WebCore config: library(C:\games\t-engine4-windows-1.4.5\te4-web.dll) spawn(C:\games\t-engine4-windows-1.4.5\cef3spawn.exe)
Loading WebCore: loaded!
[CPU] Detected 4 CPUs
OpenAL device available: OpenAL Soft (default OpenAL Soft)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Creating save thread
===top 2
Booting T-Engine from: C:\games\t-engine4-windows-1.4.5\t-engine.exe
SelfExe gave us app directory of:	C:\games\t-engine4-windows-1.4.5\
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
LuaVM:	LuaJIT 2.0.2	x86LuaVM:
	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 16384
OpenGL max texture size: 16384
Upgrading black texture to size 64
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.4.5
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=4.000000 , [3]=5.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.4.5.teae" , } , } __byname={["te4-1.4.5"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\VMuser\\T-Engine\4.0
	bootstrap
	C:\games\t-engine4-windows-1.4.5\\game\thirdparty
	C:\games\t-engine4-windows-1.4.5\\game
[ENGINE LOADER] sorted:	te4	1	4	5
[ENGINE LOADER] loading engine:	1	4	5	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.4.5.teae
Available resolutions: 1920x1200x32
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1200x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1366x768x32
Available resolutions: 1360x1024x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 640x350x32
Available resolutions: 1920x1200x16
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1600x1200x16
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1366x768x16
Available resolutions: 1360x1024x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
Available resolutions: 640x350x16
FROM 	/mod/addons/dgo/superload/engine/PlayerProfile.lua	loading previous!
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
setResolution: switching resolution to	800x600 Windowed	800	600	false	nil	(forced)
Setting resolution to 800x600 (windowed, with borders)
[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	800	600	from	nil	nil
onResolutionChange: no game yet!
Disabling FBO
Disabling Shaders
Creating profile thread
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
LuaVM:	LuaJIT 2.0.2	x86
TE4Online starting...
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.4.5-nomusic.team	:: (as dir)	false	:: (as team)	23	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.4.5-gfx.team	:: (as dir)	false	:: (as team)	15	
[PROFILE] Got metaserver infos
[PROFILE] Thread connecting to profiles.te4.org on ports 	2257	2258
[PROFILE] Thread connected to profiles.te4.org
[ONLINE PROFILE] reconnecting to channels
Creating module	tome-1.4.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.4.5 using engine te4-1.4.5
* Module: tome
 ** 1.4.5
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = C:\games\t-engine4-windows-1.4.5\\game\engines\te4-1.4.5.teae
}
[MODULE] booting module version	boot-1.0.0
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 0x1082720256 (0, 1082310656)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = orcs1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
Upgrading black texture to size 2097152
Upgrading black texture to size 16777216
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Binding addon	Embers of Rage: Bootmenu	/addons/orcs.teaac	boot-orcs-1.0.0
 * with overload
 * with hooks
Binding addon	Ashes of Urh'Rok DLC - boot menu	/addons/ashes-urhrok.teaac	boot-ashes-urhrok-1.0.0
 * with data
 * with overload
 * with hooks
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
[PROFILE THREAD] batching CSETs
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
[ActorResource] Defined Resource:	power
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/Salsa-Regular.ttf	16
[ENGINE] Switching to realtime, interval 125 ms
[GAMMA] Setting gamma correction using SDL	1.2
Loading savefile 	/save/player/
Creating WebView with url	http://te4.org/tooltip-ingame?steam=0&vM=1&vm=4&vp=5&_te4
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[GAMMA] Setting gamma correction using SDL	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
Creating level	dungeon	1
[WEBCORE] Browser count 1
C Map size 16:12 :: 192
C Map seens texture: 39 (60x60)
End Room:	nil
Loading tile	terrain/tree.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower.png
Loading tile	npc/troll_f.png
Loading tile	npc/canine_warg.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/canine_w.png
Loading tile	npc/troll_s.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/troll_c.png
Loading tile	npc/troll_m.png
Loading tile	npc/troll_mt.png
Loading tile	invis.png
Loading tile	terrain/trees/oak_shadow.png
Loading tile	terrain/trees/oak_trunk_01.png
Loading tile	terrain/trees/oak_foliage_summer_02.png
Loading tile	terrain/trees/elm_shadow.png
Loading tile	terrain/trees/elm_trunk.png
Loading tile	terrain/trees/elm_foliage_summer.png
Loading tile	terrain/grass/grass_main_02.png
Loading tile	terrain/trees/small_cypress_shadow.png
Loading tile	terrain/trees/small_cypress_trunk.png
Loading tile	terrain/trees/small_cypress_foliage_01.png
Loading tile	terrain/grass/grass_main_11.png
Loading tile	terrain/trees/small_oak_shadow.png
Loading tile	terrain/trees/small_oak_trunk_01.png
Loading tile	terrain/trees/small_oak_foliage_summer_01.png
Loading tile	terrain/trees/small_cypress_foliage_04.png
Loading tile	terrain/trees/small_elm_shadow.png
Loading tile	terrain/trees/small_elm_trunk.png
Loading tile	terrain/trees/small_elm_foliage_summer.png
Loading tile	terrain/grass/grass_main_01.png
Loading tile	terrain/grass/grass_main_12.png
Loading tile	terrain/trees/cypress_shadow.png
Loading tile	terrain/trees/cypress_trunk.png
Loading tile	terrain/trees/cypress_foliage_04.png
Loading tile	terrain/grass/grass_main_09.png
Loading tile	terrain/grass/grass_main_14.png
Loading tile	terrain/grass/grass_main_06.png
Loading tile	terrain/grass/grass_main_08.png
Loading tile	terrain/trees/cypress_foliage_01.png
Loading tile	terrain/trees/light_pine_shadow.png
Loading tile	terrain/trees/light_pine_trunk.png
Loading tile	terrain/trees/light_pine_foliage_02.png
Loading tile	terrain/trees/small_oak_trunk_02.png
Loading tile	terrain/trees/small_oak_foliage_summer_04.png
Loading tile	terrain/grass/grass_main_10.png
Loading tile	terrain/grass/grass_main_03.png
Loading tile	terrain/grass/grass_main_04.png
Loading tile	terrain/trees/oak_trunk_02.png
Loading tile	terrain/trees/oak_foliage_summer_03.png
Loading tile	terrain/trees/light_pine_foliage_01.png
Loading tile	terrain/trees/oak_foliage_summer_04.png
Loading tile	terrain/trees/small_oak_foliage_summer_03.png
Loading tile	terrain/grass/grass_main_13.png
Loading tile	terrain/trees/light_small_wider_pine_shadow.png
Loading tile	terrain/trees/light_small_wider_pine_trunk.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_01.png
Loading tile	terrain/trees/tiny_cypress_shadow.png
Loading tile	terrain/trees/tiny_cypress_trunk.png
Loading tile	terrain/trees/tiny_cypress_foliage_03.png
Loading tile	terrain/grass/grass_main_05.png
Loading tile	terrain/trees/oak_foliage_summer_01.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_04.png
Loading tile	terrain/trees/small_oak_foliage_summer_02.png
Loading tile	terrain/grass.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/grass/grass_main_07.png
Loading tile	terrain/trees/light_pine_foliage_03.png
Loading tile	terrain/trees/light_small_narrow_pine_shadow.png
Loading tile	terrain/trees/light_small_narrow_pine_trunk.png
Loading tile	terrain/trees/cypress_foliage_02.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_04.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_02.png
Loading tile	terrain/trees/small_cypress_foliage_03.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/flower_02.png
Loading tile	player/humanoid_dwarf_dwarven_summoner.png
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
[MUSIC] loading	The saga begins.ogg	Error loading sound "/data/music/The saga begins.ogg": Path not found
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	#{italic}##ROYAL_BLUE#Retrieving addons to update/download from te4.org...#{normal}#
Creating module	boot-te4-1.4.5-nomusic.team	:: (as dir)	false	:: (as team)	23	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.4.5-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.4.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.4.5 using engine te4-1.4.5
* Module: tome
 ** 1.4.5
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = C:\games\t-engine4-windows-1.4.5\\game\engines\te4-1.4.5.teae
}
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-pointplanner_32.teaa	:: (as dir)	false	:: (as teaa)	21	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
[1] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 5
  }
  [long_name] = Ashes of Urh'Rok
  [file] = /addons/ashes-urhrok.teaac
  [name] = tome-ashes-urhrok
  [id_dlc] = 2
}
[2] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 2
  }
  [long_name] = Embers of Rage
  [file] = /addons/orcs.teaac
  [name] = tome-orcs
  [id_dlc] = 3
}
[3] = {
  [version] = {
    [1] = 9
    [2] = 17
    [3] = 1
  }
  [long_name] = Talent Point Planner
  [file] = /addons/tome-pointplanner_32.teaa
  [name] = tome-pointplanner
}
[tome-ashes-urhrok] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 5
  }
  [long_name] = Ashes of Urh'Rok
  [file] = /addons/ashes-urhrok.teaac
  [name] = tome-ashes-urhrok
  [id_dlc] = 2
}
[tome-orcs] = {
  [version] = {
    [1] = 1
    [2] = 0
    [3] = 2
  }
  [long_name] = Embers of Rage
  [file] = /addons/orcs.teaac
  [name] = tome-orcs
  [id_dlc] = 3
}
[tome-pointplanner] = {
  [version] = {
    [1] = 9
    [2] = 17
    [3] = 1
  }
  [long_name] = Talent Point Planner
  [file] = /addons/tome-pointplanner_32.teaa
  [name] = tome-pointplanner
}
Joining selected channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1465, 2314 ticks
Command line: 	--flush-stdout
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
Selecting waypoint	21	39	::	cave troll
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FIREFLASH
Adding entity	390	after	1
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4-1.4.5-nomusic.team	:: (as dir)	false	:: (as team)	23	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.4.5-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.4.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.4.5 using engine te4-1.4.5
* Module: tome
 ** 1.4.5
After fs.reset
[1] = {
  [path] = C:\games\t-engine4-windows-1.4.5\\game\engines\te4-1.4.5.teae
}
Listing saves for module	tome
 * save	/tmp/listsaves/tome/save/alldael
 * save	/tmp/listsaves/tome/save/lyrowne
After fs.reset
[1] = {
  [path] = C:\games\t-engine4-windows-1.4.5\\game\engines\te4-1.4.5.teae
}
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-pointplanner_32.teaa	:: (as dir)	false	:: (as teaa)	21	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.4.5	tome-1.4.5	alldael	false
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
===top 2
Booting T-Engine from: C:\games\t-engine4-windows-1.4.5\t-engine.exe
SelfExe gave us app directory of:	C:\games\t-engine4-windows-1.4.5\
LuaVM:	LuaJIT 2.0.2	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread d2fca8)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread 807fe8)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread 808310)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
===	
Reboot using	te4	1.4.5	tome-1.4.5	alldael	false
[ENGINE LOADER] available from teae: 	te4-1.4.5
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=4.000000 , [3]=5.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.4.5.teae" , } , } __byname={["te4-1.4.5"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\VMuser\\T-Engine\4.0
	bootstrap
	C:\games\t-engine4-windows-1.4.5\\game\thirdparty
	C:\games\t-engine4-windows-1.4.5\\game
[ENGINE LOADER] loading engine:	1	4	5	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.4.5.teae
Available resolutions: 1920x1200x32
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1200x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1366x768x32
Available resolutions: 1360x1024x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 640x350x32
Available resolutions: 1920x1200x16
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1600x1200x16
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1366x768x16
Available resolutions: 1360x1024x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
Available resolutions: 640x350x16
FROM 	/mod/addons/dgo/superload/engine/PlayerProfile.lua	loading previous!
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
setResolution: switching resolution to	800x600 Windowed	800	600	false	nil	(forced)
Setting resolution to 800x600 (windowed, with borders)
[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	800	600	from	nil	nil
onResolutionChange: no game yet!
Disabling FBO
Disabling Shaders
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.4.5-nomusic.team	:: (as dir)	false	:: (as team)	23	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.4.5-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.4.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.4.5 using engine te4-1.4.5
* Module: tome
 ** 1.4.5
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = C:\games\t-engine4-windows-1.4.5\\game\engines\te4-1.4.5.teae
}
[MODULE] booting module version	tome-1.4.5
[ENGINE] Switching to turn based
Mounting additional team file:	/modules/tome-1.4.5-gfx.team
Loading savefile 	/save//
Loading savefile 	/save/alldael/
 * save	/save/alldael/
[WEBCORE] Browser count 0
Make wait background texture 2 : 0x1082720256 (0, 1082310656)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = orcs1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-pointplanner_32.teaa	:: (as dir)	false	:: (as teaa)	21	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Removing addon pointplanner: not allowed by savefile
Removing addon orcs: not allowed by savefile
Removing addon ashes-urhrok: not allowed by savefile
Removing addon items-vault: not allowed by savefile
Removing addon stone-wardens: not allowed by savefile
Binding addon	ToME Addon's Development Tools	/addons/tome-addon-dev.teaa	tome-addon-dev-1.0.5
 * with data
 * with superload
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
[PROFILE THREAD] batching CSETs
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[TOME] Loaded default settings
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
[INVENTORY] define slot	1	In inventory
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
[Talents] Defined	50	ActorObjectUse Talents base_name:	Activate Object
[TALENTS TACTICS]
 * 	cure
 * 	mana
 * 	heal
 * 	special
 * 	paradox
 * 	attackarea
 * 	areaattack
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	feedback
 * 	hate
 * 	surrounded
 * 	defend
 * 	protect
 * 	ammo
 * 	vim
 * 	buff
 * 	disable
 * 	psi
 * 	attackall
===	magical	LIGHT_BURST
===	physical	SKIRMISHER_STUN_INCREASE
===	mental	MALIGNED
===	other	AEONS_STASIS
[Resources] Defining Actor Resources
[ActorResource] Defined Resource:	air
[ActorResource] Defined Resource:	stamina
[ActorResource] Defined Resource:	mana
[ActorResource] Defined Resource:	equilibrium
[ActorResource] Defined Resource:	vim
[ActorResource] Defined Resource:	positive
[ActorResource] Defined Resource:	negative
[ActorResource] Defined Resource:	hate
[ActorResource] Defined Resource:	paradox
[ActorResource] Defined Resource:	psi
[ActorResource] Defined Resource:	soul
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
[FACTION] added	cosmic-fauna	Cosmic Fauna
[FACTION] added	horrors	Horrors
Loading entities file from file	/data/general/stores/basic.lua
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[Minimalist] resource base:	air	gfx file	/data/gfx/ui/resources/front_air.png	found
[Minimalist] resource base:	air	gfx file	/data/gfx/ui/resources/front_air_dark.png	found
[Minimalist] resource base:	stamina	gfx file	/data/gfx/ui/resources/front_stamina.png	found
[Minimalist] resource base:	stamina	gfx file	/data/gfx/ui/resources/front_stamina_dark.png	found
[Minimalist] resource base:	mana	gfx file	/data/gfx/ui/resources/front_mana.png	found
[Minimalist] resource base:	mana	gfx file	/data/gfx/ui/resources/front_mana_dark.png	found
[Minimalist] resource base:	equilibrium	gfx file	/data/gfx/ui/resources/front_nature.png	found
[Minimalist] resource base:	equilibrium	gfx file	/data/gfx/ui/resources/front_nature_dark.png	found
[Minimalist] resource base:	vim	gfx file	/data/gfx/ui/resources/front_vim.png	found
[Minimalist] resource base:	vim	gfx file	/data/gfx/ui/resources/front_vim_dark.png	found
[Minimalist] resource base:	positive	gfx file	/data/gfx/ui/resources/front_positive.png	found
[Minimalist] resource base:	positive	gfx file	/data/gfx/ui/resources/front_positive_dark.png	found
[Minimalist] resource base:	negative	gfx file	/data/gfx/ui/resources/front_negative.png	found
[Minimalist] resource base:	negative	gfx file	/data/gfx/ui/resources/front_negative_dark.png	found
[Minimalist] resource base:	hate	gfx file	/data/gfx/ui/resources/front_hate.png	found
[Minimalist] resource base:	hate	gfx file	/data/gfx/ui/resources/front_hate_dark.png	found
[Minimalist] resource base:	paradox	gfx file	/data/gfx/ui/resources/front_paradox.png	found
[Minimalist] resource base:	paradox	gfx file	/data/gfx/ui/resources/front_paradox_dark.png	found
[Minimalist] resource base:	psi	gfx file	/data/gfx/ui/resources/front_psi.png	found
[Minimalist] resource base:	psi	gfx file	/data/gfx/ui/resources/front_psi_dark.png	found
[Minimalist] resource base:	soul	gfx file	/data/gfx/ui/resources/front_souls.png	found
[Minimalist] resource base:	soul	gfx file	/data/gfx/ui/resources/front_souls_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: ascii
[DISPLAY MODE] Size: 64x64
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[GAME] Creating FBOs
[GAMMA] Setting gamma correction using SDL	1.2
[Minimalist] resource base:	air	gfx file	/data/gfx/ui/resources/front_air.png	found
[Minimalist] resource base:	air	gfx file	/data/gfx/ui/resources/front_air_dark.png	found
[Minimalist] resource base:	stamina	gfx file	/data/gfx/ui/resources/front_stamina.png	found
[Minimalist] resource base:	stamina	gfx file	/data/gfx/ui/resources/front_stamina_dark.png	found
[Minimalist] resource base:	mana	gfx file	/data/gfx/ui/resources/front_mana.png	found
[Minimalist] resource base:	mana	gfx file	/data/gfx/ui/resources/front_mana_dark.png	found
[Minimalist] resource base:	equilibrium	gfx file	/data/gfx/ui/resources/front_nature.png	found
[Minimalist] resource base:	equilibrium	gfx file	/data/gfx/ui/resources/front_nature_dark.png	found
[Minimalist] resource base:	vim	gfx file	/data/gfx/ui/resources/front_vim.png	found
[Minimalist] resource base:	vim	gfx file	/data/gfx/ui/resources/front_vim_dark.png	found
[Minimalist] resource base:	positive	gfx file	/data/gfx/ui/resources/front_positive.png	found
[Minimalist] resource base:	positive	gfx file	/data/gfx/ui/resources/front_positive_dark.png	found
[Minimalist] resource base:	negative	gfx file	/data/gfx/ui/resources/front_negative.png	found
[Minimalist] resource base:	negative	gfx file	/data/gfx/ui/resources/front_negative_dark.png	found
[Minimalist] resource base:	hate	gfx file	/data/gfx/ui/resources/front_hate.png	found
[Minimalist] resource base:	hate	gfx file	/data/gfx/ui/resources/front_hate_dark.png	found
[Minimalist] resource base:	paradox	gfx file	/data/gfx/ui/resources/front_paradox.png	found
[Minimalist] resource base:	paradox	gfx file	/data/gfx/ui/resources/front_paradox_dark.png	found
[Minimalist] resource base:	psi	gfx file	/data/gfx/ui/resources/front_psi.png	found
[Minimalist] resource base:	psi	gfx file	/data/gfx/ui/resources/front_psi_dark.png	found
[Minimalist] resource base:	soul	gfx file	/data/gfx/ui/resources/front_souls.png	found
[Minimalist] resource base:	soul	gfx file	/data/gfx/ui/resources/front_souls_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: ascii
[DISPLAY MODE] Size: 64x64
[GAME] Creating FBOs
Loading savefile 	/save//
Loading savefile 	/save/alldael/
[GAMMA] Setting gamma correction using SDL	1.2
[Minimalist] resource base:	air	gfx file	/data/gfx/ui/resources/front_air.png	found
[Minimalist] resource base:	air	gfx file	/data/gfx/ui/resources/front_air_dark.png	found
[Minimalist] resource base:	stamina	gfx file	/data/gfx/ui/resources/front_stamina.png	found
[Minimalist] resource base:	stamina	gfx file	/data/gfx/ui/resources/front_stamina_dark.png	found
[Minimalist] resource base:	mana	gfx file	/data/gfx/ui/resources/front_mana.png	found
[Minimalist] resource base:	mana	gfx file	/data/gfx/ui/resources/front_mana_dark.png	found
[Minimalist] resource base:	equilibrium	gfx file	/data/gfx/ui/resources/front_nature.png	found
[Minimalist] resource base:	equilibrium	gfx file	/data/gfx/ui/resources/front_nature_dark.png	found
[Minimalist] resource base:	vim	gfx file	/data/gfx/ui/resources/front_vim.png	found
[Minimalist] resource base:	vim	gfx file	/data/gfx/ui/resources/front_vim_dark.png	found
[Minimalist] resource base:	positive	gfx file	/data/gfx/ui/resources/front_positive.png	found
[Minimalist] resource base:	positive	gfx file	/data/gfx/ui/resources/front_positive_dark.png	found
[Minimalist] resource base:	negative	gfx file	/data/gfx/ui/resources/front_negative.png	found
[Minimalist] resource base:	negative	gfx file	/data/gfx/ui/resources/front_negative_dark.png	found
[Minimalist] resource base:	hate	gfx file	/data/gfx/ui/resources/front_hate.png	found
[Minimalist] resource base:	hate	gfx file	/data/gfx/ui/resources/front_hate_dark.png	found
[Minimalist] resource base:	paradox	gfx file	/data/gfx/ui/resources/front_paradox.png	found
[Minimalist] resource base:	paradox	gfx file	/data/gfx/ui/resources/front_paradox_dark.png	found
[Minimalist] resource base:	psi	gfx file	/data/gfx/ui/resources/front_psi.png	found
[Minimalist] resource base:	psi	gfx file	/data/gfx/ui/resources/front_psi_dark.png	found
[Minimalist] resource base:	soul	gfx file	/data/gfx/ui/resources/front_souls.png	found
[Minimalist] resource base:	soul	gfx file	/data/gfx/ui/resources/front_souls_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: ascii
[DISPLAY MODE] Size: 64x64
[GAME] Creating FBOs
C Map size 12:1 :: 12
C Map seens texture: 167 (75x50)
Loading entities file from file	/data/zones/trollmire/npcs.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/trollmire/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/autumn_forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/trollmire/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
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Loading entities file from file	/data/general/objects/heavy-boots.lua
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Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing Eilinynor the Gloommarrow into world artifacts
Importing Honik the pair of voratun boots into world artifacts
Importing Silamith the stralite mail armour into world artifacts
Importing steel mace 'Mardyndil' into world artifacts
Importing Camodan the Stormkill into world artifacts
Importing Glorinne the stralite greatsword into world artifacts
Importing Bethivea the voratun shield into world artifacts
Importing elven-silk cloak 'Dawnblack' into world artifacts
Importing Eryhad the Deepsquake into world artifacts
Importing Ce'Nemivena the stralite battleaxe into world artifacts
Importing Ashmonster into world artifacts
Importing Cyradama into world artifacts
Importing Crackleblow the thorny mindstar into world artifacts
Importing Cyrunn into world artifacts
Importing pulsing mindstar 'Pyrespiker' into world artifacts
Importing ash longbow 'Cyretha' into world artifacts
Importing Camidan into world artifacts
Importing Lustrewaker into world artifacts
Importing steel waraxe 'Runydugrim' into world artifacts
Importing Cinderwrest the cashmere robe into world artifacts
Importing Gunymaldil the voratun pickaxe into world artifacts
Importing Glintorder the voratun greatmaul into world artifacts
Importing Kindleedge the ash magestaff into world artifacts
Importing Tarrihell the living mindstar into world artifacts
Importing Voidpain into world artifacts
Importing Dairugund into world artifacts
Importing Beyromigen into world artifacts
Importing voratun helm 'Samuran' into world artifacts
Importing Baroleg the pulsing mindstar into world artifacts
Importing Velygatha the hardened leather armour into world artifacts
Importing Isunor into world artifacts
Importing hardened leather cap 'Singenail' into world artifacts
Importing stralite plate armour 'Chaluhell' into world artifacts
Importing pouch of stralite shots 'Samutar' into world artifacts
Importing voratun ring 'Branudur' into world artifacts
Importing Aerota the Brightmortal into world artifacts
Importing Bleakstone into world artifacts
Importing Glayathra into world artifacts
Importing Dagidudin the drakeskin leather armour into world artifacts
Importing dragonbone magestaff 'Voidpiety' into world artifacts
Importing stralite mail armour 'Xerodhenor' into world artifacts
Importing Earesus into world artifacts
Importing Ivytira into world artifacts
Importing Arylaith the Boltquill into world artifacts
Importing Beruzilathel the Sparkserpent into world artifacts
Importing Radiancequill into world artifacts
Importing Eluldatira the voratun dagger into world artifacts
Importing Glimmerwish the hardened leather sling into world artifacts
Importing Deepsspitter into world artifacts
Importing Falarochik the steel torque of thermal psionic shield into world artifacts
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from file	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/trollmire/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
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Using cached font	/data/font/Salsa-Mono.ttf	14
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Using cached font	/data/font/Salsa-Mono.ttf	14
[DISPLAY MODE] Tileset: ascii
[DISPLAY MODE] Size: 64x64
C Map size 12:9 :: 108
C Map seens texture: 199 (75x50)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
Joining selected channels
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to no online profile active.
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 933, 2192 ticks
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Updating zone name	Trollmire (1)
C Map minimap texture: 234 (50x50; 64x64)
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
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[SOUND] loading from	/data/sound/ambient/forest/wind2.ogg	:=:	sound "/data/sound/ambient/forest/wind2.ogg" : <static>
[LOG]	Ran for 4 turns (stop reason: terrain change on left side).
[LOG]	
[LOG]	Ran for 3 turns (stop reason: terrain change on right side).
