WebCore config: library(/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/T-Engine.app/Contents/MacOS/libte4-web.dylib) spawn(--)
Loading WebCore: loaded!
[CPU] Detected 4 CPUs
OpenAL device available: Built-in Output (default Built-in Output)
Available video driver: cocoa
Available video driver: dummy
Creating save thread
===top 2
Booting T-Engine from: /Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/T-Engine.app/Contents/MacOS/
SelfExe gave us app directory of:	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/
LuaVM:	LuaJIT 2.0.2	x64
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
LuaVM:	LuaJIT 2.0.2	x64
LuaVM:	LuaJIT 2.0.2	x64
LuaVM:	LuaJIT 2.0.2	x64
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 16384
OpenGL max texture size: 16384
Upgrading black texture to size 64
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.4.3
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=4.000000 , [3]=3.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.4.3.teae" , } , } __byname={["te4-1.4.3"]=true , } 
[ENGINE LOADER] looked in:
	/Users/josh///Library/Application Support/T-Engine//4.0
	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/T-Engine.app/Contents/MacOS/
	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal//game/thirdparty
	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal//game
[ENGINE LOADER] sorted:	te4	1	4	3
[ENGINE LOADER] loading engine:	1	4	3	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.4.3.teae
Available resolutions: 1440x900x32
Available resolutions: 1280x800x32
Available resolutions: 1152x720x32
Available resolutions: 1024x768x32
Available resolutions: 1024x640x32
Available resolutions: 800x600x32
Available resolutions: 800x500x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	DEBUG_MODE	table: 0x10fbda50
Remapping	MOVE_STAY	table: 0x10f9ef88
[STEAM] Disabling cloud saves until the user elects to use them
setResolution: switching resolution to	1280x800 Windowed	1280	800	false	false	(forced)
Setting resolution to 1280x800 (windowed, with borders)
[DO RESIZE] Requested: 1280x800 (0, 0); zoom 100%
[DO RESIZE] Got: 1280x800 (0, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1280	800	from	nil	nil
onResolutionChange: no game yet!
Creating profile thread
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
LuaVM:	LuaJIT 2.0.2	x64
TE4Online starting...
[PROFILE] waiting cancelled, got disconnect event
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
[PROFILE] Got metaserver infos
[PROFILE] Thread connecting to profiles.te4.org on ports 	2257	2258
Loaded module definition for tome-1.4.3 using engine te4-1.4.3
* Module: tome
 ** 1.4.3
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = /Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal//game/engines/te4-1.4.3.teae
}
[MODULE] booting module version	boot-1.0.0
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 2048x1024 (0, 0)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[PROFILE] Thread connected to profiles.te4.org
Upgrading black texture to size 1048576
Upgrading black texture to size 16777216
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Binding addon	Ashes of Urh'Rok DLC - boot menu	/dlcs/ashes-urhrok.teaac	boot-ashes-urhrok-1.0.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/dlcs/ashes-urhrok.teaac
[1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:222ab68d8dc75c28eaf1055d40c09283
[2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:921e93ae52eabfe5eaf26a008eaa4051
[3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:40e2b0b04f0303bfe26cb2a08c933269
[4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:7aef796c1ed20409a02ca4893530ee57
[5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:8b91c7792f81bf8775cb7857d0504ba1
[6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:4ddab54c262ae381aa5c1cd375976435
[7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:39759981c49aa4902e8aae8f9aa703e1
[8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:400b8330908f3e697bc32c71db6fc2d0
[9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:d169053b65ea0896805584257a566700
[10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:7235c255b7ce8018deb027935db4edfd
[11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/malrok_walls.lua:614656e451717a644b384a8b2911bc1b
[12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:7c3647517aa007a1c1c8b2253d657c2a
[13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:a4536bbc4c30796508bf40b7669429fd
[14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:9d9f4765ae84671e6ff988af8928c30a
[15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:1a001e161309ae34873fe028d00146b2
[16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:cd676397acb8d2cd1e85394466d73b77
[17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:8b8973a3600012811eabbb3b71ce8ccf
[18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:d7b42076eebccaac3e2124201790d598
[19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:ac5c107426d1fc725a90477a97b500f5
[20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:28d52afd0cee27d257c923f439b09744
[21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:7b80a98f2fdf2022ba9ac8de32e7907b
[22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:4f34adae95d978fc7609299349b9c42b
[23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:1b9233711c201d82733b4f1903ee5d90
[24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:23cf545116728faa9dbd56a8bdd34921
[25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:df22c62137edcbada315aa7e33869133
[26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:ff2322aacfccc9992605b6204f8a4be5
[27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:7de40fc12f0e9b1df9d68c7565c698b7
[28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:c048ced069a0b2d7f6fbd47676aa8e1a
[29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:cf5e74603ef31431c28dd17b14e47f7a
[30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:6adee93abff9e8caca99050704bdd224
[31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:c9cbdd962baff19b906c3a9f3cf5e3c2
[32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:3fef5501607877e32317f7fed2d0a6e3
[33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:7b816ba51cdcab3902fc8705e8d3d450
[34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:dee84006eb96494adc1048b89ac77301
[35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:25806a5e843c4efd7b20e042c4f5875e
[36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:6283fb54437c1b60170af43e43625f86
[37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:e419a594e9fa9cf9f2bd72dbde000763
[38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:d8af99deed67bb7dc66ef9fad7e0b30c
[39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:9b0897d16a583e690b09bc5954d05b47
[40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:a7ea9be37cd0f9c1b138ff319d9ff168
[41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:40204614fbc88b1c5b140bac65ea6b1f
[42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:1a0bb09c58e9ff5d3f5befe63ebdd809
[43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:22389c41eb847806616b0c1ea5ed360c
[44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:4b290b0f3de42ccb2de6077afc1a1341
[45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:0366ec26ae72203b6f5283abc1d5a804
[46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:8999d1b02b54459988d520cb1f980bca
[47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:a7d6230c428b18c903f713fc948fbfc5
[48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:70fc2021c6f2a1d046cfc10fc11a5a5c
[49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:45d00585a63f4acbc3d82b3e54a54e3c
[50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:22389c41eb847806616b0c1ea5ed360c
[51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:8e99e9155049b786f4dd26f469298c85
[52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:84b0921ef713861af525405704d1573f
[53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:868f0d8b96af1ac11442cc7de00bd18b
[54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:35633ee2ee1043d6c103d27cb15c080d
[55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:132174f06aee18cbab5fdd8e4ee46d7e
[56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:577dffba5c49495826a5235664a2e401
[57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:be3a8be10b706e5af814c49cd6e48645
[58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
[59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:8e7e0300bb03f56d32dfb3f0edeb1c4e
[60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:f05ab2204b2707adb83da5fc36514ce0
[61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:262ea20f7c89884020d39514783c6625
[62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
[63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:757d19115e67015f8f84b612f0011570
[64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:c6099a59ff691d8e6c3efcf0ff9ad5ec
[65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:b2442fe6b2dd0a8bff755ef224b1bae2
[66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:42c30e69f4cf1b5b9df7e1f04df5bd30
[67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:933f1207b04363fef7176eebab48a2b4
[68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:4472a0e8a44c119e28203a195dd347f6
[69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:dffbb267bc474c9af6ff1b23b9b60662
[70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:d92a3541667ad51ca678e54cd41eb545
[71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:74da8b596d3fe14332ec86e95e43e508
[72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:fa186c5a9a6b44fb633f95af8b6c5d99
[73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:021f92527fb32019f9b4954bd977ed66
[74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:f7a02b9e0d86bf799d20ec3b16a670f1
[75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:bf0f755574613d25d006aa13279342f1
[76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:3434379f1927224c547fd9ac7ef8bccc
[77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:22f06369ecba4891ff892df5765038a0
[78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:6babfd6ba1d32aca2f714326b540af9e
[79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:26a6781e07c77a408ab1645b771a632b
[80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:3304bb24f8d0ce68c2b35ff66fa9e117
[MODULE LOADER] addon 	ashes-urhrok	 MD5	78b05b0ba35527f738388fff09dbeee8	computed in 	106	nil
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
[ActorResource] Defined Resource:	power
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
Using cached font	/data/font/Salsa-Regular.ttf	16
[PROFILE] logged in!	doctornull
[PROFILE] Main thread got authed	Doctornull
[ENGINE] Switching to turn based
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
[ONLINE PROFILE] current character 	Main Menu
Loading savefile 	/save/player/
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 motionblur
*p 1: Uniform: 1: 8B50 texSize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 blur
*p 1: Uniform: 4: 8B5E tex
*p 1: Uniform: 5: 8B5E noisevol
*p 1: Uniform: 6: 8B52 colorize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
Creating level	dungeon	1
C Map size 26:16 :: 416
C Map seens texture: 43 (60x60)
[PROFILE] Pull socket connected to profiles.te4.org
[ONLINE PROFILE] reconnecting to channels
[PROFILE THREAD] batching CSETs
End Room:	nil
Loading tile	terrain/tree.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower.png
Loading tile	terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 5: Uniform: 0: 8B50 texSize
*p 5: Uniform: 1: 8B5E tex
*p 5: Uniform: 2: 1406 tick
*p 5: Uniform: 3: 8B52 texCoord
*p 5: Uniform: 4: 8B50 mapCoord
Loading tile	npc/canine_w.png
Loading tile	npc/troll_mt.png
Loading tile	npc/troll_m.png
Loading tile	npc/troll_f.png
Loading tile	npc/troll_c.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_warg.png
Loading tile	npc/skeleton_mage.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	invis.png
Loading tile	terrain/trees/small_oak_shadow.png
Loading tile	terrain/trees/small_oak_trunk_01.png
Loading tile	terrain/trees/small_oak_foliage_summer_02.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 7: Uniform: 0: 8B5E tex
*p 7: Uniform: 1: 1406 attenuation
*p 7: Uniform: 2: 1406 tick
*p 7: Uniform: 3: 8B52 texCoord
*p 7: Uniform: 4: 8B50 mapCoord
Loading tile	terrain/trees/small_oak_foliage_summer_01.png
Loading tile	terrain/grass/grass_main_03.png
Loading tile	terrain/trees/elm_shadow.png
Loading tile	terrain/trees/elm_trunk.png
Loading tile	terrain/trees/oak_shadow.png
Loading tile	terrain/trees/oak_trunk_01.png
Loading tile	terrain/trees/elm_foliage_summer.png
Loading tile	terrain/trees/oak_foliage_summer_02.png
Loading tile	terrain/grass/grass_main_07.png
Loading tile	terrain/grass/grass_main_09.png
Loading tile	terrain/grass/grass_main_04.png
Loading tile	terrain/grass/grass_main_08.png
Loading tile	terrain/trees/tiny_cypress_shadow.png
Loading tile	terrain/trees/tiny_cypress_trunk.png
Loading tile	terrain/trees/light_small_wider_pine_shadow.png
Loading tile	terrain/trees/light_small_wider_pine_trunk.png
Loading tile	terrain/trees/tiny_cypress_foliage_04.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_04.png
Loading tile	terrain/trees/oak_trunk_02.png
Loading tile	terrain/trees/oak_foliage_summer_03.png
Loading tile	terrain/grass/grass_main_13.png
Loading tile	terrain/trees/light_small_narrow_pine_shadow.png
Loading tile	terrain/trees/light_small_narrow_pine_trunk.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_03.png
Loading tile	terrain/trees/tiny_cypress_foliage_01.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_01.png
Loading tile	terrain/trees/small_elm_shadow.png
Loading tile	terrain/trees/small_elm_trunk.png
Loading tile	terrain/trees/small_oak_trunk_02.png
Loading tile	terrain/trees/small_elm_foliage_summer.png
Loading tile	terrain/trees/small_oak_foliage_summer_04.png
Loading tile	terrain/grass/grass_main_02.png
Loading tile	terrain/grass/grass_main_10.png
Loading tile	terrain/trees/light_pine_shadow.png
Loading tile	terrain/trees/light_pine_trunk.png
Loading tile	terrain/trees/light_pine_foliage_02.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_04.png
Loading tile	terrain/grass/grass_main_05.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/grass/grass_main_01.png
Loading tile	terrain/grass/grass_main_12.png
Loading tile	terrain/trees/cypress_shadow.png
Loading tile	terrain/trees/cypress_trunk.png
Loading tile	terrain/trees/cypress_foliage_04.png
Loading tile	terrain/grass/grass_main_11.png
Loading tile	terrain/trees/small_oak_foliage_summer_03.png
Loading tile	terrain/trees/oak_foliage_summer_01.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/trees/small_cypress_shadow.png
Loading tile	terrain/trees/small_cypress_trunk.png
Loading tile	terrain/trees/small_cypress_foliage_01.png
Loading tile	terrain/grass/grass_main_14.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/grass/grass_main_06.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_02.png
Loading tile	terrain/trees/cypress_foliage_02.png
Loading tile	terrain/trees/cypress_foliage_01.png
Loading tile	terrain/trees/tiny_cypress_foliage_02.png
Loading tile	terrain/trees/small_cypress_foliage_03.png
Loading tile	terrain/trees/light_pine_foliage_03.png
Loading tile	terrain/trees/light_pine_foliage_01.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/trees/oak_foliage_summer_04.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_01.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/grass/grass_7_01.png
Loading tile	terrain/grass/grass_1_01.png
Loading tile	terrain/grass/grass_4_01.png
Loading tile	terrain/grass/grass_8_01.png
Loading tile	terrain/grass/grass_inner_3_01.png
Loading tile	terrain/grass/grass_2_01.png
Loading tile	terrain/grass/grass_3_01.png
Loading tile	terrain/grass/grass_6_01.png
Loading tile	terrain/grass/grass_inner_7_01.png
Loading tile	terrain/grass/grass_9_01.png
Loading tile	terrain/grass/grass_inner_1_01.png
Loading tile	terrain/grass/grass_inner_9_01.png
Loading tile	player/humanoid_human_riala_shalarak.png
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x19af6b40
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	#{italic}##ROYAL_BLUE#Retrieving addons to update/download from Steam...#{normal}#
Joining selected channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1546, 1813 ticks
Creating WebView with url	http://te4.org/tooltip-ingame?steam=1&vM=1&vm=4&vp=3&_te4ah=1c5ef4f1-f41a-4c2d-8c45-3411d26c2922&_te4ad=52902&_te4
Using cached font	/data/font/Salsa-Regular.ttf	10
Using cached font	/data/font/Salsa-Regular.ttf	16
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[WEBCORE] Browser count 1
[ONLINE PROFILE] get news
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[COROUTINE] dead	getnews
[LOG]	#{italic}##ROYAL_BLUE#Addons update finished.#{normal}#
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
Loaded module definition for tome-1.4.3 using engine te4-1.4.3
* Module: tome
 ** 1.4.3
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = /Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal//game/engines/te4-1.4.3.teae
}
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.4.3	tome-1.4.3	player	true
[ENGINE] Switching to turn based
Deleting shader 7 (is clone 0)
Deleting shader 5 (is clone 0)
Deleting shader 3 (is clone 0)
Deleting shader 1 (is clone 0)
===top 2
Booting T-Engine from: /Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/T-Engine.app/Contents/MacOS/
SelfExe gave us app directory of:	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/
LuaVM:	LuaJIT 2.0.2	x64
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread d916b90)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread 1428ef0)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread d9120f0)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x64
LuaVM:	LuaJIT 2.0.2	x64
LuaVM:	LuaJIT 2.0.2	x64
===	
Reboot using	te4	1.4.3	tome-1.4.3	player	true
[ENGINE LOADER] available from teae: 	te4-1.4.3
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=4.000000 , [3]=3.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.4.3.teae" , } , } __byname={["te4-1.4.3"]=true , } 
[ENGINE LOADER] looked in:
	/Users/josh///Library/Application Support/T-Engine//4.0
	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/T-Engine.app/Contents/MacOS/
	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal//game/thirdparty
	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal//game
[ENGINE LOADER] loading engine:	1	4	3	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.4.3.teae
Available resolutions: 1440x900x32
Available resolutions: 1280x800x32
Available resolutions: 1152x720x32
Available resolutions: 1024x768x32
Available resolutions: 1024x640x32
Available resolutions: 800x600x32
Available resolutions: 800x500x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	DEBUG_MODE	table: 0x1bd1fd10
Remapping	MOVE_STAY	table: 0x1bd20aa8
[STEAM] Disabling cloud saves until the user elects to use them
setResolution: switching resolution to	1280x800 Windowed	1280	800	false	false	(forced)
Setting resolution to 1280x800 (windowed, with borders)
[DO RESIZE] Requested: 1280x800 (0, 0); zoom 100%
[DO RESIZE] Got: 1280x800 (0, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1280	800	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[WEBCORE] Browser count 0
[PROFILE] Main thread got authed	Doctornull
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
Loaded module definition for tome-1.4.3 using engine te4-1.4.3
* Module: tome
 ** 1.4.3
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = /Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal//game/engines/te4-1.4.3.teae
}
[MODULE] booting module version	tome-1.4.3
[ENGINE] Switching to turn based
Mounting additional team file:	/modules/tome-music.team
Mounting additional team file:	/modules/tome-gfx.team
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 2048x1024 (0, 0)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
Computing fun facts
true
[MODULE LOADER] module MD5	fdfc949e4d5fdd5a817ff9089ce938b4	computed in 	714
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-assassin_7.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-bonusescorts.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-extradungeons.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-faerierace.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-fasteradventurer.teaa	:: (as dir)	false	:: (as teaa)	22	
Checking addon	tome-humansextended.teaa	:: (as dir)	false	:: (as teaa)	20	
Checking addon	tome-hz-escorts.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-infinite-alchemy.teaa	:: (as dir)	false	:: (as teaa)	22	
Checking addon	tome-infinite500.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-infinitefarportal.teaa	:: (as dir)	false	:: (as teaa)	23	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-luminescence.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-nullnewgems	:: (as dir)	true	:: (as teaa)	nil	
Checking addon	tome-nullpack	:: (as dir)	true	:: (as teaa)	nil	
Checking addon	tome-nulltweaks	:: (as dir)	true	:: (as teaa)	nil	
Checking addon	tome-plenumtooltip.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-randboss_rando_1.teaa	:: (as dir)	false	:: (as teaa)	22	
Checking addon	tome-shorterdungeons_2.teaa	:: (as dir)	false	:: (as teaa)	23	
Checking addon	tome-sk_multi_class_challenge_3.teaa	:: (as dir)	false	:: (as teaa)	32	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-uniques_fork.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-vulcus.teaa	:: (as dir)	false	:: (as teaa)	12	
Checking addon	tome-zomnibus.teaa	:: (as dir)	false	:: (as teaa)	14	
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Removing addon Vulcus: not allowed by config
Removing addon fasteradventurer: not allowed by config
Removing addon humansextended: not allowed by config
Removing addon bonusescorts: not allowed by config
Removing addon extradungeons: not allowed by config
Removing addon shorterdungeons: not allowed by config
Removing addon faerierace: not allowed by config
Removing addon sk_multi_class_challenge: not allowed by config
Removing addon uniques_fork: not allowed by config
Removing addon assassin: not allowed by config
Removing addon addon-dev: cheat mode required
Binding addon	Stone Wardens Bonus Class	/addons/tome-stone-wardens.teaa	tome-stone-wardens-1.2.3
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-stone-wardens.teaa
[1] = /loaded-addons/stone-wardens/data/birth/wilder.lua:34a56069d6dd4f32cb4024b6387ee7ec
[2] = /loaded-addons/stone-wardens/data/talents/gifts/dwarven-nature.lua:5aed2bc52a1fb89d0c87663da90198b9
[3] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-power.lua:d65950333813a31898f2bba2f8196f89
[4] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-vines.lua:6522ab43edd13a6892b936a04f7d61e9
[5] = /loaded-addons/stone-wardens/data/talents/gifts/gifts.lua:2373b92d1eadb506b33c80474a0b9d76
[6] = /loaded-addons/stone-wardens/data/talents/spells/deeprock.lua:9c0e3f451b9cc14daad29f1dd5a416a2
[7] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-shield.lua:689a1dce75507e3866604e1473881f09
[8] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-stone.lua:05ab16533aabb9e6f889839b22afe661
[9] = /loaded-addons/stone-wardens/data/talents/spells/spells.lua:f3097426a6c537c65c53b1a1202cabac
[10] = /loaded-addons/stone-wardens/data/timed_effects.lua:9143c992c6fc21cd067a3252f09819a4
[11] = /loaded-addons/stone-wardens/hooks/load.lua:dbaaa6c8fada188507ee4f7b66c485f8
[12] = /loaded-addons/stone-wardens/init.lua:5c9a306153513ad89aa311bf42483c45
[13] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldricth_stone_explo.lua:4ee02e4bac12ab7b353b3f094a9d5c71
[14] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldritch_stone.lua:4fababfd9f4a106a084d353f0d599164
[15] = /loaded-addons/stone-wardens/overload/data/gfx/particles/shieldstorm.lua:8f184aa9782018d322f4b6bb74d1cc3b
[16] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stone_spikes.lua:1a4dd04f34212fc79106693d12a95edf
[17] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine.lua:e03a641cfaaa41111658f5075e4aebd1
[18] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine_static.lua:896fe211e05f797d157d2bef4010d3cd
[19] = /loaded-addons/stone-wardens/overload/mod/class/StoneWardensDLC.lua:48895906f58c1039b85ca5cf2c58b971
[20] = /loaded-addons/stone-wardens/superload/mod/class/Actor.lua:23bad60e5716c01021e469d775b7e4bb
[21] = /loaded-addons/stone-wardens/superload/mod/class/Game.lua:eda24ae793d80f20eb08107d3ad0cc2b
[22] = /loaded-addons/stone-wardens/superload/mod/class/interface/Combat.lua:9dd43be3b732520706ba9c5202107ff4
[MODULE LOADER] addon 	stone-wardens	 MD5	6e3fdeea5fad9caeaa32354a9b99b4f7	computed in 	7	nil
Binding addon	Items Vault	/addons/tome-items-vault.teaa	tome-items-vault-1.3.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-items-vault.teaa
[1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:813944099bca514e718f250a98d92d1c
[2] = /loaded-addons/items-vault/hooks/load.lua:92a1176fe2bb6e17e1ba155e1447d069
[3] = /loaded-addons/items-vault/init.lua:a20c22941e1a31cc5a68de3d9f9a6605
[4] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb-offline.lua:75571c23adf8149d542869c1985aa7cc
[5] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:7895f8168ed725d2f5b7236040abb412
[6] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:b1c4598cc4b53525b47c788b2c6b1a05
[7] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:aa64e22c7a3b45eca4ae95ce6450f1e9
[8] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:d41ba10949a5bf832ad2fc3eb03a9b4c
[9] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:700c95e9c0f313250e00b4045104072a
[10] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVaultOffline.lua:cec136b6e6b97c34749687eee72e8c4d
[MODULE LOADER] addon 	items-vault	 MD5	0cc80c9e99f350d8f2cf6fa99ae7fbf8	computed in 	4	nil
Binding addon	Ashes of Urh'Rok	/dlcs/ashes-urhrok.teaac	tome-ashes-urhrok-1.2.4
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/dlcs/ashes-urhrok.teaac
[1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:222ab68d8dc75c28eaf1055d40c09283
[2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:921e93ae52eabfe5eaf26a008eaa4051
[3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:40e2b0b04f0303bfe26cb2a08c933269
[4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:7aef796c1ed20409a02ca4893530ee57
[5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:8b91c7792f81bf8775cb7857d0504ba1
[6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:4ddab54c262ae381aa5c1cd375976435
[7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:39759981c49aa4902e8aae8f9aa703e1
[8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:400b8330908f3e697bc32c71db6fc2d0
[9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:d169053b65ea0896805584257a566700
[10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:7235c255b7ce8018deb027935db4edfd
[11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/malrok_walls.lua:614656e451717a644b384a8b2911bc1b
[12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:7c3647517aa007a1c1c8b2253d657c2a
[13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:a4536bbc4c30796508bf40b7669429fd
[14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:9d9f4765ae84671e6ff988af8928c30a
[15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:1a001e161309ae34873fe028d00146b2
[16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:cd676397acb8d2cd1e85394466d73b77
[17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:8b8973a3600012811eabbb3b71ce8ccf
[18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:d7b42076eebccaac3e2124201790d598
[19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:ac5c107426d1fc725a90477a97b500f5
[20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:28d52afd0cee27d257c923f439b09744
[21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:7b80a98f2fdf2022ba9ac8de32e7907b
[22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:4f34adae95d978fc7609299349b9c42b
[23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:1b9233711c201d82733b4f1903ee5d90
[24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:23cf545116728faa9dbd56a8bdd34921
[25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:df22c62137edcbada315aa7e33869133
[26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:ff2322aacfccc9992605b6204f8a4be5
[27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:7de40fc12f0e9b1df9d68c7565c698b7
[28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:c048ced069a0b2d7f6fbd47676aa8e1a
[29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:cf5e74603ef31431c28dd17b14e47f7a
[30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:6adee93abff9e8caca99050704bdd224
[31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:c9cbdd962baff19b906c3a9f3cf5e3c2
[32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:3fef5501607877e32317f7fed2d0a6e3
[33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:7b816ba51cdcab3902fc8705e8d3d450
[34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:dee84006eb96494adc1048b89ac77301
[35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:25806a5e843c4efd7b20e042c4f5875e
[36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:6283fb54437c1b60170af43e43625f86
[37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:e419a594e9fa9cf9f2bd72dbde000763
[38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:d8af99deed67bb7dc66ef9fad7e0b30c
[39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:9b0897d16a583e690b09bc5954d05b47
[40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:a7ea9be37cd0f9c1b138ff319d9ff168
[41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:40204614fbc88b1c5b140bac65ea6b1f
[42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:1a0bb09c58e9ff5d3f5befe63ebdd809
[43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:22389c41eb847806616b0c1ea5ed360c
[44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:4b290b0f3de42ccb2de6077afc1a1341
[45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:0366ec26ae72203b6f5283abc1d5a804
[46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:8999d1b02b54459988d520cb1f980bca
[47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:a7d6230c428b18c903f713fc948fbfc5
[48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:70fc2021c6f2a1d046cfc10fc11a5a5c
[49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:45d00585a63f4acbc3d82b3e54a54e3c
[50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:22389c41eb847806616b0c1ea5ed360c
[51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:8e99e9155049b786f4dd26f469298c85
[52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:84b0921ef713861af525405704d1573f
[53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:868f0d8b96af1ac11442cc7de00bd18b
[54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:35633ee2ee1043d6c103d27cb15c080d
[55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:132174f06aee18cbab5fdd8e4ee46d7e
[56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:577dffba5c49495826a5235664a2e401
[57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:be3a8be10b706e5af814c49cd6e48645
[58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
[59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:8e7e0300bb03f56d32dfb3f0edeb1c4e
[60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:f05ab2204b2707adb83da5fc36514ce0
[61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:262ea20f7c89884020d39514783c6625
[62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
[63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:757d19115e67015f8f84b612f0011570
[64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:c6099a59ff691d8e6c3efcf0ff9ad5ec
[65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:b2442fe6b2dd0a8bff755ef224b1bae2
[66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:42c30e69f4cf1b5b9df7e1f04df5bd30
[67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:933f1207b04363fef7176eebab48a2b4
[68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:4472a0e8a44c119e28203a195dd347f6
[69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:dffbb267bc474c9af6ff1b23b9b60662
[70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:d92a3541667ad51ca678e54cd41eb545
[71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:74da8b596d3fe14332ec86e95e43e508
[72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:fa186c5a9a6b44fb633f95af8b6c5d99
[73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:021f92527fb32019f9b4954bd977ed66
[74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:f7a02b9e0d86bf799d20ec3b16a670f1
[75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:bf0f755574613d25d006aa13279342f1
[76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:3434379f1927224c547fd9ac7ef8bccc
[77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:22f06369ecba4891ff892df5765038a0
[78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:6babfd6ba1d32aca2f714326b540af9e
[79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:26a6781e07c77a408ab1645b771a632b
[80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:3304bb24f8d0ce68c2b35ff66fa9e117
[MODULE LOADER] addon 	ashes-urhrok	 MD5	78b05b0ba35527f738388fff09dbeee8	computed in 	67	nil
Binding addon	Infinite500 v2.5e:  Revised high level play for ToME	/addons/tome-infinite500.teaa	tome-Infinite500-1.4.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-infinite500.teaa
[1] = /loaded-addons/Infinite500/data/damage_typesI500.lua:58f111ade8ce5e660e11a92d7533f71c
[2] = /loaded-addons/Infinite500/data/general/grids/waterI500.lua:72dad1c84270b4bba5b9e631c99590fb
[3] = /loaded-addons/Infinite500/data/general/stores/isolated-shop.lua:3563791c6ac459cf024fd30929cb7321
[4] = /loaded-addons/Infinite500/data/maps/vaults/auto/greater/lich-ascension.lua:4702f13a1a528732aa41f0f8b8cdbdb1
[5] = /loaded-addons/Infinite500/data/talents/misc/_horrors.lua:c06851bd2c1b56e7b9f83578f61349ee
[6] = /loaded-addons/Infinite500/data/talents/misc/_miscI500.lua:19269757a43907719b87f4a68ffcfaf3
[7] = /loaded-addons/Infinite500/data/talents/misc/_npcs.lua:b148eb3c549bdf87a371ca0fa4d07b1b
[8] = /loaded-addons/Infinite500/data/talents/misc/_objects.lua:bbfa2d91a070af1a6396eeea6ff99e17
[9] = /loaded-addons/Infinite500/data/talents/misc/_races.lua:5582451c9f8c6b290230acbc996cac1d
[10] = /loaded-addons/Infinite500/data/talents/misc/miscI500.lua:50ab5d994a708c294249c6c6d246ef2f
[11] = /loaded-addons/Infinite500/data/talentsI500.lua:18034a040d30619318f08c31820a0efe
[12] = /loaded-addons/Infinite500/data/timed_effects/ashes-uhrhokI500.lua:c34362d6ef84c9a2f79843439841d3f4
[13] = /loaded-addons/Infinite500/data/timed_effects/otherI500.lua:1697c2f2611411264d1c9ea2214392aa
[14] = /loaded-addons/Infinite500/data/timed_effectsI500.lua:ecfa54280f65034cb54fc8fb2c238f35
[15] = /loaded-addons/Infinite500/hooks/load.lua:0c3a7df57f408dd62701c772d68a1a09
[16] = /loaded-addons/Infinite500/init.lua:218b38f29726acea578c748ddb00b481
[17] = /loaded-addons/Infinite500/overload/data/birth/worlds.lua:81a9e655622fe8e0c04a210089f34d64
[18] = /loaded-addons/Infinite500/overload/data/chats/isolated-shopchat.lua:e4ab5bd83d573c9107ee285beaa8262a
[19] = /loaded-addons/Infinite500/overload/data/general/events/abandoned-graves.lua:513b824fb37f2d12f7628b33f5511128
[20] = /loaded-addons/Infinite500/overload/data/general/events/damp-cave.lua:b5d9eede66de5267a0909c6440baf890
[21] = /loaded-addons/Infinite500/overload/data/general/events/drake-cave.lua:3c070d6f4e896165464947c02333dcb5
[22] = /loaded-addons/Infinite500/overload/data/general/events/drake-caveAlt.lua:eb56207057650a3cc8ad823c0a88c818
[23] = /loaded-addons/Infinite500/overload/data/general/events/fearscape-portal.lua:244940a6f22843f9ffa0cad97bc6b8a8
[24] = /loaded-addons/Infinite500/overload/data/general/events/isolated-shop.lua:114d3bd59223d88a7cac22d0c680e1b2
[25] = /loaded-addons/Infinite500/overload/data/general/events/naga-portal.lua:6694ca1190ffc1b54f22230008164666
[26] = /loaded-addons/Infinite500/overload/data/general/events/old-battle-field.lua:9d7c99526b48c48816de170efee4704f
[27] = /loaded-addons/Infinite500/overload/data/general/events/rat-lich.lua:4b79813d5dd893e5f11f75ce46cf809b
[28] = /loaded-addons/Infinite500/overload/data/general/events/sub-vault.lua:869fb70b86fb6257d1fe58dc2f60c4b9
[29] = /loaded-addons/Infinite500/overload/data/maps/vaults/auto/greater/lich-ascension.lua:dba43fba912ed6f9ae647d43f1a2c3ec
[30] = /loaded-addons/Infinite500/overload/data/quests/lichform.lua:5e6f3c2b777c1e06cbdfd11c9b4c30f5
[31] = /loaded-addons/Infinite500/overload/data/rooms/greater_vault.lua:5bb8efc5d6b54666cd73af78796ddd1b
[32] = /loaded-addons/Infinite500/overload/data/zones/infinite-dungeon/events.lua:bb768b27eb8de670b6bf2e434b60524a
[33] = /loaded-addons/Infinite500/overload/data/zones/infinite-dungeon/npcs.lua:bc7f982b199514f91c2762f1e548ba19
[34] = /loaded-addons/Infinite500/overload/data/zones/infinite-dungeon/objects.lua:176989151df4012d6944786ce5337bc9
[35] = /loaded-addons/Infinite500/overload/data/zones/infinite-dungeon/traps.lua:2d0ed1cb8014b245554aaa23391a0073
[36] = /loaded-addons/Infinite500/overload/data/zones/infinite-dungeon/zone.lua:1cffce4176ec6ed49bc32e5c8a1d8b2b
[37] = /loaded-addons/Infinite500/overload/data/zones/ruined-dungeon/grids.lua:17c54d449737351b00637666916a9c9b
[38] = /loaded-addons/Infinite500/overload/data/zones/test/_zone.lua:d34f7fdfee700c3a20c285aa8ad50aac
[39] = /loaded-addons/Infinite500/overload/data/zones/test/events.lua:662ee0861da89b8449297a2c4822e78c
[40] = /loaded-addons/Infinite500/overload/mod/I500resolvers.lua:3485505e157199558befcac7993f0a98
[41] = /loaded-addons/Infinite500/overload/mod/_load.lua:c192d8dedc70a9ac09b15d2babd50fbf
[42] = /loaded-addons/Infinite500/overload/mod/load.lua:a5e349964d313279a06613cde8bad0e3
[43] = /loaded-addons/Infinite500/superload/engine/generator/map/Static.lua:e0a1d6752a4421159774f6d3581d59fb
[44] = /loaded-addons/Infinite500/superload/engine/generator/map/_Roomer.lua:09b86570ca261f98d73189362c700d0c
[45] = /loaded-addons/Infinite500/superload/engine/generator/map/_RoomsLoader.lua:14a361d10c443d59fd7b439c3e8c66c0
[46] = /loaded-addons/Infinite500/superload/engine/interface/ActorStats.lua:67a1696420908759332bc619aab4800c
[47] = /loaded-addons/Infinite500/superload/engine/interface/_ActorTalents.lua:5e249e10795db78d10acebb5a7deefbd
[48] = /loaded-addons/Infinite500/superload/mod/class/Actor.lua:3978864e48d52ed922bea1e1d14082c7
[49] = /loaded-addons/Infinite500/superload/mod/class/Game.lua:d3d1dd8041fa254df3c60ea49263299c
[50] = /loaded-addons/Infinite500/superload/mod/class/GameState.lua:91a709b47fc0baf26b8547fcf689a47e
[51] = /loaded-addons/Infinite500/superload/mod/class/Player.lua:20edec3c31e1812cd010d68172496ca0
[52] = /loaded-addons/Infinite500/superload/mod/class/_GameState.lua:01ff76a87b581a4d6d3ffe1b766299d2
[53] = /loaded-addons/Infinite500/superload/mod/class/_Store.lua:301f10f1694e9ed901a1d34a18619e7b
[54] = /loaded-addons/Infinite500/superload/mod/class/interface/Combat.lua:aded8207d3e98f0f80817602b5072fc9
[55] = /loaded-addons/Infinite500/superload/mod/class/interface/TooltipsData.lua:2a7f5709bf42aa03705a9de76883fca3
[56] = /loaded-addons/Infinite500/superload/mod/dialogs/LevelupDialog.lua:723586d23d4a8ffbef62cc0b00c4c68b
[MODULE LOADER] addon 	Infinite500	 MD5	7d4fc6af5af9105560b5292636ac9968	computed in 	25	nil
Binding addon	Randboss Rando	/addons/tome-randboss_rando_1.teaa	tome-randboss_rando-1.4.2
 * with superload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-randboss_rando_1.teaa
[1] = /loaded-addons/randboss_rando/hooks/load.lua:d9188419a4771e8e17503ab406677bda
[2] = /loaded-addons/randboss_rando/init.lua:79bd47f3027b328ed49326f4d861d3f0
[3] = /loaded-addons/randboss_rando/superload/mod/class/generator/actor/OnSpots.lua:0060751feae39f4e877e2e69af869bec
[4] = /loaded-addons/randboss_rando/superload/mod/class/generator/actor/Random.lua:e2712e9de80ac3aa91e2f4e9c1d1d63f
[MODULE LOADER] addon 	randboss_rando	 MD5	3907d29def80ead3c3f2f942855fd401	computed in 	2	nil
Binding addon	ZOmnibus Addon Pack	/addons/tome-zomnibus.teaa	tome-zomnibus-1.4.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-zomnibus.teaa
[1] = /loaded-addons/zomnibus/data/landmark_timed_effects.lua:e8b187039dea5d059afd9c771bd406c9
[2] = /loaded-addons/zomnibus/data/opt_in_adventurers_timed_effects.lua:011e419cc8588e92f7f95e71ddb78bbd
[3] = /loaded-addons/zomnibus/hooks/hooks-compare.lua:7e436683d153aee09eebc78365debbe7
[4] = /loaded-addons/zomnibus/hooks/hooks-gem-transmo.lua:ef6a83de04fe7cb9699e2d0b4991905f
[5] = /loaded-addons/zomnibus/hooks/hooks-hero-tooltip.lua:2a879c45ded63240fe565e18eeb29392
[6] = /loaded-addons/zomnibus/hooks/hooks-invorder.lua:96cfe982dc84f810404a253fcc8fe519
[7] = /loaded-addons/zomnibus/hooks/hooks-landmark.lua:dcb601d02059e1001d408cd86b90afa9
[8] = /loaded-addons/zomnibus/hooks/hooks-notestoself.lua:18fce8884c4c2730225fc7fbd2880b07
[9] = /loaded-addons/zomnibus/hooks/hooks-opt-in-adventurers.lua:9ee9ec323745f718ae48e6049113ec68
[10] = /loaded-addons/zomnibus/hooks/hooks-opt-skip-t1.lua:151335048cdbe244fd8182a155e4fe63
[11] = /loaded-addons/zomnibus/hooks/hooks-opt-zone.lua:3986766ab6bc7ebca03ed13ad32d8c64
[12] = /loaded-addons/zomnibus/hooks/hooks-pointplanner.lua:50d37f4c5ff45f5d0ce74d408ae7c30b
[13] = /loaded-addons/zomnibus/hooks/hooks-store-wishlist.lua:b08917fbb46cd99150d13c32de42a994
[14] = /loaded-addons/zomnibus/hooks/hooks-timedrest.lua:e7d22c7cb99fc5b36b6ae8f6571470e4
[15] = /loaded-addons/zomnibus/hooks/hooks-use-item.lua:0c9ca393e1b927ea7eeaf08501499f24
[16] = /loaded-addons/zomnibus/hooks/load.lua:9b2f283b3e6967f9256758c41934ef7b
[17] = /loaded-addons/zomnibus/init.lua:eee415d33ad8cad070f1a105707766bd
[18] = /loaded-addons/zomnibus/overload/mod/dialogs/AltZoneConfig.lua:832a6e1e3f879643a03cba941f54dfc6
[19] = /loaded-addons/zomnibus/overload/mod/dialogs/PointPlanDialog.lua:1c4b92b463573d2f4e9961bd281c9c3b
[20] = /loaded-addons/zomnibus/overload/mod/dialogs/ShowNotes.lua:35d5dc3c52a1aae3b9776a8f447734d5
[21] = /loaded-addons/zomnibus/overload/mod/dialogs/SourceSeenDialog.lua:305e87b7e55ba925ff75c23bb2de52bb
[22] = /loaded-addons/zomnibus/overload/mod/dialogs/WishListDialog.lua:3673414466ec77d05e208e226681191a
[23] = /loaded-addons/zomnibus/superload/mod/class/Actor.lua:11afa8d687dc2f94723a474349f74be8
[24] = /loaded-addons/zomnibus/superload/mod/class/Game.lua:ad2319df8976f2e3717e3af1c4719a9a
[25] = /loaded-addons/zomnibus/superload/mod/class/GameState.lua:d44a2d5f4c82510f5644fb91874a1af2
[26] = /loaded-addons/zomnibus/superload/mod/class/Object.lua:da72b7295e33015a147e984ea8807210
[27] = /loaded-addons/zomnibus/superload/mod/class/Player.lua:0fcf97c4d8897127bc4aee7b7a22b755
[28] = /loaded-addons/zomnibus/superload/mod/class/Store.lua:ad8c7008b27d2bc5ae11489e5283a157
[29] = /loaded-addons/zomnibus/superload/mod/class/uiset/Minimalist.lua:7786922a3bd25b5fb93b44b514f13eaf
[30] = /loaded-addons/zomnibus/superload/mod/dialogs/LevelupDialog.lua:705075aa78622c7a984752e93516ce41
[31] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowEquipInven.lua:767050777e77ea4341bab7c8d0522324
[32] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowInventory.lua:5e26655fdab3f72e0c00d454974cac3f
[33] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowPickupFloor.lua:8d64be4ea200b72c7d717e84a9924f3d
[34] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowStore.lua:0fc6b2a204b665abceb6ddda32b97da3
[35] = /loaded-addons/zomnibus/superload/mod/dialogs/UseItemDialog.lua:1ae86eaeac1a9359dc9bdadc0ccda2a4
[MODULE LOADER] addon 	zomnibus	 MD5	8cba6f0e1106dbdd34ab6d66c7e30e29	computed in 	13	nil
Binding addon	Doctornull's Tweak Pack	nil	tome-nulltweaks-1.4.2
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-nulltweaks
[1] = /loaded-addons/nulltweaks/hooks/damage_types.lua:83ae5bbef889a2db996cf1137e4b9c4f
[2] = /loaded-addons/nulltweaks/hooks/load.lua:390a72f6fa6680fa83ca32c40da318b3
[3] = /loaded-addons/nulltweaks/hooks/options.lua:31a28bc732119a5d440b61e32d2f8b97
[4] = /loaded-addons/nulltweaks/init.lua:c7c18b183730e1f4041f8051af90c887
[5] = /loaded-addons/nulltweaks/overload/data/general/objects/egos/torques.lua:5f1645ccf2f0763d1f7ea4a6bb9543d3
[6] = /loaded-addons/nulltweaks/overload/data/general/objects/egos/totems-powers.lua:220ff699cf3c51f880cd34f1ebad8d28
[7] = /loaded-addons/nulltweaks/overload/data/general/objects/egos/totems.lua:2991f3e99c430820aa7dc3ce9222ae13
[8] = /loaded-addons/nulltweaks/overload/data/general/objects/egos/wands.lua:673b3c883a4ebf6b175e3f0508761932
[9] = /loaded-addons/nulltweaks/overload/data/general/objects/scrolls.lua:1f386816f573982ff85c54f1ec09183b
[10] = /loaded-addons/nulltweaks/overload/data/talents/cunning/poisons.lua:b977c78f276ea2264ac53766af682fe9
[11] = /loaded-addons/nulltweaks/overload/data/talents/spells/temporal.lua:35bf99f35e9b40a36b3e662d5d0fc46f
[12] = /loaded-addons/nulltweaks/overload/data/zones/norgos-lair/npcs.lua:bdd618ada58a7e8f861c30f7cdcb7b9a
[13] = /loaded-addons/nulltweaks/overload/data/zones/ring-of-blood/npcs.lua:52b1d5f7492c0131490e3805d4ec089f
[14] = /loaded-addons/nulltweaks/superload/data/talents/chronomancy/chronomancer.lua:0155b080f8d6c96d5b7b46ef63dde79d
[15] = /loaded-addons/nulltweaks/superload/data/talents/cursed/shadows.lua:dad1592033a13ea4ed63c312b5d9c06f
[16] = /loaded-addons/nulltweaks/superload/data/talents/gifts/moss.lua:a17cbc79d00b63e5a70a9ae37a62b799
[17] = /loaded-addons/nulltweaks/superload/data/talents/misc/inscriptions.lua:bdc6689724e01fdc2f75087cb1cc7caa
[18] = /loaded-addons/nulltweaks/superload/data/talents/misc/npcs.lua:ac9270d1282d2c531d2fdc1ff4ccaaf1
[19] = /loaded-addons/nulltweaks/superload/data/talents/misc/objects.lua:7345fe7679cff46425529a0b124d3a0d
[20] = /loaded-addons/nulltweaks/superload/data/talents/psionic/augmented-mobility.lua:3008548df9fe67dd53ad4fbb29cce66a
[21] = /loaded-addons/nulltweaks/superload/data/talents/spells/aether.lua:1e8db2fa1146260f06b3d8135f410e55
[22] = /loaded-addons/nulltweaks/superload/data/talents/spells/arcane.lua:17549761b82a891107361262c4f3a521
[23] = /loaded-addons/nulltweaks/superload/data/talents/spells/earth.lua:b2b44b8f846b438bc4019c71830a12b6
[24] = /loaded-addons/nulltweaks/superload/data/talents/techniques/2hweapon.lua:f5a18416e69038239771b7e2cfd880cf
[25] = /loaded-addons/nulltweaks/superload/data/talents/techniques/combat-training.lua:529cebafe5e4084208885b02261959d1
[26] = /loaded-addons/nulltweaks/superload/data/talents/techniques/magical-combat.lua:e93825faee222adda6763af7adffbd4d
[27] = /loaded-addons/nulltweaks/superload/data/talents/uber/str.lua:517b287f702c9fa7f45ce844b3fed35f
[28] = /loaded-addons/nulltweaks/superload/data/timed_effects.lua:0ab4410cd67974b0f3f89a93232cb482
[29] = /loaded-addons/nulltweaks/superload/mod/class/Actor.lua:6da935d53220d15916ac6178d1e24aa8
[30] = /loaded-addons/nulltweaks/superload/mod/class/interface/Combat.lua:b298bfce65bb4ad0f99faa6ad3a89474
[31] = /loaded-addons/nulltweaks/superload/mod/dialogs/LevelupDialog.lua:1b49f7677721e4808a3948dda91a5714
[MODULE LOADER] addon 	nulltweaks	 MD5	cd65c0eaf615d381a5bb6c871835f751	computed in 	25	nil
Binding addon	Doctornull's Class Pack	nil	tome-nullpack-1.4.2
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-nullpack
[1] = /loaded-addons/nullpack/data/birth/classes/afflicted.lua:7b2995b027c8bf14906dd4bee8798b06
[2] = /loaded-addons/nullpack/data/birth/classes/chronomancy.lua:72356d508c1347fbe4e2e502c8895bce
[3] = /loaded-addons/nullpack/data/birth/classes/corrupted.lua:73d54b81c0ecef89ea0bb04256ce7498
[4] = /loaded-addons/nullpack/data/birth/classes/mage.lua:fc4dbfffa45495503fa1e19d98aefaac
[5] = /loaded-addons/nullpack/data/birth/classes/psionic.lua:2174f1f69e1182c2d2fe817636f7f36d
[6] = /loaded-addons/nullpack/data/birth/classes/wilder.lua:ffbad39fdb7ea8deac62af9ca280fbbe
[7] = /loaded-addons/nullpack/data/general/egos-mindstars.lua:858e9ba2706021c2c14973360901b673
[8] = /loaded-addons/nullpack/data/general/egos-staves.lua:542fad4f08d48da00dbd2074f749e7fc
[9] = /loaded-addons/nullpack/data/general/special-artifacts.lua:a40aba6ed918a361c63d487c1442210c
[10] = /loaded-addons/nullpack/data/new_damage_types.lua:984b5b895b9547c0ca5616452c1ba4da
[11] = /loaded-addons/nullpack/data/talents.lua:1eaa5925a76f05628d9fa7e99d874fc8
[12] = /loaded-addons/nullpack/data/talents/advanced-staff-combat.lua:0b1042564e76a6a298c93fe6aef4ac28
[13] = /loaded-addons/nullpack/data/talents/alchemy.lua:d449ff64c49a41059b8b164645eda470
[14] = /loaded-addons/nullpack/data/talents/blood-magic.lua:8e4ec89e68497d5d35b184abb5d03f77
[15] = /loaded-addons/nullpack/data/talents/chronomancy.lua:ac3ce495613572746ae8cbb757ff4946
[16] = /loaded-addons/nullpack/data/talents/debility.lua:28e9c5a840193e967a37e1a96a6f1cdd
[17] = /loaded-addons/nullpack/data/talents/embers.lua:ae248a95c613cd4751b1c8e86f5aaebe
[18] = /loaded-addons/nullpack/data/talents/far-fist.lua:ae191d91e9b2f69f56af250000c843e8
[19] = /loaded-addons/nullpack/data/talents/gifts.lua:ca194d976d5bb00f70ceab8143e6f4e2
[20] = /loaded-addons/nullpack/data/talents/mindshards.lua:90656f8456bab9baad4cfa1064883310
[21] = /loaded-addons/nullpack/data/talents/spite.lua:d6126d684f6f7eb3e87ef95caa497496
[22] = /loaded-addons/nullpack/data/talents/stormwarden.lua:869cd809acbac6aca2f5857d9e9f50c3
[23] = /loaded-addons/nullpack/data/talents/thunderstrike.lua:0e6831d37a3c3852c83be2dbb322d1a7
[24] = /loaded-addons/nullpack/data/talents/voidwalker.lua:63c15c835654b2754955b79ca21af280
[25] = /loaded-addons/nullpack/hooks/ask-npc-classes.lua:0c4536fa62784862a5870bebe81bd633
[26] = /loaded-addons/nullpack/hooks/load.lua:dcd2e5489bc4d351a7cf44d6e5d8ea6f
[27] = /loaded-addons/nullpack/init.lua:0ab42558432d2265bb79a88721d96271
[28] = /loaded-addons/nullpack/overload/data/gfx/particles/null_blood_beam.lua:9792e36fa20b649486e341e18c5f5ae3
[29] = /loaded-addons/nullpack/overload/data/gfx/particles/null_darkflame.lua:84ed5ad82d271edf02972490f3b2047d
[30] = /loaded-addons/nullpack/superload/data/talents/spells/spells.lua:91f8f5dc7867b8a0cbbd68aadec6babc
[31] = /loaded-addons/nullpack/superload/data/timed_effects.lua:6571cd485a588db31ae91ce5e7fc8ce2
[32] = /loaded-addons/nullpack/superload/mod/class/Actor.lua:7265d0777c473e335c8eaf9ca3902b3a
[33] = /loaded-addons/nullpack/superload/mod/class/Player.lua:deda839dd90e225236d97b0f2a6e4758
[34] = /loaded-addons/nullpack/superload/mod/class/interface/Combat.lua:b6d5877ad7a191739fb71c0f641f43e4
[MODULE LOADER] addon 	nullpack	 MD5	8b7d958bed2fc664ea2b60cf7cb8efdb	computed in 	47	nil
Binding addon	New Gem Types	nil	tome-nullnewgems-1.4.2
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-nullnewgems
[1] = /loaded-addons/nullnewgems/data/birth/races/crystal.lua:6f07da5f9a187b33fc317f14e4facc70
[2] = /loaded-addons/nullnewgems/data/boss-artifacts.lua:4a7eb467b580a7876dda569bb212a506
[3] = /loaded-addons/nullnewgems/data/talents/misc/crystal.lua:d90a31772c6c079f6bbd195e641f3f51
[4] = /loaded-addons/nullnewgems/data/world-artifacts.lua:fe4f6a657815f1a7555b06d9f51386d4
[5] = /loaded-addons/nullnewgems/hooks/load.lua:223339bb3a540dba6fd28df6b09e5516
[6] = /loaded-addons/nullnewgems/init.lua:405723ece288972bb4e181a2fc544070
[7] = /loaded-addons/nullnewgems/overload/data/chats/eidolon-plane.lua:84db7e6bdc443c723e8d8ad8c823286e
[8] = /loaded-addons/nullnewgems/overload/data/general/objects/gem.lua:1818a2852f6d155fc1ac61fed6697188
[9] = /loaded-addons/nullnewgems/overload/data/texts/intro-crystal.lua:f48f8f1f8ae502bb49faaaf74148adca
[10] = /loaded-addons/nullnewgems/overload/data/texts/intro-prismatic-golem.lua:239417dd89b563aa89069a474098a8d8
[MODULE LOADER] addon 	nullnewgems	 MD5	da6ebec20f566052ad62c9b310118a1c	computed in 	92	nil
Binding addon	Escorts Enhanced	/addons/tome-hz-escorts.teaa	tome-hz-escorts-1.3.1
 * with overload
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-hz-escorts.teaa
[1] = /loaded-addons/hz-escorts/init.lua:6cb499c7ea405bc9ee57cd194f7bf108
[2] = /loaded-addons/hz-escorts/overload/mod/ai/escort.lua:e17ef5c8a04992cc9dab7fcd7271fea4
[MODULE LOADER] addon 	hz-escorts	 MD5	4be0436a1fd01da51b9b1098324bccf2	computed in 	1	nil
Binding addon	Cross-tier Luminescence	/addons/tome-luminescence.teaa	tome-luminescence-1.2.4
 * with superload
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-luminescence.teaa
[1] = /loaded-addons/luminescence/init.lua:2f2ee7447c4f022df65fc65dbd8bd70e
[2] = /loaded-addons/luminescence/superload/data/timed_effects/physical.lua:37479c5d1a935502f1a25c89308eb41c
[MODULE LOADER] addon 	luminescence	 MD5	7e940bc5ac19d5535791279a3eb4951e	computed in 	1	nil
Binding addon	Infinite Alchemy	/addons/tome-infinite-alchemy.teaa	tome-infinite-alchemy-1.2.5
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-infinite-alchemy.teaa
[1] = /loaded-addons/infinite-alchemy/hooks/load.lua:f81c7e8ba5178e343b8cc99896a19896
[2] = /loaded-addons/infinite-alchemy/init.lua:0c162c9a9318f914bf4c04c21eb1aea4
[3] = /loaded-addons/infinite-alchemy/overload/data/chats/dao_alchemy.lua:faa703b2d8d028edb1065fa474c0d34d
[4] = /loaded-addons/infinite-alchemy/overload/data/general/events/alchemy-table.lua:143028c514ef8ae2c3c3c13fce35ad88
[MODULE LOADER] addon 	infinite-alchemy	 MD5	787bafc1a60500f3c3faee7544504bec	computed in 	5	nil
Binding addon	Plenum Tooltip: Enhanced actor tooltip display for ToME v2.5	/addons/tome-plenumtooltip.teaa	tome-PlenumTooltip-1.4.0
 * with superload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-plenumtooltip.teaa
[1] = /loaded-addons/PlenumTooltip/hooks/load.lua:7900bfa03e02052e4c35d267961e04bd
[2] = /loaded-addons/PlenumTooltip/init.lua:64d6a63ad01a60f3426d69f8f68e1827
[3] = /loaded-addons/PlenumTooltip/superload/mod/class/Actor.lua:714bfa37f00a09dafdee027b36762ba3
[4] = /loaded-addons/PlenumTooltip/superload/mod/class/Grid.lua:a15ac5125444d435df2f39c690854c04
[MODULE LOADER] addon 	PlenumTooltip	 MD5	cf0acd915142e58c95e3216231562069	computed in 	3	nil
Binding addon	Infinite Farportal	/addons/tome-infinitefarportal.teaa	tome-infinitefarportal-1.1.3
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	/Users/josh/Library/Application Support/Steam/steamapps/common/TalesMajEyal/game/addons/tome-infinitefarportal.teaa
[1] = /loaded-addons/infinitefarportal/data/birth/worlds.lua:e37fb484889cc3b1b1859f34f7f97c17
[2] = /loaded-addons/infinitefarportal/data/general/stores/basic.lua:b333bc81dfc24fcfc06402ba668fb92d
[3] = /loaded-addons/infinitefarportal/data/talents/ally-antimagic.lua:2f1ea73cb58d12ebf9aaf3462bb6dff9
[4] = /loaded-addons/infinitefarportal/data/talents/ally-fire.lua:90646a3a239d4ef20717c5337373a12b
[5] = /loaded-addons/infinitefarportal/data/talents/ally-guardian.lua:4774ac971aeca8cb41321527c7455f55
[6] = /loaded-addons/infinitefarportal/data/talents/ally-sun.lua:0c7e873739e7764001c70ce9f19f1af3
[7] = /loaded-addons/infinitefarportal/data/talents/ally-wildfire.lua:941499d7dacc2aae04829c171e6296b3
[8] = /loaded-addons/infinitefarportal/data/talents/death.lua:ca4ab10a9b79cb2fd838f7dc4651439b
[9] = /loaded-addons/infinitefarportal/data/talents/talents.lua:2a65ec1e25ce17ac9cc778193038e245
[10] = /loaded-addons/infinitefarportal/hooks/load.lua:3d57869ceadd2749ee0a2d5b762aca8c
[11] = /loaded-addons/infinitefarportal/init.lua:25ab11fa5086cb07e683d70e9d1fcbce
[12] = /loaded-addons/infinitefarportal/overload/data/achievements/infinite-farportal.lua:a72c957d10edb5880d9073c1ec2c25ca
[13] = /loaded-addons/infinitefarportal/overload/data/chats/alchemist-farportal.lua:5fddafe08bd632dd1b4aa46df8ee57fc
[14] = /loaded-addons/infinitefarportal/overload/data/chats/farportal-lost-merchant-grayweapons.lua:1b0ff7a1b13a7960b2440ed2944509bd
[15] = /loaded-addons/infinitefarportal/overload/data/chats/farportal-lost-merchant.lua:5ea1ebcea21d5f2c599797f5f4d4c4ee
[16] = /loaded-addons/infinitefarportal/overload/data/chats/shertul-fortress-butler-2.lua:dcca9a4a5987573cc2125043d54f16cc
[17] = /loaded-addons/infinitefarportal/overload/data/chats/shertul-fortress-command-orb-2.lua:c6a6c250e971db9d874bfd623c501342
[18] = /loaded-addons/infinitefarportal/overload/data/chats/shertul-training-store.lua:8c4e09c1a9d35da9d1e39a13813caa8a
[19] = /loaded-addons/infinitefarportal/overload/data/general/npcs/infinite_farportal.lua:3613abfe3263aa4d956262a1cc0397c9
[20] = /loaded-addons/infinitefarportal/overload/data/maps/zones/derth-2.lua:0163b3f23e015235a730546481ee0d93
[21] = /loaded-addons/infinitefarportal/overload/data/maps/zones/shertul-fortress-2.lua:c6db6f09797204fb100ffe8695c2c22c
[22] = /loaded-addons/infinitefarportal/overload/data/quests/shertul-fortress-2.lua:625e3f307050f543cb1150e85610299c
[23] = /loaded-addons/infinitefarportal/overload/data/texts/intro-infinite-farportal.lua:907b597ba52f3ae4020aaef626e67fe5
[24] = /loaded-addons/infinitefarportal/overload/data/zones/derth-2/grids.lua:2be687ab5e73fe5d21dd560ebcd92085
[25] = /loaded-addons/infinitefarportal/overload/data/zones/derth-2/npcs.lua:a20dd84144b184e44d2655161c19617c
[26] = /loaded-addons/infinitefarportal/overload/data/zones/derth-2/objects.lua:e68683da030a8444016bbcf5bb42d4ee
[27] = /loaded-addons/infinitefarportal/overload/data/zones/derth-2/traps.lua:b0e638f9608e3e646d426b22ee6ed47e
[28] = /loaded-addons/infinitefarportal/overload/data/zones/derth-2/zone.lua:b8412926650a6cc06c3f9e6e29a0ec25
[29] = /loaded-addons/infinitefarportal/overload/data/zones/shertul-fortress-2/grids.lua:c2db89f96472b80fe704e69248f91ec5
[30] = /loaded-addons/infinitefarportal/overload/data/zones/shertul-fortress-2/npcs.lua:9f0494abe7829109260b5db118c8f941
[31] = /loaded-addons/infinitefarportal/overload/data/zones/shertul-fortress-2/objects.lua:4a780613d70ee8b9b726420a637f034a
[32] = /loaded-addons/infinitefarportal/overload/data/zones/shertul-fortress-2/traps.lua:7011e3c3fd8e91799d95034c00e25ea4
[33] = /loaded-addons/infinitefarportal/overload/data/zones/shertul-fortress-2/zone.lua:63a3a48765e2607f668261c3a154b031
[34] = /loaded-addons/infinitefarportal/superload/mod/class/GameState.lua:be4446e0ff8ea30ed27f141fbd7d5fac
[35] = /loaded-addons/infinitefarportal/superload/mod/class/Store.lua:5ba36cf3ae8114f0a7bd3e3f95ae2073
[MODULE LOADER] addon 	infinitefarportal	 MD5	df0f2c29f8ea6e5f79f853efe0e191b4	computed in 	15	nil
Post-processing hooks.
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowInventory.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowEquipInven.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowPickupFloor.lua	loading previous!
[INVENTORY] define slot	1	In inventory
FROM 	/mod/addons/Infinite500/superload/engine/interface/ActorStats.lua	loading previous!
[ONLINE PROFILE] all hashes are valid
[MODULE] All hashes validation: 	true	nil
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	disallowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	allowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE THREAD] batching CSETs
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] current character 	game did not tell us
[TOME] Loaded default settings
Using cached font	/data/font/DroidSans.ttf	16
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowStore.lua	loading previous!
FROM 	/mod/addons/infinitefarportal/superload/mod/class/Store.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/Store.lua	loading previous!
Achievement with default image not found	FARPORTAL_X5	/data/gfx/achievements/farportal_x5.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X5	/data/gfx/achievements/normal_roguelike_farportal_x5.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X5	/data/gfx/achievements/exploration_farportal_x5.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X5	/data/gfx/achievements/nightmare_adventure_farportal_x5.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X5	/data/gfx/achievements/nightmare_farportal_x5.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X5	/data/gfx/achievements/insane_adventure_farportal_x5.png
Achievement with default image not found	INSANE_FARPORTAL_X5	/data/gfx/achievements/insane_farportal_x5.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X5	/data/gfx/achievements/madness_adventure_farportal_x5.png
Achievement with default image not found	MADNESS_FARPORTAL_X5	/data/gfx/achievements/madness_farportal_x5.png
Achievement with default image not found	FARPORTAL_X10	/data/gfx/achievements/farportal_x10.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X10	/data/gfx/achievements/normal_roguelike_farportal_x10.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X10	/data/gfx/achievements/exploration_farportal_x10.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X10	/data/gfx/achievements/nightmare_adventure_farportal_x10.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X10	/data/gfx/achievements/nightmare_farportal_x10.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X10	/data/gfx/achievements/insane_adventure_farportal_x10.png
Achievement with default image not found	INSANE_FARPORTAL_X10	/data/gfx/achievements/insane_farportal_x10.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X10	/data/gfx/achievements/madness_adventure_farportal_x10.png
Achievement with default image not found	MADNESS_FARPORTAL_X10	/data/gfx/achievements/madness_farportal_x10.png
Achievement with default image not found	FARPORTAL_X20	/data/gfx/achievements/farportal_x20.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X20	/data/gfx/achievements/normal_roguelike_farportal_x20.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X20	/data/gfx/achievements/exploration_farportal_x20.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X20	/data/gfx/achievements/nightmare_adventure_farportal_x20.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X20	/data/gfx/achievements/nightmare_farportal_x20.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X20	/data/gfx/achievements/insane_adventure_farportal_x20.png
Achievement with default image not found	INSANE_FARPORTAL_X20	/data/gfx/achievements/insane_farportal_x20.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X20	/data/gfx/achievements/madness_adventure_farportal_x20.png
Achievement with default image not found	MADNESS_FARPORTAL_X20	/data/gfx/achievements/madness_farportal_x20.png
Achievement with default image not found	FARPORTAL_X30	/data/gfx/achievements/farportal_x30.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X30	/data/gfx/achievements/normal_roguelike_farportal_x30.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X30	/data/gfx/achievements/exploration_farportal_x30.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X30	/data/gfx/achievements/nightmare_adventure_farportal_x30.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X30	/data/gfx/achievements/nightmare_farportal_x30.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X30	/data/gfx/achievements/insane_adventure_farportal_x30.png
Achievement with default image not found	INSANE_FARPORTAL_X30	/data/gfx/achievements/insane_farportal_x30.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X30	/data/gfx/achievements/madness_adventure_farportal_x30.png
Achievement with default image not found	MADNESS_FARPORTAL_X30	/data/gfx/achievements/madness_farportal_x30.png
Achievement with default image not found	FARPORTAL_X40	/data/gfx/achievements/farportal_x40.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X40	/data/gfx/achievements/normal_roguelike_farportal_x40.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X40	/data/gfx/achievements/exploration_farportal_x40.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X40	/data/gfx/achievements/nightmare_adventure_farportal_x40.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X40	/data/gfx/achievements/nightmare_farportal_x40.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X40	/data/gfx/achievements/insane_adventure_farportal_x40.png
Achievement with default image not found	INSANE_FARPORTAL_X40	/data/gfx/achievements/insane_farportal_x40.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X40	/data/gfx/achievements/madness_adventure_farportal_x40.png
Achievement with default image not found	MADNESS_FARPORTAL_X40	/data/gfx/achievements/madness_farportal_x40.png
Achievement with default image not found	FARPORTAL_X50	/data/gfx/achievements/farportal_x50.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X50	/data/gfx/achievements/normal_roguelike_farportal_x50.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X50	/data/gfx/achievements/exploration_farportal_x50.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X50	/data/gfx/achievements/nightmare_adventure_farportal_x50.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X50	/data/gfx/achievements/nightmare_farportal_x50.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X50	/data/gfx/achievements/insane_adventure_farportal_x50.png
Achievement with default image not found	INSANE_FARPORTAL_X50	/data/gfx/achievements/insane_farportal_x50.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X50	/data/gfx/achievements/madness_adventure_farportal_x50.png
Achievement with default image not found	MADNESS_FARPORTAL_X50	/data/gfx/achievements/madness_farportal_x50.png
Achievement with default image not found	FARPORTAL_X60	/data/gfx/achievements/farportal_x60.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X60	/data/gfx/achievements/normal_roguelike_farportal_x60.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X60	/data/gfx/achievements/exploration_farportal_x60.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X60	/data/gfx/achievements/nightmare_adventure_farportal_x60.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X60	/data/gfx/achievements/nightmare_farportal_x60.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X60	/data/gfx/achievements/insane_adventure_farportal_x60.png
Achievement with default image not found	INSANE_FARPORTAL_X60	/data/gfx/achievements/insane_farportal_x60.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X60	/data/gfx/achievements/madness_adventure_farportal_x60.png
Achievement with default image not found	MADNESS_FARPORTAL_X60	/data/gfx/achievements/madness_farportal_x60.png
Achievement with default image not found	FARPORTAL_X70	/data/gfx/achievements/farportal_x70.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X70	/data/gfx/achievements/normal_roguelike_farportal_x70.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X70	/data/gfx/achievements/exploration_farportal_x70.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X70	/data/gfx/achievements/nightmare_adventure_farportal_x70.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X70	/data/gfx/achievements/nightmare_farportal_x70.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X70	/data/gfx/achievements/insane_adventure_farportal_x70.png
Achievement with default image not found	INSANE_FARPORTAL_X70	/data/gfx/achievements/insane_farportal_x70.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X70	/data/gfx/achievements/madness_adventure_farportal_x70.png
Achievement with default image not found	MADNESS_FARPORTAL_X70	/data/gfx/achievements/madness_farportal_x70.png
Achievement with default image not found	FARPORTAL_X80	/data/gfx/achievements/farportal_x80.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X80	/data/gfx/achievements/normal_roguelike_farportal_x80.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X80	/data/gfx/achievements/exploration_farportal_x80.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X80	/data/gfx/achievements/nightmare_adventure_farportal_x80.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X80	/data/gfx/achievements/nightmare_farportal_x80.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X80	/data/gfx/achievements/insane_adventure_farportal_x80.png
Achievement with default image not found	INSANE_FARPORTAL_X80	/data/gfx/achievements/insane_farportal_x80.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X80	/data/gfx/achievements/madness_adventure_farportal_x80.png
Achievement with default image not found	MADNESS_FARPORTAL_X80	/data/gfx/achievements/madness_farportal_x80.png
Achievement with default image not found	FARPORTAL_X90	/data/gfx/achievements/farportal_x90.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X90	/data/gfx/achievements/normal_roguelike_farportal_x90.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X90	/data/gfx/achievements/exploration_farportal_x90.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X90	/data/gfx/achievements/nightmare_adventure_farportal_x90.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X90	/data/gfx/achievements/nightmare_farportal_x90.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X90	/data/gfx/achievements/insane_adventure_farportal_x90.png
Achievement with default image not found	INSANE_FARPORTAL_X90	/data/gfx/achievements/insane_farportal_x90.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X90	/data/gfx/achievements/madness_adventure_farportal_x90.png
Achievement with default image not found	MADNESS_FARPORTAL_X90	/data/gfx/achievements/madness_farportal_x90.png
Achievement with default image not found	FARPORTAL_X100	/data/gfx/achievements/farportal_x100.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X100	/data/gfx/achievements/normal_roguelike_farportal_x100.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X100	/data/gfx/achievements/exploration_farportal_x100.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X100	/data/gfx/achievements/nightmare_adventure_farportal_x100.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X100	/data/gfx/achievements/nightmare_farportal_x100.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X100	/data/gfx/achievements/insane_adventure_farportal_x100.png
Achievement with default image not found	INSANE_FARPORTAL_X100	/data/gfx/achievements/insane_farportal_x100.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X100	/data/gfx/achievements/madness_adventure_farportal_x100.png
Achievement with default image not found	MADNESS_FARPORTAL_X100	/data/gfx/achievements/madness_farportal_x100.png
Achievement with default image not found	FARPORTAL_X125	/data/gfx/achievements/farportal_x125.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X125	/data/gfx/achievements/normal_roguelike_farportal_x125.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X125	/data/gfx/achievements/exploration_farportal_x125.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X125	/data/gfx/achievements/nightmare_adventure_farportal_x125.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X125	/data/gfx/achievements/nightmare_farportal_x125.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X125	/data/gfx/achievements/insane_adventure_farportal_x125.png
Achievement with default image not found	INSANE_FARPORTAL_X125	/data/gfx/achievements/insane_farportal_x125.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X125	/data/gfx/achievements/madness_adventure_farportal_x125.png
Achievement with default image not found	MADNESS_FARPORTAL_X125	/data/gfx/achievements/madness_farportal_x125.png
Achievement with default image not found	FARPORTAL_X150	/data/gfx/achievements/farportal_x150.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X150	/data/gfx/achievements/normal_roguelike_farportal_x150.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X150	/data/gfx/achievements/exploration_farportal_x150.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X150	/data/gfx/achievements/nightmare_adventure_farportal_x150.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X150	/data/gfx/achievements/nightmare_farportal_x150.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X150	/data/gfx/achievements/insane_adventure_farportal_x150.png
Achievement with default image not found	INSANE_FARPORTAL_X150	/data/gfx/achievements/insane_farportal_x150.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X150	/data/gfx/achievements/madness_adventure_farportal_x150.png
Achievement with default image not found	MADNESS_FARPORTAL_X150	/data/gfx/achievements/madness_farportal_x150.png
Achievement with default image not found	FARPORTAL_X175	/data/gfx/achievements/farportal_x175.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X175	/data/gfx/achievements/normal_roguelike_farportal_x175.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X175	/data/gfx/achievements/exploration_farportal_x175.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X175	/data/gfx/achievements/nightmare_adventure_farportal_x175.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X175	/data/gfx/achievements/nightmare_farportal_x175.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X175	/data/gfx/achievements/insane_adventure_farportal_x175.png
Achievement with default image not found	INSANE_FARPORTAL_X175	/data/gfx/achievements/insane_farportal_x175.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X175	/data/gfx/achievements/madness_adventure_farportal_x175.png
Achievement with default image not found	MADNESS_FARPORTAL_X175	/data/gfx/achievements/madness_farportal_x175.png
Achievement with default image not found	FARPORTAL_X200	/data/gfx/achievements/farportal_x200.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X200	/data/gfx/achievements/normal_roguelike_farportal_x200.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X200	/data/gfx/achievements/exploration_farportal_x200.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X200	/data/gfx/achievements/nightmare_adventure_farportal_x200.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X200	/data/gfx/achievements/nightmare_farportal_x200.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X200	/data/gfx/achievements/insane_adventure_farportal_x200.png
Achievement with default image not found	INSANE_FARPORTAL_X200	/data/gfx/achievements/insane_farportal_x200.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X200	/data/gfx/achievements/madness_adventure_farportal_x200.png
Achievement with default image not found	MADNESS_FARPORTAL_X200	/data/gfx/achievements/madness_farportal_x200.png
Achievement with default image not found	FARPORTAL_X250	/data/gfx/achievements/farportal_x250.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X250	/data/gfx/achievements/normal_roguelike_farportal_x250.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X250	/data/gfx/achievements/exploration_farportal_x250.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X250	/data/gfx/achievements/nightmare_adventure_farportal_x250.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X250	/data/gfx/achievements/nightmare_farportal_x250.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X250	/data/gfx/achievements/insane_adventure_farportal_x250.png
Achievement with default image not found	INSANE_FARPORTAL_X250	/data/gfx/achievements/insane_farportal_x250.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X250	/data/gfx/achievements/madness_adventure_farportal_x250.png
Achievement with default image not found	MADNESS_FARPORTAL_X250	/data/gfx/achievements/madness_farportal_x250.png
Achievement with default image not found	FARPORTAL_X300	/data/gfx/achievements/farportal_x300.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X300	/data/gfx/achievements/normal_roguelike_farportal_x300.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X300	/data/gfx/achievements/exploration_farportal_x300.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X300	/data/gfx/achievements/nightmare_adventure_farportal_x300.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X300	/data/gfx/achievements/nightmare_farportal_x300.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X300	/data/gfx/achievements/insane_adventure_farportal_x300.png
Achievement with default image not found	INSANE_FARPORTAL_X300	/data/gfx/achievements/insane_farportal_x300.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X300	/data/gfx/achievements/madness_adventure_farportal_x300.png
Achievement with default image not found	MADNESS_FARPORTAL_X300	/data/gfx/achievements/madness_farportal_x300.png
Achievement with default image not found	ARCHAEOLOGIST	/data/gfx/achievements/archaeologist.png
Achievement with default image not found	NORMAL_ROGUELIKE_ARCHAEOLOGIST	/data/gfx/achievements/normal_roguelike_archaeologist.png
Achievement with default image not found	EXPLORATION_ARCHAEOLOGIST	/data/gfx/achievements/exploration_archaeologist.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_ARCHAEOLOGIST	/data/gfx/achievements/nightmare_adventure_archaeologist.png
Achievement with default image not found	NIGHTMARE_ARCHAEOLOGIST	/data/gfx/achievements/nightmare_archaeologist.png
Achievement with default image not found	INSANE_ADVENTURE_ARCHAEOLOGIST	/data/gfx/achievements/insane_adventure_archaeologist.png
Achievement with default image not found	INSANE_ARCHAEOLOGIST	/data/gfx/achievements/insane_archaeologist.png
Achievement with default image not found	MADNESS_ADVENTURE_ARCHAEOLOGIST	/data/gfx/achievements/madness_adventure_archaeologist.png
Achievement with default image not found	MADNESS_ARCHAEOLOGIST	/data/gfx/achievements/madness_archaeologist.png
Achievement with default image not found	FINAL_LOCK	/data/gfx/achievements/final_lock.png
Achievement with default image not found	NORMAL_ROGUELIKE_FINAL_LOCK	/data/gfx/achievements/normal_roguelike_final_lock.png
Achievement with default image not found	EXPLORATION_FINAL_LOCK	/data/gfx/achievements/exploration_final_lock.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FINAL_LOCK	/data/gfx/achievements/nightmare_adventure_final_lock.png
Achievement with default image not found	NIGHTMARE_FINAL_LOCK	/data/gfx/achievements/nightmare_final_lock.png
Achievement with default image not found	INSANE_ADVENTURE_FINAL_LOCK	/data/gfx/achievements/insane_adventure_final_lock.png
Achievement with default image not found	INSANE_FINAL_LOCK	/data/gfx/achievements/insane_final_lock.png
Achievement with default image not found	MADNESS_ADVENTURE_FINAL_LOCK	/data/gfx/achievements/madness_adventure_final_lock.png
Achievement with default image not found	MADNESS_FINAL_LOCK	/data/gfx/achievements/madness_final_lock.png
Achievement with default image not found	HERO	/data/gfx/achievements/hero.png
Achievement with default image not found	NORMAL_ROGUELIKE_HERO	/data/gfx/achievements/normal_roguelike_hero.png
Achievement with default image not found	EXPLORATION_HERO	/data/gfx/achievements/exploration_hero.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_HERO	/data/gfx/achievements/nightmare_adventure_hero.png
Achievement with default image not found	NIGHTMARE_HERO	/data/gfx/achievements/nightmare_hero.png
Achievement with default image not found	INSANE_ADVENTURE_HERO	/data/gfx/achievements/insane_adventure_hero.png
Achievement with default image not found	INSANE_HERO	/data/gfx/achievements/insane_hero.png
Achievement with default image not found	MADNESS_ADVENTURE_HERO	/data/gfx/achievements/madness_adventure_hero.png
Achievement with default image not found	MADNESS_HERO	/data/gfx/achievements/madness_hero.png
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
Loading mod	/mod/addons/nulltweaks/superload//data/talents/misc/objects.lua
Loaded mod	function: 0x1dbe6b28	/mod/addons/nulltweaks/superload//data/talents/misc/objects.lua
[Talents] Defined	50	ActorObjectUse Talents base_name:	Activate Object
Loading mod	/mod/addons/nulltweaks/superload//data/talents/misc/inscriptions.lua
Loaded mod	function: 0x1dadb090	/mod/addons/nulltweaks/superload//data/talents/misc/inscriptions.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/misc/npcs.lua
Loaded mod	function: 0x1d850a30	/mod/addons/nulltweaks/superload//data/talents/misc/npcs.lua
FROM 	/mod/addons/zomnibus/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/nullpack/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/nulltweaks/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/interface/Combat.lua	loading previous!
Loading mod	/mod/addons/nulltweaks/superload//data/talents/techniques/2hweapon.lua
Loaded mod	function: 0x1dd124e0	/mod/addons/nulltweaks/superload//data/talents/techniques/2hweapon.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/techniques/combat-training.lua
Loaded mod	function: 0x1dd3f920	/mod/addons/nulltweaks/superload//data/talents/techniques/combat-training.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/techniques/magical-combat.lua
Loaded mod	function: 0x1db67a18	/mod/addons/nulltweaks/superload//data/talents/techniques/magical-combat.lua
Loading mod	/mod/addons/nullpack/superload//data/talents/spells/spells.lua
Loaded mod	function: 0x1de09060	/mod/addons/nullpack/superload//data/talents/spells/spells.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/spells/arcane.lua
Loaded mod	function: 0x1de17170	/mod/addons/nulltweaks/superload//data/talents/spells/arcane.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/spells/aether.lua
Loaded mod	function: 0x1de28160	/mod/addons/nulltweaks/superload//data/talents/spells/aether.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/spells/earth.lua
Loaded mod	function: 0x1de49f98	/mod/addons/nulltweaks/superload//data/talents/spells/earth.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/gifts/moss.lua
Loaded mod	function: 0x1def9c40	/mod/addons/nulltweaks/superload//data/talents/gifts/moss.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/cursed/shadows.lua
Loaded mod	function: 0x1e0a6930	/mod/addons/nulltweaks/superload//data/talents/cursed/shadows.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/chronomancy/chronomancer.lua
Loaded mod	function: 0x1e120ec0	/mod/addons/nulltweaks/superload//data/talents/chronomancy/chronomancer.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/psionic/augmented-mobility.lua
Loaded mod	function: 0x1e1b47d0	/mod/addons/nulltweaks/superload//data/talents/psionic/augmented-mobility.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/uber/str.lua
Loaded mod	function: 0x1e29ce88	/mod/addons/nulltweaks/superload//data/talents/uber/str.lua
[TALENTS TACTICS]
 * 	cure
 * 	mana
 * 	heal
 * 	special
 * 	paradox
 * 	attackarea
 * 	areaattack
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	feedback
 * 	hate
 * 	surrounded
 * 	defend
 * 	protect
 * 	ammo
 * 	vim
 * 	buff
 * 	disable
 * 	psi
 * 	attackall
Loading mod	/mod/addons/nullpack/superload//data/timed_effects.lua
Loaded mod	function: 0x1e27eeb0	/mod/addons/nullpack/superload//data/timed_effects.lua
Loading mod	/mod/addons/nulltweaks/superload//data/timed_effects.lua
Loaded mod	function: 0x1de7a770	/mod/addons/nulltweaks/superload//data/timed_effects.lua
===	magical	LIGHT_BURST
Loading mod	/mod/addons/luminescence/superload//data/timed_effects/physical.lua
Loaded mod	function: 0x1e2d7d88	/mod/addons/luminescence/superload//data/timed_effects/physical.lua
===	physical	SKIRMISHER_STUN_INCREASE
===	mental	MALIGNED
===	other	AEONS_STASIS
===	magical	NULLPACK_BLOOD_SPITE_CURSE
===	physical	NULLPACK_FERAL_WOLF
===	other	NULLPACK_SUBLIMATION_POISON
===	other	NULLPACK_HALLUCINATION_POISON
[Resources] Defining Actor Resources
[ActorResource] Defined Resource:	air
[ActorResource] Defined Resource:	stamina
[ActorResource] Defined Resource:	mana
[ActorResource] Defined Resource:	equilibrium
[ActorResource] Defined Resource:	vim
[ActorResource] Defined Resource:	positive
[ActorResource] Defined Resource:	negative
[ActorResource] Defined Resource:	hate
[ActorResource] Defined Resource:	paradox
[ActorResource] Defined Resource:	psi
[ActorResource] Defined Resource:	soul
FROM 	/mod/addons/PlenumTooltip/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/nullpack/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/nulltweaks/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/Actor.lua	loading previous!
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
[FACTION] added	cosmic-fauna	Cosmic Fauna
[FACTION] added	horrors	Horrors
Loading entities file from file	/data/general/stores/basic.lua
Loading entities file from file	/data-infinitefarportal/general/stores/basic.lua
Loading entities file from file	/data-Infinite500/general/stores/isolated-shop.lua
===	physical	STONE_VINE
===	magical	FIERY_TORMENT
===	magical	ACIDIC_BATH
===	magical	BLACKICE
===	magical	BLACKICE_DET
[TALENT] Talent HATE_POOL already exists.  Updating with new definition information.
[TALENT]	Hate Pool	HATE_POOL	T_HATE_POOL
[TALENT] Talent TELEPORT_ANGOLWEN already exists.  Updating with new definition information.
[TALENT]	Teleport: Angolwen	TELEPORT_ANGOLWEN	T_TELEPORT_ANGOLWEN
[TALENT] Talent RELENTLESS_PURSUIT already exists.  Updating with new definition information.
[TALENT]	Relentless Pursuit	RELENTLESS_PURSUIT	T_RELENTLESS_PURSUIT
[TALENTS TACTICS]
 * 	cure
[TALENT]	Ground Contraction	NULL_GROUND_CONTRACTION	T_NULL_GROUND_CONTRACTION
[TALENT]	Heavy Impact	NULL_HEAVY_IMPACT	T_NULL_HEAVY_IMPACT
[TALENT]	Implacable Force	NULL_IMPLACABLE_FORCE	T_NULL_IMPLACABLE_FORCE
[TALENT]	Pull of Gravity	NULL_PULL_OF_GRAVITY	T_NULL_PULL_OF_GRAVITY
[TALENT]	Grip Fate	NULL_ASSAULT_GRIP_FATE	T_NULL_ASSAULT_GRIP_FATE
[TALENT]	Terminal Velocity	NULL_ASSAULT_TERMINAL_VELOCITY	T_NULL_ASSAULT_TERMINAL_VELOCITY
[TALENT]	Reversion Cache	NULL_ASSAULT_REVERSION_CACHE	T_NULL_ASSAULT_REVERSION_CACHE
[TALENT]	Inexorable Assault	NULL_ASSAULT_INEXORABLE_ASSAULT	T_NULL_ASSAULT_INEXORABLE_ASSAULT
[TALENT]	Lightning Leap	NULL_LIGHTNING_LEAP	T_NULL_LIGHTNING_LEAP
[TALENT]	Wintery Wrath	NULL_WINTERY_WRATH	T_NULL_WINTERY_WRATH
[TALENT]	Downburst	NULL_DOWNBURST	T_NULL_DOWNBURST
[TALENT]	Flash Jump	NULL_FLASH_JUMP	T_NULL_FLASH_JUMP
[TALENT]	Surge Caller	NULL_SURGE_BASE1	T_NULL_SURGE_BASE1
[TALENT]	Surge Shield	NULL_SURGE_BASE2	T_NULL_SURGE_BASE2
[TALENT]	Surge Velocity	NULL_SURGE_BASE3	T_NULL_SURGE_BASE3
[TALENT]	Surge Vitality	NULL_SURGE_BASE4	T_NULL_SURGE_BASE4
[TALENT]	Storm Surge	NULL_STORM_SURGE	T_NULL_STORM_SURGE
[TALENT]	Flame Surge	NULL_FLAME_SURGE	T_NULL_FLAME_SURGE
[TALENT]	Earth Surge	NULL_EARTH_SURGE	T_NULL_EARTH_SURGE
[TALENT]	Night Surge	NULL_NIGHT_SURGE	T_NULL_NIGHT_SURGE
[TALENT]	Arcane Conditioning	NULL_ARCANE_CONDITIONING	T_NULL_ARCANE_CONDITIONING
[TALENT]	Arcane Fortitude	NULL_ARCANE_FORTITUDE	T_NULL_ARCANE_FORTITUDE
[TALENT]	Arcane Desaturation	NULL_ARCANE_RUNEMASTERY	T_NULL_ARCANE_RUNEMASTERY
[TALENT]	Arcane Disruption	NULL_ARCANE_DISRUPTION	T_NULL_ARCANE_DISRUPTION
[TALENT]	Searing Strike	NULL_SEARING_STRIKE	T_NULL_SEARING_STRIKE
[TALENT]	Firewalk	NULL_FIREWALK	T_NULL_FIREWALK
[TALENT]	Phoenix Punch Prana	NULL_PHOENIX_PUNCH_PRANA	T_NULL_PHOENIX_PUNCH_PRANA
[TALENT]	Cleansing Cascade Kata	NULL_CLEANSING_CASCADE_KATA	T_NULL_CLEANSING_CASCADE_KATA
[TALENT]	Staff Flurry	NULL_STAFF_FLURRY	T_NULL_STAFF_FLURRY
[TALENT]	Staff Whirl	NULL_STAFF_WHIRL	T_NULL_STAFF_WHIRL
[TALENT]	Reckless Invocation	NULL_RECKLESS_INVOCATION	T_NULL_RECKLESS_INVOCATION
[TALENT]	Reckless Posture	NULL_RECKLESS_POSTURE	T_NULL_RECKLESS_POSTURE
[TALENT]	Corrupted Archery	NULL_CORRUPTED_ARCHERY	T_NULL_CORRUPTED_ARCHERY
[TALENT]	Foul Feast	NULL_FOUL_FEAST	T_NULL_FOUL_FEAST
[TALENT]	Corrosive Mire	NULL_CORROSIVE_MIRE	T_NULL_CORROSIVE_MIRE
[TALENT]	Wretched Gambit	NULL_WRETCHED_GAMBIT	T_NULL_WRETCHED_GAMBIT
[TALENT]	Shadowflame Scorch	NULL_SHADOWFLAME_SCORCH	T_NULL_SHADOWFLAME_SCORCH
[TALENT]	Piercing Corrosion	NULL_PIERCING_CORROSION	T_NULL_PIERCING_CORROSION
[TALENT]	Balefire Siphon	NULL_BALEFIRE_SIPHON	T_NULL_BALEFIRE_SIPHON
[TALENT]	Demonseer	NULL_DEMONSEER	T_NULL_DEMONSEER
[TALENT]	Blood Retaliation	NULL_STAINED_HONOR_SPRAY	T_NULL_STAINED_HONOR_SPRAY
[TALENT]	Blood Mage	NULL_BLOOD_MAGE	T_NULL_BLOOD_MAGE
[TALENT]	Twist the Knife	NULL_BLOOD_TWIST_THE_KNIFE	T_NULL_BLOOD_TWIST_THE_KNIFE
[TALENT]	Armor of Scars	NULL_BLOOD_ARMOR_OF_SCARS	T_NULL_BLOOD_ARMOR_OF_SCARS
[TALENT]	Horrid Vitality	NULL_BLOOD_HORRID_VITALITY	T_NULL_BLOOD_HORRID_VITALITY
[TALENT]	Scholar of Brutality	NULL_FLENSE_SCHOLAR_OF_BRUTALITY	T_NULL_FLENSE_SCHOLAR_OF_BRUTALITY
[TALENT]	First Blood	NULL_FLENSE_FIRST_BLOOD	T_NULL_FLENSE_FIRST_BLOOD
[TALENT]	Rain of Agony	NULL_FLENSE_RAIN_OF_AGONY	T_NULL_FLENSE_RAIN_OF_AGONY
[TALENT]	No Escape	NULL_FLENSE_NO_ESCAPE	T_NULL_FLENSE_NO_ESCAPE
[TALENT]	Blood Spear	NULL_BLOOD_SPEAR	T_NULL_BLOOD_SPEAR
[TALENT]	Blood Spite	NULL_BLOOD_SPITE	T_NULL_BLOOD_SPITE
[TALENT]	Blood Spoil	NULL_BLOOD_SPOIL	T_NULL_BLOOD_SPOIL
[TALENT]	Blood Spurt	NULL_BLOOD_SPURT	T_NULL_BLOOD_SPURT
[TALENT]	Balefire Bolt	NULL_BALEFIRE_BOLT	T_NULL_BALEFIRE_BOLT
[TALENT]	Searing Beam	NULL_SEARING_BEAM	T_NULL_SEARING_BEAM
[TALENT]	Voidburn	NULL_VOIDBURN	T_NULL_VOIDBURN
[TALENT]	Pyre Gate	NULL_WOE_PYRE	T_NULL_WOE_PYRE
[TALENT]	Searing Ire	NULL_SEARING_IRE	T_NULL_SEARING_IRE
[TALENT]	Vile Strike	NULL_VILE_STRIKE	T_NULL_VILE_STRIKE
[TALENT]	Twist Vigor	NULL_TWIST_VIGOR	T_NULL_TWIST_VIGOR
[TALENT]	Reaping Strike	NULL_PLAGUE_GATE	T_NULL_PLAGUE_GATE
[TALENT]	Sloth	NULL_SLOTH	T_NULL_SLOTH
[TALENT]	Envy	NULL_ENVY	T_NULL_ENVY
[TALENT]	Wrath	NULL_WRATH	T_NULL_WRATH
[TALENT]	Pride	NULL_PRIDE	T_NULL_PRIDE
[TALENT]	Shadow Scuttle	NULL_SHADOW_SCUTTLE	T_NULL_SHADOW_SCUTTLE
[TALENT]	Devour Memory	NULL_DEVOUR_MEMORY	T_NULL_DEVOUR_MEMORY
[TALENT]	Voidwrack	NULL_VOIDWRACK	T_NULL_VOIDWRACK
[TALENT]	Void Communion	NULL_VOID_COMMUNION	T_NULL_VOID_COMMUNION
[TALENT]	Voidwalk	NULL_VOIDWALK	T_NULL_VOIDWALK
[TALENT]	Void Hardening	NULL_VOID_HARDENING	T_NULL_VOID_HARDENING
[TALENT]	Void Attunement	NULL_VOID_ATTUNEMENT	T_NULL_VOID_ATTUNEMENT
[TALENT]	Void Mastery	NULL_VOID_MASTERY	T_NULL_VOID_MASTERY
[TALENT]	Far Strike	NULL_FAR_STRIKE	T_NULL_FAR_STRIKE
[TALENT]	Transposition Strike	NULL_TRANSPOSITION_STRIKE	T_NULL_TRANSPOSITION_STRIKE
[TALENT]	Body Over Mind	NULL_BODY_OVER_MIND	T_NULL_BODY_OVER_MIND
[TALENT]	Resonance Cloak	NULL_RESONANCE_CLOAK	T_NULL_RESONANCE_CLOAK
[TALENT]	Toxic Infusion	NULL_TOXIC_INFUSION	T_NULL_TOXIC_INFUSION
[TALENT]	Noxious Vigor	NULL_TOXIC_GOLEM	T_NULL_TOXIC_GOLEM
[TALENT]	Toxic Beam	NULL_TOXIC_BEAM	T_NULL_TOXIC_BEAM
[TALENT]	Toxic Storm	NULL_TOXIC_STORM	T_NULL_TOXIC_STORM
[TALENT]	Solar Infusion	NULL_SOLAR_INFUSION	T_NULL_SOLAR_INFUSION
[TALENT]	Solar Golem	NULL_SOLAR_GOLEM	T_NULL_SOLAR_GOLEM
[TALENT]	Solar Beam	NULL_SOLAR_BEAM	T_NULL_SOLAR_BEAM
[TALENT]	Solar Shield	NULL_SOLAR_SHIELD	T_NULL_SOLAR_SHIELD
[TALENT]	Heat	NULL_HEAT	T_NULL_HEAT
[TALENT]	Chill	NULL_CHILL	T_NULL_CHILL
[TALENT]	Thunderball	NULL_THUNDERBALL	T_NULL_THUNDERBALL
[TALENT]	Detonation	NULL_DETONATION	T_NULL_DETONATION
[INVENTORY] define slot	21	Crystal-imbued Gem
[TALENT]	Crystal Phase	CRYSTAL_RACE_PHASE	T_CRYSTAL_RACE_PHASE
[TALENT]	Crystalline Structure	CRYSTAL_RACE_STRUCT	T_CRYSTAL_RACE_STRUCT
[TALENT]	Crystal Crawl	CRYSTAL_RACE_CRAWL	T_CRYSTAL_RACE_CRAWL
[TALENT]	Imbue Gem	CRYSTAL_RACE_IMBUE	T_CRYSTAL_RACE_IMBUE
[TALENT]	Crystal Stasis	CRYSTAL_RACE_STASIS	T_CRYSTAL_RACE_STASIS
[TALENT]	Hard Edges	CRYSTAL_RACE_HARD_EDGES	T_CRYSTAL_RACE_HARD_EDGES
[TALENT]	Crystal Lattice	CRYSTAL_RACE_LATTICE	T_CRYSTAL_RACE_LATTICE
[TALENT]	Gem Focus	PRISMATIC_RACE_GEM	T_PRISMATIC_RACE_GEM
[TALENT]	Ally Blastwave	ALLY_BLASTWAVE	T_ALLY_BLASTWAVE
[TALENT]	Ally Burn	ALLY_BURN	T_ALLY_BURN
[TALENT]	Ally Piercing Flames	ALLY_PIERCING_FLAMES	T_ALLY_PIERCING_FLAMES
[TALENT]	Ally Wildfire	ALLY_WILDFIRE	T_ALLY_WILDFIRE
[TALENT]	Ally Flame	ALLY_FLAME	T_ALLY_FLAME
[TALENT]	Ally Flameshock	ALLY_FLAMESHOCK	T_ALLY_FLAMESHOCK
[TALENT]	Ally Fireflash	ALLY_FIREFLASH	T_ALLY_FIREFLASH
[TALENT]	Ally Resolve	ALLY_RESOLVE	T_ALLY_RESOLVE
[TALENT]	Ally Aura of Silence	ALLY_AURA_OF_SILENCE	T_ALLY_AURA_OF_SILENCE
[TALENT]	Ally Antimagic Shield	ALLY_ANTIMAGIC_SHIELD	T_ALLY_ANTIMAGIC_SHIELD
[TALENT]	Ally Mana Clash	ALLY_MANA_CLASH	T_ALLY_MANA_CLASH
[TALENT]	Ally Searing Light	ALLY_SEARING_LIGHT	T_ALLY_SEARING_LIGHT
[TALENT]	Ally Sun Flare	ALLY_SUN_FLARE	T_ALLY_SUN_FLARE
[TALENT]	Ally Firebeam	ALLY_FIREBEAM	T_ALLY_FIREBEAM
[TALENT]	Ally Sunburst	ALLY_SUNBURST	T_ALLY_SUNBURST
[TALENT]	Ally Shield of Light	ALLY_SHIELD_OF_LIGHT	T_ALLY_SHIELD_OF_LIGHT
[TALENT]	Ally Brandish	ALLY_BRANDISH	T_ALLY_BRANDISH
[TALENT]	Ally Retribution	ALLY_RETRIBUTION	T_ALLY_RETRIBUTION
[TALENT]	Ally Second Life	ALLY_SECOND_LIFE	T_ALLY_SECOND_LIFE
[TALENT]	Self-destruction	SELF_DESTRUCT	T_SELF_DESTRUCT
RESOURCE DEFINITIONS:
FROM 	/mod/addons/zomnibus/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/infinitefarportal/superload/mod/class/GameState.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/GameState.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/class/GameState.lua	loading previous!
FROM 	/mod/addons/PlenumTooltip/superload/mod/class/Grid.lua	loading previous!
FROM 	/mod/addons/nullpack/superload/mod/class/Player.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/Player.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/class/Player.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Player.lua	loading previous!
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
FROM 	/mod/addons/zomnibus/superload/mod/class/uiset/Minimalist.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/class/interface/TooltipsData.lua	loading previous!
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 48x48
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
[GAME] Creating FBOs
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 hp_warning
*p 1: Uniform: 1: 1406 solipsism_warning
*p 1: Uniform: 2: 8B5E tex
*p 1: Uniform: 3: 8B52 colorize
*p 1: Uniform: 4: 1406 air_warning
*p 1: Uniform: 5: 8B52 intensify
[SHADER] Loading from /data/gfx/shaders/main_fbo/wobbling.lua
[SHADER] Loaded shader with totalname	main_fbo/wobbling[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/wobbling.frag
*p 3: Uniform: 0: 8B50 texSize
*p 3: Uniform: 1: 1406 wobbling
*p 3: Uniform: 2: 8B5E tex
*p 3: Uniform: 3: 1406 tick
[SHADER] Loading from /data/gfx/shaders/main_fbo/underwater.lua
[SHADER] Loaded shader with totalname	main_fbo/underwater[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/underwater.frag
*p 5: Uniform: 0: 8B50 texSize
*p 5: Uniform: 1: 8B5E tex
*p 5: Uniform: 2: 1406 tick
*p 5: Uniform: 3: 8B50 mapCoord
[SHADER] Loading from /data/gfx/shaders/main_fbo/motionblur.lua
[SHADER] Loaded shader with totalname	main_fbo/motionblur[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/motionblur.frag
*p 7: Uniform: 0: 1406 motionblur
*p 7: Uniform: 1: 8B50 texSize
*p 7: Uniform: 2: 8B5E tex
*p 7: Uniform: 3: 8B5E noisevol
*p 7: Uniform: 4: 1406 tick
[SHADER] Loading from /data/gfx/shaders/main_fbo/blur.lua
[SHADER] Loaded shader with totalname	main_fbo/blur[]
New GL Shader program 9
New GL Shader 10 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/blur.frag
*p 9: Uniform: 0: 8B50 texSize
*p 9: Uniform: 1: 1406 blur
*p 9: Uniform: 2: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/timestop.lua
[SHADER] Loaded shader with totalname	main_fbo/timestop[]
New GL Shader program 11
New GL Shader 12 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/timestop.frag
*p 11: Uniform: 0: 8B50 playerPos
*p 11: Uniform: 1: 1406 outerRadius
*p 11: Uniform: 2: 8B50 texSize
*p 11: Uniform: 3: 1406 tick_start
*p 11: Uniform: 4: 1406 growSpeed
*p 11: Uniform: 5: 8B5E tex
*p 11: Uniform: 6: 1406 innerRadius
*p 11: Uniform: 7: 1406 tick_real
[SHADER] Loading from /data/gfx/shaders/main_fbo/line_grids.lua
[SHADER] Loaded shader with totalname	main_fbo/line_grids[]
New GL Shader program 13
New GL Shader 14 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/line_grids.frag
*p 13: Uniform: 0: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/gestures.lua
[SHADER] Loaded shader with totalname	main_fbo/gestures[]
New GL Shader program 15
New GL Shader 16 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/gestures.frag
*p 15: Uniform: 0: 1406 intensity
*p 15: Uniform: 1: 8B5E tex
*p 15: Uniform: 2: 1406 fade
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 17
New GL Shader 18 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 17: Uniform: 0: 1406 gamma
*p 17: Uniform: 1: 8B5E sceneBuffer
[SHADER] Loading from /data/gfx/shaders/target_fbo.lua
[SHADER] Loaded shader with totalname	target_fbo[]
New GL Shader program 19
New GL Shader 20 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/target_fbo.frag
*p 19: Uniform: 0: 8B5E fboTex
*p 19: Uniform: 1: 8B50 mapCoord
*p 19: Uniform: 2: 8B50 tileSize
*p 19: Uniform: 3: 8B50 scrollOffset
*p 19: Uniform: 4: 8B5E targetSkin
[GAMMA] Setting gamma correction using fullscreen shader	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 48x48
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[GAME] Creating FBOs
Loading savefile 	/save//
Loading savefile 	/save/player/
self	table: 0x1bd2b930
mod	table: 0x1bcc0778
[SHADER] Loading from /data/gfx/shaders/textoutline.lua
[SHADER] Loaded shader with totalname	textoutline[]
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
*p 21: Uniform: 4: 8B52 outlineColor
*p 21: Uniform: 1: 1406 intensity
*p 21: Uniform: 2: 8B50 textSize
*p 21: Uniform: 3: 8B5E tex
*p 21: Uniform: 0: 8B50 outlineSize
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 48x48
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
[SHADER] Loading from /data/gfx/shaders/objectsoutline.lua
[SHADER] Loaded shader with totalname	objectsoutline[]
New GL Shader program 23
New GL Shader 24 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/objectsoutline.frag
*p 23: Uniform: 5: 8B52 outlineColor
*p 23: Uniform: 1: 1406 intensity
*p 23: Uniform: 2: 8B50 textSize
*p 23: Uniform: 3: 8B5E tex
*p 23: Uniform: 4: 8B52 texCoord
*p 23: Uniform: 0: 8B50 outlineSize
[SORTING HOTKEYS] actor = "player"
[LOG]	#MOCCASIN#Character control switched to player.
Using cached font	/data/font/DroidSansMono.ttf	14
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Loading entities file from file	/data-nullnewgems/world-artifacts.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data-nullnewgems/boss-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data-nullpack/general/special-artifacts.lua
Loading entities file from file	/data-ashes-urhrok/general/objects/world-artifacts.lua
[BIRTHER] checking allowance for 	Maj'Eyal	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Infinite	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Arena	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Infinite Farportal	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Tutorial	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Easy	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Normal	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Nightmare	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Insane	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Madness	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Exploration	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Adventure	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Roguelike	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] set descriptor	base	base
Missing 	world
[BIRTHER] set descriptor	world	Maj'Eyal
Missing 	difficulty
[BIRTHER] set descriptor	difficulty	Normal
Missing 	permadeath
[BIRTHER] set descriptor	permadeath	Roguelike
Missing 	race
[BIRTHER] set descriptor	sex	Female
Missing 	race
[BIRTHER] checking allowance for 	Tutorial Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Elf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Halfling	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Dwarf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Yeek	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Giant	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Undead	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Construct	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Crystal	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Storm Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Storm Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Skirmisher	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Skirmisher	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Striker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Striker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Ascetic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Ascetic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doombringer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doombringer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Demonologist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Demonologist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Vector	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Vector	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Flenser	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Flenser	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Blood Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Blood Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Creep	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Creep	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	sex	Male
Missing 	race
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
Joining selected channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 1789, 6899 ticks
Loading tile	player/human_male/base_shadow_01.png
Loading tile	player/human_male/base_cornac_01.png
Loading tile	player/human_male/lower_body_08.png
Loading tile	player/human_male/upper_body_25.png
Loading tile	player/human_male/right_2hsword.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Upgrading black texture to size 67108864
Loading tileset	/data/gfx/ts-gfx-terrain1.png
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 2 (500 ms)
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ONLINE PROFILE] connected to channel	global
[ONLINE PROFILE] connected to channel	tome
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[BIRTHER] set descriptor	race	Elf
Missing 	subrace
[BIRTHER] set descriptor	subrace	Shalore
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Storm Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Storm Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Skirmisher	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Skirmisher	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Striker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Striker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Ascetic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Ascetic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doombringer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doombringer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Demonologist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Demonologist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Vector	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Vector	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Flenser	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Flenser	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Blood Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Blood Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Creep	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Creep	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	nil
Missing 	class
[BIRTHER] set descriptor	subclass	nil
Missing 	class
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/base_shalore_01.png
Loading tile	player/elf_male/lower_body_08.png
Loading tile	player/elf_male/upper_body_25.png
Loading tile	player/elf_male/right_2hsword.png
[ONLINE PROFILE] connected to channel	tome-spoiler
[PROFILE THREAD] flushing CSETs
Loading language	/data/languages/names/shalore_male.txt
Make word from	le, iad	2
Missing 	class
[BIRTHER] set descriptor	class	Chronomancer
Missing 	subclass
[BIRTHER] set descriptor	subclass	Paradox Mage
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(0,0),zoom=0.6]
New GL Shader program 25
New GL Shader 26 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/stone.frag
*p 25: Uniform: 0: 8B52 color2
*p 25: Uniform: 1: 1406 zoom
*p 25: Uniform: 2: 1406 npow
*p 25: Uniform: 3: 8B52 color1
*p 25: Uniform: 4: 8B5E tex
*p 25: Uniform: 5: 8B50 xy
*p 25: Uniform: 6: 1406 tick
*p 25: Uniform: 7: 1406 time_factor
*p 25: Uniform: 8: 1406 hide_center
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_18.png
Loading tile	player/elf_male/right_hand_08.png
[BIRTHER] set descriptor	world	Infinite Farportal
[SHADER] Loading from /data/gfx/shaders/volumetric/fast_sphere.lua
[SHADER] Loaded shader with totalname	volumetric/fast_sphere[density=30,growSpeed=0.004,noup=2,scrollingSpeed=-0.004,twist=30]
New GL Shader program 27
New GL Shader 28 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/volumetric/volumetric.frag
*p 27: Uniform: 0: 8B5E tex
*p 27: Uniform: 1: 1406 coneAngle
*p 27: Uniform: 2: 1406 tick_start
*p 27: Uniform: 3: 1406 side
*p 27: Uniform: 4: 1406 tick
*p 27: Uniform: 5: 1406 cylinderHeight
*p 27: Uniform: 6: 1406 growSpeed
*p 27: Uniform: 7: 1406 density
*p 27: Uniform: 8: 1406 topTransperency
*p 27: Uniform: 9: 1406 cylinderRadius
*p 27: Uniform: 10: 1406 isSphere
*p 27: Uniform: 11: 1406 twist
*p 27: Uniform: 12: 1406 shininess
*p 27: Uniform: 13: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	32461
[SHADER] Loading from /data/gfx/shaders/volumetric/fast_sphere.lua
[SHADER] Loaded shader with totalname	volumetric/fast_sphere[density=30,growSpeed=0.004,noup=1,scrollingSpeed=-0.004,twist=30]
New GL Shader program 29
*p 29: Uniform: 0: 8B5E tex
*p 29: Uniform: 1: 1406 coneAngle
*p 29: Uniform: 2: 1406 tick_start
*p 29: Uniform: 3: 1406 side
*p 29: Uniform: 4: 1406 tick
*p 29: Uniform: 5: 1406 cylinderHeight
*p 29: Uniform: 6: 1406 growSpeed
*p 29: Uniform: 7: 1406 density
*p 29: Uniform: 8: 1406 topTransperency
*p 29: Uniform: 9: 1406 cylinderRadius
*p 29: Uniform: 10: 1406 isSphere
*p 29: Uniform: 11: 1406 twist
*p 29: Uniform: 12: 1406 shininess
*p 29: Uniform: 13: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	32461
[BIRTHER] checking allowance for 	Tutorial	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] checking allowance for 	Easy	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] checking allowance for 	Normal	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] checking allowance for 	Nightmare	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] checking allowance for 	Insane	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] checking allowance for 	Madness	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] checking allowance for 	Exploration	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Adventure	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Roguelike	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Tutorial Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Infinite Farportal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Elf	race	::	subclass=true class=true 
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Halfling	race	::	subclass=true class=true 
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Dwarf	race	::	subclass=true class=true 
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Yeek	race	::	subclass=true class=true 
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Giant	race	::	subclass=true class=true 
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Undead	race	::	subclass=true class=true 
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Construct	race	::	subclass=true class=true 
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Crystal	race	::	subclass=true class=true 
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] set descriptor	race	Elf
Cloned shader 27
[SHADER] setting reset param	tick_start	32461
Cloned shader 29
[SHADER] setting reset param	tick_start	32461
[BIRTHER] set descriptor	subrace	Shalore
Cloned shader 27
[SHADER] setting reset param	tick_start	32461
Cloned shader 29
[SHADER] setting reset param	tick_start	32461
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Storm Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Storm Warden	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Skirmisher	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Skirmisher	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Striker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Striker	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Ascetic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Ascetic	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doombringer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doombringer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Demonologist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Demonologist	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Vector	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Vector	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Flenser	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Flenser	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Blood Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Blood Mage	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Creep	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Creep	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Infinite Farportal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
Deleting shader 29 (is clone 1)
Deleting shader 27 (is clone 1)
[BIRTHER] set descriptor	class	Chronomancer
[SHADER] Loading from /data/gfx/shaders/volumetric/transparent_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/transparent_cylinder[density=10,growSpeed=0.004,noup=2,twist=1]
New GL Shader program 30
*p 30: Uniform: 0: 8B5E tex
*p 30: Uniform: 1: 1406 coneAngle
*p 30: Uniform: 2: 1406 tick_start
*p 30: Uniform: 3: 1406 side
*p 30: Uniform: 4: 1406 tick
*p 30: Uniform: 5: 1406 cylinderHeight
*p 30: Uniform: 6: 1406 growSpeed
*p 30: Uniform: 7: 1406 density
*p 30: Uniform: 8: 1406 topTransperency
*p 30: Uniform: 9: 1406 cylinderRadius
*p 30: Uniform: 10: 1406 isSphere
*p 30: Uniform: 11: 1406 twist
*p 30: Uniform: 12: 1406 shininess
*p 30: Uniform: 13: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	32461
[SHADER] Loading from /data/gfx/shaders/volumetric/transparent_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/transparent_cylinder[density=10,growSpeed=0.004,noup=1,twist=1]
New GL Shader program 31
*p 31: Uniform: 0: 8B5E tex
*p 31: Uniform: 1: 1406 coneAngle
*p 31: Uniform: 2: 1406 tick_start
*p 31: Uniform: 3: 1406 side
*p 31: Uniform: 4: 1406 tick
*p 31: Uniform: 5: 1406 cylinderHeight
*p 31: Uniform: 6: 1406 growSpeed
*p 31: Uniform: 7: 1406 density
*p 31: Uniform: 8: 1406 topTransperency
*p 31: Uniform: 9: 1406 cylinderRadius
*p 31: Uniform: 10: 1406 isSphere
*p 31: Uniform: 11: 1406 twist
*p 31: Uniform: 12: 1406 shininess
*p 31: Uniform: 13: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	32461
[BIRTHER] set descriptor	subclass	Paradox Mage
Cloned shader 27
[SHADER] setting reset param	tick_start	32461
Cloned shader 29
[SHADER] setting reset param	tick_start	32461
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Storm Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Storm Warden	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Skirmisher	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Skirmisher	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Striker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Striker	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Ascetic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Ascetic	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doombringer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doombringer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Demonologist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Demonologist	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Vector	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Vector	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Flenser	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Flenser	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Blood Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Blood Mage	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Creep	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Creep	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Infinite Farportal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Infinite Farportal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Infinite Farportal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
Deleting shader 29 (is clone 1)
Deleting shader 27 (is clone 1)
[BIRTHER] set descriptor	class	Chronomancer
[BIRTHER] set descriptor	subclass	Paradox Mage
Cloned shader 27
[SHADER] setting reset param	tick_start	32461
Cloned shader 29
[SHADER] setting reset param	tick_start	32461
[BIRTHER] Applying descriptor base
[BIRTHER] Applying descriptor Infinite Farportal
[BIRTHER] Applying descriptor Normal
[BIRTHER] Applying descriptor Roguelike
[BIRTHER] Applying descriptor Male
[BIRTHER] Applying descriptor Elf
[BIRTHER] Applying descriptor Shalore
FROM 	/mod/addons/nulltweaks/superload/mod/dialogs/LevelupDialog.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/LevelupDialog.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/dialogs/LevelupDialog.lua	loading previous!
Deleting shader 29 (is clone 1)
Deleting shader 27 (is clone 1)
[BIRTHER] Applying descriptor Chronomancer
[BIRTHER] Applying descriptor Paradox Mage
Loading savefile 	/save/leiad/
Registering on level load	wilderness-1	function: 0x1f9bd1a8	nil
Loading savefile 	/save/leiad/
Loading entities file from file	/data/zones/shertul-fortress-2/npcs.lua
Loading entities file from file	/data/general/npcs/infinite_farportal.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/aquatic_critter.lua
Loading entities file from file	/data/general/npcs/aquatic_demon.lua
Loading entities file from file	/data-ashes-urhrok/general/npcs/aquatic-demon.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/bone-giant.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/faeros.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/horror-corrupted.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/mummy.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/ritch.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/shivgoroth.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Deleting shader 27 (is clone 1)
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/sunwall-town.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/telugoroth.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/zones/shertul-fortress-2/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/fortress.lua
Loading entities file from file	/data/zones/shertul-fortress-2/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Loading entities file from memory	/data-nullnewgems/world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data-nullnewgems/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-nullpack/general/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from file	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/shertul-fortress-2/traps.lua
Loading entities file from file	/data/general/traps/store.lua
Initiated zone	Yiilkgur, the Sher'Tul Fortress 2	with base_level	1
[ZONE] persisting to persist_last_zones	shertul-fortress-2
Loading level persistance level	shertul-fortress-2	1
Make wait background texture 564 : 2048x1024 (0, 0)
Loading savefile 	/save/leiad/
Wait finished, counted 0, 22 ticks
Creating level	shertul-fortress-2	1
Make wait background texture 718 : 2048x1024 (0, 0)
C Map size 26:16 :: 416
C Map seens texture: 723 (70x70)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from file	/data-nullpack/general/egos-mindstars.lua
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
FROM 	/mod/addons/Infinite500/superload/engine/generator/map/Static.lua	loading previous!
Static generator using file	/data/maps/zones/shertul-fortress-2.lua
[STATIC MAP] size	60	59
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.3,0.4,0.7),time_factor=8000]
New GL Shader program 32
New GL Shader 33 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shield.frag
*p 32: Uniform: 0: 1406 wobblingSpeed
*p 32: Uniform: 1: 1406 oscillationSpeed
*p 32: Uniform: 2: 8B5E tex
*p 32: Uniform: 3: 1406 horizontalScrollingSpeed
*p 32: Uniform: 4: 1406 tick_start
*p 32: Uniform: 5: 8B51 impact_color
*p 32: Uniform: 6: 1406 wobblingPower
*p 32: Uniform: 7: 8B51 color
*p 32: Uniform: 8: 1406 tick
*p 32: Uniform: 9: 1406 ellipsoidalFactor
*p 32: Uniform: 10: 1406 antialiasingRadius
*p 32: Uniform: 11: 1406 impact_time
*p 32: Uniform: 12: 8B50 impact
*p 32: Uniform: 13: 1406 time_factor
*p 32: Uniform: 14: 1406 shieldIntensity
*p 32: Uniform: 15: 1406 impact_tick
*p 32: Uniform: 16: 1406 verticalScrollingSpeed
*p 32: Uniform: 17: 1406 aadjust
[SHADER] setting reset param	tick_start	34303
Cloned shader 32
[SHADER] setting reset param	tick_start	34303
Cloned shader 32
[SHADER] setting reset param	tick_start	34303
Cloned shader 32
[SHADER] setting reset param	tick_start	34303
Cloned shader 32
[SHADER] setting reset param	tick_start	34303
Cloned shader 32
[SHADER] setting reset param	tick_start	34303
Cloned shader 32
[SHADER] setting reset param	tick_start	34303
Cloned shader 32
[SHADER] setting reset param	tick_start	34303
Cloned shader 32
[SHADER] setting reset param	tick_start	34303
[STORE] Grabbing	FAR_CLOTH_ARMOR
[STORE] Grabbing	FAR_MAUL_WEAPON
[STORE] Grabbing	FAR_KNIFE_WEAPON
[TOME ENTITY FILTER] selected basic	94.637169725992	103.5
[TOME ENTITY FILTER] selected basic	68.692643746313	103.5
[STORE] Grabbing	FAR_ANGOLWEN_STAFF_WAND
[STORE] Grabbing	FAR_AXE_WEAPON
[STORE] Grabbing	FAR_SWORD_WEAPON
[TOME ENTITY FILTER] selected basic	88.350063222076	103.5
[TOME ENTITY FILTER] selected Ego	56.905455285894	65.5
[TOME ENTITY FILTER] selected basic	83.415419373176	103.5
[TOME ENTITY FILTER] selected Double Ego	9.4566542740112	20.5
[TOME ENTITY FILTER] selected Ego	50.515867434446	65.5
[TOME ENTITY FILTER] selected Double Ego	2.3390044547475	20.5
[TOME ENTITY FILTER] selected Ego	60.958834023205	65.5
[TOME ENTITY FILTER] selected basic	83.884167116807	103.5
[TOME ENTITY FILTER] selected basic	79.580763875176	103.5
[TOME ENTITY FILTER] selected Double Ego	13.784045094457	20.5
[TOME ENTITY FILTER] selected Ego	24.07879657859	65.5
[TOME ENTITY FILTER] selected basic	79.74271125713	103.5
[STORE] Grabbing	FAR_GEMSTORE
[TOME ENTITY FILTER] selected basic	85.022173078387	103.5
[TOME ENTITY FILTER] selected Ego	30.148807492491	65.5
[STORE] Grabbing	LOST_MERCHANT
[TOME ENTITY FILTER] selected basic	73.156809159358	103.5
[TOME ENTITY FILTER] selected Double Ego	7.9250175369496	20.5
[STORE] Grabbing	FAR_ANGOLWEN_JEWELRY
[TOME ENTITY FILTER] selected basic	73.055655007613	103.5
[TOME ENTITY FILTER] selected Ego	57.452218694485	65.5
[TOME ENTITY FILTER] selected basic	88.771104283578	103.5
[TOME ENTITY FILTER] selected Ego	32.908553784226	65.5
[TOME ENTITY FILTER] selected basic	76.330738374458	103.5
[TOME ENTITY FILTER] selected basic	92.767515126794	103.5
[TOME ENTITY FILTER] selected Ego	29.389321094935	65.5
[TOME ENTITY FILTER] selected basic	78.244448764889	103.5
[TOME ENTITY FILTER] selected Ego	40.178906883038	65.5
[TOME ENTITY FILTER] selected Ego	42.377654275014	65.5
[STORE] Grabbing	FAR_HEAVY_ARMOR
[STORE] Grabbing	FAR_ARCHER_WEAPON
[STORE] Grabbing	FAR_SCROLL
[TOME ENTITY FILTER] selected Double Ego	6.9688168426437	20.5
Added unique	mod.class.Object/Ring of Deception	::	1
[ActorObjectUse] useObjectEnable: 	Eye of the Dreaming One	by	Weirdling Beast	inven/slot	1	nil
[ActorObjectUse] Object	Eye of the Dreaming One	4949	is ineligible for talent interface
Added unique	mod.class.Object/Eye of the Dreaming One	::	1
[TOME ENTITY FILTER] selected Ego	40.168946372035	65.5
[ActorObjectUse] useObjectEnable: 	iron longsword of projection	by	Fortress Citizen	inven/slot	2	nil
[TOME ENTITY FILTER] selected Ego	62.260255824835	65.5
[STORE] Grabbing	FAR_LIGHT_ARMOR
[STORE] Grabbing	FAR_MINDSTAR
[STORE] Grabbing	FAR_POTION
[STORE] Grabbing	FAR_MISC_WEAPON
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_block1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/oldstone_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_tailor.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_mauling_brutes.png
Loading tile	store/shop_sign_yuleks_tools_of_night.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_derth_guard.png
Loading tileset	/data/gfx/ts-gfx-npc1.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile	store/shop_door_barred.png
Loading tile	store/shop_sign_staves_wands.png
Loading tile	store/shop_sign_orc_cutters.png
Loading tile	store/shop_sign_herks_cutting_edge.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/shertul_control_orb_greenish.png
Using cached font	/data/font/DroidSansMono.ttf	16
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_jewelry.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/pedestal_orb_02.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_urthols_emporium.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/shertul_control_orb_blue.png
Loading tile	store/shop_sign_rings.png
Using cached font	/data/font/DroidSansMono.ttf	16
Loading tile	store/shop_sign_armory.png
Loading tile	store/shop_sign_dalas_far_reaching.png
Loading tile	store/shop_sign_alchemist.png
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_weirdling_beast.png
Loading tile	store/shop_sign_tanner.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herbalist.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/farportal-base.png
Wait finished, counted 1203, 928 ticks
No zone events loaded
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall_top_block1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/solidwall/solid_wall6.png
Not gone east, no backup guardian
Running on level loads	shertul-fortress-2-1
Loading tile	npc/humanoid_player_player.png
Updating zone name	Yiilkgur, the Sher'Tul Fortress 2
[PARTY] New member, add after	Leiad	Leiad
Adding entity	2185	after	2185
[MUSIC] loading	Dreaming of Flying.ogg	sound "/data/music/Dreaming of Flying.ogg" : <static>
[MUSIC] playing	Dreaming of Flying.ogg	sound "/data/music/Dreaming of Flying.ogg" : <static>
Using cached font	/data/font/DroidSansMono.ttf	16
Using cached font	/data/font/DroidSansMono.ttf	16
[PLAYER BIRTH] resolve...
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/base_shalore_01.png
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_01.png
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
[Identify]	brass lantern	true
fight: 	Summertide Phial	brass lantern	::	nil	LITE
[SOUND] loading from	/data/sound/actions/takeoff.ogg	:=:	sound "/data/sound/actions/takeoff.ogg" : <static>
[ActorObjectUse] useObjectEnable: 	Summertide Phial	by	Leiad	inven/slot	7	nil
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Added unique	mod.class.Object/Summertide Phial	::	1
[Identify]	Summertide Phial	true
fight: 	iron pickaxe	Summertide Phial	::	nil	TOOL
[Identify]	iron pickaxe	true
Inventory resolver	Leiad	nil	nil	nil
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Added unique	mod.class.Object/Scrying Orb	::	1
[Identify]	Scrying Orb	true
Inventory resolver	Leiad	nil	scroll	rune
[ActorObjectUse] useObjectEnable: 	heat beam rune	by	Leiad	inven/slot	1	nil
[Identify]	heat beam rune	true
fight: 	elm vilestaff	Summertide Phial	::	nil	MAINHAND
fight: 	elm vilestaff	iron pickaxe	::	nil	MAINHAND
Loading tile	player/elf_male/right_hand_08.png
[Identify]	elm vilestaff	true
fight: 	linen robe	elm vilestaff	::	OFFHAND	BODY
fight: 	linen robe	Summertide Phial	::	nil	BODY
fight: 	linen robe	iron pickaxe	::	nil	BODY
Loading tile	player/elf_male/upper_body_18.png
[Identify]	linen robe	true
[PLAYER BIRTH] resolved!
Using cached font	/data/font/Salsa-Mono.ttf	14
Loading tile from tileset	/data/gfx/talents/shaloren_speed.png
Loading tileset	/data/gfx/ts-gfx-talents-effects1.png
Loading tile from tileset	/data/gfx/talents/magic_of_the_eternals.png
Loading tile from tileset	/data/gfx/talents/secrets_of_the_eternals.png
Loading tile from tileset	/data/gfx/talents/timeless.png
Loading tile from tileset	/data/gfx/talents/heightened_senses.png
Loading tile from tileset	/data/gfx/talents/charm_mastery.png
Loading tile from tileset	/data/gfx/talents/piercing_sight.png
Loading tile from tileset	/data/gfx/talents/evasion.png
Loading tile from tileset	/data/gfx/talents/induce_anomaly.png
Loading tile from tileset	/data/gfx/talents/reality_smearing.png
Loading tile from tileset	/data/gfx/talents/attenuate.png
Loading tile from tileset	/data/gfx/talents/twist_fate.png
Loading tile from tileset	/data/gfx/talents/repulsion_blast.png
Loading tile from tileset	/data/gfx/talents/gravity_spike.png
Loading tile from tileset	/data/gfx/talents/gravity_locus.png
Loading tile from tileset	/data/gfx/talents/gravity_well.png
Loading tile from tileset	/data/gfx/talents/dust_to_dust.png
Loading tile from tileset	/data/gfx/talents/matter_weaving.png
Loading tile from tileset	/data/gfx/talents/materialize_barrier.png
Loading tile from tileset	/data/gfx/talents/disintegration.png
Loading tile from tileset	/data/gfx/talents/warp_mines.png
Loading tile from tileset	/data/gfx/talents/spatial_tether.png
Loading tile from tileset	/data/gfx/talents/banish.png
Loading tile from tileset	/data/gfx/talents/dimensional_anchor.png
Loading tile from tileset	/data/gfx/talents/celerity.png
Loading tile from tileset	/data/gfx/talents/time_dilation.png
Loading tile from tileset	/data/gfx/talents/haste.png
Loading tile from tileset	/data/gfx/talents/time_stop.png
Loading tile from tileset	/data/gfx/talents/spacetime_stability.png
Loading tile from tileset	/data/gfx/talents/chrono_time_shield.png
Loading tile from tileset	/data/gfx/talents/stop.png
Loading tile from tileset	/data/gfx/talents/static_history.png
Loading tile from tileset	/data/gfx/talents/rethread.png
Loading tile from tileset	/data/gfx/talents/temporal_fugue.png
Loading tile from tileset	/data/gfx/talents/braid_lifelines.png
Loading tile from tileset	/data/gfx/talents/cease_to_exist.png
Loading tile from tileset	/data/gfx/talents/temporal_bolt.png
Loading tile from tileset	/data/gfx/talents/time_skip.png
Loading tile from tileset	/data/gfx/talents/temporal_reprieve.png
Loading tile from tileset	/data/gfx/talents/echoes_from_the_past.png
Loading tile from tileset	/data/gfx/talents/empower.png
Loading tile from tileset	/data/gfx/talents/extension.png
Loading tile from tileset	/data/gfx/talents/matrix.png
Loading tile from tileset	/data/gfx/talents/quicken.png
Loading tile from tileset	/data/gfx/talents/precognition.png
Loading tile from tileset	/data/gfx/talents/foresight.png
Loading tile from tileset	/data/gfx/talents/contingency.png
Loading tile from tileset	/data/gfx/talents/see_the_threads.png
Loading tile from tileset	/data/gfx/talents/energy_decomposition.png
Loading tile from tileset	/data/gfx/talents/energy_absorption.png
Loading tile from tileset	/data/gfx/talents/redux.png
Loading tile from tileset	/data/gfx/talents/entropy.png
Loading tile from tileset	/data/gfx/talents/spin_fate.png
Loading tile from tileset	/data/gfx/talents/seal_fate.png
Loading tile from tileset	/data/gfx/talents/fateweaver.png
Loading tile from tileset	/data/gfx/talents/webs_of_fate.png
Loading tile from tileset	/data/gfx/talents/dimensional_step.png
Loading tile from tileset	/data/gfx/talents/dimensional_shift.png
Loading tile from tileset	/data/gfx/talents/wormhole.png
Loading tile from tileset	/data/gfx/talents/phase_pulse.png
Loading tile from tileset	/data/gfx/stats/strength.png
Loading tile from tileset	/data/gfx/stats/dexterity.png
Loading tile from tileset	/data/gfx/stats/constitution.png
Loading tile from tileset	/data/gfx/stats/magic.png
Loading tile from tileset	/data/gfx/stats/willpower.png
Loading tile from tileset	/data/gfx/stats/cunning.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
Loading tile	tactical_self.png
Loading tile	tactical_powerful.png
Loading tile	tactical_danger.png
Loading tile	tactical_enemy_strong.png
Loading tile	tactical_friend.png
Loading tile	tactical_enemy.png
Loading tile	tactical_neutral.png
Updating zone name	Yiilkgur, the Sher'Tul Fortress 2
[ENGINE] Setting requested FPS to 2 (500 ms)
[LOG]	Lore found: #0080FF#Summertide Phial
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Summertide Phial
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[USERCHAT] channel achievement	cra7658	tome	Unstoppable (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Omega42	tome	Ay ay captain! (Nightmare (Roguelike) difficulty)	false	true
[USERCHAT] channel serial data	unclemea7	global	461
[USERCHAT] channel talk	trev4251	tome	how
[USERCHAT] channel talk	Malcolm Reynolds	tome	first thing i'm going to play in embers
[USERCHAT] channel serial data	initemp	tome	650
[USERCHAT] channel talk	tentoir	tome	use the talent
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting shader 29 (is clone 1)
[USERCHAT] channel talk	Nyrin	tome	I wonder how many characters named "Roland" are going to die next week
[USERCHAT] channel achievement	CabbageSalad1	tome	Ay ay captain! (Roguelike)	false	true
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel talk	hogulus	tome	Ashes did everything it was supposed to :P but yeah, this is way bigger than Ashes
[USERCHAT] channel achievement	trev4251	tome	Ay ay captain!	false	true
[USERCHAT] channel talk	Malcolm Reynolds	tome	which of the new classes are you all looking forward to most?
[USERCHAT] channel talk	TheDarkGun	tome	I'm just teasing =P
Server latency	116
[USERCHAT] channel achievement	williamkida	tome	Ay ay captain! (Roguelike)	false	true
[USERCHAT] channel talk	tentoir	tome	sawbutcher
[USERCHAT] channel achievement	DarkCobra1990	tome	That was close	true	false
[ENGINE] Setting requested FPS to 30 (33 ms)
[USERCHAT] channel talk	hogulus	tome	(About 3 times as much lore!  And at least 5 times as much of almost everything else)
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Random escort on	old-forest	2
Random escort on	tier1.1	1
Random escort on	tier1.2	1
Random escort on	dreadfell	3
Random escort on	tier1.2	2
Random escort on	dreadfell	6
Random escort on	daikara	2
Random escort on	old-forest	1
Random escort on	dreadfell	4
[COROUTINE] registering	savefilepipe	thread: 0x33c3d0c8
[SAVEFILE PIPE] force waiting
Make wait background texture 795 : 2048x1024 (0, 0)
[SAVEFILE PIPE] new save running in the pipe:	Leiad	entity	::	character.teac	::	table: 0x1e5cd388	=>	table: 0x33875198	(96)
Loading savefile 	/save/leiad/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /vault/Leiad/character.teac.tmp
Saved zipname /vault/Leiad/character.teac.tmp
[SAVEFILE PIPE] Checking save	Leiad	entity	/vault/Leiad/character.teac.tmp
Loading savefile 	/save/leiad/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 0 seconds
Wait finished, counted 54, 124 ticks
===	nil	nil
[QUEST] given to	table: 0x1e6c6810	shertul-fortress-2
[LOG]	#LIGHT_GREEN#Accepted quest 'Sher'Tul Fortress'! #WHITE#(Press 'j' to see the quest log)
Added unique	mod.class.Object/Transmogrification Chest	::	1
[ActorObjectUse] useObjectEnable: 	Transmogrification Chest	by	Leiad	inven/slot	table: 0x202ac848	nil
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	24	egos =	3	gr egos =	2	rand themes = 	2	points = 	16	nb_powers = 	5
 * using themes	antimagic,defense
 * forbid power sources:	arcane
Creating randart Belugassra the cured leather armour(scintillating cured leather armour) with no themename
 ** selected ego	rejuvenating 	(normal)	nature
 ** selected ego	troll-hide 	(greater)	nature
 ** selected ego	 of lightning resistance	(normal)	technique
 * adding power: resist temporal(2 points)
 * adding power: immune stun(1 points)
 * adding power: immune disease(1 points)
 * adding power: immune confusion(1 points)
 * adding power: def(2 points)
 * adding power: immune stun(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	49	egos =	3	gr egos =	2	rand themes = 	2	points = 	26	nb_powers = 	4
 * using themes	mental,acid
Creating randart Porabeth the pair of drakeskin leather boots(twisted pair of drakeskin leather boots) with no themename
 ** selected ego	 of phasing	(greater)	arcane
 ** selected ego	dreamer's 	(greater)	psionic
 ** selected ego	blood-soaked 	(greater)	technique
 * adding power: resist acid(1 points)
 * adding power: orc telepathy(2 points)
 * adding power: mindcrit(1 points)
 * adding power: save mental(1 points)
 * adding power: resist acid(1.5 points)
 * adding power: orc telepathy(3 points)
 * adding power: mindcrit(1.5 points)
 * adding power: save mental(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	22	egos =	3	gr egos =	2	rand themes = 	2	points = 	14	nb_powers = 	5
 * using themes	defense,acid
Creating randart Velylaith(crackling woollen robe) with no themename
 ** selected ego	 of nature (#RESIST#)	(normal)	nature
 ** selected ego	 of light (#RESIST#)	(normal)	arcane
 ** selected ego	shimmering 	(normal)	arcane
 * adding power: save spell(1 points)
 * adding power: acid retribution(1 points)
 * adding power: save physical(1 points)
 * adding power: resist physical(2 points)
 * adding power: void(2 points)
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	3	gr egos =	2	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	blight,spell
 * forbid power sources:	antimagic
Creating randart Dreruirin the vined mindstar(jewel-encrusted vined mindstar) with no themename
 ** selected ego	kinetic 	(greater)	psionic
 ** selected ego	creative 	(normal)	psionic
 ** selected ego	 of resolve	(normal)	psionic
 * adding power: phasing(1 points)
 * adding power: blight burst(2 points)
 * adding power: resists pen arcane(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	29	egos =	3	gr egos =	2	rand themes = 	2	points = 	14	nb_powers = 	5
 * using themes	antimagic,dark
 * forbid power sources:	arcane
Creating randart Dourbutcher the dwarven-steel mace(crackling dwarven-steel mace) with dark
 ** selected ego	 of ruin	(greater)	technique
 ** selected ego	 of crippling	(greater)	technique
 ** selected ego	 of ruin	(greater)	technique
 * adding power: slime melee(2 points)
 * adding power: inc damage darkness(1 points)
 * adding power: resist light(2 points)
 * adding power: save spell(1 points)
 * adding power: resist cold(1 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	33	egos =	3	gr egos =	2	rand themes = 	2	points = 	14	nb_powers = 	6
 * using themes	temporal,spell
 * forbid power sources:	antimagic
Creating randart hardened leather belt 'Cyruda'(faded hardened leather belt) with no themename
 ** selected ego	 of the mystic	(normal)	arcane
 ** selected ego	 of the giants	(normal)	technique
 ** selected ego	 of the mystic	(normal)	arcane
 * adding power: mana on crit(1 points)
 * adding power: spellpower(1 points)
 * adding power: spellcrit(1 points)
 * adding power: spellsurge(1 points)
 * adding power: vim on crit(1 points)
 * adding power: inc damage blight(1 points)
 * adding power: mana on crit(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	26	egos =	3	gr egos =	2	rand themes = 	2	points = 	14	nb_powers = 	3
 * using themes	mental,light
Creating randart Zuberille(glowing dwarven-steel longsword) with no themename
 ** selected ego	 of massacre	(normal)	technique
 ** selected ego	flaming 	(normal)	arcane
 ** selected ego	 of amnesia	(greater)	psionic
 * adding power: psi on hit(1 points)
 * adding power: stat wil(2 points)
 * adding power: mindcrit(1 points)
 * adding power: psi on hit(1.5 points)
 * adding power: stat wil(3 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	30	egos =	3	gr egos =	2	rand themes = 	2	points = 	12	nb_powers = 	6
 * using themes	fire,acid
Creating randart Emeluyann the Flashwar(gleaming reinforced leather armour) with fire
 ** selected ego	marauder's 	(greater)	technique
 ** selected ego	 of delving	(greater)	technique
 ** selected ego	 of cold resistance	(normal)	technique
 * adding power: resist fire(1 points)
 * adding power: fire retribution(1 points)
 * adding power: resists pen acid(2 points)
 * adding power: inc damage fire(1 points)
 * adding power: resists pen fire(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	38	egos =	3	gr egos =	2	rand themes = 	3	points = 	22	nb_powers = 	7
 * using themes	mind,mental,misc
Creating randart Betyldana(jewel-encrusted voratun longsword) with no themename
 ** selected ego	quick 	(greater)	technique
 ** selected ego	 of amnesia	(greater)	psionic
 ** selected ego	 of vileness	(normal)	arcane
 * adding power: gloom mind melee(2 points)
 * adding power: mindpower(1 points)
 * adding power: resists pen mind(2 points)
 * adding power: see invisible(1 points)
 * adding power: resists pen mind(2 points)
 * adding power: mind crit magnitude(3 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	43	egos =	3	gr egos =	2	rand themes = 	3	points = 	16	nb_powers = 	5
 * using themes	physical,dark,nature
Creating randart Bearechik the Umbrabreak(humming stralite greatmaul) with dark
 ** selected ego	 of massacre	(normal)	technique
 ** selected ego	plaguebringer's 	(greater)	arcane
 ** selected ego	quick 	(greater)	technique
 * adding power: phys atk(1 points)
 * adding power: stat con(2 points)
 * adding power: save physical(1 points)
 * adding power: dark melee(1 points)
 * adding power: dark numbing melee(2 points)
 * adding power: phys atk(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	31	egos =	3	gr egos =	2	rand themes = 	2	points = 	14	nb_powers = 	5
 * using themes	spell,defense
 * forbid power sources:	antimagic
Creating randart Voramiba(jewel-encrusted voratun waraxe) with no themename
 ** selected ego	thunderous 	(greater)	nature
 ** selected ego	 of evisceration	(greater)	technique
 ** selected ego	 of phasing	(normal)	arcane
 * adding power: resist acid(1 points)
 * adding power: armor(2 points)
 * adding power: save spell(1 points)
 * adding power: immune knockback(1 points)
 * adding power: immune silence(1 points)
 * adding power: resist acid(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	42	egos =	3	gr egos =	2	rand themes = 	2	points = 	20	nb_powers = 	6
 * using themes	defense,acid
Creating randart voratun waraxe 'Hydehor'(plated voratun waraxe) with no themename
 ** selected ego	quick 	(greater)	technique
 ** selected ego	 of massacre	(normal)	technique
 ** selected ego	 of massacre	(normal)	technique
 * adding power: ignore crit greater(1 points)
 * adding power: def(2 points)
 * adding power: resist arcane(5 points)
 * adding power: immune silence(1 points)
 * adding power: save spell(1 points)
Loading entities file from file	/data/general/objects/random-artifacts/gloves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	49	egos =	3	gr egos =	2	rand themes = 	2	points = 	28	nb_powers = 	6
 * using themes	blight,fire
 * forbid power sources:	antimagic
Creating randart Islamiwen the Singewish(immaculate voratun gauntlets) with fire
 ** selected ego	 of the starseeker	(greater)	arcane
 ** selected ego	spellstreaming 	(greater)	arcane
 ** selected ego	stone warden's 	(greater)	arcane
 * adding power: fire melee(1 points)
 * adding power: corrupted blood melee(2 points)
 * adding power: fire burst(2 points)
 * adding power: fire melee(1 points)
 * adding power: resist fire(1 points)
 * adding power: resists pen blight(2 points)
 * adding power: fire melee(1.5 points)
 * adding power: corrupted blood melee(3 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	35	egos =	3	gr egos =	2	rand themes = 	2	points = 	16	nb_powers = 	6
 * using themes	nature,spell
 * forbid power sources:	antimagic
Creating randart stralite amulet 'Bogoath'(jewel-encrusted stralite amulet) with nature
 ** selected ego	 of dexterity (#STATBONUS#)	(normal)	nature
 ** selected ego	savior's 	(greater)	technique
 ** selected ego	 of healing	(normal)	nature
 * adding power: resists pen arcane(2 points)
 * adding power: inc damage nature(1 points)
 * adding power: resists pen blight(2 points)
 * adding power: mana regeneration(1 points)
 * adding power: arcane retribution(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	16	egos =	3	gr egos =	2	rand themes = 	2	points = 	9	nb_powers = 	3
 * using themes	nature,dark
Creating randart Belakira the Jetsteel(crackling steel waraxe) with dark
 ** selected ego	balanced 	(normal)	technique
 ** selected ego	 of purging	(greater)	antimagic
 ** selected ego	 of persecution	(normal)	antimagic
 * adding power: dark burst (crit)(3 points)
 * adding power: resists pen darkness(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	42	egos =	3	gr egos =	2	rand themes = 	2	points = 	17	nb_powers = 	6
 * using themes	acid,dark
Creating randart Pitchspire(silvered dwarven-steel mace) with dark
 ** selected ego	 of massacre	(normal)	technique
 ** selected ego	plaguebringer's 	(greater)	arcane
 ** selected ego	 of evisceration	(greater)	technique
 * adding power: resists pen acid(2 points)
 * adding power: dark retribution(1 points)
 * adding power: resist acid(1 points)
 * adding power: resist darkness(2 points)
 * adding power: inc damage acid(1 points)
 * adding power: acid corrode melee(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	46	egos =	3	gr egos =	2	rand themes = 	2	points = 	25	nb_powers = 	5
 * using themes	misc,physical
Creating randart Emerassra the voratun longsword(rune-covered voratun longsword) with no themename
 ** selected ego	 of massacre	(normal)	technique
 ** selected ego	inquisitor's 	(greater)	antimagic
 ** selected ego	thunderous 	(greater)	nature
 * adding power: stamina regeneration(1 points)
 * adding power: lite radius(1 points)
 * adding power: damage(1 points)
 * adding power: damage(1 points)
 * adding power: stat wil(2 points)
 * adding power: stamina regeneration(1.5 points)
 * adding power: lite radius(1.5 points)
 * adding power: damage(1.5 points)
 * adding power: damage(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	38	egos =	3	gr egos =	2	rand themes = 	3	points = 	16	nb_powers = 	6
 * using themes	defense,mind,nature
Creating randart pulsing mindstar 'Miretyphoon'(crackling pulsing mindstar) with nature
 ** selected ego	 of vitality	(greater)	psionic
 ** selected ego	 of life	(normal)	nature
 ** selected ego	 of vitality	(greater)	psionic
 * adding power: resist darkness(2 points)
 * adding power: nature melee(1 points)
 * adding power: resist arcane(5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	3	gr egos =	2	rand themes = 	2	points = 	17	nb_powers = 	6
 * using themes	light,spell
 * forbid power sources:	antimagic
Creating randart Nerumira the Glimmerspar(flawless dwarven-steel battleaxe) with light
 ** selected ego	 of corruption	(greater)	arcane
 ** selected ego	acidic 	(normal)	arcane
 ** selected ego	 of amnesia	(greater)	psionic
 * adding power: resists pen blight(2 points)
 * adding power: mana regeneration(1 points)
 * adding power: light burst(2 points)
 * adding power: arcane retribution(2 points)
 * adding power: lite radius(1 points)
 * adding power: inc damage blight(1 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	38	egos =	3	gr egos =	2	rand themes = 	2	points = 	17	nb_powers = 	7
 * using themes	dark,nature
Creating randart Blindreaper the hardened leather belt(flawless hardened leather belt) with dark
 ** selected ego	 of resilience	(normal)	nature
 ** selected ego	reinforced 	(greater)	technique
 ** selected ego	 of burglary	(greater)	technique
 * adding power: slime melee(2 points)
 * adding power: inc damage darkness(1 points)
 * adding power: nature retribution(1 points)
 * adding power: slime melee(2 points)
 * adding power: dark numbing melee(2 points)
 * adding power: inc damage darkness(1 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	3	gr egos =	2	rand themes = 	2	points = 	9	nb_powers = 	5
 * using themes	blight,nature
 * forbid power sources:	antimagic
Creating randart Rotwell(humming ash magestaff) with nature
 ** selected ego	surging 	(normal)	arcane
 ** selected ego	shimmering 	(normal)	arcane
 ** selected ego	 of fate	(normal)	arcane
 * adding power: corrupted blood melee(2 points)
 * adding power: resists pen nature(2 points)
 * adding power: blight retribution(1 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	44	egos =	3	gr egos =	2	rand themes = 	3	points = 	19	nb_powers = 	5
 * using themes	antimagic,light,mental
 * forbid power sources:	arcane
Creating randart Xanissra(plated totem) with no themename
 ** selected ego	warded 	(greater)	nil
 ** selected ego	webbed 	(greater)	nil
 ** selected ego	warded 	(greater)	nil
 * adding power: equilibrium on hit(1 points)
 * adding power: hate on crit(1 points)
 * adding power: resist fire(1 points)
 * adding power: resist arcane(5 points)
 * adding power: stat cun(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	43	egos =	3	gr egos =	2	rand themes = 	2	points = 	26	nb_powers = 	4
 * using themes	fire,spell
 * forbid power sources:	antimagic
Creating randart steel plate armour 'Infernoburst'(plated steel plate armour) with fire
 ** selected ego	searing 	(greater)	arcane
 ** selected ego	searing 	(greater)	arcane
 ** selected ego	 of command	(greater)	psionic
 * adding power: inc damage fire(1 points)
 * adding power: inc damage arcane(1 points)
 * adding power: inc damage arcane(1 points)
 * adding power: increased vim(1 points)
 * adding power: inc damage fire(1.5 points)
 * adding power: inc damage arcane(1.5 points)
 * adding power: inc damage arcane(1.5 points)
 * adding power: increased vim(1.5 points)
 * adding power: inc damage fire(2.25 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	18	egos =	3	gr egos =	2	rand themes = 	2	points = 	13	nb_powers = 	4
 * using themes	mind,spell
 * forbid power sources:	antimagic
Creating randart Velytta(shadowy steel mace) with no themename
 ** selected ego	flaming 	(normal)	arcane
 ** selected ego	 of daylight	(normal)	arcane
 ** selected ego	 of amnesia	(greater)	psionic
 * adding power: stat mag(2 points)
 * adding power: resist mind(2 points)
 * adding power: inc damage blight(1 points)
 * adding power: mana regeneration(1 points)
 * adding power: inc damage blight(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	3	gr egos =	2	rand themes = 	2	points = 	11	nb_powers = 	4
 * using themes	blight,fire
 * forbid power sources:	antimagic
Creating randart Camuleg the Pyreradiance(twisted woollen robe) with fire
 ** selected ego	 of darkness (#RESIST#)	(normal)	arcane
 ** selected ego	 of power	(greater)	arcane
 ** selected ego	 of light (#RESIST#)	(normal)	arcane
 * adding power: resist fire(1 points)
 * adding power: resists pen fire(2 points)
 * adding power: resists pen blight(2 points)
 * adding power: resists pen fire(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	32	egos =	3	gr egos =	2	rand themes = 	2	points = 	17	nb_powers = 	6
 * using themes	antimagic,defense
 * forbid power sources:	arcane
Creating randart dwarven-steel mail armour 'Gloruba'(faded dwarven-steel mail armour) with no themename
 ** selected ego	 of command	(greater)	psionic
 ** selected ego	radiant 	(greater)	nature
 ** selected ego	 of resilience	(normal)	nature
 * adding power: resist arcane(5 points)
 * adding power: resist cold(1 points)
 * adding power: immune poison(1 points)
 * adding power: immune disease(1 points)
 * adding power: immune stun(1 points)
Loading entities file from memory	/data/general/objects/random-artifacts/gloves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	46	egos =	3	gr egos =	2	rand themes = 	2	points = 	16	nb_powers = 	5
 * using themes	mind,nature
Creating randart Salurin the Festervalor(gleaming drakeskin leather gloves) with nature
 ** selected ego	brawler's 	(greater)	technique
 ** selected ego	 of the starseeker	(greater)	arcane
 ** selected ego	 of the juggernaut	(greater)	technique
 * adding power: nature burst(2 points)
 * adding power: resists pen nature(2 points)
 * adding power: inc damage nature(1 points)
 * adding power: nature retribution(1 points)
 * adding power: resists pen nature(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12	egos =	3	gr egos =	2	rand themes = 	2	points = 	6	nb_powers = 	4
 * using themes	temporal,nature
 * forbid power sources:	antimagic
Creating randart Growthwaker the steel waraxe(crackling steel waraxe) with nature
 ** selected ego	hateful 	(normal)	psionic
 ** selected ego	 of paradox	(normal)	arcane
 ** selected ego	balanced 	(normal)	technique
 * adding power: temporal energize melee(2 points)
 * adding power: resist nature(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	23	egos =	3	gr egos =	2	rand themes = 	2	points = 	14	nb_powers = 	4
 * using themes	light,antimagic
 * forbid power sources:	arcane
Creating randart Beyrim the Kindlequarry(faceted cashmere wizard hat) with light
 ** selected ego	grounding 	(normal)	nature
 ** selected ego	cleansing 	(normal)	antimagic
 ** selected ego	stabilizing 	(normal)	technique
 * adding power: inc damage light(1 points)
 * adding power: resist light(2 points)
 * adding power: slime melee(2 points)
 * adding power: resist cold(1 points)
 * adding power: inc damage light(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	50	egos =	3	gr egos =	2	rand themes = 	3	points = 	25	nb_powers = 	6
 * using themes	acid,mental,light
Creating randart Tarrudir the Blindbreacher(faded elven-silk cloak) with light
 ** selected ego	spellcowled 	(greater)	arcane
 ** selected ego	 of mindcraft	(greater)	psionic
 ** selected ego	 of backstabbing	(greater)	technique
 * adding power: light retribution(1 points)
 * adding power: stat wil(2 points)
 * adding power: save mental(1 points)
 * adding power: lite radius(1 points)
 * adding power: inc damage acid(1 points)
 * adding power: mindpower(1 points)
 * adding power: light retribution(1.5 points)
 * adding power: stat wil(3 points)
 * adding power: save mental(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	45	egos =	3	gr egos =	2	rand themes = 	3	points = 	21	nb_powers = 	5
 * using themes	defense,mind,misc
Creating randart Xetha(plated ash starstaff) with no themename
 ** selected ego	 of protection	(greater)	arcane
 ** selected ego	 of illumination	(normal)	nature
 ** selected ego	magewarrior's short 	(greater)	technique
 * adding power: immune confusion(1 points)
 * adding power: void(2 points)
 * adding power: resist lightning(1 points)
 * adding power: infravision radius(1 points)
 * adding power: stat str(2 points)
 * adding power: immune confusion(1.5 points)
 * adding power: void(3 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	16	egos =	3	gr egos =	2	rand themes = 	2	points = 	12	nb_powers = 	4
 * using themes	mental,dark
Creating randart Eclipsetyphoon the steel plate armour(jewel-encrusted steel plate armour) with dark
 ** selected ego	 of clarity	(normal)	psionic
 ** selected ego	 of acid resistance	(normal)	technique
 ** selected ego	 of resilience	(normal)	nature
 * adding power: mindcrit(1 points)
 * adding power: resists pen mind(2 points)
 * adding power: dragon telepathy(2 points)
 * adding power: dark retribution(1 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	43	egos =	3	gr egos =	2	rand themes = 	2	points = 	16	nb_powers = 	6
 * using themes	blight,defense
 * forbid power sources:	antimagic
Creating randart Zanarand(laminated pair of voratun boots) with no themename
 ** selected ego	 of evasion	(greater)	technique
 ** selected ego	reinforced 	(greater)	technique
 ** selected ego	scholar's 	(normal)	arcane
 * adding power: resist blight(2 points)
 * adding power: resist nature(2 points)
 * adding power: resist darkness(2 points)
 * adding power: armor(2 points)
Loading entities file from file	/data/general/objects/random-artifacts/ammo.lua
Begin randart generation:	level = 	21	egos =	3	gr egos =	2	rand themes = 	2	points = 	13	nb_powers = 	4
 * using themes	defense,temporal
 * forbid power sources:	antimagic
Creating randart Ce'Nath the quiver of yew arrows(glistening quiver of yew arrows) with no themename
 ** selected ego	arcing 	(normal)	arcane
 ** selected ego	barbed 	(normal)	technique
 ** selected ego	psychokinetic 	(normal)	psionic
 * adding power: temporal burst (crit)(6 points)
 * adding power: temporal energize melee(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	3	gr egos =	2	rand themes = 	2	points = 	7	nb_powers = 	4
 * using themes	light,acid
Creating randart Glintpeal the steel mace(faded steel mace) with light
 ** selected ego	 of the mystic	(normal)	arcane
 ** selected ego	 of daylight	(normal)	arcane
 ** selected ego	thought-forged 	(normal)	psionic
 * adding power: acid retribution(1 points)
 * adding power: resists pen acid(2 points)
 * adding power: resist acid(1 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	41	egos =	3	gr egos =	2	rand themes = 	3	points = 	22	nb_powers = 	6
 * using themes	blight,physical,dark
 * forbid power sources:	antimagic
Creating randart drakeskin leather armour 'Shadowbrace'(flawless drakeskin leather armour) with dark
 ** selected ego	enlightening 	(greater)	psionic
 ** selected ego	 of thunder	(greater)	arcane
 ** selected ego	searing 	(greater)	arcane
 * adding power: stat str(2 points)
 * adding power: dark numbing melee(2 points)
 * adding power: improve heal(1 points)
 * adding power: stamina regeneration(1 points)
 * adding power: inc damage physical(1 points)
 * adding power: save physical(1 points)
 * adding power: stat str(3 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	16	egos =	3	gr egos =	2	rand themes = 	2	points = 	12	nb_powers = 	4
 * using themes	mental,antimagic
 * forbid power sources:	arcane
Creating randart steel mace 'Unrubar'(crackling steel mace) with no themename
 ** selected ego	 of massacre	(normal)	technique
 ** selected ego	balanced 	(normal)	technique
 ** selected ego	insidious 	(normal)	nature
 * adding power: equilibrium on hit(1 points)
 * adding power: resist temporal(2 points)
 * adding power: inc damage mind(1 points)
 * adding power: equilibrium on hit(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	50	egos =	3	gr egos =	2	rand themes = 	2	points = 	25	nb_powers = 	7
 * using themes	mind,nature
Creating randart Sewertrail(flawless pair of drakeskin leather boots) with nature
 ** selected ego	traveler's 	(normal)	technique
 ** selected ego	 of invasion	(greater)	technique
 ** selected ego	 of massiveness	(greater)	technique
 * adding power: resists pen mind(2 points)
 * adding power: resists pen mind(2 points)
 * adding power: resists pen nature(2 points)
 * adding power: slime melee(2 points)
 * adding power: resists pen mind(2 points)
 * adding power: resist nature(2 points)
 * adding power: resists pen mind(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	22	egos =	3	gr egos =	2	rand themes = 	2	points = 	12	nb_powers = 	5
 * using themes	mind,spell
 * forbid power sources:	antimagic
Creating randart dwarven-steel plate armour 'Voroba'(silvered dwarven-steel plate armour) with no themename
 ** selected ego	enlightening 	(greater)	psionic
 ** selected ego	 of the deep	(greater)	nature
 ** selected ego	 of resilience	(normal)	nature
 * adding power: inc damage blight(1 points)
 * adding power: stat wil(2 points)
 * adding power: stat mag(2 points)
 * adding power: resists pen blight(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	43	egos =	3	gr egos =	2	rand themes = 	3	points = 	24	nb_powers = 	6
 * using themes	arcane,fire,mental
 * forbid power sources:	antimagic
Creating randart Cyryldara the Firevagrant(silvered silk robe) with fire
 ** selected ego	sunsealed 	(greater)	arcane
 ** selected ego	ancient 	(greater)	arcane
 ** selected ego	 of darkness (#RESIST#)	(normal)	arcane
 * adding power: inc damage mind(1 points)
 * adding power: max psi(1 points)
 * adding power: resist fire(1 points)
 * adding power: save mental(1 points)
 * adding power: save mental(1 points)
 * adding power: stat wil(2 points)
 * adding power: inc damage mind(1.5 points)
 * adding power: max psi(1.5 points)
 * adding power: resist fire(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	22	egos =	3	gr egos =	2	rand themes = 	2	points = 	12	nb_powers = 	5
 * using themes	blight,physical
 * forbid power sources:	antimagic
Creating randart Artharain(faded ash vilestaff) with no themename
 ** selected ego	 of might	(normal)	arcane
 ** selected ego	 of might	(normal)	arcane
 ** selected ego	cruel 	(normal)	technique
 * adding power: resists pen blight(2 points)
 * adding power: physical retribution(1 points)
 * adding power: save physical(1 points)
 * adding power: save physical(1 points)
 * adding power: save physical(1 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	48	egos =	3	gr egos =	2	rand themes = 	2	points = 	28	nb_powers = 	4
 * using themes	blight,light
 * forbid power sources:	antimagic
Creating randart Nerothra the Dayransom(sigiled voratun mace) with light
 ** selected ego	elemental 	(greater)	arcane
 ** selected ego	 of shearing	(greater)	technique
 ** selected ego	elemental 	(greater)	arcane
 * adding power: light retribution(1 points)
 * adding power: lite radius(1 points)
 * adding power: inc damage blight(1 points)
 * adding power: corrupted blood melee(2 points)
 * adding power: light retribution(1.5 points)
 * adding power: lite radius(1.5 points)
 * adding power: inc damage blight(1.5 points)
 * adding power: corrupted blood melee(3 points)
 * adding power: light retribution(2.25 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	19	egos =	3	gr egos =	2	rand themes = 	2	points = 	12	nb_powers = 	3
 * using themes	blight,acid
 * forbid power sources:	antimagic
Creating randart Emevena the steel plate armour(twisted steel plate armour) with no themename
 ** selected ego	 of fire resistance	(normal)	technique
 ** selected ego	 of spell shielding	(normal)	arcane
 ** selected ego	 of cold resistance	(normal)	technique
 * adding power: acid retribution(1 points)
 * adding power: resist acid(1 points)
 * adding power: resists pen blight(2 points)
 * adding power: acid retribution(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	29	egos =	3	gr egos =	2	rand themes = 	2	points = 	19	nb_powers = 	6
 * using themes	mental,temporal
 * forbid power sources:	antimagic
Creating randart steel greatmaul 'Xanisenn'(flawless steel greatmaul) with no themename
 ** selected ego	blazebringer's 	(greater)	nature
 ** selected ego	 of projection	(normal)	psionic
 ** selected ego	insidious 	(normal)	nature
 * adding power: inc damage mind(1 points)
 * adding power: max psi(1 points)
 * adding power: temporal melee(2 points)
 * adding power: stat wil(2 points)
 * adding power: stat wil(2 points)
 * adding power: mind burst(2 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	48	egos =	3	gr egos =	2	rand themes = 	2	points = 	26	nb_powers = 	5
 * using themes	mind,mental
Creating randart Hetteledil(jewel-encrusted pair of voratun boots) with no themename
 ** selected ego	blood-soaked 	(greater)	technique
 ** selected ego	eldritch 	(greater)	arcane
 ** selected ego	blood-soaked 	(greater)	technique
 * adding power: mindcrit(1 points)
 * adding power: stat cun(2 points)
 * adding power: psi on hit(1 points)
 * adding power: stat cun(2 points)
 * adding power: mind crit magnitude(3 points)
 * adding power: mindcrit(1.5 points)
 * adding power: stat cun(3 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	27	egos =	3	gr egos =	2	rand themes = 	2	points = 	16	nb_powers = 	7
 * using themes	mental,lightning
Creating randart Camabar the Arcpain(gleaming dwarven-steel waraxe) with lightning
 ** selected ego	 of crippling	(greater)	technique
 ** selected ego	 of crippling	(greater)	technique
 ** selected ego	 of crippling	(greater)	technique
 * adding power: mind melee(1 points)
 * adding power: hate on crit(1 points)
 * adding power: inc damage mind(1 points)
 * adding power: hate on crit(1 points)
 * adding power: mind crit magnitude(3 points)
 * adding power: lightning retribution(1 points)
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	43	egos =	3	gr egos =	2	rand themes = 	2	points = 	22	nb_powers = 	5
 * using themes	antimagic,misc
 * forbid power sources:	arcane
Creating randart Runichak(laminated elven-silk robe) with no themename
 ** selected ego	 of the mind (#RESIST#)	(normal)	psionic
 ** selected ego	mindwoven 	(normal)	psionic
 ** selected ego	mindwoven 	(normal)	psionic
 * adding power: resist fire(1 points)
 * adding power: orc telepathy(2 points)
 * adding power: resist nature(2 points)
 * adding power: manaburn melee(2 points)
 * adding power: resist temporal(2 points)
 * adding power: resist fire(1.5 points)
Loading entities file from file	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	50	egos =	3	gr egos =	2	rand themes = 	3	points = 	29	nb_powers = 	6
 * using themes	lightning,light,fire
Creating randart Brodorig the Shinemoon(laminated voratun shield) with light
 ** selected ego	 of crushing	(greater)	technique
 ** selected ego	acidic 	(normal)	nature
 ** selected ego	 of lightning resistance (#RESIST#)	(normal)	technique
 * adding power: inc damage light(1 points)
 * adding power: light burst (crit)(3 points)
 * adding power: light retribution(1 points)
 * adding power: light burst (crit)(3 points)
 * adding power: resists pen fire(2 points)
 * adding power: inc damage light(1 points)
 * adding power: inc damage light(1.5 points)
 * adding power: light burst (crit)(4.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	43	egos =	3	gr egos =	2	rand themes = 	2	points = 	26	nb_powers = 	5
 * using themes	mind,blight
 * forbid power sources:	antimagic
Creating randart Layutha the voratun greatsword(sigiled voratun greatsword) with no themename
 ** selected ego	 of amnesia	(greater)	psionic
 ** selected ego	insidious 	(normal)	nature
 ** selected ego	 of nature	(greater)	nature
 * adding power: inc damage blight(1 points)
 * adding power: resist mind(2 points)
 * adding power: inc damage blight(1 points)
 * adding power: blight retribution(1 points)
 * adding power: inc damage blight(1 points)
 * adding power: inc damage blight(1.5 points)
 * adding power: resist mind(3 points)
 * adding power: inc damage blight(1.5 points)
 * adding power: blight retribution(1.5 points)
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	15	egos =	3	gr egos =	2	rand themes = 	2	points = 	10	nb_powers = 	4
 * using themes	mind,fire
Creating randart Kilnmistress the steel battleaxe(flawless steel battleaxe) with fire
 ** selected ego	 of phasing	(normal)	arcane
 ** selected ego	chilling 	(normal)	arcane
 ** selected ego	 of crippling	(greater)	technique
 * adding power: mind retribution(1 points)
 * adding power: fire retribution(1 points)
 * adding power: resist fire(1 points)
 * adding power: inc damage fire(1 points)
 * adding power: mind retribution(1.5 points)
[SORTING HOTKEYS] actor = "Leiad"
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_RUNE:_SHIELDING_2	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_PRECOGNITION	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_DIMENSIONAL_STEP	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_TEMPORAL_BOLT	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_SHALOREN_SPEED	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_DUST_TO_DUST	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_RUNE:_PHASE_DOOR_1	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_REPULSION_BLAST	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_SPACETIME_TUNING	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_DIG_OBJECT	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_COMMAND_STAFF	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	Summertide Phial	nil
[SORTING HOTKEYS] actor = "Leiad" - pairing	T_ATTACK	nil
C Map minimap texture: 916 (50x50; 64x64)
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
New GL Shader program 34
New GL Shader 35 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources.frag
*p 34: Uniform: 0: 8B5E tex
*p 34: Uniform: 1: 8B51 color
*p 34: Uniform: 2: 1406 a
*p 34: Uniform: 3: 1406 amp
*p 34: Uniform: 4: 8B50 p2
*p 34: Uniform: 5: 1406 tick
*p 34: Uniform: 6: 1406 speed
Shader delayed load running for	resources2
[SHADER] Loading from /data/gfx/shaders/resources2.lua
[SHADER] Loaded shader with totalname	resources2[amp=0.8,color1=vec3(0.1843137254902,0.62745098039216,0.70588235294118),color2=vec3(0.56078431372549,0.50196078431373,0.26666666666667),color=vec3(0.25490196078431,0.59607843137255,0.86274509803922),distort=vec2(0.1,0.25),require_shader=4,speed=20000]
New GL Shader program 36
New GL Shader 37 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources2.frag
*p 36: Uniform: 0: 8B51 color2
*p 36: Uniform: 1: 8B51 color1
*p 36: Uniform: 2: 8B5E tex
*p 36: Uniform: 3: 1406 amp
*p 36: Uniform: 4: 1406 a
*p 36: Uniform: 5: 1406 tick
*p 36: Uniform: 6: 8B50 p2
*p 36: Uniform: 7: 1406 speed
*p 36: Uniform: 8: 1406 pivot
Loading tile from tileset	/data/gfx/talents/attack.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/summertide_phial.png
Loading tileset	/data/gfx/ts-gfx-object1.png
Loading tile from tileset	/data/gfx/talents/rune__phase_door.png
Loading tile from tileset	/data/gfx/talents/rune__shielding.png
Make wait background texture 947 : 2048x1024 (0, 0)
Wait finished, counted 6, 364 ticks
[ONLINE PROFILE] new character UUID 	6376390f-5a40-4ed3-a6b0-6b3a4e97897d
[ONLINE PROFILE] current character 	Leiad the level 1 Shalore Paradox Mage
[LOG]	Showing big healthbars and tactical borders.
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[USERCHAT] channel achievement	scice_seraph	tome	Utterly Destroyed	false	false
AI took for target	4937	Weirdling Beast	::	2185	Leiad	100	<	100
[LOG]	
[LOG]	Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.
[LOG]	
[LOG]	#00ff00##UID:42:0#Talent Command Staff is ready to use.
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
[LOG]	
Loading tile from tileset	/data/gfx/talents/dig_object.png
Loading tile from tileset	/data/gfx/talents/command_staff.png
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	2.3
[QUEST] try update status on	Leiad	shertul-fortress-2	1	weirdling
[LOG]	#LIGHT_GREEN#Quest 'Sher'Tul Fortress' status updated! #WHITE#(Press 'j' to see the quest log)
[QUEST] try update status on	Leiad	shertul-fortress-2	1	farportal-done
[LOG]	#LIGHT_GREEN#Quest 'Sher'Tul Fortress' status updated! #WHITE#(Press 'j' to see the quest log)
[QUEST] try update status on	Leiad	shertul-fortress-2	1	farportal
[LOG]	#LIGHT_GREEN#Quest 'Sher'Tul Fortress' status updated! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 2 [Leiad].
[LOG]	Leiad has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 2 Shalore Paradox Mage
[LOG]	#00ffff#Welcome to level 3 [Leiad].
[LOG]	Leiad has 6 stat point(s), 2 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 3 Shalore Paradox Mage
[LOG]	#00ffff#Welcome to level 4 [Leiad].
[LOG]	Leiad has 9 stat point(s), 3 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 4 Shalore Paradox Mage
[LOG]	#00ffff#Welcome to level 5 [Leiad].
[LOG]	Leiad has 12 stat point(s), 5 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 5 Shalore Paradox Mage
[LOG]	#00ffff#Welcome to level 6 [Leiad].
[LOG]	Leiad has 15 stat point(s), 6 class talent point(s), 4 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 6 Shalore Paradox Mage
[LOG]	#00ffff#Welcome to level 7 [Leiad].
[LOG]	Leiad has 18 stat point(s), 7 class talent point(s), 5 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 7 Shalore Paradox Mage
[LOG]	#00ffff#Welcome to level 8 [Leiad].
[LOG]	Leiad has 21 stat point(s), 8 class talent point(s), 6 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 8 Shalore Paradox Mage
[LOG]	#00ffff#Welcome to level 9 [Leiad].
[LOG]	Leiad has 24 stat point(s), 9 class talent point(s), 7 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 9 Shalore Paradox Mage
[LOG]	#00ffff#Welcome to level 10 [Leiad].
[LOG]	Leiad has 27 stat point(s), 11 class talent point(s), 7 generic talent point(s), 1 category point(s) to spend. Press p to use them.
[LOG]	#LIGHT_GREEN#Personal New Achievement: Level 10 (Roguelike)!
Donation check: steam user
[ACHIEVEMENT] forcing 	Level 10
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Level 10 (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ACHIEVEMENT] forcing 	Level 10 (Exploration mode)
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] current character 	Leiad the level 10 Shalore Paradox Mage
[LOG]	#00ffff#Welcome to level 11 [Leiad].
[LOG]	Leiad has 30 stat point(s), 12 class talent point(s), 8 generic talent point(s), 1 category point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 11 Shalore Paradox Mage
[LOG]	#00ffff#Welcome to level 12 [Leiad].
[LOG]	Leiad has 33 stat point(s), 13 class talent point(s), 9 generic talent point(s), 1 category point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 12 Shalore Paradox Mage
[ActorObjectUse] useObjectDisable: 	Eye of the Dreaming One	inven/slot	1	2	tid	nil
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/eye_of_the_dreaming_one_new.png
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 38
New GL Shader 39 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lightning.frag
*p 38: Uniform: 0: 8B51 color2
*p 38: Uniform: 1: 8B51 color1
*p 38: Uniform: 2: 8B5E tex
[SOUND] loading from	/data/sound/talents/arcane.ogg	:=:	sound "/data/sound/talents/arcane.ogg" : <static>
Using cached font	/data/font/Salsa-Regular.ttf	16
[SOUND] loading from	/data/sound/actions/levelup.ogg	:=:	sound "/data/sound/actions/levelup.ogg" : <static>
[SOUND] loading from	/data/sound/actions/achievement.ogg	:=:	sound "/data/sound/actions/achievement.ogg" : <static>
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Weirdling Beast for #LIGHT_STEEL_BLUE#70 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Weirdling Beast!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	Doctornull	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel talk	tentoir	tome	Did you do all the lore again this time, hogulus?
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[QUEST] try update status on	Leiad	start-undead	1	black-cloak
[Identify]	Ring of Deception	true
[LOG]	Leiad picks up (b.): #FFD700##UID:4948:0#Ring of Deception#LAST#.
[ActorObjectUse] useObjectEnable: 	Eye of the Dreaming One	by	Leiad	inven/slot	1	nil
[ActorObjectUse] Object	Eye of the Dreaming One	4949	is ineligible for talent interface
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Eye of the Dreaming One	true
[LOG]	Leiad picks up (c.): #FFD700##UID:4949:0#Eye of the Dreaming One#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/ring_voratun.png
[LOG]	Lore found: #0080FF#Ring of Deception
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Ring of Deception
[LOG]	Lore found: #0080FF#Eye of the Dreaming One
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Eye of the Dreaming One
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[USERCHAT] channel serial data	shahrdar	tome	648
Loading tile from tileset	/data/gfx/shockbolt/object/rune_red.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/orb_scrying.png
Loading tile from tileset	/data/gfx/shockbolt/object/chest4.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_elm.png
Loading tile from tileset	/data/gfx/shockbolt/object/robe_linen.png
Loading tile from tileset	/data/gfx/shockbolt/object/pickaxe_iron.png
[USERCHAT] channel talk	cksiu	tome	5 times as many yeeks o.o
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[USERCHAT] channel achievement	denga	tome	Ay ay captain! (Roguelike)	false	true
[MOUSE] ending drag'n'drop
fight: 	Eye of the Dreaming One	elm vilestaff	::	OFFHAND	TOOL
fight: 	Eye of the Dreaming One	Summertide Phial	::	nil	TOOL
fight: 	Eye of the Dreaming One	linen robe	::	nil	TOOL
fight: 	Eye of the Dreaming One	iron pickaxe	::	nil	TOOL
fight: 	Eye of the Dreaming One	elm vilestaff	::	OFFHAND	TOOL
fight: 	Eye of the Dreaming One	Summertide Phial	::	nil	TOOL
fight: 	Eye of the Dreaming One	linen robe	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	Eye of the Dreaming One	by	Leiad	inven/slot	14	nil
[LOG]	Leiad wears (replacing #FFFFFF##UID:4983:0#iron pickaxe (dig speed 37 turns)#LAST#): #FFD700##UID:4949:0#Eye of the Dreaming One#LAST#.
[LOG]	
[USERCHAT] channel achievement	hats	tome	Flooder	false	false
[USERCHAT] channel talk	tentoir	tome	or most
[USERCHAT] channel talk	hogulus	tome	yep yep!
[USERCHAT] channel talk	Doctornull	tome	YEEEEEEEK
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
[LOG]	
[USERCHAT] channel achievement	fraserkm	tome	Anti-Antimagic!	false	false
[USERCHAT] channel achievement	androidjones	tome	Utterly Destroyed	false	false
[USERCHAT] channel talk	tentoir	tome	Ah, nice. Great job, I've really enjoyed it
[USERCHAT] channel talk	TheDarkGun	tome	I will say, Ashes DID bring in my favorite lore.  And made me hope for a Demon Campaign for next DLC dark aeons from now =P
[USERCHAT] channel talk	Malcolm Reynolds	tome	i almost want to play yeek sunpaladin
Server latency	131
[USERCHAT] channel achievement	Sampazano	tome	Ay ay captain!	false	true
[USERCHAT] channel talk	Doctornull	tome	Yeek melee can be hilarious. Try a Brawler.
[USERCHAT] channel talk	hogulus	tome	thanks :)  Hope you like the Embers stuff as much
[Identify]	regeneration infusion of the psychic	true
[STORE] stocking up: 	regeneration infusion of the psychic
[Identify]	heroism infusion of the psychic	true
[STORE] stocking up: 	heroism infusion of the psychic
[Identify]	predatory infusion of the psychic	true
[STORE] stocking up: 	predatory infusion of the psychic
[Identify]	adaptation infusion of the sneak	true
[STORE] stocking up: 	adaptation infusion of the sneak
[Identify]	sun infusion of the titan	true
[STORE] stocking up: 	sun infusion of the titan
[Identify]	heroism infusion of the titan	true
[STORE] stocking up: 	heroism infusion of the titan
[Identify]	regeneration infusion of the wizard	true
[STORE] stocking up: 	regeneration infusion of the wizard
[Identify]	movement infusion of the psychic	true
[STORE] stocking up: 	movement infusion of the psychic
[Identify]	wild infusion of the wizard	true
[STORE] stocking up: 	wild infusion of the wizard
[Identify]	sun infusion of the duelist	true
[STORE] stocking up: 	sun infusion of the duelist
[Identify]	predatory infusion of the sneak	true
[STORE] stocking up: 	predatory infusion of the sneak
[Identify]	predatory infusion of the sneak	true
[STORE] stocking up: 	predatory infusion of the sneak
[Identify]	wild infusion of the sneak	true
[STORE] stocking up: 	wild infusion of the sneak
[Identify]	predatory infusion of the titan	true
[STORE] stocking up: 	predatory infusion of the titan
[Identify]	wild infusion of the sneak	true
[STORE] stocking up: 	wild infusion of the sneak
[Identify]	wild infusion of the psychic	true
[STORE] stocking up: 	wild infusion of the psychic
[Identify]	regeneration infusion of the titan	true
[STORE] stocking up: 	regeneration infusion of the titan
[Identify]	heroism infusion of the warrior	true
[STORE] stocking up: 	heroism infusion of the warrior
[Identify]	wild infusion of the titan	true
[STORE] stocking up: 	wild infusion of the titan
[Identify]	sun infusion of the wizard	true
[STORE] stocking up: 	sun infusion of the wizard
[Identify]	movement infusion of the duelist	true
[STORE] stocking up: 	movement infusion of the duelist
[Identify]	movement infusion of the psychic	true
[STORE] stocking up: 	movement infusion of the psychic
[Identify]	heroism infusion of the sneak	true
[STORE] stocking up: 	heroism infusion of the sneak
[Identify]	regeneration infusion of the titan	true
[STORE] stocking up: 	regeneration infusion of the titan
[Identify]	predatory infusion of the warrior	true
[STORE] stocking up: 	predatory infusion of the warrior
[Identify]	sun infusion of the sneak	true
[STORE] stocking up: 	sun infusion of the sneak
[Identify]	wild infusion of the duelist	true
[STORE] stocking up: 	wild infusion of the duelist
[Identify]	predatory infusion of the wizard	true
[STORE] stocking up: 	predatory infusion of the wizard
[Identify]	sun infusion of the psychic	true
[STORE] stocking up: 	sun infusion of the psychic
[Identify]	movement infusion of the wizard	true
[STORE] stocking up: 	movement infusion of the wizard
[Identify]	heroism infusion of the warrior	true
[STORE] stocking up: 	heroism infusion of the warrior
[Identify]	sun infusion of the psychic	true
[STORE] stocking up: 	sun infusion of the psychic
[Identify]	adaptation infusion of the sneak	true
[STORE] stocking up: 	adaptation infusion of the sneak
[Identify]	movement infusion of the warrior	true
[STORE] stocking up: 	movement infusion of the warrior
[Identify]	predatory infusion of the psychic	true
[STORE] stocking up: 	predatory infusion of the psychic
[Identify]	sun infusion of the wizard	true
[STORE] stocking up: 	sun infusion of the wizard
[Identify]	regeneration infusion of the psychic	true
[STORE] stocking up: 	regeneration infusion of the psychic
[Identify]	predatory infusion of the wizard	true
[STORE] stocking up: 	predatory infusion of the wizard
[Identify]	wild infusion of the wizard	true
[STORE] stocking up: 	wild infusion of the wizard
[Identify]	heroism infusion of the wizard	true
[STORE] stocking up: 	heroism infusion of the wizard
[Identify]	sun infusion of the psychic	true
[STORE] stocking up: 	sun infusion of the psychic
[Identify]	sun infusion of the sneak	true
[STORE] stocking up: 	sun infusion of the sneak
[Identify]	sun infusion of the psychic	true
[STORE] stocking up: 	sun infusion of the psychic
[Identify]	sun infusion of the duelist	true
[STORE] stocking up: 	sun infusion of the duelist
[Identify]	movement infusion of the sneak	true
[STORE] stocking up: 	movement infusion of the sneak
[Identify]	predatory infusion of the duelist	true
[STORE] stocking up: 	predatory infusion of the duelist
[Identify]	predatory infusion of the warrior	true
[STORE] stocking up: 	predatory infusion of the warrior
[Identify]	regeneration infusion of the wizard	true
[STORE] stocking up: 	regeneration infusion of the wizard
[Identify]	regeneration infusion of the titan	true
[STORE] stocking up: 	regeneration infusion of the titan
[Identify]	predatory infusion of the sneak	true
[STORE] stocking up: 	predatory infusion of the sneak
[Identify]	sun infusion of the duelist	true
[STORE] stocking up: 	sun infusion of the duelist
[Identify]	heroism infusion of the duelist	true
[STORE] stocking up: 	heroism infusion of the duelist
[Identify]	sun infusion of the wizard	true
[STORE] stocking up: 	sun infusion of the wizard
[Identify]	movement infusion of the wizard	true
[STORE] stocking up: 	movement infusion of the wizard
[Identify]	wild infusion of the titan	true
[STORE] stocking up: 	wild infusion of the titan
[Identify]	sun infusion of the psychic	true
[STORE] stocking up: 	sun infusion of the psychic
[Identify]	heroism infusion of the wizard	true
[STORE] stocking up: 	heroism infusion of the wizard
[Identify]	heroism infusion of the warrior	true
[STORE] stocking up: 	heroism infusion of the warrior
[Identify]	wild infusion of the psychic	true
[STORE] stocking up: 	wild infusion of the psychic
[Identify]	movement infusion of the wizard	true
[STORE] stocking up: 	movement infusion of the wizard
[Identify]	wild infusion of the warrior	true
[STORE] stocking up: 	wild infusion of the warrior
[Identify]	sun infusion of the sneak	true
[STORE] stocking up: 	sun infusion of the sneak
[Identify]	regeneration infusion of the titan	true
[STORE] stocking up: 	regeneration infusion of the titan
[Identify]	sun infusion of the psychic	true
[STORE] stocking up: 	sun infusion of the psychic
Loading tile from tileset	/data/gfx/shockbolt/object/rune_green.png
[USERCHAT] channel achievement	GateCore	tome	Home sweet home (Exploration mode)	false	false
[USERCHAT] channel talk	TheDarkGun	tome	I was really fond of the, er, retroactie Trio's lore
[USERCHAT] channel talk	Celowen	tome	So when can is embers expected to be released?
[USERCHAT] channel talk	tentoir	tome	Yeah, I'm referring to the embers stuff
[USERCHAT] channel talk	darkgod	tome	TheDarkGun I have *no* idea what the next expansion will be .. or .. DO I ?!!
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
[USERCHAT] channel talk	tentoir	tome	Embers is out the 23rd
[USERCHAT] channel serial data	FurryRage	tome	608
Server latency	121
[USERCHAT] channel serial data	hobbs4ut2	tome	636
[USERCHAT] channel achievement	mojoban45	tome	The secret city	false	false
[USERCHAT] channel talk	TheDarkGun	tome	You probably have SOME ideas.  Even if none of them are the right ones yet =P
[USERCHAT] channel achievement	lkagebein	global	Ay ay captain! (Exploration mode)	false	true
[USERCHAT] channel achievement	grizzlyshark	tome	Hell has no fury like a demon scorned!	false	false
[USERCHAT] channel achievement	thereisnocow	tome	Ay ay captain!	false	true
[USERCHAT] channel talk	TheDarkGun	tome	That's just how the creative process works
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_teleport
[USERCHAT] channel talk	cksiu	tome	will embers be released on steam the same day?
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 40
New GL Shader 41 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/healing.frag
*p 40: Uniform: 0: 1406 circleDescendSpeed
*p 40: Uniform: 1: 1406 circleRotationSpeed
*p 40: Uniform: 2: 8B52 beamColor2
*p 40: Uniform: 3: 1406 tick_start
*p 40: Uniform: 4: 8B5E tex
*p 40: Uniform: 5: 1406 tick
*p 40: Uniform: 6: 1406 time_factor
*p 40: Uniform: 7: 8B52 circleColor
*p 40: Uniform: 8: 1406 beamsCount
*p 40: Uniform: 9: 8B52 beamColor1
*p 40: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 42
*p 42: Uniform: 0: 1406 circleDescendSpeed
*p 42: Uniform: 1: 1406 circleRotationSpeed
*p 42: Uniform: 2: 8B52 beamColor2
*p 42: Uniform: 3: 1406 tick_start
*p 42: Uniform: 4: 8B5E tex
*p 42: Uniform: 5: 1406 tick
*p 42: Uniform: 6: 1406 time_factor
*p 42: Uniform: 7: 8B52 circleColor
*p 42: Uniform: 8: 1406 beamsCount
*p 42: Uniform: 9: 8B52 beamColor1
*p 42: Uniform: 10: 1406 noup
Loading tile from tileset	/data/gfx/talents/spacetime_tuning.png
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
[LOG]	#00ff00##UID:1131:0#Talent Matter Weaving is ready to use.
[LOG]	#00ff00##UID:1117:0#Talent Webs of Fate is ready to use.
[LOG]	#00ff00##UID:1115:0#Talent Seal Fate is ready to use.
[LOG]	#00ff00##UID:1108:0#Talent Contingency is ready to use.
[LOG]	Rested for 48 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Hotkey page 2 is now displayed.
[LOG]	Leiad activates Matter Weaving.
[SOUND] loading from	/data/sound/talents/earth.ogg	:=:	sound "/data/sound/talents/earth.ogg" : <static>
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Loading tile	particles_images/spikes.png
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 43
New GL Shader 44 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/crystalineaura.frag
*p 43: Uniform: 0: 8B5E normalMapTex
*p 43: Uniform: 1: 1406 spikeLength
*p 43: Uniform: 2: 1406 tick_start
*p 43: Uniform: 3: 8B5E displMapTex
*p 43: Uniform: 4: 1406 spikeWidth
*p 43: Uniform: 5: 8B51 color
*p 43: Uniform: 6: 1406 tick
*p 43: Uniform: 7: 1406 time_factor
*p 43: Uniform: 8: 1406 growthSpeed
*p 43: Uniform: 9: 1406 spikeOffset
[SHADER] setting reset param	tick_start	227544
[LOG]	
[USERCHAT] channel talk	Shibari	tome	theres a whole solar system map you can dev mode to
[LOG]	Leiad activates Contingency.
[USERCHAT] channel talk	Magical Kiwi	tome	There are three things I love more than turtles: Tar'eyal, The lore from ashes, and Darkgod.
[USERCHAT] channel serial data	rafffa70	tome	637
Server latency	119
[USERCHAT] channel achievement	acd549	global	The secret city (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	tentoir	tome	I assume it's gonna be on steam
[USERCHAT] channel serial data	santific	tome	690
[USERCHAT] channel talk	Malcolm Reynolds	tome	yeah i'd like to know about steam my self
[USERCHAT] channel talk	hogulus	tome	It should be, yeah
[USERCHAT] channel talk	Malcolm Reynolds	tome	cool
[USERCHAT] channel achievement	shiskabob	tome	Ay ay captain!	false	true
[USERCHAT] channel talk	cksiu	tome	i love turtles too, especially if you cook them with it still in the shell
Deleting temp shader	main_fbo/wobbling[]
Deleting temp shader	main_fbo/timestop[]
Deleting temp shader	full_fbo[]
Deleting temp shader	main_fbo/gestures[]
Deleting temp shader	main_fbo/blur[]
Deleting temp shader	main_fbo/line_grids[]
Deleting temp shader	main_fbo[]
Deleting temp shader	textoutline[]
Deleting temp shader	main_fbo/motionblur[]
Deleting temp shader	target_fbo[]
Deleting temp shader	main_fbo/underwater[]
Deleting temp shader	objectsoutline[]
[USERCHAT] channel achievement	yottabyte	tome	The secret city (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	Doctornull	tome	Beware the coming of the Ter'tul.
[USERCHAT] channel achievement	grizzlyshark	tome	Utterly Destroyed	false	false
[USERCHAT] channel serial data	Norbinho	global	582
[LOG]	
[USERCHAT] channel achievement	Norbinho	global	Unstoppable	false	false
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(0,0),zoom=0.6]
Deleting temp shader	volumetric/transparent_cylinder[density=10,growSpeed=0.004,noup=2,twist=1]
Deleting temp shader	volumetric/transparent_cylinder[density=10,growSpeed=0.004,noup=1,twist=1]
Deleting temp shader	volumetric/fast_sphere[density=30,growSpeed=0.004,noup=2,scrollingSpeed=-0.004,twist=30]
Deleting temp shader	volumetric/fast_sphere[density=30,growSpeed=0.004,noup=1,scrollingSpeed=-0.004,twist=30]
[LOG]	Ran for 21 turns (stop reason: terrain change on right side).
[LOG]	
Deleting temp shader	shield[color=vec3(0.3,0.4,0.7),time_factor=8000]
[USERCHAT] channel achievement	jaboo	tome	Exterminator (Roguelike)	false	false
Deleting shader 31 (is clone 0)
Deleting shader 30 (is clone 0)
Deleting shader 29 (is clone 0)
Deleting shader 27 (is clone 0)
Deleting shader 25 (is clone 0)
[LOG]	Ran for 8 turns (stop reason: terrain change on right side).
[LOG]	
[CHAT] loaded	welcome	table: 0x3423c818
[CHAT] loaded	jewelry	table: 0x33d63150
[CHAT] loaded	artifact_jewelry	table: 0x342569a8
[CHAT] loaded	quest	table: 0x33966450
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Loading tile	faction/angolwen.png
[USERCHAT] channel achievement	izmecorey	tome	That was close (Nightmare (Adventure) difficulty)	true	false
[CHAT] selected	Let me see your wares.	function: 0x3423c840	nil
[TOME ENTITY FILTER] selected Double Ego	66.319418398738	98.5
[Identify]	marksman's steel ring of the mind (#RESIST#)	true
[STORE] stocking up: 	marksman's steel ring of the mind (#RESIST#)
[TOME ENTITY FILTER] selected Greater	60.783087680299	63.5
[Identify]	steel amulet of manastreaming	true
[STORE] stocking up: 	steel amulet of manastreaming
[TOME ENTITY FILTER] selected Double Ego	71.882397182258	98.5
[Identify]	warrior's gold ring of fire (#RESIST#)	true
[STORE] stocking up: 	warrior's gold ring of fire (#RESIST#)
[TOME ENTITY FILTER] selected Uniques	1.0377735237213	4
[Identify]	Inertial Twine	true
Added unique	mod.class.Object/Inertial Twine	::	1
[STORE] stocking up: 	Inertial Twine
[TOME ENTITY FILTER] selected Double Ego	94.723082844918	98.5
[Identify]	warrior's steel ring of perseverance	true
[STORE] stocking up: 	warrior's steel ring of perseverance
[TOME ENTITY FILTER] selected Double Ego	73.49438031495	98.5
[Identify]	stabilizing gold amulet of cunning (#STATBONUS#)	true
[STORE] stocking up: 	stabilizing gold amulet of cunning (#STATBONUS#)
[TOME ENTITY FILTER] selected Double Greater	16.681537581766	20.5
[Identify]	savior's voratun amulet of manastreaming	true
[STORE] stocking up: 	savior's voratun amulet of manastreaming
[TOME ENTITY FILTER] selected Greater + Ego	24.104478317104	38.5
[Identify]	mule's steel ring of pilfering	true
[STORE] stocking up: 	mule's steel ring of pilfering
[TOME ENTITY FILTER] selected Double Ego	43.840297538284	67
[Identify]	psionicist's steel ring of darkness (#RESIST#)	true
[STORE] stocking up: 	psionicist's steel ring of darkness (#RESIST#)
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[TOME ENTITY FILTER] selected Double Ego	97.526257909491	98.5
[Identify]	warrior's gold ring of perseverance	true
[STORE] stocking up: 	warrior's gold ring of perseverance
[TOME ENTITY FILTER] selected Double Ego	71.916121141383	98.5
[Identify]	wizard's steel ring of tenacity	true
[STORE] stocking up: 	wizard's steel ring of tenacity
[Identify]	gold ring	true
[STORE] stocking up: 	gold ring
[TOME ENTITY FILTER] selected Double Ego	65.590280049269	98.5
[Identify]	insulating steel amulet of magic (#STATBONUS#)	true
[STORE] stocking up: 	insulating steel amulet of magic (#STATBONUS#)
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[TOME ENTITY FILTER] selected Greater	53.434323011649	63.5
[Identify]	mindweaver's gold amulet	true
[STORE] stocking up: 	mindweaver's gold amulet
[TOME ENTITY FILTER] selected Double Greater	18.03408459016	20.5
[Identify]	conjurer's steel ring of blinding strikes	true
[STORE] stocking up: 	conjurer's steel ring of blinding strikes
[TOME ENTITY FILTER] selected Double Greater	4.7675774892018	20.5
[Identify]	pixie's steel ring of blinding strikes	true
[STORE] stocking up: 	pixie's steel ring of blinding strikes
[Identify]	copper ring	true
[STORE] stocking up: 	copper ring
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[TOME ENTITY FILTER] selected Greater + Ego	8.5391997593779	12
[Identify]	titan's steel ring of pilfering	true
[STORE] stocking up: 	titan's steel ring of pilfering
[TOME ENTITY FILTER] selected Greater	61.723842000524	63.5
[Identify]	sneakthief's steel ring	true
[STORE] stocking up: 	sneakthief's steel ring
[TOME ENTITY FILTER] selected Greater + Ego	4.1194181870947	12
[Identify]	restful steel amulet of the eclipse	true
[STORE] stocking up: 	restful steel amulet of the eclipse
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[Identify]	stralite ring	true
[STORE] stocking up: 	stralite ring
[TOME ENTITY FILTER] selected Double Greater	7.4890642496732	20.5
[Identify]	mindweaver's steel amulet of manastreaming	true
[STORE] stocking up: 	mindweaver's steel amulet of manastreaming
[TOME ENTITY FILTER] selected Double Greater	9.7591919440914	20.5
[Identify]	mindweaver's steel amulet of manastreaming	true
[STORE] stocking up: 	mindweaver's steel amulet of manastreaming
[TOME ENTITY FILTER] selected Double Ego	66.637649120213	98.5
[Identify]	warrior's gold amulet of dexterity (#STATBONUS#)	true
[STORE] stocking up: 	warrior's gold amulet of dexterity (#STATBONUS#)
[Identify]	Vargh Redemption	true
Added unique	mod.class.Object/Vargh Redemption	::	1
[STORE] stocking up: 	Vargh Redemption
[TOME ENTITY FILTER] selected Greater	54.36387681888	63.5
[Identify]	savior's gold amulet	true
[STORE] stocking up: 	savior's gold amulet
[TOME ENTITY FILTER] selected Double Ego	75.352634435136	98.5
[Identify]	rogue's gold ring of sensing	true
[STORE] stocking up: 	rogue's gold ring of sensing
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[TOME ENTITY FILTER] selected Greater + Ego	24.369217289116	38.5
[Identify]	psionicist's gold ring of blinding strikes	true
[STORE] stocking up: 	psionicist's gold ring of blinding strikes
[TOME ENTITY FILTER] selected Ego	73.159897521874	102
[Identify]	rogue's gold ring	true
[STORE] stocking up: 	rogue's gold ring
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[Identify]	copper ring	true
[STORE] stocking up: 	copper ring
[TOME ENTITY FILTER] selected Double Ego	76.373585403402	98.5
[Identify]	mule's gold ring of lightning (#RESIST#)	true
[STORE] stocking up: 	mule's gold ring of lightning (#RESIST#)
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[TOME ENTITY FILTER] selected Double Ego	88.704781305442	98.5
[Identify]	clarifying gold amulet of dexterity (#STATBONUS#)	true
[STORE] stocking up: 	clarifying gold amulet of dexterity (#STATBONUS#)
[TOME ENTITY FILTER] selected Double Greater	5.2287015761781	20.5
[Identify]	pixie's steel ring of blinding strikes	true
[STORE] stocking up: 	pixie's steel ring of blinding strikes
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[TOME ENTITY FILTER] selected Double Ego	86.23888642393	98.5
[Identify]	psionicist's gold ring of clarity	true
[STORE] stocking up: 	psionicist's gold ring of clarity
[Identify]	gold ring	true
[STORE] stocking up: 	gold ring
[Identify]	copper ring	true
[STORE] stocking up: 	copper ring
[TOME ENTITY FILTER] selected Double Greater	18.67572760132	20.5
[Identify]	mindweaver's steel amulet of soulsearing	true
[STORE] stocking up: 	mindweaver's steel amulet of soulsearing
[TOME ENTITY FILTER] selected Double Ego	65.009137334421	98.5
[Identify]	warrior's steel ring of light (#RESIST#)	true
[STORE] stocking up: 	warrior's steel ring of light (#RESIST#)
[TOME ENTITY FILTER] selected Double Ego	41.51445464406	67
[Identify]	insulating steel amulet of willpower (#STATBONUS#)	true
[STORE] stocking up: 	insulating steel amulet of willpower (#STATBONUS#)
[TOME ENTITY FILTER] selected Greater + Ego	27.366671653783	38.5
[Identify]	mindweaver's gold amulet of healing	true
[STORE] stocking up: 	mindweaver's gold amulet of healing
[Identify]	Nightsong	true
Added unique	mod.class.Object/Nightsong	::	1
[STORE] stocking up: 	Nightsong
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[TOME ENTITY FILTER] selected Ego	79.35193598721	102
[Identify]	steel ring of light (#RESIST#)	true
[STORE] stocking up: 	steel ring of light (#RESIST#)
[TOME ENTITY FILTER] selected Greater	47.639908072106	63.5
[Identify]	steel ring of pilfering	true
[STORE] stocking up: 	steel ring of pilfering
[TOME ENTITY FILTER] selected Greater + Ego	35.262518540552	38.5
[Identify]	treant's steel ring of perseverance	true
[STORE] stocking up: 	treant's steel ring of perseverance
[TOME ENTITY FILTER] selected Double Greater	10.2371831311	20.5
[Identify]	savage's steel ring of misery	true
[STORE] stocking up: 	savage's steel ring of misery
[TOME ENTITY FILTER] selected Double Ego	29.156724169654	67
[Identify]	titan's copper ring of corrosion (#RESIST#)	true
[STORE] stocking up: 	titan's copper ring of corrosion (#RESIST#)
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[TOME ENTITY FILTER] selected Greater	43.476224028267	63.5
[Identify]	warmaker's steel amulet	true
[STORE] stocking up: 	warmaker's steel amulet
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
[TOME ENTITY FILTER] selected Double Greater	8.8708311875516	20.5
[Identify]	solipsist's steel ring of pilfering	true
[STORE] stocking up: 	solipsist's steel ring of pilfering
[TOME ENTITY FILTER] selected Greater + Ego	26.599897405505	38.5
[Identify]	warrior's steel ring of pilfering	true
[STORE] stocking up: 	warrior's steel ring of pilfering
[TOME ENTITY FILTER] selected Double Ego	28.534075781827	67
[Identify]	warrior's steel ring of corrosion (#RESIST#)	true
[STORE] stocking up: 	warrior's steel ring of corrosion (#RESIST#)
[Identify]	steel ring	true
[STORE] stocking up: 	steel ring
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_gold.png
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_voratun.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/inertial_twine.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/ring_nightsong.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/ring_vargh_redemption.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_copper.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_gold.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_stralite.png
[LOG]	Lore found: #0080FF#Inertial Twine
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Inertial Twine
[LOG]	Lore found: #0080FF#Vargh Redemption
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Vargh Redemption
[LOG]	Lore found: #0080FF#Nightsong
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Nightsong
[USERCHAT] channel talk	Magical Kiwi	tome	Cksiu, you like volcano turtles too? :D
Server latency	114
[USERCHAT] channel achievement	atoth	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel talk	cksiu	tome	i dont want to lose my teeth trying to eat those things
[USERCHAT] channel serial data	eagleeye	tome	567
Deleting temp shader	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
Deleting temp shader	resources2[amp=0.8,color1=vec3(0.1843137254902,0.62745098039216,0.70588235294118),color2=vec3(0.56078431372549,0.50196078431373,0.26666666666667),color=vec3(0.25490196078431,0.59607843137255,0.86274509803922),distort=vec2(0.1,0.25),require_shader=4,speed=20000]
Deleting temp shader	lightning[]
[USERCHAT] channel achievement	ohiruneko	global	Size is everything (Madness (Roguelike) difficulty)	true	false
Deleting shader 38 (is clone 0)
[USERCHAT] channel achievement	jakoex	tome	The Legend of Garkul (Nightmare (Adventure) difficulty)	false	false
[LOG]	
[TOME ENTITY FILTER] selected basic	99.758686057531	116.7
[Identify]	small geode	true
[STORE] stocking up: 	small geode
[TOME ENTITY FILTER] selected Double Ego	39.972895081924	45.7
[Identify]	turquoise	true
[STORE] stocking up: 	turquoise
[TOME ENTITY FILTER] selected Double Ego	34.454795273406	45.7
[Identify]	onyx	true
[STORE] stocking up: 	onyx
[TOME ENTITY FILTER] selected basic	88.467140473903	116.7
[Identify]	aquamarine	true
[STORE] stocking up: 	aquamarine
[TOME ENTITY FILTER] selected Ego	59.786070351278	75.7
[Identify]	opal	true
[STORE] stocking up: 	opal
[TOME ENTITY FILTER] selected Double Ego	43.43598812856	45.7
[Identify]	topaz	true
[STORE] stocking up: 	topaz
[TOME ENTITY FILTER] selected Double Ego	11.539637021036	45.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected Ego	74.515088748985	75.7
[Identify]	garnet	true
[STORE] stocking up: 	garnet
[TOME ENTITY FILTER] selected basic	96.209925947562	116.7
[Identify]	tiger's eye	true
[STORE] stocking up: 	tiger's eye
[TOME ENTITY FILTER] selected basic	99.820655939572	116.7
[Identify]	diamond	true
[STORE] stocking up: 	diamond
[TOME ENTITY FILTER] selected basic	104.02827615488	116.7
[Identify]	carnelian	true
[STORE] stocking up: 	carnelian
[TOME ENTITY FILTER] selected Ego	71.433980551968	75.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected Double Ego	35.260901763342	45.7
[Identify]	topaz	true
[STORE] stocking up: 	topaz
[TOME ENTITY FILTER] selected basic	104.56838537888	116.7
[Identify]	carnelian	true
[STORE] stocking up: 	carnelian
[TOME ENTITY FILTER] selected Ego	74.179340763064	75.7
[Identify]	onyx	true
[STORE] stocking up: 	onyx
[TOME ENTITY FILTER] selected Double Ego	39.779328336113	45.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected Ego	68.350109899622	75.7
[Identify]	citrine	true
[STORE] stocking up: 	citrine
[TOME ENTITY FILTER] selected basic	83.434546265065	116.7
[Identify]	tiger's eye	true
[STORE] stocking up: 	tiger's eye
[TOME ENTITY FILTER] selected basic	86.668511944815	116.7
[Identify]	amethyst	true
[STORE] stocking up: 	amethyst
[TOME ENTITY FILTER] selected basic	110.89476766656	116.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected Greater	7.803813488529	10.7
[Identify]	lapis lazuli	true
[STORE] stocking up: 	lapis lazuli
[TOME ENTITY FILTER] selected Double Ego	16.170112801115	45.7
[Identify]	malachite	true
[STORE] stocking up: 	malachite
[TOME ENTITY FILTER] selected Double Ego	43.250764721685	45.7
[Identify]	hematite	true
[STORE] stocking up: 	hematite
[TOME ENTITY FILTER] selected basic	115.69757940762	116.7
[Identify]	large geode	true
[STORE] stocking up: 	large geode
[TOME ENTITY FILTER] selected basic	82.629396206136	116.7
[Identify]	malachite	true
[STORE] stocking up: 	malachite
[TOME ENTITY FILTER] selected Double Ego	41.370891209758	45.7
[Identify]	citrine	true
[STORE] stocking up: 	citrine
[TOME ENTITY FILTER] selected Greater	9.4813522277353	10.7
[Identify]	carnelian	true
[STORE] stocking up: 	carnelian
[TOME ENTITY FILTER] selected Double Ego	34.617148051011	45.7
[Identify]	topaz	true
[STORE] stocking up: 	topaz
[TOME ENTITY FILTER] selected basic	111.89354873151	116.7
[Identify]	tiny geode	true
[STORE] stocking up: 	tiny geode
[TOME ENTITY FILTER] selected basic	97.206195076895	116.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected basic	113.2420111345	116.7
[Identify]	amethyst	true
[STORE] stocking up: 	amethyst
[TOME ENTITY FILTER] selected basic	89.490626831031	116.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected Double Ego	42.575128164383	45.7
[Identify]	agate	true
[STORE] stocking up: 	agate
[TOME ENTITY FILTER] selected Ego	48.234354938026	75.7
[Identify]	carnelian	true
[STORE] stocking up: 	carnelian
[TOME ENTITY FILTER] selected basic	111.67282928983	116.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected Ego	46.364501399458	75.7
[Identify]	geode	true
[STORE] stocking up: 	geode
[TOME ENTITY FILTER] selected Ego	61.557942125191	75.7
[Identify]	onyx	true
[STORE] stocking up: 	onyx
[TOME ENTITY FILTER] selected Ego	47.504743473929	75.7
[Identify]	verdite	true
[STORE] stocking up: 	verdite
[TOME ENTITY FILTER] selected basic	76.945541497106	116.7
[Identify]	small geode	true
[STORE] stocking up: 	small geode
[TOME ENTITY FILTER] selected Ego	49.787832321425	75.7
[Identify]	topaz	true
[STORE] stocking up: 	topaz
[TOME ENTITY FILTER] selected Ego	69.864376247377	75.7
[Identify]	small geode	true
[STORE] stocking up: 	small geode
[TOME ENTITY FILTER] selected Ego	67.23076375045	75.7
[Identify]	sugilite	true
[STORE] stocking up: 	sugilite
[TOME ENTITY FILTER] selected Double Ego	13.653024059839	45.7
[Identify]	topaz	true
[STORE] stocking up: 	topaz
[TOME ENTITY FILTER] selected Ego	69.551645561595	75.7
[Identify]	opal	true
[STORE] stocking up: 	opal
[TOME ENTITY FILTER] selected Double Ego	17.081430206861	45.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected Ego	62.63220659999	75.7
[Identify]	garnet	true
[STORE] stocking up: 	garnet
[TOME ENTITY FILTER] selected Double Ego	42.865198472688	45.7
[Identify]	tiger's eye	true
[STORE] stocking up: 	tiger's eye
[TOME ENTITY FILTER] selected Double Ego	25.013088985709	45.7
[Identify]	ametrine	true
[STORE] stocking up: 	ametrine
[TOME ENTITY FILTER] selected Ego	60.222736018986	75.7
[Identify]	amethyst	true
[STORE] stocking up: 	amethyst
[TOME ENTITY FILTER] selected basic	101.03521536603	116.7
[Identify]	tiny geode	true
[STORE] stocking up: 	tiny geode
[TOME ENTITY FILTER] selected Ego	67.644248274867	75.7
[Identify]	tiger's eye	true
[STORE] stocking up: 	tiger's eye
[TOME ENTITY FILTER] selected Ego	55.92347764919	75.7
[Identify]	malachite	true
[STORE] stocking up: 	malachite
[TOME ENTITY FILTER] selected basic	87.599043696253	116.7
[Identify]	tiger's eye	true
[STORE] stocking up: 	tiger's eye
[TOME ENTITY FILTER] selected Double Ego	13.101471464896	45.7
[Identify]	carnelian	true
[STORE] stocking up: 	carnelian
[TOME ENTITY FILTER] selected Greater	1.6038931984832	10.7
[Identify]	garnet	true
[STORE] stocking up: 	garnet
[TOME ENTITY FILTER] selected basic	86.93172384998	116.7
[Identify]	aquamarine	true
[STORE] stocking up: 	aquamarine
[TOME ENTITY FILTER] selected Double Ego	34.720815308914	45.7
[Identify]	carnelian	true
[STORE] stocking up: 	carnelian
[TOME ENTITY FILTER] selected basic	112.27060301627	116.7
[Identify]	nuummite	true
[STORE] stocking up: 	nuummite
[TOME ENTITY FILTER] selected Double Ego	44.191295198498	45.7
[Identify]	malachite	true
[STORE] stocking up: 	malachite
[TOME ENTITY FILTER] selected basic	104.87794114847	116.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected Ego	67.479288896713	75.7
[Identify]	ametrine	true
[STORE] stocking up: 	ametrine
[TOME ENTITY FILTER] selected basic	107.36790969079	116.7
[Identify]	small geode	true
[STORE] stocking up: 	small geode
[TOME ENTITY FILTER] selected basic	78.543823434428	116.7
[Identify]	lapis lazuli	true
[STORE] stocking up: 	lapis lazuli
[TOME ENTITY FILTER] selected Double Ego	38.010620691379	45.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected Double Ego	17.692655320264	45.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected basic	92.725684852807	116.7
[Identify]	geode	true
[STORE] stocking up: 	geode
[TOME ENTITY FILTER] selected Double Ego	41.838923412721	45.7
[Identify]	amethyst	true
[STORE] stocking up: 	amethyst
[TOME ENTITY FILTER] selected basic	99.421142209368	116.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected Double Ego	28.983798469244	45.7
[Identify]	amethyst	true
[STORE] stocking up: 	amethyst
[TOME ENTITY FILTER] selected Double Ego	33.200892595582	45.7
[Identify]	hematite	true
[STORE] stocking up: 	hematite
[TOME ENTITY FILTER] selected Double Ego	42.920012185779	45.7
[Identify]	malachite	true
[STORE] stocking up: 	malachite
[TOME ENTITY FILTER] selected Double Ego	40.157164258671	45.7
[Identify]	spinel	true
[STORE] stocking up: 	spinel
[TOME ENTITY FILTER] selected basic	100.91915471862	116.7
[Identify]	jade	true
[STORE] stocking up: 	jade
[TOME ENTITY FILTER] selected basic	100.1801679211	116.7
[Identify]	jade	true
[STORE] stocking up: 	jade
[TOME ENTITY FILTER] selected basic	86.464424593789	116.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected basic	111.76249548465	116.7
[Identify]	aquamarine	true
[STORE] stocking up: 	aquamarine
[TOME ENTITY FILTER] selected Double Ego	30.628474945524	45.7
[Identify]	small geode	true
[STORE] stocking up: 	small geode
[TOME ENTITY FILTER] selected Double Ego	41.373575737697	45.7
[Identify]	hematite	true
[STORE] stocking up: 	hematite
[TOME ENTITY FILTER] selected basic	94.92364666726	116.7
[Identify]	hematite	true
[STORE] stocking up: 	hematite
[TOME ENTITY FILTER] selected Ego	47.075994011764	75.7
[Identify]	small geode	true
[STORE] stocking up: 	small geode
[TOME ENTITY FILTER] selected basic	97.562805186972	116.7
[Identify]	onyx	true
[STORE] stocking up: 	onyx
[TOME ENTITY FILTER] selected Ego	70.663739328119	75.7
[Identify]	onyx	true
[STORE] stocking up: 	onyx
[TOME ENTITY FILTER] selected Greater	2.1189830568444	10.7
[Identify]	sugilite	true
[STORE] stocking up: 	sugilite
[TOME ENTITY FILTER] selected Double Ego	15.789368404472	45.7
[Identify]	spinel	true
[STORE] stocking up: 	spinel
[TOME ENTITY FILTER] selected Double Ego	43.166230512838	45.7
[Identify]	aquamarine	true
[STORE] stocking up: 	aquamarine
[TOME ENTITY FILTER] selected basic	97.12016440675	116.7
[Identify]	agate	true
[STORE] stocking up: 	agate
[TOME ENTITY FILTER] selected Double Ego	37.264828398161	45.7
[Identify]	small geode	true
[STORE] stocking up: 	small geode
[TOME ENTITY FILTER] selected basic	107.62891465857	116.7
[Identify]	zircon	true
[STORE] stocking up: 	zircon
[TOME ENTITY FILTER] selected Ego	64.182482575137	75.7
[Identify]	hematite	true
[STORE] stocking up: 	hematite
[TOME ENTITY FILTER] selected Ego	71.513217953518	75.7
[Identify]	aquamarine	true
[STORE] stocking up: 	aquamarine
[TOME ENTITY FILTER] selected Ego	62.338066949466	75.7
[Identify]	tiger's eye	true
[STORE] stocking up: 	tiger's eye
[TOME ENTITY FILTER] selected basic	95.130546224329	116.7
[Identify]	hematite	true
[STORE] stocking up: 	hematite
[TOME ENTITY FILTER] selected basic	116.24288985016	116.7
[Identify]	aquamarine	true
[STORE] stocking up: 	aquamarine
[TOME ENTITY FILTER] selected Double Ego	32.058627261962	45.7
[Identify]	tiny geode	true
[STORE] stocking up: 	tiny geode
[TOME ENTITY FILTER] selected basic	114.51641235684	116.7
[Identify]	onyx	true
[STORE] stocking up: 	onyx
[TOME ENTITY FILTER] selected Double Ego	14.682790174494	45.7
[Identify]	carnelian	true
[STORE] stocking up: 	carnelian
Loading tile	object/hematite_2.png
Loading tile	object/nuummite.png
Loading tile from tileset	/data/gfx/shockbolt/object/onyx.png
Loading tile from tileset	/data/gfx/shockbolt/object/agate.png
Loading tile from tileset	/data/gfx/shockbolt/object/aquamarine.png
Loading tile from tileset	/data/gfx/shockbolt/object/diamond.png
Loading tile from tileset	/data/gfx/shockbolt/object/lapis_lazuli.png
Loading tile from tileset	/data/gfx/shockbolt/object/jade.png
Loading tile	object/malachite_3.png
Loading tile from tileset	/data/gfx/shockbolt/object/turquoise.png
Loading tile	object/verdite.png
Loading tile	object/carnelian.png
Loading tile from tileset	/data/gfx/shockbolt/object/garnet.png
Loading tile from tileset	/data/gfx/shockbolt/object/spinel.png
Loading tile	object/geode.png
Loading tile	object/large_geode.png
Loading tile	object/small_geode.png
Loading tile	object/tiny_geode.png
Loading tile from tileset	/data/gfx/shockbolt/object/amethyst.png
Loading tile from tileset	/data/gfx/shockbolt/object/ametrine.png
Loading tile	object/sugilite_1.png
Loading tile from tileset	/data/gfx/shockbolt/object/opal.png
Loading tile from tileset	/data/gfx/shockbolt/object/zircon.png
Loading tile from tileset	/data/gfx/shockbolt/object/citrine.png
Loading tile	object/tigers_eye_2.png
Loading tile from tileset	/data/gfx/shockbolt/object/topaz.png
[USERCHAT] channel achievement	jakoex	tome	A different point of view (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	skit	global	Treasure Hunter	false	false
[USERCHAT] channel achievement	jakoex	tome	Home sweet home (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	yottabyte	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	dragoonlog	global	303
[USERCHAT] channel achievement	Mr_Wiggles_777	tome	The secret city	false	false
[TOME ENTITY FILTER] selected Greater + Ego	23.936630956115	38.5
[Identify]	insulating pair of dwarven-steel boots of rushing	true
[STORE] stocking up: 	insulating pair of dwarven-steel boots of rushing
[TOME ENTITY FILTER] selected Greater	61.542449100186	63.5
[Identify]	rough leather belt of recklessness	true
[STORE] stocking up: 	rough leather belt of recklessness
[TOME ENTITY FILTER] selected Double Ego	72.598040527571	98.5
[Identify]	scholar's pair of hardened leather boots of uncanny dodging	true
[STORE] stocking up: 	scholar's pair of hardened leather boots of uncanny dodging
[TOME ENTITY FILTER] selected Double Ego	80.794267831206	98.5
[Identify]	nightruned hardened leather belt of resilience	true
[STORE] stocking up: 	nightruned hardened leather belt of resilience
[TOME ENTITY FILTER] selected Greater	56.056710680727	63.5
[Identify]	pair of rough leather boots of disengagement	true
[STORE] stocking up: 	pair of rough leather boots of disengagement
[TOME ENTITY FILTER] selected Greater	62.486386988774	63.5
[Identify]	hardened leather armour of Eyal	true
[STORE] stocking up: 	hardened leather armour of Eyal
[TOME ENTITY FILTER] selected Greater + Ego	31.080802880363	38.5
[Identify]	spiritwalker's hardened leather belt of resilience	true
[STORE] stocking up: 	spiritwalker's hardened leather belt of resilience
[TOME ENTITY FILTER] selected Greater	14.632891925665	27
[Identify]	rough leather belt of burglary	true
[STORE] stocking up: 	rough leather belt of burglary
[TOME ENTITY FILTER] selected Greater	47.44900295079	63.5
[Identify]	tempestuous hardened leather armour	true
[STORE] stocking up: 	tempestuous hardened leather armour
[TOME ENTITY FILTER] selected Greater + Ego	24.533619404662	38.5
[Identify]	prismatic cured leather armour of command	true
[STORE] stocking up: 	prismatic cured leather armour of command
[TOME ENTITY FILTER] selected Greater + Ego	25.746186756004	38.5
[Identify]	restful rough leather gloves of the starseeker	true
[STORE] stocking up: 	restful rough leather gloves of the starseeker
[TOME ENTITY FILTER] selected Double Ego	53.184951786228	67
[Identify]	prismatic cured leather armour of stability	true
[STORE] stocking up: 	prismatic cured leather armour of stability
[TOME ENTITY FILTER] selected Greater	49.46895612403	63.5
[Identify]	cured leather armour of Toknor	true
[STORE] stocking up: 	cured leather armour of Toknor
[TOME ENTITY FILTER] selected Greater	52.750327467162	63.5
[Identify]	noble's rough leather belt	true
[STORE] stocking up: 	noble's rough leather belt
[TOME ENTITY FILTER] selected Double Ego	78.937188170719	98.5
[Identify]	nightruned rough leather belt of carrying	true
[STORE] stocking up: 	nightruned rough leather belt of carrying
[TOME ENTITY FILTER] selected Greater	59.818282327805	63.5
[Identify]	scouring iron gauntlets	true
[STORE] stocking up: 	scouring iron gauntlets
[TOME ENTITY FILTER] selected Double Ego	96.503727431294	98.5
[Identify]	polar iron gauntlets of strength (#STATBONUS#)	true
[STORE] stocking up: 	polar iron gauntlets of strength (#STATBONUS#)
[TOME ENTITY FILTER] selected Greater + Ego	30.420240762625	38.5
[Identify]	insulating hardened leather belt of burglary	true
[STORE] stocking up: 	insulating hardened leather belt of burglary
[TOME ENTITY FILTER] selected Double Greater	15.412133388434	20.5
[Identify]	brawler's voratun gauntlets of butchering	true
[STORE] stocking up: 	brawler's voratun gauntlets of butchering
[TOME ENTITY FILTER] selected Double Ego	80.4244067316	98.5
[Identify]	insulating pair of iron boots of uncanny dodging	true
[STORE] stocking up: 	insulating pair of iron boots of uncanny dodging
[TOME ENTITY FILTER] selected Greater + Ego	22.05297206553	38.5
[Identify]	troll-hide hardened leather armour of resilience	true
[STORE] stocking up: 	troll-hide hardened leather armour of resilience
[TOME ENTITY FILTER] selected Double Greater	19.658849531123	20.5
[Identify]	radiant hardened leather armour of Toknor	true
[STORE] stocking up: 	radiant hardened leather armour of Toknor
[TOME ENTITY FILTER] selected Double Ego	73.738679735628	98.5
[Identify]	cleansing hardened leather armour of cold resistance	true
[STORE] stocking up: 	cleansing hardened leather armour of cold resistance
[TOME ENTITY FILTER] selected Greater + Ego	29.990987396681	38.5
[Identify]	blurring rough leather belt of magery	true
[STORE] stocking up: 	blurring rough leather belt of magery
[TOME ENTITY FILTER] selected Double Greater	18.76383357734	20.5
[Identify]	noble's rough leather belt of unlife	true
[STORE] stocking up: 	noble's rough leather belt of unlife
[TOME ENTITY FILTER] selected Greater	56.390809502311	63.5
[Identify]	troll-hide cured leather armour	true
[STORE] stocking up: 	troll-hide cured leather armour
[TOME ENTITY FILTER] selected Double Ego	94.631914406463	98.5
[Identify]	restful rough leather gloves of strength (#STATBONUS#)	true
[STORE] stocking up: 	restful rough leather gloves of strength (#STATBONUS#)
[TOME ENTITY FILTER] selected Double Ego	44.932826670104	67
[Identify]	spiked rough leather armour of resilience	true
[STORE] stocking up: 	spiked rough leather armour of resilience
[TOME ENTITY FILTER] selected Greater	58.489205072981	63.5
[Identify]	noble's hardened leather belt	true
[STORE] stocking up: 	noble's hardened leather belt
[TOME ENTITY FILTER] selected Double Ego	55.222795475559	67
[Identify]	miner's pair of rough leather boots of uncanny dodging	true
[STORE] stocking up: 	miner's pair of rough leather boots of uncanny dodging
[TOME ENTITY FILTER] selected Double Ego	85.90340810069	98.5
[Identify]	spiked cured leather armour of temporal resistance	true
[STORE] stocking up: 	spiked cured leather armour of temporal resistance
[TOME ENTITY FILTER] selected Double Ego	69.367579051728	98.5
[Identify]	insulating hardened leather belt of carrying	true
[STORE] stocking up: 	insulating hardened leather belt of carrying
[TOME ENTITY FILTER] selected Double Greater	8.2653368577048	20.5
[Identify]	spiritwalker's hardened leather belt of recklessness	true
[STORE] stocking up: 	spiritwalker's hardened leather belt of recklessness
[TOME ENTITY FILTER] selected Greater	57.001825607848	63.5
[Identify]	troll-hide cured leather armour	true
[STORE] stocking up: 	troll-hide cured leather armour
[TOME ENTITY FILTER] selected Double Ego	73.626664811076	98.5
[Identify]	grounding pair of rough leather boots of uncanny dodging	true
[STORE] stocking up: 	grounding pair of rough leather boots of uncanny dodging
[TOME ENTITY FILTER] selected Ego	74.913196733434	102
[Identify]	iron gauntlets of strength (#STATBONUS#)	true
[STORE] stocking up: 	iron gauntlets of strength (#STATBONUS#)
[TOME ENTITY FILTER] selected Greater	60.046382094861	63.5
[Identify]	cured leather armour of the deep	true
[STORE] stocking up: 	cured leather armour of the deep
[TOME ENTITY FILTER] selected Greater + Ego	31.534556218547	38.5
[Identify]	troll-hide cured leather armour of acid resistance	true
[STORE] stocking up: 	troll-hide cured leather armour of acid resistance
[TOME ENTITY FILTER] selected Double Ego	71.812496224258	98.5
[Identify]	miner's pair of rough leather boots of tirelessness	true
[STORE] stocking up: 	miner's pair of rough leather boots of tirelessness
[TOME ENTITY FILTER] selected Greater	43.93050543194	63.5
[Identify]	cured leather armour of Eyal	true
[STORE] stocking up: 	cured leather armour of Eyal
[TOME ENTITY FILTER] selected Double Greater	4.4402047579503	20.5
[Identify]	scouring hardened leather gloves of butchering	true
[STORE] stocking up: 	scouring hardened leather gloves of butchering
[TOME ENTITY FILTER] selected Double Ego	76.99984183698	98.5
[Identify]	sand dwarven-steel gauntlets of dexterity (#STATBONUS#)	true
[STORE] stocking up: 	sand dwarven-steel gauntlets of dexterity (#STATBONUS#)
[TOME ENTITY FILTER] selected Double Ego	98.174624630524	98.5
[Identify]	spiked cured leather armour of resilience	true
[STORE] stocking up: 	spiked cured leather armour of resilience
[TOME ENTITY FILTER] selected Greater + Ego	27.178660924472	38.5
[Identify]	scouring iron gauntlets of strength (#STATBONUS#)	true
[STORE] stocking up: 	scouring iron gauntlets of strength (#STATBONUS#)
[TOME ENTITY FILTER] selected Double Ego	67.489283784989	98.5
[Identify]	nightruned rough leather belt of the mystic	true
[STORE] stocking up: 	nightruned rough leather belt of the mystic
[TOME ENTITY FILTER] selected Greater	54.173142594791	63.5
[Identify]	noble's hardened leather belt	true
[STORE] stocking up: 	noble's hardened leather belt
[TOME ENTITY FILTER] selected Ego	102.83132453457	106.5
[Identify]	cured leather armour of cold resistance	true
[STORE] stocking up: 	cured leather armour of cold resistance
[TOME ENTITY FILTER] selected Double Ego	64.260627566083	98.5
[Identify]	cleansing rough leather armour of clarity	true
[STORE] stocking up: 	cleansing rough leather armour of clarity
[TOME ENTITY FILTER] selected Double Ego	88.591083940838	98.5
[Identify]	miner's pair of hardened leather boots of tirelessness	true
[STORE] stocking up: 	miner's pair of hardened leather boots of tirelessness
[TOME ENTITY FILTER] selected Ego	98.908137324128	106.5
[Identify]	rough leather belt of the mystic	true
[STORE] stocking up: 	rough leather belt of the mystic
[TOME ENTITY FILTER] selected Greater	24.336206933096	27
[Identify]	rough leather belt of burglary	true
[STORE] stocking up: 	rough leather belt of burglary
[TOME ENTITY FILTER] selected Greater	58.868445906059	63.5
[Identify]	hardened leather armour of Toknor	true
[STORE] stocking up: 	hardened leather armour of Toknor
[TOME ENTITY FILTER] selected Greater	54.029689845869	63.5
[Identify]	iron gauntlets of dispersion	true
[STORE] stocking up: 	iron gauntlets of dispersion
[TOME ENTITY FILTER] selected Greater + Ego	21.569622933066	38.5
[Identify]	psychic's iron gauntlets of war-making	true
[STORE] stocking up: 	psychic's iron gauntlets of war-making
[TOME ENTITY FILTER] selected Double Ego	96.205407129416	98.5
[Identify]	temporal iron gauntlets of strength (#STATBONUS#)	true
[STORE] stocking up: 	temporal iron gauntlets of strength (#STATBONUS#)
[TOME ENTITY FILTER] selected Double Ego	71.033988091055	98.5
[Identify]	sand dwarven-steel gauntlets of strength (#STATBONUS#)	true
[STORE] stocking up: 	sand dwarven-steel gauntlets of strength (#STATBONUS#)
[TOME ENTITY FILTER] selected Greater + Ego	31.668673818039	38.5
[Identify]	cleansing cured leather armour of Eyal	true
[STORE] stocking up: 	cleansing cured leather armour of Eyal
[TOME ENTITY FILTER] selected Ego	72.959534534477	102
[Identify]	polar rough leather gloves	true
[STORE] stocking up: 	polar rough leather gloves
[TOME ENTITY FILTER] selected Double Greater	12.557205277625	20.5
[Identify]	noble's hardened leather belt of burglary	true
[STORE] stocking up: 	noble's hardened leather belt of burglary
[TOME ENTITY FILTER] selected Double Ego	98.055277143734	98.5
[Identify]	cleansing drakeskin leather belt of transcendence	true
[STORE] stocking up: 	cleansing drakeskin leather belt of transcendence
[TOME ENTITY FILTER] selected Greater	62.72591693367	63.5
[Identify]	blood-soaked pair of hardened leather boots	true
[STORE] stocking up: 	blood-soaked pair of hardened leather boots
[TOME ENTITY FILTER] selected Double Ego	28.290116285041	67
[Identify]	scholar's pair of rough leather boots of uncanny dodging	true
[STORE] stocking up: 	scholar's pair of rough leather boots of uncanny dodging
[TOME ENTITY FILTER] selected Double Ego	80.870449981389	98.5
[Identify]	restful voratun gauntlets of dexterity (#STATBONUS#)	true
[STORE] stocking up: 	restful voratun gauntlets of dexterity (#STATBONUS#)
[TOME ENTITY FILTER] selected Double Ego	66.547443949978	98.5
[Identify]	restful rough leather gloves of magic (#STATBONUS#)	true
[STORE] stocking up: 	restful rough leather gloves of magic (#STATBONUS#)
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Loading tile from tileset	/data/gfx/shockbolt/object/belt_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/boots_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/boots_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/hboots_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/hboots_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/hgloves_voratun.png
Loading tile from tileset	/data/gfx/shockbolt/object/hgloves_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/gloves_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/hgloves_dsteel.png
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Loading tile from tileset	/data/gfx/shockbolt/object/leather_cured.png
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[USERCHAT] channel talk	Magical Kiwi	tome	Of course. One does not simply eat a turtle.
Server latency	107
[USERCHAT] channel achievement	Akatsuki28	global	The Arena (Roguelike)	false	false
[USERCHAT] channel serial data	grizzlyshark	tome	510
[USERCHAT] channel achievement	grizzlyshark	tome	Utterly Destroyed	false	false
[USERCHAT] channel achievement	izmecorey	tome	Against all odds (Nightmare (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	Glox	tome	Exterminator	false	true
[USERCHAT] channel achievement	kenlong	tome	There and back again	true	true
[USERCHAT] channel achievement	bloodbone	tome	Ay ay captain!	false	true
[USERCHAT] channel achievement	schwarzenberg	tome	The sky is falling!	false	false
[USERCHAT] channel achievement	hogulus	tome	Ay ay captain! (Exploration mode)	false	true
[USERCHAT] channel achievement	Palmwine	global	The secret city	false	true
[USERCHAT] channel achievement	Perpetuum	global	Ay ay captain!	false	true
[USERCHAT] channel achievement	Norbinho	global	Level 20	false	false
Server latency	441
[USERCHAT] channel talk	yottabyte	tome	does the pirate talent do anything besides the one liners?
[TOME ENTITY FILTER] selected Double Ego	95.750439681986	98.5
[Identify]	spiked steel mail armour of spell shielding	true
[STORE] stocking up: 	spiked steel mail armour of spell shielding
[TOME ENTITY FILTER] selected Double Ego	72.753309659253	98.5
[Identify]	icy dwarven-steel shield of arcane resistance (#RESIST#)	true
[STORE] stocking up: 	icy dwarven-steel shield of arcane resistance (#RESIST#)
[TOME ENTITY FILTER] selected Greater + Ego	24.581561854361	38.5
[Identify]	radiant steel mail armour of clarity	true
[STORE] stocking up: 	radiant steel mail armour of clarity
[TOME ENTITY FILTER] selected Double Ego	91.224938114575	98.5
[Identify]	rejuvenating steel mail armour of lightning resistance	true
[STORE] stocking up: 	rejuvenating steel mail armour of lightning resistance
[TOME ENTITY FILTER] selected Greater + Ego	27.318817752255	38.5
[Identify]	enlightening steel plate armour of lightning resistance	true
[STORE] stocking up: 	enlightening steel plate armour of lightning resistance
[TOME ENTITY FILTER] selected Double Ego	88.359527769931	98.5
[Identify]	shocking stralite shield of fire resistance (#RESIST#)	true
[STORE] stocking up: 	shocking stralite shield of fire resistance (#RESIST#)
[TOME ENTITY FILTER] selected Double Ego	92.820245005614	98.5
[Identify]	grounding rough leather cap of strength (#STATBONUS#)	true
[STORE] stocking up: 	grounding rough leather cap of strength (#STATBONUS#)
[TOME ENTITY FILTER] selected Ego	71.696834502671	102
[Identify]	acidic steel shield	true
[STORE] stocking up: 	acidic steel shield
[TOME ENTITY FILTER] selected Double Ego	50.12354505065	67
[Identify]	deflecting iron shield of fire resistance (#RESIST#)	true
[STORE] stocking up: 	deflecting iron shield of fire resistance (#RESIST#)
[TOME ENTITY FILTER] selected Double Greater	13.980603816449	20.5
[Identify]	hardened steel mail armour of command	true
[STORE] stocking up: 	hardened steel mail armour of command
[TOME ENTITY FILTER] selected Double Ego	82.621464132825	98.5
[Identify]	rejuvenating steel plate armour of fire resistance	true
[STORE] stocking up: 	rejuvenating steel plate armour of fire resistance
[TOME ENTITY FILTER] selected Double Ego	90.199463081127	98.5
[Identify]	stabilizing hardened leather cap of dexterity (#STATBONUS#)	true
[STORE] stocking up: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)
[TOME ENTITY FILTER] selected Greater	47.355501760229	63.5
[Identify]	radiant steel mail armour	true
[STORE] stocking up: 	radiant steel mail armour
[TOME ENTITY FILTER] selected Double Greater	11.653663927725	20.5
[Identify]	corrosive steel shield of radiance	true
[STORE] stocking up: 	corrosive steel shield of radiance
[TOME ENTITY FILTER] selected Double Greater	7.1889071993504	20.5
[Identify]	bladed rough leather cap of trickery	true
[STORE] stocking up: 	bladed rough leather cap of trickery
[TOME ENTITY FILTER] selected Greater	60.737136064269	63.5
[Identify]	linen wizard hat of the Brotherhood	true
[STORE] stocking up: 	linen wizard hat of the Brotherhood
[TOME ENTITY FILTER] selected Greater	47.426995221508	63.5
[Identify]	enlightening steel plate armour	true
[STORE] stocking up: 	enlightening steel plate armour
[TOME ENTITY FILTER] selected Greater + Ego	28.912976641421	38.5
[Identify]	bladed hardened leather cap of the depths	true
[STORE] stocking up: 	bladed hardened leather cap of the depths
[TOME ENTITY FILTER] selected Greater + Ego	23.67953608911	38.5
[Identify]	coruscating steel shield of fire resistance (#RESIST#)	true
[STORE] stocking up: 	coruscating steel shield of fire resistance (#RESIST#)
[TOME ENTITY FILTER] selected Greater + Ego	30.418400220321	38.5
[Identify]	enlightening dwarven-steel plate armour of fire resistance	true
[STORE] stocking up: 	enlightening dwarven-steel plate armour of fire resistance
[TOME ENTITY FILTER] selected Double Ego	84.52323205432	98.5
[Identify]	rejuvenating dwarven-steel plate armour of spell shielding	true
[STORE] stocking up: 	rejuvenating dwarven-steel plate armour of spell shielding
[TOME ENTITY FILTER] selected Greater + Ego	24.170999963458	38.5
[Identify]	spellwoven linen wizard hat of the Brotherhood	true
[STORE] stocking up: 	spellwoven linen wizard hat of the Brotherhood
[TOME ENTITY FILTER] selected Double Greater	18.046000133978	20.5
[Identify]	bladed rough leather cap of might	true
[STORE] stocking up: 	bladed rough leather cap of might
[TOME ENTITY FILTER] selected Double Ego	97.486466528495	98.5
[Identify]	prismatic rough leather cap of constitution (#STATBONUS#)	true
[STORE] stocking up: 	prismatic rough leather cap of constitution (#STATBONUS#)
[TOME ENTITY FILTER] selected Double Ego	32.62748830687	67
[Identify]	cleansing dwarven-steel plate armour of lightning resistance	true
[STORE] stocking up: 	cleansing dwarven-steel plate armour of lightning resistance
[TOME ENTITY FILTER] selected Greater	39.846068901905	63.5
[Identify]	dwarven-steel plate armour of Eyal	true
[STORE] stocking up: 	dwarven-steel plate armour of Eyal
[TOME ENTITY FILTER] selected Greater	58.971984010765	63.5
[Identify]	enlightening dwarven-steel plate armour	true
[STORE] stocking up: 	enlightening dwarven-steel plate armour
[TOME ENTITY FILTER] selected Double Ego	68.680590822054	98.5
[Identify]	stabilizing linen wizard hat of darkness (#RESIST#)	true
[STORE] stocking up: 	stabilizing linen wizard hat of darkness (#RESIST#)
[TOME ENTITY FILTER] selected Double Greater	2.0736166630112	20.5
[Identify]	fortifying steel plate armour of implacability	true
[STORE] stocking up: 	fortifying steel plate armour of implacability
[TOME ENTITY FILTER] selected Greater	51.521220601867	63.5
[Identify]	steel shield of radiance	true
[STORE] stocking up: 	steel shield of radiance
[TOME ENTITY FILTER] selected Double Ego	77.659878319283	98.5
[Identify]	impenetrable steel plate armour of resilience	true
[STORE] stocking up: 	impenetrable steel plate armour of resilience
[TOME ENTITY FILTER] selected Double Ego	97.426300662087	98.5
[Identify]	cleansing steel mail armour of lightning resistance	true
[STORE] stocking up: 	cleansing steel mail armour of lightning resistance
[TOME ENTITY FILTER] selected Double Ego	33.417133055026	67
[Identify]	prismatic dwarven-steel mail armour of lightning resistance	true
[STORE] stocking up: 	prismatic dwarven-steel mail armour of lightning resistance
[TOME ENTITY FILTER] selected Double Ego	40.580188207463	67
[Identify]	spiked dwarven-steel mail armour of acid resistance	true
[STORE] stocking up: 	spiked dwarven-steel mail armour of acid resistance
[TOME ENTITY FILTER] selected Greater	26.520999258505	27
[Identify]	dwarven-steel mail armour of command	true
[STORE] stocking up: 	dwarven-steel mail armour of command
[TOME ENTITY FILTER] selected Greater + Ego	24.852940501029	38.5
[Identify]	enlightening iron mail armour of cold resistance	true
[STORE] stocking up: 	enlightening iron mail armour of cold resistance
[TOME ENTITY FILTER] selected Greater	40.399539209762	63.5
[Identify]	cashmere wizard hat of earthrunes	true
[STORE] stocking up: 	cashmere wizard hat of earthrunes
[TOME ENTITY FILTER] selected Greater	53.035697493594	63.5
[Identify]	steel plate armour of the dragon	true
[STORE] stocking up: 	steel plate armour of the dragon
[TOME ENTITY FILTER] selected Double Ego	38.839568036804	67
[Identify]	acidic steel shield of lightning resistance (#RESIST#)	true
[STORE] stocking up: 	acidic steel shield of lightning resistance (#RESIST#)
[TOME ENTITY FILTER] selected Ego	105.48398528853	106.5
[Identify]	spiked dwarven-steel plate armour	true
[STORE] stocking up: 	spiked dwarven-steel plate armour
[TOME ENTITY FILTER] selected Double Ego	65.33869969259	98.5
[Identify]	cleansing iron helm of absorption	true
[STORE] stocking up: 	cleansing iron helm of absorption
[TOME ENTITY FILTER] selected Double Ego	67.955448373094	98.5
[Identify]	impenetrable steel plate armour of resilience	true
[STORE] stocking up: 	impenetrable steel plate armour of resilience
[TOME ENTITY FILTER] selected Double Greater	17.151566227584	20.5
[Identify]	psion's linen wizard hat of arcana	true
[STORE] stocking up: 	psion's linen wizard hat of arcana
[TOME ENTITY FILTER] selected Greater + Ego	27.442687965218	38.5
[Identify]	enlightening steel plate armour of lightning resistance	true
[STORE] stocking up: 	enlightening steel plate armour of lightning resistance
[TOME ENTITY FILTER] selected Double Ego	61.305327284454	67
[Identify]	prismatic steel plate armour of spell shielding	true
[STORE] stocking up: 	prismatic steel plate armour of spell shielding
[TOME ENTITY FILTER] selected Double Greater	7.7477871532896	20.5
[Identify]	enlightening stralite plate armour of implacability	true
[STORE] stocking up: 	enlightening stralite plate armour of implacability
[TOME ENTITY FILTER] selected Double Ego	38.49226308672	67
[Identify]	prismatic steel plate armour of spell shielding	true
[STORE] stocking up: 	prismatic steel plate armour of spell shielding
[TOME ENTITY FILTER] selected Double Greater	12.718208541912	20.5
[Identify]	coruscating dwarven-steel shield of radiance	true
[STORE] stocking up: 	coruscating dwarven-steel shield of radiance
[TOME ENTITY FILTER] selected Greater	61.919470823351	63.5
[Identify]	dwarven-steel mail armour of implacability	true
[STORE] stocking up: 	dwarven-steel mail armour of implacability
[TOME ENTITY FILTER] selected Greater + Ego	33.706163050306	38.5
[Identify]	cleansing steel mail armour of natural resilience	true
[STORE] stocking up: 	cleansing steel mail armour of natural resilience
[TOME ENTITY FILTER] selected Ego	98.817410119534	102
[Identify]	dwarven-steel mail armour of fire resistance	true
[STORE] stocking up: 	dwarven-steel mail armour of fire resistance
[TOME ENTITY FILTER] selected Greater	45.055380982593	63.5
[Identify]	radiant dwarven-steel mail armour	true
[STORE] stocking up: 	radiant dwarven-steel mail armour
[TOME ENTITY FILTER] selected Greater + Ego	11.373722925636	12
[Identify]	spiked dwarven-steel plate armour of the deep	true
[STORE] stocking up: 	spiked dwarven-steel plate armour of the deep
[TOME ENTITY FILTER] selected Double Ego	69.904159446807	98.5
[Identify]	cleansing dwarven-steel mail armour of lightning resistance	true
[STORE] stocking up: 	cleansing dwarven-steel mail armour of lightning resistance
[TOME ENTITY FILTER] selected Ego	101.88322118725	106.5
[Identify]	steel mail armour of acid resistance	true
[STORE] stocking up: 	steel mail armour of acid resistance
[TOME ENTITY FILTER] selected Greater	43.162216194128	63.5
[Identify]	rough leather cap of might	true
[STORE] stocking up: 	rough leather cap of might
[TOME ENTITY FILTER] selected Double Ego	48.859631031486	67
[Identify]	prismatic steel mail armour of spell shielding	true
[STORE] stocking up: 	prismatic steel mail armour of spell shielding
[TOME ENTITY FILTER] selected Double Greater	1.8622025106713	20.5
[Identify]	coruscating steel shield of radiance	true
[STORE] stocking up: 	coruscating steel shield of radiance
[TOME ENTITY FILTER] selected Ego	93.697295465436	102
[Identify]	shocking steel shield	true
[STORE] stocking up: 	shocking steel shield
[TOME ENTITY FILTER] selected Double Ego	47.530207767508	67
[Identify]	icy steel shield of acid resistance (#RESIST#)	true
[STORE] stocking up: 	icy steel shield of acid resistance (#RESIST#)
[TOME ENTITY FILTER] selected Double Ego	63.56167050499	98.5
[Identify]	flaming iron shield of acid resistance (#RESIST#)	true
[STORE] stocking up: 	flaming iron shield of acid resistance (#RESIST#)
[TOME ENTITY FILTER] selected Ego	95.903699178692	102
[Identify]	miner's hardened leather cap	true
[STORE] stocking up: 	miner's hardened leather cap
[TOME ENTITY FILTER] selected Greater + Ego	35.236813013846	38.5
[Identify]	deflecting steel shield of crushing	true
[STORE] stocking up: 	deflecting steel shield of crushing
[TOME ENTITY FILTER] selected Ego	73.156278406073	102
[Identify]	rough leather cap of strength (#STATBONUS#)	true
[STORE] stocking up: 	rough leather cap of strength (#STATBONUS#)
Loading tile from tileset	/data/gfx/shockbolt/object/cap_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/cap_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_cashmere.png
Loading tile from tileset	/data/gfx/shockbolt/object/helm_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_linen.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/object/shield_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/shield_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/shield_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/shield_stralite.png
[USERCHAT] channel achievement	GhostOpera	global	Size matters	false	false
[USERCHAT] channel talk	izmecorey	tome	Blood of life is for sale lol... only 2400 gold XD
[USERCHAT] channel achievement	cx452	global	The sky is falling! (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Ran for 9 turns (stop reason: terrain change on left side).
[LOG]	
[LOG]	Ran for 5 turns (stop reason: terrain change on left side).
[LOG]	
[LOG]	Ran for 8 turns (stop reason: terrain change on right side).
[LOG]	
[CHAT] loaded	welcome	table: 0x3ca10f68
[CHAT] loaded	training	table: 0x34289fe0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Loading tile	faction/angolwen.png
[CHAT] selected	Let me see your wares.	function: 0x34289830	nil
[TOME ENTITY FILTER] selected Ego	70.781580773364	102
[Identify]	shimmering ash vilestaff	true
[STORE] stocking up: 	shimmering ash vilestaff
[TOME ENTITY FILTER] selected Double Ego	90.205883207895	98.5
[Identify]	bright ash wand of trap destruction	true
[STORE] stocking up: 	bright ash wand of trap destruction
[TOME ENTITY FILTER] selected Ego	74.074394094309	102
[Identify]	supercharged yew wand of firewall	true
[STORE] stocking up: 	supercharged yew wand of firewall
[TOME ENTITY FILTER] selected Ego	85.969747757066	102
[Identify]	ash magestaff of illumination	true
[STORE] stocking up: 	ash magestaff of illumination
[TOME ENTITY FILTER] selected Greater	41.065565054669	63.5
[Identify]	blighted ash starstaff	true
[STORE] stocking up: 	blighted ash starstaff
[TOME ENTITY FILTER] selected Double Greater	13.374275829497	20.5
[Identify]	infernal ash starstaff of greater warding	true
[STORE] stocking up: 	infernal ash starstaff of greater warding
[TOME ENTITY FILTER] selected Double Greater	15.153391168372	20.5
[Identify]	greater yew vilestaff of invocation	true
[STORE] stocking up: 	greater yew vilestaff of invocation
[TOME ENTITY FILTER] selected Greater + Ego	34.234639365979	38.5
[Identify]	striking ash wand of firewall	true
[STORE] stocking up: 	striking ash wand of firewall
[TOME ENTITY FILTER] selected Greater	53.91280395361	63.5
[Identify]	striking ash wand of trap destruction	true
[STORE] stocking up: 	striking ash wand of trap destruction
[TOME ENTITY FILTER] selected Double Greater	9.3889504419381	20.5
[Identify]	magelord's ash magestaff of channeling	true
[STORE] stocking up: 	magelord's ash magestaff of channeling
[TOME ENTITY FILTER] selected Double Ego	79.615876900059	98.5
[Identify]	cruel ash starstaff of projection	true
[STORE] stocking up: 	cruel ash starstaff of projection
[TOME ENTITY FILTER] selected Greater + Ego	36.67972411301	38.5
[Identify]	volcanic yew wand of trap destruction	true
[STORE] stocking up: 	volcanic yew wand of trap destruction
[TOME ENTITY FILTER] selected Double Ego	84.127802230098	98.5
[Identify]	cruel ash vilestaff of warding	true
[STORE] stocking up: 	cruel ash vilestaff of warding
[TOME ENTITY FILTER] selected Double Ego	68.357142726275	98.5
[Identify]	supercharged ash wand of clairvoyance	true
[STORE] stocking up: 	supercharged ash wand of clairvoyance
[TOME ENTITY FILTER] selected Ego	98.921370094857	102
[Identify]	shadowy elm wand of firewall	true
[STORE] stocking up: 	shadowy elm wand of firewall
[TOME ENTITY FILTER] selected Double Greater	11.851438636508	20.5
[Identify]	infernal yew vilestaff of wizardry	true
[STORE] stocking up: 	infernal yew vilestaff of wizardry
[TOME ENTITY FILTER] selected Ego	103.27685005899	106.5
[Identify]	surging yew magestaff	true
[STORE] stocking up: 	surging yew magestaff
[TOME ENTITY FILTER] selected Double Ego	88.266009593794	98.5
[Identify]	cruel elm starstaff of illumination	true
[STORE] stocking up: 	cruel elm starstaff of illumination
[TOME ENTITY FILTER] selected Double Greater	13.571196572872	20.5
[Identify]	void walker's yew starstaff of greater warding	true
[STORE] stocking up: 	void walker's yew starstaff of greater warding
[TOME ENTITY FILTER] selected Double Greater	10.804965858535	20.5
[Identify]	void yew wand of trap destruction	true
[STORE] stocking up: 	void yew wand of trap destruction
[TOME ENTITY FILTER] selected Double Greater	3.4677417367854	20.5
[Identify]	magelord's ash vilestaff of protection	true
[STORE] stocking up: 	magelord's ash vilestaff of protection
[TOME ENTITY FILTER] selected Ego	78.472678676358	102
[Identify]	short ash vilestaff	true
[STORE] stocking up: 	short ash vilestaff
[TOME ENTITY FILTER] selected Ego	103.0578889294	106.5
[Identify]	yew magestaff of illumination	true
[STORE] stocking up: 	yew magestaff of illumination
[TOME ENTITY FILTER] selected Double Ego	84.254788862601	98.5
[Identify]	shimmering ash vilestaff of warding	true
[STORE] stocking up: 	shimmering ash vilestaff of warding
[TOME ENTITY FILTER] selected Double Greater	15.187520500083	20.5
[Identify]	void ash wand of clairvoyance	true
[STORE] stocking up: 	void ash wand of clairvoyance
[TOME ENTITY FILTER] selected Double Ego	88.71717904129	98.5
[Identify]	defiled ash wand of conjuration	true
[STORE] stocking up: 	defiled ash wand of conjuration
[TOME ENTITY FILTER] selected Double Ego	84.993846169439	98.5
[Identify]	shimmering yew magestaff of projection	true
[STORE] stocking up: 	shimmering yew magestaff of projection
[TOME ENTITY FILTER] selected Greater + Ego	29.687602367529	38.5
[Identify]	overpowered ash wand of trap destruction	true
[STORE] stocking up: 	overpowered ash wand of trap destruction
[TOME ENTITY FILTER] selected Greater + Ego	32.784996473297	38.5
[Identify]	short ash starstaff of invocation	true
[STORE] stocking up: 	short ash starstaff of invocation
[TOME ENTITY FILTER] selected Double Greater	12.013827378399	20.5
[Identify]	ethereal ash starstaff of blasting	true
[STORE] stocking up: 	ethereal ash starstaff of blasting
[TOME ENTITY FILTER] selected Greater	42.406757613622	63.5
[Identify]	yew starstaff of blasting	true
[STORE] stocking up: 	yew starstaff of blasting
[TOME ENTITY FILTER] selected Greater + Ego	31.435720044057	38.5
[Identify]	magewarrior's short yew starstaff of projection	true
[STORE] stocking up: 	magewarrior's short yew starstaff of projection
[TOME ENTITY FILTER] selected Double Ego	79.142279968747	98.5
[Identify]	cruel elm magestaff of projection	true
[STORE] stocking up: 	cruel elm magestaff of projection
[TOME ENTITY FILTER] selected Double Ego	79.831524552622	98.5
[Identify]	cruel yew vilestaff of illumination	true
[STORE] stocking up: 	cruel yew vilestaff of illumination
[TOME ENTITY FILTER] selected Double Ego	40.732654123738	67
[Identify]	shadowy ash wand of conjuration	true
[STORE] stocking up: 	shadowy ash wand of conjuration
[TOME ENTITY FILTER] selected Double Greater	15.397098027961	20.5
[Identify]	infernal ash starstaff of blasting	true
[STORE] stocking up: 	infernal ash starstaff of blasting
[TOME ENTITY FILTER] selected Greater + Ego	33.503739599721	38.5
[Identify]	striking ash wand of trap destruction	true
[STORE] stocking up: 	striking ash wand of trap destruction
[TOME ENTITY FILTER] selected Double Ego	65.769874040566	98.5
[Identify]	potent ash starstaff of might	true
[STORE] stocking up: 	potent ash starstaff of might
[TOME ENTITY FILTER] selected Ego	103.89597996415	106.5
[Identify]	surging ash magestaff	true
[STORE] stocking up: 	surging ash magestaff
[TOME ENTITY FILTER] selected Double Ego	71.324371888029	98.5
[Identify]	quick elm wand of clairvoyance	true
[STORE] stocking up: 	quick elm wand of clairvoyance
[TOME ENTITY FILTER] selected Greater	50.570019159599	63.5
[Identify]	infernal ash vilestaff	true
[STORE] stocking up: 	infernal ash vilestaff
[TOME ENTITY FILTER] selected Greater	48.616117690135	63.5
[Identify]	void ash wand of conjuration	true
[STORE] stocking up: 	void ash wand of conjuration
[TOME ENTITY FILTER] selected Greater	39.403877683544	63.5
[Identify]	magelord's yew starstaff	true
[STORE] stocking up: 	magelord's yew starstaff
[TOME ENTITY FILTER] selected Greater + Ego	34.711702793304	38.5
[Identify]	volcanic ash wand of clairvoyance	true
[STORE] stocking up: 	volcanic ash wand of clairvoyance
[TOME ENTITY FILTER] selected Double Ego	67.308026967642	98.5
[Identify]	quick ash wand of firewall	true
[STORE] stocking up: 	quick ash wand of firewall
[TOME ENTITY FILTER] selected Double Ego	90.867133625869	98.5
[Identify]	cruel ash vilestaff of warding	true
[STORE] stocking up: 	cruel ash vilestaff of warding
[TOME ENTITY FILTER] selected Double Ego	76.573694401671	98.5
[Identify]	cruel yew magestaff of illumination	true
[STORE] stocking up: 	cruel yew magestaff of illumination
[TOME ENTITY FILTER] selected Greater	59.081556310081	63.5
[Identify]	warded yew wand of trap destruction	true
[STORE] stocking up: 	warded yew wand of trap destruction
[TOME ENTITY FILTER] selected Greater + Ego	36.780637512049	38.5
[Identify]	blighted elven-wood magestaff of projection	true
[STORE] stocking up: 	blighted elven-wood magestaff of projection
[TOME ENTITY FILTER] selected Double Ego	87.846677565679	98.5
[Identify]	shimmering ash vilestaff of fate	true
[STORE] stocking up: 	shimmering ash vilestaff of fate
[TOME ENTITY FILTER] selected Greater	55.411604347502	63.5
[Identify]	lifebinding ash magestaff	true
[STORE] stocking up: 	lifebinding ash magestaff
[TOME ENTITY FILTER] selected Double Greater	2.8720827010395	20.5
[Identify]	greater ash starstaff of protection	true
[STORE] stocking up: 	greater ash starstaff of protection
[TOME ENTITY FILTER] selected Double Greater	14.781124762208	20.5
[Identify]	warded yew wand of clairvoyance	true
[STORE] stocking up: 	warded yew wand of clairvoyance
[TOME ENTITY FILTER] selected Greater + Ego	28.759134000693	38.5
[Identify]	earthen ash starstaff of protection	true
[STORE] stocking up: 	earthen ash starstaff of protection
[TOME ENTITY FILTER] selected Greater	45.790118646293	63.5
[Identify]	greater ash magestaff	true
[STORE] stocking up: 	greater ash magestaff
[TOME ENTITY FILTER] selected Double Ego	95.590739992585	98.5
[Identify]	earthen ash starstaff of projection	true
[STORE] stocking up: 	earthen ash starstaff of projection
[TOME ENTITY FILTER] selected Double Ego	73.924313500739	98.5
[Identify]	cruel yew starstaff of illumination	true
[STORE] stocking up: 	cruel yew starstaff of illumination
[TOME ENTITY FILTER] selected Greater	42.218497803835	63.5
[Identify]	volcanic ash wand of firewall	true
[STORE] stocking up: 	volcanic ash wand of firewall
[TOME ENTITY FILTER] selected Ego	105.88096551164	106.5
[Identify]	surging yew vilestaff	true
[STORE] stocking up: 	surging yew vilestaff
[TOME ENTITY FILTER] selected Greater + Ego	25.129709998059	38.5
[Identify]	greater ash vilestaff of fate	true
[STORE] stocking up: 	greater ash vilestaff of fate
[TOME ENTITY FILTER] selected Greater + Ego	29.745586963428	38.5
[Identify]	potent ash vilestaff of breaching	true
[STORE] stocking up: 	potent ash vilestaff of breaching
[TOME ENTITY FILTER] selected Double Ego	60.569973595573	67
[Identify]	cruel ash vilestaff of fate	true
[STORE] stocking up: 	cruel ash vilestaff of fate
[TOME ENTITY FILTER] selected Greater	42.236216067275	63.5
[Identify]	ash magestaff of blasting	true
[STORE] stocking up: 	ash magestaff of blasting
[TOME ENTITY FILTER] selected Double Greater	3.3937898301272	20.5
[Identify]	greater ash magestaff of wizardry	true
[STORE] stocking up: 	greater ash magestaff of wizardry
Loading tile from tileset	/data/gfx/shockbolt/object/staff_ash.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_elvenwood.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_yew.png
Loading tile from tileset	/data/gfx/shockbolt/object/wand_ash.png
Loading tile from tileset	/data/gfx/shockbolt/object/wand_elm.png
Loading tile from tileset	/data/gfx/shockbolt/object/wand_yew.png
[USERCHAT] channel talk	hogulus	tome	I think it lets melee attacks occasionally loot extra gold, yottabyte
[USERCHAT] channel talk	yottabyte	tome	ah, thanks
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
Deleting shader 42 (is clone 0)
Deleting shader 40 (is clone 0)
[USERCHAT] channel achievement	izmecorey	tome	A dangerous secret (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	twas Brillig	tome	Arachnophobia	false	false
[USERCHAT] channel serial data	erebo134	tome	619
Server latency	126
[USERCHAT] channel achievement	bmon	global	The Arena (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Narsham	global	Earth Master	false	false
[USERCHAT] channel achievement	scrimmage	tome	Level 40	true	false
[USERCHAT] channel achievement	hauzer	tome	Size matters (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	tentoir	tome	Sliders (Insane (Adventure) difficulty)	false	false
[ActorObjectUse] useObjectEnable: 	cruel yew starstaff of illumination	by	Leiad	inven/slot	table: 0x202ac848	nil
[ActorObjectUse] Object	cruel yew starstaff of illumination	15024	is ineligible for talent interface
[SOUND] loading from	/data/sound/actions/coins_less.ogg	:=:	sound "/data/sound/actions/coins_less.ogg" : <static>
[LOG]	Bought:  #00FF80##UID:15024:0#cruel yew starstaff of illumination (20-24 power, 4 apr, physical element)#LAST# for 173.32 gold.
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	cruel yew starstaff of illumination	elm vilestaff	::	OFFHAND	MAINHAND
fight: 	cruel yew starstaff of illumination	Summertide Phial	::	nil	MAINHAND
fight: 	cruel yew starstaff of illumination	linen robe	::	nil	MAINHAND
fight: 	cruel yew starstaff of illumination	Eye of the Dreaming One	::	nil	MAINHAND
[ActorObjectUse] useObjectDisable: 	cruel yew starstaff of illumination	inven/slot	1	3	tid	nil
fight: 	cruel yew starstaff of illumination	elm vilestaff	::	OFFHAND	MAINHAND
fight: 	cruel yew starstaff of illumination	Summertide Phial	::	nil	MAINHAND
fight: 	cruel yew starstaff of illumination	linen robe	::	nil	MAINHAND
fight: 	cruel yew starstaff of illumination	Eye of the Dreaming One	::	nil	MAINHAND
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 25
*p 25: Uniform: 0: 8B5E normalMapTex
*p 25: Uniform: 1: 1406 spikeLength
*p 25: Uniform: 2: 1406 tick_start
*p 25: Uniform: 3: 8B5E displMapTex
*p 25: Uniform: 4: 1406 spikeWidth
*p 25: Uniform: 5: 8B51 color
*p 25: Uniform: 6: 1406 tick
*p 25: Uniform: 7: 1406 time_factor
*p 25: Uniform: 8: 1406 growthSpeed
*p 25: Uniform: 9: 1406 spikeOffset
[SHADER] setting reset param	tick_start	529214
fight: 	cruel yew starstaff of illumination	Summertide Phial	::	nil	MAINHAND
fight: 	cruel yew starstaff of illumination	linen robe	::	nil	MAINHAND
fight: 	cruel yew starstaff of illumination	Eye of the Dreaming One	::	nil	MAINHAND
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 25
[SHADER] setting reset param	tick_start	529220
[ActorObjectUse] useObjectEnable: 	cruel yew starstaff of illumination	by	Leiad	inven/slot	table: 0x202ac250	nil
[LOG]	Leiad wears (replacing #FFFFFF##UID:4986:0#elm vilestaff (10-12 power, 2 apr, acid element)#LAST#): #00FF80##UID:15024:0#cruel yew starstaff of illumination (20-24 power, 4 apr, physical element)#LAST#.
[LOG]	
[USERCHAT] channel serial data	dahZee	tome	499
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/UseItemDialog.lua	loading previous!
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:4986:0#elm vilestaff (10-12 power, 2 apr, acid element)#LAST#.
[LOG]	
[TOME ENTITY FILTER] selected Greater	21.522193997521	27
[Identify]	murderer's linen cloak	true
[STORE] stocking up: 	murderer's linen cloak
[TOME ENTITY FILTER] selected Double Greater	10.604074011115	20.5
[Identify]	murderer's linen cloak of the guardian	true
[STORE] stocking up: 	murderer's linen cloak of the guardian
[TOME ENTITY FILTER] selected Double Ego	60.993605928727	67
[Identify]	blurring hardened leather belt of the giants	true
[STORE] stocking up: 	blurring hardened leather belt of the giants
[TOME ENTITY FILTER] selected Greater + Ego	22.726008887339	38.5
[Identify]	dreamer's woollen robe of light (#RESIST#)	true
[STORE] stocking up: 	dreamer's woollen robe of light (#RESIST#)
[TOME ENTITY FILTER] selected Uniques	3.4434792025582	4
[TOME ENTITY FILTER] selected Double Greater	14.237203101334	20.5
[Identify]	balancing hardened leather belt of dampening	true
[STORE] stocking up: 	balancing hardened leather belt of dampening
[TOME ENTITY FILTER] selected Double Ego	82.423872917873	98.5
[Identify]	insulating hardened leather belt of the mystic	true
[STORE] stocking up: 	insulating hardened leather belt of the mystic
[TOME ENTITY FILTER] selected Double Ego	94.833137559433	98.5
[Identify]	resilient linen cloak of Iron Throne	true
[STORE] stocking up: 	resilient linen cloak of Iron Throne
[TOME ENTITY FILTER] selected Double Ego	67.050231104612	98.5
[Identify]	enveloping linen cloak of Iron Throne	true
[STORE] stocking up: 	enveloping linen cloak of Iron Throne
[TOME ENTITY FILTER] selected Double Ego	76.301609328553	98.5
[Identify]	thick linen cloak of Eldoral	true
[STORE] stocking up: 	thick linen cloak of Eldoral
[TOME ENTITY FILTER] selected Ego	103.57043872449	106.5
[Identify]	insulating hardened leather belt	true
[STORE] stocking up: 	insulating hardened leather belt
[TOME ENTITY FILTER] selected Greater	48.751672492654	63.5
[Identify]	spellcowled linen cloak	true
[STORE] stocking up: 	spellcowled linen cloak
[TOME ENTITY FILTER] selected Greater	59.537398353577	63.5
[Identify]	linen cloak of the voidstalker	true
[STORE] stocking up: 	linen cloak of the voidstalker
[TOME ENTITY FILTER] selected Ego	75.695344721362	102
[Identify]	enveloping linen cloak	true
[STORE] stocking up: 	enveloping linen cloak
[TOME ENTITY FILTER] selected Ego	75.063713069322	102
[TOME ENTITY FILTER] selected Ego	89.824734594632	102
[Identify]	enveloping linen cloak	true
[STORE] stocking up: 	enveloping linen cloak
[TOME ENTITY FILTER] selected Double Greater	10.538999982304	20.5
[TOME ENTITY FILTER] selected Double Ego	75.063423138942	98.5
[Identify]	insulating hardened leather belt of the mystic	true
[STORE] stocking up: 	insulating hardened leather belt of the mystic
[TOME ENTITY FILTER] selected Double Greater	8.5522134180768	20.5
[Identify]	stormwoven cashmere robe of life	true
[STORE] stocking up: 	stormwoven cashmere robe of life
[TOME ENTITY FILTER] selected Greater + Ego	30.063707662994	38.5
[TOME ENTITY FILTER] selected Double Ego	94.506134245895	98.5
[Identify]	focusing silk robe of fire (#RESIST#)	true
[STORE] stocking up: 	focusing silk robe of fire (#RESIST#)
[TOME ENTITY FILTER] selected Double Ego	87.562619792894	98.5
[Identify]	cleansing hardened leather belt of resilience	true
[STORE] stocking up: 	cleansing hardened leather belt of resilience
[TOME ENTITY FILTER] selected Double Ego	77.347577994421	98.5
[Identify]	blurring hardened leather belt of the mystic	true
[STORE] stocking up: 	blurring hardened leather belt of the mystic
[TOME ENTITY FILTER] selected Double Ego	62.609609672476	67
[Identify]	thick linen cloak of Eldoral	true
[STORE] stocking up: 	thick linen cloak of Eldoral
[TOME ENTITY FILTER] selected Greater + Ego	32.73599278455	38.5
[TOME ENTITY FILTER] selected Greater	50.643583249567	63.5
[Identify]	spellcowled linen cloak	true
[STORE] stocking up: 	spellcowled linen cloak
[TOME ENTITY FILTER] selected Greater	42.34615599896	63.5
[Identify]	noble's rough leather belt	true
[STORE] stocking up: 	noble's rough leather belt
[TOME ENTITY FILTER] selected Greater	54.983305199068	63.5
[TOME ENTITY FILTER] selected Ego	101.75115056062	106.5
[Identify]	mindwoven woollen robe	true
[STORE] stocking up: 	mindwoven woollen robe
[TOME ENTITY FILTER] selected Greater	44.404612848047	63.5
[Identify]	dreamer's woollen robe	true
[STORE] stocking up: 	dreamer's woollen robe
[TOME ENTITY FILTER] selected Double Ego	76.96236763591	98.5
[Identify]	slimy linen robe of frost (#RESIST#)	true
[STORE] stocking up: 	slimy linen robe of frost (#RESIST#)
[TOME ENTITY FILTER] selected Double Greater	8.1719168259697	20.5
[Identify]	murderer's linen cloak of the hunter	true
[STORE] stocking up: 	murderer's linen cloak of the hunter
[TOME ENTITY FILTER] selected Greater	42.248282348795	63.5
[TOME ENTITY FILTER] selected Greater + Ego	32.403653371242	38.5
[Identify]	enveloping cashmere cloak of the voidstalker	true
[STORE] stocking up: 	enveloping cashmere cloak of the voidstalker
[TOME ENTITY FILTER] selected Greater	44.709949830014	63.5
[Identify]	murderer's cashmere cloak	true
[STORE] stocking up: 	murderer's cashmere cloak
[TOME ENTITY FILTER] selected Greater + Ego	27.001194891287	38.5
[Identify]	spellcowled cashmere cloak of Eldoral	true
[STORE] stocking up: 	spellcowled cashmere cloak of Eldoral
[TOME ENTITY FILTER] selected Greater	12.418332401295	27
[TOME ENTITY FILTER] selected Greater + Ego	21.401975059626	38.5
[Identify]	insulating rough leather belt of unlife	true
[STORE] stocking up: 	insulating rough leather belt of unlife
[TOME ENTITY FILTER] selected Double Ego	38.953052913526	67
[Identify]	resilient cashmere cloak of Eldoral	true
[STORE] stocking up: 	resilient cashmere cloak of Eldoral
[TOME ENTITY FILTER] selected Greater	17.339688983126	27
[Identify]	spellcowled linen cloak	true
[STORE] stocking up: 	spellcowled linen cloak
[TOME ENTITY FILTER] selected Greater	44.421796797291	63.5
[Identify]	noble's rough leather belt	true
[STORE] stocking up: 	noble's rough leather belt
[TOME ENTITY FILTER] selected Greater	57.421969001047	63.5
[Identify]	spellcowled cashmere cloak	true
[STORE] stocking up: 	spellcowled cashmere cloak
[TOME ENTITY FILTER] selected Greater + Ego	34.859873689329	38.5
[Identify]	grounding rough leather belt of recklessness	true
[STORE] stocking up: 	grounding rough leather belt of recklessness
[TOME ENTITY FILTER] selected Greater + Ego	26.313225316772	38.5
[Identify]	spellcowled cashmere cloak of Iron Throne	true
[STORE] stocking up: 	spellcowled cashmere cloak of Iron Throne
[TOME ENTITY FILTER] selected Double Ego	34.63192703869	67
[Identify]	blurring rough leather belt of the mystic	true
[STORE] stocking up: 	blurring rough leather belt of the mystic
[TOME ENTITY FILTER] selected Greater + Ego	30.585324061822	38.5
[Identify]	nightruned rough leather belt of recklessness	true
[STORE] stocking up: 	nightruned rough leather belt of recklessness
[TOME ENTITY FILTER] selected Double Greater	1.5417754920297	20.5
[Identify]	noble's rough leather belt of the vagrant	true
[STORE] stocking up: 	noble's rough leather belt of the vagrant
[TOME ENTITY FILTER] selected Double Greater	16.613891986109	20.5
[Identify]	spellcowled linen cloak of the voidstalker	true
[STORE] stocking up: 	spellcowled linen cloak of the voidstalker
[TOME ENTITY FILTER] selected Ego	82.341423578174	102
[Identify]	linen cloak of protection	true
[STORE] stocking up: 	linen cloak of protection
[TOME ENTITY FILTER] selected Double Ego	83.372210566972	98.5
[Identify]	nightruned rough leather belt of carrying	true
[STORE] stocking up: 	nightruned rough leather belt of carrying
[TOME ENTITY FILTER] selected Double Ego	97.491268686017	98.5
[Identify]	focusing cashmere robe of the mind (#RESIST#)	true
[STORE] stocking up: 	focusing cashmere robe of the mind (#RESIST#)
[TOME ENTITY FILTER] selected Double Ego	74.119490606389	98.5
[TOME ENTITY FILTER] selected Greater + Ego	33.743515699111	38.5
[Identify]	spellcowled cashmere cloak of Eldoral	true
[STORE] stocking up: 	spellcowled cashmere cloak of Eldoral
[TOME ENTITY FILTER] selected Greater	15.580582305691	27
[Identify]	spiritwalker's hardened leather belt	true
[STORE] stocking up: 	spiritwalker's hardened leather belt
[TOME ENTITY FILTER] selected Double Greater	18.388672679986	20.5
[Identify]	dreamer's woollen robe of life	true
[STORE] stocking up: 	dreamer's woollen robe of life
[TOME ENTITY FILTER] selected Greater + Ego	33.133947905417	38.5
[Identify]	murderer's linen cloak of Iron Throne	true
[STORE] stocking up: 	murderer's linen cloak of Iron Throne
[TOME ENTITY FILTER] selected Ego	99.264256595579	106.5
[Identify]	enveloping cashmere cloak	true
[STORE] stocking up: 	enveloping cashmere cloak
[TOME ENTITY FILTER] selected Ego	101.67010250121	106.5
[TOME ENTITY FILTER] selected Double Ego	54.166920910628	67
[Identify]	enveloping linen cloak of Eldoral	true
[STORE] stocking up: 	enveloping linen cloak of Eldoral
[TOME ENTITY FILTER] selected Double Greater	6.2930437768328	20.5
[TOME ENTITY FILTER] selected Greater	63.09340181297	63.5
[Identify]	spiritwalker's hardened leather belt	true
[STORE] stocking up: 	spiritwalker's hardened leather belt
[TOME ENTITY FILTER] selected Greater	61.057130409418	63.5
[Identify]	hardened leather belt of burglary	true
[STORE] stocking up: 	hardened leather belt of burglary
[TOME ENTITY FILTER] selected Greater	53.961533988584	63.5
[Identify]	noble's rough leather belt	true
[STORE] stocking up: 	noble's rough leather belt
[TOME ENTITY FILTER] selected Double Ego	93.237546153771	98.5
Loading tile from tileset	/data/gfx/shockbolt/object/cloak_cashmere.png
Loading tile from tileset	/data/gfx/shockbolt/object/cloak_linen.png
Loading tile from tileset	/data/gfx/shockbolt/object/robe_woollen.png
Loading tile from tileset	/data/gfx/shockbolt/object/robe_cashmere.png
Loading tile from tileset	/data/gfx/shockbolt/object/robe_silk.png
Deleting shader 43 (is clone 0)
[USERCHAT] channel achievement	auramoth	tome	Eye of the storm (Nightmare (Adventure) difficulty)	false	false
Server latency	124
[USERCHAT] channel serial data	shahrdar	tome	614
[USERCHAT] channel talk	Erochos	tome	anybody know how to get rid of these nonsense parasites that seem to infinitely spawn?
[USERCHAT] channel talk	777isHARDCORE	tome	what the hell was that yarr business I missed?
[USERCHAT] channel achievement	scrimmage	tome	Ay ay captain!	false	true
[LOG]	Bought:  #8d55ff##UID:15146:0#stormwoven cashmere robe of life (2 def, 0 armour)#LAST# for 287.01 gold.
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	stormwoven cashmere robe of life	cruel yew starstaff of illumination	::	OFFHAND	BODY
fight: 	stormwoven cashmere robe of life	Summertide Phial	::	nil	BODY
fight: 	stormwoven cashmere robe of life	linen robe	::	nil	BODY
fight: 	stormwoven cashmere robe of life	Eye of the Dreaming One	::	nil	BODY
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 25
[SHADER] setting reset param	tick_start	573185
fight: 	stormwoven cashmere robe of life	cruel yew starstaff of illumination	::	OFFHAND	BODY
fight: 	stormwoven cashmere robe of life	Summertide Phial	::	nil	BODY
fight: 	stormwoven cashmere robe of life	Eye of the Dreaming One	::	nil	BODY
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 25
[SHADER] setting reset param	tick_start	573191
Loading tile	player/elf_male/upper_body_13.png
[LOG]	Leiad wears (replacing #FFFFFF##UID:4987:0#linen robe (0 def, 0 armour)#LAST#): #8d55ff##UID:15146:0#stormwoven cashmere robe of life (2 def, 0 armour)#LAST#.
[LOG]	#00ff00##UID:42:0#Talent Command Staff is ready to use.
[LOG]	
[LOG]	You gain 0.02 gold from the transmogrification of #FFFFFF##UID:4987:0#linen robe (0 def, 0 armour)#LAST#.
[LOG]	
[USERCHAT] channel talk	tentoir	tome	what parasites?
Astar fail: destination unreachable
Astar fail: destination unreachable
Deleting shader 25 (is clone 1)
Deleting shader 25 (is clone 1)
[USERCHAT] channel serial data	godfreybutler	tome	466
[USERCHAT] channel talk	tentoir	tome	also, that's the pirate event
[USERCHAT] channel achievement	cadfje	tome	The Arena (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	unclemea7	global	Don't Poosh it! (Nightmare (Adventure) difficulty)	false	true
[USERCHAT] channel talk	777isHARDCORE	tome	event?
[USERCHAT] channel talk	777isHARDCORE	tome	a zone?
[USERCHAT] channel serial data	Erochos	tome	629
[USERCHAT] channel talk	tentoir	tome	no
[USERCHAT] channel serial data	Norbinho	global	738
[ActorObjectUse] useObjectEnable: 	heroism infusion of the psychic	by	Leiad	inven/slot	table: 0x202ac848	nil
[LOG]	Bought:  #00FF80##UID:13418:0#heroism infusion of the psychic (+10 for 8 turns, die at -264)#LAST# for 123.16 gold.
[USERCHAT] channel talk	cksiu	tome	do you guys usually take a second level in chant of the fortress if you get 2 sun paladins escorts or take stats after the first point
[USERCHAT] channel talk	tentoir	tome	it lets you turn into a pirate
Server latency	111
[USERCHAT] channel serial data	Erochos	tome	629
[USERCHAT] channel talk	777isHARDCORE	tome	ha, how?
[USERCHAT] channel talk	tentoir	tome	second level in fortress
[USERCHAT] channel talk	twas Brillig	tome	Argh, I keep missing events.
[USERCHAT] channel achievement	MilesTiden	tome	Level 10 (Madness (Adventure) difficulty)	false	false
[USERCHAT] channel talk	tentoir	tome	darkgod pushes an event that gives you a pirate talent
[ActorObjectUse] useObjectEnable: 	regeneration infusion of the psychic	by	Leiad	inven/slot	table: 0x202ac848	nil
[LOG]	Bought:  #00FF80##UID:13558:0#regeneration infusion of the psychic (heal 234 over 5 turns)#LAST# for 37.76 gold.
[LOG]	You are now inscribed with Infusion: Regeneration.
[Identify]	regeneration infusion of the psychic	true
[ActorObjectUse] useObjectDisable: 	regeneration infusion of the psychic	inven/slot	1	1	tid	nil
[LOG]	You have no more #00FF80##UID:13558:0#regeneration infusion of the psychic (heal 234 over 5 turns)#LAST#.
Loading tile from tileset	/data/gfx/talents/infusion__regeneration.png
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:108:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	777isHARDCORE	tome	I was on during it
[LOG]	You have no more inscription slots.
[CHAT] loaded	welcome	table: 0x36a5e450
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel talk	Erochos	tome	yea these parasitic leeches spawn on me no matter where i go and i can't get rid of them
[USERCHAT] channel achievement	KaynDarks	global	Ay ay captain!	false	true
[CHAT] selected	Rune: Phase Door	function: 0x341ade48	nil
[LOG]	You are now inscribed with Infusion: Heroism.
[ActorObjectUse] useObjectDisable: 	heroism infusion of the psychic	inven/slot	1	1	tid	nil
Loading tile from tileset	/data/gfx/talents/infusion__heroism.png
[LOG]	Resting starts...
[LOG]	#00ff00##UID:142:0#Talent Infusion: Heroism is ready to use.
[LOG]	Rested for 22 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	777isHARDCORE	tome	not seeing the talent :(
[LOG]	Hotkey page 1 is now displayed.
[LOG]	Hotkey page 2 is now displayed.
[USERCHAT] channel talk	tentoir	tome	press m
[LOG]	
[Identify]	shielding rune of the psychic	true
[STORE] stocking up: 	shielding rune of the psychic
[Identify]	lightning rune of the warrior	true
[STORE] stocking up: 	lightning rune of the warrior
[Identify]	manasurge rune of the duelist	true
[STORE] stocking up: 	manasurge rune of the duelist
[Identify]	clarity rune of the psychic	true
[STORE] stocking up: 	clarity rune of the psychic
[Identify]	manasurge rune of the duelist	true
[STORE] stocking up: 	manasurge rune of the duelist
[Identify]	biting gale rune of the wizard	true
[STORE] stocking up: 	biting gale rune of the wizard
[Identify]	manasurge rune of the warrior	true
[STORE] stocking up: 	manasurge rune of the warrior
[Identify]	reconstruction rune of the wizard	true
[STORE] stocking up: 	reconstruction rune of the wizard
[Identify]	heat beam rune of the titan	true
[STORE] stocking up: 	heat beam rune of the titan
[Identify]	biting gale rune of the sneak	true
[STORE] stocking up: 	biting gale rune of the sneak
[Identify]	phase door rune of the warrior	true
[STORE] stocking up: 	phase door rune of the warrior
[Identify]	controlled phase door rune of the warrior	true
[STORE] stocking up: 	controlled phase door rune of the warrior
[Identify]	invisibility rune of the duelist	true
[STORE] stocking up: 	invisibility rune of the duelist
[Identify]	lightning rune of the psychic	true
[STORE] stocking up: 	lightning rune of the psychic
[Identify]	reconstruction rune of the duelist	true
[STORE] stocking up: 	reconstruction rune of the duelist
[Identify]	reconstruction rune of the wizard	true
[STORE] stocking up: 	reconstruction rune of the wizard
[Identify]	reconstruction rune of the titan	true
[STORE] stocking up: 	reconstruction rune of the titan
[Identify]	teleportation rune of the sneak	true
[STORE] stocking up: 	teleportation rune of the sneak
[Identify]	manasurge rune of the psychic	true
[STORE] stocking up: 	manasurge rune of the psychic
[Identify]	reconstruction rune of the psychic	true
[STORE] stocking up: 	reconstruction rune of the psychic
[Identify]	reconstruction rune of the wizard	true
[STORE] stocking up: 	reconstruction rune of the wizard
[Identify]	teleportation rune of the titan	true
[STORE] stocking up: 	teleportation rune of the titan
[Identify]	shielding rune of the warrior	true
[STORE] stocking up: 	shielding rune of the warrior
[Identify]	reconstruction rune of the sneak	true
[STORE] stocking up: 	reconstruction rune of the sneak
[Identify]	teleportation rune of the titan	true
[STORE] stocking up: 	teleportation rune of the titan
[Identify]	lightning rune of the psychic	true
[STORE] stocking up: 	lightning rune of the psychic
[Identify]	controlled phase door rune of the wizard	true
[STORE] stocking up: 	controlled phase door rune of the wizard
[Identify]	manasurge rune of the warrior	true
[STORE] stocking up: 	manasurge rune of the warrior
[Identify]	teleportation rune of the wizard	true
[STORE] stocking up: 	teleportation rune of the wizard
[Identify]	shielding rune of the psychic	true
[STORE] stocking up: 	shielding rune of the psychic
[Identify]	controlled phase door rune of the warrior	true
[STORE] stocking up: 	controlled phase door rune of the warrior
[Identify]	phase door rune of the warrior	true
[STORE] stocking up: 	phase door rune of the warrior
[Identify]	acid wave rune of the titan	true
[STORE] stocking up: 	acid wave rune of the titan
[Identify]	invisibility rune of the psychic	true
[STORE] stocking up: 	invisibility rune of the psychic
[Identify]	clarity rune of the wizard	true
[STORE] stocking up: 	clarity rune of the wizard
[Identify]	controlled phase door rune of the titan	true
[STORE] stocking up: 	controlled phase door rune of the titan
[Identify]	controlled phase door rune of the titan	true
[STORE] stocking up: 	controlled phase door rune of the titan
[Identify]	phase door rune of the warrior	true
[STORE] stocking up: 	phase door rune of the warrior
[Identify]	lightning rune of the duelist	true
[STORE] stocking up: 	lightning rune of the duelist
[Identify]	lightning rune of the psychic	true
[STORE] stocking up: 	lightning rune of the psychic
[Identify]	biting gale rune of the titan	true
[STORE] stocking up: 	biting gale rune of the titan
[Identify]	reconstruction rune of the sneak	true
[STORE] stocking up: 	reconstruction rune of the sneak
[Identify]	shielding rune of the titan	true
[STORE] stocking up: 	shielding rune of the titan
[Identify]	lightning rune of the duelist	true
[STORE] stocking up: 	lightning rune of the duelist
[Identify]	biting gale rune of the wizard	true
[STORE] stocking up: 	biting gale rune of the wizard
[Identify]	clarity rune of the duelist	true
[STORE] stocking up: 	clarity rune of the duelist
[Identify]	lightning rune of the titan	true
[STORE] stocking up: 	lightning rune of the titan
[Identify]	controlled phase door rune of the wizard	true
[STORE] stocking up: 	controlled phase door rune of the wizard
[Identify]	heat beam rune of the sneak	true
[STORE] stocking up: 	heat beam rune of the sneak
[Identify]	shielding rune of the titan	true
[STORE] stocking up: 	shielding rune of the titan
[Identify]	clarity rune of the sneak	true
[STORE] stocking up: 	clarity rune of the sneak
[Identify]	clarity rune of the psychic	true
[STORE] stocking up: 	clarity rune of the psychic
[Identify]	shielding rune of the warrior	true
[STORE] stocking up: 	shielding rune of the warrior
[Identify]	acid wave rune of the wizard	true
[STORE] stocking up: 	acid wave rune of the wizard
[Identify]	controlled phase door rune of the duelist	true
[STORE] stocking up: 	controlled phase door rune of the duelist
[Identify]	clarity rune of the titan	true
[STORE] stocking up: 	clarity rune of the titan
[Identify]	clarity rune of the duelist	true
[STORE] stocking up: 	clarity rune of the duelist
[Identify]	heat beam rune of the titan	true
[STORE] stocking up: 	heat beam rune of the titan
[Identify]	biting gale rune of the psychic	true
[STORE] stocking up: 	biting gale rune of the psychic
[Identify]	biting gale rune of the psychic	true
[STORE] stocking up: 	biting gale rune of the psychic
[Identify]	shielding rune of the duelist	true
[STORE] stocking up: 	shielding rune of the duelist
[Identify]	heat beam rune of the duelist	true
[STORE] stocking up: 	heat beam rune of the duelist
[Identify]	shielding rune of the warrior	true
[STORE] stocking up: 	shielding rune of the warrior
[Identify]	controlled phase door rune of the wizard	true
[STORE] stocking up: 	controlled phase door rune of the wizard
[USERCHAT] channel talk	HousePet	tome	Yay Leeches
[USERCHAT] channel achievement	hauzer	tome	Treasure Hunter (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Baccob	tome	Level 10 (Exploration mode)	false	false
[USERCHAT] channel achievement	almostdecent	tome	Utterly Destroyed	false	false
[USERCHAT] channel talk	HousePet	tome	Those were fun :)
[USERCHAT] channel talk	777isHARDCORE	tome	what it called?
[USERCHAT] channel talk	dragoonlog	global	how i can trow trap?
[USERCHAT] channel talk	cksiu	tome	yeah i got the invulnerability but no pirate or poosh or bear, oh well such is life
[ActorObjectUse] useObjectEnable: 	reconstruction rune of the wizard	by	Leiad	inven/slot	table: 0x202ac848	nil
[LOG]	Bought:  #00FF80##UID:15368:0#reconstruction rune of the wizard (heal 205; cure a cut or wound)#LAST# for 36.46 gold.
[USERCHAT] channel achievement	graywolfe42	tome	Bringer of Doom (Exploration mode)	false	false
[LOG]	You have no more inscription slots.
[CHAT] loaded	welcome	table: 0x341aa958
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel talk	777isHARDCORE	tome	got the invuln, yeah
[CHAT] selected	Buy a new slot with one #{bold}#talent category point#{normal}#.	function: 0x341aaa00	nil
[LOG]	You are now inscribed with Rune: Reconstruction.
[ActorObjectUse] useObjectDisable: 	reconstruction rune of the wizard	inven/slot	1	1	tid	nil
Loading tile	talents/rune__reconstruction.png
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[LOG]	Resting starts...
[LOG]	#00ff00##UID:277:0#Talent Rune: Reconstruction is ready to use.
[LOG]	Rested for 13 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Leiad activates Contingency.
[USERCHAT] channel talk	777isHARDCORE	tome	pop up was there when I got back
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
New GL Shader program 27
New GL Shader 29 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/runicshield.frag
*p 27: Uniform: 0: 1406 wobblingSpeed
*p 27: Uniform: 1: 1406 oscillationSpeed
*p 27: Uniform: 2: 8B5E tex
*p 27: Uniform: 3: 8B52 bubbleColor
*p 27: Uniform: 4: 1406 auraWidth
*p 27: Uniform: 5: 1406 tick_start
*p 27: Uniform: 6: 8B51 impact_color
*p 27: Uniform: 7: 1406 wobblingPower
*p 27: Uniform: 8: 1406 tick
*p 27: Uniform: 9: 1406 ellipsoidalFactor
*p 27: Uniform: 10: 1406 antialiasingRadius
*p 27: Uniform: 11: 1406 impact_time
*p 27: Uniform: 12: 8B50 impact
*p 27: Uniform: 13: 1406 time_factor
*p 27: Uniform: 14: 1406 shieldIntensity
*p 27: Uniform: 15: 1406 impact_tick
*p 27: Uniform: 16: 1406 aadjust
*p 27: Uniform: 17: 8B52 auraColor
*p 27: Uniform: 18: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	669273
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_act_base
[LOG]	
[LOG]	Hotkey page 1 is now displayed.
Server latency	122
[LOG]	
[LOG]	Ran for 7 turns (stop reason: terrain change on right side).
[LOG]	
[LOG]	Ran for 6 turns (stop reason: terrain change on left side).
[LOG]	
[LOG]	Ran for 4 turns (stop reason: terrain change on left side).
[LOG]	
[RANDOM ZONE] Using theme	desert
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/slime.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/bone.lua
Loading entities file from file	/data/general/grids/burntland.lua
Loading entities file from file	/data/general/grids/cave.lua
Loading entities file from memory	/data/general/grids/fortress.lua
Loading entities file from file	/data/general/grids/ice.lua
Loading entities file from file	/data/general/grids/icecave.lua
Loading entities file from file	/data/general/grids/jungle.lua
Loading entities file from file	/data/general/grids/jungle_hut.lua
Loading entities file from file	/data/general/grids/lava.lua
Loading entities file from file	/data/general/grids/mountain.lua
Loading entities file from file	/data/general/grids/void.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/sand.lua
[RANDOM ZONE] Using layout	octopus
Loading entities file from memory	/data/general/npcs/infinite_farportal.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/aquatic_critter.lua
Loading entities file from memory	/data/general/npcs/aquatic_demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/aquatic-demon.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/bone-giant.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/faeros.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/gwelgoroth.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/horror-corrupted.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/mummy.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/ritch.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/shivgoroth.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/sunwall-town.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/telugoroth.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Adding to random boss class	Mindslayer	Psionic
Adding 9 random class talents to boss
 * talent	T_HEARTSTART
 * talent	T_WEAPONS_MASTERY
 * talent	T_THERMAL_STRIKE
 * talent	T_ARMOUR_TRAINING
 * talent	T_BRAIN_STORM
 * talent	T_PSI_TAP
 * talent	T_INSATIABLE
 * talent	T_KINETIC_STRIKE
 * talent	T_IMPALE
Adding to random boss class	Anorithil	Celestial
Adding 10 random class talents to boss
 * talent	T_SUN_FLARE
 * talent	T_CHARGED_AURA
 * talent	T_TELEKINETIC_LEAP
 * talent	T_GLYPH_OF_EXPLOSION
 * talent	T_THERMAL_SHIELD
 * talent	T_THERMAL_AURA
 * talent	T_TRANSCENDENT_TELEKINESIS
 * talent	T_TWILIGHT_SURGE
 * talent	T_FRENZIED_FOCUS
 * talent	T_EXOTIC_WEAPONS_MASTERY
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Brodorig the Shinemoon into world artifacts
Importing Betyldana into world artifacts
Importing dwarven-steel plate armour 'Voroba' into world artifacts
Importing Growthwaker the steel waraxe into world artifacts
Importing Hetteledil into world artifacts
Importing Emerassra the voratun longsword into world artifacts
Importing Bearechik the Umbrabreak into world artifacts
Importing Layutha the voratun greatsword into world artifacts
Importing Cyryldara the Firevagrant into world artifacts
Importing Xanissra into world artifacts
Importing Pitchspire into world artifacts
Importing Camuleg the Pyreradiance into world artifacts
Importing Kilnmistress the steel battleaxe into world artifacts
Importing Tarrudir the Blindbreacher into world artifacts
Importing steel greatmaul 'Xanisenn' into world artifacts
Importing Beyrim the Kindlequarry into world artifacts
Importing Dreruirin the vined mindstar into world artifacts
Importing Runichak into world artifacts
Importing Belugassra the cured leather armour into world artifacts
Importing Zuberille into world artifacts
Importing Emevena the steel plate armour into world artifacts
Importing Emeluyann the Flashwar into world artifacts
Importing Nerothra the Dayransom into world artifacts
Importing Velytta into world artifacts
Importing Artharain into world artifacts
Importing Porabeth the pair of drakeskin leather boots into world artifacts
Importing Sewertrail into world artifacts
Importing Islamiwen the Singewish into world artifacts
Importing Xetha into world artifacts
Importing steel mace 'Unrubar' into world artifacts
Importing Glintpeal the steel mace into world artifacts
Importing Dourbutcher the dwarven-steel mace into world artifacts
Importing Salurin the Festervalor into world artifacts
Importing Zanarand into world artifacts
Importing Voramiba into world artifacts
Importing dwarven-steel mail armour 'Gloruba' into world artifacts
Importing stralite amulet 'Bogoath' into world artifacts
Importing drakeskin leather armour 'Shadowbrace' into world artifacts
Importing Eclipsetyphoon the steel plate armour into world artifacts
Importing Belakira the Jetsteel into world artifacts
Importing Rotwell into world artifacts
Importing hardened leather belt 'Cyruda' into world artifacts
Importing Camabar the Arcpain into world artifacts
Importing Nerumira the Glimmerspar into world artifacts
Importing Velylaith into world artifacts
Importing pulsing mindstar 'Miretyphoon' into world artifacts
Importing steel plate armour 'Infernoburst' into world artifacts
Importing Blindreaper the hardened leather belt into world artifacts
Importing voratun waraxe 'Hydehor' into world artifacts
Importing Ce'Nath the quiver of yew arrows into world artifacts
Loading entities file from memory	/data-nullnewgems/world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data-nullnewgems/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-nullpack/general/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/traps/elemental.lua
Loading savefile 	/save/leiad/
Initiated zone	Aereldir	with base_level	12
[ZONE] persisting to persist_last_zones	aereldir
[COROUTINE] registering	savefilepipe	thread: 0x2f3ad4e0
[SAVEFILE PIPE] force waiting
Make wait background texture 324 : 2048x1024 (0, 0)
[SAVEFILE PIPE] new save running in the pipe:	Leiad	level	::	level-shertul-fortress-2-1.teal	::	table: 0x33abc2e8	=>	table: 0x1ec3cfa8	(5209)
Loading savefile 	/save/leiad/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/leiad/level-shertul-fortress-2-1.teal.tmp
Saved zipname /save/leiad/level-shertul-fortress-2-1.teal.tmp
[SAVEFILE PIPE] Checking save	Leiad	level	/save/leiad/level-shertul-fortress-2-1.teal.tmp
Loading savefile 	/save/leiad/
[SAVEFILE] checked validity of type	level	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveLevel_md5
Save MD5	6376390f-5a40-4ed3-a6b0-6b3a4e97897d	d8e1a5809c331746776ba79a36db267c	level	/save/leiad/level-shertul-fortress-2-1.teal
[ONLINE PROFILE] saved character md5	6376390f-5a40-4ed3-a6b0-6b3a4e97897d	level-shertul-fortress-2-1.teal	d8e1a5809c331746776ba79a36db267c
[SAVEFILE PIPE] saving took 1 seconds
Wait finished, counted 3861, 730 ticks
[COROUTINE] registering	savefilepipe	thread: 0x3be0ce50
[SAVEFILE PIPE] force waiting
Make wait background texture 478 : 2048x1024 (0, 0)
[SAVEFILE PIPE] new save running in the pipe:	Leiad	zone	::	zone-shertul-fortress-2.teaz	::	table: 0x1ec65ee0	=>	table: 0x41cbf900	(1767)
Loading savefile 	/save/leiad/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/leiad/zone-shertul-fortress-2.teaz.tmp
Saved zipname /save/leiad/zone-shertul-fortress-2.teaz.tmp
[SAVEFILE PIPE] Checking save	Leiad	zone	/save/leiad/zone-shertul-fortress-2.teaz.tmp
Loading savefile 	/save/leiad/
[SAVEFILE] checked validity of type	zone	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	6376390f-5a40-4ed3-a6b0-6b3a4e97897d	9689ca10c1fcb1ab1599e075099bb6d5	zone	/save/leiad/zone-shertul-fortress-2.teaz
[ONLINE PROFILE] saved character md5	6376390f-5a40-4ed3-a6b0-6b3a4e97897d	zone-shertul-fortress-2.teaz	9689ca10c1fcb1ab1599e075099bb6d5
[SAVEFILE PIPE] saving took 1 seconds
Wait finished, counted 7, 179 ticks
[ZONE] Left zone	Yiilkgur, the Sher'Tul Fortress 2
Loading zone temporary level	aereldir	1
Make wait background texture 528 : 2048x1024 (0, 0)
Wait finished, counted 0, 19 ticks
Creating level	aereldir	1
Make wait background texture 672 : 2048x1024 (0, 0)
C Map size 26:16 :: 416
C Map seens texture: 710 (87x80)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Side octoroom	66	35	0.74609977313137
Side octoroom	59	54	0.78289527675781
Side octoroom	38	62	0.79516169525234
Side octoroom	17	53	0.75099322906883
Side octoroom	10	35	0.71336741067972
Side octoroom	17	16	0.75734043623645
Side octoroom	37	7	0.77442367649271
Side octoroom	59	15	0.79971650920562
Loading tile	terrain/palmtree.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/sandfloor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/sandfloor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_2.png
[TOME ENTITY FILTER] selected basic	106.01275227825	127.2
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_yellow_ooze.png
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_spitting_spider.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_worms_white_worm_mass.png
Random boss generating
Creating random boss 	Velimira the giant yellow ant	12	level	2	classes
  class	Temporal Warden	 rejected due to power source
  class	Anorithil	 rejected due to power source
  class	Demonologist	 rejected due to power source
Adding to random boss class	Bulwark	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 5 random class talents to boss
 * talent	T_BATTLE_CRY
 * talent	T_SHATTERING_SHOUT
 * talent	T_BACKSTAB
 * talent	T_ARMOUR_TRAINING
 * talent	T_UNENDING_FRENZY
  class	Corruptor	 rejected due to power source
Adding to random boss class	Marauder	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 8 random class talents to boss
 * talent	T_PRECISE_STRIKES
 * talent	T_RELAXED_SHOT
 * talent	T_DEATH_DANCE
 * talent	T_UNFLINCHING_RESOLVE
 * talent	T_BATTLE_CALL
 * talent	T_EMPOWER_POISONS
 * talent	T_BLOODY_BUTCHER
 * talent	T_SHIELD_PUMMEL
[TOME ENTITY FILTER] selected Double Ego	29.740019024289	67
[TOME ENTITY FILTER] selected Double Ego	35.992884743957	67
[TOME ENTITY FILTER] selected Double Ego	52.06203867869	67
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12	egos =	3	gr egos =	2	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	arcane,lightning
 * forbid power sources:	antimagic
Creating randart Cloudspire the steel dagger(immaculate steel dagger) with lightning
 ** selected ego	 of massacre	(normal)	technique
 ** selected ego	balanced 	(normal)	technique
 ** selected ego	arcing 	(normal)	arcane
 * adding power: resist arcane(5 points)
Added unique	mod.class.Object/Cloudspire the steel dagger	::	1
[TOME ENTITY FILTER] selected Ego	97.896629586792	102
[ActorObjectUse] useObjectEnable: 	iron longsword of projection	by	Velimira the giant yellow ant	inven/slot	2	nil
[TOME ENTITY FILTER] selected Uniques	2.8169540727551	4
fight: 	Titanic	iron longsword of projection	::	nil	OFFHAND
Added unique	mod.class.Object/Titanic	::	1
[TOME ENTITY FILTER] selected Uniques	1.2511282752387	4
fight: 	dwarven-steel mail armour 'Gloruba'	iron longsword of projection	::	nil	BODY
fight: 	dwarven-steel mail armour 'Gloruba'	Titanic	::	nil	BODY
Added unique	mod.class.Object/dwarven-steel mail armour 'Gloruba'	::	1
[TOME ENTITY FILTER] selected Ego	80.02504968085	102
fight: 	steel dagger of dampening	iron longsword of projection	::	nil	MAINHAND
fight: 	steel dagger of dampening	Titanic	::	nil	MAINHAND
fight: 	steel dagger of dampening	dwarven-steel mail armour 'Gloruba'	::	nil	MAINHAND
[ActorObjectUse] useObjectDisable: 	iron longsword of projection	inven/slot	2	1	tid	nil
fight: 	steel dagger of dampening	Titanic	::	nil	MAINHAND
fight: 	steel dagger of dampening	dwarven-steel mail armour 'Gloruba'	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Double Ego	56.388924805538	67
fight: 	insidious steel dagger of massacre	steel dagger of dampening	::	nil	MAINHAND
fight: 	insidious steel dagger of massacre	Titanic	::	nil	MAINHAND
fight: 	insidious steel dagger of massacre	dwarven-steel mail armour 'Gloruba'	::	nil	MAINHAND
fight: 	insidious steel dagger of massacre	Titanic	::	nil	MAINHAND
fight: 	insidious steel dagger of massacre	dwarven-steel mail armour 'Gloruba'	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Ego	96.586453145041	102
fight: 	spiked cured leather armour	insidious steel dagger of massacre	::	nil	BODY
fight: 	spiked cured leather armour	Titanic	::	nil	BODY
fight: 	spiked cured leather armour	dwarven-steel mail armour 'Gloruba'	::	nil	BODY
fight: 	spiked cured leather armour	insidious steel dagger of massacre	::	nil	BODY
fight: 	spiked cured leather armour	Titanic	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	45.760064653531	67
fight: 	stabilizing iron helm of strength (#STATBONUS#)	insidious steel dagger of massacre	::	nil	HEAD
fight: 	stabilizing iron helm of strength (#STATBONUS#)	Titanic	::	nil	HEAD
fight: 	stabilizing iron helm of strength (#STATBONUS#)	spiked cured leather armour	::	nil	HEAD
Loading tile from tileset	/data/gfx/shockbolt/npc/yellow_ant.png
Added unique	mod.class.NPC/Velimira the giant yellow ant	::	1
fight: 	grounding rough leather cap of strength (#STATBONUS#)	insidious steel dagger of massacre	::	nil	HEAD
fight: 	grounding rough leather cap of strength (#STATBONUS#)	Titanic	::	nil	HEAD
fight: 	grounding rough leather cap of strength (#STATBONUS#)	spiked cured leather armour	::	nil	HEAD
fight: 	grounding rough leather cap of strength (#STATBONUS#)	stabilizing iron helm of strength (#STATBONUS#)	::	nil	HEAD
[CALLBACK] upgrading to prioritized	talents_on_act_base
Random elite generating
Creating random boss 	Ivonne the armoured skeleton warrior	12	level	1	classes
Adding to random boss class	Cursed	Afflicted
   power types: not_power_source =	antimagic,nature	power_source =	technique,psionic
Random boss forbade talent because of level	Evasion	12
Random boss forbade talent because of level	Piercing Sight	12
Random boss forbade talent because of level	Reckless Charge	12
Random boss forbade talent because of level	Blindside	12
Random boss forbade talent because of level	Harass Prey	12
Random boss forbade talent because of level	Seethe	12
Random boss forbade talent because of level	Tenacity	12
Random boss forbade talent because of level	Dismay	12
Random boss forbade talent because of level	Surge	12
Random boss forbade talent because of level	Outmaneuver	12
Random boss forbade talent because of level	Sunder Arms	12
Random boss forbade talent because of level	Repel	12
Random boss forbade talent because of level	Death Blow	12
Random boss forbade talent because of level	Panic	12
Random boss forbade talent because of level	Blood Frenzy	12
Random boss forbade talent because of level	Tyrant	12
Random boss forbade talent because of level	Sanctuary	12
Random boss forbade talent because of level	Mimic	12
Random boss forbade talent because of level	Grim Resolve	12
Random boss forbade talent because of level	Warshout	12
Random boss forbade talent because of level	Slam	12
Random boss forbade talent because of level	Cleave	12
Adding 7 random class talents to boss
 * talent	T_SLASH
 * talent	T_WEAPONS_MASTERY
 * talent	T_HEIGHTENED_SENSES
 * talent	T_MARK_PREY
 * talent	T_PRETERNATURAL_SENSES
 * talent	T_DEATH_DANCE
 * talent	T_HEIGHTEN_FEAR
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12	egos =	1	gr egos =	0	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	mind,lightning
 * forbid power sources:	antimagic,nature
Creating randart Shockweeper(immaculate steel plate armour) with lightning
 ** selected ego	 of acid resistance	(normal)	technique
 * adding power: mind retribution(1 points)
 * adding power: mind retribution(1 points)
 * adding power: resists pen mind(2 points)
[TOME ENTITY FILTER] selected Greater + Ego	25.805707542413	38.5
[TOME ENTITY FILTER] selected Double Greater	2.8548311070434	20.5
fight: 	fearforged steel mail armour of implacability	balanced steel battleaxe of amnesia	::	OFFHAND	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/armored_skeleton_warrior.png
Added unique	mod.class.NPC/Ivonne the armoured skeleton warrior	::	1
fight: 	Shockweeper	balanced steel battleaxe of amnesia	::	OFFHAND	BODY
fight: 	Shockweeper	fearforged steel mail armour of implacability	::	nil	BODY
[CALLBACK] upgrading to prioritized	talents_on_act_base
Random boss generating
Creating random boss 	Aerille the gwelgoroth	12	level	2	classes
Adding to random boss class	Striker	Rogue
   power types: not_power_source =	antimagic	power_source =	arcane,technique
Adding 8 random class talents to boss
 * talent	T_HIDE_IN_PLAIN_SIGHT
 * talent	T_PIERCING_SIGHT
 * talent	T_CHARM_MASTERY
 * talent	T_NULL_WINTERY_WRATH
 * talent	T_SHADOWSTRIKE
 * talent	T_CHANNEL_STAFF
 * talent	T_BLUNT_THRUST
 * talent	T_STEALTH
Adding to random boss class	Archer	Warrior
   power types: not_power_source =	antimagic	power_source =	technique_ranged,arcane,technique
Adding 5 random class talents to boss
 * talent	T_QUICKEN_SPELLS
 * talent	T_PINNING_SHOT
 * talent	T_CRIPPLING_SHOT
 * talent	T_BOW_MASTERY
 * talent	T_PHANTASMAL_SHIELD
[TOME ENTITY FILTER] selected Ego	81.10356941938	102
[TOME ENTITY FILTER] selected Uniques	1.7747541642223	4
Added unique	mod.class.Object/Velylaith	::	1
[TOME ENTITY FILTER] selected Double Ego	28.352261787828	67
[ActorObjectUse] useObjectEnable: 	supercharged ash wand of conjuration	by	Aerille the gwelgoroth	inven/slot	1	nil
[ActorObjectUse] Object	supercharged ash wand of conjuration	19715	is ineligible for talent interface
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12	egos =	3	gr egos =	2	rand themes = 	2	points = 	8	nb_powers = 	3
 * using themes	spell,physical
 * forbid power sources:	antimagic
Creating randart Lisodherin(plated steel plate armour) with no themename
 ** selected ego	 of the deep	(greater)	nature
 ** selected ego	radiant 	(greater)	nature
 ** selected ego	 of implacability	(greater)	technique
 * adding power: stat con(2 points)
 * adding power: mana regeneration(1 points)
 * adding power: inc damage physical(1 points)
Added unique	mod.class.Object/Lisodherin	::	1
[TOME ENTITY FILTER] selected Double Ego	31.698591932119	67
[TOME ENTITY FILTER] selected Greater + Ego	10.899787490466	12
fight: 	shimmering woollen robe of alchemy	shimmering ash starstaff of might	::	OFFHAND	BODY
[TOME ENTITY FILTER] selected Ego	68.194458365486	102
fight: 	ash longbow of power	shimmering ash starstaff of might	::	OFFHAND	MAINHAND
fight: 	ash longbow of power	shimmering woollen robe of alchemy	::	nil	MAINHAND
fight: 	ash longbow of power	shimmering woollen robe of alchemy	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Ego	70.307120135126	102
fight: 	insidious quiver of ash arrows	ash longbow of power	::	OFFHAND	QUIVER
fight: 	insidious quiver of ash arrows	shimmering woollen robe of alchemy	::	nil	QUIVER
[TOME ENTITY FILTER] selected Double Ego	38.146999078371	67
fight: 	spiked cured leather armour of acid resistance	ash longbow of power	::	OFFHAND	BODY
fight: 	spiked cured leather armour of acid resistance	shimmering woollen robe of alchemy	::	nil	BODY
fight: 	spiked cured leather armour of acid resistance	insidious quiver of ash arrows	::	nil	BODY
fight: 	spiked cured leather armour of acid resistance	ash longbow of power	::	OFFHAND	BODY
fight: 	spiked cured leather armour of acid resistance	insidious quiver of ash arrows	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_air_gwelgoroth.png
Added unique	mod.class.NPC/Aerille the gwelgoroth	::	1
[ActorObjectUse] useObjectDisable: 	supercharged ash wand of conjuration	inven/slot	1	3	tid	nil
fight: 	supercharged ash wand of conjuration	ash longbow of power	::	OFFHAND	TOOL
fight: 	supercharged ash wand of conjuration	spiked cured leather armour of acid resistance	::	nil	TOOL
fight: 	supercharged ash wand of conjuration	insidious quiver of ash arrows	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	supercharged ash wand of conjuration	by	Aerille the gwelgoroth	inven/slot	14	nil
[NPC:addedToLevel]	Aerille the gwelgoroth	19709	wearing	supercharged ash wand of conjuration
fight: 	Velylaith	ash longbow of power	::	OFFHAND	BODY
fight: 	Velylaith	spiked cured leather armour of acid resistance	::	nil	BODY
fight: 	Velylaith	supercharged ash wand of conjuration	::	nil	BODY
fight: 	Velylaith	insidious quiver of ash arrows	::	nil	BODY
fight: 	iron pickaxe of endurance	ash longbow of power	::	OFFHAND	TOOL
fight: 	iron pickaxe of endurance	spiked cured leather armour of acid resistance	::	nil	TOOL
fight: 	iron pickaxe of endurance	supercharged ash wand of conjuration	::	nil	TOOL
fight: 	iron pickaxe of endurance	insidious quiver of ash arrows	::	nil	TOOL
[TOME ENTITY FILTER] selected Greater	4.0872073720747	10.7
[TOME ENTITY FILTER] selected Ego	65.89126987166	75.7
fight: 	steel shield of lightning resistance (#RESIST#)	steel longsword of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	29.891358677073	45.7
fight: 	spiked steel mail armour of clarity	steel longsword of crippling	::	nil	BODY
fight: 	spiked steel mail armour of clarity	steel shield of lightning resistance (#RESIST#)	::	nil	BODY
Random boss generating
Creating random boss 	Gluna the bee swarm	12	level	2	classes
  class	Paradox Mage	 rejected due to power source
  class	Arcane Blade	 rejected due to power source
  class	Reaver	 rejected due to power source
Adding to random boss class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 8 random class talents to boss
 * talent	T_FEARLESS_CLEAVE
 * talent	T_JUGGERNAUT
 * talent	T_EXECUTION
 * talent	T_ONSLAUGHT
 * talent	T_CRIPPLE
 * talent	T_BACKSTAB
 * talent	T_PIERCING_SIGHT
 * talent	T_QUICK_RECOVERY
  class	Shadowblade	 rejected due to power source
Adding to random boss class	Bulwark	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 6 random class talents to boss
 * talent	T_SWITCH_PLACE
 * talent	T_SHATTERING_SHOUT
 * talent	T_BATTLE_CRY
 * talent	T_MORTAL_TERROR
 * talent	T_STUNNING_BLOW_ASSAULT
 * talent	T_HEAVE
[TOME ENTITY FILTER] selected Uniques	0.94982940120386	4
[ActorObjectUse] useObjectEnable: 	Bloomsoul	by	Gluna the bee swarm	inven/slot	1	nil
[ActorObjectUse] Object	Bloomsoul	19909	is ineligible for talent interface
Added unique	mod.class.Object/Bloomsoul	::	1
[TOME ENTITY FILTER] selected Ego	98.776463294117	102
[TOME ENTITY FILTER] selected Double Ego	34.541034532837	67
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12	egos =	3	gr egos =	2	rand themes = 	2	points = 	7	nb_powers = 	4
 * using themes	defense,misc
Creating randart Manadin(scintillating steel longsword) with no themename
 ** selected ego	balanced 	(normal)	technique
 ** selected ego	balanced 	(normal)	technique
 ** selected ego	 of projection	(normal)	psionic
 * adding power: def(2 points)
 * adding power: def(2 points)
[ActorObjectUse] useObjectEnable: 	Manadin	by	Gluna the bee swarm	inven/slot	1	nil
[ActorObjectUse] Object	Manadin	19918	is ineligible for talent interface
Added unique	mod.class.Object/Manadin	::	1
[TOME ENTITY FILTER] selected Ego	67.925079847669	102
[TOME ENTITY FILTER] selected Ego	77.40528994552	102
fight: 	iron mail armour of clarity	manaburning steel greatsword	::	OFFHAND	BODY
[TOME ENTITY FILTER] selected Ego	100.27290869464	102
fight: 	steel longsword of persecution	manaburning steel greatsword	::	OFFHAND	MAINHAND
fight: 	steel longsword of persecution	iron mail armour of clarity	::	nil	MAINHAND
fight: 	steel longsword of persecution	iron mail armour of clarity	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Double Ego	61.352715990355	67
fight: 	flaming iron shield of resilience	steel longsword of persecution	::	nil	OFFHAND
fight: 	flaming iron shield of resilience	iron mail armour of clarity	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater + Ego	10.162553234995	12
fight: 	spiked steel mail armour of implacability	steel longsword of persecution	::	nil	BODY
fight: 	spiked steel mail armour of implacability	flaming iron shield of resilience	::	nil	BODY
fight: 	spiked steel mail armour of implacability	iron mail armour of clarity	::	nil	BODY
fight: 	spiked steel mail armour of implacability	steel longsword of persecution	::	nil	BODY
fight: 	spiked steel mail armour of implacability	flaming iron shield of resilience	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/bee_swarm.png
Added unique	mod.class.NPC/Gluna the bee swarm	::	1
[ActorObjectUse] useObjectDisable: 	Manadin	inven/slot	1	4	tid	nil
fight: 	Manadin	steel longsword of persecution	::	nil	MAINHAND
fight: 	Manadin	flaming iron shield of resilience	::	nil	MAINHAND
fight: 	Manadin	spiked steel mail armour of implacability	::	nil	MAINHAND
fight: 	Manadin	flaming iron shield of resilience	::	nil	MAINHAND
fight: 	Manadin	spiked steel mail armour of implacability	::	nil	MAINHAND
[ActorObjectUse] useObjectEnable: 	Manadin	by	Gluna the bee swarm	inven/slot	2	nil
[NPC:addedToLevel]	Gluna the bee swarm	19908	wearing	Manadin
--- replacing	steel longsword of persecution
[ActorObjectUse] useObjectDisable: 	Bloomsoul	inven/slot	1	1	tid	nil
[ActorObjectUse] useObjectEnable: 	Bloomsoul	by	Gluna the bee swarm	inven/slot	1	nil
[ActorObjectUse] Object	Bloomsoul	19909	is ineligible for talent interface
[TOME ENTITY FILTER] selected basic	116.28408711043	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-darkgrey.png
Loading tile from tileset	/data/gfx/shockbolt/npc/salmon-snake.png
Random elite generating
Creating random boss 	Gothra the armoured skeleton warrior	12	level	1	classes
Adding to random boss class	Demonologist	Defiler
   power types: not_power_source =	antimagic,nature	power_source =	arcane,technique
Random boss forbade talent because of level	Evasion	12
Random boss forbade talent because of level	Blighted Shield	12
Random boss forbade talent because of level	Blood Vengeance	12
Random boss forbade talent because of level	Piercing Sight	12
Random boss forbade talent because of level	Overkill	12
Random boss forbade talent because of level	Shield Slam	12
Random boss forbade talent because of level	Fearscape	12
Random boss forbade talent because of level	Flame of Urh'Rok	12
Random boss forbade talent because of level	Dread End	12
Random boss forbade talent because of level	Ominous Shadow	12
Random boss forbade talent because of level	Tale of Destruction	12
Random boss forbade talent because of level	Shattered Mind	12
Random boss forbade talent because of level	Only Ashes Left	12
Random boss forbade talent because of level	Suffuse Life	12
Random boss forbade talent because of level	Demonic Madness	12
Random boss forbade talent because of level	Dark Reign	12
Random boss forbade talent because of level	Twisted Portal	12
Random boss forbade talent because of level	Rain of Fire	12
Random boss forbade talent because of level	Blood Pact	12
Random boss forbade talent because of level	Perfect Strike	12
Random boss forbade talent because of level	Sunder Arms	12
Random boss forbade talent because of level	Death Blow	12
Random boss forbade talent because of level	Blood Frenzy	12
Random boss forbade talent because of level	Blinding Speed	12
Random boss forbade talent because of level	Erupting Darkness	12
Random boss forbade talent because of level	Warshout	12
Random boss forbade talent because of level	Assault	12
Random boss forbade talent because of level	Grim Future	12
Random boss forbade talent because of level	Demon Horns	12
Adding 4 random class talents to boss
 * talent	T_DEATH_DANCE
 * talent	T_KNIFE_MASTERY
 * talent	T_BLEAK_OUTCOME
 * talent	T_STUNNING_BLOW
Loading entities file from memory	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12	egos =	1	gr egos =	0	rand themes = 	2	points = 	10	nb_powers = 	3
 * using themes	mind,defense
 * forbid power sources:	antimagic,nature
Creating randart steel shield 'Zubyrenne'(immaculate steel shield) with no themename
 ** selected ego	coruscating 	(greater)	arcane
 * adding power: inc damage mind(1 points)
 * adding power: resist acid(1 points)
 * adding power: resist lightning(1 points)
 * adding power: inc damage mind(1.5 points)
[TOME ENTITY FILTER] selected Greater	49.698122287797	63.5
[TOME ENTITY FILTER] selected Double Ego	88.567806310269	98.5
fight: 	reinforced steel shield of acid resistance (#RESIST#)	iron longsword of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	38.638291111481	63.5
fight: 	enlightening steel mail armour	iron longsword of crippling	::	nil	BODY
fight: 	enlightening steel mail armour	reinforced steel shield of acid resistance (#RESIST#)	::	nil	BODY
Added unique	mod.class.NPC/Gothra the armoured skeleton warrior	::	1
fight: 	steel shield 'Zubyrenne'	iron longsword of crippling	::	nil	OFFHAND
fight: 	steel shield 'Zubyrenne'	reinforced steel shield of acid resistance (#RESIST#)	::	nil	OFFHAND
fight: 	steel shield 'Zubyrenne'	enlightening steel mail armour	::	nil	OFFHAND
fight: 	steel shield 'Zubyrenne'	iron longsword of crippling	::	nil	OFFHAND
fight: 	steel shield 'Zubyrenne'	enlightening steel mail armour	::	nil	OFFHAND
[NPC:addedToLevel]	Gothra the armoured skeleton warrior	20333	wearing	steel shield 'Zubyrenne'
--- replacing	reinforced steel shield of acid resistance (#RESIST#)
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
Loading tile from tileset	/data/gfx/shockbolt/npc/brown_bear.png
[TOME ENTITY FILTER] selected basic	113.64585711676	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_cold_cold_drake_hatchling.png
[TOME ENTITY FILTER] selected Ego	49.577825993865	75.7
[TOME ENTITY FILTER] selected basic	82.893087685371	116.7
[TOME ENTITY FILTER] selected Double Ego	33.002912355417	45.7
[TOME ENTITY FILTER] selected basic	87.743547025858	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghast.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_brown_mold.png
[TOME ENTITY FILTER] selected basic	81.653628936223	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_storm_storm_drake_hatchling.png
[TOME ENTITY FILTER] selected Greater	1.9761291088132	10.7
[TOME ENTITY FILTER] selected Ego	54.715848190311	75.7
[TOME ENTITY FILTER] selected Double Ego	41.211547168466	45.7
Random elite generating
Creating random boss 	Yvonn the umber hulk	12	level	1	classes
  class	Corruptor	 rejected due to power source
  class	Arcane Blade	 rejected due to power source
  class	Archmage	 rejected due to power source
  class	Necromancer	 rejected due to power source
Adding to random boss class	Berserker	Warrior
   power types: not_power_source =	antimagic,arcane	power_source =	technique
Random boss forbade talent because of level	Evasion	12
Random boss forbade talent because of level	Bloody Butcher	12
Random boss forbade talent because of level	Battle Cry	12
Random boss forbade talent because of level	Unending Frenzy	12
Random boss forbade talent because of level	Piercing Sight	12
Random boss forbade talent because of level	Cripple	12
Random boss forbade talent because of level	Bloodbath	12
Random boss forbade talent because of level	Switch Place	12
Random boss forbade talent because of level	Shield Expertise	12
Random boss forbade talent because of level	Spell Shield	12
Random boss forbade talent because of level	Adrenaline Surge	12
Random boss forbade talent because of level	Relentless Fury	12
Random boss forbade talent because of level	Juggernaut	12
Random boss forbade talent because of level	Second Wind	12
Random boss forbade talent because of level	Heave	12
Random boss forbade talent because of level	Onslaught	12
Random boss forbade talent because of level	Battle Shout	12
Random boss forbade talent because of level	Daunting Presence	12
Random boss forbade talent because of level	Death Dance	12
Random boss forbade talent because of level	Shattering Blow	12
Random boss forbade talent because of level	Shattering Impact	12
Random boss forbade talent because of level	Perfect Strike	12
Random boss forbade talent because of level	Rapid Shot	12
Random boss forbade talent because of level	Battle Call	12
Random boss forbade talent because of level	Shattering Shout	12
Random boss forbade talent because of level	Execution	12
Random boss forbade talent because of level	Unstoppable	12
Random boss forbade talent because of level	Blinding Speed	12
Random boss forbade talent because of level	Mortal Terror	12
Random boss forbade talent because of level	Slow Motion	12
Random boss forbade talent because of level	Relaxed Shot	12
Adding 9 random class talents to boss
 * talent	T_THICK_SKIN
 * talent	T_FEARLESS_CLEAVE
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_PRECISE_STRIKES
 * talent	T_STUNNING_BLOW_ASSAULT
 * talent	T_KNIFE_MASTERY
 * talent	T_SHIELD_WALL
 * talent	T_BACKSTAB
 * talent	T_ARMOUR_TRAINING
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12	egos =	1	gr egos =	0	rand themes = 	2	points = 	6	nb_powers = 	4
 * using themes	light,defense
 * forbid power sources:	antimagic,arcane
Creating randart iron pickaxe 'Starpower'(unblemished iron pickaxe) with light
 ** selected ego	 of endurance	(normal)	technique
 * adding power: die at greater(1 points)
 * adding power: immune blind(1 points)
 * adding power: immune confusion(1 points)
[TOME ENTITY FILTER] selected Greater + Ego	32.338676742939	38.5
[ActorObjectUse] useObjectEnable: 	quick steel greatsword of projection	by	Yvonn the umber hulk	inven/slot	2	nil
[TOME ENTITY FILTER] selected Double Ego	65.730060466735	98.5
fight: 	spiked steel mail armour of cold resistance	quick steel greatsword of projection	::	OFFHAND	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_umber_hulk.png
Added unique	mod.class.NPC/Yvonn the umber hulk	::	1
fight: 	iron pickaxe 'Starpower'	quick steel greatsword of projection	::	OFFHAND	TOOL
fight: 	iron pickaxe 'Starpower'	spiked steel mail armour of cold resistance	::	nil	TOOL
[NPC:addedToLevel]	Yvonn the umber hulk	20516	wearing	iron pickaxe 'Starpower'
Random elite generating
Creating random boss 	Xaniwen the giant eel	12	level	1	classes
  class	Alchemist	 rejected due to power source
  class	Demonologist	 rejected due to power source
  class	Fossil	 rejected due to power source
  class	Necromancer	 rejected due to power source
  class	Paradox Mage	 rejected due to power source
  class	Sun Paladin	 rejected due to power source
  class	Archer	 rejected due to power source
Adding to random boss class	Mindslayer	Psionic
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic
Random boss forbade talent because of level	Evasion	12
Random boss forbade talent because of level	Piercing Sight	12
Random boss forbade talent because of level	Telekinetic Leap	12
Random boss forbade talent because of level	Implode	12
Random boss forbade talent because of level	Deflect Projectiles	12
Random boss forbade talent because of level	Kinetic Surge	12
Random boss forbade talent because of level	Resonant Focus	12
Random boss forbade talent because of level	Thermal Balance	12
Random boss forbade talent because of level	Transcendent Telekinesis	12
Random boss forbade talent because of level	Charged Strike	12
Random boss forbade talent because of level	Brainfreeze	12
Random boss forbade talent because of level	Warding Weapon	12
Random boss forbade talent because of level	Static Net	12
Random boss forbade talent because of level	Iron Will	12
Random boss forbade talent because of level	Charged Shield	12
Random boss forbade talent because of level	Thought Sense	12
Random boss forbade talent because of level	Transcendent Electrokinesis	12
Random boss forbade talent because of level	Heat Shift	12
Random boss forbade talent because of level	Transcendent Pyrokinesis	12
Random boss forbade talent because of level	Brain Storm	12
Random boss forbade talent because of level	Mindhook	12
Random boss forbade talent because of level	Frenzied Focus	12
Random boss forbade talent because of level	Charged Aura	12
Random boss forbade talent because of level	Forcefield	12
Random boss forbade talent because of level	Charge Leech	12
Random boss forbade talent because of level	Heartstart	12
Random boss forbade talent because of level	Impale	12
Random boss forbade talent because of level	Psi Tap	12
Random boss forbade talent because of level	Insatiable	12
Adding 5 random class talents to boss
 * talent	T_HEIGHTENED_SENSES
 * talent	T_THERMAL_AURA
 * talent	T_TELEKINETIC_SMASH
 * talent	T_THERMAL_STRIKE
 * talent	T_EXOTIC_WEAPONS_MASTERY
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12	egos =	1	gr egos =	0	rand themes = 	2	points = 	9	nb_powers = 	4
 * using themes	antimagic,defense
 * forbid power sources:	arcane,technique_ranged
Creating randart iron pickaxe 'Zidir'(faded iron pickaxe) with no themename
 ** selected ego	miner's 	(normal)	technique
 * adding power: manaburn melee(2 points)
 * adding power: def(2 points)
 * adding power: void(2 points)
[TOME ENTITY FILTER] selected Double Ego	71.518469033301	98.5
[TOME ENTITY FILTER] selected Double Ego	90.013539271782	98.5
fight: 	insidious steel greatsword of erosion	slimy woollen robe of fire (#RESIST#)	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Ego	102.89483236915	106.5
Loading tile from tileset	/data/gfx/shockbolt/npc/aquatic_critter_giant_eel.png
Added unique	mod.class.NPC/Xaniwen the giant eel	::	1
fight: 	iron pickaxe 'Zidir'	insidious steel greatsword of erosion	::	OFFHAND	TOOL
fight: 	iron pickaxe 'Zidir'	slimy woollen robe of fire (#RESIST#)	::	nil	TOOL
[NPC:addedToLevel]	Xaniwen the giant eel	20670	wearing	iron pickaxe 'Zidir'
[CALLBACK] upgrading to prioritized	talents_on_act_base
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 30
*p 30: Uniform: 0: 1406 wobblingSpeed
*p 30: Uniform: 1: 1406 oscillationSpeed
*p 30: Uniform: 2: 8B5E tex
*p 30: Uniform: 3: 1406 horizontalScrollingSpeed
*p 30: Uniform: 4: 1406 tick_start
*p 30: Uniform: 5: 8B51 impact_color
*p 30: Uniform: 6: 1406 wobblingPower
*p 30: Uniform: 7: 8B51 color
*p 30: Uniform: 8: 1406 tick
*p 30: Uniform: 9: 1406 ellipsoidalFactor
*p 30: Uniform: 10: 1406 antialiasingRadius
*p 30: Uniform: 11: 1406 impact_time
*p 30: Uniform: 12: 8B50 impact
*p 30: Uniform: 13: 1406 time_factor
*p 30: Uniform: 14: 1406 shieldIntensity
*p 30: Uniform: 15: 1406 impact_tick
*p 30: Uniform: 16: 1406 verticalScrollingSpeed
*p 30: Uniform: 17: 1406 aadjust
[SHADER] setting reset param	tick_start	682402
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[TOME ENTITY FILTER] selected Greater	8.6121198784651	10.7
[TOME ENTITY FILTER] selected Double Ego	29.772657030203	45.7
[TOME ENTITY FILTER] selected basic	109.33609949842	116.7
fight: 	steel shield	acidic iron longsword of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	68.876406738302	75.7
fight: 	steel mail armour of stability	acidic iron longsword of vileness	::	nil	BODY
fight: 	steel mail armour of stability	steel shield	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/green-snake.png
[TOME ENTITY FILTER] selected basic	112.1739506092	116.7
[TOME ENTITY FILTER] selected Double Ego	41.20723860981	45.7
fight: 	acidic steel dagger of massacre	steel dagger	::	nil	MAINHAND
fight: 	acidic steel dagger of massacre	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	41.142521542731	45.7
fight: 	spiked cured leather armour of spell shielding	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of spell shielding	acidic steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	50.144385480383	75.7
[TOME ENTITY FILTER] selected Double Ego	38.612155012152	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected basic	92.560885758361	116.7
[TOME ENTITY FILTER] selected Double Ego	11.484510185476	45.7
[TOME ENTITY FILTER] selected Ego	48.938866174583	75.7
fight: 	reinforced steel shield	balanced steel longsword of phasing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	38.201378872106	45.7
fight: 	impenetrable iron mail armour of lightning resistance	balanced steel longsword of phasing	::	nil	BODY
fight: 	impenetrable iron mail armour of lightning resistance	reinforced steel shield	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_grey_mold.png
Random boss generating
Creating random boss 	Cyrulrayathra the orc warrior	12	level	2	classes
Adding to random boss class	Paradox Mage	Chronomancer
   power types: not_power_source =	antimagic	power_source =	arcane
Adding 6 random class talents to boss
 * talent	T_GRAVITY_SPIKE
 * talent	T_DIMENSIONAL_STEP
 * talent	T_REDUX
 * talent	T_ATTENUATE
 * talent	T_DISINTEGRATION
 * talent	T_ECHOES_FROM_THE_PAST
Adding to random boss class	Rogue	Rogue
   power types: not_power_source =	antimagic	power_source =	arcane,technique
Adding 6 random class talents to boss
 * talent	T_STATIC_HISTORY
 * talent	T_PRECISE_STRIKES
 * talent	T_EMPOWER_POISONS
 * talent	T_FORESIGHT
 * talent	T_TRAP_LAUNCHER
 * talent	T_STICKY_SMOKE
[TOME ENTITY FILTER] selected Double Ego	47.453241134401	67
[TOME ENTITY FILTER] selected Greater + Ego	11.608345289623	12
[TOME ENTITY FILTER] selected Double Ego	54.086708465611	67
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12	egos =	3	gr egos =	2	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	antimagic,lightning
 * forbid power sources:	arcane
Creating randart Blazedredge(sigiled steel waraxe) with lightning
 ** selected ego	 of erosion	(normal)	nature
 ** selected ego	 of erosion	(normal)	nature
 ** selected ego	 of purging	(greater)	antimagic
 * adding power: resists pen lightning(2 points)
 * adding power: resist cold(1 points)
 * adding power: slime melee(2 points)
Added unique	mod.class.Object/Blazedredge	::	1
[TOME ENTITY FILTER] selected Double Ego	59.957207503719	67
[TOME ENTITY FILTER] selected Ego	84.156686159819	102
fight: 	linen robe of light (#RESIST#)	earthen ash starstaff of power	::	OFFHAND	BODY
[TOME ENTITY FILTER] selected Double Ego	49.07640519577	67
fight: 	arcing steel dagger of daylight	earthen ash starstaff of power	::	OFFHAND	MAINHAND
fight: 	arcing steel dagger of daylight	linen robe of light (#RESIST#)	::	nil	MAINHAND
fight: 	arcing steel dagger of daylight	earthen ash starstaff of power	::	OFFHAND	OFFHAND
 impossible => 	arcing steel dagger of daylight	earthen ash starstaff of power	::	OFFHAND	OFFHAND
fight: 	arcing steel dagger of daylight	linen robe of light (#RESIST#)	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Double Ego	65.867001151635	67
fight: 	flaming steel dagger of massacre	arcing steel dagger of daylight	::	nil	MAINHAND
fight: 	flaming steel dagger of massacre	linen robe of light (#RESIST#)	::	nil	MAINHAND
fight: 	flaming steel dagger of massacre	arcing steel dagger of daylight	::	nil	OFFHAND
fight: 	flaming steel dagger of massacre	linen robe of light (#RESIST#)	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	90.418965399828	102
fight: 	cured leather armour of acid resistance	arcing steel dagger of daylight	::	nil	BODY
fight: 	cured leather armour of acid resistance	flaming steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour of acid resistance	linen robe of light (#RESIST#)	::	nil	BODY
fight: 	cured leather armour of acid resistance	arcing steel dagger of daylight	::	nil	BODY
fight: 	cured leather armour of acid resistance	flaming steel dagger of massacre	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_warrior.png
Added unique	mod.class.NPC/Cyrulrayathra the orc warrior	::	1
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(37,36),zoom=0.6]
New GL Shader program 31
*p 31: Uniform: 0: 8B52 color2
*p 31: Uniform: 1: 1406 zoom
*p 31: Uniform: 2: 1406 npow
*p 31: Uniform: 3: 8B52 color1
*p 31: Uniform: 4: 8B5E tex
*p 31: Uniform: 5: 8B50 xy
*p 31: Uniform: 6: 1406 tick
*p 31: Uniform: 7: 1406 time_factor
*p 31: Uniform: 8: 1406 hide_center
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected basic	96.614066657301	116.7
[TOME ENTITY FILTER] selected basic	90.723305082113	116.7
fight: 	steel dagger	iron dagger	::	nil	MAINHAND
fight: 	steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	67.376831605547	75.7
fight: 	prismatic rough leather armour	iron dagger	::	nil	BODY
fight: 	prismatic rough leather armour	steel dagger	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_assassin.png
[TOME ENTITY FILTER] selected Lore	85.49558425855	86.2
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_black_ooze.png
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_chitinous_spider.png
Loading tile from tileset	/data/gfx/shockbolt/npc/red_ant.png
[TOME ENTITY FILTER] selected Ego	64.313270750925	75.7
[TOME ENTITY FILTER] selected Ego	57.564198549632	75.7
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_red_ooze.png
[TOME ENTITY FILTER] selected Double Ego	41.220520759023	45.7
[TOME ENTITY FILTER] selected basic	94.690276333322	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_blue_ooze.png
Random elite generating
Creating random boss 	Ivurin the brown mold	12	level	1	classes
Adding to random boss class	Mindslayer	Psionic
   power types: not_power_source =	technique_ranged	power_source =	psionic
Random boss forbade talent because of level	Evasion	12
Random boss forbade talent because of level	Piercing Sight	12
Random boss forbade talent because of level	Telekinetic Leap	12
Random boss forbade talent because of level	Implode	12
Random boss forbade talent because of level	Deflect Projectiles	12
Random boss forbade talent because of level	Kinetic Surge	12
Random boss forbade talent because of level	Resonant Focus	12
Random boss forbade talent because of level	Thermal Balance	12
Random boss forbade talent because of level	Transcendent Telekinesis	12
Random boss forbade talent because of level	Charged Strike	12
Random boss forbade talent because of level	Brainfreeze	12
Random boss forbade talent because of level	Warding Weapon	12
Random boss forbade talent because of level	Static Net	12
Random boss forbade talent because of level	Iron Will	12
Random boss forbade talent because of level	Charged Shield	12
Random boss forbade talent because of level	Thought Sense	12
Random boss forbade talent because of level	Transcendent Electrokinesis	12
Random boss forbade talent because of level	Heat Shift	12
Random boss forbade talent because of level	Transcendent Pyrokinesis	12
Random boss forbade talent because of level	Brain Storm	12
Random boss forbade talent because of level	Mindhook	12
Random boss forbade talent because of level	Frenzied Focus	12
Random boss forbade talent because of level	Charged Aura	12
Random boss forbade talent because of level	Forcefield	12
Random boss forbade talent because of level	Charge Leech	12
Random boss forbade talent because of level	Heartstart	12
Random boss forbade talent because of level	Impale	12
Random boss forbade talent because of level	Psi Tap	12
Random boss forbade talent because of level	Insatiable	12
Adding 5 random class talents to boss
 * talent	T_KINETIC_AURA
 * talent	T_SKATE
 * talent	T_KNIFE_MASTERY
 * talent	T_MINDLASH
 * talent	T_THERMAL_LEECH
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	12	egos =	1	gr egos =	0	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	fire,acid
 * forbid power sources:	technique_ranged
Creating randart Lorudur the Charward(glowing cured leather armour) with fire
 ** selected ego	 of the deep	(greater)	nature
 * adding power: acid corrode melee(2 points)
 * adding power: fire retribution(1 points)
 * adding power: resist fire(1 points)
[TOME ENTITY FILTER] selected Double Greater	11.473184033174	20.5
[TOME ENTITY FILTER] selected Greater + Ego	26.447257666021	38.5
fight: 	plaguebringer's steel greatsword of the mystic	ancient woollen robe of alchemy	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Double Ego	82.309916479818	98.5
Added unique	mod.class.NPC/Ivurin the brown mold	::	1
fight: 	Lorudur the Charward	plaguebringer's steel greatsword of the mystic	::	OFFHAND	BODY
fight: 	Lorudur the Charward	ancient woollen robe of alchemy	::	nil	BODY
[CALLBACK] upgrading to prioritized	talents_on_act_base
Cloned shader 30
[SHADER] setting reset param	tick_start	682402
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
Loading tile from tileset	/data/gfx/shockbolt/npc/brown_ant.png
[TOME ENTITY FILTER] selected Ego	69.629883850991	75.7
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_corrupted_drem.png
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected basic	115.32160018392	116.7
[TOME ENTITY FILTER] selected Ego	60.923765221739	75.7
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_minotaur_maulotaur.png
[TOME ENTITY FILTER] selected Double Ego	30.153208917935	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/cave_bear.png
[TOME ENTITY FILTER] selected Double Ego	27.665221273184	45.7
[TOME ENTITY FILTER] selected Double Ego	39.228001980348	45.7
Loading tile from tileset	/data/gfx/shockbolt/object/quartz.png
[TOME ENTITY FILTER] selected basic	91.994624542002	127.2
Loading tile from tileset	/data/gfx/shockbolt/object/lite_brass.png
[TOME ENTITY FILTER] selected Ego	46.012294205073	75.7
[TOME ENTITY FILTER] selected basic	104.96873627113	127.2
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_steel.png
[TOME ENTITY FILTER] selected basic	95.267758099198	127.2
Wait finished, counted 2777, 1613 ticks
No zone events loaded
[USERCHAT] channel talk	velius	tome	Is the bearscape still a wonderful place full of voratun?
Loading tile from tileset	/data/gfx/shockbolt/terrain/sandfloor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/palmtree_alpha6.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[attenuation=25]
New GL Shader program 38
New GL Shader 40 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 38: Uniform: 0: 8B5E tex
*p 38: Uniform: 1: 1406 attenuation
*p 38: Uniform: 2: 1406 tick
*p 38: Uniform: 3: 8B52 texCoord
*p 38: Uniform: 4: 8B50 mapCoord
Loading tile from tileset	/data/gfx/shockbolt/terrain/palmtree_alpha7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/palmtree_alpha2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/palmtree_alpha4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/palmtree_alpha1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/palmtree_alpha5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/palmtree_alpha8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/palmtree_alpha3.png
Not gone east, no backup guardian
Running on level loads	aereldir-1
[PARTY] New member, add after	Leiad	Leiad
Adding entity	2185	after	2185
[MUSIC] stoping	Dreaming of Flying.ogg
[MUSIC] loading	To the Depths.ogg	sound "/data/music/To the Depths.ogg" : <static>
[MUSIC] playing	To the Depths.ogg	sound "/data/music/To the Depths.ogg" : <static>
[LOG]	#VIOLET#You enter the swirling portal and in the blink of an eye you set foot in an unfamiliar zone, with no trace of the portal...
Updating zone name	Aereldir (1)
C Map minimap texture: 281 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Deleting shader 32 (is clone 1)
Deleting shader 32 (is clone 1)
Deleting shader 32 (is clone 1)
Deleting shader 32 (is clone 1)
Deleting shader 32 (is clone 1)
Deleting shader 32 (is clone 1)
Deleting shader 32 (is clone 1)
Deleting shader 32 (is clone 1)
Deleting shader 32 (is clone 0)
[COROUTINE] registering	savefilepipe	thread: 0x33d9ca20
[SAVEFILE PIPE] force waiting
Make wait background texture 6 : 2048x1024 (0, 0)
[SAVEFILE PIPE] new save running in the pipe:	Leiad	game	::	game.teag	::	table: 0x1e828ef0	=>	table: 0x33a14f30	(10095)
Loading savefile 	/save/leiad/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/leiad/game.teag.tmp
Saved zipname /save/leiad/game.teag.tmp
[SAVEFILE PIPE] Checking save	Leiad	game	/save/leiad/game.teag.tmp
Loading savefile 	/save/leiad/
[SAVEFILE] checked validity of type	game	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	6376390f-5a40-4ed3-a6b0-6b3a4e97897d	89cb6228967a665b8bb5d0763410987b	game	/save/leiad/game.teag
[ONLINE PROFILE] saved character md5	6376390f-5a40-4ed3-a6b0-6b3a4e97897d	game.teag	89cb6228967a665b8bb5d0763410987b
[SAVEFILE PIPE] saving took 2 seconds
Wait finished, counted 9635, 1653 ticks
[COROUTINE] registering	savefilepipe	thread: 0x45f1fa18
[SAVEFILE PIPE] force waiting
Make wait background texture 659 : 2048x1024 (0, 0)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x1ecd06b0	=>	table: 0x40d91310	(2)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
Wait finished, counted 29, 320 ticks
[LOG]	Leiad deactivates Contingency.
[LOG]	Leiad deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 25
[SHADER] setting reset param	tick_start	688091
[ONLINE PROFILE] saved character 	6376390f-5a40-4ed3-a6b0-6b3a4e97897d
[COROUTINE] registering	savefilepipe	thread: 0x452112e8
[SAVEFILE PIPE] force waiting
Make wait background texture 232 : 2048x1024 (0, 0)
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	6376390f-5a40-4ed3-a6b0-6b3a4e97897d-1.4.3.charball	::	table: 0x1fb71f48	=>	table: 0x45e54788	(350)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /charballs/6376390f-5a40-4ed3-a6b0-6b3a4e97897d-1.4.3.charball.tmp
Saved zipname /charballs/6376390f-5a40-4ed3-a6b0-6b3a4e97897d-1.4.3.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/6376390f-5a40-4ed3-a6b0-6b3a4e97897d-1.4.3.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	6376390f-5a40-4ed3-a6b0-6b3a4e97897d
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 0 seconds
Wait finished, counted 37, 230 ticks
Saving JSON	true
[LOG]	Saving game...
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 25
[SHADER] setting reset param	tick_start	688684
[COROUTINE] registering	savefilepipe	thread: 0x1ed246e8
[SAVEFILE PIPE] force waiting
Make wait background texture 6 : 2048x1024 (0, 0)
[SAVEFILE PIPE] new save running in the pipe:	Leiad	game	::	game.teag	::	table: 0x1e828ef0	=>	table: 0x2f32dd88	(10095)
Loading savefile 	/save/leiad/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/leiad/game.teag.tmp
Saved zipname /save/leiad/game.teag.tmp
[SAVEFILE PIPE] Checking save	Leiad	game	/save/leiad/game.teag.tmp
Loading savefile 	/save/leiad/
[SAVEFILE] checked validity of type	game	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	6376390f-5a40-4ed3-a6b0-6b3a4e97897d	7e72b7589b3c573d00c2654e0b31f234	game	/save/leiad/game.teag
[ONLINE PROFILE] saved character md5	6376390f-5a40-4ed3-a6b0-6b3a4e97897d	game.teag	7e72b7589b3c573d00c2654e0b31f234
[SAVEFILE PIPE] saving took 3 seconds
Wait finished, counted 8232, 1664 ticks
[COROUTINE] registering	savefilepipe	thread: 0x40bd9f58
[SAVEFILE PIPE] force waiting
[USERCHAT] channel talk	cksiu	tome	yeah
Make wait background texture 598 : 2048x1024 (0, 0)
Deleting shader 25 (is clone 1)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x1ecd06b0	=>	table: 0x40c364b0	(2)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 0 seconds
Wait finished, counted 29, 327 ticks
[LOG]	Leiad deactivates Contingency.
[LOG]	Leiad deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 25
[SHADER] setting reset param	tick_start	691502
[ONLINE PROFILE] saved character 	6376390f-5a40-4ed3-a6b0-6b3a4e97897d
[COROUTINE] registering	savefilepipe	thread: 0x45e9b290
[SAVEFILE PIPE] force waiting
Make wait background texture 289 : 2048x1024 (0, 0)
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	6376390f-5a40-4ed3-a6b0-6b3a4e97897d-1.4.3.charball	::	table: 0x2f309150	=>	table: 0x41bed580	(350)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /charballs/6376390f-5a40-4ed3-a6b0-6b3a4e97897d-1.4.3.charball.tmp
Saved zipname /charballs/6376390f-5a40-4ed3-a6b0-6b3a4e97897d-1.4.3.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/6376390f-5a40-4ed3-a6b0-6b3a4e97897d-1.4.3.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	6376390f-5a40-4ed3-a6b0-6b3a4e97897d
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 0 seconds
Wait finished, counted 37, 240 ticks
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 25
[SHADER] setting reset param	tick_start	691908
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Leiad casts Webs of Fate.
[SHADER] Loading from /data/gfx/shaders/volumetric/fast_sphere.lua
[SHADER] Loaded shader with totalname	volumetric/fast_sphere[density=40,growSpeed=0.004,noup=2,scrollingSpeed=0.001,shininess=40]
New GL Shader program 32
*p 32: Uniform: 0: 8B5E tex
*p 32: Uniform: 1: 1406 coneAngle
*p 32: Uniform: 2: 1406 tick_start
*p 32: Uniform: 3: 1406 side
*p 32: Uniform: 4: 1406 tick
*p 32: Uniform: 5: 1406 cylinderHeight
*p 32: Uniform: 6: 1406 growSpeed
*p 32: Uniform: 7: 1406 density
*p 32: Uniform: 8: 1406 topTransperency
*p 32: Uniform: 9: 1406 cylinderRadius
*p 32: Uniform: 10: 1406 isSphere
*p 32: Uniform: 11: 1406 twist
*p 32: Uniform: 12: 1406 shininess
*p 32: Uniform: 13: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	692645
[SHADER] Loading from /data/gfx/shaders/volumetric/fast_sphere.lua
[SHADER] Loaded shader with totalname	volumetric/fast_sphere[density=40,growSpeed=0.004,noup=1,scrollingSpeed=0.001,shininess=40]
New GL Shader program 42
*p 42: Uniform: 0: 8B5E tex
*p 42: Uniform: 1: 1406 coneAngle
*p 42: Uniform: 2: 1406 tick_start
*p 42: Uniform: 3: 1406 side
*p 42: Uniform: 4: 1406 tick
*p 42: Uniform: 5: 1406 cylinderHeight
*p 42: Uniform: 6: 1406 growSpeed
*p 42: Uniform: 7: 1406 density
*p 42: Uniform: 8: 1406 topTransperency
*p 42: Uniform: 9: 1406 cylinderRadius
*p 42: Uniform: 10: 1406 isSphere
*p 42: Uniform: 11: 1406 twist
*p 42: Uniform: 12: 1406 shininess
*p 42: Uniform: 13: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	692645
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 43
*p 43: Uniform: 0: 8B51 color2
*p 43: Uniform: 1: 8B51 color1
*p 43: Uniform: 2: 8B5E tex
AI took for target	19908	Gluna the bee swarm	::	2185	Leiad	81	<	100
[ActorObjectUse]	Gluna the bee swarm	Cleaning up: 	Manadin	19918
[ActorObjectUse]	Gluna the bee swarm	Cleaning up: 	Bloomsoul	19909
[LOG]	Something psionically attacks #fbd578#Leiad#LAST# with his #B4B4B4##UID:19918:0#scintillating steel longsword#LAST#!
[ATTACK] attacking with (mainhand)	Manadin
[ATTACK] to 	Leiad	 :: 	49.56800258292	3	17.304986399176	47.333333333333	vs.	20.627392201066	::	1.5
checkHit (smoothe)	47.333333333333	vs	20.627392201066	=> chance to hit	86.378226941565
[ATTACK] raw dam	49.56800258292	versus	17.304986399176	0.3	with APR	3
[ATTACK] after armor	35.263016183744
[ATTACK] after range	37
[PHYS CRIT %]	10.776235533139
[ATTACK] after crit	37
[ATTACK] after mult	55.5
checkHit (smoothe)	11	vs	23.75	=> chance to hit	21.978021978022
[LOG]	Leiad resists the mind attack!
[LOG]	Leiad spins fate.
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[growSpeed=0.004,noup=2]
New GL Shader program 45
*p 45: Uniform: 0: 8B5E tex
*p 45: Uniform: 1: 1406 coneAngle
*p 45: Uniform: 2: 1406 tick_start
*p 45: Uniform: 3: 1406 side
*p 45: Uniform: 4: 1406 tick
*p 45: Uniform: 5: 1406 cylinderHeight
*p 45: Uniform: 6: 1406 growSpeed
*p 45: Uniform: 7: 1406 density
*p 45: Uniform: 8: 1406 topTransperency
*p 45: Uniform: 9: 1406 cylinderRadius
*p 45: Uniform: 10: 1406 isSphere
*p 45: Uniform: 11: 1406 twist
*p 45: Uniform: 12: 1406 shininess
*p 45: Uniform: 13: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	694209
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[growSpeed=0.004,noup=1]
New GL Shader program 46
*p 46: Uniform: 0: 8B5E tex
*p 46: Uniform: 1: 1406 coneAngle
*p 46: Uniform: 2: 1406 tick_start
*p 46: Uniform: 3: 1406 side
*p 46: Uniform: 4: 1406 tick
*p 46: Uniform: 5: 1406 cylinderHeight
*p 46: Uniform: 6: 1406 growSpeed
*p 46: Uniform: 7: 1406 density
*p 46: Uniform: 8: 1406 topTransperency
*p 46: Uniform: 9: 1406 cylinderRadius
*p 46: Uniform: 10: 1406 isSphere
*p 46: Uniform: 11: 1406 twist
*p 46: Uniform: 12: 1406 shininess
*p 46: Uniform: 13: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	694209
[LOG]	Leiad weaves fate.
checkHit (smoothe)	11	vs	26.75	=> chance to hit	19.417475728155
[LOG]	Leiad resists the mind attack!
checkHit (smoothe)	47.333333333333	vs	14.4	=> chance to hit	88.354037267081
[KNOCKBACK] from	31	31	over	3
[KNOCKBACK] try	34	42	2
checkHit (smoothe)	47.333333333333	vs	11.437390927253	=> chance to hit	89.105790756488
[KNOCKBACK] from	31	31	over	3
[KNOCKBACK] try	31	35	2
[KNOCKBACK] try	31	36	1	::
[KNOCKBACK] try	31	37	0	::
[KNOCKBACK] ok knocked to	31	37	::
[SPELL] friendly fire chance	100
[LOG]	Cyrulrayathra the orc warrior casts Gravity Spike.
[SPELL] friendly fire chance	100
checkHit (smoothe)	23	vs	14.4	=> chance to hit	73.118279569892
[PULL] from	34	34	towards	34	41	over	2
[PULL] try	nil	nil	1
[LOG]	Leiad is drawn in by the singularity!
[SPELL CRIT %]	4
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[]
New GL Shader program 47
New GL Shader 48 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/distort.frag
*p 47: Uniform: 0: 8B50 texSize
*p 47: Uniform: 1: 8B5E mainfbo
*p 47: Uniform: 2: 1406 power_amp
*p 47: Uniform: 3: 8B5E tex
*p 47: Uniform: 4: 1406 blacken
*p 47: Uniform: 5: 1406 tick
*p 47: Uniform: 6: 1406 power
*p 47: Uniform: 7: 1406 power_time
[LOG]	Cyrulrayathra the orc warrior deactivates Stealth.
[TARGET] Passing target	copperhead snake	from	Ivurin the brown mold	to	Leiad
[TARGET] Passing target	giant red ant	from	Ivurin the brown mold	to	Leiad
[TARGET] Passing target	yellow ooze	from	Ivurin the brown mold	to	Leiad
[TARGET] Passing target	black ooze	from	Ivurin the brown mold	to	Leiad
[LOG]	Something hits #fbd578#Leiad#LAST# for #YELLOW#(3 webs of fate)#LAST#, #YELLOW#24 mind#LAST#, #YELLOW#(0 webs of fate)#LAST#, #YELLOW#2 mind#LAST#, #LIGHT_RED#(0 webs of fate)#LAST#, #LIGHT_RED#4 fire#LAST# (31 total damage).
[LOG]	#UID:20741:0#Cyrulrayathra the orc warrior hits #fbd578#Leiad#LAST# for #aaaaaa#(10 webs of fate)#LAST#, #aaaaaa#68 physical#LAST# (68 total damage).
[LOG]	Webs of Fate hits Velimira the giant yellow ant for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cyrulrayathra the orc warrior for #LIGHT_STEEL_BLUE#68 temporal#LAST#, #aaaaaa#85 physical#LAST# (154 total damage).
Loading tile from tileset	/data/gfx/effects/offbalance.png
AI took for target	19908	Gluna the bee swarm	::	2185	Leiad	81	<	100
AI took for target	20131	copperhead snake	::	2185	Leiad	25	<	100
[ActorObjectUse]	Aerille the gwelgoroth	Cleaning up: 	supercharged ash wand of conjuration	19715
[SPELL CRIT %]	6.7
[TARGET] Passing target	spitting spider	from	giant red ant	to	Leiad
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#(7 webs of fate)#LAST#, #ROYAL_BLUE#52 lightning#LAST# (52 total damage).
[USERCHAT] channel achievement	jesseakline	tome	The secret city	false	false
[LOG]	Leiad casts Rune: Shielding.
[LOG]	A shield forms around Leiad.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 49
*p 49: Uniform: 0: 1406 wobblingSpeed
*p 49: Uniform: 1: 1406 oscillationSpeed
*p 49: Uniform: 2: 8B5E tex
*p 49: Uniform: 3: 1406 horizontalScrollingSpeed
*p 49: Uniform: 4: 1406 tick_start
*p 49: Uniform: 5: 8B51 impact_color
*p 49: Uniform: 6: 1406 wobblingPower
*p 49: Uniform: 7: 8B51 color
*p 49: Uniform: 8: 1406 tick
*p 49: Uniform: 9: 1406 ellipsoidalFactor
*p 49: Uniform: 10: 1406 antialiasingRadius
*p 49: Uniform: 11: 1406 impact_time
*p 49: Uniform: 12: 8B50 impact
*p 49: Uniform: 13: 1406 time_factor
*p 49: Uniform: 14: 1406 shieldIntensity
*p 49: Uniform: 15: 1406 impact_tick
*p 49: Uniform: 16: 1406 verticalScrollingSpeed
*p 49: Uniform: 17: 1406 aadjust
[SHADER] setting reset param	tick_start	704420
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[a=0.5,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
New GL Shader program 50
*p 50: Uniform: 0: 8B5E tex
*p 50: Uniform: 1: 8B51 color
*p 50: Uniform: 2: 1406 a
*p 50: Uniform: 3: 1406 amp
*p 50: Uniform: 4: 8B50 p2
*p 50: Uniform: 5: 1406 tick
*p 50: Uniform: 6: 1406 speed
Loading tile from tileset	/data/gfx/talents/barrier.png
Loading tile from tileset	/data/gfx/effects/rune_cooldown.png
[LOG]	Leiad uses Infusion: Regeneration.
[LOG]	Leiad starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 51
*p 51: Uniform: 0: 1406 circleDescendSpeed
*p 51: Uniform: 1: 1406 circleRotationSpeed
*p 51: Uniform: 2: 8B52 beamColor2
*p 51: Uniform: 3: 1406 tick_start
*p 51: Uniform: 4: 8B5E tex
*p 51: Uniform: 5: 1406 tick
*p 51: Uniform: 6: 1406 time_factor
*p 51: Uniform: 7: 8B52 circleColor
*p 51: Uniform: 8: 1406 beamsCount
*p 51: Uniform: 9: 8B52 beamColor1
*p 51: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 52
*p 52: Uniform: 0: 1406 circleDescendSpeed
*p 52: Uniform: 1: 1406 circleRotationSpeed
*p 52: Uniform: 2: 8B52 beamColor2
*p 52: Uniform: 3: 1406 tick_start
*p 52: Uniform: 4: 8B5E tex
*p 52: Uniform: 5: 1406 tick
*p 52: Uniform: 6: 1406 time_factor
*p 52: Uniform: 7: 8B52 circleColor
*p 52: Uniform: 8: 1406 beamsCount
*p 52: Uniform: 9: 8B52 beamColor1
*p 52: Uniform: 10: 1406 noup
Deleting shader 25 (is clone 1)
[TARGET] Passing target	storm drake hatchling	from	Gluna the bee swarm	to	Leiad
[TARGET] Passing target	storm drake hatchling	from	Gluna the bee swarm	to	Leiad
[SPELL] friendly fire chance	100
[LOG]	Cyrulrayathra the orc warrior uses Sticky Smoke.
Adding entity	21909	after	20741
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
Loading tile from tileset	/data/gfx/effects/infusion_cooldown.png
[LOG]	Velimira the giant yellow ant uses Lightning Speed.
[MIND CRIT %]	1.6
[LOG]	Velimira the giant yellow ant turns into pure lightning!.
[TARGET] Passing target	storm drake hatchling	from	Gluna the bee swarm	to	Leiad
[TARGET] Passing target	storm drake hatchling	from	Gluna the bee swarm	to	Leiad
spitting spider	20369	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_2
dumb ai uses	T_INFUSION:_WILD_2
checkHit (smoothe)	32.2850263413	vs	47.124238068677	=> chance to hit	28.703290069396
checkHit (smoothe)	32.2850263413	vs	47.124238068677	=> chance to hit	20.129463265089
[LOG]	#ORANGE#Velimira the giant yellow ant shrugs off the effect 'Reduced Vision'!
checkHit (smoothe)	14.4	vs	47.124238068677	=> chance to hit	18.966608843117
checkHit (smoothe)	14.4	vs	47.124238068677	=> chance to hit	11.702958849641
[LOG]	Leiad is surrounded by a thick smoke.
[ATTACK] attacking with (mainhand)	insidious steel dagger of massacre
[ATTACK] to 	Leiad	 :: 	54.595210972642	6	17.304986399176	49.32318897414	vs.	23.627392201066	::	1
checkHit (smoothe)	49.32318897414	vs	23.627392201066	=> chance to hit	85.992748581055
[ATTACK] dagger accuracy bonus	49.32318897414	23.627392201066	=	1.1284789838654	previous	6
[ATTACK] raw dam	54.595210972642	versus	17.304986399176	0.3	with APR	6.7708739031922
[ATTACK] after armor	44.061098476658
[ATTACK] after range	54
[PHYS CRIT %]	14.242692929785
[ATTACK] after crit	54
[ATTACK] after mult	54
[LOG]	Leiad is poisoned!
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
[LOG]	Velimira the giant yellow ant is back to normal.
[LOG]	#UID:19323:0#Velimira the giant yellow ant hits #fbd578#Leiad#LAST# for #aaaaaa#(4 webs of fate)#LAST#, #SLATE#(32 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #LIGHT_GREEN#(0 webs of fate)#LAST#, #SLATE#(1 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	Webs of Fate hits Yellow ooze for #aaaaaa#4 physical#LAST# damage.
[LOG]	Webs of Fate hits Copperhead snake for #LIGHT_GREEN#0 nature#LAST# damage.
Loading tile from tileset	/data/gfx/effects/insidious_poison.png
Loading tile from tileset	/data/gfx/talents/sticky_smoke.png
[LOG]	
[LOG]	Insidious Poison from Velimira the giant yellow ant hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#(0 webs of fate)#LAST#, #SLATE#(1 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	Webs of Fate hits Giant red ant for #LIGHT_GREEN#0 nature#LAST# damage.
[USERCHAT] channel achievement	tagedieb	tome	The Arena (Insane (Adventure) difficulty)	false	false
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	Yellow ooze splits in two!
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_2.ogg" : <static>
checkHit (smoothe)	43.990233609752	vs	14.57964284	=> chance to hit	87.313054936904
[LOG]	Yellow ooze resists the knockback!
checkHit (smoothe)	43.990233609752	vs	18.616627828282	=> chance to hit	85.865167291995
[KNOCKBACK] from	34	34	over	1
[KNOCKBACK] try	38	35	0
[KNOCKBACK] ok knocked to	38	35	::
[LOG]	Cyrulrayathra the orc warrior is knocked back!
checkHit (smoothe)	43.990233609752	vs	32.2850263413	=> chance to hit	76.96405319627
[LOG]	Velimira the giant yellow ant resists the knockback!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 53
*p 53: Uniform: 0: 8B50 texSize
*p 53: Uniform: 1: 8B5E mainfbo
*p 53: Uniform: 2: 1406 power_amp
*p 53: Uniform: 3: 8B5E tex
*p 53: Uniform: 4: 1406 blacken
*p 53: Uniform: 5: 1406 tick
*p 53: Uniform: 6: 1406 power
*p 53: Uniform: 7: 1406 power_time
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Yellow ooze for #aaaaaa#146 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Velimira the giant yellow ant for #aaaaaa#137 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant red ant for #aaaaaa#146 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cyrulrayathra the orc warrior for #aaaaaa#146 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Yellow ooze for #aaaaaa#73 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits White worm mass for #aaaaaa#143 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Giant red ant!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Yellow ooze!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed White worm mass!#{normal}#
[LOG]	Velimira the giant yellow ant uses Skullcracker.
[ATTACK] to 	Leiad	 :: 	96.516588458538	7	17.304986399176	54.32318897414	vs.	26.627392201066	::	1
checkHit (smoothe)	54.32318897414	vs	26.627392201066	=> chance to hit	86.735921699441
[ATTACK] raw dam	96.516588458538	versus	17.304986399176	0.3	with APR	7
[ATTACK] after armor	86.211602059362
[ATTACK] after range	88
[PHYS CRIT %]	10.242692929785
[ATTACK] after crit	88
[ATTACK] after mult	88
checkHit (smoothe)	32.75	vs	54.32318897414	=> chance to hit	24.053964217708
checkHit (smoothe)	32.75	vs	54.32318897414	=> chance to hit	15.836221054817
[LOG]	#UID:19323:0#Velimira the giant yellow ant hits #fbd578#Leiad#LAST# for #aaaaaa#(7 webs of fate)#LAST#, #SLATE#(52 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
Loading tile from tileset	/data/gfx/effects/brainlocked.png
Deleting shader 25 (is clone 1)
[LOG]	
[LOG]	Insidious Poison from Velimira the giant yellow ant hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#(0 webs of fate)#LAST#, #SLATE#(2 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	Webs of Fate hits Cyrulrayathra the orc warrior for #LIGHT_GREEN#0 nature#LAST# damage.
[USERCHAT] channel talk	Erochos	tome	anybody know about parasites spawning on you continually no matter how many you kill?
[USERCHAT] channel talk	777isHARDCORE	tome	mmm, I'm also not on 1.4.* if that matters
[LOG]	Leiad casts Time Skip.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	46.823887063188	vs	6.5423119483439	=> chance to hit	90.055999660751
[LOG]	Velimira the giant yellow ant looks a little pale around the edges.
[LOG]	Velimira the giant yellow ant has moved forward in time!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Velimira the giant yellow ant for #LIGHT_STEEL_BLUE#142 temporal#LAST# damage.
[SPELL] friendly fire chance	100
[LOG]	Cyrulrayathra the orc warrior casts Attenuate.
[SPELL CRIT %]	4
checkHit (smoothe)	33.525	vs	23.228861358233	=> chance to hit	66.992493273669
checkHit (smoothe)	33.525	vs	23.228861358233	=> chance to hit	75.364772145818
[SOUND] loading from	/data/sound/talents/tidalwave.ogg	:=:	sound "/data/sound/talents/tidalwave.ogg" : <static>
[LOG]	Gluna the bee swarm uses Battle Cry.
checkHit (smoothe)	32.75	vs	47.466666666667	=> chance to hit	28.804608737398
checkHit (smoothe)	32.75	vs	47.466666666667	=> chance to hit	20.229265003372
[LOG]	Leiad's will is shattered.
Loading tile from tileset	/data/gfx/talents/battle_cry.png
[LOG]	
[LOG]	Insidious Poison from Velimira the giant yellow ant hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#(0 webs of fate)#LAST#, #SLATE#(2 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	Leiad casts Dimensional Step.
[LOG]	Leiad emerges from a space-time rift!
[SOUND] loading from	/data/sound/talents/teleport.ogg	:=:	sound "/data/sound/talents/teleport.ogg" : <static>
checkHit (smoothe)	20.916500663352	vs	35.804862233481	=> chance to hit	28.662853599184
checkHit (smoothe)	20.916500663352	vs	35.464466094067	=> chance to hit	28.945264577315
[USERCHAT] channel achievement	DarkCobra1990	tome	Destroyer's bane	false	false
[SPELL] friendly fire chance	100
[SPELL CRIT %]	4
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Leiad crumbles.
Adding entity	21912	after	20741
[SOUND] loading from	/data/sound/talents/spell_generic2.ogg	:=:	sound "/data/sound/talents/spell_generic2.ogg" : <static>
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_STEEL_BLUE#(5 webs of fate)#LAST#, #SLATE#(7 absorbed)#LAST#, #LIGHT_STEEL_BLUE#31 temporal#LAST# (31 total damage).
[LOG]	Webs of Fate hits Copperhead snake for #LIGHT_STEEL_BLUE#5 temporal#LAST# damage.
[SPELL CRIT %]	6.7
[LOG]	Leiad regains some of its will.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:142:0#Talent Infusion: Heroism is ready to use.
[LOG]	
[LOG]	Insidious Poison from Velimira the giant yellow ant hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#(0 webs of fate)#LAST#, #LIGHT_GREEN#2 nature#LAST# (2 total damage).
[LOG]	Something hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#(10 webs of fate)#LAST#, #ROYAL_BLUE#72 lightning#LAST# (72 total damage).
[USERCHAT] channel achievement	GreenDino123	tome	Utterly Destroyed	false	true
Deleting shader 25 (is clone 1)
Server latency	121
[LOG]	Leiad brandishes his #FFD700##UID:4982:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
[LOG]	Ivurin the brown mold uses Slime Roots.
[SPELL] friendly fire chance	100
AI took for target	19316	yellow ooze	::	2185	Leiad	64	<	100
AI took for target	19709	Aerille the gwelgoroth	::	2185	Leiad	100	<	100
[LOG]	
[LOG]	Insidious Poison from Velimira the giant yellow ant hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#(0 webs of fate)#LAST#, #LIGHT_GREEN#2 nature#LAST# (2 total damage).
[LOG]	Webs of Fate hits Copperhead snake for #LIGHT_GREEN#0 nature#LAST# damage.
[SPELL] friendly fire chance	100
AI took for target	21161	giant brown ant	::	2185	Leiad	100	<	100
[SOUND] loading from	/data/sound/creatures/snakes/snake_4.ogg	:=:	sound "/data/sound/creatures/snakes/snake_4.ogg" : <static>
[LOG]	Spitting spider feels pain again.
[LOG]	Leiad is no longer poisoned.
[LOG]	Leiad stops regenerating health quickly.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[USERCHAT] channel achievement	Blizzshredzz	tome	Exterminator	false	false
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	#UID:19908:0#Gluna the bee swarm psionically attacks #fbd578#Leiad#LAST# with his #B4B4B4##UID:19918:0#scintillating steel longsword#LAST#!
[ATTACK] attacking with (mainhand)	Manadin
[ATTACK] to 	Leiad	 :: 	49.56800258292	3	17.304986399176	47.333333333333	vs.	29.627392201066	::	1.5
checkHit (smoothe)	47.333333333333	vs	29.627392201066	=> chance to hit	81.953329157345
[LOG]	#UID:19908:0#Gluna the bee swarm misses #fbd578#Leiad#LAST#.
[SPELL] friendly fire chance	100
[SPELL CRIT %]	4
checkHit (smoothe)	33.525	vs	23.542365932934	=> chance to hit	66.647360009692
checkHit (smoothe)	33.525	vs	23.542365932934	=> chance to hit	74.978273718975
[LOG]	Leiad is being being removed from the timeline!
Loading tile from tileset	/data/gfx/shockbolt/object/sword_steel.png
AI took for target	19908	Gluna the bee swarm	::	2185	Leiad	16	<	100
[LOG]	Gluna the bee swarm uses Shattering Shout.
[LOG]	#UID:19908:0#Gluna the bee swarm hits #fbd578#Leiad#LAST# for #aaaaaa#123 physical#LAST# damage.
[TARGET] Passing target	spitting spider	from	giant brown ant	to	Leiad
Added unique	mod.class.NPC/Velimira the giant yellow ant	::	2
[LOG]	Leiad stops spinning fate.
[LOG]	The smoke around Leiad dissipate.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	
[LOG]	Attenuate from Cyrulrayathra the orc warrior hits #fbd578#Leiad#LAST# for #LIGHT_STEEL_BLUE#25 temporal#LAST# damage.
[USERCHAT] channel talk	HousePet	tome	Yes
[USERCHAT] channel talk	777isHARDCORE	tome	damn
[LOG]	Leiad uses Infusion: Heroism.
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	Yellow ooze splits in two!
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_steel.png
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_1.ogg" : <static>
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Copperhead snake for #LIGHT_STEEL_BLUE#78 temporal#LAST#, #aaaaaa#103 physical#LAST# (182 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Yellow ooze for #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#103 physical#LAST# (144 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gluna the bee swarm for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#103 physical#LAST# (186 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Yellow ooze!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Copperhead snake!#{normal}#
spitting spider	19318	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
spitting spider	19318	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_2
dumb ai uses	T_INFUSION:_REGENERATION_2
AI took for target	20741	Cyrulrayathra the orc warrior	::	2185	Leiad	100	<	100
[SPELL] friendly fire chance	100
[LOG]	Cyrulrayathra the orc warrior casts Temporal Bolt.
[SPELL CRIT %]	4
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	745617
Cloned shader 46
[SHADER] setting reset param	tick_start	745617
Adding entity	21914	after	20741
[LOG]	#UID:20741:0#Cyrulrayathra the orc warrior hits #fbd578#Leiad#LAST# for #LIGHT_STEEL_BLUE#52 temporal#LAST# damage.
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_1.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_1.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/jelly/jelly_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_2.ogg" : <static>
AI took for target	19709	Aerille the gwelgoroth	::	2185	Leiad	100	<	100
[LOG]	Leiad survived the attenuation.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	50.25625129229	vs	27.007166875409	=> chance to hit	84.961991923419
[KNOCKBACK] from	38	38	over	5
[KNOCKBACK] try	38	43	4
[KNOCKBACK] try	38	42	3	::
[KNOCKBACK] try	38	41	2	::
[KNOCKBACK] try	38	40	1	::
[KNOCKBACK] try	38	39	0	::
[KNOCKBACK] ok knocked to	38	39	::
[LOG]	Gluna the bee swarm is knocked back!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gluna the bee swarm for #aaaaaa#189 physical#LAST# damage.
AI took for target	20741	Cyrulrayathra the orc warrior	::	2185	Leiad	100	<	100
[SPELL] friendly fire chance	100
[LOG]	Aerille the gwelgoroth uses Flare.
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of power	insidious quiver of ash arrows	nil	nil
[archeryAcquireTargets runfire] NOT FIRING	ash longbow of power	38	46	range limit:	7
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[USERCHAT] channel achievement	Brassqund	tome	Fear me not! (Roguelike)	false	false
[SPELL CRIT %]	11.121540116604
Adding entity	21915	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gluna the bee swarm for #LIGHT_STEEL_BLUE#56 temporal#LAST# damage.
AI took for target	20741	Cyrulrayathra the orc warrior	::	2185	Leiad	81	<	100
[SPELL] friendly fire chance	100
[LOG]	Cyrulrayathra the orc warrior casts Attenuate.
[SPELL CRIT %]	4
checkHit (smoothe)	29.686	vs	23.972439580643	=> chance to hit	61.11001418352
checkHit (smoothe)	29.686	vs	23.972439580643	=> chance to hit	68.180349541657
[LOG]	#ORANGE#Leiad shrugs off the effect 'Attenuate'!
AI took for target	19908	Gluna the bee swarm	::	2185	Leiad	100	<	100
[LOG]	Aerille the gwelgoroth uses Flare.
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of power	insidious quiver of ash arrows	nil	nil
[archeryAcquireTargets runfire] NOT FIRING	ash longbow of power	38	46	range limit:	7
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad's Temporal Bolt hits Storm drake hatchling for #LIGHT_STEEL_BLUE#61 temporal#LAST# damage.
[LOG]	Cyrulrayathra the orc warrior's Temporal Bolt hits Aerille the gwelgoroth for #LIGHT_STEEL_BLUE#66 temporal#LAST# damage.
[LOG]	Leiad casts Dust to Dust.
[USERCHAT] channel talk	HousePet	tome	Are they sucking your blood to multiply?
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Storm drake hatchling for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#98 physical#LAST# (184 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gluna the bee swarm for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#106 physical#LAST# (192 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Yellow ooze for #LIGHT_STEEL_BLUE#85 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Storm drake hatchling!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Yellow ooze!#{normal}#
AI took for target	21161	giant brown ant	::	2185	Leiad	25	<	100
[SPELL] friendly fire chance	100
[LOG]	Cyrulrayathra the orc warrior casts Temporal Bolt.
[SPELL CRIT %]	4
[LOG]	#STEEL_BLUE#Your Contingency triggered Rune: Reconstruction!
[LOG]	Leiad stops spinning fate.
[LOG]	#CRIMSON#Leiad's beneficial effect was stripped!#LAST#
Adding entity	21916	after	20741
[LOG]	#UID:20741:0#Cyrulrayathra the orc warrior hits #fbd578#Leiad#LAST# for #LIGHT_STEEL_BLUE#53 temporal#LAST# damage.
[LOG]	Leiad casts Rune: Reconstruction.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 54
*p 54: Uniform: 0: 1406 circleDescendSpeed
*p 54: Uniform: 1: 1406 circleRotationSpeed
*p 54: Uniform: 2: 8B52 beamColor2
*p 54: Uniform: 3: 1406 tick_start
*p 54: Uniform: 4: 8B5E tex
*p 54: Uniform: 5: 1406 tick
*p 54: Uniform: 6: 1406 time_factor
*p 54: Uniform: 7: 8B52 circleColor
*p 54: Uniform: 8: 1406 beamsCount
*p 54: Uniform: 9: 8B52 beamColor1
*p 54: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 55
*p 55: Uniform: 0: 1406 circleDescendSpeed
*p 55: Uniform: 1: 1406 circleRotationSpeed
*p 55: Uniform: 2: 8B52 beamColor2
*p 55: Uniform: 3: 1406 tick_start
*p 55: Uniform: 4: 8B5E tex
*p 55: Uniform: 5: 1406 tick
*p 55: Uniform: 6: 1406 time_factor
*p 55: Uniform: 7: 8B52 circleColor
*p 55: Uniform: 8: 1406 beamsCount
*p 55: Uniform: 9: 8B52 beamColor1
*p 55: Uniform: 10: 1406 noup
[LOG]	#fbd578#Leiad#LAST# receives #LIGHT_GREEN#287 healing#LAST# from Rune: Reconstruction.
AI took for target	19318	spitting spider	::	2185	Leiad	100	<	100
AI took for target	21167	maulotaur	::	20741	Cyrulrayathra the orc warrior	81	<	100
[LOG]	Aerille the gwelgoroth uses Flare.
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of power	insidious quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[SOUND] loading from	/data/sound/actions/arrow.ogg	:=:	sound "/data/sound/actions/arrow.ogg" : <static>
[ARCHERY SHOOT]	Aerille the gwelgoroth	19709	using weapon:	ash longbow of power	ammo:	insidious quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of power	to:	38	46
Adding entity	21917	after	19709
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	
[USERCHAT] channel talk	cksiu	tome	it doesn't matter that much, its all optional
[LOG]	Leiad casts Repulsion Blast.
[LOG]	Leiad's Temporal Bolt hits Spitting spider for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
[TARGET] Passing target	brown mold	from	giant brown ant	to	Leiad
AI took for target	21161	giant brown ant	::	2185	Leiad	9	<	100
[SPELL] friendly fire chance	100
[LOG]	Cyrulrayathra the orc warrior casts Attenuate.
[SPELL CRIT %]	4
checkHit (smoothe)	28.186	vs	24.516600915829	=> chance to hit	57.751356659124
checkHit (smoothe)	28.186	vs	24.516600915829	=> chance to hit	63.421947305717
[LOG]	Leiad is being being removed from the timeline!
maulotaur	21167	dumb ai talents can use	Fireflash	T_FIREFLASH
maulotaur	21167	dumb ai talents can use	Flame	T_FLAME
maulotaur	21167	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_FIREFLASH
[SPELL] friendly fire chance	100
[SPELL CRIT %]	1.6
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
New GL Shader program 56
New GL Shader 57 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/fireball.frag
*p 56: Uniform: 0: 1406 trail_length
*p 56: Uniform: 1: 1406 is_exploding
*p 56: Uniform: 2: 1406 explosion_time_factor
*p 56: Uniform: 3: 1406 tick_start
*p 56: Uniform: 4: 1406 projectile_time_factor
*p 56: Uniform: 5: 8B5E tex
*p 56: Uniform: 6: 1406 tick
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 58
*p 58: Uniform: 0: 1406 trail_length
*p 58: Uniform: 1: 1406 is_exploding
*p 58: Uniform: 2: 1406 explosion_time_factor
*p 58: Uniform: 3: 1406 tick_start
*p 58: Uniform: 4: 1406 projectile_time_factor
*p 58: Uniform: 5: 8B5E tex
*p 58: Uniform: 6: 1406 tick
Adding entity	21918	after	21167
[LOG]	Leiad's Temporal Bolt hits Spitting spider for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Aerille the gwelgoroth casts Channel Staff.
checkHit (smoothe)	12.061	vs	45.666666666667	=> chance to hit	18.654744212366
checkHit (smoothe)	12.061	vs	45.666666666667	=> chance to hit	11.46639962696
[LOG]	Leiad loses sight!
Loading tile from tileset	/data/gfx/effects/blinded.png
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	763743
Cloned shader 46
[SHADER] setting reset param	tick_start	763743
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Attenuate from Cyrulrayathra the orc warrior hits #fbd578#Leiad#LAST# for #LIGHT_STEEL_BLUE#25 temporal#LAST# damage.
[LOG]	Leiad casts Dimensional Step.
[LOG]	Leiad survived the attenuation.
[LOG]	Leiad emerges from a space-time rift!
[USERCHAT] channel talk	cksiu	tome	i wonder if my game is updated o.o
[LOG]	Leiad casts Dust to Dust.
[USERCHAT] channel serial data	shahrdar	tome	530
[USERCHAT] channel talk	Erochos	tome	i suppose
[SPELL CRIT %]	11.121540116604
[LOG]	#00ffff#Welcome to level 13 [Leiad].
[LOG]	Leiad has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 13 Shalore Paradox Mage
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Something for #LIGHT_STEEL_BLUE#73 temporal#LAST#, #aaaaaa#92 physical#LAST# (166 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Something for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
[TARGET] Passing target	grey mold	from	spitting spider	to	Leiad
[TARGET] Passing target	giant yellow ant	from	brown mold	to	Leiad
brown mold	20359	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
maulotaur	21167	dumb ai talents can use	Flame	T_FLAME
maulotaur	21167	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_FLAME
[SPELL CRIT %]	1.6
Adding entity	21919	after	21167
AI took for target	19709	Aerille the gwelgoroth	::	20741	Cyrulrayathra the orc warrior	4	<	100
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of power	insidious quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Aerille the gwelgoroth	19709	using weapon:	ash longbow of power	ammo:	insidious quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of power	to:	39	38
Adding entity	21920	after	19709
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 59
*p 59: Uniform: 0: 1406 trail_length
*p 59: Uniform: 1: 1406 is_exploding
*p 59: Uniform: 2: 1406 explosion_time_factor
*p 59: Uniform: 3: 1406 tick_start
*p 59: Uniform: 4: 1406 projectile_time_factor
*p 59: Uniform: 5: 8B5E tex
*p 59: Uniform: 6: 1406 tick
[SHADER] setting reset param	tick_start	771927
[ATTACK ARCHERY]	21920	 to 	Cyrulrayathra the orc warrior	 :: 	39.507943584037	7	6	::	1.2884441020371
checkHit (smoothe)	40.666666666667	vs	14.97554705004	=> chance to hit	85.990912995426
[ATTACK ARCHERY] raw dam	39.507943584037	versus	6	with APR	7
[ATTACK ARCHERY] after armor	39.507943584037
[ATTACK ARCHERY] after range	48
[PHYS CRIT %] axe accuracy bonus	40.666666666667	14.97554705004	=	5.1382239233254
[PHYS CRIT %]	12.338223923325
[ATTACK ARCHERY] after crit	48
[ATTACK ARCHERY] after mult	61.845316897782
[ATTACK ARCHERY] after hook	61.845316897782
checkHit (smoothe)	18.616627828282	vs	45.666666666667	=> chance to hit	21.253967577688
checkHit (smoothe)	18.616627828282	vs	45.666666666667	=> chance to hit	13.495262506499
[LOG]	Leiad recovers sight.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.464466094067	=> chance to hit	29.447575619844
[LOG]	#00ff00##UID:1117:0#Talent Webs of Fate is ready to use.
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21921	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Velimira the giant yellow ant for #LIGHT_STEEL_BLUE#40 temporal#LAST# damage.
AI took for target	19318	spitting spider	::	2185	Leiad	1	<	100
spitting spider	19318	dumb ai talents can use	Web	T_SPIDER_WEB
spitting spider	19318	dumb ai talents can use	Attack	T_ATTACK
spitting spider	19318	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
spitting spider	19318	dumb ai talents can use	Lay Web	T_LAY_WEB
spitting spider	19318	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Spitting spider uses Spit Poison.
checkHit (smoothe)	18.061	vs	26.5	=> chance to hit	35.16298041422
checkHit (smoothe)	18.061	vs	26.5	=> chance to hit	27.116437984706
[LOG]	#ORANGE#Leiad shrugs off the effect 'Poison'!
[LOG]	#UID:19318:0#Spitting spider hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#28 nature#LAST# damage.
[SPELL] friendly fire chance	100
[LOG]	Leiad's Temporal Bolt hits Velimira the giant yellow ant for #LIGHT_STEEL_BLUE#42 temporal#LAST# damage.
Cloned shader 59
[SHADER] setting reset param	tick_start	775326
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of power	insidious quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Aerille the gwelgoroth	19709	using weapon:	ash longbow of power	ammo:	insidious quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of power	to:	39	38
Adding entity	21922	after	19709
[ATTACK ARCHERY]	21922	 to 	Cyrulrayathra the orc warrior	 :: 	39.507943584037	7	6	::	2.0714936952961
checkHit (smoothe)	40.666666666667	vs	14.97554705004	=> chance to hit	85.990912995426
[ATTACK ARCHERY] raw dam	39.507943584037	versus	6	with APR	7
[ATTACK ARCHERY] after armor	39.507943584037
[ATTACK ARCHERY] after range	54
[PHYS CRIT %] axe accuracy bonus	40.666666666667	14.97554705004	=	5.1382239233254
[PHYS CRIT %]	12.338223923325
[ATTACK ARCHERY] after crit	54
[ATTACK ARCHERY] after mult	111.86065954599
[ATTACK ARCHERY] after hook	111.86065954599
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	28.678139364377	9	17.304986399176	26.5	vs.	24.593548952005	::	1
checkHit (smoothe)	26.5	vs	24.593548952005	=> chance to hit	58.005958451895
[ATTACK] raw dam	28.678139364377	versus	17.304986399176	0.3	with APR	9
[ATTACK] after armor	20.373152965201
[ATTACK] after range	21
[PHYS CRIT %]	2.5
[ATTACK] after crit	21
[ATTACK] after mult	21
AI took for target	21167	maulotaur	::	20741	Cyrulrayathra the orc warrior	64	<	100
maulotaur	21167	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:108:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	#UID:19318:0#Spitting spider hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#21 nature#LAST# damage.
Deleting shader 59 (is clone 1)
[USERCHAT] channel talk	Erochos	tome	says they suck blood in description lol
[USERCHAT] channel achievement	spak	tome	Level 20 (Exploration mode)	false	true
[USERCHAT] channel achievement	twas Brillig	tome	Size matters	false	false
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Spitting spider for #aaaaaa#176 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Spitting spider!#{normal}#
AI took for target	19323	Velimira the giant yellow ant	::	20741	Cyrulrayathra the orc warrior	36	<	100
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of power	insidious quiver of ash arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Aerille the gwelgoroth	19709	using weapon:	ash longbow of power	ammo:	insidious quiver of ash arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of power	to:	39	38
Adding entity	21923	after	19709
[SPELL] friendly fire chance	100
[ATTACK ARCHERY]	21923	 to 	Cyrulrayathra the orc warrior	 :: 	39.507943584037	7	6	::	1.3605551275464
checkHit (smoothe)	40.666666666667	vs	14.97554705004	=> chance to hit	85.990912995426
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Velimira the giant yellow ant for #LIGHT_STEEL_BLUE#73 temporal#LAST#, #aaaaaa#92 physical#LAST# (166 total damage).
AI took for target	19908	Gluna the bee swarm	::	20741	Cyrulrayathra the orc warrior	9	<	100
[ATTACK] attacking with (mainhand)	Manadin
[ATTACK] to 	Cyrulrayathra the orc warrior	 :: 	49.56800258292	3	6	47.333333333333	vs.	14.97554705004	::	1.5
checkHit (smoothe)	47.333333333333	vs	14.97554705004	=> chance to hit	88.195794826105
[ATTACK] raw dam	49.56800258292	versus	6	0.3	with APR	3
[ATTACK] after armor	46.56800258292
[ATTACK] after range	54
[PHYS CRIT %]	10.776235533139
[ATTACK] after crit	54
[ATTACK] after mult	81
checkHit (smoothe)	11	vs	14.32495666869	=> chance to hit	37.523574179785
checkHit (smoothe)	11	vs	14.32495666869	=> chance to hit	37.523574179785
checkHit (smoothe)	47.333333333333	vs	18.616627828282	=> chance to hit	87.08567804317
AI took for target	19709	Aerille the gwelgoroth	::	20741	Cyrulrayathra the orc warrior	4	<	100
[SPELL CRIT %]	6.7
[LOG]	You feel a surge of power as a powerful creature falls nearby.
Loading tile from tileset	/data/gfx/shockbolt/object/knife_steel.png
[TARGET] Passing target	Gluna the bee swarm	from	Velimira the giant yellow ant	to	Cyrulrayathra the orc warrior
AI took for target	19323	Velimira the giant yellow ant	::	2185	Leiad	100	<	100
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:179:0#Talent Rune: Shielding is ready to use.
[LOG]	
[USERCHAT] channel achievement	androidjones	tome	Utterly Destroyed	false	false
Server latency	118
[LOG]	Leiad casts Time Skip.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	43.356076438149	vs	20.5894780673	=> chance to hit	84.740558225146
[LOG]	Velimira the giant yellow ant has moved forward in time!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Velimira the giant yellow ant for #LIGHT_STEEL_BLUE#158 temporal#LAST# damage.
[TARGET] Passing target	maulotaur	from	Gluna the bee swarm	to	Cyrulrayathra the orc warrior
[TARGET] Passing target	Gluna the bee swarm	from	Aerille the gwelgoroth	to	Cyrulrayathra the orc warrior
[TARGET] Passing target	Aerille the gwelgoroth	from	black ooze	to	Leiad
[TARGET] Passing target	maulotaur	from	Gluna the bee swarm	to	Cyrulrayathra the orc warrior
[TARGET] Passing target	Gluna the bee swarm	from	storm drake hatchling	to	Leiad
AI took for target	20360	storm drake hatchling	::	2185	Leiad	100	<	100
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	
[USERCHAT] channel talk	HousePet	tome	They latch on and become a debuff, then fall off later and multiply
[USERCHAT] channel achievement	BenRage	tome	Wibbly Wobbly Timey Wimey Stuff	false	false
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21925	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#46 temporal#LAST# damage.
AI took for target	20982	black ooze	::	2185	Leiad	64	<	100
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Brown mold!#{normal}#
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Black ooze for #aaaaaa#164 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Black ooze!#{normal}#
[LOG]	Aerille the gwelgoroth casts Lightning.
[SPELL CRIT %]	6.7
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	799803
Cloned shader 46
[SHADER] setting reset param	tick_start	799803
[LOG]	Leiad weaves fate.
[SOUND] loading from	/data/sound/talents/lightning.ogg	:=:	sound "/data/sound/talents/lightning.ogg" : <static>
[LOG]	#UID:19709:0#Aerille the gwelgoroth hits Storm drake hatchling for #ROYAL_BLUE#0 lightning#LAST# damage.
[LOG]	#UID:19709:0#Aerille the gwelgoroth hits Storm drake hatchling for #ROYAL_BLUE#0 lightning#LAST# damage.
[LOG]	#UID:19709:0#Aerille the gwelgoroth hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#59 lightning#LAST# damage.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel achievement	spak	tome	Home sweet home (Exploration mode)	false	true
[LOG]	Leiad casts Temporal Bolt.
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
Adding entity	21926	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aerille the gwelgoroth for #{bold}##LIGHT_STEEL_BLUE#79 temporal#{normal}##LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Aerille the gwelgoroth for #LIGHT_STEEL_BLUE#87 temporal#LAST# damage.
giant yellow ant	20128	dumb ai talents can use	Lightning Speed	T_LIGHTNING_SPEED
dumb ai uses	T_LIGHTNING_SPEED
[LOG]	Giant yellow ant uses Lightning Speed.
[MIND CRIT %]	1
[LOG]	Giant yellow ant turns into pure lightning!.
[LOG]	Leiad's Temporal Bolt hits Storm drake hatchling for #LIGHT_STEEL_BLUE#97 temporal#LAST# damage.
Added unique	mod.class.NPC/Velimira the giant yellow ant	::	3
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Storm drake hatchling for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#95 physical#LAST# (171 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Velimira the giant yellow ant for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#108 physical#LAST# (195 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Storm drake hatchling for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#95 physical#LAST# (171 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aerille the gwelgoroth for #LIGHT_STEEL_BLUE#71 temporal#LAST#, #aaaaaa#80 physical#LAST# (151 total damage).
[LOG]	#UID:19908:0#Gluna the bee swarm psionically attacks #fbd578#Leiad#LAST# with his #B4B4B4##UID:19918:0#scintillating steel longsword#LAST#!
[ATTACK] attacking with (mainhand)	Manadin
[ATTACK] to 	Leiad	 :: 	49.56800258292	3	17.304986399176	47.333333333333	vs.	22.127392201066	::	1.5
checkHit (smoothe)	47.333333333333	vs	22.127392201066	=> chance to hit	85.79785161483
[LOG]	#UID:19908:0#Gluna the bee swarm misses #fbd578#Leiad#LAST#.
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_2.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_2.ogg" : <static>
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Storm drake hatchling!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	12.771940944683	7	17.304986399176	23	vs.	22.127392201066	::	1
checkHit (smoothe)	23	vs	22.127392201066	=> chance to hit	54.01287260182
[LOG]	#UID:20128:0#Giant yellow ant misses #fbd578#Leiad#LAST#.
[LOG]	Giant yellow ant is back to normal.
[LOG]	Leiad's Temporal Bolt hits Storm drake hatchling for #LIGHT_STEEL_BLUE#106 temporal#LAST# damage.
[LOG]	#{bold}#Leiad's Temporal Bolt killed Storm drake hatchling!#{normal}#
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant yellow ant for #aaaaaa#174 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Giant yellow ant!#{normal}#
[LOG]	Aerille the gwelgoroth casts Lightning.
[SPELL CRIT %]	6.7
[LOG]	#UID:19709:0#Aerille the gwelgoroth hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#77 lightning#LAST# damage.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Leiad casts Rune: Shielding.
[LOG]	A shield forms around Leiad.
Cloned shader 49
[SHADER] setting reset param	tick_start	812493
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21930	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Velimira the giant yellow ant for #LIGHT_STEEL_BLUE#60 temporal#LAST# damage.
[LOG]	Aerille the gwelgoroth casts Rune: Manasurge.
[LOG]	Aerille the gwelgoroth starts to surge mana.
AI took for target	19908	Gluna the bee swarm	::	2185	Leiad	100	<	100
[LOG]	Leiad's Temporal Bolt hits Gluna the bee swarm for #LIGHT_STEEL_BLUE#55 temporal#LAST# damage.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[ActorObjectUse] useObjectDisable: 	Manadin	inven/slot	2	1	tid	nil
[ActorObjectUse] useObjectDisable: 	Bloomsoul	inven/slot	1	4	tid	nil
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_die.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_die.ogg" : <static>
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gluna the bee swarm for #{bold}##LIGHT_STEEL_BLUE#139 temporal#{normal}##LAST#, #{bold}##aaaaaa#174 physical#{normal}##LAST# (314 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aerille the gwelgoroth for #{bold}##LIGHT_STEEL_BLUE#129 temporal#{normal}##LAST#, #{bold}##aaaaaa#145 physical#{normal}##LAST# (274 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Gluna the bee swarm!#{normal}#
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[USERCHAT] channel talk	Erochos	tome	well i've killed a shit ton then i left and went to another dungeon and they are still appearing and i have no debuff on the right of the screen
[LOG]	Leiad casts Time Skip.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	48.638184337405	vs	17.898668351995	=> chance to hit	87.72690377129
[LOG]	Aerille the gwelgoroth resists!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aerille the gwelgoroth for #LIGHT_STEEL_BLUE#171 temporal#LAST# damage.
[LOG]	Aerille the gwelgoroth casts Lightning.
[SPELL CRIT %]	6.7
[LOG]	#UID:19709:0#Aerille the gwelgoroth hits #fbd578#Leiad#LAST# for #SLATE#(77 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
AI took for target	19323	Velimira the giant yellow ant	::	2185	Leiad	81	<	100
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[USERCHAT] channel achievement	theogrady	tome	Size matters	false	false
[USERCHAT] channel serial data	cygnys	tome	571
[SPELL CRIT %]	11.121540116604
Adding entity	21931	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aerille the gwelgoroth for #LIGHT_STEEL_BLUE#52 temporal#LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Velimira the giant yellow ant for #LIGHT_STEEL_BLUE#58 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	hogulus	tome	Fool of a Took! (Exploration mode)	false	false
[LOG]	Leiad casts Rune: Reconstruction.
[LOG]	#fbd578#Leiad#LAST# receives #LIGHT_GREEN#253 healing#LAST# from Rune: Reconstruction.
[LOG]	Leiad's Temporal Bolt hits Velimira the giant yellow ant for #LIGHT_STEEL_BLUE#60 temporal#LAST# damage.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[LOG]	Grey mold uses Nature's Touch.
[MIND CRIT %]	1
[SOUND] loading from	/data/sound/talents/heal.ogg	:=:	sound "/data/sound/talents/heal.ogg" : <static>
[LOG]	#UID:20738:0#Grey mold receives #LIGHT_GREEN#123 healing#LAST#.
[LOG]	
[LOG]	Leiad casts Webs of Fate.
Cloned shader 32
[SHADER] setting reset param	tick_start	835287
Cloned shader 42
[SHADER] setting reset param	tick_start	835287
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[ActorObjectUse] useObjectDisable: 	supercharged ash wand of conjuration	inven/slot	14	1	tid	nil
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Velimira the giant yellow ant for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#102 physical#LAST# (185 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aerille the gwelgoroth for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Aerille the gwelgoroth!#{normal}#
[LOG]	Velimira the giant yellow ant uses Battle Cry.
checkHit (smoothe)	28.25	vs	58.404614958552	=> chance to hit	19.938344673295
checkHit (smoothe)	28.25	vs	58.404614958552	=> chance to hit	12.451868870268
[LOG]	Leiad's will is shattered.
[LOG]	The shield around Leiad crumbles.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[SOUND] loading from	/data/sound/creatures/ants/ant_die_4.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_4.ogg" : <static>
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Velimira the giant yellow ant for #aaaaaa#173 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Velimira the giant yellow ant!#{normal}#
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 60
*p 60: Uniform: 0: 1406 circleDescendSpeed
*p 60: Uniform: 1: 1406 circleRotationSpeed
*p 60: Uniform: 2: 8B52 beamColor2
*p 60: Uniform: 3: 1406 tick_start
*p 60: Uniform: 4: 8B5E tex
*p 60: Uniform: 5: 1406 tick
*p 60: Uniform: 6: 1406 time_factor
*p 60: Uniform: 7: 8B52 circleColor
*p 60: Uniform: 8: 1406 beamsCount
*p 60: Uniform: 9: 8B52 beamColor1
*p 60: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 61
*p 61: Uniform: 0: 1406 circleDescendSpeed
*p 61: Uniform: 1: 1406 circleRotationSpeed
*p 61: Uniform: 2: 8B52 beamColor2
*p 61: Uniform: 3: 1406 tick_start
*p 61: Uniform: 4: 8B5E tex
*p 61: Uniform: 5: 1406 tick
*p 61: Uniform: 6: 1406 time_factor
*p 61: Uniform: 7: 8B52 circleColor
*p 61: Uniform: 8: 1406 beamsCount
*p 61: Uniform: 9: 8B52 beamColor1
*p 61: Uniform: 10: 1406 noup
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (grey mold - offscreen)).
[USERCHAT] channel talk	HousePet	tome	Could be a bug
[LOG]	Leiad shifts reality.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.464466094067	=> chance to hit	29.447575619844
AI took for target	20702	bandit	::	2185	Leiad	1	<	121
[ATTACK] attacking with (mainhand)	steel dagger
[ATTACK] to 	Leiad	 :: 	19.612776638432	15.363564365614	17.304986399176	24.5	vs.	3.0547844021328	::	1
checkHit (smoothe)	24.5	vs	3.0547844021328	=> chance to hit	84.099329882352
[ATTACK] dagger accuracy bonus	24.5	3.0547844021328	=	1.1072260779893	previous	15.363564365614
[ATTACK] raw dam	19.612776638432	versus	17.304986399176	0.3	with APR	17.010939116476
[ATTACK] after armor	19.318729355732
[ATTACK] after range	23
[PHYS CRIT %]	18.956754218803
[ATTACK] after crit	23
[ATTACK] after mult	23
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	843765
Cloned shader 46
[SHADER] setting reset param	tick_start	843765
[LOG]	Leiad weaves fate.
[ATTACK] attacking with (offhand)	acidic steel dagger of massacre
[ATTACK] to 	Leiad	 :: 	23.485786293138	15.363564365614	17.304986399176	24.5	vs.	9.0547844021328	::	0.5
checkHit (smoothe)	24.5	vs	9.0547844021328	=> chance to hit	80.349940519195
[ATTACK] dagger accuracy bonus	24.5	9.0547844021328	=	1.0772260779893	previous	15.363564365614
[ATTACK] raw dam	23.485786293138	versus	17.304986399176	0.3	with APR	16.550032185507
[ATTACK] after armor	22.73083207947
[ATTACK] after range	26
[PHYS CRIT %]	18.956754218803
[ATTACK] after crit	26
[ATTACK] after mult	13
[LOG]	Something hits #fbd578#Leiad#LAST# for #aaaaaa#(2 webs of fate)#LAST#, #aaaaaa#20 physical#LAST#, #aaaaaa#(1 webs of fate)#LAST#, #aaaaaa#11 physical#LAST#, #GREEN#(0 webs of fate)#LAST#, #GREEN#3 acid#LAST# (35 total damage).
Astar fail: destination unreachable
[LOG]	#00ff00##UID:142:0#Talent Infusion: Heroism is ready to use.
[LOG]	
[LOG]	Leiad casts Time Skip.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	50.754524097264	vs	23.799932889626	=> chance to hit	86.469881450166
[LOG]	Bandit looks a little pale around the edges.
[LOG]	Bandit has moved forward in time!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Bandit for #LIGHT_STEEL_BLUE#188 temporal#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad shifts reality.
[LOG]	Leiad regains some of its will.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
Deleting shader 49 (is clone 1)
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
checkHit (smoothe)	21.505813167607	vs	35.464466094067	=> chance to hit	29.447575619844
AI took for target	20516	Yvonn the umber hulk	::	2185	Leiad	25	<	100
[LOG]	Yvonn the umber hulk casts Mind Disruption.
checkHit (smoothe)	26.75	vs	6	=> chance to hit	75.460122699387
checkHit (smoothe)	26.75	vs	6	=> chance to hit	83.739837398374
AI took for target	21167	maulotaur	::	2185	Leiad	4	<	100
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Maulotaur for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#105 physical#LAST# (189 total damage).
[LOG]	#UID:20516:0#Yvonn the umber hulk psionically attacks #fbd578#Leiad#LAST# with his #B4B4B4##UID:20517:0#steel greatsword#LAST#!
[ATTACK] attacking with (mainhand)	quick steel greatsword of projection
[ATTACK] to 	Leiad	 :: 	64.374410926232	2	17.304986399176	44.032019545638	vs.	23.627392201066	::	1.5
checkHit (smoothe)	44.032019545638	vs	23.627392201066	=> chance to hit	83.55513473875
[ATTACK] raw dam	64.374410926232	versus	17.304986399176	0.3	with APR	2
[ATTACK] after armor	49.069424527056
[ATTACK] after range	53
[PHYS CRIT %]	9.4791179815549
[ATTACK] after crit	53
[ATTACK] after mult	79.5
checkHit (smoothe)	11	vs	26.75	=> chance to hit	19.417475728155
[LOG]	Leiad resists the mind attack!
checkHit (smoothe)	11	vs	29.75	=> chance to hit	17.391304347826
[LOG]	Leiad resists the mind attack!
[LOG]	#UID:20516:0#Yvonn the umber hulk hits #fbd578#Leiad#LAST# for #YELLOW#(4 webs of fate)#LAST#, #YELLOW#28 mind#LAST#, #YELLOW#(0 webs of fate)#LAST#, #YELLOW#2 mind#LAST# (31 total damage).
[LOG]	Webs of Fate hits Maulotaur for #YELLOW#0 mind#LAST# damage.
[LOG]	Webs of Fate hits Yvonn the umber hulk for #YELLOW#3 mind#LAST# damage.
AI took for target	21167	maulotaur	::	2185	Leiad	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	9.986502369991	0	17.304986399176	20	vs.	26.627392201066	::	1
checkHit (smoothe)	20	vs	26.627392201066	=> chance to hit	30.070861019802
[LOG]	#UID:21167:0#Maulotaur misses #fbd578#Leiad#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	9.986502369991	0	17.304986399176	20	vs.	26.627392201066	::	1
checkHit (smoothe)	20	vs	26.627392201066	=> chance to hit	30.070861019802
[LOG]	#UID:21167:0#Maulotaur misses #fbd578#Leiad#LAST#.
[LOG]	
[USERCHAT] channel serial data	cx452	global	625
[LOG]	Leiad casts Repulsion Blast.
[USERCHAT] channel achievement	graywolfe42	tome	Anti-Antimagic! (Exploration mode)	false	true
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#minotaur nose (1)#WHITE#.
checkHit (smoothe)	54.192936163877	vs	26.44246019964	=> chance to hit	86.755133882982
[LOG]	Yvonn the umber hulk resists the knockback!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Maulotaur for #{bold}##aaaaaa#357 physical#{normal}##LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Yvonn the umber hulk for #{bold}##aaaaaa#260 physical#{normal}##LAST# damage.
[LOG]	Yvonn the umber hulk uses Warshout.
checkHit (smoothe)	29.75	vs	44.666666666667	=> chance to hit	28.639618138425
checkHit (smoothe)	29.75	vs	44.666666666667	=> chance to hit	20.066889632107
[LOG]	Leiad wanders around!.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Maulotaur!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/minotaur_nose.png
Loading tile from tileset	/data/gfx/effects/confused.png
[LOG]	
Server latency	123
[LOG]	Leiad is confused and fails to use Temporal Bolt.
[LOG]	#00ff00##UID:1140:0#Talent Dimensional Step is ready to use.
[LOG]	
[LOG]	Leiad is confused and fails to use Temporal Bolt.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad is confused and fails to use Temporal Bolt.
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21938	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Yvonn the umber hulk for #LIGHT_STEEL_BLUE#49 temporal#LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Yvonn the umber hulk for #LIGHT_STEEL_BLUE#52 temporal#LAST# damage.
[LOG]	#00ff00##UID:179:0#Talent Rune: Shielding is ready to use.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Yvonn the umber hulk for #LIGHT_STEEL_BLUE#75 temporal#LAST#, #aaaaaa#75 physical#LAST# (151 total damage).
[LOG]	Yvonn the umber hulk uses Stunning Blow.
[ATTACK] to 	Leiad	 :: 	64.374410926232	2	17.304986399176	44.032019545638	vs.	20.627392201066	::	1.4415880433164
checkHit (smoothe)	44.032019545638	vs	20.627392201066	=> chance to hit	85.03201383322
[ATTACK] raw dam	64.374410926232	versus	17.304986399176	0.3	with APR	2
[ATTACK] after armor	49.069424527056
[ATTACK] after range	73
[PHYS CRIT %]	9.4791179815549
[ATTACK] after crit	73
[ATTACK] after mult	105.2359271621
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	857027
Cloned shader 46
[SHADER] setting reset param	tick_start	857027
[LOG]	Leiad weaves fate.
checkHit (smoothe)	11	vs	25.25	=> chance to hit	20.618556701031
[LOG]	Leiad resists the mind attack!
checkHit (smoothe)	11.4	vs	44.666666666667	=> chance to hit	18.773466833542
checkHit (smoothe)	11.4	vs	44.666666666667	=> chance to hit	11.5562403698
[LOG]	Leiad is stunned!
[LOG]	#UID:20516:0#Yvonn the umber hulk hits #fbd578#Leiad#LAST# for #aaaaaa#86 physical#LAST#, #YELLOW#2 mind#LAST# (89 total damage).
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
Loading tile from tileset	/data/gfx/effects/stunned.png
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:32:0#xorn fragment (1)#WHITE#.
Loading tile from tileset	/data/gfx/shockbolt/object/xorn_fragment.png
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Yvonn the umber hulk for #aaaaaa#48 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Yvonn the umber hulk!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	Leiad seems more focused.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	Leiad is not stunned anymore.
[LOG]	#00ff00##UID:1183:0#Talent Spacetime Tuning is ready to use.
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:108:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1117:0#Talent Webs of Fate is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:277:0#Talent Rune: Reconstruction is ready to use.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
AI took for target	20366	storm drake hatchling	::	2185	Leiad	81	<	100
[LOG]	Rested for 9 turns (stop reason: hostile spotted to the southwest (storm drake hatchling)).
[LOG]	
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
Deleting shader 42 (is clone 1)
Deleting shader 32 (is clone 1)
[USERCHAT] channel achievement	cpugremlin	tome	That was close	true	false
[USERCHAT] channel achievement	DarkCobra1990	tome	Sliders	false	false
[LOG]	Leiad casts Rune: Reconstruction.
[LOG]	#fbd578#Leiad#LAST# receives #LIGHT_GREEN#253 healing#LAST# from Rune: Reconstruction.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Storm drake hatchling for #{bold}##LIGHT_STEEL_BLUE#135 temporal#{normal}##LAST#, #{bold}##aaaaaa#169 physical#{normal}##LAST# (305 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Storm drake hatchling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	#00ff00##UID:277:0#Talent Rune: Reconstruction is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 19 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	velius	tome	So does this pirate thing actually do anything other than spam the messages? 
[LOG]	Hotkey page 2 is now displayed.
[LOG]	Hotkey page 1 is now displayed.
[USERCHAT] channel serial data	shahrdar	tome	530
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[Identify]	iron pickaxe 'Starpower'	true
[LOG]	Leiad picks up (d.): #SALMON##UID:20374:0#iron pickaxe 'Starpower' (dig speed 35 turns)#LAST#.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
[LOG]	
[Identify]	quartz	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Leiad picks up (c.): #FFFFFF##UID:21181:0#quartz#LAST#.
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[Identify]	steel battleaxe	true
[LOG]	Leiad picks up (c.): #FFFFFF##UID:21187:0#steel battleaxe (20-30 power, 2 apr)#LAST#.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the south (Ivurin the brown mold - offscreen)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[USERCHAT] channel talk	tentoir	tome	gives more gold
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ivurin the brown mold for #LIGHT_STEEL_BLUE#(32 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #aaaaaa#(34 to psi shield)#LAST#, #aaaaaa#36 physical#LAST# (71 total damage).
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
AI took for target	21142	Ivurin the brown mold	::	2185	Leiad	100	<	100
[LOG]	Ivurin the brown mold uses Nature's Touch.
[MIND CRIT %]	5.8
[LOG]	#UID:21142:0#Ivurin the brown mold receives #LIGHT_GREEN#172 healing#LAST#.
[LOG]	
[USERCHAT] channel achievement	Sampazano	tome	The Arena	false	false
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
Adding entity	21939	after	2185
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ivurin the brown mold for #LIGHT_STEEL_BLUE#(38 to psi shield)#LAST#, #{bold}##LIGHT_STEEL_BLUE#39 temporal#{normal}##LAST# (40 total damage).
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ivurin the brown mold for #LIGHT_STEEL_BLUE#(33 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #aaaaaa#(35 to psi shield)#LAST#, #aaaaaa#37 physical#LAST# (72 total damage).
[LOG]	
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	Ivurin the brown mold uses Slime Roots.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	38.494469668102	vs	9.8635288947857	=> chance to hit	87.057006896778
[LOG]	Ivurin the brown mold resists the knockback!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ivurin the brown mold for #aaaaaa#(38 to psi shield)#LAST#, #aaaaaa#95 physical#LAST# (96 total damage).
[LOG]	Ivurin the brown mold uses Nature's Touch.
[MIND CRIT %]	5.8
[LOG]	#UID:21142:0#Ivurin the brown mold receives #LIGHT_GREEN#172 healing#LAST#.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ivurin the brown mold for #LIGHT_STEEL_BLUE#(34 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST#, #aaaaaa#(36 to psi shield)#LAST#, #aaaaaa#38 physical#LAST# (74 total damage).
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21940	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ivurin the brown mold for #LIGHT_STEEL_BLUE#(22 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#23 temporal#LAST# (24 total damage).
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ivurin the brown mold for #aaaaaa#(38 to psi shield)#LAST#, #aaaaaa#100 physical#LAST# (100 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Ivurin the brown mold!#{normal}#
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	Lorudur the Charward	true
[LOG]	Leiad picks up (d.): #SALMON##UID:21003:0#Lorudur the Charward (2 def, 6 armour)#LAST#.
[Identify]	nuummite	true
[LOG]	Leiad picks up (e.): #FFFFFF##UID:20742:0#nuummite#LAST#.
[Identify]	Blazedredge	true
[LOG]	Leiad picks up (d.): #FF7700##UID:20756:0#Blazedredge (13-18.2 power, 3 apr)#LAST#.
[Identify]	arcing steel greatsword of vileness	true
[LOG]	Leiad picks up (d.): #00FF80##UID:20749:0#arcing steel greatsword of vileness (21-33.6 power, 2 apr)#LAST#.
[Identify]	arcing steel greatsword of crippling	true
[LOG]	Leiad picks up (d.): #0080FF##UID:20743:0#arcing steel greatsword of crippling (25-40 power, 2 apr)#LAST#.
[Identify]	cured leather armour of acid resistance	true
[LOG]	Leiad picks up (h.): #00FF80##UID:20970:0#cured leather armour of acid resistance (2 def, 4 armour)#LAST#.
[Identify]	flaming steel dagger of massacre	true
[LOG]	Leiad picks up (g.): #00FF80##UID:20964:0#flaming steel dagger of massacre (19-24.7 power, 6 apr)#LAST#.
[Identify]	arcing steel dagger of daylight	true
[LOG]	Leiad picks up (g.): #00FF80##UID:20958:0#arcing steel dagger of daylight (12.5-16.25 power, 6 apr)#LAST#.
[LOG]	You pickup 0.85 gold pieces.
[Identify]	steel greatsword	true
[LOG]	Leiad picks up (f.): #FFFFFF##UID:19317:0#steel greatsword (25.5-40.8 power, 2 apr)#LAST#.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[Identify]	Lisodherin	true
[LOG]	Leiad picks up (l.): #FF7700##UID:19722:0#Lisodherin (4 def, 16 armour)#LAST#.
[Identify]	Velylaith	true
[LOG]	Leiad picks up (j.): #FF7700##UID:19714:0#Velylaith (0 def, 0 armour)#LAST#.
[Identify]	iron pickaxe of endurance	true
[LOG]	Leiad picks up (r.): #00FF80##UID:19710:0#iron pickaxe of endurance (dig speed 35 turns)#LAST#.
[Identify]	insidious quiver of ash arrows	true
[LOG]	Leiad picks up (j.): #00FF80##UID:19880:0#insidious quiver of ash arrows (18/18, 20-28 power, 7 apr)#LAST#.
[ActorObjectUse] useObjectEnable: 	supercharged ash wand of conjuration	by	Leiad	inven/slot	1	nil
[ActorObjectUse] Object	supercharged ash wand of conjuration	19715	is ineligible for talent interface
[Identify]	supercharged ash wand of conjuration	true
[LOG]	Leiad picks up (v.): #00FF80##UID:19715:0#supercharged ash wand of conjuration [power 187]  (14 cooldown)#LAST#.
[Identify]	spiked cured leather armour of acid resistance	true
[LOG]	Leiad picks up (n.): #00FF80##UID:19884:0#spiked cured leather armour of acid resistance (2 def, 4 armour)#LAST#.
[Identify]	ash longbow of power	true
[LOG]	Leiad picks up (j.): #00FF80##UID:19876:0#ash longbow of power#LAST#.
[Identify]	topaz	true
[LOG]	Leiad picks up (s.): #FFFFFF##UID:19910:0#topaz#LAST#.
[Identify]	acidic iron dagger of massacre	true
[LOG]	Leiad picks up (h.): #00FF80##UID:19911:0#acidic iron dagger of massacre (15-19.5 power, 5 apr)#LAST#.
[Identify]	steel longsword of persecution	true
[LOG]	Leiad picks up (g.): #00FF80##UID:20112:0#steel longsword of persecution (15.5-21.7 power, 3 apr)#LAST#.
[ActorObjectUse] useObjectEnable: 	Bloomsoul	by	Leiad	inven/slot	1	nil
[ActorObjectUse] Object	Bloomsoul	19909	is ineligible for talent interface
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Bloomsoul	true
[LOG]	Leiad picks up (l.): #FFD700##UID:19909:0#Bloomsoul (8-8.8 power, 13 apr, nature damage)#LAST#.
[Identify]	spiked steel mail armour of implacability	true
[LOG]	Leiad picks up (s.): #0080FF##UID:20122:0#spiked steel mail armour of implacability (2 def, 10 armour)#LAST#.
[Identify]	flaming iron shield of resilience	true
[LOG]	Leiad picks up (o.): #00FF80##UID:20116:0#flaming iron shield of resilience (4 def, 2 armour, 22 block)#LAST#.
[ActorObjectUse] useObjectEnable: 	Manadin	by	Leiad	inven/slot	1	nil
[ActorObjectUse] Object	Manadin	19918	is ineligible for talent interface
[Identify]	Manadin	true
[LOG]	Leiad picks up (g.): #FF7700##UID:19918:0#Manadin (13.5-18.9 power, 3 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/bloomsoul.png
Loading tile from tileset	/data/gfx/shockbolt/object/knife_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_ash.png
[LOG]	Lore found: #0080FF#Bloomsoul
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Bloomsoul
[LOG]	Ran for 5 turns (stop reason: dialog is displayed).
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
[Identify]	potent ash starstaff of might	true
[LOG]	Leiad picks up (c.): #00FF80##UID:19324:0#potent ash starstaff of might (18-21.6 power, 3 apr, light element)#LAST#.
[Identify]	hematite	true
[LOG]	Leiad picks up (z.): #FFFFFF##UID:19336:0#hematite#LAST#.
[Identify]	Cloudspire the steel dagger	true
[LOG]	Leiad picks up (l.): #FF7700##UID:19338:0#Cloudspire the steel dagger (17.5-22.75 power, 6 apr)#LAST#.
[Identify]	grounding rough leather cap of strength (#STATBONUS#)	true
[LOG]	Leiad picks up (y.): #00FF80##UID:19330:0#grounding rough leather cap of strength (+3) (0 def, 1 armour)#LAST#.
[Identify]	stabilizing iron helm of strength (#STATBONUS#)	true
[LOG]	Leiad picks up (z.): #00FF80##UID:19547:0#stabilizing iron helm of strength (+2) (0 def, 3 armour)#LAST#.
[Identify]	spiked cured leather armour	true
[LOG]	Leiad picks up (v.): #00FF80##UID:19543:0#spiked cured leather armour (2 def, 4 armour)#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Titanic	true
[LOG]	Leiad picks up (s.): #FFD700##UID:19531:0#Titanic (20 def, 18 armour, 320 block)#LAST#.
[Identify]	insidious steel dagger of massacre	true
[LOG]	Leiad picks up (o.): #00FF80##UID:19537:0#insidious steel dagger of massacre (15.5-20.15 power, 6 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/shield_titanic.png
[LOG]	Lore found: #0080FF#Titanic
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Titanic
[LOG]	Ran for 2 turns (stop reason: dialog is displayed).
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/axe_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_ash.png
[USERCHAT] channel talk	Zeranamu	tome	You get a few gold now and then when you kill stuff while it's on
[USERCHAT] channel talk	velius	tome	I guess that makes sense
[USERCHAT] channel achievement	hobsnobbob	tome	The Arena (Roguelike)	false	false
Deleting temp shader	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
[USERCHAT] channel talk	Erochos	tome	i'm gonna try exiting and coming back...hopefully doesn't just save it
[LOG]	You gain 0.15 gold from the transmogrification of #FFFFFF##UID:4983:0#iron pickaxe (dig speed 37 turns)#LAST#.
[USERCHAT] channel talk	izmecorey	tome	Die land lover!
Server latency	200
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	grounding rough leather cap of strength (#STATBONUS#)	cruel yew starstaff of illumination	::	OFFHAND	HEAD
fight: 	grounding rough leather cap of strength (#STATBONUS#)	Summertide Phial	::	nil	HEAD
fight: 	grounding rough leather cap of strength (#STATBONUS#)	stormwoven cashmere robe of life	::	nil	HEAD
fight: 	grounding rough leather cap of strength (#STATBONUS#)	Eye of the Dreaming One	::	nil	HEAD
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 25
[SHADER] setting reset param	tick_start	920100
Loading tile	player/elf_male/head_03.png
[LOG]	Leiad wears: #00FF80##UID:19330:0#grounding rough leather cap of strength (+3) (0 def, 1 armour)#LAST#.
[LOG]	
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(37,36),zoom=0.6]
Deleting shader 25 (is clone 1)
Deleting temp shader	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
Deleting temp shader	tree[attenuation=25]
Deleting temp shader	distort[]
Deleting shader 47 (is clone 0)
[USERCHAT] channel achievement	graywolfe42	tome	The sky is falling! (Exploration mode)	false	false
[USERCHAT] channel achievement	tagedieb	tome	Level 10 (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel talk	dbw	tome	what is apr
[USERCHAT] channel achievement	Glox	tome	Treasure Hunter	false	true
Deleting temp shader	resources[a=0.5,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
[USERCHAT] channel achievement	Arikin	global	Squadmate	false	false
[USERCHAT] channel talk	tentoir	tome	armor penetration
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[Identify]	brass lantern	true
[LOG]	Leiad picks up (G.): #FFFFFF##UID:21182:0#brass lantern#LAST#.
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	You pickup 0.90 gold pieces.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
AI took for target	21171	ghast	::	2185	Leiad	100	<	100
ghast	21171	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[TOME ENTITY FILTER] selected Ego	62.521417226098	75.7
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghoul.png
AI took for target	20987	red ooze	::	2185	Leiad	16	<	100
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
AI took for target	21941	ghoul	::	2185	Leiad	64	<	100
[TARGET] Passing target	Xaniwen the giant eel	from	ghast	to	Leiad
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the west (red ooze)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	Red ooze splits in two!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Red ooze for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#83 physical#LAST# (115 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Red ooze!#{normal}#
AI took for target	21941	ghoul	::	2185	Leiad	49	<	100
AI took for target	21171	ghast	::	2185	Leiad	81	<	100
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[USERCHAT] channel talk	dbw	tome	ah thanks
[USERCHAT] channel achievement	mobtown	tome	The Arena (Insane (Roguelike) difficulty)	false	false
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21947	after	2185
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Red ooze for #LIGHT_STEEL_BLUE#41 temporal#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[TAKE HIT] after flat damage cap	67.993715337151
[TAKE HIT] after flat damage cap	84.992144171439
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghoul for #LIGHT_STEEL_BLUE#67 temporal#LAST#, #aaaaaa#84 physical#LAST# (153 total damage).
AI took for target	21171	ghast	::	2185	Leiad	81	<	100
[LOG]	
[USERCHAT] channel achievement	mogetan15	tome	Destroyer of the creation	false	true
[LOG]	Leiad casts Repulsion Blast.
[USERCHAT] channel achievement	jaboo	tome	Rescuer of the lost (Roguelike)	false	false
[SPELL CRIT %]	11.121540116604
[TAKE HIT] after flat damage cap	156.32158310365
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:24:0#chunk of ghoul flesh (1)#WHITE#.
Loading tile from tileset	/data/gfx/shockbolt/object/ghoul_flesh.png
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Red ooze for #aaaaaa#156 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghoul for #aaaaaa#156 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Ghoul!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Red ooze!#{normal}#
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
checkHit (smoothe)	43.301270189222	vs	6	=> chance to hit	89.429459335874
ghast	21171	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[TOME ENTITY FILTER] selected basic	85.541100664009	116.7
[LOG]	Something summons Ghoul!
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the north (ghoul)).
[LOG]	
[USERCHAT] channel achievement	kryori	tome	That was close	true	false
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghoul for #LIGHT_STEEL_BLUE#68 temporal#LAST#, #aaaaaa#82 physical#LAST# (151 total damage).
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21950	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghast for #LIGHT_STEEL_BLUE#45 temporal#LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Ghoul for #LIGHT_STEEL_BLUE#47 temporal#LAST# damage.
AI took for target	20670	Xaniwen the giant eel	::	2185	Leiad	81	<	121
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:24:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:24:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghast for #{bold}##aaaaaa#284 physical#{normal}##LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghoul for #{bold}##aaaaaa#272 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Ghast!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Ghoul!#{normal}#
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Xaniwen the giant eel for #LIGHT_STEEL_BLUE#(34 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#36 temporal#LAST#, #aaaaaa#(37 to psi shield)#LAST#, #aaaaaa#38 physical#LAST# (75 total damage).
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel serial data	Sunfrost	global	660
[USERCHAT] channel achievement	nlb2	tome	The Arena (Nightmare (Adventure) difficulty)	false	false
[LOG]	Leiad casts Time Skip.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	40.753766770411	vs	13.8973400691	=> chance to hit	86.433844928808
[LOG]	Xaniwen the giant eel looks a little pale around the edges.
[LOG]	Xaniwen the giant eel has moved forward in time!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Xaniwen the giant eel for #LIGHT_STEEL_BLUE#(39 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#122 temporal#LAST# (123 total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
Added unique	mod.class.NPC/Xaniwen the giant eel	::	2
[LOG]	Rested for 4 turns (stop reason: hostile spotted to the north (Xaniwen the giant eel)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Xaniwen the giant eel for #aaaaaa#(39 to psi shield)#LAST#, #aaaaaa#125 physical#LAST# (125 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Xaniwen the giant eel!#{normal}#
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	A bolt of lightning fires onto Leiad!
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	974209
Cloned shader 46
[SHADER] setting reset param	tick_start	974209
[LOG]	Leiad weaves fate.
[LOG]	Ran for 4 turns (stop reason: taken damage).
Loading tile from tileset	/data/gfx/shockbolt/trap/blast_lightning01.png
Loading tileset	/data/gfx/ts-gfx-trap1.png
[Identify]	steel waraxe of massacre	true
[LOG]	Leiad picks up (k.): #00FF80##UID:20988:0#steel waraxe of massacre (17-23.8 power, 3 apr)#LAST#.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[LOG]	Trap hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#25 lightning#LAST# damage.
[LOG]	
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[Identify]	iron pickaxe 'Zidir'	true
[LOG]	Leiad picks up (J.): #SALMON##UID:20531:0#iron pickaxe 'Zidir' (dig speed 28 turns)#LAST#.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
AI took for target	21162	drem	::	2185	Leiad	16	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (drem)).
[LOG]	
Server latency	110
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	36.937135619544	vs	21.566186096915	=> chance to hit	80.292420685555
[KNOCKBACK] from	38	38	over	5
[KNOCKBACK] try	37	10	4
[KNOCKBACK] try	36	9	3	::
[KNOCKBACK] try	36	8	2	::
[KNOCKBACK] try	36	7	1	::
[KNOCKBACK] try	35	6	0	::
[KNOCKBACK] ok knocked to	35	6	::
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Drem for #aaaaaa#152 physical#LAST# damage.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Drem for #LIGHT_STEEL_BLUE#64 temporal#LAST#, #aaaaaa#84 physical#LAST# (150 total damage).
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21955	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Drem for #LIGHT_STEEL_BLUE#42 temporal#LAST# damage.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Drem for #aaaaaa#157 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Drem!#{normal}#
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad brandishes his #FFD700##UID:4982:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel serial data	shahrdar	tome	463
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_INFUSION:_REGENERATION_1
AI took for target	20333	Gothra the armoured skeleton warrior	::	2185	Leiad	16	<	100
[LOG]	Gothra the armoured skeleton warrior casts Flame Leash.
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[color1=vec3(0.9921568627451,0.70588235294118,0.023529411764706),color2=vec3(0.9921568627451,0.16078431372549,0.023529411764706)]
New GL Shader program 47
*p 47: Uniform: 0: 8B51 color2
*p 47: Uniform: 1: 8B51 color1
*p 47: Uniform: 2: 8B5E tex
[PULL] from	38	38	towards	35	9	over	6
[PULL] try	37	11	5
[PULL] try	36	10	4	::
[PULL] try	35	9	3	::	true
[PULL] failsafe pulled to	36	10	::
[LOG]	Ran for 2 turns (stop reason: detrimental status effect).
[SPELL CRIT %]	2.2
[SOUND] loading from	/data/sound/talents/fire.ogg	:=:	sound "/data/sound/talents/fire.ogg" : <static>
[LOG]	
Loading tile from tileset	/data/gfx/talents/slow.png
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	37.025458972428	vs	21.505482808223	=> chance to hit	80.407505211493
[KNOCKBACK] from	37	37	over	6
[KNOCKBACK] try	35	8	5
[KNOCKBACK] try	34	7	4	::
[KNOCKBACK] try	33	6	3	::
[KNOCKBACK] try	32	5	2	::	true
[LOG]	Gothra the armoured skeleton warrior slams into something solid!
[KNOCKBACK] failsafe knocked to	33	6	::
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gothra the armoured skeleton warrior for #aaaaaa#152 physical#LAST#, #aaaaaa#38 physical#LAST# (191 total damage).
[LOG]	Gothra the armoured skeleton warrior casts Rune: Reconstruction.
[LOG]	Gothra the armoured skeleton warrior receives #LIGHT_GREEN#209 healing#LAST# from Rune: Reconstruction.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[USERCHAT] channel achievement	scice_seraph	tome	Utterly Destroyed	false	false
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gothra the armoured skeleton warrior for #LIGHT_STEEL_BLUE#65 temporal#LAST#, #aaaaaa#84 physical#LAST# (151 total damage).
[LOG]	
[LOG]	Leiad casts Time Skip.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	38.232369166851	vs	16.835160786585	=> chance to hit	84.075017309047
[LOG]	Gothra the armoured skeleton warrior looks a little pale around the edges.
[LOG]	Gothra the armoured skeleton warrior has moved forward in time!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gothra the armoured skeleton warrior for #LIGHT_STEEL_BLUE#151 temporal#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
Added unique	mod.class.NPC/Gothra the armoured skeleton warrior	::	2
[LOG]	Rested for 4 turns (stop reason: hostile spotted to the northwest (Gothra the armoured skeleton warrior)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[SOUND] loading from	/data/sound/creatures/skeletons/skell_die.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_die.ogg" : <static>
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gothra the armoured skeleton warrior for #aaaaaa#183 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Gothra the armoured skeleton warrior!#{normal}#
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	steel mail armour of cold resistance	true
[LOG]	Leiad picks up (B.): #00FF80##UID:21163:0#steel mail armour of cold resistance (2 def, 6 armour)#LAST#.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[Identify]	steel shield 'Zubyrenne'	true
[LOG]	Leiad picks up (u.): #SALMON##UID:20135:0#steel shield 'Zubyrenne' (6 def, 2 armour, 42 block)#LAST#.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
AI took for target	20357	ghast	::	2185	Leiad	25	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the east (ghast)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghast for #LIGHT_STEEL_BLUE#66 temporal#LAST#, #aaaaaa#83 physical#LAST# (150 total damage).
AI took for target	20357	ghast	::	2185	Leiad	25	<	100
ghast	20357	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[LOG]	Ghast uses Summon.
[TOME ENTITY FILTER] selected Double Ego	38.384254159346	45.7
[LOG]	#UID:20357:0#Ghast summons Ghoul!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:24:0#chunk of ghoul flesh (1)#WHITE#.
checkHit (smoothe)	37.119728834692	vs	19.345353816269	=> chance to hit	81.997794741795
[KNOCKBACK] from	53	53	over	3
[KNOCKBACK] try	58	16	2
[KNOCKBACK] try	59	16	1	::
[KNOCKBACK] try	60	17	0	::
[KNOCKBACK] ok knocked to	60	17	::
[LOG]	Ghoul is knocked back!
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghast for #aaaaaa#153 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghoul for #aaaaaa#145 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Ghast!#{normal}#
AI took for target	21958	ghoul	::	2185	Leiad	49	<	100
[LOG]	
[USERCHAT] channel achievement	xehanoth	tome	Treasure Hunter	false	false
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21960	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghoul for #LIGHT_STEEL_BLUE#44 temporal#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Leiad's Temporal Bolt hits Ghoul for #LIGHT_STEEL_BLUE#46 temporal#LAST# damage.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:24:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghoul for #LIGHT_STEEL_BLUE#68 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Ghoul!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
[LOG]	You pickup 0.55 gold pieces.
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[USERCHAT] channel achievement	Hef	tome	Dragon's Greed	true	false
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
bandit	20702	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
checkHit (smoothe)	21.505813167607	vs	35.804862233481	=> chance to hit	29.155327253517
bandit	20702	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
AI took for target	20349	cold drake hatchling	::	2185	Leiad	25	<	100
AI took for target	20351	cold drake hatchling	::	2185	Leiad	36	<	100
AI took for target	20353	cold drake hatchling	::	2185	Leiad	49	<	100
AI took for target	20355	cold drake hatchling	::	2185	Leiad	16	<	100
AI took for target	19695	Ivonne the armoured skeleton warrior	::	2185	Leiad	81	<	100
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the southeast (cold drake hatchling)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[USERCHAT] channel achievement	Parcae	tome	Curse Lifter (Madness (Adventure) difficulty)	false	false
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cold drake hatchling for #LIGHT_STEEL_BLUE#66 temporal#LAST#, #aaaaaa#83 physical#LAST# (150 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ivonne the armoured skeleton warrior for #LIGHT_STEEL_BLUE#60 temporal#LAST#, #aaaaaa#83 physical#LAST# (143 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cold drake hatchling for #LIGHT_STEEL_BLUE#66 temporal#LAST#, #aaaaaa#79 physical#LAST# (146 total damage).
AI took for target	20348	brown bear	::	2185	Leiad	16	<	100
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[USERCHAT] channel achievement	c4murder	tome	Ay ay captain!	false	true
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	37.181090119563	vs	18.951670029897	=> chance to hit	82.287981885146
[LOG]	Cold drake hatchling resists the knockback!
checkHit (smoothe)	37.181090119563	vs	22.814136836768	=> chance to hit	79.480405523121
[KNOCKBACK] from	59	59	over	4
[KNOCKBACK] try	62	36	3
[KNOCKBACK] try	63	37	2	::
[KNOCKBACK] try	64	38	1	::
[KNOCKBACK] try	65	39	0	::
[KNOCKBACK] ok knocked to	65	39	::
checkHit (smoothe)	37.181090119563	vs	18.920826438786	=> chance to hit	82.30731299439
[LOG]	Cold drake hatchling resists the knockback!
checkHit (smoothe)	37.181090119563	vs	30.295283306348	=> chance to hit	70.389333152344
[KNOCKBACK] from	59	59	over	1
[KNOCKBACK] try	65	37	0
[KNOCKBACK] ok knocked to	65	37	::
[LOG]	Ivonne the armoured skeleton warrior is knocked back!
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cold drake hatchling for #aaaaaa#146 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cold drake hatchling for #aaaaaa#153 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cold drake hatchling for #aaaaaa#153 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ivonne the armoured skeleton warrior for #aaaaaa#153 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cold drake hatchling for #aaaaaa#153 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Brown bear for #aaaaaa#153 physical#LAST# damage.
[LOG]	Bandit stops regenerating health quickly.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Cold drake hatchling!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Cold drake hatchling!#{normal}#
AI took for target	20348	brown bear	::	2185	Leiad	64	<	100
[LOG]	
Deleting temp shader	fireball[trail_length=1]
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21961	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ivonne the armoured skeleton warrior for #LIGHT_STEEL_BLUE#40 temporal#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Leiad's Temporal Bolt hits Ivonne the armoured skeleton warrior for #LIGHT_STEEL_BLUE#42 temporal#LAST# damage.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
Deleting temp shader	fireflash[]
Deleting temp shader	fireball[]
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw (1)#WHITE#.
checkHit (smoothe)	38.388040189225	vs	8.8836357372664	=> chance to hit	87.343183451656
[KNOCKBACK] from	59	59	over	2
[KNOCKBACK] try	65	34	1
[KNOCKBACK] try	66	34	0	::
[KNOCKBACK] ok knocked to	66	34	::
[LOG]	Bandit is knocked back!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Bandit for #aaaaaa#156 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cold drake hatchling for #aaaaaa#156 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Brown bear for #aaaaaa#156 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ivonne the armoured skeleton warrior for #aaaaaa#156 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cold drake hatchling for #aaaaaa#156 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Brown bear!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Ivonne the armoured skeleton warrior!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Cold drake hatchling!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Cold drake hatchling!#{normal}#
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Bandit for #LIGHT_STEEL_BLUE#69 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Bandit!#{normal}#
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	
Deleting shader 56 (is clone 0)
[LOG]	Leiad brandishes his #FFD700##UID:4982:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[Identify]	Shockweeper	true
[LOG]	Leiad picks up (E.): #SALMON##UID:19556:0#Shockweeper (4 def, 9 armour)#LAST#.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (armoured skeleton warrior - offscreen)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Armoured skeleton warrior for #LIGHT_STEEL_BLUE#59 temporal#LAST#, #aaaaaa#78 physical#LAST# (138 total damage).
[LOG]	Armoured skeleton warrior casts Rune: Reconstruction.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#170 healing#LAST# from Rune: Reconstruction.
[LOG]	
[LOG]	Leiad casts Time Skip.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	37.287771632171	vs	9.004264839544	=> chance to hit	86.939545462531
[LOG]	Armoured skeleton warrior resists!
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Armoured skeleton warrior for #LIGHT_STEEL_BLUE#137 temporal#LAST# damage.
[SOUND] loading from	/data/sound/creatures/skeletons/skell_2.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_2.ogg" : <static>
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21962	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Armoured skeleton warrior for #LIGHT_STEEL_BLUE#40 temporal#LAST# damage.
Deleting shader 59 (is clone 0)
Deleting shader 58 (is clone 0)
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Leiad's Temporal Bolt hits Armoured skeleton warrior for #LIGHT_STEEL_BLUE#42 temporal#LAST# damage.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Armoured skeleton warrior for #LIGHT_STEEL_BLUE#62 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	
[USERCHAT] channel serial data	cygnys	tome	592
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	A stream of acid gushes onto Leiad!
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1029132
Cloned shader 46
[SHADER] setting reset param	tick_start	1029132
[LOG]	Leiad weaves fate.
[LOG]	Ran for 6 turns (stop reason: taken damage).
Loading tile from tileset	/data/gfx/shockbolt/trap/blast_acid01.png
[LOG]	
[LOG]	Trap hits #fbd578#Leiad#LAST# for #GREEN#29 acid#LAST# damage.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
AI took for target	20974	orc assassin	::	2185	Leiad	16	<	121
checkHit (smoothe)	21.505813167607	vs	35.464466094067	=> chance to hit	29.447575619844
checkHit (smoothe)	21.505813167607	vs	35.464466094067	=> chance to hit	29.447575619844
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the south (orc assassin)).
[LOG]	
[LOG]	You may not auto-explore with enemies in sight (orc assassin to the south)!
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Orc assassin for #LIGHT_STEEL_BLUE#66 temporal#LAST#, #aaaaaa#75 physical#LAST# (142 total damage).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
checkHit (smoothe)	21.505813167607	vs	35.464466094067	=> chance to hit	29.447575619844
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:7:0#orc heart (1)#WHITE#.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Orc assassin for #aaaaaa#138 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Orc assassin!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/orc_heart.png
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	Leiad fails to disarm a trap (trap).
[LOG]	A stream of acid gushes onto Leiad!
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1036929
Cloned shader 46
[SHADER] setting reset param	tick_start	1036929
[LOG]	Leiad weaves fate.
[LOG]	Ran for 1 turns (stop reason: taken damage).
[LOG]	
[LOG]	Trap hits #fbd578#Leiad#LAST# for #GREEN#29 acid#LAST# damage.
Server latency	125
[USERCHAT] channel talk	Erochos	tome	ok it seems to have stopped....
[LOG]	Ran for 1 turns (stop reason: didn't move).
[LOG]	
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	A stream of acid gushes onto Leiad!
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1038083
Cloned shader 46
[SHADER] setting reset param	tick_start	1038083
[LOG]	Leiad weaves fate.
[LOG]	Ran for 8 turns (stop reason: taken damage).
[LOG]	
[LOG]	Trap hits #fbd578#Leiad#LAST# for #GREEN#38 acid#LAST# damage.
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Ran for 1 turns (stop reason: didn't move).
[LOG]	
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[USERCHAT] channel achievement	grizzlyshark	tome	Hell has no fury like a demon scorned!	false	false
[Identify]	rough leather gloves of magic (#STATBONUS#)	true
[LOG]	Leiad picks up (F.): #00FF80##UID:21183:0#rough leather gloves of magic (+2) (0 def, 1 armour)#LAST#.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
AI took for target	21173	cave bear	::	2185	Leiad	81	<	100
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the west (cave bear)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	
[USERCHAT] channel talk	Magical Kiwi	tome	OH NO
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cave bear for #LIGHT_STEEL_BLUE#67 temporal#LAST#, #aaaaaa#84 physical#LAST# (152 total damage).
[LOG]	
[LOG]	Leiad causes a dust storm.
Adding entity	21963	after	2185
Adding entity	21964	after	2185
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[SOUND] loading from	/data/sound/talents/dispel.ogg	:=:	sound "/data/sound/talents/dispel.ogg" : <static>
[LOG]	
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[USERCHAT] channel achievement	GateCore	tome	Can you bear it? So much bearness! (Exploration mode)	false	true
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	21965	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cave bear for #LIGHT_STEEL_BLUE#43 temporal#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
checkHit (smoothe)	36.5	vs	24.137142449617	=> chance to hit	77.641497788308
[KNOCKBACK] from	25	25	over	3
[KNOCKBACK] try	20	53	2
[KNOCKBACK] try	19	53	1	::
[KNOCKBACK] try	18	53	0	::
[KNOCKBACK] ok knocked to	18	53	::
[LOG]	Cave bear is knocked back!
[LOG]	Leiad's Dust Storm hits Cave bear for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw (1)#WHITE#.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cave bear for #LIGHT_STEEL_BLUE#67 temporal#LAST#, #aaaaaa#84 physical#LAST# (152 total damage).
Loading tile from tileset	/data/gfx/shockbolt/object/bear_paw.png
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Cave bear!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: taken damage).
checkHit (smoothe)	36.5	vs	9.45	=> chance to hit	86.504723346829
[KNOCKBACK] from	25	25	over	3
[KNOCKBACK] try	nil	nil	2
[LOG]	Leiad is knocked back!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits #fbd578#Leiad#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
AI took for target	20129	black jelly	::	2185	Leiad	49	<	100
black jelly	20129	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[LOG]	Black jelly uses Slime Spit.
[MIND CRIT %]	1
Adding entity	21966	after	20129
AI took for target	20719	armoured skeleton warrior	::	2185	Leiad	100	<	100
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the west (black jelly)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[TARGET] Passing target	blue ooze	from	black jelly	to	Leiad
AI took for target	20129	black jelly	::	2185	Leiad	49	<	100
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1046363
Cloned shader 46
[SHADER] setting reset param	tick_start	1046363
[LOG]	Leiad weaves fate.
[LOG]	Leiad slows down.
[LOG]	Black jelly's Slime Spit hits #fbd578#Leiad#LAST# for #GREEN#21 acid#LAST#, #LIGHT_GREEN#21 nature#LAST# (43 total damage).
[LOG]	
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[SOUND] loading from	/data/sound/creatures/skeletons/skell_4.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_4.ogg" : <static>
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	
[SOUND] loading from	/data/sound/creatures/jelly/jelly_3.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_3.ogg" : <static>
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	Leiad speeds up.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[USERCHAT] channel talk	Magical Kiwi	tome	I MADE A HORRIBLE MISTAKE
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	Blue ooze splits in two!
[LOG]	Blue ooze splits in two!
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Blue ooze for #{bold}##LIGHT_STEEL_BLUE#59 temporal#{normal}##LAST#, #{bold}##aaaaaa#68 physical#{normal}##LAST# (128 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Armoured skeleton warrior for #{bold}##LIGHT_STEEL_BLUE#116 temporal#{normal}##LAST#, #{bold}##aaaaaa#135 physical#{normal}##LAST# (252 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Blue ooze for #{bold}##LIGHT_STEEL_BLUE#118 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Blue ooze!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Blue ooze!#{normal}#
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_1.ogg" : <static>
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Armoured skeleton warrior for #{bold}##aaaaaa#249 physical#{normal}##LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Blue ooze for #{bold}##aaaaaa#253 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Blue ooze!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Erochos	tome	lets go back to the fortress and see if i get mega infected again........
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
black jelly	20129	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	21969	after	20129
[Identify]	flaming steel waraxe of daylight	true
[LOG]	Leiad picks up (k.): #00FF80##UID:20994:0#flaming steel waraxe of daylight (10.5-14.7 power, 3 apr)#LAST#.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the west (black jelly)).
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Black jelly for #LIGHT_STEEL_BLUE#58 temporal#LAST#, #aaaaaa#83 physical#LAST# (143 total damage).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Black jelly for #aaaaaa#153 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Black jelly!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	You pickup 0.70 gold pieces.
[Identify]	rough leather armour	true
[LOG]	Leiad picks up (y.): #FFFFFF##UID:21188:0#rough leather armour (1 def, 2 armour)#LAST#.
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
grey mold	20738	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[LOG]	Ran for 37 turns (stop reason: hostile spotted to the south (grey mold - offscreen)).
[LOG]	
[LOG]	You may not auto-explore with enemies in sight (grey mold to the south - offscreen)!
[LOG]	You may not auto-explore with enemies in sight (grey mold to the south - offscreen)!
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#68 temporal#LAST#, #aaaaaa#85 physical#LAST# (154 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Grey mold!#{normal}#
[LOG]	
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
Deleting shader 49 (is clone 0)
[LOG]	Leiad casts Temporal Bolt.
[USERCHAT] channel achievement	Glox	tome	Curse Lifter	false	false
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Leiad fails to disarm a trap (trap).
[LOG]	A bolt of lightning fires onto Leiad!
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1060873
Cloned shader 46
[SHADER] setting reset param	tick_start	1060873
[LOG]	Leiad weaves fate.
[LOG]	Ran for 1 turns (stop reason: taken damage).
[LOG]	
[LOG]	Trap hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#25 lightning#LAST# damage.
[LOG]	Ran for 1 turns (stop reason: didn't move).
[LOG]	
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
AI took for target	20368	gwelgoroth	::	2185	Leiad	100	<	100
gwelgoroth	20368	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1062221
Cloned shader 46
[SHADER] setting reset param	tick_start	1062221
[LOG]	Leiad weaves fate.
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Something hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#73 lightning#LAST# damage.
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (gwelgoroth)).
[LOG]	
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the west (gwelgoroth)).
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	40.241674906845	vs	10.931008494435	=> chance to hit	87.280805805873
[LOG]	Gwelgoroth resists the knockback!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gwelgoroth for #aaaaaa#145 physical#LAST# damage.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gwelgoroth for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Gwelgoroth!#{normal}#
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	20983	chitinous spider	::	2185	Leiad	64	<	100
AI took for target	19890	armoured skeleton warrior	::	2185	Leiad	100	<	100
AI took for target	20701	king cobra	::	2185	Leiad	81	<	100
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the northwest (chitinous spider)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Chitinous spider for #LIGHT_STEEL_BLUE#67 temporal#LAST#, #aaaaaa#83 physical#LAST# (151 total damage).
[TARGET] Passing target	giant red ant	from	chitinous spider	to	Leiad
AI took for target	20701	king cobra	::	2185	Leiad	64	<	100
[LOG]	
chitinous spider	20983	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
chitinous spider	20983	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
chitinous spider	20983	dumb ai talents can use	Lay Web	T_LAY_WEB
chitinous spider	20983	dumb ai talents can use	Web	T_SPIDER_WEB
dumb ai uses	T_SPIDER_WEB
[LOG]	Chitinous spider uses Web.
checkHit (smoothe)	9.45	vs	15	=> chance to hit	39.138943248532
checkHit (smoothe)	9.45	vs	15	=> chance to hit	32.154340836013
[LOG]	#ORANGE#Leiad shrugs off the effect 'Pinned to the ground'!
[LOG]	
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#00ffff#Welcome to level 14 [Leiad].
[LOG]	Leiad has 6 stat point(s), 2 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Leiad the level 14 Shalore Paradox Mage
checkHit (smoothe)	36.5	vs	16.511071722219	=> chance to hit	83.327180105651
[LOG]	King cobra resists the knockback!
checkHit (smoothe)	36.5	vs	22.201956500623	=> chance to hit	79.422211503867
[LOG]	Armoured skeleton warrior resists the knockback!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Chitinous spider for #aaaaaa#154 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Armoured skeleton warrior for #aaaaaa#137 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits King cobra for #aaaaaa#154 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Chitinous spider!#{normal}#
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Armoured skeleton warrior for #LIGHT_STEEL_BLUE#67 temporal#LAST#, #aaaaaa#75 physical#LAST# (142 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits King cobra for #LIGHT_STEEL_BLUE#67 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed King cobra!#{normal}#
[LOG]	
[USERCHAT] channel achievement	Snicklefritz	tome	The Arena	false	false
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
Adding entity	21970	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Armoured skeleton warrior for #{bold}##LIGHT_STEEL_BLUE#77 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[SOUND] loading from	/data/sound/creatures/ants/ant_die_1.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_1.ogg" : <static>
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant red ant for #LIGHT_STEEL_BLUE#68 temporal#LAST#, #aaaaaa#85 physical#LAST# (155 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Giant red ant!#{normal}#
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	
[USERCHAT] channel talk	tentoir	tome	are they from the farportal room?
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	amiable	global	603
[Identify]	deflecting steel shield of acid resistance (#RESIST#)	true
[LOG]	Leiad picks up (v.): #00FF80##UID:21175:0#deflecting steel shield of acid resistance (+15%) (10 def, 2 armour, 36 block)#LAST#.
[LOG]	Leiad fails to disarm a trap (trap).
[LOG]	A bolt of lightning fires onto Leiad!
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1075081
Cloned shader 46
[SHADER] setting reset param	tick_start	1075081
[LOG]	Leiad weaves fate.
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Ran for 1 turns (stop reason: taken damage).
[LOG]	
[LOG]	Trap hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#25 lightning#LAST# damage.
[LOG]	Ran for 1 turns (stop reason: didn't move).
[LOG]	
Deleting temp shader	volumetric/fast_sphere[density=40,growSpeed=0.004,noup=2,scrollingSpeed=0.001,shininess=40]
Deleting temp shader	volumetric/fast_sphere[density=40,growSpeed=0.004,noup=1,scrollingSpeed=0.001,shininess=40]
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 27 turns (stop reason: at exit).
[LOG]	
[LOG]	There is nowhere left to explore.
[LOG]	There is nowhere left to explore.
[LOG]	There is nowhere left to explore.
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
Deleting shader 42 (is clone 0)
Deleting shader 32 (is clone 0)
[USERCHAT] channel serial data	shahrdar	tome	593
[USERCHAT] channel talk	Magical Kiwi	tome	NEVER ASK THE FORTRESS SHADOW TO LOOK LIKE A TURTLE
Server latency	120
[USERCHAT] channel achievement	JohnKagebein	tome	Back and there again (Exploration mode)	true	false
[USERCHAT] channel talk	777isHARDCORE	tome	is turtle an option?
[USERCHAT] channel achievement	theogrady	tome	Earth Master	false	false
[USERCHAT] channel achievement	twas Brillig	tome	There and back again	true	false
[USERCHAT] channel achievement	larry8989	tome	Exterminator (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	scice_seraph	tome	547
[USERCHAT] channel achievement	bmon	global	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	appolyon	tome	i hate getting escorts in trollmire
[USERCHAT] channel talk	Magical Kiwi	tome	It is when you are turtle
[USERCHAT] channel talk	appolyon	tome	you take one wrong turn and they vanish
[USERCHAT] channel achievement	fraserkm	tome	Back and there again	true	true
[LOG]	#LIGHT_BLUE#Warning: You have increased some of your statistics or talent. Talent(s) actually sustained: 
 #GOLD# - Contingency#LAST#
 If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.
[LOG]	Leiad deactivates Matter Weaving.
[LOG]	Leiad activates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 25
[SHADER] setting reset param	tick_start	1121331
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1133:0#Talent Disintegration is ready to use.
[LOG]	#00ff00##UID:1132:0#Talent Materialize Barrier is ready to use.
[LOG]	Rested for 14 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Hotkey page 2 is now displayed.
[LOG]	Leiad activates Disintegration.
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(38,46),zoom=0.6]
New GL Shader program 32
*p 32: Uniform: 0: 8B52 color2
*p 32: Uniform: 1: 1406 zoom
*p 32: Uniform: 2: 1406 npow
*p 32: Uniform: 3: 8B52 color1
*p 32: Uniform: 4: 8B5E tex
*p 32: Uniform: 5: 8B50 xy
*p 32: Uniform: 6: 1406 tick
*p 32: Uniform: 7: 1406 time_factor
*p 32: Uniform: 8: 1406 hide_center
[LOG]	
[LOG]	Hotkey page 1 is now displayed.
[USERCHAT] channel serial data	amiable	global	218
[LOG]	You gain 0.35 gold from the transmogrification of #00FF80##UID:19715:0#supercharged ash wand of conjuration [power 187]  (14 cooldown)#LAST#.
[LOG]	You gain 0.95 gold from the transmogrification of #00FF80##UID:19710:0#iron pickaxe of endurance (dig speed 35 turns)#LAST#.
[LOG]	You gain 7.17 gold from the transmogrification of #SALMON##UID:20531:0#iron pickaxe 'Zidir' (dig speed 28 turns)#LAST#.
[LOG]	You gain 0.02 gold from the transmogrification of #FFFFFF##UID:21182:0#brass lantern#LAST#.
[LOG]	You gain 0.97 gold from the transmogrification of #00FF80##UID:19547:0#stabilizing iron helm of strength (+2) (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.96 gold from the transmogrification of #00FF80##UID:21183:0#rough leather gloves of magic (+2) (0 def, 1 armour)#LAST#.
[LOG]	You gain 5.57 gold from the transmogrification of #SALMON##UID:19556:0#Shockweeper (4 def, 9 armour)#LAST#.
[LOG]	You gain 10.88 gold from the transmogrification of #FF7700##UID:19722:0#Lisodherin (4 def, 16 armour)#LAST#.
[LOG]	You gain 1.38 gold from the transmogrification of #00FF80##UID:21163:0#steel mail armour of cold resistance (2 def, 6 armour)#LAST#.
[LOG]	You gain 3.61 gold from the transmogrification of #0080FF##UID:20122:0#spiked steel mail armour of implacability (2 def, 10 armour)#LAST#.
[LOG]	You gain 1.68 gold from the transmogrification of #00FF80##UID:19884:0#spiked cured leather armour of acid resistance (2 def, 4 armour)#LAST#.
[LOG]	You gain 1.20 gold from the transmogrification of #00FF80##UID:19543:0#spiked cured leather armour (2 def, 4 armour)#LAST#.
[LOG]	You gain 0.97 gold from the transmogrification of #00FF80##UID:20970:0#cured leather armour of acid resistance (2 def, 4 armour)#LAST#.
[LOG]	You gain 6.87 gold from the transmogrification of #SALMON##UID:21003:0#Lorudur the Charward (2 def, 6 armour)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:21188:0#rough leather armour (1 def, 2 armour)#LAST#.
[LOG]	You gain 15.00 gold from the transmogrification of #FFD700##UID:19531:0#Titanic (20 def, 18 armour, 320 block)#LAST#.
[LOG]	You gain 8.28 gold from the transmogrification of #SALMON##UID:20135:0#steel shield 'Zubyrenne' (6 def, 2 armour, 42 block)#LAST#.
[LOG]	You gain 1.81 gold from the transmogrification of #00FF80##UID:21175:0#deflecting steel shield of acid resistance (+15%) (10 def, 2 armour, 36 block)#LAST#.
[LOG]	You gain 2.04 gold from the transmogrification of #00FF80##UID:20116:0#flaming iron shield of resilience (4 def, 2 armour, 22 block)#LAST#.
[LOG]	You gain 1.77 gold from the transmogrification of #00FF80##UID:19880:0#insidious quiver of ash arrows (18/18, 20-28 power, 7 apr)#LAST#.
[LOG]	You gain 1.62 gold from the transmogrification of #00FF80##UID:19876:0#ash longbow of power#LAST#.
[LOG]	You gain 2.08 gold from the transmogrification of #00FF80##UID:19537:0#insidious steel dagger of massacre (15.5-20.15 power, 6 apr)#LAST#.
[LOG]	You gain 1.36 gold from the transmogrification of #00FF80##UID:20964:0#flaming steel dagger of massacre (19-24.7 power, 6 apr)#LAST#.
[LOG]	You gain 2.54 gold from the transmogrification of #00FF80##UID:20958:0#arcing steel dagger of daylight (12.5-16.25 power, 6 apr)#LAST#.
[LOG]	You gain 6.41 gold from the transmogrification of #FF7700##UID:19338:0#Cloudspire the steel dagger (17.5-22.75 power, 6 apr)#LAST#.
[LOG]	You gain 1.12 gold from the transmogrification of #00FF80##UID:19911:0#acidic iron dagger of massacre (15-19.5 power, 5 apr)#LAST#.
[LOG]	You gain 0.70 gold from the transmogrification of #00FF80##UID:20988:0#steel waraxe of massacre (17-23.8 power, 3 apr)#LAST#.
[LOG]	You gain 2.69 gold from the transmogrification of #00FF80##UID:20994:0#flaming steel waraxe of daylight (10.5-14.7 power, 3 apr)#LAST#.
[LOG]	You gain 7.92 gold from the transmogrification of #FF7700##UID:20756:0#Blazedredge (13-18.2 power, 3 apr)#LAST#.
[LOG]	You gain 1.93 gold from the transmogrification of #00FF80##UID:20112:0#steel longsword of persecution (15.5-21.7 power, 3 apr)#LAST#.
[LOG]	You gain 8.88 gold from the transmogrification of #FF7700##UID:19918:0#Manadin (13.5-18.9 power, 3 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:19317:0#steel greatsword (25.5-40.8 power, 2 apr)#LAST#.
[LOG]	You gain 3.48 gold from the transmogrification of #00FF80##UID:20749:0#arcing steel greatsword of vileness (21-33.6 power, 2 apr)#LAST#.
[LOG]	You gain 3.84 gold from the transmogrification of #0080FF##UID:20743:0#arcing steel greatsword of crippling (25-40 power, 2 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:21187:0#steel battleaxe (20-30 power, 2 apr)#LAST#.
[LOG]	You gain 2.37 gold from the transmogrification of #00FF80##UID:19324:0#potent ash starstaff of might (18-21.6 power, 3 apr, light element)#LAST#.
Loading zone temporary level	aereldir	2
Make wait background texture 464 : 2048x1024 (0, 0)
Wait finished, counted 0, 18 ticks
Creating level	aereldir	2
Make wait background texture 499 : 2048x1024 (0, 0)
C Map size 26:16 :: 416
C Map seens texture: 505 (87x80)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Deleting shader 25 (is clone 1)
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Side octoroom	68	35	0.79697337495109
Side octoroom	59	51	0.72443039883887
Side octoroom	43	62	0.7909574334117
Side octoroom	24	56	0.70118467978069
Side octoroom	11	43	0.73680962317853
Side octoroom	12	26	0.71718345640997
Side octoroom	22	11	0.7812423672698
Side octoroom	43	8	0.78199805988651
Side octoroom	60	17	0.76827228166607
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_8.png
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-blue.png
Random elite generating
Creating random boss 	Lisildawen the grey mold	13	level	1	classes
Adding to random boss class	Rogue	Rogue
   power types: not_power_source =	technique_ranged	power_source =	technique
Random boss forbade talent because of level	Evasion	13
Random boss forbade talent because of level	Superb Agility	13
Random boss forbade talent because of level	Precision	13
Random boss forbade talent because of level	Unending Frenzy	13
Random boss forbade talent because of level	Piercing Sight	13
Random boss forbade talent because of level	Sweep	13
Random boss forbade talent because of level	Cripple	13
Random boss forbade talent because of level	Switch Place	13
Random boss forbade talent because of level	Spell Shield	13
Random boss forbade talent because of level	Sticky Smoke	13
Random boss forbade talent because of level	Unseen Actions	13
Random boss forbade talent because of level	Trained Reactions	13
Random boss forbade talent because of level	Willful Combat	13
Random boss forbade talent because of level	Venomous Strike	13
Random boss forbade talent because of level	Trap Launcher	13
Random boss forbade talent because of level	Heave	13
Random boss forbade talent because of level	Perfect Strike	13
Random boss forbade talent because of level	Momentum	13
Random boss forbade talent because of level	Misdirection	13
Random boss forbade talent because of level	Nimble Movements	13
Random boss forbade talent because of level	Toxic Death	13
Random boss forbade talent because of level	Vile Poisons	13
Random boss forbade talent because of level	Blinding Speed	13
Random boss forbade talent because of level	Snap	13
Random boss forbade talent because of level	Hide in Plain Sight	13
Random boss forbade talent because of level	Empower Poisons	13
Random boss forbade talent because of level	Slow Motion	13
Random boss forbade talent because of level	Whirlwind	13
Adding 4 random class talents to boss
 * talent	T_HEIGHTENED_SENSES
 * talent	T_QUICK_RECOVERY
 * talent	T_WEAPON_COMBAT
 * talent	T_SHADOWSTRIKE
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	1	gr egos =	0	rand themes = 	2	points = 	7	nb_powers = 	4
 * using themes	mind,mental
 * forbid power sources:	technique_ranged
Creating randart Aeruresin(glistening totem) with no themename
 ** selected ego	natural 	(normal)	nil
 * adding power: mindcrit(1 points)
 * adding power: inc damage mind(1 points)
 * adding power: dragon telepathy(2 points)
[ActorObjectUse] useObjectEnable: 	Aeruresin	by	Lisildawen the grey mold	inven/slot	1	nil
[ActorObjectUse] Object	Aeruresin	22706	is ineligible for talent interface
[TOME ENTITY FILTER] selected Ego	98.559887855095	106.5
[TOME ENTITY FILTER] selected Double Ego	93.99331771524	98.5
fight: 	hateful steel dagger of daylight	arcing steel dagger	::	nil	MAINHAND
fight: 	hateful steel dagger of daylight	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	65.472509493579	98.5
fight: 	spiked reinforced leather armour of spell shielding	arcing steel dagger	::	nil	BODY
fight: 	spiked reinforced leather armour of spell shielding	hateful steel dagger of daylight	::	nil	BODY
Added unique	mod.class.NPC/Lisildawen the grey mold	::	1
[ActorObjectUse] useObjectDisable: 	Aeruresin	inven/slot	1	1	tid	nil
fight: 	Aeruresin	arcing steel dagger	::	nil	TOOL
fight: 	Aeruresin	hateful steel dagger of daylight	::	nil	TOOL
fight: 	Aeruresin	spiked reinforced leather armour of spell shielding	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	Aeruresin	by	Lisildawen the grey mold	inven/slot	14	nil
[NPC:addedToLevel]	Lisildawen the grey mold	22844	wearing	Aeruresin
Random elite generating
Creating random boss 	Silywyn the cutpurse	13	level	1	classes
Adding to random boss class	Temporal Warden	Chronomancer
   power types: not_power_source =	antimagic	power_source =	technique,arcane
Random boss forbade talent because of level	Dimensional Anchor	13
Random boss forbade talent because of level	Evasion	13
Random boss forbade talent because of level	Piercing Sight	13
Random boss forbade talent because of level	Fateweaver	13
Random boss forbade talent because of level	Weapon Manifold	13
Random boss forbade talent because of level	Blade Ward	13
Random boss forbade talent because of level	Grip Fate	13
Random boss forbade talent because of level	Warden's Focus	13
Random boss forbade talent because of level	Banish	13
Random boss forbade talent because of level	Arrow Threading	13
Random boss forbade talent because of level	Inexorable Assault	13
Random boss forbade talent because of level	Terminal Velocity	13
Random boss forbade talent because of level	Phase Pulse	13
Random boss forbade talent because of level	Temporal Hounds	13
Random boss forbade talent because of level	Static History	13
Random boss forbade talent because of level	Arrow Echoes	13
Random boss forbade talent because of level	Command Hounds: Blink	13
Random boss forbade talent because of level	Warden's Call	13
Random boss forbade talent because of level	Thread the Needle	13
Random boss forbade talent because of level	Blended Threads	13
Random boss forbade talent because of level	Temporal Vigour	13
Random boss forbade talent because of level	Breach	13
Random boss forbade talent because of level	Stop	13
Random boss forbade talent because of level	Haste	13
Random boss forbade talent because of level	Thread Walk	13
Random boss forbade talent because of level	Webs of Fate	13
Random boss forbade talent because of level	Blade Shear	13
Random boss forbade talent because of level	Vigilance	13
Random boss forbade talent because of level	Command Hounds: Breathe	13
Adding 8 random class talents to boss
 * talent	T_WEAPON_FOLDING
 * talent	T_DIMENSIONAL_SHIFT
 * talent	T_ARMOUR_TRAINING
 * talent	T_SPATIAL_TETHER
 * talent	T_SINGULARITY_ARROW
 * talent	T_SEAL_FATE
 * talent	T_FORESIGHT
 * talent	T_WARP_MINES
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	1	gr egos =	0	rand themes = 	2	points = 	9	nb_powers = 	5
 * using themes	temporal,nature
 * forbid power sources:	antimagic
Creating randart Sepsispall(gleaming iron pickaxe) with nature
 ** selected ego	 of the Iron Throne	(greater)	technique
 * adding power: resists pen temporal(2 points)
 * adding power: inc damage nature(1 points)
 * adding power: nature retribution(1 points)
 * adding power: nature retribution(1 points)
[TOME ENTITY FILTER] selected Greater	40.983525607847	63.5
[TOME ENTITY FILTER] selected Double Greater	20.236726973261	20.5
fight: 	hateful quiver of ash arrows of amnesia	ash longbow of nature	::	OFFHAND	QUIVER
[TOME ENTITY FILTER] selected Double Greater	15.383098738124	20.5
fight: 	volcanic cured leather armour of command	ash longbow of nature	::	OFFHAND	BODY
fight: 	volcanic cured leather armour of command	hateful quiver of ash arrows of amnesia	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
Added unique	mod.class.NPC/Silywyn the cutpurse	::	1
fight: 	Sepsispall	ash longbow of nature	::	OFFHAND	TOOL
fight: 	Sepsispall	volcanic cured leather armour of command	::	nil	TOOL
fight: 	Sepsispall	hateful quiver of ash arrows of amnesia	::	nil	TOOL
[NPC:addedToLevel]	Silywyn the cutpurse	23007	wearing	Sepsispall
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_teleport
Random elite generating
Creating random boss 	Xarath the white wolf	13	level	1	classes
Adding to random boss class	Summoner	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	nature
Random boss forbade talent because of level	Leaves Tide	13
Random boss forbade talent because of level	Evasion	13
Random boss forbade talent because of level	Unending Frenzy	13
Random boss forbade talent because of level	Piercing Sight	13
Random boss forbade talent because of level	Minotaur	13
Random boss forbade talent because of level	Resilience	13
Random boss forbade talent because of level	Spell Shield	13
Random boss forbade talent because of level	Phase Summon	13
Random boss forbade talent because of level	Fire Drake	13
Random boss forbade talent because of level	Nature's Equilibrium	13
Random boss forbade talent because of level	Master Summoner	13
Random boss forbade talent because of level	Rimebark	13
Random boss forbade talent because of level	Perfect Strike	13
Random boss forbade talent because of level	Stone Golem	13
Random boss forbade talent because of level	Summon Control	13
Random boss forbade talent because of level	Nature's Cycle	13
Random boss forbade talent because of level	Healing Nexus	13
Random boss forbade talent because of level	One with Nature	13
Random boss forbade talent because of level	Blinding Speed	13
Random boss forbade talent because of level	Nature's Balance	13
Random boss forbade talent because of level	Grand Arrival	13
Random boss forbade talent because of level	Frantic Summoning	13
Random boss forbade talent because of level	Wild Summon	13
Adding 9 random class talents to boss
 * talent	T_RITCH_FLAMESPITTER
 * talent	T_RUSH
 * talent	T_SPIDER
 * talent	T_WATERS_OF_LIFE
 * talent	T_PRECISE_STRIKES
 * talent	T_HEIGHTENED_SENSES
 * talent	T_RAGE
 * talent	T_TURTLE
 * talent	T_WEAPON_COMBAT
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	1	gr egos =	0	rand themes = 	2	points = 	7	nb_powers = 	4
 * using themes	mind,physical
 * forbid power sources:	arcane,technique_ranged
Creating randart Emelodaba the cured leather armour(glowing cured leather armour) with no themename
 ** selected ego	 of fire resistance	(normal)	technique
 * adding power: improve heal(1 points)
 * adding power: resists pen physical(2 points)
 * adding power: inc damage physical(1 points)
[TOME ENTITY FILTER] selected Double Ego	87.645293186103	98.5
[TOME ENTITY FILTER] selected Greater	44.661989997994	63.5
fight: 	kinetic vined mindstar	horrifying vined mindstar of life	::	nil	MAINHAND
fight: 	kinetic vined mindstar	horrifying vined mindstar of life	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	45.172459518577	63.5
fight: 	cured leather armour of the deep	horrifying vined mindstar of life	::	nil	BODY
fight: 	cured leather armour of the deep	kinetic vined mindstar	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_ww.png
Added unique	mod.class.NPC/Xarath the white wolf	::	1
fight: 	Emelodaba the cured leather armour	horrifying vined mindstar of life	::	nil	BODY
fight: 	Emelodaba the cured leather armour	kinetic vined mindstar	::	nil	BODY
fight: 	Emelodaba the cured leather armour	cured leather armour of the deep	::	nil	BODY
fight: 	Emelodaba the cured leather armour	horrifying vined mindstar of life	::	nil	BODY
fight: 	Emelodaba the cured leather armour	kinetic vined mindstar	::	nil	BODY
[NPC:addedToLevel]	Xarath the white wolf	23165	wearing	Emelodaba the cured leather armour
--- replacing	cured leather armour of the deep
Random elite generating
Creating random boss 	Aerylrawe the shivgoroth	13	level	1	classes
Adding to random boss class	Archmage	Mage
   power types: not_power_source =	antimagic	power_source =	arcane
Random boss forbade talent because of level	Crystalline Focus	13
Random boss forbade talent because of level	Evasion	13
Random boss forbade talent because of level	Phantasmal Shield	13
Random boss forbade talent because of level	Aegis	13
Random boss forbade talent because of level	Pure Aether	13
Random boss forbade talent because of level	Piercing Sight	13
Random boss forbade talent because of level	Premonition	13
Random boss forbade talent because of level	Aether Beam	13
Random boss forbade talent because of level	Blastwave	13
Random boss forbade talent because of level	Arcane Vortex	13
Random boss forbade talent because of level	Aether Breach	13
Random boss forbade talent because of level	Tempest	13
Random boss forbade talent because of level	Stone Wall	13
Random boss forbade talent because of level	Burning Wake	13
Random boss forbade talent because of level	Thunderstorm	13
Random boss forbade talent because of level	Invisibility	13
Random boss forbade talent because of level	Tidal Wave	13
Random boss forbade talent because of level	Disruption Shield	13
Random boss forbade talent because of level	Cleansing Flames	13
Random boss forbade talent because of level	Shatter	13
Random boss forbade talent because of level	Ice Shards	13
Random boss forbade talent because of level	Hurricane	13
Random boss forbade talent because of level	Mudslide	13
Random boss forbade talent because of level	Arcane Shield	13
Random boss forbade talent because of level	Nova	13
Random boss forbade talent because of level	Earthquake	13
Random boss forbade talent because of level	Inferno	13
Random boss forbade talent because of level	Wildfire	13
Random boss forbade talent because of level	Aether Avatar	13
Random boss forbade talent because of level	Fireflash	13
Random boss forbade talent because of level	Feather Wind	13
Random boss forbade talent because of level	Displacement Shield	13
Random boss forbade talent because of level	Probability Travel	13
Random boss forbade talent because of level	Frozen Ground	13
Random boss forbade talent because of level	Shivgoroth Form	13
Random boss forbade talent because of level	Uttercold	13
Random boss forbade talent because of level	Shock	13
Random boss forbade talent because of level	Metaflow	13
Random boss forbade talent because of level	Time Prison	13
Random boss forbade talent because of level	Essence of Speed	13
Random boss forbade talent because of level	Quicken Spells	13
Random boss forbade talent because of level	Earthen Missiles	13
Adding 4 random class talents to boss
 * talent	T_HEAL
 * talent	T_TELEPORT
 * talent	T_SHIELDING
 * talent	T_HEIGHTENED_SENSES
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	1	gr egos =	0	rand themes = 	2	points = 	10	nb_powers = 	4
 * using themes	mental,acid
 * forbid power sources:	antimagic
Creating randart Cyredhelle the steel greatsword(unblemished steel greatsword) with no themename
 ** selected ego	 of erosion	(normal)	nature
 * adding power: mind retribution(1 points)
 * adding power: mind crit magnitude(3 points)
 * adding power: orc telepathy(2 points)
[TOME ENTITY FILTER] selected Double Ego	79.648370706627	98.5
[ActorObjectUse] useObjectEnable: 	earthen ash magestaff of projection	by	Aerylrawe the shivgoroth	inven/slot	2	nil
[TOME ENTITY FILTER] selected Greater	49.612720862057	63.5
fight: 	dispeller's woollen robe	earthen ash magestaff of projection	::	OFFHAND	BODY
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_ice_shivgoroth.png
Added unique	mod.class.NPC/Aerylrawe the shivgoroth	::	1
[TOME ENTITY FILTER] selected basic	123.93330497233	127.2
[TOME ENTITY FILTER] selected basic	107.49027243056	116.7
[TOME ENTITY FILTER] selected Ego	71.025664803515	75.7
fight: 	arcing iron dagger	iron dagger	::	nil	MAINHAND
fight: 	arcing iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	44.59101073021	45.7
fight: 	spiked cured leather armour of cold resistance	iron dagger	::	nil	BODY
fight: 	spiked cured leather armour of cold resistance	arcing iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	19.945981067351	45.7
[TOME ENTITY FILTER] selected Double Ego	35.823782658615	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	arcing iron dagger	::	nil	BODY
fight: 	cured leather armour	spiked cured leather armour of cold resistance	::	nil	BODY
Random elite generating
Creating random boss 	Glorimilaith the skeleton master archer	13	level	1	classes
  class	Summoner	 rejected due to power source
Adding to random boss class	Rogue	Rogue
   power types: not_power_source =	antimagic,nature	power_source =	technique
Random boss forbade talent because of level	Evasion	13
Random boss forbade talent because of level	Superb Agility	13
Random boss forbade talent because of level	Precision	13
Random boss forbade talent because of level	Unending Frenzy	13
Random boss forbade talent because of level	Piercing Sight	13
Random boss forbade talent because of level	Sweep	13
Random boss forbade talent because of level	Cripple	13
Random boss forbade talent because of level	Switch Place	13
Random boss forbade talent because of level	Spell Shield	13
Random boss forbade talent because of level	Sticky Smoke	13
Random boss forbade talent because of level	Unseen Actions	13
Random boss forbade talent because of level	Trained Reactions	13
Random boss forbade talent because of level	Willful Combat	13
Random boss forbade talent because of level	Venomous Strike	13
Random boss forbade talent because of level	Trap Launcher	13
Random boss forbade talent because of level	Heave	13
Random boss forbade talent because of level	Perfect Strike	13
Random boss forbade talent because of level	Momentum	13
Random boss forbade talent because of level	Sunder Arms	13
Random boss forbade talent because of level	Death Blow	13
Random boss forbade talent because of level	Misdirection	13
Random boss forbade talent because of level	Blood Frenzy	13
Random boss forbade talent because of level	Nimble Movements	13
Random boss forbade talent because of level	Toxic Death	13
Random boss forbade talent because of level	Vile Poisons	13
Random boss forbade talent because of level	Blinding Speed	13
Random boss forbade talent because of level	Snap	13
Random boss forbade talent because of level	Hide in Plain Sight	13
Random boss forbade talent because of level	Empower Poisons	13
Random boss forbade talent because of level	Slow Motion	13
Random boss forbade talent because of level	Warshout	13
Random boss forbade talent because of level	Whirlwind	13
Adding 4 random class talents to boss
 * talent	T_SKIRMISHER_VAULT
 * talent	T_TRAP_MASTERY
 * talent	T_SCOUNDREL
 * talent	T_DEATH_DANCE
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	1	gr egos =	0	rand themes = 	2	points = 	11	nb_powers = 	3
 * using themes	mental,arcane
 * forbid power sources:	antimagic,nature
Creating randart rough leather cap 'Glorygalle'(shadowy rough leather cap) with no themename
 ** selected ego	 of dexterity (#STATBONUS#)	(normal)	technique
 * adding power: mindcrit(1 points)
 * adding power: mind crit magnitude(3 points)
 * adding power: stat cun(2 points)
[TOME ENTITY FILTER] selected Greater	60.625367120636	63.5
[TOME ENTITY FILTER] selected Greater	61.81904965891	63.5
fight: 	steel dagger of crippling	voratun dagger of crippling	::	nil	MAINHAND
fight: 	steel dagger of crippling	voratun dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	45.717137174033	63.5
fight: 	enlightening rough leather armour	voratun dagger of crippling	::	nil	BODY
fight: 	enlightening rough leather armour	steel dagger of crippling	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/master_skeleton_archer.png
Added unique	mod.class.NPC/Glorimilaith the skeleton master archer	::	1
fight: 	rough leather cap 'Glorygalle'	voratun dagger of crippling	::	nil	HEAD
fight: 	rough leather cap 'Glorygalle'	steel dagger of crippling	::	nil	HEAD
fight: 	rough leather cap 'Glorygalle'	enlightening rough leather armour	::	nil	HEAD
[NPC:addedToLevel]	Glorimilaith the skeleton master archer	23541	wearing	rough leather cap 'Glorygalle'
[TOME ENTITY FILTER] selected basic	89.92173375977	116.7
[TOME ENTITY FILTER] selected Double Ego	38.363020630206	45.7
fight: 	balanced steel dagger of phasing	steel dagger	::	nil	MAINHAND
fight: 	balanced steel dagger of phasing	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	20.416582809161	45.7
fight: 	cleansing cured leather armour of acid resistance	steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour of acid resistance	balanced steel dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	26.243647383544	45.7
[TOME ENTITY FILTER] selected Double Ego	37.381059382673	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
Random elite generating
Creating random boss 	Eilinamibeth the snow giant boulder thrower	13	level	1	classes
Adding to random boss class	Wyrmic	Wilder
   power types: not_power_source =		power_source =	nature,technique
Random boss forbade talent because of level	Evasion	13
Random boss forbade talent because of level	Unending Frenzy	13
Random boss forbade talent because of level	Piercing Sight	13
Random boss forbade talent because of level	Sudden Growth	13
Random boss forbade talent because of level	Venomous Breath	13
Random boss forbade talent because of level	Ice Wall	13
Random boss forbade talent because of level	Corrosive Breath	13
Random boss forbade talent because of level	Spell Shield	13
Random boss forbade talent because of level	Fire Breath	13
Random boss forbade talent because of level	Shield Slam	13
Random boss forbade talent because of level	Tornado	13
Random boss forbade talent because of level	Chromatic Fury	13
Random boss forbade talent because of level	Devouring Flame	13
Random boss forbade talent because of level	Dissolve	13
Random boss forbade talent because of level	Death Dance	13
Random boss forbade talent because of level	Perfect Strike	13
Random boss forbade talent because of level	Wyrmic Guile	13
Random boss forbade talent because of level	Ice Breath	13
Random boss forbade talent because of level	Burrow	13
Random boss forbade talent because of level	Execution	13
Random boss forbade talent because of level	Healing Nexus	13
Random boss forbade talent because of level	One with Nature	13
Random boss forbade talent because of level	Blinding Speed	13
Random boss forbade talent because of level	Nature's Balance	13
Random boss forbade talent because of level	Prismatic Slash	13
Random boss forbade talent because of level	Ancestral Life	13
Random boss forbade talent because of level	Assault	13
Random boss forbade talent because of level	Lightning Breath	13
Random boss forbade talent because of level	Sand Breath	13
Adding 6 random class talents to boss
 * talent	T_ICY_SKIN
 * talent	T_SHIELD_PUMMEL
 * talent	T_RUSH
 * talent	T_ACIDIC_SPRAY
 * talent	T_ARMOUR_TRAINING
 * talent	T_RIPOSTE
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	1	gr egos =	0	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	physical,temporal
 * forbid power sources:	antimagic
Creating randart steel dagger 'Xanovea'(glowing steel dagger) with no themename
 ** selected ego	 of the mystic	(normal)	arcane
 * adding power: damage(1 points)
 * adding power: inc damage physical(1 points)
 * adding power: damage(1 points)
 * adding power: physical retribution(1 points)
[TOME ENTITY FILTER] selected Ego	101.08404339153	106.5
[TOME ENTITY FILTER] selected Double Greater	3.3733387484386	20.5
fight: 	troll-hide cured leather armour of command	insidious steel battleaxe	::	OFFHAND	BODY
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_snow_giant_boulder_thrower.png
Added unique	mod.class.NPC/Eilinamibeth the snow giant boulder thrower	::	1
Random boss generating
Creating random boss 	Lisugavea the sandworm destroyer	13	level	2	classes
  class	Necromancer	 rejected due to power source
  class	Anorithil	 rejected due to power source
Adding to random boss class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 7 random class talents to boss
 * talent	T_RELAXED_SHOT
 * talent	T_FAST_METABOLISM
 * talent	T_ARMOUR_TRAINING
 * talent	T_UNENDING_FRENZY
 * talent	T_BLOODY_BUTCHER
 * talent	T_REPULSION
 * talent	T_DEATH_DANCE_ASSAULT
  class	Alchemist	 rejected due to power source
Adding to random boss class	Rogue	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 6 random class talents to boss
 * talent	T_SWITCH_PLACE
 * talent	T_FLURRY
 * talent	T_UNSTOPPABLE
 * talent	T_PIERCING_SIGHT
 * talent	T_EMPOWER_POISONS
 * talent	T_BACKSTAB
[TOME ENTITY FILTER] selected Double Ego	56.083569539265	67
[TOME ENTITY FILTER] selected Double Ego	45.187898847085	67
[TOME ENTITY FILTER] selected Ego	93.007883844666	102
[ActorObjectUse] useObjectEnable: 	wild infusion of the duelist	by	Lisugavea the sandworm destroyer	inven/slot	1	nil
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	3	gr egos =	2	rand themes = 	2	points = 	9	nb_powers = 	3
 * using themes	arcane,dark
 * forbid power sources:	antimagic
Creating randart Eclipsequencher(silvered woollen robe) with dark
 ** selected ego	 of fire (#RESIST#)	(normal)	nature
 ** selected ego	mindwoven 	(normal)	psionic
 ** selected ego	 of protection	(normal)	technique
 * adding power: resists pen darkness(2 points)
 * adding power: resist arcane(5 points)
Added unique	mod.class.Object/Eclipsequencher	::	1
[TOME ENTITY FILTER] selected Double Ego	45.99544831924	67
[TOME ENTITY FILTER] selected Ego	86.030304157648	102
fight: 	steel mail armour of stability	insidious steel greatsword of erosion	::	OFFHAND	BODY
[TOME ENTITY FILTER] selected Ego	100.29655836436	102
fight: 	steel dagger of massacre	insidious steel greatsword of erosion	::	OFFHAND	MAINHAND
fight: 	steel dagger of massacre	steel mail armour of stability	::	nil	MAINHAND
fight: 	steel dagger of massacre	insidious steel greatsword of erosion	::	OFFHAND	OFFHAND
 impossible => 	steel dagger of massacre	insidious steel greatsword of erosion	::	OFFHAND	OFFHAND
fight: 	steel dagger of massacre	steel mail armour of stability	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Double Ego	34.175421980716	67
fight: 	balanced steel dagger of massacre	steel dagger of massacre	::	nil	MAINHAND
fight: 	balanced steel dagger of massacre	steel mail armour of stability	::	nil	MAINHAND
fight: 	balanced steel dagger of massacre	steel dagger of massacre	::	nil	OFFHAND
fight: 	balanced steel dagger of massacre	steel mail armour of stability	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	43.720553613668	67
fight: 	spiked rough leather armour of fire resistance	steel dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	balanced steel dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	steel mail armour of stability	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	steel dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	balanced steel dagger of massacre	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_sandworm_sandworm_destroyer.png
Added unique	mod.class.NPC/Lisugavea the sandworm destroyer	::	1
fight: 	Eclipsequencher	steel dagger of massacre	::	nil	BODY
fight: 	Eclipsequencher	balanced steel dagger of massacre	::	nil	BODY
fight: 	Eclipsequencher	spiked rough leather armour of fire resistance	::	nil	BODY
fight: 	insidious steel dagger of massacre	steel dagger of massacre	::	nil	MAINHAND
fight: 	insidious steel dagger of massacre	balanced steel dagger of massacre	::	nil	MAINHAND
fight: 	insidious steel dagger of massacre	spiked rough leather armour of fire resistance	::	nil	MAINHAND
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_green_mold.png
Loading tile from tileset	/data/gfx/shockbolt/npc/white_ant.png
[TOME ENTITY FILTER] selected Ego	59.997777550092	75.7
[TOME ENTITY FILTER] selected basic	115.62349874513	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/degenerated_skeleton_warrior.png
[TOME ENTITY FILTER] selected basic	101.87056269614	116.7
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_snow_giant_thunderer.png
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-green.png
Random elite generating
Creating random boss 	Betitta the forest troll	13	level	1	classes
Adding to random boss class	Bulwark	Warrior
   power types: not_power_source =		power_source =	technique
Random boss forbade talent because of level	Evasion	13
Random boss forbade talent because of level	Battle Cry	13
Random boss forbade talent because of level	Unending Frenzy	13
Random boss forbade talent because of level	Piercing Sight	13
Random boss forbade talent because of level	Cripple	13
Random boss forbade talent because of level	Switch Place	13
Random boss forbade talent because of level	Shield Expertise	13
Random boss forbade talent because of level	Spell Shield	13
Random boss forbade talent because of level	Adrenaline Surge	13
Random boss forbade talent because of level	Shield Slam	13
Random boss forbade talent because of level	Juggernaut	13
Random boss forbade talent because of level	Second Wind	13
Random boss forbade talent because of level	Heave	13
Random boss forbade talent because of level	True Grit	13
Random boss forbade talent because of level	Onslaught	13
Random boss forbade talent because of level	Battle Shout	13
Random boss forbade talent because of level	Daunting Presence	13
Random boss forbade talent because of level	Greater Weapon Focus	13
Random boss forbade talent because of level	Shattering Impact	13
Random boss forbade talent because of level	Perfect Strike	13
Random boss forbade talent because of level	Death Blow	13
Random boss forbade talent because of level	Rapid Shot	13
Random boss forbade talent because of level	Battle Call	13
Random boss forbade talent because of level	Bleeding Edge	13
Random boss forbade talent because of level	Shattering Shout	13
Random boss forbade talent because of level	Blinding Speed	13
Random boss forbade talent because of level	Step Up	13
Random boss forbade talent because of level	Slow Motion	13
Random boss forbade talent because of level	Relaxed Shot	13
Random boss forbade talent because of level	Warshout	13
Random boss forbade talent because of level	Assault	13
Adding 9 random class talents to boss
 * talent	T_DISENGAGE
 * talent	T_WEAPONS_MASTERY
 * talent	T_ARMOUR_TRAINING
 * talent	T_WEAPON_COMBAT
 * talent	T_CHARM_MASTERY
 * talent	T_DIRTY_FIGHTING
 * talent	T_DEATH_DANCE
 * talent	T_THICK_SKIN
 * talent	T_VITALITY
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Begin randart generation:	level = 	13	egos =	1	gr egos =	0	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	mental,lightning
Creating randart Tempestblast(silvered pouch of steel shots) with lightning
 ** selected ego	psychokinetic 	(normal)	psionic
 * adding power: lightning ranged(1 points)
 * adding power: lightning ranged(1 points)
 * adding power: lightning burst (crit)(3 points)
[TOME ENTITY FILTER] selected Greater	41.21794356341	63.5
[TOME ENTITY FILTER] selected Double Ego	91.764416149995	98.5
fight: 	flaming steel shield of fire resistance (#RESIST#)	steel longsword of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	50.196800147695	63.5
fight: 	steel mail armour of implacability	steel longsword of crippling	::	nil	BODY
fight: 	steel mail armour of implacability	flaming steel shield of fire resistance (#RESIST#)	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_f.png
Added unique	mod.class.NPC/Betitta the forest troll	::	1
fight: 	Tempestblast	steel longsword of crippling	::	nil	QUIVER
fight: 	Tempestblast	flaming steel shield of fire resistance (#RESIST#)	::	nil	QUIVER
fight: 	Tempestblast	steel mail armour of implacability	::	nil	QUIVER
[NPC:addedToLevel]	Betitta the forest troll	24043	wearing	Tempestblast
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_giant_venus_flytrap.png
[TOME ENTITY FILTER] selected Ego	72.999211901907	75.7
[TOME ENTITY FILTER] selected Double Ego	10.895200248504	45.7
fight: 	insidious steel waraxe	acidic steel greatsword of phasing	::	OFFHAND	MAINHAND
[TOME ENTITY FILTER] selected basic	116.55672515942	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_fire_fire_drake_hatchling.png
[TOME ENTITY FILTER] selected basic	104.73886676036	116.7
[TOME ENTITY FILTER] selected Ego	70.813445234829	75.7
[TOME ENTITY FILTER] selected Double Ego	23.633234913987	45.7
[TOME ENTITY FILTER] selected Ego	69.661797995733	75.7
[TOME ENTITY FILTER] selected basic	90.038113860571	116.7
[TOME ENTITY FILTER] selected basic	97.355527649456	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_minotaur_minotaur.png
Loading tile from tileset	/data/gfx/shockbolt/npc/lesser_vampire.png
[TOME ENTITY FILTER] selected basic	95.822749932799	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-red.png
Loading tile from tileset	/data/gfx/shockbolt/npc/fire_ant.png
[TOME ENTITY FILTER] selected Ego	71.402986019466	75.7
[TOME ENTITY FILTER] selected Ego	62.832759639563	75.7
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_human_guard.png
Random elite generating
Creating random boss 	Gigavena the ghast	13	level	1	classes
Adding to random boss class	Temporal Warden	Chronomancer
   power types: not_power_source =	antimagic,nature	power_source =	arcane,technique
Random boss forbade talent because of level	Dimensional Anchor	13
Random boss forbade talent because of level	Evasion	13
Random boss forbade talent because of level	Piercing Sight	13
Random boss forbade talent because of level	Fateweaver	13
Random boss forbade talent because of level	Weapon Manifold	13
Random boss forbade talent because of level	Blade Ward	13
Random boss forbade talent because of level	Grip Fate	13
Random boss forbade talent because of level	Warden's Focus	13
Random boss forbade talent because of level	Banish	13
Random boss forbade talent because of level	Arrow Threading	13
Random boss forbade talent because of level	Inexorable Assault	13
Random boss forbade talent because of level	Terminal Velocity	13
Random boss forbade talent because of level	Phase Pulse	13
Random boss forbade talent because of level	Temporal Hounds	13
Random boss forbade talent because of level	Static History	13
Random boss forbade talent because of level	Arrow Echoes	13
Random boss forbade talent because of level	Command Hounds: Blink	13
Random boss forbade talent because of level	Warden's Call	13
Random boss forbade talent because of level	Thread the Needle	13
Random boss forbade talent because of level	Blended Threads	13
Random boss forbade talent because of level	Temporal Vigour	13
Random boss forbade talent because of level	Breach	13
Random boss forbade talent because of level	Stop	13
Random boss forbade talent because of level	Haste	13
Random boss forbade talent because of level	Thread Walk	13
Random boss forbade talent because of level	Webs of Fate	13
Random boss forbade talent because of level	Blade Shear	13
Random boss forbade talent because of level	Vigilance	13
Random boss forbade talent because of level	Command Hounds: Breathe	13
Adding 4 random class talents to boss
 * talent	T_STRENGTH_OF_PURPOSE
 * talent	T_SPACETIME_STABILITY
 * talent	T_WARP_BLADE
 * talent	T_INVIGORATE
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	1	gr egos =	0	rand themes = 	2	points = 	8	nb_powers = 	3
 * using themes	mental,temporal
 * forbid power sources:	antimagic,nature
Creating randart Gunykan the steel dagger(gleaming steel dagger) with no themename
 ** selected ego	 of massacre	(normal)	technique
 * adding power: summon heal(1 points)
 * adding power: mind crit magnitude(3 points)
[TOME ENTITY FILTER] selected Double Ego	79.981982897614	98.5
[TOME ENTITY FILTER] selected Double Greater	16.220076610036	20.5
fight: 	hateful quiver of ash arrows of crippling	mighty elm longbow of cold	::	OFFHAND	QUIVER
[TOME ENTITY FILTER] selected Greater	46.236600867877	63.5
fight: 	nimble cured leather armour	mighty elm longbow of cold	::	OFFHAND	BODY
fight: 	nimble cured leather armour	hateful quiver of ash arrows of crippling	::	nil	BODY
Added unique	mod.class.NPC/Gigavena the ghast	::	1
fight: 	Gunykan the steel dagger	mighty elm longbow of cold	::	OFFHAND	MAINHAND
fight: 	Gunykan the steel dagger	nimble cured leather armour	::	nil	MAINHAND
fight: 	Gunykan the steel dagger	hateful quiver of ash arrows of crippling	::	nil	MAINHAND
fight: 	Gunykan the steel dagger	mighty elm longbow of cold	::	OFFHAND	OFFHAND
 impossible => 	Gunykan the steel dagger	mighty elm longbow of cold	::	OFFHAND	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act_base
Random elite generating
Creating random boss 	Belawen the fire drake hatchling	13	level	1	classes
Adding to random boss class	Bulwark	Warrior
   power types: not_power_source =		power_source =	technique
Random boss forbade talent because of level	Evasion	13
Random boss forbade talent because of level	Battle Cry	13
Random boss forbade talent because of level	Unending Frenzy	13
Random boss forbade talent because of level	Piercing Sight	13
Random boss forbade talent because of level	Cripple	13
Random boss forbade talent because of level	Switch Place	13
Random boss forbade talent because of level	Shield Expertise	13
Random boss forbade talent because of level	Spell Shield	13
Random boss forbade talent because of level	Adrenaline Surge	13
Random boss forbade talent because of level	Shield Slam	13
Random boss forbade talent because of level	Juggernaut	13
Random boss forbade talent because of level	Second Wind	13
Random boss forbade talent because of level	Heave	13
Random boss forbade talent because of level	True Grit	13
Random boss forbade talent because of level	Onslaught	13
Random boss forbade talent because of level	Battle Shout	13
Random boss forbade talent because of level	Daunting Presence	13
Random boss forbade talent because of level	Greater Weapon Focus	13
Random boss forbade talent because of level	Shattering Impact	13
Random boss forbade talent because of level	Perfect Strike	13
Random boss forbade talent because of level	Death Blow	13
Random boss forbade talent because of level	Rapid Shot	13
Random boss forbade talent because of level	Battle Call	13
Random boss forbade talent because of level	Bleeding Edge	13
Random boss forbade talent because of level	Shattering Shout	13
Random boss forbade talent because of level	Blinding Speed	13
Random boss forbade talent because of level	Step Up	13
Random boss forbade talent because of level	Slow Motion	13
Random boss forbade talent because of level	Relaxed Shot	13
Random boss forbade talent because of level	Warshout	13
Random boss forbade talent because of level	Assault	13
Adding 5 random class talents to boss
 * talent	T_SHIELD_PUMMEL
 * talent	T_HEIGHTENED_SENSES
 * talent	T_RUSH
 * talent	T_REPULSION
 * talent	T_KNIFE_MASTERY
Loading entities file from file	/data/general/objects/random-artifacts/ranged.lua
Begin randart generation:	level = 	13	egos =	1	gr egos =	0	rand themes = 	2	points = 	11	nb_powers = 	3
 * using themes	mental,blight
 * forbid power sources:	antimagic
Creating randart Lisekira the elm longbow(faceted elm longbow) with no themename
 ** selected ego	 of lightning	(normal)	arcane
 * adding power: save mental(1 points)
 * adding power: inc damage blight(1 points)
 * adding power: corrupted blood melee(2 points)
 * adding power: save mental(1.5 points)
[TOME ENTITY FILTER] selected Ego	101.91468975924	106.5
[TOME ENTITY FILTER] selected Double Ego	74.097012810548	98.5
fight: 	acidic steel shield of arcane resistance (#RESIST#)	flaming steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	59.813935780505	63.5
fight: 	fortifying steel mail armour	flaming steel longsword	::	nil	BODY
fight: 	fortifying steel mail armour	acidic steel shield of arcane resistance (#RESIST#)	::	nil	BODY
Added unique	mod.class.NPC/Belawen the fire drake hatchling	::	1
[TOME ENTITY FILTER] selected Ego	68.883646024366	75.7
[USERCHAT] channel serial data	cpugremlin	tome	652
[TOME ENTITY FILTER] selected Double Ego	39.205751906568	45.7
[TOME ENTITY FILTER] selected basic	95.747505576358	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_giant_spider.png
[TOME ENTITY FILTER] selected Double Ego	32.444957450495	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_white_ooze.png
[TOME ENTITY FILTER] selected basic	115.87549149722	116.7
[TOME ENTITY FILTER] selected Double Ego	18.484378066032	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_skeleton_skeleton_magus.png
Random elite generating
Creating random boss 	Glorunne the white worm mass	13	level	1	classes
Adding to random boss class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Random boss forbade talent because of level	Evasion	13
Random boss forbade talent because of level	Bloody Butcher	13
Random boss forbade talent because of level	Battle Cry	13
Random boss forbade talent because of level	Unending Frenzy	13
Random boss forbade talent because of level	Piercing Sight	13
Random boss forbade talent because of level	Cripple	13
Random boss forbade talent because of level	Bloodbath	13
Random boss forbade talent because of level	Switch Place	13
Random boss forbade talent because of level	Shield Expertise	13
Random boss forbade talent because of level	Spell Shield	13
Random boss forbade talent because of level	Adrenaline Surge	13
Random boss forbade talent because of level	Relentless Fury	13
Random boss forbade talent because of level	Juggernaut	13
Random boss forbade talent because of level	Second Wind	13
Random boss forbade talent because of level	Heave	13
Random boss forbade talent because of level	Onslaught	13
Random boss forbade talent because of level	Battle Shout	13
Random boss forbade talent because of level	Daunting Presence	13
Random boss forbade talent because of level	Death Dance	13
Random boss forbade talent because of level	Shattering Blow	13
Random boss forbade talent because of level	Shattering Impact	13
Random boss forbade talent because of level	Perfect Strike	13
Random boss forbade talent because of level	Rapid Shot	13
Random boss forbade talent because of level	Battle Call	13
Random boss forbade talent because of level	Shattering Shout	13
Random boss forbade talent because of level	Execution	13
Random boss forbade talent because of level	Unstoppable	13
Random boss forbade talent because of level	Blinding Speed	13
Random boss forbade talent because of level	Mortal Terror	13
Random boss forbade talent because of level	Slow Motion	13
Random boss forbade talent because of level	Relaxed Shot	13
Adding 8 random class talents to boss
 * talent	T_WEAPON_COMBAT
 * talent	T_SHIELD_WALL
 * talent	T_CHARM_MASTERY
 * talent	T_WARSHOUT_BERSERKER
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_STUNNING_BLOW_ASSAULT
 * talent	T_REPULSION
 * talent	T_KNIFE_MASTERY
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	1	gr egos =	0	rand themes = 	2	points = 	11	nb_powers = 	3
 * using themes	mind,physical
 * forbid power sources:	arcane,technique_ranged
Creating randart Maladas the linen cloak(rune-covered linen cloak) with no themename
 ** selected ego	thick 	(normal)	technique
 * adding power: ignore crit greater(1 points)
 * adding power: save physical(1 points)
 * adding power: stat con(2 points)
 * adding power: ignore crit greater(1.5 points)
[TOME ENTITY FILTER] selected Double Ego	73.023969183682	98.5
[TOME ENTITY FILTER] selected Double Greater	1.8064419095885	20.5
fight: 	hardened steel mail armour of Eyal	slime-covered iron greatsword of erosion	::	OFFHAND	BODY
Added unique	mod.class.NPC/Glorunne the white worm mass	::	1
fight: 	Maladas the linen cloak	slime-covered iron greatsword of erosion	::	OFFHAND	CLOAK
fight: 	Maladas the linen cloak	hardened steel mail armour of Eyal	::	nil	CLOAK
[NPC:addedToLevel]	Glorunne the white worm mass	24640	wearing	Maladas the linen cloak
[TOME ENTITY FILTER] selected Double Ego	15.982401776969	45.7
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_c.png
Random boss generating
Creating random boss 	Ariwen the giant fire ant	13	level	2	classes
  class	Demonologist	 rejected due to power source
Adding to random boss class	Bulwark	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 6 random class talents to boss
 * talent	T_SHATTERING_IMPACT
 * talent	T_REPULSION
 * talent	T_BLINDING_SPEED
 * talent	T_SHIELD_EXPERTISE
 * talent	T_RUSH
 * talent	T_CHARM_MASTERY
Adding to random boss class	Cursed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic,technique
Adding 5 random class talents to boss
 * talent	T_GRIM_RESOLVE
 * talent	T_JUGGERNAUT
 * talent	T_SEETHE
 * talent	T_MARK_PREY
 * talent	T_EVASION
[TOME ENTITY FILTER] selected Ego	75.257661825804	102
[TOME ENTITY FILTER] selected Double Ego	60.540220188568	67
[TOME ENTITY FILTER] selected Double Ego	57.240158167025	67
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	13	egos =	3	gr egos =	2	rand themes = 	2	points = 	10	nb_powers = 	3
 * using themes	dark,physical
Creating randart Haleharagrim(gleaming woollen robe) with no themename
 ** selected ego	 of nature (#RESIST#)	(normal)	nature
 ** selected ego	slimy 	(normal)	antimagic
 ** selected ego	focusing 	(normal)	psionic
 * adding power: inc damage physical(1 points)
 * adding power: improve heal(1 points)
 * adding power: phys dam(1 points)
 * adding power: inc damage physical(1.5 points)
Added unique	mod.class.Object/Haleharagrim	::	1
[TOME ENTITY FILTER] selected Ego	67.033092697392	102
[TOME ENTITY FILTER] selected Greater	23.187091593907	27
fight: 	steel shield of crushing	hateful steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	69.571159215078	102
fight: 	rejuvenating steel mail armour	hateful steel longsword	::	nil	BODY
fight: 	rejuvenating steel mail armour	steel shield of crushing	::	nil	BODY
[TOME ENTITY FILTER] selected Greater + Ego	7.4023771405691	12
[ActorObjectUse] useObjectEnable: 	inquisitor's iron battleaxe of projection	by	Ariwen the giant fire ant	inven/slot	1	nil
[ActorObjectUse] Object	inquisitor's iron battleaxe of projection	24826	is ineligible for talent interface
[TOME ENTITY FILTER] selected Ego	71.96983434492	102
fight: 	impenetrable stralite mail armour	hateful steel longsword	::	nil	BODY
fight: 	impenetrable stralite mail armour	steel shield of crushing	::	nil	BODY
fight: 	impenetrable stralite mail armour	rejuvenating steel mail armour	::	nil	BODY
fight: 	impenetrable stralite mail armour	hateful steel longsword	::	nil	BODY
fight: 	impenetrable stralite mail armour	steel shield of crushing	::	nil	BODY
Added unique	mod.class.NPC/Ariwen the giant fire ant	::	1
[ActorObjectUse] useObjectDisable: 	inquisitor's iron battleaxe of projection	inven/slot	1	5	tid	nil
[ActorObjectUse] useObjectEnable: 	inquisitor's iron battleaxe of projection	by	Ariwen the giant fire ant	inven/slot	1	nil
[ActorObjectUse] Object	inquisitor's iron battleaxe of projection	24826	is ineligible for talent interface
fight: 	Haleharagrim	hateful steel longsword	::	nil	BODY
fight: 	Haleharagrim	steel shield of crushing	::	nil	BODY
fight: 	Haleharagrim	impenetrable stralite mail armour	::	nil	BODY
fight: 	insulating rough leather cap of constitution (#STATBONUS#)	hateful steel longsword	::	nil	HEAD
fight: 	insulating rough leather cap of constitution (#STATBONUS#)	steel shield of crushing	::	nil	HEAD
fight: 	insulating rough leather cap of constitution (#STATBONUS#)	impenetrable stralite mail armour	::	nil	HEAD
[NPC:addedToLevel]	Ariwen the giant fire ant	24656	wearing	insulating rough leather cap of constitution (#STATBONUS#)
fight: 	miner's iron pickaxe	hateful steel longsword	::	nil	TOOL
fight: 	miner's iron pickaxe	steel shield of crushing	::	nil	TOOL
fight: 	miner's iron pickaxe	impenetrable stralite mail armour	::	nil	TOOL
fight: 	miner's iron pickaxe	insulating rough leather cap of constitution (#STATBONUS#)	::	nil	TOOL
[NPC:addedToLevel]	Ariwen the giant fire ant	24656	wearing	miner's iron pickaxe
fight: 	insidious steel longsword	hateful steel longsword	::	nil	MAINHAND
fight: 	insidious steel longsword	steel shield of crushing	::	nil	MAINHAND
fight: 	insidious steel longsword	impenetrable stralite mail armour	::	nil	MAINHAND
fight: 	insidious steel longsword	insulating rough leather cap of constitution (#STATBONUS#)	::	nil	MAINHAND
fight: 	insidious steel longsword	miner's iron pickaxe	::	nil	MAINHAND
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_treant.png
[TOME ENTITY FILTER] selected basic	125.78407816209	127.2
[TOME ENTITY FILTER] selected basic	100.62611079675	127.2
[TOME ENTITY FILTER] selected Double Ego	11.9681682593	45.7
[TOME ENTITY FILTER] selected basic	126.44449654228	127.2
[TOME ENTITY FILTER] selected Ego	73.569442161703	75.7
[TOME ENTITY FILTER] selected basic	88.170576495193	127.2
[TOME ENTITY FILTER] selected basic	121.67630443751	127.2
[TOME ENTITY FILTER] selected basic	126.73184210187	127.2
[TOME ENTITY FILTER] selected Double Ego	17.123470188829	45.7
Wait finished, counted 2923, 1500 ticks
[USERCHAT] channel serial data	shahrdar	tome	468
No zone events loaded
Not gone east, no backup guardian
Running on level loads	aereldir-2
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Leiad	Leiad
Adding entity	2185	after	2185
Updating zone name	Aereldir (2)
C Map minimap texture: 131 (50x50; 64x64)
[USERCHAT] channel talk	Magical Kiwi	tome	It is human female body, but a shell, turtle head, and turtle feet and it is a new kind of horror.
[USERCHAT] channel achievement	cpugremlin	tome	Unstoppable	false	false
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	38.062767827923	vs	19.071644651533	=> chance to hit	82.753341532928
[KNOCKBACK] from	34	34	over	6
[KNOCKBACK] try	36	39	5
[KNOCKBACK] try	37	40	4	::
[KNOCKBACK] try	38	41	3	::
[KNOCKBACK] try	39	42	2	::
[KNOCKBACK] try	40	43	1	::
[KNOCKBACK] try	41	44	0	::
[KNOCKBACK] ok knocked to	41	44	::
checkHit (smoothe)	38.062767827923	vs	29.384098088378	=> chance to hit	73.231498443305
[KNOCKBACK] from	34	34	over	2
[KNOCKBACK] try	40	37	1
[KNOCKBACK] try	41	37	0	::
[KNOCKBACK] ok knocked to	41	37	::
[LOG]	Betitta the forest troll is knocked back!
checkHit (smoothe)	38.062767827923	vs	14.047637065752	=> chance to hit	85.300659183234
[LOG]	Lesser vampire resists the knockback!
AI took for target	23385	rogue	::	2185	Leiad	64	<	121
rogue	23385	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	23385	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
AI took for target	23555	bandit	::	2185	Leiad	64	<	121
[TARGET] Passing target	Eilinamibeth the snow giant boulder thrower	from	lesser vampire	to	Leiad
[TARGET] Passing target	Glorimilaith the skeleton master archer	from	lesser vampire	to	Leiad
[TARGET] Passing target	white worm mass	from	lesser vampire	to	Leiad
[TARGET] Passing target	giant white ant	from	lesser vampire	to	Leiad
[TARGET] Passing target	Ariwen the giant fire ant	from	lesser vampire	to	Leiad
AI took for target	24640	Glorunne the white worm mass	::	2185	Leiad	100	<	100
[MULTIPLY]	31	28	::	nil
[MULTIPLY]	3	uids	24640	=>	24893	::	nil	nil
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Betitta the forest troll for #aaaaaa#144 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Lesser vampire for #aaaaaa#155 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Treant for #aaaaaa#147 physical#LAST# damage.
AI took for target	24480	giant spider	::	24092	human guard	4	<	100
giant spider	24480	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
giant spider	24480	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
giant spider	24480	dumb ai talents can use	Lay Web	T_LAY_WEB
giant spider	24480	dumb ai talents can use	Web	T_SPIDER_WEB
dumb ai uses	T_SPIDER_WEB
checkHit (smoothe)	19.737697747641	vs	15	=> chance to hit	59.575866347734
checkHit (smoothe)	19.737697747641	vs	15	=> chance to hit	66.073398399011
AI took for target	23373	Aerylrawe the shivgoroth	::	24092	human guard	25	<	100
[SPELL CRIT %]	6.9
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
New GL Shader program 42
*p 42: Uniform: 0: 1406 trail_length
*p 42: Uniform: 1: 1406 is_exploding
*p 42: Uniform: 2: 1406 explosion_time_factor
*p 42: Uniform: 3: 1406 tick_start
*p 42: Uniform: 4: 1406 projectile_time_factor
*p 42: Uniform: 5: 8B5E tex
*p 42: Uniform: 6: 1406 tick
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 49
*p 49: Uniform: 0: 1406 trail_length
*p 49: Uniform: 1: 1406 is_exploding
*p 49: Uniform: 2: 1406 explosion_time_factor
*p 49: Uniform: 3: 1406 tick_start
*p 49: Uniform: 4: 1406 projectile_time_factor
*p 49: Uniform: 5: 8B5E tex
*p 49: Uniform: 6: 1406 tick
Adding entity	24894	after	23373
[MIND CRIT %]	1.3
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1139389
Cloned shader 46
[SHADER] setting reset param	tick_start	1139389
[LOG]	Leiad weaves fate.
checkHit (smoothe)	44.333333333333	vs	12.45	=> chance to hit	88.062077198567
[KNOCKBACK] from	43	43	over	6
[KNOCKBACK] try	33	36	5
[KNOCKBACK] try	32	36	4	::
[KNOCKBACK] try	31	35	3	::
[KNOCKBACK] try	30	35	2	::
[KNOCKBACK] try	29	34	1	::
[KNOCKBACK] try	28	34	0	::	true
[KNOCKBACK] failsafe knocked to	29	34	::
[LOG]	Leiad is knocked back!
AI took for target	23967	degenerated skeleton warrior	::	24092	human guard	1	<	100
[ATTACK] attacking with (mainhand)	iron greatsword
[ATTACK] to 	human guard	 :: 	27.03625371665	1	2	16	vs.	2.8	::	1
checkHit (smoothe)	16	vs	2.8	=> chance to hit	78.448275862069
[ATTACK] raw dam	27.03625371665	versus	2	0.3	with APR	1
[ATTACK] after armor	26.03625371665
[ATTACK] after range	31
[PHYS CRIT %]	2.5
[ATTACK] after crit	31
[ATTACK] after mult	31
[TARGET] Passing target	green mold	from	giant white ant	to	Leiad
[TARGET] Passing target	white worm mass	from	giant white ant	to	Leiad
[TARGET] Passing target	grey mold	from	giant white ant	to	Leiad
[ATTACK] attacking with (mainhand)	steel longsword of dampening
[ATTACK] to 	degenerated skeleton warrior	 :: 	37.918083479196	3	5	26	vs.	5.2	::	1
checkHit (smoothe)	26	vs	5.2	=> chance to hit	83.766233766234
[ATTACK] raw dam	37.918083479196	versus	5	0.3	with APR	3
[ATTACK] after armor	35.918083479196
[ATTACK] after range	48
[PHYS CRIT %]	3
[ATTACK] after crit	48
[ATTACK] after mult	48
AI took for target	24483	giant venus flytrap	::	24092	human guard	4	<	100
giant venus flytrap	24483	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
checkHit (smoothe)	19.737697747641	vs	24	=> chance to hit	41.216204035327
checkHit (smoothe)	19.737697747641	vs	24	=> chance to hit	35.057453639176
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #aaaaaa#123 physical#LAST# damage.
[USERCHAT] channel achievement	takatora	global	Thralless (Nightmare (Adventure) difficulty)	false	true
[LOG]	Leiad casts Rune: Shielding.
[LOG]	A shield forms around Leiad.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 56
*p 56: Uniform: 0: 1406 wobblingSpeed
*p 56: Uniform: 1: 1406 oscillationSpeed
*p 56: Uniform: 2: 8B5E tex
*p 56: Uniform: 3: 1406 horizontalScrollingSpeed
*p 56: Uniform: 4: 1406 tick_start
*p 56: Uniform: 5: 8B51 impact_color
*p 56: Uniform: 6: 1406 wobblingPower
*p 56: Uniform: 7: 8B51 color
*p 56: Uniform: 8: 1406 tick
*p 56: Uniform: 9: 1406 ellipsoidalFactor
*p 56: Uniform: 10: 1406 antialiasingRadius
*p 56: Uniform: 11: 1406 impact_time
*p 56: Uniform: 12: 8B50 impact
*p 56: Uniform: 13: 1406 time_factor
*p 56: Uniform: 14: 1406 shieldIntensity
*p 56: Uniform: 15: 1406 impact_tick
*p 56: Uniform: 16: 1406 verticalScrollingSpeed
*p 56: Uniform: 17: 1406 aadjust
[SHADER] setting reset param	tick_start	1142589
[USERCHAT] channel achievement	tabs	global	Level 10 (Nightmare (Adventure) difficulty)	false	false
[LOG]	Leiad casts Dust to Dust.
checkHit (smoothe)	22.07940216582	vs	35.804862233481	=> chance to hit	29.651189279368
[USERCHAT] channel achievement	mogetan15	tome	Flooder	false	true
[SPELL CRIT %]	11.121540116604
[SOUND] loading from	/data/sound/talents/cloud.ogg	:=:	sound "/data/sound/talents/cloud.ogg" : <static>
rogue	23385	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Rogue uses Infusion: Wild.
[LOG]	Rogue lessens the pain.
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
[ATTACK] attacking with (mainhand)	steel dagger
[ATTACK] to 	Leiad	 :: 	20.587102581441	15.363564365614	20.882863393769	27.5	vs.	22.406003279839	::	1
checkHit (smoothe)	27.5	vs	22.406003279839	=> chance to hit	66.874247472694
[ATTACK] dagger accuracy bonus	27.5	22.406003279839	=	1.0254699836008	previous	15.363564365614
[ATTACK] raw dam	20.587102581441	versus	20.882863393769	0.3	with APR	15.754874098056
[ATTACK] after armor	15.459113285728
[ATTACK] after range	20
[PHYS CRIT %]	18.956754218803
[ATTACK] after crit	36.535943953227
[ATTACK] after mult	36.535943953227
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Leiad#LAST#!#{normal}#
[ATTACK] attacking with (offhand)	balanced steel dagger of phasing
[ATTACK] to 	Leiad	 :: 	19.864694881362	20.363564365614	20.882863393769	27.5	vs.	23.906003279839	::	0.5
checkHit (smoothe)	27.5	vs	23.906003279839	=> chance to hit	63.219058361367
[ATTACK] dagger accuracy bonus	27.5	23.906003279839	=	1.0179699836008	previous	20.363564365614
[ATTACK] raw dam	19.864694881362	versus	20.882863393769	0.3	with APR	20.729497283318
[ATTACK] after armor	19.711328770912
[ATTACK] after range	24
[PHYS CRIT %]	18.956754218803
[ATTACK] after crit	24
[ATTACK] after mult	12
lesser vampire	24086	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
lesser vampire	24086	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_INVOKE_DARKNESS
[SPELL CRIT %]	1
Adding entity	24896	after	24086
[LOG]	Something hits #fbd578#Leiad#LAST# for #SLATE#(35 absorbed)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #SLATE#(10 absorbed)#LAST#, #aaaaaa#1 physical#LAST# (1 total damage).
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 58
*p 58: Uniform: 0: 1406 trail_length
*p 58: Uniform: 1: 1406 is_exploding
*p 58: Uniform: 2: 1406 explosion_time_factor
*p 58: Uniform: 3: 1406 tick_start
*p 58: Uniform: 4: 1406 projectile_time_factor
*p 58: Uniform: 5: 8B5E tex
*p 58: Uniform: 6: 1406 tick
[SHADER] setting reset param	tick_start	1149083
[TARGET] Passing target	Lisugavea the sandworm destroyer	from	white worm mass	to	Leiad
[LOG]	Tree turns into sand.
[LOG]	Tree turns into sand.
[LOG]	Tree turns into sand.
[LOG]	Tree turns into sand.
[LOG]	Tree turns into sand.
[LOG]	Leiad's warp area effect hits Rogue for #LIGHT_STEEL_BLUE#14 temporal#LAST#, #aaaaaa#21 physical#LAST# (36 total damage).
[LOG]	Leiad's warp area effect hits Bandit for #LIGHT_STEEL_BLUE#20 temporal#LAST#, #aaaaaa#25 physical#LAST# (45 total damage).
[LOG]	Leiad's warp area effect hits Giant white ant for #LIGHT_STEEL_BLUE#20 temporal#LAST#, #aaaaaa#25 physical#LAST# (45 total damage).
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Leiad crumbles.
[LOG]	Lesser vampire's Invoke Darkness hits #fbd578#Leiad#LAST# for #SLATE#(53 absorbed)#LAST#, #GREY#14 darkness#LAST# (15 total damage).
green mold	23965	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
green mold	23965	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_SLIME_ROOTS
[LOG]	Green mold uses Slime Roots.
grey mold	24085	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
giant white ant	24078	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	17.732908231264	7	20.882863393769	24	vs.	23.906003279839	::	1
checkHit (smoothe)	24	vs	23.906003279839	=> chance to hit	50.46560704727
[ATTACK] raw dam	17.732908231264	versus	20.882863393769	0.3	with APR	7
[ATTACK] after armor	12.413035761885
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[SOUND] loading from	/data/sound/creatures/ants/ant_hit.ogg	:=:	sound "/data/sound/creatures/ants/ant_hit.ogg" : <static>
[LOG]	#UID:24078:0#Giant white ant hits #fbd578#Leiad#LAST# for #aaaaaa#13 physical#LAST# damage.
[SPELL CRIT %]	6.9
[TARGET] Passing target	degenerated skeleton warrior	from	giant venus flytrap	to	human guard
[LOG]	
[USERCHAT] channel achievement	strac	tome	Curse Lifter	false	false
[LOG]	Leiad uses Infusion: Regeneration.
[LOG]	Leiad starts regenerating health quickly.
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
[ATTACK] attacking with (mainhand)	steel dagger
[ATTACK] to 	Leiad	 :: 	20.587102581441	15.363564365614	20.882863393769	27.5	vs.	23.906003279839	::	1
checkHit (smoothe)	27.5	vs	23.906003279839	=> chance to hit	63.219058361367
[ATTACK] dagger accuracy bonus	27.5	23.906003279839	=	1.0179699836008	previous	15.363564365614
[ATTACK] raw dam	20.587102581441	versus	20.882863393769	0.3	with APR	15.639647365314
[ATTACK] after armor	15.343886552986
[ATTACK] after range	17
[PHYS CRIT %]	18.956754218803
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] attacking with (offhand)	balanced steel dagger of phasing
[ATTACK] to 	Leiad	 :: 	19.864694881362	20.363564365614	20.882863393769	27.5	vs.	25.406003279839	::	0.5
checkHit (smoothe)	27.5	vs	25.406003279839	=> chance to hit	58.657174169189
[LOG]	#UID:23555:0#Bandit misses #fbd578#Leiad#LAST#.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	#UID:23555:0#Bandit hits #fbd578#Leiad#LAST# for #aaaaaa#17 physical#LAST# damage.
[LOG]	Leiad's warp area effect hits Giant white ant for #LIGHT_STEEL_BLUE#20 temporal#LAST#, #aaaaaa#25 physical#LAST# (45 total damage).
[LOG]	Leiad's warp area effect hits Rogue for #LIGHT_STEEL_BLUE#14 temporal#LAST#, #aaaaaa#21 physical#LAST# (36 total damage).
[LOG]	Leiad's warp area effect hits Green mold for #LIGHT_STEEL_BLUE#20 temporal#LAST#, #aaaaaa#25 physical#LAST# (45 total damage).
[LOG]	Leiad's warp area effect hits Bandit for #LIGHT_STEEL_BLUE#20 temporal#LAST#, #aaaaaa#25 physical#LAST# (45 total damage).
AI took for target	24088	white worm mass	::	2185	Leiad	36	<	100
AI took for target	24893	white worm mass	::	2185	Leiad	25	<	100
[TARGET] Passing target	giant venus flytrap	from	giant spider	to	human guard
giant white ant	24078	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	17.732908231264	7	20.882863393769	24	vs.	25.406003279839	::	1
checkHit (smoothe)	24	vs	25.406003279839	=> chance to hit	43.836564634675
[LOG]	#UID:24078:0#Giant white ant misses #fbd578#Leiad#LAST#.
[TARGET] Passing target	giant spider	from	Aerylrawe the shivgoroth	to	human guard
[TARGET] Passing target	Aerylrawe the shivgoroth	from	degenerated skeleton warrior	to	human guard
[TARGET] Passing target	degenerated skeleton warrior	from	giant venus flytrap	to	human guard
[LOG]	
[USERCHAT] channel talk	yottabyte	tome	how good is the antimagic tree?
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
[ATTACK] attacking with (mainhand)	steel dagger
[ATTACK] to 	Leiad	 :: 	20.587102581441	15.363564365614	20.882863393769	27.5	vs.	25.406003279839	::	1
checkHit (smoothe)	27.5	vs	25.406003279839	=> chance to hit	58.657174169189
[LOG]	#UID:23555:0#Bandit misses #fbd578#Leiad#LAST#.
[ATTACK] attacking with (offhand)	balanced steel dagger of phasing
[ATTACK] to 	Leiad	 :: 	19.864694881362	20.363564365614	20.882863393769	27.5	vs.	25.406003279839	::	0.5
checkHit (smoothe)	27.5	vs	25.406003279839	=> chance to hit	58.657174169189
[LOG]	#UID:23555:0#Bandit misses #fbd578#Leiad#LAST#.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
lesser vampire	24086	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
[LOG]	Tree turns into sand.
[LOG]	Tree turns into sand.
[LOG]	Leiad's warp area effect hits Giant white ant for #LIGHT_STEEL_BLUE#20 temporal#LAST#, #aaaaaa#25 physical#LAST# (45 total damage).
[LOG]	Leiad's warp area effect hits Rogue for #LIGHT_STEEL_BLUE#14 temporal#LAST#, #aaaaaa#21 physical#LAST# (36 total damage).
[LOG]	Leiad's warp area effect hits Green mold for #LIGHT_STEEL_BLUE#20 temporal#LAST#, #aaaaaa#25 physical#LAST# (45 total damage).
[LOG]	Leiad's warp area effect hits Bandit for #LIGHT_STEEL_BLUE#20 temporal#LAST#, #aaaaaa#25 physical#LAST# (45 total damage).
green mold	23965	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[LOG]	Green mold uses Nature's Touch.
[MIND CRIT %]	1
[TARGET] Passing target	giant venus flytrap	from	giant spider	to	human guard
[LOG]	#UID:23965:0#Green mold receives #LIGHT_GREEN#123 healing#LAST#.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	17.732908231264	7	20.882863393769	24	vs.	25.406003279839	::	1
checkHit (smoothe)	24	vs	25.406003279839	=> chance to hit	43.836564634675
[ATTACK] raw dam	17.732908231264	versus	20.882863393769	0.3	with APR	7
[ATTACK] after armor	12.413035761885
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[LOG]	#UID:24078:0#Giant white ant hits #fbd578#Leiad#LAST# for #aaaaaa#13 physical#LAST# damage.
[TARGET] Passing target	giant spider	from	Aerylrawe the shivgoroth	to	human guard
[TARGET] Passing target	Aerylrawe the shivgoroth	from	degenerated skeleton warrior	to	human guard
[TARGET] Passing target	degenerated skeleton warrior	from	giant venus flytrap	to	human guard
[LOG]	
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
bandit	23555	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
bandit	23555	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Bandit uses Infusion: Sun.
checkHit (smoothe)	7.9907556448004	vs	29.6	=> chance to hit	24.033120896487
checkHit (smoothe)	7.9907556448004	vs	29.6	=> chance to hit	15.818157320732
[LOG]	Giant white ant loses sight!
[LOG]	Green mold resists the blinding light!
checkHit (smoothe)	18.432784778047	vs	29.6	=> chance to hit	32.084996778783
checkHit (smoothe)	18.432784778047	vs	29.6	=> chance to hit	23.621435071035
[LOG]	Rogue loses sight!
checkHit (smoothe)	28.775	vs	29.6	=> chance to hit	48.019207683073
checkHit (smoothe)	28.775	vs	29.6	=> chance to hit	46.189376443418
[LOG]	White worm mass resists the blinding light!
[LOG]	White worm mass resists the blinding light!
[LOG]	Glorunne the white worm mass resists the blinding light!
[LOG]	Giant white ant has been illuminated.
[LOG]	Green mold has been illuminated.
[LOG]	Rogue has been illuminated.
[LOG]	Leiad has been illuminated.
[LOG]	White worm mass has been illuminated.
[LOG]	White worm mass has been illuminated.
[LOG]	Glorunne the white worm mass has been illuminated.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
Loading tile from tileset	/data/gfx/talents/infusion__sun.png
[TARGET] Passing target	giant venus flytrap	from	giant spider	to	human guard
[TARGET] Passing target	giant spider	from	Aerylrawe the shivgoroth	to	human guard
[TARGET] Passing target	Aerylrawe the shivgoroth	from	degenerated skeleton warrior	to	human guard
[TARGET] Passing target	degenerated skeleton warrior	from	giant spider	to	human guard
[TARGET] Passing target	giant spider	from	giant venus flytrap	to	human guard
[LOG]	
Server latency	118
AI took for target	23385	rogue	::	2185	Leiad	4	<	100
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
[LOG]	Rogue feels pain again.
AI took for target	24059	degenerated skeleton warrior	::	2185	Leiad	64	<	100
[LOG]	
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
AI took for target	23555	bandit	::	2185	Leiad	4	<	100
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
AI took for target	24078	giant white ant	::	2185	Leiad	4	<	100
[LOG]	Giant white ant recovers sight.
[LOG]	
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
[ATTACK] attacking with (mainhand)	steel dagger
[ATTACK] to 	Leiad	 :: 	20.587102581441	15.363564365614	20.882863393769	27.5	vs.	25.406003279839	::	1
checkHit (smoothe)	27.5	vs	25.406003279839	=> chance to hit	58.657174169189
[LOG]	#UID:23555:0#Bandit misses #fbd578#Leiad#LAST#.
[ATTACK] attacking with (offhand)	balanced steel dagger of phasing
[ATTACK] to 	Leiad	 :: 	19.864694881362	20.363564365614	20.882863393769	27.5	vs.	25.406003279839	::	0.5
checkHit (smoothe)	27.5	vs	25.406003279839	=> chance to hit	58.657174169189
[LOG]	#UID:23555:0#Bandit misses #fbd578#Leiad#LAST#.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops regenerating health quickly.
[LOG]	Leiad stops weaving fate.
[LOG]	
[USERCHAT] channel achievement	marigold	global	Thralless (Nightmare (Adventure) difficulty)	false	false
[LOG]	Leiad casts Dimensional Step.
[LOG]	Leiad emerges from a space-time rift!
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
checkHit (smoothe)	22.07940216582	vs	35.883712198997	=> chance to hit	29.582026641531
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[SOUND] loading from	/data/sound/creatures/worms/worm_die_1.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_1.ogg" : <static>
checkHit (smoothe)	39.947464098796	vs	20.99124779061	=> chance to hit	82.732550597135
[KNOCKBACK] from	25	25	over	6
[KNOCKBACK] try	25	37	5
[KNOCKBACK] try	25	36	4	::
[KNOCKBACK] try	25	35	3	::
[KNOCKBACK] try	25	34	2	::
[KNOCKBACK] try	25	33	1	::
[KNOCKBACK] try	25	32	0	::
[KNOCKBACK] ok knocked to	25	32	::
[LOG]	Degenerated skeleton warrior is knocked back!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits White worm mass for #aaaaaa#160 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Rogue for #aaaaaa#160 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Bandit for #aaaaaa#160 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant white ant for #aaaaaa#160 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Degenerated skeleton warrior for #aaaaaa#160 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed White worm mass!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Rogue!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Bandit!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Giant white ant!#{normal}#
[LOG]	Leiad is no longer illuminated.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Degenerated skeleton warrior for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Degenerated skeleton warrior!#{normal}#
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
Astar fail: destination unreachable
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
Astar fail: destination unreachable
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the north (white worm mass)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits White worm mass for #aaaaaa#161 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed White worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	#00ff00##UID:108:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Lesser vampire stops surging mana.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the north (lesser vampire)).
[LOG]	
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Lesser vampire for #LIGHT_STEEL_BLUE#70 temporal#LAST#, #aaaaaa#88 physical#LAST# (159 total damage).
[LOG]	#00ff00##UID:179:0#Talent Rune: Shielding is ready to use.
[LOG]	
[USERCHAT] channel achievement	goomby	tome	Against all odds	true	false
[LOG]	Leiad casts Temporal Bolt.
[USERCHAT] channel serial data	atoth	tome	707
[SPELL CRIT %]	11.121540116604
Adding entity	24917	after	2185
Astar fail: destination unreachable
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
Astar fail: destination unreachable
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
AI took for target	24086	lesser vampire	::	2185	Leiad	9	<	100
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ariwen the giant fire ant for #LIGHT_STEEL_BLUE#44 temporal#LAST# damage.
[LOG]	Ariwen the giant fire ant uses Mark Prey.
[LOG]	#00ff00##UID:1140:0#Talent Dimensional Step is ready to use.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	Leiad's Temporal Bolt hits Ariwen the giant fire ant for #LIGHT_STEEL_BLUE#46 temporal#LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Lesser vampire for #LIGHT_STEEL_BLUE#51 temporal#LAST# damage.
[LOG]	#{bold}#Leiad's Temporal Bolt killed Lesser vampire!#{normal}#
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ariwen the giant fire ant for #LIGHT_STEEL_BLUE#68 temporal#LAST#, #aaaaaa#85 physical#LAST# (154 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Glorunne the white worm mass for #LIGHT_STEEL_BLUE#72 temporal#LAST#, #aaaaaa#85 physical#LAST# (157 total damage).
[LOG]	Ariwen the giant fire ant uses Mark Prey.
grey mold	24085	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
AI took for target	24640	Glorunne the white worm mass	::	2185	Leiad	16	<	100
checkHit (smoothe)	21.494066848775	vs	24.275	=> chance to hit	39.120774209829
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	41.936487744774	vs	29.384098088378	=> chance to hit	77.82940044856
[LOG]	Betitta the forest troll resists the knockback!
checkHit (smoothe)	41.936487744774	vs	31.470349838274	=> chance to hit	75.5694014042
[KNOCKBACK] from	25	25	over	5
[KNOCKBACK] try	25	36	4
[KNOCKBACK] try	25	35	3	::
[KNOCKBACK] try	25	34	2	::
[KNOCKBACK] try	25	33	1	::
[KNOCKBACK] try	25	32	0	::
[KNOCKBACK] ok knocked to	25	32	::
[LOG]	Ariwen the giant fire ant is knocked back!
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ariwen the giant fire ant for #aaaaaa#157 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Betitta the forest troll for #aaaaaa#154 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Glorunne the white worm mass for #aaaaaa#156 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Glorunne the white worm mass!#{normal}#
[LOG]	Ariwen the giant fire ant uses Mark Prey.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	Betitta the forest troll uses Disengage.
[KNOCKBACK] from	25	25	over	4
[KNOCKBACK] try	26	34	3
[KNOCKBACK] try	26	33	2	::
[KNOCKBACK] try	26	32	1	::
[KNOCKBACK] try	26	31	0	::
[KNOCKBACK] ok knocked to	26	31	::
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	24918	after	2185
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	Betitta the forest troll is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 59
*p 59: Uniform: 0: 1406 circleDescendSpeed
*p 59: Uniform: 1: 1406 circleRotationSpeed
*p 59: Uniform: 2: 8B52 beamColor2
*p 59: Uniform: 3: 1406 tick_start
*p 59: Uniform: 4: 8B5E tex
*p 59: Uniform: 5: 1406 tick
*p 59: Uniform: 6: 1406 time_factor
*p 59: Uniform: 7: 8B52 circleColor
*p 59: Uniform: 8: 1406 beamsCount
*p 59: Uniform: 9: 8B52 beamColor1
*p 59: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 62
*p 62: Uniform: 0: 1406 circleDescendSpeed
*p 62: Uniform: 1: 1406 circleRotationSpeed
*p 62: Uniform: 2: 8B52 beamColor2
*p 62: Uniform: 3: 1406 tick_start
*p 62: Uniform: 4: 8B5E tex
*p 62: Uniform: 5: 1406 tick
*p 62: Uniform: 6: 1406 time_factor
*p 62: Uniform: 7: 8B52 circleColor
*p 62: Uniform: 8: 1406 beamsCount
*p 62: Uniform: 9: 8B52 beamColor1
*p 62: Uniform: 10: 1406 noup
[LOG]	Leiad's Temporal Bolt hits Betitta the forest troll for #LIGHT_STEEL_BLUE#47 temporal#LAST# damage.
[LOG]	Ariwen the giant fire ant uses Mark Prey.
[LOG]	
[LOG]	Leiad's Temporal Bolt hits Betitta the forest troll for #LIGHT_STEEL_BLUE#49 temporal#LAST# damage.
[LOG]	#UID:24043:0#Betitta the forest troll receives #LIGHT_GREEN#33 healing#LAST#.
[LOG]	Leiad casts Dust to Dust.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	Tree turns into sand.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ariwen the giant fire ant for #LIGHT_STEEL_BLUE#70 temporal#LAST#, #aaaaaa#88 physical#LAST# (159 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Betitta the forest troll for #LIGHT_STEEL_BLUE#69 temporal#LAST#, #aaaaaa#86 physical#LAST# (156 total damage).
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
[LOG]	Ariwen the giant fire ant uses Mark Prey.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
green mold	23965	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	
[LOG]	#UID:24043:0#Betitta the forest troll receives #LIGHT_GREEN#33 healing#LAST#.
[LOG]	Leiad's Temporal Bolt hits Eilinamibeth the snow giant boulder thrower for #LIGHT_STEEL_BLUE#56 temporal#LAST# damage.
[LOG]	Leiad casts Repulsion Blast.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	Leiad casts Rune: Shielding.
[LOG]	A shield forms around Leiad.
Cloned shader 56
[SHADER] setting reset param	tick_start	1188593
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/shot_steel.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_die_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_die_2.ogg" : <static>
checkHit (smoothe)	43.822557064968	vs	31.127978809208	=> chance to hit	77.968306158185
[KNOCKBACK] from	25	25	over	3
[KNOCKBACK] try	26	34	2
[KNOCKBACK] try	26	33	1	::
[KNOCKBACK] try	26	32	0	::
[KNOCKBACK] ok knocked to	26	32	::
[LOG]	Eilinamibeth the snow giant boulder thrower is knocked back!
checkHit (smoothe)	43.822557064968	vs	31.820349838274	=> chance to hit	77.275007236847
[KNOCKBACK] from	25	25	over	3
[KNOCKBACK] try	25	34	2
[KNOCKBACK] try	25	33	1	::
[KNOCKBACK] try	25	32	0	::
[KNOCKBACK] ok knocked to	25	32	::
[LOG]	Ariwen the giant fire ant is knocked back!
checkHit (smoothe)	43.822557064968	vs	21.090289058223	=> chance to hit	84.724553767647
[KNOCKBACK] from	25	25	over	4
[KNOCKBACK] try	25	35	3
[KNOCKBACK] try	25	34	2	::
[KNOCKBACK] try	25	33	1	::
[KNOCKBACK] try	25	32	0	::	true
[LOG]	Lisugavea the sandworm destroyer slams into something solid!
[KNOCKBACK] failsafe knocked to	25	33	::
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ariwen the giant fire ant for #{bold}##aaaaaa#287 physical#{normal}##LAST#, #aaaaaa#72 physical#LAST# (360 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Betitta the forest troll for #{bold}##aaaaaa#279 physical#{normal}##LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Lisugavea the sandworm destroyer for #{bold}##aaaaaa#234 physical#{normal}##LAST#, #aaaaaa#61 physical#LAST# (295 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Eilinamibeth the snow giant boulder thrower for #{bold}##aaaaaa#245 physical#{normal}##LAST# damage.
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
AI took for target	23782	Lisugavea the sandworm destroyer	::	2185	Leiad	36	<	121
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Betitta the forest troll!#{normal}#
[LOG]	Ariwen the giant fire ant uses Mark Prey.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
AI took for target	23770	Eilinamibeth the snow giant boulder thrower	::	2185	Leiad	49	<	100
[LOG]	Eilinamibeth the snow giant boulder thrower uses Throw Boulder.
[MIND CRIT %]	1.3
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1189654
Cloned shader 46
[SHADER] setting reset param	tick_start	1189654
[LOG]	Leiad weaves fate.
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Leiad crumbles.
checkHit (smoothe)	44.333333333333	vs	12.45	=> chance to hit	88.062077198567
[KNOCKBACK] from	26	26	over	6
[KNOCKBACK] try	25	40	5
[KNOCKBACK] try	25	41	4	::
[KNOCKBACK] try	25	42	3	::
[KNOCKBACK] try	24	43	2	::	true
[KNOCKBACK] failsafe knocked to	25	42	::
[LOG]	Leiad is knocked back!
[SOUND] loading from	/data/sound/talents/ice.ogg	:=:	sound "/data/sound/talents/ice.ogg" : <static>
[LOG]	
[LOG]	#UID:23770:0#Eilinamibeth the snow giant boulder thrower hits #fbd578#Leiad#LAST# for #SLATE#(100 absorbed)#LAST#, #aaaaaa#5 physical#LAST# (5 total damage).
[LOG]	Leiad casts Dust to Dust.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
Deleting shader 56 (is clone 1)
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Eilinamibeth the snow giant boulder thrower for #LIGHT_STEEL_BLUE#61 temporal#LAST#, #aaaaaa#66 physical#LAST# (129 total damage).
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
[LOG]	Ariwen the giant fire ant uses Mark Prey.
[LOG]	Eilinamibeth the snow giant boulder thrower uses Infusion: Regeneration.
[LOG]	Eilinamibeth the snow giant boulder thrower starts regenerating health quickly.
[LOG]	
[LOG]	Some innocent bystanders have been teleported into the fight.
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_shalore_rune_master.png
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
AI took for target	24656	Ariwen the giant fire ant	::	24930	shalore scribe	36	<	121
[LOG]	Ariwen the giant fire ant uses Mark Prey.
[LOG]	Ariwen the giant fire ant begins hunting humanoid / shalore.
AI took for target	24924	shalore scribe	::	24656	Ariwen the giant fire ant	64	<	9
shalore scribe	24924	dumb ai talents can use	Rune: Reconstruction	T_RUNE:_RECONSTRUCTION_1
dumb ai uses	T_RUNE:_RECONSTRUCTION_1
[LOG]	Shalore scribe casts Rune: Reconstruction.
checkHit (smoothe)	14.142135623731	vs	32.629929352148	=> chance to hit	25.982263547148
AI took for target	24926	shalore scribe	::	23541	Glorimilaith the skeleton master archer	36	<	9
checkHit (smoothe)	14.142135623731	vs	32.629929352148	=> chance to hit	25.982263547148
AI took for target	24928	shalore scribe	::	23541	Glorimilaith the skeleton master archer	81	<	9
checkHit (smoothe)	14.142135623731	vs	32.629929352148	=> chance to hit	25.982263547148
AI took for target	24930	shalore scribe	::	23541	Glorimilaith the skeleton master archer	25	<	9
[LOG]	Shalore scribe receives #LIGHT_GREEN#117 healing#LAST# from Rune: Reconstruction.
[LOG]	
[LOG]	Leiad casts Time Skip.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	45.524044319679	vs	23.320200427719	=> chance to hit	84.473903125433
[LOG]	Eilinamibeth the snow giant boulder thrower looks a little pale around the edges.
[LOG]	Eilinamibeth the snow giant boulder thrower has moved forward in time!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Eilinamibeth the snow giant boulder thrower for #LIGHT_STEEL_BLUE#138 temporal#LAST# damage.
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	Ariwen the giant fire ant uses Evasion.
[LOG]	Ariwen the giant fire ant tries to evade attacks.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
checkHit (smoothe)	14.142135623731	vs	32.629929352148	=> chance to hit	25.982263547148
shalore scribe	24926	dumb ai talents can use	Rune: Reconstruction	T_RUNE:_RECONSTRUCTION_1
dumb ai uses	T_RUNE:_RECONSTRUCTION_1
[LOG]	Shalore scribe casts Rune: Reconstruction.
checkHit (smoothe)	14.142135623731	vs	32.629929352148	=> chance to hit	25.982263547148
checkHit (smoothe)	14.142135623731	vs	32.629929352148	=> chance to hit	25.982263547148
[LOG]	Shalore scribe receives #LIGHT_GREEN#124 healing#LAST# from Rune: Reconstruction.
[LOG]	
[USERCHAT] channel serial data	shahrdar	tome	628
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
checkHit (smoothe)	14.142135623731	vs	32.629929352148	=> chance to hit	25.982263547148
AI took for target	24926	shalore scribe	::	24656	Ariwen the giant fire ant	49	<	9
AI took for target	24926	shalore scribe	::	24656	Ariwen the giant fire ant	49	<	9
checkHit (smoothe)	14.142135623731	vs	32.629929352148	=> chance to hit	25.982263547148
AI took for target	24928	shalore scribe	::	24656	Ariwen the giant fire ant	100	<	9
shalore scribe	24928	dumb ai talents can use	Rune: Reconstruction	T_RUNE:_RECONSTRUCTION_1
dumb ai uses	T_RUNE:_RECONSTRUCTION_1
[LOG]	Shalore scribe casts Rune: Reconstruction.
checkHit (smoothe)	14.142135623731	vs	32.629929352148	=> chance to hit	25.982263547148
shalore scribe	24930	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Glorimilaith the skeleton master archer	 :: 	5.1802031016356	0	8	6	vs.	19.15	::	1
checkHit (smoothe)	6	vs	19.15	=> chance to hit	21.598272138229
[ATTACK] raw dam	5.1802031016356	versus	8	0.3	with APR	0
[ATTACK] after armor	3.6261421711449
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[LOG]	Shalore scribe receives #LIGHT_GREEN#61 healing#LAST# from Rune: Reconstruction.
[LOG]	#UID:24930:0#Shalore scribe hits Something for #aaaaaa#3 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	voratun dagger of crippling
[ATTACK] to 	shalore scribe	 :: 	58.096046675174	9	2	55	vs.	0	::	1
checkHit (smoothe)	55	vs	0	=> chance to hit	92.307692307692
[ATTACK] dagger accuracy bonus	55	0	=	1.25	previous	9
[ATTACK] raw dam	58.096046675174	versus	2	0.3	with APR	11.25
[ATTACK] after armor	58.096046675174
[ATTACK] after range	75
[PHYS CRIT %]	33.038717628655
[ATTACK] after crit	131.81647478387
[ATTACK] after mult	131.81647478387
checkHit (smoothe)	22.07940216582	vs	32.629929352148	=> chance to hit	32.732659371178
[LOG]	#{bold}#Something performs a melee critical strike against Shalore scribe!#{normal}#
[ATTACK] attacking with (offhand)	steel dagger of crippling
[ATTACK] to 	shalore scribe	 :: 	41.248817532892	6	2	55	vs.	0	::	0.5
checkHit (smoothe)	55	vs	0	=> chance to hit	92.307692307692
[ATTACK] dagger accuracy bonus	55	0	=	1.25	previous	6
[ATTACK] raw dam	41.248817532892	versus	2	0.3	with APR	7.5
[ATTACK] after armor	41.248817532892
[ATTACK] after range	51
[PHYS CRIT %]	28.038717628655
[ATTACK] after crit	51
[ATTACK] after mult	25.5
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	Something hits Shalore scribe for #{bold}##aaaaaa#110 physical#{normal}##LAST# damage.
AI took for target	24656	Ariwen the giant fire ant	::	24926	shalore scribe	36	<	121
AI took for target	24926	shalore scribe	::	23541	Glorimilaith the skeleton master archer	9	<	9
checkHit (smoothe)	14.142135623731	vs	32.130833353153	=> chance to hit	26.323618859551
AI took for target	24928	shalore scribe	::	23782	Lisugavea the sandworm destroyer	64	<	9
[LOG]	
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[ATTACK] attacking with innate combat
[ATTACK] to 	Glorimilaith the skeleton master archer	 :: 	4.6935034180139	0	8	6	vs.	19.15	::	1
checkHit (smoothe)	6	vs	19.15	=> chance to hit	21.598272138229
[LOG]	#UID:24926:0#Shalore scribe misses Glorimilaith the skeleton master archer.
checkHit (smoothe)	14.142135623731	vs	32.130833353153	=> chance to hit	26.323618859551
AI took for target	24928	shalore scribe	::	23782	Lisugavea the sandworm destroyer	36	<	9
[LOG]	
[ATTACK] attacking with (mainhand)	voratun dagger of crippling
[ATTACK] to 	shalore scribe	 :: 	58.096046675174	9	2	55	vs.	0	::	1
checkHit (smoothe)	55	vs	0	=> chance to hit	92.307692307692
[ATTACK] dagger accuracy bonus	55	0	=	1.25	previous	9
[ATTACK] raw dam	58.096046675174	versus	2	0.3	with APR	11.25
[ATTACK] after armor	58.096046675174
[ATTACK] after range	68
[PHYS CRIT %]	33.038717628655
[ATTACK] after crit	68
[ATTACK] after mult	68
[ATTACK] attacking with (offhand)	steel dagger of crippling
[ATTACK] to 	shalore scribe	 :: 	41.248817532892	6	2	55	vs.	0	::	0.5
checkHit (smoothe)	55	vs	0	=> chance to hit	92.307692307692
[ATTACK] dagger accuracy bonus	55	0	=	1.25	previous	6
[ATTACK] raw dam	41.248817532892	versus	2	0.3	with APR	7.5
[ATTACK] after armor	41.248817532892
[ATTACK] after range	48
[PHYS CRIT %]	28.038717628655
[ATTACK] after crit	84.362543861674
[ATTACK] after mult	42.181271930837
[LOG]	#{bold}##UID:23541:0#Glorimilaith the skeleton master archer performs a melee critical strike against Shalore scribe!#{normal}#
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	#UID:23541:0#Glorimilaith the skeleton master archer hits Shalore scribe for #aaaaaa#57 physical#LAST# damage.
AI took for target	24656	Ariwen the giant fire ant	::	24924	shalore scribe	64	<	121
checkHit (smoothe)	14.142135623731	vs	32.130833353153	=> chance to hit	26.323618859551
Added unique	mod.class.NPC/Eilinamibeth the snow giant boulder thrower	::	2
[LOG]	
[ATTACK] attacking with (mainhand)	voratun dagger of crippling
[ATTACK] to 	shalore scribe	 :: 	58.096046675174	9	2	55	vs.	0	::	1
checkHit (smoothe)	55	vs	0	=> chance to hit	92.307692307692
[ATTACK] dagger accuracy bonus	55	0	=	1.25	previous	9
[ATTACK] raw dam	58.096046675174	versus	2	0.3	with APR	11.25
[ATTACK] after armor	58.096046675174
[ATTACK] after range	70
[PHYS CRIT %]	33.038717628655
[ATTACK] after crit	123.02870979827
[ATTACK] after mult	123.02870979827
[LOG]	#{bold}##UID:23541:0#Glorimilaith the skeleton master archer performs a melee critical strike against Shalore scribe!#{normal}#
[ATTACK] attacking with (offhand)	steel dagger of crippling
[ATTACK] to 	shalore scribe	 :: 	41.248817532892	6	2	55	vs.	0	::	0.5
checkHit (smoothe)	55	vs	0	=> chance to hit	92.307692307692
[ATTACK] dagger accuracy bonus	55	0	=	1.25	previous	6
[ATTACK] raw dam	41.248817532892	versus	2	0.3	with APR	7.5
[ATTACK] after armor	41.248817532892
[ATTACK] after range	50
[PHYS CRIT %]	28.038717628655
[ATTACK] after crit	50
[ATTACK] after mult	25
[LOG]	#UID:23541:0#Glorimilaith the skeleton master archer hits Shalore scribe for #{bold}##aaaaaa#103 physical#{normal}##LAST# damage.
AI took for target	24079	minotaur	::	2185	Leiad	81	<	100
AI took for target	24656	Ariwen the giant fire ant	::	24928	shalore scribe	81	<	121
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
checkHit (smoothe)	14.142135623731	vs	32.130833353153	=> chance to hit	26.323618859551
AI took for target	24091	giant fire ant	::	2185	Leiad	100	<	100
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1203006
Cloned shader 46
[SHADER] setting reset param	tick_start	1203006
[LOG]	Leiad weaves fate.
Cloned shader 58
[SHADER] setting reset param	tick_start	1203006
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[ATTACK] attacking with (mainhand)	voratun dagger of crippling
[ATTACK] to 	shalore scribe	 :: 	58.096046675174	9	2	55	vs.	0	::	1
checkHit (smoothe)	55	vs	0	=> chance to hit	92.307692307692
[ATTACK] dagger accuracy bonus	55	0	=	1.25	previous	9
[ATTACK] raw dam	58.096046675174	versus	2	0.3	with APR	11.25
[ATTACK] after armor	58.096046675174
[ATTACK] after range	66
[PHYS CRIT %]	33.038717628655
[ATTACK] after crit	115.9984978098
[ATTACK] after mult	115.9984978098
[LOG]	#{bold}##UID:23541:0#Glorimilaith the skeleton master archer performs a melee critical strike against Shalore scribe!#{normal}#
[ATTACK] attacking with (offhand)	steel dagger of crippling
[ATTACK] to 	shalore scribe	 :: 	41.248817532892	6	2	55	vs.	0	::	0.5
checkHit (smoothe)	55	vs	0	=> chance to hit	92.307692307692
[ATTACK] dagger accuracy bonus	55	0	=	1.25	previous	6
[ATTACK] raw dam	41.248817532892	versus	2	0.3	with APR	7.5
[ATTACK] after armor	41.248817532892
[ATTACK] after range	43
[PHYS CRIT %]	28.038717628655
[ATTACK] after crit	43
[ATTACK] after mult	21.5
AI took for target	23966	giant white ant	::	2185	Leiad	81	<	100
[LOG]	#UID:23541:0#Glorimilaith the skeleton master archer hits Shalore scribe for #{bold}##aaaaaa#97 physical#{normal}##LAST# damage.
minotaur	24079	dumb ai talents can use	Warshout	T_WARSHOUT
minotaur	24079	dumb ai talents can use	Rune: Reconstruction	T_RUNE:_RECONSTRUCTION_1
dumb ai uses	T_RUNE:_RECONSTRUCTION_1
[LOG]	Minotaur casts Rune: Reconstruction.
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1203468
[LOG]	
[LOG]	Minotaur receives #LIGHT_GREEN#176 healing#LAST# from Rune: Reconstruction.
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	Leiad casts Repulsion Blast.
Deleting shader 58 (is clone 1)
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	48.20513617545	vs	20.864011022223	=> chance to hit	86.609937489878
[KNOCKBACK] from	25	25	over	1
[KNOCKBACK] try	25	55	0
[KNOCKBACK] ok knocked to	25	55	::
[LOG]	Minotaur is knocked back!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Minotaur for #aaaaaa#183 physical#LAST# damage.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
minotaur	24079	dumb ai talents can use	Warshout	T_WARSHOUT
dumb ai uses	T_WARSHOUT
[LOG]	Minotaur uses Warshout.
checkHit (smoothe)	27.275	vs	34.2	=> chance to hit	37.140204271123
checkHit (smoothe)	27.275	vs	34.2	=> chance to hit	29.542097488922
[LOG]	Leiad wanders around!.
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1205443
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#minotaur nose (1)#WHITE#.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Minotaur for #{bold}##LIGHT_STEEL_BLUE#145 temporal#{normal}##LAST# damage.
AI took for target	23782	Lisugavea the sandworm destroyer	::	2185	Leiad	100	<	121
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Minotaur!#{normal}#
grey mold	24085	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1206592
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
AI took for target	24091	giant fire ant	::	2185	Leiad	81	<	100
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the south (giant white ant)).
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	24933	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant white ant for #LIGHT_STEEL_BLUE#55 temporal#LAST# damage.
[LOG]	#00ff00##UID:179:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	Leiad's Temporal Bolt hits Giant white ant for #LIGHT_STEEL_BLUE#58 temporal#LAST# damage.
[LOG]	
[LOG]	Leiad is confused and fails to use Anomaly Flawed Design.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
green mold	23965	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[MIND CRIT %]	1.3
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1210236
Cloned shader 46
[SHADER] setting reset param	tick_start	1210236
[LOG]	Leiad weaves fate.
checkHit (smoothe)	44.333333333333	vs	12.45	=> chance to hit	88.062077198567
[KNOCKBACK] from	25	25	over	6
[KNOCKBACK] try	25	48	5
[KNOCKBACK] try	25	49	4	::
[KNOCKBACK] try	25	50	3	::	true
[KNOCKBACK] failsafe knocked to	25	49	::
[LOG]	Leiad is knocked back!
[LOG]	Something hits #fbd578#Leiad#LAST# for #aaaaaa#123 physical#LAST# damage.
Deleting shader 58 (is clone 1)
Deleting shader 58 (is clone 1)
Deleting shader 58 (is clone 1)
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	
[LOG]	Leiad uses Infusion: Regeneration.
[LOG]	Leiad starts regenerating health quickly.
AI took for target	23782	Lisugavea the sandworm destroyer	::	2185	Leiad	64	<	121
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
giant white ant	23966	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	15.830356406912	7	20.882863393769	23.5	vs.	22.406003279839	::	1
checkHit (smoothe)	23.5	vs	22.406003279839	=> chance to hit	54.930579789033
[LOG]	#UID:23966:0#Giant white ant misses #fbd578#Leiad#LAST#.
AI took for target	23770	Eilinamibeth the snow giant boulder thrower	::	2185	Leiad	100	<	100
[LOG]	
[USERCHAT] channel achievement	skithen123	tome	Home sweet home	false	false
[LOG]	Leiad is confused and fails to use Repulsion Blast.
AI took for target	23782	Lisugavea the sandworm destroyer	::	2185	Leiad	81	<	121
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
giant white ant	23966	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	15.830356406912	7	20.882863393769	23.5	vs.	22.406003279839	::	1
checkHit (smoothe)	23.5	vs	22.406003279839	=> chance to hit	54.930579789033
[ATTACK] raw dam	15.830356406912	versus	20.882863393769	0.3	with APR	7
[ATTACK] after armor	11.081249484838
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
[LOG]	#UID:23966:0#Giant white ant hits #fbd578#Leiad#LAST# for #aaaaaa#12 physical#LAST# damage.
giant fire ant	24091	dumb ai talents can use	Flame Fury	T_FLAME_FURY
dumb ai uses	T_FLAME_FURY
[LOG]	Giant fire ant uses Flame Fury.
[MIND CRIT %]	1
[LOG]	Leiad is on fire!
checkHit (smoothe)	11	vs	15.45	=> chance to hit	34.602076124567
[LOG]	Leiad resists the punch!
[LOG]	Giant white ant is on fire!
checkHit (smoothe)	11	vs	16.02043632957	=> chance to hit	33.287981056561
[KNOCKBACK] from	25	25	over	3
[KNOCKBACK] try	25	49	2
[LOG]	Giant white ant is knocked back!
[SHADER] Loading from /data/gfx/shaders/shockwave2.lua
[SHADER] Loaded shader with totalname	shockwave2[shockwaveSpeed=5.6]
New GL Shader program 63
New GL Shader 64 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shockwave2.frag
*p 63: Uniform: 0: 8B50 ellipsoidalFactor
*p 63: Uniform: 1: 1406 outerShockwaveWidth
*p 63: Uniform: 2: 1406 flameIntensity
*p 63: Uniform: 3: 1406 tick_start
*p 63: Uniform: 4: 1406 innerShockwaveWidth
*p 63: Uniform: 5: 8B5E tex
*p 63: Uniform: 6: 1406 shockwaveSpeed
*p 63: Uniform: 7: 1406 tick
*p 63: Uniform: 8: 1406 time_factor
[SHADER] setting reset param	tick_start	1215316
[LOG]	
[LOG]	#UID:24091:0#Giant fire ant hits Giant white ant for #LIGHT_RED#21 fire#LAST# damage.
[LOG]	#UID:24091:0#Giant fire ant hits #fbd578#Leiad#LAST# for #LIGHT_RED#21 fire#LAST# damage.
Loading tile from tileset	/data/gfx/talents/flame.png
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[USERCHAT] channel achievement	h3llbred	tome	Level 10	false	true
[LOG]	Leiad casts Rune: Reconstruction.
[LOG]	#fbd578#Leiad#LAST# receives #LIGHT_GREEN#263 healing#LAST# from Rune: Reconstruction.
AI took for target	23541	Glorimilaith the skeleton master archer	::	2185	Leiad	9	<	100
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
giant white ant	23966	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	15.830356406912	7	20.882863393769	23.5	vs.	23.906003279839	::	1
checkHit (smoothe)	23.5	vs	23.906003279839	=> chance to hit	48.049187238745
[LOG]	#UID:23966:0#Giant white ant misses #fbd578#Leiad#LAST#.
[LOG]	Leiad seems more focused.
[LOG]	Burning from Giant fire ant hits #fbd578#Leiad#LAST# for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	
[LOG]	Burning from Giant fire ant hits Giant white ant for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	Leiad casts Repulsion Blast.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
Server latency	118
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	49.477996890979	vs	17.911872550314	=> chance to hit	87.970973769357
[KNOCKBACK] from	25	25	over	5
[KNOCKBACK] try	25	52	4
[KNOCKBACK] try	25	53	3	::
[KNOCKBACK] try	25	54	2	::
[KNOCKBACK] try	25	55	1	::
[KNOCKBACK] try	25	56	0	::
[KNOCKBACK] ok knocked to	25	56	::
[LOG]	Giant fire ant is knocked back!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant fire ant for #aaaaaa#187 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant white ant for #aaaaaa#187 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Giant white ant!#{normal}#
[LOG]	Burning from Giant fire ant hits #fbd578#Leiad#LAST# for #LIGHT_RED#6 fire#LAST# damage.
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Giant fire ant spits flames!
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1220210
[LOG]	
[LOG]	#UID:24091:0#Giant fire ant hits #fbd578#Leiad#LAST# for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	Leiad casts Dust to Dust.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Glorimilaith the skeleton master archer for #LIGHT_STEEL_BLUE#75 temporal#LAST#, #aaaaaa#104 physical#LAST# (180 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Something for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#83 physical#LAST# (167 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Eilinamibeth the snow giant boulder thrower for #LIGHT_STEEL_BLUE#77 temporal#LAST#, #aaaaaa#83 physical#LAST# (161 total damage).
[LOG]	Glorimilaith the skeleton master archer uses Catapult Trap.
[LOG]	Burning from Giant fire ant hits #fbd578#Leiad#LAST# for #LIGHT_RED#6 fire#LAST# damage.
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Giant fire ant spits flames!
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1221910
[LOG]	
[LOG]	#UID:24091:0#Giant fire ant hits #fbd578#Leiad#LAST# for #LIGHT_RED#9 fire#LAST# damage.
[USERCHAT] channel achievement	A 2nd Glance	tome	The secret city (Roguelike)	false	false
[LOG]	Leiad casts Temporal Bolt.
Deleting temp shader	lightning[color1=vec3(0.9921568627451,0.70588235294118,0.023529411764706),color2=vec3(0.9921568627451,0.16078431372549,0.023529411764706)]
[SPELL CRIT %]	11.121540116604
Adding entity	24936	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Eilinamibeth the snow giant boulder thrower for #LIGHT_STEEL_BLUE#52 temporal#LAST# damage.
[LOG]	Glorimilaith the skeleton master archer uses Dual Strike.
[ATTACK] to 	Leiad	 :: 	41.248817532892	6	20.882863393769	55	vs.	25.406003279839	::	0.70327043465311
checkHit (smoothe)	55	vs	25.406003279839	=> chance to hit	87.371822967662
[ATTACK] dagger accuracy bonus	55	25.406003279839	=	1.1479699836008	previous	6
[ATTACK] raw dam	41.248817532892	versus	20.882863393769	0.3	with APR	6.8878199016048
[ATTACK] after armor	28.874172273024
[ATTACK] after range	32
[PHYS CRIT %]	28.038717628655
[ATTACK] after crit	56.241695907783
[ATTACK] after mult	39.553121926695
[LOG]	#{bold}##UID:23541:0#Glorimilaith the skeleton master archer performs a melee critical strike against #fbd578#Leiad#LAST#!#{normal}#
checkHit (smoothe)	18.45	vs	55	=> chance to hit	17.683465959328
checkHit (smoothe)	18.45	vs	55	=> chance to hit	10.741138560687
checkHit (smoothe)	18.45	vs	55.333333333333	=> chance to hit	17.579841781424
checkHit (smoothe)	18.45	vs	55.333333333333	=> chance to hit	10.66477070743
[LOG]	#ORANGE#Leiad shrugs off the effect 'Stunned'!
[ATTACK] to 	Leiad	 :: 	58.096046675174	9	20.882863393769	55	vs.	25.406003279839	::	1.4065408693062
checkHit (smoothe)	55	vs	25.406003279839	=> chance to hit	87.371822967662
[ATTACK] dagger accuracy bonus	55	25.406003279839	=	1.1479699836008	previous	9
[ATTACK] raw dam	58.096046675174	versus	20.882863393769	0.3	with APR	10.331729852407
[ATTACK] after armor	47.544913133812
[ATTACK] after range	50
[PHYS CRIT %]	33.038717628655
[ATTACK] after crit	50
[ATTACK] after mult	70.327043465311
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	#UID:23541:0#Glorimilaith the skeleton master archer hits #fbd578#Leiad#LAST# for #{bold}##aaaaaa#32 physical#{normal}##LAST#, #aaaaaa#59 physical#LAST# (92 total damage).
[LOG]	Leiad stops regenerating health quickly.
[LOG]	Leiad stops burning.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
checkHit (smoothe)	21.794494717703	vs	32.130833353153	=> chance to hit	32.963767052344
[LOG]	Leiad's Temporal Bolt hits Lisugavea the sandworm destroyer for #LIGHT_STEEL_BLUE#52 temporal#LAST# damage.
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Giant fire ant spits flames!
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1223681
[LOG]	
[LOG]	#UID:24091:0#Giant fire ant hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	Leiad places several targets out of phase.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[LOG]	Glorimilaith the skeleton master archer uses Bear Trap.
[ATTACK] attacking with (mainhand)	voratun dagger of crippling
[ATTACK] to 	Leiad	 :: 	58.096046675174	9	20.882863393769	55	vs.	25.406003279839	::	1
checkHit (smoothe)	55	vs	25.406003279839	=> chance to hit	87.371822967662
[ATTACK] dagger accuracy bonus	55	25.406003279839	=	1.1479699836008	previous	9
[ATTACK] raw dam	58.096046675174	versus	20.882863393769	0.3	with APR	10.331729852407
[ATTACK] after armor	47.544913133812
[ATTACK] after range	50
[PHYS CRIT %]	33.038717628655
[ATTACK] after crit	50
[ATTACK] after mult	50
[ATTACK] attacking with (offhand)	steel dagger of crippling
[ATTACK] to 	Leiad	 :: 	41.248817532892	6	20.882863393769	55	vs.	25.406003279839	::	0.5
checkHit (smoothe)	55	vs	25.406003279839	=> chance to hit	87.371822967662
[ATTACK] dagger accuracy bonus	55	25.406003279839	=	1.1479699836008	previous	6
[ATTACK] raw dam	41.248817532892	versus	20.882863393769	0.3	with APR	6.8878199016048
[ATTACK] after armor	28.874172273024
[ATTACK] after range	30
[PHYS CRIT %]	28.038717628655
[ATTACK] after crit	30
[ATTACK] after mult	15
[LOG]	Leiad's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#54 temporal#LAST# damage.
[LOG]	#UID:23541:0#Glorimilaith the skeleton master archer hits #fbd578#Leiad#LAST# for #aaaaaa#42 physical#LAST#, #aaaaaa#12 physical#LAST# (55 total damage).
Loading tile from tileset	/data/gfx/talents/anomaly_probability_travel.png
[LOG]	Leiad's Temporal Bolt hits Glorimilaith the skeleton master archer for #LIGHT_STEEL_BLUE#54 temporal#LAST# damage.
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Giant fire ant spits flames!
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1224983
[LOG]	
[LOG]	#UID:24091:0#Giant fire ant hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#snow giant kidney (1)#WHITE#.
checkHit (smoothe)	22.07940216582	vs	32.130833353153	=> chance to hit	33.27628537111
[ActorObjectUse] useObjectDisable: 	wild infusion of the duelist	inven/slot	1	2	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:26:0#sandworm tooth (1)#WHITE#.
Loading tile from tileset	/data/gfx/shockbolt/object/sandworm_tooth.png
Loading tile from tileset	/data/gfx/shockbolt/object/snow_giant_kidney.png
Deleting shader 58 (is clone 1)
Deleting shader 58 (is clone 1)
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Something for #{bold}##LIGHT_STEEL_BLUE#120 temporal#{normal}##LAST#, #{bold}##aaaaaa#120 physical#{normal}##LAST# (241 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Glorimilaith the skeleton master archer for #{bold}##LIGHT_STEEL_BLUE#98 temporal#{normal}##LAST#, #{bold}##aaaaaa#135 physical#{normal}##LAST# (234 total damage).
Deleting shader 58 (is clone 1)
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Eilinamibeth the snow giant boulder thrower for #{bold}##LIGHT_STEEL_BLUE#117 temporal#{normal}##LAST# damage.
Deleting shader 58 (is clone 1)
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Eilinamibeth the snow giant boulder thrower!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Glorimilaith the skeleton master archer!#{normal}#
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Giant fire ant spits flames!
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1226898
[LOG]	
[LOG]	#UID:24091:0#Giant fire ant hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	Leiad casts Rune: Shielding.
[LOG]	A shield forms around Leiad.
Cloned shader 56
[SHADER] setting reset param	tick_start	1228849
[Identify]	rough leather cap 'Glorygalle'	true
[LOG]	Leiad picks up (e.): #SALMON##UID:23403:0#rough leather cap 'Glorygalle' (0 def, 1 armour)#LAST#.
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Giant fire ant spits flames!
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1229613
[LOG]	
[LOG]	#UID:24091:0#Giant fire ant hits #fbd578#Leiad#LAST# for #SLATE#(11 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	Dust to Dust is still on cooldown for 1 turns.
[LOG]	Leiad casts Temporal Bolt.
[USERCHAT] channel achievement	marigold	global	The Right thing to do (Nightmare (Adventure) difficulty)	false	false
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
AI took for target	24091	giant fire ant	::	2185	Leiad	81	<	100
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1232873
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #SLATE#(11 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
Deleting shader 58 (is clone 1)
Deleting shader 58 (is clone 1)
Deleting shader 47 (is clone 0)
[Identify]	mighty cured leather sling of acid	true
[LOG]	Leiad picks up (d.): #00FF80##UID:23789:0#mighty cured leather sling of acid#LAST#.
[ActorObjectUse] useObjectEnable: 	wild infusion of the duelist	by	Leiad	inven/slot	1	nil
[Identify]	wild infusion of the duelist	true
[LOG]	Leiad picks up (a.): #00FF80##UID:23795:0#wild infusion of the duelist (resist 18%; cure physical)#LAST#.
[Identify]	Eclipsequencher	true
[LOG]	Leiad picks up (f.): #FF7700##UID:23800:0#Eclipsequencher (2 def, 3 armour)#LAST#.
[Identify]	insidious steel dagger of massacre	true
[LOG]	Leiad picks up (d.): #00FF80##UID:23783:0#insidious steel dagger of massacre (18.5-24.05 power, 6 apr)#LAST#.
[Identify]	spiked rough leather armour of fire resistance	true
[LOG]	Leiad picks up (i.): #00FF80##UID:23959:0#spiked rough leather armour of fire resistance (1 def, 2 armour)#LAST#.
[Identify]	balanced steel dagger of massacre	true
[LOG]	Leiad picks up (d.): #00FF80##UID:23953:0#balanced steel dagger of massacre (15.5-20.15 power, 6 apr)#LAST#.
[Identify]	steel dagger of massacre	true
[LOG]	Leiad picks up (f.): #00FF80##UID:23949:0#steel dagger of massacre (17-22.1 power, 6 apr)#LAST#.
grey mold	24085	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1233366
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #SLATE#(11 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[Identify]	steel dagger 'Xanovea'	true
[LOG]	Leiad picks up (f.): #SALMON##UID:23582:0#steel dagger 'Xanovea' (22-28.6 power, 6 apr)#LAST#.
[LOG]	#00ff00##UID:108:0#Talent Infusion: Regeneration is ready to use.
Astar fail: destination unreachable
[LOG]	
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1234406
[LOG]	The shield around Leiad crumbles.
green mold	23965	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	#00ff00##UID:277:0#Talent Rune: Reconstruction is ready to use.
[LOG]	
green mold	23965	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
AI took for target	24656	Ariwen the giant fire ant	::	2185	Leiad	100	<	121
[LOG]	Ariwen the giant fire ant uses Mark Prey.
[LOG]	Ariwen the giant fire ant begins hunting humanoid / elf.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (Ariwen the giant fire ant - offscreen)).
[LOG]	
[USERCHAT] channel achievement	DrBeach	tome	Level 10	false	false
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	24937	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ariwen the giant fire ant for #LIGHT_STEEL_BLUE#49 temporal#LAST# damage.
green mold	23965	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	Ariwen the giant fire ant uses Evasion.
[LOG]	Ariwen the giant fire ant tries to evade attacks.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
Deleting shader 58 (is clone 1)
Deleting shader 58 (is clone 1)
Deleting shader 58 (is clone 1)
[SPELL CRIT %]	11.121540116604
[ActorObjectUse] useObjectDisable: 	inquisitor's iron battleaxe of projection	inven/slot	1	1	tid	nil
[SOUND] loading from	/data/sound/creatures/ants/ant_die_2.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_2.ogg" : <static>
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ariwen the giant fire ant for #LIGHT_STEEL_BLUE#75 temporal#LAST#, #aaaaaa#93 physical#LAST# (169 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Ariwen the giant fire ant!#{normal}#
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1239841
Cloned shader 46
[SHADER] setting reset param	tick_start	1239841
[LOG]	Leiad weaves fate.
Cloned shader 58
[SHADER] setting reset param	tick_start	1239841
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[USERCHAT] channel talk	tentoir	tome	it's okay but not great
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
[LOG]	Rested for 1 turns (stop reason: taken damage).
Cloned shader 58
[SHADER] setting reset param	tick_start	1242480
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[USERCHAT] channel achievement	tabs	global	The Arena (Nightmare (Adventure) difficulty)	false	false
[LOG]	Resting starts...
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
[LOG]	Rested for 1 turns (stop reason: taken damage).
Cloned shader 58
[SHADER] setting reset param	tick_start	1244199
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	Resting starts...
AI took for target	24091	giant fire ant	::	2185	Leiad	100	<	100
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	#00ff00##UID:179:0#Talent Rune: Shielding is ready to use.
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
[LOG]	Rested for 2 turns (stop reason: taken damage).
Cloned shader 58
[SHADER] setting reset param	tick_start	1245080
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[USERCHAT] channel achievement	Parcae	tome	Ay ay captain! (Madness (Adventure) difficulty)	false	true
Deleting shader 58 (is clone 1)
Deleting shader 58 (is clone 1)
Deleting shader 56 (is clone 1)
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
AI took for target	24091	giant fire ant	::	2185	Leiad	100	<	100
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1246882
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
grey mold	24085	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
giant fire ant	24091	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
Cloned shader 58
[SHADER] setting reset param	tick_start	1247070
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant fire ant for #LIGHT_STEEL_BLUE#83 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Giant fire ant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
green mold	23965	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	23965	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	treant	 :: 	15.655365864619	10	1	24	vs.	5.2	::	1
checkHit (smoothe)	24	vs	5.2	=> chance to hit	82.638888888889
[ATTACK] raw dam	15.655365864619	versus	1	0.3	with APR	10
[ATTACK] after armor	15.655365864619
[ATTACK] after range	15
[PHYS CRIT %]	0
[ATTACK] after crit	15
[ATTACK] after mult	15
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
green mold	23965	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
grey mold	24085	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
green mold	23965	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
green mold	23965	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
green mold	23965	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
green mold	23965	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
green mold	23965	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
grey mold	24085	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	Rested for 30 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Leiad brandishes his #FFD700##UID:4982:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
[LOG]	
Deleting shader 58 (is clone 1)
Deleting shader 58 (is clone 1)
Deleting shader 58 (is clone 1)
Deleting shader 58 (is clone 1)
[Identify]	Maladas the linen cloak	true
[LOG]	Leiad picks up (m.): #SALMON##UID:24502:0#Maladas the linen cloak (1 def, 6 armour)#LAST#.
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the east (green mold)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Green mold for #aaaaaa#155 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Green mold!#{normal}#
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[Identify]	cured leather armour	true
[LOG]	Leiad picks up (m.): #FFFFFF##UID:23387:0#cured leather armour (2 def, 4 armour)#LAST#.
[Identify]	insidious steel waraxe	true
[LOG]	Leiad picks up (d.): #00FF80##UID:24060:0#insidious steel waraxe (14.5-20.3 power, 3 apr)#LAST#.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
grey mold	24085	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (grey mold)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#69 temporal#LAST#, #aaaaaa#86 physical#LAST# (156 total damage).
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	24938	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#46 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Grey mold!#{normal}#
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[Identify]	Tempestblast	true
[LOG]	Leiad picks up (k.): #SALMON##UID:23979:0#Tempestblast (23/23, 20-24 power, 2 apr)#LAST#.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[USERCHAT] channel achievement	sdsfsdsf	tome	Earth Master	false	false
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (treant)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	
[USERCHAT] channel achievement	takatora	global	The Right thing to do (Nightmare (Adventure) difficulty)	false	true
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Treant for #LIGHT_STEEL_BLUE#71 temporal#LAST#, #aaaaaa#84 physical#LAST# (157 total damage).
[LOG]	
[LOG]	Repulsion Blast is still on cooldown for 2 turns.
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	24939	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Treant for #LIGHT_STEEL_BLUE#47 temporal#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[SOUND] loading from	/data/sound/creatures/treants/treeant_death_2.ogg	:=:	sound "/data/sound/creatures/treants/treeant_death_2.ogg" : <static>
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Treant for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Treant!#{normal}#
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	
[LOG]	Leiad brandishes his #FFD700##UID:4982:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[ActorObjectUse] useObjectEnable: 	inquisitor's iron battleaxe of projection	by	Leiad	inven/slot	1	nil
[ActorObjectUse] Object	inquisitor's iron battleaxe of projection	24826	is ineligible for talent interface
[Identify]	inquisitor's iron battleaxe of projection	true
[LOG]	Leiad picks up (d.): #0080FF##UID:24826:0#inquisitor's iron battleaxe of projection (15.5-23.25 power, 1 apr)#LAST#.
[Identify]	Haleharagrim	true
[LOG]	Leiad picks up (n.): #FF7700##UID:24672:0#Haleharagrim (0 def, 0 armour)#LAST#.
[Identify]	insidious steel longsword	true
[LOG]	Leiad picks up (e.): #00FF80##UID:24657:0#insidious steel longsword (15-21 power, 3 apr)#LAST#.
[Identify]	miner's iron pickaxe	true
[LOG]	Leiad picks up (z.): #00FF80##UID:24661:0#miner's iron pickaxe (dig speed 28 turns)#LAST#.
[Identify]	insulating rough leather cap of constitution (#STATBONUS#)	true
[LOG]	Leiad picks up (t.): #00FF80##UID:24665:0#insulating rough leather cap of constitution (+3) (0 def, 1 armour)#LAST#.
[Identify]	impenetrable stralite mail armour	true
[LOG]	Leiad picks up (s.): #00FF80##UID:24832:0#impenetrable stralite mail armour (4 def, 14 armour)#LAST#.
[Identify]	steel shield of crushing	true
[LOG]	Leiad picks up (n.): #0080FF##UID:24818:0#steel shield of crushing (6 def, 2 armour, 39 block)#LAST#.
[Identify]	hateful steel longsword	true
[LOG]	Leiad picks up (e.): #00FF80##UID:24814:0#hateful steel longsword (17.5-24.5 power, 3 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/mail_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_iron.png
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
[Identify]	rough leather gloves of dexterity (#STATBONUS#)	true
[LOG]	Leiad picks up (w.): #00FF80##UID:24846:0#rough leather gloves of dexterity (+2) (0 def, 1 armour)#LAST#.
[Identify]	psionicist's steel ring of sensing	true
[LOG]	Leiad picks up (c.): #00FF80##UID:24839:0#psionicist's steel ring of sensing#LAST#.
[LOG]	Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
AI took for target	23007	Silywyn the cutpurse	::	2185	Leiad	100	<	100
[SHADER] Loading from /data/gfx/shaders/volumetric/no_idea_but_looks_cool.lua
[SHADER] Loaded shader with totalname	volumetric/no_idea_but_looks_cool[density=40,growSpeed=0.004,noup=2,scrollingSpeed=0.0002,shininess=60]
New GL Shader program 47
*p 47: Uniform: 0: 8B5E tex
*p 47: Uniform: 1: 1406 coneAngle
*p 47: Uniform: 2: 1406 tick_start
*p 47: Uniform: 3: 1406 side
*p 47: Uniform: 4: 1406 tick
*p 47: Uniform: 5: 1406 cylinderHeight
*p 47: Uniform: 6: 1406 growSpeed
*p 47: Uniform: 7: 1406 density
*p 47: Uniform: 8: 1406 topTransperency
*p 47: Uniform: 9: 1406 cylinderRadius
*p 47: Uniform: 10: 1406 isSphere
*p 47: Uniform: 11: 1406 twist
*p 47: Uniform: 12: 1406 shininess
*p 47: Uniform: 13: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	1263784
[SHADER] Loading from /data/gfx/shaders/volumetric/no_idea_but_looks_cool.lua
[SHADER] Loaded shader with totalname	volumetric/no_idea_but_looks_cool[density=40,growSpeed=0.004,noup=1,scrollingSpeed=0.0002,shininess=60]
New GL Shader program 65
*p 65: Uniform: 0: 8B5E tex
*p 65: Uniform: 1: 1406 coneAngle
*p 65: Uniform: 2: 1406 tick_start
*p 65: Uniform: 3: 1406 side
*p 65: Uniform: 4: 1406 tick
*p 65: Uniform: 5: 1406 cylinderHeight
*p 65: Uniform: 6: 1406 growSpeed
*p 65: Uniform: 7: 1406 density
*p 65: Uniform: 8: 1406 topTransperency
*p 65: Uniform: 9: 1406 cylinderRadius
*p 65: Uniform: 10: 1406 isSphere
*p 65: Uniform: 11: 1406 twist
*p 65: Uniform: 12: 1406 shininess
*p 65: Uniform: 13: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	1263784
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[LOG]	Silywyn the cutpurse emerges from a space-time rift!
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	7.9098635631196	0	20.882863393769	49.333333333333	vs.	20.906003279839	::	1
checkHit (smoothe)	49.333333333333	vs	20.906003279839	=> chance to hit	86.988427265075
[ATTACK] raw dam	7.9098635631196	versus	20.882863393769	0.3	with APR	0
[ATTACK] after armor	5.5369044941837
[ATTACK] after range	5
[PHYS CRIT %]	8.2388583723346
[ATTACK] after crit	5
[ATTACK] after mult	5
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1263837
Cloned shader 46
[SHADER] setting reset param	tick_start	1263837
[LOG]	Leiad weaves fate.
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Leiad slows down.
[LOG]	
[LOG]	#UID:23007:0#Silywyn the cutpurse hits #fbd578#Leiad#LAST# for #aaaaaa#4 physical#LAST#, #LIGHT_GREEN#<15% slow>#LAST#, #LIGHT_RED#5 fire#LAST#, #LIGHT_STEEL_BLUE#8 temporal#LAST# (18 total damage).
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	39.945656995972	vs	9.6333662936261	=> chance to hit	87.596834829063
[KNOCKBACK] from	20	20	over	6
[KNOCKBACK] try	22	27	5
[KNOCKBACK] try	23	27	4	::
[KNOCKBACK] try	24	27	3	::
[KNOCKBACK] try	25	27	2	::
[KNOCKBACK] try	26	27	1	::
[KNOCKBACK] try	27	27	0	::
[KNOCKBACK] ok knocked to	27	27	::
[LOG]	Silywyn the cutpurse is knocked back!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Silywyn the cutpurse for #aaaaaa#138 physical#LAST# damage.
[LOG]	Silywyn the cutpurse casts Singularity Arrow.
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of nature	hateful quiver of ash arrows of amnesia	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Silywyn the cutpurse	23007	using weapon:	ash longbow of nature	ammo:	hateful quiver of ash arrows of amnesia	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of nature	to:	20	27
Adding entity	24940	after	23007
[LOG]	
[USERCHAT] channel achievement	lkagebein	global	The secret city (Exploration mode)	false	false
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Silywyn the cutpurse for #LIGHT_STEEL_BLUE#69 temporal#LAST#, #aaaaaa#77 physical#LAST# (147 total damage).
[ATTACK ARCHERY]	24940	 to 	Leiad	 :: 	40.06927730313	7	20.882863393769	::	1.3605551275464
checkHit (smoothe)	49	vs	22.406003279839	=> chance to hit	86.336556681043
[ATTACK ARCHERY] raw dam	40.06927730313	versus	20.882863393769	with APR	7
[ATTACK ARCHERY] after armor	28.048494112191
[ATTACK ARCHERY] after range	34
[ATTACK] after inc by type (ammo)	37.06
[PHYS CRIT %] axe accuracy bonus	49	22.406003279839	=	5.3187993440321
[PHYS CRIT %]	15.057657716367
[ATTACK ARCHERY] after crit	37.06
[ATTACK ARCHERY] after mult	50.42217302687
[ATTACK ARCHERY] after hook	50.42217302687
[LOG]	#UID:23007:0#Silywyn the cutpurse hits #fbd578#Leiad#LAST# for #aaaaaa#36 physical#LAST#, #LIGHT_RED#4 fire#LAST#, #LIGHT_GREEN#6 nature#LAST#, #GREY#4 darkness#LAST#, #LIGHT_STEEL_BLUE#7 temporal#LAST# (59 total damage).
checkHit (smoothe)	10.5	vs	15.45	=> chance to hit	33.444816053512
[PULL] from	20	20	towards	20	27	over	2
[PULL] try	nil	nil	1
[LOG]	Leiad is drawn in by the singularity!
[SPELL CRIT %]	3.1
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[]
New GL Shader program 66
*p 66: Uniform: 0: 8B50 texSize
*p 66: Uniform: 1: 8B5E mainfbo
*p 66: Uniform: 2: 1406 power_amp
*p 66: Uniform: 3: 8B5E tex
*p 66: Uniform: 4: 1406 blacken
*p 66: Uniform: 5: 1406 tick
*p 66: Uniform: 6: 1406 power
*p 66: Uniform: 7: 1406 power_time
[LOG]	Silywyn the cutpurse casts Arrow Stitching.
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of nature	hateful quiver of ash arrows of amnesia	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Silywyn the cutpurse	23007	using weapon:	ash longbow of nature	ammo:	hateful quiver of ash arrows of amnesia	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of nature	to:	20	27
Adding entity	24941	after	23007
Added unique	mod.class.NPC/Silywyn the cutpurse	::	2
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of nature	hateful quiver of ash arrows of amnesia	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Silywyn the cutpurse's temporal clone	25105	using weapon:	ash longbow of nature	ammo:	hateful quiver of ash arrows of amnesia	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of nature	to:	20	27
Adding entity	25106	after	25105
[LOG]	You feel a surge of power as a powerful creature falls nearby.
Added unique	mod.class.NPC/Silywyn the cutpurse	::	3
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of nature	hateful quiver of ash arrows of amnesia	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Silywyn the cutpurse's temporal clone	25415	using weapon:	ash longbow of nature	ammo:	hateful quiver of ash arrows of amnesia	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of nature	to:	20	27
Adding entity	25416	after	25415
[LOG]	You feel a surge of power as a powerful creature falls nearby.
[LOG]	#UID:23007:0#Silywyn the cutpurse hits #fbd578#Leiad#LAST# for #aaaaaa#48 physical#LAST# damage.
[ATTACK ARCHERY]	25416	 to 	Leiad	 :: 	40.06927730313	7	20.882863393769	::	0.92990565197967
checkHit (smoothe)	49	vs	23.906003279839	=> chance to hit	85.752548961949
[ATTACK ARCHERY] raw dam	40.06927730313	versus	20.882863393769	with APR	7
[ATTACK ARCHERY] after armor	28.048494112191
[ATTACK ARCHERY] after range	31
[ATTACK] after inc by type (ammo)	33.79
[PHYS CRIT %] axe accuracy bonus	49	23.906003279839	=	5.0187993440321
[PHYS CRIT %]	14.757657716367
[ATTACK ARCHERY] after crit	56.447496013501
[ATTACK ARCHERY] after mult	52.490845583055
[ATTACK ARCHERY] after hook	52.490845583055
[LOG]	#{bold}#Silywyn the cutpurse's temporal clone's Arrow Stitching performs a ranged critical strike against #fbd578#Leiad#LAST#!#{normal}#
[LOG]	#UID:25415:0#Silywyn the cutpurse's temporal clone hits #fbd578#Leiad#LAST# for #{bold}##aaaaaa#21 physical#{normal}##LAST#, #{bold}##LIGHT_RED#2 fire#{normal}##LAST#, #{bold}##LIGHT_GREEN#3 nature#{normal}##LAST#, #{bold}##GREY#2 darkness#{normal}##LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST# (33 total damage).
[LOG]	
[USERCHAT] channel achievement	sdsfsdsf	tome	Treasure Hunter	false	false
[LOG]	Leiad casts Rune: Shielding.
[LOG]	A shield forms around Leiad.
Cloned shader 56
[SHADER] setting reset param	tick_start	1271850
[USERCHAT] channel serial data	shahrdar	tome	666
[USERCHAT] channel talk	yottabyte	tome	debating on whether or not to do it on this wyrmic
[USERCHAT] channel serial data	jaboo	tome	159
[LOG]	Leiad casts Materialize Barrier.
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_mountain.png
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=0.9,color=vec3(0.6,0.6,0.2),time_factor=1500]
New GL Shader program 67
New GL Shader 68 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shadow_simulacrum.frag
*p 67: Uniform: 0: 8B5E tex
*p 67: Uniform: 1: 8B51 color
*p 67: Uniform: 2: 1406 base
*p 67: Uniform: 3: 1406 tick
*p 67: Uniform: 4: 8B50 p2
*p 67: Uniform: 5: 1406 time_factor
checkHit (smoothe)	22.07940216582	vs	35.883712198997	=> chance to hit	29.582026641531
[ATTACK ARCHERY]	25106	 to 	Leiad	 :: 	40.06927730313	7	20.882863393769	::	0.92990565197967
checkHit (smoothe)	49	vs	23.906003279839	=> chance to hit	85.752548961949
[ATTACK ARCHERY] raw dam	40.06927730313	versus	20.882863393769	with APR	7
[ATTACK ARCHERY] after armor	28.048494112191
[ATTACK ARCHERY] after range	35
[ATTACK] after inc by type (ammo)	38.15
[PHYS CRIT %] axe accuracy bonus	49	23.906003279839	=	5.0187993440321
[PHYS CRIT %]	14.757657716367
[ATTACK ARCHERY] after crit	38.15
[ATTACK ARCHERY] after mult	35.475900623024
[ATTACK ARCHERY] after hook	35.475900623024
checkHit (smoothe)	49.333333333333	vs	28.775	=> chance to hit	83.637851104445
[LOG]	Leiad has temporarily forgotten Temporal Bolt!
[LOG]	Leiad has temporarily forgotten Grace of the Eternals!
[LOG]	Leiad has temporarily forgotten Command Staff!
[LOG]	Silywyn the cutpurse's temporal clone's Arrow Stitching hits #fbd578#Leiad#LAST# for #SLATE#(14 absorbed)#LAST# damage.
[LOG]	#UID:25105:0#Silywyn the cutpurse's temporal clone hits #fbd578#Leiad#LAST# for #aaaaaa#0 physical#LAST#, #SLATE#(2 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST#, #SLATE#(3 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #SLATE#(2 absorbed)#LAST#, #GREY#0 darkness#LAST#, #SLATE#(3 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (0 total damage).
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
Astar fail: destination unreachable
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Command Staff is ready to use.
[LOG]	#00ff00##UID:380:0#Talent Grace of the Eternals is ready to use.
[LOG]	
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	
checkHit (smoothe)	22.07940216582	vs	35.883712198997	=> chance to hit	29.582026641531
[LOG]	Leiad speeds up.
[LOG]	Silywyn the cutpurse shoots!
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of nature	hateful quiver of ash arrows of amnesia	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Silywyn the cutpurse	23007	using weapon:	ash longbow of nature	ammo:	hateful quiver of ash arrows of amnesia	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of nature	to:	17	27
Adding entity	25423	after	23007
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Silywyn the cutpurse for #LIGHT_STEEL_BLUE#69 temporal#LAST#, #aaaaaa#77 physical#LAST# (147 total damage).
[ATTACK ARCHERY]	25423	 to 	Leiad	 :: 	40.06927730313	7	20.882863393769	::	1
checkHit (smoothe)	49	vs	20.906003279839	=> chance to hit	86.874572293556
[ATTACK ARCHERY] raw dam	40.06927730313	versus	20.882863393769	with APR	7
[ATTACK ARCHERY] after armor	28.048494112191
[ATTACK ARCHERY] after range	30
[ATTACK] after inc by type (ammo)	32.7
[PHYS CRIT %] axe accuracy bonus	49	20.906003279839	=	5.6187993440321
[PHYS CRIT %]	15.357657716367
[ATTACK ARCHERY] after crit	32.7
[ATTACK ARCHERY] after mult	32.7
[ATTACK ARCHERY] after hook	32.7
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1279920
Cloned shader 46
[SHADER] setting reset param	tick_start	1279920
[LOG]	Leiad weaves fate.
[LOG]	Silywyn the cutpurse's Shoot hits #fbd578#Leiad#LAST# for #SLATE#(27 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(5 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST#, #SLATE#(7 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #SLATE#(5 absorbed)#LAST#, #GREY#0 darkness#LAST#, #SLATE#(8 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (0 total damage).
[LOG]	Silywyn the cutpurse shoots!
[ARCHERY ACQUIRE TARGETS WITH]	ash longbow of nature	hateful quiver of ash arrows of amnesia	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Silywyn the cutpurse	23007	using weapon:	ash longbow of nature	ammo:	hateful quiver of ash arrows of amnesia	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ash longbow of nature	to:	17	27
Adding entity	25424	after	23007
[LOG]	The shield around Leiad crumbles.
[LOG]	
Server latency	127
[LOG]	Leiad casts Repulsion Blast.
[USERCHAT] channel achievement	dementedParakeet	global	Wibbly Wobbly Timey Wimey Stuff	false	true
[LOG]	Leiad casts Temporal Bolt.
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[SPELL CRIT %]	11.121540116604
Adding entity	25425	after	2185
[LOG]	Silywyn the cutpurse stops regenerating health quickly.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Silywyn the cutpurse for #LIGHT_STEEL_BLUE#47 temporal#LAST# damage.
[ATTACK ARCHERY]	25424	 to 	Leiad	 :: 	40.06927730313	7	20.882863393769	::	1
checkHit (smoothe)	49	vs	22.406003279839	=> chance to hit	86.336556681043
[ATTACK ARCHERY] raw dam	40.06927730313	versus	20.882863393769	with APR	7
[ATTACK ARCHERY] after armor	28.048494112191
[ATTACK ARCHERY] after range	36
[ATTACK] after inc by type (ammo)	39.24
[PHYS CRIT %] axe accuracy bonus	49	22.406003279839	=	5.3187993440321
[PHYS CRIT %]	15.057657716367
[ATTACK ARCHERY] after crit	39.24
[ATTACK ARCHERY] after mult	39.24
[ATTACK ARCHERY] after hook	39.24
[LOG]	Silywyn the cutpurse's Shoot hits #fbd578#Leiad#LAST# for #aaaaaa#32 physical#LAST#, #LIGHT_RED#5 fire#LAST#, #LIGHT_GREEN#7 nature#LAST#, #GREY#5 darkness#LAST#, #LIGHT_STEEL_BLUE#8 temporal#LAST# (60 total damage).
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	Parcae	tome	The Arena (Madness (Adventure) difficulty)	false	false
[LOG]	Leiad uses Infusion: Regeneration.
[LOG]	Leiad starts regenerating health quickly.
[LOG]	
[USERCHAT] channel talk	tentoir	tome	probably not worth it since you have fungus already
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
AI took for target	23007	Silywyn the cutpurse	::	2185	Leiad	81	<	100
AI took for target	23007	Silywyn the cutpurse	::	2185	Leiad	64	<	100
[LOG]	Rested for 4 turns (stop reason: hostile spotted to the east (Silywyn the cutpurse)).
[LOG]	
[USERCHAT] channel talk	tentoir	tome	but up to you
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Silywyn the cutpurse for #LIGHT_STEEL_BLUE#68 temporal#LAST#, #aaaaaa#75 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Silywyn the cutpurse!#{normal}#
[LOG]	Leiad stops regenerating health quickly.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:179:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:1132:0#Talent Materialize Barrier is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
Deleting shader 56 (is clone 1)
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:108:0#Talent Infusion: Regeneration is ready to use.
[Identify]	Sepsispall	true
[LOG]	Leiad picks up (E.): #SALMON##UID:22864:0#Sepsispall (dig speed 18 turns)#LAST#.
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
AI took for target	23967	degenerated skeleton warrior	::	2185	Leiad	100	<	100
[TARGET] Passing target	giant venus flytrap	from	degenerated skeleton warrior	to	Leiad
[TARGET] Passing target	giant spider	from	degenerated skeleton warrior	to	Leiad
[TARGET] Passing target	Aerylrawe the shivgoroth	from	giant venus flytrap	to	Leiad
AI took for target	24480	giant spider	::	2185	Leiad	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (degenerated skeleton warrior)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
giant spider	24480	dumb ai talents can use	Lay Web	T_LAY_WEB
dumb ai uses	T_LAY_WEB
giant venus flytrap	24483	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1290051
Cloned shader 46
[SHADER] setting reset param	tick_start	1290051
[LOG]	Leiad weaves fate.
checkHit (smoothe)	12.45	vs	24	=> chance to hit	31.695721077655
checkHit (smoothe)	12.45	vs	24	=> chance to hit	23.201856148492
[LOG]	Leiad is poisoned!
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Degenerated skeleton warrior for #LIGHT_STEEL_BLUE#68 temporal#LAST#, #aaaaaa#85 physical#LAST# (155 total damage).
Loading tile from tileset	/data/gfx/effects/poisoned.png
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Degenerated skeleton warrior!#{normal}#
[LOG]	Poison from Giant venus flytrap hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[LOG]	Leiad stops being poisoned.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (giant spider)).
[LOG]	
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
Adding entity	25428	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant spider for #{bold}##LIGHT_STEEL_BLUE#78 temporal#{normal}##LAST# damage.
[SPELL] friendly fire chance	100
[LOG]	Aerylrawe the shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#16 cold#LAST# damage.
giant spider	24480	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
giant spider	24480	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
giant spider	24480	dumb ai talents can use	Web	T_SPIDER_WEB
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Giant spider uses Infusion: Sun.
checkHit (smoothe)	27.275	vs	26.9	=> chance to hit	50.920245398773
checkHit (smoothe)	27.275	vs	26.9	=> chance to hit	51.807228915663
checkHit (smoothe)	7.8589937545086	vs	26.9	=> chance to hit	25.614093901985
checkHit (smoothe)	7.8589937545086	vs	26.9	=> chance to hit	17.21703427813
[LOG]	Leiad has been illuminated.
[LOG]	
[USERCHAT] channel serial data	shahrdar	tome	595
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:15:0#giant spider spinneret (1)#WHITE#.
[LOG]	Aerylrawe the shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#16 cold#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant spider for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	Aerylrawe the shivgoroth casts Rune: Manasurge.
[LOG]	Aerylrawe the shivgoroth starts to surge mana.
AI took for target	24483	giant venus flytrap	::	2185	Leiad	81	<	100
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Giant spider!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/spider_spinnarets.png
[LOG]	
[LOG]	Aerylrawe the shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#16 cold#LAST# damage.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	Aerylrawe the shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#16 cold#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Aerylrawe the shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#16 cold#LAST# damage.
[LOG]	
giant venus flytrap	24483	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Giant venus flytrap uses Spit Poison.
checkHit (smoothe)	18.45	vs	24	=> chance to hit	39.138943248532
checkHit (smoothe)	18.45	vs	24	=> chance to hit	32.154340836013
[LOG]	Leiad is poisoned!
[LOG]	#UID:24483:0#Giant venus flytrap hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	Leiad is no longer illuminated.
[LOG]	Poison from Giant venus flytrap hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	Aerylrawe the shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#16 cold#LAST# damage.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[USERCHAT] channel talk	yottabyte	tome	i see
[USERCHAT] channel talk	yottabyte	tome	thanks
[LOG]	Leiad casts Rune: Reconstruction.
[LOG]	#fbd578#Leiad#LAST# receives #LIGHT_GREEN#263 healing#LAST# from Rune: Reconstruction.
[LOG]	Aerylrawe the shivgoroth is no longer illuminated.
[LOG]	Giant venus flytrap recovers sight.
[LOG]	Giant venus flytrap is no longer illuminated.
[LOG]	Poison from Giant venus flytrap hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	
[LOG]	Leiad uses Infusion: Regeneration.
[LOG]	Leiad starts regenerating health quickly.
[LOG]	Poison from Giant venus flytrap hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	cadfje	tome	Level 10 (Nightmare (Adventure) difficulty)	false	false
[LOG]	Leiad casts Rune: Shielding.
[LOG]	A shield forms around Leiad.
Cloned shader 56
[SHADER] setting reset param	tick_start	1309455
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aerylrawe the shivgoroth for #LIGHT_STEEL_BLUE#75 temporal#LAST#, #aaaaaa#85 physical#LAST# (161 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#75 temporal#LAST#, #aaaaaa#87 physical#LAST# (163 total damage).
[LOG]	Aerylrawe the shivgoroth casts Lightning.
[SPELL CRIT %]	6.9
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Giant venus flytrap!#{normal}#
[LOG]	#UID:23373:0#Aerylrawe the shivgoroth hits #fbd578#Leiad#LAST# for #SLATE#(88 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
[LOG]	Leiad stops being poisoned.
[LOG]	
[LOG]	Leiad casts Time Skip.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aerylrawe the shivgoroth for #LIGHT_STEEL_BLUE#173 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Aerylrawe the shivgoroth!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	Leiad stops regenerating health quickly.
[Identify]	steel battleaxe	true
[LOG]	Leiad picks up (f.): #FFFFFF##UID:24845:0#steel battleaxe (22.5-33.75 power, 2 apr)#LAST#.
[LOG]	The shield around Leiad crumbles.
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
[Identify]	deflecting steel shield of physical resistance (#RESIST#)	true
[LOG]	Leiad picks up (q.): #00FF80##UID:24853:0#deflecting steel shield of physical resistance (+12%) (11 def, 2 armour, 38 block)#LAST#.
[LOG]	#00ff00##UID:277:0#Talent Rune: Reconstruction is ready to use.
[LOG]	#00ff00##UID:108:0#Talent Infusion: Regeneration is ready to use.
[Identify]	Cyredhelle the steel greatsword	true
[LOG]	Leiad picks up (g.): #SALMON##UID:23182:0#Cyredhelle the steel greatsword (21-33.6 power, 2 apr)#LAST#.
[LOG]	#00ff00##UID:179:0#Talent Rune: Shielding is ready to use.
AI took for target	24058	giant venus flytrap	::	2185	Leiad	100	<	100
giant venus flytrap	24058	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Giant venus flytrap uses Spit Poison.
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1317002
Cloned shader 46
[SHADER] setting reset param	tick_start	1317002
[LOG]	Leiad weaves fate.
[LOG]	Ran for 29 turns (stop reason: taken damage).
checkHit (smoothe)	12.45	vs	24	=> chance to hit	31.695721077655
checkHit (smoothe)	12.45	vs	24	=> chance to hit	23.201856148492
[LOG]	Leiad is poisoned!
[LOG]	#UID:24058:0#Giant venus flytrap hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	Poison from Giant venus flytrap hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#75 temporal#LAST#, #aaaaaa#94 physical#LAST# (170 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Giant venus flytrap!#{normal}#
[LOG]	Poison from Giant venus flytrap hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poison from Giant venus flytrap hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	
Deleting shader 56 (is clone 1)
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Poison from Giant venus flytrap hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poison from Giant venus flytrap hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	
AI took for target	24290	Gigavena the ghast	::	2185	Leiad	81	<	100
[LOG]	Leiad stops being poisoned.
[TARGET] Passing target	ghoul	from	Gigavena the ghast	to	Leiad
[TARGET] Passing target	white worm mass	from	Gigavena the ghast	to	Leiad
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (Gigavena the ghast)).
[LOG]	
[LOG]	Leiad creates a temporal shield around several targets.
[LOG]	The very fabric of time alters around Leiad.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
New GL Shader program 69
*p 69: Uniform: 0: 1406 wobblingSpeed
*p 69: Uniform: 1: 1406 oscillationSpeed
*p 69: Uniform: 2: 8B5E tex
*p 69: Uniform: 3: 1406 horizontalScrollingSpeed
*p 69: Uniform: 4: 1406 tick_start
*p 69: Uniform: 5: 8B51 impact_color
*p 69: Uniform: 6: 1406 wobblingPower
*p 69: Uniform: 7: 8B51 color
*p 69: Uniform: 8: 1406 tick
*p 69: Uniform: 9: 1406 ellipsoidalFactor
*p 69: Uniform: 10: 1406 antialiasingRadius
*p 69: Uniform: 11: 1406 impact_time
*p 69: Uniform: 12: 8B50 impact
*p 69: Uniform: 13: 1406 time_factor
*p 69: Uniform: 14: 1406 shieldIntensity
*p 69: Uniform: 15: 1406 impact_tick
*p 69: Uniform: 16: 1406 verticalScrollingSpeed
*p 69: Uniform: 17: 1406 aadjust
[SHADER] setting reset param	tick_start	1322353
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
Loading tile from tileset	/data/gfx/talents/time_shield.png
[LOG]	Gigavena the ghast casts Arrow Stitching.
[ARCHERY ACQUIRE TARGETS WITH]	mighty elm longbow of cold	hateful quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Gigavena the ghast	24290	using weapon:	mighty elm longbow of cold	ammo:	hateful quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty elm longbow of cold	to:	43	31
Adding entity	25430	after	24290
Added unique	mod.class.NPC/Gigavena the ghast	::	2
[ARCHERY ACQUIRE TARGETS WITH]	mighty elm longbow of cold	hateful quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Gigavena the ghast's temporal clone	25607	using weapon:	mighty elm longbow of cold	ammo:	hateful quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty elm longbow of cold	to:	43	31
Adding entity	25608	after	25607
[LOG]	You feel a surge of power as a powerful creature falls nearby.
Added unique	mod.class.NPC/Gigavena the ghast	::	3
[ARCHERY ACQUIRE TARGETS WITH]	mighty elm longbow of cold	hateful quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Gigavena the ghast's temporal clone	25950	using weapon:	mighty elm longbow of cold	ammo:	hateful quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty elm longbow of cold	to:	43	31
Adding entity	25951	after	25950
[LOG]	You feel a surge of power as a powerful creature falls nearby.
[LOG]	
[TARGET] Passing target	red jelly	from	ghoul	to	Leiad
[LOG]	Gigavena the ghast shoots!
[ARCHERY ACQUIRE TARGETS WITH]	mighty elm longbow of cold	hateful quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Gigavena the ghast	24290	using weapon:	mighty elm longbow of cold	ammo:	hateful quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty elm longbow of cold	to:	44	31
Adding entity	25952	after	24290
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[ATTACK ARCHERY]	25952	 to 	Leiad	 :: 	46.907314807873	7	20.882863393769	::	1
checkHit (smoothe)	42	vs	20.906003279839	=> chance to hit	83.919725582404
[ATTACK ARCHERY] raw dam	46.907314807873	versus	20.882863393769	with APR	7
[ATTACK ARCHERY] after armor	33.024451414104
[ATTACK ARCHERY] after range	37
[ATTACK] after inc by type (ammo)	39.59
[PHYS CRIT %] axe accuracy bonus	42	20.906003279839	=	4.2187993440321
[PHYS CRIT %]	11.718799344032
[ATTACK ARCHERY] after crit	39.59
[ATTACK ARCHERY] after mult	39.59
[ATTACK ARCHERY] after hook	39.59
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1324824
Cloned shader 46
[SHADER] setting reset param	tick_start	1324824
[LOG]	Leiad weaves fate.
[LOG]	
[LOG]	Gigavena the ghast's Shoot hits #fbd578#Leiad#LAST# for #STEEL_BLUE#(33 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(6 to time)#LAST#, #GREY#0 darkness#LAST#, #STEEL_BLUE#(5 to time)#LAST#, #1133F3#0 cold#LAST# (0 total damage).
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[TAKE HIT] after flat damage cap	169.53287084153
checkHit (smoothe)	43.041259879596	vs	19.235107662288	=> chance to hit	85.20979267957
[KNOCKBACK] from	44	44	over	1
[KNOCKBACK] try	50	36	0
[LOG]	Ghoul slams into something solid!
checkHit (smoothe)	43.041259879596	vs	13.839925124267	=> chance to hit	87.245332254101
[KNOCKBACK] from	44	44	over	2
[KNOCKBACK] try	49	35	1
[TAKE HIT] after flat damage cap	42.383217710382
[LOG]	Gigavena the ghast slams into something solid!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghoul for #aaaaaa#169 physical#LAST#, #aaaaaa#42 physical#LAST#, #aaaaaa#42 physical#LAST# (254 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gigavena the ghast for #aaaaaa#169 physical#LAST#, #aaaaaa#42 physical#LAST# (212 total damage).
[LOG]	Gigavena the ghast shoots!
[ARCHERY ACQUIRE TARGETS WITH]	mighty elm longbow of cold	hateful quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Gigavena the ghast	24290	using weapon:	mighty elm longbow of cold	ammo:	hateful quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty elm longbow of cold	to:	44	31
Adding entity	25953	after	24290
[ATTACK ARCHERY]	25953	 to 	Leiad	 :: 	46.907314807873	7	20.882863393769	::	1
checkHit (smoothe)	42	vs	22.406003279839	=> chance to hit	83.104681509295
[ATTACK ARCHERY] raw dam	46.907314807873	versus	20.882863393769	with APR	7
[ATTACK ARCHERY] after armor	33.024451414104
[ATTACK ARCHERY] after range	33
[ATTACK] after inc by type (ammo)	35.31
[PHYS CRIT %] axe accuracy bonus	42	22.406003279839	=	3.9187993440321
[PHYS CRIT %]	11.418799344032
[ATTACK ARCHERY] after crit	35.31
[ATTACK ARCHERY] after mult	35.31
[ATTACK ARCHERY] after hook	35.31
[LOG]	Gigavena the ghast's Shoot hits #fbd578#Leiad#LAST# for #STEEL_BLUE#(25 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(5 to time)#LAST#, #GREY#0 darkness#LAST#, #STEEL_BLUE#(5 to time)#LAST#, #1133F3#0 cold#LAST# (0 total damage).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[TAKE HIT] after flat damage cap	76.934281095016
[TAKE HIT] after flat damage cap	96.16785136877
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gigavena the ghast for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#96 physical#LAST# (173 total damage).
[LOG]	Gigavena the ghast shoots!
[ARCHERY ACQUIRE TARGETS WITH]	mighty elm longbow of cold	hateful quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Gigavena the ghast	24290	using weapon:	mighty elm longbow of cold	ammo:	hateful quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty elm longbow of cold	to:	44	31
Adding entity	25954	after	24290
[ATTACK ARCHERY]	25954	 to 	Leiad	 :: 	46.907314807873	7	20.882863393769	::	1
checkHit (smoothe)	42	vs	23.906003279839	=> chance to hit	82.202603460789
[ATTACK ARCHERY] raw dam	46.907314807873	versus	20.882863393769	with APR	7
[ATTACK ARCHERY] after armor	33.024451414104
[ATTACK ARCHERY] after range	39
[ATTACK] after inc by type (ammo)	41.73
[PHYS CRIT %] axe accuracy bonus	42	23.906003279839	=	3.6187993440321
[PHYS CRIT %]	11.118799344032
[ATTACK ARCHERY] after crit	62.595
[ATTACK ARCHERY] after mult	62.595
[ATTACK ARCHERY] after hook	62.595
[LOG]	#{bold}#Gigavena the ghast's Shoot performs a ranged critical strike against #fbd578#Leiad#LAST#!#{normal}#
checkHit (smoothe)	18.45	vs	42	=> chance to hit	22.962112514351
checkHit (smoothe)	18.45	vs	42	=> chance to hit	14.903129657228
[LOG]	Leiad is crippled.
[LOG]	Gigavena the ghast's Shoot hits #fbd578#Leiad#LAST# for #STEEL_BLUE#(43 to time)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #STEEL_BLUE#(5 to time)#LAST#, #{bold}##GREY#0 darkness#{normal}##LAST#, #STEEL_BLUE#(4 to time)#LAST#, #{bold}##1133F3#0 cold#{normal}##LAST# (0 total damage).
Loading tile from tileset	/data/gfx/talents/cripple.png
[LOG]	Gigavena the ghast shoots!
[ARCHERY ACQUIRE TARGETS WITH]	mighty elm longbow of cold	hateful quiver of ash arrows of crippling	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Gigavena the ghast	24290	using weapon:	mighty elm longbow of cold	ammo:	hateful quiver of ash arrows of crippling	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	mighty elm longbow of cold	to:	44	31
Adding entity	25955	after	24290
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	25956	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits White worm mass for #LIGHT_STEEL_BLUE#44 temporal#LAST# damage.
[ATTACK ARCHERY]	25955	 to 	Leiad	 :: 	46.907314807873	7	20.882863393769	::	1
checkHit (smoothe)	42	vs	25.406003279839	=> chance to hit	81.198764320334
[ATTACK ARCHERY] raw dam	46.907314807873	versus	20.882863393769	with APR	7
[ATTACK ARCHERY] after armor	33.024451414104
[ATTACK ARCHERY] after range	37
[ATTACK] after inc by type (ammo)	39.59
[PHYS CRIT %] axe accuracy bonus	42	25.406003279839	=	3.3187993440321
[PHYS CRIT %]	10.818799344032
[ATTACK ARCHERY] after crit	39.59
[ATTACK ARCHERY] after mult	39.59
[ATTACK ARCHERY] after hook	39.59
[LOG]	Gigavena the ghast's Shoot hits #fbd578#Leiad#LAST# for #STEEL_BLUE#(33 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(6 to time)#LAST#, #GREY#0 darkness#LAST#, #STEEL_BLUE#(5 to time)#LAST#, #1133F3#0 cold#LAST# (0 total damage).
[LOG]	Leiad's Temporal Bolt hits White worm mass for #LIGHT_STEEL_BLUE#46 temporal#LAST# damage.
[LOG]	#{bold}#Leiad's Temporal Bolt killed White worm mass!#{normal}#
[TAKE HIT] after flat damage cap	49.064389974425
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:24:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	Leiad's Temporal Bolt hits Gigavena the ghast for #LIGHT_STEEL_BLUE#49 temporal#LAST# damage.
[LOG]	#{bold}#Leiad's Temporal Bolt killed Gigavena the ghast!#{normal}#
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:24:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Ghoul for #aaaaaa#154 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Ghoul!#{normal}#
[LOG]	Leiad is not cripple anymore.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Leiad uses Infusion: Regeneration.
[LOG]	Leiad starts regenerating health quickly.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	The fabric of time around Leiad stabilizes to normal.
Time shield restoration field	182.43824028765	18.243824028765
[LOG]	The powerful time-altering energies generate a restoration field on Leiad.
[LOG]	
Loading tile from tileset	/data/gfx/effects/time_dot.png
[LOG]	Hotkey page 2 is now displayed.
[LOG]	Hotkey page 1 is now displayed.
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	Leiad stops regenerating health quickly.
[LOG]	The fabric of time around Leiad returns to normal.
red jelly	24089	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	25957	after	24089
[LOG]	#00ff00##UID:108:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Blizzshredzz	tome	Treasure Hunter	false	false
[LOG]	Leiad brandishes his #FFD700##UID:4982:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
[LOG]	
AI took for target	24089	red jelly	::	2185	Leiad	81	<	100
[Identify]	Gunykan the steel dagger	true
[LOG]	Leiad picks up (k.): #SALMON##UID:24103:0#Gunykan the steel dagger (16-20.8 power, 6 apr)#LAST#.
[TARGET] Passing target	snow giant thunderer	from	red jelly	to	Leiad
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (red jelly)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Red jelly for #LIGHT_STEEL_BLUE#68 temporal#LAST#, #aaaaaa#85 physical#LAST# (154 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Red jelly!#{normal}#
[LOG]	
snow giant thunderer	23970	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the east (snow giant thunderer)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	Snow giant thunderer stops regenerating health quickly.
[LOG]	#CRIMSON#Snow giant thunderer's beneficial effect was stripped!#LAST#
checkHit (smoothe)	38.677590181911	vs	20.074818576596	=> chance to hit	82.519176571438
[KNOCKBACK] from	52	52	over	3
[KNOCKBACK] try	57	36	2
[LOG]	Snow giant thunderer slams into something solid!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Snow giant thunderer for #aaaaaa#125 physical#LAST#, #aaaaaa#31 physical#LAST# (157 total damage).
snow giant thunderer	23970	dumb ai talents can use	Lightning	T_LIGHTNING
snow giant thunderer	23970	dumb ai talents can use	Chain Lightning	T_CHAIN_LIGHTNING
dumb ai uses	T_CHAIN_LIGHTNING
[LOG]	Snow giant thunderer casts Chain Lightning.
[Chain lightning] targetting	52	35	from	56	36
[Chain lightning] looking for more targets	6	 at 	52	35	radius 	10	from	Leiad
[Chain lightning] Found targets:	0
[Chain lightning] jumping from	56	36	to	52	35
[SPELL CRIT %]	1
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1341538
Cloned shader 46
[SHADER] setting reset param	tick_start	1341538
[LOG]	Leiad weaves fate.
[LOG]	#UID:23970:0#Snow giant thunderer hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#35 lightning#LAST# damage.
[LOG]	
Server latency	125
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Snow giant thunderer for #LIGHT_STEEL_BLUE#71 temporal#LAST#, #aaaaaa#71 physical#LAST# (144 total damage).
snow giant thunderer	23970	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Snow giant thunderer casts Lightning.
[SPELL CRIT %]	1
[LOG]	#UID:23970:0#Snow giant thunderer hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#44 lightning#LAST# damage.
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#snow giant kidney (1)#WHITE#.
Adding entity	25958	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Snow giant thunderer for #LIGHT_STEEL_BLUE#48 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Snow giant thunderer!#{normal}#
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[USERCHAT] channel serial data	shahrdar	tome	550
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
AI took for target	24307	brown bear	::	2185	Leiad	100	<	100
AI took for target	22844	Lisildawen the grey mold	::	2185	Leiad	100	<	121
checkHit (smoothe)	22.07940216582	vs	35.883712198997	=> chance to hit	29.582026641531
[TARGET] Passing target	Xarath the white wolf	from	brown bear	to	Leiad
[TARGET] Passing target	cave troll	from	brown bear	to	Leiad
checkHit (smoothe)	22.07940216582	vs	35.883712198997	=> chance to hit	29.582026641531
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the east (brown bear)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	40.562522176226	vs	24.662311032952	=> chance to hit	80.69513807304
[KNOCKBACK] from	59	59	over	1
[KNOCKBACK] try	66	36	0
[KNOCKBACK] ok knocked to	66	36	::
[LOG]	Brown bear is knocked back!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Brown bear for #aaaaaa#162 physical#LAST# damage.
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_3.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_3.ogg" : <static>
AI took for target	24653	cave troll	::	2185	Leiad	100	<	100
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_4.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_4.ogg" : <static>
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Brown bear for #{bold}##LIGHT_STEEL_BLUE#128 temporal#{normal}##LAST#, #{bold}##aaaaaa#160 physical#{normal}##LAST# (289 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Brown bear!#{normal}#
[LOG]	
checkHit (smoothe)	22.07940216582	vs	35.883712198997	=> chance to hit	29.582026641531
checkHit (smoothe)	22.07940216582	vs	35.883712198997	=> chance to hit	29.582026641531
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (Xarath the white wolf)).
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	25959	after	2185
[LOG]	Lisildawen the grey mold deactivates Stealth.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Xarath the white wolf for #LIGHT_STEEL_BLUE#48 temporal#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	42.448133623438	vs	21.47786611474	=> chance to hit	83.855483332213
[LOG]	Cave troll resists the knockback!
checkHit (smoothe)	42.448133623438	vs	11.37055786998	=> chance to hit	87.827908759735
[LOG]	Lisildawen the grey mold resists the knockback!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cave troll for #aaaaaa#167 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Lisildawen the grey mold for #aaaaaa#167 physical#LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Cave troll for #LIGHT_STEEL_BLUE#57 temporal#LAST# damage.
[LOG]	Lisildawen the grey mold uses Nature's Touch.
[MIND CRIT %]	9.9
[LOG]	#UID:22844:0#Lisildawen the grey mold receives #LIGHT_GREEN#155 healing#LAST#.
[LOG]	
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel achievement	lkagebein	global	The Arena (Exploration mode)	false	false
[LOG]	Leiad casts Dust to Dust.
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine (1)#WHITE#.
Loading tile from tileset	/data/gfx/shockbolt/object/troll_intestine.png
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cave troll for #LIGHT_STEEL_BLUE#74 temporal#LAST#, #aaaaaa#93 physical#LAST# (168 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Lisildawen the grey mold for #LIGHT_STEEL_BLUE#74 temporal#LAST#, #aaaaaa#93 physical#LAST# (168 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Cave troll!#{normal}#
AI took for target	23165	Xarath the white wolf	::	2185	Leiad	64	<	100
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	25960	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Lisildawen the grey mold for #LIGHT_STEEL_BLUE#49 temporal#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[ActorObjectUse] useObjectDisable: 	Aeruresin	inven/slot	14	1	tid	nil
Loading tile from tileset	/data/gfx/shockbolt/object/totem_ash.png
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Lisildawen the grey mold for #aaaaaa#173 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Lisildawen the grey mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the east (Xarath the white wolf)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Xarath the white wolf for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#86 physical#LAST# (162 total damage).
[LOG]	Xarath the white wolf rushes out!
[ATTACK] attacking with (mainhand)	horrifying vined mindstar of life
[ATTACK] to 	Leiad	 :: 	8.8554417202943	18	20.882863393769	42.854769550828	vs.	20.906003279839	::	1.2
checkHit (smoothe)	42.854769550828	vs	20.906003279839	=> chance to hit	84.349943413808
[ATTACK] raw dam	8.8554417202943	versus	20.882863393769	0.3	with APR	18
[ATTACK] after armor	6.198809204206
[ATTACK] after range	6
[PHYS CRIT %]	13.192868766954
[ATTACK] after crit	6
[ATTACK] after mult	7.2
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1356391
Cloned shader 46
[SHADER] setting reset param	tick_start	1356391
[LOG]	Leiad weaves fate.
[ATTACK] attacking with (offhand)	kinetic vined mindstar
[ATTACK] to 	Leiad	 :: 	9.0417108507723	18	20.882863393769	42.854769550828	vs.	22.406003279839	::	1
checkHit (smoothe)	42.854769550828	vs	22.406003279839	=> chance to hit	83.578973428674
[ATTACK] raw dam	9.0417108507723	versus	20.882863393769	0.3	with APR	18
[ATTACK] after armor	6.3291975955406
[ATTACK] after range	6
[PHYS CRIT %]	13.192868766954
[ATTACK] after crit	6
[ATTACK] after mult	6
checkHit (smoothe)	32.95	vs	25.775	=> chance to hit	70.887918486172
[LOG]	Leiad resists the mind attack!
[LOG]	Leiad is dazed!
[LOG]	#UID:23165:0#Xarath the white wolf hits #fbd578#Leiad#LAST# for #LIGHT_GREEN#6 nature#LAST#, #YELLOW#2 mind#LAST#, #aaaaaa#5 physical#LAST# (15 total damage).
Loading tile from tileset	/data/gfx/effects/dazed.png
[LOG]	
[LOG]	Leiad casts Time Skip.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	29.344150254725	vs	21.272003054106	=> chance to hit	72.333116012751
[LOG]	Xarath the white wolf looks a little pale around the edges.
[LOG]	Xarath the white wolf has moved forward in time!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Xarath the white wolf for #LIGHT_STEEL_BLUE#66 temporal#LAST# damage.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad is not dazed anymore.
[LOG]	Leiad stops weaving fate.
Added unique	mod.class.NPC/Xarath the white wolf	::	2
[LOG]	Rested for 4 turns (stop reason: hostile spotted to the east (Xarath the white wolf)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_1.ogg" : <static>
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Xarath the white wolf for #aaaaaa#155 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Xarath the white wolf!#{normal}#
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
[LOG]	
[Identify]	Emelodaba the cured leather armour	true
[LOG]	Leiad picks up (y.): #SALMON##UID:23026:0#Emelodaba the cured leather armour (2 def, 4 armour)#LAST#.
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
[LOG]	
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	You pickup 0.50 gold pieces.
[ActorObjectUse] useObjectEnable: 	Aeruresin	by	Leiad	inven/slot	1	nil
[ActorObjectUse] Object	Aeruresin	22706	is ineligible for talent interface
[Identify]	Aeruresin	true
[LOG]	Leiad picks up (O.): #SALMON##UID:22706:0#Aeruresin [power 30]  (20 cooldown)#LAST#.
[Identify]	ash starstaff	true
[LOG]	Leiad picks up (e.): #FFFFFF##UID:24850:0#ash starstaff (15-18 power, 3 apr, darkness element)#LAST#.
AI took for target	24474	fire drake hatchling	::	2185	Leiad	100	<	100
AI took for target	24459	Belawen the fire drake hatchling	::	2185	Leiad	100	<	100
checkHit (smoothe)	25	vs	6	=> chance to hit	82.758620689655
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Leiad
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Leiad
[TARGET] Passing target	white ooze	from	fire drake hatchling	to	Leiad
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (fire drake hatchling)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(38,46),zoom=0.6]
[LOG]	
AI took for target	24476	fire drake hatchling	::	2185	Leiad	49	<	100
checkHit (smoothe)	25	vs	6	=> chance to hit	82.758620689655
AI took for target	24478	fire drake hatchling	::	2185	Leiad	36	<	100
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#95 physical#LAST# (173 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#95 physical#LAST# (173 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#95 physical#LAST# (173 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Belawen the fire drake hatchling for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#95 physical#LAST# (173 total damage).
[LOG]	Belawen the fire drake hatchling fails to disarm a trap (trap).
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	27.739501740334	25	20.882863393769	38.75	vs.	20.906003279839	::	1
checkHit (smoothe)	38.75	vs	20.906003279839	=> chance to hit	82.042807825862
[ATTACK] raw dam	27.739501740334	versus	20.882863393769	0.3	with APR	25
[ATTACK] after armor	27.739501740334
[ATTACK] after range	28
[PHYS CRIT %]	0
[ATTACK] after crit	28
[ATTACK] after mult	28
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1367673
Cloned shader 46
[SHADER] setting reset param	tick_start	1367673
[LOG]	Leiad weaves fate.
[LOG]	#UID:24474:0#Fire drake hatchling hits #fbd578#Leiad#LAST# for #aaaaaa#28 physical#LAST# damage.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	47.226209133808	vs	27.311552013131	=> chance to hit	83.2857853599
[LOG]	Belawen the fire drake hatchling resists the knockback!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #aaaaaa#181 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #aaaaaa#181 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #aaaaaa#181 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Belawen the fire drake hatchling for #aaaaaa#181 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Fire drake hatchling!#{normal}#
AI took for target	24459	Belawen the fire drake hatchling	::	2185	Leiad	4	<	100
[LOG]	Belawen the fire drake hatchling rushes out!
[ATTACK] attacking with (mainhand)	flaming steel longsword
[ATTACK] to 	Leiad	 :: 	53.615203504077	3	20.882863393769	41.666666666667	vs.	22.406003279839	::	1.2
checkHit (smoothe)	41.666666666667	vs	22.406003279839	=> chance to hit	82.912212433806
[LOG]	#UID:24459:0#Belawen the fire drake hatchling misses #fbd578#Leiad#LAST#.
[LOG]	
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Leiad casts Dimensional Step.
[LOG]	Leiad emerges from a space-time rift!
[USERCHAT] channel serial data	lovejoy	global	490
[LOG]	Leiad transfers damage to a nearby target.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	25967	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Belawen the fire drake hatchling for #LIGHT_STEEL_BLUE#52 temporal#LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Belawen the fire drake hatchling for #LIGHT_STEEL_BLUE#55 temporal#LAST# damage.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel serial data	cpugremlin	tome	623
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_elm.png
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Belawen the fire drake hatchling for #LIGHT_STEEL_BLUE#80 temporal#LAST#, #aaaaaa#100 physical#LAST# (181 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Belawen the fire drake hatchling!#{normal}#
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	
[USERCHAT] channel achievement	gr8stalin	tome	The Arena	false	false
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1140:0#Talent Dimensional Step is ready to use.
[LOG]	Rested for 12 turns (stop reason: hostile spotted to the south (white ooze)).
[LOG]	
[LOG]	You may not auto-explore with enemies in sight (white ooze to the south)!
[LOG]	Leiad casts Repulsion Blast.
Deleting temp shader	fireball[trail_length=1]
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	White ooze splits in two!
checkHit (smoothe)	39.999704207949	vs	13.666334546551	=> chance to hit	86.23854586955
[LOG]	White ooze resists the knockback!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits White ooze for #aaaaaa#80 physical#LAST# damage.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits White ooze for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits White ooze for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed White ooze!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed White ooze!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[Identify]	Lisekira the elm longbow	true
[LOG]	Leiad picks up (r.): #SALMON##UID:24310:0#Lisekira the elm longbow#LAST#.
[Identify]	spiked iron mail armour of clarity	true
[LOG]	Leiad picks up (C.): #00FF80##UID:24485:0#spiked iron mail armour of clarity (2 def, 4 armour)#LAST#.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	A stream of acid gushes onto Leiad!
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1383325
Cloned shader 46
[SHADER] setting reset param	tick_start	1383325
[LOG]	Leiad weaves fate.
[LOG]	Ran for 1 turns (stop reason: taken damage).
[LOG]	
[LOG]	Trap hits #fbd578#Leiad#LAST# for #GREEN#43 acid#LAST# damage.
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[USERCHAT] channel achievement	Blizzshredzz	tome	Home sweet home	false	false
[LOG]	You pickup 0.80 gold pieces.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
Deleting shader 42 (is clone 0)
[LOG]	Leiad brandishes his #FFD700##UID:4982:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
[LOG]	
[USERCHAT] channel achievement	hats	tome	There and back again	true	false
[Identify]	aquamarine	true
[LOG]	Leiad picks up (L.): #FFFFFF##UID:24838:0#aquamarine#LAST#.
[LOG]	Ran for 7 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Leiad fails to disarm a trap (trap).
[LOG]	A stream of acid gushes onto Leiad!
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1388337
Cloned shader 46
[SHADER] setting reset param	tick_start	1388337
[LOG]	Leiad weaves fate.
[LOG]	Ran for 1 turns (stop reason: taken damage).
[LOG]	
[LOG]	Trap hits #fbd578#Leiad#LAST# for #GREEN#43 acid#LAST# damage.
[LOG]	
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	A bolt of fire blasts onto Leiad!
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1389401
Cloned shader 46
[SHADER] setting reset param	tick_start	1389401
[LOG]	Leiad weaves fate.
[LOG]	Ran for 5 turns (stop reason: taken damage).
[LOG]	Leiad is on fire!
Loading tile from tileset	/data/gfx/shockbolt/trap/blast_fire01.png
[LOG]	
[LOG]	Trap hits #fbd578#Leiad#LAST# for #LIGHT_RED#24 fire#LAST# damage.
[LOG]	Burning from Fire trap hits #fbd578#Leiad#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	
Deleting temp shader	fireball[]
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Burning from Fire trap hits #fbd578#Leiad#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Burning from Fire trap hits #fbd578#Leiad#LAST# for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	
[LOG]	Leiad stops burning.
[Identify]	steel battleaxe	true
[LOG]	Leiad picks up (h.): #FFFFFF##UID:24837:0#steel battleaxe (19.5-29.25 power, 2 apr)#LAST#.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
AI took for target	23976	green jelly	::	2185	Leiad	64	<	100
green jelly	23976	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	25969	after	23976
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the southeast (Green jelly's Slime Spit)).
[LOG]	
AI took for target	23976	green jelly	::	2185	Leiad	49	<	100
[LOG]	Leiad casts Repulsion Blast.
[USERCHAT] channel achievement	BananaSlugCat	tome	Ay ay captain!	false	true
[SPELL CRIT %]	11.121540116604
[LOG]	
[USERCHAT] channel achievement	yottabyte	tome	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Leiad creates a bubble of fast time.
[LOG]	Leiad speeds up.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Green jelly for #LIGHT_STEEL_BLUE#71 temporal#LAST#, #aaaaaa#89 physical#LAST# (161 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Green jelly!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Leiad slows down.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
Deleting shader 49 (is clone 0)
AI took for target	22698	blue jelly	::	2185	Leiad	16	<	100
blue jelly	22698	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[LOG]	Blue jelly uses Slime Spit.
[MIND CRIT %]	1
Adding entity	25970	after	22698
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1399276
Cloned shader 46
[SHADER] setting reset param	tick_start	1399276
[LOG]	Leiad weaves fate.
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Leiad slows down.
[LOG]	Blue jelly's Slime Spit hits #fbd578#Leiad#LAST# for #1133F3#20 cold#LAST#, #LIGHT_GREEN#21 nature#LAST# (42 total damage).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Blue jelly for #{bold}##aaaaaa#277 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Blue jelly!#{normal}#
[LOG]	
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	Leiad speeds up.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
AI took for target	23554	gwelgoroth	::	2185	Leiad	100	<	100
gwelgoroth	23554	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1401557
Cloned shader 46
[SHADER] setting reset param	tick_start	1401557
[LOG]	Leiad weaves fate.
[LOG]	Ran for 5 turns (stop reason: taken damage).
[LOG]	Something hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#74 lightning#LAST# damage.
[LOG]	
AI took for target	23554	gwelgoroth	::	2185	Leiad	49	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (gwelgoroth)).
[LOG]	
Server latency	148
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gwelgoroth for #LIGHT_STEEL_BLUE#70 temporal#LAST#, #aaaaaa#72 physical#LAST# (144 total damage).
gwelgoroth	23554	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Gwelgoroth casts Lightning.
[SPELL CRIT %]	1
[LOG]	#UID:23554:0#Gwelgoroth hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#85 lightning#LAST# damage.
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	25971	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Gwelgoroth for #LIGHT_STEEL_BLUE#48 temporal#LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Gwelgoroth for #LIGHT_STEEL_BLUE#50 temporal#LAST# damage.
[LOG]	#{bold}#Leiad's Temporal Bolt killed Gwelgoroth!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 29 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
AI took for target	24491	skeleton magus	::	2185	Leiad	100	<	100
skeleton magus	24491	dumb ai talents can use	Flame	T_FLAME
skeleton magus	24491	dumb ai talents can activate	Arcane Power	T_ARCANE_POWER
skeleton magus	24491	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[SPELL CRIT %]	7.8
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
New GL Shader program 42
*p 42: Uniform: 0: 1406 trail_length
*p 42: Uniform: 1: 1406 is_exploding
*p 42: Uniform: 2: 1406 explosion_time_factor
*p 42: Uniform: 3: 1406 tick_start
*p 42: Uniform: 4: 1406 projectile_time_factor
*p 42: Uniform: 5: 8B5E tex
*p 42: Uniform: 6: 1406 tick
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 49
*p 49: Uniform: 0: 1406 trail_length
*p 49: Uniform: 1: 1406 is_exploding
*p 49: Uniform: 2: 1406 explosion_time_factor
*p 49: Uniform: 3: 1406 tick_start
*p 49: Uniform: 4: 1406 projectile_time_factor
*p 49: Uniform: 5: 8B5E tex
*p 49: Uniform: 6: 1406 tick
Adding entity	25972	after	24491
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1406132
Cloned shader 46
[SHADER] setting reset param	tick_start	1406132
[LOG]	Leiad weaves fate.
[LOG]	Ran for 8 turns (stop reason: taken damage).
[LOG]	Leiad is on fire!
Cloned shader 58
[SHADER] setting reset param	tick_start	1406132
[LOG]	Skeleton magus's Flame hits #fbd578#Leiad#LAST# for #LIGHT_RED#61 fire#LAST# damage.
[LOG]	Burning from Skeleton magus hits #fbd578#Leiad#LAST# for #LIGHT_RED#20 fire#LAST# damage.
[LOG]	
AI took for target	23384	white worm mass	::	2185	Leiad	64	<	100
white worm mass	23384	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[MULTIPLY]	58	13	::	nil
[MULTIPLY]	2	uids	23384	=>	25973	::	nil	nil
AI took for target	24491	skeleton magus	::	2185	Leiad	81	<	100
[LOG]	Burning from Skeleton magus hits #fbd578#Leiad#LAST# for #LIGHT_RED#20 fire#LAST# damage.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
skeleton magus	24491	dumb ai talents can activate	Arcane Power	T_ARCANE_POWER
skeleton magus	24491	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_ARCANE_POWER
white worm mass	25973	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	59	15	::	nil
[MULTIPLY]	0	uids	25973	=>	25974	::	nil	nil
[LOG]	Burning from Skeleton magus hits #fbd578#Leiad#LAST# for #LIGHT_RED#20 fire#LAST# damage.
[LOG]	
skeleton magus	24491	dumb ai talents can use	Flame	T_FLAME
skeleton magus	24491	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[SPELL CRIT %]	7.8
Adding entity	25975	after	24491
AI took for target	23384	white worm mass	::	2185	Leiad	49	<	100
AI took for target	25973	white worm mass	::	2185	Leiad	36	<	100
Cloned shader 58
[SHADER] setting reset param	tick_start	1409597
[LOG]	Skeleton magus's Flame hits #fbd578#Leiad#LAST# for #LIGHT_RED#66 fire#LAST# damage.
[LOG]	Burning from Skeleton magus hits #fbd578#Leiad#LAST# for #LIGHT_RED#22 fire#LAST# damage.
[LOG]	
Deleting shader 58 (is clone 1)
Deleting shader 58 (is clone 1)
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Leiad casts Rune: Shielding.
[LOG]	A shield forms around Leiad.
Cloned shader 56
[SHADER] setting reset param	tick_start	1412904
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Leiad brandishes his #FFD700##UID:4982:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
[LOG]	Burning from Skeleton magus hits #fbd578#Leiad#LAST# for #SLATE#(22 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel achievement	strac	tome	Level 10	false	false
[LOG]	Leiad uses Infusion: Regeneration.
[LOG]	Leiad starts regenerating health quickly.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	Burning from Skeleton magus hits #fbd578#Leiad#LAST# for #SLATE#(22 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits White worm mass for #LIGHT_STEEL_BLUE#73 temporal#LAST#, #aaaaaa#92 physical#LAST# (166 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Skeleton magus for #LIGHT_STEEL_BLUE#73 temporal#LAST#, #aaaaaa#82 physical#LAST# (156 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed White worm mass!#{normal}#
AI took for target	24491	skeleton magus	::	2185	Leiad	36	<	100
[LOG]	Leiad stops burning.
AI took for target	23384	white worm mass	::	2185	Leiad	16	<	100
[LOG]	
[LOG]	Dust to Dust is still on cooldown for 2 turns.
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:5:0#skeleton mage skull (1)#WHITE#.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits White worm mass for #aaaaaa#169 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits White worm mass for #aaaaaa#169 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Skeleton magus for #aaaaaa#151 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed White worm mass!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed White worm mass!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Skeleton magus!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/skeleton_mage_skull.png
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	The shield around Leiad crumbles.
[LOG]	Leiad stops regenerating health quickly.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	You pickup 0.75 gold pieces.
[Identify]	steel ring	true
[LOG]	Leiad picks up (d.): #FFFFFF##UID:24852:0#steel ring#LAST#.
[LOG]	#00ff00##UID:108:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:179:0#Talent Rune: Shielding is ready to use.
AI took for target	24072	fire drake hatchling	::	2185	Leiad	81	<	100
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Leiad
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Leiad
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Leiad
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (fire drake hatchling)).
[LOG]	
[USERCHAT] channel achievement	Magical Kiwi	tome	Ay ay captain!	false	true
AI took for target	24076	fire drake hatchling	::	2185	Leiad	25	<	100
AI took for target	24072	fire drake hatchling	::	2185	Leiad	9	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	28.544188328784	25	20.882863393769	33.5	vs.	20.906003279839	::	1
checkHit (smoothe)	33.5	vs	20.906003279839	=> chance to hit	77.870227822338
[ATTACK] raw dam	28.544188328784	versus	20.882863393769	0.3	with APR	25
[ATTACK] after armor	28.544188328784
[ATTACK] after range	28
[PHYS CRIT %]	0
[ATTACK] after crit	28
[ATTACK] after mult	28
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1426681
Cloned shader 46
[SHADER] setting reset param	tick_start	1426681
[LOG]	Leiad weaves fate.
[LOG]	#UID:24072:0#Fire drake hatchling hits #fbd578#Leiad#LAST# for #aaaaaa#28 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	cruel yew starstaff of illumination
[ATTACK] to 	fire drake hatchling	 :: 	22.703844594107	4	5	8	vs.	4.9	::	1
checkHit (smoothe)	8	vs	4.9	=> chance to hit	61.832061068702
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# misses Fire drake hatchling.
[ATTACK] staff accuracy bonus	8	4.9	=	1.0775
fire drake hatchling	24072	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	28.544188328784	25	20.882863393769	33.5	vs.	22.406003279839	::	1
checkHit (smoothe)	33.5	vs	22.406003279839	=> chance to hit	76.29657354018
[LOG]	#UID:24072:0#Fire drake hatchling misses #fbd578#Leiad#LAST#.
[LOG]	
[ATTACK] attacking with (mainhand)	cruel yew starstaff of illumination
[ATTACK] to 	fire drake hatchling	 :: 	22.703844594107	4	5	8	vs.	4.9	::	1
checkHit (smoothe)	8	vs	4.9	=> chance to hit	61.832061068702
[ATTACK] raw dam	22.703844594107	versus	5	0.3	with APR	4
[ATTACK] after armor	21.703844594107
[ATTACK] after range	25
[PHYS CRIT %]	15.621540116604
[ATTACK] after crit	25
[ATTACK] after mult	25
[ATTACK] staff accuracy bonus	8	4.9	=	1.0775
[LOG]	#UID:24072:0#Fire drake hatchling hits #fbd578#Leiad#LAST# for #LIGHT_RED#2 fire#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #aaaaaa#30 physical#LAST# damage.
AI took for target	24070	fire drake hatchling	::	2185	Leiad	16	<	100
fire drake hatchling	24072	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	28.544188328784	25	20.882863393769	33.5	vs.	23.906003279839	::	1
checkHit (smoothe)	33.5	vs	23.906003279839	=> chance to hit	74.481980009441
[ATTACK] raw dam	28.544188328784	versus	20.882863393769	0.3	with APR	25
[ATTACK] after armor	28.544188328784
[ATTACK] after range	29
[PHYS CRIT %]	0
[ATTACK] after crit	29
[ATTACK] after mult	29
[LOG]	#UID:24072:0#Fire drake hatchling hits #fbd578#Leiad#LAST# for #aaaaaa#29 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with (mainhand)	cruel yew starstaff of illumination
[ATTACK] to 	fire drake hatchling	 :: 	23.766476483686	4	5	11	vs.	4.9	::	1
checkHit (smoothe)	11	vs	4.9	=> chance to hit	68.944099378882
[ATTACK] raw dam	23.766476483686	versus	5	0.3	with APR	4
[ATTACK] after armor	22.766476483686
[ATTACK] after range	26
[PHYS CRIT %]	15.621540116604
[ATTACK] after crit	26
[ATTACK] after mult	26
[ATTACK] staff accuracy bonus	11	4.9	=	1.1525
[LOG]	#UID:24072:0#Fire drake hatchling hits #fbd578#Leiad#LAST# for #LIGHT_RED#2 fire#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #aaaaaa#31 physical#LAST#, #YELLOW#<5% blind chance>#LAST# (31 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	28.544188328784	25	20.882863393769	33.5	vs.	25.406003279839	::	1
checkHit (smoothe)	33.5	vs	25.406003279839	=> chance to hit	72.366525332521
[ATTACK] raw dam	28.544188328784	versus	20.882863393769	0.3	with APR	25
[ATTACK] after armor	28.544188328784
[ATTACK] after range	30
[PHYS CRIT %]	0
[ATTACK] after crit	30
[ATTACK] after mult	30
[LOG]	#UID:24072:0#Fire drake hatchling hits #fbd578#Leiad#LAST# for #aaaaaa#30 physical#LAST# damage.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	43.767631081311	vs	18.468254737024	=> chance to hit	85.835443801518
[LOG]	Fire drake hatchling resists the knockback!
checkHit (smoothe)	43.767631081311	vs	18.93523735648	=> chance to hit	85.645545811468
[LOG]	Fire drake hatchling resists the knockback!
checkHit (smoothe)	43.767631081311	vs	19.433627229617	=> chance to hit	85.437177610868
[LOG]	Fire drake hatchling resists the knockback!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #aaaaaa#166 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #aaaaaa#165 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #aaaaaa#171 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Leiad	 :: 	28.544188328784	25	20.882863393769	33.5	vs.	25.406003279839	::	1
checkHit (smoothe)	33.5	vs	25.406003279839	=> chance to hit	72.366525332521
[ATTACK] raw dam	28.544188328784	versus	20.882863393769	0.3	with APR	25
[ATTACK] after armor	28.544188328784
[ATTACK] after range	30
[PHYS CRIT %]	0
[ATTACK] after crit	30
[ATTACK] after mult	30
[LOG]	#UID:24072:0#Fire drake hatchling hits #fbd578#Leiad#LAST# for #aaaaaa#30 physical#LAST# damage.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
Deleting shader 56 (is clone 1)
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#76 temporal#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#91 physical#LAST# (168 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#76 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
fire drake hatchling	24076	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	fire drake hatchling	 :: 	28.352324756012	25	5	39.25	vs.	4.9	::	1
checkHit (smoothe)	39.25	vs	4.9	=> chance to hit	88.726042841037
[ATTACK] raw dam	28.352324756012	versus	5	0.3	with APR	25
[ATTACK] after armor	28.352324756012
[ATTACK] after range	28
[PHYS CRIT %]	0
[ATTACK] after crit	28
[ATTACK] after mult	28
[LOG]	Rested for 10 turns (stop reason: hostile spotted to the north (fire drake hatchling)).
[LOG]	
[USERCHAT] channel achievement	dementedParakeet	global	The secret city	false	false
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
Adding entity	25976	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #{bold}##LIGHT_STEEL_BLUE#78 temporal#{normal}##LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Fire drake hatchling for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#69 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	
[LOG]	You pickup 0.50 gold pieces.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.40 gold pieces.
[Identify]	small geode	true
[LOG]	Leiad picks up (O.): #FFFFFF##UID:24082:0#small geode#LAST#.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	Leiad fails to disarm a trap (trap).
[LOG]	A stream of acid gushes onto Leiad!
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1434205
Cloned shader 46
[SHADER] setting reset param	tick_start	1434205
[LOG]	Leiad weaves fate.
[LOG]	Ran for 1 turns (stop reason: taken damage).
[LOG]	
[LOG]	Trap hits #fbd578#Leiad#LAST# for #GREEN#43 acid#LAST# damage.
[LOG]	Ran for 1 turns (stop reason: didn't move).
[LOG]	
[LOG]	Ran for 3 turns (stop reason: trap).
[LOG]	
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	
[LOG]	A stream of acid gushes onto Leiad!
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1436008
Cloned shader 46
[SHADER] setting reset param	tick_start	1436008
[LOG]	Leiad weaves fate.
[LOG]	Ran for 6 turns (stop reason: taken damage).
[LOG]	
[LOG]	Trap hits #fbd578#Leiad#LAST# for #GREEN#30 acid#LAST# damage.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 2 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	Rested for 14 turns (stop reason: all resources and life at maximum).
[LOG]	
Using cached font	/data/font/Salsa-Mono.ttf	14
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
Loading tile from tileset	/data/gfx/shockbolt/object/sling_cured.png
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	psionicist's steel ring of sensing	cruel yew starstaff of illumination	::	OFFHAND	FINGER
fight: 	psionicist's steel ring of sensing	Summertide Phial	::	nil	FINGER
fight: 	psionicist's steel ring of sensing	stormwoven cashmere robe of life	::	nil	FINGER
fight: 	psionicist's steel ring of sensing	grounding rough leather cap of strength (#STATBONUS#)	::	nil	FINGER
fight: 	psionicist's steel ring of sensing	Eye of the Dreaming One	::	nil	FINGER
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 70
*p 70: Uniform: 0: 8B5E normalMapTex
*p 70: Uniform: 1: 1406 spikeLength
*p 70: Uniform: 2: 1406 tick_start
*p 70: Uniform: 3: 8B5E displMapTex
*p 70: Uniform: 4: 1406 spikeWidth
*p 70: Uniform: 5: 8B51 color
*p 70: Uniform: 6: 1406 tick
*p 70: Uniform: 7: 1406 time_factor
*p 70: Uniform: 8: 1406 growthSpeed
*p 70: Uniform: 9: 1406 spikeOffset
[SHADER] setting reset param	tick_start	1442321
[LOG]	Leiad wears: #00FF80##UID:24839:0#psionicist's steel ring of sensing#LAST#.
[LOG]	
[USERCHAT] channel achievement	DarkCobra1990	tome	Brave new world	false	false
Deleting shader 25 (is clone 1)
Deleting shader 25 (is clone 0)
[USERCHAT] channel achievement	A 2nd Glance	tome	Rescuer of the lost (Roguelike)	false	false
[USERCHAT] channel talk	larry8989	tome	oh baby stormbringer gauntlets
Deleting temp shader	shockwave2[shockwaveSpeed=5.6]
[USERCHAT] channel talk	larry8989	tome	just what I needed for urkis
[USERCHAT] channel achievement	RMach	tome	Level 10	false	false
Deleting shader 63 (is clone 0)
Server latency	138
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	rough leather gloves of dexterity (#STATBONUS#)	cruel yew starstaff of illumination	::	OFFHAND	HANDS
fight: 	rough leather gloves of dexterity (#STATBONUS#)	psionicist's steel ring of sensing	::	nil	HANDS
fight: 	rough leather gloves of dexterity (#STATBONUS#)	Summertide Phial	::	nil	HANDS
fight: 	rough leather gloves of dexterity (#STATBONUS#)	stormwoven cashmere robe of life	::	nil	HANDS
fight: 	rough leather gloves of dexterity (#STATBONUS#)	grounding rough leather cap of strength (#STATBONUS#)	::	nil	HANDS
fight: 	rough leather gloves of dexterity (#STATBONUS#)	Eye of the Dreaming One	::	nil	HANDS
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 70
[SHADER] setting reset param	tick_start	1468371
Loading tile	player/elf_male/hands_02.png
[LOG]	Leiad wears: #00FF80##UID:24846:0#rough leather gloves of dexterity (+2) (0 def, 1 armour)#LAST#.
[LOG]	
[USERCHAT] channel talk	Amphouse	tome	always open high peak vaults
[USERCHAT] channel achievement	padwiz	tome	Treasure Hunter	false	false
[USERCHAT] channel talk	cksiu	tome	whats so good about high peak vaults
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[USERCHAT] channel talk	tentoir	tome	high peak takes long enough
[MOUSE] ending drag'n'drop
fight: 	Maladas the linen cloak	cruel yew starstaff of illumination	::	OFFHAND	CLOAK
fight: 	Maladas the linen cloak	psionicist's steel ring of sensing	::	nil	CLOAK
fight: 	Maladas the linen cloak	Summertide Phial	::	nil	CLOAK
fight: 	Maladas the linen cloak	stormwoven cashmere robe of life	::	nil	CLOAK
fight: 	Maladas the linen cloak	grounding rough leather cap of strength (#STATBONUS#)	::	nil	CLOAK
fight: 	Maladas the linen cloak	rough leather gloves of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	Maladas the linen cloak	Eye of the Dreaming One	::	nil	CLOAK
Loading tile	player/elf_male/cloak_behind_01.png
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 70
[SHADER] setting reset param	tick_start	1495245
Loading tile	player/elf_male/cloak_shoulder_01.png
[LOG]	Leiad wears: #SALMON##UID:24502:0#Maladas the linen cloak (1 def, 6 armour)#LAST#.
[LOG]	
[USERCHAT] channel achievement	WonkoTheSane	tome	Clone War (Exploration mode)	false	true
[USERCHAT] channel achievement	Argrass	tome	Treasure Hunter	false	false
Deleting shader 70 (is clone 1)
Deleting temp shader	volumetric/no_idea_but_looks_cool[density=40,growSpeed=0.004,noup=1,scrollingSpeed=0.0002,shininess=60]
Deleting temp shader	volumetric/no_idea_but_looks_cool[density=40,growSpeed=0.004,noup=2,scrollingSpeed=0.0002,shininess=60]
Deleting shader 65 (is clone 0)
Deleting shader 47 (is clone 0)
[USERCHAT] channel talk	Amphouse	tome	nothing honestly I just want to beat everything
Deleting temp shader	distort[]
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting shader 66 (is clone 0)
[LOG]	You gain 3.40 gold from the transmogrification of #SALMON##UID:22706:0#Aeruresin [power 30]  (20 cooldown)#LAST#.
[LOG]	You gain 0.62 gold from the transmogrification of #00FF80##UID:24661:0#miner's iron pickaxe (dig speed 28 turns)#LAST#.
[LOG]	You gain 5.40 gold from the transmogrification of #SALMON##UID:23403:0#rough leather cap 'Glorygalle' (0 def, 1 armour)#LAST#.
[LOG]	You gain 1.08 gold from the transmogrification of #00FF80##UID:24665:0#insulating rough leather cap of constitution (+3) (0 def, 1 armour)#LAST#.
[LOG]	You gain 2.45 gold from the transmogrification of #00FF80##UID:24832:0#impenetrable stralite mail armour (4 def, 14 armour)#LAST#.
[LOG]	You gain 1.78 gold from the transmogrification of #00FF80##UID:24485:0#spiked iron mail armour of clarity (2 def, 4 armour)#LAST#.
[LOG]	You gain 0.60 gold from the transmogrification of #FFFFFF##UID:23387:0#cured leather armour (2 def, 4 armour)#LAST#.
[LOG]	You gain 3.80 gold from the transmogrification of #SALMON##UID:23026:0#Emelodaba the cured leather armour (2 def, 4 armour)#LAST#.
[LOG]	You gain 1.45 gold from the transmogrification of #00FF80##UID:23959:0#spiked rough leather armour of fire resistance (1 def, 2 armour)#LAST#.
[LOG]	You gain 9.02 gold from the transmogrification of #FF7700##UID:24672:0#Haleharagrim (0 def, 0 armour)#LAST#.
[LOG]	You gain 2.98 gold from the transmogrification of #0080FF##UID:24818:0#steel shield of crushing (6 def, 2 armour, 39 block)#LAST#.
[LOG]	You gain 1.84 gold from the transmogrification of #00FF80##UID:24853:0#deflecting steel shield of physical resistance (+12%) (11 def, 2 armour, 38 block)#LAST#.
[LOG]	You gain 4.97 gold from the transmogrification of #SALMON##UID:23979:0#Tempestblast (23/23, 20-24 power, 2 apr)#LAST#.
[LOG]	You gain 2.47 gold from the transmogrification of #00FF80##UID:23789:0#mighty cured leather sling of acid#LAST#.
[LOG]	You gain 6.64 gold from the transmogrification of #SALMON##UID:24310:0#Lisekira the elm longbow#LAST#.
[LOG]	You gain 0.70 gold from the transmogrification of #00FF80##UID:23949:0#steel dagger of massacre (17-22.1 power, 6 apr)#LAST#.
[LOG]	You gain 5.88 gold from the transmogrification of #SALMON##UID:23582:0#steel dagger 'Xanovea' (22-28.6 power, 6 apr)#LAST#.
[LOG]	You gain 2.01 gold from the transmogrification of #00FF80##UID:23783:0#insidious steel dagger of massacre (18.5-24.05 power, 6 apr)#LAST#.
[LOG]	You gain 2.93 gold from the transmogrification of #00FF80##UID:23953:0#balanced steel dagger of massacre (15.5-20.15 power, 6 apr)#LAST#.
[LOG]	You gain 5.90 gold from the transmogrification of #SALMON##UID:24103:0#Gunykan the steel dagger (16-20.8 power, 6 apr)#LAST#.
[LOG]	You gain 2.02 gold from the transmogrification of #00FF80##UID:24060:0#insidious steel waraxe (14.5-20.3 power, 3 apr)#LAST#.
[LOG]	You gain 1.67 gold from the transmogrification of #00FF80##UID:24657:0#insidious steel longsword (15-21 power, 3 apr)#LAST#.
[LOG]	You gain 1.95 gold from the transmogrification of #00FF80##UID:24814:0#hateful steel longsword (17.5-24.5 power, 3 apr)#LAST#.
[LOG]	You gain 6.81 gold from the transmogrification of #SALMON##UID:23182:0#Cyredhelle the steel greatsword (21-33.6 power, 2 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:24845:0#steel battleaxe (22.5-33.75 power, 2 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:24837:0#steel battleaxe (19.5-29.25 power, 2 apr)#LAST#.
[LOG]	You gain 3.80 gold from the transmogrification of #0080FF##UID:24826:0#inquisitor's iron battleaxe of projection (15.5-23.25 power, 1 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:24850:0#ash starstaff (15-18 power, 3 apr, darkness element)#LAST#.
[LOG]	You gain 0.10 gold from the transmogrification of #FFFFFF##UID:24852:0#steel ring#LAST#.
Loading zone temporary level	aereldir	3
Make wait background texture 500 : 2048x1024 (0, 0)
Wait finished, counted 0, 20 ticks
Creating level	aereldir	3
Make wait background texture 541 : 2048x1024 (0, 0)
C Map size 26:16 :: 416
C Map seens texture: 547 (87x80)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Side octoroom	68	35	0.78254535494116
Side octoroom	52	58	0.77397876533871
Side octoroom	22	59	0.79712458016646
Side octoroom	9	35	0.73284631063404
Side octoroom	24	13	0.71697780643642
Side octoroom	52	12	0.73949085361746
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_temporal_greater_teluvorta.png
[CALLBACK] upgrading to prioritized	talents_on_hit
[TOME ENTITY FILTER] selected Ego	56.320717654876	75.7
[TOME ENTITY FILTER] selected basic	79.519220820952	116.7
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_ice_greater_shivgoroth.png
Random boss generating
Creating random boss 	Aerydhewe the giant white ant	14	level	2	classes
  class	Necromancer	 rejected due to power source
  class	Storm Warden	 rejected due to power source
Adding to random boss class	Cursed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,psionic
Adding 6 random class talents to boss
 * talent	T_CHARM_MASTERY
 * talent	T_HEIGHTEN_FEAR
 * talent	T_EVASION
 * talent	T_UNNATURAL_BODY
 * talent	T_WEAPONS_MASTERY
 * talent	T_SLAM
  class	Sun Paladin	 rejected due to power source
Adding to random boss class	Marauder	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,psionic
Adding 6 random class talents to boss
 * talent	T_DISMAY
 * talent	T_FAST_METABOLISM
 * talent	T_MIMIC
 * talent	T_DISENGAGE
 * talent	T_STRIDER
 * talent	T_RECKLESS_CHARGE
[TOME ENTITY FILTER] selected Ego	84.999772082781	102
[TOME ENTITY FILTER] selected Ego	93.528283639701	102
[TOME ENTITY FILTER] selected Ego	68.914130937987	102
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	3	gr egos =	2	rand themes = 	2	points = 	10	nb_powers = 	3
 * using themes	fire,dark
Creating randart Chamudunaldir the Duathelsting(silvered woollen robe) with dark
 ** selected ego	focusing 	(normal)	psionic
 ** selected ego	 of light (#RESIST#)	(normal)	arcane
 ** selected ego	 of alchemy	(greater)	arcane
 * adding power: resists pen darkness(2 points)
 * adding power: resist darkness(2 points)
 * adding power: inc damage fire(1 points)
Added unique	mod.class.Object/Chamudunaldir the Duathelsting	::	1
[TOME ENTITY FILTER] selected Double Ego	65.564201479676	67
[ActorObjectUse] useObjectEnable: 	balanced stralite battleaxe of projection	by	Aerydhewe the giant white ant	inven/slot	2	nil
[TOME ENTITY FILTER] selected Ego	80.284582665722	102
fight: 	steel mail armour of resilience	balanced stralite battleaxe of projection	::	OFFHAND	BODY
[TOME ENTITY FILTER] selected Double Ego	33.037480013221	67
fight: 	slime-covered steel dagger of erosion	balanced stralite battleaxe of projection	::	OFFHAND	MAINHAND
fight: 	slime-covered steel dagger of erosion	steel mail armour of resilience	::	nil	MAINHAND
fight: 	slime-covered steel dagger of erosion	balanced stralite battleaxe of projection	::	OFFHAND	OFFHAND
 impossible => 	slime-covered steel dagger of erosion	balanced stralite battleaxe of projection	::	OFFHAND	OFFHAND
[ActorObjectUse] useObjectDisable: 	balanced stralite battleaxe of projection	inven/slot	2	1	tid	nil
fight: 	slime-covered steel dagger of erosion	steel mail armour of resilience	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Greater	12.932410236199	27
fight: 	steel dagger of crippling	slime-covered steel dagger of erosion	::	nil	MAINHAND
fight: 	steel dagger of crippling	steel mail armour of resilience	::	nil	MAINHAND
fight: 	steel dagger of crippling	slime-covered steel dagger of erosion	::	nil	OFFHAND
fight: 	steel dagger of crippling	steel mail armour of resilience	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	80.329840255978	102
fight: 	spiked cured leather armour	slime-covered steel dagger of erosion	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger of crippling	::	nil	BODY
fight: 	spiked cured leather armour	steel mail armour of resilience	::	nil	BODY
fight: 	spiked cured leather armour	slime-covered steel dagger of erosion	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	90.048057185031	102
fight: 	miner's rough leather cap	slime-covered steel dagger of erosion	::	nil	HEAD
fight: 	miner's rough leather cap	steel dagger of crippling	::	nil	HEAD
fight: 	miner's rough leather cap	spiked cured leather armour	::	nil	HEAD
Added unique	mod.class.NPC/Aerydhewe the giant white ant	::	1
fight: 	rough leather belt of life	slime-covered steel dagger of erosion	::	nil	BELT
fight: 	rough leather belt of life	steel dagger of crippling	::	nil	BELT
fight: 	rough leather belt of life	spiked cured leather armour	::	nil	BELT
fight: 	rough leather belt of life	miner's rough leather cap	::	nil	BELT
[NPC:addedToLevel]	Aerydhewe the giant white ant	26710	wearing	rough leather belt of life
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected basic	103.76971804736	116.7
[TOME ENTITY FILTER] selected Ego	56.529825317688	75.7
Random elite generating
Creating random boss 	Isalaith the cutpurse	14	level	1	classes
Adding to random boss class	Demonologist	Defiler
   power types: not_power_source =	antimagic	power_source =	technique,arcane
Random boss forbade talent because of level	Evasion	14
Random boss forbade talent because of level	Blighted Shield	14
Random boss forbade talent because of level	Blood Vengeance	14
Random boss forbade talent because of level	Piercing Sight	14
Random boss forbade talent because of level	Overkill	14
Random boss forbade talent because of level	Shield Slam	14
Random boss forbade talent because of level	Fearscape	14
Random boss forbade talent because of level	Flame of Urh'Rok	14
Random boss forbade talent because of level	Dread End	14
Random boss forbade talent because of level	Ominous Shadow	14
Random boss forbade talent because of level	Tale of Destruction	14
Random boss forbade talent because of level	Shattered Mind	14
Random boss forbade talent because of level	Only Ashes Left	14
Random boss forbade talent because of level	Suffuse Life	14
Random boss forbade talent because of level	Demonic Madness	14
Random boss forbade talent because of level	Dark Reign	14
Random boss forbade talent because of level	Twisted Portal	14
Random boss forbade talent because of level	Rain of Fire	14
Random boss forbade talent because of level	Blood Pact	14
Random boss forbade talent because of level	Perfect Strike	14
Random boss forbade talent because of level	Blinding Speed	14
Random boss forbade talent because of level	Erupting Darkness	14
Random boss forbade talent because of level	Assault	14
Random boss forbade talent because of level	Grim Future	14
Random boss forbade talent because of level	Demon Horns	14
Adding 8 random class talents to boss
 * talent	T_OSMOSIS_SHIELD
 * talent	T_SHIELD_PUMMEL
 * talent	T_WEAPON_COMBAT
 * talent	T_HARDENED_CORE
 * talent	T_WILLFUL_TORMENTER
 * talent	T_KNIFE_MASTERY
 * talent	T_CHARM_MASTERY
 * talent	T_DARKFIRE
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	1	gr egos =	0	rand themes = 	2	points = 	11	nb_powers = 	4
 * using themes	lightning,defense
 * forbid power sources:	antimagic
Creating randart Eilinolrathra the pair of iron boots(crackling pair of iron boots) with no themename
 ** selected ego	 of uncanny dodging	(normal)	technique
 * adding power: immune knockback(1 points)
 * adding power: void(2 points)
 * adding power: resist nature(2 points)
 * adding power: resist acid(1 points)
[TOME ENTITY FILTER] selected Double Ego	96.100257948879	98.5
[TOME ENTITY FILTER] selected Double Ego	67.948420361022	98.5
fight: 	shocking steel shield of lightning resistance (#RESIST#)	chilling steel longsword of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater + Ego	31.206802192076	38.5
fight: 	enlightening steel mail armour of fire resistance	chilling steel longsword of massacre	::	nil	BODY
fight: 	enlightening steel mail armour of fire resistance	shocking steel shield of lightning resistance (#RESIST#)	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
Added unique	mod.class.NPC/Isalaith the cutpurse	::	1
fight: 	Eilinolrathra the pair of iron boots	chilling steel longsword of massacre	::	nil	FEET
fight: 	Eilinolrathra the pair of iron boots	shocking steel shield of lightning resistance (#RESIST#)	::	nil	FEET
fight: 	Eilinolrathra the pair of iron boots	enlightening steel mail armour of fire resistance	::	nil	FEET
[NPC:addedToLevel]	Isalaith the cutpurse	27044	wearing	Eilinolrathra the pair of iron boots
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
Loading tile	npc/humanoid_human_cutpurse.png
==SDM 64x64 :: 64x128
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.67058823529412,0.15686274509804,0.15686274509804),growthSpeed=2,spikeLength=0.5,spikeOffset=0.223123,spikeWidth=1,time_factor=2500]
New GL Shader program 25
*p 25: Uniform: 0: 8B5E normalMapTex
*p 25: Uniform: 1: 1406 spikeLength
*p 25: Uniform: 2: 1406 tick_start
*p 25: Uniform: 3: 8B5E displMapTex
*p 25: Uniform: 4: 1406 spikeWidth
*p 25: Uniform: 5: 8B51 color
*p 25: Uniform: 6: 1406 tick
*p 25: Uniform: 7: 1406 time_factor
*p 25: Uniform: 8: 1406 growthSpeed
*p 25: Uniform: 9: 1406 spikeOffset
[SHADER] setting reset param	tick_start	1518950
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[SHADER] Loading from /data/gfx/shaders/osmosis_shield.lua
[SHADER] Loaded shader with totalname	osmosis_shield[]
New GL Shader program 47
New GL Shader 63 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/boneshield.frag
*p 47: Uniform: 6: 1406 scrollingSpeed
*p 47: Uniform: 1: 8B50 ellipsoidalFactor
*p 47: Uniform: 2: 1406 verticalIntensityAdjust
*p 47: Uniform: 3: 1406 side
*p 47: Uniform: 4: 8B5E tex
*p 47: Uniform: 5: 1406 tick
*p 47: Uniform: 0: 1406 chargesCount
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_run
[TOME ENTITY FILTER] selected basic	105.62485312634	127.2
[TOME ENTITY FILTER] selected basic	95.799294141649	116.7
[TOME ENTITY FILTER] selected Ego	52.718999226453	75.7
[ActorObjectUse] useObjectEnable: 	steel battleaxe of projection	by	minotaur	inven/slot	2	nil
Loading tile from tileset	/data/gfx/shockbolt/npc/vampire.png
Random elite generating
Creating random boss 	Emelayanne the storm drake hatchling	14	level	1	classes
Adding to random boss class	Archer	Warrior
   power types: not_power_source =		power_source =	technique,technique_ranged
Random boss forbade talent because of level	Evasion	14
Random boss forbade talent because of level	Unending Frenzy	14
Random boss forbade talent because of level	Piercing Sight	14
Random boss forbade talent because of level	Inertial Shot	14
Random boss forbade talent because of level	Cripple	14
Random boss forbade talent because of level	Dual Arrows	14
Random boss forbade talent because of level	Switch Place	14
Random boss forbade talent because of level	Spell Shield	14
Random boss forbade talent because of level	Sticky Smoke	14
Random boss forbade talent because of level	Pinning Shot	14
Random boss forbade talent because of level	Venomous Strike	14
Random boss forbade talent because of level	Trap Launcher	14
Random boss forbade talent because of level	Bull Shot	14
Random boss forbade talent because of level	Heave	14
Random boss forbade talent because of level	Shoot Down	14
Random boss forbade talent because of level	Scatter Shot	14
Random boss forbade talent because of level	Perfect Strike	14
Random boss forbade talent because of level	Multishot	14
Random boss forbade talent because of level	Rapid Shot	14
Random boss forbade talent because of level	Toxic Death	14
Random boss forbade talent because of level	Vile Poisons	14
Random boss forbade talent because of level	Volley of Arrows	14
Random boss forbade talent because of level	Blinding Speed	14
Random boss forbade talent because of level	Intuitive Shots	14
Random boss forbade talent because of level	Strangling Shot	14
Random boss forbade talent because of level	Empower Poisons	14
Random boss forbade talent because of level	Slow Motion	14
Random boss forbade talent because of level	Relaxed Shot	14
Adding 8 random class talents to boss
 * talent	T_SLING_MASTERY
 * talent	T_CRIPPLING_SHOT
 * talent	T_WEAPON_COMBAT
 * talent	T_CHARM_MASTERY
 * talent	T_FLARE
 * talent	T_STEADY_SHOT
 * talent	T_EYE_SHOT
 * talent	T_EXOTIC_WEAPONS_MASTERY
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	1	gr egos =	0	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	antimagic,defense
 * forbid power sources:	arcane
Creating randart iron battleaxe 'Armindur'(glowing iron battleaxe) with no themename
 ** selected ego	 of massacre	(normal)	technique
 * adding power: immune knockback(1 points)
 * adding power: save physical(1 points)
 * adding power: resist darkness(2 points)
[TOME ENTITY FILTER] selected Double Greater	0.98655685991667	20.5
[TOME ENTITY FILTER] selected Greater	41.105989786937	63.5
fight: 	sentry's quiver of elm arrows	glacial ash longbow of recursion	::	OFFHAND	QUIVER
[TOME ENTITY FILTER] selected Greater	54.266270747354	63.5
fight: 	troll-hide cured leather armour	glacial ash longbow of recursion	::	OFFHAND	BODY
fight: 	troll-hide cured leather armour	sentry's quiver of elm arrows	::	nil	BODY
Added unique	mod.class.NPC/Emelayanne the storm drake hatchling	::	1
fight: 	iron battleaxe 'Armindur'	glacial ash longbow of recursion	::	OFFHAND	MAINHAND
fight: 	iron battleaxe 'Armindur'	troll-hide cured leather armour	::	nil	MAINHAND
fight: 	iron battleaxe 'Armindur'	sentry's quiver of elm arrows	::	nil	MAINHAND
[TOME ENTITY FILTER] selected basic	113.53618858035	116.7
[TOME ENTITY FILTER] selected Double Ego	25.009397977165	45.7
[TOME ENTITY FILTER] selected Ego	47.054843029141	75.7
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_worms_green_worm_mass.png
Random elite generating
Creating random boss 	Layotta the copperhead snake	14	level	1	classes
  class	Necromancer	 rejected due to power source
  class	Heavy	 rejected due to power source
Adding to random boss class	Oozemancer	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	antimagic,nature
Random boss forbade talent because of level	Leaves Tide	14
Random boss forbade talent because of level	Evasion	14
Random boss forbade talent because of level	Nature's Defiance	14
Random boss forbade talent because of level	Slime Roots	14
Random boss forbade talent because of level	Oozebeam	14
Random boss forbade talent because of level	Eyal's Wrath	14
Random boss forbade talent because of level	Piercing Sight	14
Random boss forbade talent because of level	Sudden Growth	14
Random boss forbade talent because of level	Natural Acid	14
Random boss forbade talent because of level	Hallucinogenic Moss	14
Random boss forbade talent because of level	Living Mucus	14
Random boss forbade talent because of level	Indiscernible Anatomy	14
Random boss forbade talent because of level	Oozewalk	14
Random boss forbade talent because of level	Call of the Ooze	14
Random boss forbade talent because of level	Mind Parasite	14
Random boss forbade talent because of level	Corrosive Seeds	14
Random boss forbade talent because of level	Nature's Equilibrium	14
Random boss forbade talent because of level	Mana Clash	14
Random boss forbade talent because of level	Acidbeam	14
Random boss forbade talent because of level	Acidic Skin	14
Random boss forbade talent because of level	Unstoppable Nature	14
Random boss forbade talent because of level	Reclaim	14
Random boss forbade talent because of level	Antimagic Shield	14
Random boss forbade talent because of level	Acidic Soil	14
Random boss forbade talent because of level	Nature's Balance	14
Random boss forbade talent because of level	Ancestral Life	14
Random boss forbade talent because of level	Slippery Moss	14
Random boss forbade talent because of level	Corrosive Nature	14
Random boss forbade talent because of level	Acidfire	14
Adding 9 random class talents to boss
 * talent	T_AURA_OF_SILENCE
 * talent	T_HEIGHTENED_SENSES
 * talent	T_NOURISHING_MOSS
 * talent	T_GRASPING_MOSS
 * talent	T_MITOSIS
 * talent	T_FUNGAL_GROWTH
 * talent	T_POISONOUS_SPORES
 * talent	T_WILD_GROWTH
 * talent	T_RESOLVE
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	1	gr egos =	0	rand themes = 	2	points = 	10	nb_powers = 	3
 * using themes	lightning,defense
 * forbid power sources:	arcane,technique_ranged
Creating randart Armyrelin(jewel-encrusted iron greatsword) with no themename
 ** selected ego	 of projection	(normal)	psionic
 * adding power: resist light(2 points)
 * adding power: void(2 points)
 * adding power: resist light(2 points)
[ActorObjectUse] useObjectEnable: 	Armyrelin	by	Layotta the copperhead snake	inven/slot	1	nil
[ActorObjectUse] Object	Armyrelin	27288	is ineligible for talent interface
[TOME ENTITY FILTER] selected Double Ego	80.820769448374	98.5
[TOME ENTITY FILTER] selected Greater	48.665430863543	63.5
fight: 	vined mindstar of winter	blooming vined mindstar of slime	::	nil	MAINHAND
fight: 	vined mindstar of winter	blooming vined mindstar of slime	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	64.813582677816	98.5
fight: 	slimy woollen robe of nature (#RESIST#)	blooming vined mindstar of slime	::	nil	BODY
fight: 	slimy woollen robe of nature (#RESIST#)	vined mindstar of winter	::	nil	BODY
Added unique	mod.class.NPC/Layotta the copperhead snake	::	1
[ActorObjectUse] useObjectDisable: 	Armyrelin	inven/slot	1	1	tid	nil
[ActorObjectUse] useObjectEnable: 	Armyrelin	by	Layotta the copperhead snake	inven/slot	1	nil
[ActorObjectUse] Object	Armyrelin	27288	is ineligible for talent interface
Activating psiblade	blooming vined mindstar of slime
Activating psiblade	vined mindstar of winter
Random elite generating
Creating random boss 	Aryriabrenor the bloated horror	14	level	1	classes
Adding to random boss class	Striker	Rogue
   power types: not_power_source =	antimagic	power_source =	arcane,technique
Random boss forbade talent because of level	Evasion	14
Random boss forbade talent because of level	Phantasmal Shield	14
Random boss forbade talent because of level	Piercing Sight	14
Random boss forbade talent because of level	Premonition	14
Random boss forbade talent because of level	Defensive Posture	14
Random boss forbade talent because of level	Shadowstep	14
Random boss forbade talent because of level	Staff Whirl	14
Random boss forbade talent because of level	Tempest	14
Random boss forbade talent because of level	Unseen Actions	14
Random boss forbade talent because of level	Venomous Strike	14
Random boss forbade talent because of level	Invisibility	14
Random boss forbade talent because of level	Blunt Thrust	14
Random boss forbade talent because of level	Shatter	14
Random boss forbade talent because of level	Ice Shards	14
Random boss forbade talent because of level	Reckless Invocation	14
Random boss forbade talent because of level	Flash Jump	14
Random boss forbade talent because of level	Hurricane	14
Random boss forbade talent because of level	Nova	14
Random boss forbade talent because of level	Toxic Death	14
Random boss forbade talent because of level	Vile Poisons	14
Random boss forbade talent because of level	Staff Flurry	14
Random boss forbade talent because of level	Frozen Ground	14
Random boss forbade talent because of level	Hide in Plain Sight	14
Random boss forbade talent because of level	Shadow Feed	14
Random boss forbade talent because of level	Uttercold	14
Random boss forbade talent because of level	Shock	14
Random boss forbade talent because of level	Metaflow	14
Random boss forbade talent because of level	Reckless Posture	14
Random boss forbade talent because of level	Empower Poisons	14
Random boss forbade talent because of level	Quicken Spells	14
Random boss forbade talent because of level	Downburst	14
Adding 7 random class talents to boss
 * talent	T_ARMOUR_TRAINING
 * talent	T_SHADOWSTRIKE
 * talent	T_THICK_SKIN
 * talent	T_BLUR_SIGHT
 * talent	T_SPELLCRAFT
 * talent	T_STEALTH
 * talent	T_NULL_LIGHTNING_LEAP
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	1	gr egos =	0	rand themes = 	2	points = 	11	nb_powers = 	3
 * using themes	mental,arcane
 * forbid power sources:	antimagic
Creating randart pair of iron boots 'Earehir'(scintillating pair of iron boots) with no themename
 ** selected ego	insulating 	(normal)	technique
 * adding power: mindpower(1 points)
 * adding power: stat wil(2 points)
 * adding power: resists pen arcane(2 points)
 * adding power: mindpower(1.5 points)
[TOME ENTITY FILTER] selected Double Ego	72.827218692826	98.5
[ActorObjectUse] useObjectEnable: 	earthen ash magestaff of illumination	by	Aryriabrenor the bloated horror	inven/slot	2	nil
[TOME ENTITY FILTER] selected Greater + Ego	37.539097630079	38.5
fight: 	verdant woollen robe of nature (#RESIST#)	earthen ash magestaff of illumination	::	OFFHAND	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_bloated_horror.png
Added unique	mod.class.NPC/Aryriabrenor the bloated horror	::	1
Loading tile from tileset	/data/gfx/shockbolt/npc/carpenter_ant.png
Random elite generating
Creating random boss 	Ce'Nuwyn the giant eel	14	level	1	classes
  class	Archer	 rejected due to power source
Adding to random boss class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Random boss forbade talent because of level	Evasion	14
Random boss forbade talent because of level	Bloody Butcher	14
Random boss forbade talent because of level	Battle Cry	14
Random boss forbade talent because of level	Unending Frenzy	14
Random boss forbade talent because of level	Piercing Sight	14
Random boss forbade talent because of level	Cripple	14
Random boss forbade talent because of level	Bloodbath	14
Random boss forbade talent because of level	Switch Place	14
Random boss forbade talent because of level	Shield Expertise	14
Random boss forbade talent because of level	Spell Shield	14
Random boss forbade talent because of level	Adrenaline Surge	14
Random boss forbade talent because of level	Relentless Fury	14
Random boss forbade talent because of level	Juggernaut	14
Random boss forbade talent because of level	Second Wind	14
Random boss forbade talent because of level	Heave	14
Random boss forbade talent because of level	Onslaught	14
Random boss forbade talent because of level	Battle Shout	14
Random boss forbade talent because of level	Daunting Presence	14
Random boss forbade talent because of level	Death Dance	14
Random boss forbade talent because of level	Shattering Blow	14
Random boss forbade talent because of level	Shattering Impact	14
Random boss forbade talent because of level	Perfect Strike	14
Random boss forbade talent because of level	Rapid Shot	14
Random boss forbade talent because of level	Battle Call	14
Random boss forbade talent because of level	Shattering Shout	14
Random boss forbade talent because of level	Execution	14
Random boss forbade talent because of level	Unstoppable	14
Random boss forbade talent because of level	Blinding Speed	14
Random boss forbade talent because of level	Mortal Terror	14
Random boss forbade talent because of level	Slow Motion	14
Random boss forbade talent because of level	Relaxed Shot	14
Adding 4 random class talents to boss
 * talent	T_KNIFE_MASTERY
 * talent	T_REPULSION
 * talent	T_UNFLINCHING_RESOLVE
 * talent	T_DISENGAGE
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	1	gr egos =	0	rand themes = 	2	points = 	11	nb_powers = 	5
 * using themes	misc,dark
 * forbid power sources:	technique_ranged,arcane
Creating randart steel torque of charged psionic shield 'Elureba'(unblemished torque) with no themename
 ** selected ego	supercharged 	(normal)	nil
 * adding power: stat wil(2 points)
 * adding power: see invisible(1 points)
 * adding power: stat str(2 points)
 * adding power: stat con(2 points)
[ActorObjectUse] useObjectEnable: 	steel torque of charged psionic shield 'Elureba'	by	Ce'Nuwyn the giant eel	inven/slot	1	nil
[ActorObjectUse] Object	steel torque of charged psionic shield 'Elureba'	27650	is ineligible for talent interface
[TOME ENTITY FILTER] selected Double Ego	87.156991381584	98.5
[TOME ENTITY FILTER] selected Double Ego	80.784517316214	98.5
fight: 	spiked steel mail armour of stability	insidious steel greatsword of dampening	::	OFFHAND	BODY
Added unique	mod.class.NPC/Ce'Nuwyn the giant eel	::	1
[ActorObjectUse] useObjectDisable: 	steel torque of charged psionic shield 'Elureba'	inven/slot	1	1	tid	nil
fight: 	steel torque of charged psionic shield 'Elureba'	insidious steel greatsword of dampening	::	OFFHAND	TOOL
fight: 	steel torque of charged psionic shield 'Elureba'	spiked steel mail armour of stability	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	steel torque of charged psionic shield 'Elureba'	by	Ce'Nuwyn the giant eel	inven/slot	14	nil
[NPC:addedToLevel]	Ce'Nuwyn the giant eel	27792	wearing	steel torque of charged psionic shield 'Elureba'
[CALLBACK] upgrading to prioritized	talents_on_act_base
Random elite generating
Creating random boss 	Cyrota the giant brown ant	14	level	1	classes
Adding to random boss class	Summoner	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	nature
Random boss forbade talent because of level	Leaves Tide	14
Random boss forbade talent because of level	Evasion	14
Random boss forbade talent because of level	Unending Frenzy	14
Random boss forbade talent because of level	Piercing Sight	14
Random boss forbade talent because of level	Minotaur	14
Random boss forbade talent because of level	Resilience	14
Random boss forbade talent because of level	Spell Shield	14
Random boss forbade talent because of level	Phase Summon	14
Random boss forbade talent because of level	Fire Drake	14
Random boss forbade talent because of level	Nature's Equilibrium	14
Random boss forbade talent because of level	Master Summoner	14
Random boss forbade talent because of level	Rimebark	14
Random boss forbade talent because of level	Perfect Strike	14
Random boss forbade talent because of level	Stone Golem	14
Random boss forbade talent because of level	Summon Control	14
Random boss forbade talent because of level	Nature's Cycle	14
Random boss forbade talent because of level	Healing Nexus	14
Random boss forbade talent because of level	One with Nature	14
Random boss forbade talent because of level	Blinding Speed	14
Random boss forbade talent because of level	Nature's Balance	14
Random boss forbade talent because of level	Grand Arrival	14
Random boss forbade talent because of level	Frantic Summoning	14
Random boss forbade talent because of level	Wild Summon	14
Adding 5 random class talents to boss
 * talent	T_CHARM_MASTERY
 * talent	T_JELLY
 * talent	T_NATURE_TOUCH
 * talent	T_QUICK_RECOVERY
 * talent	T_HEIGHTENED_SENSES
Loading entities file from memory	/data/general/objects/random-artifacts/ranged.lua
Begin randart generation:	level = 	14	egos =	1	gr egos =	0	rand themes = 	2	points = 	11	nb_powers = 	5
 * using themes	mental,lightning
 * forbid power sources:	arcane,technique_ranged
Creating randart ash longbow 'Tempestwinter'(faded ash longbow) with lightning
 ** selected ego	 of power	(normal)	technique
 * adding power: stat cun(2 points)
 * adding power: hate on crit(1 points)
 * adding power: resists pen lightning(2 points)
 * adding power: inc damage lightning(1 points)
[TOME ENTITY FILTER] selected Double Ego	96.003914463684	98.5
[TOME ENTITY FILTER] selected Double Greater	1.329974762823	20.5
fight: 	kinetic vined mindstar of frost	blooming vined mindstar of the jelly	::	nil	MAINHAND
fight: 	kinetic vined mindstar of frost	blooming vined mindstar of the jelly	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	106.48649748251	106.5
fight: 	rough leather armour of stability	blooming vined mindstar of the jelly	::	nil	BODY
fight: 	rough leather armour of stability	kinetic vined mindstar of frost	::	nil	BODY
Added unique	mod.class.NPC/Cyrota the giant brown ant	::	1
Random boss generating
Creating random boss 	Layebreba the giant white ant	14	level	2	classes
  class	Ascetic	 rejected due to power source
Adding to random boss class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 7 random class talents to boss
 * talent	T_SHIELD_WALL
 * talent	T_DISENGAGE
 * talent	T_SPELL_SHIELD
 * talent	T_CRIPPLE
 * talent	T_SHATTERING_BLOW
 * talent	T_SHATTERING_SHOUT
 * talent	T_UNENDING_FRENZY
  class	Demonologist	 rejected due to power source
  class	Arcane Blade	 rejected due to power source
  class	Anorithil	 rejected due to power source
  class	Corruptor	 rejected due to power source
Adding to random boss class	Bulwark	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 7 random class talents to boss
 * talent	T_ARMOUR_TRAINING
 * talent	T_STEADY_SHOT
 * talent	T_KNIFE_MASTERY
 * talent	T_PRECISE_STRIKES
 * talent	T_EXECUTION
 * talent	T_HEIGHTENED_SENSES
 * talent	T_SHIELD_SLAM
[TOME ENTITY FILTER] selected Greater	24.633615239671	27
[ActorObjectUse] useObjectEnable: 	pair of rough leather boots of evasion	by	Layebreba the giant white ant	inven/slot	1	nil
[ActorObjectUse] Object	pair of rough leather boots of evasion	27983	is ineligible for talent interface
[TOME ENTITY FILTER] selected Ego	87.196730053331	102
[TOME ENTITY FILTER] selected Double Ego	63.73744318861	67
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	3	gr egos =	2	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	mind,spell
 * forbid power sources:	antimagic
Creating randart Belirig(laminated steel amulet) with no themename
 ** selected ego	 of dexterity (#STATBONUS#)	(normal)	nature
 ** selected ego	savior's 	(greater)	technique
 ** selected ego	 of dexterity (#STATBONUS#)	(normal)	nature
 * adding power: spellpower(1 points)
 * adding power: inc damage blight(1 points)
 * adding power: blight retribution(1 points)
 * adding power: increased mana(1 points)
Added unique	mod.class.Object/Belirig	::	1
[TOME ENTITY FILTER] selected Ego	99.275356368924	102
[TOME ENTITY FILTER] selected Ego	76.870258467475	102
fight: 	impenetrable steel mail armour	thought-forged steel greatsword	::	OFFHAND	BODY
[TOME ENTITY FILTER] selected Double Ego	49.076445877337	67
fight: 	thought-forged iron longsword of massacre	thought-forged steel greatsword	::	OFFHAND	MAINHAND
fight: 	thought-forged iron longsword of massacre	impenetrable steel mail armour	::	nil	MAINHAND
fight: 	thought-forged iron longsword of massacre	impenetrable steel mail armour	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Uniques	3.9833640889226	4
fight: 	Coral Spray	thought-forged iron longsword of massacre	::	nil	OFFHAND
fight: 	Coral Spray	impenetrable steel mail armour	::	nil	OFFHAND
Added unique	mod.class.Object/Coral Spray	::	1
[TOME ENTITY FILTER] selected Ego	79.281119567175	102
fight: 	impenetrable steel mail armour	thought-forged iron longsword of massacre	::	nil	BODY
fight: 	impenetrable steel mail armour	Coral Spray	::	nil	BODY
fight: 	impenetrable steel mail armour	impenetrable steel mail armour	::	nil	BODY
fight: 	impenetrable steel mail armour	thought-forged iron longsword of massacre	::	nil	BODY
fight: 	impenetrable steel mail armour	Coral Spray	::	nil	BODY
Added unique	mod.class.NPC/Layebreba the giant white ant	::	1
fight: 	Belirig	thought-forged iron longsword of massacre	::	nil	NECK
fight: 	Belirig	Coral Spray	::	nil	NECK
fight: 	Belirig	impenetrable steel mail armour	::	nil	NECK
[NPC:addedToLevel]	Layebreba the giant white ant	27982	wearing	Belirig
fight: 	insulating linen wizard hat of nature (#RESIST#)	thought-forged iron longsword of massacre	::	nil	HEAD
fight: 	insulating linen wizard hat of nature (#RESIST#)	Coral Spray	::	nil	HEAD
fight: 	insulating linen wizard hat of nature (#RESIST#)	Belirig	::	nil	HEAD
fight: 	insulating linen wizard hat of nature (#RESIST#)	impenetrable steel mail armour	::	nil	HEAD
[NPC:addedToLevel]	Layebreba the giant white ant	27982	wearing	insulating linen wizard hat of nature (#RESIST#)
fight: 	steel amulet of cunning (#STATBONUS#)	thought-forged iron longsword of massacre	::	nil	NECK
fight: 	steel amulet of cunning (#STATBONUS#)	Coral Spray	::	nil	NECK
fight: 	steel amulet of cunning (#STATBONUS#)	Belirig	::	nil	NECK
fight: 	steel amulet of cunning (#STATBONUS#)	impenetrable steel mail armour	::	nil	NECK
fight: 	steel amulet of cunning (#STATBONUS#)	insulating linen wizard hat of nature (#RESIST#)	::	nil	NECK
[ActorObjectUse] useObjectDisable: 	pair of rough leather boots of evasion	inven/slot	1	1	tid	nil
fight: 	pair of rough leather boots of evasion	thought-forged iron longsword of massacre	::	nil	FEET
fight: 	pair of rough leather boots of evasion	Coral Spray	::	nil	FEET
fight: 	pair of rough leather boots of evasion	Belirig	::	nil	FEET
fight: 	pair of rough leather boots of evasion	impenetrable steel mail armour	::	nil	FEET
fight: 	pair of rough leather boots of evasion	insulating linen wizard hat of nature (#RESIST#)	::	nil	FEET
[ActorObjectUse] useObjectEnable: 	pair of rough leather boots of evasion	by	Layebreba the giant white ant	inven/slot	13	nil
[NPC:addedToLevel]	Layebreba the giant white ant	27982	wearing	pair of rough leather boots of evasion
[TOME ENTITY FILTER] selected basic	109.57202929064	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_multihued_multi_hued_drake_hatchling.png
[TOME ENTITY FILTER] selected Double Ego	19.491175490067	45.7
[TOME ENTITY FILTER] selected Double Ego	19.076458881446	45.7
[TOME ENTITY FILTER] selected basic	81.405336675476	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_sand_sand_drake.png
[TOME ENTITY FILTER] selected basic	85.764303375552	116.7
Random boss generating
Creating random boss 	Polimina the multi-hued drake hatchling	14	level	2	classes
Adding to random boss class	Shadowblade	Rogue
   power types: not_power_source =	antimagic	power_source =	technique,arcane
Adding 8 random class talents to boss
 * talent	T_DEADLY_STRIKES
 * talent	T_DUAL_STRIKE
 * talent	T_SHADOW_AMBUSH
 * talent	T_SHADOW_FEED
 * talent	T_TELEPORT
 * talent	T_FLURRY
 * talent	T_INVISIBILITY
 * talent	T_PRECISE_STRIKES
Adding to random boss class	Blood Mage	Defiler
   power types: not_power_source =	antimagic	power_source =	arcane,technique
Adding 9 random class talents to boss
 * talent	T_LEECH
 * talent	T_EVASION
 * talent	T_VIRULENT_DISEASE
 * talent	T_SHADOW_VEIL
 * talent	T_BLOOD_GRASP
 * talent	T_CATALEPSY
 * talent	T_BONE_NOVA
 * talent	T_BLINDING_SPEED
 * talent	T_BONE_SHIELD
[TOME ENTITY FILTER] selected Double Ego	63.666576182392	67
[ActorObjectUse] useObjectEnable: 	cruel ash starstaff of illumination	by	Polimina the multi-hued drake hatchling	inven/slot	1	nil
[ActorObjectUse] Object	cruel ash starstaff of illumination	28177	is ineligible for talent interface
[TOME ENTITY FILTER] selected Double Ego	64.117399096051	67
[TOME ENTITY FILTER] selected Money	105.52535768075	106
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	3	gr egos =	2	rand themes = 	2	points = 	9	nb_powers = 	4
 * using themes	mental,nature
Creating randart steel amulet 'Hurador'(laminated steel amulet) with no themename
 ** selected ego	 of dexterity (#STATBONUS#)	(normal)	nature
 ** selected ego	 of dexterity (#STATBONUS#)	(normal)	nature
 ** selected ego	warrior's 	(normal)	nature
 * adding power: psi on hit(1 points)
 * adding power: stat cun(2 points)
 * adding power: save mental(1 points)
 * adding power: inc damage mind(1 points)
Added unique	mod.class.Object/steel amulet 'Hurador'	::	1
[TOME ENTITY FILTER] selected Double Ego	43.054285941425	67
[TOME ENTITY FILTER] selected Ego	98.188611999198	102
fight: 	balanced steel dagger	flaming steel dagger of massacre	::	nil	MAINHAND
fight: 	balanced steel dagger	flaming steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater + Ego	5.228551264207	12
fight: 	spiked cured leather armour of the deep	flaming steel dagger of massacre	::	nil	BODY
fight: 	spiked cured leather armour of the deep	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	66.748997498012	67
fight: 	short elm magestaff of illumination	flaming steel dagger of massacre	::	nil	MAINHAND
fight: 	short elm magestaff of illumination	balanced steel dagger	::	nil	MAINHAND
fight: 	short elm magestaff of illumination	spiked cured leather armour of the deep	::	nil	MAINHAND
fight: 	short elm magestaff of illumination	balanced steel dagger	::	nil	MAINHAND
fight: 	short elm magestaff of illumination	spiked cured leather armour of the deep	::	nil	MAINHAND
[ActorObjectUse] useObjectEnable: 	short elm magestaff of illumination	by	Polimina the multi-hued drake hatchling	inven/slot	2	nil
[TOME ENTITY FILTER] selected Ego	82.292470804949	102
fight: 	cashmere robe of lightning (#RESIST#)	short elm magestaff of illumination	::	false	BODY
fight: 	cashmere robe of lightning (#RESIST#)	balanced steel dagger	::	nil	BODY
fight: 	cashmere robe of lightning (#RESIST#)	spiked cured leather armour of the deep	::	nil	BODY
fight: 	cashmere robe of lightning (#RESIST#)	short elm magestaff of illumination	::	false	BODY
fight: 	cashmere robe of lightning (#RESIST#)	balanced steel dagger	::	nil	BODY
Added unique	mod.class.NPC/Polimina the multi-hued drake hatchling	::	1
fight: 	steel amulet 'Hurador'	short elm magestaff of illumination	::	false	NECK
fight: 	steel amulet 'Hurador'	balanced steel dagger	::	nil	NECK
fight: 	steel amulet 'Hurador'	cashmere robe of lightning (#RESIST#)	::	nil	NECK
[NPC:addedToLevel]	Polimina the multi-hued drake hatchling	28176	wearing	steel amulet 'Hurador'
[ActorObjectUse] useObjectDisable: 	cruel ash starstaff of illumination	inven/slot	1	1	tid	nil
[ActorObjectUse] useObjectEnable: 	cruel ash starstaff of illumination	by	Polimina the multi-hued drake hatchling	inven/slot	1	nil
[ActorObjectUse] Object	cruel ash starstaff of illumination	28177	is ineligible for talent interface
[TOME ENTITY FILTER] selected Double Ego	38.881419087737	45.7
[TOME ENTITY FILTER] selected basic	103.14279423301	116.7
[TOME ENTITY FILTER] selected Ego	70.575718384827	75.7
[SHADER] Loading from /data/gfx/shaders/boneshield.lua
[SHADER] Loaded shader with totalname	boneshield[]
New GL Shader program 65
*p 65: Uniform: 6: 1406 scrollingSpeed
*p 65: Uniform: 1: 8B50 ellipsoidalFactor
*p 65: Uniform: 2: 1406 verticalIntensityAdjust
*p 65: Uniform: 3: 1406 side
*p 65: Uniform: 4: 8B5E tex
*p 65: Uniform: 5: 1406 tick
*p 65: Uniform: 0: 1406 chargesCount
[SHADER] setting reset param	chargesCount	0
[SHADER] setting reset param	chargesCount	2
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_rest
[SHADER] Loading from /data/gfx/shaders/invis_edge.lua
[SHADER] Loaded shader with totalname	invis_edge[]
New GL Shader program 66
GLSL ERROR: Compile error in shader inline
ERROR: 0:16: Invalid call of undeclared identifier 'textureSize'
ERROR: 0:17: Invalid call of undeclared identifier 'textureSize'
ERROR: 0:26: Use of undeclared identifier 'dxtex'
ERROR: 0:26: Use of undeclared identifier 'dytex'
ERROR: 0:43: '/' does not operate on 'float' and 'int'

[SHADER] created fragment shader from /data/gfx/shaders/invis_edge.frag
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[TOME ENTITY FILTER] selected basic	90.034500181647	116.7
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_venom_venom_drake_hatchling.png
[TOME ENTITY FILTER] selected Double Ego	19.423948036138	45.7
[TOME ENTITY FILTER] selected Double Ego	32.171883365646	45.7
[TOME ENTITY FILTER] selected Double Ego	29.849815824595	45.7
[TOME ENTITY FILTER] selected basic	113.94603029817	116.7
Random boss generating
Creating random boss 	Aratta the giant eel	14	level	2	classes
Adding to random boss class	Wyrmic	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,nature
Adding 4 random class talents to boss
 * talent	T_QUICK_RECOVERY
 * talent	T_KNIFE_MASTERY
 * talent	T_FIRE_BREATH
 * talent	T_ICY_SKIN
  class	Temporal Warden	 rejected due to power source
  class	Arcane Blade	 rejected due to power source
Adding to random boss class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,nature
Adding 9 random class talents to boss
 * talent	T_STATIC_FIELD
 * talent	T_CHROMATIC_FURY
 * talent	T_CORROSIVE_BREATH
 * talent	T_ANCESTRAL_LIFE
 * talent	T_SAND_BREATH
 * talent	T_THICK_SKIN
 * talent	T_ACIDIC_SPRAY
 * talent	T_STEADY_SHOT
 * talent	T_SUDDEN_GROWTH
[TOME ENTITY FILTER] selected Money	105.35828118291	106
[TOME ENTITY FILTER] selected Double Ego	55.533416613362	67
[ActorObjectUse] useObjectEnable: 	biting gale rune of the warrior	by	Aratta the giant eel	inven/slot	1	nil
[TOME ENTITY FILTER] selected Ego	92.235931720174	102
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	3	gr egos =	2	rand themes = 	2	points = 	8	nb_powers = 	5
 * using themes	blight,arcane
 * forbid power sources:	antimagic
Creating randart Velymira(plated steel battleaxe) with no themename
 ** selected ego	 of crippling	(greater)	technique
 ** selected ego	chilling 	(normal)	arcane
 ** selected ego	 of crippling	(greater)	technique
 * adding power: corrupted blood melee(2 points)
 * adding power: corrupted blood melee(2 points)
Added unique	mod.class.Object/Velymira	::	1
[TOME ENTITY FILTER] selected Ego	95.275828327349	102
[TOME ENTITY FILTER] selected Ego	73.343270789679	102
fight: 	cured leather armour of fire resistance	iron battleaxe of massacre	::	OFFHAND	BODY
[TOME ENTITY FILTER] selected Ego	81.528609810753	102
fight: 	steel greatsword of projection	iron battleaxe of massacre	::	OFFHAND	MAINHAND
fight: 	steel greatsword of projection	cured leather armour of fire resistance	::	nil	MAINHAND
fight: 	steel greatsword of projection	cured leather armour of fire resistance	::	nil	MAINHAND
[ActorObjectUse] useObjectEnable: 	steel greatsword of projection	by	Aratta the giant eel	inven/slot	2	nil
[TOME ENTITY FILTER] selected Ego	90.286036800194	102
fight: 	steel mail armour of fire resistance	steel greatsword of projection	::	OFFHAND	BODY
fight: 	steel mail armour of fire resistance	cured leather armour of fire resistance	::	nil	BODY
fight: 	steel mail armour of fire resistance	steel greatsword of projection	::	OFFHAND	BODY
Added unique	mod.class.NPC/Aratta the giant eel	::	1
Random elite generating
Creating random boss 	Aramikira the xorn	14	level	1	classes
Adding to random boss class	Bulwark	Warrior
   power types: not_power_source =	arcane	power_source =	technique
Random boss forbade talent because of level	Evasion	14
Random boss forbade talent because of level	Battle Cry	14
Random boss forbade talent because of level	Unending Frenzy	14
Random boss forbade talent because of level	Piercing Sight	14
Random boss forbade talent because of level	Cripple	14
Random boss forbade talent because of level	Switch Place	14
Random boss forbade talent because of level	Shield Expertise	14
Random boss forbade talent because of level	Spell Shield	14
Random boss forbade talent because of level	Adrenaline Surge	14
Random boss forbade talent because of level	Shield Slam	14
Random boss forbade talent because of level	Juggernaut	14
Random boss forbade talent because of level	Second Wind	14
Random boss forbade talent because of level	Heave	14
Random boss forbade talent because of level	True Grit	14
Random boss forbade talent because of level	Onslaught	14
Random boss forbade talent because of level	Battle Shout	14
Random boss forbade talent because of level	Daunting Presence	14
Random boss forbade talent because of level	Greater Weapon Focus	14
Random boss forbade talent because of level	Shattering Impact	14
Random boss forbade talent because of level	Perfect Strike	14
Random boss forbade talent because of level	Death Blow	14
Random boss forbade talent because of level	Rapid Shot	14
Random boss forbade talent because of level	Battle Call	14
Random boss forbade talent because of level	Bleeding Edge	14
Random boss forbade talent because of level	Shattering Shout	14
Random boss forbade talent because of level	Blinding Speed	14
Random boss forbade talent because of level	Step Up	14
Random boss forbade talent because of level	Slow Motion	14
Random boss forbade talent because of level	Relaxed Shot	14
Random boss forbade talent because of level	Warshout	14
Random boss forbade talent because of level	Assault	14
Adding 4 random class talents to boss
 * talent	T_DIRTY_FIGHTING
 * talent	T_CHARM_MASTERY
 * talent	T_REPULSION
 * talent	T_EXOTIC_WEAPONS_MASTERY
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	1	gr egos =	0	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	fire,defense
 * forbid power sources:	arcane
Creating randart Adalaith the ash vilestaff(faceted ash vilestaff) with no themename
 ** selected ego	cruel 	(normal)	technique
 * adding power: ignore crit greater(1 points)
 * adding power: immune pin(1 points)
 * adding power: resist nature(2 points)
[TOME ENTITY FILTER] selected Double Ego	85.406426963607	98.5
[TOME ENTITY FILTER] selected Double Ego	82.189255747523	98.5
fight: 	flaming steel shield of cold resistance (#RESIST#)	thought-forged steel longsword of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Greater	0.76315666741299	20.5
fight: 	radiant steel mail armour of implacability	thought-forged steel longsword of massacre	::	nil	BODY
fight: 	radiant steel mail armour of implacability	flaming steel shield of cold resistance (#RESIST#)	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_xorn.png
Added unique	mod.class.NPC/Aramikira the xorn	::	1
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_devourer.png
Loading tile from tileset	/data/gfx/shockbolt/npc/aquatic_critter_electric_eel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/blue_ant.png
Random elite generating
Creating random boss 	Layomira the giant ice ant	14	level	1	classes
  class	Flenser	 rejected due to power source
  class	Archmage	 rejected due to power source
  class	Reaver	 rejected due to power source
Adding to random boss class	Marauder	Rogue
   power types: not_power_source =	antimagic,arcane,technique_ranged	power_source =	technique,psionic,nature
Random boss forbade talent because of level	Evasion	14
Random boss forbade talent because of level	Bloody Butcher	14
Random boss forbade talent because of level	Precision	14
Random boss forbade talent because of level	Unending Frenzy	14
Random boss forbade talent because of level	Piercing Sight	14
Random boss forbade talent because of level	Sweep	14
Random boss forbade talent because of level	Cripple	14
Random boss forbade talent because of level	Light of Foot	14
Random boss forbade talent because of level	Bloodbath	14
Random boss forbade talent because of level	Switch Place	14
Random boss forbade talent because of level	Spell Shield	14
Random boss forbade talent because of level	Adrenaline Surge	14
Random boss forbade talent because of level	Strider	14
Random boss forbade talent because of level	Venomous Strike	14
Random boss forbade talent because of level	Heave	14
Random boss forbade talent because of level	True Grit	14
Random boss forbade talent because of level	Vicious Strikes	14
Random boss forbade talent because of level	Daunting Presence	14
Random boss forbade talent because of level	Greater Weapon Focus	14
Random boss forbade talent because of level	Total Thuggery	14
Random boss forbade talent because of level	Perfect Strike	14
Random boss forbade talent because of level	Momentum	14
Random boss forbade talent because of level	Set Up	14
Random boss forbade talent because of level	Bleeding Edge	14
Random boss forbade talent because of level	Toxic Death	14
Random boss forbade talent because of level	Vile Poisons	14
Random boss forbade talent because of level	Unstoppable	14
Random boss forbade talent because of level	Blinding Speed	14
Random boss forbade talent because of level	Step Up	14
Random boss forbade talent because of level	Mortal Terror	14
Random boss forbade talent because of level	Empower Poisons	14
Random boss forbade talent because of level	Slow Motion	14
Random boss forbade talent because of level	Whirlwind	14
Random boss forbade talent because of level	Exploit Weakness	14
Adding 5 random class talents to boss
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_DUAL_STRIKE
 * talent	T_WEAPON_COMBAT
 * talent	T_MOBILE_DEFENCE
 * talent	T_KNIFE_MASTERY
Loading entities file from memory	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	1	gr egos =	0	rand themes = 	2	points = 	8	nb_powers = 	3
 * using themes	mental,fire
 * forbid power sources:	antimagic,arcane,technique_ranged
Creating randart Burnzeal(faded steel shield) with fire
 ** selected ego	flaming 	(normal)	nature
 * adding power: resists pen fire(2 points)
 * adding power: stat wil(2 points)
[TOME ENTITY FILTER] selected Double Ego	72.379647286581	98.5
[ActorObjectUse] useObjectEnable: 	hateful steel dagger of projection	by	Layomira the giant ice ant	inven/slot	2	nil
[TOME ENTITY FILTER] selected Greater	59.28589223751	63.5
fight: 	warbringer's steel dagger	hateful steel dagger of projection	::	nil	MAINHAND
fight: 	warbringer's steel dagger	hateful steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Greater	18.259154824484	20.5
fight: 	troll-hide cured leather armour of Toknor	hateful steel dagger of projection	::	nil	BODY
fight: 	troll-hide cured leather armour of Toknor	warbringer's steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	81.718663106141	98.5
fight: 	grounding linen wizard hat of frost (#RESIST#)	hateful steel dagger of projection	::	nil	HEAD
fight: 	grounding linen wizard hat of frost (#RESIST#)	warbringer's steel dagger	::	nil	HEAD
fight: 	grounding linen wizard hat of frost (#RESIST#)	troll-hide cured leather armour of Toknor	::	nil	HEAD
Loading tile from tileset	/data/gfx/shockbolt/npc/ice_ant.png
Added unique	mod.class.NPC/Layomira the giant ice ant	::	1
fight: 	Burnzeal	hateful steel dagger of projection	::	nil	OFFHAND
fight: 	Burnzeal	warbringer's steel dagger	::	nil	OFFHAND
fight: 	Burnzeal	troll-hide cured leather armour of Toknor	::	nil	OFFHAND
fight: 	Burnzeal	grounding linen wizard hat of frost (#RESIST#)	::	nil	OFFHAND
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
Random elite generating
Creating random boss 	Cyroldanne the giant white ant	14	level	1	classes
  class	Alchemist	 rejected due to power source
  class	Blood Mage	 rejected due to power source
  class	Doombringer	 rejected due to power source
Adding to random boss class	Mindslayer	Psionic
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic
Random boss forbade talent because of level	Evasion	14
Random boss forbade talent because of level	Piercing Sight	14
Random boss forbade talent because of level	Telekinetic Leap	14
Random boss forbade talent because of level	Implode	14
Random boss forbade talent because of level	Deflect Projectiles	14
Random boss forbade talent because of level	Kinetic Surge	14
Random boss forbade talent because of level	Resonant Focus	14
Random boss forbade talent because of level	Thermal Balance	14
Random boss forbade talent because of level	Transcendent Telekinesis	14
Random boss forbade talent because of level	Charged Strike	14
Random boss forbade talent because of level	Brainfreeze	14
Random boss forbade talent because of level	Warding Weapon	14
Random boss forbade talent because of level	Static Net	14
Random boss forbade talent because of level	Iron Will	14
Random boss forbade talent because of level	Charged Shield	14
Random boss forbade talent because of level	Thought Sense	14
Random boss forbade talent because of level	Transcendent Electrokinesis	14
Random boss forbade talent because of level	Heat Shift	14
Random boss forbade talent because of level	Transcendent Pyrokinesis	14
Random boss forbade talent because of level	Brain Storm	14
Random boss forbade talent because of level	Mindhook	14
Random boss forbade talent because of level	Frenzied Focus	14
Random boss forbade talent because of level	Charged Aura	14
Random boss forbade talent because of level	Forcefield	14
Random boss forbade talent because of level	Charge Leech	14
Random boss forbade talent because of level	Heartstart	14
Random boss forbade talent because of level	Impale	14
Random boss forbade talent because of level	Psi Tap	14
Random boss forbade talent because of level	Insatiable	14
Adding 4 random class talents to boss
 * talent	T_AUGMENTATION
 * talent	T_WEAPON_COMBAT
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_KNIFE_MASTERY
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Begin randart generation:	level = 	14	egos =	1	gr egos =	0	rand themes = 	2	points = 	11	nb_powers = 	5
 * using themes	mental,dark
 * forbid power sources:	arcane,technique_ranged
Creating randart quiver of ash arrows 'Sootbraze'(faded quiver of ash arrows) with dark
 ** selected ego	storming 	(normal)	nature
 * adding power: dark ranged(1 points)
 * adding power: mind burst (crit)(3 points)
 * adding power: dark ranged(1 points)
 * adding power: dark burst(2 points)
[TOME ENTITY FILTER] selected Double Ego	88.466416645554	98.5
[TOME ENTITY FILTER] selected Double Greater	16.531384828391	20.5
fight: 	quick iron greatsword of amnesia	mindwoven woollen robe of protection	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Greater	41.965190199894	63.5
Added unique	mod.class.NPC/Cyroldanne the giant white ant	::	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 72
*p 72: Uniform: 0: 1406 wobblingSpeed
*p 72: Uniform: 1: 1406 oscillationSpeed
*p 72: Uniform: 2: 8B5E tex
*p 72: Uniform: 3: 1406 horizontalScrollingSpeed
*p 72: Uniform: 4: 1406 tick_start
*p 72: Uniform: 5: 8B51 impact_color
*p 72: Uniform: 6: 1406 wobblingPower
*p 72: Uniform: 7: 8B51 color
*p 72: Uniform: 8: 1406 tick
*p 72: Uniform: 9: 1406 ellipsoidalFactor
*p 72: Uniform: 10: 1406 antialiasingRadius
*p 72: Uniform: 11: 1406 impact_time
*p 72: Uniform: 12: 8B50 impact
*p 72: Uniform: 13: 1406 time_factor
*p 72: Uniform: 14: 1406 shieldIntensity
*p 72: Uniform: 15: 1406 impact_tick
*p 72: Uniform: 16: 1406 verticalScrollingSpeed
*p 72: Uniform: 17: 1406 aadjust
[SHADER] setting reset param	tick_start	1517996
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/grizzly_bear.png
[TOME ENTITY FILTER] selected Double Ego	56.248212584352	67
[TOME ENTITY FILTER] selected Double Ego	41.75421477476	67
[TOME ENTITY FILTER] selected Double Ego	34.509469195388	67
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	14	egos =	3	gr egos =	2	rand themes = 	2	points = 	8	nb_powers = 	3
 * using themes	nature,misc
Creating randart yew vilestaff 'Loamtouch'(jewel-encrusted yew vilestaff) with nature
 ** selected ego	 of illumination	(normal)	nature
 ** selected ego	cruel 	(normal)	technique
 ** selected ego	 of projection	(normal)	arcane
 * adding power: inc damage nature(1 points)
 * adding power: nature burst(2 points)
 * adding power: stat cun(2 points)
[ActorObjectUse] useObjectEnable: 	yew vilestaff 'Loamtouch'	by	Gitta the ghoul	inven/slot	1	nil
[ActorObjectUse] Object	yew vilestaff 'Loamtouch'	29138	is ineligible for talent interface
Added unique	mod.class.Object/yew vilestaff 'Loamtouch'	::	1
[TOME ENTITY FILTER] selected Ego	67.253673544911	102
[TOME ENTITY FILTER] selected Double Ego	59.259150903499	67
fight: 	chilling steel greatsword of projection	woollen robe of nature (#RESIST#)	::	nil	MAINHAND
[ActorObjectUse] useObjectEnable: 	chilling steel greatsword of projection	by	Gitta the ghoul	inven/slot	2	nil
[TOME ENTITY FILTER] selected Uniques	3.2399286849517	4
Added unique	mod.class.Object/Colaryem	::	1
[TOME ENTITY FILTER] selected Ego	76.13221996141	102
fight: 	ash starstaff of might	chilling steel greatsword of projection	::	OFFHAND	MAINHAND
fight: 	ash starstaff of might	woollen robe of nature (#RESIST#)	::	nil	MAINHAND
[ActorObjectUse] useObjectDisable: 	chilling steel greatsword of projection	inven/slot	2	1	tid	nil
fight: 	ash starstaff of might	woollen robe of nature (#RESIST#)	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Double Ego	51.541151180291	67
fight: 	focusing linen robe of nature (#RESIST#)	ash starstaff of might	::	OFFHAND	BODY
fight: 	focusing linen robe of nature (#RESIST#)	woollen robe of nature (#RESIST#)	::	nil	BODY
fight: 	focusing linen robe of nature (#RESIST#)	ash starstaff of might	::	OFFHAND	BODY
Added unique	mod.class.NPC/Gitta the ghoul	::	1
[ActorObjectUse] useObjectDisable: 	yew vilestaff 'Loamtouch'	inven/slot	1	4	tid	nil
fight: 	yew vilestaff 'Loamtouch'	ash starstaff of might	::	OFFHAND	MAINHAND
fight: 	yew vilestaff 'Loamtouch'	focusing linen robe of nature (#RESIST#)	::	nil	MAINHAND
fight: 	yew vilestaff 'Loamtouch'	focusing linen robe of nature (#RESIST#)	::	nil	MAINHAND
[ActorObjectUse] useObjectEnable: 	yew vilestaff 'Loamtouch'	by	Gitta the ghoul	inven/slot	2	nil
[NPC:addedToLevel]	Gitta the ghoul	29123	wearing	yew vilestaff 'Loamtouch'
--- replacing	ash starstaff of might
fight: 	flaming steel waraxe of erosion	yew vilestaff 'Loamtouch'	::	OFFHAND	MAINHAND
fight: 	flaming steel waraxe of erosion	focusing linen robe of nature (#RESIST#)	::	nil	MAINHAND
[CALLBACK] upgrading to prioritized	talents_on_act_base
Cloned shader 72
[SHADER] setting reset param	tick_start	1517996
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(0.3,1,1),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 73
*p 73: Uniform: 0: 1406 wobblingSpeed
*p 73: Uniform: 1: 1406 oscillationSpeed
*p 73: Uniform: 2: 8B5E tex
*p 73: Uniform: 3: 1406 horizontalScrollingSpeed
*p 73: Uniform: 4: 1406 tick_start
*p 73: Uniform: 5: 8B51 impact_color
*p 73: Uniform: 6: 1406 wobblingPower
*p 73: Uniform: 7: 8B51 color
*p 73: Uniform: 8: 1406 tick
*p 73: Uniform: 9: 1406 ellipsoidalFactor
*p 73: Uniform: 10: 1406 antialiasingRadius
*p 73: Uniform: 11: 1406 impact_time
*p 73: Uniform: 12: 8B50 impact
*p 73: Uniform: 13: 1406 time_factor
*p 73: Uniform: 14: 1406 shieldIntensity
*p 73: Uniform: 15: 1406 impact_tick
*p 73: Uniform: 16: 1406 verticalScrollingSpeed
*p 73: Uniform: 17: 1406 aadjust
[SHADER] setting reset param	tick_start	1517996
Guardian allocated: 	RND_BOSS_GITTA_THE_GHOUL	29123	Gitta the ghoul
[TOME ENTITY FILTER] selected basic	110.02751855225	127.2
[TOME ENTITY FILTER] selected basic	87.104935731613	127.2
[TOME ENTITY FILTER] selected Greater	1.1014904973096	10.7
[TOME ENTITY FILTER] selected Ego	52.375413430343	75.7
[TOME ENTITY FILTER] selected Double Ego	21.807015989051	45.7
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_vined.png
[TOME ENTITY FILTER] selected basic	126.7585924205	127.2
Loading tile from tileset	/data/gfx/shockbolt/object/mace_steel.png
[TOME ENTITY FILTER] selected Ego	70.441820674723	75.7
[TOME ENTITY FILTER] selected basic	103.32301234093	127.2
[TOME ENTITY FILTER] selected Double Ego	20.442074137462	45.7
Wait finished, counted 3057, 1569 ticks
No zone events loaded
Not gone east, no backup guardian
Running on level loads	aereldir-3
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Leiad	Leiad
Adding entity	2185	after	2185
Updating zone name	Aereldir (3)
C Map minimap texture: 242 (50x50; 64x64)
Deleting temp shader	shadow_simulacrum[base=0.9,color=vec3(0.6,0.6,0.2),time_factor=1500]
[USERCHAT] channel serial data	tentoir	tome	627
[LOG]	Leiad casts Dust to Dust.
[USERCHAT] channel talk	cksiu	tome	yeah high peak for me is usually find the stair guardian, lure it from stairs, skip to next level
[SPELL CRIT %]	11.121540116604
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Devourer for #LIGHT_STEEL_BLUE#68 temporal#LAST#, #aaaaaa#85 physical#LAST# (154 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Devourer for #LIGHT_STEEL_BLUE#68 temporal#LAST#, #aaaaaa#85 physical#LAST# (154 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Something for #LIGHT_STEEL_BLUE#58 temporal#LAST#, #aaaaaa#85 physical#LAST# (144 total damage).
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
AI took for target	28805	devourer	::	2185	Leiad	36	<	100
[LOG]	
Server latency	127
[LOG]	Leiad brandishes his #FFD700##UID:4982:0#Summertide Phial#LAST# and banishes all shadows!
[Identify]	Summertide Phial	true
[LORE] learnt	Summertide Phial
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	29404	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Devourer for #LIGHT_STEEL_BLUE#38 temporal#LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Devourer for #LIGHT_STEEL_BLUE#47 temporal#LAST# damage.
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	Leiad's Temporal Bolt hits Devourer for #LIGHT_STEEL_BLUE#52 temporal#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Devourer for #LIGHT_STEEL_BLUE#69 temporal#LAST#, #aaaaaa#87 physical#LAST# (157 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Devourer for #LIGHT_STEEL_BLUE#69 temporal#LAST#, #aaaaaa#87 physical#LAST# (157 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Devourer for #LIGHT_STEEL_BLUE#59 temporal#LAST#, #aaaaaa#87 physical#LAST# (147 total damage).
[LOG]	Leiad's Temporal Bolt hits Devourer for #LIGHT_STEEL_BLUE#54 temporal#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Devourer for #aaaaaa#160 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Devourer for #aaaaaa#160 physical#LAST# damage.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Devourer for #aaaaaa#160 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Devourer!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Devourer!#{normal}#
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Devourer!#{normal}#
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting shader 67 (is clone 0)
[Identify]	woollen robe	true
[LOG]	Leiad picks up (g.): #FFFFFF##UID:29368:0#woollen robe (0 def, 0 armour)#LAST#.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[Identify]	brass lantern of the zealot	true
[LOG]	Leiad picks up (n.): #0080FF##UID:29352:0#brass lantern of the zealot#LAST#.
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
AI took for target	29122	grizzly bear	::	2185	Leiad	16	<	100
AI took for target	27279	storm drake hatchling	::	2185	Leiad	100	<	100
AI took for target	28806	electric eel	::	2185	Leiad	49	<	100
electric eel	28806	dumb ai talents can use	Lightning	T_LIGHTNING
electric eel	28806	dumb ai talents can use	Chain Lightning	T_CHAIN_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Electric eel casts Lightning.
[SPELL CRIT %]	1
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1535242
Cloned shader 46
[SHADER] setting reset param	tick_start	1535242
[LOG]	Leiad weaves fate.
[LOG]	Ran for 10 turns (stop reason: taken damage).
[LOG]	
[LOG]	#UID:28806:0#Electric eel hits Grizzly bear for #ROYAL_BLUE#67 lightning#LAST# damage.
[LOG]	#UID:28806:0#Electric eel hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#58 lightning#LAST# damage.
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Electric eel for #LIGHT_STEEL_BLUE#70 temporal#LAST#, #aaaaaa#87 physical#LAST# (158 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Grizzly bear for #LIGHT_STEEL_BLUE#70 temporal#LAST#, #aaaaaa#87 physical#LAST# (158 total damage).
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
[TARGET] Passing target	Emelayanne the storm drake hatchling	from	grizzly bear	to	Leiad
[TARGET] Passing target	storm drake hatchling	from	grizzly bear	to	Leiad
[TARGET] Passing target	storm drake hatchling	from	grizzly bear	to	Leiad
[TARGET] Passing target	black jelly	from	grizzly bear	to	Leiad
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
AI took for target	27279	storm drake hatchling	::	2185	Leiad	81	<	100
[TARGET] Passing target	greater shivgoroth	from	electric eel	to	Leiad
electric eel	28806	dumb ai talents can use	Chain Lightning	T_CHAIN_LIGHTNING
dumb ai uses	T_CHAIN_LIGHTNING
[LOG]	Electric eel casts Chain Lightning.
[Chain lightning] targetting	24	33	from	31	35
[Chain lightning] looking for more targets	6	 at 	26	34	radius 	10	from	grizzly bear
[Chain lightning] found possible actor	Leiad	24	33	distance	2
[Chain lightning] Found targets:	1
[Chain lightning] jumping from	31	35	to	26	34
[SPELL CRIT %]	1
[Chain lightning] jumping from	26	34	to	24	33
[SPELL CRIT %]	1
[LOG]	
[LOG]	#UID:28806:0#Electric eel hits Grizzly bear for #ROYAL_BLUE#48 lightning#LAST# damage.
[LOG]	#UID:28806:0#Electric eel hits #fbd578#Leiad#LAST# for #ROYAL_BLUE#34 lightning#LAST# damage.
[USERCHAT] channel talk	yottabyte	tome	what does the made by a master tag mean?
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_3.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_3.ogg" : <static>
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Grizzly bear for #{bold}##aaaaaa#292 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Grizzly bear!#{normal}#
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[TARGET] Passing target	Cyroldanne the giant white ant	from	greater shivgoroth	to	Leiad
[TARGET] Passing target	vampire	from	greater shivgoroth	to	Leiad
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[USERCHAT] channel achievement	dementedParakeet	global	The Arena	false	false
[USERCHAT] channel serial data	androidjones	tome	475
[SPELL CRIT %]	11.121540116604
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:18:0#electric eel tail (1)#WHITE#.
Adding entity	29405	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Electric eel for #LIGHT_STEEL_BLUE#48 temporal#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Electric eel!#{normal}#
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
AI took for target	27264	Emelayanne the storm drake hatchling	::	2185	Leiad	81	<	100
[ARCHERY ACQUIRE TARGETS WITH]	glacial ash longbow of recursion	sentry's quiver of elm arrows	nil	nil
[archeryAcquireTargets runfire] NOT FIRING	glacial ash longbow of recursion	24	33	range limit:	7
AI took for target	27279	storm drake hatchling	::	2185	Leiad	49	<	100
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/electric_eel_tail.png
[USERCHAT] channel achievement	androidjones	tome	Utterly Destroyed	false	false
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Storm drake hatchling for #LIGHT_STEEL_BLUE#74 temporal#LAST#, #aaaaaa#92 physical#LAST# (167 total damage).
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
[ARCHERY ACQUIRE TARGETS WITH]	glacial ash longbow of recursion	sentry's quiver of elm arrows	nil	nil
[archeryAcquireTargets runfire] NOT FIRING	glacial ash longbow of recursion	24	33	range limit:	7
[LOG]	
[LOG]	Leiad casts Time Skip.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	43.423283422838	vs	17.985153357406	=> chance to hit	85.890903411754
[LOG]	Emelayanne the storm drake hatchling looks a little pale around the edges.
[LOG]	Emelayanne the storm drake hatchling has moved forward in time!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Emelayanne the storm drake hatchling for #LIGHT_STEEL_BLUE#169 temporal#LAST# damage.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the southeast (storm drake hatchling)).
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Storm drake hatchling for #aaaaaa#166 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Storm drake hatchling!#{normal}#
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	shiskabob	tome	Curse Lifter	false	false
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
Added unique	mod.class.NPC/Emelayanne the storm drake hatchling	::	2
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the southeast (Emelayanne the storm drake hatchling)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Emelayanne the storm drake hatchling for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#107 physical#LAST# (194 total damage).
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
[LOG]	Emelayanne the storm drake hatchling uses Flare.
[ARCHERY ACQUIRE TARGETS WITH]	glacial ash longbow of recursion	sentry's quiver of elm arrows	nil	nil
[SHOOT] speed	0.8	=>	800
[ARCHERY SHOOT]	Emelayanne the storm drake hatchling	27264	using weapon:	glacial ash longbow of recursion	ammo:	sentry's quiver of elm arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	glacial ash longbow of recursion	to:	24	33
Adding entity	29407	after	27264
[LOG]	#00ff00##UID:1180:0#Talent Time Skip is ready to use.
[LOG]	
checkHit (smoothe)	20.9	vs	56.666666666667	=> chance to hit	17.931858936043
checkHit (smoothe)	20.9	vs	56.666666666667	=> chance to hit	10.924981791697
[LOG]	Leiad loses sight!
Astar fail: destination unreachable
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[LOG]	Leiad recovers sight.
checkHit (smoothe)	6	vs	17.552669389309	=> chance to hit	31.693039586021
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
[USERCHAT] channel talk	cksiu	tome	absolutely nothing
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (Emelayanne the storm drake hatchling)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (Emelayanne the storm drake hatchling)).
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Emelayanne the storm drake hatchling for #LIGHT_STEEL_BLUE#72 temporal#LAST#, #aaaaaa#90 physical#LAST# (163 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Emelayanne the storm drake hatchling!#{normal}#
[LOG]	
[USERCHAT] channel talk	appolyon	tome	that it was made by a master
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	41.972740390029	vs	28.56735480409	=> chance to hit	78.637395305277
[KNOCKBACK] from	24	24	over	2
[KNOCKBACK] try	24	34	1
[KNOCKBACK] try	24	35	0	::
[KNOCKBACK] ok knocked to	24	35	::
[LOG]	Cyroldanne the giant white ant is knocked back!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cyroldanne the giant white ant for #aaaaaa#(41 to psi shield)#LAST#, #aaaaaa#124 physical#LAST# (125 total damage).
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	29408	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cyroldanne the giant white ant for #LIGHT_STEEL_BLUE#(23 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#24 temporal#LAST# (25 total damage).
[LOG]	Leiad's Temporal Bolt hits Cyroldanne the giant white ant for #LIGHT_STEEL_BLUE#(25 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST# (26 total damage).
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Leiad's Temporal Bolt hits Cyroldanne the giant white ant for #LIGHT_STEEL_BLUE#(26 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST# (27 total damage).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Cyroldanne the giant white ant for #LIGHT_STEEL_BLUE#(41 to psi shield)#LAST#, #{bold}##LIGHT_STEEL_BLUE#88 temporal#{normal}##LAST#, #aaaaaa#(41 to psi shield)#LAST#, #{bold}##aaaaaa#121 physical#{normal}##LAST# (210 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Cyroldanne the giant white ant!#{normal}#
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[USERCHAT] channel talk	yottabyte	tome	ah
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
vampire	27072	dumb ai talents can use	Rune: Clarity	T_RUNE:_CLARITY_1
dumb ai uses	T_RUNE:_CLARITY_1
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[LOG]	Rested for 6 turns (stop reason: hostile spotted to the south (storm drake hatchling)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Storm drake hatchling for #LIGHT_STEEL_BLUE#71 temporal#LAST#, #aaaaaa#89 physical#LAST# (161 total damage).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Storm drake hatchling for #aaaaaa#163 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Storm drake hatchling!#{normal}#
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
[LOG]	
[USERCHAT] channel serial data	bringforththehate	global	627
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 6 turns (stop reason: hostile spotted to the south (storm drake hatchling)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Storm drake hatchling for #LIGHT_STEEL_BLUE#68 temporal#LAST#, #aaaaaa#85 physical#LAST# (154 total damage).
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	29409	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Storm drake hatchling for #LIGHT_STEEL_BLUE#45 temporal#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
[LOG]	
[USERCHAT] channel talk	777isHARDCORE	tome	that it wasnt made by some other means
[LOG]	Leiad casts Repulsion Blast.
Deleting temp shader	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Storm drake hatchling for #aaaaaa#159 physical#LAST# damage.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Storm drake hatchling!#{normal}#
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Vampire for #LIGHT_STEEL_BLUE#60 temporal#LAST#, #aaaaaa#88 physical#LAST# (149 total damage).
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	29410	after	2185
AI took for target	27072	vampire	::	2185	Leiad	25	<	100
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Vampire for #LIGHT_STEEL_BLUE#40 temporal#LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Vampire for #LIGHT_STEEL_BLUE#42 temporal#LAST# damage.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Vampire for #LIGHT_STEEL_BLUE#61 temporal#LAST#, #aaaaaa#90 physical#LAST# (152 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Vampire!#{normal}#
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
[LOG]	
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[LOG]	You pickup 0.75 gold pieces.
[Identify]	quiver of ash arrows 'Sootbraze'	true
[LOG]	Leiad picks up (e.): #SALMON##UID:29036:0#quiver of ash arrows 'Sootbraze' (17/17, 17.5-24.5 power, 7 apr)#LAST#.
[LOG]	You pickup 0.70 gold pieces.
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
black jelly	28173	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	29411	after	28173
[Identify]	iron battleaxe 'Armindur'	true
[LOG]	Leiad picks up (d.): #SALMON##UID:27076:0#iron battleaxe 'Armindur' (22-33 power, 1 apr)#LAST#.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[LOG]	You pickup 0.70 gold pieces.
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (umber hulk)).
[LOG]	
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	38.231925612959	vs	23.493357574315	=> chance to hit	79.788644224721
[KNOCKBACK] from	26	26	over	4
[KNOCKBACK] try	30	36	3
[KNOCKBACK] try	31	36	2	::
[KNOCKBACK] try	32	36	1	::
[KNOCKBACK] try	33	37	0	::
[KNOCKBACK] ok knocked to	33	37	::
[LOG]	Umber hulk is knocked back!
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Umber hulk for #aaaaaa#124 physical#LAST# damage.
[TARGET] Passing target	red jelly	from	umber hulk	to	Leiad
[LOG]	Umber hulk speeds up.
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:32:0#xorn fragment (1)#WHITE#.
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Umber hulk for #{bold}##LIGHT_STEEL_BLUE#113 temporal#{normal}##LAST#, #{bold}##aaaaaa#121 physical#{normal}##LAST# (235 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Umber hulk!#{normal}#
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (greater shivgoroth)).
[LOG]	
[LOG]	Leiad casts Temporal Bolt.
[SPELL CRIT %]	11.121540116604
Adding entity	29412	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Greater shivgoroth for #LIGHT_STEEL_BLUE#46 temporal#LAST# damage.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
greater shivgoroth	26708	dumb ai talents can use	Ice Shards	T_ICE_SHARDS
greater shivgoroth	26708	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
dumb ai uses	T_ICE_SHARDS
[LOG]	Greater shivgoroth casts Ice Shards.
[SPELL CRIT %]	1
Adding entity	29413	after	26708
Deleting shader 69 (is clone 0)
[LOG]	
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[USERCHAT] channel talk	yottabyte	tome	interesting i suppose
[LOG]	Leiad casts Repulsion Blast.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	40.116687471636	vs	11.027151957374	=> chance to hit	87.208852870161
[LOG]	Greater shivgoroth resists the knockback!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Greater shivgoroth for #aaaaaa#145 physical#LAST# damage.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
AI took for target	26708	greater shivgoroth	::	2185	Leiad	25	<	100
greater shivgoroth	26708	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
dumb ai uses	T_GLACIAL_VAPOUR
[LOG]	Greater shivgoroth casts Glacial Vapour.
[SPELL] friendly fire chance	100
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Greater shivgoroth for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1575500
Cloned shader 46
[SHADER] setting reset param	tick_start	1575500
[LOG]	Leiad weaves fate.
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Greater shivgoroth!#{normal}#
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[USERCHAT] channel talk	TheDarkGun	tome	It's one of the...  Two? Empowerment tags that have no rules effect
[LOG]	Resting starts...
[LOG]	Leiad retunes the fabric of spacetime.
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#9 cold#LAST# damage.
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	#00ff00##UID:1122:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#9 cold#LAST# damage.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Greater shivgoroth's glacial vapour area effect hits #fbd578#Leiad#LAST# for #1133F3#9 cold#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
[LOG]	Leiad stops spinning fate.
[LOG]	Leiad stops weaving fate.
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
black jelly	28173	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	29414	after	28173
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[LOG]	Rested for 13 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[Identify]	horrifying vined mindstar of life	true
[LOG]	Leiad picks up (f.): #00FF80##UID:29360:0#horrifying vined mindstar of life (6-6.6 power, 18 apr, nature damage)#LAST#.
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
AI took for target	28365	multi-hued drake hatchling	::	2185	Leiad	100	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the west (multi-hued drake hatchling)).
[LOG]	
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#{bold}#Leiad's spell attains critical power!#{normal}#
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Multi-hued drake hatchling for #{bold}##LIGHT_STEEL_BLUE#118 temporal#{normal}##LAST#, #{bold}##aaaaaa#118 physical#{normal}##LAST# (238 total damage).
checkHit (smoothe)	26	vs	5.453963544386	=> chance to hit	83.631264215685
[TARGET] Passing target	Polimina the multi-hued drake hatchling	from	multi-hued drake hatchling	to	Leiad
[TARGET] Passing target	multi-hued drake hatchling	from	multi-hued drake hatchling	to	Leiad
[TARGET] Passing target	multi-hued drake hatchling	from	multi-hued drake hatchling	to	Leiad
[LOG]	
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[ActorObjectUse]	Polimina the multi-hued drake hatchling	Cleaning up: 	cruel ash starstaff of illumination	28177
checkHit (smoothe)	6	vs	17.552669389309	=> chance to hit	31.693039586021
[TARGET] Passing target	Aratta the giant eel	from	multi-hued drake hatchling	to	Leiad
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
checkHit (smoothe)	6	vs	17.552669389309	=> chance to hit	31.693039586021
[LOG]	Polimina the multi-hued drake hatchling casts Bone Nova.
[SPELL CRIT %]	14.202119884728
[LOG]	Multi-hued drake hatchling starts to bleed.
[LOG]	Multi-hued drake hatchling starts to bleed.
[LOG]	#UID:28176:0#Polimina the multi-hued drake hatchling hits Multi-hued drake hatchling for #aaaaaa#17 physical#LAST# damage.
[LOG]	#UID:28176:0#Polimina the multi-hued drake hatchling hits Multi-hued drake hatchling for #aaaaaa#17 physical#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Bleeding from Polimina the multi-hued drake hatchling hits Multi-hued drake hatchling for #aaaaaa#1 physical#LAST# damage.
[LOG]	Bleeding from Polimina the multi-hued drake hatchling hits Multi-hued drake hatchling for #aaaaaa#1 physical#LAST# damage.
[LOG]	Leiad casts Temporal Bolt.
checkHit (smoothe)	6	vs	17.552669389309	=> chance to hit	31.693039586021
[SPELL CRIT %]	11.121540116604
Adding entity	29415	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aratta the giant eel for #LIGHT_STEEL_BLUE#38 temporal#LAST# damage.
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
[LOG]	#UID:28383:0#Aratta the giant eel psionically attacks #fbd578#Leiad#LAST# with his #B4B4B4##UID:28586:0#steel greatsword#LAST#!
[ATTACK] attacking with (mainhand)	steel greatsword of projection
[ATTACK] to 	Leiad	 :: 	73.550832025761	2	27.882863393769	33	vs.	21.756003279839	::	1.5
checkHit (smoothe)	33	vs	21.756003279839	=> chance to hit	76.4639391266
[LOG]	#UID:28383:0#Aratta the giant eel misses #fbd578#Leiad#LAST#.
[LOG]	
[LOG]	Bleeding from Polimina the multi-hued drake hatchling hits Multi-hued drake hatchling for #aaaaaa#1 physical#LAST# damage.
[LOG]	Bleeding from Polimina the multi-hued drake hatchling hits Multi-hued drake hatchling for #aaaaaa#1 physical#LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Multi-hued drake hatchling for #LIGHT_STEEL_BLUE#49 temporal#LAST# damage.
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Multi-hued drake hatchling for #LIGHT_STEEL_BLUE#69 temporal#LAST#, #aaaaaa#69 physical#LAST# (140 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Multi-hued drake hatchling for #LIGHT_STEEL_BLUE#69 temporal#LAST#, #aaaaaa#69 physical#LAST# (140 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aratta the giant eel for #LIGHT_STEEL_BLUE#59 temporal#LAST#, #aaaaaa#73 physical#LAST# (133 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Multi-hued drake hatchling for #LIGHT_STEEL_BLUE#69 temporal#LAST#, #aaaaaa#69 physical#LAST# (140 total damage).
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Multi-hued drake hatchling!#{normal}#
checkHit (smoothe)	6	vs	17.552669389309	=> chance to hit	31.693039586021
[SHADER] setting reset param	chargesCount	1
[LOG]	Leiad's Temporal Bolt hits Something for #SLATE#(45 to bones)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (0 total damage).
[LOG]	Leiad's Temporal Bolt hits Multi-hued drake hatchling for #LIGHT_STEEL_BLUE#54 temporal#LAST# damage.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Bleeding from Polimina the multi-hued drake hatchling hits Multi-hued drake hatchling for #aaaaaa#1 physical#LAST# damage.
[LOG]	Bleeding from Polimina the multi-hued drake hatchling hits Multi-hued drake hatchling for #aaaaaa#1 physical#LAST# damage.
[LOG]	Leiad's Temporal Bolt hits Multi-hued drake hatchling for #LIGHT_STEEL_BLUE#56 temporal#LAST# damage.
Server latency	117
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
[SHADER] setting reset param	chargesCount	0
checkHit (smoothe)	6	vs	17.552669389309	=> chance to hit	31.693039586021
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Something for #SLATE#(62 to bones)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #aaaaaa#64 physical#LAST# (64 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aratta the giant eel for #LIGHT_STEEL_BLUE#60 temporal#LAST#, #aaaaaa#74 physical#LAST# (135 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Multi-hued drake hatchling for #LIGHT_STEEL_BLUE#70 temporal#LAST#, #aaaaaa#70 physical#LAST# (141 total damage).
[SPELL CRIT %]	34.836142445459
Adding entity	29416	after	28176
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Multi-hued drake hatchling!#{normal}#
[SPELL CRIT %]	14.202119884728
Adding entity	29417	after	28176
[LOG]	Leiad spins fate.
Cloned shader 45
[SHADER] setting reset param	tick_start	1587137
Cloned shader 46
[SHADER] setting reset param	tick_start	1587137
[LOG]	Leiad weaves fate.
[LOG]	Polimina the multi-hued drake hatchling's Soul Rot hits #fbd578#Leiad#LAST# for #DARK_GREEN#72 blight#LAST# damage.
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	Aratta the giant eel uses Sudden Growth.
[LOG]	
[LOG]	Bleeding from Polimina the multi-hued drake hatchling hits Multi-hued drake hatchling for #aaaaaa#1 physical#LAST# damage.
[LOG]	Aratta the giant eel receives #LIGHT_GREEN#1 healing#LAST# from Sudden Growth.
checkHit (smoothe)	6	vs	17.552669389309	=> chance to hit	31.693039586021
[LOG]	
[LOG]	Bleeding from Polimina the multi-hued drake hatchling hits Multi-hued drake hatchling for #aaaaaa#1 physical#LAST# damage.
[LOG]	Leiad casts Temporal Bolt.
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
[SPELL CRIT %]	11.121540116604
Adding entity	29418	after	2185
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aratta the giant eel for #LIGHT_STEEL_BLUE#41 temporal#LAST# damage.
AI took for target	28176	Polimina the multi-hued drake hatchling	::	2185	Leiad	49	<	100
checkHit (smoothe)	6	vs	17.552669389309	=> chance to hit	31.693039586021
[LOG]	Polimina the multi-hued drake hatchling casts Blood Spray.
[SPELL CRIT %]	14.202119884728
[SPELL CRIT %]	14.202119884728
[LOG]	Leiad is afflicted by a decrepitude disease!
[LOG]	#UID:28176:0#Polimina the multi-hued drake hatchling hits #fbd578#Leiad#LAST# for #DARK_GREEN#29 blight#LAST# damage.
checkHit (smoothe)	26	vs	5.1363575618526	=> chance to hit	83.799708637695
[LOG]	Leiad's Temporal Bolt hits Multi-hued drake hatchling for #LIGHT_STEEL_BLUE#50 temporal#LAST# damage.
Loading tile from tileset	/data/gfx/talents/decrepitude_disease.png
[LOG]	Leiad's Temporal Bolt hits Polimina the multi-hued drake hatchling for #LIGHT_STEEL_BLUE#46 temporal#LAST# damage.
[LOG]	Decrepitude Disease from Polimina the multi-hued drake hatchling hits #fbd578#Leiad#LAST# for #DARK_GREEN#5 blight#LAST# damage.
checkHit (smoothe)	26	vs	5.5953431668122	=> chance to hit	83.555150688159
[LOG]	Polimina the multi-hued drake hatchling slows down.
[LOG]	Multi-hued drake hatchling stops bleeding.
AI took for target	28363	multi-hued drake hatchling	::	2185	Leiad	64	<	100
[LOG]	
[USERCHAT] channel talk	cksiu	tome	i suspect it has some bearing on how many egos or whatever the item has, but you dont need to pay attention to it, i dont even know
Deleting shader 46 (is clone 1)
Deleting shader 45 (is clone 1)
[LOG]	Leiad casts Dust to Dust.
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	6	vs	17.552669389309	=> chance to hit	31.693039586021
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Polimina the multi-hued drake hatchling for #LIGHT_STEEL_BLUE#66 temporal#LAST#, #aaaaaa#69 physical#LAST# (136 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aratta the giant eel for #LIGHT_STEEL_BLUE#64 temporal#LAST#, #aaaaaa#79 physical#LAST# (144 total damage).
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Multi-hued drake hatchling for #LIGHT_STEEL_BLUE#75 temporal#LAST#, #aaaaaa#75 physical#LAST# (152 total damage).
[LOG]	Polimina the multi-hued drake hatchling casts Shadow Ambush.
[LOG]	You pickup 0.65 gold pieces.
checkHit (smoothe)	29.625	vs	60.887578902827	=> chance to hit	19.507407184792
checkHit (smoothe)	29.625	vs	60.887578902827	=> chance to hit	12.117516968038
[LOG]	Leiad is silenced!
AI took for target	29123	Gitta the ghoul	::	2185	Leiad	81	<	100
[ActorObjectUse]	Gitta the ghoul	Cleaning up: 	chilling steel greatsword of projection	29333
[ActorObjectUse]	Gitta the ghoul	Cleaning up: 	yew vilestaff 'Loamtouch'	29138
[MIND CRIT %]	7.6
checkHit (smoothe)	26.2	vs	23.702878512073	=> chance to hit	59.990786639705
[LOG]	#{bold}##UID:2185:0##fbd578#Leiad#LAST# killed Multi-hued drake hatchling!#{normal}#
[LOG]	Something hits Aratta the giant eel for #ROYAL_BLUE#106 lightning#LAST# damage.
Loading tile from tileset	/data/gfx/effects/silenced.png
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[LOG]	Decrepitude Disease from Polimina the multi-hued drake hatchling hits #fbd578#Leiad#LAST# for #DARK_GREEN#5 blight#LAST# damage.
AI took for target	28383	Aratta the giant eel	::	2185	Leiad	9	<	100
[LOG]	Aratta the giant eel breathes sand!
[MIND CRIT %]	1
[LOG]	Polimina the multi-hued drake hatchling resists the sandstorm!
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
checkHit (smoothe)	25.4	vs	48.733333333333	=> chance to hit	23.076923076923
checkHit (smoothe)	25.4	vs	48.733333333333	=> chance to hit	15
[LOG]	Leiad loses sight!
[SOUND] loading from	/data/sound/talents/breath.lua	:=:	/data/sound/talents/breath.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/breath.ogg" : <static>
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[deploy_factor=14]
New GL Shader program 67
New GL Shader 69 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/flamewings.frag
*p 67: Uniform: 0: 1406 ellipsoidalFactor
*p 67: Uniform: 1: 1406 tick_start
*p 67: Uniform: 2: 8B5E tex
*p 67: Uniform: 3: 1406 tick
*p 67: Uniform: 4: 1406 time_factor
*p 67: Uniform: 5: 1406 deploy_factor
*p 67: Uniform: 6: 1406 flap
[SHADER] setting reset param	tick_start	1594020
[LOG]	
[LOG]	#UID:28383:0#Aratta the giant eel hits Polimina the multi-hued drake hatchling for #aaaaaa#113 physical#LAST# damage.
[LOG]	#UID:28383:0#Aratta the giant eel hits #fbd578#Leiad#LAST# for #aaaaaa#151 physical#LAST# damage.
[LOG]	Leiad uses Infusion: Heroism.
Deleting shader 55 (is clone 0)
Deleting shader 54 (is clone 0)
[LOG]	Leiad uses Infusion: Regeneration.
[LOG]	Leiad starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 54
New GL Shader 55 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/volumetric_aura.frag
*p 54: Uniform: 0: 8B5E tex
*p 54: Uniform: 1: 1406 tick
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[aadjust=7,auraColor=vec4(1,0,0.3,1),bubbleColor=vec4(1,0,0.3,0.6),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 74
*p 74: Uniform: 0: 1406 wobblingSpeed
*p 74: Uniform: 1: 1406 oscillationSpeed
*p 74: Uniform: 2: 8B5E tex
*p 74: Uniform: 3: 8B52 bubbleColor
*p 74: Uniform: 4: 1406 auraWidth
*p 74: Uniform: 5: 1406 tick_start
*p 74: Uniform: 6: 8B51 impact_color
*p 74: Uniform: 7: 1406 wobblingPower
*p 74: Uniform: 8: 1406 tick
*p 74: Uniform: 9: 1406 ellipsoidalFactor
*p 74: Uniform: 10: 1406 antialiasingRadius
*p 74: Uniform: 11: 1406 impact_time
*p 74: Uniform: 12: 8B50 impact
*p 74: Uniform: 13: 1406 time_factor
*p 74: Uniform: 14: 1406 shieldIntensity
*p 74: Uniform: 15: 1406 impact_tick
*p 74: Uniform: 16: 1406 aadjust
*p 74: Uniform: 17: 8B52 auraColor
*p 74: Uniform: 18: 1406 scrollingSpeed
[SHADER] setting reset param	tick_start	1600166
[ATTACK] attacking with (mainhand)	short elm vilestaff of illumination
[ATTACK] to 	Leiad	 :: 	44.593723378984	2	27.882863393769	51.683438537103	vs.	25.67999709831	::	1.2326661530557
checkHit (smoothe)	51.683438537103	vs	25.67999709831	=> chance to hit	86.112438699783
[ATTACK] raw dam	44.593723378984	versus	27.882863393769	0.3	with APR	2
[ATTACK] after armor	31.215606365289
[ATTACK] after range	34
[PHYS CRIT %]	23.076862021353
[ATTACK] after crit	34
[ATTACK] after mult	41.910649203893
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[ATTACK] staff accuracy bonus	51.683438537103	25.67999709831	=	1.6500860359698
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[ATTACK] attacking with (offhand)	balanced steel dagger
[ATTACK] to 	Leiad	 :: 	33.628840698526	6	27.882863393769	51.683438537103	vs.	25.67999709831	::	0.61633307652784
checkHit (smoothe)	51.683438537103	vs	25.67999709831	=> chance to hit	86.112438699783
[ATTACK] dagger accuracy bonus	51.683438537103	25.67999709831	=	1.130017207194	previous	6
[ATTACK] raw dam	33.628840698526	versus	27.882863393769	0.3	with APR	6.7801032431638
[ATTACK] after armor	23.540188488968
[ATTACK] after range	29
[PHYS CRIT %]	25.576862021353
[ATTACK] after crit	49.519036916428
[ATTACK] after mult	30.520220369398
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Leiad#LAST#!#{normal}#
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[ATTACK] attacking with (mainhand)	short elm vilestaff of illumination
[ATTACK] to 	Leiad	 :: 	44.593723378984	9.3783900504362	27.882863393769	51.683438537103	vs.	25.67999709831	::	1
checkHit (smoothe)	51.683438537103	vs	25.67999709831	=> chance to hit	86.112438699783
[ATTACK] raw dam	44.593723378984	versus	27.882863393769	0.3	with APR	9.3783900504362
[ATTACK] after armor	31.215606365289
[ATTACK] after range	37
[PHYS CRIT %]	23.076862021353
[ATTACK] after crit	63.179460893374
[ATTACK] after mult	63.179460893374
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Leiad#LAST#!#{normal}#
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[ATTACK] staff accuracy bonus	51.683438537103	25.67999709831	=	1.6500860359698
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[ATTACK] attacking with (offhand)	balanced steel dagger
[ATTACK] to 	Leiad	 :: 	33.628840698526	13.378390050436	27.882863393769	51.683438537103	vs.	25.67999709831	::	0.5
checkHit (smoothe)	51.683438537103	vs	25.67999709831	=> chance to hit	86.112438699783
[ATTACK] dagger accuracy bonus	51.683438537103	25.67999709831	=	1.130017207194	previous	13.378390050436
[ATTACK] raw dam	33.628840698526	versus	27.882863393769	0.3	with APR	15.117810961545
[ATTACK] after armor	23.540188488968
[ATTACK] after range	25
[PHYS CRIT %]	25.576862021353
[ATTACK] after crit	25
[ATTACK] after mult	12.5
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[LOG]	Something hits #fbd578#Leiad#LAST# for #aaaaaa#12 physical#LAST#, #YELLOW#<6% blind chance>#LAST#, #GREY#11 darkness#LAST#, #{bold}##aaaaaa#8 physical#{normal}##LAST#, #YELLOW#<6% blind chance>#LAST#, #GREY#7 darkness#LAST#, #{bold}##aaaaaa#17 physical#{normal}##LAST#, #YELLOW#<6% blind chance>#LAST#, #GREY#11 darkness#LAST#, #aaaaaa#3 physical#LAST#, #YELLOW#<6% blind chance>#LAST#, #GREY#7 darkness#LAST# (80 total damage).
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[LOG]	#00ff00##UID:1117:0#Talent Webs of Fate is ready to use.
[LOG]	Decrepitude Disease from Polimina the multi-hued drake hatchling hits #fbd578#Leiad#LAST# for #DARK_GREEN#5 blight#LAST# damage.
[LOG]	Something psionically attacks #fbd578#Leiad#LAST# with his #B4B4B4##UID:28586:0#steel greatsword#LAST#!
[ATTACK] attacking with (mainhand)	steel greatsword of projection
[ATTACK] to 	Leiad	 :: 	73.550832025761	2	27.882863393769	33	vs.	25.67999709831	::	1.5
checkHit (smoothe)	33	vs	25.67999709831	=> chance to hit	71.131644559297
[ATTACK] raw dam	73.550832025761	versus	27.882863393769	0.3	with APR	2
[ATTACK] after armor	51.485582418033
[ATTACK] after range	74
[PHYS CRIT %]	3
[ATTACK] after crit	74
[ATTACK] after mult	111
checkHit (smoothe)	23.7	vs	33.078	=> chance to hit	25.802456393849
[LOG]	Leiad resists the mind attack!
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
checkHit (smoothe)	23.7	vs	33.078	=> chance to hit	25.802456393849
[LOG]	Leiad resists the mind attack!
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #YELLOW#55 mind#LAST#, #YELLOW#4 mind#LAST# (60 total damage).
[USERCHAT] channel talk	cksiu	tome	or maybe extra armour
[SPELL CRIT %]	14.202119884728
checkHit (smoothe)	34.331	vs	41.666666666667	=> chance to hit	36.582242979258
checkHit (smoothe)	34.331	vs	41.666666666667	=> chance to hit	28.842271232719
[LOG]	Leiad is afflicted by a weakness disease!
Loading tile from tileset	/data/gfx/effects/spellshocked.png
Loading tile from tileset	/data/gfx/talents/weakness_disease.png
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Rune: Reconstruction!
[LOG]	#00ff00##UID:1179:0#Talent Temporal Bolt is ready to use.
[LOG]	Decrepitude Disease from Polimina the multi-hued drake hatchling hits #fbd578#Leiad#LAST# for #DARK_GREEN#6 blight#LAST# damage.
[LOG]	Weakness Disease from Polimina the multi-hued drake hatchling hits #fbd578#Leiad#LAST# for #DARK_GREEN#8 blight#LAST# damage.
checkHit (smoothe)	33.078	vs	48.733333333333	=> chance to hit	28.046295084419
checkHit (smoothe)	33.078	vs	48.733333333333	=> chance to hit	19.489125068212
[LOG]	Leiad wanders around!.
checkHit (smoothe)	24.214536662405	vs	48.733333333333	=> chance to hit	22.462422050437
checkHit (smoothe)	24.214536662405	vs	48.733333333333	=> chance to hit	14.484861820838
[LOG]	
[USERCHAT] channel talk	TheDarkGun	tome	Since Arcane, Psionic, and Natural all have SOME things that interact with them
[USERCHAT] channel achievement	777isHARDCORE	tome	Arachnophobia (Roguelike)	false	true
[LOG]	You pickup 0.50 gold pieces.
[LOG]	Leiad is not silenced anymore.
[LOG]	Decrepitude Disease from Polimina the multi-hued drake hatchling hits #fbd578#Leiad#LAST# for #DARK_GREEN#6 blight#LAST# damage.
[LOG]	Weakness Disease from Polimina the multi-hued drake hatchling hits #fbd578#Leiad#LAST# for #DARK_GREEN#8 blight#LAST# damage.
[MIND CRIT %]	1
[LOG]	#STEEL_BLUE#Your Contingency triggered Rune: Reconstruction!
[LOG]	Leiad is on fire!
Cloned shader 67
[SHADER] setting reset param	tick_start	1609222
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #LIGHT_RED#138 fire#LAST# damage.
[LOG]	Leiad casts Rune: Reconstruction.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 75
*p 75: Uniform: 0: 1406 circleDescendSpeed
*p 75: Uniform: 1: 1406 circleRotationSpeed
*p 75: Uniform: 2: 8B52 beamColor2
*p 75: Uniform: 3: 1406 tick_start
*p 75: Uniform: 4: 8B5E tex
*p 75: Uniform: 5: 1406 tick
*p 75: Uniform: 6: 1406 time_factor
*p 75: Uniform: 7: 8B52 circleColor
*p 75: Uniform: 8: 1406 beamsCount
*p 75: Uniform: 9: 8B52 beamColor1
*p 75: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 76
*p 76: Uniform: 0: 1406 circleDescendSpeed
*p 76: Uniform: 1: 1406 circleRotationSpeed
*p 76: Uniform: 2: 8B52 beamColor2
*p 76: Uniform: 3: 1406 tick_start
*p 76: Uniform: 4: 8B5E tex
*p 76: Uniform: 5: 1406 tick
*p 76: Uniform: 6: 1406 time_factor
*p 76: Uniform: 7: 8B52 circleColor
*p 76: Uniform: 8: 1406 beamsCount
*p 76: Uniform: 9: 8B52 beamColor1
*p 76: Uniform: 10: 1406 noup
[LOG]	#fbd578#Leiad#LAST# receives #LIGHT_GREEN#300 healing#LAST# from Rune: Reconstruction.
[USERCHAT] channel achievement	graywolfe42	tome	Level 30 (Exploration mode)	false	false
[LOG]	Leiad is confused and fails to use Repulsion Blast.
Deleting shader 72 (is clone 1)
[SPELL CRIT %]	13.6
[SPELL CRIT %]	13.6
[LOG]	Leiad recovers sight.
checkHit (smoothe)	6	vs	17.552669389309	=> chance to hit	31.693039586021
[LOG]	#00ff00##UID:1106:0#Talent Precognition is ready to use.
[LOG]	#00ff00##UID:1130:0#Talent Dust to Dust is ready to use.
[LOG]	Burning from Aratta the giant eel hits #fbd578#Leiad#LAST# for #LIGHT_RED#19 fire#LAST# damage.
[LOG]	Decrepitude Disease from Polimina the multi-hued drake hatchling hits #fbd578#Leiad#LAST# for #DARK_GREEN#5 blight#LAST# damage.
[LOG]	Weakness Disease from Polimina the multi-hued drake hatchling hits #fbd578#Leiad#LAST# for #DARK_GREEN#7 blight#LAST# damage.
[ATTACK] attacking with (mainhand)	short elm vilestaff of illumination
[ATTACK] to 	Leiad	 :: 	44.593723378984	9.3783900504362	27.882863393769	51.683438537103	vs.	25.67999709831	::	1.6932212806021
checkHit (smoothe)	51.683438537103	vs	25.67999709831	=> chance to hit	86.112438699783
[LOG]	Something misses #fbd578#Leiad#LAST#.
[ATTACK] staff accuracy bonus	51.683438537103	25.67999709831	=	1.6500860359698
[ATTACK] attacking with (offhand)	balanced steel dagger
[ATTACK] to 	Leiad	 :: 	33.628840698526	13.378390050436	27.882863393769	51.683438537103	vs.	25.67999709831	::	0.84661064030104
checkHit (smoothe)	51.683438537103	vs	25.67999709831	=> chance to hit	86.112438699783
[ATTACK] dagger accuracy bonus	51.683438537103	25.67999709831	=	1.130017207194	previous	13.378390050436
[ATTACK] raw dam	33.628840698526	versus	27.882863393769	0.3	with APR	15.117810961545
[ATTACK] after armor	23.540188488968
[ATTACK] after range	29
[PHYS CRIT %]	25.576862021353
[ATTACK] after crit	49.519036916428
[ATTACK] after mult	41.923343550908
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Leiad#LAST#!#{normal}#
[SHADER] setting reset param	chargesCount	1
AI took for target	28383	Aratta the giant eel	::	2185	Leiad	25	<	100
[LOG]	Aratta the giant eel breathes acid!
[MIND CRIT %]	1
[SHADER] setting reset param	chargesCount	0
checkHit (smoothe)	26.063988765973	vs	23.7	=> chance to hit	55.285257452754
checkHit (smoothe)	26.063988765973	vs	23.7	=> chance to hit	59.559976196675
checkHit (smoothe)	25.103148470094	vs	23.7	=> chance to hit	53.277902015337
checkHit (smoothe)	25.103148470094	vs	23.7	=> chance to hit	56.152460760173
[LOG]	#ORANGE#Leiad shrugs off the effect 'Disarmed'!
Cloned shader 67
[SHADER] setting reset param	tick_start	1612062
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #{bold}##GREY#11 darkness#{normal}##LAST#, #YELLOW#<6% blind chance>#LAST#, #GREY#7 darkness#LAST# (19 total damage).
[LOG]	#UID:28383:0#Aratta the giant eel hits Something for #SLATE#(102 to bones)#LAST#, #GREEN#0 acid#LAST# (0 total damage).
[LOG]	#UID:28383:0#Aratta the giant eel hits #fbd578#Leiad#LAST# for #GREEN#162 acid#LAST# damage.
[LOG]	Leiad casts Repulsion Blast.
checkHit (smoothe)	6	vs	17.552669389309	=> chance to hit	31.693039586021
[SPELL CRIT %]	11.121540116604
checkHit (smoothe)	49.889556779598	vs	34.399064480251	=> chance to hit	80.384843331849
[KNOCKBACK] from	17	17	over	2
[KNOCKBACK] try	11	35	1
[KNOCKBACK] try	10	35	0	::
[KNOCKBACK] ok knocked to	10	35	::
[LOG]	Aratta the giant eel is knocked back!
[LOG]	#UID:2185:0##fbd578#Leiad#LAST# hits Aratta the giant eel for #aaaaaa#158 physical#LAST# damage.
AI took for target	29123	Gitta the ghoul	::	2185	Leiad	100	<	100
[LOG]	Gitta the ghoul casts Moonlight Ray.
[SPELL CRIT %]	13.6
[SOUND] loading from	/data/sound/talents/flame.ogg	:=: unknown file
[LOG]	#UID:29123:0#Gitta the ghoul hits #fbd578#Leiad#LAST# for #GREY#132 darkness#LAST# damage.
[LOG]	Leiad is free from the decrepitude disease.
[LOG]	Burning from Aratta the giant eel hits #fbd578#Leiad#LAST# for #LIGHT_RED#16 fire#LAST# damage.
[LOG]	Weakness Disease from Polimina the multi-hued drake hatchling hits #fbd578#Leiad#LAST# for #DARK_GREEN#7 blight#LAST# damage.
checkHit (smoothe)	26	vs	9.2433024169268	=> chance to hit	81.31308998625
[ATTACK] attacking with (mainhand)	short elm vilestaff of illumination
[ATTACK] to 	Leiad	 :: 	44.593723378984	9.3783900504362	27.882863393769	51.683438537103	vs.	27.281977826202	::	1.6932212806021
checkHit (smoothe)	51.683438537103	vs	27.281977826202	=> chance to hit	85.465733440744
[ATTACK] raw dam	44.593723378984	versus	27.882863393769	0.3	with APR	9.3783900504362
[ATTACK] after armor	31.215606365289
[ATTACK] after range	31
[PHYS CRIT %]	23.076862021353
[ATTACK] after crit	31
[ATTACK] after mult	52.489859698664
[ATTACK] staff accuracy bonus	51.683438537103	27.281977826202	=	1.6100365177725
[ATTACK] attacking with (offhand)	balanced steel dagger
[ATTACK] to 	Leiad	 :: 	33.628840698526	13.378390050436	27.882863393769	51.683438537103	vs.	27.281977826202	::	0.84661064030104
checkHit (smoothe)	51.683438537103	vs	27.281977826202	=> chance to hit	85.465733440744
[ATTACK] dagger accuracy bonus	51.683438537103	27.281977826202	=	1.1220073035545	previous	13.378390050436
[ATTACK] raw dam	33.628840698526	versus	27.882863393769	0.3	with APR	15.01065134639
[ATTACK] after armor	23.540188488968
[ATTACK] after range	28
[PHYS CRIT %]	25.576862021353
[ATTACK] after crit	47.81148391931
[ATTACK] after mult	40.47771101467
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Leiad#LAST#!#{normal}#
AI took for target	28383	Aratta the giant eel	::	2185	Leiad	49	<	100
[LOG]	
[LOG]	Something hits #fbd578#Leiad#LAST# for #GREY#15 darkness#LAST#, #YELLOW#<6% blind chance>#LAST#, #GREY#11 darkness#LAST#, #{bold}##GREY#11 darkness#{normal}##LAST#, #YELLOW#<6% blind chance>#LAST#, #GREY#7 darkness#LAST# (45 total damage).
[USERCHAT] channel achievement	sphuss	tome	Antimagic!	false	false
Deleting shader 67 (is clone 1)
[USERCHAT] channel talk	TheDarkGun	tome	Masterwork and Unknown Power just kinda...  Exist.
[LOG]	Leiad casts Rune: Shielding.
[LOG]	A shield forms around Leiad.
Cloned shader 56
[SHADER] setting reset param	tick_start	1617646
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Deleting shader 67 (is clone 1)
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel talk	dbw	tome	should i just transmogrify stuff i don't want, or can i get more money selling it at a shop??
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	BananaSlugCat	tome	The Legend of Garkul	false	true
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	sdsfsdsf	tome	Level 20	false	false
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[ENGINE] Setting requested FPS to 2 (500 ms)
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel talk	tentoir	tome	no, just transmog it
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel talk	dbw	tome	kk
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel talk	dbw	tome	so basically all this shit
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel talk	dbw	tome	lol
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel serial data	shahrdar	tome	645
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Server latency	125
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel serial data	ebasoufeliz	tome	566
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	yottabyte	tome	Size matters (Nightmare (Roguelike) difficulty)	false	true
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel talk	cksiu	tome	unknown power kind of has lore reasons though, its basically, this thing does obviously magical things, but is not countered by antimagic is how i read it
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[ENGINE] Setting requested FPS to 30 (33 ms)
Deleting temp shader	fireball[]
Deleting temp shader	fireflash[]
Deleting temp shader	fireball[trail_length=1]
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Deleting shader 49 (is clone 0)
Deleting shader 42 (is clone 0)
Deleting shader 58 (is clone 0)
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel serial data	shahrdar	tome	655
[USERCHAT] channel talk	tentoir	tome	I always viewed it as like sher'tul stuff 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	mhaed	global	Hell has no fury like a demon scorned!	false	true
[ENGINE] Setting requested FPS to 2 (500 ms)
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel talk	tentoir	tome	or other unknown origins
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel talk	Erochos	tome	ok so i cannot kill the parasites fast enough, they spawn so quickly that i cannot beat them i'm gonna have to just skip to the next level this is absurd
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Server latency	135
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	Mr_Wiggles_777	tome	Home sweet home	false	false
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	theatom	tome	Curse Lifter (Roguelike)	false	false
[USERCHAT] channel achievement	spak	tome	The secret city (Exploration mode)	false	false
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	Rubadub	tome	Curse Lifter (Nightmare (Adventure) difficulty)	false	false
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	TheDarkGun	tome	Utterly Destroyed	false	false
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	auramoth	tome	The Right thing to do (Nightmare (Adventure) difficulty)	false	false
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	jakoex	tome	Can you bear it? So much bearness! (Nightmare (Adventure) difficulty)	false	true
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	takatora	global	Treasure Hunter (Nightmare (Adventure) difficulty)	false	true
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
[USERCHAT] channel achievement	Baccob	tome	That was close (Exploration mode)	true	false
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:133: attempt to index global 'shield_c' (a nil value)
	At [C]:-1 __index
	At /hooks/zomnibus/hooks-hero-tooltip.lua:133 
	At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
	At /mod/class/uiset/Minimalist.lua:960 displayResources
	At /mod/class/uiset/Minimalist.lua:1982 display
	At /mod/class/Game.lua:1584 
