight_root.png
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_archer.png
Loading tile from tileset	/data/gfx/shockbolt/object/leather_hardened.png
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Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_brittle_clear_ooze.png
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Loading tile from tileset	/data/gfx/shockbolt/npc/giant_minotaur_minotaur.png
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Loading tile from tileset	/data/gfx/shockbolt/npc/lesser_vampire.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 29
New GL Shader 30 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
*p 29: Uniform: 0: 1406 aam
*p 29: Uniform: 1: 8B52 color1
*p 29: Uniform: 2: 8B52 color2
*p 29: Uniform: 3: 1406 hide_center
*p 29: Uniform: 4: 1406 npow
*p 29: Uniform: 5: 8B5E tex
*p 29: Uniform: 6: 1406 tick
*p 29: Uniform: 7: 1406 time_factor
*p 29: Uniform: 8: 8B50 xy
*p 29: Uniform: 9: 1406 zoom
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
New GL Shader program 31
*p 31: Uniform: 0: 1406 aam
*p 31: Uniform: 1: 8B52 color1
*p 31: Uniform: 2: 8B52 color2
*p 31: Uniform: 3: 1406 hide_center
*p 31: Uniform: 4: 1406 npow
*p 31: Uniform: 5: 8B5E tex
*p 31: Uniform: 6: 1406 tick
*p 31: Uniform: 7: 1406 time_factor
*p 31: Uniform: 8: 8B50 xy
*p 31: Uniform: 9: 1406 zoom
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.4,0,1),color2=vec4(0.2,0.5,0.1,1),hide_center=0,npow=1,time_factor=15000,zoom=0.4]
New GL Shader program 32
*p 32: Uniform: 0: 1406 aam
*p 32: Uniform: 1: 8B52 color1
*p 32: Uniform: 2: 8B52 color2
*p 32: Uniform: 3: 1406 hide_center
*p 32: Uniform: 4: 1406 npow
*p 32: Uniform: 5: 8B5E tex
*p 32: Uniform: 6: 1406 tick
*p 32: Uniform: 7: 1406 time_factor
*p 32: Uniform: 8: 8B50 xy
*p 32: Uniform: 9: 1406 zoom
[SHADER] Loading from /data/gfx/shaders/textoutline.lua
[SHADER] Loaded shader with totalname	textoutline[]
New GL Shader program 33
New GL Shader 34 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
*p 33: Uniform: 0: 1406 intensity
*p 33: Uniform: 1: 8B52 outlineColor
*p 33: Uniform: 2: 8B50 outlineSize
*p 33: Uniform: 3: 8B5E tex
*p 33: Uniform: 4: 8B50 textSize
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:16 :: 480
C Map seens texture: 206 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
[SHADER] Loading from /data/gfx/shaders/objectsoutline.lua
[SHADER] Loaded shader with totalname	objectsoutline[]
New GL Shader program 35
New GL Shader 36 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/objectsoutline.frag
*p 35: Uniform: 0: 1406 intensity
*p 35: Uniform: 1: 8B52 outlineColor
*p 35: Uniform: 2: 8B50 outlineSize
*p 35: Uniform: 3: 8B5E tex
*p 35: Uniform: 4: 8B52 texCoord
*p 35: Uniform: 5: 8B50 textSize
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
Joining selected channels
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to no online profile active.
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 1650, 5203 ticks
Loading tile	tactical_self.png
Loading tile	tactical_powerful.png
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Loading tile	tactical_enemy_strong.png
Loading tile	tactical_friend.png
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Loading tile	tactical_neutral.png
Loading tile	speak_bubble.png
Updating zone name	Eidolon Plane
C Map minimap texture: 250 (50x50; 64x64)
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
New GL Shader program 37
New GL Shader 38 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources.frag
*p 37: Uniform: 0: 1406 a
*p 37: Uniform: 1: 1406 amp
*p 37: Uniform: 2: 8B51 color
*p 37: Uniform: 3: 8B50 p2
*p 37: Uniform: 4: 1406 speed
*p 37: Uniform: 5: 8B5E tex
*p 37: Uniform: 6: 1406 tick
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(1,0.8,0.50196078431373),distort=vec2(1,1.4),require_shader=4,speed=700]
New GL Shader program 39
*p 39: Uniform: 0: 1406 a
*p 39: Uniform: 1: 1406 amp
*p 39: Uniform: 2: 8B51 color
*p 39: Uniform: 3: 8B50 p2
*p 39: Uniform: 4: 1406 speed
*p 39: Uniform: 5: 8B5E tex
*p 39: Uniform: 6: 1406 tick
Loading tile from tileset	/data/gfx/effects/zero_gravity.png
Loading tileset	/data/gfx/ts-gfx-talents-effects1.png
Loading tile from tileset	/data/gfx/talents/block.png
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Loading tile from tileset	/data/gfx/talents/shield_slam.png
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Loading tile from tileset	/data/gfx/shockbolt/object/artifact/ring_vargh_redemption.png
Loading tile from tileset	/data/gfx/talents/second_wind.png
Loading tile from tileset	/data/gfx/talents/rush.png
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Loading tile from tileset	/data/gfx/talents/ritch_flamespitter_bolt.png
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Loading tile from tileset	/data/gfx/talents/greater_weapon_focus.png
Loading tile from tileset	/data/gfx/shockbolt/object/cloak_linen.png
Loading tile from tileset	/data/gfx/talents/infusion__wild.png
Loading tile from tileset	/data/gfx/shockbolt/object/torque_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/summertide_phial.png
Loading tile from tileset	/data/gfx/talents/infusion__healing.png
Loading tile from tileset	/data/gfx/talents/infusion__regeneration.png
Loading tile from tileset	/data/gfx/talents/dig_object.png
Loading tile from tileset	/data/gfx/talents/daunting_presence.png
Loading tile from tileset	/data/gfx/talents/precise_strikes.png
Loading tile from tileset	/data/gfx/talents/shield_wall.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rod_of_recall.png
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[MUSIC] loading	weather/dungeon_base.ogg	sound "/data/music/weather/dungeon_base.ogg" : <static>
[MUSIC] playing	weather/dungeon_base.ogg	sound "/data/music/weather/dungeon_base.ogg" : <static>
[MUSIC] loading	Dark Secrets.ogg	sound "/data/music/Dark Secrets.ogg" : <static>
[MUSIC] playing	Dark Secrets.ogg	sound "/data/music/Dark Secrets.ogg" : <static>
Loading tile from tileset	/data/gfx/shockbolt/object/mace_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/shield_dsteel.png
[LOG]	Today is the 52nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 23:56.
[LOG]	#00ff00##UID:546:0#Talent Vitality is ready to use.
[LOG]	Today is the 53rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	
Loading tile from tileset	/data/gfx/talents/vitality.png
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	15
[LOG]	Resting starts...
[LOG]	#00ff00##UID:434:0#Talent Shield Slam is ready to use.
[LOG]	#00ff00##UID:548:0#Talent Daunting Presence is ready to use.
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	#00ff00##UID:436:0#Talent Shield Wall is ready to use.
[LOG]	#00ff00##UID:461:0#Talent Precise Strikes is ready to use.
[LOG]	Rested for 27 turns (stop reason: all resources and life at maximum).
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/gloves_flamewrought.png
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
Using cached font	/data/font/Salsa-Mono.ttf	14
Loading tile from tileset	/data/gfx/talents/overseer_of_nations.png
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Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Server latency	336
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency	336
Server latency	340
Server latency	335
Server latency	338
Server latency	335
Server latency	334
Server latency	382
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting temp shader	main_fbo/wobbling[]
Deleting temp shader	textoutline[]
Deleting temp shader	flames[aam=0.5,color1=vec4(0.2,0.4,0,1),color2=vec4(0.2,0.5,0.1,1),hide_center=0,npow=1,time_factor=15000,zoom=0.4]
Deleting temp shader	resources[color=vec3(1,0.8,0.50196078431373),distort=vec2(1,1.4),require_shader=4,speed=700]
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting temp shader	main_fbo/blur[]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
Deleting temp shader	flamewings[]
Deleting temp shader	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
Deleting temp shader	objectsoutline[]
Deleting temp shader	main_fbo/timestop[]
Deleting temp shader	main_fbo[]
Deleting temp shader	main_fbo/gestures[]
Deleting temp shader	main_fbo/line_grids[]
Deleting temp shader	target_fbo[]
Deleting temp shader	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	main_fbo/motionblur[]
Deleting temp shader	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
Deleting temp shader	main_fbo/underwater[]
Deleting temp shader	full_fbo[]
Server latency	335
Server latency	336
[CHAT] loaded	welcome	table: 0x19145628
[CHAT] loaded	jump_error	table: 0x18c53108
[CHAT] loaded	die	table: 0x19230e18
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[CHAT] selected	Thank you. I am ready to go back!	function: 0x192f8698	nil
[PARTY] New member, add after	Cara	Cara
Adding entity	2281	after	2281
C Map size 30:16 :: 480
C Map seens texture: 461 (60x60)
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_9.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_6.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_small.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_small_top.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_10.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_11.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_vert_north.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_13.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_9.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_5.png
Running on level loads	dreadfell-1
Updating zone name	Dreadfell (1)
C Map minimap texture: 494 (50x50; 64x64)
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shattering Shout.
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_yew.png
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	6.0552967559173	9	35.92	15	vs.	20	::	1
checkHit	15	vs	20	=> chance to hit	38
[ATTACK] raw dam	6.0552967559173	versus	35.92	0.81030927835052	with APR	9
[ATTACK] after armor	1.1486336114317
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
checkHit	43	vs	31	=> chance to hit	80
[LOG]	#UID:2282:0#Grave wight drains experience from #fbd578#Cara#LAST#!
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
dúathedlen	2214	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_DARKNESS
[SOUND] loading from	/data/sound/talents/breath.lua	:=:	/data/sound/talents/breath.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/breath.ogg" : <static>
[LOG]	Skeleton master archer uses his #B4B4B4##UID:2186:0#yew longbow#LAST#!
[LOG]	Skeleton master archer starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 40
*p 40: Uniform: 0: 8B52 beamColor1
*p 40: Uniform: 1: 8B52 beamColor2
*p 40: Uniform: 2: 1406 beamsCount
*p 40: Uniform: 3: 8B52 circleColor
*p 40: Uniform: 4: 1406 circleDescendSpeed
*p 40: Uniform: 5: 1406 circleRotationSpeed
*p 40: Uniform: 6: 1406 noup
*p 40: Uniform: 7: 8B5E tex
*p 40: Uniform: 8: 1406 tick
*p 40: Uniform: 9: 1406 tick_start
*p 40: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 41
*p 41: Uniform: 0: 8B52 beamColor1
*p 41: Uniform: 1: 8B52 beamColor2
*p 41: Uniform: 2: 1406 beamsCount
*p 41: Uniform: 3: 8B52 circleColor
*p 41: Uniform: 4: 1406 circleDescendSpeed
*p 41: Uniform: 5: 1406 circleRotationSpeed
*p 41: Uniform: 6: 1406 noup
*p 41: Uniform: 7: 8B5E tex
*p 41: Uniform: 8: 1406 tick
*p 41: Uniform: 9: 1406 tick_start
*p 41: Uniform: 10: 1406 time_factor
[LOG]	The shield around orc necromancer crumbles.
[SOUND] loading from	/data/sound/creatures/skeletons/skell_1.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_1.ogg" : <static>
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#186 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #aaaaaa#222 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Armoured skeleton warrior for #aaaaaa#139 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #aaaaaa#222 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#222 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Grave wight for #aaaaaa#144 physical#LAST#, #LIGHT_RED#7 fire#LAST# (152 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#198 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #aaaaaa#222 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #aaaaaa#135 physical#LAST# damage.
[LOG]	#UID:2282:0#Grave wight hits #fbd578#Cara#LAST# for #DARK_GREEN#1 blight#LAST# damage.
[LOG]	
Deleting shader 28 (is clone 0)
[MOUSE] pre starting drag'n'drop
[LOG]	Cara brandishes her #FFD700##UID:2146:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
[ATTACK] attacking with (mainhand)	arcing steel greatsword of paradox
[ATTACK] to 	Cara	 :: 	89.865255046989	2	35.92	44	vs.	20	::	1
checkHit	44	vs	20	=> chance to hit	100
[ATTACK] raw dam	89.865255046989	versus	35.92	0.81030927835052	with APR	2
[ATTACK] after armor	55.945255046989
[ATTACK] after range	72
[PHYS CRIT %]	0
[ATTACK] after crit	72
[ATTACK] after mult	72
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
master vampire	2356	dumb ai talents can use	Cold Flames	T_COLD_FLAMES
master vampire	2356	dumb ai talents can use	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
dumb ai uses	T_RUNE:_ACID_WAVE_1
dúathedlen	2214	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dúathedlen	2214	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_BLOOD_GRASP
[SPELL CRIT %]	1
Adding entity	6254	after	2214
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
AI took for target	2215	skeleton magus	::	2281	Cara	16	<	100
AI took for target	2213	skeleton master archer	::	2281	Cara	25	<	100
orc necromancer	2217	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
dumb ai uses	T_INVOKE_DARKNESS
[SPELL CRIT %]	3
[LOG]	#CRIMSON#Something leeches life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	Something receives #LIGHT_GREEN#23 healing#LAST# from #UID:2281:0##fbd578#Cara#LAST#.
[LOG]	#UID:2210:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#69 physical#LAST#, #ROYAL_BLUE#9 lightning#LAST#, #LIGHT_STEEL_BLUE#10 temporal#LAST# (88 total damage).
[LOG]	Something hits #fbd578#Cara#LAST# for #GREY#165 darkness#LAST# damage.
[LOG]	Dúathedlen's Blood Grasp drains life from #fbd578#Cara#LAST#!
[LOG]	Something receives #LIGHT_GREEN#24 healing#LAST# from #UID:2281:0##fbd578#Cara#LAST#.
[LOG]	Dúathedlen's Blood Grasp hits #fbd578#Cara#LAST# for #DARK_GREEN#47 blight#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	6.0552967559173	9	35.92	15	vs.	20	::	1
checkHit	15	vs	20	=> chance to hit	38
[LOG]	#UID:2282:0#Grave wight misses #fbd578#Cara#LAST#.
[LOG]	
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon2.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon2.ogg" : <static>
Vault id	1	opens:	22	31	24	13
[SOUND] loading from	/data/sound/creatures/skeletons/skell_3.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_3.ogg" : <static>
dúathedlen	2214	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	67.827435572685	18	35.92	43	vs.	20	::	1
checkHit	43	vs	20	=> chance to hit	100
[ATTACK] raw dam	67.827435572685	versus	35.92	0.81030927835052	with APR	18
[ATTACK] after armor	49.907435572685
[ATTACK] after range	51
[PHYS CRIT %]	0
[ATTACK] after crit	51
[ATTACK] after mult	51
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	Orc necromancer calms down.
[LOG]	Orc necromancer is no longer inspired.
orc necromancer	2217	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
[LOG]	Orc necromancer casts Rune: Invisibility.
[LOG]	Orc necromancer vanishes from sight.
[SHADER] Loading from /data/gfx/shaders/invis_edge.lua
[SHADER] Loaded shader with totalname	invis_edge[]
New GL Shader program 28
New GL Shader 42 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/invis_edge.frag
*p 28: Uniform: 0: 8B52 color1
*p 28: Uniform: 1: 8B52 color2
*p 28: Uniform: 2: 8B5E tex
*p 28: Uniform: 3: 1406 tick
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	Something hits #fbd578#Cara#LAST# for #GREY#19 darkness#LAST# damage.
Deleting shader 25 (is clone 0)
Deleting shader 23 (is clone 0)
Deleting shader 21 (is clone 0)
AI took for target	2282	grave wight	::	2281	Cara	4	<	100
grave wight	2282	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2282	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
grave wight	2282	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_MIND_DISRUPTION
[LOG]	Grave wight casts Mind Disruption.
checkHit	31	vs	43	=> chance to hit	20
[LOG]	#ORANGE#Cara shrugs off the effect 'Confused'!
[LOG]	
Loading tile from tileset	/data/gfx/effects/brainlocked.png
[LOG]	Cara uses Assault.
[ATTACK] to 	skeleton warrior	 :: 	47.784095151736	0	5	46	vs.	14	::	1.4031128874149
checkHit	46	vs	14	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	44
[PHYS CRIT %]	4.7
[ATTACK] after crit	44
[ATTACK] after mult	61.736967046257
[ATTACK] staff accuracy bonus	46	14	=	1.8
[LOG]	Skeleton warrior slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	86.704806482157	4	5	46	vs.	14	::	1.3605551275464
checkHit	46	vs	14	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	97
[PHYS CRIT %]	100
[ATTACK] after crit	145.5
[ATTACK] after mult	197.960771058
[ATTACK] mace accuracy bonus	46	14	=	1.032
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[SOUND] loading from	/data/sound/creatures/skeletons/skell_die.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_die.ogg" : <static>
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	86.704806482157	4	5	46	vs.	14	::	1.3605551275464
checkHit	46	vs	14	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	86
[PHYS CRIT %]	100
[ATTACK] after crit	129
[ATTACK] after mult	175.51161145349
[ATTACK] mace accuracy bonus	46	14	=	1.032
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[LOG]	Grave wight speeds up.
dúathedlen	2214	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	67.827435572685	18	35.92	43	vs.	20	::	1
checkHit	43	vs	20	=> chance to hit	100
[ATTACK] raw dam	67.827435572685	versus	35.92	0.81030927835052	with APR	18
[ATTACK] after armor	49.907435572685
[ATTACK] after range	54
[PHYS CRIT %]	0
[ATTACK] after crit	54
[ATTACK] after mult	54
[LOG]	Cara is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 21
*p 21: Uniform: 0: 8B52 beamColor1
*p 21: Uniform: 1: 8B52 beamColor2
*p 21: Uniform: 2: 1406 beamsCount
*p 21: Uniform: 3: 8B52 circleColor
*p 21: Uniform: 4: 1406 circleDescendSpeed
*p 21: Uniform: 5: 1406 circleRotationSpeed
*p 21: Uniform: 6: 1406 noup
*p 21: Uniform: 7: 8B5E tex
*p 21: Uniform: 8: 1406 tick
*p 21: Uniform: 9: 1406 tick_start
*p 21: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 23
*p 23: Uniform: 0: 8B52 beamColor1
*p 23: Uniform: 1: 8B52 beamColor2
*p 23: Uniform: 2: 1406 beamsCount
*p 23: Uniform: 3: 8B52 circleColor
*p 23: Uniform: 4: 1406 circleDescendSpeed
*p 23: Uniform: 5: 1406 circleRotationSpeed
*p 23: Uniform: 6: 1406 noup
*p 23: Uniform: 7: 8B5E tex
*p 23: Uniform: 8: 1406 tick
*p 23: Uniform: 9: 1406 tick_start
*p 23: Uniform: 10: 1406 time_factor
skeleton magus	2215	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton magus casts Manathrust.
[SPELL CRIT %]	5.8
[SOUND] loading from	/data/sound/talents/arcane.ogg	:=:	sound "/data/sound/talents/arcane.ogg" : <static>
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #LIGHT_RED#21 fire#LAST#, #LIGHT_RED#13 fire#LAST# (33 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#61 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#21 fire#LAST#, #{bold}##aaaaaa#202 physical#{normal}##LAST# (298 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Grave wight for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	#UID:2214:0#Dúathedlen hits #fbd578#Cara#LAST# for #GREY#34 darkness#LAST# damage.
[LOG]	#UID:2210:0#Skeleton warrior hits #fbd578#Cara#LAST# for #LIGHT_STEEL_BLUE#8 temporal#LAST#, #LIGHT_STEEL_BLUE#8 temporal#LAST#, #LIGHT_STEEL_BLUE#8 temporal#LAST# (24 total damage).
[LOG]	#UID:2215:0#Skeleton magus hits #fbd578#Cara#LAST# for #PURPLE#143 arcane#LAST# damage.
[LOG]	#UID:2215:0#Skeleton magus hits Grave wight for #PURPLE#149 arcane#LAST# damage.
Loading tile from tileset	/data/gfx/effects/recovery.png
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton warrior!#{normal}#
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
grave wight	2282	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2282	dumb ai talents can use	Flameshock	T_FLAMESHOCK
grave wight	2282	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
dumb ai uses	T_GLACIAL_VAPOUR
[LOG]	Grave wight casts Glacial Vapour.
[SPELL] friendly fire chance	100
[SOUND] loading from	/data/sound/talents/cloud.ogg	:=:	sound "/data/sound/talents/cloud.ogg" : <static>
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Dúathedlen for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Skeleton magus for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#5 cold#LAST# damage.
[LOG]	
[LOG]	Cara uses Infusion: Regeneration.
[LOG]	Cara starts regenerating health quickly.
skeleton magus	2216	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
skeleton magus	2216	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton magus casts Manathrust.
[SPELL CRIT %]	4.8
dúathedlen	2214	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	67.827435572685	18	35.92	43	vs.	20	::	1
checkHit	43	vs	20	=> chance to hit	100
[ATTACK] raw dam	67.827435572685	versus	35.92	0.81030927835052	with APR	18
[ATTACK] after armor	49.907435572685
[ATTACK] after range	53
[PHYS CRIT %]	0
[ATTACK] after crit	53
[ATTACK] after mult	53
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:2214:0#Dúathedlen hits #fbd578#Cara#LAST# for #GREY#34 darkness#LAST# damage.
[LOG]	#UID:2216:0#Skeleton magus hits #fbd578#Cara#LAST# for #PURPLE#164 arcane#LAST# damage.
[LOG]	#UID:2216:0#Skeleton magus hits Grave wight for #PURPLE#170 arcane#LAST# damage.
Loading tile from tileset	/data/gfx/effects/infusion_cooldown.png
[LOG]	#00ff00##UID:111:0#Talent Infusion: Healing is ready to use.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Dúathedlen for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Skeleton warrior for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Skeleton magus for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#5 cold#LAST# damage.
[LOG]	
Vault id	1	opens:	22	31	24	13
skeleton magus	2216	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
[LOG]	Skeleton magus uses Bone Armour.
[LOG]	A shield forms around skeleton magus.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
New GL Shader program 25
*p 25: Uniform: 0: 1406 aadjust
*p 25: Uniform: 1: 1406 antialiasingRadius
*p 25: Uniform: 2: 8B51 color
*p 25: Uniform: 3: 1406 ellipsoidalFactor
*p 25: Uniform: 4: 1406 horizontalScrollingSpeed
*p 25: Uniform: 5: 8B50 impact
*p 25: Uniform: 6: 8B51 impact_color
*p 25: Uniform: 7: 1406 impact_tick
*p 25: Uniform: 8: 1406 impact_time
*p 25: Uniform: 9: 1406 oscillationSpeed
*p 25: Uniform: 10: 1406 shieldIntensity
*p 25: Uniform: 11: 8B5E tex
*p 25: Uniform: 12: 1406 tick
*p 25: Uniform: 13: 1406 tick_start
*p 25: Uniform: 14: 1406 time_factor
*p 25: Uniform: 15: 1406 verticalScrollingSpeed
*p 25: Uniform: 16: 1406 wobblingPower
*p 25: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	644957
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	67.827435572685	18	35.92	43	vs.	20	::	1
checkHit	43	vs	20	=> chance to hit	100
[ATTACK] raw dam	67.827435572685	versus	35.92	0.81030927835052	with APR	18
[ATTACK] after armor	49.907435572685
[ATTACK] after range	50
[PHYS CRIT %]	0
[ATTACK] after crit	50
[ATTACK] after mult	50
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	2	9.92
=> chance to hit	20.584139718642
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:2214:0#Dúathedlen hits #fbd578#Cara#LAST# for #GREY#32 darkness#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Dúathedlen for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Skeleton warrior for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Armoured skeleton warrior for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Skeleton magus for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#5 cold#LAST# damage.
[LOG]	
Vault id	1	opens:	22	31	24	13
dúathedlen	2214	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dúathedlen	2214	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_BLOOD_GRASP
[LOG]	Dúathedlen casts Blood Grasp.
[SPELL CRIT %]	1
Adding entity	6255	after	2214
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[LOG]	Dúathedlen's Blood Grasp drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	Dúathedlen receives #LIGHT_GREEN#39 healing#LAST# from #UID:2281:0##fbd578#Cara#LAST#.
[LOG]	Dúathedlen's Blood Grasp hits #fbd578#Cara#LAST# for #DARK_GREEN#79 blight#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Dúathedlen for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Skeleton warrior for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Armoured skeleton warrior for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Skeleton magus for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#5 cold#LAST# damage.
[LOG]	
Vault id	1	opens:	22	31	24	13
AI took for target	2214	dúathedlen	::	2281	Cara	9	<	100
dúathedlen	2214	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_DARKNESS
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Dúathedlen for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#5 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Armoured skeleton warrior for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Skeleton magus for #1133F3#26 cold#LAST# damage.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shattering Shout.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull (1)#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:6:0#vial of greater demon bile (1)#WHITE#.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Armoured skeleton warrior for #aaaaaa#139 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #aaaaaa#222 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #aaaaaa#222 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Grave wight for #aaaaaa#144 physical#LAST# damage.
Loading tile from tileset	/data/gfx/shockbolt/object/phial_demon_blood.png
Loading tile from tileset	/data/gfx/shockbolt/object/skeleton_mage_skull.png
Loading tile from tileset	/data/gfx/shockbolt/object/vial_wight_ectoplasm.png
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Dúathedlen!#{normal}#
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton magus!#{normal}#
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Grave wight!#{normal}#
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Armoured skeleton warrior for #1133F3#26 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Skeleton warrior for #1133F3#26 cold#LAST# damage.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/shield_steel.png
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon4.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon4.ogg" : <static>
Vault id	1	opens:	22	31	24	13
[LOG]	Cara stops regenerating health quickly.
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	
[LOG]	Cara activates Shield Wall.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	
[LOG]	Cara activates Precise Strikes.
[LOG]	Cara has finished recovering.
[LOG]	Armoured skeleton warrior casts Rune: Invisibility.
[LOG]	Armoured skeleton warrior vanishes from sight.
[LOG]	
Server latency	334
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon3.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon3.ogg" : <static>
Vault id	1	opens:	22	31	24	13
AI took for target	2208	armoured skeleton warrior	::	2281	Cara	1	<	100
[ATTACK] attacking with (mainhand)	steel longsword
[ATTACK] to 	Cara	 :: 	65.110488155562	3	52.989766676058	42	vs.	28	::	1
checkHit	42	vs	28	=> chance to hit	85
[ATTACK] raw dam	65.110488155562	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	15.120721479504
[ATTACK] after range	15
[PHYS CRIT %]	0
[ATTACK] after crit	15
[ATTACK] after mult	15
checkHit	49	vs	51	=> chance to hit	45
[LOG]	#ORANGE#Cara shrugs off the effect 'Disarmed'!
skeleton warrior	2212	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
[LOG]	Skeleton warrior uses Bone Armour.
[LOG]	A shield forms around skeleton warrior.
Cloned shader 25
[SHADER] setting reset param	tick_start	675972
[LOG]	Something hits #fbd578#Cara#LAST# for #aaaaaa#9 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon5.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon5.ogg" : <static>
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	armoured skeleton warrior	 :: 	86.704806482157	4	19.3	50	vs.	21	::	1
checkHit	50	vs	21	=> chance to hit	100
[LOG]	#UID:2281:0##fbd578#Cara#LAST# misses Something.
Vault id	1	opens:	22	31	24	13
skeleton warrior	2207	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
[LOG]	Skeleton warrior uses Bone Armour.
[LOG]	A shield forms around skeleton warrior.
Cloned shader 25
[SHADER] setting reset param	tick_start	679535
[ATTACK] to 	Cara	 :: 	47.681432070845	0	52.989766676058	42	vs.	28	::	1.542217668469
checkHit	42	vs	28	=> chance to hit	85
[LOG]	Something misses #fbd578#Cara#LAST#.
[ATTACK] staff accuracy bonus	42	28	=	1.35
[ATTACK] to 	Cara	 :: 	47.681432070845	0	52.989766676058	42	vs.	28	::	1.8971370023173
checkHit	42	vs	28	=> chance to hit	85
[ATTACK] raw dam	47.681432070845	versus	52.989766676058	0.81030927835052	with APR	0
[ATTACK] after armor	9.0447252587994
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	18.971370023173
[ATTACK] staff accuracy bonus	42	28	=	1.35
[LOG]	Cara resists the shield bash!
[LOG]	Something hits #fbd578#Cara#LAST# for #aaaaaa#11 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shattering Shout.
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_yew.png
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_ash.png
[LOG]	The shield around skeleton magus crumbles.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #SLATE#(165 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #aaaaaa#115 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #SLATE#(184 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #aaaaaa#112 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #SLATE#(176 absorbed)#LAST#, #aaaaaa#8 physical#LAST# (8 total damage).
skeleton magus	2216	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton magus casts Manathrust.
[SPELL CRIT %]	4.8
[LOG]	The shield around skeleton warrior crumbles.
skeleton warrior	2212	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	2212	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	Cara	 :: 	111.4643515867	2	52.989766676058	50	vs.	28	::	1.5700877125496
checkHit	50	vs	28	=> chance to hit	100
[ATTACK] raw dam	111.4643515867	versus	52.989766676058	0.81030927835052	with APR	2
[ATTACK] after armor	60.474584910641
[ATTACK] after range	79
[PHYS CRIT %]	0
[ATTACK] after crit	79
[ATTACK] after mult	124.03692929142
checkHit	49	vs	58	=> chance to hit	28
[LOG]	Cara is stunned!
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 43
*p 43: Uniform: 0: 1406 aadjust
*p 43: Uniform: 1: 1406 antialiasingRadius
*p 43: Uniform: 2: 8B51 color
*p 43: Uniform: 3: 1406 ellipsoidalFactor
*p 43: Uniform: 4: 1406 horizontalScrollingSpeed
*p 43: Uniform: 5: 8B50 impact
*p 43: Uniform: 6: 8B51 impact_color
*p 43: Uniform: 7: 1406 impact_tick
*p 43: Uniform: 8: 1406 impact_time
*p 43: Uniform: 9: 1406 oscillationSpeed
*p 43: Uniform: 10: 1406 shieldIntensity
*p 43: Uniform: 11: 8B5E tex
*p 43: Uniform: 12: 1406 tick
*p 43: Uniform: 13: 1406 tick_start
*p 43: Uniform: 14: 1406 time_factor
*p 43: Uniform: 15: 1406 verticalScrollingSpeed
*p 43: Uniform: 16: 1406 wobblingPower
*p 43: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	683064
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #SLATE#(13 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	#UID:2216:0#Skeleton magus hits #fbd578#Cara#LAST# for #PURPLE#164 arcane#LAST# damage.
[LOG]	#UID:2216:0#Skeleton magus hits Something for #PURPLE#170 arcane#LAST# damage.
[LOG]	#UID:2216:0#Skeleton magus hits Skeleton warrior for #SLATE#(123 absorbed)#LAST#, #PURPLE#47 arcane#LAST# (47 total damage).
[LOG]	#UID:2212:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#119 physical#LAST#, #LIGHT_RED#7 fire#LAST# (126 total damage).
Loading tile from tileset	/data/gfx/effects/stunned.png
[LOG]	Cara is not stunned anymore.
[LOG]	#ORCHID#Cara has recovered!#LAST#
[LOG]	#00ff00##UID:452:0#Talent Greater Weapon Focus is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:460:0#Talent Rush is ready to use.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/staff_ash.png
Vault id	1	opens:	22	31	24	13
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Deleting shader 25 (is clone 1)
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Assault.
[ATTACK] to 	skeleton warrior	 :: 	47.784095151736	0	5	50	vs.	17	::	1.4031128874149
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	44
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	44
[ATTACK] after mult	61.736967046257
[ATTACK] staff accuracy bonus	50	17	=	1.825
[LOG]	Skeleton warrior slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	86.704806482157	4	5	50	vs.	17	::	1.3605551275464
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	101
[PHYS CRIT %]	100
[ATTACK] after crit	151.5
[ATTACK] after mult	206.12410182328
[ATTACK] mace accuracy bonus	50	17	=	1.033
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[LOG]	The shield around skeleton warrior crumbles.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	86.704806482157	4	5	50	vs.	17	::	1.3605551275464
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	117
[PHYS CRIT %]	100
[ATTACK] after crit	175.5
[ATTACK] after mult	238.77742488439
[ATTACK] mace accuracy bonus	50	17	=	1.033
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#21 fire#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #SLATE#(54 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #SLATE#(13 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST#, #SLATE#(21 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST#, #SLATE#(165 absorbed)#LAST#, #{bold}##aaaaaa#22 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #{bold}##aaaaaa#216 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (253 total damage).
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[ATTACK] attacking with (mainhand)	flaming steel greatsword of massacre
[ATTACK] to 	Cara	 :: 	111.4643515867	2	52.989766676058	50	vs.	28	::	1
checkHit	50	vs	28	=> chance to hit	100
[ATTACK] raw dam	111.4643515867	versus	52.989766676058	0.81030927835052	with APR	2
[ATTACK] after armor	60.474584910641
[ATTACK] after range	85
[PHYS CRIT %]	0
[ATTACK] after crit	85
[ATTACK] after mult	85
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:2212:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#82 physical#LAST#, #LIGHT_RED#7 fire#LAST# (89 total damage).
[LOG]	
Deleting shader 25 (is clone 1)
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Infusion: Healing.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 44
*p 44: Uniform: 0: 8B52 beamColor1
*p 44: Uniform: 1: 8B52 beamColor2
*p 44: Uniform: 2: 1406 beamsCount
*p 44: Uniform: 3: 8B52 circleColor
*p 44: Uniform: 4: 1406 circleDescendSpeed
*p 44: Uniform: 5: 1406 circleRotationSpeed
*p 44: Uniform: 6: 1406 noup
*p 44: Uniform: 7: 8B5E tex
*p 44: Uniform: 8: 1406 tick
*p 44: Uniform: 9: 1406 tick_start
*p 44: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 45
*p 45: Uniform: 0: 8B52 beamColor1
*p 45: Uniform: 1: 8B52 beamColor2
*p 45: Uniform: 2: 1406 beamsCount
*p 45: Uniform: 3: 8B52 circleColor
*p 45: Uniform: 4: 1406 circleDescendSpeed
*p 45: Uniform: 5: 1406 circleRotationSpeed
*p 45: Uniform: 6: 1406 noup
*p 45: Uniform: 7: 8B5E tex
*p 45: Uniform: 8: 1406 tick
*p 45: Uniform: 9: 1406 tick_start
*p 45: Uniform: 10: 1406 time_factor
[LOG]	#fbd578#Cara#LAST# receives #LIGHT_GREEN#92 healing#LAST# from Infusion: Healing.
[LOG]	Cara uses Shield Slam.
[ATTACK] to 	skeleton warrior	 :: 	47.784095151736	0	5	50	vs.	17	::	0.53714985988789
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	48
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	48
[ATTACK] after mult	25.783193274619
[ATTACK] staff accuracy bonus	50	17	=	1.825
[ATTACK] to 	skeleton warrior	 :: 	47.784095151736	0	5	50	vs.	17	::	0.53714985988789
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	45
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	45
[ATTACK] after mult	24.171743694955
[ATTACK] staff accuracy bonus	50	17	=	1.825
[ATTACK] to 	skeleton warrior	 :: 	47.784095151736	0	5	50	vs.	17	::	0.53714985988789
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	45
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	67.5
[ATTACK] after mult	36.257615542432
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[ATTACK] staff accuracy bonus	50	17	=	1.825
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#21 fire#LAST#, #LIGHT_RED#21 fire#LAST#, #LIGHT_RED#21 fire#LAST# (63 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#23 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#21 fire#LAST#, #aaaaaa#21 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#21 fire#LAST#, #{bold}##aaaaaa#32 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#21 fire#LAST# (179 total damage).
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton warrior!#{normal}#
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#00ff00##UID:546:0#Talent Vitality is ready to use.
[LOG]	
[LOG]	Cara uses Shield Pummel.
[ATTACK] to 	skeleton warrior	 :: 	47.784095151736	0	5	50	vs.	15	::	1.6677574409919
checkHit	50	vs	15	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	45
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	45
[ATTACK] after mult	75.049084844634
Loading tile from tileset	/data/gfx/shockbolt/object/sling_hardened.png
[ATTACK] staff accuracy bonus	50	15	=	1.875
[ATTACK] to 	skeleton warrior	 :: 	47.784095151736	0	5	50	vs.	15	::	2.0585452812753
checkHit	50	vs	15	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	46
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	46
[ATTACK] after mult	94.693082938662
[ATTACK] staff accuracy bonus	50	15	=	1.875
checkHit	31	vs	62	=> chance to hit	0
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #LIGHT_RED#22 fire#LAST#, #LIGHT_RED#22 fire#LAST# (43 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#74 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton warrior!#{normal}#
AI took for target	2213	skeleton master archer	::	2281	Cara	16	<	100
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#00ff00##UID:104:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	Cara uses Block.
[ATTACK] attacking with (mainhand)	ash magestaff of illumination
[ATTACK] to 	Cara	 :: 	55.928401957697	3	52.989766676058	16	vs.	0	::	1
checkHit	16	vs	0	=> chance to hit	90
[ATTACK] raw dam	55.928401957697	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	10.609098928058
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[ATTACK] staff accuracy bonus	16	0	=	1.4
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
orc necromancer	2217	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
orc necromancer	2217	dumb ai talents can use	Rigor Mortis	T_RIGOR_MORTIS
dumb ai uses	T_INVOKE_DARKNESS
[LOG]	Orc necromancer casts Invoke Darkness.
[SPELL CRIT %]	3
[LOG]	#{bold}#Orc necromancer's spell attains critical power!#{normal}#
[LOG]	Orc necromancer is surging arcane power.
[LOG]	Cara is recovering from the damage!
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
white jelly	2354	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	6256	after	2354
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:2217:0#Orc necromancer hits #fbd578#Cara#LAST# for #{bold}##GREY#224 darkness#{normal}##LAST# damage.
[LOG]	#UID:2216:0#Skeleton magus hits #fbd578#Cara#LAST# for #aaaaaa#(10 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #YELLOW#<9% blind chance>#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon1.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon1.ogg" : <static>
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/serpents_glare.png
[LOG]	Cara uses Infusion: Regeneration.
[LOG]	Cara starts regenerating health quickly.
skeleton magus	2216	dumb ai talents can use	Attack	T_ATTACK
skeleton magus	2216	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton magus	2216	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton magus casts Manathrust.
[SPELL CRIT %]	4.8
[LOG]	Skeleton master archer uses his #B4B4B4##UID:2186:0#yew longbow#LAST#!
[LOG]	Skeleton master archer starts regenerating health quickly.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
orc necromancer	2217	dumb ai talents can use	Rigor Mortis	T_RIGOR_MORTIS
orc necromancer	2217	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
dumb ai uses	T_PRIDE_OF_THE_ORCS
[LOG]	Orc necromancer uses Pride of the Orcs.
[LOG]	Orc necromancer receives #LIGHT_GREEN#163 healing#LAST# from Pride of the Orcs.
[LOG]	#UID:2216:0#Skeleton magus hits #fbd578#Cara#LAST# for #PURPLE#164 arcane#LAST# damage.
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shattering Shout.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #aaaaaa#112 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Orc necromancer for #aaaaaa#166 physical#LAST# damage.
skeleton magus	2216	dumb ai talents can use	Attack	T_ATTACK
skeleton magus	2216	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton magus casts Flame.
[SPELL CRIT %]	4.8
[LOG]	Cara is on fire!
[SOUND] loading from	/data/sound/talents/fire.ogg	:=:	sound "/data/sound/talents/fire.ogg" : <static>
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	717610
AI took for target	2213	skeleton master archer	::	2281	Cara	9	<	100
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
orc necromancer	2217	dumb ai talents can use	Rigor Mortis	T_RIGOR_MORTIS
dumb ai uses	T_RIGOR_MORTIS
[LOG]	Orc necromancer casts Rigor Mortis.
[SPELL CRIT %]	3
Adding entity	6257	after	2217
[SOUND] loading from	/data/sound/talents/fireflash.lua	:=:	/data/sound/talents/fireflash.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/fireflash.ogg" : <static>
dúathedlen	2211	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_DARKNESS
[LOG]	Dúathedlen uses Darkness.
[LOG]	#UID:2216:0#Skeleton magus hits #fbd578#Cara#LAST# for #LIGHT_RED#95 fire#LAST# damage.
Loading tile from tileset	/data/gfx/talents/flame.png
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	Burning from Skeleton magus hits #fbd578#Cara#LAST# for #LIGHT_RED#32 fire#LAST# damage.
checkHit	49	vs	49	=> chance to hit	50
[LOG]	Cara slows down.
checkHit	35	vs	49	=> chance to hit	15
[LOG]	Cara feels death coming!
[LOG]	#CRIMSON#Something leeches life from #fbd578#Cara#LAST#!
[LOG]	Something receives #LIGHT_GREEN#23 healing#LAST# from #UID:2281:0##fbd578#Cara#LAST#.
[LOG]	Orc necromancer's Rigor Mortis hits #fbd578#Cara#LAST# for #GREY#164 darkness#LAST# damage.
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
skeleton magus	2216	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	ash magestaff of illumination
[ATTACK] to 	Cara	 :: 	55.928401957697	3	52.989766676058	16	vs.	28	::	1
checkHit	16	vs	28	=> chance to hit	20
[ATTACK] raw dam	55.928401957697	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	10.609098928058
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[ATTACK] staff accuracy bonus	16	28	=	1
[LOG]	
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:2216:0#Skeleton magus hits #fbd578#Cara#LAST# for #aaaaaa#14 physical#LAST#, #YELLOW#<9% blind chance>#LAST# (14 total damage).
Loading tile from tileset	/data/gfx/talents/slow.png
Loading tile from tileset	/data/gfx/talents/rigor_mortis.png
Loading tile from tileset	/data/gfx/effects/spellshocked.png
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Battle Shout.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#47 healing#LAST#.
[LOG]	Burning from Skeleton magus hits #fbd578#Cara#LAST# for #LIGHT_RED#38 fire#LAST# damage.
[ATTACK] attacking with (mainhand)	ash magestaff of illumination
[ATTACK] to 	Cara	 :: 	55.928401957697	3	52.989766676058	16	vs.	28	::	1
checkHit	16	vs	28	=> chance to hit	20
[ATTACK] raw dam	55.928401957697	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	10.609098928058
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[ATTACK] staff accuracy bonus	16	28	=	1
[LOG]	Skeleton master archer uses Pinning Shot.
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[SOUND] loading from	/data/sound/actions/arrow.ogg	:=:	sound "/data/sound/actions/arrow.ogg" : <static>
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	6295	after	2213
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
orc necromancer	2217	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
dumb ai uses	T_INVOKE_DARKNESS
[SPELL CRIT %]	3
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	Something hits #fbd578#Cara#LAST# for #GREY#179 darkness#LAST# damage.
[LOG]	#UID:2216:0#Skeleton magus hits #fbd578#Cara#LAST# for #aaaaaa#13 physical#LAST#, #YELLOW#<9% blind chance>#LAST# (13 total damage).
[ATTACK ARCHERY]	6295	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1.3098386676966
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	27
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	27
[ATTACK ARCHERY] after mult	35.365644027808
[ATTACK ARCHERY] after hook	35.365644027808
checkHit	49	vs	53	=> chance to hit	40
[LOG]	#ORANGE#Cara shrugs off the effect 'Pinned to the ground'!
[LOG]	Cara speeds up.
[LOG]	#ORCHID#Cara has recovered!#LAST#
[LOG]	#00ff00##UID:432:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#47 healing#LAST#.
[LOG]	Skeleton master archer's Pinning Shot hits #fbd578#Cara#LAST# for #aaaaaa#41 physical#LAST# damage.
[LOG]	Burning from Skeleton magus hits #fbd578#Cara#LAST# for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton magus	 :: 	86.704806482157	4	3	50	vs.	10	::	1
checkHit	50	vs	10	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	3	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	100
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	100
[ATTACK] after mult	100
[ATTACK] mace accuracy bonus	50	10	=	1.04
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull (1)#WHITE#.
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #aaaaaa#102 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton magus!#{normal}#
[LOG]	Skeleton master archer uses Bone Armour.
[LOG]	A shield forms around skeleton master archer.
Cloned shader 25
[SHADER] setting reset param	tick_start	732304
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
orc necromancer	2217	dumb ai talents can use	Create Minions	T_CREATE_MINIONS
orc necromancer	2217	dumb ai talents can use	Forgery of Haze	T_FORGERY_OF_HAZE
dumb ai uses	T_CREATE_MINIONS
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghoulking.png
[TOME ENTITY FILTER] selected Double Ego	15.789798581054	45.7
Loading entities file from file	/data/general/objects/egos/weapon.lua
[TOME ENTITY FILTER] selected basic	113.53494201382	116.7
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_mage.png
[TOME ENTITY FILTER] selected basic	85.04087113504	116.7
[LOG]	Cara stops burning.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#47 healing#LAST#.
[LOG]	
Server latency	334
[LOG]	Cara uses Assault.
[ATTACK] to 	master vampire	 :: 	47.784095151736	0	10	50	vs.	27	::	1.4031128874149
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	10	0.3	with APR	0
[ATTACK] after armor	37.784095151736
[ATTACK] after range	41
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	41
[ATTACK] after mult	57.527628384012
[ATTACK] staff accuracy bonus	50	27	=	1.575
[LOG]	Master vampire slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	27	::	1.3605551275464
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	95
[PHYS CRIT %]	100
[ATTACK] after crit	142.5
[ATTACK] after mult	193.87910567536
[ATTACK] mace accuracy bonus	50	27	=	1.023
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	27	::	1.3605551275464
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	104
[PHYS CRIT %]	100
[ATTACK] after crit	156
[ATTACK] after mult	212.24659989724
[ATTACK] mace accuracy bonus	50	27	=	1.023
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[LOG]	#CRIMSON##UID:2209:0#Master vampire leeches life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#56 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#18 fire#LAST#, #{bold}##aaaaaa#194 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #{bold}##aaaaaa#213 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #LIGHT_GREEN#4 healing#LAST# (508 total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #SLATE#(18 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #LIGHT_RED#16 fire#LAST# damage.
[LOG]	#UID:2209:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#38 light#LAST#, #YELLOW#38 light#LAST#, #YELLOW#38 light#LAST# (113 total damage).
[LOG]	Skeleton master archer uses Crippling Shot.
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	6378	after	2213
[ATTACK ARCHERY]	6378	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1.3872983346207
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	34
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	34
[ATTACK ARCHERY] after mult	47.168143377105
[ATTACK ARCHERY] after hook	47.168143377105
checkHit	49	vs	53	=> chance to hit	40
[LOG]	#ORANGE#Cara shrugs off the effect 'Slow'!
AI took for target	6298	skeleton warrior	::	2281	Cara	1	<	100
skeleton warrior	6298	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
skeleton warrior	6298	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
[LOG]	Skeleton warrior uses Bone Armour.
[LOG]	A shield forms around skeleton warrior.
Cloned shader 25
[SHADER] setting reset param	tick_start	738243
[LOG]	Skeleton master archer's Crippling Shot hits #fbd578#Cara#LAST# for #aaaaaa#45 physical#LAST# damage.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	55.584419600262	9	52.989766676058	26	vs.	28	::	1
checkHit	26	vs	28	=> chance to hit	45
[LOG]	#UID:2209:0#Master vampire misses #fbd578#Cara#LAST#.
[LOG]	Cara stops regenerating health quickly.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#47 healing#LAST#.
AI took for target	2213	skeleton master archer	::	2281	Cara	1	<	100
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	6379	after	2213
[LOG]	
[LOG]	Cara uses Repulsion.
checkHit	50	vs	25	=> chance to hit	95
[KNOCKBACK] from	26	26	over	3
[KNOCKBACK] try	24	41	2
[KNOCKBACK] try	23	41	1	::
[KNOCKBACK] try	22	41	0	::	true
[KNOCKBACK] failsafe knocked to	23	41	::
checkHit	50	vs	27	=> chance to hit	95
[KNOCKBACK] from	26	26	over	3
[KNOCKBACK] try	24	43	2
[LOG]	Skeleton master archer is dazed!
checkHit	50	vs	20	=> chance to hit	95
[KNOCKBACK] from	26	26	over	3
[KNOCKBACK] try	28	41	2
[KNOCKBACK] try	29	41	1	::	true
[KNOCKBACK] failsafe knocked to	28	41	::
[SHADER] Loading from /data/gfx/shaders/spinningwinds2.lua
[SHADER] Loaded shader with totalname	spinningwinds2[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=2000,verticalIntensityAdjust=-3]
New GL Shader program 46
New GL Shader 47 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/spinningwinds.frag
*p 46: Uniform: 0: 8B50 ellipsoidalFactor
*p 46: Uniform: 1: 1406 noup
*p 46: Uniform: 2: 8B5E tex
*p 46: Uniform: 3: 1406 tick
*p 46: Uniform: 4: 1406 time_factor
[ATTACK ARCHERY]	6379	 to 	Cara	 :: 	63.551634868729	7	52.989766676058	::	1
checkHit	34	vs	34	=> chance to hit	50
[ATTACK ARCHERY] raw dam	63.551634868729	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	17.561868192671
[ATTACK ARCHERY] after range	23
[PHYS CRIT %] axe accuracy bonus	34	34	=	0
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	23
[ATTACK ARCHERY] after mult	23
[ATTACK ARCHERY] after hook	23
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#11 physical#LAST# damage.
[TARGET] Passing target	ghoulking	from	skeleton warrior	to	Cara
[TARGET] Passing target	skeleton mage	from	skeleton warrior	to	Cara
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	Cara
[TARGET] Passing target	ghast	from	skeleton warrior	to	Cara
skeleton warrior	6376	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	747500
[LOG]	Skeleton master archer stops regenerating health quickly.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
orc necromancer	2217	dumb ai talents can use	Forgery of Haze	T_FORGERY_OF_HAZE
dumb ai uses	T_FORGERY_OF_HAZE
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[]
New GL Shader program 48
New GL Shader 49 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shadow_simulacrum.frag
*p 48: Uniform: 0: 1406 base
*p 48: Uniform: 1: 8B51 color
*p 48: Uniform: 2: 8B50 p2
*p 48: Uniform: 3: 8B5E tex
*p 48: Uniform: 4: 1406 tick
*p 48: Uniform: 5: 1406 time_factor
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#47 healing#LAST#.
[TARGET] Passing target	Forgery of Haze (orc necromancer)	from	master vampire	to	Cara
AI took for target	2213	skeleton master archer	::	2281	Cara	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	12.171798313496	1	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[LOG]	#UID:2213:0#Skeleton master archer misses #fbd578#Cara#LAST#.
[LOG]	
[LOG]	Cara uses Shield Pummel.
[ATTACK] to 	skeleton master archer	 :: 	47.784095151736	0	5	50	vs.	11	::	1.6677574409919
checkHit	50	vs	11	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	42
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	42
[ATTACK] after mult	70.045812521658
[LOG]	Skeleton master archer is not dazed anymore.
[ATTACK] staff accuracy bonus	50	11	=	1.975
[LOG]	Skeleton master archer slows down.
[ATTACK] to 	skeleton master archer	 :: 	47.784095151736	0	5	50	vs.	21	::	2.0585452812753
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	51
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	76.5
[ATTACK] after mult	157.47871401756
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Skeleton master archer!#{normal}#
[LOG]	Skeleton master archer shrugs off the critical damage!
[ATTACK] staff accuracy bonus	50	21	=	1.725
checkHit	27	vs	62	=> chance to hit	0
[LOG]	Skeleton master archer is stunned!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #SLATE#(42 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #SLATE#(15 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST#, #SLATE#(23 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST#, #SLATE#(62 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #SLATE#(13 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST#, #SLATE#(20 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
skeleton mage	6346	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
skeleton mage	6346	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	752475
[SPELL CRIT %]	3
[LOG]	Something hits #fbd578#Cara#LAST# for #GREY#119 darkness#LAST# damage.
skeleton warrior	2320	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	2320	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[ATTACK] to 	ghast	 :: 	100.01811022759	2	2	50	vs.	8	::	1.5700877125496
checkHit	50	vs	8	=> chance to hit	100
[ATTACK] raw dam	100.01811022759	versus	2	0.3	with APR	2
[ATTACK] after armor	100.01811022759
[ATTACK] after range	154
[PHYS CRIT %]	3
[ATTACK] after crit	154
[ATTACK] after mult	241.79350773263
[TAKE HIT] after flat damage cap	177.45923172568
checkHit	51	vs	10	=> chance to hit	100
checkHit	32	vs	59	=> chance to hit	0
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	Cara has finished recovering.
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	6856	after	2213
[ATTACK ARCHERY]	6856	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	31
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	31
[ATTACK ARCHERY] after mult	31
[ATTACK ARCHERY] after hook	31
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#10 physical#LAST# damage.
[LOG]	
[LOG]	Cara uses Shattering Shout.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Orc necromancer for #aaaaaa#166 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #SLATE#(112 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #aaaaaa#166 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	19.386060457004	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[LOG]	#UID:6296:0#Ghast misses #fbd578#Cara#LAST#.
skeleton mage	6346	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	4.2
[TAKE HIT] after flat damage cap	93.571515740679
[LOG]	Something hits #fbd578#Cara#LAST# for #PURPLE#115 arcane#LAST# damage.
[LOG]	Something hits Ghoulking for #PURPLE#94 arcane#LAST# damage.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
orc necromancer	2217	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	surging ash vilestaff of power
[ATTACK] to 	Cara	 :: 	50.271719839653	3	52.989766676058	2	vs.	28	::	1
checkHit	2	vs	28	=> chance to hit	0
[LOG]	#UID:2217:0#Orc necromancer misses #fbd578#Cara#LAST#.
[ATTACK] staff accuracy bonus	2	28	=	1
[LOG]	Cara is freed from the rigor mortis.
[LOG]	#00ff00##UID:111:0#Talent Infusion: Healing is ready to use.
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	6857	after	2213
[ATTACK ARCHERY]	6857	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	35
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	35
[ATTACK ARCHERY] after mult	35
[ATTACK ARCHERY] after hook	35
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#11 physical#LAST# damage.
[LOG]	
[LOG]	Cara uses Infusion: Healing.
[LOG]	#fbd578#Cara#LAST# receives #LIGHT_GREEN#92 healing#LAST# from Infusion: Healing.
[LOG]	Cara brandishes #FFD700##UID:2135:0#Vargh Redemption#LAST#, calling forth the might of the oceans!
[Identify]	Vargh Redemption	true
[LORE] learnt	Vargh Redemption
AI took for target	6296	ghast	::	2281	Cara	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	19.386060457004	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[LOG]	#UID:6296:0#Ghast misses #fbd578#Cara#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	22.959965267533	4	52.989766676058	35	vs.	28	::	1
checkHit	35	vs	28	=> chance to hit	68
[LOG]	#UID:6297:0#Ghoulking misses #fbd578#Cara#LAST#.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
orc necromancer	2217	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	surging ash vilestaff of power
[ATTACK] to 	Cara	 :: 	50.271719839653	3	52.989766676058	2	vs.	28	::	1
checkHit	2	vs	28	=> chance to hit	0
[LOG]	#UID:2217:0#Orc necromancer misses #fbd578#Cara#LAST#.
[ATTACK] staff accuracy bonus	2	28	=	1
checkHit	5.5	vs	23	=> chance to hit	7
[LOG]	Orc necromancer resists the wave!
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
[TAKE HIT] after flat damage cap	15.438258455494
[TAKE HIT] after flat damage cap	13.156081118595
checkHit	5.5	vs	22	=> chance to hit	9
[LOG]	Ghast resists the wave!
[TAKE HIT] after flat damage cap	15.438258455494
[TAKE HIT] after flat damage cap	13.156081118595
checkHit	5.5	vs	23	=> chance to hit	7
[LOG]	Ghoulking resists the wave!
[LOG]	Cara's tidal wave hits Ghoulking for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	Cara's tidal wave hits Ghast for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #SLATE#(15 absorbed)#LAST#, #1133F3#0 cold#LAST#, #SLATE#(8 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Cara's tidal wave hits Orc necromancer for #1133F3#15 cold#LAST#, #aaaaaa#12 physical#LAST# (27 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	15.351158685084	1	52.989766676058	53	vs.	28	::	1
checkHit	53	vs	28	=> chance to hit	100
[ATTACK] raw dam	15.351158685084	versus	52.989766676058	0.81030927835052	with APR	1
[ATTACK] after armor	2.9119723691293
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[LOG]	#UID:2213:0#Skeleton master archer hits #fbd578#Cara#LAST# for #aaaaaa#1 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #SLATE#(13 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	
[LOG]	Cara uses Second Wind.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	orc necromancer	 :: 	86.704806482157	4	0	50	vs.	4	::	1
checkHit	50	vs	4	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	0	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	121
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	121
[ATTACK] after mult	121
[ATTACK] mace accuracy bonus	50	4	=	1.046
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
Vault id	1	opens:	22	31	24	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	19.386060457004	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[ATTACK] raw dam	19.386060457004	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	3.6773557980297
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[TAKE HIT] after flat damage cap	12.6
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	22.959965267533	4	52.989766676058	35	vs.	28	::	1
checkHit	35	vs	28	=> chance to hit	68
[ATTACK] raw dam	22.959965267533	versus	52.989766676058	0.81030927835052	with APR	4
[ATTACK] after armor	4.3552923806455
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[TAKE HIT] after flat damage cap	12.6
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoulking for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Orc necromancer for #aaaaaa#112 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6297:0#Ghoulking hits #fbd578#Cara#LAST# for #aaaaaa#4 physical#LAST# damage.
[LOG]	#UID:6296:0#Ghast hits #fbd578#Cara#LAST# for #aaaaaa#3 physical#LAST# damage.
Loading tile from tileset	/data/gfx/shockbolt/object/orc_heart.png
[LOG]	Skeleton master archer is not stunned anymore.
[LOG]	Skeleton master archer speeds up.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Orc necromancer!#{normal}#
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
[TAKE HIT] after flat damage cap	15.438258455494
[TAKE HIT] after flat damage cap	13.156081118595
checkHit	5.5	vs	22	=> chance to hit	9
[LOG]	Ghast resists the wave!
[TAKE HIT] after flat damage cap	15.438258455494
[TAKE HIT] after flat damage cap	13.156081118595
checkHit	5.5	vs	23	=> chance to hit	7
[LOG]	Ghoulking resists the wave!
[LOG]	Cara's tidal wave hits Ghoulking for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #SLATE#(15 absorbed)#LAST#, #1133F3#0 cold#LAST#, #SLATE#(8 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Cara's tidal wave hits Ghast for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	15.351158685084	1	52.989766676058	53	vs.	28	::	1
checkHit	53	vs	28	=> chance to hit	100
[ATTACK] raw dam	15.351158685084	versus	52.989766676058	0.81030927835052	with APR	1
[ATTACK] after armor	2.9119723691293
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[LOG]	#UID:2213:0#Skeleton master archer hits #fbd578#Cara#LAST# for #aaaaaa#3 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #SLATE#(13 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	19.386060457004	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[LOG]	#UID:6296:0#Ghast misses #fbd578#Cara#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	22.959965267533	4	52.989766676058	35	vs.	28	::	1
checkHit	35	vs	28	=> chance to hit	68
[ATTACK] raw dam	22.959965267533	versus	52.989766676058	0.81030927835052	with APR	4
[ATTACK] after armor	4.3552923806455
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[TAKE HIT] after flat damage cap	12.6
skeleton mage	6346	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	4.2
[TAKE HIT] after flat damage cap	93.571515740679
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoulking for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	Something hits #fbd578#Cara#LAST# for #PURPLE#90 arcane#LAST# damage.
[LOG]	Something hits Ghoulking for #PURPLE#94 arcane#LAST# damage.
[LOG]	#UID:6297:0#Ghoulking hits #fbd578#Cara#LAST# for #aaaaaa#4 physical#LAST# damage.
[LOG]	#00ff00##UID:434:0#Talent Shield Slam is ready to use.
[LOG]	
[LOG]	The shield around skeleton master archer crumbles.
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
[TAKE HIT] after flat damage cap	15.438258455494
[TAKE HIT] after flat damage cap	13.156081118595
checkHit	5.5	vs	22	=> chance to hit	9
[LOG]	Ghast resists the wave!
[TAKE HIT] after flat damage cap	15.438258455494
[TAKE HIT] after flat damage cap	13.156081118595
checkHit	5.5	vs	23	=> chance to hit	7
[LOG]	Ghoulking resists the wave!
[LOG]	Cara's tidal wave hits Ghoulking for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #SLATE#(9 absorbed)#LAST#, #1133F3#7 cold#LAST#, #aaaaaa#8 physical#LAST# (15 total damage).
[LOG]	Cara's tidal wave hits Ghast for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
Deleting shader 25 (is clone 1)
Server latency	335
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Assault.
[ATTACK] to 	ghoulking	 :: 	47.784095151736	0	3	50	vs.	10	::	1.4031128874149
checkHit	50	vs	10	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	3	0.3	with APR	0
[ATTACK] after armor	44.784095151736
[ATTACK] after range	50
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	50
[ATTACK] after mult	70.155644370746
[TAKE HIT] after flat damage cap	68.752531483331
[ATTACK] staff accuracy bonus	50	10	=	2
[LOG]	Ghoulking slows down.
[TAKE HIT] after flat damage cap	14.7
[TAKE HIT] after flat damage cap	23.1
[TAKE HIT] after flat damage cap	23.1
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghoulking	 :: 	86.704806482157	4	3	50	vs.	10	::	1.3605551275464
checkHit	50	vs	10	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	3	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	121
[PHYS CRIT %]	100
[ATTACK] after crit	181.5
[ATTACK] after mult	246.94075564967
[ATTACK] mace accuracy bonus	50	10	=	1.04
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Ghoulking!#{normal}#
[TAKE HIT] after flat damage cap	251.68201815815
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghoulking	 :: 	86.704806482157	4	3	50	vs.	10	::	1.3605551275464
checkHit	50	vs	10	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	3	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	109
[PHYS CRIT %]	100
[ATTACK] after crit	163.5
[ATTACK] after mult	222.45076335384
[ATTACK] mace accuracy bonus	50	10	=	1.04
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Ghoulking!#{normal}#
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #SLATE#(23 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #SLATE#(23 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoulking for #aaaaaa#69 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#23 fire#LAST#, #{bold}##aaaaaa#252 physical#{normal}##LAST# (358 total damage).
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Ghoulking!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	15.351158685084	1	52.989766676058	53	vs.	28	::	1
checkHit	53	vs	28	=> chance to hit	100
[ATTACK] raw dam	15.351158685084	versus	52.989766676058	0.81030927835052	with APR	1
[ATTACK] after armor	2.9119723691293
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[LOG]	#UID:2213:0#Skeleton master archer hits #fbd578#Cara#LAST# for #aaaaaa#3 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #LIGHT_RED#13 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	19.386060457004	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[ATTACK] raw dam	19.386060457004	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	3.6773557980297
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[TAKE HIT] after flat damage cap	12.6
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6296:0#Ghast hits #fbd578#Cara#LAST# for #aaaaaa#4 physical#LAST# damage.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	5.5	vs	20	=> chance to hit	14
checkHit	5.5	vs	16	=> chance to hit	24
[TAKE HIT] after flat damage cap	15.438258455494
[TAKE HIT] after flat damage cap	13.156081118595
checkHit	5.5	vs	22	=> chance to hit	9
[LOG]	Ghast resists the wave!
checkHit	5.5	vs	20	=> chance to hit	14
[LOG]	Skeleton warrior resists the wave!
checkHit	5.5	vs	25	=> chance to hit	2
[LOG]	Master vampire resists the wave!
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
checkHit	5.5	vs	23	=> chance to hit	7
[LOG]	Cara's tidal wave hits Master vampire for #1133F3#3 cold#LAST#, #aaaaaa#13 physical#LAST# (16 total damage).
[LOG]	Cara's tidal wave hits Skeleton warrior for #SLATE#(15 absorbed)#LAST#, #1133F3#0 cold#LAST#, #SLATE#(13 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #1133F3#15 cold#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[LOG]	Cara's tidal wave hits Ghast for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	#00ff00##UID:432:0#Talent Shield Pummel is ready to use.
[LOG]	
Deleting shader 25 (is clone 1)
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	27	::	1
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	90
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	90
[ATTACK] after mult	90
[ATTACK] mace accuracy bonus	50	27	=	1.023
[LOG]	Master vampire slows down.
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#90 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (98 total damage).
[LOG]	#UID:2209:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#38 light#LAST# damage.
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	6859	after	2213
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	55.584419600262	9	52.989766676058	26	vs.	28	::	1
checkHit	26	vs	28	=> chance to hit	45
[LOG]	#UID:2209:0#Master vampire misses #fbd578#Cara#LAST#.
[ATTACK ARCHERY]	6859	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	34	=> chance to hit	95
[LOG]	Skeleton master archer's Shoot misses #fbd578#Cara#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	19.386060457004	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[ATTACK] raw dam	19.386060457004	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	3.6773557980297
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[TAKE HIT] after flat damage cap	12.6
skeleton warrior	6298	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	flaming steel greatsword of phasing
[ATTACK] to 	Cara	 :: 	57.105796327643	12	52.989766676058	45	vs.	28	::	1
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	57.105796327643	versus	52.989766676058	0.81030927835052	with APR	12
[ATTACK] after armor	16.116029651585
[ATTACK] after range	18
[PHYS CRIT %]	0
[ATTACK] after crit	18
[ATTACK] after mult	18
checkHit	5.5	vs	20	=> chance to hit	14
checkHit	5.5	vs	16	=> chance to hit	24
[TAKE HIT] after flat damage cap	15.438258455494
[TAKE HIT] after flat damage cap	13.156081118595
checkHit	5.5	vs	22	=> chance to hit	9
[LOG]	Ghast resists the wave!
checkHit	5.5	vs	20	=> chance to hit	14
[LOG]	Skeleton warrior resists the wave!
checkHit	5.5	vs	25	=> chance to hit	2
[LOG]	Master vampire resists the wave!
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
checkHit	5.5	vs	23	=> chance to hit	7
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #SLATE#(13 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	Cara's tidal wave hits Master vampire for #1133F3#3 cold#LAST#, #aaaaaa#13 physical#LAST# (16 total damage).
[LOG]	Cara's tidal wave hits Skeleton warrior for #SLATE#(15 absorbed)#LAST#, #1133F3#0 cold#LAST#, #SLATE#(13 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #1133F3#15 cold#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[LOG]	Cara's tidal wave hits Ghast for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	#UID:6298:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#19 physical#LAST#, #LIGHT_RED#7 fire#LAST# (26 total damage).
[LOG]	#UID:6296:0#Ghast hits #fbd578#Cara#LAST# for #aaaaaa#3 physical#LAST# damage.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	#00ff00##UID:546:0#Talent Vitality is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	15.351158685084	1	52.989766676058	53	vs.	28	::	1
checkHit	53	vs	28	=> chance to hit	100
[ATTACK] raw dam	15.351158685084	versus	52.989766676058	0.81030927835052	with APR	1
[ATTACK] after armor	2.9119723691293
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[SOUND] loading from	/data/sound/creatures/skeletons/skell_2.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_2.ogg" : <static>
[LOG]	
[LOG]	#UID:2213:0#Skeleton master archer hits #fbd578#Cara#LAST# for #aaaaaa#3 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #LIGHT_RED#13 fire#LAST# damage.
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Gift of the Highborn.
[LOG]	Cara starts regenerating health quickly.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	27	::	1
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	110
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	110
[ATTACK] after mult	110
[ATTACK] mace accuracy bonus	50	27	=	1.023
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#110 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (118 total damage).
[LOG]	#UID:2209:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#38 light#LAST# damage.
AI took for target	2209	master vampire	::	2281	Cara	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	55.584419600262	9	52.989766676058	26	vs.	28	::	1
checkHit	26	vs	28	=> chance to hit	45
[ATTACK] raw dam	55.584419600262	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	11.594652924204
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[LOG]	#UID:2209:0#Master vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #LIGHT_GREEN#4 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	#UID:2209:0#Master vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#9 blight#LAST# damage.
checkHit	5.5	vs	20	=> chance to hit	14
checkHit	5.5	vs	16	=> chance to hit	24
[TAKE HIT] after flat damage cap	15.438258455494
[TAKE HIT] after flat damage cap	13.156081118595
checkHit	5.5	vs	22	=> chance to hit	9
[LOG]	Ghast resists the wave!
checkHit	5.5	vs	20	=> chance to hit	14
[KNOCKBACK] from	26	26	over	1
[KNOCKBACK] try	28	41	0
[LOG]	Skeleton warrior is knocked back!
checkHit	5.5	vs	25	=> chance to hit	2
[LOG]	Master vampire resists the wave!
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Cara's tidal wave hits Master vampire for #1133F3#3 cold#LAST#, #aaaaaa#13 physical#LAST# (16 total damage).
[LOG]	Cara's tidal wave hits Skeleton warrior for #SLATE#(15 absorbed)#LAST#, #1133F3#0 cold#LAST#, #SLATE#(13 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #1133F3#15 cold#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[LOG]	Cara's tidal wave hits Ghast for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
ghast	6296	dumb ai talents can use	Retch	T_RETCH
ghast	6296	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghast	6296	dumb ai talents can use	Attack	T_ATTACK
ghast	6296	dumb ai talents can use	Stun	T_STUN
ghast	6296	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghast	6296	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_ROTTING_DISEASE
[LOG]	Ghast diseases Cara.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	19.386060457004	3	52.989766676058	34	vs.	28	::	1.0099019513593
checkHit	34	vs	28	=> chance to hit	65
[LOG]	#UID:6296:0#Ghast misses #fbd578#Cara#LAST#.
skeleton warrior	6298	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	Cara	 :: 	57.105796327643	12	52.989766676058	45	vs.	28	::	1.5700877125496
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	57.105796327643	versus	52.989766676058	0.81030927835052	with APR	12
[ATTACK] after armor	16.116029651585
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	26.691491113343
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/actions/death.ogg	:=:	sound "/data/sound/actions/death.ogg" : <static>
[LOG]	Cara resists the stunning blow!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #SLATE#(13 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	#UID:6298:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#28 physical#LAST# damage.
[LOG]	#{bold}#Cara the level 20 higher bulwark was eviscerated to death by a skeleton warrior on level 1 of Dreadfell.#{normal}#
[LOG]	#LIGHT_RED#You have 2 life(s) left.
[LOG]	Cara deactivates Precise Strikes.
[LOG]	Cara stops regenerating health quickly.
[LOG]	Cara deactivates Shield Wall.
[PARTY] New member, add after	Cara	Cara
Adding entity	2281	after	2281
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Loading savefile 	/save/cara/
Loading entities file from memory	/data/zones/eidolon-plane/npcs.lua
Loading entities file from memory	/data/zones/eidolon-plane/grids.lua
Loading entities file from memory	/data/general/grids/void.lua
Loading entities file from memory	/data/zones/eidolon-plane/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Arunik into world artifacts
Importing dwarven-steel gauntlets 'Glowglory' into world artifacts
Importing dwarven-steel gauntlets 'Glintrot' into world artifacts
Importing Duvynarineg the Sunhunter into world artifacts
Importing dwarven-steel longsword 'Offallord' into world artifacts
Importing voratun mace 'Filthminister' into world artifacts
Importing Brenegarand the gold ring into world artifacts
Importing Voidstrike the voratun helm into world artifacts
Importing Adulrada the voratun ring into world artifacts
Importing Isotta the Blackwitch into world artifacts
Importing Elenevon into world artifacts
Importing Layitta the quiver of elven-wood arrows into world artifacts
Importing Nechak the steel ring into world artifacts
Importing drakeskin leather belt 'Nadig' into world artifacts
Importing Aryyana the voratun shield into world artifacts
Importing Aerora into world artifacts
Importing quiver of ash arrows 'Koryrig' into world artifacts
Importing drakeskin leather gloves 'Yvuretta' into world artifacts
Importing Chamykan into world artifacts
Importing steel plate armour 'Guthra' into world artifacts
Importing Dazzlespawner into world artifacts
Importing gold ring 'Swampnight' into world artifacts
Importing hardened leather armour 'Ebonyserpent' into world artifacts
Importing Magmawish the dragonbone wand of conjuration into world artifacts
Importing Kilnonslaught into world artifacts
Importing dragonbone magestaff 'Dayzephyr' into world artifacts
Importing yew totem of cure ailments 'Salodabeth' into world artifacts
Importing voratun mail armour 'Xerorialaith' into world artifacts
Importing Aralle into world artifacts
Importing steel dagger 'Salaba' into world artifacts
Importing ash longbow 'Nerunn' into world artifacts
Importing Searburst into world artifacts
Importing Yvana the dragonbone vilestaff into world artifacts
Importing dragonbone totem of healing 'Tarruleg' into world artifacts
Importing Sunquarry into world artifacts
Importing Rotborn the yew starstaff into world artifacts
Importing steel shield 'Gilagalach' into world artifacts
Importing Viletickler into world artifacts
Importing cashmere cloak 'Demonrot' into world artifacts
Importing cashmere cloak 'Oozevault' into world artifacts
Importing Boltmarrow into world artifacts
Importing Getyromikalthogrim the drakeskin leather armour into world artifacts
Importing stralite greatmaul 'Grinedor' into world artifacts
Importing Woeburst the reinforced leather armour into world artifacts
Importing Marduvon the cashmere cloak into world artifacts
Importing Oleromirach the stralite dagger into world artifacts
Importing cashmere wizard hat 'Camystir' into world artifacts
Importing Galaroddathad into world artifacts
Importing Salolaith into world artifacts
Importing Brodohir the Shinebile into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/zones/eidolon-plane/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Eidolon Plane	with base_level	1
[ZONE] persisting to persist_last_zones	eidolon-plane
Creating level	eidolon-plane	1
Make wait background texture 335 : 0x1084096512 (0, 1083236352)
C Map size 30:16 :: 480
C Map seens texture: 208 (60x60)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
Wait finished, counted 419, 171 ticks
[PARTY] New member, add after	Cara	Cara
Adding entity	2281	after	2281
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Eidolon Plane
C Map minimap texture: 240 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x142642c8
Saving JSON	true
[LOG]	Saving game...
[LOG]	#{bold}##UID:6298:0#Skeleton warrior killed #fbd578#Cara#LAST#!#{normal}#
[SAVEFILE PIPE] new save running in the pipe:	Cara	game	::	game.teag	::	table: 0x13db2a78	=>	table: 0x194ac360	(6953)
Loading savefile 	/save/cara/
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
New GL Shader program 50
*p 50: Uniform: 0: 1406 a
*p 50: Uniform: 1: 1406 amp
*p 50: Uniform: 2: 8B51 color
*p 50: Uniform: 3: 8B50 p2
*p 50: Uniform: 4: 1406 speed
*p 50: Uniform: 5: 8B5E tex
*p 50: Uniform: 6: 1406 tick
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13d9db50	=>	table: 0x14264540	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/cara/game.teag.tmp
Saved zipname /save/cara/game.teag.tmp
[SAVEFILE PIPE] Checking save	Cara	game	/save/cara/game.teag.tmp
Loading savefile 	/save/cara/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	#00ff00##UID:437:0#Talent Repulsion is ready to use.
[LOG]	#00ff00##UID:104:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	#00ff00##UID:111:0#Talent Infusion: Healing is ready to use.
[LOG]	#00ff00##UID:446:0#Talent Battle Shout is ready to use.
[LOG]	#00ff00##UID:436:0#Talent Shield Wall is ready to use.
[LOG]	#00ff00##UID:461:0#Talent Precise Strikes is ready to use.
[LOG]	#00ff00##UID:349:0#Talent Gift of the Highborn is ready to use.
[LOG]	#00ff00##UID:445:0#Talent Second Wind is ready to use.
[LOG]	Rested for 52 turns (stop reason: all resources and life at maximum).
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara activates Shield Wall.
[LOG]	
[LOG]	Cara activates Precise Strikes.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara activates Daunting Presence.
[LOG]	
[CHAT] loaded	welcome	table: 0x12e69288
[CHAT] loaded	jump_error	table: 0x12b76b50
[CHAT] loaded	die	table: 0x12b76d38
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you. I am ready to go back!	function: 0x12dfd448	nil
[PARTY] New member, add after	Cara	Cara
Adding entity	2281	after	2281
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
C Map size 30:16 :: 480
C Map seens texture: 7 (60x60)
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Running on level loads	dreadfell-1
Updating zone name	Dreadfell (1)
C Map minimap texture: 279 (50x50; 64x64)
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Repulsion.
checkHit	50	vs	25	=> chance to hit	95
[KNOCKBACK] from	26	26	over	3
[KNOCKBACK] try	24	41	2
[KNOCKBACK] try	23	41	1	::
[KNOCKBACK] try	22	41	0	::	true
[KNOCKBACK] failsafe knocked to	23	41	::
checkHit	50	vs	27	=> chance to hit	95
[KNOCKBACK] from	26	26	over	3
[KNOCKBACK] try	24	43	2
[LOG]	Skeleton master archer is dazed!
checkHit	50	vs	22	=> chance to hit	95
[KNOCKBACK] from	26	26	over	3
[KNOCKBACK] try	28	43	2
[LOG]	Ghast is dazed!
checkHit	50	vs	20	=> chance to hit	95
[KNOCKBACK] from	26	26	over	3
[KNOCKBACK] try	28	41	2
[LOG]	Skeleton warrior is dazed!
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	8992	after	2213
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	13.880726838398	3	52.989766676058	22	vs.	28	::	1
checkHit	22	vs	28	=> chance to hit	35
[ATTACK] raw dam	13.880726838398	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	2.6330450909952
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	Ghast is not dazed anymore.
[TAKE HIT] after flat damage cap	12.6
AI took for target	6298	skeleton warrior	::	2281	Cara	1	<	100
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	flaming steel greatsword of phasing
[ATTACK] to 	Cara	 :: 	44.416875334948	12	52.989766676058	29	vs.	28	::	1
checkHit	29	vs	28	=> chance to hit	53
[ATTACK] raw dam	44.416875334948	versus	52.989766676058	0.81030927835052	with APR	12
[ATTACK] after armor	8.4254691357016
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
[LOG]	Skeleton warrior is not dazed anymore.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #SLATE#(13 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6298:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#7 physical#LAST#, #LIGHT_RED#3 fire#LAST# (10 total damage).
[LOG]	#UID:6296:0#Ghast hits #fbd578#Cara#LAST# for #aaaaaa#1 physical#LAST# damage.
[ATTACK ARCHERY]	8992	 to 	Cara	 :: 	63.551634868729	7	52.989766676058	::	1
checkHit	34	vs	34	=> chance to hit	50
[LOG]	Skeleton master archer's Shoot misses #fbd578#Cara#LAST#.
checkHit	5.5	vs	25	=> chance to hit	2
checkHit	5.5	vs	20	=> chance to hit	14
checkHit	5.5	vs	16	=> chance to hit	24
[KNOCKBACK] from	26	26	over	1
[KNOCKBACK] try	29	41	0
[KNOCKBACK] ok knocked to	29	41	::
[TAKE HIT] after flat damage cap	15.438258455494
[TAKE HIT] after flat damage cap	13.156081118595
checkHit	5.5	vs	22	=> chance to hit	9
[LOG]	Ghast resists the wave!
checkHit	5.5	vs	20	=> chance to hit	14
[LOG]	Skeleton warrior resists the wave!
[LOG]	Skeleton master archer is not dazed anymore.
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
[LOG]	Cara's tidal wave hits Skeleton warrior for #SLATE#(15 absorbed)#LAST#, #1133F3#0 cold#LAST#, #SLATE#(13 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #1133F3#15 cold#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[LOG]	Cara's tidal wave hits Ghast for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	8993	after	2213
[ATTACK ARCHERY]	8993	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	36
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	36
[ATTACK ARCHERY] after mult	36
[ATTACK ARCHERY] after hook	36
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
[LOG]	Ghast's morale has been lowered.
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 51
New GL Shader 52 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/fireball.frag
*p 51: Uniform: 0: 1406 explosion_time_factor
*p 51: Uniform: 1: 1406 is_exploding
*p 51: Uniform: 2: 1406 projectile_time_factor
*p 51: Uniform: 3: 8B5E tex
*p 51: Uniform: 4: 1406 tick
*p 51: Uniform: 5: 1406 tick_start
*p 51: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	831123
[LOG]	Skeleton warrior is not intimidated!
skeleton mage	6346	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	4.2
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	831123
[LOG]	Skeleton warrior is not intimidated!
[LOG]	
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#35 physical#LAST# damage.
[LOG]	Something hits #fbd578#Cara#LAST# for #PURPLE#90 arcane#LAST# damage.
[LOG]	Something hits Skeleton warrior for #SLATE#(94 absorbed)#LAST#, #PURPLE#0 arcane#LAST# (0 total damage).
Deleting shader 51 (is clone 1)
[MOUSE] pre starting drag'n'drop
[LOG]	Cara brandishes her #FFD700##UID:2146:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_MOVEMENT_1
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[TARGET] Passing target	ghoul	from	ghoul	to	skeleton magus
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	12.788792566251	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[ATTACK] raw dam	12.788792566251	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	2.4259152909178
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[TAKE HIT] after flat damage cap	12.6
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	flaming steel greatsword of phasing
[ATTACK] to 	Cara	 :: 	57.105796327643	12	52.989766676058	45	vs.	28	::	1
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	57.105796327643	versus	52.989766676058	0.81030927835052	with APR	12
[ATTACK] after armor	16.116029651585
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #SLATE#(13 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6298:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#25 physical#LAST#, #LIGHT_RED#7 fire#LAST# (32 total damage).
[LOG]	#UID:6296:0#Ghast hits #fbd578#Cara#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	8994	after	2213
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
[ATTACK ARCHERY]	8994	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	37
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	37
[ATTACK ARCHERY] after mult	37
[ATTACK ARCHERY] after hook	37
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	834703
[LOG]	Skeleton warrior is not intimidated!
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#36 physical#LAST# damage.
[LOG]	The shield around skeleton warrior crumbles.
[LOG]	
Deleting shader 51 (is clone 1)
Deleting shader 25 (is clone 1)
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shattering Shout.
[LOG]	The shield around skeleton mage crumbles.
[TAKE HIT] after flat damage cap	184.30544305729
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[TARGET] Passing target	ghoul	from	ghoul	to	skeleton magus
[TARGET] Passing target	ghoul	from	ghoul	to	skeleton magus
[TARGET] Passing target	ghoul	from	ghoul	to	skeleton magus
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	12.788792566251	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[ATTACK] raw dam	12.788792566251	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	2.4259152909178
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[TAKE HIT] after flat damage cap	12.6
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	flaming steel greatsword of phasing
[ATTACK] to 	Cara	 :: 	57.105796327643	12	52.989766676058	45	vs.	28	::	1
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	57.105796327643	versus	52.989766676058	0.81030927835052	with APR	12
[ATTACK] after armor	16.116029651585
[ATTACK] after range	21
[PHYS CRIT %]	0
[ATTACK] after crit	21
[ATTACK] after mult	21
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #aaaaaa#184 physical#LAST#, #LIGHT_RED#13 fire#LAST# (197 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton mage for #SLATE#(168 absorbed)#LAST#, #aaaaaa#17 physical#LAST# (17 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#184 physical#LAST#, #LIGHT_RED#13 fire#LAST# (197 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #SLATE#(184 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:6298:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#22 physical#LAST#, #LIGHT_RED#7 fire#LAST# (29 total damage).
[LOG]	#UID:6296:0#Ghast hits #fbd578#Cara#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	Skeleton master archer uses Pinning Shot.
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	8995	after	2213
[ATTACK ARCHERY]	8995	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1.3098386676966
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	33
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	33
[ATTACK ARCHERY] after mult	43.224676033988
[ATTACK ARCHERY] after hook	43.224676033988
checkHit	19	vs	62	=> chance to hit	0
[LOG]	Master vampire's morale has been lowered.
Cloned shader 51
[SHADER] setting reset param	tick_start	838123
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	838123
[LOG]	Skeleton warrior is not intimidated!
checkHit	49	vs	53	=> chance to hit	40
[LOG]	#ORANGE#Cara shrugs off the effect 'Pinned to the ground'!
[LOG]	Skeleton master archer's Pinning Shot hits #fbd578#Cara#LAST# for #aaaaaa#41 physical#LAST# damage.
[LOG]	The shield around skeleton warrior crumbles.
AI took for target	6376	skeleton warrior	::	2281	Cara	4	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	12.788792566251	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[ATTACK] raw dam	12.788792566251	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	2.4259152909178
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[TAKE HIT] after flat damage cap	12.6
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	flaming steel greatsword of phasing
[ATTACK] to 	Cara	 :: 	57.105796327643	12	52.989766676058	45	vs.	28	::	1
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	57.105796327643	versus	52.989766676058	0.81030927835052	with APR	12
[ATTACK] after armor	16.116029651585
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[LOG]	
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6298:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#17 physical#LAST#, #LIGHT_RED#7 fire#LAST# (24 total damage).
[LOG]	#UID:6296:0#Ghast hits #fbd578#Cara#LAST# for #aaaaaa#2 physical#LAST# damage.
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 25 (is clone 1)
Deleting shader 25 (is clone 1)
[LOG]	Cara uses Assault.
[ATTACK] to 	master vampire	 :: 	47.784095151736	0	10	50	vs.	27	::	1.4031128874149
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	10	0.3	with APR	0
[ATTACK] after armor	37.784095151736
[ATTACK] after range	38
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	38
[ATTACK] after mult	53.318289721767
[ATTACK] staff accuracy bonus	50	27	=	1.575
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	840703
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	840703
[LOG]	Skeleton warrior is not intimidated!
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	27	::	1.3605551275464
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	109
[PHYS CRIT %]	100
[ATTACK] after crit	163.5
[ATTACK] after mult	222.45076335384
[ATTACK] mace accuracy bonus	50	27	=	1.023
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[LOG]	Cara is recovering from the damage!
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	840703
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	840703
[LOG]	Skeleton warrior is not intimidated!
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	27	::	1.3605551275464
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	84
[PHYS CRIT %]	100
[ATTACK] after crit	126
[ATTACK] after mult	171.42994607085
[ATTACK] mace accuracy bonus	50	27	=	1.023
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	840703
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	840703
[LOG]	Skeleton warrior is not intimidated!
[LOG]	#CRIMSON##UID:2209:0#Master vampire leeches life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #LIGHT_RED#18 fire#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#52 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#18 fire#LAST#, #LIGHT_GREEN#4 healing#LAST#, #{bold}##aaaaaa#223 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #{bold}##aaaaaa#172 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #LIGHT_GREEN#4 healing#LAST# (492 total damage) #LIGHT_GREEN#[9 healing]#LAST#.
[LOG]	#UID:2209:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#38 light#LAST#, #YELLOW#38 light#LAST#, #YELLOW#38 light#LAST# (113 total damage).
[LOG]	Skeleton master archer uses Crippling Shot.
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	8996	after	2213
[ATTACK ARCHERY]	8996	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1.3872983346207
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	37
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	37
[ATTACK ARCHERY] after mult	51.330038380967
[ATTACK ARCHERY] after hook	51.330038380967
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	840768
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	840768
[LOG]	Skeleton warrior is not intimidated!
checkHit	49	vs	53	=> chance to hit	40
[LOG]	#ORANGE#Cara shrugs off the effect 'Slow'!
[LOG]	Skeleton master archer's Crippling Shot hits #fbd578#Cara#LAST# for #aaaaaa#49 physical#LAST# damage.
master vampire	2209	dumb ai talents can use	Attack	T_ATTACK
master vampire	2209	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
master vampire	2209	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
master vampire	2209	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_RUNE:_MANASURGE_1
[LOG]	Master vampire casts Rune: Manasurge.
[LOG]	Master vampire starts to surge mana.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
skeleton mage	6346	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	4.2
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	840768
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	840768
[LOG]	Skeleton warrior is not intimidated!
[TAKE HIT] after flat damage cap	93.571515740679
[LOG]	#UID:6346:0#Skeleton mage hits #fbd578#Cara#LAST# for #PURPLE#90 arcane#LAST# damage.
[LOG]	#UID:6346:0#Skeleton mage hits Ghast for #PURPLE#94 arcane#LAST# damage.
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	8997	after	2213
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	12.788792566251	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[LOG]	#UID:6296:0#Ghast misses #fbd578#Cara#LAST#.
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	flaming steel greatsword of phasing
[ATTACK] to 	Cara	 :: 	57.105796327643	12	52.989766676058	45	vs.	28	::	1
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	57.105796327643	versus	52.989766676058	0.81030927835052	with APR	12
[ATTACK] after armor	16.116029651585
[ATTACK] after range	20
[PHYS CRIT %]	0
[ATTACK] after crit	20
[ATTACK] after mult	20
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6298:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#21 physical#LAST#, #LIGHT_RED#7 fire#LAST# (28 total damage).
[ATTACK ARCHERY]	8997	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	31
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	31
[ATTACK ARCHERY] after mult	31
[ATTACK ARCHERY] after hook	31
[LOG]	
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#30 physical#LAST# damage.
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Infusion: Healing.
[LOG]	#fbd578#Cara#LAST# receives #LIGHT_GREEN#92 healing#LAST# from Infusion: Healing.
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Infusion: Regeneration.
[LOG]	Cara starts regenerating health quickly.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	52.227484103753	9	52.989766676058	26	vs.	28	::	1
checkHit	26	vs	28	=> chance to hit	45
[LOG]	#UID:2209:0#Master vampire misses #fbd578#Cara#LAST#.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	8998	after	2213
[ATTACK ARCHERY]	8998	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	28
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	28
[ATTACK ARCHERY] after mult	28
[ATTACK ARCHERY] after hook	28
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#27 physical#LAST# damage.
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	12.788792566251	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[ATTACK] raw dam	12.788792566251	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	2.4259152909178
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[TAKE HIT] after flat damage cap	12.6
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	flaming steel greatsword of phasing
[ATTACK] to 	Cara	 :: 	57.105796327643	12	52.989766676058	45	vs.	28	::	1
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	57.105796327643	versus	52.989766676058	0.81030927835052	with APR	12
[ATTACK] after armor	16.116029651585
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6298:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#24 physical#LAST#, #LIGHT_RED#7 fire#LAST# (31 total damage).
[LOG]	#UID:6296:0#Ghast hits #fbd578#Cara#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shield Slam.
[ATTACK] to 	master vampire	 :: 	47.784095151736	0	10	50	vs.	27	::	0.53714985988789
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	10	0.3	with APR	0
[ATTACK] after armor	37.784095151736
[ATTACK] after range	44
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	44
[ATTACK] after mult	23.634593835067
[ATTACK] staff accuracy bonus	50	27	=	1.575
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	849217
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	849217
[LOG]	Skeleton warrior is not intimidated!
[ATTACK] to 	master vampire	 :: 	47.784095151736	0	10	50	vs.	27	::	0.53714985988789
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	10	0.3	with APR	0
[ATTACK] after armor	37.784095151736
[ATTACK] after range	43
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	43
[ATTACK] after mult	23.097443975179
[ATTACK] staff accuracy bonus	50	27	=	1.575
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	849217
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	849217
[LOG]	Skeleton warrior is not intimidated!
[ATTACK] to 	master vampire	 :: 	47.784095151736	0	10	50	vs.	27	::	0.53714985988789
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	10	0.3	with APR	0
[ATTACK] after armor	37.784095151736
[ATTACK] after range	40
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	40
[ATTACK] after mult	21.485994395516
[ATTACK] staff accuracy bonus	50	27	=	1.575
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	849217
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	849217
[LOG]	Skeleton warrior is not intimidated!
[LOG]	#CRIMSON##UID:2209:0#Master vampire leeches life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #LIGHT_RED#18 fire#LAST#, #LIGHT_RED#18 fire#LAST#, #LIGHT_RED#18 fire#LAST# (55 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#23 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#18 fire#LAST#, #aaaaaa#23 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#18 fire#LAST#, #LIGHT_GREEN#4 healing#LAST#, #aaaaaa#21 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#18 fire#LAST# (156 total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	#UID:2209:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#38 light#LAST#, #YELLOW#38 light#LAST#, #YELLOW#38 light#LAST# (113 total damage).
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	8999	after	2213
[ATTACK ARCHERY]	8999	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	12	=> chance to hit	100
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	33
[PHYS CRIT %] axe accuracy bonus	52	12	=	8
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	33
[ATTACK ARCHERY] after mult	33
[ATTACK ARCHERY] after hook	33
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#(33 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	52.227484103753	9	52.989766676058	26	vs.	28	::	1
checkHit	26	vs	28	=> chance to hit	45
[LOG]	#UID:2209:0#Master vampire misses #fbd578#Cara#LAST#.
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	12.788792566251	3	52.989766676058	34	vs.	28	::	1
checkHit	34	vs	28	=> chance to hit	65
[LOG]	#UID:6296:0#Ghast misses #fbd578#Cara#LAST#.
skeleton warrior	6298	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	Cara	 :: 	57.105796327643	12	52.989766676058	45	vs.	28	::	1.5700877125496
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	57.105796327643	versus	52.989766676058	0.81030927835052	with APR	12
[ATTACK] after armor	16.116029651585
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	37.68210510119
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	849258
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	849258
[LOG]	Skeleton warrior is not intimidated!
checkHit	49	vs	48	=> chance to hit	53
[LOG]	Cara is stunned!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6298:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#40 physical#LAST#, #LIGHT_RED#7 fire#LAST# (46 total damage).
[LOG]	
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
Server latency	334
[LOG]	Cara brandishes #FFD700##UID:2135:0#Vargh Redemption#LAST#, calling forth the might of the oceans!
[Identify]	Vargh Redemption	true
[LORE] learnt	Vargh Redemption
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	9001	after	2213
checkHit	5.5	vs	25	=> chance to hit	2
[LOG]	Master vampire resists the wave!
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
[TAKE HIT] after flat damage cap	6.1753033821975
[TAKE HIT] after flat damage cap	5.2624324474379
checkHit	5.5	vs	22	=> chance to hit	9
[LOG]	Ghast resists the wave!
checkHit	5.5	vs	20	=> chance to hit	14
[KNOCKBACK] from	26	26	over	1
[KNOCKBACK] try	28	41	0
[LOG]	Skeleton warrior is knocked back!
[LOG]	Cara's tidal wave hits Skeleton warrior for #1133F3#6 cold#LAST#, #aaaaaa#5 physical#LAST# (11 total damage).
[LOG]	Cara's tidal wave hits Master vampire for #1133F3#1 cold#LAST#, #aaaaaa#5 physical#LAST# (6 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #1133F3#6 cold#LAST#, #aaaaaa#3 physical#LAST# (9 total damage).
[LOG]	Cara's tidal wave hits Ghast for #1133F3#6 cold#LAST#, #aaaaaa#5 physical#LAST# (11 total damage).
[ATTACK ARCHERY]	9001	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	34
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	34
[ATTACK ARCHERY] after mult	34
[ATTACK ARCHERY] after hook	34
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#33 physical#LAST# damage.
[LOG]	Cara is not stunned anymore.
[LOG]	#ORCHID#Cara has recovered!#LAST#
[LOG]	#00ff00##UID:452:0#Talent Greater Weapon Focus is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:460:0#Talent Rush is ready to use.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	52.227484103753	9	52.989766676058	26	vs.	28	::	1
checkHit	26	vs	28	=> chance to hit	45
[LOG]	#UID:2209:0#Master vampire misses #fbd578#Cara#LAST#.
skeleton mage	6346	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	4.2
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	860668
[LOG]	Skeleton master archer is not intimidated!
checkHit	11	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	860668
[LOG]	Skeleton warrior is not intimidated!
[TAKE HIT] after flat damage cap	93.571515740679
[LOG]	#UID:6346:0#Skeleton mage hits #fbd578#Cara#LAST# for #PURPLE#90 arcane#LAST# damage.
[LOG]	#UID:6346:0#Skeleton mage hits Ghast for #PURPLE#94 arcane#LAST# damage.
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[TARGET] Passing target	ghoul	from	ghoul	to	skeleton magus
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	flaming steel greatsword of phasing
[ATTACK] to 	Cara	 :: 	57.105796327643	12	52.989766676058	45	vs.	28	::	1
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	57.105796327643	versus	52.989766676058	0.81030927835052	with APR	12
[ATTACK] after armor	16.116029651585
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6298:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#20 physical#LAST#, #LIGHT_RED#7 fire#LAST# (27 total damage).
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	9002	after	2213
[LOG]	
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Greater Weapon Focus.
[ATTACK ARCHERY]	9002	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	28
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	28
[ATTACK ARCHERY] after mult	28
[ATTACK ARCHERY] after hook	28
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#27 physical#LAST# damage.
checkHit	5.5	vs	25	=> chance to hit	2
[LOG]	Master vampire resists the wave!
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
checkHit	5.5	vs	20	=> chance to hit	14
[LOG]	Skeleton warrior resists the wave!
[LOG]	Cara's tidal wave hits Master vampire for #1133F3#3 cold#LAST#, #aaaaaa#13 physical#LAST# (16 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #1133F3#15 cold#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[LOG]	Cara's tidal wave hits Skeleton warrior for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
AI took for target	6346	skeleton mage	::	2281	Cara	4	<	100
skeleton mage	6346	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	4.2
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	863502
[LOG]	Skeleton master archer is not intimidated!
[LOG]	Skeleton warrior is not intimidated!
[LOG]	Cara is on fire!
[LOG]	#UID:6346:0#Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#55 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	15.351158685084	1	52.989766676058	53	vs.	28	::	1
checkHit	53	vs	28	=> chance to hit	100
[ATTACK] raw dam	15.351158685084	versus	52.989766676058	0.81030927835052	with APR	1
[ATTACK] after armor	2.9119723691293
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
skeleton warrior	6298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	flaming steel greatsword of phasing
[ATTACK] to 	Cara	 :: 	57.105796327643	12	52.989766676058	45	vs.	28	::	1
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	57.105796327643	versus	52.989766676058	0.81030927835052	with APR	12
[ATTACK] after armor	16.116029651585
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6298:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#26 physical#LAST#, #LIGHT_RED#7 fire#LAST# (33 total damage).
[LOG]	#UID:2213:0#Skeleton master archer hits #fbd578#Cara#LAST# for #aaaaaa#3 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	52.227484103753	9	52.989766676058	26	vs.	28	::	1
checkHit	26	vs	28	=> chance to hit	45
[ATTACK] raw dam	52.227484103753	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	9.9070691495778
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#UID:2209:0#Master vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#CRIMSON##UID:2209:0#Master vampire leeches life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:2209:0#Master vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	86.704806482157	4	5	50	vs.	5	::	1
checkHit	50	vs	5	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	90
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	90
[ATTACK] after mult	90
[ATTACK] mace accuracy bonus	50	5	=	1.045
Vault id	1	opens:	22	31	24	13
checkHit	5.5	vs	25	=> chance to hit	2
[LOG]	Master vampire resists the wave!
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
checkHit	5.5	vs	20	=> chance to hit	14
[LOG]	Skeleton warrior resists the wave!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#92 physical#LAST# damage.
[LOG]	Cara's tidal wave hits Master vampire for #1133F3#3 cold#LAST#, #aaaaaa#13 physical#LAST# (16 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #1133F3#15 cold#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[LOG]	Cara's tidal wave hits Skeleton warrior for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton warrior!#{normal}#
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	Burning from Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#18 fire#LAST# damage.
skeleton warrior	6376	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	6376	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	steel greatsword
[ATTACK] to 	Cara	 :: 	53.942643317232	2	52.989766676058	45	vs.	28	::	1
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	53.942643317232	versus	52.989766676058	0.81030927835052	with APR	2
[ATTACK] after armor	10.232418938527
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6376:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#17 physical#LAST# damage.
[LOG]	Skeleton master archer uses his #B4B4B4##UID:2186:0#yew longbow#LAST#!
[LOG]	Skeleton master archer starts regenerating health quickly.
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Master vampire speeds up.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	52.227484103753	9	52.989766676058	26	vs.	28	::	1
checkHit	26	vs	28	=> chance to hit	45
[ATTACK] raw dam	52.227484103753	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	9.9070691495778
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#UID:2209:0#Master vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:2209:0#Master vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	
checkHit	5.5	vs	20	=> chance to hit	14
[LOG]	Skeleton warrior resists the wave!
checkHit	5.5	vs	16	=> chance to hit	24
[LOG]	Skeleton mage resists the wave!
checkHit	5.5	vs	25	=> chance to hit	2
[LOG]	Master vampire resists the wave!
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
[LOG]	Cara's tidal wave hits Master vampire for #1133F3#3 cold#LAST#, #aaaaaa#13 physical#LAST# (16 total damage).
[LOG]	Cara's tidal wave hits Skeleton mage for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #1133F3#15 cold#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[LOG]	Cara's tidal wave hits Skeleton warrior for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
Deleting shader 51 (is clone 1)
[LOG]	Cara uses Assault.
[ATTACK] to 	master vampire	 :: 	47.784095151736	0	10	50	vs.	27	::	1.4031128874149
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	10	0.3	with APR	0
[ATTACK] after armor	37.784095151736
[ATTACK] after range	45
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	45
[ATTACK] after mult	63.140079933672
[ATTACK] staff accuracy bonus	50	27	=	1.575
[LOG]	Master vampire slows down.
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	869120
[LOG]	Skeleton master archer is not intimidated!
[LOG]	Skeleton warrior is not intimidated!
[LOG]	Skeleton mage is not intimidated!
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	27	::	1.3605551275464
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	81
[PHYS CRIT %]	100
[ATTACK] after crit	121.5
[ATTACK] after mult	165.30744799689
[ATTACK] mace accuracy bonus	50	27	=	1.023
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
checkHit	19	vs	62	=> chance to hit	0
Cloned shader 51
[SHADER] setting reset param	tick_start	869120
[LOG]	Skeleton master archer is not intimidated!
[LOG]	Skeleton warrior is not intimidated!
[LOG]	Skeleton mage is not intimidated!
[LOG]	Cara focuses and gains an extra blow!
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	27	::	1.3605551275464
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	85
[PHYS CRIT %]	100
[ATTACK] after crit	127.5
[ATTACK] after mult	173.47077876217
[ATTACK] mace accuracy bonus	50	27	=	1.023
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[LOG]	Skeleton master archer is not intimidated!
[LOG]	Skeleton warrior is not intimidated!
[LOG]	Skeleton mage is not intimidated!
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	27	::	1.3605551275464
checkHit	50	vs	27	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	90
[PHYS CRIT %]	100
[ATTACK] after crit	135
[ATTACK] after mult	183.67494221876
[ATTACK] mace accuracy bonus	50	27	=	1.023
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[LOG]	Skeleton master archer is not intimidated!
[LOG]	Skeleton warrior is not intimidated!
[LOG]	Skeleton mage is not intimidated!
[LOG]	#CRIMSON##UID:2209:0#Master vampire leeches life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #LIGHT_RED#18 fire#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#62 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#18 fire#LAST#, #{bold}##aaaaaa#166 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #LIGHT_GREEN#4 healing#LAST#, #{bold}##aaaaaa#174 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (446 total damage) #LIGHT_GREEN#[4 healing]#LAST#.
[LOG]	#UID:2209:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#38 light#LAST#, #YELLOW#38 light#LAST#, #YELLOW#38 light#LAST#, #YELLOW#38 light#LAST# (151 total damage).
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHER_HEAL
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Master vampire!#{normal}#
[LOG]	Cara stops regenerating health quickly.
[LOG]	#00ff00##UID:437:0#Talent Repulsion is ready to use.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	Burning from Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#18 fire#LAST# damage.
skeleton mage	6346	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	6346	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	ash magestaff
[ATTACK] to 	Cara	 :: 	29.02682608215	3	52.989766676058	16	vs.	28	::	1
checkHit	16	vs	28	=> chance to hit	20
[LOG]	#UID:6346:0#Skeleton mage misses #fbd578#Cara#LAST#.
[ATTACK] staff accuracy bonus	16	28	=	1
skeleton warrior	6376	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	6376	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	steel greatsword
[ATTACK] to 	Cara	 :: 	53.942643317232	2	52.989766676058	45	vs.	28	::	1
checkHit	45	vs	28	=> chance to hit	93
[LOG]	#UID:6376:0#Skeleton warrior misses #fbd578#Cara#LAST#.
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	9003	after	2213
[ATTACK ARCHERY]	9003	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	31
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	31
[ATTACK ARCHERY] after mult	31
[ATTACK ARCHERY] after hook	31
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#30 physical#LAST# damage.
checkHit	5.5	vs	20	=> chance to hit	14
[LOG]	Skeleton warrior resists the wave!
checkHit	5.5	vs	16	=> chance to hit	24
[KNOCKBACK] from	26	26	over	1
[KNOCKBACK] try	28	41	0
[KNOCKBACK] ok knocked to	28	41	::
[LOG]	Skeleton mage is knocked back!
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
[LOG]	Cara's tidal wave hits Skeleton mage for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #1133F3#15 cold#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[LOG]	Cara's tidal wave hits Skeleton warrior for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	86.704806482157	4	5	50	vs.	5	::	1
checkHit	50	vs	5	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	116
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	116
[ATTACK] after mult	116
[ATTACK] mace accuracy bonus	50	5	=	1.045
[LOG]	Skeleton warrior slows down.
Vault id	1	opens:	22	31	24	13
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#119 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (126 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# receives #LIGHT_GREEN#46 healing#LAST#.
[LOG]	Burning from Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#18 fire#LAST# damage.
AI took for target	2213	skeleton master archer	::	2281	Cara	1	<	100
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	9004	after	2213
[ATTACK ARCHERY]	9004	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	32
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	32
[ATTACK ARCHERY] after mult	32
[ATTACK ARCHERY] after hook	32
skeleton mage	6346	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6346	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	4.2
[LOG]	Skeleton master archer is not intimidated!
[LOG]	Skeleton warrior is not intimidated!
[LOG]	Skeleton master archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#31 physical#LAST# damage.
[LOG]	#UID:6346:0#Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#55 fire#LAST# damage.
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
Deleting shader 51 (is clone 1)
Deleting shader 51 (is clone 1)
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	871654
skeleton warrior	6376	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	6376	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	Cara	 :: 	53.942643317232	2	52.989766676058	45	vs.	28	::	1.5700877125496
checkHit	45	vs	28	=> chance to hit	93
[ATTACK] raw dam	53.942643317232	versus	52.989766676058	0.81030927835052	with APR	2
[ATTACK] after armor	10.232418938527
[ATTACK] after range	15
[PHYS CRIT %]	0
[ATTACK] after crit	15
[ATTACK] after mult	23.551315688244
checkHit	49	vs	48	=> chance to hit	53
[LOG]	#ORANGE#Cara shrugs off the effect 'Stunned'!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:6376:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#25 physical#LAST# damage.
checkHit	5.5	vs	16	=> chance to hit	24
[LOG]	Skeleton mage resists the wave!
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
[LOG]	Cara's tidal wave hits Skeleton mage for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
[LOG]	Cara's tidal wave hits Skeleton master archer for #1133F3#15 cold#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[LOG]	Cara's tidal wave hits Skeleton warrior for #1133F3#15 cold#LAST# damage.
[LOG]	#{bold}#Cara's tidal wave killed Skeleton warrior!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	15.351158685084	1	52.989766676058	53	vs.	28	::	1
checkHit	53	vs	28	=> chance to hit	100
[ATTACK] raw dam	15.351158685084	versus	52.989766676058	0.81030927835052	with APR	1
[ATTACK] after armor	2.9119723691293
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#UID:2213:0#Skeleton master archer hits #fbd578#Cara#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	Cara has finished recovering.
[LOG]	
[LOG]	Burning from Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#27 fire#LAST# damage.
[LOG]	Cara uses Shield Pummel.
[ATTACK] to 	skeleton master archer	 :: 	47.784095151736	0	5	50	vs.	21	::	1.6677574409919
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	43
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	43
[ATTACK] after mult	71.71356996265
[ATTACK] staff accuracy bonus	50	21	=	1.725
[LOG]	Skeleton master archer slows down.
[ATTACK] to 	skeleton master archer	 :: 	47.784095151736	0	5	50	vs.	21	::	2.0585452812753
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	47
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	47
[ATTACK] after mult	96.751628219937
[ATTACK] staff accuracy bonus	50	21	=	1.725
checkHit	27	vs	62	=> chance to hit	0
[LOG]	Skeleton master archer is stunned!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #aaaaaa#43 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#20 fire#LAST#, #aaaaaa#58 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#20 fire#LAST# (165 total damage).
skeleton mage	6346	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	4.2
[LOG]	#{bold}#Skeleton mage's spell attains critical power!#{normal}#
[LOG]	Skeleton master archer is not intimidated!
[LOG]	#UID:6346:0#Skeleton mage hits #fbd578#Cara#LAST# for #{bold}##PURPLE#135 arcane#{normal}##LAST# damage.
checkHit	5.5	vs	16	=> chance to hit	24
[LOG]	Skeleton mage resists the wave!
checkHit	5.5	vs	27	=> chance to hit	0
[LOG]	Skeleton master archer resists the wave!
[LOG]	Cara's tidal wave hits Skeleton master archer for #1133F3#15 cold#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[LOG]	Cara's tidal wave hits Skeleton mage for #1133F3#15 cold#LAST#, #aaaaaa#13 physical#LAST# (29 total damage).
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	Cara deactivates Daunting Presence.
[LOG]	Burning from Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#27 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	15.351158685084	1	52.989766676058	53	vs.	28	::	1
checkHit	53	vs	28	=> chance to hit	100
[ATTACK] raw dam	15.351158685084	versus	52.989766676058	0.81030927835052	with APR	1
[ATTACK] after armor	2.9119723691293
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	
[LOG]	#UID:2213:0#Skeleton master archer hits #fbd578#Cara#LAST# for #aaaaaa#1 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #LIGHT_RED#13 fire#LAST# damage.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton master archer	 :: 	86.704806482157	4	5	50	vs.	21	::	1
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	90
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	90
[ATTACK] after mult	90
[ATTACK] mace accuracy bonus	50	21	=	1.029
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #aaaaaa#55 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (62 total damage).
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	Cara stops burning.
AI took for target	2213	skeleton master archer	::	2281	Cara	1	<	100
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	26	41
Adding entity	9005	after	2213
skeleton mage	6346	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	6346	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	4.2
[LOG]	Cara is on fire!
[LOG]	
[LOG]	#UID:6346:0#Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#55 fire#LAST# damage.
[LOG]	Cara uses Gift of the Highborn.
[LOG]	Cara starts regenerating health quickly.
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[Identify]	ranger's hardened leather sling of cunning (#STATBONUS#)	true
[LOG]	Cara picks up (x.): #00FF80##UID:2203:0#ranger's hardened leather sling of cunning (+3)#LAST#.
Vault id	1	opens:	22	31	24	13
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	Burning from Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#18 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	15.351158685084	1	52.989766676058	53	vs.	28	::	1
checkHit	53	vs	28	=> chance to hit	100
[ATTACK] raw dam	15.351158685084	versus	52.989766676058	0.81030927835052	with APR	1
[ATTACK] after armor	2.9119723691293
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#{bold}#Skeleton mage decays into a pile of ash!#{normal}#
[LOG]	
[LOG]	#UID:2213:0#Skeleton master archer hits #fbd578#Cara#LAST# for #aaaaaa#1 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #LIGHT_RED#13 fire#LAST# damage.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton master archer	 :: 	86.704806482157	4	5	50	vs.	21	::	1
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	106
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	106
[ATTACK] after mult	106
[ATTACK] mace accuracy bonus	50	21	=	1.029
Vault id	1	opens:	22	31	24	13
[LOG]	Skeleton master archer stops regenerating health quickly.
[LOG]	Skeleton master archer is not stunned anymore.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #aaaaaa#65 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (72 total damage).
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#00ff00##UID:111:0#Talent Infusion: Healing is ready to use.
[LOG]	Burning from Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#18 fire#LAST# damage.
[LOG]	Skeleton master archer uses Pinning Shot.
[ARCHERY ACQUIRE TARGETS WITH]	fungal yew longbow	quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton master archer	2213	using weapon:	fungal yew longbow	ammo:	quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	fungal yew longbow	to:	25	41
Adding entity	9006	after	2213
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton master archer	 :: 	86.704806482157	4	5	50	vs.	21	::	1
checkHit	50	vs	21	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	93
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	93
[ATTACK] after mult	93
[ATTACK] mace accuracy bonus	50	21	=	1.029
Vault id	1	opens:	22	31	24	13
[ATTACK ARCHERY]	9006	 to 	Cara	 :: 	73.768293025635	7	52.989766676058	::	1.3098386676966
checkHit	52	vs	34	=> chance to hit	95
[ATTACK ARCHERY] raw dam	73.768293025635	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	27.778526349576
[ATTACK ARCHERY] after range	37
[PHYS CRIT %] axe accuracy bonus	52	34	=	3.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	37
[ATTACK ARCHERY] after mult	48.464030704774
[ATTACK ARCHERY] after hook	48.464030704774
checkHit	49	vs	53	=> chance to hit	40
[LOG]	Cara is pinned to the ground.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton master archer for #aaaaaa#57 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (64 total damage).
[LOG]	Skeleton master archer's Pinning Shot hits #fbd578#Cara#LAST# for #aaaaaa#47 physical#LAST# damage.
Loading tile from tileset	/data/gfx/effects/pinned.png
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton master archer!#{normal}#
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	Burning from Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#18 fire#LAST# damage.
[LOG]	
[LOG]	You are unable to move!
Deleting shader 43 (is clone 1)
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	Cara stops burning.
[LOG]	Cara is no longer pinned.
[LOG]	#ORCHID#Cara has recovered!#LAST#
[LOG]	#00ff00##UID:432:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:546:0#Talent Vitality is ready to use.
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	893153
[LOG]	
[Identify]	self-loading quiver of ash arrows of accuracy	true
[LOG]	Cara picks up (3.): #00FF80##UID:2183:0#self-loading quiver of ash arrows of accuracy (15/15, 21-29.4 power, 7 apr)#LAST#.
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Infusion: Healing.
[LOG]	#fbd578#Cara#LAST# receives #LIGHT_GREEN#92 healing#LAST# from Infusion: Healing.
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#00ff00##UID:548:0#Talent Daunting Presence is ready to use.
[LOG]	#00ff00##UID:434:0#Talent Shield Slam is ready to use.
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#00ff00##UID:104:0#Talent Infusion: Regeneration is ready to use.
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
[LOG]	You pickup 0.75 gold pieces.
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	Cara stops regenerating health quickly.
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[Identify]	hateful pouch of dwarven-steel shots	true
[LOG]	Cara picks up (  .): #0080FF##UID:2495:0#hateful pouch of dwarven-steel shots (21/21, 32.5-39 power, 3 apr)#LAST#.
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#00ff00##UID:452:0#Talent Greater Weapon Focus is ready to use.
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Vault id	1	opens:	22	31	24	13
[Identify]	blighted hardened leather gloves of magic (#STATBONUS#)	true
[LOG]	Cara picks up (K.): #00FF80##UID:2499:0#blighted hardened leather gloves of magic (+4) (0 def, 2 armour)#LAST#.
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#00ff00##UID:111:0#Talent Infusion: Healing is ready to use.
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
skeleton archer	2338	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2338	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow	quiver of ash arrows of accuracy	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2338	using weapon:	ash longbow	ammo:	quiver of ash arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow	to:	30	38
Adding entity	9007	after	2338
[ATTACK ARCHERY]	9007	 to 	skeleton archer	 :: 	72.873331714331	7	5	::	1
checkHit	55	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	72.873331714331	versus	5	with APR	7
[ATTACK ARCHERY] after armor	72.873331714331
[ATTACK ARCHERY] after range	76
[PHYS CRIT %] axe accuracy bonus	55	21	=	6.8
[PHYS CRIT %]	8.3
[ATTACK ARCHERY] after crit	76
[ATTACK ARCHERY] after mult	76
[ATTACK ARCHERY] after hook	76
[LOG]	
Vault id	1	opens:	22	31	24	13
brittle clear ooze	2337	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton archer	 :: 	35.922498512286	5	5	35	vs.	21	::	1
checkHit	35	vs	21	=> chance to hit	85
[ATTACK] raw dam	35.922498512286	versus	5	0.3	with APR	5
[ATTACK] after armor	35.922498512286
[ATTACK] after range	37
[PHYS CRIT %]	1
[ATTACK] after crit	37
[ATTACK] after mult	37
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
skeleton archer	2338	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2338	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow	quiver of ash arrows of accuracy	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2338	using weapon:	ash longbow	ammo:	quiver of ash arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow	to:	30	38
Adding entity	9008	after	2338
[ATTACK ARCHERY]	9008	 to 	skeleton archer	 :: 	72.873331714331	7	5	::	1
checkHit	55	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	72.873331714331	versus	5	with APR	7
[ATTACK ARCHERY] after armor	72.873331714331
[ATTACK ARCHERY] after range	79
[PHYS CRIT %] axe accuracy bonus	55	21	=	6.8
[PHYS CRIT %]	8.3
[ATTACK ARCHERY] after crit	79
[ATTACK ARCHERY] after mult	79
[ATTACK ARCHERY] after hook	79
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[Identify]	stabilizing stralite amulet of cunning (#STATBONUS#)	true
[LOG]	Cara picks up (i.): #00FF80##UID:2514:0#stabilizing stralite amulet of cunning (+4)#LAST#.
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
Deleting shader 25 (is clone 1)
[LOG]	
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
master vampire	2356	dumb ai talents can use	Cold Flames	T_COLD_FLAMES
master vampire	2356	dumb ai talents can use	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
dumb ai uses	T_COLD_FLAMES
white jelly	2354	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	9017	after	2354
[Identify]	gifted pulsing mindstar of balance	true
[LOG]	Cara picks up (w.): #00FF80##UID:2503:0#gifted pulsing mindstar of balance (12.5-13.75 power, 32 apr, nature damage)#LAST#.
Vault id	1	opens:	22	31	24	13
master vampire	2356	dumb ai talents can use	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
dumb ai uses	T_RUNE:_ACID_WAVE_1
checkHit	23	vs	32	=> chance to hit	28
[LOG]	
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
checkHit	23	vs	31	=> chance to hit	30
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-white.png
Loading tile from tileset	/data/gfx/shockbolt/npc/iceblock.png
Vault id	1	opens:	22	31	24	13
checkHit	23	vs	31	=> chance to hit	30
[TARGET] Passing target	white jelly	from	master vampire	to	Cara
[Identify]	warrior's stralite amulet of mastery (#MASTERY#)	true
[LOG]	Cara picks up (j.): #00FF80##UID:2507:0#warrior's stralite amulet of mastery (0.34 Technique / Combat veteran)#LAST#.
Vault id	1	opens:	22	31	24	13
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	907640
grave wight	2353	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2353	dumb ai talents can use	Flameshock	T_FLAMESHOCK
grave wight	2353	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
grave wight	2353	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 53
New GL Shader 54 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lightning.frag
*p 53: Uniform: 0: 8B51 color1
*p 53: Uniform: 1: 8B51 color2
*p 53: Uniform: 2: 8B5E tex
[LOG]	
[ActorObjectUse] useObjectEnable: 	dwarven-steel gauntlets of dispersion	by	Cara	inven/slot	1	nil
[ActorObjectUse] Object	dwarven-steel gauntlets of dispersion	2517	is ineligible for talent interface
[Identify]	dwarven-steel gauntlets of dispersion	true
[LOG]	Cara picks up (O.): #0080FF##UID:2517:0#dwarven-steel gauntlets of dispersion (0 def, 2 armour)#LAST#.
Vault id	1	opens:	22	31	24	13
minotaur	2351	dumb ai talents can use	Warshout	T_WARSHOUT
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_WARSHOUT
checkHit	10	vs	55	=> chance to hit	0
checkHit	21	vs	55	=> chance to hit	0
checkHit	10	vs	55	=> chance to hit	0
[LOG]	
[LOG]	Cara uses Dig.
[LOG]	Digging starts...
checkHit	23	vs	31	=> chance to hit	30
checkHit	30	vs	31	=> chance to hit	48
skeleton archer	2348	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2348	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	bandit lord	 :: 	13.712518575447	1	9	53	vs.	20	::	1
checkHit	53	vs	20	=> chance to hit	100
[ATTACK] raw dam	13.712518575447	versus	9	0.3	with APR	1
[ATTACK] after armor	9.5987630028128
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
checkHit	23	vs	31	=> chance to hit	30
checkHit	30	vs	31	=> chance to hit	48
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHER_HEAL
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	912460
ghast	2327	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[TOME ENTITY FILTER] selected Double Ego	30.543184758735	45.7
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[ActorObjectUse] useObjectEnable: 	insidious poison infusion of the wizard	by	ghoul	inven/slot	1	nil
[ActorObjectUse] useObjectDisable: 	insidious poison infusion of the wizard	inven/slot	1	1	tid	nil
skeleton archer	2348	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2348	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of lightning	quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2348	using weapon:	yew longbow of lightning	ammo:	quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	yew longbow of lightning	to:	37	38
Adding entity	9670	after	2348
[TARGET] Passing target	ghoul	from	skeleton magus	to	Cara
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
Deleting shader 43 (is clone 1)
[ATTACK ARCHERY]	9670	 to 	skeleton archer	 :: 	73.221475428398	7	5	::	1
checkHit	52	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	73.221475428398	versus	5	with APR	7
[ATTACK ARCHERY] after armor	73.221475428398
[ATTACK ARCHERY] after range	73
[PHYS CRIT %] axe accuracy bonus	52	21	=	6.2
[PHYS CRIT %]	12.7
[ATTACK ARCHERY] after crit	73
[ATTACK ARCHERY] after mult	73
[ATTACK ARCHERY] after hook	73
skeleton archer	2348	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2348	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of lightning	quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2348	using weapon:	yew longbow of lightning	ammo:	quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	yew longbow of lightning	to:	37	38
Adding entity	9671	after	2348
[ATTACK ARCHERY]	9671	 to 	skeleton archer	 :: 	73.221475428398	7	5	::	1
checkHit	52	vs	21	=> chance to hit	100
[ATTACK ARCHERY] raw dam	73.221475428398	versus	5	with APR	7
[ATTACK ARCHERY] after armor	73.221475428398
[ATTACK ARCHERY] after range	84
[PHYS CRIT %] axe accuracy bonus	52	21	=	6.2
[PHYS CRIT %]	12.7
[ATTACK ARCHERY] after crit	84
[ATTACK ARCHERY] after mult	84
[ATTACK ARCHERY] after hook	84
ghast	2325	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[TOME ENTITY FILTER] selected Ego	59.216725331472	75.7
[TARGET] Passing target	ghoul	from	ghoul	to	Cara
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
minotaur	2351	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
minotaur	2351	dumb ai talents can use	Attack	T_ATTACK
minotaur	2351	dumb ai talents can use	Sunder Armour	T_SUNDER_ARMOUR
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
minotaur	2351	dumb ai talents can use	Sunder Arms	T_SUNDER_ARMS
dumb ai uses	T_STUNNING_BLOW
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[ActorObjectUse] useObjectEnable: 	Latafayn	by	Cara	inven/slot	1	nil
[ActorObjectUse] Object	Latafayn	2518	is ineligible for talent interface
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Latafayn	true
[LOG]	Cara picks up (s.): #FFD700##UID:2518:0#Latafayn (68-108.8 power, 5 apr)#LAST#.
Vault id	1	opens:	22	31	24	13
[LOG]	Lore found: #0080FF#Latafayn
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Latafayn
[LOG]	#00ff00##UID:349:0#Talent Gift of the Highborn is ready to use.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
grave wight	2353	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2353	dumb ai talents can use	Flameshock	T_FLAMESHOCK
grave wight	2353	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
grave wight	2353	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_FLAMESHOCK
[SPELL CRIT %]	1
checkHit	29	vs	43	=> chance to hit	15
[LOG]	
Server latency	335
[Identify]	murderer's cashmere cloak	true
[LOG]	Cara picks up (K.): #0080FF##UID:2510:0#murderer's cashmere cloak (2 def, 0 armour)#LAST#.
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Deleting shader 25 (is clone 1)
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
ghast	2325	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_GHOULISH_LEAP
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
grave wight	2353	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2353	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
grave wight	2353	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
Vault id	1	opens:	22	31	24	13
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
minotaur	2351	dumb ai talents can use	Warshout	T_WARSHOUT
dumb ai uses	T_WARSHOUT
Vault id	1	opens:	22	31	24	13
skeleton warrior	2355	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	2355	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[ATTACK] to 	minotaur	 :: 	97.512929025128	2	13	44	vs.	17	::	1.5099019513593
checkHit	44	vs	17	=> chance to hit	100
[ATTACK] raw dam	97.512929025128	versus	13	0.3	with APR	2
[ATTACK] after armor	86.512929025128
[ATTACK] after range	96
[PHYS CRIT %]	3
[ATTACK] after crit	96
[ATTACK] after mult	144.95058733049
checkHit	29	vs	54	=> chance to hit	0
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	923229
Vault id	1	opens:	22	31	24	13
Astar fail: destination unreachable
Astar fail: destination unreachable
Vault id	1	opens:	22	31	24	13
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	149.31156088307
Vault id	1	opens:	22	31	24	13
skeleton magus	2326	dumb ai talents can use	Attack	T_ATTACK
skeleton magus	2326	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	yew magestaff
[ATTACK] to 	armoured skeleton warrior	 :: 	52.174432054679	4	21.4	15	vs.	23	::	1
checkHit	15	vs	23	=> chance to hit	30
[ATTACK] staff accuracy bonus	15	23	=	1
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
lesser vampire	2349	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
dumb ai uses	T_INVOKE_DARKNESS
[SPELL CRIT %]	1
[TAKE HIT] after flat damage cap	105.58293724838
[TAKE HIT] after flat damage cap	99.20658050738
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
ghast	2327	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghast	2327	dumb ai talents can use	Attack	T_ATTACK
ghast	2327	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghast	2327	dumb ai talents can use	Summon	T_SUMMON
ghast	2327	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
ghast	2327	dumb ai talents can use	Stun	T_STUN
ghast	2327	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	32.531566749675	3	21.4	25	vs.	23	::	1
checkHit	25	vs	23	=> chance to hit	55
Vault id	1	opens:	22	31	24	13
brittle clear ooze	2337	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	35.922498512286	5	21.4	35	vs.	23	::	1
checkHit	35	vs	23	=> chance to hit	80
[ATTACK] raw dam	35.922498512286	versus	21.4	0.74117647058824	with APR	5
[ATTACK] after armor	19.522498512286
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
master vampire	2356	dumb ai talents can use	Cold Flames	T_COLD_FLAMES
master vampire	2356	dumb ai talents can use	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
dumb ai uses	T_COLD_FLAMES
Vault id	1	opens:	22	31	24	13
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
ghast	2325	dumb ai talents can use	Summon	T_SUMMON
ghast	2325	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_GHOULISH_LEAP
Vault id	1	opens:	22	31	24	13
ghast	2325	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghast	2325	dumb ai talents can use	Attack	T_ATTACK
ghast	2325	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghast	2325	dumb ai talents can use	Summon	T_SUMMON
ghast	2325	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
ghast	2325	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_DECREPITUDE_DISEASE
[ATTACK] attacking with innate combat
[ATTACK] to 	ghast	 :: 	33.177098302603	3	2	25	vs.	8	::	0.94721359549996
checkHit	25	vs	8	=> chance to hit	93
skeleton magus	2326	dumb ai talents can use	Attack	T_ATTACK
skeleton magus	2326	dumb ai talents can use	Flame	T_FLAME
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[SPELL CRIT %]	5.8
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
New GL Shader program 55
*p 55: Uniform: 0: 1406 explosion_time_factor
*p 55: Uniform: 1: 1406 is_exploding
*p 55: Uniform: 2: 1406 projectile_time_factor
*p 55: Uniform: 3: 8B5E tex
*p 55: Uniform: 4: 1406 tick
*p 55: Uniform: 5: 1406 tick_start
*p 55: Uniform: 6: 1406 trail_length
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 56
*p 56: Uniform: 0: 1406 explosion_time_factor
*p 56: Uniform: 1: 1406 is_exploding
*p 56: Uniform: 2: 1406 projectile_time_factor
*p 56: Uniform: 3: 8B5E tex
*p 56: Uniform: 4: 1406 tick
*p 56: Uniform: 5: 1406 tick_start
*p 56: Uniform: 6: 1406 trail_length
Adding entity	9692	after	2326
[TAKE HIT] after flat damage cap	117.28465372149
Cloned shader 51
[SHADER] setting reset param	tick_start	924572
[TAKE HIT] after flat damage cap	39.094884573831
Vault id	1	opens:	22	31	24	13
brittle clear ooze	2337	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	ghast	 :: 	35.922498512286	5	2	35	vs.	8	::	1
checkHit	35	vs	8	=> chance to hit	100
[ATTACK] raw dam	35.922498512286	versus	2	0.3	with APR	5
[ATTACK] after armor	35.922498512286
[ATTACK] after range	39
[PHYS CRIT %]	1
[ATTACK] after crit	39
[ATTACK] after mult	39
[TAKE HIT] after flat damage cap	39
[TAKE HIT] after flat damage cap	39.094884573831
Vault id	1	opens:	22	31	24	13
master vampire	2356	dumb ai talents can use	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
dumb ai uses	T_RUNE:_ACID_WAVE_1
checkHit	29	vs	32	=> chance to hit	43
checkHit	26	vs	32	=> chance to hit	35
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHER_HEAL
[TAKE HIT] after flat damage cap	39.094884573831
Vault id	1	opens:	22	31	24	13
ghast	2325	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[TOME ENTITY FILTER] selected basic	91.152384866202	116.7
[TARGET] Passing target	ghoul	from	ghoul	to	skeleton magus
Vault id	1	opens:	22	31	24	13
brittle clear ooze	2337	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton archer	 :: 	35.922498512286	5	5	35	vs.	21	::	1
checkHit	35	vs	21	=> chance to hit	85
[ATTACK] raw dam	35.922498512286	versus	5	0.3	with APR	5
[ATTACK] after armor	35.922498512286
[ATTACK] after range	36
[PHYS CRIT %]	1
[ATTACK] after crit	36
[ATTACK] after mult	36
skeleton archer	2338	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2338	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton archer	 :: 	13.712518575447	1	5	52	vs.	21	::	1
checkHit	52	vs	21	=> chance to hit	100
[ATTACK] raw dam	13.712518575447	versus	5	0.3	with APR	1
[ATTACK] after armor	9.7125185754468
[ATTACK] after range	10
[PHYS CRIT %]	1
[ATTACK] after crit	10
[ATTACK] after mult	10
Deleting shader 51 (is clone 1)
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	925637
Vault id	1	opens:	22	31	24	13
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
checkHit	26	vs	31	=> chance to hit	38
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
Vault id	1	opens:	22	31	24	13
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
checkHit	26	vs	31	=> chance to hit	38
Loading tile from tileset	/data/gfx/shockbolt/npc/elder_vampire.png
Vault id	1	opens:	22	31	24	13
Deleting shader 25 (is clone 1)
Vault id	1	opens:	22	31	24	13
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
[TARGET] Passing target	elder vampire	from	grave wight	to	Cara
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
skeleton archer	2338	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2338	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow	quiver of ash arrows of accuracy	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2338	using weapon:	ash longbow	ammo:	quiver of ash arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow	to:	27	39
Adding entity	9698	after	2338
[ATTACK ARCHERY]	9698	 to 	skeleton warrior	 :: 	72.873331714331	7	5	::	1
checkHit	55	vs	17	=> chance to hit	100
[ATTACK ARCHERY] raw dam	72.873331714331	versus	5	with APR	7
[ATTACK ARCHERY] after armor	72.873331714331
[ATTACK ARCHERY] after range	85
[PHYS CRIT %] axe accuracy bonus	55	17	=	7.6
[PHYS CRIT %]	9.1
[ATTACK ARCHERY] after crit	85
[ATTACK ARCHERY] after mult	85
[ATTACK ARCHERY] after hook	85
ghoul	9672	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoul	9672	dumb ai talents can use	Attack	T_ATTACK
ghoul	9672	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghoul	9672	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_STUN
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	22.023186094072	3	5	22	vs.	17	::	0.81622776601684
checkHit	22	vs	17	=> chance to hit	63
ghast	2325	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghast	2325	dumb ai talents can use	Attack	T_ATTACK
ghast	2325	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghast	2325	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
ghast	2325	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_BITE_POISON
[ATTACK] attacking with innate combat
[ATTACK] to 	brittle clear ooze	 :: 	33.177098302603	3	1	25	vs.	11	::	6.4454124645871
checkHit	25	vs	11	=> chance to hit	85
[ATTACK] raw dam	33.177098302603	versus	1	0.3	with APR	3
[ATTACK] after armor	33.177098302603
[ATTACK] after range	36
[PHYS CRIT %]	1
[ATTACK] after crit	36
[ATTACK] after mult	232.03484872514
checkHit	27	vs	25	=> chance to hit	55
Vault id	1	opens:	22	31	24	13
skeleton archer	2338	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2338	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow	quiver of ash arrows of accuracy	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2338	using weapon:	ash longbow	ammo:	quiver of ash arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow	to:	29	39
Adding entity	9699	after	2338
[ATTACK ARCHERY]	9699	 to 	brittle clear ooze	 :: 	72.873331714331	7	1	::	1
checkHit	55	vs	11	=> chance to hit	100
[ATTACK ARCHERY] raw dam	72.873331714331	versus	1	with APR	7
[ATTACK ARCHERY] after armor	72.873331714331
[ATTACK ARCHERY] after range	102
[PHYS CRIT %] axe accuracy bonus	55	11	=	8.8
[PHYS CRIT %]	10.3
[ATTACK ARCHERY] after crit	102
[ATTACK ARCHERY] after mult	102
[ATTACK ARCHERY] after hook	102
brittle clear ooze	2337	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoul	 :: 	35.922498512286	5	2	35	vs.	7	::	1
checkHit	35	vs	7	=> chance to hit	100
[ATTACK] raw dam	35.922498512286	versus	2	0.3	with APR	5
[ATTACK] after armor	35.922498512286
[ATTACK] after range	36
[PHYS CRIT %]	1
[ATTACK] after crit	36
[ATTACK] after mult	36
[TAKE HIT] after flat damage cap	34.136314014452
ghoul	9026	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoul	9026	dumb ai talents can use	Attack	T_ATTACK
ghoul	9026	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghoul	9026	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_ROTTING_DISEASE
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoul	 :: 	20.46489779056	3	2	21	vs.	7	::	0.81622776601684
checkHit	21	vs	7	=> chance to hit	85
Vault id	1	opens:	22	31	24	13
skeleton archer	2338	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2338	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow	quiver of ash arrows of accuracy	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2338	using weapon:	ash longbow	ammo:	quiver of ash arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow	to:	28	39
Adding entity	9700	after	2338
[ATTACK ARCHERY]	9700	 to 	ghoul	 :: 	72.873331714331	7	2	::	1
checkHit	55	vs	7	=> chance to hit	100
[ATTACK ARCHERY] raw dam	72.873331714331	versus	2	with APR	7
[ATTACK ARCHERY] after armor	72.873331714331
[ATTACK ARCHERY] after range	97
[PHYS CRIT %] axe accuracy bonus	55	7	=	9.6
[PHYS CRIT %]	11.1
[ATTACK ARCHERY] after crit	97
[ATTACK ARCHERY] after mult	97
[ATTACK ARCHERY] after hook	97
[TAKE HIT] after flat damage cap	91.97840165005
ghoul	9672	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoul	9672	dumb ai talents can use	Attack	T_ATTACK
ghoul	9672	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
dumb ai uses	T_BITE_POISON
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoul	 :: 	22.023186094072	3	2	22	vs.	7	::	4.7227062322936
checkHit	22	vs	7	=> chance to hit	88
[ATTACK] raw dam	22.023186094072	versus	2	0.3	with APR	3
[ATTACK] after armor	22.023186094072
[ATTACK] after range	23
[PHYS CRIT %]	1
[ATTACK] after crit	23
[ATTACK] after mult	108.62224334275
[TAKE HIT] after flat damage cap	15.599556493542
checkHit	25	vs	22	=> chance to hit	58
checkHit	32.015621187164	42.56980261329
=> chance to hit	30.526081526811
checkHit	29.580398915498	42.56980261329
=> chance to hit	27.259846184448
checkHit	30	42.56980261329
=> chance to hit	27.788604762364
checkHit	40.155946010523	42.56980261329
=> chance to hit	45.002278181964
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
bandit lord	2368	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[TOME ENTITY FILTER] selected Double Ego	22.472979413245	45.7
[TOME ENTITY FILTER] selected basic	104.26648757847	116.7
[TOME ENTITY FILTER] selected Ego	67.456453563008	75.7
fight: 	steel dagger of erosion	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of erosion	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	93.292083974103	116.7
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	78.589732503136	116.7
[TOME ENTITY FILTER] selected Double Ego	25.059431165504	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
[TOME ENTITY FILTER] selected Ego	60.009580479309	75.7
[TOME ENTITY FILTER] selected Ego	58.109515785011	75.7
fight: 	arcing steel dagger	acidic dwarven-steel dagger	::	nil	MAINHAND
fight: 	arcing steel dagger	acidic dwarven-steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	73.136159834062	75.7
fight: 	cured leather armour of lightning resistance	acidic dwarven-steel dagger	::	nil	BODY
fight: 	cured leather armour of lightning resistance	arcing steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	46.252365189535	75.7
[TOME ENTITY FILTER] selected Ego	72.812397749131	75.7
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
Vault id	1	opens:	22	31	24	13
[TARGET] Passing target	rogue	from	bandit	to	Cara
checkHit	30.822070014845	42.56980261329
=> chance to hit	28.864668899878
[TARGET] Passing target	rogue	from	lesser vampire	to	Cara
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
rogue	9717	dumb ai talents can use	Attack	T_ATTACK
rogue	9717	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
rogue	9717	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
rogue	9717	dumb ai talents can use	Switch Place	T_SWITCH_PLACE
dumb ai uses	T_HIGHBORN_S_BLOOM
skeleton archer	2348	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2348	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of lightning	quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2348	using weapon:	yew longbow of lightning	ammo:	quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	yew longbow of lightning	to:	35	39
Adding entity	9733	after	2348
[ATTACK ARCHERY]	9733	 to 	ghoul	 :: 	73.221475428398	7	2	::	1
checkHit	52	vs	7	=> chance to hit	100
[ATTACK ARCHERY] raw dam	73.221475428398	versus	2	with APR	7
[ATTACK ARCHERY] after armor	73.221475428398
[ATTACK ARCHERY] after range	91
[PHYS CRIT %] axe accuracy bonus	52	7	=	9
[PHYS CRIT %]	15.5
[ATTACK ARCHERY] after crit	91
[ATTACK ARCHERY] after mult	91
[ATTACK ARCHERY] after hook	91
[TAKE HIT] after flat damage cap	91
[TAKE HIT] after flat damage cap	15.96
Vault id	1	opens:	22	31	24	13
rogue	9701	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
rogue	9701	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
ghoul	9672	dumb ai talents can use	Attack	T_ATTACK
ghoul	9672	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghoul	9672	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoul	 :: 	22.023186094072	3	2	22	vs.	7	::	1
checkHit	22	vs	7	=> chance to hit	88
[ATTACK] raw dam	22.023186094072	versus	2	0.3	with APR	3
[ATTACK] after armor	22.023186094072
[ATTACK] after range	22
[PHYS CRIT %]	1
[ATTACK] after crit	22
[ATTACK] after mult	22
[TAKE HIT] after flat damage cap	20.861080786609
ghast	2325	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghast	2325	dumb ai talents can use	Attack	T_ATTACK
ghast	2325	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghast	2325	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
ghast	2325	dumb ai talents can use	Stun	T_STUN
ghast	2325	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_STUN
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoul	 :: 	33.177098302603	3	2	25	vs.	7	::	0.94721359549996
checkHit	25	vs	7	=> chance to hit	95
[ATTACK] raw dam	33.177098302603	versus	2	0.3	with APR	3
[ATTACK] after armor	33.177098302603
[ATTACK] after range	34
[PHYS CRIT %]	1
[ATTACK] after crit	34
[ATTACK] after mult	32.205262246999
[TAKE HIT] after flat damage cap	30.538026249481
checkHit	25	vs	35	=> chance to hit	25
dúathedlen	2211	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dúathedlen	2211	dumb ai talents can use	Rune: Biting Gale	T_RUNE:_BITING_GALE_1
dúathedlen	2211	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_RUNE:_BITING_GALE_1
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
Vault id	1	opens:	22	31	24	13
rogue	9717	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
dúathedlen	2211	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dúathedlen	2211	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_BLOOD_GRASP
[SPELL CRIT %]	1
Adding entity	9734	after	2211
Deleting shader 43 (is clone 1)
Vault id	1	opens:	22	31	24	13
rogue	9701	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	927988
dúathedlen	2211	dumb ai talents can use	Attack	T_ATTACK
dúathedlen	2211	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	dúathedlen	 :: 	66.85946484384	18	0	42	vs.	28	::	1
checkHit	42	vs	28	=> chance to hit	85
[ATTACK] raw dam	66.85946484384	versus	0	0.3	with APR	18
[ATTACK] after armor	66.85946484384
[ATTACK] after range	69
[PHYS CRIT %]	1
[ATTACK] after crit	69
[ATTACK] after mult	69
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
dúathedlen	2211	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_DARKNESS
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
ghast	2327	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[TOME ENTITY FILTER] selected basic	105.48044119284	116.7
[TARGET] Passing target	ghoul	from	ghoul	to	skeleton magus
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
skeleton archer	2348	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of lightning	quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2348	using weapon:	yew longbow of lightning	ammo:	quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	yew longbow of lightning	to:	39	38
Adding entity	9764	after	2348
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
dúathedlen	2211	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dúathedlen	2211	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_DARKNESS
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Vault id	1	opens:	22	31	24	13
dúathedlen	2211	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dumb ai uses	T_BLOOD_GRASP
[SPELL CRIT %]	1
Adding entity	9792	after	2211
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
Vault id	1	opens:	22	31	24	13
dúathedlen	2211	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	dúathedlen	 :: 	66.85946484384	18	0	42	vs.	28	::	1
checkHit	42	vs	28	=> chance to hit	85
[ATTACK] raw dam	66.85946484384	versus	0	0.3	with APR	18
[ATTACK] after armor	66.85946484384
[ATTACK] after range	66
[PHYS CRIT %]	1
[ATTACK] after crit	66
[ATTACK] after mult	66
Astar fail: destination unreachable
Astar fail: destination unreachable
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	930440
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
Deleting shader 25 (is clone 1)
dúathedlen	2211	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dúathedlen	2211	dumb ai talents can use	Attack	T_ATTACK
dúathedlen	2211	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_BLOOD_GRASP
[LOG]	Dúathedlen casts Blood Grasp.
[SPELL CRIT %]	1
Adding entity	9793	after	2211
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Dúathedlen's Blood Grasp drains life from #fbd578#Cara#LAST#!
[LOG]	
[LOG]	Dúathedlen's Blood Grasp hits #fbd578#Cara#LAST# for #DARK_GREEN#72 blight#LAST# damage.
[LOG]	Dúathedlen receives #LIGHT_GREEN#36 healing#LAST# from #UID:2281:0##fbd578#Cara#LAST#.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	dúathedlen	 :: 	86.704806482157	4	0	50	vs.	28	::	1
checkHit	50	vs	28	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	0	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	92
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	92
[ATTACK] after mult	92
[ATTACK] mace accuracy bonus	50	28	=	1.022
[LOG]	Dúathedlen slows down.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #aaaaaa#92 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (99 total damage).
dúathedlen	2211	dumb ai talents can use	Attack	T_ATTACK
dúathedlen	2211	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_DARKNESS
[LOG]	Dúathedlen uses Darkness.
[LOG]	
rogue	9717	dumb ai talents can activate	Stealth	T_STEALTH
rogue	9717	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_STEALTH
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
dúathedlen	2211	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	66.85946484384	18	52.989766676058	42	vs.	28	::	1
checkHit	42	vs	28	=> chance to hit	85
[ATTACK] raw dam	66.85946484384	versus	52.989766676058	0.81030927835052	with APR	18
[ATTACK] after armor	31.869698167782
[ATTACK] after range	33
[PHYS CRIT %]	0
[ATTACK] after crit	33
[ATTACK] after mult	33
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	#UID:2211:0#Dúathedlen hits #fbd578#Cara#LAST# for #GREY#21 darkness#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #LIGHT_RED#13 fire#LAST# damage.
Deleting shader 43 (is clone 1)
[LOG]	Dúathedlen speeds up.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	dúathedlen	 :: 	86.704806482157	4	0	50	vs.	28	::	1
checkHit	50	vs	28	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	0	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	97
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	97
[ATTACK] after mult	97
[ATTACK] mace accuracy bonus	50	28	=	1.022
[LOG]	Dúathedlen slows down.
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #aaaaaa#97 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (105 total damage).
dúathedlen	2211	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dúathedlen	2211	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	66.85946484384	18	52.989766676058	42	vs.	28	::	1
checkHit	42	vs	28	=> chance to hit	85
[ATTACK] raw dam	66.85946484384	versus	52.989766676058	0.81030927835052	with APR	18
[ATTACK] after armor	31.869698167782
[ATTACK] after range	31
[PHYS CRIT %]	0
[ATTACK] after crit	31
[ATTACK] after mult	31
[LOG]	#UID:2211:0#Dúathedlen hits #fbd578#Cara#LAST# for #GREY#20 darkness#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #LIGHT_RED#13 fire#LAST# damage.
bandit lord	2368	dumb ai talents can use	Attack	T_ATTACK
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	dúathedlen	 :: 	86.704806482157	4	0	50	vs.	28	::	1
checkHit	50	vs	28	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	0	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	104
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	104
[ATTACK] after mult	104
[ATTACK] mace accuracy bonus	50	28	=	1.022
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #aaaaaa#104 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (112 total damage).
dúathedlen	2211	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dúathedlen	2211	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_BLOOD_GRASP
[LOG]	Dúathedlen casts Blood Grasp.
[SPELL CRIT %]	1
Adding entity	9821	after	2211
[LOG]	Dúathedlen's Blood Grasp drains life from #fbd578#Cara#LAST#!
[LOG]	Dúathedlen's Blood Grasp hits #fbd578#Cara#LAST# for #DARK_GREEN#72 blight#LAST# damage.
[LOG]	Dúathedlen receives #LIGHT_GREEN#36 healing#LAST# from #UID:2281:0##fbd578#Cara#LAST#.
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	dúathedlen	 :: 	86.704806482157	4	0	50	vs.	28	::	1
checkHit	50	vs	28	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	0	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	95
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	95
[ATTACK] after mult	95
[ATTACK] mace accuracy bonus	50	28	=	1.022
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #aaaaaa#95 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (102 total damage).
dúathedlen	2211	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	66.85946484384	18	52.989766676058	42	vs.	28	::	1
checkHit	42	vs	28	=> chance to hit	85
[LOG]	#UID:2211:0#Dúathedlen misses #fbd578#Cara#LAST#.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
skeleton archer	2348	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of lightning	quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2348	using weapon:	yew longbow of lightning	ammo:	quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	yew longbow of lightning	to:	44	39
Adding entity	9822	after	2348
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
[ATTACK ARCHERY]	9822	 to 	rogue	 :: 	73.221475428398	7	6	::	1
checkHit	52	vs	15	=> chance to hit	100
checkHit	30.822070014845	33.819036416706
=> chance to hit	43.569472519258
[LOG]	
[LOG]	Cara brandishes her #FFD700##UID:2146:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
skeleton archer	2348	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2348	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of lightning	quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2348	using weapon:	yew longbow of lightning	ammo:	quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	yew longbow of lightning	to:	37	38
Adding entity	9823	after	2348
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	223.96734132461
[TAKE HIT] after flat damage cap	223.96734132461
[TAKE HIT] after flat damage cap	223.96734132461
dúathedlen	2211	dumb ai talents can use	Attack	T_ATTACK
dúathedlen	2211	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	66.85946484384	18	52.989766676058	42	vs.	28	::	1
checkHit	42	vs	28	=> chance to hit	85
[ATTACK] raw dam	66.85946484384	versus	52.989766676058	0.81030927835052	with APR	18
[ATTACK] after armor	31.869698167782
[ATTACK] after range	35
[PHYS CRIT %]	0
[ATTACK] after crit	35
[ATTACK] after mult	35
[LOG]	#UID:2211:0#Dúathedlen hits #fbd578#Cara#LAST# for #GREY#22 darkness#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #LIGHT_RED#13 fire#LAST# damage.
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	dúathedlen	 :: 	86.704806482157	4	0	50	vs.	28	::	1
checkHit	50	vs	28	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	0	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	115
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	115
[ATTACK] after mult	115
[ATTACK] mace accuracy bonus	50	28	=	1.022
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:6:0#vial of greater demon bile (1)#WHITE#.
[LOG]	Cara prepares for the next kill!.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Dúathedlen for #aaaaaa#115 physical#LAST# damage.
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Dúathedlen!#{normal}#
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
[LOG]	Cara slows down.
[LOG]	
rogue	9701	dumb ai talents can activate	Stealth	T_STEALTH
rogue	9701	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
rogue	9717	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
Astar fail: destination unreachable
Astar fail: destination unreachable
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
rogue	9701	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	938425
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
rogue	9717	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
skeleton warrior	2320	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	2320	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
skeleton archer	2338	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow	quiver of ash arrows of accuracy	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2338	using weapon:	ash longbow	ammo:	quiver of ash arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow	to:	27	39
Adding entity	9824	after	2338
[ATTACK ARCHERY]	9824	 to 	skeleton warrior	 :: 	72.873331714331	7	5	::	1
checkHit	55	vs	17	=> chance to hit	100
[ATTACK ARCHERY] raw dam	72.873331714331	versus	5	with APR	7
[ATTACK ARCHERY] after armor	72.873331714331
[ATTACK ARCHERY] after range	91
[PHYS CRIT %] axe accuracy bonus	55	17	=	7.6
[PHYS CRIT %]	9.1
[ATTACK ARCHERY] after crit	91
[ATTACK ARCHERY] after mult	91
[ATTACK ARCHERY] after hook	91
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
rogue	9717	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
skeleton archer	2338	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow	quiver of ash arrows of accuracy	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2338	using weapon:	ash longbow	ammo:	quiver of ash arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow	to:	27	39
Adding entity	9825	after	2338
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK ARCHERY]	9825	 to 	armoured skeleton warrior	 :: 	72.873331714331	7	21.4	::	1
checkHit	55	vs	27	=> chance to hit	100
[ATTACK ARCHERY] raw dam	72.873331714331	versus	21.4	with APR	7
[ATTACK ARCHERY] after armor	58.473331714331
[ATTACK ARCHERY] after range	80
[PHYS CRIT %] axe accuracy bonus	55	27	=	5.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	80
[ATTACK ARCHERY] after mult	80
[ATTACK ARCHERY] after hook	80
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
rogue	9701	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
rogue	9701	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
rogue	9701	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
rogue	9717	dumb ai talents can activate	Stealth	T_STEALTH
rogue	9717	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
rogue	9717	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
Deleting shader 25 (is clone 1)
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	939463
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	939529
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
rogue	9701	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
rogue	9701	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
Deleting shader 43 (is clone 1)
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
rogue	9701	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
rogue	9717	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
rogue	9717	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
[LOG]	Ran for 40 turns (stop reason: didn't move).
[LOG]	
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
Deleting shader 25 (is clone 1)
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
rogue	9717	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	9701	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
rogue	9717	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	942129
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
rogue	9701	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	943712
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
rogue	9717	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_MOVEMENT_1
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
rogue	9701	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
rogue	9717	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHER_HEAL
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
rogue	9717	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
rogue	9701	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
Deleting shader 43 (is clone 1)
Deleting shader 25 (is clone 1)
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	944472
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	944605
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
rogue	9717	dumb ai talents can activate	Stealth	T_STEALTH
rogue	9717	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	9701	dumb ai talents can activate	Stealth	T_STEALTH
rogue	9701	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
master vampire	2356	dumb ai talents can use	Attack	T_ATTACK
master vampire	2356	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
master vampire	2356	dumb ai talents can use	Cold Flames	T_COLD_FLAMES
master vampire	2356	dumb ai talents can use	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
master vampire	2356	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_RUNE:_ACID_WAVE_1
checkHit	25	vs	32	=> chance to hit	33
[TAKE HIT] after flat damage cap	77.2
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
Deleting shader 43 (is clone 1)
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
rogue	9717	dumb ai talents can activate	Stealth	T_STEALTH
rogue	9717	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
rogue	9701	dumb ai talents can activate	Stealth	T_STEALTH
rogue	9701	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_STEALTH
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
rogue	9717	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
grave wight	2353	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2353	dumb ai talents can use	Flameshock	T_FLAMESHOCK
grave wight	2353	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
grave wight	2353	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_GLACIAL_VAPOUR
[SPELL] friendly fire chance	100
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	30	35.235261306759
=> chance to hit	39.05771245859
checkHit	31.819805153395	35.235261306759
=> chance to hit	42.745779679034
checkHit	29.580398915498	35.235261306759
=> chance to hit	38.236442541018
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
grave wight	2353	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2353	dumb ai talents can use	Flameshock	T_FLAMESHOCK
grave wight	2353	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_FLAMESHOCK
[SPELL CRIT %]	1
checkHit	9	vs	43	=> chance to hit	0
checkHit	9	vs	43	=> chance to hit	0
checkHit	21	vs	43	=> chance to hit	0
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
Deleting shader 25 (is clone 1)
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	945461
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	35.235261306759
=> chance to hit	31.744251225891
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHER_HEAL
checkHit	25.980762113533	33.819036416706
=> chance to hit	34.025969174352
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
grave wight	2353	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2353	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
grave wight	2353	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_GLACIAL_VAPOUR
[SPELL] friendly fire chance	100
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	945692
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Deleting shader 25 (is clone 1)
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Loading tile from tileset	/data/gfx/talents/blightzone.png
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	946222
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Deleting shader 43 (is clone 1)
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	946649
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Deleting shader 25 (is clone 1)
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Deleting shader 43 (is clone 1)
Cloned shader 25
[SHADER] setting reset param	tick_start	949625
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[LOG]	Cara uses Dig.
[LOG]	Digging starts...
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_MOVEMENT_1
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	Dug for 13 turns.
[LOG]	
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Deleting shader 25 (is clone 1)
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	958472
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	958472
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
Deleting shader 43 (is clone 1)
Deleting shader 25 (is clone 1)
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	959230
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	959391
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
checkHit	28.72281323269	60.527142801984
=> chance to hit	16.617441426611
bandit lord	2368	dumb ai talents can use	Attack	T_ATTACK
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	2368	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[TOME ENTITY FILTER] selected Ego	73.810624437324	75.7
[TOME ENTITY FILTER] selected basic	102.50310105938	116.7
fight: 	steel dagger	manaburning steel dagger	::	nil	MAINHAND
fight: 	steel dagger	manaburning steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	78.279248669422	116.7
fight: 	cured leather armour	manaburning steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Greater	7.1502641565553	10.7
[TOME ENTITY FILTER] selected Greater	6.0310451148898	10.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
bandit lord	2368	dumb ai talents can use	Attack	T_ATTACK
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
Vault id	1	opens:	22	31	24	13
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	959955
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
bandit lord	2368	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_HIGHBORN_S_BLOOM
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
grave wight	2353	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2353	dumb ai talents can use	Flameshock	T_FLAMESHOCK
grave wight	2353	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
grave wight	2353	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_MIND_DISRUPTION
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Deleting shader 43 (is clone 1)
Deleting shader 25 (is clone 1)
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
skeleton warrior	2320	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	2320	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[ATTACK] to 	armoured skeleton warrior	 :: 	100.01811022759	2	21.4	50	vs.	23	::	1.5700877125496
checkHit	50	vs	23	=> chance to hit	100
[ATTACK] raw dam	100.01811022759	versus	21.4	0.74117647058824	with APR	2
[ATTACK] after armor	80.618110227586
[ATTACK] after range	90
[PHYS CRIT %]	0
[ATTACK] after crit	90
[ATTACK] after mult	141.30789412946
checkHit	34	vs	59	=> chance to hit	0
ghast	2327	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghast	2327	dumb ai talents can use	Attack	T_ATTACK
ghast	2327	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghast	2327	dumb ai talents can use	Summon	T_SUMMON
ghast	2327	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
ghast	2327	dumb ai talents can use	Stun	T_STUN
ghast	2327	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_BITE_POISON
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	32.531566749675	3	21.4	25	vs.	23	::	6.4454124645871
checkHit	25	vs	23	=> chance to hit	55
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	960187
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
skeleton archer	2338	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	2338	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow	quiver of ash arrows of accuracy	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2338	using weapon:	ash longbow	ammo:	quiver of ash arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow	to:	28	39
Adding entity	9836	after	2338
[ATTACK ARCHERY]	9836	 to 	armoured skeleton warrior	 :: 	72.873331714331	7	21.4	::	1
checkHit	55	vs	27	=> chance to hit	100
[ATTACK ARCHERY] raw dam	72.873331714331	versus	21.4	with APR	7
[ATTACK ARCHERY] after armor	58.473331714331
[ATTACK ARCHERY] after range	76
[PHYS CRIT %] axe accuracy bonus	55	27	=	5.6
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	76
[ATTACK ARCHERY] after mult	76
[ATTACK ARCHERY] after hook	76
ghoul	9026	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoul	9026	dumb ai talents can use	Attack	T_ATTACK
ghoul	9026	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghoul	9026	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_STUN
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	20.46489779056	3	21.4	21	vs.	23	::	0.81622776601684
checkHit	21	vs	23	=> chance to hit	45
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Deleting shader 43 (is clone 1)
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_INFUSION:_MOVEMENT_1
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	960681
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Deleting shader 25 (is clone 1)
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Dig.
[LOG]	Digging starts...
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 43
[SHADER] setting reset param	tick_start	963651
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
Deleting shader 25 (is clone 1)
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Dig.
[LOG]	Digging starts...
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
Deleting shader 43 (is clone 1)
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	966984
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_RUNE:_INVISIBILITY_1
[LOG]	Cara uses Dig.
[LOG]	Digging starts...
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_3.lua	:=:	/data/sound/ambient/door_creaks/creak_3.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_3.ogg" : <static>
Vault id	1	opens:	22	31	24	13
Deleting shader 25 (is clone 1)
Server latency	335
Vault id	1	opens:	22	31	24	13
master vampire	2356	dumb ai talents can use	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
dumb ai uses	T_RUNE:_ACID_WAVE_1
[LOG]	Master vampire casts Rune: Acid Wave.
checkHit	49	vs	32	=> chance to hit	93
[LOG]	#ORANGE#Cara shrugs off the effect 'Disarmed'!
checkHit	30	vs	32	=> chance to hit	45
[LOG]	Skeleton warrior is disarmed!
AI took for target	2355	skeleton warrior	::	2281	Cara	9	<	100
[LOG]	#UID:2356:0#Master vampire hits #fbd578#Cara#LAST# for #GREEN#64 acid#LAST# damage.
[LOG]	#UID:2356:0#Master vampire hits Skeleton warrior for #GREEN#77 acid#LAST# damage.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shattering Shout.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #aaaaaa#164 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#121 physical#LAST# damage.
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_MOVEMENT_1
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Assault.
[ATTACK] to 	skeleton warrior	 :: 	47.784095151736	0	5	50	vs.	14	::	1.4031128874149
checkHit	50	vs	14	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	5	0.3	with APR	0
[ATTACK] after armor	42.784095151736
[ATTACK] after range	51
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	51
[ATTACK] after mult	71.558757258161
[ATTACK] staff accuracy bonus	50	14	=	1.9
[LOG]	Skeleton warrior slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	86.704806482157	4	5	50	vs.	14	::	1.3605551275464
checkHit	50	vs	14	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	85
[PHYS CRIT %]	100
[ATTACK] after crit	127.5
[ATTACK] after mult	173.47077876217
[ATTACK] mace accuracy bonus	50	14	=	1.036
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	86.704806482157	4	5	50	vs.	14	::	1.3605551275464
checkHit	50	vs	14	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	91
[PHYS CRIT %]	100
[ATTACK] after crit	136.5
[ATTACK] after mult	185.71577491008
[ATTACK] mace accuracy bonus	50	14	=	1.036
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#70 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#14 fire#LAST#, #LIGHT_RED#22 fire#LAST#, #{bold}##aaaaaa#176 physical#{normal}##LAST# (282 total damage).
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton warrior!#{normal}#
master vampire	2356	dumb ai talents can use	Cold Flames	T_COLD_FLAMES
dumb ai uses	T_COLD_FLAMES
[LOG]	Master vampire casts Cold Flames.
[LOG]	
[LOG]	#UID:2356:0#Master vampire hits #fbd578#Cara#LAST# for #1133F3#9 cold#LAST# damage.
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[]
New GL Shader program 57
*p 57: Uniform: 0: 1406 deploy_factor
*p 57: Uniform: 1: 1406 ellipsoidalFactor
*p 57: Uniform: 2: 1406 flap
*p 57: Uniform: 3: 8B5E tex
*p 57: Uniform: 4: 1406 tick
*p 57: Uniform: 5: 1406 tick_start
*p 57: Uniform: 6: 1406 time_factor
[SHADER] setting reset param	tick_start	987291
[LOG]	
[LOG]	#UID:2356:0#Master vampire hits Lesser vampire for #1133F3#6 cold#LAST# damage.
[LOG]	
Deleting temp shader	shadow_simulacrum[]
[LOG]	#UID:2356:0#Master vampire hits #fbd578#Cara#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[LOG]	#UID:2356:0#Master vampire hits Lesser vampire for #1133F3#6 cold#LAST# damage.
[LOG]	
checkHit	21	vs	31	=> chance to hit	25
[LOG]	#ORANGE#Lesser vampire shrugs off the effect 'Frozen'!
[LOG]	#UID:2356:0#Master vampire hits Lesser vampire for #1133F3#6 cold#LAST# damage.
Astar fail: destination unreachable
lesser vampire	2349	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
lesser vampire	2349	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
dumb ai uses	T_INVOKE_DARKNESS
[LOG]	Lesser vampire casts Invoke Darkness.
[SPELL CRIT %]	1
[LOG]	#UID:2349:0#Lesser vampire hits Master vampire for #GREY#106 darkness#LAST# damage.
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	
checkHit	21	vs	31	=> chance to hit	25
Loading tile from tileset	/data/gfx/shockbolt/npc/lesser_vampire.png
bandit lord	2368	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	#UID:2356:0#Master vampire hits Something for #STEEL_BLUE#(2 to ice)#LAST#, #1133F3#4 cold#LAST# (4 total damage).
[LOG]	
[LOG]	Cara uses Assault.
[ATTACK] to 	master vampire	 :: 	47.784095151736	0	10	50	vs.	24	::	1.4031128874149
checkHit	50	vs	24	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	10	0.3	with APR	0
[ATTACK] after armor	37.784095151736
[ATTACK] after range	45
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	45
[ATTACK] after mult	63.140079933672
[ATTACK] staff accuracy bonus	50	24	=	1.65
[LOG]	Master vampire slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	24	::	1.3605551275464
checkHit	50	vs	24	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	96
[PHYS CRIT %]	100
[ATTACK] after crit	144
[ATTACK] after mult	195.91993836668
[ATTACK] mace accuracy bonus	50	24	=	1.026
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	24	::	1.3605551275464
checkHit	50	vs	24	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	94
[PHYS CRIT %]	100
[ATTACK] after crit	141
[ATTACK] after mult	191.83827298404
[ATTACK] mace accuracy bonus	50	24	=	1.026
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#41 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#19 fire#LAST#, #{bold}##aaaaaa#130 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #{bold}##aaaaaa#127 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (343 total damage).
[LOG]	#UID:2356:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#32 light#LAST#, #YELLOW#32 light#LAST#, #YELLOW#32 light#LAST# (95 total damage).
[LOG]	#UID:2356:0#Master vampire hits Something for #1133F3#6 cold#LAST# damage.
[LOG]	#UID:2356:0#Master vampire hits Something for #STEEL_BLUE#(2 to ice)#LAST#, #1133F3#4 cold#LAST# (4 total damage).
AI took for target	2356	master vampire	::	2281	Cara	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	50.065799129833	9	52.989766676058	25	vs.	28	::	1
checkHit	25	vs	28	=> chance to hit	43
[ATTACK] raw dam	50.065799129833	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	9.4970175668961
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#UID:2356:0#Master vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2356:0#Master vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[3 healing]#LAST#.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	26	vs	31	=> chance to hit	38
[LOG]	#UID:2356:0#Master vampire hits Something for #1133F3#6 cold#LAST# damage.
[LOG]	#UID:2356:0#Master vampire hits Something for #1133F3#6 cold#LAST# damage.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shield Slam.
[ATTACK] to 	master vampire	 :: 	47.784095151736	0	10	50	vs.	24	::	0.53714985988789
checkHit	50	vs	24	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	10	0.3	with APR	0
[ATTACK] after armor	37.784095151736
[ATTACK] after range	42
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	63
[ATTACK] after mult	33.840441172937
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK] staff accuracy bonus	50	24	=	1.65
[ATTACK] to 	master vampire	 :: 	47.784095151736	0	10	50	vs.	24	::	0.53714985988789
checkHit	50	vs	24	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	10	0.3	with APR	0
[ATTACK] after armor	37.784095151736
[ATTACK] after range	40
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	40
[ATTACK] after mult	21.485994395516
[ATTACK] staff accuracy bonus	50	24	=	1.65
[ATTACK] to 	master vampire	 :: 	47.784095151736	0	10	50	vs.	24	::	0.53714985988789
checkHit	50	vs	24	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	10	0.3	with APR	0
[ATTACK] after armor	37.784095151736
[ATTACK] after range	44
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	66
[ATTACK] after mult	35.451890752601
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK] staff accuracy bonus	50	24	=	1.65
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #{bold}##aaaaaa#22 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#19 fire#LAST#, #aaaaaa#14 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#19 fire#LAST#, #{bold}##aaaaaa#23 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#19 fire#LAST# (152 total damage).
[LOG]	#UID:2356:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#32 light#LAST#, #YELLOW#32 light#LAST#, #YELLOW#32 light#LAST# (95 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	50.065799129833	9	52.989766676058	25	vs.	0	::	1
checkHit	25	vs	0	=> chance to hit	100
[ATTACK] raw dam	50.065799129833	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	9.4970175668961
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[LOG]	#UID:2356:0#Master vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2356:0#Master vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#8 blight#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[3 healing]#LAST#.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	24	::	1
checkHit	50	vs	24	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	82
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	82
[ATTACK] after mult	82
[ATTACK] mace accuracy bonus	50	24	=	1.026
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#54 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (62 total damage).
[LOG]	#UID:2356:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#32 light#LAST# damage.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	50.065799129833	9	52.989766676058	25	vs.	0	::	1
checkHit	25	vs	0	=> chance to hit	100
[ATTACK] raw dam	50.065799129833	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	9.4970175668961
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#UID:2356:0#Master vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2356:0#Master vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[3 healing]#LAST#.
minotaur	2351	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	994488
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	24	::	1
checkHit	50	vs	24	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	93
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	93
[ATTACK] after mult	93
[ATTACK] mace accuracy bonus	50	24	=	1.026
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#62 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (69 total damage).
[LOG]	#UID:2356:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#32 light#LAST# damage.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	50.065799129833	9	52.989766676058	25	vs.	28	::	1
checkHit	25	vs	28	=> chance to hit	43
[LOG]	#UID:2356:0#Master vampire misses #fbd578#Cara#LAST#.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	86.704806482157	4	10	50	vs.	24	::	1
checkHit	50	vs	24	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	10	0.3	with APR	4
[ATTACK] after armor	80.704806482157
[ATTACK] after range	111
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	111
[ATTACK] after mult	111
[ATTACK] mace accuracy bonus	50	24	=	1.026
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #aaaaaa#73 physical#LAST# damage.
[LOG]	#UID:2356:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#32 light#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Master vampire!#{normal}#
AI took for target	2349	lesser vampire	::	2281	Cara	4	<	100
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	86.704806482157	4	7	50	vs.	10	::	1
checkHit	50	vs	10	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	7	0.3	with APR	4
[ATTACK] after armor	83.704806482157
[ATTACK] after range	101
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	101
[ATTACK] after mult	101
[ATTACK] mace accuracy bonus	50	10	=	1.04
[LOG]	Lesser vampire slows down.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #aaaaaa#91 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (99 total damage).
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	51.389907967619	9	52.989766676058	24	vs.	28	::	1
checkHit	24	vs	28	=> chance to hit	40
[ATTACK] raw dam	51.389907967619	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	9.7481887278782
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[LOG]	#UID:2349:0#Lesser vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2349:0#Lesser vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#8 blight#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[3 healing]#LAST#.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	86.704806482157	4	7	50	vs.	10	::	1
checkHit	50	vs	10	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	7	0.3	with APR	4
[ATTACK] after armor	83.704806482157
[ATTACK] after range	102
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	102
[ATTACK] after mult	102
[ATTACK] mace accuracy bonus	50	10	=	1.04
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #aaaaaa#92 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (100 total damage).
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
minotaur	2351	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	51.389907967619	9	52.989766676058	24	vs.	28	::	1
checkHit	24	vs	28	=> chance to hit	40
[LOG]	#UID:2349:0#Lesser vampire misses #fbd578#Cara#LAST#.
[LOG]	
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	86.704806482157	4	7	50	vs.	10	::	1
checkHit	50	vs	10	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	7	0.3	with APR	4
[ATTACK] after armor	83.704806482157
[ATTACK] after range	108
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	108
[ATTACK] after mult	108
[ATTACK] mace accuracy bonus	50	10	=	1.04
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #aaaaaa#98 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (105 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	51.389907967619	9	52.989766676058	24	vs.	28	::	1
checkHit	24	vs	28	=> chance to hit	40
[ATTACK] raw dam	51.389907967619	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	9.7481887278782
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#UID:2349:0#Lesser vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2349:0#Lesser vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	86.704806482157	4	7	50	vs.	10	::	1
checkHit	50	vs	10	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	7	0.3	with APR	4
[ATTACK] after armor	83.704806482157
[ATTACK] after range	106
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	106
[ATTACK] after mult	106
[ATTACK] mace accuracy bonus	50	10	=	1.04
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #aaaaaa#96 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (103 total damage).
AI took for target	2352	elder vampire	::	2281	Cara	4	<	100
[LOG]	Elder vampire activates Phantasmal Shield.
[SOUND] loading from	/data/sound/talents/heal.ogg	:=:	sound "/data/sound/talents/heal.ogg" : <static>
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	51.389907967619	9	52.989766676058	24	vs.	28	::	1
checkHit	24	vs	28	=> chance to hit	40
[LOG]	#UID:2349:0#Lesser vampire misses #fbd578#Cara#LAST#.
[LOG]	
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	86.704806482157	4	7	50	vs.	10	::	1
checkHit	50	vs	10	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	7	0.3	with APR	4
[ATTACK] after armor	83.704806482157
[ATTACK] after range	83
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	83
[ATTACK] after mult	83
[ATTACK] mace accuracy bonus	50	10	=	1.04
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #aaaaaa#75 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (82 total damage).
AI took for target	2352	elder vampire	::	2281	Cara	4	<	100
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
AI took for target	2351	minotaur	::	2281	Cara	4	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	51.389907967619	9	52.989766676058	24	vs.	28	::	1
checkHit	24	vs	28	=> chance to hit	40
[ATTACK] raw dam	51.389907967619	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	9.7481887278782
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#UID:2349:0#Lesser vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2349:0#Lesser vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	86.704806482157	4	7	50	vs.	10	::	1
checkHit	50	vs	10	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	7	0.3	with APR	4
[ATTACK] after armor	83.704806482157
[ATTACK] after range	103
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	103
[ATTACK] after mult	103
[ATTACK] mace accuracy bonus	50	10	=	1.04
[LOG]	Cara prepares for the next kill!.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #aaaaaa#93 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Lesser vampire!#{normal}#
[LOG]	
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	Cara slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	minotaur	 :: 	86.704806482157	4	13	50	vs.	17	::	1
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	13	0.3	with APR	4
[ATTACK] after armor	77.704806482157
[ATTACK] after range	95
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	95
[ATTACK] after mult	95
[ATTACK] mace accuracy bonus	50	17	=	1.033
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #aaaaaa#96 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#6 fire#LAST# (102 total damage).
minotaur	2351	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
minotaur	2351	dumb ai talents can use	Attack	T_ATTACK
minotaur	2351	dumb ai talents can use	Sunder Armour	T_SUNDER_ARMOUR
minotaur	2351	dumb ai talents can use	Warshout	T_WARSHOUT
minotaur	2351	dumb ai talents can use	Sunder Arms	T_SUNDER_ARMS
dumb ai uses	T_ATTACK
[ATTACK] attacking with (mainhand)	steel battleaxe
[ATTACK] to 	Cara	 :: 	88.447752774513	2	52.989766676058	43	vs.	28	::	1
checkHit	43	vs	28	=> chance to hit	88
[ATTACK] raw dam	88.447752774513	versus	52.989766676058	0.81030927835052	with APR	2
[ATTACK] after armor	37.457986098455
[ATTACK] after range	55
[PHYS CRIT %] axe accuracy bonus	43	28	=	3
[PHYS CRIT %]	0
[ATTACK] after crit	55
[ATTACK] after mult	55
[LOG]	Something hits #fbd578#Cara#LAST# for #aaaaaa#32 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #LIGHT_RED#11 fire#LAST# damage.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[LOG]	Elder vampire activates Blur Sight.
[ATTACK] attacking with (mainhand)	steel battleaxe
[ATTACK] to 	Cara	 :: 	88.447752774513	2	52.989766676058	43	vs.	28	::	1
checkHit	43	vs	28	=> chance to hit	88
[ATTACK] raw dam	88.447752774513	versus	52.989766676058	0.81030927835052	with APR	2
[ATTACK] after armor	37.457986098455
[ATTACK] after range	52
[PHYS CRIT %] axe accuracy bonus	43	28	=	3
[PHYS CRIT %]	0
[ATTACK] after crit	52
[ATTACK] after mult	52
[LOG]	
[LOG]	Something hits #fbd578#Cara#LAST# for #aaaaaa#30 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #LIGHT_RED#11 fire#LAST# damage.
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
checkHit	25.980762113533	60.527142801984
=> chance to hit	15.373295743749
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	minotaur	 :: 	86.704806482157	4	13	50	vs.	17	::	1
checkHit	50	vs	17	=> chance to hit	100
[LOG]	#UID:2281:0##fbd578#Cara#LAST# misses Something.
bandit lord	2368	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	2368	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
bandit lord	2368	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_HIGHER_HEAL
[LOG]	Bandit lord uses Gift of the Highborn.
[LOG]	Bandit lord starts regenerating health quickly.
[LOG]	Bandit lord deactivates Stealth.
[ATTACK] attacking with (mainhand)	steel battleaxe
[ATTACK] to 	Cara	 :: 	88.447752774513	2	52.989766676058	43	vs.	28	::	1
checkHit	43	vs	28	=> chance to hit	88
[ATTACK] raw dam	88.447752774513	versus	52.989766676058	0.81030927835052	with APR	2
[ATTACK] after armor	37.457986098455
[ATTACK] after range	38
[PHYS CRIT %] axe accuracy bonus	43	28	=	3
[PHYS CRIT %]	0
[ATTACK] after crit	38
[ATTACK] after mult	38
[LOG]	#UID:2351:0#Minotaur hits #fbd578#Cara#LAST# for #aaaaaa#36 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Minotaur for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_steel.png
[MOUSE] pre starting drag'n'drop
Deleting shader 25 (is clone 1)
[LOG]	Cara uses Shattering Shout.
Loading tile from tileset	/data/gfx/shockbolt/object/knife_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/knife_dsteel.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:9:0#minotaur nose (1)#WHITE#.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Bandit lord for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #aaaaaa#154 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Minotaur for #aaaaaa#184 physical#LAST# damage.
Loading tile from tileset	/data/gfx/shockbolt/object/minotaur_nose.png
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Minotaur!#{normal}#
[LOG]	Elder vampire activates Blurred Mortality.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Assault.
[ATTACK] to 	bandit lord	 :: 	47.784095151736	0	9	50	vs.	20	::	1.4031128874149
checkHit	50	vs	20	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	9	0.3	with APR	0
[ATTACK] after armor	38.784095151736
[ATTACK] after range	44
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	44
[ATTACK] after mult	61.736967046257
[ATTACK] staff accuracy bonus	50	20	=	1.75
[LOG]	Bandit lord slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	bandit lord	 :: 	86.704806482157	4	9	50	vs.	20	::	1.3605551275464
checkHit	50	vs	20	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	9	0.3	with APR	4
[ATTACK] after armor	81.704806482157
[ATTACK] after range	103
[PHYS CRIT %]	100
[ATTACK] after crit	154.5
[ATTACK] after mult	210.20576720592
[ATTACK] mace accuracy bonus	50	20	=	1.03
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Bandit lord!#{normal}#
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	bandit lord	 :: 	86.704806482157	4	9	50	vs.	20	::	1.3605551275464
checkHit	50	vs	20	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	9	0.3	with APR	4
[ATTACK] after armor	81.704806482157
[ATTACK] after range	84
[PHYS CRIT %]	100
[ATTACK] after crit	126
[ATTACK] after mult	171.42994607085
[ATTACK] mace accuracy bonus	50	20	=	1.03
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Bandit lord!#{normal}#
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Bandit lord for #aaaaaa#61 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#20 fire#LAST#, #{bold}##aaaaaa#212 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #{bold}##aaaaaa#173 physical#{normal}##LAST# (486 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #LIGHT_RED#20 fire#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Bandit lord!#{normal}#
[LOG]	#00ff00##UID:434:0#Talent Shield Slam is ready to use.
[LOG]	Elder vampire deactivates Blur Sight.
[LOG]	Elder vampire deactivates Blurred Mortality.
[LOG]	Elder vampire deactivates Vampiric Gift.
[LOG]	Elder vampire deactivates Phantasmal Shield.
[LOG]	Elder vampire casts Rune: Manasurge.
[LOG]	Elder vampire starts to surge mana.
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
AI took for target	2352	elder vampire	::	2281	Cara	4	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	55.738433085932	9	52.989766676058	27	vs.	28	::	1
checkHit	27	vs	28	=> chance to hit	48
[ATTACK] raw dam	55.738433085932	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	11.748666409874
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[LOG]	#UID:2352:0#Elder vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:2352:0#Elder vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#8 blight#LAST# damage.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Repulsion.
checkHit	50	vs	26	=> chance to hit	95
[KNOCKBACK] from	18	18	over	3
[KNOCKBACK] try	18	31	2
[LOG]	Elder vampire is dazed!
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	50.193391064119	9	52.989766676058	17	vs.	28	::	1
checkHit	17	vs	28	=> chance to hit	23
[LOG]	#UID:2352:0#Elder vampire misses #fbd578#Cara#LAST#.
[LOG]	
[LOG]	Cara uses Shield Pummel.
[ATTACK] to 	elder vampire	 :: 	47.784095151736	0	12	50	vs.	8	::	1.6677574409919
checkHit	50	vs	8	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	12	0.3	with APR	0
[ATTACK] after armor	35.784095151736
[ATTACK] after range	42
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	42
[ATTACK] after mult	70.045812521658
[LOG]	Elder vampire is not dazed anymore.
[ATTACK] staff accuracy bonus	50	8	=	2.05
[LOG]	Elder vampire slows down.
[ATTACK] to 	elder vampire	 :: 	47.784095151736	0	12	50	vs.	17	::	2.0585452812753
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	12	0.3	with APR	0
[ATTACK] after armor	35.784095151736
[ATTACK] after range	39
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	39
[ATTACK] after mult	80.283265969735
[ATTACK] staff accuracy bonus	50	17	=	1.825
checkHit	26	vs	62	=> chance to hit	0
[LOG]	Elder vampire is stunned!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #aaaaaa#57 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#24 fire#LAST#, #aaaaaa#66 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#21 fire#LAST# (196 total damage).
AI took for target	2352	elder vampire	::	2281	Cara	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	55.738433085932	9	52.989766676058	27	vs.	28	::	1
checkHit	27	vs	28	=> chance to hit	48
[LOG]	#UID:2352:0#Elder vampire misses #fbd578#Cara#LAST#.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shield Slam.
[ATTACK] to 	elder vampire	 :: 	47.784095151736	0	12	50	vs.	17	::	0.53714985988789
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	12	0.3	with APR	0
[ATTACK] after armor	35.784095151736
[ATTACK] after range	40
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	40
[ATTACK] after mult	21.485994395516
[ATTACK] staff accuracy bonus	50	17	=	1.825
[ATTACK] to 	elder vampire	 :: 	47.784095151736	0	12	50	vs.	17	::	0.53714985988789
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	12	0.3	with APR	0
[ATTACK] after armor	35.784095151736
[ATTACK] after range	36
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	54
[ATTACK] after mult	29.006092433946
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Elder vampire!#{normal}#
[ATTACK] staff accuracy bonus	50	17	=	1.825
[ATTACK] to 	elder vampire	 :: 	47.784095151736	0	12	50	vs.	17	::	0.53714985988789
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	12	0.3	with APR	0
[ATTACK] after armor	35.784095151736
[ATTACK] after range	35
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	52.5
[ATTACK] after mult	28.200367644114
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Elder vampire!#{normal}#
[ATTACK] staff accuracy bonus	50	17	=	1.825
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #aaaaaa#18 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#21 fire#LAST#, #{bold}##aaaaaa#24 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#21 fire#LAST#, #{bold}##aaaaaa#23 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#21 fire#LAST# (168 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	55.738433085932	9	52.989766676058	27	vs.	0	::	1
checkHit	27	vs	0	=> chance to hit	100
[ATTACK] raw dam	55.738433085932	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	11.748666409874
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[LOG]	#UID:2352:0#Elder vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #LIGHT_GREEN#1 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[1 healing]#LAST#.
[LOG]	#UID:2352:0#Elder vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#3 blight#LAST# damage.
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	
[LOG]	Cara uses Block.
AI took for target	2352	elder vampire	::	2281	Cara	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	55.738433085932	9	52.989766676058	27	vs.	0	::	1
checkHit	27	vs	0	=> chance to hit	100
[ATTACK] raw dam	55.738433085932	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	11.748666409874
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[LOG]	#UID:2352:0#Elder vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #LIGHT_GREEN#1 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[1 healing]#LAST#.
[LOG]	#UID:2352:0#Elder vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#4 blight#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	elder vampire	 :: 	86.704806482157	4	12	50	vs.	17	::	1
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	12	0.3	with APR	4
[ATTACK] after armor	78.704806482157
[ATTACK] after range	80
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	80
[ATTACK] after mult	80
[ATTACK] mace accuracy bonus	50	17	=	1.033
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #aaaaaa#68 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (75 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	55.738433085932	9	52.989766676058	27	vs.	0	::	1
checkHit	27	vs	0	=> chance to hit	100
[ATTACK] raw dam	55.738433085932	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	11.748666409874
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[LOG]	#UID:2352:0#Elder vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #LIGHT_GREEN#1 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[1 healing]#LAST#.
[LOG]	#UID:2352:0#Elder vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#4 blight#LAST# damage.
[LOG]	Elder vampire is not stunned anymore.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	elder vampire	 :: 	86.704806482157	4	12	50	vs.	17	::	1
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	12	0.3	with APR	4
[ATTACK] after armor	78.704806482157
[ATTACK] after range	99
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	99
[ATTACK] after mult	99
[ATTACK] mace accuracy bonus	50	17	=	1.033
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #aaaaaa#84 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (91 total damage).
AI took for target	2352	elder vampire	::	2281	Cara	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	55.738433085932	9	52.989766676058	27	vs.	28	::	1
checkHit	27	vs	28	=> chance to hit	48
[ATTACK] raw dam	55.738433085932	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	11.748666409874
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[LOG]	#UID:2352:0#Elder vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:2352:0#Elder vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#8 blight#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	elder vampire	 :: 	86.704806482157	4	12	50	vs.	17	::	1
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	12	0.3	with APR	4
[ATTACK] after armor	78.704806482157
[ATTACK] after range	88
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	88
[ATTACK] after mult	88
[ATTACK] mace accuracy bonus	50	17	=	1.033
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #aaaaaa#74 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (82 total damage).
[LOG]	#00ff00##UID:432:0#Talent Shield Pummel is ready to use.
[LOG]	Elder vampire uses Stun.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	55.738433085932	9	52.989766676058	27	vs.	28	::	0.88729833462074
checkHit	27	vs	28	=> chance to hit	48
[ATTACK] raw dam	55.738433085932	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	11.748666409874
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	10.647580015449
[LOG]	#UID:2352:0#Elder vampire drains life from #fbd578#Cara#LAST#!
[LOG]	Cara resists the stunning blow!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #LIGHT_GREEN#3 healing#LAST#, #LIGHT_RED#13 fire#LAST# (13 total damage) #LIGHT_GREEN#[3 healing]#LAST#.
[LOG]	#UID:2352:0#Elder vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#8 blight#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	elder vampire	 :: 	86.704806482157	4	12	50	vs.	17	::	1
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	12	0.3	with APR	4
[ATTACK] after armor	78.704806482157
[ATTACK] after range	92
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	92
[ATTACK] after mult	92
[ATTACK] mace accuracy bonus	50	17	=	1.033
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:10:0#vial of elder vampire blood (1)#WHITE#.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Elder vampire for #aaaaaa#78 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (85 total damage).
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Elder vampire!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/vial_elder_vampire_blood.png
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	
[LOG]	#00ff00##UID:437:0#Talent Repulsion is ready to use.
[LOG]	
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
Vault id	1	opens:	22	31	24	13
[Identify]	dwarven-steel plate armour of the dragon	true
[LOG]	Cara picks up (2.): #0080FF##UID:2486:0#dwarven-steel plate armour of the dragon (5 def, 11 armour)#LAST#.
Vault id	1	opens:	22	31	24	13
[LOG]	
Vault id	1	opens:	22	31	24	13
[LOG]	#00ff00##UID:434:0#Talent Shield Slam is ready to use.
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
bandit	2321	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[Identify]	nature's thorny mindstar of resolve	true
[LOG]	Cara picks up (z.): #00FF80##UID:2479:0#nature's thorny mindstar of resolve (10-11 power, 24 apr, mind damage)#LAST#.
Vault id	1	opens:	22	31	24	13
[LOG]	
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	1021534
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
[ActorObjectUse] useObjectEnable: 	vision rune of the warrior	by	Cara	inven/slot	1	nil
[Identify]	vision rune of the warrior	true
[LOG]	Cara picks up (f.): #00FF80##UID:2489:0#vision rune of the warrior (radius 10; dur 13; see humanoid)#LAST#.
Vault id	1	opens:	22	31	24	13
[LOG]	
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
[LOG]	You pickup 0.50 gold pieces.
Vault id	1	opens:	22	31	24	13
[LOG]	
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
[Identify]	enlightening hardened leather armour	true
[LOG]	Cara picks up (3.): #0080FF##UID:2492:0#enlightening hardened leather armour (3 def, 6 armour)#LAST#.
Vault id	1	opens:	22	31	24	13
[LOG]	
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
[Identify]	spiked hardened leather armour of stability	true
[LOG]	Cara picks up (4.): #00FF80##UID:2483:0#spiked hardened leather armour of stability (3 def, 6 armour)#LAST#.
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
[LOG]	
Deleting shader 25 (is clone 1)
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
[Identify]	emerald	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Cara picks up (  .): #FFFFFF##UID:2519:0#emerald#LAST#.
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
checkHit	25.980762113533	39.614265660951
=> chance to hit	26.044438847364
[LOG]	
[Identify]	pouch of steel shots	true
[LOG]	Cara picks up (  .): #FFFFFF##UID:2529:0#pouch of steel shots (16/16, 21-25.2 power, 2 apr)#LAST#.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
Vault id	1	opens:	22	31	24	13
Loading tile from tileset	/data/gfx/shockbolt/object/shot_steel.png
AI took for target	9826	thief	::	2281	Cara	1	<	121
[ATTACK] attacking with (mainhand)	manaburning steel dagger
[ATTACK] to 	Cara	 :: 	28.399407664324	6	52.989766676058	31	vs.	28	::	1
checkHit	31	vs	28	=> chance to hit	58
[ATTACK] dagger accuracy bonus	31	28	=	1.015	previous	6
[ATTACK] raw dam	28.399407664324	versus	52.989766676058	0.81030927835052	with APR	6.09
[ATTACK] after armor	5.3871041342634
[ATTACK] after range	5
[PHYS CRIT %]	3.0728609768594
[ATTACK] after crit	5
[ATTACK] after mult	5
[ATTACK] attacking with (offhand)	steel dagger
[ATTACK] to 	Cara	 :: 	28.102738869373	6	52.989766676058	31	vs.	28	::	0.5
checkHit	31	vs	28	=> chance to hit	58
[LOG]	Something misses #fbd578#Cara#LAST#.
[LOG]	Something hits #fbd578#Cara#LAST# for #aaaaaa#5 physical#LAST#, #PURPLE#0 arcane#LAST# (5 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #LIGHT_RED#13 fire#LAST# damage.
bandit	2321	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	
[LOG]	Cara uses Assault.
[ATTACK] to 	thief	 :: 	47.784095151736	0	7	50	vs.	13	::	1.4031128874149
checkHit	50	vs	13	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	7	0.3	with APR	0
[ATTACK] after armor	40.784095151736
[ATTACK] after range	41
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	41
[ATTACK] after mult	57.527628384012
[ATTACK] staff accuracy bonus	50	13	=	1.925
[LOG]	Thief slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	thief	 :: 	86.704806482157	4	7	50	vs.	13	::	1.3605551275464
checkHit	50	vs	13	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	7	0.3	with APR	4
[ATTACK] after armor	83.704806482157
[ATTACK] after range	111
[PHYS CRIT %]	100
[ATTACK] after crit	166.5
[ATTACK] after mult	226.53242873648
[ATTACK] mace accuracy bonus	50	13	=	1.037
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Thief!#{normal}#
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	thief	 :: 	86.704806482157	4	7	50	vs.	13	::	1.3605551275464
checkHit	50	vs	13	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	7	0.3	with APR	4
[ATTACK] after armor	83.704806482157
[ATTACK] after range	95
[PHYS CRIT %]	100
[ATTACK] after crit	142.5
[ATTACK] after mult	193.87910567536
[ATTACK] mace accuracy bonus	50	13	=	1.037
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Thief!#{normal}#
[LOG]	Cara prepares for the next kill!.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Thief for #aaaaaa#56 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#14 fire#LAST#, #LIGHT_RED#22 fire#LAST#, #{bold}##aaaaaa#230 physical#{normal}##LAST# (323 total damage).
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Thief!#{normal}#
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[Identify]	steel longsword	true
[LOG]	Cara picks up (x.): #FFFFFF##UID:2555:0#steel longsword (14.5-20.3 power, 3 apr)#LAST#.
Vault id	1	opens:	22	31	24	13
[LOG]	
checkHit	20.916500663352	vs	20	=> chance to hit	53
Loading tile from tileset	/data/gfx/shockbolt/trap/trap_lethargy_rune_01.png
Loading tileset	/data/gfx/ts-gfx-trap1.png
[LOG]	You have found a trap (lethargy trap)!
Vault id	1	opens:	22	31	24	13
[LOG]	Cara slows down.
[LOG]	
[LOG]	Cara brandishes her #FFD700##UID:2146:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
grave wight	2353	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2353	dumb ai talents can use	Flameshock	T_FLAMESHOCK
grave wight	2353	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
grave wight	2353	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_MIND_DISRUPTION
[LOG]	Grave wight casts Mind Disruption.
checkHit	31	vs	43	=> chance to hit	20
[LOG]	Cara wanders around!.
[LOG]	Cara seems more focused.
[LOG]	#ORCHID#Cara has recovered!#LAST#
[LOG]	
Server latency	336
[LOG]	Cara fails to disarm a trap (lethargy trap).
[LOG]	Cara seems less active.
[ActorObjectUse] useObjectEnable: 	movement infusion	by	Cara	inven/slot	1	nil
[Identify]	movement infusion	true
[LOG]	Cara picks up (a.): #FFFFFF##UID:2548:0#movement infusion (390% speed; 6 turns)#LAST#.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
Vault id	1	opens:	22	31	24	13
grave wight	2353	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2353	dumb ai talents can use	Flameshock	T_FLAMESHOCK
grave wight	2353	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
dumb ai uses	T_GLACIAL_VAPOUR
[LOG]	Grave wight casts Glacial Vapour.
[SPELL] friendly fire chance	100
Loading tile from tileset	/data/gfx/shockbolt/object/rune_green.png
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#5 cold#LAST# damage.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
Vault id	1	opens:	22	31	24	13
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#8 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#5 cold#LAST# damage.
[LOG]	
[LOG]	Cara uses Shield Pummel.
[ATTACK] to 	grave wight	 :: 	47.784095151736	0	9	50	vs.	6	::	1.6677574409919
checkHit	50	vs	6	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	9	0.3	with APR	0
[ATTACK] after armor	38.784095151736
[ATTACK] after range	44
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	44
[ATTACK] after mult	73.381327403642
[ATTACK] staff accuracy bonus	50	6	=	2.1
[LOG]	Grave wight slows down.
[ATTACK] to 	grave wight	 :: 	47.784095151736	0	9	50	vs.	6	::	2.0585452812753
checkHit	50	vs	6	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	9	0.3	with APR	0
[ATTACK] after armor	38.784095151736
[ATTACK] after range	44
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	44
[ATTACK] after mult	90.575992376111
[ATTACK] staff accuracy bonus	50	6	=	2.1
checkHit	12	vs	62	=> chance to hit	0
[LOG]	Grave wight is stunned!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Grave wight for #aaaaaa#47 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#19 fire#LAST#, #aaaaaa#58 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#19 fire#LAST# (168 total damage).
AI took for target	2322	ghoul	::	2281	Cara	81	<	100
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#2 cold#LAST# damage.
grave wight	2353	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	5.6433798015776	9	52.989766676058	15	vs.	28	::	1
checkHit	15	vs	28	=> chance to hit	18
[LOG]	#UID:2353:0#Grave wight misses #fbd578#Cara#LAST#.
[LOG]	
Deleting temp shader	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
[LOG]	Cara uses Block.
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#2 cold#LAST# damage.
[LOG]	Bandit stops regenerating health quickly.
grave wight	2353	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	5.6433798015776	9	52.989766676058	15	vs.	0	::	1
checkHit	15	vs	0	=> chance to hit	88
[ATTACK] raw dam	5.6433798015776	versus	52.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	1.0704967871034
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
checkHit	43	vs	31	=> chance to hit	80
[LOG]	#UID:2353:0#Grave wight drains experience from #fbd578#Cara#LAST#!
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Grave wight for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	#UID:2353:0#Grave wight hits #fbd578#Cara#LAST# for #DARK_GREEN#0 blight#LAST# damage.
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#2 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	grave wight	 :: 	86.704806482157	4	9	50	vs.	6	::	1
checkHit	50	vs	6	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	9	0.3	with APR	4
[ATTACK] after armor	81.704806482157
[ATTACK] after range	86
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	86
[ATTACK] after mult	86
[ATTACK] mace accuracy bonus	50	6	=	1.044
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Grave wight for #aaaaaa#57 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#6 fire#LAST# (63 total damage).
AI took for target	2321	bandit	::	2281	Cara	100	<	100
grave wight	2353	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	5.6433798015776	9	52.989766676058	15	vs.	0	::	1
checkHit	15	vs	0	=> chance to hit	88
[LOG]	#UID:2353:0#Grave wight misses #fbd578#Cara#LAST#.
[LOG]	#00ff00##UID:111:0#Talent Infusion: Healing is ready to use.
[LOG]	#00ff00##UID:76:0#Talent Activate Object is ready to use.
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#2 cold#LAST# damage.
[SOUND] loading from	/data/sound/creatures/skeletons/skell_4.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_4.ogg" : <static>
AI took for target	2322	ghoul	::	2281	Cara	81	<	100
Loading tile from tileset	/data/gfx/talents/charm_mastery.png
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	grave wight	 :: 	86.704806482157	4	9	50	vs.	6	::	1
checkHit	50	vs	6	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	9	0.3	with APR	4
[ATTACK] after armor	81.704806482157
[ATTACK] after range	112
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	112
[ATTACK] after mult	112
[ATTACK] mace accuracy bonus	50	6	=	1.044
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Grave wight for #aaaaaa#74 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#6 fire#LAST# (80 total damage).
grave wight	2353	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	5.6433798015776	9	52.989766676058	15	vs.	28	::	1
checkHit	15	vs	28	=> chance to hit	18
[LOG]	#UID:2353:0#Grave wight misses #fbd578#Cara#LAST#.
[LOG]	Grave wight's glacial vapour area effect hits #fbd578#Cara#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	Grave wight's glacial vapour area effect hits Grave wight for #1133F3#2 cold#LAST# damage.
AI took for target	2322	ghoul	::	2281	Cara	81	<	100
AI took for target	2321	bandit	::	2281	Cara	100	<	100
[LOG]	Grave wight is not stunned anymore.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	grave wight	 :: 	86.704806482157	4	9	50	vs.	6	::	1
checkHit	50	vs	6	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	9	0.3	with APR	4
[ATTACK] after armor	81.704806482157
[ATTACK] after range	95
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	95
[ATTACK] after mult	95
[ATTACK] mace accuracy bonus	50	6	=	1.044
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Grave wight for #aaaaaa#63 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#6 fire#LAST# (69 total damage).
grave wight	2353	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	2353	dumb ai talents can use	Attack	T_ATTACK
grave wight	2353	dumb ai talents can use	Flameshock	T_FLAMESHOCK
dumb ai uses	T_LIGHTNING
[LOG]	Grave wight casts Lightning.
[SPELL CRIT %]	1
[SOUND] loading from	/data/sound/talents/lightning.ogg	:=:	sound "/data/sound/talents/lightning.ogg" : <static>
[LOG]	#00ff00##UID:434:0#Talent Shield Slam is ready to use.
[LOG]	#UID:2353:0#Grave wight hits #fbd578#Cara#LAST# for #ROYAL_BLUE#128 lightning#LAST# damage.
AI took for target	9762	ghoul	::	2281	Cara	100	<	100
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	grave wight	 :: 	86.704806482157	4	9	50	vs.	6	::	1
checkHit	50	vs	6	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	9	0.3	with APR	4
[ATTACK] after armor	81.704806482157
[ATTACK] after range	105
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	105
[ATTACK] after mult	105
[ATTACK] mace accuracy bonus	50	6	=	1.044
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Grave wight for #aaaaaa#70 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#6 fire#LAST# (76 total damage).
[LOG]	#00ff00##UID:432:0#Talent Shield Pummel is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Block is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	5.6433798015776	9	52.989766676058	15	vs.	28	::	1
checkHit	15	vs	28	=> chance to hit	18
[LOG]	#UID:2353:0#Grave wight misses #fbd578#Cara#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	grave wight	 :: 	86.704806482157	4	9	50	vs.	6	::	1
checkHit	50	vs	6	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	9	0.3	with APR	4
[ATTACK] after armor	81.704806482157
[ATTACK] after range	91
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	91
[ATTACK] after mult	91
[ATTACK] mace accuracy bonus	50	6	=	1.044
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Grave wight for #aaaaaa#61 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Grave wight!#{normal}#
AI took for target	9694	ghoul	::	2281	Cara	81	<	100
skeleton warrior	2320	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
Cloned shader 25
[SHADER] setting reset param	tick_start	1056528
[LOG]	
Vault id	1	opens:	22	31	24	13
ghast	2327	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[LOG]	Ghast uses Summon.
[TOME ENTITY FILTER] selected basic	88.137570488857	116.7
[LOG]	#UID:2327:0#Ghast summons Ghoul!
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[TARGET] Passing target	ghoul	from	skeleton magus	to	Cara
AI took for target	2322	ghoul	::	2281	Cara	16	<	100
[LOG]	
Vault id	1	opens:	22	31	24	13
AI took for target	2323	armoured skeleton warrior	::	2281	Cara	100	<	100
bandit	2321	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
[LOG]	Bandit activates Stealth.
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghoul	 :: 	86.704806482157	4	2	50	vs.	7	::	1
checkHit	50	vs	7	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	2	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	111
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	111
[ATTACK] after mult	111
[ATTACK] mace accuracy bonus	50	7	=	1.043
[TAKE HIT] after flat damage cap	113.45754
[LOG]	Ghoul slows down.
[TAKE HIT] after flat damage cap	7.35
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#113 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (121 total damage).
AI took for target	9026	ghoul	::	2281	Cara	100	<	100
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton magus casts Manathrust.
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
[LOG]	#UID:2326:0#Skeleton magus hits #fbd578#Cara#LAST# for #PURPLE#143 arcane#LAST# damage.
[LOG]	#UID:2326:0#Skeleton magus hits Ghoul for #PURPLE#149 arcane#LAST# damage.
[LOG]	#UID:2326:0#Skeleton magus hits Something for #PURPLE#117 arcane#LAST# damage.
[LOG]	#UID:2326:0#Skeleton magus hits Ghoul for #PURPLE#149 arcane#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	22.589069093075	3	52.989766676058	22	vs.	28	::	1
checkHit	22	vs	28	=> chance to hit	35
[ATTACK] raw dam	22.589069093075	versus	52.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	4.2849368176554
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[TAKE HIT] after flat damage cap	12.6
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#UID:2322:0#Ghoul hits #fbd578#Cara#LAST# for #aaaaaa#4 physical#LAST# damage.
[LOG]	
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghoul	 :: 	86.704806482157	4	2	50	vs.	7	::	1
checkHit	50	vs	7	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	2	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	121
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	121
[ATTACK] after mult	121
[ATTACK] mace accuracy bonus	50	7	=	1.043
[TAKE HIT] after flat damage cap	123.67894
[TAKE HIT] after flat damage cap	7.35
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#124 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (131 total damage).
AI took for target	2347	ghoul	::	2281	Cara	49	<	100
[LOG]	
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghoul	 :: 	86.704806482157	4	2	50	vs.	7	::	1
checkHit	50	vs	7	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	2	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	97
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	97
[ATTACK] after mult	97
[ATTACK] mace accuracy bonus	50	7	=	1.043
[TAKE HIT] after flat damage cap	99.14758
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
Vault id	1	opens:	22	31	24	13
[LOG]	Cara prepares for the next kill!.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#99 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Ghoul!#{normal}#
AI took for target	2347	ghoul	::	2281	Cara	36	<	100
Loading tile from tileset	/data/gfx/shockbolt/object/ghoul_flesh.png
[LOG]	
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[LOG]	You pickup 0.70 gold pieces.
Vault id	1	opens:	22	31	24	13
[LOG]	
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Vault id	1	opens:	22	31	24	13
ghast	2327	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_GHOULISH_LEAP
[LOG]	Ghast uses Ghoulish Leap.
AI took for target	2347	ghoul	::	2281	Cara	9	<	100
[LOG]	
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shattering Shout.
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_ash.png
[TAKE HIT] after flat damage cap	184.30544305729
[TAKE HIT] after flat damage cap	184.30544305729
[TAKE HIT] after flat damage cap	184.30544305729
[TAKE HIT] after flat damage cap	184.30544305729
[TAKE HIT] after flat damage cap	184.30544305729
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	Cara slows down.
[LOG]	Cara prepares for the next kill!.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Something for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Armoured skeleton warrior for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#184 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Ghoul!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	20.46489779056	3	52.989766676058	21	vs.	28	::	1
checkHit	21	vs	28	=> chance to hit	33
[LOG]	#UID:9865:0#Ghoul misses #fbd578#Cara#LAST#.
AI took for target	2327	ghast	::	2281	Cara	1	<	100
[LOG]	
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Vault id	1	opens:	22	31	24	13
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Vault id	1	opens:	22	31	24	13
[LOG]	Cara slows down.
[LOG]	
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Vault id	1	opens:	22	31	24	13
AI took for target	2321	bandit	::	2281	Cara	81	<	121
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
[MOUSE] pre starting drag'n'drop
checkHit	25.980762113533	42.56980261329
=> chance to hit	23.225064359592
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[MIND CRIT %]	2.2
[TAKE HIT] after flat damage cap	38.458960780574
Cloned shader 51
[SHADER] setting reset param	tick_start	1081848
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #LIGHT_RED#38 fire#LAST# damage.
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton magus casts Manathrust.
[SPELL CRIT %]	5.8
[TAKE HIT] after flat damage cap	149.31156088307
[TAKE HIT] after flat damage cap	149.31156088307
[LOG]	#UID:2326:0#Skeleton magus hits #fbd578#Cara#LAST# for #PURPLE#143 arcane#LAST# damage.
[LOG]	#UID:2326:0#Skeleton magus hits Ghoul for #PURPLE#149 arcane#LAST# damage.
[LOG]	#UID:2326:0#Skeleton magus hits Something for #PURPLE#117 arcane#LAST# damage.
[LOG]	#UID:2326:0#Skeleton magus hits Ghoul for #PURPLE#149 arcane#LAST# damage.
[LOG]	
Vault id	1	opens:	22	31	24	13
Astar fail: destination unreachable
Astar fail: destination unreachable
Deleting shader 23 (is clone 0)
Deleting shader 21 (is clone 0)
Deleting shader 51 (is clone 1)
[LOG]	Cara uses Infusion: Healing.
[LOG]	#fbd578#Cara#LAST# receives #LIGHT_GREEN#92 healing#LAST# from Infusion: Healing.
[LOG]	
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	
Deleting shader 25 (is clone 1)
Vault id	1	opens:	22	31	24	13
ghast	2327	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghast	2327	dumb ai talents can use	Attack	T_ATTACK
ghast	2327	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghast	2327	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
ghast	2327	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	32.531566749675	3	52.989766676058	25	vs.	28	::	1
checkHit	25	vs	28	=> chance to hit	43
[LOG]	#UID:2327:0#Ghast misses #fbd578#Cara#LAST#.
[LOG]	
[LOG]	Cara uses Shattering Shout.
[TAKE HIT] after flat damage cap	184.30544305729
[TAKE HIT] after flat damage cap	184.30544305729
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[TAKE HIT] after flat damage cap	135.26708237333
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton archer for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Armoured skeleton warrior for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #aaaaaa#135 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Ghoul!#{normal}#
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	
[LOG]	Cara uses Assault.
[ATTACK] to 	ghast	 :: 	47.784095151736	0	2	50	vs.	8	::	1.4031128874149
checkHit	50	vs	8	=> chance to hit	100
[ATTACK] raw dam	47.784095151736	versus	2	0.3	with APR	0
[ATTACK] after armor	45.784095151736
[ATTACK] after range	52
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	52
[ATTACK] after mult	72.961870145576
[TAKE HIT] after flat damage cap	52.477845215379
[ATTACK] staff accuracy bonus	50	8	=	2.05
[LOG]	Ghast slows down.
[TAKE HIT] after flat damage cap	15.0675
[TAKE HIT] after flat damage cap	23.6775
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghast	 :: 	86.704806482157	4	2	50	vs.	8	::	1.3605551275464
checkHit	50	vs	8	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	2	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	103
[PHYS CRIT %]	100
[ATTACK] after crit	154.5
[ATTACK] after mult	210.20576720592
[ATTACK] mace accuracy bonus	50	8	=	1.042
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Ghast!#{normal}#
[TAKE HIT] after flat damage cap	157.54055936203
[TAKE HIT] after flat damage cap	7.35
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghast	 :: 	86.704806482157	4	2	50	vs.	8	::	1.3605551275464
checkHit	50	vs	8	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	2	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	113
[PHYS CRIT %]	100
[ATTACK] after crit	169.5
[ATTACK] after mult	230.61409411911
[ATTACK] mace accuracy bonus	50	8	=	1.042
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Ghast!#{normal}#
[TAKE HIT] after flat damage cap	172.8357593001
[TAKE HIT] after flat damage cap	7.35
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #aaaaaa#52 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#24 fire#LAST#, #{bold}##aaaaaa#158 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #{bold}##aaaaaa#173 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (436 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #LIGHT_RED#24 fire#LAST# damage.
ghast	2327	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghast	2327	dumb ai talents can use	Attack	T_ATTACK
ghast	2327	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghast	2327	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
ghast	2327	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_ROTTING_DISEASE
[LOG]	Ghast diseases Cara.
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	32.531566749675	3	52.989766676058	25	vs.	28	::	0.94721359549996
checkHit	25	vs	28	=> chance to hit	43
[LOG]	#UID:2327:0#Ghast misses #fbd578#Cara#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghast	 :: 	86.704806482157	4	2	50	vs.	8	::	1
checkHit	50	vs	8	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	2	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	120
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	120
[ATTACK] after mult	120
[ATTACK] mace accuracy bonus	50	8	=	1.042
[TAKE HIT] after flat damage cap	89.93505446939
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghast for #aaaaaa#90 physical#LAST# damage.
skeleton magus	2326	dumb ai talents can use	Flame	T_FLAME
skeleton magus	2326	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton magus casts Manathrust.
[SPELL CRIT %]	5.8
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Ghast!#{normal}#
[LOG]	#UID:2326:0#Skeleton magus hits #fbd578#Cara#LAST# for #PURPLE#143 arcane#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton magus	 :: 	86.704806482157	4	3	50	vs.	4	::	1
checkHit	50	vs	4	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	3	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	108
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	108
[ATTACK] after mult	108
[ATTACK] mace accuracy bonus	50	4	=	1.046
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull (1)#WHITE#.
Vault id	1	opens:	22	31	24	13
[LOG]	Cara prepares for the next kill!.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton magus for #aaaaaa#111 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton magus!#{normal}#
skeleton archer	2338	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow	quiver of ash arrows of accuracy	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	skeleton archer	2338	using weapon:	ash longbow	ammo:	quiver of ash arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow	to:	43	37
Adding entity	9867	after	2338
[ATTACK ARCHERY]	9867	 to 	Cara	 :: 	72.873331714331	7	52.989766676058	::	1
checkHit	55	vs	34	=> chance to hit	100
[ATTACK ARCHERY] raw dam	72.873331714331	versus	52.989766676058	with APR	7
[ATTACK ARCHERY] after armor	26.883565038273
[ATTACK ARCHERY] after range	29
[PHYS CRIT %] axe accuracy bonus	55	34	=	4.2
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	29
[ATTACK ARCHERY] after mult	29
[ATTACK ARCHERY] after hook	29
[LOG]	Skeleton archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#28 physical#LAST# damage.
[LOG]	
Server latency	335
Vault id	1	opens:	22	31	24	13
[LOG]	Cara slows down.
[LOG]	#00ff00##UID:111:0#Talent Infusion: Healing is ready to use.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	
Vault id	1	opens:	22	31	24	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	22.589069093075	3	52.989766676058	22	vs.	28	::	1
checkHit	22	vs	28	=> chance to hit	35
[LOG]	#UID:9762:0#Ghoul misses #fbd578#Cara#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghoul	 :: 	86.704806482157	4	2	50	vs.	7	::	1
checkHit	50	vs	7	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	2	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	97
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	97
[ATTACK] after mult	97
[ATTACK] mace accuracy bonus	50	7	=	1.043
[TAKE HIT] after flat damage cap	99.14758
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#99 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Ghoul!#{normal}#
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shattering Shout.
[TAKE HIT] after flat damage cap	184.30544305729
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#184 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton archer for #aaaaaa#184 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton archer!#{normal}#
skeleton warrior	2320	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	2320	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	Cara	 :: 	100.01811022759	2	52.989766676058	50	vs.	28	::	1.5700877125496
checkHit	50	vs	28	=> chance to hit	100
[ATTACK] raw dam	100.01811022759	versus	52.989766676058	0.81030927835052	with APR	2
[ATTACK] after armor	49.028343551528
[ATTACK] after range	71
[PHYS CRIT %]	0
[ATTACK] after crit	71
[ATTACK] after mult	111.47622759102
[LOG]	Cara resists the stunning blow!
[LOG]	#UID:2320:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#107 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	86.704806482157	4	5	50	vs.	17	::	1
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	104
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	104
[ATTACK] after mult	104
[ATTACK] mace accuracy bonus	50	17	=	1.033
[LOG]	Skeleton warrior slows down.
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#105 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (113 total damage).
AI took for target	2320	skeleton warrior	::	2281	Cara	1	<	100
[ATTACK] attacking with (mainhand)	steel greatsword of amnesia
[ATTACK] to 	Cara	 :: 	100.01811022759	2	52.989766676058	50	vs.	28	::	1
checkHit	50	vs	28	=> chance to hit	100
[ATTACK] raw dam	100.01811022759	versus	52.989766676058	0.81030927835052	with APR	2
[ATTACK] after armor	49.028343551528
[ATTACK] after range	53
[PHYS CRIT %]	0
[ATTACK] after crit	53
[ATTACK] after mult	53
[LOG]	#UID:2320:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#51 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	86.704806482157	4	5	50	vs.	17	::	1
checkHit	50	vs	17	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	5	0.3	with APR	4
[ATTACK] after armor	85.704806482157
[ATTACK] after range	97
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	97
[ATTACK] after mult	97
[ATTACK] mace accuracy bonus	50	17	=	1.033
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#98 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton warrior!#{normal}#
[LOG]	
[LOG]	You pickup 0.55 gold pieces.
[Identify]	dwarven-steel plate armour of spell shielding	true
[LOG]	Cara picks up (8.): #00FF80##UID:2316:0#dwarven-steel plate armour of spell shielding (5 def, 11 armour)#LAST#.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
Vault id	1	opens:	22	31	24	13
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	20.46489779056	3	52.989766676058	21	vs.	28	::	1
checkHit	21	vs	28	=> chance to hit	33
[LOG]	#UID:9026:0#Ghoul misses #fbd578#Cara#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghoul	 :: 	86.704806482157	4	2	50	vs.	7	::	1
checkHit	50	vs	7	=> chance to hit	100
[ATTACK] raw dam	86.704806482157	versus	2	0.3	with APR	4
[ATTACK] after armor	86.704806482157
[ATTACK] after range	118
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	118
[ATTACK] after mult	118
[ATTACK] mace accuracy bonus	50	7	=	1.043
[TAKE HIT] after flat damage cap	120.61252
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
Vault id	1	opens:	22	31	24	13
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#121 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Ghoul!#{normal}#
[LOG]	
[Identify]	flaming steel greatsword	true
[LOG]	Cara picks up (v.): #00FF80##UID:2330:0#flaming steel greatsword (21-33.6 power, 2 apr)#LAST#.
Vault id	1	opens:	22	31	24	13
[LOG]	#00ff00##UID:444:0#Talent Shattering Shout is ready to use.
[LOG]	
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
[ActorObjectUse] useObjectEnable: 	volcanic yew wand of trap destruction	by	Cara	inven/slot	1	nil
[ActorObjectUse] Object	volcanic yew wand of trap destruction	2567	is ineligible for talent interface
[Identify]	volcanic yew wand of trap destruction	true
[LOG]	Cara picks up (  .): #0080FF##UID:2567:0#volcanic yew wand of trap destruction [power 55]  (15 cooldown)#LAST#.
Vault id	1	opens:	22	31	24	13
[LOG]	
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
Vault id	1	opens:	22	31	24	13
[LOG]	
[Identify]	thunderous dwarven-steel battleaxe	true
[LOG]	Cara picks up (r.): #0080FF##UID:2538:0#thunderous dwarven-steel battleaxe (32.5-48.75 power, 2 apr)#LAST#.
Vault id	1	opens:	22	31	24	13
[LOG]	
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
[LOG]	You pickup 0.90 gold pieces.
Vault id	1	opens:	22	31	24	13
[LOG]	
[Identify]	woollen robe	true
[LOG]	Cara picks up (T.): #FFFFFF##UID:2335:0#woollen robe (0 def, 0 armour)#LAST#.
[Identify]	quick stralite battleaxe	true
[LOG]	Cara picks up (r.): #0080FF##UID:2563:0#quick stralite battleaxe (42.5-63.75 power, 3 apr)#LAST#.
Vault id	1	opens:	22	31	24	13
Loading tile from tileset	/data/gfx/shockbolt/object/robe_woollen.png
[LOG]	
Vault id	1	opens:	22	31	24	13
[Identify]	mindwoven cashmere wizard hat of darkness (#RESIST#)	true
[LOG]	Cara picks up (2.): #00FF80##UID:2560:0#mindwoven cashmere wizard hat of darkness (+19%) (2 def, 0 armour)#LAST#.
Vault id	1	opens:	22	31	24	13
[LOG]	
[Identify]	impenetrable stralite plate armour of clarity	true
[LOG]	Cara picks up (  .): #00FF80##UID:2535:0#impenetrable stralite plate armour of clarity (7 def, 22 armour)#LAST#.
Vault id	1	opens:	22	31	24	13
[LOG]	
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rune_of_the_rift.png
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_gold.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_copper.png
Loading tile from tileset	/data/gfx/shockbolt/object/2hmace_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/sword_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mace_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_vined.png
Loading tile from tileset	/data/gfx/shockbolt/object/sling_cured.png
Loading tile from tileset	/data/gfx/shockbolt/object/axe_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/axe_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/belt_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/cloak_linen.png
Loading tile from tileset	/data/gfx/shockbolt/object/robe_cashmere.png
Loading tile from tileset	/data/gfx/shockbolt/object/boots_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/hboots_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/hgloves_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/cap_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/armor_rogue_plight.png
Loading tile from tileset	/data/gfx/shockbolt/object/leather_cured.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/agate.png
Loading tile from tileset	/data/gfx/shockbolt/object/onyx.png
Loading tile from tileset	/data/gfx/shockbolt/object/aquamarine.png
Loading tile from tileset	/data/gfx/shockbolt/object/lapis_lazuli.png
Loading tile from tileset	/data/gfx/shockbolt/object/opal.png
Loading tile from tileset	/data/gfx/shockbolt/object/topaz.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/tooth_of_the_mouth.png
Loading tile from tileset	/data/gfx/shockbolt/object/spinel.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/wintertide_phial.png
Loading tile from tileset	/data/gfx/shockbolt/object/lite_brass.png
Loading tile from tileset	/data/gfx/shockbolt/object/lite_dwarven.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/eye_of_the_dreaming_one_new.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/orb_scrying.png
Loading tile from tileset	/data/gfx/shockbolt/object/garnet.png
Loading tile from tileset	/data/gfx/shockbolt/object/chest4.png
Loading tile from tileset	/data/gfx/shockbolt/object/amethyst.png
Loading tile from tileset	/data/gfx/shockbolt/object/wand_ash.png
Loading tile from tileset	/data/gfx/shockbolt/object/quartz.png
Loading tile from tileset	/data/gfx/shockbolt/object/ametrine.png
Loading tile from tileset	/data/gfx/shockbolt/object/citrine.png
Loading tile from tileset	/data/gfx/shockbolt/object/zircon.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/thalore_wood_cuirass.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/ring_of_growth.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/girdle_of_the_calm_waters.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/helm_of_garkul.png
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	dwarven-steel plate armour of the dragon	quick steel torque of kinetic psionic shield	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Belobreldassra the dwarven-steel mace	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Flamewrought	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Girdle of the Calm Waters	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Steel Helm of Garkul	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	linen cloak of the voidstalker	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Thalore-Wood Cuirass	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Summertide Phial	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Erelihell the gold amulet	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Vargh Redemption	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Ring of Growth	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	dwarven-steel shield 'Turuchak'	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	wanderer's pair of iron boots of tirelessness	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	quick steel torque of kinetic psionic shield	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Belobreldassra the dwarven-steel mace	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Flamewrought	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Girdle of the Calm Waters	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Steel Helm of Garkul	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	linen cloak of the voidstalker	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Thalore-Wood Cuirass	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Summertide Phial	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Erelihell the gold amulet	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Vargh Redemption	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Ring of Growth	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	dwarven-steel shield 'Turuchak'	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	wanderer's pair of iron boots of tirelessness	::	nil	BODY
Loading tile	player/human_female/upper_body_01.png
[SOUND] loading from	/data/sound/actions/takeoff.ogg	:=:	sound "/data/sound/actions/takeoff.ogg" : <static>
fight: 	dwarven-steel plate armour of the dragon	quick steel torque of kinetic psionic shield	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Belobreldassra the dwarven-steel mace	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Flamewrought	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Girdle of the Calm Waters	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Steel Helm of Garkul	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	linen cloak of the voidstalker	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Summertide Phial	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Erelihell the gold amulet	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Vargh Redemption	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	Ring of Growth	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	dwarven-steel shield 'Turuchak'	::	nil	BODY
fight: 	dwarven-steel plate armour of the dragon	wanderer's pair of iron boots of tirelessness	::	nil	BODY
Loading tile	player/human_female/lower_body_11.png
Loading tile	player/human_female/upper_body_22.png
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
[LOG]	Cara wears (replacing #FFD700##UID:2147:0#Thalore-Wood Cuirass (4 def, 12 armour)#LAST#): #0080FF##UID:2486:0#dwarven-steel plate armour of the dragon (5 def, 11 armour)#LAST#.
[LOG]	
Server latency	335
Deleting temp shader	fireball[]
Deleting temp shader	fireball[trail_length=1]
Deleting shader 56 (is clone 0)
Deleting shader 55 (is clone 0)
[MOUSE] pre starting drag'n'drop
[LOG]	You gain 2.54 gold from the transmogrification of #SALMON##UID:1970:0#rough leather belt 'Hanuleg'#LAST#.
[LOG]	You gain 1.24 gold from the transmogrification of #00FF80##UID:1997:0#traveler's pair of iron boots (0 def, 3 armour)#LAST#.
[LOG]	You gain 2.26 gold from the transmogrification of #SALMON##UID:2005:0#Armaran (0 def, 1 armour)#LAST#.
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting shader 43 (is clone 0)
Deleting temp shader	invis_edge[]
[LOG]	You gain 1.75 gold from the transmogrification of #00FF80##UID:2033:0#spiked iron plate armour of resilience (3 def, 7 armour)#LAST#.
Server latency	334
Deleting temp shader	flamewings[]
Deleting shader 57 (is clone 0)
[LOG]	You have no more inscription slots.
[CHAT] loaded	welcome	table: 0x15a8de48
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Deleting temp shader	spinningwinds2[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=2000,verticalIntensityAdjust=-3]
[CHAT] selected	Cancel	nil	nil
Deleting shader 46 (is clone 0)
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[ActorObjectUse] useObjectDisable: 	regeneration infusion	inven/slot	1	2	tid	nil
[LOG]	You gain 0.83 gold from the transmogrification of #FFFFFF##UID:1871:0#regeneration infusion (heal 111 over 5 turns)#LAST#.
Server latency	335
[LOG]	You gain 1.50 gold from the transmogrification of #00FF80##UID:1896:0#restful steel amulet#LAST#.
[LOG]	You gain 6.28 gold from the transmogrification of #SALMON##UID:1885:0#Chamukalthotir#LAST#.
Deleting temp shader	lightning[]
Deleting shader 53 (is clone 0)
Deleting temp shader	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
Deleting shader 25 (is clone 0)
Deleting temp shader	fireflash[]
Deleting shader 51 (is clone 0)
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
Deleting shader 45 (is clone 0)
Deleting shader 44 (is clone 0)
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
[LOG]	
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Vault id	1	opens:	22	31	24	13
Server latency	336
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	
Server latency	335
[LOG]	You gain 0.40 gold from the transmogrification of #0080FF##UID:2567:0#volcanic yew wand of trap destruction [power 55]  (15 cooldown)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:2529:0#pouch of steel shots (16/16, 21-25.2 power, 2 apr)#LAST#.
[LOG]	You gain 2.03 gold from the transmogrification of #0080FF##UID:2495:0#hateful pouch of dwarven-steel shots (21/21, 32.5-39 power, 3 apr)#LAST#.
[LOG]	You gain 1.85 gold from the transmogrification of #00FF80##UID:2183:0#self-loading quiver of ash arrows of accuracy (15/15, 21-29.4 power, 7 apr)#LAST#.
[LOG]	You gain 10.27 gold from the transmogrification of #FF7700##UID:2052:0#quiver of ash arrows 'Koryrig' (12/18, 23.5-32.9 power, 7 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:2045:0#steel shield (6 def, 2 armour, 13.5-16.2 power, 39.5 block)#LAST#.
[LOG]	You gain 2.08 gold from the transmogrification of #00FF80##UID:2044:0#flaming steel shield of fire resistance (+19%) (6 def, 2 armour, 13.5-16.2 power, 42.5 block)#LAST#.
[LOG]	You gain 0.75 gold from the transmogrification of #FFFFFF##UID:2040:0#dwarven-steel shield (8 def, 2 armour, 33-39.6 power, 85 block)#LAST#.
[LOG]	You gain 1.25 gold from the transmogrification of #FFFFFF##UID:2035:0#steel plate armour (4 def, 9 armour)#LAST#.
[LOG]	You gain 1.25 gold from the transmogrification of #FFFFFF##UID:2034:0#steel plate armour (4 def, 9 armour)#LAST#.
[LOG]	You gain 2.95 gold from the transmogrification of #00FF80##UID:2535:0#impenetrable stralite plate armour of clarity (7 def, 22 armour)#LAST#.
[LOG]	You gain 1.52 gold from the transmogrification of #00FF80##UID:2316:0#dwarven-steel plate armour of spell shielding (5 def, 11 armour)#LAST#.
[LOG]	You gain 3.95 gold from the transmogrification of #0080FF##UID:2029:0#tempestuous cured leather armour of cold resistance (7 def, 4 armour)#LAST#.
[LOG]	You gain 1.97 gold from the transmogrification of #00FF80##UID:2483:0#spiked hardened leather armour of stability (3 def, 6 armour)#LAST#.
[LOG]	You gain 3.44 gold from the transmogrification of #0080FF##UID:2492:0#enlightening hardened leather armour (3 def, 6 armour)#LAST#.
[LOG]	You gain 0.60 gold from the transmogrification of #FFFFFF##UID:2025:0#cured leather armour (2 def, 4 armour)#LAST#.
[LOG]	You gain 1.39 gold from the transmogrification of #00FF80##UID:2023:0#steel mail armour of spell shielding (2 def, 6 armour)#LAST#.
[LOG]	You gain 1.37 gold from the transmogrification of #00FF80##UID:2020:0#steel mail armour of fire resistance (2 def, 6 armour)#LAST#.
[LOG]	You gain 1.25 gold from the transmogrification of #FFFFFF##UID:2017:0#steel mail armour (2 def, 6 armour)#LAST#.
[LOG]	You gain 3.95 gold from the transmogrification of #0080FF##UID:2016:0#dwarven-steel mail armour of the deep (3 def, 10 armour)#LAST#.
[LOG]	You gain 3.87 gold from the transmogrification of #0080FF##UID:2013:0#dwarven-steel mail armour of Eyal (3 def, 8 armour)#LAST#.
[LOG]	You gain 2.11 gold from the transmogrification of #00FF80##UID:2560:0#mindwoven cashmere wizard hat of darkness (+19%) (2 def, 0 armour)#LAST#.
[LOG]	You gain 6.65 gold from the transmogrification of #SALMON##UID:2010:0#Starpyre (2 def, 0 armour)#LAST#.
[LOG]	You gain 5.69 gold from the transmogrification of #0080FF##UID:2517:0#dwarven-steel gauntlets of dispersion (0 def, 2 armour)#LAST#.
[LOG]	You gain 2.19 gold from the transmogrification of #00FF80##UID:2499:0#blighted hardened leather gloves of magic (+4) (0 def, 2 armour)#LAST#.
[LOG]	You gain 7.95 gold from the transmogrification of #SALMON##UID:1994:0#Bokorion the pair of hardened leather boots (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.07 gold from the transmogrification of #FFFFFF##UID:2335:0#woollen robe (0 def, 0 armour)#LAST#.
[LOG]	You gain 1.37 gold from the transmogrification of #00FF80##UID:1987:0#slimy cashmere robe of nature (+15%) (2 def, 0 armour)#LAST#.
[LOG]	You gain 3.19 gold from the transmogrification of #0080FF##UID:2510:0#murderer's cashmere cloak (2 def, 0 armour)#LAST#.
[LOG]	You gain 18.70 gold from the transmogrification of #FF7700##UID:1980:0#cashmere cloak 'Demonrot' (2 def, 0 armour)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:1965:0#steel waraxe (13-18.2 power, 3 apr)#LAST#.
[LOG]	You gain 2.92 gold from the transmogrification of #00FF80##UID:1964:0#arcing dwarven-steel waraxe of phasing (18-25.2 power, 12 apr)#LAST#.
[LOG]	You gain 4.71 gold from the transmogrification of #0080FF##UID:1960:0#lifebinding yew vilestaff (20-24 power, 4 apr, darkness element)#LAST#.
[LOG]	You gain 1.92 gold from the transmogrification of #00FF80##UID:1957:0#ash vilestaff of might (15-18 power, 3 apr, darkness element)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:1954:0#ash magestaff (15-18 power, 3 apr, lightning element)#LAST#.
[LOG]	You gain 12.53 gold from the transmogrification of #FF7700##UID:1953:0#Arunik (21-25.2 power, 3 apr, fire element)#LAST#.
[LOG]	You gain 2.90 gold from the transmogrification of #00FF80##UID:2203:0#ranger's hardened leather sling of cunning (+3)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:1945:0#cured leather sling#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:1944:0#vined mindstar (4.5-4.95 power, 18 apr, mind damage)#LAST#.
[LOG]	You gain 2.71 gold from the transmogrification of #00FF80##UID:2479:0#nature's thorny mindstar of resolve (10-11 power, 24 apr, mind damage)#LAST#.
[LOG]	You gain 2.21 gold from the transmogrification of #00FF80##UID:2503:0#gifted pulsing mindstar of balance (12.5-13.75 power, 32 apr, nature damage)#LAST#.
[LOG]	You gain 2.80 gold from the transmogrification of #00FF80##UID:1943:0#flaming steel mace of daylight (15-21 power, 3 apr)#LAST#.
[LOG]	You gain 3.55 gold from the transmogrification of #00FF80##UID:1939:0#acidic dwarven-steel mace of vileness (27.5-38.5 power, 4 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:2555:0#steel longsword (14.5-20.3 power, 3 apr)#LAST#.
[LOG]	#LIGHT_GREEN#Personal New Achievement: Treasure Hunter!
Donation check: steam user
[ACHIEVEMENT] forcing 	Treasure Hunter (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[LOG]	You gain 1.80 gold from the transmogrification of #00FF80##UID:1931:0#chilling dwarven-steel longsword of massacre (28-39.2 power, 4 apr)#LAST#.
[LOG]	You gain 2.84 gold from the transmogrification of #00FF80##UID:1927:0#fungal yew longbow of power#LAST#.
[LOG]	You gain 1.40 gold from the transmogrification of #00FF80##UID:2330:0#flaming steel greatsword (21-33.6 power, 2 apr)#LAST#.
[LOG]	You gain 20.00 gold from the transmogrification of #FFD700##UID:2518:0#Latafayn (68-108.8 power, 5 apr)#LAST#.
[LOG]	You gain 0.70 gold from the transmogrification of #00FF80##UID:1923:0#steel greatmaul of massacre (38.5-57.75 power, 2 apr)#LAST#.
[LOG]	You gain 4.84 gold from the transmogrification of #8d55ff##UID:1920:0#caustic steel greatmaul of purging (26.5-39.75 power, 2 apr)#LAST#.
[LOG]	You gain 3.59 gold from the transmogrification of #00FF80##UID:1916:0#arcing dwarven-steel dagger of vileness (19.5-25.35 power, 7 apr)#LAST#.
[LOG]	You gain 6.59 gold from the transmogrification of #0080FF##UID:2538:0#thunderous dwarven-steel battleaxe (32.5-48.75 power, 2 apr)#LAST#.
[LOG]	You gain 3.65 gold from the transmogrification of #0080FF##UID:2563:0#quick stralite battleaxe (42.5-63.75 power, 3 apr)#LAST#.
[LOG]	You gain 2.83 gold from the transmogrification of #00FF80##UID:1912:0#hateful dwarven-steel battleaxe of massacre (35.5-53.25 power, 2 apr)#LAST#.
[LOG]	You gain 0.75 gold from the transmogrification of #FFFFFF##UID:1908:0#dwarven-steel battleaxe (33.5-50.25 power, 2 apr)#LAST#.
[LOG]	You gain 4.43 gold from the transmogrification of #00FF80##UID:2507:0#warrior's stralite amulet of mastery (0.34 Technique / Combat veteran)#LAST#.
[LOG]	You gain 3.25 gold from the transmogrification of #00FF80##UID:2514:0#stabilizing stralite amulet of cunning (+4)#LAST#.
[LOG]	You gain 2.18 gold from the transmogrification of #00FF80##UID:2489:0#vision rune of the warrior (radius 10; dur 13; see humanoid)#LAST#.
[LOG]	You gain 0.63 gold from the transmogrification of #FFFFFF##UID:1872:0#sun infusion (rad 6; power 20; turns 5; dispells darkness)#LAST#.
[LOG]	You gain 1.81 gold from the transmogrification of #FFFFFF##UID:2548:0#movement infusion (390% speed; 6 turns)#LAST#.
[SOUND] loading from	/data/sound/actions/achievement.ogg	:=:	sound "/data/sound/actions/achievement.ogg" : <static>
Loading zone persistance level	dreadfell	2
Make wait background texture 792 : 0x1084096512 (0, 1083236352)
Wait finished, counted 0, 16 ticks
Creating level	dreadfell	2
Make wait background texture 845 : 0x1084096512 (0, 1083236352)
C Map size 30:16 :: 480
C Map seens texture: 851 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
loaded room generator	random_room	function: 0x14348288
loaded room generator	money_vault	function: 0x145542e8
loaded room generator	pit	function: 0x189841f0
loaded room generator	greater_vault	function: 0x14427f58
room generator	function: 0x14348288	is making a room
loaded room	cells6	7	10
alloc	cells6
room allocated at	10	11	with center	13	15
room generator	function: 0x14348288	is making a room
loaded room	cross_quartet	13	11
alloc	cross_quartet
room allocated at	30	32	with center	36	37
room generator	function: 0x14348288	is making a room
loaded room	big_cross	13	11
alloc	big_cross
room allocated at	17	13	with center	23	18
room generator	function: 0x14348288	is making a room
loaded room	nine_chambers	13	13
alloc	nine_chambers
room allocated at	33	3	with center	39	9
room generator	function: 0x14427f58	is making a room
C Map size 30:16 :: 480
C Map seens texture: 14 (60x60)
Static generator using file	/data/maps/vaults/auto/greater/hillbert_curve.lua
[STATIC MAP] size	17	17
[TOME ENTITY FILTER] selected Double Ego	86.120154405623	103.5
[TOME ENTITY FILTER] selected Greater	31.901822342398	33.5
[TOME ENTITY FILTER] selected Double Ego	86.569680522678	103.5
[TOME ENTITY FILTER] selected Greater	22.832385747072	33.5
[TOME ENTITY FILTER] selected Double Ego	88.083825650644	103.5
[TOME ENTITY FILTER] selected Greater	27.18729577637	33.5
[TOME ENTITY FILTER] selected Greater	7.3433840742436	33.5
[TOME ENTITY FILTER] selected Double Ego	44.949148386998	45.7
[TOME ENTITY FILTER] selected Double Ego	19.180931198846	45.7
[TOME ENTITY FILTER] selected Ego	50.181837878514	75.7
[ActorObjectUse] useObjectEnable: 	fungal yew longbow	by	skeleton archer	inven/slot	2	nil
[TOME ENTITY FILTER] selected Double Ego	22.518280060187	45.7
fight: 	acidic quiver of yew arrows of paradox	fungal yew longbow	::	OFFHAND	QUIVER
[TOME ENTITY FILTER] selected Greater	9.0236905151946	10.7
[TOME ENTITY FILTER] selected Double Ego	22.984367773702	45.7
[TOME ENTITY FILTER] selected Ego	47.618073510816	75.7
[TOME ENTITY FILTER] selected Double Ego	91.826902566903	103.5
[TOME ENTITY FILTER] selected Double Ego	43.681841494918	45.7
[TOME ENTITY FILTER] selected basic	98.314555773647	116.7
[TOME ENTITY FILTER] selected Double Ego	38.372639757086	103.5
[TOME ENTITY FILTER] selected Greater	19.017411761339	33.5
[TOME ENTITY FILTER] selected basic	125.27604040809	127.2
[TOME ENTITY FILTER] selected Double Ego	23.894190648045	45.7
[TOME ENTITY FILTER] selected Double Ego	12.565781762483	45.7
[TOME ENTITY FILTER] selected Ego	56.650419312212	75.7
[TOME ENTITY FILTER] selected basic	83.130975905933	116.7
[TOME ENTITY FILTER] selected Ego	61.585106124341	75.7
fight: 	dwarven-steel shield of cold resistance (#RESIST#)	steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	74.61586171624	75.7
fight: 	prismatic dwarven-steel mail armour	steel longsword	::	nil	BODY
fight: 	prismatic dwarven-steel mail armour	dwarven-steel shield of cold resistance (#RESIST#)	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	25.994624741609	45.7
[TOME ENTITY FILTER] selected basic	103.49555039604	127.2
[TOME ENTITY FILTER] selected Greater	3.1713590374633	10.7
[TOME ENTITY FILTER] selected Double Ego	16.675656336835	45.7
fight: 	mindwoven cashmere robe of lightning (#RESIST#)	lifebinding yew vilestaff	::	OFFHAND	BODY
[CALLBACK] upgrading to prioritized	talents_on_kill
[TOME ENTITY FILTER] selected basic	109.47766387324	127.2
[TOME ENTITY FILTER] selected Double Ego	11.35780667239	45.7
[TOME ENTITY FILTER] selected Ego	59.761580582131	75.7
[TOME ENTITY FILTER] selected Greater	11.839753606901	33.5
[TOME ENTITY FILTER] selected Double Ego	89.772046958858	103.5
[TOME ENTITY FILTER] selected Ego	52.501281619561	75.7
[ActorObjectUse] useObjectEnable: 	yew starstaff of illumination	by	skeleton mage	inven/slot	2	nil
[TOME ENTITY FILTER] selected Double Ego	95.102181512886	103.5
[TOME ENTITY FILTER] selected Double Ego	22.391577636607	45.7
[TOME ENTITY FILTER] selected basic	110.61044412287	116.7
[TOME ENTITY FILTER] selected Double Ego	34.609985850024	45.7
[ActorObjectUse] useObjectEnable: 	shimmering yew vilestaff of projection	by	skeleton mage	inven/slot	2	nil
[TOME ENTITY FILTER] selected basic	86.668853564738	127.2
[TOME ENTITY FILTER] selected Double Ego	11.663651587804	45.7
[TOME ENTITY FILTER] selected basic	84.563811418915	116.7
[TOME ENTITY FILTER] selected basic	99.288967376052	127.2
[TOME ENTITY FILTER] selected basic	91.50348168244	127.2
[TOME ENTITY FILTER] selected Double Ego	31.567077127006	45.7
[ActorObjectUse] useObjectEnable: 	potent yew starstaff of illumination	by	skeleton mage	inven/slot	2	nil
[TOME ENTITY FILTER] selected Greater	29.03728705727	33.5
[TOME ENTITY FILTER] selected Greater	4.7202412861317	10.7
[TOME ENTITY FILTER] selected Uniques	0.53343233839456	3.5
Added unique	mod.class.Object/Layitta the quiver of elven-wood arrows	::	1
[TOME ENTITY FILTER] selected Double Ego	67.181787099848	103.5
[TOME ENTITY FILTER] selected Ego	53.673990342315	75.7
[TOME ENTITY FILTER] selected Double Ego	36.443856579307	45.7
fight: 	shocking steel shield of fire resistance (#RESIST#)	dwarven-steel waraxe of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	7.1281867129084	10.7
[CALLBACK] upgrading to prioritized	talents_on_kill
[TOME ENTITY FILTER] selected Double Ego	88.626418905246	103.5
[TOME ENTITY FILTER] selected Ego	60.836788717409	75.7
[TOME ENTITY FILTER] selected Greater	7.4644302340374	33.5
[TOME ENTITY FILTER] selected Double Ego	76.961367134229	103.5
[TOME ENTITY FILTER] selected Double Ego	73.51365291118	103.5
[TOME ENTITY FILTER] selected Double Ego	67.975110688357	103.5
[TOME ENTITY FILTER] selected Greater	6.7783701391375	33.5
[TOME ENTITY FILTER] selected Double Ego	96.466676164644	103.5
alloc	greater_vault-hillbert_curve-17x17
room allocated at	7	30	with center	15	38
room generator	function: 0x14348288	is making a room
loaded room	pilar2	10	7
alloc	pilar2
room allocated at	37	17	with center	41	20
room generator	function: 0x14348288	is making a room
loaded room	cells	13	13
alloc	cells
room generator	function: 0x14348288	is making a room
loaded room	spiral_cell	9	9
alloc	spiral_cell
room allocated at	15	1	with center	19	5
room generator	function: 0x14348288	is making a room
loaded room	sideways_s	11	10
alloc	sideways_s
room generator	function: 0x14348288	is making a room
loaded room	cells9	18	5
alloc	cells9
room allocated at	26	25	with center	34	27
Begin tunnel	8	table: 0x141d0af0
[CALLBACK] upgrading to prioritized	talents_on_act_base
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[]
New GL Shader program 21
*p 21: Uniform: 0: 1406 deploy_factor
*p 21: Uniform: 1: 1406 ellipsoidalFactor
*p 21: Uniform: 2: 1406 flap
*p 21: Uniform: 3: 8B5E tex
*p 21: Uniform: 4: 1406 tick
*p 21: Uniform: 5: 1406 tick_start
*p 21: Uniform: 6: 1406 time_factor
[SHADER] setting reset param	tick_start	1405584
Boulder trap spawn	14	44
Boulder trap spawn	21	31
[CALLBACK] upgrading to prioritized	talents_on_take_damage
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_elvenwood.png
Loading tile from tileset	/data/gfx/shockbolt/npc/forest_wight.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_elvenwood.png
Loading tile from tileset	/data/gfx/shockbolt/object/sling_reinforced.png
Loading tile from tileset	/data/gfx/shockbolt/object/torque_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/pickaxe_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/emperor_wight.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_umber_hulk.png
Loading tile from tileset	/data/gfx/shockbolt/object/amber.png
Loading tile from tileset	/data/gfx/shockbolt/npc/white-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/midge_swarm.png
Loading tile from tileset	/data/gfx/shockbolt/object/belt_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/cap_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_elvenwood.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_fighter.png
Loading tile from tileset	/data/gfx/shockbolt/object/sword_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_up.png
[TOME ENTITY FILTER] selected Double Ego	39.011690918889	45.7
[TOME ENTITY FILTER] selected Greater	7.8042180570835	10.7
[NPC:addedToLevel]	ghoulking	10866	wearing	cured leather armour of the deep
[TOME ENTITY FILTER] selected basic	85.743634955845	116.7
[TOME ENTITY FILTER] selected basic	113.26456755444	116.7
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	77.153158839343	116.7
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	114.80701003359	116.7
[TOME ENTITY FILTER] selected Double Ego	30.997216296064	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
[TOME ENTITY FILTER] selected Money	77.140041203685	83.7
[TOME ENTITY FILTER] selected Double Ego	25.110553516822	45.7
[TOME ENTITY FILTER] selected basic	79.654211792085	116.7
fight: 	steel dagger	arcing steel dagger of paradox	::	nil	MAINHAND
fight: 	steel dagger	arcing steel dagger of paradox	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	73.837071683817	75.7
fight: 	cured leather armour of clarity	arcing steel dagger of paradox	::	nil	BODY
fight: 	cured leather armour of clarity	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	28.325189970474	45.7
[TOME ENTITY FILTER] selected Uniques	0.51490647901851	0.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected basic	87.54094249612	116.7
[TOME ENTITY FILTER] selected basic	116.59117333168	116.7
fight: 	steel dagger	dwarven-steel dagger	::	nil	MAINHAND
fight: 	steel dagger	dwarven-steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	79.413711428022	116.7
fight: 	cured leather armour	dwarven-steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	13.943541744181	45.7
[TOME ENTITY FILTER] selected Double Ego	31.838409185758	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Greater	9.7764153232647	10.7
[TOME ENTITY FILTER] selected Ego	50.279289095673	75.7
fight: 	acidic dwarven-steel dagger	inquisitor's steel dagger	::	nil	MAINHAND
fight: 	acidic dwarven-steel dagger	inquisitor's steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	102.83870443946	116.7
fight: 	hardened leather armour	inquisitor's steel dagger	::	nil	BODY
fight: 	hardened leather armour	acidic dwarven-steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	32.563654243426	45.7
[TOME ENTITY FILTER] selected basic	99.825010037386	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	52.092037616777	75.7
[TOME ENTITY FILTER] selected Double Ego	43.429211515994	45.7
fight: 	thought-forged dwarven-steel dagger of persecution	dwarven-steel dagger of erosion	::	nil	MAINHAND
fight: 	thought-forged dwarven-steel dagger of persecution	dwarven-steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	102.62291526375	116.7
fight: 	cured leather armour	dwarven-steel dagger of erosion	::	nil	BODY
fight: 	cured leather armour	thought-forged dwarven-steel dagger of persecution	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	63.275108653984	75.7
[TOME ENTITY FILTER] selected Double Ego	19.243496921101	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected basic	81.205312009692	116.7
[TOME ENTITY FILTER] selected Ego	52.508590491416	75.7
fight: 	arcing steel dagger	dwarven-steel dagger	::	nil	MAINHAND
fight: 	arcing steel dagger	dwarven-steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	21.541438435672	45.7
fight: 	spiked cured leather armour of cold resistance	dwarven-steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of cold resistance	arcing steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Greater	7.3688525232332	10.7
[TOME ENTITY FILTER] selected basic	110.68683861477	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	88.345107702826	116.7
[TOME ENTITY FILTER] selected Double Ego	36.959367783567	45.7
fight: 	balanced dwarven-steel dagger of erosion	dwarven-steel dagger	::	nil	MAINHAND
fight: 	balanced dwarven-steel dagger of erosion	dwarven-steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	86.590966121922	116.7
fight: 	cured leather armour	dwarven-steel dagger	::	nil	BODY
fight: 	cured leather armour	balanced dwarven-steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	61.424530841156	75.7
[TOME ENTITY FILTER] selected Double Ego	40.658674834591	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	104.97402879933	116.7
[TOME ENTITY FILTER] selected basic	88.482751465778	116.7
[TOME ENTITY FILTER] selected Ego	65.694243019312	75.7
[TOME ENTITY FILTER] selected Ego	68.186214019639	75.7
[TOME ENTITY FILTER] selected Ego	56.297871724349	75.7
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_mt.png
[TOME ENTITY FILTER] selected Double Ego	11.132817869252	45.7
[TOME ENTITY FILTER] selected basic	117.67012347348	127.2
[TOME ENTITY FILTER] selected Ego	54.527444188427	75.7
[ActorObjectUse] useObjectEnable: 	steel greatsword of projection	by	skeleton warrior	inven/slot	2	nil
fight: 	cashmere robe	steel greatsword of projection	::	OFFHAND	BODY
[NPC:addedToLevel]	skeleton warrior	10976	wearing	cashmere robe
[TOME ENTITY FILTER] selected Ego	73.158504317593	75.7
[TOME ENTITY FILTER] selected basic	112.16217737825	116.7
[TOME ENTITY FILTER] selected basic	92.371910913891	116.7
[TOME ENTITY FILTER] selected Ego	63.262377480709	75.7
[ActorObjectUse] useObjectEnable: 	fungal yew longbow	by	red ooze	inven/slot	1	nil
[ActorObjectUse] Object	fungal yew longbow	10990	is ineligible for talent interface
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_red_ooze.png
[TOME ENTITY FILTER] selected basic	89.082104743457	116.7
[TOME ENTITY FILTER] selected Ego	72.940080419008	75.7
[TOME ENTITY FILTER] selected basic	125.91726355546	127.2
fight: 	quiver of yew arrows	yew longbow	::	OFFHAND	QUIVER
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_skeleton_degenerated_skeleton_archer.png
[TOME ENTITY FILTER] selected Ego	46.228584184672	75.7
[TOME ENTITY FILTER] selected Double Ego	30.788610297617	45.7
Loading tile from tileset	/data/gfx/shockbolt/object/ring_gold.png
Loading tile from tileset	/data/gfx/shockbolt/object/scroll-lore.png
Placed lore	paper scrap	22	27
[Identify]	paper scrap	true
Wait finished, counted 2757, 861 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_16.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_14.png
[STARTEVENTS] Assigned events list:
[2] = {
  [2] = bligthed-soil
  [1] = protective-aura
}
[5] = {
  [1] = glimmerstone
}
[4] = {
  [2] = necrotic-air
  [1] = necrotic-air
}
[9] = {
  [1] = glowing-chest
  [2] = bligthed-soil
  [3] = necrotic-air
  [4] = necrotic-air
  [5] = fell-aura
}
[8] = {
  [1] = glowing-chest
  [2] = bligthed-soil
  [3] = necrotic-air
  [4] = necrotic-air
  [5] = fell-aura
}
[3] = {
  [1] = glowing-chest
  [2] = protective-aura
  [3] = bligthed-soil
  [4] = necrotic-air
  [5] = fell-aura
}
[7] = {
  [1] = glowing-chest
  [2] = necrotic-air
  [3] = necrotic-air
  [4] = necrotic-air
  [5] = necrotic-air
}
[1] = {
}
[6] = {
  [2] = glimmerstone
  [1] = glimmerstone
}
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.8,0.8,0,6),color2=vec4(0.9,0.9,0.7,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 23
*p 23: Uniform: 0: 1406 aam
*p 23: Uniform: 1: 8B52 color1
*p 23: Uniform: 2: 8B52 color2
*p 23: Uniform: 3: 1406 hide_center
*p 23: Uniform: 4: 1406 npow
*p 23: Uniform: 5: 8B5E tex
*p 23: Uniform: 6: 1406 tick
*p 23: Uniform: 7: 1406 time_factor
*p 23: Uniform: 8: 8B50 xy
*p 23: Uniform: 9: 1406 zoom
[EVENT] protective-aura centered at 	9	47
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.4,0,1),color2=vec4(0.2,0.5,0.1,1),hide_center=0,npow=1,time_factor=15000,zoom=0.4]
New GL Shader program 25
*p 25: Uniform: 0: 1406 aam
*p 25: Uniform: 1: 8B52 color1
*p 25: Uniform: 2: 8B52 color2
*p 25: Uniform: 3: 1406 hide_center
*p 25: Uniform: 4: 1406 npow
*p 25: Uniform: 5: 8B5E tex
*p 25: Uniform: 6: 1406 tick
*p 25: Uniform: 7: 1406 time_factor
*p 25: Uniform: 8: 8B50 xy
*p 25: Uniform: 9: 1406 zoom
[EVENT] blighted-soil centered at 	21	14
Not gone east, no backup guardian
Running on level loads	dreadfell-2
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Cara	Cara
Adding entity	2281	after	2281
Updating zone name	Dreadfell (2)
C Map minimap texture: 310 (50x50; 64x64)
AI took for target	11009	skeleton mage	::	2281	Cara	9	<	100
skeleton mage	11009	dumb ai talents can use	Flame	T_FLAME
skeleton mage	11009	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	5.2
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
New GL Shader program 43
*p 43: Uniform: 0: 1406 explosion_time_factor
*p 43: Uniform: 1: 1406 is_exploding
*p 43: Uniform: 2: 1406 projectile_time_factor
*p 43: Uniform: 3: 8B5E tex
*p 43: Uniform: 4: 1406 tick
*p 43: Uniform: 5: 1406 tick_start
*p 43: Uniform: 6: 1406 trail_length
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 44
*p 44: Uniform: 0: 1406 explosion_time_factor
*p 44: Uniform: 1: 1406 is_exploding
*p 44: Uniform: 2: 1406 projectile_time_factor
*p 44: Uniform: 3: 8B5E tex
*p 44: Uniform: 4: 1406 tick
*p 44: Uniform: 5: 1406 tick_start
*p 44: Uniform: 6: 1406 trail_length
Adding entity	11146	after	11009
[LOG]	
[LOG]	Cara is on fire!
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 45
*p 45: Uniform: 0: 1406 explosion_time_factor
*p 45: Uniform: 1: 1406 is_exploding
*p 45: Uniform: 2: 1406 projectile_time_factor
*p 45: Uniform: 3: 8B5E tex
*p 45: Uniform: 4: 1406 tick
*p 45: Uniform: 5: 1406 tick_start
*p 45: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	1411301
[LOG]	Skeleton mage's Flame hits #fbd578#Cara#LAST# for #LIGHT_RED#60 fire#LAST# damage.
[LOG]	Burning from Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#20 fire#LAST# damage.
[TARGET] Passing target	grave wight	from	skeleton mage	to	Cara
AI took for target	11009	skeleton mage	::	2281	Cara	4	<	100
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton mage	 :: 	89.763568537264	4	3	49	vs.	3	::	1
checkHit	49	vs	3	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	3	0.3	with APR	4
[ATTACK] after armor	89.763568537264
[ATTACK] after range	124
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	124
[ATTACK] after mult	124
[ATTACK] mace accuracy bonus	49	3	=	1.046
[LOG]	Skeleton mage slows down.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton mage for #aaaaaa#127 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (134 total damage).
[LOG]	Burning from Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#20 fire#LAST# damage.
[TARGET] Passing target	master vampire	from	grave wight	to	Cara
[TARGET] Passing target	degenerated skeleton archer	from	grave wight	to	Cara
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton mage	 :: 	89.763568537264	4	3	49	vs.	3	::	1
checkHit	49	vs	3	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	3	0.3	with APR	4
[ATTACK] after armor	89.763568537264
[ATTACK] after range	95
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	95
[ATTACK] after mult	95
[ATTACK] mace accuracy bonus	49	3	=	1.046
[ATTACK] attacking with (mainhand)	cruel yew magestaff
[ATTACK] to 	Cara	 :: 	38.048694611716	4	51.989766676058	11	vs.	28	::	1
checkHit	11	vs	28	=> chance to hit	8
[LOG]	#UID:11009:0#Skeleton mage misses #fbd578#Cara#LAST#.
[ATTACK] staff accuracy bonus	11	28	=	1
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton mage for #aaaaaa#97 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (105 total damage).
[LOG]	Burning from Skeleton mage hits #fbd578#Cara#LAST# for #LIGHT_RED#20 fire#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton mage	 :: 	89.763568537264	4	3	49	vs.	3	::	1
checkHit	49	vs	3	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	3	0.3	with APR	4
[ATTACK] after armor	89.763568537264
[ATTACK] after range	115
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	115
[ATTACK] after mult	115
[ATTACK] mace accuracy bonus	49	3	=	1.046
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull (1)#WHITE#.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton mage for #aaaaaa#118 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton mage!#{normal}#
[LOG]	Cara stops burning.
grave wight	10853	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	10853	dumb ai talents can use	Flameshock	T_FLAMESHOCK
grave wight	10853	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
grave wight	10853	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_MIND_DISRUPTION
[LOG]	Grave wight casts Mind Disruption.
[LOG]	Cara resists!
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	7.3578664833519	9	51.989766676058	15	vs.	28	::	1
checkHit	15	vs	28	=> chance to hit	18
[LOG]	#UID:10853:0#Grave wight misses #fbd578#Cara#LAST#.
[LOG]	
[LOG]	Cara uses Assault.
[ATTACK] to 	grave wight	 :: 	49.835060707471	0	9	49	vs.	6	::	1.4031128874149
checkHit	49	vs	6	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	9	0.3	with APR	0
[ATTACK] after armor	40.835060707471
[ATTACK] after range	48
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	72
[ATTACK] after mult	101.02412789387
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Grave wight!#{normal}#
[ATTACK] staff accuracy bonus	49	6	=	2.075
[LOG]	Grave wight slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	grave wight	 :: 	89.763568537264	4	9	49	vs.	6	::	1.3605551275464
checkHit	49	vs	6	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	9	0.3	with APR	4
[ATTACK] after armor	84.763568537264
[ATTACK] after range	115
[PHYS CRIT %]	100
[ATTACK] after crit	172.5
[ATTACK] after mult	234.69575950175
[ATTACK] mace accuracy bonus	49	6	=	1.043
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Grave wight!#{normal}#
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	grave wight	 :: 	89.763568537264	4	9	49	vs.	6	::	1.3605551275464
checkHit	49	vs	6	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	9	0.3	with APR	4
[ATTACK] after armor	84.763568537264
[ATTACK] after range	89
[PHYS CRIT %]	100
[ATTACK] after crit	133.5
[ATTACK] after mult	181.63410952744
[ATTACK] mace accuracy bonus	49	6	=	1.043
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Grave wight!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Grave wight for #{bold}##aaaaaa#64 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#18 fire#LAST#, #{bold}##aaaaaa#156 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#6 fire#LAST#, #{bold}##aaaaaa#121 physical#{normal}##LAST# (376 total damage).
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Grave wight!#{normal}#
degenerated skeleton archer	11006	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Degenerated skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow	quiver of yew arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	degenerated skeleton archer	11006	using weapon:	yew longbow	ammo:	quiver of yew arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	yew longbow	to:	37	13
Adding entity	11147	after	11006
[ATTACK ARCHERY]	11147	 to 	Cara	 :: 	39.361213435966	10	51.989766676058	::	1
checkHit	34	vs	34	=> chance to hit	50
[ATTACK ARCHERY] raw dam	39.361213435966	versus	51.989766676058	with APR	10
[ATTACK ARCHERY] after armor	7.4664569816678
[ATTACK ARCHERY] after range	10
[PHYS CRIT %] axe accuracy bonus	34	34	=	0
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	10
[ATTACK ARCHERY] after mult	10
[ATTACK ARCHERY] after hook	10
[LOG]	Degenerated skeleton archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#9 physical#LAST# damage.
[LOG]	
degenerated skeleton archer	11006	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Degenerated skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow	quiver of yew arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	degenerated skeleton archer	11006	using weapon:	yew longbow	ammo:	quiver of yew arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	yew longbow	to:	38	12
Adding entity	11148	after	11006
master vampire	10861	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
[ATTACK ARCHERY]	11148	 to 	Cara	 :: 	39.361213435966	10	51.989766676058	::	1
checkHit	34	vs	34	=> chance to hit	50
[LOG]	Degenerated skeleton archer's Shoot misses #fbd578#Cara#LAST#.
[LOG]	
AI took for target	11006	degenerated skeleton archer	::	2281	Cara	1	<	100
degenerated skeleton archer	11006	dumb ai talents can use	Shoot	T_SHOOT
degenerated skeleton archer	11006	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[LOG]	Degenerated skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow	quiver of yew arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	degenerated skeleton archer	11006	using weapon:	yew longbow	ammo:	quiver of yew arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	yew longbow	to:	39	11
Adding entity	11149	after	11006
[ATTACK ARCHERY]	11149	 to 	Cara	 :: 	39.361213435966	10	51.989766676058	::	1
checkHit	34	vs	34	=> chance to hit	50
[ATTACK ARCHERY] raw dam	39.361213435966	versus	51.989766676058	with APR	10
[ATTACK ARCHERY] after armor	7.4664569816678
[ATTACK ARCHERY] after range	7
[PHYS CRIT %] axe accuracy bonus	34	34	=	0
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	7
[ATTACK ARCHERY] after mult	7
[ATTACK ARCHERY] after hook	7
[LOG]	Degenerated skeleton archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#6 physical#LAST# damage.
degenerated skeleton archer	11006	dumb ai talents can use	Shoot	T_SHOOT
degenerated skeleton archer	11006	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[LOG]	Degenerated skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow	quiver of yew arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	degenerated skeleton archer	11006	using weapon:	yew longbow	ammo:	quiver of yew arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	yew longbow	to:	39	11
Adding entity	11150	after	11006
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_yew.png
[LOG]	Cara uses Shield Slam.
[ATTACK] to 	degenerated skeleton archer	 :: 	49.835060707471	0	5	49	vs.	16	::	0.53714985988789
checkHit	49	vs	16	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	5	0.3	with APR	0
[ATTACK] after armor	44.835060707471
[ATTACK] after range	50
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	50
[ATTACK] after mult	26.857492994394
[ATTACK] staff accuracy bonus	49	16	=	1.825
[LOG]	Degenerated skeleton archer slows down.
[ATTACK] to 	degenerated skeleton archer	 :: 	49.835060707471	0	5	49	vs.	16	::	0.53714985988789
checkHit	49	vs	16	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	5	0.3	with APR	0
[ATTACK] after armor	44.835060707471
[ATTACK] after range	52
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	52
[ATTACK] after mult	27.93179271417
[ATTACK] staff accuracy bonus	49	16	=	1.825
[ATTACK] to 	degenerated skeleton archer	 :: 	49.835060707471	0	5	49	vs.	16	::	0.53714985988789
checkHit	49	vs	16	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	5	0.3	with APR	0
[ATTACK] after armor	44.835060707471
[ATTACK] after range	53
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	53
[ATTACK] after mult	28.468942574058
[ATTACK] staff accuracy bonus	49	16	=	1.825
[ATTACK ARCHERY]	11150	 to 	Cara	 :: 	39.361213435966	10	51.989766676058	::	1
checkHit	34	vs	12	=> chance to hit	100
[ATTACK ARCHERY] raw dam	39.361213435966	versus	51.989766676058	with APR	10
[ATTACK ARCHERY] after armor	7.4664569816678
[ATTACK ARCHERY] after range	8
[PHYS CRIT %] axe accuracy bonus	34	12	=	4.4
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	8
[ATTACK ARCHERY] after mult	8
[ATTACK ARCHERY] after hook	8
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Degenerated skeleton archer for #aaaaaa#26 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#21 fire#LAST#, #aaaaaa#27 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#21 fire#LAST#, #aaaaaa#28 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#21 fire#LAST# (185 total damage).
[LOG]	Degenerated skeleton archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#(8 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
degenerated skeleton archer	11006	dumb ai talents can use	Shoot	T_SHOOT
degenerated skeleton archer	11006	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[LOG]	Degenerated skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow	quiver of yew arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	degenerated skeleton archer	11006	using weapon:	yew longbow	ammo:	quiver of yew arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	yew longbow	to:	39	11
Adding entity	11151	after	11006
[ATTACK ARCHERY]	11151	 to 	Cara	 :: 	39.361213435966	10	51.989766676058	::	1
checkHit	34	vs	34	=> chance to hit	50
[ATTACK ARCHERY] raw dam	39.361213435966	versus	51.989766676058	with APR	10
[ATTACK ARCHERY] after armor	7.4664569816678
[ATTACK ARCHERY] after range	9
[PHYS CRIT %] axe accuracy bonus	34	34	=	0
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	9
[ATTACK ARCHERY] after mult	9
[ATTACK ARCHERY] after hook	9
[LOG]	
[LOG]	Degenerated skeleton archer's Shoot hits #fbd578#Cara#LAST# for #aaaaaa#8 physical#LAST# damage.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	degenerated skeleton archer	 :: 	89.763568537264	4	5	49	vs.	0	::	1
checkHit	49	vs	0	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	5	0.3	with APR	4
[ATTACK] after armor	88.763568537264
[ATTACK] after range	104
[PHYS CRIT %]	21.835631392472
[ATTACK] after crit	104
[ATTACK] after mult	104
[ATTACK] mace accuracy bonus	49	0	=	1.049
[ATTACK] after counterstrike	218.192
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Degenerated skeleton archer for #aaaaaa#214 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Degenerated skeleton archer!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
master vampire	10861	dumb ai talents can use	Cold Flames	T_COLD_FLAMES
dumb ai uses	T_COLD_FLAMES
[LOG]	
AI took for target	10861	master vampire	::	2281	Cara	16	<	100
[Identify]	onyx	true
[LOG]	Cara picks up (o.): #FFFFFF##UID:11029:0#onyx#LAST#.
[LOG]	Something hits #fbd578#Cara#LAST# for #1133F3#4 cold#LAST# damage.
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (master vampire)).
[LOG]	
AI took for target	10861	master vampire	::	2281	Cara	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	29.337852760156	9	51.989766676058	22	vs.	28	::	1
checkHit	22	vs	28	=> chance to hit	35
[LOG]	#UID:10861:0#Master vampire misses #fbd578#Cara#LAST#.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Assault.
[ATTACK] to 	master vampire	 :: 	49.835060707471	0	10	49	vs.	19	::	1.4031128874149
checkHit	49	vs	19	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	10	0.3	with APR	0
[ATTACK] after armor	39.835060707471
[ATTACK] after range	40
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	60
[ATTACK] after mult	84.186773244896
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK] staff accuracy bonus	49	19	=	1.75
[LOG]	Master vampire slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	89.763568537264	4	10	49	vs.	19	::	1.3605551275464
checkHit	49	vs	19	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	10	0.3	with APR	4
[ATTACK] after armor	83.763568537264
[ATTACK] after range	97
[PHYS CRIT %]	100
[ATTACK] after crit	145.5
[ATTACK] after mult	197.960771058
[ATTACK] mace accuracy bonus	49	19	=	1.03
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	master vampire	 :: 	89.763568537264	4	10	49	vs.	19	::	1.3605551275464
checkHit	49	vs	19	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	10	0.3	with APR	4
[ATTACK] after armor	83.763568537264
[ATTACK] after range	112
[PHYS CRIT %]	100
[ATTACK] after crit	168
[ATTACK] after mult	228.5732614278
[ATTACK] mace accuracy bonus	49	19	=	1.03
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Master vampire!#{normal}#
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Master vampire for #{bold}##aaaaaa#83 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#13 fire#LAST#, #LIGHT_RED#20 fire#LAST#, #{bold}##aaaaaa#200 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #{bold}##aaaaaa#231 physical#{normal}##LAST# (553 total damage).
[LOG]	#UID:10861:0#Master vampire hits #fbd578#Cara#LAST# for #YELLOW#17 light#LAST#, #YELLOW#17 light#LAST#, #YELLOW#17 light#LAST# (52 total damage).
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Master vampire!#{normal}#
[LOG]	
[LOG]	Today is the 54th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	
[LOG]	#00ff00##UID:434:0#Talent Shield Slam is ready to use.
[LOG]	
AI took for target	11002	ghoul	::	2281	Cara	25	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (ghoul)).
[LOG]	
[LOG]	Cara uses Assault.
[ATTACK] to 	ghoul	 :: 	49.835060707471	0	2	49	vs.	7	::	1.4031128874149
checkHit	49	vs	7	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	2	0.3	with APR	0
[ATTACK] after armor	47.835060707471
[ATTACK] after range	57
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	85.5
[ATTACK] after mult	119.96615187398
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Ghoul!#{normal}#
[TAKE HIT] after flat damage cap	117.5668288365
[ATTACK] staff accuracy bonus	49	7	=	2.05
[LOG]	Ghoul slows down.
[TAKE HIT] after flat damage cap	15.0675
[TAKE HIT] after flat damage cap	23.6775
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghoul	 :: 	89.763568537264	4	2	49	vs.	7	::	1.3605551275464
checkHit	49	vs	7	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	2	0.3	with APR	4
[ATTACK] after armor	89.763568537264
[ATTACK] after range	92
[PHYS CRIT %]	100
[ATTACK] after crit	138
[ATTACK] after mult	187.7566076014
[ATTACK] mace accuracy bonus	49	7	=	1.042
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Ghoul!#{normal}#
[TAKE HIT] after flat damage cap	191.72953741825
[TAKE HIT] after flat damage cap	7.35
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghoul	 :: 	89.763568537264	4	2	49	vs.	7	::	1.3605551275464
checkHit	49	vs	7	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	2	0.3	with APR	4
[ATTACK] after armor	89.763568537264
[ATTACK] after range	89
[PHYS CRIT %]	100
[ATTACK] after crit	133.5
[ATTACK] after mult	181.63410952744
[ATTACK] mace accuracy bonus	49	7	=	1.042
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Ghoul!#{normal}#
[TAKE HIT] after flat damage cap	185.47748728504
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #{bold}##aaaaaa#118 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#24 fire#LAST#, #{bold}##aaaaaa#192 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #{bold}##aaaaaa#185 physical#{normal}##LAST# (541 total damage).
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Ghoul!#{normal}#
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_1.lua	:=:	/data/sound/ambient/door_creaks/creak_1.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_1.ogg" : <static>
Astar fail: destination unreachable
Astar fail: destination unreachable
AI took for target	10971	lesser vampire	::	2281	Cara	9	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (lesser vampire)).
[LOG]	
[LOG]	Cara brandishes her #FFD700##UID:2146:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	89.763568537264	4	7	49	vs.	9	::	1
checkHit	49	vs	9	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	7	0.3	with APR	4
[ATTACK] after armor	86.763568537264
[ATTACK] after range	115
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	172.5
[ATTACK] after mult	172.5
[ATTACK] mace accuracy bonus	49	9	=	1.04
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Lesser vampire!#{normal}#
[LOG]	Lesser vampire slows down.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #{bold}##aaaaaa#176 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (183 total damage).
lesser vampire	10971	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
lesser vampire	10971	dumb ai talents can use	Attack	T_ATTACK
lesser vampire	10971	dumb ai talents can use	Rune: Biting Gale	T_RUNE:_BITING_GALE_1
lesser vampire	10971	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_RUNE:_BITING_GALE_1
[LOG]	Lesser vampire casts Rune: Biting Gale.
checkHit	34	vs	18	=> chance to hit	90
[LOG]	#ORANGE#Cara shrugs off the effect 'Wet'!
[SOUND] loading from	/data/sound/talents/ice.ogg	:=:	sound "/data/sound/talents/ice.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	36.364266561605	9	51.989766676058	22	vs.	28	::	1
checkHit	22	vs	28	=> chance to hit	35
[LOG]	#UID:10971:0#Lesser vampire misses #fbd578#Cara#LAST#.
[LOG]	#UID:10971:0#Lesser vampire hits #fbd578#Cara#LAST# for #1133F3#18 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	89.763568537264	4	7	49	vs.	9	::	1
checkHit	49	vs	9	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	7	0.3	with APR	4
[ATTACK] after armor	86.763568537264
[ATTACK] after range	105
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	105
[ATTACK] after mult	105
[ATTACK] mace accuracy bonus	49	9	=	1.04
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #aaaaaa#107 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (114 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	36.364266561605	9	51.989766676058	22	vs.	28	::	1
checkHit	22	vs	28	=> chance to hit	35
[LOG]	#UID:10971:0#Lesser vampire misses #fbd578#Cara#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	89.763568537264	4	7	49	vs.	9	::	1
checkHit	49	vs	9	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	7	0.3	with APR	4
[ATTACK] after armor	86.763568537264
[ATTACK] after range	86
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	86
[ATTACK] after mult	86
[ATTACK] mace accuracy bonus	49	9	=	1.04
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #aaaaaa#88 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (94 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	36.364266561605	9	51.989766676058	22	vs.	28	::	1
checkHit	22	vs	28	=> chance to hit	35
[ATTACK] raw dam	36.364266561605	versus	51.989766676058	0.81030927835052	with APR	9
[ATTACK] after armor	6.8979639663251
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[LOG]	#UID:10971:0#Lesser vampire drains life from #fbd578#Cara#LAST#!
[LOG]	#UID:10971:0#Lesser vampire hits #fbd578#Cara#LAST# for #DARK_GREEN#5 blight#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #LIGHT_GREEN#2 healing#LAST#, #LIGHT_RED#12 fire#LAST# (12 total damage) #LIGHT_GREEN#[2 healing]#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	89.763568537264	4	7	49	vs.	9	::	1
checkHit	49	vs	9	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	7	0.3	with APR	4
[ATTACK] after armor	86.763568537264
[ATTACK] after range	117
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	117
[ATTACK] after mult	117
[ATTACK] mace accuracy bonus	49	9	=	1.04
[LOG]	Cara prepares for the next kill!.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #aaaaaa#119 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Lesser vampire!#{normal}#
[LOG]	
[LOG]	Cara slows down.
[LOG]	
[LOG]	Cara activates Daunting Presence.
[LOG]	
AI took for target	10997	lesser vampire	::	2281	Cara	4	<	100
lesser vampire	10997	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
lesser vampire	10997	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_INVOKE_DARKNESS
[LOG]	Lesser vampire casts Invoke Darkness.
[SPELL CRIT %]	1
[LOG]	#UID:10997:0#Lesser vampire hits #fbd578#Cara#LAST# for #GREY#69 darkness#LAST# damage.
[LOG]	
lesser vampire	10997	dumb ai talents can use	Attack	T_ATTACK
lesser vampire	10997	dumb ai talents can use	Stun	T_STUN
lesser vampire	10997	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	34.327635014481	9	51.989766676058	22	vs.	28	::	1
checkHit	22	vs	28	=> chance to hit	35
[LOG]	#UID:10997:0#Lesser vampire misses #fbd578#Cara#LAST#.
AI took for target	10963	ghoul	::	2281	Cara	100	<	100
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Assault.
[ATTACK] to 	lesser vampire	 :: 	49.835060707471	0	7	49	vs.	9	::	1.4031128874149
checkHit	49	vs	9	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	7	0.3	with APR	0
[ATTACK] after armor	42.835060707471
[ATTACK] after range	50
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	50
[ATTACK] after mult	70.155644370746
[ATTACK] staff accuracy bonus	49	9	=	2
[LOG]	Lesser vampire slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	89.763568537264	4	7	49	vs.	9	::	1.3605551275464
checkHit	49	vs	9	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	7	0.3	with APR	4
[ATTACK] after armor	86.763568537264
[ATTACK] after range	110
[PHYS CRIT %]	100
[ATTACK] after crit	165
[ATTACK] after mult	224.49159604516
[ATTACK] mace accuracy bonus	49	9	=	1.04
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Lesser vampire!#{normal}#
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	lesser vampire	 :: 	89.763568537264	4	7	49	vs.	9	::	1.3605551275464
checkHit	49	vs	9	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	7	0.3	with APR	4
[ATTACK] after armor	86.763568537264
[ATTACK] after range	107
[PHYS CRIT %]	100
[ATTACK] after crit	160.5
[ATTACK] after mult	218.3690979712
[ATTACK] mace accuracy bonus	49	9	=	1.04
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Lesser vampire!#{normal}#
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Lesser vampire for #aaaaaa#69 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#23 fire#LAST#, #{bold}##aaaaaa#229 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST#, #{bold}##aaaaaa#223 physical#{normal}##LAST# (565 total damage).
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Lesser vampire!#{normal}#
[LOG]	
AI took for target	10957	skeleton warrior	::	2281	Cara	100	<	100
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	Cara
[TARGET] Passing target	ghoul	from	skeleton warrior	to	Cara
[TARGET] Passing target	red ooze	from	skeleton warrior	to	Cara
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
skeleton warrior	10957	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	10957	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	Cara	 :: 	89.946512087345	2	51.989766676058	34	vs.	28	::	1.4415880433164
checkHit	34	vs	28	=> chance to hit	65
[ATTACK] raw dam	89.946512087345	versus	51.989766676058	0.81030927835052	with APR	2
[ATTACK] after armor	39.956745411286
[ATTACK] after range	55
[PHYS CRIT %]	0
[ATTACK] after crit	55
[ATTACK] after mult	79.287342382402
[LOG]	Skeleton warrior is not intimidated!
[LOG]	Cara resists the stunning blow!
[LOG]	#UID:10957:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#72 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#10 fire#LAST# damage.
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_dsteel.png
[LOG]	
Server latency	334
[LOG]	Cara uses Assault.
[ATTACK] to 	skeleton warrior	 :: 	49.835060707471	0	5	49	vs.	9	::	1.4031128874149
checkHit	49	vs	9	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	5	0.3	with APR	0
[ATTACK] after armor	44.835060707471
[ATTACK] after range	45
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	45
[ATTACK] after mult	63.140079933672
[ATTACK] staff accuracy bonus	49	9	=	2
[LOG]	Skeleton warrior slows down.
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	89.763568537264	4	5	49	vs.	9	::	1.3605551275464
checkHit	49	vs	9	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	5	0.3	with APR	4
[ATTACK] after armor	88.763568537264
[ATTACK] after range	119
[PHYS CRIT %]	100
[ATTACK] after crit	178.5
[ATTACK] after mult	242.85909026703
[ATTACK] mace accuracy bonus	49	9	=	1.04
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	89.763568537264	4	5	49	vs.	9	::	1.3605551275464
checkHit	49	vs	9	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	5	0.3	with APR	4
[ATTACK] after armor	88.763568537264
[ATTACK] after range	109
[PHYS CRIT %]	100
[ATTACK] after crit	163.5
[ATTACK] after mult	222.45076335384
[ATTACK] mace accuracy bonus	49	9	=	1.04
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Skeleton warrior!#{normal}#
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#62 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#18 fire#LAST#, #{bold}##aaaaaa#248 physical#{normal}##LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#6 fire#LAST#, #{bold}##aaaaaa#227 physical#{normal}##LAST# (572 total damage).
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton warrior!#{normal}#
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
[LOG]	
AI took for target	10963	ghoul	::	2281	Cara	16	<	100
[MOUSE] pre starting drag'n'drop
[LOG]	Cara uses Shield Slam.
[ATTACK] to 	ghoul	 :: 	49.835060707471	0	2	49	vs.	7	::	0.53714985988789
checkHit	49	vs	7	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	2	0.3	with APR	0
[ATTACK] after armor	47.835060707471
[ATTACK] after range	52
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	52
[ATTACK] after mult	27.93179271417
[TAKE HIT] after flat damage cap	27.373156859887
[ATTACK] staff accuracy bonus	49	7	=	2.05
[LOG]	Ghoul slows down.
[TAKE HIT] after flat damage cap	15.0675
[TAKE HIT] after flat damage cap	23.6775
[ATTACK] to 	ghoul	 :: 	49.835060707471	0	2	49	vs.	7	::	0.53714985988789
checkHit	49	vs	7	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	2	0.3	with APR	0
[ATTACK] after armor	47.835060707471
[ATTACK] after range	48
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	48
[ATTACK] after mult	25.783193274619
[TAKE HIT] after flat damage cap	25.267529409126
[ATTACK] staff accuracy bonus	49	7	=	2.05
[TAKE HIT] after flat damage cap	15.0675
[TAKE HIT] after flat damage cap	23.6775
[ATTACK] to 	ghoul	 :: 	49.835060707471	0	2	49	vs.	7	::	0.53714985988789
checkHit	49	vs	7	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	2	0.3	with APR	0
[ATTACK] after armor	47.835060707471
[ATTACK] after range	54
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	54
[ATTACK] after mult	29.006092433946
[TAKE HIT] after flat damage cap	28.425970585267
[ATTACK] staff accuracy bonus	49	7	=	2.05
[TAKE HIT] after flat damage cap	15.0675
[TAKE HIT] after flat damage cap	23.6775
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#27 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#24 fire#LAST#, #aaaaaa#25 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#24 fire#LAST#, #aaaaaa#28 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#15 fire#LAST#, #LIGHT_RED#24 fire#LAST# (197 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	22.589069093075	3	51.989766676058	22	vs.	0	::	1
checkHit	22	vs	0	=> chance to hit	100
[ATTACK] raw dam	22.589069093075	versus	51.989766676058	0.81030927835052	with APR	3
[ATTACK] after armor	4.2849368176554
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[TAKE HIT] after flat damage cap	12.6
[LOG]	#UID:10963:0#Ghoul hits #fbd578#Cara#LAST# for #aaaaaa#(4 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghoul	 :: 	89.763568537264	4	2	49	vs.	0	::	1
checkHit	49	vs	0	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	2	0.3	with APR	4
[ATTACK] after armor	89.763568537264
[ATTACK] after range	95
[PHYS CRIT %]	21.835631392472
[ATTACK] after crit	142.5
[ATTACK] after mult	142.5
[ATTACK] mace accuracy bonus	49	0	=	1.049
[ATTACK] after counterstrike	298.965
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# performs a melee critical strike against Ghoul!#{normal}#
[TAKE HIT] after flat damage cap	292.9857
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #{bold}##aaaaaa#293 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Ghoul!#{normal}#
[LOG]	#00ff00##UID:435:0#Talent Assault is ready to use.
[LOG]	
[Identify]	savior's gold ring	true
[LOG]	Cara picks up (h.): #00FF80##UID:10964:0#savior's gold ring#LAST#.
[LOG]	
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southwest (red ooze)).
[LOG]	
skeleton warrior	10976	dumb ai talents can use	Activate Object	T_ACTIVATE_OBJECT_1
dumb ai uses	T_ACTIVATE_OBJECT_1
[LOG]	Something psionically attacks #fbd578#Cara#LAST# with his #B4B4B4##UID:10978:0#steel greatsword#LAST#!
[ATTACK] attacking with (mainhand)	steel greatsword of projection
[ATTACK] to 	Cara	 :: 	67.313980397684	2	51.989766676058	34	vs.	28	::	1.5
checkHit	34	vs	28	=> chance to hit	65
[LOG]	Something misses #fbd578#Cara#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	red ooze	 :: 	89.763568537264	4	1	49	vs.	7	::	1
checkHit	49	vs	7	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	1	0.3	with APR	4
[ATTACK] after armor	89.763568537264
[ATTACK] after range	104
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	104
[ATTACK] after mult	104
[ATTACK] mace accuracy bonus	49	7	=	1.042
[LOG]	Red ooze splits in two!
[LOG]	Red ooze slows down.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Red ooze for #aaaaaa#53 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (60 total damage).
red ooze	10989	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	14.060053330039	5	51.989766676058	21	vs.	28	::	1
checkHit	21	vs	28	=> chance to hit	33
[ATTACK] raw dam	14.060053330039	versus	51.989766676058	0.81030927835052	with APR	5
[ATTACK] after armor	2.6670616626053
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[SOUND] loading from	/data/sound/creatures/jelly/jelly_hit.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_hit.ogg" : <static>
[LOG]	#UID:10989:0#Red ooze hits #fbd578#Cara#LAST# for #LIGHT_RED#1 fire#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Red ooze for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	red ooze	 :: 	89.763568537264	4	1	49	vs.	7	::	1
checkHit	49	vs	7	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	1	0.3	with APR	4
[ATTACK] after armor	89.763568537264
[ATTACK] after range	90
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	90
[ATTACK] after mult	90
[ATTACK] mace accuracy bonus	49	7	=	1.042
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Red ooze for #aaaaaa#92 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (99 total damage).
red ooze	11167	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	14.709197340602	5	51.989766676058	21	vs.	28	::	1
checkHit	21	vs	28	=> chance to hit	33
[ATTACK] raw dam	14.709197340602	versus	51.989766676058	0.81030927835052	with APR	5
[ATTACK] after armor	2.7901982584235
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[LOG]	#UID:11167:0#Red ooze hits #fbd578#Cara#LAST# for #LIGHT_RED#1 fire#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Red ooze for #LIGHT_RED#13 fire#LAST# damage.
red ooze	10989	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cara	 :: 	14.060053330039	5	51.989766676058	21	vs.	28	::	1
checkHit	21	vs	28	=> chance to hit	33
[LOG]	#UID:10989:0#Red ooze misses #fbd578#Cara#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	red ooze	 :: 	89.763568537264	4	1	49	vs.	7	::	1
checkHit	49	vs	7	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	1	0.3	with APR	4
[ATTACK] after armor	89.763568537264
[ATTACK] after range	123
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	123
[ATTACK] after mult	123
[ATTACK] mace accuracy bonus	49	7	=	1.042
[LOG]	Red ooze slows down.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Red ooze for #aaaaaa#126 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#7 fire#LAST# (133 total damage).
AI took for target	11004	ghoul	::	2281	Cara	25	<	100
[LOG]	
[LOG]	Cara uses Shattering Shout.
[TAKE HIT] after flat damage cap	188.36361951531
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_1.ogg" : <static>
[ActorObjectUse] useObjectDisable: 	fungal yew longbow	inven/slot	1	1	tid	nil
[LOG]	Cara prepares for the next kill!.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Ghoul for #aaaaaa#188 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Red ooze for #aaaaaa#188 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Red ooze for #aaaaaa#188 physical#LAST# damage.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#188 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Red ooze!#{normal}#
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Red ooze!#{normal}#
[LOG]	Cara slows down.
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	89.763568537264	4	5	49	vs.	11	::	1
checkHit	49	vs	11	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	5	0.3	with APR	4
[ATTACK] after armor	88.763568537264
[ATTACK] after range	103
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	103
[ATTACK] after mult	103
[ATTACK] mace accuracy bonus	49	11	=	1.038
[LOG]	Skeleton warrior slows down.
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#105 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#6 fire#LAST# (111 total damage).
skeleton warrior	10976	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	10976	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	Cara	 :: 	67.313980397684	2	51.989766676058	34	vs.	28	::	1.4415880433164
checkHit	34	vs	28	=> chance to hit	65
[ATTACK] raw dam	67.313980397684	versus	51.989766676058	0.81030927835052	with APR	2
[ATTACK] after armor	17.324213721625
[ATTACK] after range	26
[PHYS CRIT %]	0
[ATTACK] after crit	26
[ATTACK] after mult	37.481289126226
[LOG]	Skeleton warrior is not intimidated!
checkHit	11	vs	31	=> chance to hit	0
[LOG]	Cara resists the mind attack!
[LOG]	Cara resists the stunning blow!
[LOG]	#UID:10976:0#Skeleton warrior hits #fbd578#Cara#LAST# for #aaaaaa#34 physical#LAST#, #YELLOW#2 mind#LAST# (36 total damage).
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #LIGHT_RED#11 fire#LAST# damage.
AI took for target	11004	ghoul	::	2281	Cara	9	<	100
[LOG]	
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	skeleton warrior	 :: 	89.763568537264	4	5	49	vs.	11	::	1
checkHit	49	vs	11	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	5	0.3	with APR	4
[ATTACK] after armor	88.763568537264
[ATTACK] after range	117
[PHYS CRIT %]	8.1240815177885
[ATTACK] after crit	117
[ATTACK] after mult	117
[ATTACK] mace accuracy bonus	49	11	=	1.038
[LOG]	#UID:2281:0##fbd578#Cara#LAST# hits Skeleton warrior for #aaaaaa#119 physical#LAST# damage.
[LOG]	#{bold}##UID:2281:0##fbd578#Cara#LAST# killed Skeleton warrior!#{normal}#
AI took for target	11004	ghoul	::	2281	Cara	4	<	100
[LOG]	
[LOG]	Cara uses Assault.
[ATTACK] to 	ghoul	 :: 	49.835060707471	0	2	49	vs.	7	::	1.4031128874149
checkHit	49	vs	7	=> chance to hit	100
[ATTACK] raw dam	49.835060707471	versus	2	0.3	with APR	0
[ATTACK] after armor	47.835060707471
[ATTACK] after range	54
[PHYS CRIT %]	10.124081517789
[ATTACK] after crit	54
[ATTACK] after mult	75.768095920406
[TAKE HIT] after flat damage cap	74.252734001998
[ATTACK] staff accuracy bonus	49	7	=	2.05
[LOG]	Ghoul slows down.
[TAKE HIT] after flat damage cap	13.274763180276
[TAKE HIT] after flat damage cap	20.860342140434
[ATTACK] attacking with (mainhand)	Belobreldassra the dwarven-steel mace
[ATTACK] to 	ghoul	 :: 	89.763568537264	4	2	49	vs.	7	::	1.3605551275464
checkHit	49	vs	7	=> chance to hit	100
[ATTACK] raw dam	89.763568537264	versus	2	0.3	with APR	4
[ATTACK] after armor	89.763568537264
[ATTACK]