WebCore config: library(C:\Steam\steamapps\common\TalesMajEyal\te4-web.dll) spawn(C:\Steam\steamapps\common\TalesMajEyal\cef3spawn.exe)
Loading WebCore: loaded!
[CPU] Detected 4 CPUs
OpenAL device available: OpenAL Soft (default OpenAL Soft)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Creating save thread
===top 2
Booting T-Engine from: C:\Steam\steamapps\common\TalesMajEyal\t-engine.exe
SelfExe gave us app directory of:	C:\Steam\steamapps\common\TalesMajEyal\
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
[DO RESIZE] Requested: 800x600 (0, 0)
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 16384
OpenGL max texture size: 16384
Upgrading black texture to size 64
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.3.1
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=3.000000 , [3]=1.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.3.1.teae" , } , } __byname={["te4-1.3.1"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\David\Documents\T-Engine\4.0
	bootstrap
	C:\Steam\steamapps\common\TalesMajEyal\\game\thirdparty
	C:\Steam\steamapps\common\TalesMajEyal\\game
[ENGINE LOADER] sorted:	te4	1	3	1
[ENGINE LOADER] loading engine:	1	3	1	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.3.1.teae
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1366x768x32
Available resolutions: 1360x1024x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1366x768x16
Available resolutions: 1360x1024x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_THIRD_11	table: 0x0d5245e0
Remapping	HOTKEY_FOURTH_2	table: 0x0d58ac10
Remapping	HOTKEY_FOURTH_5	table: 0x0d5240c0
Remapping	HOTKEY_FOURTH_7	table: 0x0d52af50
Remapping	HOTKEY_FOURTH_9	table: 0x0d50b170
Remapping	HOTKEY_FOURTH_4	table: 0x0d50a940
Remapping	HOTKEY_FOURTH_8	table: 0x0d523e00
Remapping	HOTKEY_FOURTH_1	table: 0x0d50ab50
Remapping	HOTKEY_THIRD_10	table: 0x0d523ca0
Remapping	HOTKEY_FOURTH_6	table: 0x0d521d80
Remapping	HOTKEY_THIRD_12	table: 0x0d521318
Remapping	HOTKEY_FOURTH_3	table: 0x0d50b018
Remapping	HOTKEY_FOURTH_10	table: 0x0d5219a8
Remapping	HOTKEY_FOURTH_11	table: 0x0d50b460
Remapping	HOTKEY_FOURTH_12	table: 0x0d4fd790
[STEAM] Disabling cloud saves until the user elects to use them
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	nil	(forced)
Setting resolution to 1920x1080 (fullscreen, with borders)
[DO RESIZE] Requested: 1920x1080 (1, 0)
[DO RESIZE] Got: 1920x1080 (1, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
Creating profile thread
[ONLINE PROFILE] fun facts	nil
LuaVM:	LuaJIT 2.0.2	x86
[PROFILE] mounted 	online	on /current-profile
TE4Online starting...
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
[PROFILE] Got metaserver infos
[PROFILE] Thread connecting to profiles.te4.org on ports 	2257	2258
Loaded module definition for tome-1.3.1 using engine te4-1.3.1
* Module: tome
 ** 1.3.1
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = C:\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.3.1.teae
}
[MODULE] booting module version	boot-1.0.0
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
[PROFILE] Thread connected to profiles.te4.org
[ONLINE PROFILE] reconnecting to channels
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] logged in with steam!	Dienes
[PROFILE] Main thread got authed	Dienes
Make wait background texture 2 : 1920x1080 (2048, 2048)
[PROFILE] Pull socket connected to profiles.te4.org
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
Upgrading black texture to size 1048576
Upgrading black texture to size 4194304
Computing fun facts
true
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Binding addon	Ashes of Urh'Rok DLC - boot menu	/dlcs/ashes-urhrok.teaac	boot-ashes-urhrok-1.0.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\dlcs\ashes-urhrok.teaac
[1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:d13a4a2f81d6533db2b44a90d2fc9bef
[2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:9162b03f35b94314026fc20a2060cee7
[3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:975bae9d94fbd5738870d30da3112973
[4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:d99d10e40c4e754e4197baa4b7f3c9fb
[5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:22c66bd0123a3fb4f67412f3b0d3e8d5
[6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:7eae3b28749ed44e6647c9129940cc10
[7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:1c16db43ddaa23d813e9ab53af218591
[8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:cc98c7c060710b78d2c171628130f28e
[9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:7f02cc8546fdedf0fa3d7f80332bc910
[10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:fb5d89c54d6d52e0f5d8f2de21c3156c
[11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/malrok_walls.lua:045893586b968c09e26504d22137a2d5
[12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:061ab57cf2b06a925c1642cc856a3814
[13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:30e10c715a1ddf5a972acfa33e49d3c6
[14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:6a51e2817a52995963fd13e1bc05fdce
[15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:dcbfeb0c460bbef0f1815522557cefb3
[16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:0ff48e9dca24f709f43f4607eafd3fbb
[17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:2cceec3eac977b62babb67df54b51d17
[18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:4d20c66b18fecf89eccc0a14277c7d77
[19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:661d83ab6e0549cbface3cdde1b6878b
[20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:846d18edfa8fb501ba71064fb3a98799
[21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:7b80a98f2fdf2022ba9ac8de32e7907b
[22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:896af05b3406ffec2cada439804fc7a4
[23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:39c69ebe7d01a048bddf01e0a233b87e
[24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:96ffc5629d78dc7fafab2f8a509d1dcd
[25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:0ce29fe24ee6773e771bc5cd3cac66b5
[26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:64eae132b217525c4cc8b8834b6d882e
[27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:2f379762b721988870a196b22f531e80
[28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:c048ced069a0b2d7f6fbd47676aa8e1a
[29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:2aa32c464a52714121ac15f97cc1981f
[30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:fc82ba94d9343c63118e77920b035232
[31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:c9cbdd962baff19b906c3a9f3cf5e3c2
[32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:3fef5501607877e32317f7fed2d0a6e3
[33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:9929e748a13897238cd8210752b5c533
[34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:d3cfdcbfb6ce0d313fea095f76db9e9c
[35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:25806a5e843c4efd7b20e042c4f5875e
[36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:2c98994c1c4b6f52d83d824f6501e851
[37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:32781160bd31c15c524bd746ae5bc4ad
[38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:0edc7ebc067c2cfec0f86beda35b87e3
[39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:88393997d98e80175e7851c46aaa344f
[40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:6e21081bde57043d10c38f0cd2f05d37
[41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:c3b3c889f67720b9ac73585482e941eb
[42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:82c94c8437c1f579a23dd981e48c6ef8
[43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:64c2a7bab6ca17bcc2d61a957f504d65
[44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:0207e9499d003c19e3da4a3cfa235cdc
[45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:e1df458150c28dcfd1032e7efaad99ff
[46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:3b25f57fa7bd9651d5c8d3d74ea5b53a
[47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:964f19e22b9784b28d8c0ced8daf10d6
[48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:8e38d8093fc19e78a212ee4261325285
[49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:e4af87f5cfc1ddc40a31d76488c3865e
[50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:64c2a7bab6ca17bcc2d61a957f504d65
[51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:bcc284e14ddb829da33a9d306ad19a64
[52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:4b31cb92627e88100650657006e8535b
[53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:0a89a447e6c8c9fc0fa38672be4e0e5b
[54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:f14baef64a1020af1d6542fbbc0c5277
[55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:d35b410d4d7b54fb461093f6b8d544c7
[56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:f6400ab4b567d57fffef4e970c88c575
[57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:00440a66f5862a3a2ff835ebe050f5d2
[58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
[59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:015c1ecdc7a0eb29d46e0d3fdaa948cb
[60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:0caf35eb721f17bc306d778904ba9881
[61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:461cf4361ed11b6c9764cabed665cc74
[62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
[63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:9e178bda7e875cd032634aceee6f11d1
[64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:61796e7a22077eed6fd1e4e23acc1b8c
[65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:100e4af73796aba0ba6ebb64a0daf1e0
[66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:84f31a2f03e443daa7e000fbc3874db8
[67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:d792c41199384c5afca858dd72278071
[68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:4608e7d194509a857f294b41a3a2a8f0
[69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:205b6faf35d820f323d0a3d78adf5f2b
[70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:2fca629b2067d646235573942513d312
[71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:30bc3731eee0299cc496e2335e39b5cf
[72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:28ab5467c5199808de540844a587714b
[73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:d9be9e1061471f7b532d1f91597e482a
[74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:60caad219d6a29a51b19c8905cec3e19
[75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:7bc437d43e30cae9c0d89c22ca3ae04f
[76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:c081a04375dc73ab5d68b28cc259bc2d
[77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:0d08b891352b18068ba2ab8434f0f579
[78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:346afa3698f869a42eac8969ec191afe
[79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:9a68a86064b13edc0c63b4c45b990621
[80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:5f8a55f38b8c20a0e85c9f82b93b9ba8
[MODULE LOADER] addon 	ashes-urhrok	 MD5	d092784750bbb1fff44eb3d03d5364d0	computed in 	343	nil
Post-processing hooks.
[MODULE] All hashes validation: 	nil	invalid addon hash (boot-ashes-urhrok-1.0.0)
[ONLINE PROFILE] current character 	game did not tell us
[PROFILE THREAD] batching CSETs
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/Salsa-Regular.ttf	16
[PROFILE] mounted 	online	on /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] batching CSETs
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Switching to realtime, interval 125 ms
[GAMMA] Setting gamma correction using SDL	1.2
[ONLINE PROFILE] current character 	Main Menu
Loading savefile 	/save/player/
Creating WebView with url	http://te4.org/tooltip-ingame?steam=1&vM=1&vm=3&vp=1&_te4ah=b7b5cb1d-1464-4218-9a9c-7f3b992afaab&_te4ad=144093&_te4
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B50 texSize
*p 1: Uniform: 5: 1406 tick
*p 1: Uniform: 6: 8B5E noisevol
*p 1: Uniform: 7: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
Creating level	dungeon	2
[WEBCORE] Browser count 1
C Map size 40:22 :: 880
C Map seens texture: 46 (60x60)
loaded room generator	random_room	function: 0x0d5e40b0
room generator	function: 0x0d5e40b0	is making a room
loaded room	broken_room	10	9
alloc	broken_room
room allocated at	4	33	with center	8	37
room generator	function: 0x0d5e40b0	is making a room
loaded room	small_cross	9	9
alloc	small_cross
room allocated at	32	33	with center	36	37
room generator	function: 0x0d5e40b0	is making a room
loaded room	weird1	9	9
alloc	weird1
room allocated at	33	6	with center	37	10
room generator	function: 0x0d5e40b0	is making a room
loaded room	weird2	9	9
alloc	weird2
room allocated at	36	19	with center	40	23
room generator	function: 0x0d5e40b0	is making a room
loaded room	xroads	7	7
alloc	xroads
room allocated at	41	35	with center	44	38
room generator	function: 0x0d5e40b0	is making a room
loaded room	cross	10	14
alloc	cross
room allocated at	21	3	with center	25	9
room generator	function: 0x0d5e40b0	is making a room
loaded room	small_x	5	5
alloc	small_x
room allocated at	6	7	with center	8	9
room generator	function: 0x0d5e40b0	is making a room
loaded room	double_helix	12	6
alloc	double_helix
room allocated at	16	41	with center	21	43
room generator	function: 0x0d5e40b0	is making a room
loaded room	big_cross	13	11
alloc	big_cross
room allocated at	6	12	with center	12	17
room generator	function: 0x0d5e40b0	is making a room
loaded room generator	simple	function: 0x0e73b780
alloc	simple9x6
room allocated at	37	42	with center	41	44
Begin tunnel	10	table: 0x0d9f6658
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/troll_c.png
Loading tile	npc/troll_s.png
Loading tile	npc/canine_w.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/troll_f.png
Level unconnected, no way from entrance to exit	10	14	to	24	10
C Map size 40:22 :: 880
C Map seens texture: 56 (60x60)
room generator	function: 0x0d5e40b0	is making a room
loaded room	cells8	7	7
alloc	cells8
room allocated at	6	23	with center	9	26
room generator	function: 0x0d5e40b0	is making a room
loaded room	inner_pillar	9	7
alloc	inner_pillar
room allocated at	35	38	with center	39	41
room generator	function: 0x0d5e40b0	is making a room
loaded room	cells5	6	13
alloc	cells5
room allocated at	21	22	with center	23	28
room generator	function: 0x0d5e40b0	is making a room
loaded room	big_inner_circle	11	11
alloc	big_inner_circle
room allocated at	4	33	with center	9	38
room generator	function: 0x0d5e40b0	is making a room
alloc	small_cross
room allocated at	15	36	with center	19	40
room generator	function: 0x0d5e40b0	is making a room
loaded room	oval	10	14
alloc	oval
room allocated at	21	5	with center	25	11
room generator	function: 0x0d5e40b0	is making a room
alloc	simple5x10
room allocated at	12	9	with center	14	13
room generator	function: 0x0d5e40b0	is making a room
loaded room	inner_circle	8	8
alloc	inner_circle
room allocated at	35	19	with center	38	22
room generator	function: 0x0d5e40b0	is making a room
loaded room	y	13	9
alloc	y
room allocated at	34	28	with center	40	32
room generator	function: 0x0d5e40b0	is making a room
alloc	simple9x11
room allocated at	37	4	with center	41	9
Begin tunnel	10	table: 0x0e6816e0
Loading tile	npc/skeleton_mage.png
Loading tile	npc/canine_warg.png
Loading tile	npc/canine_fox.png
Loading tile	npc/troll_mt.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall2_8.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	terrain/granite_wall2_4.png
Loading tile	terrain/granite_wall2_10.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/granite_wall2_12.png
Loading tile	terrain/granite_wall2_14.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	player/humanoid_human_riala_shalarak.png
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	#{italic}##ROYAL_BLUE#Retrieving addons to update/download from Steam...#{normal}#
Joining selected channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 2394, 3122 ticks
Command line: 	--home
Command line: 	C:\Users\David\Documents
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
Selecting waypoint	17	27	::	forest troll
[ONLINE PROFILE] connected to channel	global
[ONLINE PROFILE] connected to channel	mainmenu
[LOG]	#{italic}##ROYAL_BLUE#Addons update finished.#{normal}#
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_open_vert.png
Loading tile	terrain/granite_door1_open_vert_north.png
[PROFILE THREAD] flushing CSETs
skeleton mage	352	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	352	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
skeleton mage	352	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FIREFLASH
Adding entity	384	after	1
[USERCHAT] channel serial data	less generic gamer	global	476
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
skeleton mage	332	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	332	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_MANATHRUST
skeleton mage	332	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAMESHOCK
[USERCHAT] channel serial data	jobinw	global	745
Selecting waypoint	12	41	::	wolf
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
Loaded module definition for tome-1.3.1 using engine te4-1.3.1
* Module: tome
 ** 1.3.1
After fs.reset
[1] = {
  [path] = C:\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.3.1.teae
}
Listing saves for module	tome
 * save	/tmp/listsaves/tome/save/blork
 * save	/tmp/listsaves/tome/save/brain_elf
 * save	/tmp/listsaves/tome/save/cain
 * save	/tmp/listsaves/tome/save/dragonmancer
 * save	/tmp/listsaves/tome/save/grim_dark
 * save	/tmp/listsaves/tome/save/marie_curie
 * save	/tmp/listsaves/tome/save/mystic_boneswords
 * save	/tmp/listsaves/tome/save/nightmare_bonefist
 * save	/tmp/listsaves/tome/save/nightmare_robodwarf
 * save	/tmp/listsaves/tome/save/nightmare_time_cop
 * save	/tmp/listsaves/tome/save/paradox_nightmare
 * save	/tmp/listsaves/tome/save/probably_not
 * save	/tmp/listsaves/tome/save/punch
 * save	/tmp/listsaves/tome/save/sick_bonez
 * save	/tmp/listsaves/tome/save/sneaky_jedi
 * save	/tmp/listsaves/tome/save/speed_racer
 * save	/tmp/listsaves/tome/save/time_cop
 * save	/tmp/listsaves/tome/save/veeet
 * save	/tmp/listsaves/tome/save/wyrman
 * save	/tmp/listsaves/tome/save/zappo
After fs.reset
[1] = {
  [path] = C:\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.3.1.teae
}
Checking addon	tome-Archeryfix.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-hz-escorts.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-improvedstores-.teaa	:: (as dir)	false	:: (as teaa)	21	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-luminescence.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-marson-alchquest.teaa	:: (as dir)	false	:: (as teaa)	22	
Checking addon	tome-marson-awol.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-marson-ui_86.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-nulltweaks	:: (as dir)	true	:: (as teaa)	nil	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-tomes-.teaa	:: (as dir)	false	:: (as teaa)	12	
Checking addon	tome-zomnibus_46.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FIREFLASH
Adding entity	389	after	1
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FIREFLASH
Adding entity	396	after	1
Loading tile	npc/troll_m.png
Selecting waypoint	26	14	::	forest troll
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAMESHOCK
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
dumb ai uses	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FIREFLASH
Adding entity	402	after	1
Loading tile	npc/canine_ww.png
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
mountain troll thunderer	342	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_LIGHTNING
mountain troll thunderer	342	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAME
mountain troll thunderer	342	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAMESHOCK
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_LIGHTNING
mountain troll thunderer	342	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_LIGHTNING
Selecting waypoint	39	6	::	degenerated skeleton warrior
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.3.1	tome-1.3.1	probably_not	false
[ENGINE] Switching to turn based
Deleting shader 3 (is clone 0)
Deleting shader 1 (is clone 0)
NO SELFEXE: bootstrapping from CWD
===top 2
Booting T-Engine from: C:\Steam\steamapps\common\TalesMajEyal\t-engine.exe
SelfExe gave us app directory of:	C:\Steam\steamapps\common\TalesMajEyal\
LuaVM:	LuaJIT 2.0.2	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread 241d308)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread 241de30)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread 241e1a0)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
===	
Reboot using	te4	1.3.1	tome-1.3.1	probably_not	false
LuaVM:	LuaJIT 2.0.2	x86
[ENGINE LOADER] available from teae: 	te4-1.3.1
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=3.000000 , [3]=1.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.3.1.teae" , } , } __byname={["te4-1.3.1"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\David\Documents\T-Engine\4.0
	bootstrap
	C:\Steam\steamapps\common\TalesMajEyal\\game\thirdparty
	C:\Steam\steamapps\common\TalesMajEyal\\game
[ENGINE LOADER] loading engine:	1	3	1	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.3.1.teae
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1366x768x32
Available resolutions: 1360x1024x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1366x768x16
Available resolutions: 1360x1024x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_THIRD_11	table: 0x0d41b578
Remapping	HOTKEY_FOURTH_2	table: 0x0d484bc0
Remapping	HOTKEY_FOURTH_5	table: 0x0d41afd0
Remapping	HOTKEY_FOURTH_7	table: 0x0d41add0
Remapping	HOTKEY_FOURTH_9	table: 0x0d415bc8
Remapping	HOTKEY_FOURTH_4	table: 0x0d415aa0
Remapping	HOTKEY_FOURTH_8	table: 0x0d41b768
Remapping	HOTKEY_FOURTH_1	table: 0x0d416f68
Remapping	HOTKEY_THIRD_10	table: 0x0d487a80
Remapping	HOTKEY_FOURTH_6	table: 0x0d41ad30
Remapping	HOTKEY_THIRD_12	table: 0x0d4846a8
Remapping	HOTKEY_FOURTH_3	table: 0x0d47e8e8
Remapping	HOTKEY_FOURTH_10	table: 0x0d41b638
Remapping	HOTKEY_FOURTH_11	table: 0x0d416c90
Remapping	HOTKEY_FOURTH_12	table: 0x0d49b160
[STEAM] Disabling cloud saves until the user elects to use them
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	nil	(forced)
Setting resolution to 1920x1080 (fullscreen, with borders)
[DO RESIZE] Requested: 1920x1080 (1, 0)
[DO RESIZE] Got: 1920x1080 (1, 0)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] reusing login	Dienes
[WEBCORE] Browser count 0
[PROFILE] Main thread got authed	Dienes
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
Loaded module definition for tome-1.3.1 using engine te4-1.3.1
* Module: tome
 ** 1.3.1
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = C:\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.3.1.teae
}
[MODULE] booting module version	tome-1.3.1
[ENGINE] Switching to turn based
Mounting additional team file:	/modules/tome-music.team
Mounting additional team file:	/modules/tome-gfx.team
Loading savefile 	/save//
Loading savefile 	/save/probably_not/
 * save	/save/probably_not/
Make wait background texture 2 : 1920x1080 (2048, 2048)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
Upgrading black texture to size 16777216
Computing fun facts
true
[MODULE LOADER] module MD5	5587ad0b04d76af8c01b45e9718d8806	computed in 	1608
Checking addon	tome-Archeryfix.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-hz-escorts.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-improvedstores-.teaa	:: (as dir)	false	:: (as teaa)	21	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-luminescence.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-marson-alchquest.teaa	:: (as dir)	false	:: (as teaa)	22	
Checking addon	tome-marson-awol.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-marson-ui_86.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-nulltweaks	:: (as dir)	true	:: (as teaa)	nil	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-tomes-.teaa	:: (as dir)	false	:: (as teaa)	12	
Checking addon	tome-zomnibus_46.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Removing addon nulltweaks: not allowed by savefile
Removing addon marson-ui: not allowed by savefile
Removing addon addon-dev: not allowed by savefile
Binding addon	Items Vault	/addons/tome-items-vault.teaa	tome-items-vault-1.3.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\addons\tome-items-vault.teaa
[1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:813944099bca514e718f250a98d92d1c
[2] = /loaded-addons/items-vault/hooks/load.lua:92a1176fe2bb6e17e1ba155e1447d069
[3] = /loaded-addons/items-vault/init.lua:a20c22941e1a31cc5a68de3d9f9a6605
[4] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb-offline.lua:75571c23adf8149d542869c1985aa7cc
[5] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:7895f8168ed725d2f5b7236040abb412
[6] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:b1c4598cc4b53525b47c788b2c6b1a05
[7] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:aa64e22c7a3b45eca4ae95ce6450f1e9
[8] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:d41ba10949a5bf832ad2fc3eb03a9b4c
[9] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:700c95e9c0f313250e00b4045104072a
[10] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVaultOffline.lua:cec136b6e6b97c34749687eee72e8c4d
[MODULE LOADER] addon 	items-vault	 MD5	0cc80c9e99f350d8f2cf6fa99ae7fbf8	computed in 	19	nil
Binding addon	Stone Wardens Bonus Class	/addons/tome-stone-wardens.teaa	tome-stone-wardens-1.2.3
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\addons\tome-stone-wardens.teaa
[1] = /loaded-addons/stone-wardens/data/birth/wilder.lua:34a56069d6dd4f32cb4024b6387ee7ec
[2] = /loaded-addons/stone-wardens/data/talents/gifts/dwarven-nature.lua:5aed2bc52a1fb89d0c87663da90198b9
[3] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-power.lua:d65950333813a31898f2bba2f8196f89
[4] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-vines.lua:6522ab43edd13a6892b936a04f7d61e9
[5] = /loaded-addons/stone-wardens/data/talents/gifts/gifts.lua:2373b92d1eadb506b33c80474a0b9d76
[6] = /loaded-addons/stone-wardens/data/talents/spells/deeprock.lua:9c0e3f451b9cc14daad29f1dd5a416a2
[7] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-shield.lua:689a1dce75507e3866604e1473881f09
[8] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-stone.lua:05ab16533aabb9e6f889839b22afe661
[9] = /loaded-addons/stone-wardens/data/talents/spells/spells.lua:f3097426a6c537c65c53b1a1202cabac
[10] = /loaded-addons/stone-wardens/data/timed_effects.lua:9143c992c6fc21cd067a3252f09819a4
[11] = /loaded-addons/stone-wardens/hooks/load.lua:dbaaa6c8fada188507ee4f7b66c485f8
[12] = /loaded-addons/stone-wardens/init.lua:5c9a306153513ad89aa311bf42483c45
[13] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldricth_stone_explo.lua:4ee02e4bac12ab7b353b3f094a9d5c71
[14] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldritch_stone.lua:4fababfd9f4a106a084d353f0d599164
[15] = /loaded-addons/stone-wardens/overload/data/gfx/particles/shieldstorm.lua:8f184aa9782018d322f4b6bb74d1cc3b
[16] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stone_spikes.lua:1a4dd04f34212fc79106693d12a95edf
[17] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine.lua:e03a641cfaaa41111658f5075e4aebd1
[18] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine_static.lua:896fe211e05f797d157d2bef4010d3cd
[19] = /loaded-addons/stone-wardens/overload/mod/class/StoneWardensDLC.lua:48895906f58c1039b85ca5cf2c58b971
[20] = /loaded-addons/stone-wardens/superload/mod/class/Actor.lua:23bad60e5716c01021e469d775b7e4bb
[21] = /loaded-addons/stone-wardens/superload/mod/class/Game.lua:eda24ae793d80f20eb08107d3ad0cc2b
[22] = /loaded-addons/stone-wardens/superload/mod/class/interface/Combat.lua:9dd43be3b732520706ba9c5202107ff4
[MODULE LOADER] addon 	stone-wardens	 MD5	6e3fdeea5fad9caeaa32354a9b99b4f7	computed in 	38	nil
Binding addon	Ashes of Urh'Rok	/dlcs/ashes-urhrok.teaac	tome-ashes-urhrok-1.2.4
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\dlcs\ashes-urhrok.teaac
[1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:d13a4a2f81d6533db2b44a90d2fc9bef
[2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:9162b03f35b94314026fc20a2060cee7
[3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:975bae9d94fbd5738870d30da3112973
[4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:d99d10e40c4e754e4197baa4b7f3c9fb
[5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:22c66bd0123a3fb4f67412f3b0d3e8d5
[6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:7eae3b28749ed44e6647c9129940cc10
[7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:1c16db43ddaa23d813e9ab53af218591
[8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:cc98c7c060710b78d2c171628130f28e
[9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:7f02cc8546fdedf0fa3d7f80332bc910
[10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:fb5d89c54d6d52e0f5d8f2de21c3156c
[11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/malrok_walls.lua:045893586b968c09e26504d22137a2d5
[12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:061ab57cf2b06a925c1642cc856a3814
[13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:30e10c715a1ddf5a972acfa33e49d3c6
[14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:6a51e2817a52995963fd13e1bc05fdce
[15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:dcbfeb0c460bbef0f1815522557cefb3
[16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:0ff48e9dca24f709f43f4607eafd3fbb
[17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:2cceec3eac977b62babb67df54b51d17
[18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:4d20c66b18fecf89eccc0a14277c7d77
[19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:661d83ab6e0549cbface3cdde1b6878b
[20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:846d18edfa8fb501ba71064fb3a98799
[21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:7b80a98f2fdf2022ba9ac8de32e7907b
[22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:896af05b3406ffec2cada439804fc7a4
[23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:39c69ebe7d01a048bddf01e0a233b87e
[24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:96ffc5629d78dc7fafab2f8a509d1dcd
[25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:0ce29fe24ee6773e771bc5cd3cac66b5
[26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:64eae132b217525c4cc8b8834b6d882e
[27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:2f379762b721988870a196b22f531e80
[28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:c048ced069a0b2d7f6fbd47676aa8e1a
[29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:2aa32c464a52714121ac15f97cc1981f
[30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:fc82ba94d9343c63118e77920b035232
[31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:c9cbdd962baff19b906c3a9f3cf5e3c2
[32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:3fef5501607877e32317f7fed2d0a6e3
[33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:9929e748a13897238cd8210752b5c533
[34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:d3cfdcbfb6ce0d313fea095f76db9e9c
[35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:25806a5e843c4efd7b20e042c4f5875e
[36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:2c98994c1c4b6f52d83d824f6501e851
[37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:32781160bd31c15c524bd746ae5bc4ad
[38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:0edc7ebc067c2cfec0f86beda35b87e3
[39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:88393997d98e80175e7851c46aaa344f
[40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:6e21081bde57043d10c38f0cd2f05d37
[41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:c3b3c889f67720b9ac73585482e941eb
[42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:82c94c8437c1f579a23dd981e48c6ef8
[43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:64c2a7bab6ca17bcc2d61a957f504d65
[44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:0207e9499d003c19e3da4a3cfa235cdc
[45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:e1df458150c28dcfd1032e7efaad99ff
[46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:3b25f57fa7bd9651d5c8d3d74ea5b53a
[47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:964f19e22b9784b28d8c0ced8daf10d6
[48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:8e38d8093fc19e78a212ee4261325285
[49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:e4af87f5cfc1ddc40a31d76488c3865e
[50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:64c2a7bab6ca17bcc2d61a957f504d65
[51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:bcc284e14ddb829da33a9d306ad19a64
[52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:4b31cb92627e88100650657006e8535b
[53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:0a89a447e6c8c9fc0fa38672be4e0e5b
[54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:f14baef64a1020af1d6542fbbc0c5277
[55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:d35b410d4d7b54fb461093f6b8d544c7
[56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:f6400ab4b567d57fffef4e970c88c575
[57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:00440a66f5862a3a2ff835ebe050f5d2
[58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
[59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:015c1ecdc7a0eb29d46e0d3fdaa948cb
[60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:0caf35eb721f17bc306d778904ba9881
[61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:461cf4361ed11b6c9764cabed665cc74
[62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
[63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:9e178bda7e875cd032634aceee6f11d1
[64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:61796e7a22077eed6fd1e4e23acc1b8c
[65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:100e4af73796aba0ba6ebb64a0daf1e0
[66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:84f31a2f03e443daa7e000fbc3874db8
[67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:d792c41199384c5afca858dd72278071
[68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:4608e7d194509a857f294b41a3a2a8f0
[69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:205b6faf35d820f323d0a3d78adf5f2b
[70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:2fca629b2067d646235573942513d312
[71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:30bc3731eee0299cc496e2335e39b5cf
[72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:28ab5467c5199808de540844a587714b
[73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:d9be9e1061471f7b532d1f91597e482a
[74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:60caad219d6a29a51b19c8905cec3e19
[75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:7bc437d43e30cae9c0d89c22ca3ae04f
[76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:c081a04375dc73ab5d68b28cc259bc2d
[77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:0d08b891352b18068ba2ab8434f0f579
[78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:346afa3698f869a42eac8969ec191afe
[79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:9a68a86064b13edc0c63b4c45b990621
[80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:5f8a55f38b8c20a0e85c9f82b93b9ba8
[MODULE LOADER] addon 	ashes-urhrok	 MD5	d092784750bbb1fff44eb3d03d5364d0	computed in 	351	nil
Binding addon	Improved Stores	/addons/tome-improvedstores-.teaa	tome-improvedstores-1.3.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\addons\tome-improvedstores-.teaa
[1] = /loaded-addons/improvedstores/hooks/load.lua:3223da0357cac8877c796f9938fb8fce
[2] = /loaded-addons/improvedstores/init.lua:fe362447e9f4ea95c426b3558a3712d1
[3] = /loaded-addons/improvedstores/overload/data/general/stores/basic.lua:bf8469d90aab34c2978d64799a7cbca3
[4] = /loaded-addons/improvedstores/overload/data/maps/towns/last-hope.lua:a29e04c853f99be2160ffcabd2a471ab
[5] = /loaded-addons/improvedstores/overload/data/zones/town-last-hope/traps.lua:d591eca2e56c8dd14d242ab602b43ab5
[MODULE LOADER] addon 	improvedstores	 MD5	740fa550288c55e00eb55cb2aac62fa4	computed in 	13	nil
Binding addon	ZOmnibus Addon Pack	/addons/tome-zomnibus_46.teaa	tome-zomnibus-1.3.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\addons\tome-zomnibus_46.teaa
[1] = /loaded-addons/zomnibus/data/landmark_timed_effects.lua:e8b187039dea5d059afd9c771bd406c9
[2] = /loaded-addons/zomnibus/data/opt_in_adventurers_timed_effects.lua:011e419cc8588e92f7f95e71ddb78bbd
[3] = /loaded-addons/zomnibus/hooks/hooks-compare.lua:b7e43b90bcb2a8ea9e20dce9b930e96b
[4] = /loaded-addons/zomnibus/hooks/hooks-gem-transmo.lua:ef6a83de04fe7cb9699e2d0b4991905f
[5] = /loaded-addons/zomnibus/hooks/hooks-invorder.lua:96cfe982dc84f810404a253fcc8fe519
[6] = /loaded-addons/zomnibus/hooks/hooks-landmark.lua:b7336b74f577cea83fe4bbde620f0ce6
[7] = /loaded-addons/zomnibus/hooks/hooks-notestoself.lua:18fce8884c4c2730225fc7fbd2880b07
[8] = /loaded-addons/zomnibus/hooks/hooks-online-icon.lua:bc31e522c84e383852d4cade9b21eb3a
[9] = /loaded-addons/zomnibus/hooks/hooks-opt-in-adventurers.lua:9ee9ec323745f718ae48e6049113ec68
[10] = /loaded-addons/zomnibus/hooks/hooks-opt-skip-t1.lua:151335048cdbe244fd8182a155e4fe63
[11] = /loaded-addons/zomnibus/hooks/hooks-opt-zone.lua:3986766ab6bc7ebca03ed13ad32d8c64
[12] = /loaded-addons/zomnibus/hooks/hooks-pointplanner.lua:6710b28e0df25f328044c6d02a6d8a13
[13] = /loaded-addons/zomnibus/hooks/hooks-store-wishlist.lua:a3630aeeff2cf5477727e98a6a71a936
[14] = /loaded-addons/zomnibus/hooks/hooks-timedrest.lua:e7d22c7cb99fc5b36b6ae8f6571470e4
[15] = /loaded-addons/zomnibus/hooks/hooks-use-item.lua:f399d7ccc9feaa22658237d95769f48d
[16] = /loaded-addons/zomnibus/hooks/load.lua:418640cd1b6544dabdd1dd18037ffa33
[17] = /loaded-addons/zomnibus/init.lua:a2ba4eb34f12c73f600eedf806be61a8
[18] = /loaded-addons/zomnibus/overload/mod/dialogs/AltZoneConfig.lua:51e5b4e216022b651e9130599ae8a35a
[19] = /loaded-addons/zomnibus/overload/mod/dialogs/PointPlanDialog.lua:9984c393fc5740c299c783c93dd7c046
[20] = /loaded-addons/zomnibus/overload/mod/dialogs/ShowNotes.lua:35d5dc3c52a1aae3b9776a8f447734d5
[21] = /loaded-addons/zomnibus/overload/mod/dialogs/SourceSeenDialog.lua:305e87b7e55ba925ff75c23bb2de52bb
[22] = /loaded-addons/zomnibus/overload/mod/dialogs/WishListDialog.lua:23f450b32b2cc3a13d3b436f75dfb06f
[23] = /loaded-addons/zomnibus/superload/mod/class/Game.lua:ad2319df8976f2e3717e3af1c4719a9a
[24] = /loaded-addons/zomnibus/superload/mod/class/GameState.lua:d44a2d5f4c82510f5644fb91874a1af2
[25] = /loaded-addons/zomnibus/superload/mod/class/Object.lua:92e1e8ce9173e15a0fe1bd3a18b69c73
[26] = /loaded-addons/zomnibus/superload/mod/class/Player.lua:321353d94c23c3d5c98d19bd51ddf327
[27] = /loaded-addons/zomnibus/superload/mod/class/Store.lua:cc8b6d13317c5da2c3770f6cfc4a8f5a
[28] = /loaded-addons/zomnibus/superload/mod/class/uiset/Minimalist.lua:e6e2de963ae39aa84bae85c56ac5c08b
[29] = /loaded-addons/zomnibus/superload/mod/dialogs/LevelupDialog.lua:52df0acdd2b859e063f53e07e2db60bb
[30] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowEquipInven.lua:04dcae65ddc9f3dac1aa53271493edb4
[31] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowInventory.lua:08a9dec1c192671c4e34ec24f957d721
[32] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowPickupFloor.lua:8d64be4ea200b72c7d717e84a9924f3d
[33] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowStore.lua:d999174e4b04565bdfc14d6a82526581
[34] = /loaded-addons/zomnibus/superload/mod/dialogs/UseItemDialog.lua:00e2d51d865baf7db67ec8b7e3c111a4
[MODULE LOADER] addon 	zomnibus	 MD5	f8d7745b635e0b8074ce0852db427195	computed in 	48	nil
Binding addon	Tomes of Knowledge	/addons/tome-tomes-.teaa	tome-tomes-1.2.4
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\addons\tome-tomes-.teaa
[1] = /loaded-addons/tomes/data/special-artifacts.lua:7504afbe18df2a90fdde6d5fe98216b2
[2] = /loaded-addons/tomes/hooks/load.lua:54c4f8b4daf0690e320446839301e2ff
[3] = /loaded-addons/tomes/init.lua:159a89e3f7bfa5fd882b490aeb5b0dc3
[4] = /loaded-addons/tomes/overload/data/chats/tomes-alchemy.lua:8960728e4d4b85569fd704261033cf7f
[5] = /loaded-addons/tomes/overload/data/chats/tomes-chants.lua:6845cc011f19c58a91383de8f2928758
[6] = /loaded-addons/tomes/overload/data/chats/tomes-divination.lua:763a28cc9358274b7150d1959270767d
[7] = /loaded-addons/tomes/overload/data/chats/tomes-dreamtime.lua:e3563f4ffcfbf017b4c15fd49e999f75
[8] = /loaded-addons/tomes/overload/data/chats/tomes-light.lua:f423c7b32b0efd2d9d8e1d7f54476552
[9] = /loaded-addons/tomes/overload/data/chats/tomes-thief.lua:f408f8fc939b6d9a93e518dcf8b55886
[10] = /loaded-addons/tomes/overload/data/chats/tomes-universal.lua:e67ea14e1d92062b66ed54575e236ea3
[11] = /loaded-addons/tomes/overload/data/chats/tomes-warrior.lua:220133b882dacd16784f369853881bac
[MODULE LOADER] addon 	tomes	 MD5	23b3fd44e254187ab174ada585cb7846	computed in 	13	nil
Binding addon	Alchemist Quest Reward Display	/addons/tome-marson-alchquest.teaa	tome-marson-alchquest-1.1.5
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\addons\tome-marson-alchquest.teaa
[1] = /loaded-addons/marson-alchquest/hooks/load.lua:4574152693682b096c229ad157c73f9c
[2] = /loaded-addons/marson-alchquest/init.lua:18d492e9509b5b38554f16ec62e5baac
[3] = /loaded-addons/marson-alchquest/overload/data/quests/brotherhood-of-alchemists.lua:36c97f53f1ab3e961f1a4522877fc288
[MODULE LOADER] addon 	marson-alchquest	 MD5	5b5ee7d59cc382f0ebd865ace2d36e1c	computed in 	7	nil
Binding addon	Cross-tier Luminescence	/addons/tome-luminescence.teaa	tome-luminescence-1.2.4
 * with superload
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\addons\tome-luminescence.teaa
[1] = /loaded-addons/luminescence/init.lua:2f2ee7447c4f022df65fc65dbd8bd70e
[2] = /loaded-addons/luminescence/superload/data/timed_effects/physical.lua:37479c5d1a935502f1a25c89308eb41c
[MODULE LOADER] addon 	luminescence	 MD5	7e940bc5ac19d5535791279a3eb4951e	computed in 	5	nil
Binding addon	Marson's Bosses Gone AWOL	/addons/tome-marson-awol.teaa	tome-marson-awol-1.2.5
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\addons\tome-marson-awol.teaa
[1] = /loaded-addons/marson-awol/hooks/load.lua:de8dfcf40f214a7d7c12775e5deecd39
[2] = /loaded-addons/marson-awol/init.lua:1c668a6f98dc61a8f36f40b144b8b5f3
[3] = /loaded-addons/marson-awol/overload/data/keybinds/marson-awol.lua:f0b7b4d6ae62750854252fbe7fd3f2f9
[4] = /loaded-addons/marson-awol/overload/mod/dialogs/BossTracker.lua:b526666ebff30cb337f691c24710031a
[MODULE LOADER] addon 	marson-awol	 MD5	993aebc6210f55934b1db1ad5339d311	computed in 	8	nil
Binding addon	Escorts Enhanced	/addons/tome-hz-escorts.teaa	tome-hz-escorts-1.2.3
 * with overload
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\addons\tome-hz-escorts.teaa
[1] = /loaded-addons/hz-escorts/init.lua:335ec9d08c1a772907ba8e7a9a018251
[2] = /loaded-addons/hz-escorts/overload/mod/ai/escort.lua:0a4a75be6b734ab8d9191ca79ac4547f
[MODULE LOADER] addon 	hz-escorts	 MD5	1cce93eb52a75d64d3e3add7d8543ed6	computed in 	5	nil
Binding addon	Archery Fix	/addons/tome-Archeryfix.teaa	tome-Archeryfix-1.3.0
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Steam\steamapps\common\TalesMajEyal\game\addons\tome-Archeryfix.teaa
[1] = /loaded-addons/Archeryfix/hooks/load.lua:201a3e7c99541d096aeb02a4ff0f70b3
[2] = /loaded-addons/Archeryfix/init.lua:150074e38b550026ab0087716696a6f5
[3] = /loaded-addons/Archeryfix/overload/mod/class/interface/Archery.lua:ce811b16b99bb09a5fd4738e76f49f12
[MODULE LOADER] addon 	Archeryfix	 MD5	08b3f54d8c3789392f8d67ad3f1793e3	computed in 	8	nil
Post-processing hooks.
[ONLINE PROFILE] all hashes are valid
[MODULE] All hashes validation: 	true	nil
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	disallowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE THREAD] batching CSETs
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] current character 	game did not tell us
[TOME] Loaded default settings
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowInventory.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowEquipInven.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowPickupFloor.lua	loading previous!
[INVENTORY] define slot	1	In inventory
FROM 	/mod/addons/zomnibus/superload/mod/class/Store.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowStore.lua	loading previous!
Achievement with default image not found	THE_CURE	/data/gfx/achievements/the_cure.png
Achievement with default image not found	NORMAL_ROGUELIKE_THE_CURE	/data/gfx/achievements/normal_roguelike_the_cure.png
Achievement with default image not found	EXPLORATION_THE_CURE	/data/gfx/achievements/exploration_the_cure.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_THE_CURE	/data/gfx/achievements/nightmare_adventure_the_cure.png
Achievement with default image not found	NIGHTMARE_THE_CURE	/data/gfx/achievements/nightmare_the_cure.png
Achievement with default image not found	INSANE_ADVENTURE_THE_CURE	/data/gfx/achievements/insane_adventure_the_cure.png
Achievement with default image not found	INSANE_THE_CURE	/data/gfx/achievements/insane_the_cure.png
Achievement with default image not found	MADNESS_ADVENTURE_THE_CURE	/data/gfx/achievements/madness_adventure_the_cure.png
Achievement with default image not found	MADNESS_THE_CURE	/data/gfx/achievements/madness_the_cure.png
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
FROM 	/mod/addons/zomnibus/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/interface/Combat.lua	loading previous!
[TALENTS TACTICS]
 * 	cure
 * 	mana
 * 	heal
 * 	special
 * 	paradox
 * 	attackarea
 * 	areaattack
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	hate
 * 	feedback
 * 	surrounded
 * 	defend
 * 	protect
 * 	ammo
 * 	vim
 * 	buff
 * 	disable
 * 	psi
 * 	attackall
===	magical	LIGHT_BURST
Loading mod	/mod/addons/luminescence/superload//data/timed_effects/physical.lua
Loaded mod	function: 0x137b0818	/mod/addons/luminescence/superload//data/timed_effects/physical.lua
===	physical	SKIRMISHER_STUN_INCREASE
===	mental	MALIGNED
===	other	AEONS_STASIS
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
[FACTION] added	cosmic-fauna	Cosmic Fauna
Loading entities file from file	/data/general/stores/basic.lua
tomes: updating store-list: 	/data/general/stores/basic.lua
updated Elvala Library
updated Last Hope Library
===	physical	STONE_VINE
===	magical	FIERY_TORMENT
===	magical	ACIDIC_BATH
===	magical	BLACKICE
===	magical	BLACKICE_DET
Loading entities file from file	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/gem.lua
FROM 	/mod/addons/zomnibus/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/GameState.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/Player.lua	loading previous!
FROM 	/mod/addons/ashes-urhrok/superload/mod/class/Player.lua	loading previous!
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
FROM 	/mod/addons/zomnibus/superload/mod/class/uiset/Minimalist.lua	loading previous!
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[GAME] Creating FBOs
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 air_warning
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 8B52 intensify
*p 1: Uniform: 4: 1406 solipsism_warning
*p 1: Uniform: 5: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/wobbling.lua
[SHADER] Loaded shader with totalname	main_fbo/wobbling[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/wobbling.frag
*p 3: Uniform: 0: 8B50 texSize
*p 3: Uniform: 1: 1406 tick
*p 3: Uniform: 2: 1406 wobbling
*p 3: Uniform: 3: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/underwater.lua
[SHADER] Loaded shader with totalname	main_fbo/underwater[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/underwater.frag
*p 5: Uniform: 0: 8B50 mapCoord
*p 5: Uniform: 1: 8B50 texSize
*p 5: Uniform: 2: 1406 tick
*p 5: Uniform: 3: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/motionblur.lua
[SHADER] Loaded shader with totalname	main_fbo/motionblur[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/motionblur.frag
*p 7: Uniform: 0: 1406 motionblur
*p 7: Uniform: 1: 8B50 texSize
*p 7: Uniform: 2: 1406 tick
*p 7: Uniform: 3: 8B5E noisevol
*p 7: Uniform: 4: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/blur.lua
[SHADER] Loaded shader with totalname	main_fbo/blur[]
New GL Shader program 9
New GL Shader 10 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/blur.frag
*p 9: Uniform: 0: 1406 blur
*p 9: Uniform: 1: 8B50 texSize
*p 9: Uniform: 2: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/timestop.lua
[SHADER] Loaded shader with totalname	main_fbo/timestop[]
New GL Shader program 11
New GL Shader 12 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/timestop.frag
*p 11: Uniform: 0: 1406 growSpeed
*p 11: Uniform: 1: 1406 innerRadius
*p 11: Uniform: 2: 1406 outerRadius
*p 11: Uniform: 3: 8B50 playerPos
*p 11: Uniform: 4: 8B50 texSize
*p 11: Uniform: 5: 1406 tick_real
*p 11: Uniform: 6: 1406 tick_start
*p 11: Uniform: 7: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/line_grids.lua
[SHADER] Loaded shader with totalname	main_fbo/line_grids[]
New GL Shader program 13
New GL Shader 14 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/line_grids.frag
*p 13: Uniform: 0: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/gestures.lua
[SHADER] Loaded shader with totalname	main_fbo/gestures[]
New GL Shader program 15
New GL Shader 16 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/gestures.frag
*p 15: Uniform: 0: 1406 fade
*p 15: Uniform: 1: 1406 intensity
*p 15: Uniform: 2: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 17
New GL Shader 18 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 17: Uniform: 0: 1406 gamma
*p 17: Uniform: 1: 8B5E sceneBuffer
[SHADER] Loading from /data/gfx/shaders/target_fbo.lua
[SHADER] Loaded shader with totalname	target_fbo[]
New GL Shader program 19
New GL Shader 20 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/target_fbo.frag
*p 19: Uniform: 0: 8B50 mapCoord
*p 19: Uniform: 1: 8B50 scrollOffset
*p 19: Uniform: 2: 8B50 tileSize
*p 19: Uniform: 3: 8B5E fboTex
*p 19: Uniform: 4: 8B5E targetSkin
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[GAME] Creating FBOs
Loading savefile 	/save//
Loading savefile 	/save/probably_not/
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/crystalineaura.frag
*p 21: Uniform: 0: 8B51 color
*p 21: Uniform: 1: 1406 growthSpeed
*p 21: Uniform: 2: 1406 spikeLength
*p 21: Uniform: 3: 1406 spikeOffset
*p 21: Uniform: 4: 1406 spikeWidth
*p 21: Uniform: 5: 1406 tick
*p 21: Uniform: 6: 1406 tick_start
*p 21: Uniform: 7: 1406 time_factor
*p 21: Uniform: 8: 8B5E displMapTex
*p 21: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	41593
[PROFILE THREAD] batching CSETs
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
New GL Shader program 23
New GL Shader 24 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/awesomeaura.frag
*p 23: Uniform: 0: 1406 alpha
*p 23: Uniform: 1: 1406 flameScale
*p 23: Uniform: 2: 1406 tick
*p 23: Uniform: 3: 1406 time_factor
*p 23: Uniform: 4: 8B5E flames
*p 23: Uniform: 5: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
New GL Shader program 25
*p 25: Uniform: 0: 1406 alpha
*p 25: Uniform: 1: 1406 flameScale
*p 25: Uniform: 2: 1406 tick
*p 25: Uniform: 3: 1406 time_factor
*p 25: Uniform: 4: 8B5E flames
*p 25: Uniform: 5: 8B5E tex
Check MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	9b8ac5d2acf96f6fb7a58548350ab76d	game	game.teag
[ONLINE PROFILE] checking character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	9b8ac5d2acf96f6fb7a58548350ab76d
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[GAME] Creating FBOs
[ONLINE PROFILE] current character 	Probably Not the level 12 Shalore Paradox Mage
C Map size 30:1 :: 30
C Map seens texture: 157 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_mountain.png
Upgrading black texture to size 67108864
Loading tileset	/data/gfx/ts-gfx-terrain1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/maze_rock.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile	npc/humanoid_human_linaniil_supreme_archmage.png
==SDM 64x128 :: 64x128
Loading tile	particles_images/wings.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_linaniil_supreme_archmage.png
Loading tileset	/data/gfx/ts-gfx-npc1.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[]
New GL Shader program 26
New GL Shader 27 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/flamewings.frag
*p 26: Uniform: 0: 1406 deploy_factor
*p 26: Uniform: 1: 1406 ellipsoidalFactor
*p 26: Uniform: 2: 1406 flap
*p 26: Uniform: 3: 1406 tick
*p 26: Uniform: 4: 1406 tick_start
*p 26: Uniform: 5: 1406 time_factor
*p 26: Uniform: 6: 8B5E tex
[SHADER] setting reset param	tick_start	35629
[SHADER] Loading from /data/gfx/shaders/lightningshield.lua
[SHADER] Loaded shader with totalname	lightningshield[]
New GL Shader program 28
New GL Shader 29 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lightningshield.frag
*p 28: Uniform: 0: 8B50 ellipsoidalFactor
*p 28: Uniform: 1: 1406 tick
*p 28: Uniform: 2: 1406 time_factor
*p 28: Uniform: 3: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_apprentice_mage.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_rings.png
Loading tile	terrain/tree.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 30
New GL Shader 31 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 30: Uniform: 0: 8B50 mapCoord
*p 30: Uniform: 1: 8B52 texCoord
*p 30: Uniform: 2: 8B50 texSize
*p 30: Uniform: 3: 1406 tick
*p 30: Uniform: 4: 8B5E tex
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_alchemist.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_geomancer.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cryomancer.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/statues/angolwen_fountain.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stone_road1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap.png
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/cloak_behind_01.png
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Loading tile	particles_images/spikes.png
Cloned shader 21
[SHADER] setting reset param	tick_start	43230
Loading tile	player/elf_male/base_shalore_01.png
Loading tile	player/elf_male/cloak_shoulder_01.png
Loading tile	player/elf_male/feet_03.png
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_18.png
Loading tile	player/elf_male/hands_02.png
Loading tile	player/elf_male/right_hand_08.png
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
New GL Shader program 32
New GL Shader 33 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/runicshield.frag
*p 32: Uniform: 0: 1406 aadjust
*p 32: Uniform: 1: 8B52 auraColor
*p 32: Uniform: 2: 1406 auraWidth
*p 32: Uniform: 3: 8B52 bubbleColor
*p 32: Uniform: 4: 1406 ellipsoidalFactor
*p 32: Uniform: 5: 8B50 impact
*p 32: Uniform: 6: 8B51 impact_color
*p 32: Uniform: 7: 1406 impact_tick
*p 32: Uniform: 8: 1406 impact_time
*p 32: Uniform: 9: 1406 oscillationSpeed
*p 32: Uniform: 10: 1406 scrollingSpeed
*p 32: Uniform: 11: 1406 shieldIntensity
*p 32: Uniform: 12: 1406 tick
*p 32: Uniform: 13: 1406 tick_start
*p 32: Uniform: 14: 1406 time_factor
*p 32: Uniform: 15: 1406 wobblingPower
*p 32: Uniform: 16: 1406 wobblingSpeed
*p 32: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	35629
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_library.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_pyromancer.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_archmage_tarelion.png
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[hide_center=1,xy=vec2(28,9)]
New GL Shader program 34
New GL Shader 35 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/stone.frag
*p 34: Uniform: 0: 8B52 color1
*p 34: Uniform: 1: 8B52 color2
*p 34: Uniform: 2: 1406 hide_center
*p 34: Uniform: 3: 1406 npow
*p 34: Uniform: 4: 1406 tick
*p 34: Uniform: 5: 1406 time_factor
*p 34: Uniform: 6: 8B50 xy
*p 34: Uniform: 7: 1406 zoom
*p 34: Uniform: 8: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_tempest.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_staves_wands.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/cultivation.png
Loading entities file from file	/data/zones/town-angolwen/npcs.lua
Loading entities file from file	/data/zones/town-angolwen/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/town-angolwen/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Eilinowen into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Belevena into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data-tomes/special-artifacts.lua
Loading entities file from file	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from file	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/town-angolwen/traps.lua
Loading entities file from file	/data/general/traps/store.lua
[KEYBINDER] Loaded keybinds: marson-awol
[SHADER] Loading from /data/gfx/shaders/textoutline.lua
[SHADER] Loaded shader with totalname	textoutline[]
New GL Shader program 36
New GL Shader 37 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
*p 36: Uniform: 0: 1406 intensity
*p 36: Uniform: 1: 8B52 outlineColor
*p 36: Uniform: 2: 8B50 outlineSize
*p 36: Uniform: 3: 8B50 textSize
*p 36: Uniform: 4: 8B5E tex
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:16 :: 480
C Map seens texture: 216 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
[SHADER] Loading from /data/gfx/shaders/objectsoutline.lua
[SHADER] Loaded shader with totalname	objectsoutline[]
New GL Shader program 38
New GL Shader 39 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/objectsoutline.frag
*p 38: Uniform: 0: 1406 intensity
*p 38: Uniform: 1: 8B52 outlineColor
*p 38: Uniform: 2: 8B50 outlineSize
*p 38: Uniform: 3: 8B52 texCoord
*p 38: Uniform: 4: 8B50 textSize
*p 38: Uniform: 5: 8B5E tex
Using cached font	/data/font/Salsa-Regular.ttf	16
Loading tile from tileset	/data/gfx/shockbolt/terrain/mountain5_3.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/mountain5_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_main_14.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_9.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_shadow.png
Loading tile	terrain/trees/light_small_wider_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_foliage_01.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 40
New GL Shader 41 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 40: Uniform: 0: 1406 attenuation
*p 40: Uniform: 1: 8B50 mapCoord
*p 40: Uniform: 2: 8B52 texCoord
*p 40: Uniform: 3: 1406 tick
*p 40: Uniform: 4: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_foliage_summer_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_shadow.png
Loading tile	terrain/trees/light_small_narrow_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_foliage_summer.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_shadow.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_shadow.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_foliage_summer.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_03.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_shadow.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_d_02.png
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[KEYBINDER] Loaded keybinds: chat
Joining selected channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 2333, 8411 ticks
[ONLINE PROFILE] connected to channel	tome
Loading tile	side_tactical_self.png
Loading tile	side_tactical_powerful.png
Loading tile	side_tactical_danger.png
Loading tile	side_tactical_enemy_strong.png
Loading tile	side_tactical_friend.png
Loading tile	side_tactical_enemy.png
Loading tile	side_tactical_neutral.png
Updating zone name	Angolwen
C Map minimap texture: 155 (50x50; 64x64)
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
New GL Shader program 42
New GL Shader 43 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources.frag
*p 42: Uniform: 0: 1406 a
*p 42: Uniform: 1: 1406 amp
*p 42: Uniform: 2: 8B51 color
*p 42: Uniform: 3: 8B50 p2
*p 42: Uniform: 4: 1406 speed
*p 42: Uniform: 5: 1406 tick
*p 42: Uniform: 6: 8B5E tex
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.4156862745098,0.57254901960784,0.87058823529412),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
New GL Shader program 44
*p 44: Uniform: 0: 1406 a
*p 44: Uniform: 1: 1406 amp
*p 44: Uniform: 2: 8B51 color
*p 44: Uniform: 3: 8B50 p2
*p 44: Uniform: 4: 1406 speed
*p 44: Uniform: 5: 1406 tick
*p 44: Uniform: 6: 8B5E tex
Shader delayed load running for	resources2
[SHADER] Loading from /data/gfx/shaders/resources2.lua
[SHADER] Loaded shader with totalname	resources2[amp=0.8,color1=vec3(0.1843137254902,0.62745098039216,0.70588235294118),color2=vec3(0.56078431372549,0.50196078431373,0.26666666666667),distort=vec2(0.1,0.25),require_shader=4,speed=20000]
New GL Shader program 45
New GL Shader 46 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources2.frag
*p 45: Uniform: 0: 1406 a
*p 45: Uniform: 1: 1406 amp
*p 45: Uniform: 2: 8B51 color1
*p 45: Uniform: 3: 8B51 color2
*p 45: Uniform: 4: 8B50 p2
*p 45: Uniform: 5: 1406 pivot
*p 45: Uniform: 6: 1406 speed
*p 45: Uniform: 7: 1406 tick
*p 45: Uniform: 8: 8B5E tex
Loading tile from tileset	/data/gfx/talents/matter_weaving.png
[ONLINE PROFILE] connected to channel	tome-spoiler
Loading tileset	/data/gfx/ts-gfx-talents-effects1.png
Loading tile from tileset	/data/gfx/talents/premonition.png
Loading tile from tileset	/data/gfx/talents/chant_of_fortress.png
Loading tile from tileset	/data/gfx/talents/contingency.png
Loading tile from tileset	/data/gfx/talents/celerity.png
Loading tile from tileset	/data/gfx/talents/dust_to_dust.png
Loading tile from tileset	/data/gfx/talents/temporal_bolt.png
Loading tile from tileset	/data/gfx/talents/repulsion_blast.png
Loading tile from tileset	/data/gfx/talents/time_skip.png
Loading tile from tileset	/data/gfx/talents/rune__heat_beam.png
Loading tile from tileset	/data/gfx/talents/dimensional_step.png
Loading tile from tileset	/data/gfx/talents/chrono_time_shield.png
Loading tile from tileset	/data/gfx/talents/rune__shielding.png
Loading tile from tileset	/data/gfx/talents/infusion__regeneration.png
Loading tile from tileset	/data/gfx/talents/precognition.png
Loading tile from tileset	/data/gfx/talents/dig_object.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/summertide_phial.png
Loading tileset	/data/gfx/ts-gfx-object1.png
Loading tile from tileset	/data/gfx/talents/wormhole.png
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Loading tile from tileset	/data/gfx/talents/teleport_point_zero.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rod_of_recall.png
Loading tile from tileset	/data/gfx/talents/spacetime_tuning.png
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[MUSIC] loading	weather/town_medium_base.ogg	sound "/data/music/weather/town_medium_base.ogg" : <static>
[MUSIC] playing	weather/town_medium_base.ogg	sound "/data/music/weather/town_medium_base.ogg" : <static>
[MUSIC] loading	Dreaming of Flying.ogg	sound "/data/music/Dreaming of Flying.ogg" : <static>
[MUSIC] playing	Dreaming of Flying.ogg	sound "/data/music/Dreaming of Flying.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/town/town_medium4.ogg	:=:	sound "/data/sound/ambient/town/town_medium4.ogg" : <static>
[USERCHAT] channel achievement	sparky	tome	Don't Poosh it! (Exploration mode)	false	true
Loading tile from tileset	/data/gfx/shockbolt/object/ring_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/sling_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/cloak_linen.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/frost_treads.png
Loading tile from tileset	/data/gfx/shockbolt/object/agate.png
Loading tile from tileset	/data/gfx/shockbolt/object/spinel.png
Loading tile from tileset	/data/gfx/shockbolt/object/citrine.png
Loading tile from tileset	/data/gfx/shockbolt/object/zircon.png
Loading tile from tileset	/data/gfx/shockbolt/object/aquamarine.png
Loading tile from tileset	/data/gfx/shockbolt/object/opal.png
Loading tile from tileset	/data/gfx/shockbolt/object/lite_brass.png
Loading tile from tileset	/data/gfx/shockbolt/object/pickaxe_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/orb_scrying.png
Loading tile from tileset	/data/gfx/shockbolt/object/chest4.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_ash.png
Loading tile from tileset	/data/gfx/shockbolt/object/robe_linen.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_copper.png
Loading tile from tileset	/data/gfx/shockbolt/object/boots_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/belt_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/gloves_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/artifact_jewelry_withering_orbs.png
[USERCHAT] channel serial data	shadowdin	tome	519
Loading tile from tileset	/data/gfx/shockbolt/object/robe_cashmere.png
Loading tile from tileset	/data/gfx/shockbolt/object/rune_green.png
[USERCHAT] channel talk	Shibari	tome	Life is precious nina!  
Loading tile from tileset	/data/gfx/shockbolt/object/staff_yew.png
Server latency	105
[SOUND] loading from	/data/sound/ambient/town/town_medium1.ogg	:=:	sound "/data/sound/ambient/town/town_medium1.ogg" : <static>
[LOG]	Today is the 13rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 07:05.
Loading tile	speak_bubble.png
[LOG]	
[USERCHAT] channel talk	issi	tome	not sure about that item but some items get bonuses/negative effects based on your class
[USERCHAT] channel achievement	Bygone Gallant	tome	Home sweet home	false	false
[SOUND] loading from	/data/sound/ambient/town/town_medium2.ogg	:=:	sound "/data/sound/ambient/town/town_medium2.ogg" : <static>
[STORE] not restocking yet [stores_restock]	1	nil	1
[USERCHAT] channel talk	issi	tome	so it prolly gives bonuses if u are a dwarf
[USERCHAT] channel achievement	Moghwyn	tome	Demonic Invasion (Roguelike)	false	true
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[USERCHAT] channel serial data	reine_verte	tome	546
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a portal back here (press '<', '>' or right click to use).
[LOG]	Ran for 40 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel talk	Nina Windia	tome	Or it could be like stonewarden, dwarf only. :o
Loading tile from tileset	/data/gfx/shockbolt/object/pickaxe_dsteel.png
[SOUND] loading from	/data/sound/ambient/town/town_medium3.ogg	:=:	sound "/data/sound/ambient/town/town_medium3.ogg" : <static>
[USERCHAT] channel talk	Shibari	tome	There are a bunch of items with race-activated bonuses
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[USERCHAT] channel achievement	padwiz	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	Esane	tome	Level 20 (Roguelike)	false	false
[USERCHAT] channel achievement	PanicPanel	global	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Velociraptor	tome	The Right thing to do	false	false
[USERCHAT] channel talk	Asharon	tome	can i see them somewhere?
[USERCHAT] channel achievement	ooli75	tome	The secret city	false	false
[USERCHAT] channel talk	Shibari	tome	And a few classes
[USERCHAT] channel talk	Asharon	tome	i am a dwarf ^
[USERCHAT] channel achievement	Phallushatesu	tome	Rescuer of the lost (Roguelike)	false	false
[USERCHAT] channel talk	sparky	tome	...what DID Kelad need with the heart of poosh?
Server latency	102
[USERCHAT] channel achievement	enemyz	tome	I cleared the room of death and all I got was this lousy achievement!	true	false
[USERCHAT] channel achievement	leesk6	tome	Anti-Antimagic!	false	false
[COROUTINE] registering	savefilepipe	thread: 0x16c10f38
[ZONE] Closed level map	1
[ZONE] Left zone	Angolwen
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-town-angolwen.teaz	?=?	zone-wilderness.teaz
Loading savefile 	/save/probably_not/
Check MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	be4a445a3dd992d1f35a43fac9cce622	zone	zone-wilderness.teaz
[ONLINE PROFILE] checking character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	be4a445a3dd992d1f35a43fac9cce622
Make wait background texture 12 : 1920x1080 (2048, 2048)
Loading entities file from file	/data/zones/wilderness/npcs.lua
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Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Eilinowen into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Belevena into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
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Loading entities file from file	/data/zones/wilderness/traps.lua	which does not exists!
C Map size 30:16 :: 480
C Map seens texture: 238 (180x110)
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[USERCHAT] channel serial data	arnan	tome	606
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Wait finished, counted 1094, 1395 ticks
Loaded zone	World of Eyal	with base_level	3.5
[ZONE] persisting to persist_last_zones	wilderness
Loading zone persistance level	wilderness	1
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C Map size 30:16 :: 480
C Map seens texture: 230 (180x110)
[USERCHAT] channel talk	frankosity	tome	what's the best chant for a two-hander sunpal?
Wait finished, counted 1326, 519 ticks
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Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_1_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain5_6.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain5_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain9i.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain5_5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain5_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain7i.png
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Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
[MUSIC] stoping	weather/town_medium_base.ogg
[MUSIC] stoping	Dreaming of Flying.ogg
[USERCHAT] channel achievement	Scypier	tome	That was close	true	false
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 253 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-town-angolwen.teaz	::	table: 0x136b9f90	=>	table: 0x169c6670	(4941)
Loading savefile 	/save/probably_not/
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
New GL Shader program 47
*p 47: Uniform: 0: 1406 a
*p 47: Uniform: 1: 1406 amp
*p 47: Uniform: 2: 8B51 color
*p 47: Uniform: 3: 8B50 p2
*p 47: Uniform: 4: 1406 speed
*p 47: Uniform: 5: 1406 tick
*p 47: Uniform: 6: 8B5E tex
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	135406
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	135637
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x1aaf9458	(8753)
Loading savefile 	/save/probably_not/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x0724d118	(1)
Loading savefile 	/save//
[USERCHAT] channel talk	Shibari	tome	Uhh, world-artifacts.lua is my reference, dunno about a less technical list offhand
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x1bd60f28	=>	table: 0x19d04950	(260)
Loading savefile 	/save/party/
[LOG]	
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-town-angolwen.teaz.tmp
Saved zipname /save/probably_not/zone-town-angolwen.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-town-angolwen.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	5a7d065cdc99ca07fb4ec8cd97922022	zone	/save/probably_not/zone-town-angolwen.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-angolwen.teaz	5a7d065cdc99ca07fb4ec8cd97922022
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	476fc10d0f49984472dda6601030a40b	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	476fc10d0f49984472dda6601030a40b
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 9 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Today is the 14th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.
[LOG]	
[USERCHAT] channel achievement	jtcarbo	tome	Rescuer of the lost	false	false
[USERCHAT] channel achievement	dethararjan	global	Level 10 (Roguelike)	false	false
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
[LOG]	Today is the 15th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:25.
[LOG]	
[USERCHAT] channel serial data	xylomatik	tome	509
[USERCHAT] channel talk	hollower	tome	theres a helmet and a pick for dwarves that I know of
[COROUTINE] registering	savefilepipe	thread: 0x1ccce250
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-town-derth.teaz
Loading savefile 	/save/probably_not/
Check MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	a3ec4f3dd4c26f13c6ee7fa5901ec8e7	zone	zone-town-derth.teaz
[ONLINE PROFILE] checking character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-derth.teaz	a3ec4f3dd4c26f13c6ee7fa5901ec8e7
Make wait background texture 15 : 1920x1080 (2048, 2048)
Cloned shader 21
[SHADER] setting reset param	tick_start	148832
[USERCHAT] channel talk	issi	tome	enemyz how did u do that if not on exploration mode o.o
Loading entities file from file	/data/zones/town-derth/npcs.lua
Loading entities file from file	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-derth/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/zones/town-derth/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Eilinowen into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Belevena into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Deleting shader 21 (is clone 1)
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/town-derth/traps.lua
Loading entities file from memory	/data/general/traps/store.lua
C Map size 30:16 :: 480
C Map seens texture: 22 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_human_farmer.png
Loading tile	store/shop_sign_knives.png
Loading tile	store/shop_sign_swordsmith.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_halfling_halfling_slinger.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herbalist.png
Loading tile	store/shop_sign_tanner.png
Loading tile	store/shop_sign_armory.png
Loading tile	store/shop_door_barred.png
Loading tile	store/shop_sign_utility_store.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_derth_guard.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_jewelry.png
Loading tile	store/shop_sign_bows.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_halfling_halfling_gardener.png
Wait finished, counted 442, 618 ticks
Loaded zone	Derth	with base_level	12
[ZONE] persisting to persist_last_zones	town-derth
Loading zone persistance level	town-derth	1
Make wait background texture 347 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 356 (60x60)
Wait finished, counted 187, 114 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_foliage_summer_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_foliage_summer_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_foliage_summer_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/dungeonwalls_grass/grass_granite_wall2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_end_a_02.png
Not gone east, no backup guardian
Running on level loads	town-derth-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] loading	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[MUSIC] playing	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/town/town_small2.lua	:=:	/data/sound/ambient/town/town_small2.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/town/town_small2.ogg" : <static>
Updating zone name	Derth
C Map minimap texture: 364 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x16c111c8	=>	table: 0x080cc2f8	(8071)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	152865
[LOG]	Probably Not deactivates Chant of Fortress.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	153096
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x1c580978	(5144)
Loading savefile 	/save/probably_not/
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x21aad870	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x21ab2760	=>	table: 0x21eb4700	(260)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
[USERCHAT] channel serial data	brettson	tome	661
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	f616d2f132127d3ed311737c5c42fd86	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	f616d2f132127d3ed311737c5c42fd86
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	61892eed6aba97e5385035189010730b	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	61892eed6aba97e5385035189010730b
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 8 seconds
[COROUTINE] dead	savefilepipe
[SOUND] loading from	/data/sound/ambient/town/town_small1.lua	:=:	/data/sound/ambient/town/town_small1.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/town/town_small1.ogg" : <static>
Deleting shader 21 (is clone 1)
[USERCHAT] channel talk	Asharon	tome	hmmm
[USERCHAT] channel talk	enemyz	tome	what?
Deleting shader 21 (is clone 1)
[LOG]	
[STORE] not restocking yet [stores_restock]	1	nil	1
[USERCHAT] channel achievement	farie	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel talk	issi	tome	clear the op wyrm room
[USERCHAT] channel serial data	jobinw	global	673
[USERCHAT] channel achievement	kleckerl	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel serial data	vulor	tome	660
[USERCHAT] channel serial data	ragingmouse	tome	694
Deleting shader 21 (is clone 1)
[USERCHAT] channel serial data	kristianmusl	tome	601
[USERCHAT] channel serial data	MarcH	tome	380
Server latency	104
[USERCHAT] channel talk	enemyz	tome	i do it every run
[USERCHAT] channel achievement	12dragon	tome	Level 20 (Roguelike)	false	false
[USERCHAT] channel talk	indreadcolde	tome	A vault in Daikara.. Do I...
[SOUND] loading from	/data/sound/actions/eagle_scream.lua	:=:	/data/sound/actions/eagle_scream.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/eagle_scream.ogg" : <static>
[USERCHAT] channel talk	issi	tome	how do u just dont get touched?
[USERCHAT] channel talk	sparky	tome	yes.
[USERCHAT] channel achievement	Pernot	tome	Wibbly Wobbly Timey Wimey Stuff	false	false
[USERCHAT] channel achievement	Clarste	tome	Baby steps	false	true
[USERCHAT] channel achievement	duerut	tome	Fear of Fours	true	false
[STORE] not restocking yet [stores_restock]	1	nil	1
[USERCHAT] channel talk	enemyz	tome	i just pull them out and corner kill them
[USERCHAT] channel talk	enemyz	tome	i almost died like 5 times thou lol
[USERCHAT] channel talk	indreadcolde	tome	Dear christ. What have I done
[USERCHAT] channel achievement	Zyvvrict	global	That was close	true	false
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/LevelupDialog.lua	loading previous!
Using cached font	/data/font/Salsa-Mono.ttf	14
Loading tile from tileset	/data/gfx/talents/magic_of_the_eternals.png
Loading tile from tileset	/data/gfx/talents/secrets_of_the_eternals.png
Loading tile from tileset	/data/gfx/talents/timeless.png
Loading tile from tileset	/data/gfx/talents/thick_skin.png
Loading tile from tileset	/data/gfx/talents/armour_training.png
Loading tile from tileset	/data/gfx/talents/weapon_combat.png
Loading tile from tileset	/data/gfx/talents/weapons_mastery.png
Loading tile from tileset	/data/gfx/talents/knife_mastery.png
Loading tile from tileset	/data/gfx/talents/heightened_senses.png
Loading tile from tileset	/data/gfx/talents/charm_mastery.png
Loading tile from tileset	/data/gfx/talents/piercing_sight.png
Loading tile from tileset	/data/gfx/talents/evasion.png
Loading tile from tileset	/data/gfx/talents/induce_anomaly.png
Loading tile from tileset	/data/gfx/talents/reality_smearing.png
Loading tile from tileset	/data/gfx/talents/attenuate.png
Loading tile from tileset	/data/gfx/talents/twist_fate.png
Loading tile from tileset	/data/gfx/talents/gravity_spike.png
Loading tile from tileset	/data/gfx/talents/gravity_locus.png
Loading tile from tileset	/data/gfx/talents/gravity_well.png
Loading tile from tileset	/data/gfx/talents/materialize_barrier.png
Loading tile from tileset	/data/gfx/talents/disintegration.png
Loading tile from tileset	/data/gfx/talents/warp_mines.png
Loading tile from tileset	/data/gfx/talents/spatial_tether.png
Loading tile from tileset	/data/gfx/talents/banish.png
Loading tile from tileset	/data/gfx/talents/dimensional_anchor.png
Loading tile from tileset	/data/gfx/talents/time_dilation.png
Loading tile from tileset	/data/gfx/talents/time_stop.png
Loading tile from tileset	/data/gfx/talents/spacetime_stability.png
Loading tile from tileset	/data/gfx/talents/stop.png
Loading tile from tileset	/data/gfx/talents/static_history.png
Loading tile from tileset	/data/gfx/talents/rethread.png
Loading tile from tileset	/data/gfx/talents/temporal_fugue.png
Loading tile from tileset	/data/gfx/talents/braid_lifelines.png
Loading tile from tileset	/data/gfx/talents/cease_to_exist.png
Loading tile from tileset	/data/gfx/talents/temporal_reprieve.png
Loading tile from tileset	/data/gfx/talents/echoes_from_the_past.png
Loading tile from tileset	/data/gfx/talents/empower.png
Loading tile from tileset	/data/gfx/talents/extension.png
Loading tile from tileset	/data/gfx/talents/matrix.png
Loading tile from tileset	/data/gfx/talents/quicken.png
Loading tile from tileset	/data/gfx/talents/foresight.png
Loading tile from tileset	/data/gfx/talents/see_the_threads.png
Loading tile from tileset	/data/gfx/talents/energy_decomposition.png
Loading tile from tileset	/data/gfx/talents/energy_absorption.png
Loading tile from tileset	/data/gfx/talents/redux.png
Loading tile from tileset	/data/gfx/talents/entropy.png
Loading tile from tileset	/data/gfx/talents/spin_fate.png
Loading tile from tileset	/data/gfx/talents/seal_fate.png
Loading tile from tileset	/data/gfx/talents/fateweaver.png
Loading tile from tileset	/data/gfx/talents/webs_of_fate.png
Loading tile from tileset	/data/gfx/talents/dimensional_shift.png
Loading tile from tileset	/data/gfx/talents/phase_pulse.png
Loading tile from tileset	/data/gfx/stats/strength.png
Loading tile from tileset	/data/gfx/stats/dexterity.png
Loading tile from tileset	/data/gfx/stats/constitution.png
Loading tile from tileset	/data/gfx/stats/magic.png
Loading tile from tileset	/data/gfx/stats/willpower.png
Loading tile from tileset	/data/gfx/stats/cunning.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
[USERCHAT] channel achievement	kleckerl	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel talk	issi	tome	hmm :P 
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/leather_rough.png
[USERCHAT] channel talk	enemyz	tome	but it was worth it i just got...
[USERCHAT] channel achievement	mcrother	global	Self-killer (Roguelike)	false	true
[USERCHAT] channel achievement	velaasmodi	global	The Arena	false	false
[USERCHAT] channel serial data	enemyz	tome	854
Server latency	102
[USERCHAT] channel serial data	enemyz	tome	1021
[USERCHAT] channel talk	issi	tome	well im impressed tho i dont know much about corner camping effectively
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/helm_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_linen.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/shield_iron.png
[USERCHAT] channel serial data	Siniroth	tome	674
[USERCHAT] channel talk	tentoir	tome	the op gmh wyrms are kinda slow and dumb
[USERCHAT] channel talk	enemyz	tome	im also an op adventurer 
[USERCHAT] channel talk	tentoir	tome	just bait them out
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 22 turns (stop reason: at exit).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x15917cc0
[ZONE] Closed level map	1
[ZONE] Left zone	Derth
[ZONE] loading from last persistent	wilderness	table: 0x16c111c8
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 816 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 821 (180x110)
Wait finished, counted 1676, 809 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_4_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_plant_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_8_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_7_128_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_dirt_var_4_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_5_128_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_dirt_var_2_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_2_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_6_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap/WM_jungle_8_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_inner_1_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_2_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_7_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_inner_9_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_9_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_8_06.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_7_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_3_03.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] stoping	weather/town_small_base.ogg
[USERCHAT] channel achievement	Bygone Gallant	tome	Bringer of Doom	false	true
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
[USERCHAT] channel talk	themasterofw	tome	para mage also known as win autocaster
Updating zone name	Maj'Eyal
C Map minimap texture: 240 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-town-derth.teaz	::	table: 0x1cccd7d0	=>	table: 0x1cbc0080	(4419)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	278261
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Premonition.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	278430
[LOG]	Today is the 16th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:11.
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x1accc6a8	(8755)
Loading savefile 	/save/probably_not/
[LOG]	Today is the 17th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:23.
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x158896e0	(1)
Loading savefile 	/save//
[LOG]	#YELLOW_GREEN#There is a Shatur (Town) here (press '<', '>' or right click to use).
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x15ea8658	=>	table: 0x1a590fe0	(278)
Loading savefile 	/save/party/
[LOG]	
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-town-derth.teaz.tmp
Saved zipname /save/probably_not/zone-town-derth.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-town-derth.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Deleting temp shader	main_fbo/wobbling[]
Deleting temp shader	main_fbo/timestop[]
Deleting temp shader	full_fbo[]
Deleting temp shader	main_fbo/gestures[]
Deleting temp shader	main_fbo/blur[]
Deleting temp shader	main_fbo/line_grids[]
Deleting temp shader	main_fbo/motionblur[]
Deleting temp shader	target_fbo[]
Deleting temp shader	main_fbo/underwater[]
Deleting temp shader	main_fbo[]
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[USERCHAT] channel serial data	Siniroth	tome	677
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	7f02ccdd9841b2a5c75868d54a3ac82b	zone	/save/probably_not/zone-town-derth.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-derth.teaz	7f02ccdd9841b2a5c75868d54a3ac82b
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	ee987e685db5c533997b6265e4a651dc	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	ee987e685db5c533997b6265e4a651dc
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 9 seconds
[COROUTINE] dead	savefilepipe
[COROUTINE] registering	savefilepipe	thread: 0x16a09c40
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-town-shatur.teaz
Loading savefile 	/save/probably_not/
Check MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	b9e207972e704ba56f10ed15ac8c21ed	zone	zone-town-shatur.teaz
[ONLINE PROFILE] checking character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-shatur.teaz	b9e207972e704ba56f10ed15ac8c21ed
Make wait background texture 20 : 1920x1080 (2048, 2048)
Cloned shader 21
[SHADER] setting reset param	tick_start	282825
Loading entities file from file	/data/zones/town-shatur/npcs.lua
Loading entities file from file	/data/zones/town-shatur/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/snowy_forest.lua
Loading entities file from file	/data/general/grids/elven_forest.lua
Loading entities file from memory	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/town-shatur/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Eilinowen into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Belevena into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Deleting shader 21 (is clone 1)
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/town-shatur/traps.lua
Loading entities file from memory	/data/general/traps/store.lua
C Map size 30:16 :: 480
C Map seens texture: 241 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/snowy_grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/large_snow_tree_house.png
Loading tile	store/tree_sword_sign.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/large_tree_house.png
Loading tile	store/tree_plate_sign.png
Loading tile	store/tree_leather_sign.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_thalore_thalore_hunter.png
Loading tile	store/tree_bow_sign.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stone_road1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/statue3.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_thalore_thalore_wilder.png
Loading tile	store/tree_mace_sign.png
Loading tile	store/tree_leaves_sign.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Wait finished, counted 320, 549 ticks
Loaded zone	Shatur	with base_level	12
[ZONE] persisting to persist_last_zones	town-shatur
Loading zone persistance level	town-shatur	1
Make wait background texture 492 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 499 (60x60)
Wait finished, counted 188, 102 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/fat_elventree_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/fat_elventree_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elventree_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elventree_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/fat_elventree_foliage_winter.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elventree_foliage_winter.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_winter_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_winter_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/fat_elventree_foliage_summer_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elventree_foliage_summer.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elventree_03_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elventree_03_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elventree_03_foliage_summer.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/fat_elventree_foliage_summer_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_07.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_14.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_11.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_09.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_05.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_13.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_06.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_10.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_12.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_main_08.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_8_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_6_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_inner_1_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_9_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_4_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_inner_3_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/snowy_grass_7_01.png
Not gone east, no backup guardian
Running on level loads	town-shatur-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[MUSIC] playing	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[MUSIC] loading	World of Ice.ogg	sound "/data/music/World of Ice.ogg" : <static>
[MUSIC] playing	World of Ice.ogg	sound "/data/music/World of Ice.ogg" : <static>
Updating zone name	Shatur
C Map minimap texture: 239 (50x50; 64x64)
[USERCHAT] channel achievement	linux25	tome	Thralless	false	true
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x158eda30	=>	table: 0x238825a8	(8075)
Loading savefile 	/save/probably_not/
Deleting temp shader	objectsoutline[]
Deleting temp shader	textoutline[]
Deleting temp shader	resources2[amp=0.8,color1=vec3(0.1843137254902,0.62745098039216,0.70588235294118),color2=vec3(0.56078431372549,0.50196078431373,0.26666666666667),distort=vec2(0.1,0.25),require_shader=4,speed=20000]
Deleting temp shader	flamewings[]
Deleting temp shader	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
Deleting temp shader	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
Deleting temp shader	lightningshield[]
Deleting temp shader	stone[hide_center=1,xy=vec2(28,9)]
Deleting temp shader	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
Deleting temp shader	resources[color=vec3(0.4156862745098,0.57254901960784,0.87058823529412),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	286154
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Contingency.
Deleting shader 21 (is clone 1)
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	286401
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x1c05f8a8	(6244)
Loading savefile 	/save/probably_not/
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x2386d280	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x2371b610	=>	table: 0x24e21840	(412)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	f624afc670651a12c0b4934ee8e55fdf	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	f624afc670651a12c0b4934ee8e55fdf
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	7c1cb77761507135262e48afab76e789	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	7c1cb77761507135262e48afab76e789
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 8 seconds
[COROUTINE] dead	savefilepipe
[LOG]	
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_mossy.png
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_vined.png
Loading tile from tileset	/data/gfx/shockbolt/object/torque_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/totem_elm.png
[USERCHAT] channel achievement	Lorcanis	tome	The Arena (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	XSI	global	The sky is falling!	false	false
Deleting shader 21 (is clone 1)
[USERCHAT] channel achievement	CJTheInvader	tome	Size matters	false	true
[STORE] not restocking yet [stores_restock]	1	nil	1
[USERCHAT] channel serial data	Beware_Snowman	tome	637
Server latency	106
[USERCHAT] channel achievement	linux25	tome	Treasure Hunter	false	false
Deleting shader 21 (is clone 1)
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/hboots_iron.png
[USERCHAT] channel talk	killernoobz	tome	Want to hear a PM joke?
[USERCHAT] channel serial data	osai	tome	568
[USERCHAT] channel achievement	Trollozavre	tome	Hell has no fury like a demon scorned!	false	true
[USERCHAT] channel achievement	linux25	tome	The Right thing to do	false	false
[USERCHAT] channel talk	themasterofw	tome	sure
[USERCHAT] channel serial data	Siniroth	tome	685
[USERCHAT] channel talk	killernoobz	tome	Knock Knock-
[USERCHAT] channel serial data	Phallushatesu	tome	665
[USERCHAT] channel talk	themasterofw	tome	whos there?
[USERCHAT] channel achievement	helicon	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/cap_rough.png
[USERCHAT] channel achievement	themuffinthief	global	Level 20 (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	killernoobz	tome	Thanks for letting me in
[USERCHAT] channel serial data	lordofhellangel	tome	553
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel achievement	Casualty	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 21 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel achievement	fireblade1981	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	Absolute	tome	Brave new world (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	DrRabbertKlein	tome	The Legend of Garkul	false	true
[USERCHAT] channel achievement	qqshko	tome	The Arena (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	themasterofw	tome	? how is that a joke
[COROUTINE] registering	savefilepipe	thread: 0x1b39e920
[ZONE] Closed level map	1
[ZONE] Left zone	Shatur
[ZONE] loading from last persistent	wilderness	table: 0x158eda30
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 360 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 368 (180x110)
Wait finished, counted 1699, 790 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_2_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_dirt_var_3_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_4_128_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_3_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_inner_7_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_9_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_inner_3_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_3_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_6_07.png
Server latency	101
[USERCHAT] channel talk	themasterofw	tome	ooo
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Shatur (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
[MUSIC] stoping	World of Ice.ogg
[MUSIC] stoping	weather/town_small_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 347 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-town-shatur.teaz	::	table: 0x1c15a968	=>	table: 0x16b96a40	(5609)
Loading savefile 	/save/probably_not/
[USERCHAT] channel talk	themasterofw	tome	i see
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	369065
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Chant of Fortress.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	369332
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x21fafe80	(8755)
Loading savefile 	/save/probably_not/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x1b8c5078	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x21f1a808	=>	table: 0x239b2d78	(278)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-town-shatur.teaz.tmp
Saved zipname /save/probably_not/zone-town-shatur.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-town-shatur.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	4e6de3ebefb5d4ef4c5a8b0bcc64ed98	zone	/save/probably_not/zone-town-shatur.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-shatur.teaz	4e6de3ebefb5d4ef4c5a8b0bcc64ed98
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	2c2db6c03eee532ef9caa8a9123b61d3	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	2c2db6c03eee532ef9caa8a9123b61d3
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 10 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel serial data	Siniroth	tome	690
[USERCHAT] channel talk	themasterofw	tome	i only answered but your already inside 
Deleting temp shader	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
Deleting shader 21 (is clone 1)
[USERCHAT] channel serial data	raimier	tome	475
[LOG]	Today is the 18th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:41.
[LOG]	
[LOG]	Today is the 19th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:16.
[LOG]	
[LOG]	Today is the 20th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:28.
[LOG]	
[LOG]	Today is the 21st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:26.
[LOG]	#YELLOW_GREEN#There is a Last Hope (Town) here (press '<', '>' or right click to use).
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	not really a joke per say
[COROUTINE] registering	savefilepipe	thread: 0x1a336d98
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-town-last-hope.teaz
Loading savefile 	/save/probably_not/
Check MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	f018eda78076d7cea353e5ec3b09511c	zone	zone-town-last-hope.teaz
[ONLINE PROFILE] checking character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-last-hope.teaz	f018eda78076d7cea353e5ec3b09511c
Make wait background texture 279 : 1920x1080 (2048, 2048)
Cloned shader 21
[SHADER] setting reset param	tick_start	391234
Loading entities file from file	/data/zones/town-last-hope/npcs.lua
Loading entities file from memory	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-last-hope/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/town-last-hope/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Eilinowen into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Belevena into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/town-last-hope/traps.lua
Loading entities file from memory	/data/general/traps/store.lua
C Map size 30:16 :: 480
C Map seens texture: 5 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_saras_herbal_infusions.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_halfling_halfling_citizen.png
Loading tile	store/shop_sign_herks_cutting_edge.png
Loading tile	store/shop_sign_vortals_trees.png
Loading tile	store/shop_sign_dalas_far_reaching.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_rilas_leather.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_halfling_halfling_guard.png
Loading tile	store/shop_sign_runemaster.png
Loading tile	store/shop_sign_hormond_sons.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/statues/monument_allied_kingdoms.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/statues/statue_tolak.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/statues/statue_mirvenia.png
Loading tile	store/shop_door2.png
Loading tile	store/shop_sign_toxar_alchemical_tailor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/statues/statue_toknor.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_human_citizen.png
Loading tile	store/shop_sign_urthols_emporium.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_yuleks_tools_of_night.png
Loading tile	store/shop_sign_rabers_blunt_paradise.png
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
New GL Shader program 48
*p 48: Uniform: 0: 1406 aadjust
*p 48: Uniform: 1: 8B52 auraColor
*p 48: Uniform: 2: 1406 auraWidth
*p 48: Uniform: 3: 8B52 bubbleColor
*p 48: Uniform: 4: 1406 ellipsoidalFactor
*p 48: Uniform: 5: 8B50 impact
*p 48: Uniform: 6: 8B51 impact_color
*p 48: Uniform: 7: 1406 impact_tick
*p 48: Uniform: 8: 1406 impact_time
*p 48: Uniform: 9: 1406 oscillationSpeed
*p 48: Uniform: 10: 1406 scrollingSpeed
*p 48: Uniform: 11: 1406 shieldIntensity
*p 48: Uniform: 12: 1406 tick
*p 48: Uniform: 13: 1406 tick_start
*p 48: Uniform: 14: 1406 time_factor
*p 48: Uniform: 15: 1406 wobblingPower
*p 48: Uniform: 16: 1406 wobblingSpeed
*p 48: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	391094
Wait finished, counted 704, 833 ticks
Loaded zone	Last Hope	with base_level	24.5
[ZONE] persisting to persist_last_zones	town-last-hope
Loading zone persistance level	town-last-hope	1
Make wait background texture 386 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 391 (60x60)
Wait finished, counted 186, 121 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_12.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_15.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_16.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_17.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_10.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_7_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_1_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_3_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_cross_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_9_02.png
Not gone east, no backup guardian
Running on level loads	town-last-hope-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
[MUSIC] stoping	Remembrance.ogg
[USERCHAT] channel achievement	Covey	tome	Level 10 (Exploration mode)	false	false
[MUSIC] loading	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
[MUSIC] playing	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
[MUSIC] loading	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
[MUSIC] playing	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
[LOG]	#TEAL#You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Updating zone name	Last Hope
C Map minimap texture: 283 (50x50; 64x64)
Deleting shader 21 (is clone 1)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x1b39eb00	=>	table: 0x0821dca0	(8074)
Loading savefile 	/save/probably_not/
[SOUND] loading from	/data/sound/ambient/town/town_large1.ogg	:=:	sound "/data/sound/ambient/town/town_large1.ogg" : <static>
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	394737
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Chant of Fortress.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 21
[SHADER] setting reset param	tick_start	395036
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x1ad4c170	(4876)
Loading savefile 	/save/probably_not/
[USERCHAT] channel achievement	Scypier	tome	Squadmate	false	false
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x259955e8	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x19f9f438	=>	table: 0x24e0bf78	(263)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	166ee32d9ed39bd8a894077c847a04a8	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	166ee32d9ed39bd8a894077c847a04a8
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	19a20fec0a0472896f6c80d5fae1b65d	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	19a20fec0a0472896f6c80d5fae1b65d
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 9 seconds
[COROUTINE] dead	savefilepipe
[LOG]	
[STORE] not restocking yet [stores_restock]	1	nil	1
[USERCHAT] channel serial data	Kakuzawa	tome	449
Deleting shader 21 (is clone 1)
[USERCHAT] channel achievement	Velociraptor	tome	Curse Lifter	false	false
Deleting shader 21 (is clone 1)
[USERCHAT] channel achievement	larzm42	tome	Rescuer of the lost	false	true
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_gold.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_gold.png
[SOUND] loading from	/data/sound/ambient/town/town_large3.ogg	:=:	sound "/data/sound/ambient/town/town_large3.ogg" : <static>
[USERCHAT] channel achievement	trucane	tome	The Arena (Nightmare (Adventure) difficulty)	false	true
[USERCHAT] channel serial data	RadicalTrapcard	tome	500
[USERCHAT] channel serial data	Siniroth	tome	751
[USERCHAT] channel achievement	Bairimuth	tome	Treasure Hunter	false	false
[USERCHAT] channel achievement	maledictis	tome	Hell has no fury like a demon scorned!	false	false
Server latency	101
Deleting shader 21 (is clone 1)
[STORE] not restocking yet [stores_restock]	1	nil	1
[USERCHAT] channel serial data	jobinw	global	614
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mace_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_thorned.png
Loading tile from tileset	/data/gfx/shockbolt/object/sling_cured.png
[USERCHAT] channel achievement	Zenfur	tome	The sky is falling!	false	false
[USERCHAT] channel achievement	CrimsoND	tome	Anti-Antimagic!	false	true
[USERCHAT] channel serial data	KGBMutt	tome	522
[USERCHAT] channel talk	KGBMutt	tome	I didn't know I could summon elites
[USERCHAT] channel talk	issi	tome	why is this chat always so clean
[USERCHAT] channel achievement	indreadcolde	tome	Level 20	false	false
[USERCHAT] channel talk	issi	tome	ive never seen anything bad in it
[USERCHAT] channel achievement	Trollozavre	tome	Utterly Destroyed	false	false
[USERCHAT] channel talk	killernoobz	tome	ahem
[USERCHAT] channel serial data	dobrotyan	global	832
[USERCHAT] channel talk	Shibari	tome	I got called a rapist once.  That was kind of surreal.
[USERCHAT] channel achievement	Arakes	tome	The secret city	false	false
[CHAT] loaded	welcome	table: 0x1b9f8778
[CHAT] loaded	training	table: 0x1b9f89c8
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Loading tile	faction/allied-kingdoms.png
[CHAT] selected	I am looking for martial training.	function: 0x1b9f8e10	nil
[PLANNER] making a note that we've seen last_hope_weapon_store
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	No thanks.	nil	nil
Using cached font	/data/font/Salsa-Mono.ttf	14
[USERCHAT] channel talk	KGBMutt	tome	hey, you and me both buddy.
[SOUND] loading from	/data/sound/ambient/town/town_large2.ogg	:=:	sound "/data/sound/ambient/town/town_large2.ogg" : <static>
[USERCHAT] channel talk	Asharon	tome	was that mummy master thing the endboss of the elven ruins?
[USERCHAT] channel achievement	Ninjaofquest	global	Rescuer of the lost	false	true
[CHAT] loaded	welcome	table: 0x1a64d830
[CHAT] loaded	training	table: 0x1a68e748
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Server latency	101
[CHAT] selected	Let me see your wares.	function: 0x1ce5d838	nil
[TOME ENTITY FILTER] selected Double Ego	85.437279599937	95.5
Loading entities file from file	/data/general/objects/egos/weapon.lua
[Identify]	arcing dwarven-steel dagger of daylight	true
[STORE] stocking up: 	arcing dwarven-steel dagger of daylight
[TOME ENTITY FILTER] selected Greater	39.488040047695	50.5
[Identify]	dwarven-steel dagger of purging	true
[STORE] stocking up: 	dwarven-steel dagger of purging
[TOME ENTITY FILTER] selected Double Ego	71.931626854565	95.5
[Identify]	arcing dwarven-steel dagger of projection	true
[STORE] stocking up: 	arcing dwarven-steel dagger of projection
[TOME ENTITY FILTER] selected Double Ego	53.586995265933	95.5
[Identify]	manaburning steel dagger of massacre	true
[STORE] stocking up: 	manaburning steel dagger of massacre
[TOME ENTITY FILTER] selected Ego	103.31395718009	105.5
[Identify]	balanced dwarven-steel dagger	true
[STORE] stocking up: 	balanced dwarven-steel dagger
[TOME ENTITY FILTER] selected Ego	96.036344535541	105.5
[Identify]	dwarven-steel dagger of massacre	true
[STORE] stocking up: 	dwarven-steel dagger of massacre
[TOME ENTITY FILTER] selected Greater	43.438018717323	50.5
[Identify]	steel dagger of crippling	true
[STORE] stocking up: 	steel dagger of crippling
[TOME ENTITY FILTER] selected Greater + Ego	15.56109534706	25.5
[Identify]	slime-covered dwarven-steel dagger of purging	true
[STORE] stocking up: 	slime-covered dwarven-steel dagger of purging
[TOME ENTITY FILTER] selected Greater	31.103433682957	50.5
[Identify]	plaguebringer's steel dagger	true
[STORE] stocking up: 	plaguebringer's steel dagger
[TOME ENTITY FILTER] selected Ego	101.82359751461	105.5
[Identify]	steel dagger of massacre	true
[STORE] stocking up: 	steel dagger of massacre
Loading tile from tileset	/data/gfx/shockbolt/object/knife_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/knife_steel.png
[USERCHAT] channel achievement	robomani	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel talk	KGBMutt	tome	wait, online or in person?
[USERCHAT] channel talk	davidjglenn	tome	I am  going to make a shibari chibi ;3
[USERCHAT] channel achievement	SpyedYou	tome	Rescuer of the lost	false	false
[USERCHAT] channel talk	tentoir	tome	yes it was, ash
[USERCHAT] channel serial data	Eccentrick	global	491
[USERCHAT] channel serial data	Trollozavre	tome	537
[USERCHAT] channel achievement	Trollozavre	tome	Utterly Destroyed	false	false
[CHAT] loaded	welcome	table: 0x19e2aed8
[CHAT] loaded	training	table: 0x1603e9d8
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Loading tile	faction/allied-kingdoms.png
[USERCHAT] channel achievement	issi	tome	Level 10	false	false
[CHAT] selected	Let me see your wares.	function: 0x168988a8	nil
[TOME ENTITY FILTER] selected Double Ego	74.431804199454	95.5
[Identify]	insidious iron mace of massacre	true
[STORE] stocking up: 	insidious iron mace of massacre
[TOME ENTITY FILTER] selected Double Ego	79.770449585577	95.5
[Identify]	balanced steel mace of dampening	true
[STORE] stocking up: 	balanced steel mace of dampening
[TOME ENTITY FILTER] selected Double Ego	51.622999286773	95.5
[Identify]	chilling steel mace of projection	true
[STORE] stocking up: 	chilling steel mace of projection
[TOME ENTITY FILTER] selected Greater	45.736687955734	50.5
[Identify]	steel mace of purging	true
[STORE] stocking up: 	steel mace of purging
[TOME ENTITY FILTER] selected Greater	33.675340201164	50.5
[Identify]	dwarven-steel mace of crippling	true
[STORE] stocking up: 	dwarven-steel mace of crippling
[TOME ENTITY FILTER] selected Double Ego	92.613913728766	95.5
[Identify]	arcing steel greatmaul of massacre	true
[STORE] stocking up: 	arcing steel greatmaul of massacre
[TOME ENTITY FILTER] selected Greater + Ego	15.407404454171	25.5
[Identify]	acidic steel greatmaul of amnesia	true
[STORE] stocking up: 	acidic steel greatmaul of amnesia
[TOME ENTITY FILTER] selected Double Ego	60.561847919613	95.5
[Identify]	chilling dwarven-steel mace of paradox	true
[STORE] stocking up: 	chilling dwarven-steel mace of paradox
[TOME ENTITY FILTER] selected Greater	47.887263984742	50.5
[Identify]	elemental steel mace	true
[STORE] stocking up: 	elemental steel mace
[TOME ENTITY FILTER] selected Greater	25.574407073919	50.5
[Identify]	warbringer's dwarven-steel mace	true
[STORE] stocking up: 	warbringer's dwarven-steel mace
Loading tile from tileset	/data/gfx/shockbolt/object/2hmace_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mace_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/mace_iron.png
[USERCHAT] channel talk	Shibari	tome	In chat, some guy flipped out over my name, eventually culminating in some sort of bizarre rape accusation 
[USERCHAT] channel talk	Asharon	tome	ah ok ;)
[USERCHAT] channel achievement	Renhir	tome	Exterminator (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel talk	creepingdusk	tome	wut
Using cached font	/data/font/Salsa-Mono.ttf	14
[USERCHAT] channel talk	creepingdusk	tome	bad shibari
[USERCHAT] channel talk	tentoir	tome	what about your name?
[USERCHAT] channel talk	koah	tome	That was fun times.
[USERCHAT] channel achievement	leesk6	tome	Anti-Antimagic!	false	false
[USERCHAT] channel talk	Shibari	tome	It makes about as much sense as it sounds.
[USERCHAT] channel talk	creepingdusk	tome	Shibari beads
[USERCHAT] channel achievement	Casualty	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	muxecoid	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	cizra	tome	The secret city	false	true
[USERCHAT] channel talk	KGBMutt	tome	LOL, you digital rapist you
[CHAT] loaded	welcome	table: 0x24d03698
[CHAT] loaded	training	table: 0x24d02448
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel talk	creepingdusk	tome	erape
[CHAT] selected	Sorry, I have to go!	nil	nil
Server latency	101
[USERCHAT] channel talk	tentoir	tome	A google on shibari gives me japanese bondage
[USERCHAT] channel achievement	Victorkm	tome	Level 10	false	false
[USERCHAT] channel talk	creepingdusk	tome	now microsofts iRape app
[USERCHAT] channel achievement	D_Luke	global	Rescuer of the lost (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	agean90	global	Home sweet home	false	false
[USERCHAT] channel talk	indreadcolde	tome	If you have no equilbrium can you still use anti magic?
[USERCHAT] channel talk	KGBMutt	tome	I wanna copyright the "IBall"
[USERCHAT] channel talk	Nina Windia	tome	Well Shibari.. it does mean something in Japanese.. >_> lol
[USERCHAT] channel talk	killernoobz	tome	Shibari, quick question,  What are you responsible for in this?
[USERCHAT] channel serial data	sianist	tome	671
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/lite_dwarven.png
[USERCHAT] channel talk	sianist	tome	quite handy stats for reaver
[USERCHAT] channel talk	KGBMutt	tome	that way, when apple gets into cybertechnology, and creates a eyeball, and calls it the "Iball', I get all the monies
[USERCHAT] channel talk	creepingdusk	tome	he's like a therapist
[USERCHAT] channel talk	Shibari	tome	whatever I want to work on which is usually class/item/talent/etc stuff
[CHAT] loaded	welcome	table: 0x175d88b0
[CHAT] loaded	trap	table: 0x15a32bb8
[CHAT] loaded	traplearn	table: 0x088e5f50
[CHAT] loaded	unique1	table: 0x26138520
[CHAT] loaded	make	table: 0x0da36610
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Loading tile	faction/allied-kingdoms.png
[CHAT] selected	Yes please, let me see your wares.	function: 0x070da968	nil
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_yew.png
Loading tile from tileset	/data/gfx/shockbolt/object/sword_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/axe_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/belt_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/cloak_cashmere.png
Loading tile from tileset	/data/gfx/shockbolt/object/hboots_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/gloves_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/cap_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/wand_gwais_burninator.png
Loading tile from tileset	/data/gfx/shockbolt/object/torque_dsteel.png
[USERCHAT] channel talk	Shibari	tome	Nina Windia yeah but not rape :p
[USERCHAT] channel talk	creepingdusk	tome	but a the rapist instead (space in middle)
[USERCHAT] channel achievement	Zyvvrict	global	Wibbly Wobbly Timey Wimey Stuff	false	false
[USERCHAT] channel achievement	sinofman	tome	Antimagic! (Exploration mode)	false	false
[USERCHAT] channel talk	issi	tome	where did u get your wheel? rhaloren camp?
[USERCHAT] channel serial data	zyklonbasti	tome	627
[USERCHAT] channel serial data	shinkenshi	tome	621
Server latency	102
[USERCHAT] channel talk	killernoobz	tome	any examples? i want to know what to blame you for
[USERCHAT] channel serial data	Bairimuth	tome	630
[USERCHAT] channel talk	Nina Windia	tome	I know, but everyone just seems to think bondage = rape. Lol
[USERCHAT] channel talk	Ariul	tome	that wont work kgb, lol, they'll just name it something different
[USERCHAT] channel achievement	upsidedownsideup	global	Curse Lifter	false	false
[USERCHAT] channel talk	tentoir	tome	he made brawlers better or something
[USERCHAT] channel achievement	montymole99	tome	Earth Master (Roguelike)	false	true
[USERCHAT] channel serial data	jobinw	global	661
Deleting temp shader	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
Deleting temp shader	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
Deleting temp shader	water[]
Deleting temp shader	tree[]
[USERCHAT] channel talk	sianist	tome	off prox
[USERCHAT] channel talk	Shibari	tome	Brawler, Sun Paladin revamps, loooots of randomly generated item stuff, Inscription changes, uh
[USERCHAT] channel achievement	TheDorque	global	The secret city (Roguelike)	false	false
[USERCHAT] channel talk	creepingdusk	tome	They showed us, on the doll, where he tied them in ropes.
[USERCHAT] channel achievement	nonareeves	tome	Eye of the storm (Roguelike)	false	false
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
Deleting shader 48 (is clone 0)
[USERCHAT] channel achievement	nonareeves	tome	Level 20 (Roguelike)	false	false
[STORE] not restocking yet [stores_restock]	1	nil	1
[USERCHAT] channel serial data	john5dexter	tome	524
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/spellhunt_remnants.png
[USERCHAT] channel serial data	Constrict0r	tome	566
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_cashmere.png
[USERCHAT] channel talk	KGBMutt	tome	nah, apple has the money, they probably have it copyrighted already
[USERCHAT] channel achievement	Umbrul	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	KGBMutt	tome	they've copyrighted the I-anything.
[USERCHAT] channel achievement	MisterGrouik	tome	Paradoxology (Roguelike)	false	true
[USERCHAT] channel talk	Shibari	tome	lol
[USERCHAT] channel achievement	MisterGrouik	tome	Self-killer (Roguelike)	false	true
[USERCHAT] channel talk	killernoobz	tome	Ok, every time i get brutaly killed as a brawler, i will blame you
[USERCHAT] channel achievement	Lloyien	tome	Level 20	false	true
[USERCHAT] channel achievement	SpyedYou	tome	The Arena	false	false
[USERCHAT] channel serial data	raimier	tome	475
[USERCHAT] channel serial data	Siniroth	tome	483
[USERCHAT] channel talk	tentoir	tome	what did you change on sunpals?
[USERCHAT] channel serial data	davidjglenn	tome	630
Server latency	102
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/robe_woollen.png
[USERCHAT] channel serial data	cyslider	global	994
[USERCHAT] channel talk	Shibari	tome	I'm nowhere near as focused as someone like edge so its not an easy question to answer
[USERCHAT] channel achievement	Curcurior	tome	Rescuer of the lost (Roguelike)	false	true
[USERCHAT] channel serial data	PanicPanel	global	284
[USERCHAT] channel talk	Shibari	tome	A lot, I revamped the class significantly with tomisgo
[USERCHAT] channel serial data	themuffinthief	global	704
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/plate_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/shield_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/shield_dsteel.png
[USERCHAT] channel talk	Nina Windia	tome	I had an unkillable brawler game yesterday.. Till my freedom was on cooldown and I got pinned in a sand tunnel -.-
[USERCHAT] channel talk	tentoir	tome	cool
[USERCHAT] channel achievement	maledictis	tome	The Arena	false	false
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/boots_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/hgloves_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/leather_hardened.png
[USERCHAT] channel serial data	Siniroth	tome	668
[USERCHAT] channel talk	tentoir	tome	I like sun paladins so I'll thank you for that
[USERCHAT] channel talk	tentoir	tome	probably one of my favorite classes
[USERCHAT] channel achievement	harryj89	tome	The Arena	false	false
[USERCHAT] channel achievement	maximo234	tome	Level 10	false	false
[USERCHAT] channel serial data	rtsaoe	tome	582
Server latency	103
Using cached font	/data/font/Salsa-Mono.ttf	14
[USERCHAT] channel achievement	Whitestarmadcat	tome	A dangerous secret (Exploration mode)	false	true
Using cached font	/data/font/Salsa-Mono.ttf	14
[CHAT] loaded	welcome	table: 0x24b53260
[CHAT] loaded	training	table: 0x24b53538
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Loading tile	faction/allied-kingdoms.png
[CHAT] selected	I am looking for martial training.	function: 0x24b2c518	nil
[PLANNER] making a note that we've seen last_hope_weapon_store
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel achievement	voidhawk	tome	Level 20	false	false
[USERCHAT] channel talk	Shibari	tome	The 2H design and such was tomisgo's idea
[USERCHAT] channel serial data	Siniroth	tome	160
[CHAT] selected	No thanks.	nil	nil
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
[USERCHAT] channel achievement	crasherred	tome	The Arena	false	false
[USERCHAT] channel serial data	enemyz	tome	563
[USERCHAT] channel talk	Shibari	tome	But we wound up changing a shit ton of other things 
[USERCHAT] channel achievement	Casualty	tome	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Duckmaster	global	Vampire crusher	true	false
[USERCHAT] channel achievement	Bygone Gallant	tome	Treasure Hunter	false	false
[USERCHAT] channel talk	Nina Windia	tome	Btw, Shibari.. you missed my pun death name yesterday. >_>
[USERCHAT] channel serial data	Siniroth	tome	708
[USERCHAT] channel talk	Shibari	tome	uhoh
[USERCHAT] channel talk	Nina Windia	tome	The game over to Metal Gear solid dying to a snake. :3 ol
[USERCHAT] channel achievement	nyrox	tome	Level 10 (Roguelike)	false	false
Server latency	100
[USERCHAT] channel serial data	Eccentrick	global	460
[USERCHAT] channel achievement	quantumax	tome	Rescuer of the lost	false	false
[USERCHAT] channel serial data	Piqusch	tome	639
[USERCHAT] channel achievement	trucane	tome	Level 10 (Nightmare (Adventure) difficulty)	false	true
[USERCHAT] channel achievement	qqshko	tome	Level 10 (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	Shibari	tome	You're having entirely too much fun with this
[USERCHAT] channel talk	Ariul	tome	Snake Eaten
[USERCHAT] channel talk	Nina Windia	tome	That
[USERCHAT] channel talk	Nina Windia	tome	Is what game are for!
[USERCHAT] channel talk	issi	tome	are hexes or curses worth it for reaver
[USERCHAT] channel talk	Nina Windia	tome	games*
[USERCHAT] channel serial data	KGBMutt	tome	761
[USERCHAT] channel talk	Pippenator	tome	test
[USERCHAT] channel talk	Ryougi	tome	yes
[USERCHAT] channel serial data	Siniroth	tome	706
[USERCHAT] channel talk	Shibari	tome	No!  Games are for ruthless number crunching in the pursuit of efficiency!
[USERCHAT] channel talk	sianist	tome	test failed, noone saw it
[USERCHAT] channel talk	issi	tome	which one is best first?
[USERCHAT] channel achievement	SpyedYou	tome	Curse Lifter	false	false
Server latency	103
[USERCHAT] channel achievement	Absolute	tome	Fear me not! (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	Nina Windia	tome	Issi, it all depends on playstyle
[USERCHAT] channel serial data	raimier	tome	439
[USERCHAT] channel achievement	themasterofw	tome	Earth Master	false	true
[USERCHAT] channel achievement	Universalarmony	tome	That was close (Exploration mode)	true	true
[USERCHAT] channel talk	Nina Windia	tome	Naa, I play games because I'm a masochist that likes to die a lot, which is why this and dark souls and wings of Vi are all on my steam. :3
[USERCHAT] channel talk	KGBMutt	tome	first thing I always do is go for the kneecaps
[USERCHAT] channel serial data	Siniroth	tome	665
[USERCHAT] channel talk	themasterofw	tome	wow that boss was easy mode
[CHAT] loaded	welcome	table: 0x253dba98
[CHAT] loaded	training	table: 0x0890ad40
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I am looking for martial training.	function: 0x226509b8	nil
[PLANNER] making a note that we've seen last_hope_weapon_store
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Please train me in the basic usage of bows and slings.	function: 0x264e3ff8	nil
[LOG]	The smith spends some time with you, teaching you the basics of bows and slings.
[SOUND] loading from	/data/sound/actions/coins_less.ogg	:=:	sound "/data/sound/actions/coins_less.ogg" : <static>
Loading tile from tileset	/data/gfx/talents/shoot.png
[USERCHAT] channel achievement	SpyedYou	tome	The secret city	false	false
[LOG]	
Using cached font	/data/font/Salsa-Mono.ttf	14
[USERCHAT] channel talk	Nina Windia	tome	Siniroth are you going for the achievement? o.O
[USERCHAT] channel talk	Shibari	tome	Its okay you can just say you're optimizing the number of deaths
[USERCHAT] channel serial data	Trollozavre	tome	522
[USERCHAT] channel achievement	Trollozavre	tome	Utterly Destroyed	false	false
[USERCHAT] channel achievement	sinofman	tome	Eye of the storm (Exploration mode)	false	true
Server latency	101
[USERCHAT] channel achievement	yellowfeather	global	Exterminator (Exploration mode)	false	false
Astar fail: destination unreachable
Astar fail: destination unreachable
[STORE] not restocking yet [stores_restock]	1	nil	1
[USERCHAT] channel talk	killernoobz	tome	What i always do, is blame shibari for all my mistakes and never man up and admit my mistakes
[LOG]	Bought:  #00FF80##UID:94611:0#stabilizing hardened leather cap of dexterity (+4) (0 def, 3 armour)#LAST# for 39.17 gold.
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/UseItemDialog.lua	loading previous!
fight: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)	Shard of Crystalized Time	::	nil	HEAD
fight: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)	cruel ash starstaff of fate	::	OFFHAND	HEAD
fight: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)	rough leather gloves of dexterity (#STATBONUS#)	::	nil	HEAD
fight: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)	rough leather belt of carrying	::	nil	HEAD
fight: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)	thick linen cloak	::	nil	HEAD
fight: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)	mindwoven linen robe of frost (#RESIST#)	::	nil	HEAD
fight: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)	Summertide Phial	::	nil	HEAD
fight: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)	Withering Orbs	::	nil	HEAD
fight: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)	titan's steel ring	::	nil	HEAD
fight: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)	psionicist's copper ring of time (#RESIST#)	::	nil	HEAD
fight: 	stabilizing hardened leather cap of dexterity (#STATBONUS#)	grounding pair of rough leather boots of uncanny dodging	::	nil	HEAD
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 48
*p 48: Uniform: 0: 8B51 color
*p 48: Uniform: 1: 1406 growthSpeed
*p 48: Uniform: 2: 1406 spikeLength
*p 48: Uniform: 3: 1406 spikeOffset
*p 48: Uniform: 4: 1406 spikeWidth
*p 48: Uniform: 5: 1406 tick
*p 48: Uniform: 6: 1406 tick_start
*p 48: Uniform: 7: 1406 time_factor
*p 48: Uniform: 8: 8B5E displMapTex
*p 48: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	930974
Loading tile	player/elf_male/head_03.png
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
[LOG]	Probably Not wears: #00FF80##UID:94611:0#stabilizing hardened leather cap of dexterity (+4) (0 def, 3 armour)#LAST#.
[LOG]	
[USERCHAT] channel serial data	toroghar	tome	581
[USERCHAT] channel serial data	Siniroth	tome	726
[USERCHAT] channel talk	Shibari	tome	This guy is pretending to be the boss of Maze 2
[USERCHAT] channel serial data	Eccentrick	global	461
[USERCHAT] channel serial data	Shibari	tome	583
[USERCHAT] channel achievement	Welp	tome	Size matters	false	true
[USERCHAT] channel achievement	estilgor	tome	Squadmate (Roguelike)	false	false
[USERCHAT] channel serial data	Siniroth	tome	739
[USERCHAT] channel serial data	farie	tome	720
[USERCHAT] channel achievement	farie	tome	Unstoppable (Roguelike)	false	false
fight: 	Frost Treads	Shard of Crystalized Time	::	nil	FEET
fight: 	Frost Treads	cruel ash starstaff of fate	::	OFFHAND	FEET
fight: 	Frost Treads	rough leather gloves of dexterity (#STATBONUS#)	::	nil	FEET
fight: 	Frost Treads	rough leather belt of carrying	::	nil	FEET
fight: 	Frost Treads	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	FEET
fight: 	Frost Treads	thick linen cloak	::	nil	FEET
fight: 	Frost Treads	mindwoven linen robe of frost (#RESIST#)	::	nil	FEET
fight: 	Frost Treads	Summertide Phial	::	nil	FEET
fight: 	Frost Treads	Withering Orbs	::	nil	FEET
fight: 	Frost Treads	titan's steel ring	::	nil	FEET
fight: 	Frost Treads	psionicist's copper ring of time (#RESIST#)	::	nil	FEET
fight: 	Frost Treads	grounding pair of rough leather boots of uncanny dodging	::	nil	FEET
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	958525
[SOUND] loading from	/data/sound/actions/takeoff.ogg	:=:	sound "/data/sound/actions/takeoff.ogg" : <static>
fight: 	Frost Treads	Shard of Crystalized Time	::	nil	FEET
fight: 	Frost Treads	cruel ash starstaff of fate	::	OFFHAND	FEET
fight: 	Frost Treads	rough leather gloves of dexterity (#STATBONUS#)	::	nil	FEET
fight: 	Frost Treads	rough leather belt of carrying	::	nil	FEET
fight: 	Frost Treads	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	FEET
fight: 	Frost Treads	thick linen cloak	::	nil	FEET
fight: 	Frost Treads	mindwoven linen robe of frost (#RESIST#)	::	nil	FEET
fight: 	Frost Treads	Summertide Phial	::	nil	FEET
fight: 	Frost Treads	Withering Orbs	::	nil	FEET
fight: 	Frost Treads	titan's steel ring	::	nil	FEET
fight: 	Frost Treads	psionicist's copper ring of time (#RESIST#)	::	nil	FEET
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	958543
Loading tile	player/elf_male/feet_04.png
[LOG]	Probably Not wears (replacing #00FF80##UID:2672:0#grounding pair of rough leather boots of uncanny dodging (2 def, 1 armour)#LAST#): #FFD700##UID:2478:0#Frost Treads (1 def, 4 armour)#LAST#.
[LOG]	
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You gain 0.99 gold from the transmogrification of #00FF80##UID:2672:0#grounding pair of rough leather boots of uncanny dodging (2 def, 1 armour)#LAST#.
[USERCHAT] channel talk	Nina Windia	tome	Sounds like fun. blame shibari
[USERCHAT] channel serial data	shadowdin	tome	591
[USERCHAT] channel talk	killernoobz	tome	a doom elf can become an antimage?
Server latency	102
[USERCHAT] channel achievement	Tervod	tome	Treasure Hunter (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	ragnaroek	tome	The sky is falling!	false	false
[USERCHAT] channel talk	Shibari	tome	Everything is my fault except when its stunt's
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
Deleting shader 48 (is clone 1)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 19 turns (stop reason: at exit).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x2216d830
[ZONE] Closed level map	1
[ZONE] Left zone	Last Hope
[ZONE] loading from last persistent	wilderness	table: 0x1b39eb00
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 559 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 568 (180x110)
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 49
*p 49: Uniform: 0: 8B50 mapCoord
*p 49: Uniform: 1: 8B52 texCoord
*p 49: Uniform: 2: 8B50 texSize
*p 49: Uniform: 3: 1406 tick
*p 49: Uniform: 4: 8B5E tex
Wait finished, counted 1701, 825 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_7_04.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Last Hope (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
[MUSIC] stoping	For the king and the country!.ogg
[MUSIC] stoping	weather/town_large_base.ogg
[USERCHAT] channel serial data	davidjglenn	tome	566
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 353 (50x50; 64x64)
[USERCHAT] channel serial data	Siniroth	tome	648
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-town-last-hope.teaz	::	table: 0x1b0fc8a8	=>	table: 0x1aaba868	(4205)
Loading savefile 	/save/probably_not/
[USERCHAT] channel achievement	Absolute	tome	Level 40 (Nightmare (Roguelike) difficulty)	true	false
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	1007863
[LOG]	Probably Not deactivates Premonition.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	1008180
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x265f3fb8	(8752)
Loading savefile 	/save/probably_not/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x1570b690	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x2129b508	=>	table: 0x213c4b30	(249)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-town-last-hope.teaz.tmp
Saved zipname /save/probably_not/zone-town-last-hope.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-town-last-hope.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	a9d0d2a15a2b39cb6b2902dd7b1eebf7	zone	/save/probably_not/zone-town-last-hope.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-last-hope.teaz	a9d0d2a15a2b39cb6b2902dd7b1eebf7
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	e36101ac5f19051e381bfba2d1595a14	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	e36101ac5f19051e381bfba2d1595a14
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 10 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel achievement	Bithrop	tome	Level 10	false	false
[USERCHAT] channel achievement	Yourkhan	tome	Eye of the storm	false	false
[USERCHAT] channel achievement	sparky	tome	Infinite x10 (Exploration mode)	false	false
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	1021710
[LOG]	You switch your weapons to: .
[LOG]	
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	1024937
[LOG]	You switch your weapons to: #00FF80##UID:2647:0#cruel ash starstaff of fate (111% power, 3 apr, temporal element)#LAST#.
[LOG]	
Deleting shader 48 (is clone 1)
[USERCHAT] channel achievement	helicon	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Today is the 22nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.
[LOG]	#00ff00##UID:42:0#Talent Command Staff is ready to use.
[LOG]	
[USERCHAT] channel talk	Nina Windia	tome	Umm shibari what's with the bugs where sometimes my inventory is just not there? :\
Server latency	101
[USERCHAT] channel achievement	xylomatik	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
Loading tile	effects/going_to_landmark.png
[LOG]	Today is the 23rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:36.
[LOG]	Today is the 24th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:46.
[LOG]	Today is the 25th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:10.
[LOG]	Today is the 26th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x07286ba0
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[ZONE] loading from last persistent	town-derth	table: 0x1cccd7d0
[ZONE] using old zone	town-derth
Loading zone persistance level	town-derth	1
Make wait background texture 276 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 288 (60x60)
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 50
*p 50: Uniform: 0: 1406 attenuation
*p 50: Uniform: 1: 8B50 mapCoord
*p 50: Uniform: 2: 8B52 texCoord
*p 50: Uniform: 3: 1406 tick
*p 50: Uniform: 4: 8B5E tex
Wait finished, counted 468, 263 ticks
[USERCHAT] channel achievement	Kirista	tome	Home sweet home (Roguelike)	false	false
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_9.png
[USERCHAT] channel serial data	Casualty	tome	596
Not gone east, no backup guardian
Running on level loads	town-derth-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] loading	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[MUSIC] playing	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
Updating zone name	Derth
C Map minimap texture: 300 (50x50; 64x64)
Deleting shader 48 (is clone 1)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x1697c258	=>	table: 0x220efc58	(8060)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	1049016
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Deleting shader 48 (is clone 1)
Deleting shader 48 (is clone 1)
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	1049314
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x16acde68	(5018)
Loading savefile 	/save/probably_not/
[USERCHAT] channel talk	Shibari	tome	That sounds.. Impressive.  More context?
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x2267b768	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x16734810	=>	table: 0x1c590738	(249)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	ea068226cceca0128a2ba0e9f3f48207	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	ea068226cceca0128a2ba0e9f3f48207
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	f66e61e1f7816e82cee270ddcb266107	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	f66e61e1f7816e82cee270ddcb266107
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 9 seconds
[COROUTINE] dead	savefilepipe
[STORE] not restocking yet [stores_restock]	1	nil	1
[USERCHAT] channel achievement	Welp	tome	Treasure Hunter	false	false
[USERCHAT] channel talk	bluemoonseraphim	tome	That only ever happend to me in a time warp.  I assumed it was part of the nenemy
[LOG]	Bought:  #00FF80##UID:33701:0#wild infusion of the wizard (resist 14%; cure physical)#LAST# for 41.55 gold.
[USERCHAT] channel achievement	Arakes	tome	Bringer of Doom	false	false
Deleting shader 48 (is clone 1)
[USERCHAT] channel talk	Nina Windia	tome	It's telling me I have no staff equiped when I have my staff equiped.. And I haven't switched over or anything.. 
[USERCHAT] channel talk	Shibari	tome	Are you sure you're not just in a tab with nothing in it?
[USERCHAT] channel achievement	D_Luke	global	Earth Master (Nightmare (Roguelike) difficulty)	false	true
[USERCHAT] channel talk	issi	tome	thats kinda commom
[USERCHAT] channel achievement	mgkmike	global	Thralless (Roguelike)	false	true
[USERCHAT] channel talk	issi	tome	just reopen and its fine
[LOG]	You have no more inscription slots.
[CHAT] loaded	welcome	table: 0x1bf6e230
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel talk	themasterofw	tome	wow ive destroyed two uniques with auto casting
Deleting shader 48 (is clone 1)
[USERCHAT] channel achievement	trucane	tome	Curse Lifter (Nightmare (Adventure) difficulty)	false	true
[USERCHAT] channel talk	killernoobz	tome	Nina, press q
[USERCHAT] channel talk	tentoir	tome	maybe you're on your off set
[CHAT] selected	Rune: Heat Beam	function: 0x24af89d8	nil
[LOG]	You are now inscribed with Infusion: Wild.
Loading tile from tileset	/data/gfx/talents/infusion__wild.png
[USERCHAT] channel talk	muxecoid	tome	Does level 5 alchemist protection cancel positive effect of caustic golem?
[USERCHAT] channel talk	themasterofw	tome	para mage is awesome
[USERCHAT] channel achievement	jasiu	tome	Eye of the storm (Exploration mode)	false	false
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[LOG]	Resting starts...
[LOG]	#00ff00##UID:70:0#Talent Infusion: Wild is ready to use.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	tentoir	tome	yeah, press q
[USERCHAT] channel talk	Shibari	tome	yeah might be on the wrong weapon set
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x11592520
[ZONE] Closed level map	1
[ZONE] Left zone	Derth
[ZONE] loading from last persistent	wilderness	table: 0x1697c258
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 1566 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1572 (180x110)
Wait finished, counted 1700, 911 ticks
Server latency	101
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_5_192_01.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] stoping	weather/town_small_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 290 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-town-derth.teaz	::	table: 0x1799f2f0	=>	table: 0x1c343a20	(4402)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	1103150
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	1103481
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x222546f0	(8750)
Loading savefile 	/save/probably_not/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x1b082970	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x1600a560	=>	table: 0x22134e48	(246)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-town-derth.teaz.tmp
Saved zipname /save/probably_not/zone-town-derth.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-town-derth.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[LOG]	#YELLOW_GREEN#There is a Ruins of Kor'Pul here (press '<', '>' or right click to use).
[LOG]	Ran for 4 turns (stop reason: interesting terrain).
[LOG]	Today is the 27th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:53.
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	d24e7a098a4c48a551f64bad16d6aabb	zone	/save/probably_not/zone-town-derth.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-derth.teaz	d24e7a098a4c48a551f64bad16d6aabb
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	c97ae2bb3af81682fdc15e835a402d27	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	c97ae2bb3af81682fdc15e835a402d27
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 9 seconds
[COROUTINE] dead	savefilepipe
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x15756b88
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-ruins-kor-pul.teaz
Loading savefile 	/save/probably_not/
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = HIDEOUT
  [2] = 2
}
Loading entities file from file	/data/zones/ruins-kor-pul/npcs.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/ruins-kor-pul/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/zones/ruins-kor-pul/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Deleting shader 48 (is clone 1)
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Eilinowen into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Belevena into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/ruins-kor-pul/traps.lua
Loading entities file from file	/data/general/traps/complex.lua
Initiated zone	Ruins of Kor'Pul	with base_level	9.5
[ZONE] persisting to persist_last_zones	ruins-kor-pul
[ZONE] forgetting old zone	town-shatur
Loading zone persistance level	ruins-kor-pul	1
Make wait background texture 271 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 88 ticks
Creating level	ruins-kor-pul	1
Make wait background texture 571 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 579 (60x60)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
loaded room generator	random_room	function: 0x15df14c0
loaded room generator	money_vault	function: 0x25e70ed8
loaded room generator	lesser_vault	function: 0x250a8b90
room generator	function: 0x15df14c0	is making a room
loaded room generator	simple	function: 0x26db4df0
alloc	simple11x12
room allocated at	4	5	with center	9	10
room generator	function: 0x15df14c0	is making a room
alloc	simple10x5
room allocated at	2	42	with center	6	44
room generator	function: 0x15df14c0	is making a room
loaded room	basic_cell	9	9
alloc	basic_cell
room allocated at	18	31	with center	22	35
room generator	function: 0x15df14c0	is making a room
alloc	simple5x8
room allocated at	33	38	with center	35	41
room generator	function: 0x15df14c0	is making a room
loaded room	four_blocks	10	10
alloc	four_blocks
room allocated at	32	19	with center	36	23
room generator	function: 0x15df14c0	is making a room
loaded room	inner_fort	11	9
alloc	inner_fort
room allocated at	18	13	with center	23	17
room generator	function: 0x15df14c0	is making a room
loaded room	womb	9	6
alloc	womb
room allocated at	39	34	with center	43	36
room generator	function: 0x15df14c0	is making a room
alloc	simple6x10
room allocated at	8	27	with center	10	31
room generator	function: 0x15df14c0	is making a room
alloc	four_blocks
room allocated at	17	3	with center	21	7
room generator	function: 0x15df14c0	is making a room
loaded room	zigzag	5	19
alloc	zigzag
room allocated at	43	2	with center	45	11
Begin tunnel	10	table: 0x2607e938
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_down.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_up_wild.png
[TOME ENTITY FILTER] selected basic	75.67180293232	103.5
[TOME ENTITY FILTER] selected Ego	57.335210800482	65.5
fight: 	iron dagger of erosion	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of erosion	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	84.126505211607	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	86.111645966096	103.5
[TOME ENTITY FILTER] selected Ego	65.087236782789	65.5
Spawning 	rogue	 near 	room	four_blocks	 at 	39	26
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	39.649775863893	65.5
[TOME ENTITY FILTER] selected Ego	49.771150996972	65.5
fight: 	iron dagger of projection	iron dagger of projection	::	nil	MAINHAND
fight: 	iron dagger of projection	iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	98.822674316196	103.5
fight: 	rough leather armour	iron dagger of projection	::	nil	BODY
fight: 	rough leather armour	iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	54.390396255625	65.5
[TOME ENTITY FILTER] selected basic	86.356058149216	103.5
Spawning 	thief	 near 	room	simple11x12	 at 	7	6
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	56.841891248906	65.5
[TOME ENTITY FILTER] selected Ego	25.971130959683	65.5
[TOME ENTITY FILTER] selected Ego	63.821091495762	65.5
fight: 	arcing iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	arcing iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	91.32816841589	103.5
fight: 	rough leather armour	iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour	arcing iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	52.198226886964	65.5
[TOME ENTITY FILTER] selected Double Ego	5.1917961717564	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Double Ego	5.6735640986994	20.5
[TOME ENTITY FILTER] selected Ego	28.522713670978	65.5
[TOME ENTITY FILTER] selected Double Ego	15.340407338422	20.5
fight: 	flaming iron dagger of projection	iron dagger of paradox	::	nil	MAINHAND
fight: 	flaming iron dagger of projection	iron dagger of paradox	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	97.498589312075	103.5
fight: 	rough leather armour	iron dagger of paradox	::	nil	BODY
fight: 	rough leather armour	flaming iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	80.763827211983	103.5
[TOME ENTITY FILTER] selected basic	81.816622842293	103.5
Spawning 	rogue	 near 	room	four_blocks	 at 	36	24
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	83.88151299031	103.5
[TOME ENTITY FILTER] selected Ego	48.241542393398	65.5
fight: 	iron dagger of erosion	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of erosion	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	20.973780525726	65.5
fight: 	rough leather armour of clarity	iron dagger	::	nil	BODY
fight: 	rough leather armour of clarity	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	1.0070540172763	20.5
[TOME ENTITY FILTER] selected Double Ego	2.3378340403637	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	61.110483305671	65.5
[TOME ENTITY FILTER] selected Ego	21.446661143784	65.5
fight: 	balanced iron dagger	acidic iron dagger	::	nil	MAINHAND
fight: 	balanced iron dagger	acidic iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	98.490254557456	103.5
fight: 	rough leather armour	acidic iron dagger	::	nil	BODY
fight: 	rough leather armour	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	29.916776196546	65.5
[TOME ENTITY FILTER] selected Ego	51.498185823671	65.5
Spawning 	bandit lord	 near 	room	four_blocks	 at 	36	22
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
[TOME ENTITY FILTER] selected basic	78.19855323811	103.5
[TOME ENTITY FILTER] selected Ego	38.636202501863	65.5
fight: 	flaming iron dagger	iron dagger	::	nil	MAINHAND
fight: 	flaming iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	17.813922236747	20.5
fight: 	prismatic rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	prismatic rough leather armour of acid resistance	flaming iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	69.53660399293	103.5
[TOME ENTITY FILTER] selected Ego	56.369087091617	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Double Ego	12.655738423964	20.5
[TOME ENTITY FILTER] selected Ego	52.332087793814	65.5
[TOME ENTITY FILTER] selected basic	77.698561341664	103.5
fight: 	iron dagger	iron dagger of erosion	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	77.3447428492	103.5
fight: 	rough leather armour	iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	44.747462998202	65.5
[TOME ENTITY FILTER] selected Double Ego	14.999749615788	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Ego	61.407191750106	65.5
[TOME ENTITY FILTER] selected basic	85.623507235344	103.5
fight: 	iron dagger	acidic steel dagger	::	nil	MAINHAND
fight: 	iron dagger	acidic steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	53.582554675425	65.5
fight: 	rough leather armour of clarity	acidic steel dagger	::	nil	BODY
fight: 	rough leather armour of clarity	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	12.079856759421	20.5
[TOME ENTITY FILTER] selected basic	103.30129600603	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	58.460224967208	65.5
[TOME ENTITY FILTER] selected Ego	37.359123772327	65.5
fight: 	iron dagger of massacre	acidic iron dagger	::	nil	MAINHAND
fight: 	iron dagger of massacre	acidic iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	51.144604407052	65.5
fight: 	rough leather armour of spell shielding	acidic iron dagger	::	nil	BODY
fight: 	rough leather armour of spell shielding	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	1.1993784347315	20.5
[TOME ENTITY FILTER] selected Ego	45.727354769881	65.5
[TOME ENTITY FILTER] selected Double Ego	17.374325423821	20.5
[TOME ENTITY FILTER] selected Ego	32.75681801414	65.5
fight: 	steel dagger of phasing	acidic iron dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of phasing	acidic iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	2.4671581184881	20.5
fight: 	spiked rough leather armour of stability	acidic iron dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour of stability	steel dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	9.703796034377	20.5
[TOME ENTITY FILTER] selected Ego	41.824480661383	65.5
[TOME ENTITY FILTER] selected Ego	55.60264589896	65.5
[TOME ENTITY FILTER] selected Double Ego	18.597699245111	20.5
fight: 	acidic iron dagger of massacre	balanced iron dagger	::	nil	MAINHAND
fight: 	acidic iron dagger of massacre	balanced iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	100.55219778862	103.5
fight: 	rough leather armour	balanced iron dagger	::	nil	BODY
fight: 	rough leather armour	acidic iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	69.317863547666	103.5
[TOME ENTITY FILTER] selected Ego	22.181507509943	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Double Ego	13.294207398033	20.5
[TOME ENTITY FILTER] selected Ego	60.387030364104	65.5
[TOME ENTITY FILTER] selected Ego	44.650123940932	65.5
fight: 	manaburning iron dagger	iron dagger of daylight	::	nil	MAINHAND
fight: 	manaburning iron dagger	iron dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	4.6119409706704	20.5
fight: 	spiked rough leather armour of temporal resistance	iron dagger of daylight	::	nil	BODY
fight: 	spiked rough leather armour of temporal resistance	manaburning iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	85.574794727977	103.5
[TOME ENTITY FILTER] selected Ego	27.865952564721	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Double Ego	8.9247181304788	20.5
[TOME ENTITY FILTER] selected Double Ego	18.782332337061	20.5
fight: 	insidious iron dagger of erosion	flaming iron dagger of massacre	::	nil	MAINHAND
fight: 	insidious iron dagger of erosion	flaming iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	53.092387015953	65.5
fight: 	rough leather armour of lightning resistance	flaming iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour of lightning resistance	insidious iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	30.615061770802	65.5
[TOME ENTITY FILTER] selected Ego	43.380284699933	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_temporal_dredgling.png
Loading tile from tileset	/data/gfx/shockbolt/npc/hornet_swarm.png
[TOME ENTITY FILTER] selected Ego	35.309931741867	65.5
[TOME ENTITY FILTER] selected Double Ego	4.5398178863199	20.5
fight: 	insidious iron dagger of persecution	flaming iron dagger	::	nil	MAINHAND
fight: 	insidious iron dagger of persecution	flaming iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	73.133489118454	103.5
fight: 	rough leather armour	flaming iron dagger	::	nil	BODY
fight: 	rough leather armour	insidious iron dagger of persecution	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	31.695740151963	65.5
[TOME ENTITY FILTER] selected basic	98.61428045554	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	82.735074497814	103.5
[TOME ENTITY FILTER] selected Ego	27.915673813181	65.5
fight: 	acidic iron dagger	iron dagger	::	nil	MAINHAND
fight: 	acidic iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	84.864687556369	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	acidic iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	39.93238554905	65.5
[TOME ENTITY FILTER] selected basic	76.104979491351	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_brown_mold.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_grey_mold.png
Loading tile from tileset	/data/gfx/shockbolt/npc/firebrick-snake.png
[TOME ENTITY FILTER] selected basic	95.362927301173	103.5
[TOME ENTITY FILTER] selected Double Ego	17.194779799249	20.5
fight: 	balanced iron dagger of dampening	iron dagger	::	nil	MAINHAND
fight: 	balanced iron dagger of dampening	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	55.057369214729	65.5
fight: 	cured leather armour of fire resistance	iron dagger	::	nil	BODY
fight: 	cured leather armour of fire resistance	balanced iron dagger of dampening	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	28.043472369212	65.5
[TOME ENTITY FILTER] selected basic	79.250726128637	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
Spawning 	white worm mass	 near 	room	four_blocks	 at 	35	25
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_worms_white_worm_mass.png
[TOME ENTITY FILTER] selected Ego	38.385848505978	65.5
[TOME ENTITY FILTER] selected Ego	37.137160078771	65.5
fight: 	iron dagger of massacre	iron dagger of erosion	::	nil	MAINHAND
fight: 	iron dagger of massacre	iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	14.831003280317	20.5
fight: 	cleansing rough leather armour of fire resistance	iron dagger of erosion	::	nil	BODY
fight: 	cleansing rough leather armour of fire resistance	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	24.671148553996	65.5
[TOME ENTITY FILTER] selected Double Ego	8.0970479439937	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Double Ego	16.117216466488	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_xorn_umber_hulk.png
[TOME ENTITY FILTER] selected Ego	24.687823434637	65.5
[TOME ENTITY FILTER] selected Double Ego	14.935302964397	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/degenerated_skeleton_warrior.png
Spawning 	green mold	 near 	room	four_blocks	 at 	39	21
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_green_mold.png
[TOME ENTITY FILTER] selected basic	103.1829138288	103.5
[TOME ENTITY FILTER] selected Double Ego	5.3650282964495	20.5
fight: 	balanced steel dagger of daylight	steel dagger	::	nil	MAINHAND
fight: 	balanced steel dagger of daylight	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	101.21546958846	103.5
fight: 	rough leather armour	steel dagger	::	nil	BODY
fight: 	rough leather armour	balanced steel dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	39.642702675458	65.5
[TOME ENTITY FILTER] selected basic	87.340883691409	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	30.771218177576	65.5
[TOME ENTITY FILTER] selected basic	108.5334247842	112.5
[TOME ENTITY FILTER] selected basic	107.88591254861	112.5
[TOME ENTITY FILTER] selected Money	70.206522716374	72.5
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
[TOME ENTITY FILTER] selected Ego	63.29624180817	65.5
[TOME ENTITY FILTER] selected basic	90.005789013814	112.5
[TOME ENTITY FILTER] selected basic	100.01102883835	112.5
[TOME ENTITY FILTER] selected Money	66.856435693185	72.5
Spawning 	topaz	 near 	room	simple11x12	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	31.80719914539	65.5
Spawning 	elm vilestaff of illumination	 near 	room	four_blocks	 at 	nil	nil
Loading tile from tileset	/data/gfx/shockbolt/object/scroll-lore.png
Placed lore	journal page	46	16
[Identify]	journal page	true
Placed lore	journal page	44	12
[Identify]	journal page	true
Wait finished, counted 1806, 902 ticks
Deleting shader 21 (is clone 1)
[STARTEVENTS] Zone events list:
[1] = {
  [minor] = true
  [name] = protective-aura
  [percent] = 50
}
[2] = {
  [minor] = true
  [name] = necrotic-air
  [percent] = 50
}
[3] = {
  [minor] = true
  [name] = glowing-chest
  [percent] = 30
}
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_13.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_vert_north.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_14.png
[STARTEVENTS] Assigned events list:
[1] = {
  [1] = protective-aura
  [2] = necrotic-air
  [3] = glowing-chest
}
[2] = {
  [1] = protective-aura
  [2] = necrotic-air
}
[3] = {
  [1] = glowing-chest
}
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.8,0.8,0,6),color2=vec4(0.9,0.9,0.7,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 51
New GL Shader 52 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
*p 51: Uniform: 0: 1406 aam
*p 51: Uniform: 1: 8B52 color1
*p 51: Uniform: 2: 8B52 color2
*p 51: Uniform: 3: 1406 hide_center
*p 51: Uniform: 4: 1406 npow
*p 51: Uniform: 5: 1406 tick
*p 51: Uniform: 6: 1406 time_factor
*p 51: Uniform: 7: 8B50 xy
*p 51: Uniform: 8: 1406 zoom
*p 51: Uniform: 9: 8B5E tex
[EVENT] protective-aura centered at 	42	10
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
New GL Shader program 53
*p 53: Uniform: 0: 1406 aam
*p 53: Uniform: 1: 8B52 color1
*p 53: Uniform: 2: 8B52 color2
*p 53: Uniform: 3: 1406 hide_center
*p 53: Uniform: 4: 1406 npow
*p 53: Uniform: 5: 1406 tick
*p 53: Uniform: 6: 1406 time_factor
*p 53: Uniform: 7: 8B50 xy
*p 53: Uniform: 8: 1406 zoom
*p 53: Uniform: 9: 8B5E tex
[EVENT] necrotic-air centered at 	34	33
[TOME ENTITY FILTER] selected Greater + Ego	0.25744223134998	1
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/object/chest3.png
[EVENT] glowing-chest placed at 	6	29
Not gone east, no backup guardian
Running on level loads	ruins-kor-pul-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
Entering tier1 zone for escort	tier1.4	0	1
[MUSIC] stoping	Remembrance.ogg
[USERCHAT] channel talk	Shibari	tome	I thought you meant inventory tabs not equip
[MUSIC] loading	Swashing the buck.ogg	sound "/data/music/Swashing the buck.ogg" : <static>
[MUSIC] playing	Swashing the buck.ogg	sound "/data/music/Swashing the buck.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Ruins of Kor'Pul (1)
C Map minimap texture: 361 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x11592608	=>	table: 0x1b38eb98	(8058)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	1112160
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Contingency.
Deleting shader 48 (is clone 1)
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 48
[SHADER] setting reset param	tick_start	1112521
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x15f0a228	(5402)
Loading savefile 	/save/probably_not/
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not casts Precognition.
[LOG]	
[USERCHAT] channel talk	Nina Windia	tome	Nope, Not that Shibari.. I opened up my "Create alchemist gems" and there's nothing in there.. and I have acrap ton of gems to make alchemist gems..
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x25cb7f60	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x1bbfc288	=>	table: 0x176781e8	(246)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
[USERCHAT] channel achievement	Esane	tome	Fear me not! (Roguelike)	false	false
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
Saved zipname /save//world.teaw.tmp
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
C Map minimap texture: 361 (50x44; 64x64)
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	6bf4e51dab72af202c0069d7dc779b60	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	6bf4e51dab72af202c0069d7dc779b60
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	88293406fa27045cb7879a66fd2e49fb	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	88293406fa27045cb7879a66fd2e49fb
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 8 seconds
[COROUTINE] dead	savefilepipe
C Map minimap texture: 7 (50x50; 64x64)
[USERCHAT] channel achievement	anouleth	tome	Rescuer of the lost	false	false
[USERCHAT] channel achievement	frankosity	tome	The Arena (Roguelike)	false	false
AI took for target	157349	rogue	::	2747	Probably Not	9	<	121
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
[LOG]	
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 54
New GL Shader 55 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lightning.frag
*p 54: Uniform: 0: 8B51 color1
*p 54: Uniform: 1: 8B51 color2
*p 54: Uniform: 2: 8B5E tex
[SOUND] loading from	/data/sound/talents/arcane.ogg	:=:	sound "/data/sound/talents/arcane.ogg" : <static>
[TARGET] Passing target	brown mold	from	rogue	to	Probably Not
AI took for target	157349	rogue	::	2747	Probably Not	4	<	121
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (143 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
checkHit	31.424512724941	36.693559591862
=> chance to hit	39.077643269283
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
checkHit	31.424512724941	27.347298136268
=> chance to hit	58.815994954408
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	26.028564632056
=> chance to hit	61.533214358153
checkHit	31.424512724941	33.939891426669
=> chance to hit	44.593909550821
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	26.698930006606
=> chance to hit	60.164585491355
[SPELL CRIT %]	10.5
Adding entity	158014	after	2747
[SOUND] loading from	/data/sound/talents/spell_generic2.ogg	:=:	sound "/data/sound/talents/spell_generic2.ogg" : <static>
[LOG]	Rogue deactivates Stealth.
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	Probably Not	 :: 	18.180822904496	5	23.782296377569	25.382296377569	::	1
checkHit	23.5	25.382296377569
=> chance to hit	46
[LOG]	#UID:157349:0#Rogue misses #fbd578#Probably Not#LAST#.
[ATTACK] attacking with	iron dagger of massacre
[ATTACK] to 	Probably Not	 :: 	19.713798934036	5	23.782296377569	25.382296377569	::	0.5
checkHit	23.5	25.382296377569
=> chance to hit	46
[LOG]	#UID:157349:0#Rogue misses #fbd578#Probably Not#LAST#.
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#76 temporal#LAST# damage.
[TARGET] Passing target	cutpurse	from	brown mold	to	Probably Not
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[TARGET] Passing target	thief	from	cutpurse	to	Probably Not
checkHit	31.424512724941	36.693559591862
=> chance to hit	39.077643269283
[LOG]	
brown mold	157330	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Brown mold uses Slime Roots.
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
checkHit	31.424512724941	36.693559591862
=> chance to hit	39.077643269283
[SOUND] loading from	/data/sound/creatures/snakes/snake_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_1.ogg" : <static>
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (145 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Brown mold!#{normal}#
checkHit	31.424512724941	36.693559591862
=> chance to hit	39.077643269283
[LOG]	
[USERCHAT] channel achievement	velaasmodi	global	Level 10	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 56
New GL Shader 57 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/healing.frag
*p 56: Uniform: 0: 8B52 beamColor1
*p 56: Uniform: 1: 8B52 beamColor2
*p 56: Uniform: 2: 1406 beamsCount
*p 56: Uniform: 3: 8B52 circleColor
*p 56: Uniform: 4: 1406 circleDescendSpeed
*p 56: Uniform: 5: 1406 circleRotationSpeed
*p 56: Uniform: 6: 1406 noup
*p 56: Uniform: 7: 1406 tick
*p 56: Uniform: 8: 1406 tick_start
*p 56: Uniform: 9: 1406 time_factor
*p 56: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 58
*p 58: Uniform: 0: 8B52 beamColor1
*p 58: Uniform: 1: 8B52 beamColor2
*p 58: Uniform: 2: 1406 beamsCount
*p 58: Uniform: 3: 8B52 circleColor
*p 58: Uniform: 4: 1406 circleDescendSpeed
*p 58: Uniform: 5: 1406 circleRotationSpeed
*p 58: Uniform: 6: 1406 noup
*p 58: Uniform: 7: 1406 tick
*p 58: Uniform: 8: 1406 tick_start
*p 58: Uniform: 9: 1406 time_factor
*p 58: Uniform: 10: 8B5E tex
checkHit	31.424512724941	36.693559591862
=> chance to hit	39.077643269283
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the southwest (cutpurse)).
[LOG]	
[LOG]	Dust to Dust is still on cooldown for 1 turns.
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	158015	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
AI took for target	157333	cutpurse	::	2747	Probably Not	9	<	100
checkHit	31.424512724941	36.693559591862
=> chance to hit	39.077643269283
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#76 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Cutpurse for #LIGHT_STEEL_BLUE#79 temporal#LAST# damage.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
[USERCHAT] channel talk	Shibari	tome	Are you sure its on the right tab?
checkHit	31.424512724941	36.693559591862
=> chance to hit	39.077643269283
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#63 physical#LAST# (146 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#63 physical#LAST# (146 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Cutpurse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
Deleting shader 48 (is clone 1)
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	
[USERCHAT] channel talk	Nina Windia	tome	Yes. Lol
[USERCHAT] channel talk	themasterofw	tome	so with see the threads i cant att right?
[Identify]	mossy mindstar of life	true
[LOG]	Probably Not picks up (c.): #00FF80##UID:157398:0#mossy mindstar of life (75% power, 12 apr, mind damage)#LAST#.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	or im stuck?
[Identify]	copper ring of perseverance	true
[LOG]	Probably Not picks up (a.): #00FF80##UID:157391:0#copper ring of perseverance#LAST#.
[LOG]	
[USERCHAT] channel achievement	anouleth	tome	The secret city	false	false
[Identify]	mossy mindstar	true
[LOG]	Probably Not picks up (d.): #FFFFFF##UID:157403:0#mossy mindstar (72% power, 12 apr, mind damage)#LAST#.
[LOG]	
[USERCHAT] channel achievement	Jabbuk	global	Utterly Destroyed	false	false
[USERCHAT] channel talk	Shibari	tome	uh, hm
[USERCHAT] channel achievement	fireblade1981	tome	Exterminator	false	false
Server latency	105
[USERCHAT] channel achievement	Absolute	tome	Arachnophobia (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	nishi2507	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not casts Precognition.
[LOG]	
C Map minimap texture: 7 (50x44; 64x64)
C Map minimap texture: 7 (50x50; 64x64)
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[SOUND] loading from	/data/sound/creatures/bee/bee_3.ogg	:=:	sound "/data/sound/creatures/bee/bee_3.ogg" : <static>
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting shader 48 (is clone 1)
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Nina Windia	tome	It happens so I have to re-open it like 3 times before they come back..
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_2.lua	:=:	/data/sound/ambient/door_creaks/creak_2.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_2.ogg" : <static>
AI took for target	157304	hornet swarm	::	2747	Probably Not	81	<	100
[USERCHAT] channel talk	themasterofw	tome	can i use any para spells?
AI took for target	157143	cutpurse	::	2747	Probably Not	81	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (hornet swarm)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Hornet swarm for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Hornet swarm!#{normal}#
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (cutpurse)).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	158016	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Cutpurse for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	themasterofw	tome	with see the threads
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Cutpurse!#{normal}#
[LOG]	
[USERCHAT] channel talk	killernoobz	tome-spoiler	shibari, we better get harpies soon, because you teased them by complaining about harpies ruining everything
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.45 gold pieces.
[Identify]	pair of iron boots	true
[LOG]	Probably Not picks up (h.): #FFFFFF##UID:157402:0#pair of iron boots (0 def, 3 armour)#LAST#.
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	
Loading tile from tileset	/data/gfx/talents/repression.png
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit	31.424512724941	26.028564632056
=> chance to hit	61.533214358153
AI took for target	157379	rogue	::	2747	Probably Not	100	<	121
checkHit	31.424512724941	26.028564632056
=> chance to hit	61.533214358153
checkHit	31.424512724941	26.028564632056
=> chance to hit	61.533214358153
[USERCHAT] channel serial data	robomani	tome	558
checkHit	31.424512724941	26.028564632056
=> chance to hit	61.533214358153
rogue	157379	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 59
*p 59: Uniform: 0: 8B52 beamColor1
*p 59: Uniform: 1: 8B52 beamColor2
*p 59: Uniform: 2: 1406 beamsCount
*p 59: Uniform: 3: 8B52 circleColor
*p 59: Uniform: 4: 1406 circleDescendSpeed
*p 59: Uniform: 5: 1406 circleRotationSpeed
*p 59: Uniform: 6: 1406 noup
*p 59: Uniform: 7: 1406 tick
*p 59: Uniform: 8: 1406 tick_start
*p 59: Uniform: 9: 1406 time_factor
*p 59: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 60
*p 60: Uniform: 0: 8B52 beamColor1
*p 60: Uniform: 1: 8B52 beamColor2
*p 60: Uniform: 2: 1406 beamsCount
*p 60: Uniform: 3: 8B52 circleColor
*p 60: Uniform: 4: 1406 circleDescendSpeed
*p 60: Uniform: 5: 1406 circleRotationSpeed
*p 60: Uniform: 6: 1406 noup
*p 60: Uniform: 7: 1406 tick
*p 60: Uniform: 8: 1406 tick_start
*p 60: Uniform: 9: 1406 time_factor
*p 60: Uniform: 10: 8B5E tex
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (rogue)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	158017	after	2747
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 1.00 gold pieces.
[LOG]	
[Identify]	aquamarine	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Probably Not picks up (m.): #FFFFFF##UID:157396:0#aquamarine#LAST#.
[LOG]	
[LOG]	Lore found: #0080FF#journal page (kor'pul)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	kor-pul-note-1
[LOG]	Ran for 2 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Lore found: #0080FF#journal page (kor'pul)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	kor-pul-note-2
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (degenerated skeleton warrior)).
AI took for target	157369	degenerated skeleton warrior	::	2747	Probably Not	4	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Degenerated skeleton warrior for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Degenerated skeleton warrior!#{normal}#
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel achievement	Esane	tome	Bringer of Doom (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert_north.png
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_3.lua	:=:	/data/sound/ambient/door_creaks/creak_3.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_3.ogg" : <static>
[USERCHAT] channel achievement	sirlagsalotmore	tome	Exterminator	false	false
Loading tile from tileset	/data/gfx/talents/barrier.png
[LOG]	Probably Not casts Precognition.
[LOG]	
C Map minimap texture: 7 (50x44; 64x64)
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
C Map minimap texture: 7 (50x50; 64x64)
[USERCHAT] channel talk	bluemoonseraphim	tome	Always forgetting to turn off meditation
C Map minimap texture: 7 (50x44; 64x64)
C Map minimap texture: 7 (50x50; 64x64)
Server latency	105
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Nina Windia	tome	Your own golem can kill you? o.O
[USERCHAT] channel talk	Shibari	tome	Elf Elf is the next race.  We can just glue wings onto Elf Elf, and a sign that says harpie, then draw a line through harpy and scratch in Prettybirdppl
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Shibari	tome	It attacks you when you're ice blocked
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_1.lua	:=:	/data/sound/ambient/door_creaks/creak_1.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_1.ogg" : <static>
checkHit	31.424512724941	27.347298136268
=> chance to hit	58.815994954408
[LOG]	Probably Not casts Dust to Dust.
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
[SPELL CRIT %]	10.5
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[SOUND] loading from	/data/sound/creatures/worms/worm_die_1.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_1.ogg" : <static>
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits White worm mass for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed White worm mass!#{normal}#
AI took for target	157102	rogue	::	2747	Probably Not	64	<	121
checkHit	25.980762113533	27.025728969391
=> chance to hit	47.644596829703
AI took for target	157119	rogue	::	2747	Probably Not	49	<	121
[TARGET] Passing target	rogue	from	bandit	to	Probably Not
[TARGET] Passing target	bandit	from	bandit	to	Probably Not
[TARGET] Passing target	grey mold	from	bandit	to	Probably Not
[TARGET] Passing target	rogue	from	bandit	to	Probably Not
[TARGET] Passing target	rattlesnake	from	bandit	to	Probably Not
[TARGET] Passing target	thief	from	bandit	to	Probably Not
[TARGET] Passing target	rogue	from	bandit	to	Probably Not
[TARGET] Passing target	bandit lord	from	bandit	to	Probably Not
[TARGET] Passing target	thief	from	bandit	to	Probably Not
[TARGET] Passing target	green mold	from	bandit	to	Probably Not
thief	157200	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
rogue	157229	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	31.424512724941	26.698930006606
=> chance to hit	60.164585491355
[LOG]	Rogue uses Infusion: Wild.
[LOG]	Rogue lessens the pain.
[LOG]	Rogue deactivates Stealth.
[LOG]	
checkHit	31.424512724941	27.347298136268
=> chance to hit	58.815994954408
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	158018	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #{bold}##LIGHT_STEEL_BLUE#119 temporal#{normal}##LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
AI took for target	157213	thief	::	2747	Probably Not	16	<	121
AI took for target	157229	rogue	::	2747	Probably Not	4	<	100
[LOG]	
[USERCHAT] channel achievement	CrimsoND	tome	Bringer of Doom	false	false
checkHit	31.424512724941	27.347298136268
=> chance to hit	58.815994954408
[LOG]	Probably Not casts Dust to Dust.
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[SPELL CRIT %]	10.5
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#121 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#73 temporal#LAST#, #aaaaaa#52 physical#LAST# (125 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
checkHit	25.248762345905	27.025728969391
=> chance to hit	45.993951407322
checkHit	25.248762345905	27.025728969391
=> chance to hit	45.993951407322
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
rogue	157249	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
checkHit	25.248762345905	27.347298136268
=> chance to hit	45.282953251712
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
[LOG]	
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
AI took for target	157156	bandit lord	::	2747	Probably Not	9	<	100
[LOG]	
checkHit	31.424512724941	27.347298136268
=> chance to hit	58.815994954408
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#83 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#60 physical#LAST# (143 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#73 temporal#LAST#, #aaaaaa#55 physical#LAST# (129 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Bandit lord!#{normal}#
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Rynart	tome	The Arena (Roguelike)	false	true
[SPELL CRIT %]	10.5
Adding entity	158019	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#70 temporal#LAST# damage.
checkHit	31.424512724941	27.347298136268
=> chance to hit	58.815994954408
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
AI took for target	157169	bandit	::	2747	Probably Not	81	<	121
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	
[USERCHAT] channel talk	Shibari	tome	No idea on the inventory thing sorry, I'd post it in bug forums
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#80 temporal#LAST#, #aaaaaa#64 physical#LAST# (144 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#64 physical#LAST# (148 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	
[USERCHAT] channel achievement	ttofis6	tome	Curse Lifter (Nightmare (Adventure) difficulty)	false	false
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	Probably Not's Temporal Bolt hits Thief for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Thief!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
rogue	157079	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
[LOG]	
[USERCHAT] channel achievement	indreadcolde	tome	That was close	true	false
[LOG]	Probably Not casts Dust to Dust.
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#80 temporal#LAST#, #aaaaaa#64 physical#LAST# (145 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
Astar fail: destination unreachable
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the south (rogue)).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	158020	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#74 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#74 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
AI took for target	157169	bandit	::	2747	Probably Not	36	<	121
[LOG]	
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[USERCHAT] channel achievement	upsidedownsideup	global	Level 10	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #{bold}##LIGHT_STEEL_BLUE#142 temporal#{normal}##LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #{bold}##LIGHT_STEEL_BLUE#142 temporal#{normal}##LAST#, #{bold}##aaaaaa#108 physical#{normal}##LAST# (250 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
[LOG]	
[USERCHAT] channel talk	Shibari	tome	feel like I'm missing something obvious 
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the southeast (grey mold)).
grey mold	157331	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Grey mold uses Slime Roots.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[Identify]	manaburning iron mace of projection	true
[LOG]	Probably Not picks up (d.): #00FF80##UID:157124:0#manaburning iron mace of projection (108% power, 2 apr)#LAST#.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[USERCHAT] channel achievement	less generic gamer	global	Level 10 (Roguelike)	false	false
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[Identify]	balanced iron greatsword of paradox	true
[LOG]	Probably Not picks up (d.): #00FF80##UID:157186:0#balanced iron greatsword of paradox (117% power, 1 apr)#LAST#.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_iron.png
[Identify]	insidious iron waraxe	true
[LOG]	Probably Not picks up (f.): #00FF80##UID:157104:0#insidious iron waraxe (107% power, 2 apr)#LAST#.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
green mold	157377	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Green mold uses Slime Roots.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/axe_iron.png
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green mold for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	158021	after	2747
[LOG]	Probably Not's Temporal Bolt hits Rattlesnake for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rattlesnake for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rattlesnake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Server latency	100
[LOG]	
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
AI took for target	157305	rogue	::	2747	Probably Not	36	<	121
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
rogue	157305	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the northeast (rogue)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #{bold}##LIGHT_STEEL_BLUE#119 temporal#{normal}##LAST#, #{bold}##aaaaaa#90 physical#{normal}##LAST# (209 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	vargtask	tome	Cryomancer (Roguelike)	false	true
[LOG]	Ran for 11 turns (stop reason: hostile spotted to the north (white worm mass)).
AI took for target	157378	white worm mass	::	2747	Probably Not	9	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Deleting temp shader	tree[]
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits White worm mass for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed White worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 8 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	rough leather gloves	true
[LOG]	Probably Not picks up (l.): #FFFFFF##UID:157395:0#rough leather gloves (0 def, 1 armour)#LAST#.
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
checkHit	31.424512724941	34.417998618904
=> chance to hit	43.597882522506
checkHit	31.424512724941	34.417998618904
=> chance to hit	43.597882522506
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the southwest (dredgling)).
AI took for target	157303	dredgling	::	2747	Probably Not	36	<	100
AI took for target	157089	thief	::	2747	Probably Not	81	<	121
thief	157089	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
AI took for target	157283	thief	::	2747	Probably Not	36	<	121
thief	157283	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#71 temporal#LAST#, #aaaaaa#54 physical#LAST# (125 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#71 temporal#LAST#, #aaaaaa#54 physical#LAST# (125 total damage).
[LOG]	
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 61
New GL Shader 62 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shield.frag
*p 61: Uniform: 0: 1406 aadjust
*p 61: Uniform: 1: 1406 antialiasingRadius
*p 61: Uniform: 2: 8B51 color
*p 61: Uniform: 3: 1406 ellipsoidalFactor
*p 61: Uniform: 4: 1406 horizontalScrollingSpeed
*p 61: Uniform: 5: 8B50 impact
*p 61: Uniform: 6: 8B51 impact_color
*p 61: Uniform: 7: 1406 impact_tick
*p 61: Uniform: 8: 1406 impact_time
*p 61: Uniform: 9: 1406 oscillationSpeed
*p 61: Uniform: 10: 1406 shieldIntensity
*p 61: Uniform: 11: 1406 tick
*p 61: Uniform: 12: 1406 tick_start
*p 61: Uniform: 13: 1406 time_factor
*p 61: Uniform: 14: 1406 verticalScrollingSpeed
*p 61: Uniform: 15: 1406 wobblingPower
*p 61: Uniform: 16: 1406 wobblingSpeed
*p 61: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	1297495
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[a=0.8,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
New GL Shader program 63
*p 63: Uniform: 0: 1406 a
*p 63: Uniform: 1: 1406 amp
*p 63: Uniform: 2: 8B51 color
*p 63: Uniform: 3: 8B50 p2
*p 63: Uniform: 4: 1406 speed
*p 63: Uniform: 5: 1406 tick
*p 63: Uniform: 6: 8B5E tex
Loading tile from tileset	/data/gfx/effects/rune_cooldown.png
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	158022	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#63 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
AI took for target	157303	dredgling	::	2747	Probably Not	16	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dredgling for #LIGHT_STEEL_BLUE#59 temporal#LAST#, #aaaaaa#62 physical#LAST# (121 total damage).
[LOG]	Probably Not's Temporal Bolt hits Thief for #LIGHT_STEEL_BLUE#76 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Thief!#{normal}#
dredgling	157303	dumb ai talents can use	Dust to Dust	T_DUST_TO_DUST
dumb ai uses	T_DUST_TO_DUST
[LOG]	Dredgling casts Dust to Dust.
[SPELL CRIT %]	4
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	#UID:157303:0#Dredgling hits #fbd578#Probably Not#LAST# for #SLATE#(19 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #SLATE#(25 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel achievement	issi	tome	Rescuer of the lost	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dredgling for #LIGHT_STEEL_BLUE#58 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dredgling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[USERCHAT] channel achievement	Yourkhan	tome	Exterminator	false	false
AI took for target	157264	cutpurse	::	2747	Probably Not	100	<	100
[LOG]	Ran for 5 turns (stop reason: something interesting).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #{bold}##LIGHT_STEEL_BLUE#113 temporal#{normal}##LAST#, #{bold}##aaaaaa#102 physical#{normal}##LAST# (215 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Cutpurse!#{normal}#
[LOG]	
[USERCHAT] channel achievement	Elitost	tome	Squadmate (Roguelike)	false	false
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[Identify]	zircon	true
[LOG]	Probably Not picks up (p.): #FFFFFF##UID:157266:0#zircon#LAST#.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
umber hulk	157367	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
umber hulk	157367	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_MIND_DISRUPTION
[LOG]	Wall turns into floor.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (umber hulk)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Umber hulk for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#48 physical#LAST# (128 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	27.710907174778	15	23.782296377569	20.491148188785	::	1
checkHit	23.5	20.491148188785
=> chance to hit	58
[ATTACK] raw dam	27.710907174778	versus	23.782296377569	0.3	with APR	15
[ATTACK] after armor	19.397635022344
[ATTACK] after range	19
[PHYS CRIT %]	1
[ATTACK] after crit	19
[ATTACK] after mult	19
[LOG]	#UID:157367:0#Umber hulk hits #fbd578#Probably Not#LAST# for #aaaaaa#19 physical#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Umber hulk for #YELLOW#5 light#LAST# damage.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	wow wrecked a dred vault at lvl 25
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	158032	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Umber hulk for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	27.710907174778	15	23.782296377569	20.491148188785	::	1
checkHit	23.5	20.491148188785
=> chance to hit	58
[ATTACK] raw dam	27.710907174778	versus	23.782296377569	0.3	with APR	15
[ATTACK] after armor	19.397635022344
[ATTACK] after range	21
[PHYS CRIT %]	1
[ATTACK] after crit	21
[ATTACK] after mult	21
[LOG]	#UID:157367:0#Umber hulk hits #fbd578#Probably Not#LAST# for #aaaaaa#21 physical#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Umber hulk for #YELLOW#5 light#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:32:0#xorn fragment#WHITE#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Umber hulk for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Umber hulk!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/xorn_fragment.png
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 45 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	Ran for 4 turns (stop reason: at door).
[LOG]	
[USERCHAT] channel achievement	Esane	tome	Thralless (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 16 turns (stop reason: at door).
[LOG]	
[USERCHAT] channel achievement	mgkmike	global	The Right thing to do (Roguelike)	false	true
[USERCHAT] channel achievement	crasherred	tome	Level 10	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel serial data	bean	global	470
[LOG]	Ran for 27 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 28 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel serial data	psychoangel	tome	603
[USERCHAT] channel achievement	sianist	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	takesnodamage	global	Eye of the storm	false	false
Deleting temp shader	water[]
Server latency	101
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_elm.png
[LOG]	#GOLD#An object rolls from the chest!
Loading tile from tileset	/data/gfx/shockbolt/object/chestopen3.png
[LOG]	
[Identify]	runic elm longbow of power	true
[LOG]	Probably Not picks up (i.): #0080FF##UID:157493:0#runic elm longbow of power#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Deleting temp shader	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
Deleting temp shader	flames[aam=0.1,color1=vec4(0.8,0.8,0,6),color2=vec4(0.9,0.9,0.7,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 46 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel achievement	xenagie	tome	Portal ender	true	true
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
[USERCHAT] channel talk	Asharon	tome	so according to the dummy, out of these three items, the colaryem is the best oO
[USERCHAT] channel serial data	Asharon	tome	770
[USERCHAT] channel serial data	Asharon	tome	679
[USERCHAT] channel serial data	Asharon	tome	652
[USERCHAT] channel achievement	xenagie	tome	Evil denied	true	false
[USERCHAT] channel achievement	xenagie	tome	The Sun Still Shines	true	false
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:157395:0#rough leather gloves (0 def, 1 armour)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:157402:0#pair of iron boots (0 def, 3 armour)#LAST#.
[LOG]	You gain 3.44 gold from the transmogrification of #0080FF##UID:157493:0#runic elm longbow of power#LAST#.
[LOG]	You gain 1.00 gold from the transmogrification of #00FF80##UID:157398:0#mossy mindstar of life (75% power, 12 apr, mind damage)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:157403:0#mossy mindstar (72% power, 12 apr, mind damage)#LAST#.
[LOG]	You gain 1.59 gold from the transmogrification of #00FF80##UID:157104:0#insidious iron waraxe (107% power, 2 apr)#LAST#.
[LOG]	You gain 3.56 gold from the transmogrification of #00FF80##UID:157124:0#manaburning iron mace of projection (108% power, 2 apr)#LAST#.
[LOG]	You gain 5.00 gold from the transmogrification of #00FF80##UID:157186:0#balanced iron greatsword of paradox (117% power, 1 apr)#LAST#.
Loading zone persistance level	ruins-kor-pul	2
Make wait background texture 727 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 51 ticks
Creating level	ruins-kor-pul	2
Make wait background texture 848 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 853 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
[USERCHAT] channel serial data	Pippenator	tome	599
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
room generator	function: 0x15df14c0	is making a room
loaded room	two_domes	17	11
alloc	two_domes
room allocated at	2	11	with center	10	16
room generator	function: 0x15df14c0	is making a room
loaded room	inner	11	11
alloc	inner
room allocated at	22	13	with center	27	18
room generator	function: 0x15df14c0	is making a room
loaded room	small_x	5	5
alloc	small_x
room allocated at	35	26	with center	37	28
room generator	function: 0x15df14c0	is making a room
loaded room	y	13	9
alloc	y
room allocated at	28	3	with center	34	7
room generator	function: 0x15df14c0	is making a room
loaded room	nine_chambers	13	13
alloc	nine_chambers
room allocated at	6	32	with center	12	38
room generator	function: 0x15df14c0	is making a room
alloc	simple11x12
room allocated at	31	32	with center	36	37
room generator	function: 0x15df14c0	is making a room
loaded room	double_y	11	7
alloc	double_y
room allocated at	19	32	with center	24	35
room generator	function: 0x15df14c0	is making a room
loaded room	split2	15	5
alloc	split2
room allocated at	33	14	with center	40	16
room generator	function: 0x15df14c0	is making a room
loaded room	small_inner_cross	7	7
alloc	small_inner_cross
room allocated at	2	2	with center	5	5
room generator	function: 0x15df14c0	is making a room
loaded room	two_passages	11	15
alloc	two_passages
Begin tunnel	9	table: 0x23838d10
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_up.png
[TOME ENTITY FILTER] selected Ego	23.89773331196	65.5
[TOME ENTITY FILTER] selected Ego	52.502898457926	65.5
fight: 	balanced steel dagger	insidious iron dagger	::	nil	MAINHAND
fight: 	balanced steel dagger	insidious iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	44.489893997319	65.5
fight: 	prismatic cured leather armour	insidious iron dagger	::	nil	BODY
fight: 	prismatic cured leather armour	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	11.065064666575	20.5
[TOME ENTITY FILTER] selected basic	70.443697455093	103.5
Spawning 	rogue	 near 	room	inner	 at 	28	14
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	44.514713124841	65.5
[TOME ENTITY FILTER] selected Ego	52.165307804631	65.5
fight: 	steel dagger of projection	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of projection	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	11.351201427251	20.5
fight: 	spiked cured leather armour of stability	steel dagger of massacre	::	nil	BODY
fight: 	spiked cured leather armour of stability	steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	85.967579761047	103.5
[TOME ENTITY FILTER] selected basic	82.272932586557	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
Spawning 	rattlesnake	 near 	room	inner	 at 	26	22
[TOME ENTITY FILTER] selected Ego	52.254253972148	65.5
[TOME ENTITY FILTER] selected Double Ego	18.85251228147	20.5
fight: 	thought-forged steel dagger of massacre	steel dagger of daylight	::	nil	MAINHAND
fight: 	thought-forged steel dagger of massacre	steel dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	88.032621943167	103.5
fight: 	rough leather armour	steel dagger of daylight	::	nil	BODY
fight: 	rough leather armour	thought-forged steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	2.5813175117553	20.5
[TOME ENTITY FILTER] selected basic	79.046684048382	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	56.762114839457	65.5
[TOME ENTITY FILTER] selected Ego	30.008989494762	65.5
fight: 	steel dagger of vileness	iron dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of vileness	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	91.088164474719	103.5
fight: 	rough leather armour	iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour	steel dagger of vileness	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	20.115573100423	20.5
[TOME ENTITY FILTER] selected basic	74.256211977745	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_spitting_spider.png
Spawning 	grey mold	 near 	room	inner	 at 	28	21
Spawning 	giant white mouse	 near 	room	inner	 at 	27	19
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_white_mouse.png
[TOME ENTITY FILTER] selected Ego	41.205664076657	65.5
[TOME ENTITY FILTER] selected basic	93.129316433829	103.5
fight: 	iron dagger	balanced iron dagger	::	nil	MAINHAND
fight: 	iron dagger	balanced iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	78.548739611997	103.5
fight: 	rough leather armour	balanced iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	58.911484861027	65.5
[TOME ENTITY FILTER] selected Double Ego	13.160820436469	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected basic	70.757858494007	103.5
[TOME ENTITY FILTER] selected basic	101.1927881679	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	56.702721629106	65.5
fight: 	spiked rough leather armour	steel dagger	::	nil	BODY
fight: 	spiked rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	70.406542744582	103.5
[TOME ENTITY FILTER] selected basic	97.586221128024	103.5
Spawning 	thief	 near 	room	inner	 at 	27	17
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	40.422502699174	65.5
[TOME ENTITY FILTER] selected Double Ego	17.550081088103	20.5
fight: 	chilling iron dagger of the mystic	balanced steel dagger	::	nil	MAINHAND
fight: 	chilling iron dagger of the mystic	balanced steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	31.293591442353	65.5
fight: 	cured leather armour of fire resistance	balanced steel dagger	::	nil	BODY
fight: 	cured leather armour of fire resistance	chilling iron dagger of the mystic	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	43.959344740249	65.5
[TOME ENTITY FILTER] selected Ego	55.458870050371	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	46.099705204973	65.5
[TOME ENTITY FILTER] selected Double Ego	3.5830696620008	20.5
fight: 	deadly quiver of elm arrows of accuracy	ranger's ash longbow	::	OFFHAND	QUIVER
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_archer.png
[TOME ENTITY FILTER] selected Ego	34.777027248586	65.5
[TOME ENTITY FILTER] selected basic	70.923037438053	103.5
[TOME ENTITY FILTER] selected basic	84.156924731833	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	72.151453543024	103.5
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	37.757102376143	65.5
[TOME ENTITY FILTER] selected Double Ego	15.058303156416	20.5
Spawning 	cutpurse	 near 	room	inner	 at 	26	18
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected basic	109.96165171032	112.5
[TOME ENTITY FILTER] selected Ego	43.991552884223	65.5
[TOME ENTITY FILTER] selected basic	83.868910570482	103.5
fight: 	steel dagger	arcing steel dagger	::	nil	MAINHAND
fight: 	steel dagger	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	91.69907244253	103.5
fight: 	rough leather armour	arcing steel dagger	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	59.354147514294	65.5
[TOME ENTITY FILTER] selected Ego	38.699243012513	65.5
Spawning 	bandit lord	 near 	room	inner	 at 	27	14
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
[TOME ENTITY FILTER] selected Ego	28.021774314582	65.5
[TOME ENTITY FILTER] selected Ego	45.274304926925	65.5
fight: 	hateful steel dagger	acidic steel dagger	::	nil	MAINHAND
fight: 	hateful steel dagger	acidic steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	59.917046105353	65.5
fight: 	spiked cured leather armour	acidic steel dagger	::	nil	BODY
fight: 	spiked cured leather armour	hateful steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	67.386048929506	103.5
[TOME ENTITY FILTER] selected basic	94.352929620271	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Ego	37.864691722525	65.5
[TOME ENTITY FILTER] selected basic	80.898779925634	103.5
fight: 	iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	38.12651495522	65.5
fight: 	spiked rough leather armour	iron dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	38.227911363875	65.5
[TOME ENTITY FILTER] selected basic	102.55832329778	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Ego	47.833659041285	65.5
[TOME ENTITY FILTER] selected Ego	63.560422604103	65.5
fight: 	slime-covered iron dagger	insidious steel dagger	::	nil	MAINHAND
fight: 	slime-covered iron dagger	insidious steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	90.9288838466	103.5
fight: 	cured leather armour	insidious steel dagger	::	nil	BODY
fight: 	cured leather armour	slime-covered iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	92.497442242689	103.5
[TOME ENTITY FILTER] selected basic	73.536752672525	103.5
[TOME ENTITY FILTER] selected Ego	50.368011775163	65.5
[TOME ENTITY FILTER] selected basic	96.096983061078	103.5
fight: 	iron dagger	arcing iron dagger	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	65.926793896227	103.5
fight: 	cured leather armour	arcing iron dagger	::	nil	BODY
fight: 	cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	70.521083873818	103.5
[TOME ENTITY FILTER] selected basic	102.9119308366	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	61.12084162599	65.5
[TOME ENTITY FILTER] selected basic	88.015680273882	103.5
fight: 	iron dagger	balanced iron dagger	::	nil	MAINHAND
fight: 	iron dagger	balanced iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	47.367441922046	65.5
fight: 	cured leather armour of fire resistance	balanced iron dagger	::	nil	BODY
fight: 	cured leather armour of fire resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	36.546843080676	65.5
[TOME ENTITY FILTER] selected basic	97.026886458282	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	34.543494617577	65.5
[TOME ENTITY FILTER] selected Ego	27.980030241767	65.5
[TOME ENTITY FILTER] selected Ego	22.679312250386	65.5
fight: 	iron dagger of massacre	iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger of massacre	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	71.909990421475	103.5
fight: 	rough leather armour	iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	16.908201057675	20.5
[TOME ENTITY FILTER] selected Ego	48.820549321785	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_skeletal_mold.png
Added unique	mod.class.NPC/Z'quikzshl the skeletal mold	::	1
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_bloated_horror.png
[TOME ENTITY FILTER] selected Ego	25.480191707257	65.5
[TOME ENTITY FILTER] selected basic	99.836513454755	103.5
fight: 	iron dagger	steel dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	42.695863074319	65.5
fight: 	cleansing rough leather armour	steel dagger of massacre	::	nil	BODY
fight: 	cleansing rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	75.827352688375	103.5
[TOME ENTITY FILTER] selected Double Ego	10.787141097078	20.5
Spawning 	rogue	 near 	room	small_inner_cross	 at 	6	6
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_honey_tree.png
Spawning 	copperhead snake	 near 	room	small_inner_cross	 at 	4	6
Loading tile from tileset	/data/gfx/shockbolt/npc/salmon-snake.png
[TOME ENTITY FILTER] selected basic	98.206093155711	103.5
[TOME ENTITY FILTER] selected Double Ego	19.866896974008	20.5
fight: 	flaming steel dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	flaming steel dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	30.113190256668	65.5
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	flaming steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	38.679278662354	65.5
[TOME ENTITY FILTER] selected Double Ego	7.2244669943406	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_poison_ivy.png
[TOME ENTITY FILTER] selected Ego	49.66582059445	65.5
[TOME ENTITY FILTER] selected Double Ego	11.907739575582	20.5
fight: 	hateful steel dagger of projection	balanced iron dagger	::	nil	MAINHAND
fight: 	hateful steel dagger of projection	balanced iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	70.727003306553	103.5
fight: 	rough leather armour	balanced iron dagger	::	nil	BODY
fight: 	rough leather armour	hateful steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	63.780236782688	65.5
[TOME ENTITY FILTER] selected Ego	40.807022248466	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	63.110415515632	65.5
Spawning 	green jelly	 near 	room	inner	 at 	28	19
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-green.png
[TOME ENTITY FILTER] selected Ego	23.316022832137	65.5
[TOME ENTITY FILTER] selected basic	77.536362376887	103.5
fight: 	steel dagger	balanced steel dagger	::	nil	MAINHAND
fight: 	steel dagger	balanced steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	12.478448198754	20.5
fight: 	cleansing cured leather armour of cold resistance	balanced steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour of cold resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	75.955179920992	103.5
[TOME ENTITY FILTER] selected Ego	22.796323590399	65.5
[TOME ENTITY FILTER] selected basic	108.79576667126	112.5
[TOME ENTITY FILTER] selected basic	81.033608932871	112.5
[TOME ENTITY FILTER] selected basic	109.97865034092	112.5
[TOME ENTITY FILTER] selected basic	78.506037937129	112.5
[TOME ENTITY FILTER] selected basic	74.720444250787	112.5
[TOME ENTITY FILTER] selected basic	112.26115452586	112.5
Loading tile from tileset	/data/gfx/shockbolt/object/wand_ash.png
[TOME ENTITY FILTER] selected Double Ego	12.280747582503	20.5
Placed lore	journal page	9	33
[Identify]	journal page	true
Placed lore	journal page	33	10
[Identify]	journal page	true
Wait finished, counted 1943, 1008 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_11.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_small.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_small_top.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_6.png
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
  [1] = protective-aura
  [2] = necrotic-air
}
[3] = {
  [1] = glowing-chest
}
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.8,0.8,0,6),color2=vec4(0.9,0.9,0.7,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 64
*p 64: Uniform: 0: 1406 aam
*p 64: Uniform: 1: 8B52 color1
*p 64: Uniform: 2: 8B52 color2
*p 64: Uniform: 3: 1406 hide_center
*p 64: Uniform: 4: 1406 npow
*p 64: Uniform: 5: 1406 tick
*p 64: Uniform: 6: 1406 time_factor
*p 64: Uniform: 7: 8B50 xy
*p 64: Uniform: 8: 1406 zoom
*p 64: Uniform: 9: 8B5E tex
[EVENT] protective-aura centered at 	42	17
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
New GL Shader program 65
*p 65: Uniform: 0: 1406 aam
*p 65: Uniform: 1: 8B52 color1
*p 65: Uniform: 2: 8B52 color2
*p 65: Uniform: 3: 1406 hide_center
*p 65: Uniform: 4: 1406 npow
*p 65: Uniform: 5: 1406 tick
*p 65: Uniform: 6: 1406 time_factor
*p 65: Uniform: 7: 8B50 xy
*p 65: Uniform: 8: 1406 zoom
*p 65: Uniform: 9: 8B5E tex
[EVENT] necrotic-air centered at 	42	20
Not gone east, no backup guardian
Running on level loads	ruins-kor-pul-2
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
Entering tier1 zone for escort	tier1.4	0	2
Updating zone name	Ruins of Kor'Pul (2)
C Map minimap texture: 276 (50x50; 64x64)
[USERCHAT] channel talk	Asharon	tome	weird
[USERCHAT] channel serial data	urmane	tome	634
[LOG]	Probably Not casts Precognition.
[LOG]	
C Map minimap texture: 276 (50x44; 64x64)
C Map minimap texture: 276 (50x50; 64x64)
C Map minimap texture: 276 (50x44; 64x64)
C Map minimap texture: 276 (50x50; 64x64)
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[SOUND] loading from	/data/sound/creatures/jelly/jelly_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_2.ogg" : <static>
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[SOUND] loading from	/data/sound/creatures/bee/bee_2.ogg	:=:	sound "/data/sound/creatures/bee/bee_2.ogg" : <static>
[USERCHAT] channel talk	Ryougi	tome	attack speed
[SOUND] loading from	/data/sound/creatures/snakes/snake_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_2.ogg" : <static>
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	upsidedownsideup	global	The Arena	false	false
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (bloated horror - offscreen)).
AI took for target	158971	bloated horror	::	2747	Probably Not	81	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bloated horror for #LIGHT_STEEL_BLUE#52 temporal#LAST#, #aaaaaa#40 physical#LAST# (92 total damage).
[TARGET] Passing target	poison ivy	from	bloated horror	to	Probably Not
[TARGET] Passing target	hornet swarm	from	bloated horror	to	Probably Not
bloated horror	158971	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
bloated horror	158971	dumb ai talents can use	Phase Door	T_PHASE_DOOR
bloated horror	158971	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_PHASE_DOOR
[LOG]	Bloated horror casts Phase Door.
[SOUND] loading from	/data/sound/talents/teleport.ogg	:=:	sound "/data/sound/talents/teleport.ogg" : <static>
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159130	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Hornet swarm for #LIGHT_STEEL_BLUE#69 temporal#LAST# damage.
bloated horror	158971	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
bloated horror	158971	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Bloated horror casts Rune: Shielding.
[LOG]	A shield forms around bloated horror.
Cloned shader 61
[SHADER] setting reset param	tick_start	1393796
[LOG]	Probably Not's Temporal Bolt hits Hornet swarm for #LIGHT_STEEL_BLUE#72 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Hornet swarm!#{normal}#
[LOG]	
[USERCHAT] channel talk	Nina Windia	tome	Jesus that is a bit of everything.. :o
[USERCHAT] channel talk	themasterofw	tome	crap escort on dred 5
[USERCHAT] channel serial data	harryj89	tome	578
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bloated horror for #SLATE#(53 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #SLATE#(40 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
bloated horror	158971	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_MIND_DISRUPTION
[LOG]	Bloated horror casts Mind Disruption.
checkHit	31.575	20
=> chance to hit	79
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Confused'!
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	isnt the boss on there
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[LOG]	The shield around bloated horror crumbles.
Adding entity	159131	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bloated horror for #SLATE#(18 absorbed)#LAST#, #LIGHT_STEEL_BLUE#29 temporal#LAST# (29 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bloated horror heart#WHITE#.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bloated horror for #{bold}##LIGHT_STEEL_BLUE#89 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Bloated horror!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/bloated_horror_heart.png
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (poison ivy - offscreen)).
[LOG]	
Deleting shader 61 (is clone 1)
Server latency	104
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Poison ivy for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Poison ivy!#{normal}#
[LOG]	
[USERCHAT] channel achievement	raimier	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the northwest (thief)).
[LOG]	
[USERCHAT] channel serial data	nyrox	tome	160
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159132	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	Lorcanis	tome	Level 10 (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	farie	tome	The secret city (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (spitting spider)).
AI took for target	158806	spitting spider	::	2747	Probably Not	25	<	100
spitting spider	158806	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
spitting spider	158806	dumb ai talents can use	Lay Web	T_LAY_WEB
spitting spider	158806	dumb ai talents can use	Spit Poison	T_SPIT_POISON
spitting spider	158806	dumb ai talents can use	Web	T_SPIDER_WEB
dumb ai uses	T_LAY_WEB
[LOG]	Spitting spider seems to search the ground...
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Spitting spider for #LIGHT_STEEL_BLUE#79 temporal#LAST#, #aaaaaa#61 physical#LAST# (140 total damage).
[TARGET] Passing target	Z'quikzshl the skeletal mold	from	spitting spider	to	Probably Not
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159135	after	2747
[LOG]	Probably Not's Temporal Bolt hits Spitting spider for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Spitting spider!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	iron waraxe	true
[LOG]	Probably Not picks up (d.): #FFFFFF##UID:159041:0#iron waraxe (103% power, 2 apr)#LAST#.
AI took for target	158776	rattlesnake	::	2747	Probably Not	81	<	100
AI took for target	158809	grey mold	::	2747	Probably Not	49	<	100
grey mold	158809	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Summon	T_SUMMON
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Bone Grab	T_BONE_GRAB
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Bone Spear	T_BONE_SPEAR
dumb ai uses	T_SUMMON
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_shining_mold.png
[LOG]	Something summons Green mold!
[LOG]	
[USERCHAT] channel achievement	jingle	tome	Home sweet home (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[TARGET] Passing target	giant white mouse	from	rattlesnake	to	Probably Not
[TARGET] Passing target	cutpurse	from	rattlesnake	to	Probably Not
[TARGET] Passing target	thief	from	rattlesnake	to	Probably Not
[TARGET] Passing target	green jelly	from	rattlesnake	to	Probably Not
[TARGET] Passing target	rogue	from	giant white mouse	to	Probably Not
[TARGET] Passing target	bandit	from	giant white mouse	to	Probably Not
[TARGET] Passing target	thief	from	giant white mouse	to	Probably Not
[TARGET] Passing target	bandit lord	from	giant white mouse	to	Probably Not
[TARGET] Passing target	bandit	from	giant white mouse	to	Probably Not
[TARGET] Passing target	grey mold	from	giant white mouse	to	Probably Not
[TARGET] Passing target	rogue	from	giant white mouse	to	Probably Not
[TARGET] Passing target	thief	from	green jelly	to	Probably Not
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
[TARGET] Passing target	thief	from	rogue	to	Probably Not
[TARGET] Passing target	rogue	from	rogue	to	Probably Not
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Carl Crøss	tome	Treasure Hoarder (Exploration mode)	false	true
[SPELL CRIT %]	10.5
Adding entity	159140	after	2747
giant white mouse	158810	dumb ai talents can activate	Stealth	T_STEALTH
giant white mouse	158810	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_STEALTH
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
AI took for target	159139	green mold	::	2747	Probably Not	36	<	100
green mold	159139	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[USERCHAT] channel achievement	korapshin	tome	Fear me not! (Roguelike)	false	true
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (145 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[TARGET] Passing target	grey mold	from	Z'quikzshl the skeletal mold	to	Probably Not
[TARGET] Passing target	shining mold	from	Z'quikzshl the skeletal mold	to	Probably Not
[TARGET] Passing target	brown mold	from	Z'quikzshl the skeletal mold	to	Probably Not
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
bandit	158900	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
rogue	158952	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
grey mold	159136	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel serial data	Karmoth	tome	482
[USERCHAT] channel achievement	Cornelius_the_5th	tome	The Arena (Roguelike)	false	false
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Karmoth	tome	Utterly Destroyed (Insane (Adventure) difficulty)	false	true
[SPELL CRIT %]	10.5
Adding entity	159141	after	2747
[LOG]	Probably Not's Temporal Bolt hits Rattlesnake for #LIGHT_STEEL_BLUE#72 temporal#LAST# damage.
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
checkHit	31.424512724941	34.887931231104
=> chance to hit	42.63275856962
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
rogue	158939	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 66
*p 66: Uniform: 0: 8B52 beamColor1
*p 66: Uniform: 1: 8B52 beamColor2
*p 66: Uniform: 2: 1406 beamsCount
*p 66: Uniform: 3: 8B52 circleColor
*p 66: Uniform: 4: 1406 circleDescendSpeed
*p 66: Uniform: 5: 1406 circleRotationSpeed
*p 66: Uniform: 6: 1406 noup
*p 66: Uniform: 7: 1406 tick
*p 66: Uniform: 8: 1406 tick_start
*p 66: Uniform: 9: 1406 time_factor
*p 66: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 67
*p 67: Uniform: 0: 8B52 beamColor1
*p 67: Uniform: 1: 8B52 beamColor2
*p 67: Uniform: 2: 1406 beamsCount
*p 67: Uniform: 3: 8B52 circleColor
*p 67: Uniform: 4: 1406 circleDescendSpeed
*p 67: Uniform: 5: 1406 circleRotationSpeed
*p 67: Uniform: 6: 1406 noup
*p 67: Uniform: 7: 1406 tick
*p 67: Uniform: 8: 1406 tick_start
*p 67: Uniform: 9: 1406 time_factor
*p 67: Uniform: 10: 8B5E tex
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rattlesnake for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#63 physical#LAST# (145 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rattlesnake!#{normal}#
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
thief	158757	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	31.424512724941	34.887931231104
=> chance to hit	42.63275856962
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	27.025728969391
=> chance to hit	59.48772500477
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	34.887931231104
=> chance to hit	42.63275856962
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
giant white mouse	158810	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
rogue	158741	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	34.887931231104
=> chance to hit	42.63275856962
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	TheGrim13	global	The Rat Lich	true	true
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
AI took for target	158741	rogue	::	2747	Probably Not	64	<	100
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (rogue)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159142	after	2747
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
giant white mouse	158810	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	34.887931231104
=> chance to hit	42.63275856962
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
bandit	158900	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	31.424512724941	40.206797287979
=> chance to hit	33.030039538583
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
rogue	158952	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	31.424512724941	34.887931231104
=> chance to hit	42.63275856962
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the northwest (rogue)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#62 physical#LAST# (143 total damage).
checkHit	21.213203435596	15
=> chance to hit	64.709059382101
checkHit	19.364916731037	15
=> chance to hit	60.72680010894
checkHit	19.364916731037	15
=> chance to hit	60.72680010894
giant white mouse	158810	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	31.424512724941	40.206797287979
=> chance to hit	33.030039538583
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
[LOG]	Probably Not casts Temporal Bolt.
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
[SPELL CRIT %]	10.5
Adding entity	159143	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#72 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
checkHit	31.424512724941	34.887931231104
=> chance to hit	42.63275856962
[LOG]	
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (rogue)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (rogue)).
[LOG]	Dust to Dust is still on cooldown for 1 turns.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
checkHit	31.424512724941	34.887931231104
=> chance to hit	42.63275856962
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
checkHit	31.424512724941	34.887931231104
=> chance to hit	42.63275856962
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
checkHit	20	34.887931231104
=> chance to hit	23.544674256677
AI took for target	158952	rogue	::	2747	Probably Not	16	<	121
[LOG]	
checkHit	31.424512724941	34.887931231104
=> chance to hit	42.63275856962
[LOG]	Probably Not casts Repulsion Blast.
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
[SPELL CRIT %]	10.5
checkHit	33.196969110344	6.9030338460208
=> chance to hit	95
[KNOCKBACK] from	32	32	over	1
[KNOCKBACK] try	29	15	0
[KNOCKBACK] ok knocked to	29	15	::
checkHit	33.196969110344	7.049755787797
=> chance to hit	95
[KNOCKBACK] from	32	32	over	3
[KNOCKBACK] try	30	17	2
[KNOCKBACK] try	30	16	1	::
[KNOCKBACK] try	30	15	0	::
[KNOCKBACK] ok knocked to	30	15	::
checkHit	33.196969110344	8.940502432238
=> chance to hit	95
[KNOCKBACK] from	32	32	over	1
[KNOCKBACK] try	31	15	0
[KNOCKBACK] ok knocked to	31	15	::
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 68
New GL Shader 69 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/distort.frag
*p 68: Uniform: 0: 1406 blacken
*p 68: Uniform: 1: 1406 power
*p 68: Uniform: 2: 1406 power_amp
*p 68: Uniform: 3: 1406 power_time
*p 68: Uniform: 4: 8B50 texSize
*p 68: Uniform: 5: 1406 tick
*p 68: Uniform: 6: 8B5E mainfbo
*p 68: Uniform: 7: 8B5E tex
[SOUND] loading from	/data/sound/talents/earth.ogg	:=:	sound "/data/sound/talents/earth.ogg" : <static>
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#61 physical#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#61 physical#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#61 physical#LAST# damage.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
checkHit	31.424512724941	34.887931231104
=> chance to hit	42.63275856962
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159144	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
giant white mouse	158810	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Lorcanis	tome	Utterly Destroyed (Insane (Adventure) difficulty)	false	false
[LOG]	Probably Not casts Dust to Dust.
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
checkHit	31.424512724941	27.975702064801
=> chance to hit	57.488477995115
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#64 physical#LAST# (148 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
giant white mouse	158810	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
thief	158757	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	31.424512724941	39.213203435596
=> chance to hit	34.612109379838
giant white mouse	158810	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
bandit	158884	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_1
dumb ai uses	T_INFUSION:_INSIDIOUS_POISON_1
Adding entity	159145	after	158884
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Rested for 2 turns (stop reason: taken damage).
[LOG]	Probably Not is poisoned!
[LOG]	Bandit's Infusion: Insidious Poison hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
Loading tile from tileset	/data/gfx/effects/insidious_poison.png
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Insidious Poison from Bandit hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#83 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
checkHit	31.424512724941	40.206797287979
=> chance to hit	33.030039538583
[LOG]	Insidious Poison from Bandit hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Insidious Poison from Bandit hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
grey mold	159136	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
checkHit	31.424512724941	40.206797287979
=> chance to hit	33.030039538583
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Insidious Poison from Bandit hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
giant white mouse	158810	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
[LOG]	Insidious Poison from Bandit hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#77 temporal#LAST#, #aaaaaa#61 physical#LAST# (138 total damage).
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
bandit	158900	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Insidious Poison from Bandit hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 61
[SHADER] setting reset param	tick_start	1464157
Server latency	102
[LOG]	Probably Not casts Temporal Bolt.
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
[SPELL CRIT %]	10.5
Adding entity	159146	after	2747
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Insidious Poison from Bandit hits #fbd578#Probably Not#LAST# for #SLATE#(12 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	31.424512724941	36.252577770382
=> chance to hit	39.921235244202
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	Probably Not is no longer poisoned.
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
giant white mouse	158810	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	The shield around Probably Not crumbles.
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Summon	T_SUMMON
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Bone Grab	T_BONE_GRAB
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Bone Spear	T_BONE_SPEAR
dumb ai uses	T_BONE_SPEAR
[SPELL CRIT %]	1
shining mold	159137	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	The protective shield of Probably Not disappears.
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	Rested for 7 turns (stop reason: hostile spotted to the north (thief)).
[LOG]	
[USERCHAT] channel achievement	Esane	tome	The Right thing to do (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
thief	158757	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
AI took for target	159148	green mold	::	2747	Probably Not	81	<	100
AI took for target	159149	grey mold	::	2747	Probably Not	81	<	100
AI took for target	159150	brown mold	::	2747	Probably Not	100	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	159151	after	2747
[LOG]	Probably Not's Temporal Bolt hits Something for #{bold}##LIGHT_STEEL_BLUE#126 temporal#{normal}##LAST# damage.
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
checkHit	31.424512724941	15
=> chance to hit	79.476960727462
[SPELL CRIT %]	10.5
[SOUND] loading from	/data/sound/creatures/rats/rat_die_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_1.ogg" : <static>
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Giant white mouse for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Giant white mouse!#{normal}#
[TARGET] Passing target	grey mold	from	brown mold	to	Probably Not
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
AI took for target	159150	brown mold	::	2747	Probably Not	100	<	100
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 4 turns (stop reason: hostile spotted to the north (bandit)).
[LOG]	
[USERCHAT] channel achievement	samllfry	tome	Curse Lifter	false	false
[LOG]	Probably Not casts Dust to Dust.
Deleting shader 61 (is clone 1)
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159152	after	2747
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Bandit!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Precognition.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the east (grey mold)).
[LOG]	Probably Not casts Dust to Dust.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 1.00 gold pieces.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
cutpurse	158862	dumb ai talents can use	Attack	T_ATTACK
cutpurse	158862	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_1
dumb ai uses	T_INFUSION:_INSIDIOUS_POISON_1
[LOG]	Cutpurse uses Infusion: Insidious Poison.
Adding entity	159153	after	158862
[LOG]	Thief is poisoned!
green jelly	159021	dumb ai talents can use	Attack	T_ATTACK
green jelly	159021	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	thief	 :: 	13.865261914016	5	7	11.55	::	1
checkHit	19	11.55
=> chance to hit	69
[ATTACK] raw dam	13.865261914016	versus	7	0.3	with APR	5
[ATTACK] after armor	11.865261914016
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
checkHit	19.593290967796	19
=> chance to hit	52
[LOG]	Thief is poisoned!
[SOUND] loading from	/data/sound/creatures/jelly/jelly_hit.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_hit.ogg" : <static>
[LOG]	Cutpurse's Infusion: Insidious Poison hits Thief for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	#UID:159021:0#Green jelly hits Thief for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#UID:158757:0#Thief hits Green jelly for #aaaaaa#11 physical#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
green jelly	159021	dumb ai talents can use	Attack	T_ATTACK
green jelly	159021	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	green jelly	 :: 	13.865261914016	5	1	6.25	::	1
checkHit	19	6.25
=> chance to hit	82
[ATTACK] raw dam	13.865261914016	versus	1	0.3	with APR	5
[ATTACK] after armor	13.865261914016
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
[LOG]	Poison from Green jelly hits Thief for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#UID:159021:0#Green jelly hits Green jelly for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Insidious Poison from Cutpurse hits Thief for #LIGHT_GREEN#16 nature#LAST# damage.
[SOUND] loading from	/data/sound/creatures/treants/treeant_1.ogg	:=:	sound "/data/sound/creatures/treants/treeant_1.ogg" : <static>
[LOG]	Poison from Green jelly hits Thief for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Insidious Poison from Cutpurse hits Thief for #LIGHT_GREEN#16 nature#LAST# damage.
grey mold	158775	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Grey mold uses Slime Roots.
[LOG]	Poison from Green jelly hits Thief for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Insidious Poison from Cutpurse hits Thief for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the north (grey mold)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
checkHit	31.424512724941	39.713764623143
=> chance to hit	33.802005812555
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#60 physical#LAST# (141 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
[LOG]	Poison from Green jelly hits Thief for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Insidious Poison from Cutpurse hits Thief for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	issi	tome	The secret city	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
green mold	159148	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
grey mold	159149	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
thief	158757	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
green jelly	159021	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	159154	after	159021
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	33.45316761041
=> chance to hit	45.62082261654
[LOG]	Rested for 10 turns (stop reason: hostile spotted to the southwest (thief)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[USERCHAT] channel achievement	coryfetterly1324	tome	Level 50 (Exploration mode)	true	false
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
grey mold	159136	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	159136	dumb ai talents can use	Attack	T_ATTACK
grey mold	159136	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
shining mold	159137	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Summon	T_SUMMON
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Bone Spear	T_BONE_SPEAR
dumb ai uses	T_SUMMON
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
green mold	159148	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
green mold	159148	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	159148	dumb ai talents can use	Attack	T_ATTACK
green mold	159148	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_SLIME_ROOTS
grey mold	159149	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	159149	dumb ai talents can use	Attack	T_ATTACK
grey mold	159149	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[LOG]	Rested for 20 turns (stop reason: hostile spotted to the southwest (thief)).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159159	after	2747
[LOG]	Probably Not's Temporal Bolt hits Thief for #LIGHT_STEEL_BLUE#74 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
checkHit	31.424512724941	35.350094756444
=> chance to hit	41.698434828347
[SPELL CRIT %]	10.5
[TARGET] Passing target	brown mold	from	shining mold	to	Probably Not
[TARGET] Passing target	green mold	from	shining mold	to	Probably Not
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#57 physical#LAST# (138 total damage).
[TARGET] Passing target	green mold	from	Z'quikzshl the skeletal mold	to	Probably Not
[TARGET] Passing target	brown mold	from	Z'quikzshl the skeletal mold	to	Probably Not
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
[LOG]	
[USERCHAT] channel achievement	killernoobz	tome	Level 10 (Exploration mode)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
green jelly	159021	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	159160	after	159021
green mold	159157	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
grey mold	159136	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
shining mold	159137	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
green mold	159148	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
grey mold	159149	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
brown mold	159158	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
shining mold	159137	dumb ai talents can use	Attack	T_ATTACK
shining mold	159137	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
shining mold	159137	dumb ai talents can use	Blinding Spores	T_SPORE_BLIND
dumb ai uses	T_SPORE_BLIND
green mold	159157	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	159157	dumb ai talents can use	Attack	T_ATTACK
green mold	159157	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Summon	T_SUMMON
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Bone Spear	T_BONE_SPEAR
dumb ai uses	T_BONE_SPEAR
[SPELL CRIT %]	1
grey mold	159149	dumb ai talents can use	Attack	T_ATTACK
grey mold	159149	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
green jelly	159021	dumb ai talents can use	Attack	T_ATTACK
green jelly	159021	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	159161	after	159021
green jelly	159021	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Rested for 33 turns (stop reason: hostile spotted to the south (cutpurse)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159162	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Cutpurse!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
green mold	159148	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[Identify]	regeneration infusion of the wizard	true
[LOG]	Probably Not picks up (a.): #00FF80##UID:158864:0#regeneration infusion of the wizard (heal 189 over 5 turns)#LAST#.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
green mold	159148	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Green mold uses Slime Roots.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	foxbjorn	tome	Curse Lifter	false	true
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
[LOG]	
green jelly	159021	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	159163	after	159021
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Probably Not slows down.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Green jelly's Slime Spit hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	
Loading tile from tileset	/data/gfx/talents/slow.png
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159164	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green jelly for #LIGHT_STEEL_BLUE#72 temporal#LAST# damage.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_1.ogg" : <static>
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green jelly for #LIGHT_STEEL_BLUE#83 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green jelly!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Probably Not speeds up.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Today is the 28th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
brown mold	159158	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
green mold	159155	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
AI took for target	159155	green mold	::	2747	Probably Not	81	<	100
AI took for target	159155	green mold	::	2747	Probably Not	81	<	100
[LOG]	Rested for 62 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	rough leather sling	true
[LOG]	Probably Not picks up (g.): #FFFFFF##UID:159042:0#rough leather sling#LAST#.
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
Server latency	101
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 1.00 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	
[Identify]	steel waraxe of massacre	true
[LOG]	Probably Not picks up (f.): #00FF80##UID:158954:0#steel waraxe of massacre (117% power, 3 apr)#LAST#.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/axe_steel.png
[Identify]	iron longsword	true
[LOG]	Probably Not picks up (e.): #FFFFFF##UID:158875:0#iron longsword (105% power, 2 apr)#LAST#.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
green mold	159155	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
Loading tile from tileset	/data/gfx/shockbolt/object/sword_iron.png
[LOG]	
[USERCHAT] channel serial data	killernoobz	tome	500
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green mold for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
brown mold	159158	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	anouleth	tome	Eye of the storm	false	false
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	159165	after	2747
[LOG]	Probably Not's Temporal Bolt hits Brown mold for #{bold}##LIGHT_STEEL_BLUE#125 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Brown mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
grey mold	159136	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
shining mold	159137	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	
[USERCHAT] channel achievement	No Name Nobody	tome	Home sweet home	false	false
[USERCHAT] channel talk	killernoobz	tome	he is in old forest one
brown mold	159150	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (brown mold)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Brown mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Jeff Carr	tome	Treasure Hunter (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (grey mold)).
grey mold	159149	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Grey mold uses Slime Roots.
[USERCHAT] channel achievement	sexyleper	tome	Squadmate (Uniques)	false	false
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Deleting temp shader	resources[a=0.8,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
[LOG]	
[USERCHAT] channel achievement	Jeff Carr	tome	Treasure Hoarder (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	iron plate armour	true
[LOG]	Probably Not picks up (j.): #FFFFFF##UID:159038:0#iron plate armour (3 def, 7 armour)#LAST#.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (Z'quikzshl the skeletal mold)).
[LOG]	
[USERCHAT] channel achievement	Melochabre	tome	Thralless (Roguelike)	false	false
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 61
[SHADER] setting reset param	tick_start	1541891
[USERCHAT] channel achievement	Jeff Carr	tome	Dragon's Greed (Nightmare (Roguelike) difficulty)	true	true
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Z'quikzshl the skeletal mold for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#55 physical#LAST# (135 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Brown mold!#{normal}#
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Summon	T_SUMMON
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Bone Grab	T_BONE_GRAB
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Bone Spear	T_BONE_SPEAR
dumb ai uses	T_SUMMON
[LOG]	Z'quikzshl the skeletal mold uses Summon.
[LOG]	#UID:158969:0#Z'quikzshl the skeletal mold summons Green mold!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:158969:0#Z'quikzshl the skeletal mold summons Brown mold!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:158969:0#Z'quikzshl the skeletal mold summons Brown mold!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:158969:0#Z'quikzshl the skeletal mold summons Something!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[TARGET] Passing target	brown mold	from	brown mold	to	Probably Not
[TARGET] Passing target	green mold	from	brown mold	to	Probably Not
[TARGET] Passing target	grey mold	from	brown mold	to	Probably Not
[TARGET] Passing target	brown mold	from	brown mold	to	Probably Not
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159170	after	2747
[LOG]	Probably Not's Temporal Bolt hits Brown mold for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Brown mold for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Z'quikzshl the skeletal mold for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#58 physical#LAST# (140 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Z'quikzshl the skeletal mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#56 physical#LAST# (138 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Brown mold!#{normal}#
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Brown mold!#{normal}#
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Bone Grab	T_BONE_GRAB
Z'quikzshl the skeletal mold	158969	dumb ai talents can use	Bone Spear	T_BONE_SPEAR
dumb ai uses	T_SLIME_ROOTS
[LOG]	Z'quikzshl the skeletal mold uses Slime Roots.
grey mold	159147	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Grey mold uses Slime Roots.
[LOG]	
[USERCHAT] channel achievement	Elroniel	tome	Level 10	false	false
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	10.5
checkHit	33.366583318409	25.38220958912
=> chance to hit	70
[LOG]	Z'quikzshl the skeletal mold resists the knockback!
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Z'quikzshl the skeletal mold for #aaaaaa#55 physical#LAST# damage.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159171	after	2747
[LOG]	#00ffff#Welcome to level 13 [Probably Not].
[LOG]	Probably Not has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Probably Not the level 13 Shalore Paradox Mage
[LOG]	Lore found: #0080FF#Z'quikzshl
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	zquikzshl
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
grey mold	159147	dumb ai talents can use	Attack	T_ATTACK
grey mold	159147	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[LOG]	Grey mold uses Nature's Touch.
[MIND CRIT %]	1
[SOUND] loading from	/data/sound/talents/heal.ogg	:=:	sound "/data/sound/talents/heal.ogg" : <static>
[LOG]	#UID:159147:0#Grey mold receives #LIGHT_GREEN#58 healing#LAST#.
[LOG]	Probably Not's Temporal Bolt hits Z'quikzshl the skeletal mold for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[SOUND] loading from	/data/sound/actions/levelup.ogg	:=:	sound "/data/sound/actions/levelup.ogg" : <static>
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Z'quikzshl the skeletal mold!#{normal}#
[LOG]	The shield around Probably Not crumbles.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#61 physical#LAST# (142 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
[LOG]	
Deleting shader 61 (is clone 1)
[USERCHAT] channel achievement	helicon	tome	The secret city (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Curcurior	tome	Bringer of Doom (Roguelike)	false	true
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
brown mold	159156	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
grey mold	159169	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the east (grey mold)).
[LOG]	
[USERCHAT] channel achievement	Trollozavre	tome	Hell has no fury like a demon scorned!	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Brown mold!#{normal}#
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	159172	after	2747
Server latency	103
[LOG]	Probably Not's Temporal Bolt hits Grey mold for #{bold}##LIGHT_STEEL_BLUE#125 temporal#{normal}##LAST# damage.
green mold	159157	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Grey mold!#{normal}#
[LOG]	
[USERCHAT] channel achievement	ephialtis	tome	Oozemancer	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[SAVEPTS] checkpoint bx=303 by=109
[SAVEPTS] checkpoint bx=303 by=106
[SAVEPTS] checkpoint bx=303 by=105
[SAVEPTS] checkpoint bx=302 by=104
[SAVEPTS] checkpoint bx=301 by=103
[SAVEPTS] checkpoint bx=298 by=103
[SAVEPTS] checkpoint bx=296 by=102
[SAVEPTS] checkpoint bx=294 by=102
[SAVEPTS] checkpoint bx=292 by=102
[SAVEPTS] checkpoint bx=290 by=101
[SAVEPTS] checkpoint bx=288 by=100
[SAVEPTS] checkpoint bx=283 by=99
[SAVEPTS] checkpoint bx=278 by=96
[SAVEPTS] checkpoint bx=274 by=94
[SAVEPTS] checkpoint bx=273 by=94
[SAVEPTS] checkpoint bx=273 by=93
[SAVEPTS] checkpoint bx=271 by=93
[SAVEPTS] checkpoint bx=270 by=92
[SAVEPTS] checkpoint bx=270 by=92
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
[USERCHAT] channel talk	sianist	tome	hmm ... i can hear outside that its time for bed
[USERCHAT] channel achievement	Eillo	tome	Poisonous	false	true
[USERCHAT] channel achievement	voidhawk	tome	Rescuer of the lost	false	false
[USERCHAT] channel serial data	sianist	tome	436
Deleting temp shader	flames[aam=0.1,color1=vec4(0.8,0.8,0,6),color2=vec4(0.9,0.9,0.7,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
Deleting temp shader	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 70
*p 70: Uniform: 0: 8B51 color
*p 70: Uniform: 1: 1406 growthSpeed
*p 70: Uniform: 2: 1406 spikeLength
*p 70: Uniform: 3: 1406 spikeOffset
*p 70: Uniform: 4: 1406 spikeWidth
*p 70: Uniform: 5: 1406 tick
*p 70: Uniform: 6: 1406 tick_start
*p 70: Uniform: 7: 1406 time_factor
*p 70: Uniform: 8: 8B5E displMapTex
*p 70: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	1622177
[LOG]	You switch your weapons to: .
[LOG]	
fight: 	mighty rough leather sling	Shard of Crystalized Time	::	nil	MAINHAND
fight: 	mighty rough leather sling	rough leather gloves of dexterity (#STATBONUS#)	::	nil	MAINHAND
fight: 	mighty rough leather sling	rough leather belt of carrying	::	nil	MAINHAND
fight: 	mighty rough leather sling	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	MAINHAND
fight: 	mighty rough leather sling	thick linen cloak	::	nil	MAINHAND
fight: 	mighty rough leather sling	mindwoven linen robe of frost (#RESIST#)	::	nil	MAINHAND
fight: 	mighty rough leather sling	Summertide Phial	::	nil	MAINHAND
fight: 	mighty rough leather sling	Withering Orbs	::	nil	MAINHAND
fight: 	mighty rough leather sling	titan's steel ring	::	nil	MAINHAND
fight: 	mighty rough leather sling	psionicist's copper ring of time (#RESIST#)	::	nil	MAINHAND
fight: 	mighty rough leather sling	Frost Treads	::	nil	MAINHAND
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 70
[SHADER] setting reset param	tick_start	1624450
Loading tile	player/elf_male/right_hand_02.png
[LOG]	Probably Not wears: #00FF80##UID:2473:0#mighty rough leather sling#LAST#.
[LOG]	
[USERCHAT] channel achievement	diezockers	tome	Level 40 (Nightmare (Roguelike) difficulty)	true	true
[USERCHAT] channel serial data	osai	tome	560
fight: 	enveloping linen cloak of Iron Throne	Shard of Crystalized Time	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	mighty rough leather sling	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	rough leather gloves of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	rough leather belt of carrying	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	thick linen cloak	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	mindwoven linen robe of frost (#RESIST#)	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	Summertide Phial	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	Withering Orbs	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	titan's steel ring	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	psionicist's copper ring of time (#RESIST#)	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	Frost Treads	::	nil	CLOAK
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 70
[SHADER] setting reset param	tick_start	1631181
fight: 	enveloping linen cloak of Iron Throne	Shard of Crystalized Time	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	mighty rough leather sling	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	rough leather gloves of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	rough leather belt of carrying	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	mindwoven linen robe of frost (#RESIST#)	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	Summertide Phial	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	Withering Orbs	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	titan's steel ring	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	psionicist's copper ring of time (#RESIST#)	::	nil	CLOAK
fight: 	enveloping linen cloak of Iron Throne	Frost Treads	::	nil	CLOAK
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 70
[SHADER] setting reset param	tick_start	1631194
[LOG]	Probably Not wears (replacing #00FF80##UID:2662:0#thick linen cloak (1 def, 6 armour)#LAST#): #00FF80##UID:2477:0#enveloping linen cloak of Iron Throne (7 def, 0 armour)#LAST#.
[LOG]	
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
[USERCHAT] channel achievement	crasherred	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	enemyz	tome	There and back again	true	false
Deleting shader 48 (is clone 1)
Deleting shader 48 (is clone 0)
[USERCHAT] channel achievement	Casualty	tome	Orbituary (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Trollozavre	tome	Utterly Destroyed	false	false
Server latency	102
Deleting shader 70 (is clone 1)
[USERCHAT] channel talk	bluemoonseraphim	tome	Okay, so apparently summons kill me when Im' frozen?
[USERCHAT] channel serial data	Rinekusu	tome	452
[USERCHAT] channel achievement	voidhawk	tome	The secret city	false	false
[USERCHAT] channel achievement	Bithrop	tome	Curse Lifter	false	false
[USERCHAT] channel serial data	jtcarbo	tome	709
Deleting shader 70 (is clone 1)
[USERCHAT] channel serial data	farie	tome	502
[USERCHAT] channel achievement	Scypier	tome	Level 10	false	false
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting shader 67 (is clone 0)
Deleting shader 66 (is clone 0)
[USERCHAT] channel talk	bluemoonseraphim	tome	summon them to protect me, and they attack me instead?
[USERCHAT] channel serial data	Laerte	tome	602
[USERCHAT] channel achievement	TheGrim13	global	Exterminator	false	false
[USERCHAT] channel achievement	Malgas	global	The Arena	false	true
[USERCHAT] channel achievement	Guri	tome	The Arena	false	false
[USERCHAT] channel achievement	Ausemere	tome	The secret city	false	false
[USERCHAT] channel achievement	Letterquake	tome	Guiding Hand (Roguelike)	false	true
[USERCHAT] channel serial data	Siniroth	tome	559
[USERCHAT] channel serial data	hollow_dog	tome	513
[USERCHAT] channel achievement	anouleth	tome	Bringer of Doom	false	false
Server latency	101
[USERCHAT] channel achievement	Duckmaster	global	Savior of the damsels in distress	false	true
[USERCHAT] channel achievement	coryfetterly1324	tome	Tactical master (Exploration mode)	true	false
[USERCHAT] channel talk	dathias	tome	that was pure stupidity. Menaiya the level 42 faerie paradox mage as skewered to death by herself.
[USERCHAT] channel achievement	coryfetterly1324	tome	Evil denied (Exploration mode)	true	false
[USERCHAT] channel achievement	coryfetterly1324	tome	The Sun Still Shines (Exploration mode)	true	false
[USERCHAT] channel serial data	Karmoth	tome	469
[USERCHAT] channel achievement	Karmoth	tome	Utterly Destroyed (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	TheGrim13	global	Home sweet home	false	false
[USERCHAT] channel achievement	XSI	global	Curse Lifter	false	false
[USERCHAT] channel talk	dathias	tome	forgot to make sure shield was up before using gravity spike... and it crit.
[USERCHAT] channel serial data	Nina Windia	tome	728
Server latency	102
[USERCHAT] channel achievement	Bithrop	tome	The Arena	false	false
[USERCHAT] channel achievement	Shibari	tome	Treasure Hunter (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	themasterofw	tome	ouch daithas
[USERCHAT] channel talk	Nina Windia	tome	Lol woops. :o
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
[USERCHAT] channel achievement	themuffinthief	global	Level 10 (Insane (Roguelike) difficulty)	false	false
Deleting shader 61 (is clone 0)
[USERCHAT] channel achievement	themuffinthief	global	The Arena (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	sexyleper	tome	Level 10 (Uniques)	false	false
[USERCHAT] channel talk	dathias	tome	did 1100 damage to everything on the field including myself.
[LOG]	#LIGHT_BLUE#Warning: You have increased some of your statistics or talent. Talent(s) actually sustained: 
 #GOLD# - Contingency#LAST#
 If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.
[LOG]	Probably Not deactivates Matter Weaving.
[LOG]	Probably Not activates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 70
[SHADER] setting reset param	tick_start	1793330
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not activates Premonition.
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not activates Chant of Fortress.
[USERCHAT] channel talk	themasterofw	tome	shit mannnn
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 70
[SHADER] setting reset param	tick_start	1795792
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 70
[SHADER] setting reset param	tick_start	1795805
[LOG]	You switch your weapons to: #00FF80##UID:2647:0#cruel ash starstaff of fate (111% power, 3 apr, temporal element)#LAST#.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	what lvl?
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
[USERCHAT] channel talk	KGBMutt	tome	psiblade accuracy isn't based on dex is it?
[USERCHAT] channel achievement	Zinovy	tome	Antimagic! (Roguelike)	false	false
Deleting shader 68 (is clone 0)
[USERCHAT] channel talk	dathias	tome	I am level 42.
[USERCHAT] channel achievement	12dragon	tome	The Rat Lich (Roguelike)	true	false
fight: 	thick linen cloak	Shard of Crystalized Time	::	nil	CLOAK
fight: 	thick linen cloak	cruel ash starstaff of fate	::	OFFHAND	CLOAK
fight: 	thick linen cloak	rough leather gloves of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	thick linen cloak	rough leather belt of carrying	::	nil	CLOAK
fight: 	thick linen cloak	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	thick linen cloak	enveloping linen cloak of Iron Throne	::	nil	CLOAK
fight: 	thick linen cloak	mindwoven linen robe of frost (#RESIST#)	::	nil	CLOAK
fight: 	thick linen cloak	Summertide Phial	::	nil	CLOAK
fight: 	thick linen cloak	Withering Orbs	::	nil	CLOAK
fight: 	thick linen cloak	titan's steel ring	::	nil	CLOAK
fight: 	thick linen cloak	psionicist's copper ring of time (#RESIST#)	::	nil	CLOAK
fight: 	thick linen cloak	Frost Treads	::	nil	CLOAK
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 70
[SHADER] setting reset param	tick_start	1808007
fight: 	thick linen cloak	Shard of Crystalized Time	::	nil	CLOAK
fight: 	thick linen cloak	cruel ash starstaff of fate	::	OFFHAND	CLOAK
fight: 	thick linen cloak	rough leather gloves of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	thick linen cloak	rough leather belt of carrying	::	nil	CLOAK
fight: 	thick linen cloak	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	thick linen cloak	mindwoven linen robe of frost (#RESIST#)	::	nil	CLOAK
fight: 	thick linen cloak	Summertide Phial	::	nil	CLOAK
fight: 	thick linen cloak	Withering Orbs	::	nil	CLOAK
fight: 	thick linen cloak	titan's steel ring	::	nil	CLOAK
fight: 	thick linen cloak	psionicist's copper ring of time (#RESIST#)	::	nil	CLOAK
fight: 	thick linen cloak	Frost Treads	::	nil	CLOAK
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 70
[SHADER] setting reset param	tick_start	1808020
[LOG]	Probably Not wears (replacing #00FF80##UID:2477:0#enveloping linen cloak of Iron Throne (7 def, 0 armour)#LAST#): #00FF80##UID:2662:0#thick linen cloak (1 def, 6 armour)#LAST#.
[LOG]	
Using cached font	/data/font/Salsa-Mono.ttf	14
[USERCHAT] channel talk	dathias	tome	it was on the vor pride level
[USERCHAT] channel talk	themasterofw	tome	ah explains the damage im 25
Deleting shader 70 (is clone 1)
Deleting shader 70 (is clone 1)
[USERCHAT] channel talk	Welp	tome	cunning, im pretty sure
[USERCHAT] channel talk	bluemoonseraphim	tome	mindpower?
[USERCHAT] channel talk	themasterofw	tome	in dred fel
[USERCHAT] channel achievement	Phallushatesu	tome	The secret city (Roguelike)	false	false
Deleting shader 70 (is clone 1)
[USERCHAT] channel talk	bluemoonseraphim	tome	nope, will power
[USERCHAT] channel achievement	Guri	tome	The secret city	false	false
[USERCHAT] channel talk	dathias	tome	I have magic stat of 90 and willl power stat of 90.
Deleting temp shader	lightning[]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Server latency	101
[LOG]	Resting starts...
[LOG]	#00ff00##UID:42:0#Talent Command Staff is ready to use.
shining mold	159137	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	#00ff00##UID:1045:0#Talent Materialize Barrier is ready to use.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	issi	tome	faerie? addon race?
green mold	159157	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northwest (shining mold)).
[LOG]	
[USERCHAT] channel achievement	Varlx	tome	Level 10	false	false
[USERCHAT] channel achievement	vargtask	tome	The Legend of Garkul (Roguelike)	false	true
[LOG]	Probably Not casts Dust to Dust.
Deleting shader 70 (is clone 1)
Deleting shader 58 (is clone 0)
Deleting shader 56 (is clone 0)
Deleting shader 54 (is clone 0)
[SPELL CRIT %]	10.5
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 48
*p 48: Uniform: 0: 8B51 color1
*p 48: Uniform: 1: 8B51 color2
*p 48: Uniform: 2: 8B5E tex
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Shining mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Shining mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 54
*p 54: Uniform: 0: 8B52 beamColor1
*p 54: Uniform: 1: 8B52 beamColor2
*p 54: Uniform: 2: 1406 beamsCount
*p 54: Uniform: 3: 8B52 circleColor
*p 54: Uniform: 4: 1406 circleDescendSpeed
*p 54: Uniform: 5: 1406 circleRotationSpeed
*p 54: Uniform: 6: 1406 noup
*p 54: Uniform: 7: 1406 tick
*p 54: Uniform: 8: 1406 tick_start
*p 54: Uniform: 9: 1406 time_factor
*p 54: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 56
*p 56: Uniform: 0: 8B52 beamColor1
*p 56: Uniform: 1: 8B52 beamColor2
*p 56: Uniform: 2: 1406 beamsCount
*p 56: Uniform: 3: 8B52 circleColor
*p 56: Uniform: 4: 1406 circleDescendSpeed
*p 56: Uniform: 5: 1406 circleRotationSpeed
*p 56: Uniform: 6: 1406 noup
*p 56: Uniform: 7: 1406 tick
*p 56: Uniform: 8: 1406 tick_start
*p 56: Uniform: 9: 1406 time_factor
*p 56: Uniform: 10: 8B5E tex
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	steel greatsword	true
[LOG]	Probably Not picks up (e.): #FFFFFF##UID:159039:0#steel greatsword (126% power, 2 apr)#LAST#.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (green mold)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green mold for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
[LOG]	
[USERCHAT] channel talk	dathias	tome	yes
[USERCHAT] channel serial data	hadeff	tome	567
[USERCHAT] channel achievement	Laggedyandy	tome	Level 10	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Deleting shader 70 (is clone 1)
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the east (orc archer)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	Faultywhale	global	Wibbly Wobbly Timey Wimey Stuff	false	false
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Orc archer for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
orc archer	158850	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
orc archer	158850	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Orc archer uses Infusion: Sun.
checkHit	8.1363727643588	30.1
=> chance to hit	0
checkHit	31.75	30.1
=> chance to hit	55
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Blinded'!
[LOG]	Probably Not has been illuminated.
[LOG]	
Loading tile from tileset	/data/gfx/talents/infusion__sun.png
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159191	after	2747
orc archer	158850	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Orc archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	ranger's ash longbow	deadly quiver of elm arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SOUND] loading from	/data/sound/actions/arrow.ogg	:=:	sound "/data/sound/actions/arrow.ogg" : <static>
[SHOOT WITH]	ranger's ash longbow	deadly quiver of elm arrows of accuracy
Adding entity	159192	after	158850
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:7:0#orc heart#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Orc archer for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Orc archer!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[ATTACK ARCHERY] to 	Probably Not	 :: 	31.607672133788	5	24.157704769272	::	1
checkHit	31	20.678852384636
=> chance to hit	76
[ATTACK ARCHERY] raw dam	31.607672133788	versus	24.157704769272	with APR	5
[ATTACK ARCHERY] after armor	22.125370493651
[ATTACK ARCHERY] after range	27
[PHYS CRIT %] axe accuracy bonus	31	20.678852384636	=	2.0642295230728
[PHYS CRIT %]	3.0642295230728
[ATTACK ARCHERY] after crit	27
[ATTACK ARCHERY] after mult	27
[ATTACK ARCHERY] after hook	27
[LOG]	Orc archer's Shoot hits #fbd578#Probably Not#LAST# for #aaaaaa#24 physical#LAST# damage.
Loading tile from tileset	/data/gfx/shockbolt/object/orc_heart.png
[LOG]	
[USERCHAT] channel achievement	Duckmaster	global	A dangerous secret	false	false
[USERCHAT] channel talk	dathias	tome	its hard to keep alive early on but you are WELL rewarded
[LOG]	Probably Not is no longer illuminated.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Precognition.
[LOG]	
C Map minimap texture: 276 (50x44; 64x64)
Deleting shader 21 (is clone 1)
C Map minimap texture: 276 (50x50; 64x64)
[USERCHAT] channel serial data	Laerte	tome	593
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	Big E	tome	Utterly Destroyed	false	false
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Honey tree for #LIGHT_STEEL_BLUE#78 temporal#LAST#, #aaaaaa#64 physical#LAST# (142 total damage).
honey tree	158987	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[LOG]	Honey tree uses Summon.
Deleting shader 60 (is clone 0)
Deleting shader 59 (is clone 0)
Loading tile from tileset	/data/gfx/shockbolt/npc/bee_swarm.png
[LOG]	#UID:158987:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:158987:0#Honey tree summons Bee swarm!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel talk	dathias	tome	with flight (racial talent) I move 200% movement speed.
[SPELL CRIT %]	10.5
Adding entity	159195	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Honey tree for #LIGHT_STEEL_BLUE#70 temporal#LAST# damage.
AI took for target	159193	bee swarm	::	2747	Probably Not	9	<	100
AI took for target	159194	bee swarm	::	2747	Probably Not	16	<	100
[LOG]	Probably Not's Temporal Bolt hits Bee swarm for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
AI took for target	159193	bee swarm	::	2747	Probably Not	1	<	100
bee swarm	159193	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	159193	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	5.5655557816609	20	24.157704769272	25.757704769272	::	1
checkHit	20.5	25.757704769272
=> chance to hit	37
[LOG]	#UID:159193:0#Bee swarm misses #fbd578#Probably Not#LAST#.
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_3.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_3.ogg" : <static>
[LOG]	Probably Not's Temporal Bolt hits Bee swarm for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
bee swarm	159193	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	159193	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Probably Not.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	5.5655557816609	20	24.157704769272	25.757704769272	::	4.7227062322936
checkHit	20.5	25.757704769272
=> chance to hit	37
[ATTACK] raw dam	5.5655557816609	versus	24.157704769272	0.3	with APR	20
[ATTACK] after armor	3.8958890471626
[ATTACK] after range	4
[PHYS CRIT %]	1
[ATTACK] after crit	4
[ATTACK] after mult	18.890824929174
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
checkHit	28.425	20.5
=> chance to hit	70
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Poison'!
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_4.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_4.ogg" : <static>
[LOG]	#UID:159193:0#Bee swarm hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bee swarm for #YELLOW#4 light#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:16:0#honey tree root#WHITE#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bee swarm for #LIGHT_STEEL_BLUE#85 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Honey tree for #LIGHT_STEEL_BLUE#80 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bee swarm for #LIGHT_STEEL_BLUE#85 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Bee swarm!#{normal}#
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Honey tree!#{normal}#
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Bee swarm!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/honey_tree_root.png
[USERCHAT] channel achievement	sais	tome	Level 10 (Nightmare (Adventure) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 33 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Probably Not casts Materialize Barrier.
[USERCHAT] channel talk	bluemoonseraphim	tome	can someone tell me why my summons attack me when I'm frozen?
[USERCHAT] channel talk	dathias	tome	and you basically get Arcane shield as a racial.
[USERCHAT] channel serial data	Jaime	tome	602
[USERCHAT] channel achievement	Scypier	tome	The Arena	false	false
[LOG]	Probably Not casts Materialize Barrier.
[USERCHAT] channel achievement	Eileifr	tome	Invasion from the Depths	false	false
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_mountain.png
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=0.9,color=vec3(0.6,0.6,0.2),time_factor=1500]
New GL Shader program 58
New GL Shader 59 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shadow_simulacrum.frag
*p 58: Uniform: 0: 1406 base
*p 58: Uniform: 1: 8B51 color
*p 58: Uniform: 2: 8B50 p2
*p 58: Uniform: 3: 1406 tick
*p 58: Uniform: 4: 1406 time_factor
*p 58: Uniform: 5: 8B5E tex
checkHit	31.819805153395	34.887931231104
=> chance to hit	43.457422658202
checkHit	31.819805153395	26.366637469819
=> chance to hit	61.616457550372
checkHit	31.819805153395	39.713764623143
=> chance to hit	34.470381492063
checkHit	31.819805153395	28.282970433069
=> chance to hit	57.65591842843
checkHit	31.819805153395	36.252577770382
=> chance to hit	40.710699276066
[LOG]	
[USERCHAT] channel talk	dathias	tome	the downside though is your start off -6 con. so melee classes are a challenge.
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	31.819805153395	28.282970433069
=> chance to hit	57.65591842843
checkHit	31.819805153395	39.713764623143
=> chance to hit	34.470381492063
checkHit	31.819805153395	36.252577770382
=> chance to hit	40.710699276066
checkHit	31.819805153395	26.366637469819
=> chance to hit	61.616457550372
checkHit	31.819805153395	34.887931231104
=> chance to hit	43.457422658202
checkHit	31.819805153395	28.282970433069
=> chance to hit	57.65591842843
checkHit	31.819805153395	39.713764623143
=> chance to hit	34.470381492063
checkHit	31.819805153395	36.252577770382
=> chance to hit	40.710699276066
checkHit	31.819805153395	26.366637469819
=> chance to hit	61.616457550372
checkHit	31.819805153395	34.887931231104
=> chance to hit	43.457422658202
[LOG]	Resting starts...
grey mold	159136	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	159136	dumb ai talents can use	Attack	T_ATTACK
grey mold	159136	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 60
*p 60: Uniform: 0: 8B52 beamColor1
*p 60: Uniform: 1: 8B52 beamColor2
*p 60: Uniform: 2: 1406 beamsCount
*p 60: Uniform: 3: 8B52 circleColor
*p 60: Uniform: 4: 1406 circleDescendSpeed
*p 60: Uniform: 5: 1406 circleRotationSpeed
*p 60: Uniform: 6: 1406 noup
*p 60: Uniform: 7: 1406 tick
*p 60: Uniform: 8: 1406 tick_start
*p 60: Uniform: 9: 1406 time_factor
*p 60: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 61
*p 61: Uniform: 0: 8B52 beamColor1
*p 61: Uniform: 1: 8B52 beamColor2
*p 61: Uniform: 2: 1406 beamsCount
*p 61: Uniform: 3: 8B52 circleColor
*p 61: Uniform: 4: 1406 circleDescendSpeed
*p 61: Uniform: 5: 1406 circleRotationSpeed
*p 61: Uniform: 6: 1406 noup
*p 61: Uniform: 7: 1406 tick
*p 61: Uniform: 8: 1406 tick_start
*p 61: Uniform: 9: 1406 time_factor
*p 61: Uniform: 10: 8B5E tex
[LOG]	#00ff00##UID:1045:0#Talent Materialize Barrier is ready to use.
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Lore found: #0080FF#journal page (kor'pul)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	kor-pul-note-4
[LOG]	
grey mold	159136	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	159136	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the southwest (grey mold)).
[LOG]	
Server latency	103
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the southwest (grey mold)).
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Ran for 4 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	158777	rattlesnake	::	2747	Probably Not	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (rattlesnake)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rattlesnake for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159201	after	2747
[LOG]	Probably Not's Temporal Bolt hits Rattlesnake for #LIGHT_STEEL_BLUE#80 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rattlesnake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	ash wand of conjuration	true
[LOG]	Probably Not picks up (z.): #00FF80##UID:159043:0#ash wand of conjuration [power 145]  (10 cooldown)#LAST#.
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the south (green mold)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	31.819805153395	26.366637469819
=> chance to hit	61.616457550372
checkHit	31.819805153395	26.366637469819
=> chance to hit	61.616457550372
checkHit	31.819805153395	36.252577770382
=> chance to hit	40.710699276066
AI took for target	159023	rogue	::	2747	Probably Not	81	<	121
rogue	159023	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	31.819805153395	36.252577770382
=> chance to hit	40.710699276066
AI took for target	158989	thief	::	2747	Probably Not	64	<	121
checkHit	31.819805153395	36.252577770382
=> chance to hit	40.710699276066
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (rogue)).
thief	158989	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	
[USERCHAT] channel talk	dathias	tome	I have only 700 hp at level 42.
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#73 temporal#LAST#, #aaaaaa#55 physical#LAST# (128 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159202	after	2747
[LOG]	Probably Not's Temporal Bolt hits Thief for #LIGHT_STEEL_BLUE#68 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Thief for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Thief!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#67 temporal#LAST#, #aaaaaa#56 physical#LAST# (123 total damage).
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#67 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	31.819805153395	34.887931231104
=> chance to hit	43.457422658202
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (thief)).
AI took for target	159005	thief	::	2747	Probably Not	16	<	121
thief	159005	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Thief uses Infusion: Healing.
[LOG]	Thief deactivates Stealth.
[LOG]	Thief receives #LIGHT_GREEN#59 healing#LAST# from Infusion: Healing.
[LOG]	
[USERCHAT] channel talk	dathias	tome	and I am wearing HP+ gear
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #{bold}##LIGHT_STEEL_BLUE#138 temporal#{normal}##LAST#, #{bold}##aaaaaa#100 physical#{normal}##LAST# (237 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (white worm mass)).
AI took for target	159020	white worm mass	::	2747	Probably Not	49	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159203	after	2747
[LOG]	Probably Not's Temporal Bolt hits White worm mass for #LIGHT_STEEL_BLUE#80 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed White worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 1.00 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 10 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 14 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_4.lua	:=:	/data/sound/ambient/door_creaks/creak_4.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_4.ogg" : <static>
[LOG]	Ran for 12 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
checkHit	31.819805153395	39.713764623143
=> chance to hit	34.470381492063
checkHit	31.819805153395	39.713764623143
=> chance to hit	34.470381492063
AI took for target	158793	bandit	::	2747	Probably Not	16	<	121
checkHit	31.819805153395	39.713764623143
=> chance to hit	34.470381492063
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the southwest (bandit)).
[LOG]	
[USERCHAT] channel talk	bluemoonseraphim	tome	I had 1400 at 50 with my TW
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
bandit	158793	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Bandit uses Infusion: Regeneration.
[LOG]	Bandit starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 66
*p 66: Uniform: 0: 8B52 beamColor1
*p 66: Uniform: 1: 8B52 beamColor2
*p 66: Uniform: 2: 1406 beamsCount
*p 66: Uniform: 3: 8B52 circleColor
*p 66: Uniform: 4: 1406 circleDescendSpeed
*p 66: Uniform: 5: 1406 circleRotationSpeed
*p 66: Uniform: 6: 1406 noup
*p 66: Uniform: 7: 1406 tick
*p 66: Uniform: 8: 1406 tick_start
*p 66: Uniform: 9: 1406 time_factor
*p 66: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 67
*p 67: Uniform: 0: 8B52 beamColor1
*p 67: Uniform: 1: 8B52 beamColor2
*p 67: Uniform: 2: 1406 beamsCount
*p 67: Uniform: 3: 8B52 circleColor
*p 67: Uniform: 4: 1406 circleDescendSpeed
*p 67: Uniform: 5: 1406 circleRotationSpeed
*p 67: Uniform: 6: 1406 noup
*p 67: Uniform: 7: 1406 tick
*p 67: Uniform: 8: 1406 tick_start
*p 67: Uniform: 9: 1406 time_factor
*p 67: Uniform: 10: 8B5E tex
[LOG]	Bandit deactivates Stealth.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159204	after	2747
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Bandit!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.40 gold pieces.
[Identify]	nature's vined mindstar of the jelly	true
[LOG]	Probably Not picks up (i.): #00FF80##UID:159047:0#nature's vined mindstar of the jelly (87% power, 18 apr, nature damage)#LAST#.
[LOG]	Ran for 23 turns (stop reason: at door).
[LOG]	
[USERCHAT] channel talk	KGBMutt	tome	well, -6 con should just be...minus 18 hp right?
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
checkHit	31.819805153395	28.282970433069
=> chance to hit	57.65591842843
AI took for target	158974	rogue	::	2747	Probably Not	4	<	121
checkHit	31.819805153395	28.282970433069
=> chance to hit	57.65591842843
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (rogue)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#55 physical#LAST# (137 total damage).
[LOG]	Rogue deactivates Stealth.
[ATTACK] attacking with	steel dagger of massacre
[ATTACK] to 	Probably Not	 :: 	22.223954056263	6	24.157704769272	20.678852384636	::	1
checkHit	25	20.678852384636
=> chance to hit	61
[LOG]	#UID:158974:0#Rogue misses #fbd578#Probably Not#LAST#.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Probably Not	 :: 	20.023022243911	5	24.157704769272	20.678852384636	::	0.5
checkHit	25	20.678852384636
=> chance to hit	61
[ATTACJ] dagger accuracy bonus	25	20.678852384636	=	1.0216057380768	previous	5
[ATTACK] raw dam	20.023022243911	versus	24.157704769272	0.3	with APR	5.1080286903841
[ATTACK] after armor	14.016115570738
[ATTACK] after range	14
[PHYS CRIT %]	16.312702313413
[ATTACK] after crit	14
[ATTACK] after mult	7
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #YELLOW#4 light#LAST# damage.
[LOG]	#UID:158974:0#Rogue hits #fbd578#Probably Not#LAST# for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	159205	after	2747
[ATTACK] attacking with	steel dagger of massacre
[ATTACK] to 	Probably Not	 :: 	22.223954056263	6	24.157704769272	20.678852384636	::	1
checkHit	25	20.678852384636
=> chance to hit	61
[LOG]	#UID:158974:0#Rogue misses #fbd578#Probably Not#LAST#.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Probably Not	 :: 	20.023022243911	5	24.157704769272	20.678852384636	::	0.5
checkHit	25	20.678852384636
=> chance to hit	61
[LOG]	#UID:158974:0#Rogue misses #fbd578#Probably Not#LAST#.
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 14 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	bluemoonseraphim	tome	I don't think HP scales like that
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[SOUND] loading from	/data/sound/talents/cloud.ogg	:=:	sound "/data/sound/talents/cloud.ogg" : <static>
[LOG]	
[USERCHAT] channel talk	dathias	tome	whatever your starting class's con
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (cutpurse)).
AI took for target	158832	cutpurse	::	2747	Probably Not	16	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #LIGHT_STEEL_BLUE#72 temporal#LAST#, #aaaaaa#62 physical#LAST# (135 total damage).
[TARGET] Passing target	copperhead snake	from	cutpurse	to	Probably Not
[LOG]	
[USERCHAT] channel talk	bluemoonseraphim	tome	I think that's just the flat bonus for each point
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	159207	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Copperhead snake for #{bold}##LIGHT_STEEL_BLUE#122 temporal#{normal}##LAST# damage.
[ATTACK] attacking with	balanced steel dagger
[ATTACK] to 	Probably Not	 :: 	19.474636374811	6	24.157704769272	20.678852384636	::	1
checkHit	28	20.678852384636
=> chance to hit	69
[ATTACJ] dagger accuracy bonus	28	20.678852384636	=	1.0366057380768	previous	6
[ATTACK] raw dam	19.474636374811	versus	24.157704769272	0.3	with APR	6.2196344284609
[ATTACK] after armor	13.632245462367
[ATTACK] after range	15
[PHYS CRIT %]	16.112702313413
[ATTACK] after crit	15
[ATTACK] after mult	15
[ATTACK] attacking with	chilling iron dagger of the mystic
[ATTACK] to 	Probably Not	 :: 	19.474636374811	5	24.157704769272	20.678852384636	::	0.5
checkHit	28	20.678852384636
=> chance to hit	69
[LOG]	#UID:158832:0#Cutpurse misses #fbd578#Probably Not#LAST#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #YELLOW#4 light#LAST# damage.
[LOG]	#UID:158832:0#Cutpurse hits #fbd578#Probably Not#LAST# for #aaaaaa#15 physical#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Copperhead snake for #LIGHT_STEEL_BLUE#128 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Cutpurse for #LIGHT_STEEL_BLUE#118 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Copperhead snake!#{normal}#
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Cutpurse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	Ran for 70 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the west (cutpurse)).
[LOG]	
Server latency	119
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #LIGHT_STEEL_BLUE#78 temporal#LAST#, #aaaaaa#59 physical#LAST# (137 total damage).
[LOG]	
[USERCHAT] channel talk	KGBMutt	tome	ahh
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel talk	dathias	tome	the lowest starting hp I had with necromancer was like 62 
[SPELL CRIT %]	10.5
Adding entity	159208	after	2747
AI took for target	158812	cutpurse	::	2747	Probably Not	25	<	100
[LOG]	Probably Not's Temporal Bolt hits Cutpurse for #LIGHT_STEEL_BLUE#76 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Cutpurse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	copper ring	true
[LOG]	Probably Not picks up (b.): #FFFFFF##UID:159040:0#copper ring#LAST#.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the east (brown mold)).
AI took for target	158973	brown mold	::	2747	Probably Not	25	<	100
brown mold	158973	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Brown mold uses Slime Roots.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Brown mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Lore found: #0080FF#journal page (kor'pul)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	kor-pul-note-3
[LOG]	Ran for 2 turns (stop reason: learnt lore).
[LOG]	
[USERCHAT] channel achievement	nishi2507	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 53 turns (stop reason: at exit).
[LOG]	
C Map minimap texture: 276 (50x44; 64x64)
C Map minimap texture: 276 (50x50; 64x64)
[USERCHAT] channel achievement	trucane	tome	The secret city (Nightmare (Adventure) difficulty)	false	true
[LOG]	Probably Not casts Precognition.
[LOG]	
[USERCHAT] channel talk	bluemoonseraphim	tome	there's likely interaction with your hp gains per level as well.
[USERCHAT] channel achievement	Phallushatesu	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	endovior	tome	Rescuer of the lost (Roguelike)	false	false
[LOG]	Probably Not uses Dig.
[LOG]	Digging starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Dug for 40 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Probably Not uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 40 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 65 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel achievement	Velociraptor	tome	Level 20	false	false
C Map minimap texture: 276 (50x44; 64x64)
[USERCHAT] channel serial data	momps	tome	528
C Map minimap texture: 276 (50x50; 64x64)
C Map minimap texture: 276 (50x44; 64x64)
C Map minimap texture: 276 (50x50; 64x64)
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[USERCHAT] channel talk	dathias	tome	but yeah getting HP on a faerie is a real challenge
[USERCHAT] channel talk	dathias	tome	there's a reason why I die alot.
[USERCHAT] channel achievement	jasiu	tome	Level 20 (Exploration mode)	false	false
[USERCHAT] channel achievement	SoJJu	tome	Fool of a Took!	false	true
[LOG]	You gain 0.10 gold from the transmogrification of #00FF80##UID:159043:0#ash wand of conjuration [power 145]  (10 cooldown)#LAST#.
[LOG]	You gain 1.00 gold from the transmogrification of #FFFFFF##UID:159038:0#iron plate armour (3 def, 7 armour)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:159042:0#rough leather sling#LAST#.
[LOG]	You gain 2.12 gold from the transmogrification of #00FF80##UID:159047:0#nature's vined mindstar of the jelly (87% power, 18 apr, nature damage)#LAST#.
[LOG]	You gain 0.70 gold from the transmogrification of #00FF80##UID:158954:0#steel waraxe of massacre (117% power, 3 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:159041:0#iron waraxe (103% power, 2 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:158875:0#iron longsword (105% power, 2 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:159039:0#steel greatsword (126% power, 2 apr)#LAST#.
[LOG]	You gain 0.05 gold from the transmogrification of #FFFFFF##UID:159040:0#copper ring#LAST#.
Loading zone persistance level	ruins-kor-pul	3
Make wait background texture 397 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 73 ticks
Creating level	ruins-kor-pul	3
Make wait background texture 635 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 648 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Ego	40.862871996677	65.5
[TOME ENTITY FILTER] selected Ego	57.858890786152	65.5
fight: 	flaming steel dagger	acidic steel dagger	::	nil	MAINHAND
fight: 	flaming steel dagger	acidic steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	102.23082039278	103.5
fight: 	rough leather armour	acidic steel dagger	::	nil	BODY
fight: 	rough leather armour	flaming steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	36.121694037952	65.5
[TOME ENTITY FILTER] selected Ego	54.691001269778	65.5
[TOME ENTITY FILTER] selected Ego	70.077993546165	98
[TOME ENTITY FILTER] selected Ego	72.298107446241	98
[TOME ENTITY FILTER] selected Ego	80.464453067739	98
fight: 	Unerring Scalpel	acidic steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	flaming steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	rough leather armour	::	nil	MAINHAND
fight: 	Unerring Scalpel	flaming steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	rough leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	1
[TOME ENTITY FILTER] selected basic	71.817096789325	103.5
fight: 	cured leather armour	Unerring Scalpel	::	nil	BODY
fight: 	cured leather armour	flaming steel dagger	::	nil	BODY
fight: 	cured leather armour	rough leather armour	::	nil	BODY
fight: 	cured leather armour	Unerring Scalpel	::	nil	BODY
fight: 	cured leather armour	flaming steel dagger	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 650 (60x53)
room generator	function: 0x15df14c0	is making a room
alloc	simple10x7
room allocated at	38	5	with center	42	8
room generator	function: 0x15df14c0	is making a room
alloc	split2
room allocated at	11	23	with center	18	25
room generator	function: 0x15df14c0	is making a room
alloc	two_passages
room allocated at	31	20	with center	36	27
room generator	function: 0x15df14c0	is making a room
loaded room	cells2	12	11
alloc	cells2
room allocated at	1	28	with center	6	33
room generator	function: 0x15df14c0	is making a room
loaded room	big_cells	8	9
alloc	big_cells
room allocated at	25	1	with center	28	5
room generator	function: 0x15df14c0	is making a room
loaded room	long_hall2	8	14
alloc	long_hall2
room allocated at	15	9	with center	18	15
room generator	function: 0x15df14c0	is making a room
alloc	two_domes
room allocated at	14	30	with center	22	35
room generator	function: 0x15df14c0	is making a room
loaded room	big_cross	13	11
alloc	big_cross
room allocated at	2	2	with center	8	7
room generator	function: 0x15df14c0	is making a room
loaded room	xroads	7	7
alloc	xroads
room allocated at	39	12	with center	42	15
room generator	function: 0x15df14c0	is making a room
alloc	big_cells
room allocated at	4	14	with center	7	18
Begin tunnel	10	table: 0x26acf970
[TOME ENTITY FILTER] selected Ego	39.21741094131	65.5
[TOME ENTITY FILTER] selected Double Ego	9.9049745044683	20.5
[TOME ENTITY FILTER] selected Double Ego	8.9548156295099	20.5
fight: 	balanced steel dagger of daylight	acidic iron dagger of projection	::	nil	MAINHAND
fight: 	balanced steel dagger of daylight	acidic iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	13.7990044164	20.5
fight: 	cleansing rough leather armour of resilience	acidic iron dagger of projection	::	nil	BODY
fight: 	cleansing rough leather armour of resilience	balanced steel dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected basic	91.082010479314	103.5
[TOME ENTITY FILTER] selected basic	93.530404133846	103.5
checkHit	31.819805153395	37.128102685554
=> chance to hit	39.025717585112
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_the_possessed.png
Spawning 	giant white mouse	 near 	room	cells2	 at 	5	37
[TOME ENTITY FILTER] selected Ego	61.336860928297	65.5
[TOME ENTITY FILTER] selected basic	96.399018265749	103.5
fight: 	steel dagger	insidious iron dagger	::	nil	MAINHAND
fight: 	steel dagger	insidious iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	20.966996609342	65.5
fight: 	prismatic cured leather armour	insidious iron dagger	::	nil	BODY
fight: 	prismatic cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	53.140822782214	65.5
[TOME ENTITY FILTER] selected Double Ego	3.1464786372721	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Ego	33.071445870579	65.5
[TOME ENTITY FILTER] selected basic	65.73283843166	103.5
[TOME ENTITY FILTER] selected basic	85.106362330403	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	94.020465593557	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	41.683148636292	65.5
[TOME ENTITY FILTER] selected basic	89.217588200401	103.5
[TOME ENTITY FILTER] selected Ego	41.021492725942	65.5
[TOME ENTITY FILTER] selected Ego	24.03290724499	65.5
[TOME ENTITY FILTER] selected Ego	24.291117300114	65.5
fight: 	flaming steel dagger	steel dagger of projection	::	nil	MAINHAND
fight: 	flaming steel dagger	steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	43.010771752803	65.5
fight: 	prismatic cured leather armour	steel dagger of projection	::	nil	BODY
fight: 	prismatic cured leather armour	flaming steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	70.632299531166	103.5
[TOME ENTITY FILTER] selected basic	82.012633189096	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_white_rat.png
Spawning 	white worm mass	 near 	room	split2	 at 	21	26
[TOME ENTITY FILTER] selected basic	89.09993504968	112.5
[TOME ENTITY FILTER] selected Double Ego	0.93804578854191	20.5
[TOME ENTITY FILTER] selected Ego	62.486807386621	65.5
fight: 	iron dagger of erosion	acidic iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger of erosion	acidic iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	23.737582530183	65.5
fight: 	spiked rough leather armour	acidic iron dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	61.357585593559	65.5
[TOME ENTITY FILTER] selected Ego	25.010432451267	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Double Ego	17.896224135625	20.5
[TOME ENTITY FILTER] selected Ego	21.566121729339	65.5
fight: 	balanced steel dagger	balanced steel dagger of massacre	::	nil	MAINHAND
fight: 	balanced steel dagger	balanced steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	58.40467788952	65.5
fight: 	cured leather armour of lightning resistance	balanced steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour of lightning resistance	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	32.495490910484	65.5
[TOME ENTITY FILTER] selected Ego	53.988672899312	65.5
Spawning 	thief	 near 	room	cells2	 at 	5	29
[TOME ENTITY FILTER] selected basic	109.71117731468	112.5
[TOME ENTITY FILTER] selected basic	93.862873534407	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_white_ooze.png
[TOME ENTITY FILTER] selected Ego	27.726175726328	65.5
[TOME ENTITY FILTER] selected Ego	56.349614412372	65.5
fight: 	iron dagger of daylight	acidic iron dagger	::	nil	MAINHAND
fight: 	iron dagger of daylight	acidic iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	34.342825438209	65.5
fight: 	cleansing cured leather armour	acidic iron dagger	::	nil	BODY
fight: 	cleansing cured leather armour	iron dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected basic	81.818994588759	103.5
[TOME ENTITY FILTER] selected Ego	52.765270497828	65.5
Spawning 	cutpurse	 near 	room	cells2	 at 	8	37
[TOME ENTITY FILTER] selected Double Ego	4.1862495067032	20.5
Spawning 	stone troll	 near 	room	split2	 at 	19	24
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_s.png
Spawning 	white worm mass	 near 	room	split2	 at 	23	26
Spawning 	bee swarm	 near 	room	split2	 at 	15	24
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_worms_green_worm_mass.png
[TOME ENTITY FILTER] selected Ego	46.472303487703	65.5
[TOME ENTITY FILTER] selected Ego	45.731785374748	65.5
fight: 	steel dagger of massacre	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of massacre	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	16.922012954699	20.5
fight: 	spiked rough leather armour of resilience	steel dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour of resilience	steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	12.311515765803	20.5
[TOME ENTITY FILTER] selected Ego	49.319956432753	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected basic	75.393925389949	103.5
[TOME ENTITY FILTER] selected Ego	63.441423350117	65.5
fight: 	steel dagger of erosion	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of erosion	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	44.387438193636	65.5
fight: 	cured leather armour of resilience	steel dagger	::	nil	BODY
fight: 	cured leather armour of resilience	steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	43.37012198285	65.5
[TOME ENTITY FILTER] selected Double Ego	8.674798500532	20.5
Spawning 	bandit lord	 near 	room	cells2	 at 	6	31
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
[TOME ENTITY FILTER] selected basic	77.450091614376	103.5
[TOME ENTITY FILTER] selected basic	70.170724789768	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	98.154453009869	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	4.3063280606424	20.5
[TOME ENTITY FILTER] selected Ego	24.651121259935	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Double Ego	13.106638051012	20.5
[TOME ENTITY FILTER] selected Ego	63.358155797319	65.5
fight: 	slime-covered iron dagger	arcing iron dagger of projection	::	nil	MAINHAND
fight: 	slime-covered iron dagger	arcing iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	84.155799886714	103.5
fight: 	rough leather armour	arcing iron dagger of projection	::	nil	BODY
fight: 	rough leather armour	slime-covered iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	98.685098176865	103.5
[TOME ENTITY FILTER] selected basic	74.094890082743	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Double Ego	16.088667430819	20.5
[TOME ENTITY FILTER] selected basic	70.880374099915	103.5
fight: 	iron dagger	balanced iron dagger of projection	::	nil	MAINHAND
fight: 	iron dagger	balanced iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	13.188533224326	20.5
fight: 	spiked rough leather armour of spell shielding	balanced iron dagger of projection	::	nil	BODY
fight: 	spiked rough leather armour of spell shielding	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	32.961671376708	65.5
[TOME ENTITY FILTER] selected Ego	51.596738623478	65.5
[TOME ENTITY FILTER] selected Ego	53.421511111996	65.5
[TOME ENTITY FILTER] selected Ego	55.085610856671	65.5
fight: 	insidious steel dagger	steel dagger of erosion	::	nil	MAINHAND
fight: 	insidious steel dagger	steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	71.129039285851	103.5
fight: 	cured leather armour	steel dagger of erosion	::	nil	BODY
fight: 	cured leather armour	insidious steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	90.59437491421	103.5
[TOME ENTITY FILTER] selected Ego	21.367739491483	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Double Ego	3.064201800284	20.5
[TOME ENTITY FILTER] selected basic	89.54959084735	103.5
fight: 	steel dagger	arcing steel dagger of vileness	::	nil	MAINHAND
fight: 	steel dagger	arcing steel dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	93.748762915434	103.5
fight: 	rough leather armour	arcing steel dagger of vileness	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	1.5725462971191	20.5
[TOME ENTITY FILTER] selected basic	88.694405789649	103.5
[TOME ENTITY FILTER] selected Double Ego	13.775892943441	20.5
[TOME ENTITY FILTER] selected Ego	62.91991970046	65.5
fight: 	arcing steel dagger	balanced iron dagger of daylight	::	nil	MAINHAND
fight: 	arcing steel dagger	balanced iron dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	68.829826992315	103.5
fight: 	cured leather armour	balanced iron dagger of daylight	::	nil	BODY
fight: 	cured leather armour	arcing steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	98.884657697027	103.5
[TOME ENTITY FILTER] selected Ego	22.276144943614	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	87.517287494735	103.5
[TOME ENTITY FILTER] selected Ego	25.743399681697	65.5
fight: 	chilling steel dagger	iron dagger	::	nil	MAINHAND
fight: 	chilling steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	54.873425638041	65.5
fight: 	prismatic cured leather armour	iron dagger	::	nil	BODY
fight: 	prismatic cured leather armour	chilling steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	39.075287859439	65.5
[TOME ENTITY FILTER] selected Ego	41.148731172818	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[USERCHAT] channel serial data	SoJJu	tome	576
[TOME ENTITY FILTER] selected Ego	21.542567104111	65.5
[TOME ENTITY FILTER] selected Ego	26.288794927948	65.5
[TOME ENTITY FILTER] selected Ego	65.247970325814	65.5
fight: 	iron dagger of daylight	acidic iron dagger	::	nil	MAINHAND
fight: 	iron dagger of daylight	acidic iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	41.987170550038	65.5
fight: 	spiked cured leather armour	acidic iron dagger	::	nil	BODY
fight: 	spiked cured leather armour	iron dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	6.750923368789	20.5
[TOME ENTITY FILTER] selected basic	96.184425876635	103.5
Spawning 	thief	 near 	room	cells2	 at 	8	33
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Double Ego	1.5236576817752	20.5
[TOME ENTITY FILTER] selected Ego	56.434409150024	65.5
fight: 	arcing iron dagger	flaming steel dagger of projection	::	nil	MAINHAND
fight: 	arcing iron dagger	flaming steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	24.09998650339	65.5
fight: 	prismatic cured leather armour	flaming steel dagger of projection	::	nil	BODY
fight: 	prismatic cured leather armour	arcing iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	53.635262096332	65.5
[TOME ENTITY FILTER] selected basic	83.640111945136	103.5
[TOME ENTITY FILTER] selected basic	102.17353226074	103.5
Spawning 	green jelly	 near 	room	cells2	 at 	6	35
Spawning 	green mold	 near 	room	cells2	 at 	9	33
[TOME ENTITY FILTER] selected basic	87.439180011265	112.5
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_green_ooze.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_brown_rat.png
[TOME ENTITY FILTER] selected Ego	45.323345247382	65.5
[TOME ENTITY FILTER] selected basic	92.085460126303	112.5
Spawning 	linen wizard hat	 near 	room	split2	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	81.455015270378	112.5
[TOME ENTITY FILTER] selected Double Ego	12.3181071132	20.5
[TOME ENTITY FILTER] selected basic	78.915481439073	112.5
Spawning 	steel dagger	 near 	room	split2	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	40.792214303695	65.5
[TOME ENTITY FILTER] selected Ego	52.69134174513	65.5
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	10	22	to	25	25
Removed unique	mod.class.Object/Unerring Scalpel	::	nil
Removed unique	mod.class.NPC/The Possessed	::	nil
C Map size 30:16 :: 480
C Map seens texture: 157 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected basic	77.777801472758	103.5
[TOME ENTITY FILTER] selected Ego	38.455856294477	65.5
fight: 	thought-forged steel dagger	steel dagger	::	nil	MAINHAND
fight: 	thought-forged steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	2.7483177804966	20.5
  Equipment resolver for 	The Possessed	 -- incompatible equipment 	cleansing cured leather armour of stability	retrying	1	forbid ps:	nil	vs ps	antimagic,technique
[TOME ENTITY FILTER] selected basic	70.363064943199	103.5
fight: 	rough leather armour	steel dagger	::	nil	BODY
fight: 	rough leather armour	thought-forged steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	77.137463134163	103.5
[TOME ENTITY FILTER] selected basic	97.195115313911	103.5
[TOME ENTITY FILTER] selected Double Ego	39.04017200252	53
[TOME ENTITY FILTER] selected Ego	90.93139827925	98
[TOME ENTITY FILTER] selected Double Ego	36.915107080926	53
fight: 	Unerring Scalpel	steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	thought-forged steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	rough leather armour	::	nil	MAINHAND
fight: 	Unerring Scalpel	thought-forged steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	rough leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	1
[TOME ENTITY FILTER] selected Ego	59.36316873456	65.5
fight: 	prismatic rough leather armour	Unerring Scalpel	::	nil	BODY
fight: 	prismatic rough leather armour	thought-forged steel dagger	::	nil	BODY
fight: 	prismatic rough leather armour	rough leather armour	::	nil	BODY
fight: 	prismatic rough leather armour	Unerring Scalpel	::	nil	BODY
fight: 	prismatic rough leather armour	thought-forged steel dagger	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 218 (60x53)
room generator	function: 0x15df14c0	is making a room
loaded room	broken_room	10	9
alloc	broken_room
room allocated at	22	30	with center	26	34
room generator	function: 0x15df14c0	is making a room
loaded room	equal	9	7
alloc	equal
room allocated at	1	27	with center	5	30
room generator	function: 0x15df14c0	is making a room
loaded room	cells10	11	7
alloc	cells10
room allocated at	3	19	with center	8	22
room generator	function: 0x15df14c0	is making a room
loaded room	cells7	7	9
alloc	cells7
room allocated at	9	3	with center	12	7
room generator	function: 0x15df14c0	is making a room
loaded room	micro_pillar	12	8
alloc	micro_pillar
room allocated at	16	21	with center	21	24
room generator	function: 0x15df14c0	is making a room
loaded room	tiny_pillars	11	11
alloc	tiny_pillars
room allocated at	29	14	with center	34	19
room generator	function: 0x15df14c0	is making a room
loaded room	big_inner_circle	11	11
alloc	big_inner_circle
room allocated at	18	2	with center	23	7
room generator	function: 0x15df14c0	is making a room
loaded room	equal2	9	10
alloc	equal2
room allocated at	32	29	with center	36	33
room generator	function: 0x15df14c0	is making a room
alloc	two_domes
room generator	function: 0x15df14c0	is making a room
loaded room	sideways_s	11	10
alloc	sideways_s
room allocated at	32	4	with center	37	8
Begin tunnel	9	table: 0x21e39b18
[TOME ENTITY FILTER] selected Double Ego	9.935610737753	20.5
[TOME ENTITY FILTER] selected basic	83.833696710606	103.5
fight: 	steel dagger	insidious steel dagger of projection	::	nil	MAINHAND
fight: 	steel dagger	insidious steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	2.0467871974797	20.5
fight: 	spiked cured leather armour of lightning resistance	insidious steel dagger of projection	::	nil	BODY
fight: 	spiked cured leather armour of lightning resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	74.218785032448	103.5
[TOME ENTITY FILTER] selected basic	68.791329783805	103.5
checkHit	31.819805153395	34.417998618904
=> chance to hit	44.432280057313
Loading tile from tileset	/data/gfx/shockbolt/npc/brown_bear.png
[TOME ENTITY FILTER] selected Ego	26.424974927196	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-darkgrey.png
[TOME ENTITY FILTER] selected Ego	51.666946111868	65.5
[TOME ENTITY FILTER] selected basic	95.065259155018	103.5
[TOME ENTITY FILTER] selected Ego	21.920876572589	65.5
fight: 	steel shield of fire resistance (#RESIST#)	iron longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	76.247246276761	103.5
fight: 	steel mail armour	iron longsword	::	nil	BODY
fight: 	steel mail armour	steel shield of fire resistance (#RESIST#)	::	nil	BODY
Spawning 	armoured skeleton warrior	 near 	room	tiny_pillars	 at 	32	17
Loading tile from tileset	/data/gfx/shockbolt/npc/armored_skeleton_warrior.png
Spawning 	copperhead snake	 near 	room	equal2	 at 	39	37
Spawning 	giant white mouse	 near 	room	equal2	 at 	38	36
Spawning 	copperhead snake	 near 	room	tiny_pillars	 at 	30	18
[TOME ENTITY FILTER] selected basic	106.70285854295	112.5
[TOME ENTITY FILTER] selected Ego	63.050574468577	65.5
[TOME ENTITY FILTER] selected Ego	44.03236966709	65.5
fight: 	iron dagger of erosion	steel dagger of phasing	::	nil	MAINHAND
fight: 	iron dagger of erosion	steel dagger of phasing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	97.63509617621	103.5
fight: 	cured leather armour	steel dagger of phasing	::	nil	BODY
fight: 	cured leather armour	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	21.745391142961	65.5
[TOME ENTITY FILTER] selected Ego	32.151448266267	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Ego	50.92697369748	65.5
[TOME ENTITY FILTER] selected Double Ego	11.325477758265	20.5
fight: 	hateful iron dagger of daylight	flaming iron dagger	::	nil	MAINHAND
fight: 	hateful iron dagger of daylight	flaming iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	55.76284535864	65.5
fight: 	spiked rough leather armour	flaming iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	hateful iron dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	38.326435197919	65.5
[TOME ENTITY FILTER] selected basic	79.576470701042	103.5
Spawning 	grey mold	 near 	room	equal2	 at 	33	31
[TOME ENTITY FILTER] selected Ego	20.869335193506	65.5
[TOME ENTITY FILTER] selected basic	88.763497035895	103.5
fight: 	iron dagger	acidic steel dagger	::	nil	MAINHAND
fight: 	iron dagger	acidic steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	62.646142403862	65.5
fight: 	spiked rough leather armour	acidic steel dagger	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	76.05173868594	103.5
[TOME ENTITY FILTER] selected basic	79.374606474972	103.5
Spawning 	copperhead snake	 near 	room	tiny_pillars	 at 	31	17
Spawning 	giant carpenter ant	 near 	room	tiny_pillars	 at 	30	17
Loading tile from tileset	/data/gfx/shockbolt/npc/carpenter_ant.png
[TOME ENTITY FILTER] selected Ego	63.666772423118	65.5
[TOME ENTITY FILTER] selected Double Ego	18.538350423225	20.5
fight: 	hateful iron dagger of persecution	steel dagger of massacre	::	nil	MAINHAND
fight: 	hateful iron dagger of persecution	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	100.44949857133	103.5
fight: 	cured leather armour	steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour	hateful iron dagger of persecution	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	30.443042906686	65.5
[TOME ENTITY FILTER] selected Ego	35.698504401301	65.5
Spawning 	cutpurse	 near 	room	equal2	 at 	33	37
[TOME ENTITY FILTER] selected Ego	24.693387969558	65.5
[TOME ENTITY FILTER] selected Ego	36.958961386224	65.5
fight: 	steel dagger of erosion	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of erosion	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	58.786860200643	65.5
fight: 	cured leather armour of acid resistance	steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour of acid resistance	steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	52.27793377167	65.5
[TOME ENTITY FILTER] selected Ego	41.082517513559	65.5
Spawning 	thief	 near 	room	equal2	 at 	39	34
Spawning 	green mold	 near 	room	equal2	 at 	36	28
[TOME ENTITY FILTER] selected basic	109.57551890974	112.5
[TOME ENTITY FILTER] selected Ego	32.724807835004	65.5
[TOME ENTITY FILTER] selected basic	72.37042978694	103.5
fight: 	steel dagger	balanced steel dagger	::	nil	MAINHAND
fight: 	steel dagger	balanced steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	61.883668171098	65.5
fight: 	rough leather armour of cold resistance	balanced steel dagger	::	nil	BODY
fight: 	rough leather armour of cold resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	20.141746051992	20.5
[TOME ENTITY FILTER] selected basic	76.495396513142	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Double Ego	14.215407389499	20.5
[TOME ENTITY FILTER] selected basic	94.443129508859	103.5
Spawning 	degenerated skeleton warrior	 near 	room	equal2	 at 	36	29
Spawning 	rattlesnake	 near 	room	tiny_pillars	 at 	36	17
Spawning 	giant white mouse	 near 	room	tiny_pillars	 at 	36	16
Spawning 	grey mold	 near 	room	tiny_pillars	 at 	30	22
[TOME ENTITY FILTER] selected Double Ego	12.311295297651	20.5
Spawning 	earthen ash magestaff of might	 near 	room	equal2	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	43.177844998585	65.5
Spawning 	sun infusion of the psychic	 near 	room	equal2	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	58.243084048909	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_copper.png
[TOME ENTITY FILTER] selected basic	103.83893615306	112.5
[TOME ENTITY FILTER] selected basic	112.27170302003	112.5
Spawning 	ash vilestaff	 near 	room	equal2	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	18.194205181369	20.5
[TOME ENTITY FILTER] selected Double Ego	16.746827990107	20.5
[TOME ENTITY FILTER] selected Double Ego	9.8487179720189	20.5
Spawning 	flaming steel greatmaul of massacre	 near 	room	tiny_pillars	 at 	nil	nil
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	37	30	to	25	25
Removed unique	mod.class.Object/Unerring Scalpel	::	nil
Removed unique	mod.class.NPC/The Possessed	::	nil
C Map size 30:16 :: 480
C Map seens texture: 271 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected basic	82.123453567415	103.5
[TOME ENTITY FILTER] selected basic	100.6514791665	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	68.63827515583	103.5
fight: 	rough leather armour	steel dagger	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	39.791372605202	65.5
[TOME ENTITY FILTER] selected basic	67.530761201175	103.5
[TOME ENTITY FILTER] selected Ego	87.885461796048	98
[TOME ENTITY FILTER] selected Ego	84.536643256558	98
[TOME ENTITY FILTER] selected Greater	5.604046711606	8
fight: 	Unerring Scalpel	steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	rough leather armour	::	nil	MAINHAND
fight: 	Unerring Scalpel	steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	rough leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	1
[TOME ENTITY FILTER] selected Ego	56.107454401582	65.5
fight: 	spiked cured leather armour	Unerring Scalpel	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour	rough leather armour	::	nil	BODY
fight: 	spiked cured leather armour	Unerring Scalpel	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 218 (60x53)
room generator	function: 0x15df14c0	is making a room
alloc	cells10
room allocated at	6	1	with center	11	4
room generator	function: 0x15df14c0	is making a room
alloc	simple7x11
room allocated at	40	9	with center	43	14
room generator	function: 0x15df14c0	is making a room
loaded room	s	10	10
alloc	s
room allocated at	32	21	with center	36	25
room generator	function: 0x15df14c0	is making a room
alloc	four_blocks
room allocated at	21	17	with center	25	21
room generator	function: 0x15df14c0	is making a room
loaded room	inner_pillar	9	7
alloc	inner_pillar
room allocated at	21	8	with center	25	11
room generator	function: 0x15df14c0	is making a room
alloc	inner_fort
room allocated at	9	25	with center	14	29
room generator	function: 0x15df14c0	is making a room
alloc	broken_room
room allocated at	8	9	with center	12	13
room generator	function: 0x15df14c0	is making a room
loaded room	pilar	10	5
alloc	pilar
room allocated at	28	32	with center	32	34
room generator	function: 0x15df14c0	is making a room
alloc	two_domes
room generator	function: 0x15df14c0	is making a room
loaded room	cells9	18	5
alloc	cells9
room allocated at	27	1	with center	35	3
Begin tunnel	9	table: 0x089263f0
[TOME ENTITY FILTER] selected basic	84.628505143833	103.5
[TOME ENTITY FILTER] selected Double Ego	0.90344298093194	20.5
fight: 	manaburning steel dagger of massacre	steel dagger	::	nil	MAINHAND
fight: 	manaburning steel dagger of massacre	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.519550729082	65.5
fight: 	cleansing cured leather armour	steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour	manaburning steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	7.9441284815418	20.5
[TOME ENTITY FILTER] selected Ego	30.070102649641	65.5
checkHit	31.819805153395	35.350094756444
=> chance to hit	42.51227605696
Spawning 	king cobra	 near 	room	simple7x11	 at 	45	13
Loading tile from tileset	/data/gfx/shockbolt/npc/green-snake.png
Spawning 	large brown snake	 near 	room	inner_fort	 at 	10	30
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
Spawning 	shining mold	 near 	room	simple7x11	 at 	44	17
Spawning 	green mold	 near 	room	inner_fort	 at 	16	29
[TOME ENTITY FILTER] selected Double Ego	0.53560840933016	20.5
[TOME ENTITY FILTER] selected basic	81.238527323291	103.5
fight: 	iron dagger	flaming steel dagger of projection	::	nil	MAINHAND
fight: 	iron dagger	flaming steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	77.221413888554	103.5
fight: 	cured leather armour	flaming steel dagger of projection	::	nil	BODY
fight: 	cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	28.85193697837	65.5
[TOME ENTITY FILTER] selected Ego	37.490598979986	65.5
Spawning 	rogue	 near 	room	simple7x11	 at 	45	16
[TOME ENTITY FILTER] selected Double Ego	2.8183424375761	20.5
[TOME ENTITY FILTER] selected basic	98.088846523103	103.5
fight: 	steel dagger	arcing steel dagger of the mystic	::	nil	MAINHAND
fight: 	steel dagger	arcing steel dagger of the mystic	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	26.08701302055	65.5
fight: 	spiked cured leather armour	arcing steel dagger of the mystic	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	13.083928002064	20.5
[TOME ENTITY FILTER] selected Ego	33.650242094684	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected basic	81.025384885032	103.5
[TOME ENTITY FILTER] selected Ego	46.448589420865	65.5
fight: 	insidious steel dagger	steel dagger	::	nil	MAINHAND
fight: 	insidious steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	81.813751665366	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	insidious steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	74.369187244882	103.5
[TOME ENTITY FILTER] selected Ego	21.013420917912	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	57.109120387959	65.5
[TOME ENTITY FILTER] selected basic	72.684016378406	103.5
[TOME ENTITY FILTER] selected Double Ego	20.408126018338	20.5
fight: 	hateful steel dagger of massacre	steel dagger	::	nil	MAINHAND
fight: 	hateful steel dagger of massacre	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	2.8471691782696	20.5
fight: 	spiked cured leather armour of acid resistance	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of acid resistance	hateful steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	57.825654984178	65.5
[TOME ENTITY FILTER] selected Double Ego	13.962350203647	20.5
Spawning 	thief	 near 	room	simple7x11	 at 	41	11
[TOME ENTITY FILTER] selected Ego	26.714880112958	65.5
[TOME ENTITY FILTER] selected Double Ego	17.755613579707	20.5
[TOME ENTITY FILTER] selected Double Ego	13.328569140013	20.5
fight: 	hateful steel dagger of projection	arcing iron dagger of massacre	::	nil	MAINHAND
fight: 	hateful steel dagger of projection	arcing iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	58.586214078843	65.5
fight: 	cured leather armour of cold resistance	arcing iron dagger of massacre	::	nil	BODY
fight: 	cured leather armour of cold resistance	hateful steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	35.566288735267	65.5
[TOME ENTITY FILTER] selected basic	85.938553922912	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/cave_bear.png
Spawning 	grey mold	 near 	room	inner_fort	 at 	13	29
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_rabbit.png
Loading tile from tileset	/data/gfx/shockbolt/npc/green_ant.png
[TOME ENTITY FILTER] selected basic	95.209063463311	103.5
[TOME ENTITY FILTER] selected basic	79.369313235015	103.5
fight: 	iron dagger	steel dagger	::	nil	MAINHAND
fight: 	iron dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	24.475725281978	65.5
fight: 	cured leather armour of resilience	steel dagger	::	nil	BODY
fight: 	cured leather armour of resilience	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	44.489343358667	65.5
[TOME ENTITY FILTER] selected Ego	31.087968752041	65.5
[TOME ENTITY FILTER] selected basic	87.894279946199	103.5
[TOME ENTITY FILTER] selected basic	98.323066011263	103.5
fight: 	steel dagger	iron dagger	::	nil	MAINHAND
fight: 	steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	73.056473615709	103.5
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	82.249051303894	103.5
[TOME ENTITY FILTER] selected Double Ego	20.452823418065	20.5
Spawning 	rogue	 near 	room	simple7x11	 at 	41	17
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	84.18194078798	103.5
[TOME ENTITY FILTER] selected basic	86.14827979895	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	17.724766175897	20.5
fight: 	prismatic cured leather armour of lightning resistance	steel dagger	::	nil	BODY
fight: 	prismatic cured leather armour of lightning resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	90.024885768892	103.5
[TOME ENTITY FILTER] selected basic	98.295301364571	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Double Ego	5.2874046090961	20.5
[TOME ENTITY FILTER] selected Ego	37.903184978967	65.5
fight: 	steel dagger of massacre	arcing steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of massacre	arcing steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	100.88436266312	103.5
fight: 	rough leather armour	arcing steel dagger of massacre	::	nil	BODY
fight: 	rough leather armour	steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	13.199786639702	20.5
[TOME ENTITY FILTER] selected basic	71.235030768028	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Double Ego	12.480608039182	20.5
[TOME ENTITY FILTER] selected Ego	32.041010877011	65.5
[TOME ENTITY FILTER] selected Ego	22.425248540455	65.5
fight: 	thought-forged steel dagger	arcing steel dagger	::	nil	MAINHAND
fight: 	thought-forged steel dagger	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	77.583169867304	103.5
fight: 	cured leather armour	arcing steel dagger	::	nil	BODY
fight: 	cured leather armour	thought-forged steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	45.384869577569	65.5
[TOME ENTITY FILTER] selected Ego	38.057239070315	65.5
Spawning 	rogue	 near 	room	simple7x11	 at 	42	18
[TOME ENTITY FILTER] selected Double Ego	16.690588432059	20.5
[TOME ENTITY FILTER] selected Money	70.416391925052	72.5
[TOME ENTITY FILTER] selected Double Ego	16.550205174496	20.5
[TOME ENTITY FILTER] selected Double Ego	14.119230216979	20.5
Spawning 	chilling steel dagger of phasing	 near 	room	inner_fort	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	108.78389582708	112.5
Spawning 	steel waraxe	 near 	room	simple7x11	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	59.301042995486	65.5
Spawning 	woollen robe of blight (#RESIST#)	 near 	room	inner_fort	 at 	nil	nil
[TOME ENTITY FILTER] selected Money	70.275900724292	72.5
Spawning 	zircon	 near 	room	simple7x11	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	45.668252783517	65.5
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	28	11	to	25	25
Removed unique	mod.class.Object/Unerring Scalpel	::	nil
Removed unique	mod.class.NPC/The Possessed	::	nil
C Map size 30:16 :: 480
C Map seens texture: 157 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Double Ego	10.635292524387	20.5
[TOME ENTITY FILTER] selected Double Ego	17.051765470661	20.5
fight: 	insidious steel dagger of massacre	balanced steel dagger of the mystic	::	nil	MAINHAND
fight: 	insidious steel dagger of massacre	balanced steel dagger of the mystic	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	84.861783076046	103.5
fight: 	cured leather armour	balanced steel dagger of the mystic	::	nil	BODY
fight: 	cured leather armour	insidious steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	43.18058321862	65.5
[TOME ENTITY FILTER] selected basic	81.457346159256	103.5
[TOME ENTITY FILTER] selected Ego	83.342922633361	98
[TOME ENTITY FILTER] selected Double Ego	21.662416828252	53
[TOME ENTITY FILTER] selected Ego	84.863278075788	98
fight: 	Unerring Scalpel	balanced steel dagger of the mystic	::	nil	MAINHAND
fight: 	Unerring Scalpel	insidious steel dagger of massacre	::	nil	MAINHAND
fight: 	Unerring Scalpel	cured leather armour	::	nil	MAINHAND
fight: 	Unerring Scalpel	insidious steel dagger of massacre	::	nil	MAINHAND
fight: 	Unerring Scalpel	cured leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	1
[TOME ENTITY FILTER] selected Ego	36.935048703904	65.5
fight: 	spiked cured leather armour	Unerring Scalpel	::	nil	BODY
fight: 	spiked cured leather armour	insidious steel dagger of massacre	::	nil	BODY
fight: 	spiked cured leather armour	cured leather armour	::	nil	BODY
fight: 	spiked cured leather armour	Unerring Scalpel	::	nil	BODY
fight: 	spiked cured leather armour	insidious steel dagger of massacre	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 218 (60x53)
room generator	function: 0x15df14c0	is making a room
alloc	simple9x10
room allocated at	12	25	with center	16	29
room generator	function: 0x15df14c0	is making a room
loaded room	cross_quartet	13	11
alloc	cross_quartet
room allocated at	30	25	with center	36	30
room generator	function: 0x15df14c0	is making a room
loaded room	small_cross	9	9
alloc	small_cross
room allocated at	6	13	with center	10	17
room generator	function: 0x15df14c0	is making a room
alloc	small_cross
room allocated at	32	15	with center	36	19
room generator	function: 0x15df14c0	is making a room
loaded room	five_pillars	10	10
alloc	five_pillars
room allocated at	15	10	with center	19	14
room generator	function: 0x15df14c0	is making a room
loaded room	cells3	10	8
alloc	cells3
room allocated at	21	26	with center	25	29
room generator	function: 0x15df14c0	is making a room
alloc	cells7
room allocated at	31	1	with center	34	5
room generator	function: 0x15df14c0	is making a room
alloc	zigzag
room allocated at	42	4	with center	44	13
room generator	function: 0x15df14c0	is making a room
alloc	womb
room allocated at	2	32	with center	6	34
room generator	function: 0x15df14c0	is making a room
loaded room	multi_pillar	12	9
alloc	multi_pillar
room allocated at	9	1	with center	14	5
Begin tunnel	10	table: 0x22365100
[TOME ENTITY FILTER] selected basic	78.757724644094	103.5
[TOME ENTITY FILTER] selected Double Ego	11.875816486514	20.5
fight: 	insidious steel dagger of dampening	iron dagger	::	nil	MAINHAND
fight: 	insidious steel dagger of dampening	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	92.693080227634	103.5
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	insidious steel dagger of dampening	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	45.641069548587	65.5
[TOME ENTITY FILTER] selected basic	70.102727952903	103.5
checkHit	31.819805153395	35.350094756444
=> chance to hit	42.51227605696
[TOME ENTITY FILTER] selected Ego	45.403956400092	65.5
[TOME ENTITY FILTER] selected basic	75.105950773369	103.5
fight: 	steel dagger	iron dagger of the mystic	::	nil	MAINHAND
fight: 	steel dagger	iron dagger of the mystic	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	90.950794300751	103.5
fight: 	rough leather armour	iron dagger of the mystic	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	74.058199764243	103.5
[TOME ENTITY FILTER] selected Double Ego	15.524830030982	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected basic	90.346482044167	103.5
[TOME ENTITY FILTER] selected Ego	52.630060393743	65.5
fight: 	steel dagger of persecution	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of persecution	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	102.02003984491	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger of persecution	::	nil	BODY
[TOME ENTITY FILTER] selected basic	67.72239405504	103.5
[TOME ENTITY FILTER] selected Ego	49.243423781065	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	25.310242087769	65.5
[TOME ENTITY FILTER] selected basic	82.483877771763	103.5
fight: 	steel dagger	acidic steel dagger	::	nil	MAINHAND
fight: 	steel dagger	acidic steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	76.647356659441	103.5
fight: 	cured leather armour	acidic steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	82.909910246127	103.5
[TOME ENTITY FILTER] selected Double Ego	6.7531692033525	20.5
Spawning 	rogue	 near 	room	simple9x10	 at 	12	29
Random elite generating
Creating random boss 	Eilinugawe the green mold	11.5	level	1	classes
Adding to random boss class	Demonologist	Defiler
   power types: not_power_source =	antimagic,technique_ranged	power_source =	arcane,technique
Random boss forbade talent because of level	Evasion	11.5
Random boss forbade talent because of level	Blighted Shield	11.5
Random boss forbade talent because of level	Blood Vengeance	11.5
Random boss forbade talent because of level	Shield Slam	11.5
Random boss forbade talent because of level	Fearscape	11.5
Random boss forbade talent because of level	Flame of Urh'Rok	11.5
Random boss forbade talent because of level	Dark Reign	11.5
Random boss forbade talent because of level	Ominous Shadow	11.5
Random boss forbade talent because of level	Overkill	11.5
Random boss forbade talent because of level	Tale of Destruction	11.5
Random boss forbade talent because of level	Shattered Mind	11.5
Random boss forbade talent because of level	Only Ashes Left	11.5
Random boss forbade talent because of level	Demonic Madness	11.5
Random boss forbade talent because of level	Dread End	11.5
Random boss forbade talent because of level	Rain of Fire	11.5
Random boss forbade talent because of level	Suffuse Life	11.5
Random boss forbade talent because of level	Twisted Portal	11.5
Random boss forbade talent because of level	Blood Pact	11.5
Random boss forbade talent because of level	Perfect Strike	11.5
Random boss forbade talent because of level	Blinding Speed	11.5
Random boss forbade talent because of level	Erupting Darkness	11.5
Random boss forbade talent because of level	Assault	11.5
Random boss forbade talent because of level	Grim Future	11.5
Random boss forbade talent because of level	Piercing Sight	11.5
Random boss forbade talent because of level	Demon Horns	11.5
Adding 5 random class talents to boss
 * talent	T_DARKFIRE
 * talent	T_PRECISE_STRIKES
 * talent	T_ARMOUR_TRAINING
 * talent	T_BIND_DEMON
 * talent	T_CHARM_MASTERY
Loading entities file from file	/data/general/objects/random-artifacts/ammo.lua
Begin randart generation:	level = 	11.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	7	nb_powers = 	3
 * using themes	temporal,misc
 * forbid power sources:	antimagic,technique_ranged
Creating randart Arthyrig(glistening pouch of steel shots) with no themename
 ** selected ego	arcing 	(normal)	arcane
 * adding power: temporal ranged(2 points)
 * adding power: temporal burst(4 points)
[TOME ENTITY FILTER] selected Double Ego	72.131636186417	95.5
[TOME ENTITY FILTER] selected Ego	96.916608014474	105.5
fight: 	deflecting steel shield	flaming steel longsword of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	90.953225263849	95.5
fight: 	prismatic steel mail armour of stability	flaming steel longsword of daylight	::	nil	BODY
fight: 	prismatic steel mail armour of stability	deflecting steel shield	::	nil	BODY
Added unique	mod.class.NPC/Eilinugawe the green mold	::	1
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[TOME ENTITY FILTER] selected basic	102.76667067345	103.5
[TOME ENTITY FILTER] selected Ego	39.309115659168	65.5
fight: 	manaburning steel dagger	iron dagger	::	nil	MAINHAND
fight: 	manaburning steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	89.00924904214	103.5
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	manaburning steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	71.973099635442	103.5
[TOME ENTITY FILTER] selected Ego	61.534040123116	65.5
Spawning 	bandit	 near 	room	simple9x10	 at 	19	29
[TOME ENTITY FILTER] selected Ego	30.469896216288	65.5
[TOME ENTITY FILTER] selected basic	88.499464404769	103.5
fight: 	steel dagger	arcing steel dagger	::	nil	MAINHAND
fight: 	steel dagger	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	43.332858759172	65.5
fight: 	cured leather armour of resilience	arcing steel dagger	::	nil	BODY
fight: 	cured leather armour of resilience	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	81.303964401317	103.5
[TOME ENTITY FILTER] selected basic	91.188726659792	103.5
Spawning 	rattlesnake	 near 	room	cells3	 at 	25	27
Spawning 	green mold	 near 	room	cells3	 at 	25	30
[TOME ENTITY FILTER] selected Double Ego	7.8393256559128	20.5
[TOME ENTITY FILTER] selected Ego	24.590703211047	65.5
fight: 	balanced steel dagger	thought-forged steel dagger of erosion	::	nil	MAINHAND
fight: 	balanced steel dagger	thought-forged steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	71.649870168336	103.5
fight: 	cured leather armour	thought-forged steel dagger of erosion	::	nil	BODY
fight: 	cured leather armour	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	19.59140474526	20.5
[TOME ENTITY FILTER] selected basic	84.23604709614	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	47.640701232744	65.5
[TOME ENTITY FILTER] selected Ego	64.267108152916	65.5
fight: 	balanced steel dagger	balanced steel dagger	::	nil	MAINHAND
fight: 	balanced steel dagger	balanced steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	10.753384778917	20.5
fight: 	spiked rough leather armour of stability	balanced steel dagger	::	nil	BODY
fight: 	spiked rough leather armour of stability	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	75.044586276646	103.5
[TOME ENTITY FILTER] selected Ego	59.434769495375	65.5
Spawning 	bandit	 near 	room	cells3	 at 	27	25
Loading tile from tileset	/data/gfx/shockbolt/npc/white-snake.png
[TOME ENTITY FILTER] selected Double Ego	7.4732819250723	20.5
[TOME ENTITY FILTER] selected Ego	36.494586219544	65.5
fight: 	steel dagger of daylight	balanced steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of daylight	balanced steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	36.047673093748	65.5
fight: 	cured leather armour of temporal resistance	balanced steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour of temporal resistance	steel dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected basic	95.825709134067	103.5
[TOME ENTITY FILTER] selected basic	100.25639371696	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_brown_mouse.png
Spawning 	giant blue ant	 near 	room	cells3	 at 	26	32
Loading tile from tileset	/data/gfx/shockbolt/npc/blue_ant.png
[TOME ENTITY FILTER] selected Ego	21.386828988881	65.5
[TOME ENTITY FILTER] selected Ego	53.937774248057	65.5
fight: 	hateful steel dagger	steel dagger of massacre	::	nil	MAINHAND
fight: 	hateful steel dagger	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	87.321703200071	103.5
fight: 	rough leather armour	steel dagger of massacre	::	nil	BODY
fight: 	rough leather armour	hateful steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	68.548050783702	103.5
[TOME ENTITY FILTER] selected basic	66.413447613575	103.5
Spawning 	cutpurse	 near 	room	simple9x10	 at 	19	28
[TOME ENTITY FILTER] selected Ego	21.626658292051	65.5
[TOME ENTITY FILTER] selected basic	95.731311523409	103.5
fight: 	steel dagger	steel dagger of daylight	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	34.557308663511	65.5
fight: 	spiked cured leather armour	steel dagger of daylight	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	62.842978226683	65.5
[TOME ENTITY FILTER] selected Ego	49.727924513334	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
[TOME ENTITY FILTER] selected Ego	45.264945371138	65.5
[TOME ENTITY FILTER] selected basic	78.111139846177	103.5
fight: 	iron dagger	insidious iron dagger	::	nil	MAINHAND
fight: 	iron dagger	insidious iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	26.693164771701	65.5
fight: 	rough leather armour of lightning resistance	insidious iron dagger	::	nil	BODY
fight: 	rough leather armour of lightning resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	3.3479380415166	20.5
[TOME ENTITY FILTER] selected Ego	33.187083923767	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	21.934568729935	65.5
[TOME ENTITY FILTER] selected Ego	47.365385176932	65.5
[TOME ENTITY FILTER] selected basic	100.43633194883	112.5
Spawning 	rough leather belt	 near 	room	simple9x10	 at 	nil	nil
[TOME ENTITY FILTER] selected Money	67.738301017144	72.5
Loading tile from tileset	/data/gfx/shockbolt/object/amethyst.png
[TOME ENTITY FILTER] selected Double Ego	13.415841228775	20.5
[TOME ENTITY FILTER] selected Double Ego	4.9554110690848	20.5
Loading tile from tileset	/data/gfx/shockbolt/object/shot_steel.png
[TOME ENTITY FILTER] selected Double Ego	8.3627456265648	20.5
Loading tile from tileset	/data/gfx/shockbolt/object/staff_elm.png
[TOME ENTITY FILTER] selected Double Ego	7.3627245425858	20.5
[TOME ENTITY FILTER] selected basic	75.220591234444	112.5
Wait finished, counted 8711, 5255 ticks
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
}
[3] = {
  [1] = glowing-chest
}
[TOME ENTITY FILTER] selected Double Greater	0.0074799619632494	1
[TOME ENTITY FILTER] selected Double Ego	3.6597146825305	20.5
[TOME ENTITY FILTER] selected Double Ego	8.2077738341661	20.5
fight: 	manaburning steel dagger of massacre	balanced iron dagger of massacre	::	nil	MAINHAND
fight: 	manaburning steel dagger of massacre	balanced iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	69.505065097824	103.5
fight: 	cured leather armour	balanced iron dagger of massacre	::	nil	BODY
fight: 	cured leather armour	manaburning steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	37.919549357244	65.5
[TOME ENTITY FILTER] selected Ego	36.82665152122	65.5
[TOME ENTITY FILTER] selected basic	104.29860742397	112.5
[TOME ENTITY FILTER] selected Ego	22.916207529119	65.5
[EVENT] glowing-chest placed at 	7	29
Not gone east, no backup guardian
Running on level loads	ruins-kor-pul-3
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
Entering tier1 zone for escort	tier1.4	0	3
Updating zone name	Ruins of Kor'Pul (3)
C Map minimap texture: 294 (50x50; 64x64)
[USERCHAT] channel talk	dathias	tome	of course nuking myself.... is a common reason.
[USERCHAT] channel serial data	themasterofw	tome	488
[LOG]	Probably Not casts Precognition.
[LOG]	
C Map minimap texture: 294 (50x44; 64x64)
checkHit	31.819805153395	38.704757939291
=> chance to hit	36.168629994469
[USERCHAT] channel talk	bluemoonseraphim	tome	Expected Max Life = Base Life from Class + 119.25 + 86 * Life Rating
C Map minimap texture: 294 (50x50; 64x64)
[USERCHAT] channel achievement	fireblade1981	tome	Treasure Hunter	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[USERCHAT] channel serial data	Rinekusu	tome	506
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	dathias	tome	paradox mage is just too much fun.
[LOG]	Resting starts...
[SOUND] loading from	/data/sound/creatures/rats/rat_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_1.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/rats/rat_3.ogg	:=:	sound "/data/sound/creatures/rats/rat_3.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/snakes/snake_4.ogg	:=:	sound "/data/sound/creatures/snakes/snake_4.ogg" : <static>
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	i would stand no chance?
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the north (giant brown mouse)).
AI took for target	163085	giant brown mouse	::	2747	Probably Not	16	<	100
giant brown mouse	163085	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Giant brown mouse uses Hide in Plain Sight.
checkHit	13.5	22.273863607376
=> chance to hit	29
Hide in Plain Sight: 13.5 stealth vs 22.273863607376 detection -->chance 29
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Server latency	102
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Giant brown mouse for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Giant brown mouse!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[Identify]	grounding iron helm	true
[LOG]	Probably Not picks up (f.): #00FF80##UID:163133:0#grounding iron helm (0 def, 3 armour)#LAST#.
[LOG]	
[Identify]	amethyst	true
[LOG]	Probably Not picks up (m.): #FFFFFF##UID:163138:0#amethyst#LAST#.
[LOG]	
[USERCHAT] channel achievement	Esane	tome	Eye of the storm (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[USERCHAT] channel achievement	Clarste	tome	Squadmate	false	true
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the north (giant white rat)).
[USERCHAT] channel serial data	shadowdin	tome	475
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
AI took for target	163087	giant white rat	::	2747	Probably Not	16	<	100
[LOG]	
[LOG]	Dust to Dust is still on cooldown for 2 turns.
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	163232	after	2747
[LOG]	Probably Not's Temporal Bolt hits Giant white rat for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 6 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
checkHit	31.819805153395	38.704757939291
=> chance to hit	36.168629994469
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (bandit)).
AI took for target	163048	bandit	::	2747	Probably Not	25	<	121
AI took for target	163102	assassin	::	2747	Probably Not	25	<	100
AI took for target	163026	green mold	::	2747	Probably Not	100	<	100
AI took for target	162898	rattlesnake	::	2747	Probably Not	25	<	100
[LOG]	
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 68
*p 68: Uniform: 0: 1406 aadjust
*p 68: Uniform: 1: 1406 antialiasingRadius
*p 68: Uniform: 2: 8B51 color
*p 68: Uniform: 3: 1406 ellipsoidalFactor
*p 68: Uniform: 4: 1406 horizontalScrollingSpeed
*p 68: Uniform: 5: 8B50 impact
*p 68: Uniform: 6: 8B51 impact_color
*p 68: Uniform: 7: 1406 impact_tick
*p 68: Uniform: 8: 1406 impact_time
*p 68: Uniform: 9: 1406 oscillationSpeed
*p 68: Uniform: 10: 1406 shieldIntensity
*p 68: Uniform: 11: 1406 tick
*p 68: Uniform: 12: 1406 tick_start
*p 68: Uniform: 13: 1406 time_factor
*p 68: Uniform: 14: 1406 verticalScrollingSpeed
*p 68: Uniform: 15: 1406 wobblingPower
*p 68: Uniform: 16: 1406 wobblingSpeed
*p 68: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	2029077
[USERCHAT] channel talk	enemyz	tome	u went melee thou right?
[LOG]	Probably Not casts Dust to Dust.
checkHit	31.819805153395	38.704757939291
=> chance to hit	36.168629994469
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rattlesnake for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#58 physical#LAST# (140 total damage).
[TARGET] Passing target	green mold	from	bandit	to	Probably Not
[TARGET] Passing target	giant blue ant	from	bandit	to	Probably Not
AI took for target	163102	assassin	::	2747	Probably Not	16	<	100
[TARGET] Passing target	cutpurse	from	rattlesnake	to	Probably Not
[TARGET] Passing target	Eilinugawe the green mold	from	rattlesnake	to	Probably Not
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	31.819805153395	38.704757939291
=> chance to hit	36.168629994469
[SPELL CRIT %]	10.5
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_2.ogg" : <static>
Adding entity	163233	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rattlesnake for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rattlesnake!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[TARGET] Passing target	brown mold	from	Eilinugawe the green mold	to	Probably Not
[SPELL] friendly fire chance	100
[TARGET] Passing target	rattlesnake	from	green mold	to	Probably Not
checkHit	21.213203435596	38.704757939291
=> chance to hit	21.499013656311
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	
checkHit	31.819805153395	38.704757939291
=> chance to hit	36.168629994469
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#60 physical#LAST# (143 total damage).
bandit	163048	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Bandit uses Infusion: Wild.
[LOG]	Bandit lessens the pain.
[LOG]	Bandit deactivates Stealth.
[LOG]	
[USERCHAT] channel talk	dathias	tome	nope.
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	10.5
checkHit	34.409289047109	18.066932834992
=> chance to hit	91
[LOG]	Bandit resists the knockback!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 71
*p 71: Uniform: 0: 1406 blacken
*p 71: Uniform: 1: 1406 power
*p 71: Uniform: 2: 1406 power_amp
*p 71: Uniform: 3: 1406 power_time
*p 71: Uniform: 4: 8B50 texSize
*p 71: Uniform: 5: 1406 tick
*p 71: Uniform: 6: 8B5E mainfbo
*p 71: Uniform: 7: 8B5E tex
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bandit for #aaaaaa#50 physical#LAST# damage.
[SPELL] friendly fire chance	100
[ATTACK] attacking with	balanced steel dagger
[ATTACK] to 	Probably Not	 :: 	19.487394613141	11	24.157704769272	20.678852384636	::	1
checkHit	29	20.678852384636
=> chance to hit	71
[ATTACJ] dagger accuracy bonus	29	20.678852384636	=	1.0416057380768	previous	11
[ATTACK] raw dam	19.487394613141	versus	24.157704769272	0.3	with APR	11.457663118845
[ATTACK] after armor	13.641176229199
[ATTACK] after range	14
[PHYS CRIT %]	19.8
[ATTACK] after crit	25.34
[ATTACK] after mult	25.34
[LOG]	#{bold}##UID:163048:0#Bandit performs a melee critical strike against #fbd578#Probably Not#LAST#!#{normal}#
[ATTACK] attacking with	balanced steel dagger
[ATTACK] to 	Probably Not	 :: 	19.487394613141	11	24.157704769272	20.678852384636	::	0.5
checkHit	29	20.678852384636
=> chance to hit	71
[LOG]	#UID:163048:0#Bandit misses #fbd578#Probably Not#LAST#.
[LOG]	#UID:163048:0#Bandit hits #fbd578#Probably Not#LAST# for #SLATE#(25 absorbed)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST# (0 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bandit for #YELLOW#4 light#LAST# damage.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	163234	after	2747
[LOG]	Probably Not's Temporal Bolt hits Bandit for #{bold}##LIGHT_STEEL_BLUE#113 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Bandit!#{normal}#
giant blue ant	163088	dumb ai talents can use	Water Bolt	T_WATER_BOLT
dumb ai uses	T_WATER_BOLT
[SPELL CRIT %]	1
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Something hits #fbd578#Probably Not#LAST# for #SLATE#(5 absorbed)#LAST#, #1133F3#0 cold#LAST# (0 total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[SPELL] friendly fire chance	100
[LOG]	Today is the 29th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[SPELL] friendly fire chance	100
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the west (rattlesnake)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rattlesnake for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#64 physical#LAST# (147 total damage).
[LOG]	
[USERCHAT] channel talk	dathias	tome	gravity spike :-)
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	163235	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[SPELL] friendly fire chance	100
AI took for target	163026	green mold	::	2747	Probably Not	100	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	18.203931859894	10	24.157704769272	20.678852384636	::	1
checkHit	24.5	20.678852384636
=> chance to hit	60
[ATTACK] raw dam	18.203931859894	versus	24.157704769272	0.3	with APR	10
[ATTACK] after armor	12.742752301926
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[SOUND] loading from	/data/sound/creatures/snakes/snake_attack.ogg	:=:	sound "/data/sound/creatures/snakes/snake_attack.ogg" : <static>
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rattlesnake for #YELLOW#4 light#LAST# damage.
[LOG]	#UID:163025:0#Rattlesnake hits #fbd578#Probably Not#LAST# for #aaaaaa#14 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[USERCHAT] channel talk	themasterofw	tome	staying away from that
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rattlesnake for #{bold}##aaaaaa#105 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rattlesnake!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	dathias	tome	oh
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Giant blue ant for #{bold}##LIGHT_STEEL_BLUE#144 temporal#{normal}##LAST# damage.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Giant blue ant!#{normal}#
[SPELL] friendly fire chance	100
AI took for target	163026	green mold	::	2747	Probably Not	100	<	100
[LOG]	
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the north (cutpurse)).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	PanicPanel	global	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[SPELL CRIT %]	10.5
Adding entity	163236	after	2747
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Cutpurse for #LIGHT_STEEL_BLUE#83 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	vargtask	tome	Pyromancer (Roguelike)	false	true
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #{bold}##LIGHT_STEEL_BLUE#145 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Cutpurse!#{normal}#
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
AI took for target	163026	green mold	::	2747	Probably Not	100	<	100
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[SPELL] friendly fire chance	100
AI took for target	163026	green mold	::	2747	Probably Not	100	<	100
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[LOG]	Rested for 22 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
[TARGET] Passing target	cutpurse	from	green mold	to	Probably Not
green mold	163026	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (green mold)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[SPELL] friendly fire chance	100
[LOG]	
[LOG]	You pickup 1.00 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[SPELL] friendly fire chance	100
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[SPELL] friendly fire chance	100
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (cutpurse)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#57 physical#LAST# (139 total damage).
[SPELL] friendly fire chance	100
[LOG]	
[USERCHAT] channel talk	dathias	tome	using Empower 5/5 on gravity spike..... it clears rooms.
[USERCHAT] channel achievement	crasherred	tome	The secret city	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	163237	after	2747
[LOG]	Probably Not's Temporal Bolt hits Cutpurse for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Cutpurse!#{normal}#
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
[SPELL CRIT %]	1
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 72
New GL Shader 73 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/fireball.frag
*p 72: Uniform: 0: 1406 explosion_time_factor
*p 72: Uniform: 1: 1406 is_exploding
*p 72: Uniform: 2: 1406 projectile_time_factor
*p 72: Uniform: 3: 1406 tick
*p 72: Uniform: 4: 1406 tick_start
*p 72: Uniform: 5: 1406 trail_length
*p 72: Uniform: 6: 8B5E tex
Adding entity	163238	after	162984
[LOG]	
[Identify]	insulating iron helm	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:163129:0#insulating iron helm (0 def, 3 armour)#LAST#.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Ran for 3 turns (stop reason: taken damage).
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 74
New GL Shader 75 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/volumetric_aura.frag
*p 74: Uniform: 0: 1406 tick
*p 74: Uniform: 1: 8B5E tex
[CALLBACK] upgrading to prioritized	talents_on_death
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 76
*p 76: Uniform: 0: 1406 explosion_time_factor
*p 76: Uniform: 1: 1406 is_exploding
*p 76: Uniform: 2: 1406 projectile_time_factor
*p 76: Uniform: 3: 1406 tick
*p 76: Uniform: 4: 1406 tick_start
*p 76: Uniform: 5: 1406 trail_length
*p 76: Uniform: 6: 8B5E tex
[SHADER] setting reset param	tick_start	2063461
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Something hits #fbd578#Probably Not#LAST# for #LIGHT_RED#22 fire#LAST#, #GREY#26 darkness#LAST# (48 total damage).
Loading tile	talents/bleak_outcome.png
[SPELL] friendly fire chance	100
[LOG]	
[USERCHAT] channel serial data	dethararjan	global	732
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 68
[SHADER] setting reset param	tick_start	2066268
[USERCHAT] channel achievement	No Name Nobody	tome	The sky is falling!	false	false
[USERCHAT] channel talk	enemyz	tome	oh thought u did
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	Probably Not's warp area effect hits Eilinugawe the green mold for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#20 physical#LAST# (48 total damage).
[LOG]	
Server latency	102
[USERCHAT] channel achievement	sais	tome	The Arena (Nightmare (Adventure) difficulty)	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	163240	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's warp area effect hits Eilinugawe the green mold for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#20 physical#LAST# (48 total damage).
[LOG]	Probably Not's Temporal Bolt hits Eilinugawe the green mold for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[SPELL] friendly fire chance	100
[LOG]	Eilinugawe the green mold uses Shield Pummel.
[ATTACK] to 	Probably Not	 :: 	22.399969648653	0	24.157704769272	20.678852384636	::	1.713862731903
checkHit	40.492617833973	20.678852384636
=> chance to hit	100
[ATTACK] raw dam	22.399969648653	versus	24.157704769272	0.3	with APR	0
[ATTACK] after armor	15.679978754057
[ATTACK] after range	16
[PHYS CRIT %]	8.7350055929129
[ATTACK] after crit	16
[ATTACK] after mult	27.421803710448
[ATTACK] staff accuracy bonus	40.492617833973	20.678852384636	=	1.4953441362334
[ATTACK] to 	Probably Not	 :: 	22.399969648653	0	24.157704769272	20.678852384636	::	2.1178235124467
checkHit	40.492617833973	20.678852384636
=> chance to hit	100
[ATTACK] raw dam	22.399969648653	versus	24.157704769272	0.3	with APR	0
[ATTACK] after armor	15.679978754057
[ATTACK] after range	17
[PHYS CRIT %]	8.7350055929129
[ATTACK] after crit	17
[ATTACK] after mult	36.002999711594
[ATTACK] staff accuracy bonus	40.492617833973	20.678852384636	=	1.4953441362334
checkHit	28.425	49.492617833973
=> chance to hit	0
[LOG]	Probably Not is stunned!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Eilinugawe the green mold for #YELLOW#4 light#LAST#, #YELLOW#4 light#LAST# (8 total damage).
[LOG]	#UID:162984:0#Eilinugawe the green mold hits #fbd578#Probably Not#LAST# for #SLATE#(22 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(29 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
Loading tile from tileset	/data/gfx/effects/offbalance.png
Loading tile from tileset	/data/gfx/effects/stunned.png
[LOG]	
[USERCHAT] channel talk	json215	tome	anyone have a recommendation on summoner unlocking 5 inscriptions or unlocking 4 and having the augmentation tree? :/
[USERCHAT] channel achievement	D_Luke	global	Level 20 (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Probably Not uses Infusion: Wild.
[LOG]	Probably Not is not stunned anymore.
[LOG]	Probably Not is cured!
[LOG]	Probably Not lessens the pain.
Loading tile from tileset	/data/gfx/effects/infusion_cooldown.png
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	10.5
checkHit	34.728458651277	25.023395386499
=> chance to hit	75
[LOG]	Eilinugawe the green mold resists the knockback!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Eilinugawe the green mold for #aaaaaa#60 physical#LAST# damage.
[LOG]	Probably Not's warp area effect hits Eilinugawe the green mold for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#20 physical#LAST# (48 total damage).
[LOG]	#00ff00##UID:1045:0#Talent Materialize Barrier is ready to use.
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Eilinugawe the green mold for #LIGHT_STEEL_BLUE#86 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Eilinugawe the green mold!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	Probably Not feels pain again.
[LOG]	#00ff00##UID:70:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
brown mold	163047	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
AI took for target	163047	brown mold	::	2747	Probably Not	81	<	100
[LOG]	Rested for 49 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	bluemoonseraphim	tome	I'm coming up on that decision myself
[Identify]	Arthyrig	true
[LOG]	Probably Not picks up (e.): #SALMON##UID:162921:0#Arthyrig (21/21, 121% power, 2 apr)#LAST#.
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	
[USERCHAT] channel achievement	korapshin	tome	That was close (Roguelike)	true	true
[USERCHAT] channel talk	Furey	tome	augmentation tree have the extended summon life?
Deleting shader 68 (is clone 1)
[USERCHAT] channel talk	dathias	tome	well what inscriptions will you use?
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southwest (brown mold)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Brown mold!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	Trollozavre	tome	Hell has no fury like a demon scorned!	false	false
[LOG]	Probably Not casts Precognition.
[LOG]	
C Map minimap texture: 294 (50x44; 64x64)
Deleting temp shader	shadow_simulacrum[base=0.9,color=vec3(0.6,0.6,0.2),time_factor=1500]
C Map minimap texture: 294 (50x50; 64x64)
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[USERCHAT] channel talk	bluemoonseraphim	tome	took symbiant, which hasn't been too nice.  probably would have taken the other one
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
checkHit	31.819805153395	27.025728969391
=> chance to hit	60.277936629361
AI took for target	162909	rogue	::	2747	Probably Not	36	<	121
checkHit	31.819805153395	27.025728969391
=> chance to hit	60.277936629361
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (rogue)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
AI took for target	163089	cutpurse	::	2747	Probably Not	49	<	100
cutpurse	163089	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[TARGET] Passing target	bandit	from	rogue	to	Probably Not
AI took for target	162909	rogue	::	2747	Probably Not	25	<	121
rogue	162909	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Rogue uses Infusion: Regeneration.
[LOG]	Rogue starts regenerating health quickly.
[LOG]	Rogue deactivates Stealth.
checkHit	31.819805153395	40.206797287979
=> chance to hit	33.679223368244
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	163242	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
checkHit	31.819805153395	40.206797287979
=> chance to hit	33.679223368244
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel talk	bluemoonseraphim	tome	augmentation
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	31.819805153395	40.206797287979
=> chance to hit	33.679223368244
bandit	163001	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	163001	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the southeast (cutpurse)).
[LOG]	
[USERCHAT] channel serial data	BaldryckB	tome	155
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	Cornelius_the_5th	tome	Level 10 (Roguelike)	false	false
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#63 physical#LAST# (145 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	163243	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Cutpurse for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Cutpurse!#{normal}#
bandit	163001	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Bandit uses Infusion: Wild.
[LOG]	Bandit lessens the pain.
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#67 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Deleting shader 58 (is clone 0)
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#73 temporal#LAST#, #aaaaaa#56 physical#LAST# (129 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 1.00 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	Ran for 5 turns (stop reason: something interesting).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
checkHit	31.819805153395	35.804862233481
=> chance to hit	41.596762717886
checkHit	31.819805153395	35.804862233481
=> chance to hit	41.596762717886
AI took for target	163067	thief	::	2747	Probably Not	25	<	121
checkHit	31.819805153395	35.804862233481
=> chance to hit	41.596762717886
checkHit	31.819805153395	35.804862233481
=> chance to hit	41.596762717886
checkHit	31.819805153395	35.804862233481
=> chance to hit	41.596762717886
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the northeast (thief)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Server latency	103
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#70 temporal#LAST#, #aaaaaa#62 physical#LAST# (132 total damage).
[LOG]	
[USERCHAT] channel achievement	XSI	global	Bringer of Doom	false	false
[LOG]	Probably Not casts Temporal Bolt.
checkHit	31.819805153395	35.804862233481
=> chance to hit	41.596762717886
[SPELL CRIT %]	10.5
Adding entity	163244	after	2747
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#65 temporal#LAST# damage.
thief	163067	dumb ai talents can use	Disarm	T_DISARM
thief	163067	dumb ai talents can use	Attack	T_ATTACK
thief	163067	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel dagger of massacre
[ATTACK] to 	Probably Not	 :: 	22.321382330225	6	24.157704769272	20.678852384636	::	1
checkHit	26.5	20.678852384636
=> chance to hit	65
[ATTACJ] dagger accuracy bonus	26.5	20.678852384636	=	1.0291057380768	previous	6
[ATTACK] raw dam	22.321382330225	versus	24.157704769272	0.3	with APR	6.1746344284609
[ATTACK] after armor	15.624967631158
[ATTACK] after range	20
[PHYS CRIT %]	16.412702313413
[ATTACK] after crit	20
[ATTACK] after mult	20
[LOG]	Probably Not is poisoned!
[ATTACK] attacking with	steel dagger of daylight
[ATTACK] to 	Probably Not	 :: 	20.110801785382	6	24.157704769272	20.678852384636	::	0.5
checkHit	26.5	20.678852384636
=> chance to hit	65
[ATTACJ] dagger accuracy bonus	26.5	20.678852384636	=	1.0291057380768	previous	6
[ATTACK] raw dam	20.110801785382	versus	24.157704769272	0.3	with APR	6.1746344284609
[ATTACK] after armor	14.077561249767
[ATTACK] after range	15
[PHYS CRIT %]	16.412702313413
[ATTACK] after crit	15
[ATTACK] after mult	7.5
[ATTACK] after inc by type	7.5
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #YELLOW#4 light#LAST#, #YELLOW#4 light#LAST# (8 total damage).
[LOG]	Something hits #fbd578#Probably Not#LAST# for #aaaaaa#20 physical#LAST#, #aaaaaa#8 physical#LAST#, #YELLOW#3 light#LAST# (30 total damage).
Loading tile from tileset	/data/gfx/effects/poisoned.png
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#11 nature#LAST# damage.
[LOG]	
[USERCHAT] channel talk	json215	tome	no idea... primal, heroism, regen...idk others for sure
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#11 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#11 nature#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Oberscheisse	tome	Level 10 (Roguelike)	false	false
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#11 nature#LAST# damage.
[LOG]	
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#11 nature#LAST# damage.
[LOG]	
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#11 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not stops being poisoned.
[LOG]	
[LOG]	Resting starts...
green mold	163030	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Rested for 72 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[Identify]	balanced steel battleaxe of dampening	true
[LOG]	Probably Not picks up (e.): #00FF80##UID:163157:0#balanced steel battleaxe of dampening (122% power, 2 apr)#LAST#.
[USERCHAT] channel talk	dathias	tome	probably should have unlocked a 4th inscription. but I am running rune of shielding and rune of reflective shield
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (giant white mouse)).
AI took for target	163028	giant white mouse	::	2747	Probably Not	9	<	100
giant white mouse	163028	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Giant white mouse uses Hide in Plain Sight.
checkHit	13.5	25.455844122716
=> chance to hit	21
Hide in Plain Sight: 13.5 stealth vs 25.455844122716 detection -->chance 21
[LOG]	Giant white mouse activates Stealth.
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Giant white mouse for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Giant white mouse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	robomani	tome	The Arena (Roguelike)	false	false
[Identify]	rough leather gloves	true
[LOG]	Probably Not picks up (h.): #FFFFFF##UID:163163:0#rough leather gloves (0 def, 1 armour)#LAST#.
[USERCHAT] channel talk	dathias	tome	and regen
green mold	163030	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (green mold)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
[LOG]	
[USERCHAT] channel serial data	xylomatik	tome	474
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the west (grey mold)).
AI took for target	163128	grey mold	::	2747	Probably Not	100	<	100
[LOG]	
[USERCHAT] channel achievement	Ausemere	tome	Level 10	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	potent elm magestaff of power	true
[LOG]	Probably Not picks up (e.): #00FF80##UID:163151:0#potent elm magestaff of power (104% power, 2 apr, cold element)#LAST#.
Deleting shader 61 (is clone 0)
Deleting shader 60 (is clone 0)
[USERCHAT] channel serial data	dathias	tome	901
[LOG]	Ran for 12 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 17 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 8 turns (stop reason: at door).
[LOG]	
[USERCHAT] channel talk	bluemoonseraphim	tome	Need to get something to deal with frozen
[LOG]	Ran for 21 turns (stop reason: interesting terrain).
[LOG]	
[USERCHAT] channel achievement	RealMature	global	Level 10	false	true
[USERCHAT] channel achievement	jasiu	tome	Earth Master (Exploration mode)	false	false
checkHit	31.819805153395	27.347298136268
=> chance to hit	59.615350214259
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	bluemoonseraphim	tome	otherwise your summons will kill you
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
AI took for target	163011	rogue	::	2747	Probably Not	9	<	121
[LOG]	
[USERCHAT] channel achievement	Carl Crøss	tome	Size matters (Exploration mode)	false	true
[LOG]	Probably Not casts Temporal Bolt.
checkHit	31.819805153395	27.347298136268
=> chance to hit	59.615350214259
[USERCHAT] channel talk	json215	tome	still not sure if I'm going am or not lol
[SPELL CRIT %]	10.5
Adding entity	163245	after	2747
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	CrimsoND	tome	Bringer of Doom	false	false
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel achievement	Hiragawa	tome	Are you out of your mind?!	true	true
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	arcing steel greatmaul of massacre	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:163139:0#arcing steel greatmaul of massacre (150% power, 2 apr)#LAST#.
[LOG]	Ran for 9 turns (stop reason: at door).
[LOG]	
[USERCHAT] channel serial data	Laerte	tome	156
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (grey mold)).
AI took for target	163029	grey mold	::	2747	Probably Not	16	<	100
grey mold	163029	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Grey mold uses Slime Roots.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#59 physical#LAST# (141 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Ran for 4 turns (stop reason: interesting terrain).
[LOG]	
[USERCHAT] channel talk	dathias	tome	that weapon has Arcane Reconstruction absorbed. still trying to remember whicih monster gave it to me
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[USERCHAT] channel achievement	namelesschaos	global	Fear me not! (Exploration mode)	false	false
checkHit	31.819805153395	27.347298136268
=> chance to hit	59.615350214259
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Something for #{bold}##LIGHT_STEEL_BLUE#137 temporal#{normal}##LAST#, #{bold}##aaaaaa#104 physical#{normal}##LAST# (241 total damage).
AI took for target	163066	large white snake	::	2747	Probably Not	36	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	163246	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Large white snake for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
[TARGET] Passing target	rattlesnake	from	large white snake	to	Probably Not
[LOG]	Probably Not's Temporal Bolt hits Large white snake for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Large white snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the south (rattlesnake)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rattlesnake for #{bold}##LIGHT_STEEL_BLUE#138 temporal#{normal}##LAST#, #{bold}##aaaaaa#104 physical#{normal}##LAST# (242 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rattlesnake!#{normal}#
[LOG]	
Server latency	101
[USERCHAT] channel talk	json215	tome	just make sure to stay 4 spaces away from the tree >.> controlled phase door would work
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[Identify]	psychokinetic pouch of steel shots of vileness	true
[LOG]	Probably Not picks up (i.): #00FF80##UID:163145:0#psychokinetic pouch of steel shots of vileness (12/12, 125% power, 2 apr)#LAST#.
[LOG]	
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[USERCHAT] channel achievement	Casualty	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	anouleth	tome	Treasure Hunter	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 39 turns (stop reason: at door).
[LOG]	
C Map minimap texture: 294 (50x44; 64x64)
C Map minimap texture: 294 (50x50; 64x64)
[USERCHAT] channel achievement	Furey	tome	Utterly Destroyed (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel serial data	dethararjan	global	604
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_ash.png
[LOG]	#GOLD#An object rolls from the chest!
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_yellow_ooze.png
[LOG]	#GOLD#But the chest was guarded!
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 68
[SHADER] setting reset param	tick_start	2220401
[LOG]	Probably Not casts Dimensional Step.
checkHit	31.819805153395	35.350094756444
=> chance to hit	42.51227605696
checkHit	31.819805153395	27.025728969391
=> chance to hit	60.277936629361
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#63 physical#LAST# (146 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Yellow ooze for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#59 physical#LAST# (142 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#61 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Yellow ooze!#{normal}#
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
AI took for target	163205	king cobra	::	2747	Probably Not	25	<	100
AI took for target	163207	cutpurse	::	2747	Probably Not	25	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	163247	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits King cobra for #LIGHT_STEEL_BLUE#74 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Cutpurse for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Cutpurse!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits King cobra for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (149 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed King cobra!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	steel battleaxe	true
[LOG]	Probably Not picks up (g.): #FFFFFF##UID:163228:0#steel battleaxe (121% power, 2 apr)#LAST#.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	#00ff00##UID:1053:0#Talent Dimensional Step is ready to use.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	Ran for 5 turns (stop reason: interesting terrain).
[LOG]	
[USERCHAT] channel achievement	Perlkonig	tome	Level 10 (Exploration mode)	false	false
[Identify]	hateful quiver of ash arrows of crippling	true
[LOG]	Probably Not picks up (i.): #8d55ff##UID:163199:0#hateful quiver of ash arrows of crippling (18/18, 125% power, 7 apr)#LAST#.
[LOG]	
[USERCHAT] channel talk	crasherred	tome	oh wow, I never knew Arcane Blades were so much fun
Deleting shader 68 (is clone 1)
Server latency	101
[USERCHAT] channel achievement	Huzbug	tome	Tales of the Spellblaze (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Huzbug	tome	A different point of view (Nightmare (Roguelike) difficulty)	false	false
[Identify]	Transmogrification Chest	true
[LORE] learnt	Transmogrification Chest
[LOG]	You gain 0.49 gold from the transmogrification of #00FF80##UID:163129:0#insulating iron helm (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.49 gold from the transmogrification of #00FF80##UID:163133:0#grounding iron helm (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:163163:0#rough leather gloves (0 def, 1 armour)#LAST#.
[LOG]	You gain 3.33 gold from the transmogrification of #00FF80##UID:163145:0#psychokinetic pouch of steel shots of vileness (12/12, 125% power, 2 apr)#LAST#.
[LOG]	You gain 3.88 gold from the transmogrification of #SALMON##UID:162921:0#Arthyrig (21/21, 121% power, 2 apr)#LAST#.
[LOG]	You gain 1.89 gold from the transmogrification of #8d55ff##UID:163199:0#hateful quiver of ash arrows of crippling (18/18, 125% power, 7 apr)#LAST#.
[LOG]	You gain 1.44 gold from the transmogrification of #00FF80##UID:163139:0#arcing steel greatmaul of massacre (150% power, 2 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:163228:0#steel battleaxe (121% power, 2 apr)#LAST#.
[LOG]	You gain 4.73 gold from the transmogrification of #00FF80##UID:163157:0#balanced steel battleaxe of dampening (122% power, 2 apr)#LAST#.
[LOG]	You gain 1.90 gold from the transmogrification of #00FF80##UID:163151:0#potent elm magestaff of power (104% power, 2 apr, cold element)#LAST#.
[USERCHAT] channel achievement	Oberscheisse	tome	The Arena (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Ran for 23 turns (stop reason: at door).
[LOG]	
[LOG]	Lore found: #0080FF#journal page (kor'pul)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	kor-pul-note-5
[LOG]	
[LOG]	Probably Not casts Precognition.
[LOG]	
C Map minimap texture: 294 (50x44; 64x64)
C Map minimap texture: 294 (50x50; 64x64)
[USERCHAT] channel serial data	obelixyz	tome	466
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	John_Chance	tome	Squadmate	false	false
[LOG]	Probably Not casts Precognition.
[LOG]	
[USERCHAT] channel achievement	dethararjan	global	Orbituary (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Brown mold!#{normal}#
[LOG]	
[USERCHAT] channel achievement	less generic gamer	global	Size matters (Roguelike)	false	false
AI took for target	163024	rattlesnake	::	2747	Probably Not	81	<	100
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (rattlesnake)).
[LOG]	
[USERCHAT] channel achievement	Pernot	tome	Level 10	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rattlesnake for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#63 physical#LAST# (145 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	163249	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rattlesnake for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rattlesnake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting temp shader	volumetric_aura[]
Deleting temp shader	fireflash[]
Deleting temp shader	fireball[]
[LOG]	Probably Not uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 40 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel serial data	Dinnitz	tome	491
Deleting shader 76 (is clone 0)
Deleting shader 74 (is clone 0)
Deleting shader 72 (is clone 0)
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 68
[SHADER] setting reset param	tick_start	2315104
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
AI took for target	162837	The Possessed	::	2747	Probably Not	100	<	100
AI took for target	162873	thief	::	2747	Probably Not	100	<	121
checkHit	31.819805153395	35.350094756444
=> chance to hit	42.51227605696
[LOG]	
[SPELL CRIT %]	11.2
Adding entity	163251	after	162837
[SPELL CRIT %]	11.2
Adding entity	163252	after	162837
checkHit	31.819805153395	35.350094756444
=> chance to hit	42.51227605696
AI took for target	162899	rogue	::	2747	Probably Not	4	<	121
checkHit	31.819805153395	27.025728969391
=> chance to hit	60.277936629361
Server latency	103
[LOG]	Probably Not casts Temporal Bolt.
checkHit	31.819805153395	27.025728969391
=> chance to hit	60.277936629361
[SPELL CRIT %]	10.5
Adding entity	163253	after	2747
[LOG]	Probably Not starts to bleed.
[LOG]	The Possessed's Earthen Missiles hits #fbd578#Probably Not#LAST# for #SLATE#(15 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(2 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	The Possessed's Earthen Missiles hits #fbd578#Probably Not#LAST# for #SLATE#(15 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(2 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#76 temporal#LAST# damage.
checkHit	31.819805153395	35.350094756444
=> chance to hit	42.51227605696
rogue	162899	dumb ai talents can use	Attack	T_ATTACK
rogue	162899	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_ATTACK
[LOG]	Rogue deactivates Stealth.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	19.474636374811	6	24.157704769272	20.678852384636	::	1
checkHit	24	20.678852384636
=> chance to hit	59
[ATTACJ] dagger accuracy bonus	24	20.678852384636	=	1.0166057380768	previous	6
[ATTACK] raw dam	19.474636374811	versus	24.157704769272	0.3	with APR	6.0996344284609
[ATTACK] after armor	13.632245462367
[ATTACK] after range	14
[PHYS CRIT %]	16.112702313413
[ATTACK] after crit	14
[ATTACK] after mult	14
[ATTACK] attacking with	steel dagger of persecution
[ATTACK] to 	Probably Not	 :: 	19.715910781175	6	24.157704769272	20.678852384636	::	0.5
checkHit	24	20.678852384636
=> chance to hit	59
[ATTACJ] dagger accuracy bonus	24	20.678852384636	=	1.0166057380768	previous	6
[ATTACK] raw dam	19.715910781175	versus	24.157704769272	0.3	with APR	6.0996344284609
[ATTACK] after armor	13.801137546822
[ATTACK] after range	16
[PHYS CRIT %]	16.112702313413
[ATTACK] after crit	16
[ATTACK] after mult	8
[ATTACK] after inc by type	8
[LOG]	#UID:162899:0#Rogue hits #fbd578#Probably Not#LAST# for #SLATE#(14 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(8 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #YELLOW#4 light#LAST#, #YELLOW#4 light#LAST# (9 total damage).
Loading tile from tileset	/data/gfx/effects/cut.png
[LOG]	
[LOG]	Bleeding from The Possessed hits #fbd578#Probably Not#LAST# for #SLATE#(5 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
checkHit	31.819805153395	35.350094756444
=> chance to hit	42.51227605696
[LOG]	
[LOG]	Bleeding from The Possessed hits #fbd578#Probably Not#LAST# for #SLATE#(5 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
checkHit	31.819805153395	35.350094756444
=> chance to hit	42.51227605696
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Bleeding from The Possessed hits #fbd578#Probably Not#LAST# for #SLATE#(5 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
New GL Shader program 58
*p 58: Uniform: 0: 1406 aadjust
*p 58: Uniform: 1: 1406 antialiasingRadius
*p 58: Uniform: 2: 8B51 color
*p 58: Uniform: 3: 1406 ellipsoidalFactor
*p 58: Uniform: 4: 1406 horizontalScrollingSpeed
*p 58: Uniform: 5: 8B50 impact
*p 58: Uniform: 6: 8B51 impact_color
*p 58: Uniform: 7: 1406 impact_tick
*p 58: Uniform: 8: 1406 impact_time
*p 58: Uniform: 9: 1406 oscillationSpeed
*p 58: Uniform: 10: 1406 shieldIntensity
*p 58: Uniform: 11: 1406 tick
*p 58: Uniform: 12: 1406 tick_start
*p 58: Uniform: 13: 1406 time_factor
*p 58: Uniform: 14: 1406 verticalScrollingSpeed
*p 58: Uniform: 15: 1406 wobblingPower
*p 58: Uniform: 16: 1406 wobblingSpeed
*p 58: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	2330645
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
Loading tile from tileset	/data/gfx/talents/time_shield.png
[LOG]	Probably Not casts Temporal Bolt.
checkHit	31.819805153395	35.350094756444
=> chance to hit	42.51227605696
[USERCHAT] channel talk	dathias	tome	ooh forgot PRODIGY hasn't been selected
[USERCHAT] channel achievement	Esane	tome	Size matters (Roguelike)	false	false
[SPELL CRIT %]	10.5
Adding entity	163254	after	2747
[LOG]	Probably Not's Temporal Bolt hits The Possessed for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	The Possessed uses Highborn's Bloom.
[LOG]	Probably Not's Temporal Bolt hits The Possessed for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
thief	162873	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 60
*p 60: Uniform: 0: 8B52 beamColor1
*p 60: Uniform: 1: 8B52 beamColor2
*p 60: Uniform: 2: 1406 beamsCount
*p 60: Uniform: 3: 8B52 circleColor
*p 60: Uniform: 4: 1406 circleDescendSpeed
*p 60: Uniform: 5: 1406 circleRotationSpeed
*p 60: Uniform: 6: 1406 noup
*p 60: Uniform: 7: 1406 tick
*p 60: Uniform: 8: 1406 tick_start
*p 60: Uniform: 9: 1406 time_factor
*p 60: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 61
*p 61: Uniform: 0: 8B52 beamColor1
*p 61: Uniform: 1: 8B52 beamColor2
*p 61: Uniform: 2: 1406 beamsCount
*p 61: Uniform: 3: 8B52 circleColor
*p 61: Uniform: 4: 1406 circleDescendSpeed
*p 61: Uniform: 5: 1406 circleRotationSpeed
*p 61: Uniform: 6: 1406 noup
*p 61: Uniform: 7: 1406 tick
*p 61: Uniform: 8: 1406 tick_start
*p 61: Uniform: 9: 1406 time_factor
*p 61: Uniform: 10: 8B5E tex
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Bleeding from The Possessed hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(5 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[USERCHAT] channel serial data	nishi2507	tome	613
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (157 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits The Possessed for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#64 physical#LAST# (147 total damage).
[LOG]	The Possessed uses Infusion: Insidious Poison.
Adding entity	163255	after	162837
[LOG]	Thief is poisoned!
[LOG]	The Possessed's Infusion: Insidious Poison hits Thief for #LIGHT_GREEN#26 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	10.5
checkHit	37.825211316881	10.342934814111
=> chance to hit	95
[KNOCKBACK] from	40	40	over	2
[KNOCKBACK] try	44	46	1
[KNOCKBACK] try	45	47	0	::
[KNOCKBACK] ok knocked to	45	47	::
[LOG]	The Possessed is knocked back!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 72
*p 72: Uniform: 0: 1406 blacken
*p 72: Uniform: 1: 1406 power
*p 72: Uniform: 2: 1406 power_amp
*p 72: Uniform: 3: 1406 power_time
*p 72: Uniform: 4: 8B50 texSize
*p 72: Uniform: 5: 1406 tick
*p 72: Uniform: 6: 8B5E mainfbo
*p 72: Uniform: 7: 8B5E tex
[LOG]	Bleeding from The Possessed hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(4 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #aaaaaa#66 physical#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits The Possessed for #aaaaaa#63 physical#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	Probably Not stops bleeding.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
Deleting shader 68 (is clone 1)
Deleting shader 71 (is clone 0)
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	sirlagsalotmore	tome	Curse Lifter	false	false
[SPELL CRIT %]	10.5
Adding entity	163256	after	2747
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits The Possessed for #LIGHT_STEEL_BLUE#79 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits The Possessed for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#65 physical#LAST# (151 total damage).
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	10.5
checkHit	39.197000557484	10.342934814111
=> chance to hit	95
[KNOCKBACK] from	41	41	over	1
[KNOCKBACK] try	45	48	0
[KNOCKBACK] ok knocked to	45	48	::
[LOG]	The Possessed is knocked back!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits The Possessed for #aaaaaa#64 physical#LAST# damage.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel achievement	Tasukete	global	Curse Lifter (Roguelike)	false	true
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[SPELL CRIT %]	11.2
Adding entity	163257	after	162837
[SPELL CRIT %]	11.2
Adding entity	163258	after	162837
[LOG]	
[LOG]	The Possessed's Earthen Missiles hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(15 to time)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #STEEL_BLUE#(2 to time)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST# (0 total damage).
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	25.895807966037	2.5895807966037
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	
Loading tile from tileset	/data/gfx/effects/time_dot.png
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits The Possessed for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#66 physical#LAST# (153 total damage).
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	163259	after	2747
Zone guardian dead, setting up backup guardian	KOR_FURY	35
[QUEST] try update status on	Probably Not	start-allied	1	kor-pul
[QUEST] try update status on	Probably Not	start-allied	1	kor-pul-invaded
Refusing to drop The Possessed artifact Unerring Scalpel with chance 75
Loading tile	object/artifact/planar_beacon.png
Added unique	mod.class.Object/Planar Beacon	::	1
Removed unique	mod.class.Object/Unerring Scalpel	::	nil
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Probably Not's Temporal Bolt hits The Possessed for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed The Possessed!#{normal}#
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#3 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Today is the 30th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[Identify]	brass lantern of health	true
[LOG]	Probably Not picks up (n.): #00FF80##UID:162854:0#brass lantern of health#LAST#.
[Identify]	nature's vined mindstar of the jelly	true
[LOG]	Probably Not picks up (e.): #00FF80##UID:162858:0#nature's vined mindstar of the jelly (88% power, 18 apr, mind damage)#LAST#.
[Identify]	thought-forged steel longsword	true
[LOG]	Probably Not picks up (e.): #00FF80##UID:162864:0#thought-forged steel longsword (111% power, 3 apr)#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Planar Beacon	true
[LOG]	Probably Not picks up (r.): #FFD700##UID:163260:0#Planar Beacon#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/sword_steel.png
[LOG]	Lore found: #0080FF#Planar Beacon
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Planar Beacon
[LOG]	
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[USERCHAT] channel achievement	12dragon	tome	Eye of the storm (Roguelike)	false	false
Deleting shader 67 (is clone 0)
Deleting shader 66 (is clone 0)
[USERCHAT] channel achievement	John_Chance	tome	Curse Lifter	false	false
Server latency	102
[USERCHAT] channel achievement	Zevious	global	Level 10	false	false
[USERCHAT] channel talk	dathias	tome	bleh... I don't have any good choices for prodigy left
[USERCHAT] channel achievement	sparky	tome	Bringer of Doom (Exploration mode)	false	false
[USERCHAT] channel talk	dathias	tome	suggestions?
[USERCHAT] channel achievement	qqshko	tome	The secret city (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Asharon	tome	Destroyer's bane	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 48 turns (stop reason: at exit).
[LOG]	
[LOG]	Probably Not uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 40 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel talk	dathias	tome	I have meteoric crash already
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learnt	Rod of Recall
[LOG]	
Loading tile from tileset	/data/gfx/effects/recall.png
[LOG]	Resting starts...
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	You are yanked out of this place!
[LOG]	Rested for 37 turns (stop reason: dialog is displayed).
[LOG]	
[LOG]	You gain 1.73 gold from the transmogrification of #00FF80##UID:162854:0#brass lantern of health#LAST#.
[LOG]	You gain 2.00 gold from the transmogrification of #00FF80##UID:162858:0#nature's vined mindstar of the jelly (88% power, 18 apr, mind damage)#LAST#.
[LOG]	You gain 2.37 gold from the transmogrification of #00FF80##UID:162864:0#thought-forged steel longsword (111% power, 3 apr)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x1b280b40
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Left zone	Ruins of Kor'Pul
[ZONE] loading from last persistent	wilderness	table: 0x11592608
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 389 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 417 (180x110)
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 66
*p 66: Uniform: 0: 8B50 mapCoord
*p 66: Uniform: 1: 8B52 texCoord
*p 66: Uniform: 2: 8B50 texSize
*p 66: Uniform: 3: 1406 tick
*p 66: Uniform: 4: 8B5E tex
Wait finished, counted 1701, 844 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_9_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_7_03.png
[USERCHAT] channel talk	bluemoonseraphim	tome	THat's the one I was thinking of taking first
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Ruins of Kor'Pul here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
[MUSIC] stoping	Swashing the buck.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 444 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-ruins-kor-pul.teaz	::	table: 0x26901ce8	=>	table: 0x1a782e70	(9409)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 67
*p 67: Uniform: 0: 8B51 color
*p 67: Uniform: 1: 1406 growthSpeed
*p 67: Uniform: 2: 1406 spikeLength
*p 67: Uniform: 3: 1406 spikeOffset
*p 67: Uniform: 4: 1406 spikeWidth
*p 67: Uniform: 5: 1406 tick
*p 67: Uniform: 6: 1406 tick_start
*p 67: Uniform: 7: 1406 time_factor
*p 67: Uniform: 8: 8B5E displMapTex
*p 67: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	2416978
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Premonition.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 67
[SHADER] setting reset param	tick_start	2417385
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x18cd2e18	(8749)
Loading savefile 	/save/probably_not/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x26f482f0	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x2196c280	=>	table: 0x22189508	(256)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-ruins-kor-pul.teaz.tmp
Saved zipname /save/probably_not/zone-ruins-kor-pul.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-ruins-kor-pul.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
[USERCHAT] channel talk	bluemoonseraphim	tome	Draconic body seems good
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	b0f6adb3af9faae83973b35f28df8b08	zone	/save/probably_not/zone-ruins-kor-pul.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-ruins-kor-pul.teaz	b0f6adb3af9faae83973b35f28df8b08
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	e0fc76ba2b7742835e3c06be86160b04	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	e0fc76ba2b7742835e3c06be86160b04
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 11 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel achievement	RealMature	global	The secret city	false	true
[USERCHAT] channel serial data	xylomatik	tome	519
[USERCHAT] channel talk	bluemoonseraphim	tome	I don't know how blighted summons works
[USERCHAT] channel talk	Nina Windia	tome	Get yet another meteoric crash.
[USERCHAT] channel achievement	ONEjc	global	The Arena	false	false
[USERCHAT] channel achievement	Covey	tome	Rescuer of the lost (Exploration mode)	false	false
[USERCHAT] channel achievement	Carl Crøss	tome	Vampire crusher (Exploration mode)	true	true
Server latency	102
Using cached font	/data/font/Salsa-Mono.ttf	14
[LOG]	Today is the 31st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.
[LOG]	
[USERCHAT] channel talk	Nina Windia	tome	What's better than one meteor? Two!
[LOG]	Today is the 32nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:36.
[LOG]	
[USERCHAT] channel talk	dathias	tome	you can get it twice?
[LOG]	#YELLOW_GREEN#There is a Way into the heart of the gloom here (press '<', '>' or right click to use).
[LOG]	
[USERCHAT] channel talk	bluemoonseraphim	tome	since you're equilibrium, and it's blighted
[COROUTINE] registering	savefilepipe	thread: 0x1604a9e0
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-heart-gloom.teaz
Loading savefile 	/save/probably_not/
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = PURIFIED
  [2] = 2
}
Loading entities file from file	/data/zones/heart-gloom/npcs.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from file	/data/zones/heart-gloom/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/heart-gloom/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Eilinowen into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Belevena into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/heart-gloom/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Initiated zone	Heart of the Gloom	with base_level	9.5
[ZONE] persisting to persist_last_zones	heart-gloom
[ZONE] forgetting old zone	town-last-hope
Loading zone persistance level	heart-gloom	1
Make wait background texture 377 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 46 ticks
Creating level	heart-gloom	1
Make wait background texture 556 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 562 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Side octoroom	43	25	0.73070215507637
Side octoroom	30	42	0.75462207423701
Side octoroom	10	35	0.74097594642088
Side octoroom	10	14	0.73281056148252
Side octoroom	30	7	0.74287509819189
Loading tile	terrain/tree.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ladder_down.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ladder_up_wild.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_giant_venus_flytrap.png
Loading tile from tileset	/data/gfx/shockbolt/npc/war_bear.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_dw.png
Random elite generating
Creating random boss 	Lisunn the dozing honey tree	9.5	level	1	classes
  class	Reaver	 rejected due to power source
  class	Temporal Warden	 rejected due to power source
  class	Doombringer	 rejected due to power source
  class	Bulwark	 rejected due to power source
Adding to random boss class	Summoner	Wilder
   power types: not_power_source =	technique,arcane	power_source =	nature
Random boss forbade talent because of level	Leaves Tide	9.5
Random boss forbade talent because of level	Evasion	9.5
Random boss forbade talent because of level	Unending Frenzy	9.5
Random boss forbade talent because of level	Resilience	9.5
Random boss forbade talent because of level	Spell Shield	9.5
Random boss forbade talent because of level	Phase Summon	9.5
Random boss forbade talent because of level	Fire Drake	9.5
Random boss forbade talent because of level	Nature's Equilibrium	9.5
Random boss forbade talent because of level	Master Summoner	9.5
Random boss forbade talent because of level	Rimebark	9.5
Random boss forbade talent because of level	Perfect Strike	9.5
Random boss forbade talent because of level	Summon Control	9.5
Random boss forbade talent because of level	Nature's Cycle	9.5
Random boss forbade talent because of level	One with Nature	9.5
Random boss forbade talent because of level	Blinding Speed	9.5
Random boss forbade talent because of level	Nature's Balance	9.5
Random boss forbade talent because of level	Wild Summon	9.5
Random boss forbade talent because of level	Grand Arrival	9.5
Random boss forbade talent because of level	Minotaur	9.5
Random boss forbade talent because of level	Stone Golem	9.5
Random boss forbade talent because of level	Healing Nexus	9.5
Random boss forbade talent because of level	Frantic Summoning	9.5
Random boss forbade talent because of level	Piercing Sight	9.5
Adding 8 random class talents to boss
 * talent	T_TURTLE
 * talent	T_ELEMENTAL_HARMONY
 * talent	T_WATERS_OF_LIFE
 * talent	T_CHARM_MASTERY
 * talent	T_KNIFE_MASTERY
 * talent	T_RAGE
 * talent	T_NATURE_TOUCH
 * talent	T_PRECISE_STRIKES
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	9.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	6	nb_powers = 	3
 * using themes	defense,lightning
 * forbid power sources:	arcane,technique
Creating randart Hanugen(faded pair of iron boots) with no themename
 ** selected ego	grounding 	(normal)	nature
 * adding power: immune disease(1 points)
 * adding power: save physical(1 points)
 * adding power: resist fire(1 points)
[TOME ENTITY FILTER] selected Double Ego	53.105826489652	95.5
[TOME ENTITY FILTER] selected Ego	100.58900444153	105.5
fight: 	nature's mossy mindstar	horrifying mossy mindstar of resolve	::	nil	MAINHAND
fight: 	nature's mossy mindstar	horrifying mossy mindstar of resolve	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	43.996185689	50.5
fight: 	rough leather armour of Eyal	horrifying mossy mindstar of resolve	::	nil	BODY
fight: 	rough leather armour of Eyal	nature's mossy mindstar	::	nil	BODY
Added unique	mod.class.NPC/Lisunn the dozing honey tree	::	1
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/grizzly_bear.png
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_warg.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_w.png
Random elite generating
Creating random boss 	Poluba the dozing giant white rat	9.5	level	1	classes
  class	Archer	 rejected due to power source
  class	Anorithil	 rejected due to power source
  class	Arcane Blade	 rejected due to power source
  class	Doombringer	 rejected due to power source
Adding to random boss class	Berserker	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Random boss forbade talent because of level	Evasion	9.5
Random boss forbade talent because of level	Bloody Butcher	9.5
Random boss forbade talent because of level	Battle Cry	9.5
Random boss forbade talent because of level	Unending Frenzy	9.5
Random boss forbade talent because of level	Cripple	9.5
Random boss forbade talent because of level	Heave	9.5
Random boss forbade talent because of level	Bloodbath	9.5
Random boss forbade talent because of level	Switch Place	9.5
Random boss forbade talent because of level	Shield Expertise	9.5
Random boss forbade talent because of level	Spell Shield	9.5
Random boss forbade talent because of level	Adrenaline Surge	9.5
Random boss forbade talent because of level	Shattering Impact	9.5
Random boss forbade talent because of level	Relentless Fury	9.5
Random boss forbade talent because of level	Juggernaut	9.5
Random boss forbade talent because of level	Second Wind	9.5
Random boss forbade talent because of level	Onslaught	9.5
Random boss forbade talent because of level	Battle Shout	9.5
Random boss forbade talent because of level	Daunting Presence	9.5
Random boss forbade talent because of level	Death Dance	9.5
Random boss forbade talent because of level	Perfect Strike	9.5
Random boss forbade talent because of level	Shattering Blow	9.5
Random boss forbade talent because of level	Battle Call	9.5
Random boss forbade talent because of level	Execution	9.5
Random boss forbade talent because of level	Shattering Shout	9.5
Random boss forbade talent because of level	Rapid Shot	9.5
Random boss forbade talent because of level	Unstoppable	9.5
Random boss forbade talent because of level	Blinding Speed	9.5
Random boss forbade talent because of level	Mortal Terror	9.5
Random boss forbade talent because of level	Slow Motion	9.5
Random boss forbade talent because of level	Relaxed Shot	9.5
Random boss forbade talent because of level	Piercing Sight	9.5
Adding 4 random class talents to boss
 * talent	T_HEIGHTENED_SENSES
 * talent	T_DIRTY_FIGHTING
 * talent	T_QUICK_RECOVERY
 * talent	T_VITALITY
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	9.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	fire,physical
 * forbid power sources:	arcane,technique_ranged
Creating randart Branuregohell(glowing steel waraxe) with no themename
 ** selected ego	insidious 	(normal)	nature
 * adding power: life regeneration(1 points)
 * adding power: stat dex(2 points)
 * adding power: improve heal(1 points)
[TOME ENTITY FILTER] selected Greater	42.950674815674	50.5
[TOME ENTITY FILTER] selected Ego	103.40286367734	105.5
fight: 	iron mail armour of fire resistance	inquisitor's iron greatsword	::	OFFHAND	BODY
Added unique	mod.class.NPC/Poluba the dozing giant white rat	::	1
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_gw.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_grey_rat.png
[TOME ENTITY FILTER] selected Double Ego	7.0800844887458	20.5
Loading tile from tileset	/data/gfx/shockbolt/object/wand_elm.png
[TOME ENTITY FILTER] selected Money	71.630306605164	72.5
[TOME ENTITY FILTER] selected Ego	47.311886344061	65.5
[TOME ENTITY FILTER] selected Money	70.146217149484	72.5
[TOME ENTITY FILTER] selected Ego	43.434015499878	65.5
[TOME ENTITY FILTER] selected Ego	60.051553393144	65.5
Wait finished, counted 1032, 448 ticks
[STARTEVENTS] Zone events list:
[1] = {
  [minor] = true
  [name] = bligthed-soil
  [percent] = 40
}
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_04_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_04_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_03_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_03_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_01_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_01_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_04_head_02.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 71
*p 71: Uniform: 0: 1406 attenuation
*p 71: Uniform: 1: 8B50 mapCoord
*p 71: Uniform: 2: 8B52 texCoord
*p 71: Uniform: 3: 1406 tick
*p 71: Uniform: 4: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_03_head_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_01_head_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_06_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_06_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_08_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_08_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_06_head_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_08_head_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_04_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_04_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_08_head_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_04_head_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_01_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_01_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_01_head_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_03_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_03_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_03_head_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_01_head_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_04_head_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_02_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_02_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_07_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_07_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_02_head_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_07_head_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_01_head_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_03_head_05.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_02_head_05.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_03_head_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_02_head_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_05_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_05_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_05_head_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_03_head_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_mushroom_02_head_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_02_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_02_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/mushroom_02_head_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/floor_mushroom_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/floor_mushroom_05.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/floor_mushroom_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/floor_mushroom_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/floor_mushroom_06.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor6.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/floor_mushroom_02.png
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
}
[3] = {
  [1] = bligthed-soil
}
Not gone east, no backup guardian
Running on level loads	heart-gloom-1
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
Entering tier1 zone for escort	tier1.5	0	1
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Taking flight.ogg	sound "/data/music/Taking flight.ogg" : <static>
[MUSIC] playing	Taking flight.ogg	sound "/data/music/Taking flight.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Heart of the Gloom (1)
C Map minimap texture: 262 (50x50; 64x64)
[USERCHAT] channel achievement	SpyedYou	tome	Thralless	false	false
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x1ae493d0	=>	table: 0x26158ec0	(8067)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 67
[SHADER] setting reset param	tick_start	2458714
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Chant of Fortress.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 67
[SHADER] setting reset param	tick_start	2459004
Deleting shader 70 (is clone 1)
Deleting shader 70 (is clone 0)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x25a1b3e0	(6170)
Loading savefile 	/save/probably_not/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x1a6cb1b0	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x263cbb88	=>	table: 0x083615c0	(256)
Loading savefile 	/save/party/
[USERCHAT] channel talk	Universalarmony	tome	ok, the paradox mage is beautiful, i accidentally transformed my fugue clones into halfling gardeners
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	25c1ff5cdecfaf9967e30c80093c0226	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	25c1ff5cdecfaf9967e30c80093c0226
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	abafd6e784024a26ef66a38c937096de	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	abafd6e784024a26ef66a38c937096de
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 7 seconds
[COROUTINE] dead	savefilepipe
[PARTY] error trying to set player, not a member of party: 	187989	Poluba the dozing giant white rat
[PARTY] error trying to order, not a member of party: 	187989	Poluba the dozing giant white rat
Loading tile from tileset	/data/gfx/talents/attack.png
Using cached font	/data/font/Salsa-Mono.ttf	14
[USERCHAT] channel talk	Nina Windia	tome	Nope. I'm only messing around.. :o
[USERCHAT] channel achievement	ihirt	tome	The sky is falling!	false	true
[USERCHAT] channel talk	dathias	tome	darn
[USERCHAT] channel achievement	Jabbuk	global	Utterly Destroyed	false	false
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 68
[SHADER] setting reset param	tick_start	2470196
[USERCHAT] channel achievement	Drakan1506	tome	Utterly Destroyed	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	Poluba the dozing giant white rat is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 70
*p 70: Uniform: 0: 8B52 beamColor1
*p 70: Uniform: 1: 8B52 beamColor2
*p 70: Uniform: 2: 1406 beamsCount
*p 70: Uniform: 3: 8B52 circleColor
*p 70: Uniform: 4: 1406 circleDescendSpeed
*p 70: Uniform: 5: 1406 circleRotationSpeed
*p 70: Uniform: 6: 1406 noup
*p 70: Uniform: 7: 1406 tick
*p 70: Uniform: 8: 1406 tick_start
*p 70: Uniform: 9: 1406 time_factor
*p 70: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 74
*p 74: Uniform: 0: 8B52 beamColor1
*p 74: Uniform: 1: 8B52 beamColor2
*p 74: Uniform: 2: 1406 beamsCount
*p 74: Uniform: 3: 8B52 circleColor
*p 74: Uniform: 4: 1406 circleDescendSpeed
*p 74: Uniform: 5: 1406 circleRotationSpeed
*p 74: Uniform: 6: 1406 noup
*p 74: Uniform: 7: 1406 tick
*p 74: Uniform: 8: 1406 tick_start
*p 74: Uniform: 9: 1406 time_factor
*p 74: Uniform: 10: 8B5E tex
[LOG]	#YELLOW##UID:188002:0#Dozing poison ivy converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Poluba the dozing giant white rat for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing poison ivy for #YELLOW#19 to psi#LAST#, #LIGHT_STEEL_BLUE#59 temporal#LAST# (78 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Poluba the dozing giant white rat!#{normal}#
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing poison ivy!#{normal}#
AI took for target	187787	slumbering wolf	::	2747	Probably Not	49	<	100
slumbering wolf	187787	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_FORGE_SHIELD
[LOG]	Slumbering wolf activates Forge Shield.
AI took for target	187999	slumbering wolf	::	2747	Probably Not	4	<	100
AI took for target	188000	dreaming dire wolf	::	2747	Probably Not	100	<	100
dreaming dire wolf	188000	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dreaming dire wolf howls
AI took for target	188003	slumbering great wolf	::	2747	Probably Not	36	<	100
slumbering great wolf	188003	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering great wolf	188003	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Slumbering great wolf howls
AI took for target	187792	dozing giant white mouse	::	2747	Probably Not	36	<	100
dozing giant white mouse	187792	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dozing giant white mouse	187792	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Dozing giant white mouse uses Hide in Plain Sight.
checkHit	13.5	15.909902576697
=> chance to hit	44
Hide in Plain Sight: 13.5 stealth vs 15.909902576697 detection -->chance 44
[LOG]	Dozing giant white mouse activates Stealth.
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
dreaming giant brown mouse	188006	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Dreaming giant brown mouse uses Hide in Plain Sight.
checkHit	13.5	22.273863607376
=> chance to hit	29
Hide in Plain Sight: 13.5 stealth vs 22.273863607376 detection -->chance 29
[LOG]	
[USERCHAT] channel achievement	san0ix	tome	Race through fire (Insane (Adventure) difficulty)	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=7,color=vec3(1,0.5,0),llpow=1,time_factor=-8000]
New GL Shader program 76
*p 76: Uniform: 0: 1406 aadjust
*p 76: Uniform: 1: 1406 antialiasingRadius
*p 76: Uniform: 2: 8B51 color
*p 76: Uniform: 3: 1406 ellipsoidalFactor
*p 76: Uniform: 4: 1406 horizontalScrollingSpeed
*p 76: Uniform: 5: 8B50 impact
*p 76: Uniform: 6: 8B51 impact_color
*p 76: Uniform: 7: 1406 impact_tick
*p 76: Uniform: 8: 1406 impact_time
*p 76: Uniform: 9: 1406 oscillationSpeed
*p 76: Uniform: 10: 1406 shieldIntensity
*p 76: Uniform: 11: 1406 tick
*p 76: Uniform: 12: 1406 tick_start
*p 76: Uniform: 13: 1406 time_factor
*p 76: Uniform: 14: 1406 verticalScrollingSpeed
*p 76: Uniform: 15: 1406 wobblingPower
*p 76: Uniform: 16: 1406 wobblingSpeed
*p 76: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	2476771
[LOG]	#ORANGE#Slumbering wolf forges a dream shield to block the attack!
[Forge Shield] blocked	3.2002058555384	temporal	damage
Adding entity	189453	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering wolf for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#69 temporal#LAST# (69 total damage).
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Slumbering great wolf for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
dreaming dire wolf	187627	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
dreaming warg	187785	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dreaming warg	187785	dumb ai talents can use	Howl	T_HOWL
dreaming warg	187785	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_INFUSION:_HEALING_1
slumbering wolf	187999	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
slumbering wolf	187999	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	11.232070778942	3	24.157704769272	20.678852384636	::	1
checkHit	16	20.678852384636
=> chance to hit	39
[ATTACK] raw dam	11.232070778942	versus	24.157704769272	0.3	with APR	3
[ATTACK] after armor	7.8624495452596
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[SOUND] loading from	/data/sound/creatures/wolves/wolf_attack_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_attack_1.ogg" : <static>
[LOG]	Probably Not's Temporal Bolt hits Slumbering great wolf for #LIGHT_STEEL_BLUE#80 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering wolf for #YELLOW#4 light#LAST# damage.
[LOG]	#UID:187999:0#Slumbering wolf hits #fbd578#Probably Not#LAST# for #SLATE#(8 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
dreaming giant brown mouse	187789	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Dreaming giant brown mouse uses Hide in Plain Sight.
checkHit	13.5	9.5459415460184
=> chance to hit	60
Hide in Plain Sight: 13.5 stealth vs 9.5459415460184 detection -->chance 60
[LOG]	Dreaming giant brown mouse activates Stealth.
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
[LOG]	
[USERCHAT] channel achievement	Pernot	tome	The secret city	false	false
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel serial data	deosil	global	528
[USERCHAT] channel talk	dathias	tome	arcane might, cauterize.... fungal spores
[SPELL CRIT %]	10.5
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering wolf for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#79 temporal#LAST# (79 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering wolf for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering wolf!#{normal}#
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering wolf!#{normal}#
slumbering great wolf	188003	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
[LOG]	Slumbering great wolf uses Dream Walk.
[LOG]	
[USERCHAT] channel talk	bluemoonseraphim	tome	you're a summoner?
[LOG]	Probably Not retunes the fabric of spacetime.
dozing giant white rat	187788	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dozing giant white rat	187788	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dozing giant white rat	187788	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_DREAM_WALK
[LOG]	Dozing giant white rat uses Dream Walk.
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
[SPELL CRIT %]	10.5
Adding entity	189454	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering great wolf for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
dozing giant white rat	187788	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dozing giant white rat	187788	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Dozing giant white rat activates Lacerating Strikes.
AI took for target	187792	dozing giant white mouse	::	2747	Probably Not	16	<	121
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	5.2398553999506	10	24.157704769272	20.678852384636	::	1
checkHit	11	20.678852384636
=> chance to hit	26
[ATTACK] raw dam	5.2398553999506	versus	24.157704769272	0.3	with APR	10
[ATTACK] after armor	3.6678987799654
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[SOUND] loading from	/data/sound/creatures/rats/rat_attack.ogg	:=:	sound "/data/sound/creatures/rats/rat_attack.ogg" : <static>
[LOG]	#YELLOW##UID:188006:0#Dreaming giant brown mouse converts some damage to Psi!
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering great wolf!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming giant brown mouse for #YELLOW#1 to psi#LAST#, #YELLOW#4 light#LAST# (4 total damage).
[LOG]	#UID:188006:0#Dreaming giant brown mouse hits #fbd578#Probably Not#LAST# for #SLATE#(3 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
AI took for target	187627	dreaming dire wolf	::	2747	Probably Not	81	<	100
[LOG]	Probably Not's Temporal Bolt hits Dozing giant white rat for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dozing giant white rat!#{normal}#
[LOG]	
[USERCHAT] channel serial data	Rinekusu	tome	599
[USERCHAT] channel serial data	sirlagsalotmore	tome	612
[USERCHAT] channel achievement	Hiro	tome	Reaver	false	true
[LOG]	Probably Not casts Dust to Dust.
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#YELLOW##UID:188006:0#Dreaming giant brown mouse converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming giant brown mouse for #YELLOW#12 to psi#LAST#, #LIGHT_STEEL_BLUE#71 temporal#LAST# (83 total damage).
Server latency	103
dozing giant white mouse	187792	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_FORGE_SHIELD
[LOG]	Dozing giant white mouse activates Forge Shield.
[LOG]	Dozing giant white mouse deactivates Stealth.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming giant brown mouse!#{normal}#
[LOG]	
[USERCHAT] channel talk	dathias	tome	fungal blood*, Paradox mage
[LOG]	Probably Not casts Repulsion Blast.
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
[LOG]	Probably Not retunes the fabric of spacetime.
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_2.ogg" : <static>
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
dreaming warg	187785	dumb ai talents can use	Howl	T_HOWL
dreaming warg	187785	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_HOWL
[LOG]	
checkHit	31.819805153395	15
=> chance to hit	79.833277852799
[LOG]	Probably Not casts Temporal Bolt.
Deleting shader 68 (is clone 1)
Deleting shader 67 (is clone 1)
[SPELL CRIT %]	10.5
Adding entity	189455	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#74 temporal#LAST# damage.
dozing giant white mouse	187792	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	5.2398553999506	10	24.157704769272	20.678852384636	::	1
checkHit	11	20.678852384636
=> chance to hit	26
[ATTACK] raw dam	5.2398553999506	versus	24.157704769272	0.3	with APR	10
[ATTACK] after armor	3.6678987799654
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
Cloned shader 76
[SHADER] setting reset param	tick_start	2509008
[LOG]	#ORANGE#Dozing giant white mouse forges a dream shield to block the attack!
[Forge Shield] blocked	2.3763308702133	light	damage
[LOG]	#UID:187792:0#Dozing giant white mouse hits #fbd578#Probably Not#LAST# for #aaaaaa#3 physical#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing giant white mouse for #YELLOW#(2 blocked)#LAST#, #YELLOW#2 light#LAST# (2 total damage).
dreaming warg	187785	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_FORGE_SHIELD
[LOG]	#YELLOW##UID:187789:0#Dreaming giant brown mouse converts some damage to Psi!
[LOG]	Probably Not's Temporal Bolt hits Dreaming giant brown mouse for #YELLOW#12 to psi#LAST#, #LIGHT_STEEL_BLUE#72 temporal#LAST# (84 total damage).
[LOG]	
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dreaming giant brown mouse!#{normal}#
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 58
[SHADER] setting reset param	tick_start	2511814
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[USERCHAT] channel talk	dathias	tome	lucky day..
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #{bold}##LIGHT_STEEL_BLUE#148 temporal#{normal}##LAST#, #{bold}##aaaaaa#112 physical#{normal}##LAST# (260 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #{bold}##LIGHT_STEEL_BLUE#148 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming dire wolf!#{normal}#
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming dire wolf!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	5.2398553999506	10	24.157704769272	20.678852384636	::	1
checkHit	11	20.678852384636
=> chance to hit	26
[LOG]	#UID:187792:0#Dozing giant white mouse misses #fbd578#Probably Not#LAST#.
[LOG]	
[USERCHAT] channel talk	bluemoonseraphim	tome	Oh, well then.  
[USERCHAT] channel talk	dathias	tome	is on the list.
[USERCHAT] channel serial data	Welp	tome	958
[ATTACK] attacking with	cruel ash starstaff of fate
[ATTACK] to 	dozing giant white mouse	 :: 	17.122787904554	3	1	3.45	::	1
checkHit	23.5	3.45
=> chance to hit	100
[ATTACK] raw dam	17.122787904554	versus	1	0.3	with APR	3
[ATTACK] after armor	17.122787904554
[ATTACK] after range	18
[PHYS CRIT %]	14.5
[ATTACK] after crit	18
[ATTACK] after mult	18
[LOG]	#ORANGE#Dozing giant white mouse's dream shield has been strengthened by the attack!
[Forge Shield] blocked	2.3763308702133	physical	damage
[ATTACK] staff accuracy bonus	23.5	3.45	=	1.50125
checkHit	28.75	7.1432545321081
=> chance to hit	95
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing giant white mouse for #aaaaaa#(2 blocked)#LAST#, #aaaaaa#16 physical#LAST#, #YELLOW#8 mind#LAST# (23 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing giant white mouse!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 4 turns (stop reason: hostile spotted to the southwest (dozing brown bear - offscreen)).
[LOG]	
[USERCHAT] channel achievement	Covey	tome	The secret city (Exploration mode)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the southwest (dozing brown bear - offscreen)).
[USERCHAT] channel serial data	SoJJu	tome	481
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing brown bear for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
dreaming warg	187785	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_3.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_3.ogg" : <static>
[LOG]	
[USERCHAT] channel talk	bluemoonseraphim	tome	arcane might wouldn't be horrible but it's better on a TW
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	189456	after	2747
[LOG]	Probably Not's Temporal Bolt hits Dozing brown bear for #LIGHT_STEEL_BLUE#80 temporal#LAST# damage.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
dozing brown bear	187793	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
[LOG]	Dozing brown bear uses Dream Walk.
[LOG]	
[USERCHAT] channel serial data	SpyedYou	tome	636
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing brown bear for #LIGHT_STEEL_BLUE#86 temporal#LAST# damage.
dreaming warg	187785	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing brown bear!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
Loading tile from tileset	/data/gfx/shockbolt/object/bear_paw.png
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	
[USERCHAT] channel talk	dathias	tome	I am not too keen on that. 
[Identify]	Branuregohell	true
[LOG]	Probably Not picks up (e.): #SALMON##UID:187798:0#Branuregohell (108% power, 3 apr)#LAST#.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
dreaming warg	187785	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dreaming warg	187785	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (dozing poison ivy - offscreen)).
dreaming warg	187785	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#YELLOW##UID:187624:0#Dozing poison ivy converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing poison ivy for #YELLOW#19 to psi#LAST#, #LIGHT_STEEL_BLUE#59 temporal#LAST# (78 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing poison ivy!#{normal}#
[LOG]	
[USERCHAT] channel achievement	mosey	tome	Level 10 (Roguelike)	false	false
[Identify]	manasurge rune of the psychic	true
[LOG]	Probably Not picks up (b.): #00FF80##UID:188016:0#manasurge rune of the psychic (751% regen over 10 turns; 38 instant mana)#LAST#.
[LOG]	
Deleting shader 58 (is clone 1)
Deleting shader 67 (is clone 1)
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[Identify]	spinel	true
[LOG]	Probably Not picks up (i.): #FFFFFF##UID:188014:0#spinel#LAST#.
[LOG]	
[Identify]	citrine	true
[LOG]	Probably Not picks up (j.): #FFFFFF##UID:188015:0#citrine#LAST#.
[LOG]	
dreaming warg	187785	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[USERCHAT] channel achievement	koah	tome	Hell has no fury like a demon scorned!	false	false
dreaming warg	187785	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[Identify]	agate	true
[LOG]	Probably Not picks up (h.): #FFFFFF##UID:188013:0#agate#LAST#.
[LOG]	
[USERCHAT] channel talk	dathias	tome	Temporeal form
[USERCHAT] channel achievement	tabc3dd	global	The Arena (Insane (Roguelike) difficulty)	false	false
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not casts Precognition.
[LOG]	
[USERCHAT] channel achievement	Zinovy	tome	Exterminator (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
dreaming warg	187785	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dreaming warg howls
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the south (dreaming warg - offscreen)).
[LOG]	
[USERCHAT] channel serial data	Rizae	tome	639
[USERCHAT] channel talk	dathias	tome	anyone ever try that?
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	issi	tome	The Right thing to do	false	false
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	2553924
[LOG]	#ORANGE#Dreaming warg forges a dream shield to block the attack!
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	#ORANGE#Dreaming warg's dream shield has been strengthened by the attack!
[Forge Shield] blocked	3.2002058555384	physical	damage
[LOG]	Dreaming warg is recovering from the damage!
[LOG]	#YELLOW##UID:188004:0#Dozing poison ivy converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming warg for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#77 temporal#LAST#, #aaaaaa#(3 blocked)#LAST#, #aaaaaa#57 physical#LAST# (134 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing poison ivy for #YELLOW#19 to psi#LAST#, #LIGHT_STEEL_BLUE#59 temporal#LAST# (78 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing poison ivy!#{normal}#
[TARGET] Passing target	dreaming dire wolf	from	dreaming warg	to	Probably Not
dreaming dire wolf	187791	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#UID:187785:0#Dreaming warg receives #LIGHT_GREEN#15 healing#LAST#.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	189457	after	2747
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:33:0#warg claw#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Dreaming warg for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#75 temporal#LAST# (75 total damage).
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dreaming warg!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/warg_claw.png
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (dreaming dire wolf - offscreen)).
[LOG]	
[USERCHAT] channel serial data	Rynart	tome	557
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (144 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel serial data	less generic gamer	global	598
Server latency	101
[USERCHAT] channel talk	bluemoonseraphim	tome	Don't think TForm is that good, having considered it deeply before.  but never took it
[SPELL CRIT %]	10.5
Adding entity	189458	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming giant grey rat for #LIGHT_STEEL_BLUE#73 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming giant grey rat!#{normal}#
[LOG]	
[USERCHAT] channel achievement	darkalia	tome	Destroyer's bane (Exploration mode)	false	true
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#00ffff#Welcome to level 14 [Probably Not].
[LOG]	Probably Not has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[LOG]	#AQUAMARINE#You have gained one more life (4 remaining).
[ONLINE PROFILE] current character 	Probably Not the level 14 Shalore Paradox Mage
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#83 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming dire wolf!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
[USERCHAT] channel achievement	Arakes	tome	Exterminator	false	false
[USERCHAT] channel achievement	Cornelius_the_5th	tome	The secret city (Roguelike)	false	false
[USERCHAT] channel talk	dathias	tome	unbreakable will and spine of the world are also on the list
[USERCHAT] channel achievement	TenebraeZ	global	The Arena	false	false
[USERCHAT] channel achievement	Moncajo	tome	Level 10 (Roguelike)	false	false
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
[USERCHAT] channel achievement	Velociraptor	tome	Size matters	false	false
[USERCHAT] channel talk	Furey	tome	Wish this drowning addon made the bosses in Derth and Lost hope not invisible/stealth
Deleting shader 72 (is clone 0)
[USERCHAT] channel serial data	crasherred	tome	669
[USERCHAT] channel achievement	Asharon	tome	Sliders	false	false
[USERCHAT] channel serial data	Laerte	tome	547
[USERCHAT] channel talk	dathias	tome	is unbreakable will worth grabbing?
[LOG]	#LIGHT_BLUE#Warning: You have increased some of your statistics or talent. Talent(s) actually sustained: 
 #GOLD# - Contingency#LAST#
 If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.
[LOG]	Probably Not deactivates Matter Weaving.
[LOG]	Probably Not activates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 67
[SHADER] setting reset param	tick_start	2617032
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not activates Premonition.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not activates Chant of Fortress.
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[USERCHAT] channel achievement	Elroniel	tome	The Arena	false	false
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[USERCHAT] channel achievement	Carl Crøss	tome	A dangerous secret (Exploration mode)	false	true
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
Server latency	286
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1046:0#Talent Disintegration is ready to use.
[LOG]	#00ff00##UID:1022:0#Talent See the Threads is ready to use.
[LOG]	Rested for 48 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Casualty	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Probably Not activates Disintegration.
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(30,33),zoom=0.6]
New GL Shader program 72
*p 72: Uniform: 0: 8B52 color1
*p 72: Uniform: 1: 8B52 color2
*p 72: Uniform: 2: 1406 hide_center
*p 72: Uniform: 3: 1406 npow
*p 72: Uniform: 4: 1406 tick
*p 72: Uniform: 5: 1406 time_factor
*p 72: Uniform: 6: 8B50 xy
*p 72: Uniform: 7: 1406 zoom
*p 72: Uniform: 8: 8B5E tex
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[USERCHAT] channel serial data	mgkmike	global	568
[LOG]	Resting starts...
[LOG]	Rested for 30 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the west (slumbering giant venus flytrap)).
AI took for target	187626	slumbering giant venus flytrap	::	2747	Probably Not	100	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering giant venus flytrap!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Today is the 33rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (slumbering great wolf)).
AI took for target	187784	slumbering grizzly bear	::	2747	Probably Not	81	<	100
AI took for target	187769	Lisunn the dozing honey tree	::	2747	Probably Not	100	<	100
[LOG]	Lisunn the dozing honey tree uses Summon.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	TenebraeZ	global	The secret city	false	false
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#80 temporal#LAST#, #aaaaaa#63 physical#LAST# (143 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering great wolf for #LIGHT_STEEL_BLUE#79 temporal#LAST#, #aaaaaa#63 physical#LAST# (143 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Lisunn the dozing honey tree for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
AI took for target	188001	slumbering great wolf	::	2747	Probably Not	36	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	189466	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Lisunn the dozing honey tree for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	harryj89	tome	The Arena	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
Deleting temp shader	water[]
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#85 temporal#LAST# damage.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	
[LOG]	Probably Not's Temporal Bolt hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#89 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Slumbering grizzly bear!#{normal}#
[USERCHAT] channel achievement	PanicPanel	global	Rescuer of the lost (Nightmare (Roguelike) difficulty)	false	true
[USERCHAT] channel serial data	muxecoid	tome	730
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_1.ogg" : <static>
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Lisunn the dozing honey tree for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#64 physical#LAST# (148 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering great wolf for #LIGHT_STEEL_BLUE#80 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering great wolf!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel achievement	muxecoid	tome	Unstoppable (Roguelike)	false	true
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	189467	after	2747
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Lisunn the dozing honey tree for #LIGHT_STEEL_BLUE#79 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:16:0#honey tree root#WHITE#.
[SOUND] loading from	/data/sound/creatures/treants/treeant_death_1.ogg	:=:	sound "/data/sound/creatures/treants/treeant_death_1.ogg" : <static>
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Lisunn the dozing honey tree for #{bold}##LIGHT_STEEL_BLUE#143 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Lisunn the dozing honey tree!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	Hanugen	true
[LOG]	Probably Not picks up (h.): #SALMON##UID:187631:0#Hanugen (0 def, 3 armour)#LAST#.
[Identify]	shadowy elm wand of conjuration	true
[LOG]	Probably Not picks up (y.): #00FF80##UID:188007:0#shadowy elm wand of conjuration [power 91]  (10 cooldown)#LAST#.
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 10 turns (stop reason: hostile spotted to the east (dozing war bear)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Underground thick vegetation turns into floor.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#YELLOW##UID:187625:0#Dozing war bear converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing war bear for #YELLOW#19 to psi#LAST#, #LIGHT_STEEL_BLUE#61 temporal#LAST#, #YELLOW#14 to psi#LAST#, #aaaaaa#46 physical#LAST# (140 total damage).
[TARGET] Passing target	dozing giant white rat	from	dozing war bear	to	Probably Not
[TARGET] Passing target	slumbering cave bear	from	dozing war bear	to	Probably Not
[TARGET] Passing target	slumbering giant venus flytrap	from	dozing war bear	to	Probably Not
[TARGET] Passing target	slumbering giant venus flytrap	from	dozing war bear	to	Probably Not
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	189477	after	2747
[LOG]	#YELLOW##UID:187625:0#Dozing war bear converts some damage to Psi!
[LOG]	Probably Not's Temporal Bolt hits Dozing war bear for #YELLOW#19 to psi#LAST#, #LIGHT_STEEL_BLUE#59 temporal#LAST# (78 total damage).
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering cave bear for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#65 physical#LAST# (150 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing giant white rat for #LIGHT_STEEL_BLUE#85 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing giant white rat!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
AI took for target	187625	dozing war bear	::	2747	Probably Not	16	<	100
slumbering cave bear	187628	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
[LOG]	Slumbering cave bear uses Dream Walk.
[LOG]	
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	189478	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Slumbering cave bear for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_4.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_4.ogg" : <static>
[LOG]	#YELLOW##UID:187625:0#Dozing war bear converts some damage to Psi!
[LOG]	Probably Not's Temporal Bolt hits Dozing war bear for #YELLOW#18 to psi#LAST#, #LIGHT_STEEL_BLUE#59 temporal#LAST# (77 total damage).
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dozing war bear!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Slumbering cave bear for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering cave bear for #LIGHT_STEEL_BLUE#85 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering cave bear!#{normal}#
slumbering giant venus flytrap	187623	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering giant venus flytrap	187623	dumb ai talents can use	Attack	T_ATTACK
slumbering giant venus flytrap	187623	dumb ai talents can use	Constrict	T_CONSTRICT
slumbering giant venus flytrap	187623	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
slumbering giant venus flytrap	187998	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
[LOG]	
[USERCHAT] channel achievement	mosey	tome	Curse Lifter (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (slumbering giant venus flytrap)).
slumbering giant venus flytrap	187623	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering giant venus flytrap	187623	dumb ai talents can use	Attack	T_ATTACK
slumbering giant venus flytrap	187623	dumb ai talents can use	Constrict	T_CONSTRICT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	13.000323797827	10	24.531851257735	20.865925628868	::	1
checkHit	23	20.865925628868
=> chance to hit	56
[LOG]	#UID:187623:0#Slumbering giant venus flytrap misses #fbd578#Probably Not#LAST#.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#64 physical#LAST# (146 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering giant venus flytrap!#{normal}#
slumbering giant venus flytrap	187998	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering giant venus flytrap	187998	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Slumbering giant venus flytrap uses Spit Poison.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
checkHit	28.425	22.5
=> chance to hit	65
[LOG]	Probably Not is poisoned!
[LOG]	#UID:187998:0#Slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
Server latency	268
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	189479	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Poison from Slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#86 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering giant venus flytrap!#{normal}#
[LOG]	Poison from Slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Poison from Slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Probably Not stops being poisoned.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Rested for 49 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the southeast (dozing war bear)).
AI took for target	187794	dozing war bear	::	2747	Probably Not	16	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#YELLOW##UID:187794:0#Dozing war bear converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing war bear for #YELLOW#11 to psi#LAST#, #LIGHT_STEEL_BLUE#71 temporal#LAST#, #YELLOW#8 to psi#LAST#, #aaaaaa#54 physical#LAST# (144 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	189480	after	2747
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	#YELLOW##UID:187794:0#Dozing war bear converts some damage to Psi!
[LOG]	Probably Not's Temporal Bolt hits Dozing war bear for #YELLOW#17 to psi#LAST#, #{bold}##LIGHT_STEEL_BLUE#111 temporal#{normal}##LAST# (128 total damage).
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dozing war bear!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	acidic iron longsword	true
[LOG]	Probably Not picks up (f.): #00FF80##UID:188020:0#acidic iron longsword (103% power, 2 apr)#LAST#.
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 27 turns (stop reason: at exit).
[LOG]	
C Map minimap texture: 262 (50x44; 64x64)
[USERCHAT] channel talk	Nina Windia	tome	I hate when escorts spawn right in the middle of a horde of monsters.. :c
Deleting temp shader	tree[]
[USERCHAT] channel achievement	Elitost	tome	The Arena (Roguelike)	false	false
C Map minimap texture: 262 (50x50; 64x64)
C Map minimap texture: 262 (50x44; 64x64)
[USERCHAT] channel serial data	toroghar	tome	452
[USERCHAT] channel talk	dathias	tome	Choices really come down to lucky day (Faerie racial talents lean heavily on Luck, the power of the low life shield I get is based on luck) Cauterize and fungal blood.
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting shader 68 (is clone 0)
[USERCHAT] channel achievement	jasiu	tome	Treasure Hunter (Exploration mode)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel talk	Ariul	tome	can meteors from the prodigy hurt/stun me or am i safg?
[LOG]	You gain 0.30 gold from the transmogrification of #00FF80##UID:188007:0#shadowy elm wand of conjuration [power 91]  (10 cooldown)#LAST#.
[LOG]	You gain 3.20 gold from the transmogrification of #SALMON##UID:187631:0#Hanugen (0 def, 3 armour)#LAST#.
[LOG]	You gain 5.02 gold from the transmogrification of #SALMON##UID:187798:0#Branuregohell (108% power, 3 apr)#LAST#.
[LOG]	You gain 0.96 gold from the transmogrification of #00FF80##UID:188020:0#acidic iron longsword (103% power, 2 apr)#LAST#.
[LOG]	You gain 1.09 gold from the transmogrification of #00FF80##UID:188016:0#manasurge rune of the psychic (755% regen over 10 turns; 38 instant mana)#LAST#.
Loading zone persistance level	heart-gloom	2
Make wait background texture 2765 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 34 ticks
Creating level	heart-gloom	2
Make wait background texture 2838 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 2843 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Side octoroom	44	25	0.77571476330227
Side octoroom	35	38	0.70459275723146
Side octoroom	20	42	0.72903092935605
Side octoroom	7	33	0.76197446149863
Side octoroom	7	16	0.79667280893531
Side octoroom	20	7	0.72121573787791
Side octoroom	35	11	0.70046762348603
Loading tile from tileset	/data/gfx/shockbolt/terrain/ladder_up.png
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_ww.png
Random elite generating
Creating random boss 	Nereganor the slumbering giant venus flytrap	10.5	level	1	classes
  class	Archmage	 rejected due to power source
  class	Corruptor	 rejected due to power source
  class	Archer	 rejected due to power source
Adding to random boss class	Mindslayer	Psionic
   power types: not_power_source =	technique,arcane	power_source =	psionic
Random boss forbade talent because of level	Evasion	10.5
Random boss forbade talent because of level	Telekinetic Leap	10.5
Random boss forbade talent because of level	Implode	10.5
Random boss forbade talent because of level	Deflect Projectiles	10.5
Random boss forbade talent because of level	Kinetic Surge	10.5
Random boss forbade talent because of level	Resonant Focus	10.5
Random boss forbade talent because of level	Thermal Balance	10.5
Random boss forbade talent because of level	Charged Strike	10.5
Random boss forbade talent because of level	Brainfreeze	10.5
Random boss forbade talent because of level	Warding Weapon	10.5
Random boss forbade talent because of level	Static Net	10.5
Random boss forbade talent because of level	Iron Will	10.5
Random boss forbade talent because of level	Charged Shield	10.5
Random boss forbade talent because of level	Charged Aura	10.5
Random boss forbade talent because of level	Thought Sense	10.5
Random boss forbade talent because of level	Transcendent Electrokinesis	10.5
Random boss forbade talent because of level	Heat Shift	10.5
Random boss forbade talent because of level	Transcendent Pyrokinesis	10.5
Random boss forbade talent because of level	Transcendent Telekinesis	10.5
Random boss forbade talent because of level	Brain Storm	10.5
Random boss forbade talent because of level	Charge Leech	10.5
Random boss forbade talent because of level	Mindhook	10.5
Random boss forbade talent because of level	Frenzied Focus	10.5
Random boss forbade talent because of level	Forcefield	10.5
Random boss forbade talent because of level	Heartstart	10.5
Random boss forbade talent because of level	Impale	10.5
Random boss forbade talent because of level	Psi Tap	10.5
Random boss forbade talent because of level	Insatiable	10.5
Random boss forbade talent because of level	Piercing Sight	10.5
Adding 5 random class talents to boss
 * talent	T_THICK_SKIN
 * talent	T_KINETIC_STRIKE
 * talent	T_PYROKINESIS
 * talent	T_MINDLASH
 * talent	T_KNIFE_MASTERY
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	10.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	6	nb_powers = 	4
 * using themes	antimagic,acid
 * forbid power sources:	technique,arcane
Creating randart Eleneraregonik the vined mindstar(crackling vined mindstar) with no themename
 ** selected ego	 of slime	(normal)	antimagic
 * adding power: manaburn melee(2 points)
 * adding power: resist lightning(1 points)
[TOME ENTITY FILTER] selected Greater	38.057012928663	50.5
[TOME ENTITY FILTER] selected Double Ego	94.40761429046	95.5
fight: 	insidious steel greatsword of erosion	woollen robe of life	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Ego	101.34098545295	105.5
Added unique	mod.class.NPC/Nereganor the slumbering giant venus flytrap	::	1
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_wear
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 68
*p 68: Uniform: 0: 1406 aadjust
*p 68: Uniform: 1: 1406 antialiasingRadius
*p 68: Uniform: 2: 8B51 color
*p 68: Uniform: 3: 1406 ellipsoidalFactor
*p 68: Uniform: 4: 1406 horizontalScrollingSpeed
*p 68: Uniform: 5: 8B50 impact
*p 68: Uniform: 6: 8B51 impact_color
*p 68: Uniform: 7: 1406 impact_tick
*p 68: Uniform: 8: 1406 impact_time
*p 68: Uniform: 9: 1406 oscillationSpeed
*p 68: Uniform: 10: 1406 shieldIntensity
*p 68: Uniform: 11: 1406 tick
*p 68: Uniform: 12: 1406 tick_start
*p 68: Uniform: 13: 1406 time_factor
*p 68: Uniform: 14: 1406 verticalScrollingSpeed
*p 68: Uniform: 15: 1406 wobblingPower
*p 68: Uniform: 16: 1406 wobblingSpeed
*p 68: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	2726972
Random elite generating
Creating random boss 	Adutha the dreaming warg	10.5	level	1	classes
[CALLBACK] upgrading to prioritized	talents_on_act_base
Adding to random boss class	Rogue	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Random boss forbade talent because of level	Evasion	10.5
Random boss forbade talent because of level	Superb Agility	10.5
Random boss forbade talent because of level	Hide in Plain Sight	10.5
Random boss forbade talent because of level	Unending Frenzy	10.5
Random boss forbade talent because of level	Sweep	10.5
Random boss forbade talent because of level	Cripple	10.5
Random boss forbade talent because of level	Heave	10.5
Random boss forbade talent because of level	Switch Place	10.5
Random boss forbade talent because of level	Spell Shield	10.5
Random boss forbade talent because of level	Sticky Smoke	10.5
Random boss forbade talent because of level	Unseen Actions	10.5
Random boss forbade talent because of level	Venomous Strike	10.5
Random boss forbade talent because of level	Trap Launcher	10.5
Random boss forbade talent because of level	Toxic Death	10.5
Random boss forbade talent because of level	Perfect Strike	10.5
Random boss forbade talent because of level	Momentum	10.5
Random boss forbade talent because of level	Misdirection	10.5
Random boss forbade talent because of level	Empower Poisons	10.5
Random boss forbade talent because of level	Willful Combat	10.5
Random boss forbade talent because of level	Nimble Movements	10.5
Random boss forbade talent because of level	Vile Poisons	10.5
Random boss forbade talent because of level	Precision	10.5
Random boss forbade talent because of level	Blinding Speed	10.5
Random boss forbade talent because of level	Trained Reactions	10.5
Random boss forbade talent because of level	Snap	10.5
Random boss forbade talent because of level	Slow Motion	10.5
Random boss forbade talent because of level	Whirlwind	10.5
Random boss forbade talent because of level	Piercing Sight	10.5
Adding 4 random class talents to boss
 * talent	T_KNIFE_MASTERY
 * talent	T_CHARM_MASTERY
 * talent	T_FLURRY
 * talent	T_SKIRMISHER_VAULT
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	10.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	9	nb_powers = 	5
 * using themes	fire,lightning
 * forbid power sources:	arcane,technique_ranged
Creating randart steel battleaxe 'Firemonster'(crackling steel battleaxe) with fire
 ** selected ego	hateful 	(normal)	psionic
 * adding power: lightning daze melee(2 points)
 * adding power: resists pen fire(2 points)
 * adding power: fire melee(1 points)
[TOME ENTITY FILTER] selected Greater	43.688731808958	50.5
[TOME ENTITY FILTER] selected Double Ego	52.204380635569	95.5
fight: 	insidious iron dagger of projection	steel dagger of evisceration	::	nil	MAINHAND
fight: 	insidious iron dagger of projection	steel dagger of evisceration	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	104.12877874405	105.5
fight: 	spiked rough leather armour	steel dagger of evisceration	::	nil	BODY
fight: 	spiked rough leather armour	insidious iron dagger of projection	::	nil	BODY
Added unique	mod.class.NPC/Adutha the dreaming warg	::	1
[TOME ENTITY FILTER] selected Ego	44.264961574055	65.5
[TOME ENTITY FILTER] selected Double Ego	9.1874175057019	20.5
[TOME ENTITY FILTER] selected Ego	29.953598255514	65.5
[TOME ENTITY FILTER] selected basic	111.91379083016	112.5
[TOME ENTITY FILTER] selected Ego	50.78198433057	65.5
[TOME ENTITY FILTER] selected basic	110.52425851476	112.5
[TOME ENTITY FILTER] selected basic	74.682265493828	112.5
Wait finished, counted 1098, 1163 ticks
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 77
*p 77: Uniform: 0: 1406 attenuation
*p 77: Uniform: 1: 8B50 mapCoord
*p 77: Uniform: 2: 8B52 texCoord
*p 77: Uniform: 3: 1406 tick
*p 77: Uniform: 4: 8B5E tex
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
}
[3] = {
  [1] = bligthed-soil
}
Not gone east, no backup guardian
Running on level loads	heart-gloom-2
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
Entering tier1 zone for escort	tier1.5	0	2
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Heart of the Gloom (2)
C Map minimap texture: 627 (50x50; 64x64)
[USERCHAT] channel talk	dathias	tome	you can be hurt by them
[LOG]	Probably Not casts Precognition.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
AI took for target	190197	dozing giant white mouse	::	2747	Probably Not	9	<	100
[LOG]	
C Map minimap texture: 627 (50x44; 64x64)
[USERCHAT] channel achievement	bormac	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	jobinw	global	Level 10 (Insane (Adventure) difficulty)	false	true
[USERCHAT] channel talk	themasterofw	tome	level 7 dred is where the master is right?
[USERCHAT] channel achievement	Zevious	global	The Arena	false	false
C Map minimap texture: 627 (50x50; 64x64)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing giant white mouse for #LIGHT_STEEL_BLUE#85 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing giant white mouse!#{normal}#
[LOG]	
[USERCHAT] channel talk	dathias	tome	9 
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	191817	after	2747
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_3.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_3.ogg" : <static>
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (dozing honey tree)).
AI took for target	190198	dozing honey tree	::	2747	Probably Not	25	<	100
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	ah 2 more floors then
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing honey tree for #{bold}##LIGHT_STEEL_BLUE#140 temporal#{normal}##LAST#, #{bold}##aaaaaa#106 physical#{normal}##LAST# (246 total damage).
Server latency	189
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:16:0#honey tree root#WHITE#.
Adding entity	191818	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing honey tree for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing honey tree!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Trollozavre	tome	The Arena	false	false
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the north (dreaming white wolf)).
AI took for target	190405	slumbering giant venus flytrap	::	2747	Probably Not	100	<	100
AI took for target	190619	dozing giant white rat	::	2747	Probably Not	100	<	100
AI took for target	190194	dreaming dire wolf	::	2747	Probably Not	81	<	100
AI took for target	190404	dreaming white wolf	::	2747	Probably Not	81	<	100
dreaming white wolf	190404	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dreaming white wolf	190404	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
dreaming white wolf	190404	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_FORGE_SHIELD
[LOG]	Dreaming white wolf activates Forge Shield.
AI took for target	190603	Adutha the dreaming warg	::	2747	Probably Not	81	<	100
[LOG]	Adutha the dreaming warg howls
[LOG]	
[USERCHAT] channel talk	dathias	tome	you have 2 more levels of undead mashing goodness
[LOG]	Probably Not casts Dust to Dust.
Deleting temp shader	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	2753511
[LOG]	#ORANGE#Adutha the dreaming warg forges a dream shield to block the attack!
[Forge Shield] blocked	4.9633917323874	temporal	damage
[LOG]	Adutha the dreaming warg is recovering from the damage!
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Adutha the dreaming warg for #LIGHT_STEEL_BLUE#(5 blocked)#LAST#, #LIGHT_STEEL_BLUE#77 temporal#LAST#, #aaaaaa#59 physical#LAST# (136 total damage).
[TARGET] Passing target	dreaming white wolf	from	dreaming dire wolf	to	Probably Not
dreaming white wolf	190404	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
dreaming white wolf	190404	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_ICY_SKIN
[LOG]	Dreaming white wolf activates Icy Skin.
slumbering great wolf	190407	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Adutha the dreaming warg uses Vault.
[LOG]	#UID:190603:0#Adutha the dreaming warg receives #LIGHT_GREEN#21 healing#LAST#.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[USERCHAT] channel achievement	Hiragawa	tome	I cleared the room of death and all I got was this lousy achievement!	true	true
Adding entity	191819	after	2747
dreaming dire wolf	190194	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dreaming dire wolf howls
dreaming white wolf	190195	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dreaming white wolf	190195	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
dreaming white wolf	190195	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_FORGE_SHIELD
AI took for target	190404	dreaming white wolf	::	2747	Probably Not	81	<	100
dreaming white wolf	190404	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dreaming white wolf howls
[LOG]	Adutha the dreaming warg uses Vault.
Cloned shader 76
[SHADER] setting reset param	tick_start	2756281
[LOG]	#ORANGE#Dreaming white wolf forges a dream shield to block the attack!
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	Probably Not's Temporal Bolt hits Dreaming white wolf for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #{bold}##LIGHT_STEEL_BLUE#125 temporal#{normal}##LAST# (125 total damage).
dozing giant white rat	190619	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dozing giant white rat	190619	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_DREAM_WALK
[LOG]	Dozing giant white rat uses Dream Walk.
[LOG]	#UID:190603:0#Adutha the dreaming warg receives #LIGHT_GREEN#21 healing#LAST#.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
Cloned shader 76
[SHADER] setting reset param	tick_start	2756508
[LOG]	#ORANGE#Adutha the dreaming warg forges a dream shield to block the attack!
[Forge Shield] blocked	4.9633917323874	temporal	damage
[LOG]	Probably Not's Temporal Bolt hits Adutha the dreaming warg for #LIGHT_STEEL_BLUE#(5 blocked)#LAST#, #LIGHT_STEEL_BLUE#137 temporal#LAST# (137 total damage).
[LOG]	
[USERCHAT] channel achievement	Arakes	tome	Treasure Hunter	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#65 physical#LAST# (148 total damage).
dreaming white wolf	190195	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
dreaming white wolf	190195	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering giant venus flytrap!#{normal}#
[LOG]	#UID:190603:0#Adutha the dreaming warg receives #LIGHT_GREEN#21 healing#LAST#.
AI took for target	190194	dreaming dire wolf	::	2747	Probably Not	25	<	100
[LOG]	Adutha the dreaming warg uses Vault.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
AI took for target	190619	dozing giant white rat	::	2747	Probably Not	1	<	100
dozing giant white rat	190619	dumb ai talents can use	Attack	T_ATTACK
dozing giant white rat	190619	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dozing giant white rat	190619	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	Dozing giant white rat dashes quickly!
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	6.6371674317876	10	24.531851257735	20.865925628868	::	1
checkHit	12	20.865925628868
=> chance to hit	28
[LOG]	#UID:190619:0#Dozing giant white rat misses #fbd578#Probably Not#LAST#.
[LOG]	#UID:190603:0#Adutha the dreaming warg receives #LIGHT_GREEN#21 healing#LAST#.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Dozing giant white rat for #LIGHT_STEEL_BLUE#174 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dozing giant white rat!#{normal}#
dreaming white wolf	190195	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
dumb ai uses	T_ICY_SKIN
[LOG]	Dreaming white wolf activates Icy Skin.
AI took for target	190404	dreaming white wolf	::	2747	Probably Not	49	<	100
slumbering great wolf	190407	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Deleting shader 76 (is clone 1)
Deleting shader 76 (is clone 1)
Deleting shader 58 (is clone 0)
[USERCHAT] channel achievement	Oberscheisse	tome	The secret city (Roguelike)	false	false
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	2769808
[LOG]	#ORANGE#Dreaming white wolf forges a dream shield to block the attack!
[Forge Shield] blocked	3.2002058555384	temporal	damage
Cloned shader 76
[SHADER] setting reset param	tick_start	2769808
[LOG]	#ORANGE#Adutha the dreaming warg forges a dream shield to block the attack!
[Forge Shield] blocked	4.9633917323874	temporal	damage
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:33:0#warg claw#WHITE#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Adutha the dreaming warg for #LIGHT_STEEL_BLUE#(5 blocked)#LAST#, #LIGHT_STEEL_BLUE#78 temporal#LAST#, #aaaaaa#60 physical#LAST# (138 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming white wolf for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#80 temporal#LAST# (80 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Adutha the dreaming warg!#{normal}#
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming white wolf!#{normal}#
slumbering great wolf	190407	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
[LOG]	Slumbering great wolf uses Dream Walk.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	191820	after	2747
[LOG]	Probably Not's Temporal Bolt hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#79 temporal#LAST# damage.
dreaming dire wolf	190194	dumb ai talents can use	Attack	T_ATTACK
dreaming dire wolf	190194	dumb ai talents can use	Dream Crusher	T_DREAM_CRUSHER
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	13.26783116632	4	24.531851257735	20.865925628868	::	1
checkHit	21.5	20.865925628868
=> chance to hit	52
[ATTACK] raw dam	13.26783116632	versus	24.531851257735	0.3	with APR	4
[ATTACK] after armor	9.2874818164239
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #YELLOW#5 light#LAST# damage.
[LOG]	#UID:190194:0#Dreaming dire wolf hits #fbd578#Probably Not#LAST# for #aaaaaa#9 physical#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering cave bear for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#63 physical#LAST# (149 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering great wolf for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#65 physical#LAST# (151 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	13.26783116632	4	24.531851257735	20.865925628868	::	1
checkHit	21.5	20.865925628868
=> chance to hit	52
[ATTACK] raw dam	13.26783116632	versus	24.531851257735	0.3	with APR	4
[ATTACK] after armor	9.2874818164239
[ATTACK] after range	10
[PHYS CRIT %]	1
[ATTACK] after crit	10
[ATTACK] after mult	10
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #YELLOW#5 light#LAST# damage.
[LOG]	#UID:190194:0#Dreaming dire wolf hits #fbd578#Probably Not#LAST# for #aaaaaa#10 physical#LAST# damage.
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_2.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_2.ogg" : <static>
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
Deleting shader 76 (is clone 1)
[SPELL CRIT %]	10.5
checkHit	36.204540927435	11.632816737062
=> chance to hit	95
[KNOCKBACK] from	25	25	over	4
[KNOCKBACK] try	27	30	3
[KNOCKBACK] try	28	29	2	::	true
[LOG]	Dreaming dire wolf slams into something solid!
[KNOCKBACK] failsafe knocked to	27	30	::
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 58
*p 58: Uniform: 0: 1406 blacken
*p 58: Uniform: 1: 1406 power
*p 58: Uniform: 2: 1406 power_amp
*p 58: Uniform: 3: 1406 power_time
*p 58: Uniform: 4: 8B50 texSize
*p 58: Uniform: 5: 1406 tick
*p 58: Uniform: 6: 8B5E mainfbo
*p 58: Uniform: 7: 8B5E tex
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering great wolf for #aaaaaa#64 physical#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #aaaaaa#65 physical#LAST#, #aaaaaa#16 physical#LAST# (81 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering great wolf!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
AI took for target	190193	slumbering cave bear	::	2747	Probably Not	64	<	100
dreaming dire wolf	190194	dumb ai talents can use	Attack	T_ATTACK
dreaming dire wolf	190194	dumb ai talents can use	Dream Crusher	T_DREAM_CRUSHER
dumb ai uses	T_DREAM_CRUSHER
[LOG]	Dreaming dire wolf uses Dream Crusher.
[ATTACK] to 	Probably Not	 :: 	17.293763689076	0	24.531851257735	20.865925628868	::	1.3162277660168
checkHit	4	20.865925628868
=> chance to hit	8
[ATTACK] raw dam	17.293763689076	versus	24.531851257735	0.3	with APR	0
[ATTACK] after armor	12.105634582353
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	15.794733192202
[LOG]	Probably Not resists the stunning blow!
[SOUND] loading from	/data/sound/talents/lightning_loud.ogg	:=:	sound "/data/sound/talents/lightning_loud.ogg" : <static>
AI took for target	190195	dreaming white wolf	::	2747	Probably Not	16	<	100
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #YELLOW#5 light#LAST# damage.
[LOG]	#UID:190194:0#Dreaming dire wolf hits #fbd578#Probably Not#LAST# for #aaaaaa#13 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	dethararjan	global	The Arena (Roguelike)	false	false
[SPELL CRIT %]	10.5
Adding entity	191821	after	2747
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	13.26783116632	4	24.531851257735	20.865925628868	::	1
checkHit	21.5	20.865925628868
=> chance to hit	52
[ATTACK] raw dam	13.26783116632	versus	24.531851257735	0.3	with APR	4
[ATTACK] after armor	9.2874818164239
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #YELLOW#5 light#LAST# damage.
[LOG]	#UID:190194:0#Dreaming dire wolf hits #fbd578#Probably Not#LAST# for #aaaaaa#9 physical#LAST# damage.
Cloned shader 76
[SHADER] setting reset param	tick_start	2783967
[LOG]	#ORANGE#Dreaming white wolf forges a dream shield to block the attack!
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming dire wolf!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Dreaming white wolf for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#77 temporal#LAST# (77 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
[SPELL CRIT %]	10.5
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	#ORANGE#Dreaming white wolf's dream shield has been strengthened by the attack!
[Forge Shield] blocked	3.2002058555384	physical	damage
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming white wolf for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#(3 blocked)#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming white wolf!#{normal}#
AI took for target	190193	slumbering cave bear	::	2747	Probably Not	25	<	100
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	191822	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering cave bear for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel serial data	Stalbow1	tome	472
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering cave bear for #LIGHT_STEEL_BLUE#88 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering cave bear!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[USERCHAT] channel achievement	Rebloodening	tome	Level 10	false	false
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 6 turns (stop reason: hostile spotted to the northwest (dozing war bear)).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the northwest (dozing war bear)).
[USERCHAT] channel achievement	maledictis	tome	Level 10	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#YELLOW##UID:190406:0#Dozing war bear converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing war bear for #YELLOW#19 to psi#LAST#, #LIGHT_STEEL_BLUE#61 temporal#LAST#, #YELLOW#14 to psi#LAST#, #aaaaaa#46 physical#LAST# (141 total damage).
[LOG]	
[USERCHAT] channel achievement	Pernot	tome	Rescuer of the lost	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	191823	after	2747
[LOG]	#YELLOW##UID:190406:0#Dozing war bear converts some damage to Psi!
[LOG]	Probably Not's Temporal Bolt hits Dozing war bear for #YELLOW#18 to psi#LAST#, #LIGHT_STEEL_BLUE#57 temporal#LAST# (75 total damage).
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	#YELLOW##UID:190406:0#Dozing war bear converts some damage to Psi!
[LOG]	Probably Not's Temporal Bolt hits Dozing war bear for #YELLOW#19 to psi#LAST#, #LIGHT_STEEL_BLUE#60 temporal#LAST# (78 total damage).
[LOG]	
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dozing war bear!#{normal}#
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
Deleting shader 61 (is clone 0)
Deleting shader 60 (is clone 0)
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 43 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	biting gale rune	true
[LOG]	Probably Not picks up (b.): #FFFFFF##UID:190647:0#biting gale rune (43 cold damage; 20 apply power)#LAST#.
[Identify]	steel greatmaul	true
[LOG]	Probably Not picks up (f.): #FFFFFF##UID:190641:0#steel greatmaul (135% power, 2 apr)#LAST#.
[Identify]	steel battleaxe 'Firemonster'	true
[LOG]	Probably Not picks up (f.): #SALMON##UID:190414:0#steel battleaxe 'Firemonster' (120% power, 2 apr)#LAST#.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (slumbering giant venus flytrap - offscreen)).
AI took for target	190623	slumbering giant venus flytrap	::	2747	Probably Not	100	<	100
slumbering giant venus flytrap	190623	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering giant venus flytrap	190623	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_DREAM_WALK
[LOG]	Slumbering giant venus flytrap uses Dream Walk.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering giant venus flytrap!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
slumbering giant venus flytrap	190621	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering giant venus flytrap	190621	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[Identify]	flaming quiver of ash arrows of vileness	true
[LOG]	Probably Not picks up (h.): #00FF80##UID:190631:0#flaming quiver of ash arrows of vileness (20/20, 119% power, 7 apr)#LAST#.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (dozing brown bear)).
AI took for target	190625	dozing brown bear	::	2747	Probably Not	64	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Deleting shader 76 (is clone 1)
Deleting shader 76 (is clone 1)
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing brown bear for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[TARGET] Passing target	slumbering giant venus flytrap	from	dozing brown bear	to	Probably Not
[TARGET] Passing target	slumbering wolf	from	dozing brown bear	to	Probably Not
[TARGET] Passing target	dozing giant white mouse	from	dozing brown bear	to	Probably Not
[TARGET] Passing target	slumbering giant venus flytrap	from	dozing brown bear	to	Probably Not
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
Server latency	239
[SPELL CRIT %]	10.5
Adding entity	191824	after	2747
slumbering giant venus flytrap	190402	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
dozing giant white mouse	190622	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dozing giant white mouse	190622	dumb ai talents can activate	Stealth	T_STEALTH
dozing giant white mouse	190622	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_STEALTH
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	Probably Not's Temporal Bolt hits Dozing brown bear for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing brown bear for #LIGHT_STEEL_BLUE#85 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing brown bear!#{normal}#
dozing giant white mouse	190622	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dozing giant white mouse	190622	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
slumbering wolf	190196	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_FORGE_SHIELD
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
dozing giant white mouse	190622	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dozing giant white mouse	190622	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
dozing giant white mouse	190622	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dozing giant white mouse	190622	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_FORGE_SHIELD
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (slumbering giant venus flytrap)).
AI took for target	190402	slumbering giant venus flytrap	::	2747	Probably Not	100	<	100
slumbering giant venus flytrap	190402	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering giant venus flytrap	190402	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Slumbering giant venus flytrap uses Spit Poison.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
checkHit	28.425	22.5
=> chance to hit	65
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Poison'!
[LOG]	#UID:190402:0#Slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering giant venus flytrap!#{normal}#
dozing giant white mouse	190622	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	The protective shield of Probably Not disappears.
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
slumbering wolf	190196	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the north (slumbering wolf)).
[LOG]	
Deleting shader 76 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	2814736
[LOG]	#ORANGE#Slumbering wolf forges a dream shield to block the attack!
[Forge Shield] blocked	4.3791549782872	temporal	damage
[LOG]	#ORANGE#Slumbering wolf's dream shield has been strengthened by the attack!
[Forge Shield] blocked	4.3791549782872	physical	damage
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering wolf for #LIGHT_STEEL_BLUE#(4 blocked)#LAST#, #LIGHT_STEEL_BLUE#73 temporal#LAST#, #aaaaaa#(4 blocked)#LAST#, #aaaaaa#59 physical#LAST# (132 total damage).
slumbering wolf	190196	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Slumbering wolf rushes out!
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.019840487203	3	24.531851257735	20.865925628868	::	1.2
checkHit	19	20.865925628868
=> chance to hit	46
[LOG]	#UID:190196:0#Slumbering wolf misses #fbd578#Probably Not#LAST#.
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	191825	after	2747
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.019840487203	3	24.531851257735	20.865925628868	::	1
checkHit	19	20.865925628868
=> chance to hit	46
[LOG]	#UID:190196:0#Slumbering wolf misses #fbd578#Probably Not#LAST#.
[Forge Shield] blocked	4.3791549782872	temporal	damage
[LOG]	Probably Not's Temporal Bolt hits Slumbering wolf for #LIGHT_STEEL_BLUE#(4 blocked)#LAST#, #LIGHT_STEEL_BLUE#68 temporal#LAST# (68 total damage).
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Slumbering wolf!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
slumbering giant venus flytrap	190618	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering giant venus flytrap	190618	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northwest (slumbering giant venus flytrap)).
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
slumbering giant venus flytrap	190618	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
[LOG]	Slumbering giant venus flytrap uses Dream Walk.
[LOG]	
checkHit	32.210246816813	15
=> chance to hit	80.173046696189
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	2819750
[LOG]	#ORANGE#Dozing giant white mouse forges a dream shield to block the attack!
[Forge Shield] blocked	2.3763308702133	temporal	damage
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing giant white mouse for #LIGHT_STEEL_BLUE#(2 blocked)#LAST#, #LIGHT_STEEL_BLUE#81 temporal#LAST# (81 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing giant white mouse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
slumbering giant venus flytrap	190624	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering giant venus flytrap	190624	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_DREAM_WALK
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the north (slumbering giant venus flytrap)).
[LOG]	
[LOG]	Dust to Dust is still on cooldown for 1 turns.
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	191826	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#74 temporal#LAST# damage.
slumbering giant venus flytrap	190624	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Slumbering giant venus flytrap uses Spit Poison.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
checkHit	28.425	23.5
=> chance to hit	63
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Poison'!
[LOG]	#UID:190624:0#Slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#17 nature#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	sparky	tome	Level 20 (Exploration mode)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#85 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering giant venus flytrap!#{normal}#
[LOG]	
[USERCHAT] channel achievement	troger64	tome	Arena Battler 50 (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	The protective shield of Probably Not disappears.
slumbering giant venus flytrap	190618	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering giant venus flytrap	190618	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_DREAM_WALK
[LOG]	Rested for 16 turns (stop reason: hostile spotted to the northwest (slumbering giant venus flytrap)).
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	first encounter with a mutli hyued drake...
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering giant venus flytrap!#{normal}#
[LOG]	
[LOG]	Probably Not casts Precognition.
[LOG]	
[USERCHAT] channel achievement	scorpodael	global	Level 30 (Exploration mode)	false	true
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	xvalarx	tome	448
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 8 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the south (dozing honey tree)).
AI took for target	190401	dozing honey tree	::	2747	Probably Not	16	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing honey tree for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	191827	after	2747
[LOG]	Probably Not's Temporal Bolt hits Dozing honey tree for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
dozing honey tree	190401	dumb ai talents can use	Summon	T_SUMMON
dozing honey tree	190401	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_SUMMON
[LOG]	Dozing honey tree uses Summon.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
dozing honey tree	190401	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
[LOG]	Dozing honey tree uses Dream Walk.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:16:0#honey tree root#WHITE#.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing honey tree for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing honey tree!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	steel battleaxe of massacre	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:190637:0#steel battleaxe of massacre (135% power, 2 apr)#LAST#.
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[Identify]	brass lantern	true
[LOG]	Probably Not picks up (s.): #FFFFFF##UID:190646:0#brass lantern#LAST#.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the east (slumbering giant venus flytrap)).
[TARGET] Passing target	dreaming warg	from	Nereganor the slumbering giant venus flytrap	to	Probably Not
[LOG]	Nereganor the slumbering giant venus flytrap uses Pyrokinesis.
[MIND CRIT %]	5.8
[LOG]	Probably Not is on fire!
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 60
*p 60: Uniform: 0: 1406 explosion_time_factor
*p 60: Uniform: 1: 1406 is_exploding
*p 60: Uniform: 2: 1406 projectile_time_factor
*p 60: Uniform: 3: 1406 tick
*p 60: Uniform: 4: 1406 tick_start
*p 60: Uniform: 5: 1406 trail_length
*p 60: Uniform: 6: 8B5E tex
[SHADER] setting reset param	tick_start	2843210
[LOG]	
Loading tile from tileset	/data/gfx/talents/flame.png
Deleting shader 76 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Burning from Nereganor the slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Nereganor the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(44 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #aaaaaa#(28 to psi shield)#LAST#, #aaaaaa#22 physical#LAST# (57 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering giant venus flytrap!#{normal}#
[LOG]	Nereganor the slumbering giant venus flytrap uses Spit Poison.
checkHit	28.425	24.3
=> chance to hit	61
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Poison'!
[LOG]	
[LOG]	#UID:190386:0#Nereganor the slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#14 nature#LAST# damage.
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Furey	tome	The secret city (Insane (Adventure) difficulty)	false	false
[SPELL CRIT %]	10.5
Adding entity	191828	after	2747
[LOG]	Burning from Nereganor the slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Nereganor the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(43 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# (34 total damage).
dreaming warg	190191	dumb ai talents can use	Howl	T_HOWL
dreaming warg	190191	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dreaming warg	190191	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_FORGE_SHIELD
[LOG]	Nereganor the slumbering giant venus flytrap uses Dream Walk.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Nereganor the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(44 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST#, #aaaaaa#(29 to psi shield)#LAST#, #aaaaaa#23 physical#LAST# (58 total damage).
[LOG]	Burning from Nereganor the slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	
[USERCHAT] channel talk	issi	tome	the feels everytime the game tells u your time could be better spent elsewhere
[USERCHAT] channel achievement	Zevious	global	The secret city	false	false
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Burning from Nereganor the slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_RED#15 fire#LAST# damage.
dreaming warg	190191	dumb ai talents can use	Howl	T_HOWL
dreaming warg	190191	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_HOWL
[LOG]	
[LOG]	Probably Not transfers damage to a nearby target.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[SOUND] loading from	/data/sound/talents/dispel.ogg	:=:	sound "/data/sound/talents/dispel.ogg" : <static>
[USERCHAT] channel achievement	jasiu	tome	That was close (Exploration mode)	true	false
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
[USERCHAT] channel achievement	darkalia	tome	Sliders (Exploration mode)	false	true
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	191829	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Burning from Nereganor the slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Nereganor the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(40 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#32 temporal#LAST# (32 total damage).
dreaming warg	190191	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 61
*p 61: Uniform: 0: 8B52 beamColor1
*p 61: Uniform: 1: 8B52 beamColor2
*p 61: Uniform: 2: 1406 beamsCount
*p 61: Uniform: 3: 8B52 circleColor
*p 61: Uniform: 4: 1406 circleDescendSpeed
*p 61: Uniform: 5: 1406 circleRotationSpeed
*p 61: Uniform: 6: 1406 noup
*p 61: Uniform: 7: 1406 tick
*p 61: Uniform: 8: 1406 tick_start
*p 61: Uniform: 9: 1406 time_factor
*p 61: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 78
*p 78: Uniform: 0: 8B52 beamColor1
*p 78: Uniform: 1: 8B52 beamColor2
*p 78: Uniform: 2: 1406 beamsCount
*p 78: Uniform: 3: 8B52 circleColor
*p 78: Uniform: 4: 1406 circleDescendSpeed
*p 78: Uniform: 5: 1406 circleRotationSpeed
*p 78: Uniform: 6: 1406 noup
*p 78: Uniform: 7: 1406 tick
*p 78: Uniform: 8: 1406 tick_start
*p 78: Uniform: 9: 1406 time_factor
*p 78: Uniform: 10: 8B5E tex
[LOG]	
Server latency	243
[USERCHAT] channel achievement	sparky	tome	Exterminator (Exploration mode)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Nereganor the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(44 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST#, #aaaaaa#(29 to psi shield)#LAST#, #aaaaaa#23 physical#LAST# (57 total damage).
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Burning from Nereganor the slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(30,33),zoom=0.6]
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not stops burning.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 79
*p 79: Uniform: 0: 1406 aadjust
*p 79: Uniform: 1: 1406 antialiasingRadius
*p 79: Uniform: 2: 8B51 color
*p 79: Uniform: 3: 1406 ellipsoidalFactor
*p 79: Uniform: 4: 1406 horizontalScrollingSpeed
*p 79: Uniform: 5: 8B50 impact
*p 79: Uniform: 6: 8B51 impact_color
*p 79: Uniform: 7: 1406 impact_tick
*p 79: Uniform: 8: 1406 impact_time
*p 79: Uniform: 9: 1406 oscillationSpeed
*p 79: Uniform: 10: 1406 shieldIntensity
*p 79: Uniform: 11: 1406 tick
*p 79: Uniform: 12: 1406 tick_start
*p 79: Uniform: 13: 1406 time_factor
*p 79: Uniform: 14: 1406 verticalScrollingSpeed
*p 79: Uniform: 15: 1406 wobblingPower
*p 79: Uniform: 16: 1406 wobblingSpeed
*p 79: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	2875026
[USERCHAT] channel achievement	Hiragawa	tome	Level 40	true	true
[LOG]	Probably Not uses Infusion: Regeneration.
[LOG]	Probably Not starts regenerating health quickly.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	2878498
[LOG]	#ORANGE#Dreaming warg forges a dream shield to block the attack!
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	#ORANGE#Dreaming warg's dream shield has been strengthened by the attack!
[Forge Shield] blocked	3.2002058555384	physical	damage
[LOG]	Dreaming warg is recovering from the damage!
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:190191:0#Dreaming warg receives #LIGHT_GREEN#15 healing#LAST#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming warg for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#80 temporal#LAST#, #aaaaaa#(3 blocked)#LAST#, #aaaaaa#61 physical#LAST# (141 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Nereganor the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(44 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #aaaaaa#(29 to psi shield)#LAST#, #aaaaaa#22 physical#LAST# (57 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	191830	after	2747
[LOG]	#UID:190191:0#Dreaming warg receives #LIGHT_GREEN#15 healing#LAST#.
Cloned shader 76
[SHADER] setting reset param	tick_start	2880178
[LOG]	#ORANGE#Dreaming warg forges a dream shield to block the attack!
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	Probably Not's Temporal Bolt hits Dreaming warg for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#75 temporal#LAST# (75 total damage).
[LOG]	Probably Not's Temporal Bolt hits Nereganor the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(43 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# (34 total damage).
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Nereganor the slumbering giant venus flytrap!#{normal}#
[LOG]	
[USERCHAT] channel talk	zidene666	tome	boo
[USERCHAT] channel serial data	joebyrd14	global	473
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:33:0#warg claw#WHITE#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming warg for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#82 temporal#LAST# (82 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming warg!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Probably Not stops regenerating health quickly.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[Identify]	Eleneraregonik the vined mindstar	true
[LOG]	Probably Not picks up (i.): #SALMON##UID:190201:0#Eleneraregonik the vined mindstar (83% power, 18 apr, mind damage)#LAST#.
[LOG]	
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	
Deleting shader 76 (is clone 1)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 31 turns (stop reason: hostile spotted to the west (slumbering wolf)).
AI took for target	190620	slumbering wolf	::	2747	Probably Not	100	<	100
slumbering wolf	190620	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_FORGE_SHIELD
[LOG]	Slumbering wolf activates Forge Shield.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	CJTheInvader	tome	Level 20	false	true
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	2889227
[LOG]	#ORANGE#Slumbering wolf forges a dream shield to block the attack!
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	#ORANGE#Slumbering wolf's dream shield has been strengthened by the attack!
[Forge Shield] blocked	3.2002058555384	physical	damage
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering wolf for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#80 temporal#LAST#, #aaaaaa#(3 blocked)#LAST#, #aaaaaa#60 physical#LAST# (140 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	191831	after	2747
Cloned shader 76
[SHADER] setting reset param	tick_start	2890805
[LOG]	#ORANGE#Slumbering wolf forges a dream shield to block the attack!
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	Probably Not's Temporal Bolt hits Slumbering wolf for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#74 temporal#LAST# (74 total damage).
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Slumbering wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the south (dozing brown bear)).
AI took for target	190403	dreaming giant brown mouse	::	2747	Probably Not	100	<	100
[LOG]	
[USERCHAT] channel achievement	Phallushatesu	tome	Curse Lifter (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing brown bear for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
AI took for target	190403	dreaming giant brown mouse	::	2747	Probably Not	81	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
Deleting shader 76 (is clone 1)
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	191832	after	2747
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing brown bear for #{bold}##LIGHT_STEEL_BLUE#124 temporal#{normal}##LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[USERCHAT] channel serial data	Oberscheisse	tome	704
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Dozing brown bear for #LIGHT_STEEL_BLUE#131 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dozing brown bear!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (dreaming giant brown mouse)).
[USERCHAT] channel achievement	ribos	tome	Dragon's Greed (Exploration mode)	true	true
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#YELLOW##UID:190403:0#Dreaming giant brown mouse converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming giant brown mouse for #YELLOW#12 to psi#LAST#, #LIGHT_STEEL_BLUE#73 temporal#LAST# (84 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming giant brown mouse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	steel plate armour of acid resistance	true
[LOG]	Probably Not picks up (k.): #00FF80##UID:190627:0#steel plate armour of acid resistance (4 def, 9 armour)#LAST#.
[Identify]	elm magestaff of illumination	true
[LOG]	Probably Not picks up (f.): #00FF80##UID:190642:0#elm magestaff of illumination (100% power, 2 apr, cold element)#LAST#.
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 44 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel achievement	Casualty	tome	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 35 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 35 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel serial data	Clockwork Architect	global	582
[USERCHAT] channel achievement	Lorcanis	tome	Utterly Destroyed (Insane (Adventure) difficulty)	false	false
Deleting shader 76 (is clone 1)
[USERCHAT] channel serial data	hollow_dog	tome	465
Deleting shader 76 (is clone 1)
[USERCHAT] channel achievement	troger64	tome	Level 30 (Roguelike)	false	false
[USERCHAT] channel achievement	Malgas	global	Level 10	false	true
[USERCHAT] channel achievement	cizra	tome	Eye of the storm	false	true
[USERCHAT] channel achievement	FlatHope	tome	Bringer of Doom	false	true
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 35 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 35 turns (stop reason: at exit).
[LOG]	
Server latency	102
[USERCHAT] channel achievement	Exash	tome	Earth Master (Exploration mode)	false	true
[USERCHAT] channel talk	zidene666	tome	hey are they and good escort skill sets that are good for an anti magic character? trying to think of what im going to spend my extra cat point on ( not unlocking anything class wise)
[USERCHAT] channel serial data	qqshko	tome	719
[LOG]	You gain 0.02 gold from the transmogrification of #FFFFFF##UID:190646:0#brass lantern#LAST#.
[LOG]	You gain 1.22 gold from the transmogrification of #00FF80##UID:190627:0#steel plate armour of acid resistance (4 def, 9 armour)#LAST#.
[LOG]	You gain 3.15 gold from the transmogrification of #00FF80##UID:190631:0#flaming quiver of ash arrows of vileness (20/20, 119% power, 7 apr)#LAST#.
[LOG]	You gain 3.58 gold from the transmogrification of #SALMON##UID:190201:0#Eleneraregonik the vined mindstar (83% power, 18 apr, mind damage)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:190641:0#steel greatmaul (135% power, 2 apr)#LAST#.
[LOG]	You gain 0.70 gold from the transmogrification of #00FF80##UID:190637:0#steel battleaxe of massacre (135% power, 2 apr)#LAST#.
[LOG]	You gain 6.81 gold from the transmogrification of #SALMON##UID:190414:0#steel battleaxe 'Firemonster' (120% power, 2 apr)#LAST#.
[LOG]	You gain 2.50 gold from the transmogrification of #00FF80##UID:190642:0#elm magestaff of illumination (100% power, 2 apr, cold element)#LAST#.
[LOG]	You gain 1.27 gold from the transmogrification of #FFFFFF##UID:190647:0#biting gale rune (43 cold damage; 20 apply power)#LAST#.
Loading zone persistance level	heart-gloom	3
Make wait background texture 1522 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 34 ticks
Creating level	heart-gloom	3
Make wait background texture 1614 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1620 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Side octoroom	44	25	0.77015366028238
Side octoroom	30	42	0.7266421872676
Side octoroom	10	35	0.73424106361277
Side octoroom	10	14	0.7315872591168
Side octoroom	31	6	0.79738939512151
Random elite generating
Creating random boss 	Velonn the slumbering giant venus flytrap	11.5	level	1	classes
  class	Reaver	 rejected due to power source
  class	Alchemist	 rejected due to power source
  class	Berserker	 rejected due to power source
  class	Cursed	 rejected due to power source
  class	Wyrmic	 rejected due to power source
  class	Archer	 rejected due to power source
  class	Doombringer	 rejected due to power source
  class	Archmage	 rejected due to power source
Adding to random boss class	Mindslayer	Psionic
   power types: not_power_source =	technique,arcane	power_source =	psionic
Random boss forbade talent because of level	Evasion	11.5
Random boss forbade talent because of level	Telekinetic Leap	11.5
Random boss forbade talent because of level	Implode	11.5
Random boss forbade talent because of level	Deflect Projectiles	11.5
Random boss forbade talent because of level	Kinetic Surge	11.5
Random boss forbade talent because of level	Resonant Focus	11.5
Random boss forbade talent because of level	Thermal Balance	11.5
Random boss forbade talent because of level	Charged Strike	11.5
Random boss forbade talent because of level	Brainfreeze	11.5
Random boss forbade talent because of level	Warding Weapon	11.5
Random boss forbade talent because of level	Static Net	11.5
Random boss forbade talent because of level	Iron Will	11.5
Random boss forbade talent because of level	Charged Shield	11.5
Random boss forbade talent because of level	Charged Aura	11.5
Random boss forbade talent because of level	Thought Sense	11.5
Random boss forbade talent because of level	Transcendent Electrokinesis	11.5
Random boss forbade talent because of level	Heat Shift	11.5
Random boss forbade talent because of level	Transcendent Pyrokinesis	11.5
Random boss forbade talent because of level	Transcendent Telekinesis	11.5
Random boss forbade talent because of level	Brain Storm	11.5
Random boss forbade talent because of level	Charge Leech	11.5
Random boss forbade talent because of level	Mindhook	11.5
Random boss forbade talent because of level	Frenzied Focus	11.5
Random boss forbade talent because of level	Forcefield	11.5
Random boss forbade talent because of level	Heartstart	11.5
Random boss forbade talent because of level	Impale	11.5
Random boss forbade talent because of level	Psi Tap	11.5
Random boss forbade talent because of level	Insatiable	11.5
Random boss forbade talent because of level	Piercing Sight	11.5
Adding 7 random class talents to boss
 * talent	T_MINDLASH
 * talent	T_THICK_SKIN
 * talent	T_WEAPONS_MASTERY
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_SKATE
 * talent	T_CHARM_MASTERY
 * talent	T_REALIGN
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	11.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	7	nb_powers = 	4
 * using themes	nature,lightning
 * forbid power sources:	arcane,technique
Creating randart Gilusin the Cloudstake(crackling cured leather armour) with lightning
 ** selected ego	 of command	(greater)	psionic
 * adding power: resist lightning(1 points)
 * adding power: resists pen nature(2 points)
 * adding power: resist nature(2 points)
[TOME ENTITY FILTER] selected Double Ego	77.348852235789	95.5
[TOME ENTITY FILTER] selected Double Ego	59.250339258637	95.5
fight: 	insidious iron greatsword of projection	slimy woollen robe of corrosion (#RESIST#)	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Double Ego	74.761839034213	95.5
Added unique	mod.class.NPC/Velonn the slumbering giant venus flytrap	::	1
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_wear
Cloned shader 68
[SHADER] setting reset param	tick_start	2941702
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_fox.png
Loading tile from tileset	/data/gfx/shockbolt/npc/polar_bear.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_treant.png
[CALLBACK] upgrading to prioritized	talents_on_act_base
Added unique	mod.class.Object/Eye of the Dreaming One	::	1
[TOME ENTITY FILTER] selected Ego	66.480176457781	98
[TOME ENTITY FILTER] selected Double Ego	33.132319266706	53
[TOME ENTITY FILTER] selected Ego	95.499477058998	98
Loading tile from tileset	/data/gfx/shockbolt/npc/seed_of_dreams.png
Added unique	mod.class.NPC/The Dreaming One	::	1
Guardian allocated: 	DREAMING_ONE	192735	The Dreaming One
[TOME ENTITY FILTER] selected basic	83.438701411579	112.5
[TOME ENTITY FILTER] selected Double Ego	9.7017563872975	20.5
[TOME ENTITY FILTER] selected Money	66.660637787813	72.5
[TOME ENTITY FILTER] selected basic	80.487087000624	112.5
[TOME ENTITY FILTER] selected Double Ego	14.543427230568	20.5
[TOME ENTITY FILTER] selected basic	109.39407839251	112.5
[TOME ENTITY FILTER] selected Ego	58.402498731949	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/torque_steel.png
[TOME ENTITY FILTER] selected Ego	65.261184180333	65.5
Wait finished, counted 1093, 731 ticks
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
}
[3] = {
  [1] = bligthed-soil
}
Loading tile from tileset	/data/gfx/shockbolt/terrain/underground_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/blight_root.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.4,0,1),color2=vec4(0.2,0.5,0.1,1),hide_center=0,npow=1,time_factor=15000,zoom=0.4]
New GL Shader program 80
*p 80: Uniform: 0: 1406 aam
*p 80: Uniform: 1: 8B52 color1
*p 80: Uniform: 2: 8B52 color2
*p 80: Uniform: 3: 1406 hide_center
*p 80: Uniform: 4: 1406 npow
*p 80: Uniform: 5: 1406 tick
*p 80: Uniform: 6: 1406 time_factor
*p 80: Uniform: 7: 8B50 xy
*p 80: Uniform: 8: 1406 zoom
*p 80: Uniform: 9: 8B5E tex
[EVENT] blighted-soil centered at 	23	22
Not gone east, no backup guardian
Running on level loads	heart-gloom-3
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
Entering tier1 zone for escort	tier1.5	0	3
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Heart of the Gloom (3)
C Map minimap texture: 271 (50x50; 64x64)
[USERCHAT] channel talk	zidene666	tome	or would i be to strapped for points at anti magic
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	2946622
C Map minimap texture: 271 (50x44; 64x64)
C Map minimap texture: 271 (50x50; 64x64)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
AI took for target	192735	The Dreaming One	::	2747	Probably Not	25	<	100
[LOG]	The Dreaming One uses Distortion Bolt.
[MIND CRIT %]	7.9
Distortion Count	3.5565588200778
Adding entity	194029	after	192735
[SOUND] loading from	/data/sound/talents/distortion.ogg	:=:	sound "/data/sound/talents/distortion.ogg" : <static>
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=10,power=0.05,power_amp=0.3,power_time=200]
New GL Shader program 81
*p 81: Uniform: 0: 1406 blacken
*p 81: Uniform: 1: 1406 power
*p 81: Uniform: 2: 1406 power_amp
*p 81: Uniform: 3: 1406 power_time
*p 81: Uniform: 4: 8B50 texSize
*p 81: Uniform: 5: 1406 tick
*p 81: Uniform: 6: 8B5E mainfbo
*p 81: Uniform: 7: 8B5E tex
[LOG]	The Dreaming One's Distortion Bolt hits Slumbering giant venus flytrap for #aaaaaa#49 physical#LAST# damage.
[LOG]	#YELLOW##UID:192717:0#Slumbering fox converts some damage to Psi!
[LOG]	Probably Not's warp area effect hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#21 physical#LAST# (49 total damage).
[LOG]	Probably Not's warp area effect hits Dreaming polar bear for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#21 physical#LAST# (49 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#24 temporal#LAST#, #aaaaaa#21 physical#LAST# (45 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#22 physical#LAST# (50 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering fox for #YELLOW#6 to psi#LAST#, #LIGHT_STEEL_BLUE#20 temporal#LAST#, #YELLOW#5 to psi#LAST#, #aaaaaa#15 physical#LAST# (47 total damage).
AI took for target	192544	slumbering great wolf	::	2747	Probably Not	100	<	100
slumbering great wolf	192544	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering great wolf	192544	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Slumbering great wolf howls
AI took for target	192545	slumbering great wolf	::	2747	Probably Not	64	<	100
[TARGET] Passing target	dozing honey tree	from	slumbering fox	to	Probably Not
[TARGET] Passing target	slumbering wolf	from	slumbering fox	to	Probably Not
[TARGET] Passing target	slumbering giant venus flytrap	from	slumbering fox	to	Probably Not
[TARGET] Passing target	dreaming white wolf	from	slumbering fox	to	Probably Not
slumbering fox	192717	dumb ai talents can use	Rushing Claws	T_RUSHING_CLAWS
dumb ai uses	T_RUSHING_CLAWS
[LOG]	Slumbering fox rushes out, claws sharp and ready!
[LOG]	Probably Not is pinned to the ground.
dozing honey tree	192548	dumb ai talents can use	Summon	T_SUMMON
dozing honey tree	192548	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_SUMMON
[LOG]	Dozing honey tree uses Summon.
AI took for target	192724	slumbering giant venus flytrap	::	2747	Probably Not	25	<	100
Loading tile from tileset	/data/gfx/effects/pinned.png
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Asharon	tome	Brave new world	false	false
[SPELL CRIT %]	10.5
Adding entity	194030	after	2747
[LOG]	Probably Not's Temporal Bolt hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#YELLOW##UID:192717:0#Slumbering fox converts some damage to Psi!
[LOG]	Probably Not's warp area effect hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#21 physical#LAST# (49 total damage).
[LOG]	Probably Not's warp area effect hits Dreaming polar bear for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#21 physical#LAST# (49 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#24 temporal#LAST#, #aaaaaa#21 physical#LAST# (45 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#28 temporal#LAST# damage.
[LOG]	Probably Not's warp area effect hits Slumbering fox for #YELLOW#6 to psi#LAST#, #LIGHT_STEEL_BLUE#20 temporal#LAST#, #YELLOW#5 to psi#LAST#, #aaaaaa#15 physical#LAST# (47 total damage).
AI took for target	192544	slumbering great wolf	::	2747	Probably Not	100	<	100
slumbering great wolf	192544	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
[LOG]	Slumbering great wolf uses Dream Walk.
slumbering great wolf	192545	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering great wolf	192545	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Slumbering great wolf howls
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	12.108812501727	3	24.531851257735	20.865925628868	::	1
checkHit	18	20.865925628868
=> chance to hit	43
[LOG]	#UID:192717:0#Slumbering fox misses #fbd578#Probably Not#LAST#.
[SOUND] loading from	/data/sound/creatures/foxes/bark_hurt_1.ogg	:=:	sound "/data/sound/creatures/foxes/bark_hurt_1.ogg" : <static>
AI took for target	192734	slumbering wolf	::	2747	Probably Not	36	<	100
slumbering wolf	192734	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_FORGE_SHIELD
[LOG]	Slumbering wolf activates Forge Shield.
[LOG]	#{bold}#Probably Not's warp area effect killed Slumbering giant venus flytrap!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	mosey	tome	The Arena (Roguelike)	false	true
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_3.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_3.ogg" : <static>
[LOG]	Probably Not's Temporal Bolt hits Dreaming polar bear for #LIGHT_STEEL_BLUE#86 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming polar bear for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#65 physical#LAST# (150 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering giant venus flytrap!#{normal}#
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming polar bear!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	26.537709817178	3	24.531851257735	20.865925628868	::	1
checkHit	17	20.865925628868
=> chance to hit	41
[ATTACK] raw dam	26.537709817178	versus	24.531851257735	0.3	with APR	3
[ATTACK] after armor	18.576396872024
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	27
[ATTACK] after mult	27
[LOG]	#{bold}##UID:192728:0#Slumbering grizzly bear performs a melee critical strike against #fbd578#Probably Not#LAST#!#{normal}#
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_2.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_2.ogg" : <static>
[LOG]	#UID:192728:0#Slumbering grizzly bear hits #fbd578#Probably Not#LAST# for #SLATE#(27 absorbed)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST# (0 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering grizzly bear for #YELLOW#5 light#LAST# damage.
AI took for target	192544	slumbering great wolf	::	2747	Probably Not	16	<	100
slumbering great wolf	192545	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
[LOG]	Slumbering great wolf uses Dream Walk.
dreaming dire wolf	192716	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dreaming dire wolf howls
slumbering fox	192717	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	12.108812501727	3	24.531851257735	20.865925628868	::	1
checkHit	18	20.865925628868
=> chance to hit	43
[ATTACK] raw dam	12.108812501727	versus	24.531851257735	0.3	with APR	3
[ATTACK] after armor	8.4761687512088
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[SOUND] loading from	/data/sound/creatures/foxes/attack_1.ogg	:=:	sound "/data/sound/creatures/foxes/attack_1.ogg" : <static>
AI took for target	192725	dreaming white wolf	::	2747	Probably Not	49	<	100
[LOG]	#YELLOW##UID:192717:0#Slumbering fox converts some damage to Psi!
[LOG]	#UID:192717:0#Slumbering fox hits #fbd578#Probably Not#LAST# for #SLATE#(9 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#21 physical#LAST# (49 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#24 temporal#LAST#, #aaaaaa#21 physical#LAST# (45 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering fox for #YELLOW#6 to psi#LAST#, #LIGHT_STEEL_BLUE#20 temporal#LAST# (27 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering great wolf for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#21 physical#LAST# (49 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering fox for #YELLOW#1 to psi#LAST#, #YELLOW#4 light#LAST# (5 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering fox!#{normal}#
[USERCHAT] channel talk	Furey	tome	there are no cats really worth unlocking as AM that come to mind
[LOG]	
[USERCHAT] channel achievement	XSI	global	Exterminator	false	false
[USERCHAT] channel achievement	obelixyz	tome	The Arena (Roguelike)	false	false
[LOG]	Probably Not casts Materialize Barrier.
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=0.9,color=vec3(0.6,0.6,0.2),time_factor=1500]
New GL Shader program 82
*p 82: Uniform: 0: 1406 base
*p 82: Uniform: 1: 8B51 color
*p 82: Uniform: 2: 8B50 p2
*p 82: Uniform: 3: 1406 tick
*p 82: Uniform: 4: 1406 time_factor
*p 82: Uniform: 5: 8B5E tex
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	25.035685331687	3	24.531851257735	20.865925628868	::	1
checkHit	17	20.865925628868
=> chance to hit	41
[LOG]	#UID:192721:0#Slumbering grizzly bear misses #fbd578#Probably Not#LAST#.
dreaming white wolf	192725	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dreaming white wolf	192725	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
dreaming white wolf	192725	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_ICY_SKIN
[LOG]	Dreaming white wolf activates Icy Skin.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel serial data	hollow_dog	tome	490
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	zidene666	tome	ah well
[USERCHAT] channel serial data	Roskis	tome	592
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#66 physical#LAST# (154 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering great wolf for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#66 physical#LAST# (154 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering great wolf!#{normal}#
AI took for target	192725	dreaming white wolf	::	2747	Probably Not	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	26.537709817178	3	24.531851257735	20.865925628868	::	1
checkHit	17	20.865925628868
=> chance to hit	41
[LOG]	#UID:192728:0#Slumbering grizzly bear misses #fbd578#Probably Not#LAST#.
[LOG]	
[USERCHAT] channel achievement	Bygone Gallant	tome	Exterminator	false	false
[LOG]	Probably Not casts Repulsion Blast.
[USERCHAT] channel achievement	scorpodael	global	Fear me not! (Exploration mode)	false	true
[USERCHAT] channel talk	zidene666	tome	now to figure what skill i have to pump up
Server latency	104
[USERCHAT] channel talk	Furey	tome	only stone alchemy and celestial light generally get opened, and they are both magic
[SPELL CRIT %]	10.5
checkHit	36.778954694133	24.161416367207
=> chance to hit	82
[KNOCKBACK] from	24	24	over	4
[KNOCKBACK] try	22	29	3
[KNOCKBACK] try	21	30	2	::
[KNOCKBACK] try	20	31	1	::	true
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[KNOCKBACK] failsafe knocked to	21	30	::
checkHit	36.778954694133	13.458968366403
=> chance to hit	95
[KNOCKBACK] from	24	24	over	4
[KNOCKBACK] try	22	25	3
[KNOCKBACK] try	21	24	2	::
[KNOCKBACK] try	20	23	1	::
[KNOCKBACK] try	19	22	0	::
[KNOCKBACK] ok knocked to	19	22	::
[LOG]	Slumbering great wolf is knocked back!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering grizzly bear for #aaaaaa#65 physical#LAST#, #aaaaaa#16 physical#LAST# (82 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering great wolf for #aaaaaa#65 physical#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering grizzly bear!#{normal}#
[LOG]	The shield around Probably Not crumbles.
AI took for target	192548	dozing honey tree	::	2747	Probably Not	36	<	100
dozing honey tree	192548	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dumb ai uses	T_DREAM_WALK
[LOG]	Dozing honey tree uses Dream Walk.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	25.035685331687	3	24.531851257735	20.865925628868	::	1
checkHit	17	20.865925628868
=> chance to hit	41
[LOG]	#UID:192721:0#Slumbering grizzly bear misses #fbd578#Probably Not#LAST#.
[LOG]	
[USERCHAT] channel talk	issi	tome	what class?
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
New GL Shader program 83
*p 83: Uniform: 0: 1406 aadjust
*p 83: Uniform: 1: 1406 antialiasingRadius
*p 83: Uniform: 2: 8B51 color
*p 83: Uniform: 3: 1406 ellipsoidalFactor
*p 83: Uniform: 4: 1406 horizontalScrollingSpeed
*p 83: Uniform: 5: 8B50 impact
*p 83: Uniform: 6: 8B51 impact_color
*p 83: Uniform: 7: 1406 impact_tick
*p 83: Uniform: 8: 1406 impact_time
*p 83: Uniform: 9: 1406 oscillationSpeed
*p 83: Uniform: 10: 1406 shieldIntensity
*p 83: Uniform: 11: 1406 tick
*p 83: Uniform: 12: 1406 tick_start
*p 83: Uniform: 13: 1406 time_factor
*p 83: Uniform: 14: 1406 verticalScrollingSpeed
*p 83: Uniform: 15: 1406 wobblingPower
*p 83: Uniform: 16: 1406 wobblingSpeed
*p 83: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	2996866
[USERCHAT] channel achievement	velaasmodi	global	The secret city	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194034	after	2747
AI took for target	192725	dreaming white wolf	::	2747	Probably Not	16	<	100
[LOG]	Probably Not is no longer pinned.
[LOG]	Probably Not's Temporal Bolt hits Dozing honey tree for #LIGHT_STEEL_BLUE#91 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Whitestarmadcat	tome	The Restless Dead (Exploration mode)	false	true
[USERCHAT] channel serial data	zidene666	tome	600
Deleting shader 79 (is clone 1)
[USERCHAT] channel serial data	quantumax	tome	651
[LOG]	Probably Not retunes the fabric of spacetime.
dreaming white wolf	192725	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dreaming white wolf	192725	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dreaming white wolf howls
slumbering wolf	192734	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	12.409741580226	3	24.531851257735	20.865925628868	::	1
checkHit	18	20.865925628868
=> chance to hit	43
[LOG]	#UID:192734:0#Slumbering wolf misses #fbd578#Probably Not#LAST#.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not casts Time Skip.
[USERCHAT] channel achievement	Absolute	tome	There and back again (Nightmare (Roguelike) difficulty)	true	false
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	3025744
[LOG]	#ORANGE#The Dreaming One forges a dream shield to block the attack!
[Forge Shield] blocked	11.194235032014	temporal	damage
checkHit	39.773466271044	23.537008770924
=> chance to hit	91
[LOG]	The Dreaming One looks a little pale around the edges.
[LOG]	The Dreaming One has moved forward in time!
[LOG]	#YELLOW##UID:192735:0#The Dreaming One converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits The Dreaming One for #LIGHT_STEEL_BLUE#(11 blocked)#LAST#, #YELLOW#45 to psi#LAST#, #LIGHT_STEEL_BLUE#73 temporal#LAST# (118 total damage).
slumbering wolf	192734	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	12.409741580226	3	24.531851257735	20.865925628868	::	1
checkHit	18	20.865925628868
=> chance to hit	43
[ATTACK] raw dam	12.409741580226	versus	24.531851257735	0.3	with APR	3
[ATTACK] after armor	8.686819106158
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#UID:192734:0#Slumbering wolf hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(9 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering wolf for #YELLOW#5 light#LAST# damage.
AI took for target	192721	slumbering grizzly bear	::	2747	Probably Not	1	<	100
slumbering grizzly bear	192721	dumb ai talents can use	Disarm	T_DISARM
slumbering grizzly bear	192721	dumb ai talents can use	Stun	T_STUN
slumbering grizzly bear	192721	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
slumbering grizzly bear	192721	dumb ai talents can use	Attack	T_ATTACK
slumbering grizzly bear	192721	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_DISARM
[LOG]	Slumbering grizzly bear uses Disarm.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	25.035685331687	3	24.531851257735	20.865925628868	::	0.94721359549996
checkHit	17	20.865925628868
=> chance to hit	41
[ATTACK] raw dam	25.035685331687	versus	24.531851257735	0.3	with APR	3
[ATTACK] after armor	17.524979732181
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	17.049844718999
checkHit	28.425	30
=> chance to hit	47
[LOG]	Probably Not is disarmed!
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 84
*p 84: Uniform: 0: 8B51 color
*p 84: Uniform: 1: 1406 growthSpeed
*p 84: Uniform: 2: 1406 spikeLength
*p 84: Uniform: 3: 1406 spikeOffset
*p 84: Uniform: 4: 1406 spikeWidth
*p 84: Uniform: 5: 1406 tick
*p 84: Uniform: 6: 1406 tick_start
*p 84: Uniform: 7: 1406 time_factor
*p 84: Uniform: 8: 8B5E displMapTex
*p 84: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	3025836
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering grizzly bear for #YELLOW#5 light#LAST# damage.
[LOG]	#UID:192721:0#Slumbering grizzly bear hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(17 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
Loading tile from tileset	/data/gfx/talents/disarm.png
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.821154814837	3	24.531851257735	20.865925628868	::	1
checkHit	20	20.865925628868
=> chance to hit	48
[LOG]	#UID:192544:0#Slumbering great wolf misses #fbd578#Probably Not#LAST#.
dreaming dire wolf	192716	dumb ai talents can use	Attack	T_ATTACK
dreaming dire wolf	192716	dumb ai talents can use	Dream Crusher	T_DREAM_CRUSHER
dumb ai uses	T_DREAM_CRUSHER
[LOG]	Dreaming dire wolf uses Dream Crusher.
[ATTACK] to 	Probably Not	 :: 	17.813001366585	0	24.531851257735	20.865925628868	::	1.3162277660168
checkHit	4	20.865925628868
=> chance to hit	8
[LOG]	#UID:192716:0#Dreaming dire wolf misses #fbd578#Probably Not#LAST#.
AI took for target	192725	dreaming white wolf	::	2747	Probably Not	1	<	100
dreaming white wolf	192725	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dreaming white wolf	192725	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_FORGE_SHIELD
[LOG]	Dreaming white wolf activates Forge Shield.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	12.409741580226	3	24.531851257735	20.865925628868	::	1
checkHit	18	20.865925628868
=> chance to hit	43
[LOG]	#UID:192734:0#Slumbering wolf misses #fbd578#Probably Not#LAST#.
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_2.ogg" : <static>
[LOG]	
[USERCHAT] channel achievement	CJTheInvader	tome	Rescuer of the lost	false	true
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	3035376
[LOG]	#ORANGE#Slumbering wolf forges a dream shield to block the attack!
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	Probably Not's warp area effect hits Slumbering great wolf for #LIGHT_STEEL_BLUE#32 temporal#LAST#, #aaaaaa#24 physical#LAST# (56 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering wolf for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #aaaaaa#23 physical#LAST# (50 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#24 physical#LAST# (51 total damage).
[LOG]	Probably Not's warp area effect hits Dozing honey tree for #LIGHT_STEEL_BLUE#32 temporal#LAST#, #aaaaaa#24 physical#LAST# (56 total damage).
[LOG]	Probably Not's warp area effect hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#23 physical#LAST# (54 total damage).
[LOG]	Probably Not's warp area effect hits Dreaming white wolf for #LIGHT_STEEL_BLUE#32 temporal#LAST#, #aaaaaa#24 physical#LAST# (56 total damage).
AI took for target	192548	dozing honey tree	::	2747	Probably Not	9	<	100
slumbering great wolf	192544	dumb ai talents can use	Attack	T_ATTACK
slumbering great wolf	192544	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_KNOCKBACK
[LOG]	Slumbering great wolf uses Knockback.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.821154814837	3	24.531851257735	20.865925628868	::	1.72360679775
checkHit	20	20.865925628868
=> chance to hit	48
[LOG]	#UID:192544:0#Slumbering great wolf misses #fbd578#Probably Not#LAST#.
dreaming dire wolf	192716	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.349095855073	4	24.531851257735	20.865925628868	::	1
checkHit	21.5	20.865925628868
=> chance to hit	52
[ATTACK] raw dam	14.349095855073	versus	24.531851257735	0.3	with APR	4
[ATTACK] after armor	10.044367098551
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.746793608386	3	24.531851257735	20.865925628868	::	1
checkHit	22	20.865925628868
=> chance to hit	53
[LOG]	#UID:192725:0#Dreaming white wolf misses #fbd578#Probably Not#LAST#.
slumbering wolf	192734	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	12.409741580226	3	24.531851257735	20.865925628868	::	1
checkHit	18	20.865925628868
=> chance to hit	43
[LOG]	#UID:192734:0#Slumbering wolf misses #fbd578#Probably Not#LAST#.
[LOG]	#UID:192716:0#Dreaming dire wolf hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(11 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #YELLOW#5 light#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Stonemender	global	Level 10 (Roguelike)	false	false
[SPELL CRIT %]	10.5
Adding entity	194051	after	2747
[LOG]	#YELLOW##UID:192713:0#Dozing poison ivy converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing poison ivy for #YELLOW#29 to psi#LAST#, #LIGHT_STEEL_BLUE#48 temporal#LAST# (77 total damage).
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	Probably Not's warp area effect hits Slumbering great wolf for #LIGHT_STEEL_BLUE#32 temporal#LAST#, #aaaaaa#24 physical#LAST# (56 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering wolf for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #aaaaaa#23 physical#LAST# (50 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#24 physical#LAST# (51 total damage).
[LOG]	Probably Not's warp area effect hits Dozing honey tree for #LIGHT_STEEL_BLUE#32 temporal#LAST#, #aaaaaa#24 physical#LAST# (56 total damage).
[LOG]	Probably Not's warp area effect hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#23 physical#LAST# (54 total damage).
[LOG]	Probably Not's warp area effect hits Dreaming white wolf for #LIGHT_STEEL_BLUE#32 temporal#LAST#, #aaaaaa#24 physical#LAST# (56 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.821154814837	3	24.531851257735	20.865925628868	::	1
checkHit	20	20.865925628868
=> chance to hit	48
[ATTACK] raw dam	14.821154814837	versus	24.531851257735	0.3	with APR	3
[ATTACK] after armor	10.374808370386
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.349095855073	4	24.531851257735	20.865925628868	::	1
checkHit	21.5	20.865925628868
=> chance to hit	52
[LOG]	#UID:192716:0#Dreaming dire wolf misses #fbd578#Probably Not#LAST#.
slumbering grizzly bear	192721	dumb ai talents can use	Stun	T_STUN
slumbering grizzly bear	192721	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
slumbering grizzly bear	192721	dumb ai talents can use	Attack	T_ATTACK
slumbering grizzly bear	192721	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	25.035685331687	3	24.531851257735	20.865925628868	::	1
checkHit	17	20.865925628868
=> chance to hit	41
[LOG]	#UID:192721:0#Slumbering grizzly bear misses #fbd578#Probably Not#LAST#.
dreaming white wolf	192725	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.746793608386	3	24.531851257735	20.865925628868	::	1
checkHit	22	20.865925628868
=> chance to hit	53
[ATTACK] raw dam	14.746793608386	versus	24.531851257735	0.3	with APR	3
[ATTACK] after armor	10.32275552587
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
AI took for target	192734	slumbering wolf	::	2747	Probably Not	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	12.409741580226	3	24.531851257735	20.865925628868	::	1
checkHit	18	20.865925628868
=> chance to hit	43
[LOG]	#UID:192734:0#Slumbering wolf misses #fbd578#Probably Not#LAST#.
[LOG]	#UID:192544:0#Slumbering great wolf hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(11 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:192725:0#Dreaming white wolf hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(11 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering great wolf for #YELLOW#5 light#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming white wolf for #YELLOW#5 light#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
Cloned shader 76
[SHADER] setting reset param	tick_start	3044456
[LOG]	#ORANGE#Slumbering wolf forges a dream shield to block the attack!
[Forge Shield] blocked	3.2002058555384	temporal	damage
[LOG]	Probably Not's warp area effect hits Slumbering great wolf for #LIGHT_STEEL_BLUE#32 temporal#LAST# damage.
[LOG]	Probably Not's warp area effect hits Slumbering wolf for #LIGHT_STEEL_BLUE#(3 blocked)#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #aaaaaa#23 physical#LAST# (50 total damage).
[LOG]	Probably Not's warp area effect hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#24 physical#LAST# (51 total damage).
[LOG]	Probably Not's warp area effect hits Dozing honey tree for #LIGHT_STEEL_BLUE#32 temporal#LAST#, #aaaaaa#24 physical#LAST# (56 total damage).
[LOG]	Probably Not's warp area effect hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#23 physical#LAST# (54 total damage).
[LOG]	Probably Not's warp area effect hits Dreaming white wolf for #LIGHT_STEEL_BLUE#32 temporal#LAST#, #aaaaaa#24 physical#LAST# (56 total damage).
[LOG]	#{bold}#Probably Not's warp area effect killed Slumbering great wolf!#{normal}#
[LOG]	#{bold}#Probably Not's warp area effect killed Slumbering wolf!#{normal}#
Deleting shader 76 (is clone 1)
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.349095855073	4	24.531851257735	20.865925628868	::	1
checkHit	21.5	20.865925628868
=> chance to hit	52
[LOG]	#UID:192716:0#Dreaming dire wolf misses #fbd578#Probably Not#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.746793608386	3	24.531851257735	20.865925628868	::	1
checkHit	22	20.865925628868
=> chance to hit	53
[LOG]	#UID:192725:0#Dreaming white wolf misses #fbd578#Probably Not#LAST#.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel serial data	dathias	tome	513
[LOG]	Probably Not increases local entropy.
[LOG]	Slumbering grizzly bear's Stun is disrupted!
[LOG]	Slumbering grizzly bear's Knockback is disrupted!
[LOG]	Probably Not's Dust to Dust is disrupted!
[LOG]	Probably Not's Timeport: Point Zero is disrupted!
[LOG]	Probably Not's Wormhole is disrupted!
[LOG]	Dozing honey tree's Summon is disrupted!
[LOG]	Probably Not's Haste is disrupted!
[LOG]	Probably Not's Command Staff is disrupted!
[LOG]	Probably Not's Dig is disrupted!
[LOG]	Probably Not's See the Threads is disrupted!
[LOG]	Probably Not's Dimensional Step is disrupted!
[LOG]	Probably Not's Precognition is disrupted!
[LOG]	Probably Not's Repulsion Blast is disrupted!
[LOG]	Probably Not's Infusion: Regeneration is disrupted!
[LOG]	Probably Not's Spacetime Tuning is disrupted!
[LOG]	Probably Not's Grace of the Eternals is disrupted!
[LOG]	Probably Not's Infusion: Wild is disrupted!
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
Added unique	mod.class.NPC/The Dreaming One	::	2
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.349095855073	4	24.531851257735	20.865925628868	::	1
checkHit	21.5	20.865925628868
=> chance to hit	52
[LOG]	#UID:192716:0#Dreaming dire wolf misses #fbd578#Probably Not#LAST#.
dreaming white wolf	192725	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.746793608386	3	24.531851257735	20.865925628868	::	1
checkHit	22	20.865925628868
=> chance to hit	53
[LOG]	#UID:192725:0#Dreaming white wolf misses #fbd578#Probably Not#LAST#.
[LOG]	Probably Not rearms.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3047596
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
slumbering grizzly bear	192721	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
slumbering grizzly bear	192721	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_FORGE_SHIELD
[LOG]	Slumbering grizzly bear activates Forge Shield.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194057	after	2747
[LOG]	#YELLOW##UID:192713:0#Dozing poison ivy converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing poison ivy for #YELLOW#29 to psi#LAST#, #LIGHT_STEEL_BLUE#46 temporal#LAST# (75 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing poison ivy!#{normal}#
dreaming dire wolf	192716	dumb ai talents can use	Attack	T_ATTACK
dreaming dire wolf	192716	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.349095855073	4	24.531851257735	20.865925628868	::	1
checkHit	21.5	20.865925628868
=> chance to hit	52
[ATTACK] raw dam	14.349095855073	versus	24.531851257735	0.3	with APR	4
[ATTACK] after armor	10.044367098551
[ATTACK] after range	10
[PHYS CRIT %]	1
[ATTACK] after crit	10
[ATTACK] after mult	10
dreaming white wolf	192725	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.746793608386	3	24.531851257735	20.865925628868	::	1
checkHit	22	20.865925628868
=> chance to hit	53
[ATTACK] raw dam	14.746793608386	versus	24.531851257735	0.3	with APR	3
[ATTACK] after armor	10.32275552587
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[LOG]	#UID:192716:0#Dreaming dire wolf hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(10 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:192725:0#Dreaming white wolf hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(11 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #YELLOW#5 light#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming white wolf for #YELLOW#5 light#LAST# damage.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	80.049844718999	8.0049844718999
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	#00ff00##UID:305:0#Talent Grace of the Eternals is ready to use.
[LOG]	
Server latency	102
[USERCHAT] channel achievement	estilgor	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	Eric Xanthus	tome	Orbituary	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
AI took for target	192716	dreaming dire wolf	::	2747	Probably Not	1	<	100
dreaming dire wolf	192716	dumb ai talents can use	Attack	T_ATTACK
dreaming dire wolf	192716	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dreaming dire wolf howls
AI took for target	192721	slumbering grizzly bear	::	2747	Probably Not	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	25.035685331687	3	24.531851257735	20.865925628868	::	1
checkHit	17	20.865925628868
=> chance to hit	41
[LOG]	#UID:192721:0#Slumbering grizzly bear misses #fbd578#Probably Not#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.746793608386	3	24.531851257735	20.865925628868	::	1
checkHit	22	20.865925628868
=> chance to hit	53
[LOG]	#UID:192725:0#Dreaming white wolf misses #fbd578#Probably Not#LAST#.
[LOG]	#00ff00##UID:1053:0#Talent Dimensional Step is ready to use.
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:355:0#Talent Timeport: Point Zero is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1059:0#Talent Haste is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#9 healing#LAST# from Temporal Restoration Field.
AI took for target	192548	dozing honey tree	::	2747	Probably Not	9	<	100
dozing honey tree	192548	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[LOG]	Dozing honey tree uses Summon.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.349095855073	4	24.531851257735	20.865925628868	::	1
checkHit	21.5	20.865925628868
=> chance to hit	52
[ATTACK] raw dam	14.349095855073	versus	24.531851257735	0.3	with APR	4
[ATTACK] after armor	10.044367098551
[ATTACK] after range	10
[PHYS CRIT %]	1
[ATTACK] after crit	10
[ATTACK] after mult	10
dreaming white wolf	192725	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	14.746793608386	3	24.531851257735	20.865925628868	::	1
checkHit	22	20.865925628868
=> chance to hit	53
[ATTACK] raw dam	14.746793608386	versus	24.531851257735	0.3	with APR	3
[ATTACK] after armor	10.32275552587
[ATTACK] after range	10
[PHYS CRIT %]	1
[ATTACK] after crit	10
[ATTACK] after mult	10
[LOG]	
[LOG]	#UID:192716:0#Dreaming dire wolf hits #fbd578#Probably Not#LAST# for #aaaaaa#10 physical#LAST# damage.
[LOG]	#UID:192725:0#Dreaming white wolf hits #fbd578#Probably Not#LAST# for #aaaaaa#10 physical#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #YELLOW#5 light#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming white wolf for #YELLOW#5 light#LAST# damage.
[USERCHAT] channel achievement	gallagation	tome	Race through fire	false	true
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
AI took for target	192735	The Dreaming One	::	2747	Probably Not	25	<	100
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:16:0#honey tree root#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	Probably Not's warp area effect hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#30 temporal#LAST# damage.
[LOG]	Probably Not's warp area effect hits Dozing honey tree for #LIGHT_STEEL_BLUE#31 temporal#LAST# damage.
[LOG]	Probably Not's warp area effect hits Slumbering grizzly bear for #LIGHT_STEEL_BLUE#27 temporal#LAST# damage.
[LOG]	Probably Not's warp area effect hits Dreaming white wolf for #LIGHT_STEEL_BLUE#31 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's warp area effect killed Dreaming dire wolf!#{normal}#
[LOG]	#{bold}#Probably Not's warp area effect killed Dozing honey tree!#{normal}#
[LOG]	#{bold}#Probably Not's warp area effect killed Dreaming white wolf!#{normal}#
[LOG]	#{bold}#Probably Not's warp area effect killed Slumbering grizzly bear!#{normal}#
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:1022:0#Talent See the Threads is ready to use.
[LOG]	#00ff00##UID:70:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1055:0#Talent Wormhole is ready to use.
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#9 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Probably Not causes a spacetime hiccup.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	#00ff00##UID:1096:0#Talent Spacetime Tuning is ready to use.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:42:0#Talent Command Staff is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#9 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Underground thick vegetation turns into floor.
[LOG]	Underground thick vegetation turns into floor.
[LOG]	Underground thick vegetation turns into floor.
[LOG]	Underground thick vegetation turns into floor.
Deleting shader 76 (is clone 1)
[USERCHAT] channel achievement	Nina Windia	tome	The secret city (Roguelike)	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1045:0#Talent Materialize Barrier is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#9 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#9 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
[USERCHAT] channel achievement	Glingol	tome	Level 10 (Roguelike)	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	
[USERCHAT] channel talk	Universalarmony	tome	how many "how to be a necromancer" parts are there?
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (The Dreaming One)).
[LOG]	The Dreaming One uses Distortion Bolt.
[MIND CRIT %]	7.9
Distortion Count	3.5565588200778
Adding entity	194129	after	192735
[LOG]	
Deleting temp shader	fireflash[]
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3089114
Deleting shader 60 (is clone 0)
Deleting shader 67 (is clone 1)
[USERCHAT] channel talk	Zyrixion	tome	4 iirc
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	3090738
[LOG]	#ORANGE#The Dreaming One forges a dream shield to block the attack!
[Forge Shield] blocked	11.194235032014	temporal	damage
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#YELLOW##UID:192735:0#The Dreaming One converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits The Dreaming One for #LIGHT_STEEL_BLUE#(11 blocked)#LAST#, #YELLOW#22 to psi#LAST#, #LIGHT_STEEL_BLUE#36 temporal#LAST#, #YELLOW#21 to psi#LAST#, #aaaaaa#33 physical#LAST# (113 total damage).
[LOG]	The Dreaming One's Distortion Bolt hits #fbd578#Probably Not#LAST# for #SLATE#(43 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
Loading tile from tileset	/data/gfx/talents/maelstrom.png
[USERCHAT] channel serial data	Lorcanis	tome	470
[USERCHAT] channel achievement	Lorcanis	tome	Utterly Destroyed (Insane (Adventure) difficulty)	false	false
[LOG]	
[USERCHAT] channel achievement	Moghwyn	tome	Treasure Hoarder (Roguelike)	false	true
[USERCHAT] channel achievement	Eric Xanthus	tome	Matrix style!	true	false
[USERCHAT] channel talk	Universalarmony	tome	thanks
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[Forge Shield] blocked	11.194235032014	temporal	damage
Adding entity	194130	after	2747
[LOG]	#YELLOW##UID:192735:0#The Dreaming One converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits The Dreaming One for #LIGHT_STEEL_BLUE#(11 blocked)#LAST#, #YELLOW#19 to psi#LAST#, #LIGHT_STEEL_BLUE#32 temporal#LAST# (51 total damage).
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	dethararjan	global	Level 10 (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	Eccentrick	global	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	3099914
[LOG]	#ORANGE#The Dreaming One forges a dream shield to block the attack!
[Forge Shield] blocked	11.194235032014	temporal	damage
[LOG]	#YELLOW##UID:192735:0#The Dreaming One converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits The Dreaming One for #LIGHT_STEEL_BLUE#(11 blocked)#LAST#, #YELLOW#23 to psi#LAST#, #LIGHT_STEEL_BLUE#37 temporal#LAST#, #YELLOW#21 to psi#LAST#, #aaaaaa#34 physical#LAST# (115 total damage).
[LOG]	The Dreaming One uses Distortion Bolt.
[MIND CRIT %]	7.9
Distortion Count	3.5565588200778
Adding entity	194131	after	192735
[LOG]	Probably Not is no longer distorted.
[LOG]	
[LOG]	The Dreaming One's Distortion Bolt hits #fbd578#Probably Not#LAST# for #SLATE#(43 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194132	after	2747
Cloned shader 76
[SHADER] setting reset param	tick_start	3104591
[LOG]	#ORANGE#The Dreaming One forges a dream shield to block the attack!
[Forge Shield] blocked	11.194235032014	temporal	damage
[LOG]	#YELLOW##UID:192735:0#The Dreaming One converts some damage to Psi!
[LOG]	Probably Not's Temporal Bolt hits The Dreaming One for #LIGHT_STEEL_BLUE#(11 blocked)#LAST#, #YELLOW#21 to psi#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# (55 total damage).
[LOG]	The shield around Probably Not crumbles.
[LOG]	
[USERCHAT] channel talk	creepingdusk	tome	4, and it's ALL rng, so have fun :3
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[Forge Shield] blocked	11.194235032014	temporal	damage
[QUEST] try update status on	Probably Not	start-thaloren	1	heart-gloom
[QUEST] try update status on	Probably Not	start-thaloren	1	heart-gloom-purified
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_iron.png
Refusing to drop The Dreaming One artifact Eye of the Dreaming One with chance 75
Added unique	mod.class.Object/Girdle of the Calm Waters	::	1
Removed unique	mod.class.Object/Eye of the Dreaming One	::	nil
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#YELLOW##UID:192735:0#The Dreaming One converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits The Dreaming One for #LIGHT_STEEL_BLUE#(11 blocked)#LAST#, #YELLOW#14 to psi#LAST#, #LIGHT_STEEL_BLUE#51 temporal#LAST# (64 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed The Dreaming One!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not is no longer distorted.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	sinofman	tome	Savior of the damsels in distress (Exploration mode)	false	true
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting shader 76 (is clone 1)
Deleting shader 76 (is clone 1)
[Identify]	slime-covered steel waraxe of projection	true
[LOG]	Probably Not picks up (e.): #00FF80##UID:192760:0#slime-covered steel waraxe of projection (102% power, 3 apr)#LAST#.
[LOG]	
[Identify]	steel mace	true
[LOG]	Probably Not picks up (e.): #FFFFFF##UID:192759:0#steel mace (103% power, 3 apr)#LAST#.
Server latency	103
[USERCHAT] channel achievement	Eccentrick	global	The Arena (Nightmare (Roguelike) difficulty)	false	false
[LOG]	
[USERCHAT] channel achievement	ONEjc	global	Level 10	false	false
[USERCHAT] channel achievement	wildeyn	tome	Home sweet home	false	false
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Girdle of the Calm Waters	true
[LOG]	Probably Not picks up (g.): #FFD700##UID:194133:0#Girdle of the Calm Waters#LAST#.
[Identify]	cured leather sling of acid	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:192737:0#cured leather sling of acid#LAST#.
[Identify]	flaming steel dagger of massacre	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:192741:0#flaming steel dagger of massacre (114% power, 6 apr)#LAST#.
[Identify]	balanced iron battleaxe	true
[LOG]	Probably Not picks up (e.): #00FF80##UID:192747:0#balanced iron battleaxe (108% power, 1 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/girdle_of_the_calm_waters.png
[LOG]	Lore found: #0080FF#Girdle of the Calm Waters
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Girdle of the Calm Waters
[LOG]	Ran for 5 turns (stop reason: dialog is displayed).
[LOG]	
[USERCHAT] channel serial data	troger64	tome	473
[USERCHAT] channel talk	Furey	tome	But they count across all your characters
[Identify]	rough leather sling of acid	true
[LOG]	Probably Not picks up (i.): #00FF80##UID:192773:0#rough leather sling of acid#LAST#.
[LOG]	
[USERCHAT] channel talk	anouleth	tome	yesss
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
Loading tile from tileset	/data/gfx/talents/blightzone.png
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting shader 79 (is clone 1)
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting shader 78 (is clone 0)
Deleting shader 61 (is clone 0)
[LOG]	Probably Not casts Precognition.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	
[USERCHAT] channel talk	anouleth	tome	found part 1
[USERCHAT] channel achievement	Moghwyn	tome	Size is everything (Roguelike)	true	true
C Map minimap texture: 271 (50x44; 64x64)
C Map minimap texture: 271 (50x50; 64x64)
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_1.ogg" : <static>
[LOG]	
[USERCHAT] channel talk	anouleth	tome	that's the last one I need
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	XSI	global	Home sweet home	false	false
[USERCHAT] channel achievement	Universalarmony	tome	Home sweet home (Exploration mode)	false	true
[USERCHAT] channel achievement	Covey	tome	Curse Lifter (Exploration mode)	false	false
[USERCHAT] channel achievement	wildeyn	tome	The Legend of Garkul	false	false
[USERCHAT] channel achievement	wildeyn	tome	A different point of view	false	false
[USERCHAT] channel achievement	wildeyn	tome	Tales of the Spellblaze	false	false
[USERCHAT] channel serial data	Rinekusu	tome	526
fight: 	Girdle of the Calm Waters	Shard of Crystalized Time	::	nil	BELT
fight: 	Girdle of the Calm Waters	cruel ash starstaff of fate	::	OFFHAND	BELT
fight: 	Girdle of the Calm Waters	rough leather gloves of dexterity (#STATBONUS#)	::	nil	BELT
fight: 	Girdle of the Calm Waters	rough leather belt of carrying	::	nil	BELT
fight: 	Girdle of the Calm Waters	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	BELT
fight: 	Girdle of the Calm Waters	thick linen cloak	::	nil	BELT
fight: 	Girdle of the Calm Waters	mindwoven linen robe of frost (#RESIST#)	::	nil	BELT
fight: 	Girdle of the Calm Waters	Summertide Phial	::	nil	BELT
fight: 	Girdle of the Calm Waters	Withering Orbs	::	nil	BELT
fight: 	Girdle of the Calm Waters	titan's steel ring	::	nil	BELT
fight: 	Girdle of the Calm Waters	psionicist's copper ring of time (#RESIST#)	::	nil	BELT
fight: 	Girdle of the Calm Waters	Frost Treads	::	nil	BELT
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3139419
fight: 	Girdle of the Calm Waters	Shard of Crystalized Time	::	nil	BELT
fight: 	Girdle of the Calm Waters	cruel ash starstaff of fate	::	OFFHAND	BELT
fight: 	Girdle of the Calm Waters	rough leather gloves of dexterity (#STATBONUS#)	::	nil	BELT
fight: 	Girdle of the Calm Waters	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	BELT
fight: 	Girdle of the Calm Waters	thick linen cloak	::	nil	BELT
fight: 	Girdle of the Calm Waters	mindwoven linen robe of frost (#RESIST#)	::	nil	BELT
fight: 	Girdle of the Calm Waters	Summertide Phial	::	nil	BELT
fight: 	Girdle of the Calm Waters	Withering Orbs	::	nil	BELT
fight: 	Girdle of the Calm Waters	titan's steel ring	::	nil	BELT
fight: 	Girdle of the Calm Waters	psionicist's copper ring of time (#RESIST#)	::	nil	BELT
fight: 	Girdle of the Calm Waters	Frost Treads	::	nil	BELT
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3139432
[LOG]	Probably Not wears (replacing #00FF80##UID:2665:0#rough leather belt of carrying#LAST#): #FFD700##UID:194133:0#Girdle of the Calm Waters#LAST#.
[LOG]	
[USERCHAT] channel achievement	XSI	global	Tales of the Spellblaze	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the south (dreaming dire wolf - offscreen)).
[LOG]	
[USERCHAT] channel achievement	ihirt	tome	Thralless	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[TARGET] Passing target	Velonn the slumbering giant venus flytrap	from	dreaming dire wolf	to	Probably Not
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
dreaming dire wolf	192720	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dreaming dire wolf howls
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194135	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dreaming dire wolf!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the southeast (Velonn the slumbering giant venus flytrap)).
[LOG]	
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3161467
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	Velonn the slumbering giant venus flytrap uses Realign.
[MIND CRIT %]	6.7
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
New GL Shader program 60
*p 60: Uniform: 0: 8B52 beamColor1
*p 60: Uniform: 1: 8B52 beamColor2
*p 60: Uniform: 2: 1406 beamsCount
*p 60: Uniform: 3: 8B52 circleColor
*p 60: Uniform: 4: 1406 circleDescendSpeed
*p 60: Uniform: 5: 1406 circleRotationSpeed
*p 60: Uniform: 6: 1406 noup
*p 60: Uniform: 7: 1406 tick
*p 60: Uniform: 8: 1406 tick_start
*p 60: Uniform: 9: 1406 time_factor
*p 60: Uniform: 10: 8B5E tex
[SHADER] setting reset param	tick_start	3162794
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
New GL Shader program 61
*p 61: Uniform: 0: 8B52 beamColor1
*p 61: Uniform: 1: 8B52 beamColor2
*p 61: Uniform: 2: 1406 beamsCount
*p 61: Uniform: 3: 8B52 circleColor
*p 61: Uniform: 4: 1406 circleDescendSpeed
*p 61: Uniform: 5: 1406 circleRotationSpeed
*p 61: Uniform: 6: 1406 noup
*p 61: Uniform: 7: 1406 tick
*p 61: Uniform: 8: 1406 tick_start
*p 61: Uniform: 9: 1406 time_factor
*p 61: Uniform: 10: 8B5E tex
[SHADER] setting reset param	tick_start	3162794
[LOG]	#UID:192694:0#Velonn the slumbering giant venus flytrap receives #LIGHT_GREEN#139 healing#LAST#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Velonn the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(44 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #aaaaaa#(31 to psi shield)#LAST#, #aaaaaa#24 physical#LAST# (58 total damage).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	gotta get used to playing on night mare and rogue like again
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194136	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Velonn the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(39 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#30 temporal#LAST# (30 total damage).
[LOG]	Velonn the slumbering giant venus flytrap uses Spit Poison.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
checkHit	28.425	25.2
=> chance to hit	59
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Poison'!
[LOG]	#UID:192694:0#Velonn the slumbering giant venus flytrap hits #fbd578#Probably Not#LAST# for #SLATE#(9 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel talk	json215	tome	you don't have to go to the library beforing killing celia for that sharing?
[USERCHAT] channel talk	Mankeli	tome	crown of the elements? vor plz
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Underground thick vegetation turns into floor.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Velonn the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(44 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST#, #aaaaaa#(31 to psi shield)#LAST#, #aaaaaa#25 physical#LAST# (59 total damage).
[LOG]	Velonn the slumbering giant venus flytrap uses Dream Walk.
[LOG]	
[USERCHAT] channel talk	zidene666	tome	90% of all my deaths can be avoided
Server latency	101
[USERCHAT] channel serial data	issi	tome	607
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	10.5
checkHit	35.45199477581	12.833713079686
=> chance to hit	95
[LOG]	Velonn the slumbering giant venus flytrap resists the knockback!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Velonn the slumbering giant venus flytrap for #aaaaaa#(31 to psi shield)#LAST#, #aaaaaa#24 physical#LAST# (24 total damage).
[LOG]	
[USERCHAT] channel achievement	jingle	tome	Destroyer of the creation (Roguelike)	false	false
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel talk	json215	tome	before* lol
[USERCHAT] channel talk	issi	tome	whats the point of the active?
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194153	after	2747
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Velonn the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(44 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST# (35 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	Universalarmony	tome	i got parts 1 and 2 from the library of lost mysteries, i just need the other 2 and then kill however-she-was-called to get the necromancer
Deleting shader 84 (is clone 1)
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Velonn the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(45 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#36 temporal#LAST#, #aaaaaa#(32 to psi shield)#LAST#, #aaaaaa#25 physical#LAST# (61 total damage).
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	
[USERCHAT] channel talk	zidene666	tome	i need those so bad issi
[LOG]	Probably Not retunes the fabric of spacetime.
Deleting temp shader	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
Deleting temp shader	flames[aam=0.5,color1=vec4(0.2,0.4,0,1),color2=vec4(0.2,0.5,0.1,1),hide_center=0,npow=1,time_factor=15000,zoom=0.4]
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194154	after	2747
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
Loading tile from tileset	/data/gfx/shockbolt/object/leather_cured.png
[LOG]	Probably Not's Temporal Bolt hits Velonn the slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#(44 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST# (35 total damage).
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Velonn the slumbering giant venus flytrap!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[Identify]	Gilusin the Cloudstake	true
[LOG]	Probably Not picks up (k.): #SALMON##UID:192552:0#Gilusin the Cloudstake (11 def, 8 armour)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	xenagie	tome-spoiler	Are there any other [Godslayer] tier weapons besides the Sher'tul staff implemented?
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (dozing poison ivy - offscreen)).
AI took for target	192723	dozing poison ivy	::	2747	Probably Not	64	<	100
[LOG]	
[USERCHAT] channel talk	zidene666	tome	you make the gloves stronger
Deleting shader 79 (is clone 1)
Deleting shader 84 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#YELLOW##UID:192723:0#Dozing poison ivy converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing poison ivy for #YELLOW#19 to psi#LAST#, #LIGHT_STEEL_BLUE#61 temporal#LAST# (80 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing poison ivy!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the east (dreaming warg)).
AI took for target	192729	dreaming warg	::	2747	Probably Not	64	<	100
dreaming warg	192729	dumb ai talents can use	Howl	T_HOWL
dreaming warg	192729	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dreaming warg	192729	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Dreaming warg uses Infusion: Regeneration.
[LOG]	Dreaming warg starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 78
*p 78: Uniform: 0: 8B52 beamColor1
*p 78: Uniform: 1: 8B52 beamColor2
*p 78: Uniform: 2: 1406 beamsCount
*p 78: Uniform: 3: 8B52 circleColor
*p 78: Uniform: 4: 1406 circleDescendSpeed
*p 78: Uniform: 5: 1406 circleRotationSpeed
*p 78: Uniform: 6: 1406 noup
*p 78: Uniform: 7: 1406 tick
*p 78: Uniform: 8: 1406 tick_start
*p 78: Uniform: 9: 1406 time_factor
*p 78: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 85
*p 85: Uniform: 0: 8B52 beamColor1
*p 85: Uniform: 1: 8B52 beamColor2
*p 85: Uniform: 2: 1406 beamsCount
*p 85: Uniform: 3: 8B52 circleColor
*p 85: Uniform: 4: 1406 circleDescendSpeed
*p 85: Uniform: 5: 1406 circleRotationSpeed
*p 85: Uniform: 6: 1406 noup
*p 85: Uniform: 7: 1406 tick
*p 85: Uniform: 8: 1406 tick_start
*p 85: Uniform: 9: 1406 time_factor
*p 85: Uniform: 10: 8B5E tex
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	Furey	tome	as you use the active it increases in level up to T5
[USERCHAT] channel talk	issi	tome	ah
[SPELL CRIT %]	10.5
[LOG]	Dreaming warg is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 86
*p 86: Uniform: 0: 8B52 beamColor1
*p 86: Uniform: 1: 8B52 beamColor2
*p 86: Uniform: 2: 1406 beamsCount
*p 86: Uniform: 3: 8B52 circleColor
*p 86: Uniform: 4: 1406 circleDescendSpeed
*p 86: Uniform: 5: 1406 circleRotationSpeed
*p 86: Uniform: 6: 1406 noup
*p 86: Uniform: 7: 1406 tick
*p 86: Uniform: 8: 1406 tick_start
*p 86: Uniform: 9: 1406 time_factor
*p 86: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 87
*p 87: Uniform: 0: 8B52 beamColor1
*p 87: Uniform: 1: 8B52 beamColor2
*p 87: Uniform: 2: 1406 beamsCount
*p 87: Uniform: 3: 8B52 circleColor
*p 87: Uniform: 4: 1406 circleDescendSpeed
*p 87: Uniform: 5: 1406 circleRotationSpeed
*p 87: Uniform: 6: 1406 noup
*p 87: Uniform: 7: 1406 tick
*p 87: Uniform: 8: 1406 tick_start
*p 87: Uniform: 9: 1406 time_factor
*p 87: Uniform: 10: 8B5E tex
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming warg for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[TARGET] Passing target	dreaming dire wolf	from	dreaming warg	to	Probably Not
dreaming warg	192729	dumb ai talents can use	Howl	T_HOWL
dreaming warg	192729	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_HOWL
[LOG]	Dreaming warg howls
[LOG]	#UID:192729:0#Dreaming warg receives #LIGHT_GREEN#15 healing#LAST#.
[LOG]	
[USERCHAT] channel achievement	samllfry	tome	Home sweet home	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194155	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
AI took for target	192729	dreaming warg	::	2747	Probably Not	64	<	100
dreaming warg	192729	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_FORGE_SHIELD
[LOG]	Dreaming warg activates Forge Shield.
Cloned shader 76
[SHADER] setting reset param	tick_start	3196428
[LOG]	#ORANGE#Dreaming warg forges a dream shield to block the attack!
[Forge Shield] blocked	2.3763308702133	temporal	damage
[LOG]	#UID:192729:0#Dreaming warg receives #LIGHT_GREEN#15 healing#LAST#.
[LOG]	Probably Not's Temporal Bolt hits Dreaming warg for #LIGHT_STEEL_BLUE#(2 blocked)#LAST#, #LIGHT_STEEL_BLUE#75 temporal#LAST# (75 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[Forge Shield] blocked	2.3763308702133	temporal	damage
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:33:0#warg claw#WHITE#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming warg for #LIGHT_STEEL_BLUE#(2 blocked)#LAST#, #LIGHT_STEEL_BLUE#82 temporal#LAST# (82 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#65 physical#LAST# (150 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming warg!#{normal}#
[LOG]	
[USERCHAT] channel serial data	KGBMutt	tome	433
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194156	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Dreaming dire wolf for #LIGHT_STEEL_BLUE#79 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dreaming dire wolf!#{normal}#
[LOG]	
[USERCHAT] channel talk	issi	tome	cool^
[USERCHAT] channel talk	zidene666	tome	use them to destroy a magical artifcat to make its teir higher
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Today is the 34th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	elm magestaff	true
[LOG]	Probably Not picks up (e.): #FFFFFF##UID:192751:0#elm magestaff (100% power, 2 apr, arcane element)#LAST#.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the east (dozing poison ivy)).
[LOG]	
[USERCHAT] channel talk	Furey	tome	at T5 it gets ungodly powerful
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#YELLOW##UID:192546:0#Dozing poison ivy converts some damage to Psi!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing poison ivy for #YELLOW#19 to psi#LAST#, #LIGHT_STEEL_BLUE#61 temporal#LAST# (80 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing poison ivy!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (dreaming giant grey rat)).
AI took for target	192714	dreaming giant grey rat	::	2747	Probably Not	64	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	KGBMutt	tome	this stuff has taken over the entire maze
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming giant grey rat for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dreaming giant grey rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	copper ring	true
[LOG]	Probably Not picks up (b.): #FFFFFF##UID:192766:0#copper ring#LAST#.
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the north (dreaming treant)).
AI took for target	192727	dreaming treant	::	2747	Probably Not	49	<	100
[LOG]	
[USERCHAT] channel serial data	Ryosi	tome	608
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dreaming treant for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#54 physical#LAST# (138 total damage).
[TARGET] Passing target	slumbering giant venus flytrap	from	dreaming treant	to	Probably Not
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194157	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Dreaming treant for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Dreaming treant for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dreaming treant!#{normal}#
[LOG]	
[USERCHAT] channel achievement	Yourkhan	tome	Fear me not!	false	true
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (slumbering giant venus flytrap)).
[LOG]	
[USERCHAT] channel talk	KGBMutt	tome	there's about 20 of them
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering giant venus flytrap for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#64 physical#LAST# (147 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Slumbering giant venus flytrap!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	hateful steel torque of thermal psionic shield	true
[LOG]	Probably Not picks up (E.): #00FF80##UID:192767:0#hateful steel torque of thermal psionic shield [power 47]  (20 cooldown)#LAST#.
[LOG]	Ran for 25 turns (stop reason: hostile spotted to the west (dozing giant white rat)).
AI took for target	192549	dozing giant white rat	::	2747	Probably Not	9	<	100
dozing giant white rat	192549	dumb ai talents can use	Dream Walk	T_DREAM_WALK
dozing giant white rat	192549	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dozing giant white rat	192549	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	Dozing giant white rat dashes quickly!
AI took for target	192547	slumbering great wolf	::	2747	Probably Not	49	<	100
AI took for target	192726	slumbering wolf	::	2747	Probably Not	81	<	100
[LOG]	
Deleting temp shader	shadow_simulacrum[base=0.9,color=vec3(0.6,0.6,0.2),time_factor=1500]
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering great wolf for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#63 physical#LAST# (146 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering wolf for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Dozing giant white rat for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Dozing giant white rat!#{normal}#
[TARGET] Passing target	slumbering wolf	from	slumbering great wolf	to	Probably Not
slumbering great wolf	192547	dumb ai talents can use	Dream Walk	T_DREAM_WALK
slumbering great wolf	192547	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Slumbering great wolf howls
[LOG]	
[USERCHAT] channel talk	issi	tome	i should have known that for my last character that i just finished lol
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194158	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Slumbering wolf for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Slumbering wolf!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Slumbering great wolf for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
slumbering wolf	192718	dumb ai talents can activate	Forge Shield	T_FORGE_SHIELD
dumb ai uses	T_FORGE_SHIELD
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Slumbering great wolf!#{normal}#
[LOG]	
[USERCHAT] channel serial data	Ombudsman	tome	498
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (slumbering wolf)).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	need those for my doomed
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
Cloned shader 76
[SHADER] setting reset param	tick_start	3220589
[LOG]	#ORANGE#Slumbering wolf forges a dream shield to block the attack!
[Forge Shield] blocked	4.3791549782872	temporal	damage
[LOG]	#ORANGE#Slumbering wolf's dream shield has been strengthened by the attack!
[Forge Shield] blocked	4.3791549782872	physical	damage
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Slumbering wolf for #LIGHT_STEEL_BLUE#(4 blocked)#LAST#, #LIGHT_STEEL_BLUE#78 temporal#LAST#, #aaaaaa#(4 blocked)#LAST#, #aaaaaa#58 physical#LAST# (137 total damage).
[LOG]	
Deleting shader 82 (is clone 0)
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	194159	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[Forge Shield] blocked	4.3791549782872	temporal	damage
[LOG]	Probably Not's Temporal Bolt hits Slumbering wolf for #LIGHT_STEEL_BLUE#(4 blocked)#LAST#, #LIGHT_STEEL_BLUE#73 temporal#LAST# (73 total damage).
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Slumbering wolf!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	miner's rough leather cap of strength (#STATBONUS#)	true
[LOG]	Probably Not picks up (p.): #00FF80##UID:192752:0#miner's rough leather cap of strength (+2) (0 def, 3 armour)#LAST#.
[USERCHAT] channel talk	issi	tome	my gloves where hsit
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 25 turns (stop reason: at exit).
[LOG]	
C Map minimap texture: 271 (50x44; 64x64)
C Map minimap texture: 271 (50x50; 64x64)
[USERCHAT] channel achievement	dathias	tome	Treasure Hoarder (Exploration mode)	false	false
[LOG]	Probably Not casts Precognition.
[LOG]	
Deleting shader 76 (is clone 1)
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	
[LOG]	Probably Not casts Precognition.
[LOG]	
Server latency	104
[USERCHAT] channel talk	zidene666	tome	they are only good on anti magic characters
C Map minimap texture: 271 (50x44; 64x64)
[USERCHAT] channel talk	issi	tome	im reaver now so antimagic isent very good x)
C Map minimap texture: 271 (50x50; 64x64)
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	
Deleting temp shader	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Underground thick vegetation turns into floor.
[SPELL CRIT %]	10.5
[LOG]	
[USERCHAT] channel achievement	Yourkhan	tome	Bringer of Doom	false	false
[LOG]	Dust to Dust is still on cooldown for 2 turns.
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learnt	Rod of Recall
[LOG]	
Deleting shader 83 (is clone 0)
[USERCHAT] channel serial data	Karmoth	tome	590
Deleting shader 76 (is clone 1)
[USERCHAT] channel achievement	jingle	tome	Flooder (Roguelike)	false	false
[USERCHAT] channel achievement	upsidedownsideup	global	Rescuer of the lost	false	false
[USERCHAT] channel talk	issi	tome	ye i was am mindslayer
[USERCHAT] channel serial data	Rinekusu	tome	474
[USERCHAT] channel talk	issi	tome	so easy win
[USERCHAT] channel talk	issi	tome	on normal
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	You are yanked out of this place!
[LOG]	Rested for 37 turns (stop reason: dialog is displayed).
[LOG]	
[USERCHAT] channel achievement	montymole99	tome	Treasure Hunter (Roguelike)	false	true
[LOG]	You gain 6.90 gold from the transmogrification of #SALMON##UID:192552:0#Gilusin the Cloudstake (11 def, 8 armour)#LAST#.
[LOG]	You gain 1.49 gold from the transmogrification of #00FF80##UID:192737:0#cured leather sling of acid#LAST#.
[LOG]	You gain 1.15 gold from the transmogrification of #00FF80##UID:192773:0#rough leather sling of acid#LAST#.
[LOG]	You gain 1.40 gold from the transmogrification of #00FF80##UID:192741:0#flaming steel dagger of massacre (114% power, 6 apr)#LAST#.
[LOG]	You gain 2.42 gold from the transmogrification of #00FF80##UID:192760:0#slime-covered steel waraxe of projection (102% power, 3 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:192759:0#steel mace (103% power, 3 apr)#LAST#.
[LOG]	You gain 3.18 gold from the transmogrification of #00FF80##UID:192747:0#balanced iron battleaxe (108% power, 1 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:192751:0#elm magestaff (100% power, 2 apr, arcane element)#LAST#.
[LOG]	You gain 0.05 gold from the transmogrification of #FFFFFF##UID:192766:0#copper ring#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x1a419e90
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Left zone	Heart of the Gloom
[ZONE] loading from last persistent	wilderness	table: 0x1ae493d0
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 707 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 714 (180x110)
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 82
*p 82: Uniform: 0: 8B50 mapCoord
*p 82: Uniform: 1: 8B52 texCoord
*p 82: Uniform: 2: 8B50 texSize
*p 82: Uniform: 3: 1406 tick
*p 82: Uniform: 4: 8B5E tex
Wait finished, counted 1699, 933 ticks
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Way into the heart of the gloom here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
===	nil	nil
[QUEST] given to	table: 0x136de808	lightning-overload
[LOG]	#LIGHT_GREEN#Accepted quest 'Storming the city'! #WHITE#(Press 'j' to see the quest log)
[MUSIC] stoping	Taking flight.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 360 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-heart-gloom.teaz	::	table: 0x167eef38	=>	table: 0x1a079f68	(11908)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3280987
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Disintegration.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3281395
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x18c88748	(8767)
Loading savefile 	/save/probably_not/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x16b06380	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x284c5418	=>	table: 0x2218a368	(268)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-heart-gloom.teaz.tmp
Saved zipname /save/probably_not/zone-heart-gloom.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-heart-gloom.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	4e422d0414e41bf21e8b404993a25160	zone	/save/probably_not/zone-heart-gloom.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-heart-gloom.teaz	4e422d0414e41bf21e8b404993a25160
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	d43569b140495d3ec2ba36505406fc3d	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	d43569b140495d3ec2ba36505406fc3d
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 11 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel serial data	dathias	tome	463
[USERCHAT] channel serial data	quantumax	tome	490
[USERCHAT] channel serial data	dathias	tome	585
[USERCHAT] channel achievement	quantumax	tome	Utterly Destroyed	false	false
[USERCHAT] channel achievement	Umbrall	tome	Orbituary	false	false
[USERCHAT] channel serial data	dathias	tome	513
Using cached font	/data/font/Salsa-Mono.ttf	14
Server latency	102
[USERCHAT] channel talk	dathias	tome	can't figure out which to wear ; ;
[USERCHAT] channel talk	themasterofw	tome	lol fire boots effect escorts..
Deleting shader 84 (is clone 1)
[USERCHAT] channel achievement	Confanity	tome	Orbituary (Roguelike)	false	true
[USERCHAT] channel talk	Furey	tome	caster?
[USERCHAT] channel talk	dathias	tome	yes
[USERCHAT] channel talk	Furey	tome	Black robe
Deleting shader 70 (is clone 0)
[USERCHAT] channel talk	bluemoonseraphim	tome	fire boots also affect summons
[LOG]	Today is the 35th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:25.
[LOG]	
[USERCHAT] channel talk	Furey	tome	no contest.
[LOG]	Today is the 36th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:48.
[LOG]	
[LOG]	Today is the 37th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.
Deleting shader 76 (is clone 1)
Deleting shader 74 (is clone 0)
[LOG]	
[LOG]	Today is the 38th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:35.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a A path into the Old Forest here (press '<', '>' or right click to use).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	bc robe
[LOG]	Today is the 39th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:33.
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).
[LOG]	
[USERCHAT] channel achievement	CJTheInvader	tome	Thralless	false	true
[LOG]	Today is the 40th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:56.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Entrance to the Scintillating Caves here (press '<', '>' or right click to use).
[LOG]	Today is the 41st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Stairway into the Rhaloren Camp here (press '<', '>' or right click to use).
[LOG]	Ran for 6 turns (stop reason: interesting terrain).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x1c2b1da0
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-rhaloren-camp.teaz
Loading savefile 	/save/probably_not/
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = OVERGROUND
  [2] = 1
}
Loading entities file from file	/data/zones/rhaloren-camp/npcs.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/elven-warrior.lua
Loading entities file from file	/data/general/npcs/elven-caster.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Deleting shader 67 (is clone 1)
Deleting shader 67 (is clone 0)
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/rhaloren-camp/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/zones/rhaloren-camp/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Deleting shader 84 (is clone 1)
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Eilinowen into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Belevena into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/rhaloren-camp/traps.lua
Loading entities file from memory	/data/general/traps/complex.lua
Initiated zone	Rhaloren Camp	with base_level	9.5
[ZONE] persisting to persist_last_zones	rhaloren-camp
[ZONE] forgetting old zone	town-derth
Loading zone persistance level	rhaloren-camp	1
Make wait background texture 222 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 33 ticks
Creating level	rhaloren-camp	1
Make wait background texture 390 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 437 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
room generator	function: 0x15df14c0	is making a room
loaded room	narrow_spiral	15	8
alloc	narrow_spiral
room allocated at	10	22	with center	17	25
room generator	function: 0x15df14c0	is making a room
loaded room	split1	17	7
alloc	split1
room allocated at	21	38	with center	29	41
room generator	function: 0x15df14c0	is making a room
alloc	simple7x5
room allocated at	28	10	with center	31	12
room generator	function: 0x15df14c0	is making a room
loaded room	oval	10	14
alloc	oval
room allocated at	4	1	with center	8	7
room generator	function: 0x15df14c0	is making a room
loaded room	side_passages_2	12	12
alloc	side_passages_2
room allocated at	16	4	with center	21	9
room generator	function: 0x250a8b90	is making a room
C Map size 30:16 :: 480
C Map seens texture: 156 (60x60)
Static generator using file	/data/maps/vaults/circle.lua
[STATIC MAP] size	11	16
[TOME ENTITY FILTER] selected basic	91.418376880213	112.5
[TOME ENTITY FILTER] selected Double Ego	3.5493938266415	42.5
[TOME ENTITY FILTER] selected Double Ego	2.3683259938537	20.5
[TOME ENTITY FILTER] selected Ego	53.635180572894	65.5
[TOME ENTITY FILTER] selected Ego	51.387374626679	65.5
fight: 	iron shield of mind resistance (#RESIST#)	flaming iron longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	1.1822577772388	20.5
[TOME ENTITY FILTER] selected Double Ego	2.4480571714109	20.5
[TOME ENTITY FILTER] selected Money	70.787240429965	72.5
[TOME ENTITY FILTER] selected Double Ego	13.483100693785	42.5
[TOME ENTITY FILTER] selected Money	71.164508032069	72.5
[TOME ENTITY FILTER] selected Ego	35.888688557406	65.5
[TOME ENTITY FILTER] selected Double Ego	24.210082879688	42.5
[TOME ENTITY FILTER] selected basic	82.009763795419	103.5
[TOME ENTITY FILTER] selected Uniques	0.20154124095606	0.5
fight: 	Wrathroot's Barkwood	steel longsword	::	nil	OFFHAND
Added unique	mod.class.Object/Wrathroot's Barkwood	::	1
[TOME ENTITY FILTER] selected Double Ego	7.6117126300493	42.5
[TOME ENTITY FILTER] selected Ego	35.861329495292	65.5
[TOME ENTITY FILTER] selected basic	82.846187819458	112.5
[TOME ENTITY FILTER] selected Ego	41.137174698207	65.5
[TOME ENTITY FILTER] selected Double Ego	11.847954691469	42.5
[TOME ENTITY FILTER] selected basic	68.74947461934	103.5
[TOME ENTITY FILTER] selected Ego	55.796989871025	65.5
fight: 	iron shield of fire resistance (#RESIST#)	iron waraxe	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	82.405581341336	103.5
fight: 	iron mail armour	iron waraxe	::	nil	BODY
fight: 	iron mail armour	iron shield of fire resistance (#RESIST#)	::	nil	BODY
[TOME ENTITY FILTER] selected basic	95.190788871304	112.5
alloc	lesser_vault-circle-11x16
room allocated at	3	32	with center	8	39
room generator	function: 0x15df14c0	is making a room
alloc	big_inner_circle
room allocated at	27	23	with center	32	28
room generator	function: 0x15df14c0	is making a room
loaded room	center_arrows	11	15
alloc	center_arrows
room allocated at	35	1	with center	40	8
room generator	function: 0x15df14c0	is making a room
alloc	split1
room generator	function: 0x15df14c0	is making a room
alloc	big_cells
room allocated at	39	34	with center	42	38
Begin tunnel	9	table: 0x1a8f01b8
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_mean_looking_elven_guard.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_elven_mage.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_elven_guard.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_worms_carrion_worm_mass.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_elven_warrior.png
[TOME ENTITY FILTER] selected basic	100.4001987482	103.5
[TOME ENTITY FILTER] selected Ego	37.940307084923	65.5
  Equipment resolver for 	elven warrior	 -- incompatible equipment 	iron shield of arcane resistance (#RESIST#)	retrying	1	forbid ps:	nil	vs ps	antimagic
[TOME ENTITY FILTER] selected Double Ego	15.821001500315	20.5
fight: 	shocking steel shield of fire resistance (#RESIST#)	iron waraxe	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	51.026312042965	65.5
fight: 	spiked iron mail armour	iron waraxe	::	nil	BODY
fight: 	spiked iron mail armour	shocking steel shield of fire resistance (#RESIST#)	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	22.865475587632	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_elven_tempest.png
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected Ego	48.057905029635	65.5
[TOME ENTITY FILTER] selected Ego	57.672101022134	65.5
fight: 	iron shield of purity	insidious steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	38.529127285706	65.5
[TOME ENTITY FILTER] selected basic	101.44166098196	103.5
fight: 	iron shield	iron waraxe of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	1.1077954671597	20.5
  Equipment resolver for 	elven warrior	 -- incompatible equipment 	cleansing steel mail armour of resilience	retrying	1	forbid ps:	nil	vs ps	antimagic,nature
[TOME ENTITY FILTER] selected Ego	62.018711926886	65.5
fight: 	spiked steel mail armour	iron waraxe of projection	::	nil	BODY
fight: 	spiked steel mail armour	iron shield	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/red_ant.png
[TOME ENTITY FILTER] selected Double Ego	1.2060260529877	20.5
[TOME ENTITY FILTER] selected Ego	30.6097595664	65.5
[TOME ENTITY FILTER] selected basic	93.983236733587	103.5
fight: 	iron shield	arcing iron longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	49.538861298477	65.5
[TOME ENTITY FILTER] selected basic	82.556391990291	103.5
fight: 	steel shield	iron longsword of vileness	::	nil	OFFHAND
Loading tile from tileset	/data/gfx/shockbolt/npc/white_ant.png
Random elite generating
Creating random boss 	Zubona the elven guard	9.5	level	1	classes
Adding to random boss class	Demonologist	Defiler
   power types: not_power_source =	antimagic	power_source =	technique,arcane
Random boss forbade talent because of level	Evasion	9.5
Random boss forbade talent because of level	Blighted Shield	9.5
Random boss forbade talent because of level	Blood Vengeance	9.5
Random boss forbade talent because of level	Shield Slam	9.5
Random boss forbade talent because of level	Fearscape	9.5
Random boss forbade talent because of level	Flame of Urh'Rok	9.5
Random boss forbade talent because of level	Dark Reign	9.5
Random boss forbade talent because of level	Ominous Shadow	9.5
Random boss forbade talent because of level	Overkill	9.5
Random boss forbade talent because of level	Tale of Destruction	9.5
Random boss forbade talent because of level	Shattered Mind	9.5
Random boss forbade talent because of level	Only Ashes Left	9.5
Random boss forbade talent because of level	Demonic Madness	9.5
Random boss forbade talent because of level	Dread End	9.5
Random boss forbade talent because of level	Rain of Fire	9.5
Random boss forbade talent because of level	Suffuse Life	9.5
Random boss forbade talent because of level	Twisted Portal	9.5
Random boss forbade talent because of level	Blood Pact	9.5
Random boss forbade talent because of level	Perfect Strike	9.5
Random boss forbade talent because of level	Blinding Speed	9.5
Random boss forbade talent because of level	Erupting Darkness	9.5
Random boss forbade talent because of level	Assault	9.5
Random boss forbade talent because of level	Grim Future	9.5
Random boss forbade talent because of level	Piercing Sight	9.5
Random boss forbade talent because of level	Demon Horns	9.5
Adding 4 random class talents to boss
 * talent	T_WRAITHFORM
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_THICK_SKIN
 * talent	T_RIPOSTE
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	9.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	9	nb_powers = 	4
 * using themes	mental,dark
 * forbid power sources:	antimagic
Creating randart Sootshaper the steel battleaxe(humming steel battleaxe) with dark
 ** selected ego	flaming 	(normal)	arcane
 * adding power: dark numbing melee(2 points)
 * adding power: dark numbing melee(2 points)
 * adding power: inc damage mind(1 points)
[TOME ENTITY FILTER] selected Greater + Ego	14.581608817	25.5
[TOME ENTITY FILTER] selected Double Ego	63.846393843495	95.5
fight: 	shocking iron shield of lightning resistance (#RESIST#)	plaguebringer's iron longsword of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	95.127244923643	95.5
fight: 	prismatic iron mail armour of cold resistance	plaguebringer's iron longsword of projection	::	nil	BODY
fight: 	prismatic iron mail armour of cold resistance	shocking iron shield of lightning resistance (#RESIST#)	::	nil	BODY
Added unique	mod.class.NPC/Zubona the elven guard	::	1
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[TOME ENTITY FILTER] selected Double Ego	16.521533752564	20.5
[TOME ENTITY FILTER] selected basic	86.46228502038	103.5
[TOME ENTITY FILTER] selected Ego	45.54516429653	65.5
fight: 	iron shield of lightning resistance (#RESIST#)	iron longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	48.6003763485	65.5
[TOME ENTITY FILTER] selected Ego	52.042724338836	65.5
fight: 	iron shield of reflection	arcing iron waraxe	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	6.2091890863863	20.5
  Equipment resolver for 	elven warrior	 -- incompatible equipment 	cleansing iron mail armour of lightning resistance	retrying	1	forbid ps:	nil	vs ps	antimagic,technique
[TOME ENTITY FILTER] selected basic	90.987432905004	103.5
fight: 	iron mail armour	arcing iron waraxe	::	nil	BODY
fight: 	iron mail armour	iron shield of reflection	::	nil	BODY
[USERCHAT] channel achievement	Trollozavre	tome	Level 10	false	false
[TOME ENTITY FILTER] selected Double Ego	5.1599921748647	20.5
[TOME ENTITY FILTER] selected basic	79.647380717599	103.5
fight: 	iron dagger	arcing iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	61.480436691428	65.5
fight: 	rough leather armour of fire resistance	arcing iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour of fire resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	22.446868999616	65.5
[TOME ENTITY FILTER] selected basic	67.512021702717	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	34.69081566755	65.5
[TOME ENTITY FILTER] selected basic	84.828054783826	103.5
fight: 	steel shield	steel longsword of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	88.512227678558	103.5
[TOME ENTITY FILTER] selected basic	97.553332842899	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_warrior.png
[TOME ENTITY FILTER] selected basic	82.766775307191	103.5
[TOME ENTITY FILTER] selected Ego	58.99750505283	65.5
fight: 	iron shield of cold resistance (#RESIST#)	iron waraxe	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.759670870672	65.5
fight: 	spiked steel mail armour	iron waraxe	::	nil	BODY
fight: 	spiked steel mail armour	iron shield of cold resistance (#RESIST#)	::	nil	BODY
[TOME ENTITY FILTER] selected basic	77.813207754938	103.5
[TOME ENTITY FILTER] selected Ego	23.157118638432	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_warrior.png
[TOME ENTITY FILTER] selected Double Ego	8.4001429292607	20.5
[TOME ENTITY FILTER] selected Double Ego	20.309331272801	20.5
[TOME ENTITY FILTER] selected basic	69.161450216701	103.5
[TOME ENTITY FILTER] selected basic	74.954351349607	103.5
fight: 	iron shield	iron waraxe	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	45.79911040836	65.5
  Equipment resolver for 	elven warrior	 -- incompatible equipment 	cleansing iron mail armour	retrying	1	forbid ps:	nil	vs ps	antimagic
[TOME ENTITY FILTER] selected Ego	25.385664642296	65.5
fight: 	iron mail armour of fire resistance	iron waraxe	::	nil	BODY
fight: 	iron mail armour of fire resistance	iron shield	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	39.217730789496	65.5
[TOME ENTITY FILTER] selected basic	69.498112254659	103.5
[TOME ENTITY FILTER] selected basic	73.614522176705	103.5
fight: 	steel shield	steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	100.2602448861	103.5
[TOME ENTITY FILTER] selected Double Ego	4.7884467807106	20.5
  Equipment resolver for 	elven warrior	 -- incompatible equipment 	shocking steel shield of arcane resistance (#RESIST#)	retrying	1	forbid ps:	nil	vs ps	antimagic,nature
[TOME ENTITY FILTER] selected Ego	20.987322983329	65.5
fight: 	iron shield of fire resistance (#RESIST#)	iron waraxe	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	64.287979430237	65.5
fight: 	iron mail armour of lightning resistance	iron waraxe	::	nil	BODY
fight: 	iron mail armour of lightning resistance	iron shield of fire resistance (#RESIST#)	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	59.997550362604	65.5
[TOME ENTITY FILTER] selected basic	85.441129352069	103.5
[TOME ENTITY FILTER] selected Ego	64.274357834895	65.5
fight: 	acidic iron dagger	steel dagger	::	nil	MAINHAND
fight: 	acidic iron dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	39.439633526709	65.5
fight: 	cleansing rough leather armour	steel dagger	::	nil	BODY
fight: 	cleansing rough leather armour	acidic iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	54.456777010219	65.5
[TOME ENTITY FILTER] selected Ego	31.642324298886	65.5
[TOME ENTITY FILTER] selected basic	79.283140970344	112.5
[TOME ENTITY FILTER] selected basic	76.065651601661	103.5
[TOME ENTITY FILTER] selected Double Ego	2.3551884115104	20.5
[TOME ENTITY FILTER] selected Double Ego	3.1403385704943	20.5
fight: 	arcing iron dagger of massacre	arcing iron dagger of projection	::	nil	MAINHAND
fight: 	arcing iron dagger of massacre	arcing iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	8.9111587560994	20.5
fight: 	spiked cured leather armour of lightning resistance	arcing iron dagger of projection	::	nil	BODY
fight: 	spiked cured leather armour of lightning resistance	arcing iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	52.433051667976	65.5
[TOME ENTITY FILTER] selected Ego	36.659485771707	65.5
[TOME ENTITY FILTER] selected Double Ego	3.0423296011384	20.5
[TOME ENTITY FILTER] selected Ego	35.203463644768	65.5
[TOME ENTITY FILTER] selected Ego	45.919280489539	65.5
[TOME ENTITY FILTER] selected basic	97.705544591929	112.5
[TOME ENTITY FILTER] selected Ego	50.137653158195	65.5
[TOME ENTITY FILTER] selected Ego	23.776105363219	65.5
[TOME ENTITY FILTER] selected Ego	25.603108405043	65.5
[TOME ENTITY FILTER] selected Ego	58.718350976989	65.5
Placed lore	letter	39	10
[Identify]	letter	true
Wait finished, counted 2184, 1926 ticks
[STARTEVENTS] Zone events list:
[1] = {
  [minor] = true
  [name] = glimmerstone
  [percent] = 30
}
[2] = {
  [minor] = true
  [name] = fell-aura
  [percent] = 50
}
[3] = {
  [minor] = true
  [name] = glowing-chest
  [percent] = 20
}
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_4.png
[STARTEVENTS] Assigned events list:
[1] = {
  [1] = fell-aura
}
[2] = {
  [1] = glimmerstone
}
[3] = {
  [1] = fell-aura
}
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 67
*p 67: Uniform: 0: 1406 aam
*p 67: Uniform: 1: 8B52 color1
*p 67: Uniform: 2: 8B52 color2
*p 67: Uniform: 3: 1406 hide_center
*p 67: Uniform: 4: 1406 npow
*p 67: Uniform: 5: 1406 tick
*p 67: Uniform: 6: 1406 time_factor
*p 67: Uniform: 7: 8B50 xy
*p 67: Uniform: 8: 1406 zoom
*p 67: Uniform: 9: 8B5E tex
[EVENT] fell-aura centered at 	9	27
Not gone east, no backup guardian
Running on level loads	rhaloren-camp-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	2747	after	2747
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Broken.ogg	sound "/data/music/Broken.ogg" : <static>
[MUSIC] playing	Broken.ogg	sound "/data/music/Broken.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Rhaloren Camp (1)
C Map minimap texture: 222 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x2198cb38	=>	table: 0x19d568a0	(8082)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3336537
[LOG]	Probably Not deactivates Premonition.
[USERCHAT] channel achievement	Arakes	tome	Home sweet home	false	false
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3336920
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	shesh	tome	Impossible Death (Madness (Roguelike) difficulty)	false	false
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x136b3578	=>	table: 0x1cc72040	(5560)
Loading savefile 	/save/probably_not/
[USERCHAT] channel talk	zidene666	tome	gree with urey
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits White ooze for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed White ooze!#{normal}#
AI took for target	218791	elven warrior	::	219143	orc warrior	9	<	100
[SPELL CRIT %]	6
AI took for target	218808	elven tempest	::	219102	cutpurse	16	<	100
elven tempest	218808	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	6
AI took for target	218849	elven guard	::	218855	brown mold	1	<	100
[ATTACK] attacking with	arcing iron longsword
[ATTACK] to 	brown mold	 :: 	37.746256303417	2	1	5.2	::	1
checkHit	25.5	5.2
=> chance to hit	100
[ATTACK] raw dam	37.746256303417	versus	1	0.3	with APR	2
[ATTACK] after armor	37.746256303417
[ATTACK] after range	38
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	38
[ATTACK] after mult	38
AI took for target	218856	elven guard	::	219102	cutpurse	16	<	100
AI took for target	218862	giant white ant	::	219072	elven mage	49	<	100
AI took for target	219072	elven mage	::	219143	orc warrior	4	<	100
elven mage	219072	dumb ai talents can use	Shock	T_SHOCK
elven mage	219072	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_SHOCK
[SPELL CRIT %]	12.036330037287
Adding entity	219854	after	219072
cutpurse	219102	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 70
*p 70: Uniform: 0: 8B52 beamColor1
*p 70: Uniform: 1: 8B52 beamColor2
*p 70: Uniform: 2: 1406 beamsCount
*p 70: Uniform: 3: 8B52 circleColor
*p 70: Uniform: 4: 1406 circleDescendSpeed
*p 70: Uniform: 5: 1406 circleRotationSpeed
*p 70: Uniform: 6: 1406 noup
*p 70: Uniform: 7: 1406 tick
*p 70: Uniform: 8: 1406 tick_start
*p 70: Uniform: 9: 1406 time_factor
*p 70: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 74
*p 74: Uniform: 0: 8B52 beamColor1
*p 74: Uniform: 1: 8B52 beamColor2
*p 74: Uniform: 2: 1406 beamsCount
*p 74: Uniform: 3: 8B52 circleColor
*p 74: Uniform: 4: 1406 circleDescendSpeed
*p 74: Uniform: 5: 1406 circleRotationSpeed
*p 74: Uniform: 6: 1406 noup
*p 74: Uniform: 7: 1406 tick
*p 74: Uniform: 8: 1406 tick_start
*p 74: Uniform: 9: 1406 time_factor
*p 74: Uniform: 10: 8B5E tex
AI took for target	219126	skeleton warrior	::	219129	elven warrior	1	<	100
skeleton warrior	219126	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	219126	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	elven warrior	 :: 	33.849555584737	1	16.4	14.45	::	1
checkHit	23	14.45
=> chance to hit	72
[ATTACK] raw dam	33.849555584737	versus	16.4	0.74117647058824	with APR	1
[ATTACK] after armor	18.449555584737
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	skeleton warrior	 :: 	32.310869110876	2	5	5.2	::	1
checkHit	20.5	5.2
=> chance to hit	89
[ATTACK] raw dam	32.310869110876	versus	5	0.3	with APR	2
[ATTACK] after armor	29.310869110876
[ATTACK] after range	35
[PHYS CRIT %] axe accuracy bonus	20.5	5.2	=	3.06
[PHYS CRIT %]	6.56
[ATTACK] after crit	35
[ATTACK] after mult	35
AI took for target	219143	orc warrior	::	218791	elven warrior	4	<	100
orc warrior	219143	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	
checkHit	20.648210429003	25
=> chance to hit	40
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x1a0c0898	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x0833afb0	=>	table: 0x1c0540a8	(265)
Loading savefile 	/save/party/
brown mold	218855	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
brown mold	218855	dumb ai talents can use	Attack	T_ATTACK
brown mold	218855	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven guard	 :: 	13.000323797827	10	2	12.45	::	1
checkHit	16	12.45
=> chance to hit	59
[ATTACK] raw dam	13.000323797827	versus	2	0.3	with APR	10
[ATTACK] after armor	13.000323797827
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	orc warrior	 :: 	31.625369156531	2	2	2.1	::	1
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	31.625369156531	versus	2	0.3	with APR	2
[ATTACK] after armor	31.625369156531
[ATTACK] after range	33
[PHYS CRIT %] axe accuracy bonus	20	2.1	=	3.58
[PHYS CRIT %]	7.08
[ATTACK] after crit	33
[ATTACK] after mult	33
[SPELL CRIT %]	6
[ATTACK] attacking with	arcing iron longsword
[ATTACK] to 	brown mold	 :: 	37.746256303417	2	1	5.2	::	1
checkHit	25.5	5.2
=> chance to hit	100
[ATTACK] raw dam	37.746256303417	versus	1	0.3	with APR	2
[ATTACK] after armor	37.746256303417
[ATTACK] after range	48
[PHYS CRIT %]	7.5363300372867
[PHYS CRIT %] sword accuracy bonus	25.5	5.2	=	0.0812
[ATTACK] after crit	81.430647134293
[ATTACK] after mult	81.430647134293
elven mage	219072	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
elven mage	219072	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_EARTHEN_MISSILES
[SPELL CRIT %]	12.036330037287
Adding entity	219855	after	219072
[SPELL CRIT %]	12.036330037287
Adding entity	219856	after	219072
[ATTACK] attacking with	arcing iron dagger of massacre
[ATTACK] to 	elven guard	 :: 	21.178327932218	5	2	14.45	::	1
checkHit	24.5	14.45
=> chance to hit	76
[ATTACJ] dagger accuracy bonus	24.5	14.45	=	1.05025	previous	5
[ATTACK] raw dam	21.178327932218	versus	2	0.3	with APR	5.25125
[ATTACK] after armor	21.178327932218
[ATTACK] after range	21
[PHYS CRIT %]	16.012702313413
[ATTACK] after crit	21
[ATTACK] after mult	21
[ATTACK] attacking with	iron dagger
[ATTACK] to 	elven guard	 :: 	18.890149966541	5	2	14.45	::	0.5
checkHit	24.5	14.45
=> chance to hit	76
[ATTACJ] dagger accuracy bonus	24.5	14.45	=	1.05025	previous	5
[ATTACK] raw dam	18.890149966541	versus	2	0.3	with APR	5.25125
[ATTACK] after armor	18.890149966541
[ATTACK] after range	22
[PHYS CRIT %]	16.012702313413
[ATTACK] after crit	22
[ATTACK] after mult	11
skeleton warrior	219126	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	219126	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[ATTACK] to 	elven warrior	 :: 	33.849555584737	1	16.4	14.45	::	1.3605551275464
checkHit	23	14.45
=> chance to hit	72
[ATTACK] raw dam	33.849555584737	versus	16.4	0.74117647058824	with APR	1
[ATTACK] after armor	18.449555584737
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	34.01387818866
checkHit	20.997845599507	32.5
=> chance to hit	22
AI took for target	219129	elven warrior	::	219126	skeleton warrior	1	<	100
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	skeleton warrior	 :: 	32.310869110876	2	5	5.2	::	1
checkHit	20.5	5.2
=> chance to hit	89
[ATTACK] raw dam	32.310869110876	versus	5	0.3	with APR	2
[ATTACK] after armor	29.310869110876
[ATTACK] after range	38
[PHYS CRIT %] axe accuracy bonus	20.5	5.2	=	3.06
[PHYS CRIT %]	6.56
[ATTACK] after crit	38
[ATTACK] after mult	38
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	elven warrior	 :: 	30.893688316775	2	14.4	16.1	::	1
checkHit	20	16.1
=> chance to hit	60
[ATTACK] raw dam	30.893688316775	versus	14.4	0.74117647058824	with APR	2
[ATTACK] after armor	18.493688316775
[ATTACK] after range	24
[PHYS CRIT %] axe accuracy bonus	20	16.1	=	0.78
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[Identify]	zircon	true
[LOG]	Probably Not picks up (k.): #FFFFFF##UID:219218:0#zircon#LAST#.
[LOG]	You pickup 0.50 gold pieces.
AI took for target	218862	giant white ant	::	219072	elven mage	25	<	100
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
[USERCHAT] channel serial data	Pippenator	tome	518
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	6ee1201314cd2082a358b8bf935d097c	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	6ee1201314cd2082a358b8bf935d097c
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	e5dca9384133de1ef9852eb1ccb98d78	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	e5dca9384133de1ef9852eb1ccb98d78
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 11 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Probably Not casts Precognition.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	orc warrior	 :: 	31.625369156531	2	2	2.1	::	1
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	31.625369156531	versus	2	0.3	with APR	2
[ATTACK] after armor	31.625369156531
[ATTACK] after range	34
[PHYS CRIT %] axe accuracy bonus	20	2.1	=	3.58
[PHYS CRIT %]	7.08
[ATTACK] after crit	51
[ATTACK] after mult	51
[SPELL CRIT %]	6
[ATTACK] attacking with	iron longsword of vileness
[ATTACK] to 	cutpurse	 :: 	36.900472387388	2	3	11.25	::	1
checkHit	25.5	11.25
=> chance to hit	86
[ATTACK] raw dam	36.900472387388	versus	3	0.3	with APR	2
[ATTACK] after armor	35.900472387388
[ATTACK] after range	45
[PHYS CRIT %]	7.5363300372867
[PHYS CRIT %] sword accuracy bonus	25.5	11.25	=	0.057
[ATTACK] after crit	93.2522316884
[ATTACK] after mult	93.2522316884
AI took for target	219072	elven mage	::	218862	giant white ant	16	<	100
[ATTACK] attacking with	arcing iron dagger of massacre
[ATTACK] to 	elven guard	 :: 	21.178327932218	5	2	14.45	::	1
checkHit	24.5	14.45
=> chance to hit	76
[ATTACJ] dagger accuracy bonus	24.5	14.45	=	1.05025	previous	5
[ATTACK] raw dam	21.178327932218	versus	2	0.3	with APR	5.25125
[ATTACK] after armor	21.178327932218
[ATTACK] after range	24
[PHYS CRIT %]	16.012702313413
[ATTACK] after crit	24
[ATTACK] after mult	24
[ATTACK] attacking with	iron dagger
[ATTACK] to 	elven guard	 :: 	18.890149966541	5	2	14.45	::	0.5
checkHit	24.5	14.45
=> chance to hit	76
skeleton warrior	219126	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	elven warrior	 :: 	33.849555584737	1	16.4	14.45	::	1
checkHit	23	14.45
=> chance to hit	72
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	skeleton warrior	 :: 	32.310869110876	2	5	5.2	::	1
checkHit	20.5	5.2
=> chance to hit	89
[ATTACK] raw dam	32.310869110876	versus	5	0.3	with APR	2
[ATTACK] after armor	29.310869110876
[ATTACK] after range	31
[PHYS CRIT %] axe accuracy bonus	20.5	5.2	=	3.06
[PHYS CRIT %]	6.56
[ATTACK] after crit	46.5
[ATTACK] after mult	46.5
[LOG]	
[USERCHAT] channel achievement	robomani	tome	The secret city (Roguelike)	false	false
Deleting temp shader	distort[blacken=10,power=0.05,power_amp=0.3,power_time=200]
[USERCHAT] channel achievement	korapshin	tome	Treasure Hoarder (Roguelike)	false	true
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
AI took for target	218791	elven warrior	::	218862	giant white ant	9	<	100
[SPELL CRIT %]	6
elven tempest	218808	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	6
skeleton warrior	219126	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	elven warrior	 :: 	33.849555584737	1	16.4	14.45	::	1
checkHit	23	14.45
=> chance to hit	72
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	skeleton warrior	 :: 	32.310869110876	2	5	5.2	::	1
checkHit	20.5	5.2
=> chance to hit	89
giant white ant	218862	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	12.612689084496	7	0	0	::	1
checkHit	22	0
=> chance to hit	100
[ATTACK] raw dam	12.612689084496	versus	0	0.3	with APR	7
[ATTACK] after armor	12.612689084496
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
AI took for target	219072	elven mage	::	218862	giant white ant	1	<	100
elven mage	219072	dumb ai talents can use	Shock	T_SHOCK
elven mage	219072	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOCK
[SPELL CRIT %]	12.036330037287
Adding entity	219857	after	219072
skeleton warrior	219126	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	elven warrior	 :: 	33.849555584737	1	16.4	14.45	::	1
checkHit	23	14.45
=> chance to hit	72
AI took for target	219129	elven warrior	::	219126	skeleton warrior	1	<	100
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	skeleton warrior	 :: 	32.310869110876	2	5	5.2	::	1
checkHit	20.5	5.2
=> chance to hit	89
[ATTACK] raw dam	32.310869110876	versus	5	0.3	with APR	2
[ATTACK] after armor	29.310869110876
[ATTACK] after range	38
[PHYS CRIT %] axe accuracy bonus	20.5	5.2	=	3.06
[PHYS CRIT %]	6.56
[ATTACK] after crit	38
[ATTACK] after mult	38
checkHit	13.77983305818	25
=> chance to hit	22
giant white ant	218862	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	9.0308854791736	7	0	0	::	1
checkHit	12	0
=> chance to hit	80
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	giant white ant	 :: 	31.625369156531	2	1	1.375	::	1
checkHit	20	1.375
=> chance to hit	97
[ATTACK] raw dam	31.625369156531	versus	1	0.3	with APR	2
[ATTACK] after armor	31.625369156531
[ATTACK] after range	31
[PHYS CRIT %] axe accuracy bonus	20	1.375	=	3.725
[PHYS CRIT %]	7.225
[ATTACK] after crit	31
[ATTACK] after mult	31
elven mage	219072	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	short elm magestaff of might
[ATTACK] to 	giant white ant	 :: 	13.805850580923	2	1	2.75	::	1
checkHit	2	2.75
=> chance to hit	49
[ATTACK] staff accuracy bonus	2	2.75	=	1
skeleton warrior	219126	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	elven warrior	 :: 	33.849555584737	1	16.4	14.45	::	1
checkHit	23	14.45
=> chance to hit	72
[ATTACK] raw dam	33.849555584737	versus	16.4	0.74117647058824	with APR	1
[ATTACK] after armor	18.449555584737
[ATTACK] after range	18
[PHYS CRIT %]	0
[ATTACK] after crit	18
[ATTACK] after mult	18
elven warrior	219129	dumb ai talents can use	Attack	T_ATTACK
elven warrior	219129	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	skeleton warrior	 :: 	32.310869110876	2	5	5.2	::	1
checkHit	20.5	5.2
=> chance to hit	89
[ATTACK] raw dam	32.310869110876	versus	5	0.3	with APR	2
[ATTACK] after armor	29.310869110876
[ATTACK] after range	39
[PHYS CRIT %] axe accuracy bonus	20.5	5.2	=	3.06
[PHYS CRIT %]	6.56
[ATTACK] after crit	39
[ATTACK] after mult	39
giant white ant	218862	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	12.612689084496	7	0	0	::	1
checkHit	22	0
=> chance to hit	100
[ATTACK] raw dam	12.612689084496	versus	0	0.3	with APR	7
[ATTACK] after armor	12.612689084496
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
elven warrior	218791	dumb ai talents can use	Attack	T_ATTACK
elven warrior	218791	dumb ai talents can use	Block	T_BLOCK
elven warrior	218791	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
elven mage	219072	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	short elm magestaff of might
[ATTACK] to 	giant white ant	 :: 	13.805850580923	2	1	2.75	::	1
checkHit	2	2.75
=> chance to hit	49
[ATTACK] raw dam	13.805850580923	versus	1	0.3	with APR	2
[ATTACK] after armor	13.805850580923
[ATTACK] after range	16
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK] staff accuracy bonus	2	2.75	=	1
AI took for target	219126	skeleton warrior	::	219129	elven warrior	1	<	100
skeleton warrior	219126	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	elven warrior	 :: 	33.849555584737	1	16.4	14.45	::	1
checkHit	23	14.45
=> chance to hit	72
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	skeleton warrior	 :: 	32.310869110876	2	5	5.2	::	1
checkHit	20.5	5.2
=> chance to hit	89
[ATTACK] raw dam	32.310869110876	versus	5	0.3	with APR	2
[ATTACK] after armor	29.310869110876
[ATTACK] after range	34
[PHYS CRIT %] axe accuracy bonus	20.5	5.2	=	3.06
[PHYS CRIT %]	6.56
[ATTACK] after crit	34
[ATTACK] after mult	34
skeleton warrior	219126	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	219126	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	elven warrior	 :: 	33.849555584737	1	16.4	14.45	::	1
checkHit	23	14.45
=> chance to hit	72
[ATTACK] raw dam	33.849555584737	versus	16.4	0.74117647058824	with APR	1
[ATTACK] after armor	18.449555584737
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	22
elven warrior	219129	dumb ai talents can use	Attack	T_ATTACK
elven warrior	219129	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[ATTACK] to 	skeleton warrior	 :: 	22.25081470556	0	5	5.2	::	1.4427188724236
checkHit	20.5	5.2
=> chance to hit	89
[ATTACK] raw dam	22.25081470556	versus	5	0.3	with APR	0
[ATTACK] after armor	17.25081470556
[ATTACK] after range	20
[PHYS CRIT %]	2.5
[ATTACK] after crit	20
[ATTACK] after mult	28.854377448471
[ATTACK] staff accuracy bonus	20.5	5.2	=	1.3825
[ATTACK] to 	skeleton warrior	 :: 	22.25081470556	0	5	5.2	::	1.7692099788303
checkHit	20.5	5.2
=> chance to hit	89
[ATTACK] raw dam	22.25081470556	versus	5	0.3	with APR	0
[ATTACK] after armor	17.25081470556
[ATTACK] after range	19
[PHYS CRIT %]	2.5
[ATTACK] after crit	19
[ATTACK] after mult	33.614989597776
[ATTACK] staff accuracy bonus	20.5	5.2	=	1.3825
checkHit	19.061102427244	32.5
=> chance to hit	17
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 92 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	steel shield of arcane resistance (#RESIST#)	true
[LOG]	Probably Not picks up (e.): #00FF80##UID:219248:0#steel shield of arcane resistance (+13%) (6 def, 2 armour, 41 block)#LAST#.
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
AI took for target	219200	cutpurse	::	2747	Probably Not	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (cutpurse)).
[LOG]	
Deleting shader 81 (is clone 0)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Cutpurse for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	219858	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Cutpurse for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Cutpurse!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	steel greatsword of massacre	true
[LOG]	Probably Not picks up (e.): #00FF80##UID:219202:0#steel greatsword of massacre (142% power, 2 apr)#LAST#.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the north (elven mage)).
AI took for target	218842	elven mage	::	2747	Probably Not	25	<	100
elven mage	218842	dumb ai talents can use	Shock	T_SHOCK
elven mage	218842	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_SHOCK
[LOG]	Elven mage casts Shock.
[SPELL CRIT %]	11.036330037287
Adding entity	219859	after	218842
[SOUND] loading from	/data/sound/talents/lightning.ogg	:=:	sound "/data/sound/talents/lightning.ogg" : <static>
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Elven mage's Shock hits #fbd578#Probably Not#LAST# for #ROYAL_BLUE#35 lightning#LAST# damage.
checkHit	28.425	26
=> chance to hit	57
[LOG]	Probably Not is dazed!
[LOG]	
Loading tile from tileset	/data/gfx/effects/dazed.png
Server latency	105
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#32 temporal#LAST#, #aaaaaa#24 physical#LAST# (57 total damage).
elven mage	218842	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[LOG]	Elven mage casts Earthen Missiles.
[SPELL CRIT %]	11.036330037287
Adding entity	219860	after	218842
[SPELL CRIT %]	11.036330037287
Adding entity	219861	after	218842
[LOG]	Probably Not is not dazed anymore.
[LOG]	Probably Not starts to bleed.
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #aaaaaa#26 physical#LAST#, #aaaaaa#4 physical#LAST# (31 total damage).
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #aaaaaa#26 physical#LAST#, #aaaaaa#4 physical#LAST# (31 total damage).
[LOG]	
[USERCHAT] channel talk	Skjarl	tome-spoiler	where do i get a resonating diamond from?
[USERCHAT] channel talk	Universalarmony	tome	it's funny how the boss that unlocks the "stone" spells was in the same dungeon of the boss that unlocks the "storm" spells
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	219862	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
AI took for target	218842	elven mage	::	2747	Probably Not	25	<	100
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #aaaaaa#4 physical#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Elven mage for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven mage!#{normal}#
[LOG]	
[USERCHAT] channel talk	zidene666	tome	why re ome o my ey not woring rnomy wth
[LOG]	Probably Not uses Infusion: Regeneration.
[LOG]	Probably Not starts regenerating health quickly.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #aaaaaa#4 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #aaaaaa#4 physical#LAST# damage.
[LOG]	
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #aaaaaa#4 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #aaaaaa#4 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not stops bleeding.
[LOG]	
[LOG]	Probably Not stops regenerating health quickly.
[LOG]	
[USERCHAT] channel talk	Universalarmony	tome	at least for me
[LOG]	Resting starts...
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	agate	true
[LOG]	Probably Not picks up (j.): #FFFFFF##UID:219262:0#agate#LAST#.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (elven warrior)).
AI took for target	219129	elven warrior	::	2747	Probably Not	36	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#57 physical#LAST# (141 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	219863	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven warrior!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Lore found: #0080FF#letter (rhaloren camp)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	rhaloren-note-1
[LOG]	Ran for 4 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	You pickup 0.80 gold pieces.
[Identify]	rough leather sling	true
[LOG]	Probably Not picks up (f.): #FFFFFF##UID:219253:0#rough leather sling#LAST#.
[LOG]	Ran for 10 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 4 turns (stop reason: at door).
[LOG]	
[USERCHAT] channel achievement	Frensswa	tome	The Arena	false	false
[LOG]	Probably Not casts Precognition.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	No Name Nobody	tome	Treasure Hunter	false	false
[LOG]	Probably Not casts Dust to Dust.
Deleting shader 84 (is clone 1)
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[TARGET] Passing target	elven warrior	from	mean looking elven guard	to	Probably Not
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	219864	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[TARGET] Passing target	elven mage	from	elven warrior	to	Probably Not
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	momps	tome	554
[USERCHAT] channel serial data	Ryougi	tome	543
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the west (elven mage)).
[LOG]	
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3391118
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
elven mage	219150	dumb ai talents can use	Shock	T_SHOCK
elven mage	219150	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[LOG]	Elven mage casts Earthen Missiles.
[SPELL CRIT %]	7.0363300372867
Adding entity	219865	after	219150
[SPELL CRIT %]	7.0363300372867
Adding entity	219866	after	219150
[LOG]	Probably Not starts to bleed.
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #SLATE#(26 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(4 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #SLATE#(26 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(4 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[USERCHAT] channel achievement	patoloco	tome	Exterminator (Roguelike)	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	219867	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Elven mage for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven mage!#{normal}#
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(9 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel achievement	brettson	tome	The secret city (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#85 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Elven warrior!#{normal}#
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(9 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(9 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel talk	issi	tome	what race are u zidane
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(9 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #aaaaaa#9 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not stops bleeding.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 14 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (elven guard - offscreen)).
AI took for target	218849	elven guard	::	2747	Probably Not	64	<	100
[LOG]	
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
[USERCHAT] channel achievement	Curcurior	tome	Earth Master (Roguelike)	false	true
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven guard for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#63 physical#LAST# (139 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	mschirmer	tome	Exterminator (Roguelike)	false	false
[SPELL CRIT %]	10.5
Adding entity	219868	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Elven guard for #LIGHT_STEEL_BLUE#71 temporal#LAST# damage.
[TARGET] Passing target	elven mage	from	elven guard	to	Probably Not
[LOG]	Probably Not's Temporal Bolt hits Elven guard for #LIGHT_STEEL_BLUE#74 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven guard!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[TARGET] Passing target	elven warrior	from	elven mage	to	Probably Not
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	ranger's elm longbow	true
[LOG]	Probably Not picks up (f.): #00FF80##UID:219254:0#ranger's elm longbow#LAST#.
[LOG]	
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the south (elven warrior - offscreen)).
[USERCHAT] channel achievement	Whitestarmadcat	tome	Size matters (Exploration mode)	false	true
[LOG]	
[USERCHAT] channel achievement	vargtask	tome	Orcrist (Roguelike)	false	true
Deleting temp shader	tree[]
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
Deleting shader 79 (is clone 1)
Deleting shader 61 (is clone 0)
Deleting shader 60 (is clone 0)
[USERCHAT] channel achievement	CJTheInvader	tome	The Right thing to do	false	true
Server latency	102
[USERCHAT] channel achievement	ihirt	tome	The Right thing to do	false	false
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3417954
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#57 physical#LAST# (141 total damage).
elven mage	219072	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[LOG]	Elven mage casts Earthen Missiles.
[SPELL CRIT %]	12.036330037287
Adding entity	219869	after	219072
[SPELL CRIT %]	12.036330037287
Adding entity	219870	after	219072
[LOG]	Elven warrior starts to bleed.
[LOG]	Elven mage's Earthen Missiles hits Elven warrior for #aaaaaa#26 physical#LAST#, #aaaaaa#4 physical#LAST# (31 total damage).
[LOG]	Elven mage's Earthen Missiles hits Elven warrior for #aaaaaa#26 physical#LAST#, #aaaaaa#4 physical#LAST# (31 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	219871	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Elven mage!#{normal}#
[LOG]	Bleeding from Elven mage hits Elven warrior for #aaaaaa#9 physical#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #LIGHT_STEEL_BLUE#89 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven warrior!#{normal}#
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
[USERCHAT] channel talk	dathias	tome	... gravity spike hits the vampire for 1445....... poor bastard.
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The shield around Probably Not crumbles.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
Deleting shader 58 (is clone 0)
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	outskirter	global	Rescuer of the lost	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	agate	true
[LOG]	Probably Not picks up (l.): #FFFFFF##UID:219263:0#agate#LAST#.
[Identify]	prismatic iron mail armour of spell shielding	true
[LOG]	Probably Not picks up (i.): #00FF80##UID:219242:0#prismatic iron mail armour of spell shielding (2 def, 4 armour)#LAST#.
[LOG]	Today is the 42nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
AI took for target	218841	giant red ant	::	2747	Probably Not	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (giant red ant)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Giant red ant for #LIGHT_STEEL_BLUE#79 temporal#LAST#, #aaaaaa#63 physical#LAST# (143 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Giant red ant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting shader 79 (is clone 1)
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (elven warrior)).
AI took for target	218815	mean looking elven guard	::	2747	Probably Not	25	<	100
AI took for target	218824	elven warrior	::	2747	Probably Not	16	<	100
[LOG]	
[USERCHAT] channel talk	creepingdusk	tome	the "baddass" race
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	Furoggu	tome	Eye of the storm (Roguelike)	false	false
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#80 temporal#LAST#, #aaaaaa#63 physical#LAST# (144 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	219872	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #{bold}##LIGHT_STEEL_BLUE#131 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #LIGHT_STEEL_BLUE#137 temporal#LAST# damage.
[LOG]	
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven warrior!#{normal}#
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (Zubona the elven guard)).
AI took for target	219053	Zubona the elven guard	::	2747	Probably Not	36	<	100
[LOG]	Zubona the elven guard casts Wraithform.
[LOG]	Zubona the elven guard turns into a wraith.
[SHADER] Loading from /data/gfx/shaders/moving_transparency.lua
[SHADER] Loaded shader with totalname	moving_transparency[a_max=0.8,a_min=0.3,time_factor=3000]
New GL Shader program 58
New GL Shader 60 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/moving_transparency.frag
*p 58: Uniform: 0: 1406 a_max
*p 58: Uniform: 1: 1406 a_min
*p 58: Uniform: 2: 8B50 p2
*p 58: Uniform: 3: 1406 tick
*p 58: Uniform: 4: 1406 time_factor
*p 58: Uniform: 5: 8B5E tex
[LOG]	
[USERCHAT] channel achievement	Clockwork Architect	global	Squadmate (Roguelike)	false	true
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3440197
[USERCHAT] channel talk	Skjarl	tome	where can I find a resonating diamond?
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Zubona the elven guard for #LIGHT_STEEL_BLUE#72 temporal#LAST#, #aaaaaa#59 physical#LAST# (131 total damage).
[LOG]	Zubona the elven guard casts Flame Leash.
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[color1=vec3(0.9921568627451,0.70588235294118,0.023529411764706),color2=vec3(0.9921568627451,0.16078431372549,0.023529411764706)]
New GL Shader program 61
*p 61: Uniform: 0: 8B51 color1
*p 61: Uniform: 1: 8B51 color2
*p 61: Uniform: 2: 8B5E tex
[PULL] from	21	21	towards	16	25	over	6
[PULL] try	20	26	5
[PULL] try	19	26	4	::
[PULL] try	18	26	3	::
[PULL] try	17	25	2	::
[PULL] try	16	25	1	::	true
[PULL] failsafe pulled to	17	25	::
[PULL] from	17	17	towards	16	25	over	6
[PULL] try	16	25	5
[SPELL CRIT %]	6.0363300372867
[SOUND] loading from	/data/sound/talents/fire.ogg	:=:	sound "/data/sound/talents/fire.ogg" : <static>
[LOG]	
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 81
*p 81: Uniform: 0: 1406 tick
*p 81: Uniform: 1: 8B5E tex
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	#UID:219053:0#Zubona the elven guard hits #fbd578#Probably Not#LAST# for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Zubona the elven guard's fire area effect hits #fbd578#Probably Not#LAST# for #SLATE#(15 absorbed)#LAST# damage.
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	219873	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Zubona the elven guard for #LIGHT_STEEL_BLUE#67 temporal#LAST# damage.
[LOG]	Zubona the elven guard uses Shield Pummel.
[ATTACK] to 	Probably Not	 :: 	18.4364397324	0	24.531851257735	20.865925628868	::	1.8742997197758
checkHit	40.666666666667	20.865925628868
=> chance to hit	100
[ATTACK] raw dam	18.4364397324	versus	24.531851257735	0.3	with APR	0
[ATTACK] after armor	12.90550781268
[ATTACK] after range	12
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	12
[ATTACK] after mult	22.491596637309
[ATTACK] staff accuracy bonus	40.666666666667	20.865925628868	=	1.495018525945
[ATTACK] to 	Probably Not	 :: 	18.4364397324	0	24.531851257735	20.865925628868	::	2.3240996397117
checkHit	40.666666666667	20.865925628868
=> chance to hit	100
[ATTACK] raw dam	18.4364397324	versus	24.531851257735	0.3	with APR	0
[ATTACK] after armor	12.90550781268
[ATTACK] after range	13
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	13
[ATTACK] after mult	30.213295316252
[ATTACK] staff accuracy bonus	40.666666666667	20.865925628868	=	1.495018525945
[LOG]	Probably Not resists the shield bash!
[LOG]	
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Zubona the elven guard for #YELLOW#4 light#LAST#, #YELLOW#4 light#LAST# (8 total damage).
[LOG]	Zubona the elven guard's fire area effect hits #fbd578#Probably Not#LAST# for #SLATE#(15 absorbed)#LAST# damage.
[LOG]	#UID:219053:0#Zubona the elven guard hits #fbd578#Probably Not#LAST# for #SLATE#(17 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #ROYAL_BLUE#<10% daze chance>#LAST#, #SLATE#(7 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #SLATE#(23 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #ROYAL_BLUE#<10% daze chance>#LAST#, #SLATE#(7 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
Deleting shader 87 (is clone 0)
Deleting shader 86 (is clone 0)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	Zubona the elven guard returns to normal.
[LOG]	#CRIMSON#Zubona the elven guard's beneficial effect was stripped!#LAST#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Zubona the elven guard for #LIGHT_STEEL_BLUE#73 temporal#LAST#, #aaaaaa#60 physical#LAST# (133 total damage).
[LOG]	
[USERCHAT] channel talk	creepingdusk	tome	In the desert
[USERCHAT] channel talk	dathias	tome	talk to the guy in town
[USERCHAT] channel achievement	shesh	tome	Exterminator (Madness (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	Ryosi	tome	448
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	10.5
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 83
*p 83: Uniform: 0: 1406 blacken
*p 83: Uniform: 1: 1406 power
*p 83: Uniform: 2: 1406 power_amp
*p 83: Uniform: 3: 1406 power_time
*p 83: Uniform: 4: 8B50 texSize
*p 83: Uniform: 5: 1406 tick
*p 83: Uniform: 6: 8B5E mainfbo
*p 83: Uniform: 7: 8B5E tex
[LOG]	#UID:219053:0#Zubona the elven guard hits #fbd578#Probably Not#LAST# for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Zubona the elven guard's fire area effect hits #fbd578#Probably Not#LAST# for #SLATE#(15 absorbed)#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Zubona the elven guard for #aaaaaa#59 physical#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Zubona the elven guard!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[Identify]	Sootshaper the steel battleaxe	true
[LOG]	Probably Not picks up (e.): #SALMON##UID:218865:0#Sootshaper the steel battleaxe (118% power, 2 apr)#LAST#.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	Phallushatesu	tome	Level 10 (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	dathias	tome	he will direct you to the desert
[LOG]	Resting starts...
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Huzbug	tome	Rescuer of the lost (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (elven tempest)).
[SPELL CRIT %]	6
[LOG]	#{bold}#Elven tempest's spell attains critical power!#{normal}#
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
AI took for target	218808	elven tempest	::	2747	Probably Not	4	<	100
elven tempest	218808	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Elven tempest casts Lightning.
[SPELL CRIT %]	6
[LOG]	#UID:218808:0#Elven tempest hits #fbd578#Probably Not#LAST# for #ROYAL_BLUE#37 lightning#LAST# damage.
[LOG]	Thunderstorm hits #fbd578#Probably Not#LAST# for #{bold}##ROYAL_BLUE#15 lightning#{normal}##LAST# damage.
AI took for target	218856	elven guard	::	2747	Probably Not	9	<	100
[LOG]	
Deleting temp shader	shield[aadjust=7,color=vec3(1,0.5,0),llpow=1,time_factor=-8000]
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3461117
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven guard for #LIGHT_STEEL_BLUE#101 temporal#LAST#, #aaaaaa#76 physical#LAST# (177 total damage).
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven tempest for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Elven guard!#{normal}#
[SPELL CRIT %]	6
[LOG]	Thunderstorm hits #fbd578#Probably Not#LAST# for #SLATE#(9 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	diezockers	tome	Are you out of your mind?! (Nightmare (Roguelike) difficulty)	true	true
Deleting shader 79 (is clone 1)
[SPELL CRIT %]	10.5
Adding entity	219874	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Elven tempest for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven tempest!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 45 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
Loading tile from tileset	/data/gfx/talents/shadow_mages.png
[USERCHAT] channel talk	creepingdusk	tome	*dessert
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the northwest (green worm mass)).
AI took for target	219182	green worm mass	::	2747	Probably Not	4	<	100
green worm mass	219182	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	8	13	::	nil
[MULTIPLY]	2	uids	219182	=>	219875	::	nil	nil
green worm mass	219875	dumb ai talents can use	Multiply	T_MULTIPLY
green worm mass	219875	dumb ai talents can use	Attack	T_ATTACK
green worm mass	219875	dumb ai talents can use	Acidic Crawl	T_CRAWL_ACID
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	7.2883018292737	100	24.531851257735	20.865925628868	::	1
checkHit	17	20.865925628868
=> chance to hit	41
[ATTACK] raw dam	7.2883018292737	versus	24.531851257735	0.3	with APR	100
[ATTACK] after armor	7.2883018292737
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[SOUND] loading from	/data/sound/creatures/worms/worm_4.ogg	:=:	sound "/data/sound/creatures/worms/worm_4.ogg" : <static>
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green worm mass for #YELLOW#5 light#LAST# damage.
[LOG]	#UID:219875:0#Green worm mass hits #fbd578#Probably Not#LAST# for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[USERCHAT] channel talk	issi	tome	ye talk to the guy who gave u the quest
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#green worm#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#green worm#WHITE#.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green worm mass for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Green worm mass for #LIGHT_STEEL_BLUE#84 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green worm mass!#{normal}#
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Green worm mass!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/green_worm.png
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	creepingdusk	tome	Delicious
[USERCHAT] channel achievement	Frensswa	tome	The secret city	false	false
Deleting shader 79 (is clone 1)
[LOG]	Probably Not casts Precognition.
[LOG]	
[USERCHAT] channel talk	Skjarl	tome	ahh...thanks
Server latency	106
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (mean looking elven guard)).
AI took for target	219120	mean looking elven guard	::	2747	Probably Not	25	<	100
[LOG]	
[USERCHAT] channel achievement	Elroniel	tome	Level 20	false	false
[USERCHAT] channel achievement	Renhir	tome	Fear me not! (Nightmare (Adventure) difficulty)	false	true
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#64 physical#LAST# (147 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	PixelHero	tome	The secret city	false	false
[SPELL CRIT %]	10.5
Adding entity	219876	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	vargtask	tome	A different point of view (Roguelike)	false	true
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the northeast (elven warrior)).
AI took for target	219183	elven warrior	::	2747	Probably Not	4	<	100
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	time to fight the master
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[TARGET] Passing target	elven warrior	from	elven warrior	to	Probably Not
elven warrior	219183	dumb ai talents can use	Attack	T_ATTACK
elven warrior	219183	dumb ai talents can use	Block	T_BLOCK
elven warrior	219183	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	Probably Not	 :: 	31.177070872411	2	24.531851257735	20.865925628868	::	1
checkHit	20.5	20.865925628868
=> chance to hit	50
[LOG]	#UID:219183:0#Elven warrior misses #fbd578#Probably Not#LAST#.
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	219877	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
elven warrior	219183	dumb ai talents can use	Attack	T_ATTACK
elven warrior	219183	dumb ai talents can use	Block	T_BLOCK
elven warrior	219183	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	Probably Not	 :: 	31.177070872411	2	24.531851257735	20.865925628868	::	1
checkHit	20.5	20.865925628868
=> chance to hit	50
[ATTACK] raw dam	31.177070872411	versus	24.531851257735	0.3	with APR	2
[ATTACK] after armor	21.823949610688
[ATTACK] after range	21
[PHYS CRIT %] axe accuracy bonus	20.5	20.865925628868	=	0
[PHYS CRIT %]	3.5
[ATTACK] after crit	21
[ATTACK] after mult	21
[LOG]	#UID:219183:0#Elven warrior hits #fbd578#Probably Not#LAST# for #aaaaaa#21 physical#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven warrior for #YELLOW#5 light#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	lvl 26 temp mage
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven warrior for #{bold}##LIGHT_STEEL_BLUE#142 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Elven warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the northeast (elven warrior)).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the northeast (elven warrior)).
[LOG]	Dust to Dust is still on cooldown for 1 turns.
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel talk	issi	tome	arent u the master?
[SPELL CRIT %]	10.5
Adding entity	219878	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
AI took for target	219157	elven warrior	::	2747	Probably Not	16	<	100
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #LIGHT_STEEL_BLUE#79 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#65 physical#LAST# (151 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Elven warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 25 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	impenetrable iron mail armour of fire resistance	true
[LOG]	Probably Not picks up (j.): #00FF80##UID:219159:0#impenetrable iron mail armour of fire resistance (2 def, 11 armour)#LAST#.
[LOG]	
[Identify]	spinel	true
[LOG]	Probably Not picks up (p.): #FFFFFF##UID:219252:0#spinel#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 5 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the east (giant carpenter ant)).
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Door turns into open door.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Giant carpenter ant for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Giant carpenter ant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 19 turns (stop reason: at door).
[LOG]	
checkHit	32.210246816813	32.957343789437
=> chance to hit	48.380557178509
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.210246816813	32.957343789437
=> chance to hit	48.380557178509
[USERCHAT] channel talk	themasterofw	tome	yes but i must  claim my title back
[USERCHAT] channel talk	Universalarmony	tome	the zigur are assholes
[USERCHAT] channel talk	creepingdusk	tome	And then John was a zombie
[SPELL CRIT %]	10.5
Adding entity	219883	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#75 temporal#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 1 turns (stop reason: hostile spotted to the north (brown mold)).
Deleting temp shader	water[]
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Brown mold for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Brown mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	manasurge rune of the wizard	true
[LOG]	Probably Not picks up (b.): #00FF80##UID:219258:0#manasurge rune of the wizard (795% regen over 10 turns; 40 instant mana)#LAST#.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (elven guard)).
AI took for target	219175	elven guard	::	2747	Probably Not	100	<	100
[LOG]	
[USERCHAT] channel achievement	namelesschaos	global	Dragon's Greed (Exploration mode)	true	true
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven guard for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	219884	after	2747
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
Loading tile from tileset	/data/gfx/shockbolt/object/2hmace_iron.png
[LOG]	Probably Not's Temporal Bolt hits Elven guard for #{bold}##LIGHT_STEEL_BLUE#131 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven guard!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	iron greatmaul of projection	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:219176:0#iron greatmaul of projection (117% power, 1 apr)#LAST#.
[LOG]	Ran for 21 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 38 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel achievement	crasherred	tome	The Arena	false	false
[LOG]	Probably Not casts See the Threads.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
Make wait background texture 538 : 1920x1080 (2048, 2048)
Wait finished, counted 35982, 516 ticks
[LOG]	
Vault id	1	opens:	3	32	11	16
[USERCHAT] channel achievement	brettson	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	toroghar	tome	Squadmate (Madness (Roguelike) difficulty)	false	false
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3535449
[USERCHAT] channel achievement	Foitzoik	tome	The secret city (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven mage for #{bold}##LIGHT_STEEL_BLUE#143 temporal#{normal}##LAST#, #{bold}##aaaaaa#109 physical#{normal}##LAST# (252 total damage).
elven mage	218749	dumb ai talents can use	Shock	T_SHOCK
elven mage	218749	dumb ai talents can activate	Secrets of the Eternals	T_SECRETS_OF_THE_ETERNALS
elven mage	218749	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
elven mage	218749	dumb ai talents can use	Timeless	T_TIMELESS
dumb ai uses	T_SECRETS_OF_THE_ETERNALS
[LOG]	Elven mage activates Secrets of the Eternals.
[LOG]	
Server latency	101
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	223456	after	2747
[LOG]	Probably Not's Temporal Bolt hits Elven mage for #LIGHT_STEEL_BLUE#80 temporal#LAST# damage.
elven mage	218749	dumb ai talents can use	Shock	T_SHOCK
elven mage	218749	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
elven mage	218749	dumb ai talents can use	Timeless	T_TIMELESS
elven mage	218749	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff of illumination
[ATTACK] to 	Probably Not	 :: 	20.76682224565	2	24.531851257735	26.131851257735	::	1
checkHit	2	26.131851257735
=> chance to hit	0
[LOG]	#UID:218749:0#Elven mage misses #fbd578#Probably Not#LAST#.
[ATTACK] staff accuracy bonus	2	26.131851257735	=	1
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	10.5
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven mage for #aaaaaa#65 physical#LAST# damage.
[LOG]	#{bold}##UID:2747:0##fbd578#Probably Not#LAST# killed Elven mage!#{normal}#
[LOG]	
[Identify]	agate	true
[LOG]	Probably Not picks up (q.): #FFFFFF##UID:218750:0#agate#LAST#.
[LOG]	
[Identify]	thick linen cloak of the Shaloren	true
[LOG]	Probably Not picks up (p.): #00FF80##UID:218743:0#thick linen cloak of the Shaloren (1 def, 6 armour)#LAST#.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel achievement	cyslider	global	Wibbly Wobbly Timey Wimey Stuff	false	true
Vault id	1	opens:	3	32	11	16
[USERCHAT] channel serial data	Acephalus	tome	565
[USERCHAT] channel serial data	Ryosi	tome	559
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not casts Dimensional Step.
[Identify]	spellwoven woollen robe	true
[LOG]	Probably Not picks up (l.): #00FF80##UID:218769:0#spellwoven woollen robe (0 def, 0 armour)#LAST#.
Vault id	1	opens:	3	32	11	16
[USERCHAT] channel serial data	Letterquake	tome	182
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:2747:0##fbd578#Probably Not#LAST# hits Elven guard for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
Make wait background texture 3300 : 1920x1080 (2048, 2048)
[USERCHAT] channel serial data	ysor123	global	472
Wait finished, counted 35936, 834 ticks
Make wait background texture 558 : 1920x1080 (2048, 2048)
Cloned shader 84
[SHADER] setting reset param	tick_start	3563186
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(30,33),zoom=0.6]
New GL Shader program 86
*p 86: Uniform: 0: 8B52 color1
*p 86: Uniform: 1: 8B52 color2
*p 86: Uniform: 2: 1406 hide_center
*p 86: Uniform: 3: 1406 npow
*p 86: Uniform: 4: 1406 tick
*p 86: Uniform: 5: 1406 time_factor
*p 86: Uniform: 6: 8B50 xy
*p 86: Uniform: 7: 1406 zoom
*p 86: Uniform: 8: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
New GL Shader program 87
*p 87: Uniform: 0: 1406 aadjust
*p 87: Uniform: 1: 8B52 auraColor
*p 87: Uniform: 2: 1406 auraWidth
*p 87: Uniform: 3: 8B52 bubbleColor
*p 87: Uniform: 4: 1406 ellipsoidalFactor
*p 87: Uniform: 5: 8B50 impact
*p 87: Uniform: 6: 8B51 impact_color
*p 87: Uniform: 7: 1406 impact_tick
*p 87: Uniform: 8: 1406 impact_time
*p 87: Uniform: 9: 1406 oscillationSpeed
*p 87: Uniform: 10: 1406 scrollingSpeed
*p 87: Uniform: 11: 1406 shieldIntensity
*p 87: Uniform: 12: 1406 tick
*p 87: Uniform: 13: 1406 tick_start
*p 87: Uniform: 14: 1406 time_factor
*p 87: Uniform: 15: 1406 wobblingPower
*p 87: Uniform: 16: 1406 wobblingSpeed
*p 87: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	3562968
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
New GL Shader program 88
*p 88: Uniform: 0: 1406 alpha
*p 88: Uniform: 1: 1406 flameScale
*p 88: Uniform: 2: 1406 tick
*p 88: Uniform: 3: 1406 time_factor
*p 88: Uniform: 4: 8B5E flames
*p 88: Uniform: 5: 8B5E tex
Loading entities file from memory	/data/zones/rhaloren-camp/npcs.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/elven-warrior.lua
Loading entities file from memory	/data/general/npcs/elven-caster.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Deleting shader 79 (is clone 1)
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/zones/rhaloren-camp/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/zones/rhaloren-camp/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Eilinowen into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Belevena into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Torchvengeance into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data/zones/rhaloren-camp/traps.lua
Loading entities file from memory	/data/general/traps/complex.lua
C Map size 30:16 :: 480
C Map seens texture: 566 (60x60)
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:1 :: 30
C Map seens texture: 567 (60x60)
[GAME] Creating FBOs
[ONLINE PROFILE] current character 	Probably Not the level 14 Shalore Paradox Mage
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	28
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	17
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:16 :: 480
C Map seens texture: 601 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/Salsa-Regular.ttf	16
Wait finished, counted 55662, 1975 ticks
[LOG]	#LIGHT_BLUE#You unfold the space time continuum to the start of the time threads!
C Map minimap texture: 677 (50x50; 64x64)
Make wait background texture 784 : 1920x1080 (2048, 2048)
Wait finished, counted 30740, 427 ticks
[LOG]	
[USERCHAT] channel talk	issi	tome	i forgot how nice it is to get chant of fortitude from escorts
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall3.png
Vault id	1	opens:	3	32	11	16
[USERCHAT] channel achievement	creepingdusk	tome	The Restless Dead (Nightmare (Adventure) difficulty)	false	false
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3576865
[LOG]	Probably Not casts Dust to Dust.
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
[SPELL CRIT %]	10.5
[LOG]	#UID:234817:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#65 physical#LAST# (151 total damage).
elven mage	234934	dumb ai talents can use	Shock	T_SHOCK
elven mage	234934	dumb ai talents can activate	Secrets of the Eternals	T_SECRETS_OF_THE_ETERNALS
elven mage	234934	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
elven mage	234934	dumb ai talents can use	Timeless	T_TIMELESS
dumb ai uses	T_SECRETS_OF_THE_ETERNALS
[LOG]	Elven mage activates Secrets of the Eternals.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	240724	after	234817
[LOG]	Probably Not's Temporal Bolt hits Elven mage for #LIGHT_STEEL_BLUE#80 temporal#LAST# damage.
elven mage	234934	dumb ai talents can use	Shock	T_SHOCK
elven mage	234934	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
elven mage	234934	dumb ai talents can use	Timeless	T_TIMELESS
elven mage	234934	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_TIMELESS
[LOG]	Elven mage casts Timeless.
[ATTACK] attacking with	elm magestaff of illumination
[ATTACK] to 	Probably Not	 :: 	20.76682224565	2	24.531851257735	26.131851257735	::	1
checkHit	2	26.131851257735
=> chance to hit	0
[LOG]	#UID:234934:0#Elven mage misses #fbd578#Probably Not#LAST#.
[ATTACK] staff accuracy bonus	2	26.131851257735	=	1
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	10.5
checkHit	36.304439950848	17.947764560875
=> chance to hit	95
[KNOCKBACK] from	8	8	over	4
[KNOCKBACK] try	8	34	3
[KNOCKBACK] try	8	35	2	::	true
[LOG]	Elven mage slams into something solid!
[KNOCKBACK] failsafe knocked to	8	34	::
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#UID:234817:0##fbd578#Probably Not#LAST# hits Elven mage for #aaaaaa#65 physical#LAST#, #aaaaaa#16 physical#LAST# (81 total damage).
elven mage	234934	dumb ai talents can use	Shock	T_SHOCK
elven mage	234934	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_SHOCK
[LOG]	Elven mage casts Shock.
[SPELL CRIT %]	13.463368806888
Adding entity	240725	after	234934
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Probably Not resists!
checkHit	27.175	37.5
=> chance to hit	25
[LOG]	
[LOG]	Elven mage's Shock hits #fbd578#Probably Not#LAST# for #SLATE#(51 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
Loading tile from tileset	/data/gfx/effects/shocked.png
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:234817:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#88 temporal#LAST# damage.
[LOG]	#{bold}##UID:234817:0##fbd578#Probably Not#LAST# killed Elven mage!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[Identify]	agate	true
[LOG]	Probably Not picks up (q.): #FFFFFF##UID:231115:0#agate#LAST#.
[Identify]	thick linen cloak of the Shaloren	true
[LOG]	Probably Not picks up (p.): #00FF80##UID:234933:0#thick linen cloak of the Shaloren (1 def, 6 armour)#LAST#.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
Loading tile from tileset	/data/gfx/shockbolt/object/agate.png
Make wait background texture 2724 : 1920x1080 (2048, 2048)
Wait finished, counted 29439, 401 ticks
Make wait background texture 2804 : 1920x1080 (2048, 2048)
[USERCHAT] channel talk	zidene666	tome	i cn ssee why people say doomed have a rough start.. once you get into full swing the stacking passives are stupidly op
Cloned shader 84
[SHADER] setting reset param	tick_start	3588522
Cloned shader 87
[SHADER] setting reset param	tick_start	3588253
Loading entities file from memory	/data/zones/rhaloren-camp/npcs.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/elven-warrior.lua
Loading entities file from memory	/data/general/npcs/elven-caster.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Deleting shader 79 (is clone 1)
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/zones/rhaloren-camp/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/zones/rhaloren-camp/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Eilinowen into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Torchvengeance into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Bethetira into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing Belevena into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data/zones/rhaloren-camp/traps.lua
Loading entities file from memory	/data/general/traps/complex.lua
C Map size 30:16 :: 480
C Map seens texture: 223 (60x60)
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:1 :: 30
C Map seens texture: 235 (60x60)
[GAME] Creating FBOs
[ONLINE PROFILE] current character 	Probably Not the level 14 Shalore Paradox Mage
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	28
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	17
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:16 :: 480
C Map seens texture: 396 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/Salsa-Regular.ttf	16
Wait finished, counted 52235, 1996 ticks
[LOG]	#LIGHT_BLUE#You unfold the space time continuum to the start of the time threads!
C Map minimap texture: 526 (50x50; 64x64)
Make wait background texture 813 : 1920x1080 (2048, 2048)
Wait finished, counted 66698, 943 ticks
[LOG]	
[USERCHAT] channel achievement	creepingdusk	tome	Level 20 (Nightmare (Adventure) difficulty)	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	
[CHAT] loaded	welcome	table: 0x21be1da8
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel talk	Universalarmony	tome	the fountain in Angolwen looks really nice
[CHAT] selected	The first.	function: 0x157fa8e8	nil
Make wait background texture 1507 : 1920x1080 (2048, 2048)
Cloned shader 84
[SHADER] setting reset param	tick_start	3595777
Cloned shader 87
[SHADER] setting reset param	tick_start	3595605
Loading entities file from memory	/data/zones/rhaloren-camp/npcs.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/elven-warrior.lua
Loading entities file from memory	/data/general/npcs/elven-caster.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/zones/rhaloren-camp/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/zones/rhaloren-camp/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Eilinowen into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Belevena into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Torchvengeance into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data/zones/rhaloren-camp/traps.lua
Loading entities file from memory	/data/general/traps/complex.lua
C Map size 30:16 :: 480
C Map seens texture: 223 (60x60)
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:1 :: 30
C Map seens texture: 235 (60x60)
[GAME] Creating FBOs
[ONLINE PROFILE] current character 	Probably Not the level 14 Shalore Paradox Mage
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	28
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	17
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:16 :: 480
C Map seens texture: 439 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/Salsa-Regular.ttf	16
Wait finished, counted 55483, 1753 ticks
[LOG]	#LIGHT_BLUE#You select the timeline and re-arrange the universe to your liking!
C Map minimap texture: 588 (50x50; 64x64)
[LOG]	
Server latency	106
[LOG]	Probably Not swaps places with a nearby target.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
AI took for target	266994	elven guard	::	266939	Probably Not	1	<	100
elven guard	266994	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
elven guard	266994	dumb ai talents can use	Attack	T_ATTACK
elven guard	266994	dumb ai talents can activate	Secrets of the Eternals	T_SECRETS_OF_THE_ETERNALS
elven guard	266994	dumb ai talents can use	Timeless	T_TIMELESS
elven guard	266994	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_TIMELESS
[LOG]	Elven guard casts Timeless.
[ATTACK] attacking with	steel longsword
[ATTACK] to 	Probably Not	 :: 	70.025233355041	3	24.531851257735	20.865925628868	::	1
checkHit	41.333333333333	20.865925628868
=> chance to hit	100
[ATTACK] raw dam	70.025233355041	versus	24.531851257735	0.3	with APR	3
[ATTACK] after armor	49.017663348529
[ATTACK] after range	62
[PHYS CRIT %]	14.463368806888
[PHYS CRIT %] sword accuracy bonus	41.333333333333	20.865925628868	=	0.081869630817863
[ATTACK] after crit	116.03855776001
[ATTACK] after mult	116.03855776001
[LOG]	#{bold}##UID:266994:0#Elven guard performs a melee critical strike against #fbd578#Probably Not#LAST#!#{normal}#
[LOG]	#UID:266994:0#Elven guard hits #fbd578#Probably Not#LAST# for #{bold}##aaaaaa#116 physical#{normal}##LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #YELLOW#5 light#LAST# damage.
[LOG]	
[USERCHAT] channel serial data	Ryosi	tome	572
[USERCHAT] channel achievement	robomani	tome	Reaver (Roguelike)	false	true
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
New GL Shader program 89
*p 89: Uniform: 0: 1406 aadjust
*p 89: Uniform: 1: 1406 antialiasingRadius
*p 89: Uniform: 2: 8B51 color
*p 89: Uniform: 3: 1406 ellipsoidalFactor
*p 89: Uniform: 4: 1406 horizontalScrollingSpeed
*p 89: Uniform: 5: 8B50 impact
*p 89: Uniform: 6: 8B51 impact_color
*p 89: Uniform: 7: 1406 impact_tick
*p 89: Uniform: 8: 1406 impact_time
*p 89: Uniform: 9: 1406 oscillationSpeed
*p 89: Uniform: 10: 1406 shieldIntensity
*p 89: Uniform: 11: 1406 tick
*p 89: Uniform: 12: 1406 tick_start
*p 89: Uniform: 13: 1406 time_factor
*p 89: Uniform: 14: 1406 verticalScrollingSpeed
*p 89: Uniform: 15: 1406 wobblingPower
*p 89: Uniform: 16: 1406 wobblingSpeed
*p 89: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	3604482
[USERCHAT] channel achievement	genericus42	tome	Level 10	false	false
[LOG]	Probably Not casts Temporal Bolt.
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[USERCHAT] channel achievement	patoloco	tome	Treasure Hunter (Roguelike)	false	false
[SPELL CRIT %]	10.5
Adding entity	269514	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[ATTACK] attacking with	steel longsword
[ATTACK] to 	Probably Not	 :: 	70.025233355041	3	24.531851257735	20.865925628868	::	1
checkHit	41.333333333333	20.865925628868
=> chance to hit	100
[ATTACK] raw dam	70.025233355041	versus	24.531851257735	0.3	with APR	3
[ATTACK] after armor	49.017663348529
[ATTACK] after range	50
[PHYS CRIT %]	14.463368806888
[ATTACK] after crit	50
[ATTACK] after mult	50
[LOG]	#UID:266994:0#Elven guard hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(50 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #YELLOW#5 light#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Elven guard for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
elven guard	266994	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
elven guard	266994	dumb ai talents can use	Attack	T_ATTACK
elven guard	266994	dumb ai talents can activate	Secrets of the Eternals	T_SECRETS_OF_THE_ETERNALS
elven guard	266994	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_SECRETS_OF_THE_ETERNALS
[LOG]	Elven guard activates Secrets of the Eternals.
[ATTACK] attacking with	steel longsword
[ATTACK] to 	Probably Not	 :: 	70.025233355041	3	24.531851257735	20.865925628868	::	1
checkHit	41.333333333333	20.865925628868
=> chance to hit	100
[ATTACK] raw dam	70.025233355041	versus	24.531851257735	0.3	with APR	3
[ATTACK] after armor	49.017663348529
[ATTACK] after range	49
[PHYS CRIT %]	14.463368806888
[ATTACK] after crit	49
[ATTACK] after mult	49
[LOG]	#UID:266994:0#Elven guard hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(49 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #YELLOW#5 light#LAST# damage.
[USERCHAT] channel achievement	dieya8	tome	Baby steps	false	false
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[USERCHAT] channel talk	zidene666	tome	nerf all their resistances, double your dmg and crit mult.. jesus
[SPELL CRIT %]	10.5
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/shield_wrathroots_barkwood.png
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #aaaaaa#63 physical#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven guard!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Wrathroot's Barkwood	true
[LOG]	Probably Not picks up (k.): #FFD700##UID:262570:0#Wrathroot's Barkwood (9 def, 10 armour, 60 block)#LAST#.
[LOG]	Lore found: #0080FF#Wrathroot's Barkwood
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Wrathroot's Barkwood
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[Identify]	hateful steel waraxe	true
[LOG]	Probably Not picks up (i.): #00FF80##UID:266944:0#hateful steel waraxe (110% power, 3 apr)#LAST#.
[LOG]	
[USERCHAT] channel achievement	Perlkonig	tome	The Arena (Exploration mode)	false	false
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	99	9.9
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	
[Identify]	biting gale rune of the psychic	true
[LOG]	Probably Not picks up (c.): #00FF80##UID:267051:0#biting gale rune of the psychic (98 cold damage; 42 apply power)#LAST#.
[LOG]	#00ff00##UID:1053:0#Talent Dimensional Step is ready to use.
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Temporal Restoration Field.
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall3.png
Vault id	1	opens:	3	32	11	16
Deleting shader 87 (is clone 1)
Deleting shader 84 (is clone 1)
Deleting shader 85 (is clone 0)
Deleting shader 78 (is clone 0)
[Identify]	shimmering ash magestaff of fate	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:266936:0#shimmering ash magestaff of fate (111% power, 3 apr, lightning element)#LAST#.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Temporal Restoration Field.
[Identify]	amethyst	true
[LOG]	Probably Not picks up (C.): #FFFFFF##UID:266930:0#amethyst#LAST#.
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#14 healing#LAST# from Temporal Restoration Field.
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	#00ff00##UID:1022:0#Talent See the Threads is ready to use.
[LOG]	Rested for 40 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	3	32	11	16
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3627622
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #{bold}##LIGHT_STEEL_BLUE#140 temporal#{normal}##LAST#, #{bold}##aaaaaa#106 physical#{normal}##LAST# (246 total damage).
AI took for target	267045	mean looking elven guard	::	266939	Probably Not	4	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	269515	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
AI took for target	267045	mean looking elven guard	::	266939	Probably Not	1	<	100
[ATTACK] attacking with	flaming iron longsword
[ATTACK] to 	Probably Not	 :: 	65.520270923744	2	24.531851257735	20.865925628868	::	1
checkHit	41.666666666667	20.865925628868
=> chance to hit	100
[ATTACK] raw dam	65.520270923744	versus	24.531851257735	0.3	with APR	2
[ATTACK] after armor	45.864189646621
[ATTACK] after range	60
[PHYS CRIT %]	13.963368806888
[PHYS CRIT %] sword accuracy bonus	41.666666666667	20.865925628868	=	0.083202964151197
[ATTACK] after crit	112.37537847743
[ATTACK] after mult	112.37537847743
[LOG]	#{bold}##UID:267045:0#Mean looking elven guard performs a melee critical strike against #fbd578#Probably Not#LAST#!#{normal}#
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	#UID:267045:0#Mean looking elven guard hits #fbd578#Probably Not#LAST# for #SLATE#(112 absorbed)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #SLATE#(4 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #YELLOW#4 light#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	10.5
checkHit	35.044936019539	29.620207120032
=> chance to hit	64
[KNOCKBACK] from	5	5	over	4
[KNOCKBACK] try	5	39	3
[KNOCKBACK] try	5	40	2	::	true
[LOG]	Mean looking elven guard slams into something solid!
[KNOCKBACK] failsafe knocked to	5	39	::
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #aaaaaa#63 physical#LAST#, #aaaaaa#16 physical#LAST# (79 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
Loading tile from tileset	/data/gfx/shockbolt/object/2hmace_steel.png
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#86 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Mean looking elven guard!#{normal}#
[LOG]	
[Identify]	arcing steel greatmaul of massacre	true
[LOG]	Probably Not picks up (j.): #00FF80##UID:262912:0#arcing steel greatmaul of massacre (140% power, 2 apr)#LAST#.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[Identify]	slime-covered steel dagger of dampening	true
[LOG]	Probably Not picks up (m.): #00FF80##UID:267044:0#slime-covered steel dagger of dampening (103% power, 6 apr)#LAST#.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	fears are nice but not needed lol
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	
Vault id	1	opens:	3	32	11	16
[USERCHAT] channel achievement	hawksearcher	tome	Level 10 (Roguelike)	false	false
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3644590
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#63 physical#LAST# (147 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	269517	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #LIGHT_STEEL_BLUE#78 temporal#LAST# damage.
elven warrior	267058	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
elven warrior	267058	dumb ai talents can use	Attack	T_ATTACK
elven warrior	267058	dumb ai talents can activate	Secrets of the Eternals	T_SECRETS_OF_THE_ETERNALS
elven warrior	267058	dumb ai talents can use	Timeless	T_TIMELESS
elven warrior	267058	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_BLOCK
[LOG]	Elven warrior uses Block.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
Deleting shader 79 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	10.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#(20 blocked)#LAST#, #aaaaaa#45 physical#LAST# (130 total damage).
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	Probably Not	 :: 	54.708080385981	2	24.531851257735	20.865925628868	::	1
checkHit	32.5	20.865925628868
=> chance to hit	80
[ATTACK] raw dam	54.708080385981	versus	24.531851257735	0.3	with APR	2
[ATTACK] after armor	38.295656270187
[ATTACK] after range	42
[PHYS CRIT %] axe accuracy bonus	32.5	20.865925628868	=	2.3268148742265
[PHYS CRIT %]	15.826814874226
[ATTACK] after crit	42
[ATTACK] after mult	42
[LOG]	#UID:267058:0#Elven warrior hits #fbd578#Probably Not#LAST# for #SLATE#(42 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #YELLOW#5 light#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[USERCHAT] channel achievement	Ironshod	tome	Orbituary (Roguelike)	false	false
[SPELL CRIT %]	10.5
checkHit	35.45199477581	29.53364064076
=> chance to hit	65
[LOG]	Elven warrior resists the knockback!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #aaaaaa#64 physical#LAST# damage.
elven warrior	267058	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
elven warrior	267058	dumb ai talents can use	Attack	T_ATTACK
elven warrior	267058	dumb ai talents can activate	Secrets of the Eternals	T_SECRETS_OF_THE_ETERNALS
elven warrior	267058	dumb ai talents can use	Timeless	T_TIMELESS
dumb ai uses	T_TIMELESS
[LOG]	Elven warrior casts Timeless.
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	Probably Not	 :: 	54.708080385981	2	24.531851257735	20.865925628868	::	1
checkHit	32.5	20.865925628868
=> chance to hit	80
[ATTACK] raw dam	54.708080385981	versus	24.531851257735	0.3	with APR	2
[ATTACK] after armor	38.295656270187
[ATTACK] after range	49
[PHYS CRIT %] axe accuracy bonus	32.5	20.865925628868	=	2.3268148742265
[PHYS CRIT %]	15.826814874226
[ATTACK] after crit	49
[ATTACK] after mult	49
[LOG]	#UID:267058:0#Elven warrior hits #fbd578#Probably Not#LAST# for #SLATE#(49 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #YELLOW#5 light#LAST# damage.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel serial data	Foitzoik	tome	465
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	10.5
Adding entity	269518	after	266939
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
[ATTACK] attacking with	iron waraxe
[ATTACK] to 	Probably Not	 :: 	54.708080385981	2	24.531851257735	20.865925628868	::	1
checkHit	32.5	20.865925628868
=> chance to hit	80
[ATTACK] raw dam	54.708080385981	versus	24.531851257735	0.3	with APR	2
[ATTACK] after armor	38.295656270187
[ATTACK] after range	49
[PHYS CRIT %] axe accuracy bonus	32.5	20.865925628868	=	2.3268148742265
[PHYS CRIT %]	15.826814874226
[ATTACK] after crit	49
[ATTACK] after mult	49
[LOG]	#UID:267058:0#Elven warrior hits #fbd578#Probably Not#LAST# for #SLATE#(49 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #YELLOW#5 light#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Foitzoik	tome	Unstoppable (Roguelike)	false	false
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
elven warrior	267058	dumb ai talents can activate	Secrets of the Eternals	T_SECRETS_OF_THE_ETERNALS
dumb ai uses	T_SECRETS_OF_THE_ETERNALS
[LOG]	Elven warrior activates Secrets of the Eternals.
[LOG]	
[USERCHAT] channel achievement	Arakes	tome	Curse Lifter	false	false
[LOG]	Probably Not casts Dust to Dust.
Server latency	115
[SPELL CRIT %]	10.5
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#88 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven warrior!#{normal}#
[LOG]	
[USERCHAT] channel serial data	Siniroth	tome	451
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	regeneration infusion of the warrior	true
[LOG]	Probably Not picks up (a.): #00FF80##UID:267057:0#regeneration infusion of the warrior (heal 108 over 5 turns)#LAST#.
[LOG]	
Deleting shader 79 (is clone 1)
[USERCHAT] channel achievement	tabc3dd	global	Level 10 (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	Moncajo	tome	516
[USERCHAT] channel achievement	Lorcanis	tome	The Arena (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	anouleth	tome	Earth Master	false	false
Deleting temp shader	lightning[color1=vec3(0.9921568627451,0.70588235294118,0.023529411764706),color2=vec3(0.9921568627451,0.16078431372549,0.023529411764706)]
Deleting shader 61 (is clone 0)
[USERCHAT] channel achievement	Big E	tome	Utterly Destroyed	false	false
[USERCHAT] channel achievement	XSI	global	Fear me not!	false	true
[USERCHAT] channel talk	xenagie	global	What's a good, fun class that scales well on Infinite Dungeon?
[USERCHAT] channel achievement	leesk6	tome	Back and there again	true	false
[USERCHAT] channel serial data	Siniroth	tome	473
[USERCHAT] channel achievement	Scypier	tome	Rescuer of the lost	false	false
[USERCHAT] channel talk	zidene666	tome	wonder if being immune to stun makes things immune to brain lock
[USERCHAT] channel achievement	patoloco	tome	Earth Master (Roguelike)	false	false
fight: 	spellwoven woollen robe	cruel ash starstaff of fate	::	OFFHAND	BODY
fight: 	spellwoven woollen robe	titan's steel ring	::	nil	BODY
fight: 	spellwoven woollen robe	psionicist's copper ring of time (#RESIST#)	::	nil	BODY
fight: 	spellwoven woollen robe	Withering Orbs	::	nil	BODY
fight: 	spellwoven woollen robe	Summertide Phial	::	nil	BODY
fight: 	spellwoven woollen robe	mindwoven linen robe of frost (#RESIST#)	::	nil	BODY
fight: 	spellwoven woollen robe	thick linen cloak	::	nil	BODY
fight: 	spellwoven woollen robe	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	BODY
fight: 	spellwoven woollen robe	Girdle of the Calm Waters	::	nil	BODY
fight: 	spellwoven woollen robe	rough leather gloves of dexterity (#STATBONUS#)	::	nil	BODY
fight: 	spellwoven woollen robe	Frost Treads	::	nil	BODY
fight: 	spellwoven woollen robe	Shard of Crystalized Time	::	nil	BODY
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/cloak_behind_01.png
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Loading tile	particles_images/spikes.png
Cloned shader 84
[SHADER] setting reset param	tick_start	3719678
Loading tile	player/elf_male/base_shalore_01.png
Loading tile	player/elf_male/cloak_shoulder_01.png
Loading tile	player/elf_male/feet_04.png
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_01.png
Loading tile	player/elf_male/head_03.png
Loading tile	player/elf_male/hands_02.png
Loading tile	player/elf_male/right_hand_08.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
fight: 	spellwoven woollen robe	cruel ash starstaff of fate	::	OFFHAND	BODY
fight: 	spellwoven woollen robe	titan's steel ring	::	nil	BODY
fight: 	spellwoven woollen robe	psionicist's copper ring of time (#RESIST#)	::	nil	BODY
fight: 	spellwoven woollen robe	Withering Orbs	::	nil	BODY
fight: 	spellwoven woollen robe	Summertide Phial	::	nil	BODY
fight: 	spellwoven woollen robe	thick linen cloak	::	nil	BODY
fight: 	spellwoven woollen robe	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	BODY
fight: 	spellwoven woollen robe	Girdle of the Calm Waters	::	nil	BODY
fight: 	spellwoven woollen robe	rough leather gloves of dexterity (#STATBONUS#)	::	nil	BODY
fight: 	spellwoven woollen robe	Frost Treads	::	nil	BODY
fight: 	spellwoven woollen robe	Shard of Crystalized Time	::	nil	BODY
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3719701
Loading tile	player/elf_male/upper_body_16.png
[LOG]	Probably Not wears (replacing #00FF80##UID:262884:0#mindwoven linen robe of frost (+16%) (0 def, 0 armour)#LAST#): #00FF80##UID:262922:0#spellwoven woollen robe (0 def, 0 armour)#LAST#.
[LOG]	
Deleting shader 84 (is clone 1)
Server latency	101
[USERCHAT] channel achievement	ribos	tome	Orcrist (Exploration mode)	false	true
[USERCHAT] channel talk	zidene666	global	mind slayer, doomed,, archmage, paradox mage
[USERCHAT] channel achievement	shesh	tome	Fear me not! (Madness (Roguelike) difficulty)	false	false
fight: 	thick linen cloak of the Shaloren	cruel ash starstaff of fate	::	OFFHAND	CLOAK
fight: 	thick linen cloak of the Shaloren	titan's steel ring	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	psionicist's copper ring of time (#RESIST#)	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	Withering Orbs	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	Summertide Phial	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	spellwoven woollen robe	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	thick linen cloak	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	Girdle of the Calm Waters	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	rough leather gloves of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	Frost Treads	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	Shard of Crystalized Time	::	nil	CLOAK
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3738249
fight: 	thick linen cloak of the Shaloren	cruel ash starstaff of fate	::	OFFHAND	CLOAK
fight: 	thick linen cloak of the Shaloren	titan's steel ring	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	psionicist's copper ring of time (#RESIST#)	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	Withering Orbs	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	Summertide Phial	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	spellwoven woollen robe	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	Girdle of the Calm Waters	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	rough leather gloves of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	Frost Treads	::	nil	CLOAK
fight: 	thick linen cloak of the Shaloren	Shard of Crystalized Time	::	nil	CLOAK
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3738262
[LOG]	Probably Not wears (replacing #00FF80##UID:262887:0#thick linen cloak (1 def, 6 armour)#LAST#): #00FF80##UID:262924:0#thick linen cloak of the Shaloren (1 def, 6 armour)#LAST#.
Deleting shader 84 (is clone 1)
[LOG]	
[LOG]	You gain 0.87 gold from the transmogrification of #00FF80##UID:262887:0#thick linen cloak (1 def, 6 armour)#LAST#.
[USERCHAT] channel achievement	raimier	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	Furey	tome	no, totally separate effects
Deleting shader 84 (is clone 1)
[USERCHAT] channel serial data	clay2627	tome	516
[LOG]	You gain 1.10 gold from the transmogrification of #00FF80##UID:262884:0#mindwoven linen robe of frost (+16%) (0 def, 0 armour)#LAST#.
[USERCHAT] channel talk	xenagie	global	Cool. Thanks, Zidene.
Deleting shader 84 (is clone 1)
[Identify]	Transmogrification Chest	true
[LORE] learnt	Transmogrification Chest
[LOG]	
[LOG]	You gain 1.64 gold from the transmogrification of #00FF80##UID:262668:0#prismatic iron mail armour of spell shielding (2 def, 4 armour)#LAST#.
[LOG]	You gain 1.82 gold from the transmogrification of #00FF80##UID:262664:0#impenetrable iron mail armour of fire resistance (2 def, 11 armour)#LAST#.
[LOG]	You gain 1.09 gold from the transmogrification of #00FF80##UID:262657:0#steel shield of arcane resistance (+13%) (6 def, 2 armour, 41 block)#LAST#.
[LOG]	You gain 1.00 gold from the transmogrification of #FFD700##UID:262570:0#Wrathroot's Barkwood (9 def, 10 armour, 60 block)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:262654:0#rough leather sling#LAST#.
[LOG]	You gain 0.90 gold from the transmogrification of #00FF80##UID:262653:0#ranger's elm longbow#LAST#.
[LOG]	You gain 2.75 gold from the transmogrification of #00FF80##UID:267044:0#slime-covered steel dagger of dampening (103% power, 6 apr)#LAST#.
[LOG]	You gain 1.95 gold from the transmogrification of #00FF80##UID:266944:0#hateful steel waraxe (110% power, 3 apr)#LAST#.
[LOG]	You gain 0.70 gold from the transmogrification of #00FF80##UID:262650:0#steel greatsword of massacre (142% power, 2 apr)#LAST#.
[LOG]	You gain 1.44 gold from the transmogrification of #00FF80##UID:262912:0#arcing steel greatmaul of massacre (140% power, 2 apr)#LAST#.
[LOG]	You gain 1.31 gold from the transmogrification of #00FF80##UID:262647:0#iron greatmaul of projection (117% power, 1 apr)#LAST#.
[LOG]	You gain 6.40 gold from the transmogrification of #SALMON##UID:262644:0#Sootshaper the steel battleaxe (118% power, 2 apr)#LAST#.
[LOG]	You gain 3.16 gold from the transmogrification of #00FF80##UID:266936:0#shimmering ash magestaff of fate (111% power, 3 apr, lightning element)#LAST#.
[LOG]	You gain 1.75 gold from the transmogrification of #00FF80##UID:267051:0#biting gale rune of the psychic (92 cold damage; 43 apply power)#LAST#.
[LOG]	You gain 1.09 gold from the transmogrification of #00FF80##UID:262625:0#manasurge rune of the wizard (803% regen over 10 turns; 40 instant mana)#LAST#.
[LOG]	You gain 1.18 gold from the transmogrification of #00FF80##UID:267057:0#regeneration infusion of the warrior (heal 108 over 5 turns)#LAST#.
[USERCHAT] channel achievement	asfsa123	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	XSI	global	Rescuer of the lost	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	3	32	11	16
[Identify]	steel greatsword	true
[LOG]	Probably Not picks up (e.): #FFFFFF##UID:267273:0#steel greatsword (128% power, 2 apr)#LAST#.
[LOG]	
[Identify]	woollen robe	true
[LOG]	Probably Not picks up (f.): #FFFFFF##UID:267270:0#woollen robe (0 def, 0 armour)#LAST#.
[LOG]	
[USERCHAT] channel talk	zidene666	global	alchemist too.. bombs scale odd.. odd in your favor
Vault id	1	opens:	3	32	11	16
[Identify]	deadly pouch of steel shots of accuracy	true
[LOG]	Probably Not picks up (f.): #00FF80##UID:267264:0#deadly pouch of steel shots of accuracy (16/16, 133% power, 2 apr)#LAST#.
[LOG]	
[Identify]	aquamarine	true
[LOG]	Probably Not picks up (o.): #FFFFFF##UID:267267:0#aquamarine#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	3	32	11	16
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3774825
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Carrion worm mass for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#33 physical#LAST# (121 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	269524	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Carrion worm mass for #LIGHT_STEEL_BLUE#82 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Carrion worm mass!#{normal}#
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Carrion worm mass's blight area effect hits #fbd578#Probably Not#LAST# for #SLATE#(16 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel achievement	upsidedownsideup	global	The secret city	false	false
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not casts Dimensional Step.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[USERCHAT] channel serial data	Foitzoik	tome	468
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
Server latency	100
[LOG]	The shield around Probably Not crumbles.
[LOG]	
[LOG]	The protective shield of Probably Not disappears.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	
[USERCHAT] channel talk	zidene666	global	put first 3 points into explosive admixtures tree.. err  i mean max first 3 skills
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[Identify]	warrior's copper ring of sensing	true
[LOG]	Probably Not picks up (c.): #00FF80##UID:267374:0#warrior's copper ring of sensing#LAST#.
[LOG]	#00ff00##UID:1053:0#Talent Dimensional Step is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 68 turns (stop reason: at exit).
[LOG]	
Deleting shader 79 (is clone 1)
[USERCHAT] channel achievement	ribos	tome	The Legend of Garkul (Exploration mode)	false	true
Using cached font	/data/font/Salsa-Mono.ttf	14
[USERCHAT] channel talk	zidene666	global	it says you hit for 80 damage times 200% in a confined space,, yet i always hit for 600 on a non crit.. lol
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel achievement	FlatHope	tome	Exterminator	false	true
[USERCHAT] channel achievement	Ninjaofquest	global	Can you bear it? So much bearness!	false	true
[LOG]	You gain 0.07 gold from the transmogrification of #FFFFFF##UID:267270:0#woollen robe (0 def, 0 armour)#LAST#.
[LOG]	You gain 0.75 gold from the transmogrification of #00FF80##UID:267264:0#deadly pouch of steel shots of accuracy (16/16, 133% power, 2 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:267273:0#steel greatsword (128% power, 2 apr)#LAST#.
Loading zone persistance level	rhaloren-camp	2
Make wait background texture 615 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 74 ticks
Creating level	rhaloren-camp	2
Make wait background texture 758 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 763 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
[USERCHAT] channel achievement	lordsocky	tome	Size matters	false	false
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
room generator	function: 0x15df14c0	is making a room
alloc	simple10x10
room allocated at	20	27	with center	24	31
room generator	function: 0x15df14c0	is making a room
loaded room	hollow_cross	13	13
alloc	hollow_cross
room allocated at	8	20	with center	14	26
room generator	function: 0x15df14c0	is making a room
loaded room	broken_x	9	9
alloc	broken_x
room allocated at	26	19	with center	30	23
room generator	function: 0x15df14c0	is making a room
loaded room	double_t	11	11
alloc	double_t
room allocated at	24	7	with center	29	12
room generator	function: 0x15df14c0	is making a room
alloc	nine_chambers
room allocated at	34	31	with center	40	37
room generator	function: 0x15df14c0	is making a room
loaded room	thick_wall	8	13
alloc	thick_wall
room allocated at	36	12	with center	39	18
room generator	function: 0x250a8b90	is making a room
C Map size 30:16 :: 480
C Map seens texture: 13 (60x60)
Static generator using file	/data/maps/vaults/rat-nest.lua
[STATIC MAP] size	7	23
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1.png
[TOME ENTITY FILTER] selected Ego	25.731086678508	65.5
[TOME ENTITY FILTER] selected Ego	58.162284362051	65.5
[TOME ENTITY FILTER] selected Ego	54.081410015137	65.5
[TOME ENTITY FILTER] selected Ego	29.101960091293	65.5
[TOME ENTITY FILTER] selected basic	74.433860634089	103.5
[TOME ENTITY FILTER] selected Ego	45.884956034456	65.5
[TOME ENTITY FILTER] selected Ego	50.555377071038	65.5
[TOME ENTITY FILTER] selected Ego	55.784656794226	65.5
[TOME ENTITY FILTER] selected Lore	72.889296462617	74.5
Added unique	mod.class.Object/Spellhunter's Guide part 2: How to Battle a Magic-User	::	1
[TOME ENTITY FILTER] selected basic	65.990484666543	103.5
[TOME ENTITY FILTER] selected Ego	26.981899341913	65.5
[TOME ENTITY FILTER] selected Ego	37.314393478868	65.5
[TOME ENTITY FILTER] selected basic	83.725014617603	103.5
[TOME ENTITY FILTER] selected Double Ego	1.4101302400022	20.5
alloc	lesser_vault-rat-nest-7x23
room allocated at	1	18	with center	4	29
room generator	function: 0x15df14c0	is making a room
loaded room	cells4	9	10
alloc	cells4
room allocated at	9	34	with center	13	38
room generator	function: 0x15df14c0	is making a room
alloc	inner
room allocated at	21	36	with center	26	41
room generator	function: 0x15df14c0	is making a room
loaded room	five_walls	18	7
alloc	five_walls
room allocated at	6	5	with center	14	8
Begin tunnel	10	table: 0x1a1f6eb0
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_white_rat.png
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_brown_rat.png
Loading tile from tileset	/data/gfx/shockbolt/object/sling_cured.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_grey_rat.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_steel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_grey_mold.png
Loading tile from tileset	/data/gfx/shockbolt/object/scroll.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_green_mold.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_molds_shining_mold.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_ash.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_down.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_up.png
[TOME ENTITY FILTER] selected Ego	33.234101813574	65.5
[TOME ENTITY FILTER] selected basic	66.063805853846	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_elven_mage.png
[TOME ENTITY FILTER] selected Double Ego	6.9335984523486	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_devourer.png
[TOME ENTITY FILTER] selected Ego	21.709232859479	65.5
[TOME ENTITY FILTER] selected Double Ego	4.18053351603	20.5
[TOME ENTITY FILTER] selected Ego	28.549819165852	65.5
fight: 	deflecting steel shield	arcing iron longsword of daylight	::	nil	OFFHAND
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_mean_looking_elven_guard.png
[TOME ENTITY FILTER] selected Ego	35.135555246411	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_white_ooze.png
[TOME ENTITY FILTER] selected Ego	26.504268507591	65.5
[TOME ENTITY FILTER] selected basic	72.824441259453	103.5
fight: 	steel shield	flaming iron waraxe	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	61.550419442135	65.5
  Equipment resolver for 	elven warrior	 -- incompatible equipment 	cleansing steel mail armour	retrying	1	forbid ps:	nil	vs ps	antimagic
[TOME ENTITY FILTER] selected basic	96.751325478021	103.5
fight: 	steel mail armour	flaming iron waraxe	::	nil	BODY
fight: 	steel mail armour	steel shield	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_elven_warrior.png
[TOME ENTITY FILTER] selected Double Ego	8.2574998540239	20.5
[TOME ENTITY FILTER] selected Double Ego	4.7675732140819	20.5
fight: 	deflecting iron shield of fire resistance (#RESIST#)	insidious steel longsword of erosion	::	nil	OFFHAND
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_elven_guard.png
[TOME ENTITY FILTER] selected basic	90.488836136528	103.5
[TOME ENTITY FILTER] selected Ego	37.758595847934	65.5
[TOME ENTITY FILTER] selected basic	67.109589769647	103.5
fight: 	iron shield	iron longsword of erosion	::	nil	OFFHAND
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_w.png
[TOME ENTITY FILTER] selected Ego	46.176733455545	65.5
[TOME ENTITY FILTER] selected basic	93.22139540995	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_elven_tempest.png
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected basic	69.089163338437	103.5
[TOME ENTITY FILTER] selected Ego	61.207359079436	65.5
fight: 	icy iron shield	steel longsword	::	nil	OFFHAND
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_sandworm_sandworm.png
Random elite generating
Creating random boss 	Adonn the mean looking elven guard	10.5	level	1	classes
Adding to random boss class	Temporal Warden	Chronomancer
   power types: not_power_source =	antimagic	power_source =	technique,arcane
Random boss forbade talent because of level	Dimensional Anchor	10.5
Random boss forbade talent because of level	Evasion	10.5
Random boss forbade talent because of level	Fateweaver	10.5
Random boss forbade talent because of level	Weapon Manifold	10.5
Random boss forbade talent because of level	Webs of Fate	10.5
Random boss forbade talent because of level	Blade Ward	10.5
Random boss forbade talent because of level	Haste	10.5
Random boss forbade talent because of level	Warden's Focus	10.5
Random boss forbade talent because of level	Banish	10.5
Random boss forbade talent because of level	Arrow Threading	10.5
Random boss forbade talent because of level	Phase Pulse	10.5
Random boss forbade talent because of level	Blade Shear	10.5
Random boss forbade talent because of level	Temporal Hounds	10.5
Random boss forbade talent because of level	Static History	10.5
Random boss forbade talent because of level	Thread the Needle	10.5
Random boss forbade talent because of level	Thread Walk	10.5
Random boss forbade talent because of level	Warden's Call	10.5
Random boss forbade talent because of level	Blended Threads	10.5
Random boss forbade talent because of level	Temporal Vigour	10.5
Random boss forbade talent because of level	Command Hounds: Blink	10.5
Random boss forbade talent because of level	Breach	10.5
Random boss forbade talent because of level	Stop	10.5
Random boss forbade talent because of level	Arrow Echoes	10.5
Random boss forbade talent because of level	Vigilance	10.5
Random boss forbade talent because of level	Command Hounds: Breathe	10.5
Random boss forbade talent because of level	Piercing Sight	10.5
Adding 6 random class talents to boss
 * talent	T_HEIGHTENED_SENSES
 * talent	T_WARP_BLADE
 * talent	T_STRENGTH_OF_PURPOSE
 * talent	T_WARP_MINES
 * talent	T_SPATIAL_TETHER
 * talent	T_DIMENSIONAL_STEP
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	10.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	7	nb_powers = 	4
 * using themes	light,arcane
 * forbid power sources:	antimagic
Creating randart linen wizard hat 'Radiancepower'(laminated linen wizard hat) with light
 ** selected ego	 of frost (#RESIST#)	(normal)	nature
 * adding power: light retribution(1 points)
 * adding power: resist arcane(5 points)
[TOME ENTITY FILTER] selected Double Ego	63.777341418382	95.5
[TOME ENTITY FILTER] selected Greater	32.573057147109	50.5
fight: 	hateful quiver of elm arrows	steady elm longbow of lightning	::	OFFHAND	QUIVER
[TOME ENTITY FILTER] selected Double Ego	88.790674709433	95.5
fight: 	spiked cured leather armour of lightning resistance	steady elm longbow of lightning	::	OFFHAND	BODY
fight: 	spiked cured leather armour of lightning resistance	hateful quiver of elm arrows	::	nil	BODY
Added unique	mod.class.NPC/Adonn the mean looking elven guard	::	1
[TOME ENTITY FILTER] selected Ego	25.535443946262	65.5
[TOME ENTITY FILTER] selected basic	89.308846712883	103.5
[TOME ENTITY FILTER] selected Ego	24.490255153969	65.5
fight: 	iron dagger of erosion	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of erosion	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	87.359144531856	103.5
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	72.503504617955	103.5
[TOME ENTITY FILTER] selected Double Ego	6.3699567762366	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	78.760239122845	103.5
[TOME ENTITY FILTER] selected Ego	62.607409372602	65.5
fight: 	reinforced steel shield	steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	47.773881130916	65.5
[TOME ENTITY FILTER] selected basic	87.305380752265	103.5
[TOME ENTITY FILTER] selected Ego	30.330210227247	65.5
fight: 	icy iron shield	steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	6.9718478614166	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_fire_fire_drake_hatchling.png
[TOME ENTITY FILTER] selected Ego	54.477184570273	65.5
[TOME ENTITY FILTER] selected Ego	23.276794250188	65.5
[TOME ENTITY FILTER] selected basic	84.812720184171	103.5
[TOME ENTITY FILTER] selected basic	92.253202697438	103.5
[TOME ENTITY FILTER] selected basic	82.496633599279	103.5
fight: 	steel shield	iron longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	56.128257096076	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/hornet_swarm.png
[TOME ENTITY FILTER] selected Double Ego	13.113136358236	20.5
[TOME ENTITY FILTER] selected basic	99.396987768565	112.5
[TOME ENTITY FILTER] selected basic	93.701346758451	112.5
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_elm.png
[TOME ENTITY FILTER] selected basic	95.279349833792	112.5
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_ash.png
[TOME ENTITY FILTER] selected Double Ego	1.4836771708177	20.5
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_mossy.png
[TOME ENTITY FILTER] selected Double Ego	10.085632360444	20.5
Loading tile from tileset	/data/gfx/shockbolt/object/topaz.png
[TOME ENTITY FILTER] selected Ego	25.797769907698	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/belt_rough.png
[TOME ENTITY FILTER] selected Double Ego	13.864315508135	20.5
[TOME ENTITY FILTER] selected Ego	50.547513921756	65.5
[TOME ENTITY FILTER] selected Double Ego	3.985236737408	20.5
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_ash.png
Loading tile from tileset	/data/gfx/shockbolt/object/scroll-lore.png
Placed lore	letter	10	35
[Identify]	letter	true
Wait finished, counted 2018, 1498 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_17.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_9.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_vert_north.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_small.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_small_top.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_16.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_5.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_9.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_10.png
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
  [1] = glimmerstone
}
[3] = {
  [1] = fell-aura
}
Loading tile from tileset	/data/gfx/shockbolt/terrain/moonstone_05.png
Not gone east, no backup guardian
Running on level loads	rhaloren-camp-2
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Rhaloren Camp (2)
C Map minimap texture: 226 (50x50; 64x64)
[USERCHAT] channel talk	zidene666	global	if anyone can explain that math.. id be happy
[USERCHAT] channel serial data	hollow_dog	tome	521
[LOG]	Probably Not casts Precognition.
AI took for target	270546	rogue	::	270372	elven tempest	1	<	121
checkHit	20	27.025728969391
=> chance to hit	34.675923531923
[ATTACK] attacking with	iron dagger
[ATTACK] to 	elven tempest	 :: 	18.974564324399	5	0	0	::	1
checkHit	24	0
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24	0	=	1.12	previous	5
[ATTACK] raw dam	18.974564324399	versus	0	0.3	with APR	5.6
[ATTACK] after armor	18.974564324399
[ATTACK] after range	23
[PHYS CRIT %]	15.112702313413
[ATTACK] after crit	23
[ATTACK] after mult	23
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	elven tempest	 :: 	18.714846049833	5	0	0	::	0.5
checkHit	24	0
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24	0	=	1.12	previous	5
[ATTACK] raw dam	18.714846049833	versus	0	0.3	with APR	5.6
[ATTACK] after armor	18.714846049833
[ATTACK] after range	19
[PHYS CRIT %]	15.112702313413
[ATTACK] after crit	19
[ATTACK] after mult	9.5
AI took for target	270588	hornet swarm	::	270308	elven mage	16	<	100
AI took for target	270371	wolf	::	270524	Adonn the mean looking elven guard	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Adonn the mean looking elven guard	 :: 	11.817326764474	3	4	12.2	::	1
checkHit	17	12.2
=> chance to hit	62
[ATTACK] raw dam	11.817326764474	versus	4	0.3	with APR	3
[ATTACK] after armor	10.817326764474
[ATTACK] after range	10
[PHYS CRIT %]	1
[ATTACK] after crit	10
[ATTACK] after mult	10
[LOG]	#UID:270524:0#Adonn the mean looking elven guard hits Wolf for #aaaaaa#9 physical#LAST# damage.
[LOG]	#UID:270371:0#Wolf hits Adonn the mean looking elven guard for #aaaaaa#10 physical#LAST# damage.
AI took for target	270266	giant white rat	::	270339	elven warrior	64	<	100
AI took for target	270283	giant white rat	::	270339	elven warrior	49	<	100
AI took for target	270301	giant white rat	::	270351	elven guard	81	<	100
giant white rat	270301	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
AI took for target	270302	giant white rat	::	270351	elven guard	9	<	100
AI took for target	270303	giant white rat	::	270351	elven guard	81	<	100
AI took for target	270304	giant white rat	::	270351	elven guard	49	<	100
AI took for target	270305	giant white rat	::	270351	elven guard	36	<	100
AI took for target	270306	giant white rat	::	270364	elven guard	9	<	100
AI took for target	270307	giant white rat	::	270364	elven guard	4	<	100
AI took for target	270308	elven mage	::	270334	white ooze	1	<	100
elven mage	270308	dumb ai talents can use	Shock	T_SHOCK
elven mage	270308	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
elven mage	270308	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_EARTHEN_MISSILES
[SPELL CRIT %]	7.0363300372867
Adding entity	270676	after	270308
[SPELL CRIT %]	7.0363300372867
Adding entity	270677	after	270308
AI took for target	270318	devourer	::	270589	elven mage	25	<	100
AI took for target	270319	devourer	::	270589	elven mage	16	<	100
AI took for target	270339	elven warrior	::	270283	giant white rat	49	<	100
AI took for target	270351	elven guard	::	270302	giant white rat	1	<	100
elven guard	270351	dumb ai talents can use	Attack	T_ATTACK
elven guard	270351	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	insidious steel longsword of erosion
[ATTACK] to 	giant white rat	 :: 	40.836738546105	3	1	3.8	::	1
checkHit	25.5	3.8
=> chance to hit	100
[ATTACK] raw dam	40.836738546105	versus	1	0.3	with APR	3
[ATTACK] after armor	40.836738546105
[ATTACK] after range	57
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	57
[ATTACK] after mult	57
[SPELL CRIT %]	7.0363300372867
elven tempest	270372	dumb ai talents can use	Attack	T_ATTACK
elven tempest	270372	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	7.0363300372867
AI took for target	270376	elven guard	::	266939	Probably Not	9	<	100
AI took for target	270382	sandworm	::	270351	elven guard	36	<	100
[LOG]	Adonn the mean looking elven guard casts Spatial Tether.
[SPELL CRIT %]	6.0363300372867
[SOUND] loading from	/data/sound/talents/warp.ogg	:=:	sound "/data/sound/talents/warp.ogg" : <static>
[LOG]	Wolf has been tethered!
AI took for target	270556	mean looking elven guard	::	270334	white ooze	25	<	100
AI took for target	270562	mean looking elven guard	::	270375	green mold	9	<	100
AI took for target	270589	elven mage	::	270319	devourer	9	<	100
elven mage	270589	dumb ai talents can use	Shock	T_SHOCK
elven mage	270589	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_SHOCK
[SPELL CRIT %]	13.036330037287
Adding entity	270679	after	270589
[LOG]	#UID:270351:0#Elven guard hits Something for #aaaaaa#57 physical#LAST# damage.
AI took for target	270364	elven guard	::	270307	giant white rat	1	<	100
elven guard	270364	dumb ai talents can use	Attack	T_ATTACK
elven guard	270364	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[ATTACK] to 	giant white rat	 :: 	22.058888100437	0	1	3.8	::	1.31304951685
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	22.058888100437	versus	1	0.3	with APR	0
[ATTACK] after armor	21.058888100437
[ATTACK] after range	24
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	24
[ATTACK] after mult	31.513188404399
[ATTACK] staff accuracy bonus	20	3.8	=	1.405
[ATTACK] to 	giant white rat	 :: 	22.058888100437	0	1	3.8	::	1.60249223595
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	22.058888100437	versus	1	0.3	with APR	0
[ATTACK] after armor	21.058888100437
[ATTACK] after range	25
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	25
[ATTACK] after mult	40.062305898749
[ATTACK] staff accuracy bonus	20	3.8	=	1.405
checkHit	6.8201321254719	32
=> chance to hit	0
rogue	270546	dumb ai talents can use	Attack	T_ATTACK
rogue	270546	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_1
dumb ai uses	T_INFUSION:_INSIDIOUS_POISON_1
Adding entity	270680	after	270546
[LOG]	
Deleting temp shader	moving_transparency[a_max=0.8,a_min=0.3,time_factor=3000]
Deleting temp shader	volumetric_aura[]
C Map minimap texture: 226 (50x44; 64x64)
[USERCHAT] channel talk	zidene666	tome	intresting
C Map minimap texture: 226 (50x50; 64x64)
C Map minimap texture: 226 (50x44; 64x64)
Deleting shader 84 (is clone 1)
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(30,33),zoom=0.6]
Deleting temp shader	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
Deleting temp shader	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
Deleting temp shader	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
C Map minimap texture: 226 (50x50; 64x64)
C Map minimap texture: 226 (50x44; 64x64)
C Map minimap texture: 226 (50x50; 64x64)
[USERCHAT] channel talk	zidene666	tome	rain lock works exactly like stun but a bit worse 
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
checkHit	24.224616658446	29
=> chance to hit	39
AI took for target	270334	white ooze	::	270308	elven mage	1	<	100
white ooze	270334	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	11.15393608287	5	0	0	::	1
checkHit	17	0
=> chance to hit	93
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
AI took for target	270321	green mold	::	266939	Probably Not	36	<	100
green mold	270321	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Green mold uses Slime Roots.
AI took for target	270375	green mold	::	270562	mean looking elven guard	4	<	100
green mold	270375	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Green mold uses Slime Roots.
wolf	270371	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Adonn the mean looking elven guard	 :: 	11.817326764474	3	4	12.2	::	1
checkHit	17	12.2
=> chance to hit	62
[ATTACK] raw dam	11.817326764474	versus	4	0.3	with APR	3
[ATTACK] after armor	10.817326764474
[ATTACK] after range	10
[PHYS CRIT %]	1
[ATTACK] after crit	10
[ATTACK] after mult	10
[LOG]	#UID:270524:0#Adonn the mean looking elven guard hits Wolf for #aaaaaa#9 physical#LAST# damage.
[LOG]	#UID:270371:0#Wolf hits Adonn the mean looking elven guard for #aaaaaa#10 physical#LAST# damage.
AI took for target	270239	giant white rat	::	270339	elven warrior	100	<	100
[TARGET] Passing target	giant white rat	from	giant white rat	to	elven warrior
giant white rat	270266	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[TARGET] Passing target	grey mold	from	giant white rat	to	elven guard
[TARGET] Passing target	giant grey rat	from	giant white rat	to	elven guard
[TARGET] Passing target	giant brown rat	from	giant white rat	to	elven guard
[TARGET] Passing target	giant white rat	from	giant white rat	to	elven guard
giant white rat	270303	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Giant white rat activates Lacerating Strikes.
AI took for target	270305	giant white rat	::	270351	elven guard	25	<	100
AI took for target	270306	giant white rat	::	270364	elven guard	4	<	100
elven mage	270308	dumb ai talents can use	Shock	T_SHOCK
elven mage	270308	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	white ooze	 :: 	13.805850580923	2	1	5.55	::	1
checkHit	2	5.55
=> chance to hit	42
[ATTACK] raw dam	13.805850580923	versus	1	0.3	with APR	2
[ATTACK] after armor	13.805850580923
[ATTACK] after range	13
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	13
[ATTACK] after mult	13
[ATTACK] staff accuracy bonus	2	5.55	=	1
AI took for target	270351	elven guard	::	270283	giant white rat	9	<	100
[SPELL CRIT %]	7.0363300372867
elven tempest	270372	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	rogue	 :: 	13.805850580923	2	6	11.9	::	1
checkHit	2	11.9
=> chance to hit	26
[ATTACK] staff accuracy bonus	2	11.9	=	1
[ATTACK] attacking with	steel longsword
[ATTACK] to 	green mold	 :: 	39.343806256156	3	1	5.2	::	1
checkHit	25.5	5.2
=> chance to hit	100
[ATTACK] raw dam	39.343806256156	versus	1	0.3	with APR	3
[ATTACK] after armor	39.343806256156
[ATTACK] after range	41
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	41
[ATTACK] after mult	41
AI took for target	270382	sandworm	::	270339	elven warrior	25	<	100
[LOG]	Adonn the mean looking elven guard uses Bleeding Edge.
[ATTACK] attacking with innate combat
[ATTACK] to 	wolf	 :: 	9.4522196166776	6	1	7.55	::	1.31304951685
checkHit	49.333333333333	7.55
=> chance to hit	100
[ATTACK] raw dam	9.4522196166776	versus	1	0.3	with APR	6
[ATTACK] after armor	9.4522196166776
[ATTACK] after range	10
[PHYS CRIT %]	6.0363300372867
[ATTACK] after crit	10
[ATTACK] after mult	13.1304951685
checkHit	11.214169533824	49.333333333333
=> chance to hit	0
[LOG]	Wolf starts to bleed.
hornet swarm	270588	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_BITE_POISON
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	6.4454124645871
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	51.563299716697
checkHit	14.7787818778	23.5
=> chance to hit	29
elven mage	270589	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[SPELL CRIT %]	13.036330037287
Adding entity	270681	after	270589
[SPELL CRIT %]	13.036330037287
Adding entity	270682	after	270589
[LOG]	#UID:270524:0#Adonn the mean looking elven guard hits Wolf for #aaaaaa#10 physical#LAST# damage.
[LOG]	#UID:270376:0#Elven guard hits Green mold for #aaaaaa#41 physical#LAST#, #1133F3#6 cold#LAST# (47 total damage).
AI took for target	270364	elven guard	::	270306	giant white rat	1	<	100
elven guard	270364	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron longsword of erosion
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	39
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	39
[ATTACK] after mult	39
[ATTACK] attacking with	iron dagger
[ATTACK] to 	elven tempest	 :: 	18.974564324399	5	0	0	::	1
checkHit	24	0
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24	0	=	1.12	previous	5
[ATTACK] raw dam	18.974564324399	versus	0	0.3	with APR	5.6
[ATTACK] after armor	18.974564324399
[ATTACK] after range	22
[PHYS CRIT %]	15.112702313413
[ATTACK] after crit	22
[ATTACK] after mult	22
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	elven tempest	 :: 	18.714846049833	5	0	0	::	0.5
checkHit	24	0
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24	0	=	1.12	previous	5
[ATTACK] raw dam	18.714846049833	versus	0	0.3	with APR	5.6
[ATTACK] after armor	18.714846049833
[ATTACK] after range	20
[PHYS CRIT %]	15.112702313413
[ATTACK] after crit	20
[ATTACK] after mult	10
[LOG]	
[LOG]	Deep Wound from Adonn the mean looking elven guard hits Wolf for #aaaaaa#5 physical#LAST# damage.
Server latency	101
[USERCHAT] channel achievement	Zyvvrict	global	The Arena	false	false
Deleting temp shader	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	270683	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[TARGET] Passing target	devourer	from	devourer	to	elven mage
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[LOG]	Probably Not's Temporal Bolt hits Elven guard for #LIGHT_STEEL_BLUE#83 temporal#LAST# damage.
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven guard!#{normal}#
wolf	270371	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Adonn the mean looking elven guard	 :: 	11.817326764474	3	4	12.2	::	1
checkHit	17	12.2
=> chance to hit	62
[ATTACK] raw dam	11.817326764474	versus	4	0.3	with APR	3
[ATTACK] after armor	10.817326764474
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[LOG]	#UID:270524:0#Adonn the mean looking elven guard hits Wolf for #aaaaaa#9 physical#LAST# damage.
[LOG]	#UID:270371:0#Wolf hits Adonn the mean looking elven guard for #aaaaaa#9 physical#LAST# damage.
[LOG]	Adonn the mean looking elven guard casts Arrow Stitching.
[ARCHERY ACQUIRE TARGETS WITH]	steady elm longbow of lightning	hateful quiver of elm arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	steady elm longbow of lightning	hateful quiver of elm arrows
Adding entity	270684	after	270524
Added unique	mod.class.NPC/Adonn the mean looking elven guard	::	2
[ARCHERY ACQUIRE TARGETS WITH]	steady elm longbow of lightning	hateful quiver of elm arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	steady elm longbow of lightning	hateful quiver of elm arrows
Adding entity	270712	after	270711
[LOG]	You feel a surge of power as a powerful creature falls nearby.
Added unique	mod.class.NPC/Adonn the mean looking elven guard	::	3
[ARCHERY ACQUIRE TARGETS WITH]	steady elm longbow of lightning	hateful quiver of elm arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	steady elm longbow of lightning	hateful quiver of elm arrows
Adding entity	270740	after	270739
[LOG]	You feel a surge of power as a powerful creature falls nearby.
[ATTACK ARCHERY] to 	wolf	 :: 	39.714139132328	5	1	::	1.0118823416311
checkHit	48.666666666667	7.55
=> chance to hit	100
[ATTACK ARCHERY] raw dam	39.714139132328	versus	1	with APR	5
[ATTACK ARCHERY] after armor	39.714139132328
[ATTACK ARCHERY] after range	42
[ATTACK] after inc by type	44.52
[PHYS CRIT %] axe accuracy bonus	48.666666666667	7.55	=	8.2233333333333
[PHYS CRIT %]	14.25966337062
[ATTACK ARCHERY] after crit	44.52
[ATTACK ARCHERY] after mult	45.049001849418
[ATTACK ARCHERY] after hook	45.049001849418
[LOG]	Probably Not's Temporal Bolt hits Green mold for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
[LOG]	Adonn the mean looking elven guard's Arrow Stitching hits Wolf for #aaaaaa#34 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #GREY#4 darkness#LAST# (44 total damage).
white ooze	270334	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	11.15393608287	5	0	0	::	1
checkHit	17	0
=> chance to hit	93
[ATTACK] raw dam	11.15393608287	versus	0	0.3	with APR	5
[ATTACK] after armor	11.15393608287
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Green mold!#{normal}#
[TARGET] Passing target	giant white rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant brown rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant white rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	shining mold	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant brown rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant white rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant grey rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant brown rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant white rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant white rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant grey rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant white rat	from	giant white rat	to	elven warrior
AI took for target	270239	giant white rat	::	270351	elven guard	25	<	100
giant white rat	270239	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[TARGET] Passing target	giant white rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant brown rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant brown rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant white rat	from	giant white rat	to	elven warrior
giant white rat	270246	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[TARGET] Passing target	giant white rat	from	giant grey rat	to	elven warrior
[TARGET] Passing target	giant white rat	from	giant grey rat	to	elven warrior
[TARGET] Passing target	giant brown rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	grey mold	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant brown rat	from	giant white rat	to	elven warrior
[TARGET] Passing target	giant grey rat	from	giant white rat	to	elven warrior
giant brown rat	270264	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
AI took for target	270266	giant white rat	::	270351	elven guard	9	<	100
giant brown rat	270272	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270273	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant brown rat	270286	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[TARGET] Passing target	giant brown rat	from	giant white rat	to	elven guard
elven mage	270308	dumb ai talents can use	Shock	T_SHOCK
elven mage	270308	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	white ooze	 :: 	13.805850580923	2	1	5.55	::	1
checkHit	2	5.55
=> chance to hit	42
[ATTACK] staff accuracy bonus	2	5.55	=	1
elven guard	270351	dumb ai talents can use	Attack	T_ATTACK
elven guard	270351	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	insidious steel longsword of erosion
[ATTACK] to 	giant white rat	 :: 	40.836738546105	3	1	3.8	::	1
checkHit	25.5	3.8
=> chance to hit	100
[ATTACK] raw dam	40.836738546105	versus	1	0.3	with APR	3
[ATTACK] after armor	40.836738546105
[ATTACK] after range	55
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	55
[ATTACK] after mult	55
[SPELL CRIT %]	7.0363300372867
elven tempest	270372	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	rogue	 :: 	13.805850580923	2	6	11.9	::	1
checkHit	2	11.9
=> chance to hit	26
[ATTACK] staff accuracy bonus	2	11.9	=	1
mean looking elven guard	270562	dumb ai talents can use	Attack	T_ATTACK
mean looking elven guard	270562	dumb ai talents can use	Bleeding Edge	T_BLEEDING_EDGE
dumb ai uses	T_ATTACK
[ATTACK] attacking with	steel longsword
[ATTACK] to 	green mold	 :: 	41.10772166002	3	1	5.2	::	1
checkHit	26.5	5.2
=> chance to hit	100
[ATTACK] raw dam	41.10772166002	versus	1	0.3	with APR	3
[ATTACK] after armor	41.10772166002
[ATTACK] after range	53
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	53
[ATTACK] after mult	53
[TARGET] Passing target	elven guard	from	elven mage	to	devourer
[TARGET] Passing target	mean looking elven guard	from	elven mage	to	devourer
[ATTACK ARCHERY] to 	wolf	 :: 	39.714139132328	5	1	::	1.0118823416311
checkHit	48.666666666667	7.55
=> chance to hit	100
[ATTACK ARCHERY] raw dam	39.714139132328	versus	1	with APR	5
[ATTACK ARCHERY] after armor	39.714139132328
[ATTACK ARCHERY] after range	52
[ATTACK] after inc by type	55.12
[PHYS CRIT %] axe accuracy bonus	48.666666666667	7.55	=	8.2233333333333
[PHYS CRIT %]	14.25966337062
[ATTACK ARCHERY] after crit	55.12
[ATTACK ARCHERY] after mult	55.774954670708
[ATTACK ARCHERY] after hook	55.774954670708
[LOG]	#UID:270562:0#Mean looking elven guard hits Green mold for #aaaaaa#53 physical#LAST#, #1133F3#6 cold#LAST# (59 total damage).
[LOG]	#UID:270351:0#Elven guard hits Something for #aaaaaa#54 physical#LAST# damage.
[LOG]	Adonn the mean looking elven guard's temporal clone's Arrow Stitching hits Wolf for #aaaaaa#21 physical#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #GREY#2 darkness#LAST# (26 total damage).
[ATTACK] attacking with	iron dagger
[ATTACK] to 	elven tempest	 :: 	18.974564324399	5	0	0	::	1
checkHit	24	0
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24	0	=	1.12	previous	5
[ATTACK] raw dam	18.974564324399	versus	0	0.3	with APR	5.6
[ATTACK] after armor	18.974564324399
[ATTACK] after range	22
[PHYS CRIT %]	15.112702313413
[ATTACK] after crit	22
[ATTACK] after mult	22
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	elven tempest	 :: 	18.714846049833	5	0	0	::	0.5
checkHit	24	0
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24	0	=	1.12	previous	5
[ATTACK] raw dam	18.714846049833	versus	0	0.3	with APR	5.6
[ATTACK] after armor	18.714846049833
[ATTACK] after range	18
[PHYS CRIT %]	15.112702313413
[ATTACK] after crit	18
[ATTACK] after mult	9
[LOG]	
[USERCHAT] channel achievement	Trollozavre	tome	Bringer of Doom	false	false
[USERCHAT] channel talk	dathias	tome	ok.. yeah.. brining paradox up to the 800 range = .. bad things happening
[USERCHAT] channel talk	Ausemere	tome	Almost died for a fucking ziguranth archer
[ATTACK ARCHERY] to 	wolf	 :: 	39.714139132328	5	1	::	1.0118823416311
checkHit	48.666666666667	7.55
=> chance to hit	100
[ATTACK ARCHERY] raw dam	39.714139132328	versus	1	with APR	5
[ATTACK ARCHERY] after armor	39.714139132328
[ATTACK ARCHERY] after range	42
[ATTACK] after inc by type	44.52
[PHYS CRIT %] axe accuracy bonus	48.666666666667	7.55	=	8.2233333333333
[PHYS CRIT %]	14.25966337062
[ATTACK ARCHERY] after crit	44.52
[ATTACK ARCHERY] after mult	45.049001849418
[ATTACK ARCHERY] after hook	45.049001849418
[LOG]	Adonn the mean looking elven guard's temporal clone's Arrow Stitching hits Wolf for #aaaaaa#17 physical#LAST# damage.
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[TARGET] Passing target	green mold	from	grey mold	to	elven guard
[TARGET] Passing target	giant white rat	from	grey mold	to	elven guard
[TARGET] Passing target	giant white rat	from	grey mold	to	elven guard
[TARGET] Passing target	giant white rat	from	grey mold	to	elven guard
[TARGET] Passing target	giant white rat	from	grey mold	to	elven guard
[TARGET] Passing target	giant white rat	from	grey mold	to	elven guard
[TARGET] Passing target	grey mold	from	green mold	to	elven guard
[TARGET] Passing target	giant brown rat	from	green mold	to	elven guard
green mold	270375	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	270375	dumb ai talents can use	Attack	T_ATTACK
green mold	270375	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[LOG]	Green mold uses Nature's Touch.
[MIND CRIT %]	1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 61
*p 61: Uniform: 0: 8B52 beamColor1
*p 61: Uniform: 1: 8B52 beamColor2
*p 61: Uniform: 2: 1406 beamsCount
*p 61: Uniform: 3: 8B52 circleColor
*p 61: Uniform: 4: 1406 circleDescendSpeed
*p 61: Uniform: 5: 1406 circleRotationSpeed
*p 61: Uniform: 6: 1406 noup
*p 61: Uniform: 7: 1406 tick
*p 61: Uniform: 8: 1406 tick_start
*p 61: Uniform: 9: 1406 time_factor
*p 61: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 78
*p 78: Uniform: 0: 8B52 beamColor1
*p 78: Uniform: 1: 8B52 beamColor2
*p 78: Uniform: 2: 1406 beamsCount
*p 78: Uniform: 3: 8B52 circleColor
*p 78: Uniform: 4: 1406 circleDescendSpeed
*p 78: Uniform: 5: 1406 circleRotationSpeed
*p 78: Uniform: 6: 1406 noup
*p 78: Uniform: 7: 1406 tick
*p 78: Uniform: 8: 1406 tick_start
*p 78: Uniform: 9: 1406 time_factor
*p 78: Uniform: 10: 8B5E tex
[LOG]	#UID:270375:0#Green mold receives #LIGHT_GREEN#123 healing#LAST#.
devourer	270318	dumb ai talents can use	Attack	T_ATTACK
devourer	270318	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	40.484710540226	25	2	0	::	1
checkHit	40	0
=> chance to hit	100
[ATTACK] raw dam	40.484710540226	versus	2	0.35	with APR	25
[ATTACK] after armor	40.484710540226
[ATTACK] after range	42
[PHYS CRIT %]	13
[ATTACK] after crit	42
[ATTACK] after mult	42
devourer	270319	dumb ai talents can use	Attack	T_ATTACK
devourer	270319	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
dumb ai uses	T_GNASHING_TEETH
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	37.674238829748	25	2	0	::	0.72360679774998
checkHit	38.75	0
=> chance to hit	100
[ATTACK] raw dam	37.674238829748	versus	2	0.35	with APR	25
[ATTACK] after armor	37.674238829748
[ATTACK] after range	41
[PHYS CRIT %]	13
[ATTACK] after crit	41
[ATTACK] after mult	29.667878707749
checkHit	17.11882447649	30.5
=> chance to hit	17
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
giant white rat	270238	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270241	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270242	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant brown rat	270253	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270261	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270266	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	Giant white rat dashes quickly!
giant brown rat	270293	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270305	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
giant white rat	270305	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Giant white rat activates Lacerating Strikes.
elven mage	270308	dumb ai talents can use	Shock	T_SHOCK
elven mage	270308	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOCK
[SPELL CRIT %]	7.0363300372867
Adding entity	270743	after	270308
Loading tile from tileset	/data/gfx/shockbolt/object/rune_green.png
AI took for target	270339	elven warrior	::	270382	sandworm	9	<	100
AI took for target	270351	elven guard	::	270266	giant white rat	1	<	100
[ATTACK] attacking with	insidious steel longsword of erosion
[ATTACK] to 	giant white rat	 :: 	40.836738546105	3	1	3.8	::	1
checkHit	25.5	3.8
=> chance to hit	100
[ATTACK] raw dam	40.836738546105	versus	1	0.3	with APR	3
[ATTACK] after armor	40.836738546105
[ATTACK] after range	57
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	57
[ATTACK] after mult	57
[ATTACK] attacking with	steel longsword
[ATTACK] to 	green mold	 :: 	41.10772166002	3	1	5.2	::	1
checkHit	26.5	5.2
=> chance to hit	100
[ATTACK] raw dam	41.10772166002	versus	1	0.3	with APR	3
[ATTACK] after armor	41.10772166002
[ATTACK] after range	56
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	56
[ATTACK] after mult	56
AI took for target	270580	elven guard	::	270319	devourer	16	<	100
elven mage	270589	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	earthen ash starstaff of might
[ATTACK] to 	devourer	 :: 	16.96796534999	3	16	4.5	::	1
checkHit	2	4.5
=> chance to hit	44
[ATTACK] raw dam	16.96796534999	versus	16	0.3	with APR	3
[ATTACK] after armor	11.877575744993
[ATTACK] after range	14
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	14
[ATTACK] after mult	14
[ATTACK] staff accuracy bonus	2	4.5	=	1
[LOG]	#UID:270351:0#Elven guard hits Something for #aaaaaa#57 physical#LAST# damage.
[LOG]	#UID:270562:0#Mean looking elven guard hits Green mold for #aaaaaa#56 physical#LAST#, #1133F3#6 cold#LAST# (62 total damage).
AI took for target	270556	mean looking elven guard	::	270588	hornet swarm	9	<	100
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[LOG]	
[USERCHAT] channel talk	Atarlost	tome	I think brain lock might use confusion immunity.
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Wall turns into floor.
[SPELL CRIT %]	12.5
devourer	270320	dumb ai talents can use	Frenzied Bite	T_FRENZIED_BITE
dumb ai uses	T_FRENZIED_BITE
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Green mold for #LIGHT_STEEL_BLUE#90 temporal#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#59 physical#LAST# (150 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
devourer	270318	dumb ai talents can use	Attack	T_ATTACK
devourer	270318	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
devourer	270318	dumb ai talents can use	Frenzied Bite	T_FRENZIED_BITE
devourer	270318	dumb ai talents can use	Frenzied Leap	T_FRENZIED_LEAP
dumb ai uses	T_GNASHING_TEETH
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	40.484710540226	25	2	0	::	0.72360679774998
checkHit	40	0
=> chance to hit	100
[ATTACK] raw dam	40.484710540226	versus	2	0.35	with APR	25
[ATTACK] after armor	40.484710540226
[ATTACK] after range	43
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	43
[ATTACK] after mult	31.115092303249
checkHit	17.11882447649	31
=> chance to hit	16
devourer	270319	dumb ai talents can use	Attack	T_ATTACK
devourer	270319	dumb ai talents can use	Frenzied Bite	T_FRENZIED_BITE
devourer	270319	dumb ai talents can use	Frenzied Leap	T_FRENZIED_LEAP
dumb ai uses	T_FRENZIED_BITE
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	37.674238829748	25	2	0	::	1.31304951685
checkHit	38.75	0
=> chance to hit	100
[ATTACK] raw dam	37.674238829748	versus	2	0.35	with APR	25
[ATTACK] after armor	37.674238829748
[ATTACK] after range	41
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	41
[ATTACK] after mult	53.835030190849
checkHit	17.11882447649	30.5
=> chance to hit	17
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
AI took for target	270239	giant white rat	::	270351	elven guard	16	<	100
giant white rat	270239	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
giant white rat	270240	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant brown rat	270245	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270260	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant brown rat	270280	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270287	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270288	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270304	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Giant white rat activates Lacerating Strikes.
giant white rat	270305	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	Giant white rat dashes quickly!
AI took for target	270308	elven mage	::	270588	hornet swarm	1	<	100
elven mage	270308	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	hornet swarm	 :: 	13.805850580923	2	1	16.3	::	1
checkHit	2	16.3
=> chance to hit	15
[ATTACK] staff accuracy bonus	2	16.3	=	1
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	sandworm	 :: 	31.263424347115	2	1	2.75	::	1
checkHit	20	2.75
=> chance to hit	94
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	33
[PHYS CRIT %] axe accuracy bonus	20	2.75	=	3.45
[PHYS CRIT %]	6.95
[ATTACK] after crit	33
[ATTACK] after mult	33
AI took for target	270351	elven guard	::	270305	giant white rat	1	<	100
[ATTACK] attacking with	insidious steel longsword of erosion
[ATTACK] to 	giant white rat	 :: 	40.836738546105	3	1	3.8	::	1
checkHit	25.5	3.8
=> chance to hit	100
[ATTACK] raw dam	40.836738546105	versus	1	0.3	with APR	3
[ATTACK] after armor	40.836738546105
[ATTACK] after range	41
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	41
[ATTACK] after mult	41
sandworm	270382	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	23.178901000595	0	16.4	16.1	::	1
checkHit	22	16.1
=> chance to hit	65
[ATTACK] raw dam	23.178901000595	versus	16.4	0.74117647058824	with APR	0
[ATTACK] after armor	6.7789010005953
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
AI took for target	270562	mean looking elven guard	::	266939	Probably Not	16	<	100
AI took for target	270580	elven guard	::	270318	devourer	4	<	100
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
elven mage	270589	dumb ai talents can use	Shock	T_SHOCK
elven mage	270589	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	earthen ash starstaff of might
[ATTACK] to 	devourer	 :: 	16.96796534999	3	16	4.5	::	1
checkHit	2	4.5
=> chance to hit	44
[ATTACK] staff accuracy bonus	2	4.5	=	1
[LOG]	#UID:270382:0#Sandworm hits Elven warrior for #aaaaaa#6 physical#LAST# damage.
[LOG]	#UID:270339:0#Elven warrior hits Sandworm for #aaaaaa#33 physical#LAST#, #LIGHT_RED#4 fire#LAST# (37 total damage).
[LOG]	#UID:270351:0#Elven guard hits Something for #aaaaaa#41 physical#LAST#, #LIGHT_GREEN#1 nature#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST# (48 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
Deleting shader 89 (is clone 0)
[USERCHAT] channel talk	zidene666	tome	as none of their talents can  un cool down. 
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	270745	after	266939
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
devourer	270318	dumb ai talents can use	Attack	T_ATTACK
devourer	270318	dumb ai talents can use	Frenzied Bite	T_FRENZIED_BITE
devourer	270318	dumb ai talents can use	Frenzied Leap	T_FRENZIED_LEAP
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	40.484710540226	25	2	0	::	1
checkHit	40	0
=> chance to hit	100
[ATTACK] raw dam	40.484710540226	versus	2	0.35	with APR	25
[ATTACK] after armor	40.484710540226
[ATTACK] after range	40
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	40
[ATTACK] after mult	40
AI took for target	270319	devourer	::	270580	elven guard	1	<	100
devourer	270319	dumb ai talents can use	Attack	T_ATTACK
devourer	270319	dumb ai talents can use	Frenzied Leap	T_FRENZIED_LEAP
dumb ai uses	T_FRENZIED_LEAP
AI took for target	270320	devourer	::	270580	elven guard	4	<	100
devourer	270320	dumb ai talents can use	Frenzied Bite	T_FRENZIED_BITE
devourer	270320	dumb ai talents can use	Frenzied Leap	T_FRENZIED_LEAP
dumb ai uses	T_FRENZIED_LEAP
[LOG]	Mean looking elven guard shrugs off the critical damage!
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #LIGHT_STEEL_BLUE#85 temporal#LAST# damage.
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[ATTACK] attacking with innate combat
[ATTACK] to 	elven guard	 :: 	6.6371674317876	10	2	17.45	::	1
checkHit	12	17.45
=> chance to hit	37
[LOG]	#UID:270239:0#Giant white rat misses Elven guard.
AI took for target	270240	giant white rat	::	270351	elven guard	25	<	100
giant white rat	270265	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant brown rat	270268	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant brown rat	270290	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270304	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	Giant white rat dashes quickly!
elven mage	270308	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	hornet swarm	 :: 	13.805850580923	2	1	16.3	::	1
checkHit	2	16.3
=> chance to hit	15
[ATTACK] staff accuracy bonus	2	16.3	=	1
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Block	T_BLOCK
elven warrior	270339	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Elven warrior uses Shield Pummel.
[ATTACK] to 	sandworm	 :: 	26.702614696674	0	1	2.75	::	1.4427188724236
checkHit	20	2.75
=> chance to hit	94
[ATTACK] raw dam	26.702614696674	versus	1	0.3	with APR	0
[ATTACK] after armor	25.702614696674
[ATTACK] after range	25
[PHYS CRIT %]	3
[ATTACK] after crit	25
[ATTACK] after mult	36.067971810589
[ATTACK] staff accuracy bonus	20	2.75	=	1.43125
[ATTACK] to 	sandworm	 :: 	26.702614696674	0	1	2.75	::	1.7692099788303
checkHit	20	2.75
=> chance to hit	94
[ATTACK] raw dam	26.702614696674	versus	1	0.3	with APR	0
[ATTACK] after armor	25.702614696674
[ATTACK] after range	25
[PHYS CRIT %]	3
[ATTACK] after crit	25
[ATTACK] after mult	44.230249470758
[ATTACK] staff accuracy bonus	20	2.75	=	1.43125
checkHit	14.202137809269	32
=> chance to hit	6
AI took for target	270351	elven guard	::	270304	giant white rat	1	<	100
[ATTACK] attacking with	insidious steel longsword of erosion
[ATTACK] to 	giant white rat	 :: 	40.836738546105	3	1	3.8	::	1
checkHit	25.5	3.8
=> chance to hit	100
[ATTACK] raw dam	40.836738546105	versus	1	0.3	with APR	3
[ATTACK] after armor	40.836738546105
[ATTACK] after range	43
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	43
[ATTACK] after mult	43
Loading tile from tileset	/data/gfx/shockbolt/object/knife_iron.png
[ATTACK] attacking with	iron longsword
[ATTACK] to 	devourer	 :: 	30.515625320256	2	16	4.5	::	1
checkHit	20	4.5
=> chance to hit	89
[ATTACK] raw dam	30.515625320256	versus	16	0.3	with APR	2
[ATTACK] after armor	21.360937724179
[ATTACK] after range	28
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	28
[ATTACK] after mult	28
[LOG]	
[LOG]	#UID:270339:0#Elven warrior hits Sandworm for #aaaaaa#36 physical#LAST#, #aaaaaa#44 physical#LAST# (80 total damage).
[LOG]	#UID:270351:0#Elven guard hits Something for #aaaaaa#43 physical#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #LIGHT_STEEL_BLUE#148 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[Identify]	chilling iron dagger	true
[LOG]	Probably Not picks up (f.): #00FF80##UID:270563:0#chilling iron dagger (102% power, 5 apr)#LAST#.
[ATTACK] attacking with	steel longsword
[ATTACK] to 	hornet swarm	 :: 	33.028484458777	3	1	16.3	::	1
checkHit	20.5	16.3
=> chance to hit	61
[ATTACK] raw dam	33.028484458777	versus	1	0.3	with APR	3
[ATTACK] after armor	33.028484458777
[ATTACK] after range	44
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	44
[ATTACK] after mult	44
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
AI took for target	270318	devourer	::	270580	elven guard	1	<	100
devourer	270318	dumb ai talents can use	Attack	T_ATTACK
devourer	270318	dumb ai talents can use	Frenzied Bite	T_FRENZIED_BITE
devourer	270318	dumb ai talents can use	Frenzied Leap	T_FRENZIED_LEAP
dumb ai uses	T_FRENZIED_BITE
[ATTACK] attacking with innate combat
[ATTACK] to 	elven guard	 :: 	40.484710540226	25	2	14.1	::	1.31304951685
checkHit	40	14.1
=> chance to hit	100
[ATTACK] raw dam	40.484710540226	versus	2	0.3	with APR	25
[ATTACK] after armor	40.484710540226
[ATTACK] after range	40
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	40
[ATTACK] after mult	52.521980673999
checkHit	20.609000439563	31
=> chance to hit	25
devourer	270319	dumb ai talents can use	Attack	T_ATTACK
devourer	270319	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
dumb ai uses	T_GNASHING_TEETH
[ATTACK] attacking with innate combat
[ATTACK] to 	elven guard	 :: 	37.674238829748	25	2	14.1	::	0.72360679774998
checkHit	38.75	14.1
=> chance to hit	100
[ATTACK] raw dam	37.674238829748	versus	2	0.3	with APR	25
[ATTACK] after armor	37.674238829748
[ATTACK] after range	37
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	37
[ATTACK] after mult	26.773451516749
checkHit	20.609000439563	30.5
=> chance to hit	26
devourer	270320	dumb ai talents can use	Attack	T_ATTACK
devourer	270320	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
devourer	270320	dumb ai talents can use	Frenzied Bite	T_FRENZIED_BITE
dumb ai uses	T_FRENZIED_BITE
[ATTACK] attacking with innate combat
[ATTACK] to 	elven guard	 :: 	35.286150569611	25	2	14.1	::	1.31304951685
checkHit	36.75	14.1
=> chance to hit	100
[ATTACK] raw dam	35.286150569611	versus	2	0.3	with APR	25
[ATTACK] after armor	35.286150569611
[ATTACK] after range	37
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	37
[ATTACK] after mult	48.582832123449
checkHit	20.609000439563	29.5
=> chance to hit	28
AI took for target	270364	elven guard	::	270239	giant white rat	100	<	100
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
hornet swarm	270588	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven mage	 :: 	7.9882971543489	20	0	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	7.9882971543489	versus	0	0.3	with APR	20
[ATTACK] after armor	7.9882971543489
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
AI took for target	270239	giant white rat	::	270351	elven guard	1	<	100
giant white rat	270239	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven guard	 :: 	6.6371674317876	10	2	17.45	::	1
checkHit	12	17.45
=> chance to hit	37
AI took for target	270240	giant white rat	::	270351	elven guard	16	<	100
giant white rat	270269	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	270301	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
elven mage	270308	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
elven mage	270308	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_EARTHEN_MISSILES
[SPELL CRIT %]	7.0363300372867
Adding entity	270746	after	270308
[SPELL CRIT %]	7.0363300372867
Adding entity	270747	after	270308
AI took for target	270339	elven warrior	::	270301	giant white rat	4	<	100
AI took for target	270351	elven guard	::	270301	giant white rat	1	<	100
elven guard	270351	dumb ai talents can use	Attack	T_ATTACK
elven guard	270351	dumb ai talents can use	Block	T_BLOCK
elven guard	270351	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	insidious steel longsword of erosion
[ATTACK] to 	giant white rat	 :: 	40.836738546105	3	1	3.8	::	1
checkHit	25.5	3.8
=> chance to hit	100
[ATTACK] raw dam	40.836738546105	versus	1	0.3	with APR	3
[ATTACK] after armor	40.836738546105
[ATTACK] after range	42
[PHYS CRIT %]	8.0363300372867
[PHYS CRIT %] sword accuracy bonus	25.5	3.8	=	0.0868
[ATTACK] after crit	71.487016242507
[ATTACK] after mult	71.487016242507
elven guard	270580	dumb ai talents can use	Attack	T_ATTACK
elven guard	270580	dumb ai talents can use	Block	T_BLOCK
elven guard	270580	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
mean looking elven guard	270556	dumb ai talents can use	Attack	T_ATTACK
mean looking elven guard	270556	dumb ai talents can use	Block	T_BLOCK
mean looking elven guard	270556	dumb ai talents can use	Bleeding Edge	T_BLEEDING_EDGE
dumb ai uses	T_BLEEDING_EDGE
[ATTACK] attacking with	steel longsword
[ATTACK] to 	hornet swarm	 :: 	33.028484458777	3	1	16.3	::	1.31304951685
checkHit	20.5	16.3
=> chance to hit	61
[ATTACK] raw dam	33.028484458777	versus	1	0.3	with APR	3
[ATTACK] after armor	33.028484458777
[ATTACK] after range	33
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	33
[ATTACK] after mult	43.330634056049
devourer	270318	dumb ai talents can use	Attack	T_ATTACK
devourer	270318	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
devourer	270318	dumb ai talents can use	Frenzied Leap	T_FRENZIED_LEAP
dumb ai uses	T_FRENZIED_LEAP
devourer	270319	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven guard	 :: 	37.674238829748	25	2	0	::	1
checkHit	38.75	0
=> chance to hit	100
[ATTACK] raw dam	37.674238829748	versus	2	0.3	with APR	25
[ATTACK] after armor	37.674238829748
[ATTACK] after range	37
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	37
[ATTACK] after mult	37
devourer	270320	dumb ai talents can use	Attack	T_ATTACK
devourer	270320	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
dumb ai uses	T_GNASHING_TEETH
[ATTACK] attacking with innate combat
[ATTACK] to 	elven guard	 :: 	35.286150569611	25	2	0	::	0.72360679774998
checkHit	36.75	0
=> chance to hit	100
[ATTACK] raw dam	35.286150569611	versus	2	0.3	with APR	25
[ATTACK] after armor	35.286150569611
[ATTACK] after range	38
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	38
[ATTACK] after mult	27.497058314499
checkHit	20.609000439563	29.5
=> chance to hit	28
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
giant white rat	270237	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[ATTACK] attacking with innate combat
[ATTACK] to 	elven guard	 :: 	6.6371674317876	10	2	17.45	::	1
checkHit	12	17.45
=> chance to hit	37
giant white rat	270270	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
AI took for target	270339	elven warrior	::	270239	giant white rat	9	<	100
AI took for target	270351	elven guard	::	270239	giant white rat	1	<	100
[ATTACK] attacking with	insidious steel longsword of erosion
[ATTACK] to 	giant white rat	 :: 	40.836738546105	3	1	3.8	::	1
checkHit	25.5	3.8
=> chance to hit	100
[ATTACK] raw dam	40.836738546105	versus	1	0.3	with APR	3
[ATTACK] after armor	40.836738546105
[ATTACK] after range	43
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	43
[ATTACK] after mult	43
elven guard	270580	dumb ai talents can use	Attack	T_ATTACK
elven guard	270580	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[ATTACK] to 	devourer	 :: 	23.789211413202	0	16	0	::	1.31304951685
checkHit	20	0
=> chance to hit	100
[ATTACK] raw dam	23.789211413202	versus	16	0.3	with APR	0
[ATTACK] after armor	16.652447989242
[ATTACK] after range	18
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	18
[ATTACK] after mult	23.634891303299
[ATTACK] after counterstrike	47.269782606599
[ATTACK] staff accuracy bonus	20	0	=	1.5
[ATTACK] to 	devourer	 :: 	23.789211413202	0	16	4.5	::	1.60249223595
checkHit	20	4.5
=> chance to hit	89
[ATTACK] raw dam	23.789211413202	versus	16	0.3	with APR	0
[ATTACK] after armor	16.652447989242
[ATTACK] after range	18
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	18
[ATTACK] after mult	28.844860247099
[ATTACK] staff accuracy bonus	20	4.5	=	1.3875
checkHit	24.93797172736	32
=> chance to hit	33
devourer	270318	dumb ai talents can use	Attack	T_ATTACK
devourer	270318	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
dumb ai uses	T_GNASHING_TEETH
[ATTACK] attacking with innate combat
[ATTACK] to 	elven guard	 :: 	40.484710540226	25	2	14.1	::	0.72360679774998
checkHit	40	14.1
=> chance to hit	100
[ATTACK] raw dam	40.484710540226	versus	2	0.3	with APR	25
[ATTACK] after armor	40.484710540226
[ATTACK] after range	41
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	41
[ATTACK] after mult	29.667878707749
checkHit	20.609000439563	31
=> chance to hit	25
devourer	270319	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven guard	 :: 	37.674238829748	25	2	14.1	::	1
checkHit	38.75	14.1
=> chance to hit	100
[ATTACK] raw dam	37.674238829748	versus	2	0.3	with APR	25
[ATTACK] after armor	37.674238829748
[ATTACK] after range	38
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	57
[ATTACK] after mult	57
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 85
*p 85: Uniform: 0: 8B52 beamColor1
*p 85: Uniform: 1: 8B52 beamColor2
*p 85: Uniform: 2: 1406 beamsCount
*p 85: Uniform: 3: 8B52 circleColor
*p 85: Uniform: 4: 1406 circleDescendSpeed
*p 85: Uniform: 5: 1406 circleRotationSpeed
*p 85: Uniform: 6: 1406 noup
*p 85: Uniform: 7: 1406 tick
*p 85: Uniform: 8: 1406 tick_start
*p 85: Uniform: 9: 1406 time_factor
*p 85: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 89
*p 89: Uniform: 0: 8B52 beamColor1
*p 89: Uniform: 1: 8B52 beamColor2
*p 89: Uniform: 2: 1406 beamsCount
*p 89: Uniform: 3: 8B52 circleColor
*p 89: Uniform: 4: 1406 circleDescendSpeed
*p 89: Uniform: 5: 1406 circleRotationSpeed
*p 89: Uniform: 6: 1406 noup
*p 89: Uniform: 7: 1406 tick
*p 89: Uniform: 8: 1406 tick_start
*p 89: Uniform: 9: 1406 time_factor
*p 89: Uniform: 10: 8B5E tex
AI took for target	270320	devourer	::	270322	mean looking elven guard	16	<	100
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
giant brown rat	270275	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
AI took for target	270318	devourer	::	270322	mean looking elven guard	9	<	100
AI took for target	270319	devourer	::	270322	mean looking elven guard	9	<	100
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
AI took for target	270339	elven warrior	::	270240	giant white rat	4	<	100
AI took for target	270351	elven guard	::	270240	giant white rat	1	<	100
[ATTACK] attacking with	insidious steel longsword of erosion
[ATTACK] to 	giant white rat	 :: 	40.836738546105	3	1	3.8	::	1
checkHit	25.5	3.8
=> chance to hit	100
[ATTACK] raw dam	40.836738546105	versus	1	0.3	with APR	3
[ATTACK] after armor	40.836738546105
[ATTACK] after range	53
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	53
[ATTACK] after mult	53
[TARGET] Passing target	elven mage	from	mean looking elven guard	to	hornet swarm
devourer	270320	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	35.286150569611	25	2	19.1	::	1
checkHit	36.75	19.1
=> chance to hit	95
[ATTACK] raw dam	35.286150569611	versus	2	0.3	with APR	25
[ATTACK] after armor	35.286150569611
[ATTACK] after range	37
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	37
[ATTACK] after mult	37
giant white rat	270243	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[TARGET] Passing target	mean looking elven guard	from	elven mage	to	hornet swarm
[ATTACK] attacking with	arcing iron longsword of daylight
[ATTACK] to 	devourer	 :: 	31.625369156531	2	16	4.5	::	1
checkHit	20	4.5
=> chance to hit	89
[ATTACK] raw dam	31.625369156531	versus	16	0.3	with APR	2
[ATTACK] after armor	22.137758409572
[ATTACK] after range	24
[PHYS CRIT %]	5.5
[ATTACK] after crit	24
[ATTACK] after mult	24
[ATTACK] after inc by type	24
AI took for target	270339	elven warrior	::	270303	giant white rat	4	<	100
[TARGET] Passing target	elven guard	from	elven guard	to	giant white rat
AI took for target	270351	elven guard	::	270303	giant white rat	9	<	100
devourer	270318	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	40.484710540226	25	2	19.1	::	1
checkHit	40	19.1
=> chance to hit	100
[ATTACK] raw dam	40.484710540226	versus	2	0.3	with APR	25
[ATTACK] after armor	40.484710540226
[ATTACK] after range	42
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	42
[ATTACK] after mult	42
devourer	270320	dumb ai talents can use	Attack	T_ATTACK
devourer	270320	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
devourer	270320	dumb ai talents can use	Frenzied Leap	T_FRENZIED_LEAP
dumb ai uses	T_FRENZIED_LEAP
[TARGET] Passing target	elven mage	from	mean looking elven guard	to	hornet swarm
devourer	270319	dumb ai talents can use	Frenzied Leap	T_FRENZIED_LEAP
dumb ai uses	T_FRENZIED_LEAP
giant white rat	270291	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[TARGET] Passing target	mean looking elven guard	from	elven mage	to	hornet swarm
devourer	270318	dumb ai talents can use	Attack	T_ATTACK
devourer	270318	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	40.484710540226	25	2	19.1	::	1
checkHit	40	19.1
=> chance to hit	100
[ATTACK] raw dam	40.484710540226	versus	2	0.3	with APR	25
[ATTACK] after armor	40.484710540226
[ATTACK] after range	41
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	41
[ATTACK] after mult	41
devourer	270320	dumb ai talents can use	Attack	T_ATTACK
devourer	270320	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	35.286150569611	25	2	19.1	::	1
checkHit	36.75	19.1
=> chance to hit	95
[ATTACK] raw dam	35.286150569611	versus	2	0.3	with APR	25
[ATTACK] after armor	35.286150569611
[ATTACK] after range	36
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	36
[ATTACK] after mult	36
[ATTACK] attacking with	arcing iron longsword of daylight
[ATTACK] to 	devourer	 :: 	31.625369156531	2	16	4.5	::	1
checkHit	20	4.5
=> chance to hit	89
[ATTACK] raw dam	31.625369156531	versus	16	0.3	with APR	2
[ATTACK] after armor	22.137758409572
[ATTACK] after range	24
[PHYS CRIT %]	5.5
[ATTACK] after crit	24
[ATTACK] after mult	24
[ATTACK] after inc by type	24
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	37
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	37
[ATTACK] after mult	37
[TARGET] Passing target	elven guard	from	elven guard	to	giant white rat
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[TARGET] Passing target	elven mage	from	mean looking elven guard	to	hornet swarm
devourer	270319	dumb ai talents can use	Attack	T_ATTACK
devourer	270319	dumb ai talents can use	Gnashing Teeth	T_GNASHING_TEETH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	37.674238829748	25	2	19.1	::	1
checkHit	38.75	19.1
=> chance to hit	100
[ATTACK] raw dam	37.674238829748	versus	2	0.3	with APR	25
[ATTACK] after armor	37.674238829748
[ATTACK] after range	38
[PHYS CRIT %]	23.437730445791
[ATTACK] after crit	38
[ATTACK] after mult	38
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
AI took for target	270241	giant white rat	::	270339	elven warrior	9	<	100
giant white rat	270254	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
AI took for target	270303	giant white rat	::	270339	elven warrior	1	<	100
giant white rat	270303	dumb ai talents can use	Attack	T_ATTACK
giant white rat	270303	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[TARGET] Passing target	mean looking elven guard	from	elven mage	to	hornet swarm
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	34
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	34
[ATTACK] after mult	34
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
AI took for target	270351	elven guard	::	270241	giant white rat	9	<	100
[TARGET] Passing target	elven mage	from	mean looking elven guard	to	hornet swarm
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
giant white rat	270241	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[TARGET] Passing target	mean looking elven guard	from	elven mage	to	hornet swarm
AI took for target	270339	elven warrior	::	270241	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	40
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	40
[ATTACK] after mult	40
[TARGET] Passing target	elven mage	from	mean looking elven guard	to	hornet swarm
[TARGET] Passing target	elven guard	from	elven guard	to	giant white rat
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
giant white rat	270246	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[TARGET] Passing target	mean looking elven guard	from	elven mage	to	hornet swarm
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
AI took for target	270339	elven warrior	::	270246	giant white rat	4	<	100
[TARGET] Passing target	elven mage	from	mean looking elven guard	to	hornet swarm
[TARGET] Passing target	elven guard	from	elven guard	to	giant white rat
AI took for target	270351	elven guard	::	270246	giant white rat	1	<	100
[ATTACK] attacking with	insidious steel longsword of erosion
[ATTACK] to 	giant white rat	 :: 	40.836738546105	3	1	3.8	::	1
checkHit	25.5	3.8
=> chance to hit	100
[ATTACK] raw dam	40.836738546105	versus	1	0.3	with APR	3
[ATTACK] after armor	40.836738546105
[ATTACK] after range	57
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	57
[ATTACK] after mult	57
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	mean looking elven guard	from	elven mage	to	hornet swarm
[TARGET] Passing target	elven mage	from	mean looking elven guard	to	hornet swarm
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[TARGET] Passing target	elven guard	from	elven guard	to	giant white rat
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	mean looking elven guard	from	elven mage	to	hornet swarm
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven mage	from	mean looking elven guard	to	hornet swarm
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[TARGET] Passing target	elven guard	from	elven guard	to	giant white rat
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
giant white rat	270243	dumb ai talents can use	Attack	T_ATTACK
giant white rat	270243	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	giant white rat	 :: 	6.6371674317876	10	1	3.8	::	1
checkHit	12	3.8
=> chance to hit	71
[ATTACK] raw dam	6.6371674317876	versus	1	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
giant white rat	270265	dumb ai talents can use	Attack	T_ATTACK
giant white rat	270265	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[TARGET] Passing target	mean looking elven guard	from	elven mage	to	hornet swarm
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven mage	from	mean looking elven guard	to	hornet swarm
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[TARGET] Passing target	elven guard	from	elven guard	to	giant white rat
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[LOG]	
[USERCHAT] channel talk	zidene666	tome	aahh dont know
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[TARGET] Passing target	elven guard	from	elven guard	to	giant white rat
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
giant white rat	270242	dumb ai talents can use	Attack	T_ATTACK
giant white rat	270242	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
giant white rat	270265	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	giant white rat	 :: 	6.6371674317876	10	1	3.8	::	1
checkHit	12	3.8
=> chance to hit	71
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[TARGET] Passing target	elven guard	from	elven guard	to	giant white rat
[USERCHAT] channel serial data	raimier	tome	502
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (fire drake hatchling)).
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
AI took for target	270339	elven warrior	::	270269	giant white rat	9	<	100
AI took for target	270574	fire drake hatchling	::	266939	Probably Not	16	<	100
AI took for target	270578	fire drake hatchling	::	266939	Probably Not	4	<	100
AI took for target	270572	fire drake hatchling	::	266939	Probably Not	16	<	100
[TARGET] Passing target	elven guard	from	elven guard	to	giant white rat
AI took for target	270351	elven guard	::	270269	giant white rat	4	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #{bold}##LIGHT_STEEL_BLUE#147 temporal#{normal}##LAST#, #{bold}##aaaaaa#111 physical#{normal}##LAST# (258 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #{bold}##LIGHT_STEEL_BLUE#139 temporal#{normal}##LAST#, #{bold}##aaaaaa#111 physical#{normal}##LAST# (250 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #{bold}##LIGHT_STEEL_BLUE#147 temporal#{normal}##LAST#, #{bold}##aaaaaa#111 physical#{normal}##LAST# (258 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Fire drake hatchling!#{normal}#
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
AI took for target	270364	elven guard	::	270269	giant white rat	64	<	100
giant white rat	270237	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
giant white rat	270243	dumb ai talents can use	Attack	T_ATTACK
giant white rat	270243	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
AI took for target	270339	elven warrior	::	270269	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	39
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	39
[ATTACK] after mult	39
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[TARGET] Passing target	devourer	from	devourer	to	mean looking elven guard
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[LOG]	You pickup 0.85 gold pieces.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northeast (fire drake hatchling)).
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
AI took for target	270576	fire drake hatchling	::	266939	Probably Not	4	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (155 total damage).
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	25.610866463443	25	24.531851257735	21.052392201066	::	1
checkHit	40.833333333333	21.052392201066
=> chance to hit	100
[ATTACK] raw dam	25.610866463443	versus	24.531851257735	0.3	with APR	25
[ATTACK] after armor	25.610866463443
[ATTACK] after range	28
[PHYS CRIT %]	0
[ATTACK] after crit	28
[ATTACK] after mult	28
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #YELLOW#5 light#LAST# damage.
[LOG]	#UID:270576:0#Fire drake hatchling hits #fbd578#Probably Not#LAST# for #aaaaaa#28 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	270748	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#79 temporal#LAST# damage.
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
grey mold	270282	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	270282	dumb ai talents can use	Attack	T_ATTACK
grey mold	270282	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
grey mold	270276	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
green mold	270281	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
green mold	270281	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	270281	dumb ai talents can use	Attack	T_ATTACK
green mold	270281	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	giant brown rat	 :: 	14.768265854334	10	1	3.8	::	1
checkHit	24	3.8
=> chance to hit	100
[ATTACK] raw dam	14.768265854334	versus	1	0.3	with APR	10
[ATTACK] after armor	14.768265854334
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant white rat
[TARGET] Passing target	elven warrior	from	elven guard	to	giant white rat
AI took for target	270339	elven warrior	::	270251	giant grey rat	25	<	100
[TARGET] Passing target	elven guard	from	elven warrior	to	giant grey rat
[TARGET] Passing target	elven guard	from	elven warrior	to	giant grey rat
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant grey rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	42
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	42
[ATTACK] after mult	42
grey mold	270282	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	270282	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[USERCHAT] channel talk	Furey	tome	brainlock just compares mental save vs mental attack
giant white rat	270243	dumb ai talents can use	Attack	T_ATTACK
giant white rat	270243	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_ATTACK
giant white rat	270237	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	giant brown rat	 :: 	6.6371674317876	10	1	3.8	::	1
checkHit	12	3.8
=> chance to hit	71
[ATTACK] raw dam	6.6371674317876	versus	1	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
giant white rat	270242	dumb ai talents can use	Attack	T_ATTACK
giant white rat	270242	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	giant brown rat	 :: 	6.6371674317876	10	1	3.8	::	1
checkHit	12	3.8
=> chance to hit	71
[ATTACK] raw dam	6.6371674317876	versus	1	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
AI took for target	270339	elven warrior	::	270253	giant brown rat	4	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Block	T_BLOCK
elven warrior	270339	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	41
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	41
[ATTACK] after mult	41
AI took for target	270339	elven warrior	::	270254	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	31
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	31
[ATTACK] after mult	31
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	33
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	49.5
[ATTACK] after mult	49.5
giant brown rat	270268	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
AI took for target	270339	elven warrior	::	270268	giant brown rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	42
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	42
[ATTACK] after mult	42
AI took for target	270339	elven warrior	::	270270	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	36
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	36
[ATTACK] after mult	36
giant brown rat	270286	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
AI took for target	270339	elven warrior	::	270286	giant brown rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
giant brown rat	270286	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	37
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	37
[ATTACK] after mult	37
grey mold	270282	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	270282	dumb ai talents can use	Attack	T_ATTACK
grey mold	270282	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
AI took for target	270339	elven warrior	::	270287	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	32
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	32
[ATTACK] after mult	32
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[LOG]	Rested for 31 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	37
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	37
[ATTACK] after mult	37
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
AI took for target	270339	elven warrior	::	270259	giant grey rat	4	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant grey rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	43
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	43
[ATTACK] after mult	43
[LOG]	
AI took for target	270339	elven warrior	::	270260	giant white rat	1	<	100
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Block	T_BLOCK
elven warrior	270339	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	40
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	40
[ATTACK] after mult	40
AI took for target	270272	giant brown rat	::	270339	elven warrior	4	<	100
AI took for target	270339	elven warrior	::	270272	giant brown rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	37
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	37
[ATTACK] after mult	37
[USERCHAT] channel talk	zidene666	tome	doomed apply brain lock stun slow ALOT.. i mean alot alot alot
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	41
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	61.5
[ATTACK] after mult	61.5
AI took for target	270339	elven warrior	::	270273	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	36
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	36
[ATTACK] after mult	36
AI took for target	270339	elven warrior	::	270275	giant brown rat	1	<	100
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Block	T_BLOCK
elven warrior	270339	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[ATTACK] to 	giant brown rat	 :: 	26.702614696674	0	1	3.8	::	1.4427188724236
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	26.702614696674	versus	1	0.3	with APR	0
[ATTACK] after armor	25.702614696674
[ATTACK] after range	27
[PHYS CRIT %]	3
[ATTACK] after crit	27
[ATTACK] after mult	38.953409555436
[ATTACK] staff accuracy bonus	20	3.8	=	1.405
[ATTACK] to 	giant brown rat	 :: 	26.702614696674	0	1	3.8	::	1.7692099788303
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	26.702614696674	versus	1	0.3	with APR	0
[ATTACK] after armor	25.702614696674
[ATTACK] after range	30
[PHYS CRIT %]	3
[ATTACK] after crit	30
[ATTACK] after mult	53.076299364909
[ATTACK] staff accuracy bonus	20	3.8	=	1.405
checkHit	6.8243263459052	32
=> chance to hit	0
[Identify]	cured leather sling	true
[LOG]	Probably Not picks up (g.): #FFFFFF##UID:270596:0#cured leather sling#LAST#.
AI took for target	270288	giant white rat	::	270339	elven warrior	4	<	100
AI took for target	270339	elven warrior	::	270288	giant white rat	1	<	100
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_BLOCK
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	0	::	1
checkHit	12	0
=> chance to hit	80
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	31
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	31
[ATTACK] after mult	31
[USERCHAT] channel serial data	hollow_dog	tome	572
giant brown rat	270290	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
AI took for target	270339	elven warrior	::	270290	giant brown rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	42
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	42
[ATTACK] after mult	42
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert_north.png
[USERCHAT] channel serial data	clay2627	tome	502
giant white rat	270291	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
AI took for target	270339	elven warrior	::	270291	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
AI took for target	270293	giant brown rat	::	270339	elven warrior	4	<	100
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	36
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	36
[ATTACK] after mult	36
giant white rat	270291	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[ATTACK] to 	giant white rat	 :: 	26.702614696674	0	1	3.8	::	1.4427188724236
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	26.702614696674	versus	1	0.3	with APR	0
[ATTACK] after armor	25.702614696674
[ATTACK] after range	29
[PHYS CRIT %]	3
[ATTACK] after crit	29
[ATTACK] after mult	41.838847300284
[ATTACK] staff accuracy bonus	20	3.8	=	1.405
[ATTACK] to 	giant white rat	 :: 	26.702614696674	0	1	3.8	::	1.7692099788303
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	26.702614696674	versus	1	0.3	with APR	0
[ATTACK] after armor	25.702614696674
[ATTACK] after range	25
[PHYS CRIT %]	3
[ATTACK] after crit	25
[ATTACK] after mult	44.230249470758
[ATTACK] staff accuracy bonus	20	3.8	=	1.405
checkHit	6.8098729416663	32
=> chance to hit	0
AI took for target	270339	elven warrior	::	270293	giant brown rat	1	<	100
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	32
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	32
[ATTACK] after mult	32
giant grey rat	270278	dumb ai talents can use	Spit Poison	T_SPIT_POISON
giant grey rat	270278	dumb ai talents can use	Attack	T_ATTACK
giant grey rat	270278	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_BLOCK
giant brown rat	270293	dumb ai talents can use	Attack	T_ATTACK
giant brown rat	270293	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	0	::	1
checkHit	12	0
=> chance to hit	80
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	0	::	1
checkHit	20	0
=> chance to hit	100
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	40
[PHYS CRIT %] axe accuracy bonus	20	0	=	4
[PHYS CRIT %]	7.5
[ATTACK] after crit	40
[ATTACK] after mult	40
[ATTACK] after counterstrike	80
giant white rat	270261	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
AI took for target	270339	elven warrior	::	270261	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	41
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	61.5
[ATTACK] after mult	61.5
AI took for target	270339	elven warrior	::	270300	giant grey rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant grey rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	35
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	35
[ATTACK] after mult	35
[Identify]	short ash vilestaff of might	true
[LOG]	Probably Not picks up (f.): #00FF80##UID:270610:0#short ash vilestaff of might (111% power, 3 apr, darkness element)#LAST#.
giant grey rat	270278	dumb ai talents can use	Spit Poison	T_SPIT_POISON
giant grey rat	270278	dumb ai talents can use	Attack	T_ATTACK
giant grey rat	270278	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_ATTACK
grey mold	270282	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	270282	dumb ai talents can use	Attack	T_ATTACK
grey mold	270282	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_ATTACK
[LOG]	
giant grey rat	270278	dumb ai talents can use	Spit Poison	T_SPIT_POISON
giant grey rat	270278	dumb ai talents can use	Attack	T_ATTACK
giant grey rat	270278	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_CRAWL_POISON
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	6.6371674317876	1010	1	5.9	::	4.7227062322936
checkHit	12	5.9
=> chance to hit	66
[ATTACK] raw dam	6.6371674317876	versus	1	0.3	with APR	1010
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	28.336237393761
[Identify]	topaz	true
[LOG]	Probably Not picks up (r.): #FFFFFF##UID:270605:0#topaz#LAST#.
grey mold	270282	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	270282	dumb ai talents can use	Attack	T_ATTACK
grey mold	270282	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	mighty ash longbow of acid	true
[LOG]	Probably Not picks up (h.): #00FF80##UID:270620:0#mighty ash longbow of acid#LAST#.
giant white rat	270242	dumb ai talents can use	Attack	T_ATTACK
giant white rat	270242	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	giant brown rat	 :: 	6.6371674317876	10	1	3.8	::	1
checkHit	12	3.8
=> chance to hit	71
[ATTACK] raw dam	6.6371674317876	versus	1	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
grey mold	270282	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	270282	dumb ai talents can use	Attack	T_ATTACK
grey mold	270282	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_SLIME_ROOTS
green mold	270281	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
green mold	270281	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	270281	dumb ai talents can use	Attack	T_ATTACK
green mold	270281	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
AI took for target	270339	elven warrior	::	270264	giant brown rat	4	<	100
AI took for target	270264	giant brown rat	::	270339	elven warrior	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	38
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	57
[ATTACK] after mult	57
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
AI took for target	270339	elven warrior	::	270265	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	41
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	41
[ATTACK] after mult	41
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	34
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	34
[ATTACK] after mult	34
AI took for target	270339	elven warrior	::	270238	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	38
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	38
[ATTACK] after mult	38
AI took for target	270242	giant white rat	::	270339	elven warrior	4	<	100
AI took for target	270339	elven warrior	::	270242	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	16.1	::	1
checkHit	12	16.1
=> chance to hit	40
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	34
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	34
[ATTACK] after mult	34
AI took for target	270339	elven warrior	::	270245	giant brown rat	1	<	100
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Block	T_BLOCK
elven warrior	270339	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	6.6371674317876	10	16.4	0	::	1
checkHit	12	0
=> chance to hit	80
[ATTACK] raw dam	6.6371674317876	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	1.7178550999921
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	0	::	1
checkHit	20	0
=> chance to hit	100
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	43
[PHYS CRIT %] axe accuracy bonus	20	0	=	4
[PHYS CRIT %]	7.5
[ATTACK] after crit	43
[ATTACK] after mult	43
[ATTACK] after counterstrike	86
AI took for target	270339	elven warrior	::	270237	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	36
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	36
[ATTACK] after mult	36
AI took for target	270339	elven warrior	::	270262	grey mold	81	<	100
shining mold	270284	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[USERCHAT] channel serial data	obelixyz	tome	680
grey mold	270262	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[ATTACK] to 	grey mold	 :: 	26.702614696674	0	1	6.25	::	1.4427188724236
checkHit	20	6.25
=> chance to hit	85
[ATTACK] raw dam	26.702614696674	versus	1	0.3	with APR	0
[ATTACK] after armor	25.702614696674
[ATTACK] after range	29
[PHYS CRIT %]	3
[ATTACK] after crit	29
[ATTACK] after mult	41.838847300284
[ATTACK] staff accuracy bonus	20	6.25	=	1.34375
[ATTACK] to 	grey mold	 :: 	26.702614696674	0	1	6.25	::	1.7692099788303
checkHit	20	6.25
=> chance to hit	85
[ATTACK] raw dam	26.702614696674	versus	1	0.3	with APR	0
[ATTACK] after armor	25.702614696674
[ATTACK] after range	29
[PHYS CRIT %]	3
[ATTACK] after crit	29
[ATTACK] after mult	51.307089386079
[ATTACK] staff accuracy bonus	20	6.25	=	1.34375
checkHit	13.028596481848	32
=> chance to hit	3
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (rogue - offscreen)).
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	grey mold	 :: 	31.263424347115	2	1	6.25	::	1
checkHit	20	6.25
=> chance to hit	85
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	31
[PHYS CRIT %] axe accuracy bonus	20	6.25	=	2.75
[PHYS CRIT %]	6.25
[ATTACK] after crit	31
[ATTACK] after mult	31
AI took for target	270546	rogue	::	266939	Probably Not	100	<	100
[LOG]	
[USERCHAT] channel talk	dathias	tome	.......my temporal clone just gravity spiked me........
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (154 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
grey mold	270262	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	17.940821715431	10	16.4	16.1	::	1
checkHit	19	16.1
=> chance to hit	58
[ATTACK] raw dam	17.940821715431	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	11.540821715431
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
AI took for target	270284	shining mold	::	270339	elven warrior	4	<	100
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_BLOCK
[LOG]	
[USERCHAT] channel achievement	Zyrixion	tome	Level 20	false	false
[USERCHAT] channel talk	dathias	tome	....ow
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	grey mold	 :: 	31.263424347115	2	1	6.25	::	1
checkHit	20	6.25
=> chance to hit	85
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	31
[PHYS CRIT %] axe accuracy bonus	20	6.25	=	2.75
[PHYS CRIT %]	6.25
[ATTACK] after crit	31
[ATTACK] after mult	31
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
AI took for target	270339	elven warrior	::	270284	shining mold	4	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	shining mold	 :: 	31.263424347115	2	1	6.6	::	1
checkHit	20	6.6
=> chance to hit	84
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	32
[PHYS CRIT %] axe accuracy bonus	20	6.6	=	2.68
[PHYS CRIT %]	6.18
[ATTACK] after crit	32
[ATTACK] after mult	32
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
shining mold	270284	dumb ai talents can use	Attack	T_ATTACK
shining mold	270284	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
shining mold	270284	dumb ai talents can use	Blinding Spores	T_SPORE_BLIND
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	18.4364397324	10	16.4	16.1	::	1
checkHit	22.5	16.1
=> chance to hit	66
[ATTACK] raw dam	18.4364397324	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	12.0364397324
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	shining mold	 :: 	31.263424347115	2	1	6.6	::	1
checkHit	20	6.6
=> chance to hit	84
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	35
[PHYS CRIT %] axe accuracy bonus	20	6.6	=	2.68
[PHYS CRIT %]	6.18
[ATTACK] after crit	35
[ATTACK] after mult	35
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	shining mold	 :: 	31.263424347115	2	1	6.6	::	1
checkHit	20	6.6
=> chance to hit	84
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	34
[PHYS CRIT %] axe accuracy bonus	20	6.6	=	2.68
[PHYS CRIT %]	6.18
[ATTACK] after crit	34
[ATTACK] after mult	34
shining mold	270284	dumb ai talents can use	Attack	T_ATTACK
shining mold	270284	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
shining mold	270284	dumb ai talents can use	Blinding Spores	T_SPORE_BLIND
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	18.4364397324	10	16.4	16.1	::	1
checkHit	22.5	16.1
=> chance to hit	66
[ATTACK] raw dam	18.4364397324	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	12.0364397324
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	shining mold	 :: 	31.263424347115	2	1	6.6	::	1
checkHit	20	6.6
=> chance to hit	84
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Block	T_BLOCK
elven warrior	270339	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
grey mold	270282	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	270282	dumb ai talents can use	Attack	T_ATTACK
grey mold	270282	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_SLIME_ROOTS
shining mold	270284	dumb ai talents can use	Attack	T_ATTACK
shining mold	270284	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
shining mold	270284	dumb ai talents can use	Blinding Spores	T_SPORE_BLIND
dumb ai uses	T_SPORE_BLIND
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	18.4364397324	10	16.4	0	::	1.7155417527999
checkHit	22.5	0
=> chance to hit	100
[ATTACK] raw dam	18.4364397324	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	12.0364397324
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	22.302042786399
checkHit	20.753803197572	26
=> chance to hit	37
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[ATTACK] to 	shining mold	 :: 	26.702614696674	0	1	6.6	::	1.4427188724236
checkHit	20	6.6
=> chance to hit	84
[ATTACK] raw dam	26.702614696674	versus	1	0.3	with APR	0
[ATTACK] after armor	25.702614696674
[ATTACK] after range	25
[PHYS CRIT %]	3
[ATTACK] after crit	25
[ATTACK] after mult	36.067971810589
[ATTACK] staff accuracy bonus	20	6.6	=	1.335
[ATTACK] to 	shining mold	 :: 	26.702614696674	0	1	6.6	::	1.7692099788303
checkHit	20	6.6
=> chance to hit	84
[ATTACK] raw dam	26.702614696674	versus	1	0.3	with APR	0
[ATTACK] after armor	25.702614696674
[ATTACK] after range	25
[PHYS CRIT %]	3
[ATTACK] after crit	25
[ATTACK] after mult	44.230249470758
[ATTACK] staff accuracy bonus	20	6.6	=	1.335
checkHit	13.616575867888	32
=> chance to hit	5
shining mold	270284	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	elven warrior	 :: 	18.4364397324	10	16.4	0	::	1
checkHit	22.5	0
=> chance to hit	100
[ATTACK] raw dam	18.4364397324	versus	16.4	0.74117647058824	with APR	10
[ATTACK] after armor	12.0364397324
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	shining mold	 :: 	31.263424347115	2	1	0	::	1
checkHit	20	0
=> chance to hit	100
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	33
[PHYS CRIT %] axe accuracy bonus	20	0	=	4
[PHYS CRIT %]	7.5
[ATTACK] after crit	33
[ATTACK] after mult	33
[ATTACK] after counterstrike	66
grey mold	270282	dumb ai talents can use	Attack	T_ATTACK
grey mold	270282	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
giant grey rat	270278	dumb ai talents can use	Spit Poison	T_SPIT_POISON
giant grey rat	270278	dumb ai talents can use	Attack	T_ATTACK
giant grey rat	270278	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_CRAWL_POISON
[ATTACK] attacking with innate combat
[ATTACK] to 	giant grey rat	 :: 	6.6371674317876	1010	1	3.8	::	4.7227062322936
checkHit	12	3.8
=> chance to hit	71
grey mold	270282	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	giant grey rat	 :: 	17.44572979966	10	1	3.8	::	1
checkHit	18	3.8
=> chance to hit	86
[ATTACK] raw dam	17.44572979966	versus	1	0.3	with APR	10
[ATTACK] after armor	17.44572979966
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
giant white rat	270243	dumb ai talents can use	Attack	T_ATTACK
giant white rat	270243	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_ATTACK
giant brown rat	270280	dumb ai talents can use	Attack	T_ATTACK
giant brown rat	270280	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_ATTACK
AI took for target	270243	giant white rat	::	270339	elven warrior	9	<	100
giant white rat	270243	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
AI took for target	270339	elven warrior	::	270243	giant white rat	1	<	100
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant white rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	41
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	41
[ATTACK] after mult	41
green mold	270281	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
green mold	270281	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	270281	dumb ai talents can use	Attack	T_ATTACK
green mold	270281	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_SLIME_ROOTS
grey mold	270282	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	270282	dumb ai talents can use	Attack	T_ATTACK
grey mold	270282	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_ATTACK
grey mold	270276	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
giant brown rat	270280	dumb ai talents can use	Attack	T_ATTACK
giant brown rat	270280	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	giant brown rat	 :: 	6.6371674317876	10	1	3.8	::	1
checkHit	12	3.8
=> chance to hit	71
[ATTACK] raw dam	6.6371674317876	versus	1	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[Identify]	quiver of ash arrows	true
[LOG]	Probably Not picks up (j.): #FFFFFF##UID:270598:0#quiver of ash arrows (18/18, 126% power, 7 apr)#LAST#.
giant brown rat	270280	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
AI took for target	270278	giant grey rat	::	270339	elven warrior	25	<	100
AI took for target	270280	giant brown rat	::	270339	elven warrior	16	<	100
AI took for target	270339	elven warrior	::	270280	giant brown rat	9	<	100
elven warrior	270339	dumb ai talents can use	Attack	T_ATTACK
elven warrior	270339	dumb ai talents can use	Block	T_BLOCK
elven warrior	270339	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming iron waraxe
[ATTACK] to 	giant brown rat	 :: 	31.263424347115	2	1	3.8	::	1
checkHit	20	3.8
=> chance to hit	91
[ATTACK] raw dam	31.263424347115	versus	1	0.3	with APR	2
[ATTACK] after armor	31.263424347115
[ATTACK] after range	37
[PHYS CRIT %] axe accuracy bonus	20	3.8	=	3.24
[PHYS CRIT %]	6.74
[ATTACK] after crit	37
[ATTACK] after mult	37
giant grey rat	270278	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
grey mold	270276	dumb ai talents can use	Attack	T_ATTACK
grey mold	270276	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
green mold	270281	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	270281	dumb ai talents can use	Attack	T_ATTACK
green mold	270281	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	14.768265854334	10	1	5.9	::	1
checkHit	24	5.9
=> chance to hit	96
[ATTACK] raw dam	14.768265854334	versus	1	0.3	with APR	10
[ATTACK] after armor	14.768265854334
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
grey mold	270282	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	270282	dumb ai talents can use	Attack	T_ATTACK
grey mold	270282	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_SLIME_ROOTS
giant grey rat	270278	dumb ai talents can use	Attack	T_ATTACK
giant grey rat	270278	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_ATTACK
green mold	270281	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	270281	dumb ai talents can use	Attack	T_ATTACK
green mold	270281	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	giant grey rat	 :: 	14.768265854334	10	1	3.8	::	1
checkHit	24	3.8
=> chance to hit	100
[ATTACK] raw dam	14.768265854334	versus	1	0.3	with APR	10
[ATTACK] after armor	14.768265854334
[ATTACK] after range	14
[PHYS CRIT %]	0
[ATTACK] after crit	14
[ATTACK] after mult	14
[USERCHAT] channel achievement	asfsa123	tome	The Arena	false	false
green mold	270281	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
green mold	270281	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	270281	dumb ai talents can use	Attack	T_ATTACK
green mold	270281	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_SPORE_POISON
[ATTACK] attacking with innate combat
[ATTACK] to 	green mold	 :: 	14.768265854334	1010	1	5.9	::	4.7227062322936
checkHit	24	5.9
=> chance to hit	96
[ATTACK] raw dam	14.768265854334	versus	1	0.3	with APR	1010
[ATTACK] after armor	14.768265854334
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	75.563299716697
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the southwest (elven guard)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	Elven guard shrugs off the critical damage!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #{bold}##LIGHT_STEEL_BLUE#147 temporal#{normal}##LAST#, #aaaaaa#67 physical#LAST# (213 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven guard!#{normal}#
giant grey rat	270278	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	creative mossy mindstar of the jelly	true
[LOG]	Probably Not picks up (h.): #00FF80##UID:270599:0#creative mossy mindstar of the jelly (77% power, 12 apr, nature damage)#LAST#.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (elven warrior)).
AI took for target	270339	elven warrior	::	266939	Probably Not	64	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (154 total damage).
AI took for target	270339	elven warrior	::	266939	Probably Not	36	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
[SPELL CRIT %]	12.5
Adding entity	270749	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #LIGHT_STEEL_BLUE#86 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Lore found: #0080FF#letter (rhaloren camp)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	rhaloren-note-2
[LOG]	Ran for 6 turns (stop reason: learnt lore).
[LOG]	
[USERCHAT] channel achievement	lupusater	tome	Invasion from the Depths	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (elven mage)).
AI took for target	270364	elven guard	::	266939	Probably Not	9	<	100
AI took for target	270583	elven mage	::	266939	Probably Not	36	<	100
elven mage	270583	dumb ai talents can use	Shock	T_SHOCK
elven mage	270583	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_SHOCK
[LOG]	Elven mage casts Shock.
[SPELL CRIT %]	7.0363300372867
Adding entity	270750	after	270583
[LOG]	
[USERCHAT] channel talk	xenagie	global	That sounds fun, actually,  I've been meaning to go back to alchemist. Thanks.
Deleting shader 83 (is clone 0)
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3904231
Server latency	104
elven guard	270364	dumb ai talents can use	Attack	T_ATTACK
elven guard	270364	dumb ai talents can use	Block	T_BLOCK
elven guard	270364	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[ATTACK] to 	Probably Not	 :: 	22.058888100437	0	24.531851257735	21.052392201066	::	1.31304951685
checkHit	20	21.052392201066
=> chance to hit	48
[ATTACK] raw dam	22.058888100437	versus	24.531851257735	0.3	with APR	0
[ATTACK] after armor	15.441221670306
[ATTACK] after range	17
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	17
[ATTACK] after mult	22.32184178645
[ATTACK] staff accuracy bonus	20	21.052392201066	=	1
[ATTACK] to 	Probably Not	 :: 	22.058888100437	0	24.531851257735	21.052392201066	::	1.60249223595
checkHit	20	21.052392201066
=> chance to hit	48
[ATTACK] raw dam	22.058888100437	versus	24.531851257735	0.3	with APR	0
[ATTACK] after armor	15.441221670306
[ATTACK] after range	17
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	17
[ATTACK] after mult	27.242368011149
[ATTACK] staff accuracy bonus	20	21.052392201066	=	1
checkHit	28.425	32
=> chance to hit	42
[LOG]	Probably Not is stunned!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Something for #YELLOW#5 light#LAST#, #YELLOW#5 light#LAST# (10 total damage).
[LOG]	Something hits #fbd578#Probably Not#LAST# for #SLATE#(22 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(27 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[TARGET] Passing target	elven mage	from	elven mage	to	Probably Not
elven mage	270583	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[SPELL CRIT %]	7.0363300372867
Adding entity	270751	after	270583
[SPELL CRIT %]	7.0363300372867
Adding entity	270752	after	270583
[LOG]	Elven mage starts to bleed.
[LOG]	Elven mage's Earthen Missiles hits Elven mage for #aaaaaa#30 physical#LAST#, #aaaaaa#5 physical#LAST# (35 total damage).
[LOG]	Elven mage's Earthen Missiles hits Elven mage for #aaaaaa#30 physical#LAST#, #aaaaaa#5 physical#LAST# (35 total damage).
[LOG]	
[LOG]	Dust to Dust is still on cooldown for 1 turns.
[USERCHAT] channel achievement	maledictis	tome	The secret city	false	false
[LOG]	Probably Not uses Infusion: Wild.
[LOG]	Probably Not is not stunned anymore.
[LOG]	Probably Not is cured!
[LOG]	Probably Not lessens the pain.
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel talk	zidene666	global	np
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	270753	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven mage for #{bold}##LIGHT_STEEL_BLUE#130 temporal#{normal}##LAST# damage.
[ATTACK] attacking with	iron longsword of erosion
[ATTACK] to 	Probably Not	 :: 	31.263424347115	2	24.531851257735	21.052392201066	::	1
checkHit	20	21.052392201066
=> chance to hit	48
[LOG]	#UID:270364:0#Elven guard misses #fbd578#Probably Not#LAST#.
[LOG]	#00ff00##UID:1045:0#Talent Materialize Barrier is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Elven mage for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
elven mage	270541	dumb ai talents can use	Shock	T_SHOCK
elven mage	270541	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[LOG]	Elven mage casts Earthen Missiles.
[SPELL CRIT %]	11.036330037287
Adding entity	270754	after	270541
[SPELL CRIT %]	11.036330037287
Adding entity	270755	after	270541
[LOG]	Probably Not starts to bleed.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven mage!#{normal}#
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #SLATE#(25 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(4 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Bleeding from Elven mage hits Elven mage for #aaaaaa#10 physical#LAST# damage.
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #SLATE#(25 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(4 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel talk	Furey	tome	it is a cross tier effect, which is applied if your mindpower exceeds the targets mental save by 20 or more
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Elven mage for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven mage!#{normal}#
elven guard	270364	dumb ai talents can use	Attack	T_ATTACK
elven guard	270364	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_BLOCK
[LOG]	Elven guard uses Block.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(8 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	12.5
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 83
*p 83: Uniform: 0: 1406 blacken
*p 83: Uniform: 1: 1406 power
*p 83: Uniform: 2: 1406 power_amp
*p 83: Uniform: 3: 1406 power_time
*p 83: Uniform: 4: 8B50 texSize
*p 83: Uniform: 5: 1406 tick
*p 83: Uniform: 6: 8B5E mainfbo
*p 83: Uniform: 7: 8B5E tex
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #aaaaaa#(18 blocked)#LAST#, #aaaaaa#48 physical#LAST# (48 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven guard!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(8 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel achievement	Umbrall	tome	The Arena	false	false
[USERCHAT] channel achievement	PixelHero	tome	Exterminator	false	false
[LOG]	You pickup 0.80 gold pieces.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(7 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	The shield around Probably Not crumbles.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(7 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Probably Not feels pain again.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not stops bleeding.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:70:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Furey	tome	same as off balance, or spell shocked
[USERCHAT] channel achievement	Welp	tome	Treasure Hunter	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
[LOG]	
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
[USERCHAT] channel talk	zidene666	global	y advice.... avoid fire infusion. try acid or cold. when in doubt use no infsuion at all
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
[LOG]	You pickup 0.95 gold pieces.
Vault id	1	opens:	1	18	7	23
[LOG]	
[Identify]	cured leather sling of lightning	true
[LOG]	Probably Not picks up (k.): #00FF80##UID:270247:0#cured leather sling of lightning#LAST#.
Vault id	1	opens:	1	18	7	23
[LOG]	
[LOG]	You pickup 0.90 gold pieces.
Vault id	1	opens:	1	18	7	23
[LOG]	
Vault id	1	opens:	1	18	7	23
[Identify]	impenetrable steel mail armour	true
[LOG]	Probably Not picks up (m.): #00FF80##UID:270255:0#impenetrable steel mail armour (2 def, 11 armour)#LAST#.
Vault id	1	opens:	1	18	7	23
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
Vault id	1	opens:	1	18	7	23
[LOG]	
Vault id	1	opens:	1	18	7	23
[LOG]	You pickup 0.45 gold pieces.
Vault id	1	opens:	1	18	7	23
[LOG]	
[Identify]	cruel ash starstaff of illumination	true
[LOG]	Probably Not picks up (f.): #00FF80##UID:270294:0#cruel ash starstaff of illumination (111% power, 3 apr, temporal element)#LAST#.
Vault id	1	opens:	1	18	7	23
[LOG]	
[LOG]	You pickup 1.00 gold pieces.
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
[LOG]	You pickup 0.75 gold pieces.
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
[LOG]	You pickup 0.65 gold pieces.
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
[LOG]	
[USERCHAT] channel achievement	Esane	tome	Savior of the damsels in distress (Roguelike)	false	false
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (giant grey rat)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Grey mold for #{bold}##LIGHT_STEEL_BLUE#147 temporal#{normal}##LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Giant grey rat for #{bold}##LIGHT_STEEL_BLUE#147 temporal#{normal}##LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Grey mold for #{bold}##LIGHT_STEEL_BLUE#133 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Giant grey rat!#{normal}#
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
[LOG]	
Vault id	1	opens:	1	18	7	23
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (green mold)).
[LOG]	
Deleting shader 79 (is clone 1)
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	270756	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Green mold for #{bold}##LIGHT_STEEL_BLUE#131 temporal#{normal}##LAST# damage.
green mold	270281	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Green mold uses Slime Roots.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Green mold for #{bold}##LIGHT_STEEL_BLUE#149 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
Vault id	1	opens:	1	18	7	23
[LOG]	
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
[LOG]	You pickup 0.95 gold pieces.
Vault id	1	opens:	1	18	7	23
[LOG]	Lore found: #0080FF#Spellhunter's Guide part 2: How to Battle a Magic-User
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	spellhunt-note-3
[LOG]	Ran for 5 turns (stop reason: learnt lore).
Vault id	1	opens:	1	18	7	23
[LOG]	
[USERCHAT] channel talk	anouleth	tome	do you get stat and other bonuses from items in your off set?
[LOG]	You pickup 0.90 gold pieces.
Vault id	1	opens:	1	18	7	23
[LOG]	
[USERCHAT] channel achievement	Skjarl	tome	There and back again	true	true
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
[USERCHAT] channel achievement	Ironshod	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel talk	gablona	tome	i havnt played alchemist... dealing with a golem doesnt sound fun
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
Vault id	1	opens:	1	18	7	23
[LOG]	Today is the 43rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (Adonn the mean looking elven guard)).
[LOG]	
[USERCHAT] channel achievement	gmm7371	tome	Race through fire	false	true
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	3953212
[LOG]	Probably Not casts Grace of the Eternals.
[LOG]	Probably Not speeds up.
Loading tile from tileset	/data/gfx/talents/shaloren_speed.png
[LOG]	Probably Not casts Haste.
[LOG]	Probably Not speeds up.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3958381
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
New GL Shader program 90
*p 90: Uniform: 0: 1406 base
*p 90: Uniform: 1: 8B51 color
*p 90: Uniform: 2: 8B50 p2
*p 90: Uniform: 3: 1406 tick
*p 90: Uniform: 4: 1406 time_factor
*p 90: Uniform: 5: 8B5E tex
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
Loading tile from tileset	/data/gfx/talents/haste.png
[USERCHAT] channel talk	Furey	tome	no anouleth
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Adonn the mean looking elven guard for #LIGHT_STEEL_BLUE#79 temporal#LAST#, #aaaaaa#68 physical#LAST# (147 total damage).
[LOG]	Adonn the mean looking elven guard casts Spatial Tether.
[SPELL CRIT %]	6.0363300372867
[LOG]	Probably Not has been tethered!
[LOG]	
Loading tile from tileset	/data/gfx/talents/spatial_tether.png
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	270758	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Adonn the mean looking elven guard for #{bold}##LIGHT_STEEL_BLUE#119 temporal#{normal}##LAST# damage.
[LOG]	Adonn the mean looking elven guard casts Arrow Stitching.
[ARCHERY ACQUIRE TARGETS WITH]	steady elm longbow of lightning	hateful quiver of elm arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	steady elm longbow of lightning	hateful quiver of elm arrows
Adding entity	270759	after	270524
Added unique	mod.class.NPC/Adonn the mean looking elven guard	::	4
Added unique	mod.class.NPC/Adonn the mean looking elven guard	::	5
[ARCHERY ACQUIRE TARGETS WITH]	steady elm longbow of lightning	hateful quiver of elm arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	steady elm longbow of lightning	hateful quiver of elm arrows
Adding entity	271802	after	271801
[LOG]	You feel a surge of power as a powerful creature falls nearby.
[LOG]	
[LOG]	Probably Not's Temporal Bolt hits Adonn the mean looking elven guard's temporal clone for #LIGHT_STEEL_BLUE#125 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Adonn the mean looking elven guard's temporal clone!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	Elroniel	tome	Antimagic!	false	false
[LOG]	Probably Not casts Dust to Dust.
Server latency	115
[SPELL CRIT %]	12.5
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_linen.png
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Adonn the mean looking elven guard for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Adonn the mean looking elven guard!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Rested for 2 turns (stop reason: taken damage).
[SHADER] Loading from /data/gfx/shaders/shockwave2.lua
[SHADER] Loaded shader with totalname	shockwave2[shockwaveSpeed=5.6]
New GL Shader program 91
New GL Shader 92 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shockwave2.frag
*p 91: Uniform: 0: 8B50 ellipsoidalFactor
*p 91: Uniform: 1: 1406 flameIntensity
*p 91: Uniform: 2: 1406 innerShockwaveWidth
*p 91: Uniform: 3: 1406 outerShockwaveWidth
*p 91: Uniform: 4: 1406 shockwaveSpeed
*p 91: Uniform: 5: 1406 tick
*p 91: Uniform: 6: 1406 tick_start
*p 91: Uniform: 7: 1406 time_factor
*p 91: Uniform: 8: 8B5E tex
[SHADER] setting reset param	tick_start	3968255
checkHit	21.694075087359	35.875
=> chance to hit	15
[LOG]	Probably Not resists the teleport!
[LOG]	Adonn the mean looking elven guard's spatial tether hits #fbd578#Probably Not#LAST# for #SLATE#(16 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #SLATE#(21 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	
[LOG]	Resting starts...
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Probably Not slows down.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3974952
[LOG]	Probably Not is no longer tethered.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	crasherred	tome	Curse Lifter	false	false
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Probably Not slows down.
[LOG]	
[Identify]	linen wizard hat 'Radiancepower'	true
[LOG]	Probably Not picks up (q.): #SALMON##UID:270385:0#linen wizard hat 'Radiancepower' (1 def, 0 armour)#LAST#.
[LOG]	
[USERCHAT] channel achievement	FastSquirrel	tome	Squadmate (Roguelike)	false	false
[USERCHAT] channel achievement	fireblade1981	tome	Level 20	false	false
[USERCHAT] channel achievement	everandea	tome	Wibbly Wobbly Timey Wimey Stuff	false	false
[USERCHAT] channel achievement	Furey	tome	Level 10 (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	json215	tome	Home sweet home	false	false
fight: 	linen wizard hat 'Radiancepower'	cruel ash starstaff of fate	::	OFFHAND	HEAD
fight: 	linen wizard hat 'Radiancepower'	titan's steel ring	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	psionicist's copper ring of time (#RESIST#)	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	Withering Orbs	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	Summertide Phial	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	spellwoven woollen robe	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	thick linen cloak of the Shaloren	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	stabilizing hardened leather cap of dexterity (#STATBONUS#)	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	Girdle of the Calm Waters	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	rough leather gloves of dexterity (#STATBONUS#)	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	Frost Treads	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	Shard of Crystalized Time	::	nil	HEAD
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3993110
fight: 	linen wizard hat 'Radiancepower'	cruel ash starstaff of fate	::	OFFHAND	HEAD
fight: 	linen wizard hat 'Radiancepower'	titan's steel ring	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	psionicist's copper ring of time (#RESIST#)	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	Withering Orbs	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	Summertide Phial	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	spellwoven woollen robe	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	thick linen cloak of the Shaloren	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	Girdle of the Calm Waters	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	rough leather gloves of dexterity (#STATBONUS#)	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	Frost Treads	::	nil	HEAD
fight: 	linen wizard hat 'Radiancepower'	Shard of Crystalized Time	::	nil	HEAD
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 84
[SHADER] setting reset param	tick_start	3993123
Loading tile	player/elf_male/head_11.png
[LOG]	Probably Not wears (replacing #00FF80##UID:262891:0#stabilizing hardened leather cap of dexterity (+4) (0 def, 3 armour)#LAST#): #SALMON##UID:270385:0#linen wizard hat 'Radiancepower' (1 def, 0 armour)#LAST#.
[LOG]	
[USERCHAT] channel talk	gablona	tome	but everyone says it is so i might be wrong lol
[USERCHAT] channel achievement	choichnayus	tome	The Arena	false	false
[USERCHAT] channel talk	zidene666	global	get advgolemancy at 10, and if you plan on using it ligthning at 20. tho bombs do good with out any infusions at all.. max first 3 bomb skills first, 1 point into each golem skill as they pop up. then max the  first two of main golem tree, last 3 of advanced golem,, and 
[USERCHAT] channel achievement	Furey	tome	The Arena (Insane (Adventure) difficulty)	false	false
Deleting shader 84 (is clone 1)
[USERCHAT] channel talk	zidene666	global	then and only then max what ever infusion you choose to use..
[USERCHAT] channel talk	Welp	tome	throw bomb is AMAZING
Deleting shader 84 (is clone 1)
[USERCHAT] channel serial data	Tasukete	global	681
[USERCHAT] channel achievement	robomani	tome	Level 10 (Roguelike)	false	false
Deleting shader 84 (is clone 1)
[USERCHAT] channel serial data	fecesfeaster	tome	637
[USERCHAT] channel talk	Furey	tome	throw bomb
[USERCHAT] channel achievement	Ausemere	tome	The Arena	false	false
[USERCHAT] channel talk	Ariul	tome	why doesnt the grand corruptor let you rest up before the attack? :(
[USERCHAT] channel talk	Welp	tome	especially when you get the range upgrades, clears rooms
[USERCHAT] channel talk	Furey	tome	repeat 10 million times
[USERCHAT] channel talk	zidene666	global	reason i say avoid fire is it dose half damage up front, half as a dot :/ dont like that
[USERCHAT] channel achievement	korapshin	tome	Vampire crusher (Roguelike)	true	true
[USERCHAT] channel talk	Furey	tome	some people don't find that amazing
Server latency	110
[USERCHAT] channel achievement	genericus42	tome	The Arena	false	false
[USERCHAT] channel achievement	Renhir	tome	Bringer of Doom (Nightmare (Adventure) difficulty)	false	true
[USERCHAT] channel serial data	Acephalus	tome	415
[USERCHAT] channel talk	themasterofw	tome	forgot master had a phase two damnit ...
[USERCHAT] channel achievement	Kirista	tome	Treasure Hunter (Roguelike)	false	false
[USERCHAT] channel talk	Welp	tome	i like acid the most, but ice is more defensive.
[USERCHAT] channel serial data	max_cleverer	tome	535
[USERCHAT] channel serial data	DreamHerb	tome	466
[USERCHAT] channel achievement	gumshoetortis	tome	Arachnophobia (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	Welp	tome	fire is useless if you are concentrating on an infusino
[Identify]	Transmogrification Chest	true
[LORE] learnt	Transmogrification Chest
[LOG]	You gain 1.55 gold from the transmogrification of #00FF80##UID:270255:0#impenetrable steel mail armour (2 def, 11 armour)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:270598:0#quiver of ash arrows (18/18, 126% power, 7 apr)#LAST#.
[LOG]	You gain 1.33 gold from the transmogrification of #00FF80##UID:270247:0#cured leather sling of lightning#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:270596:0#cured leather sling#LAST#.
[LOG]	You gain 2.77 gold from the transmogrification of #00FF80##UID:270620:0#mighty ash longbow of acid#LAST#.
[LOG]	You gain 2.41 gold from the transmogrification of #00FF80##UID:270599:0#creative mossy mindstar of the jelly (77% power, 12 apr, nature damage)#LAST#.
[LOG]	You gain 0.96 gold from the transmogrification of #00FF80##UID:270563:0#chilling iron dagger (102% power, 5 apr)#LAST#.
[LOG]	You gain 3.13 gold from the transmogrification of #00FF80##UID:270610:0#short ash vilestaff of might (111% power, 3 apr, darkness element)#LAST#.
[LOG]	You gain 5.27 gold from the transmogrification of #00FF80##UID:270294:0#cruel ash starstaff of illumination (111% power, 3 apr, temporal element)#LAST#.
Using cached font	/data/font/Salsa-Mono.ttf	14
[USERCHAT] channel achievement	artesius	tome	Utterly Destroyed	false	false
[LOG]	Resting starts...
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:1059:0#Talent Haste is ready to use.
[LOG]	#00ff00##UID:305:0#Talent Grace of the Eternals is ready to use.
[LOG]	Rested for 34 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	Siniroth	tome	724
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (mean looking elven guard)).
AI took for target	270308	elven mage	::	266939	Probably Not	36	<	100
elven mage	270308	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[LOG]	Elven mage casts Earthen Missiles.
[SPELL CRIT %]	7.0363300372867
Adding entity	271807	after	270308
[SPELL CRIT %]	7.0363300372867
Adding entity	271808	after	270308
[LOG]	Mean looking elven guard starts to bleed.
[LOG]	Elven mage's Earthen Missiles hits Mean looking elven guard for #aaaaaa#28 physical#LAST#, #aaaaaa#5 physical#LAST# (33 total damage).
[LOG]	Elven mage's Earthen Missiles hits Mean looking elven guard for #aaaaaa#28 physical#LAST#, #aaaaaa#5 physical#LAST# (33 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	Bleeding from Elven mage hits Mean looking elven guard for #aaaaaa#9 physical#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#63 physical#LAST# (151 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#88 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven mage!#{normal}#
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Mean looking elven guard!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[Identify]	wild infusion of the titan	true
[LOG]	Probably Not picks up (b.): #00FF80##UID:270335:0#wild infusion of the titan (resist 12%; cure mental)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.55 gold pieces.
[LOG]	
Server latency	101
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	quiver of elm arrows	true
[LOG]	Probably Not picks up (g.): #FFFFFF##UID:270597:0#quiver of elm arrows (19/19, 111% power, 5 apr)#LAST#.
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the east (elven mage)).
AI took for target	270311	elven mage	::	266939	Probably Not	100	<	100
elven mage	270311	dumb ai talents can use	Shock	T_SHOCK
elven mage	270311	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[LOG]	Elven mage casts Earthen Missiles.
[SPELL CRIT %]	11.036330037287
[LOG]	#{bold}#Elven mage's spell attains critical power!#{normal}#
Adding entity	271811	after	270311
[SPELL CRIT %]	11.036330037287
Adding entity	271812	after	270311
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #{bold}##aaaaaa#25 physical#{normal}##LAST#, #{bold}##aaaaaa#4 physical#{normal}##LAST# (29 total damage).
[LOG]	Probably Not starts to bleed.
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #aaaaaa#41 physical#LAST#, #aaaaaa#7 physical#LAST# (47 total damage).
[LOG]	
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #aaaaaa#7 physical#LAST# damage.
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	4090008
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#61 physical#LAST# (148 total damage).
elven mage	270311	dumb ai talents can use	Shock	T_SHOCK
dumb ai uses	T_SHOCK
[LOG]	Elven mage casts Shock.
[SPELL CRIT %]	11.036330037287
Adding entity	271813	after	270311
[LOG]	
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(7 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[USERCHAT] channel talk	Furey	tome	The lingering acid is one of the things in the game I hate, as it can remove mental sustains
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	271814	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#79 temporal#LAST# damage.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven mage!#{normal}#
[LOG]	Elven mage's Shock hits #fbd578#Probably Not#LAST# for #SLATE#(30 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
checkHit	21.925	24
=> chance to hit	45
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Dazed'!
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(7 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(7 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(7 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The shield around Probably Not crumbles.
[LOG]	Probably Not stops bleeding.
[LOG]	
[LOG]	Resting starts...
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 59 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Furey	tome	like unstoppable :(
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	earthen ash vilestaff	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:270616:0#earthen ash vilestaff (111% power, 3 apr, darkness element)#LAST#.
[Identify]	insulating rough leather belt	true
[LOG]	Probably Not picks up (i.): #00FF80##UID:270606:0#insulating rough leather belt#LAST#.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the north (devourer)).
AI took for target	270319	devourer	::	266939	Probably Not	36	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[SPELL CRIT %]	12.5
AI took for target	270320	devourer	::	266939	Probably Not	36	<	100
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Devourer for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (154 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Devourer for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (154 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	271815	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Devourer for #{bold}##LIGHT_STEEL_BLUE#138 temporal#{normal}##LAST# damage.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Devourer for #LIGHT_STEEL_BLUE#144 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Devourer!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Devourer for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#68 physical#LAST# (155 total damage).
[LOG]	Probably Not's Temporal Bolt hits Devourer for #LIGHT_STEEL_BLUE#157 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Devourer!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Devourer for #LIGHT_STEEL_BLUE#160 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Devourer!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
Deleting shader 79 (is clone 1)
Deleting shader 89 (is clone 0)
Deleting shader 85 (is clone 0)
Deleting shader 84 (is clone 1)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 16 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 33 turns (stop reason: at door).
[LOG]	
[USERCHAT] channel talk	Furey	tome	There are only 3 things I think which can remove unstoppable?
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 7 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel achievement	themasterofw	tome	Vampire crusher	true	false
C Map minimap texture: 226 (50x44; 64x64)
[USERCHAT] channel achievement	XSI	global	The Right thing to do	false	false
[USERCHAT] channel talk	zidene666	tome	yeah acid is good
[USERCHAT] channel achievement	XSI	global	Level 20	false	false
C Map minimap texture: 226 (50x50; 64x64)
C Map minimap texture: 226 (50x44; 64x64)
[USERCHAT] channel serial data	trucane	tome	879
[USERCHAT] channel serial data	diezockers	tome	176
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
[USERCHAT] channel serial data	jobinw	global	819
[USERCHAT] channel achievement	Furey	tome	Curse Lifter (Insane (Adventure) difficulty)	false	false
Deleting shader 78 (is clone 0)
Deleting shader 61 (is clone 0)
[USERCHAT] channel talk	zidene666	tome	anything that can remove a buff can remove unstoppable i think
[USERCHAT] channel achievement	Furey	tome	Fast Curse Dispel (Insane (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	SoJJu	tome	The Arena	false	false
[USERCHAT] channel talk	zidene666	tome	tho buff removers are very rare
[LOG]	You gain 0.39 gold from the transmogrification of #00FF80##UID:270606:0#insulating rough leather belt#LAST#.
[LOG]	You gain 0.10 gold from the transmogrification of #FFFFFF##UID:270597:0#quiver of elm arrows (19/19, 111% power, 5 apr)#LAST#.
[LOG]	You gain 1.99 gold from the transmogrification of #00FF80##UID:270616:0#earthen ash vilestaff (111% power, 3 apr, darkness element)#LAST#.
Loading zone persistance level	rhaloren-camp	3
Make wait background texture 1696 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 52 ticks
Creating level	rhaloren-camp	3
Make wait background texture 1801 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1810 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/rhaloren-camp-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Double Ego	10.251401136921	20.5
[TOME ENTITY FILTER] selected Ego	57.160983815128	65.5
fight: 	deflecting steel shield	arcing steel waraxe of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	64.393123796418	65.5
fight: 	steel mail armour of fire resistance	arcing steel waraxe of projection	::	nil	BODY
fight: 	steel mail armour of fire resistance	deflecting steel shield	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	22.658413700447	65.5
[TOME ENTITY FILTER] selected Ego	21.754873526109	65.5
[TOME ENTITY FILTER] selected Ego	63.750504898082	65.5
fight: 	steel shield of resilience	steel longsword of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	23.226806887828	65.5
[TOME ENTITY FILTER] selected basic	67.624911590741	103.5
fight: 	steel shield	acidic steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	75.019091948056	103.5
[TOME ENTITY FILTER] selected Ego	51.594186816969	65.5
[TOME ENTITY FILTER] selected basic	91.058789697955	103.5
fight: 	iron shield	arcing steel waraxe	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	52.942049289691	65.5
  Equipment resolver for 	elven warrior	 -- incompatible equipment 	cleansing steel mail armour	retrying	1	forbid ps:	nil	vs ps	antimagic
[TOME ENTITY FILTER] selected basic	99.2964929478	103.5
fight: 	steel mail armour	arcing steel waraxe	::	nil	BODY
fight: 	steel mail armour	iron shield	::	nil	BODY
Added unique	mod.class.Object/Rod of Annulment	::	2
[TOME ENTITY FILTER] selected Double Ego	29.048309669608	53
[TOME ENTITY FILTER] selected Ego	88.270695123419	98
[TOME ENTITY FILTER] selected Ego	61.234494644039	98
[TOME ENTITY FILTER] selected Ego	47.876726695191	65.5
[TOME ENTITY FILTER] selected Double Ego	4.0067109910321	20.5
fight: 	spiked cured leather armour of clarity	iron greatsword of massacre	::	OFFHAND	BODY
Added unique	mod.class.NPC/Rhaloren Inquisitor	::	1
[TOME ENTITY FILTER] selected Double Ego	18.001113665756	20.5
[TOME ENTITY FILTER] selected basic	98.064946901883	103.5
[TOME ENTITY FILTER] selected basic	92.972614352585	112.5
[TOME ENTITY FILTER] selected basic	83.614564769695	103.5
[TOME ENTITY FILTER] selected basic	71.447774674033	103.5
fight: 	steel shield	steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	103.22017818508	103.5
[TOME ENTITY FILTER] selected Double Ego	14.99031986261	20.5
fight: 	flaming iron shield of arcane resistance (#RESIST#)	steel longsword	::	nil	OFFHAND
C Map size 30:16 :: 480
C Map seens texture: 223 (60x53)
room generator	function: 0x15df14c0	is making a room
alloc	simple5x10
room allocated at	11	21	with center	13	25
room generator	function: 0x15df14c0	is making a room
alloc	center_arrows
room allocated at	29	14	with center	34	21
room generator	function: 0x15df14c0	is making a room
alloc	two_passages
room allocated at	8	2	with center	13	9
room generator	function: 0x15df14c0	is making a room
alloc	simple6x8
room allocated at	20	4	with center	22	7
room generator	function: 0x15df14c0	is making a room
alloc	simple10x8
room allocated at	27	30	with center	31	33
room generator	function: 0x15df14c0	is making a room
loaded room	weird1	9	9
alloc	weird1
room allocated at	31	5	with center	35	9
room generator	function: 0x15df14c0	is making a room
alloc	long_hall2
room allocated at	40	23	with center	43	29
room generator	function: 0x15df14c0	is making a room
alloc	center_arrows
room allocated at	16	21	with center	21	28
room generator	function: 0x15df14c0	is making a room
alloc	basic_cell
room allocated at	4	30	with center	8	34
room generator	function: 0x15df14c0	is making a room
alloc	side_passages_2
Begin tunnel	9	table: 0x1baebe28
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_rhaloren_inquisitor.png
[TOME ENTITY FILTER] selected Ego	64.543611074692	65.5
[TOME ENTITY FILTER] selected basic	83.663926596908	103.5
fight: 	iron shield	steel longsword of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	95.555495373219	103.5
[TOME ENTITY FILTER] selected basic	97.916243837428	103.5
fight: 	steel shield	iron longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	92.995533965876	103.5
[TOME ENTITY FILTER] selected Ego	28.503616703209	65.5
fight: 	shocking iron shield	steel waraxe	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	1.8829665597023	20.5
fight: 	rejuvenating iron mail armour of lightning resistance	steel waraxe	::	nil	BODY
fight: 	rejuvenating iron mail armour of lightning resistance	shocking iron shield	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/jelly-yellow.png
[TOME ENTITY FILTER] selected basic	78.424166473077	103.5
[TOME ENTITY FILTER] selected Double Ego	11.076796065219	20.5
fight: 	shocking steel shield of lightning resistance (#RESIST#)	steel longsword	::	nil	OFFHAND
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_worms_white_worm_mass.png
[TOME ENTITY FILTER] selected Money	72.131475395204	72.5
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghast.png
[TOME ENTITY FILTER] selected Ego	55.088819107644	65.5
[TOME ENTITY FILTER] selected Ego	24.33206288664	65.5
[TOME ENTITY FILTER] selected Double Ego	13.432672738897	20.5
[TOME ENTITY FILTER] selected basic	89.622956736391	103.5
[TOME ENTITY FILTER] selected Ego	32.974641266506	65.5
fight: 	iron shield of cold resistance (#RESIST#)	steel longsword	::	nil	OFFHAND
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
[TOME ENTITY FILTER] selected Ego	24.828666285572	65.5
[TOME ENTITY FILTER] selected Ego	32.726796881581	65.5
[TOME ENTITY FILTER] selected basic	93.746442112081	103.5
fight: 	steel shield	steel waraxe of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	24.261537208632	65.5
fight: 	iron mail armour of acid resistance	steel waraxe of massacre	::	nil	BODY
fight: 	iron mail armour of acid resistance	steel shield	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	57.136577847329	65.5
[TOME ENTITY FILTER] selected basic	71.702712272807	103.5
fight: 	steel shield	steel longsword of massacre	::	nil	OFFHAND
Random elite generating
Creating random boss 	Cyrassra the cutpurse	11.5	level	1	classes
Adding to random boss class	Arcane Blade	Warrior
   power types: not_power_source =	antimagic	power_source =	technique,arcane
Random boss forbade talent because of level	Crystalline Focus	11.5
Random boss forbade talent because of level	Evasion	11.5
Random boss forbade talent because of level	Aegis	11.5
Random boss forbade talent because of level	Unending Frenzy	11.5
Random boss forbade talent because of level	Sweep	11.5
Random boss forbade talent because of level	Cripple	11.5
Random boss forbade talent because of level	Mudslide	11.5
Random boss forbade talent because of level	Arcane Destruction	11.5
Random boss forbade talent because of level	Earthen Missiles	11.5
Random boss forbade talent because of level	Switch Place	11.5
Random boss forbade talent because of level	Spell Shield	11.5
Random boss forbade talent because of level	Inner Power	11.5
Random boss forbade talent because of level	Shield Slam	11.5
Random boss forbade talent because of level	Stone Wall	11.5
Random boss forbade talent because of level	Shattering Impact	11.5
Random boss forbade talent because of level	Juggernaut	11.5
Random boss forbade talent because of level	Onslaught	11.5
Random boss forbade talent because of level	Death Dance	11.5
Random boss forbade talent because of level	Earthquake	11.5
Random boss forbade talent because of level	Arcane Feed	11.5
Random boss forbade talent because of level	Perfect Strike	11.5
Random boss forbade talent because of level	Inferno	11.5
Random boss forbade talent because of level	Fireflash	11.5
Random boss forbade talent because of level	Shock Hands	11.5
Random boss forbade talent because of level	Battle Call	11.5
Random boss forbade talent because of level	Execution	11.5
Random boss forbade talent because of level	Displacement Shield	11.5
Random boss forbade talent because of level	Probability Travel	11.5
Random boss forbade talent because of level	Thunderstorm	11.5
Random boss forbade talent because of level	Blinding Speed	11.5
Random boss forbade talent because of level	Feather Wind	11.5
Random boss forbade talent because of level	Assault	11.5
Random boss forbade talent because of level	Whirlwind	11.5
Random boss forbade talent because of level	Arcane Shield	11.5
Random boss forbade talent because of level	Piercing Sight	11.5
Adding 7 random class talents to boss
 * talent	T_HEAL
 * talent	T_WEAPON_COMBAT
 * talent	T_SHIELD_PUMMEL
 * talent	T_DIG
 * talent	T_CHAIN_LIGHTNING
 * talent	T_STONE_SKIN
 * talent	T_BACKSTAB
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	11.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	10	nb_powers = 	4
 * using themes	fire,mind
 * forbid power sources:	antimagic
Creating randart Zanerion the Brandbender(sigiled steel greatsword) with fire
 ** selected ego	arcing 	(normal)	arcane
 * adding power: fire burst(2 points)
 * adding power: fire melee(1 points)
 * adding power: resist mind(2 points)
[TOME ENTITY FILTER] selected Double Ego	92.428724078794	95.5
[TOME ENTITY FILTER] selected Greater + Ego	12.256455609984	25.5
fight: 	troll-hide cured leather armour of stability	arcing iron greatsword of paradox	::	OFFHAND	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
Added unique	mod.class.NPC/Cyrassra the cutpurse	::	1
Loading tile	npc/humanoid_human_cutpurse.png
==SDM 64x64 :: 64x128
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.84313725490196,0.55686274509804,0.27058823529412),growthSpeed=2,spikeLength=0.9,spikeOffset=0.123123,spikeWidth=3,time_factor=1500]
New GL Shader program 61
*p 61: Uniform: 0: 8B51 color
*p 61: Uniform: 1: 1406 growthSpeed
*p 61: Uniform: 2: 1406 spikeLength
*p 61: Uniform: 3: 1406 spikeOffset
*p 61: Uniform: 4: 1406 spikeWidth
*p 61: Uniform: 5: 1406 tick
*p 61: Uniform: 6: 1406 tick_start
*p 61: Uniform: 7: 1406 time_factor
*p 61: Uniform: 8: 8B5E displMapTex
*p 61: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	4146612
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	36.4769799523	65.5
[TOME ENTITY FILTER] selected Ego	33.851513823925	65.5
fight: 	reinforced steel shield	steel waraxe of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	81.631052580227	103.5
fight: 	iron mail armour	steel waraxe of erosion	::	nil	BODY
fight: 	iron mail armour	reinforced steel shield	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	20.898427667771	65.5
[TOME ENTITY FILTER] selected basic	97.481078593289	103.5
[TOME ENTITY FILTER] selected basic	79.40651363528	103.5
fight: 	iron shield	steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	33.391797468856	65.5
[TOME ENTITY FILTER] selected basic	69.308669544945	103.5
[TOME ENTITY FILTER] selected Double Ego	9.3181562426775	20.5
[TOME ENTITY FILTER] selected Double Ego	17.68844376113	20.5
fight: 	acidic steel shield of lightning resistance (#RESIST#)	insidious steel longsword of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Money	69.726768195915	72.5
[TOME ENTITY FILTER] selected basic	68.687863503976	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_green_ooze.png
[TOME ENTITY FILTER] selected basic	102.71819801319	103.5
[TOME ENTITY FILTER] selected basic	79.267059830196	103.5
fight: 	steel shield	iron longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	102.3717980331	103.5
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected Ego	24.36162447088	65.5
[TOME ENTITY FILTER] selected Ego	54.96501778694	65.5
fight: 	steel shield of reflection	arcing steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	70.628629651067	103.5
[TOME ENTITY FILTER] selected Ego	20.942692575963	65.5
fight: 	icy steel shield	steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	95.391576995117	112.5
[TOME ENTITY FILTER] selected Ego	62.930862180756	65.5
[TOME ENTITY FILTER] selected Ego	61.370021445064	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/2hmace_iron.png
[TOME ENTITY FILTER] selected basic	91.010790467498	112.5
[TOME ENTITY FILTER] selected Double Ego	5.7011007199066	20.5
[TOME ENTITY FILTER] selected Ego	60.668689297319	65.5
Placed lore	letter	12	8
[Identify]	letter	true
Wait finished, counted 2437, 1159 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_6.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_15.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_12.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_14.png
[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
}
[3] = {
  [1] = fell-aura
}
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 78
*p 78: Uniform: 0: 1406 aam
*p 78: Uniform: 1: 8B52 color1
*p 78: Uniform: 2: 8B52 color2
*p 78: Uniform: 3: 1406 hide_center
*p 78: Uniform: 4: 1406 npow
*p 78: Uniform: 5: 1406 tick
*p 78: Uniform: 6: 1406 time_factor
*p 78: Uniform: 7: 8B50 xy
*p 78: Uniform: 8: 1406 zoom
*p 78: Uniform: 9: 8B5E tex
[EVENT] fell-aura centered at 	19	30
Not gone east, no backup guardian
Running on level loads	rhaloren-camp-3
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Rhaloren Camp (3)
[USERCHAT] channel talk	themasterofw	tome	dead i have regained my title :)
Server latency	100
[USERCHAT] channel talk	Furey	tome	no zidene...
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
New GL Shader program 85
*p 85: Uniform: 0: 1406 aadjust
*p 85: Uniform: 1: 1406 antialiasingRadius
*p 85: Uniform: 2: 8B51 color
*p 85: Uniform: 3: 1406 ellipsoidalFactor
*p 85: Uniform: 4: 1406 horizontalScrollingSpeed
*p 85: Uniform: 5: 8B50 impact
*p 85: Uniform: 6: 8B51 impact_color
*p 85: Uniform: 7: 1406 impact_tick
*p 85: Uniform: 8: 1406 impact_time
*p 85: Uniform: 9: 1406 oscillationSpeed
*p 85: Uniform: 10: 1406 shieldIntensity
*p 85: Uniform: 11: 1406 tick
*p 85: Uniform: 12: 1406 tick_start
*p 85: Uniform: 13: 1406 time_factor
*p 85: Uniform: 14: 1406 verticalScrollingSpeed
*p 85: Uniform: 15: 1406 wobblingPower
*p 85: Uniform: 16: 1406 wobblingSpeed
*p 85: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	4150149
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
Deleting shader 79 (is clone 1)
[USERCHAT] channel achievement	samllfry	tome	Size matters	false	false
[USERCHAT] channel talk	zidene666	tome	i know wierdling can.. or i got unlucky some how
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel serial data	tabc3dd	global	610
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Grey mold for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#67 physical#LAST# (159 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#70 physical#LAST# (162 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Grey mold!#{normal}#
AI took for target	272684	large brown snake	::	272973	mean looking elven guard	16	<	100
AI took for target	272626	elven guard	::	272902	Cyrassra the cutpurse	36	<	100
AI took for target	272649	yellow jelly	::	272961	elven tempest	36	<	100
yellow jelly	272649	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[MIND CRIT %]	1
Adding entity	273060	after	272649
AI took for target	272650	elven guard	::	272902	Cyrassra the cutpurse	4	<	100
AI took for target	272660	ghast	::	272961	elven tempest	16	<	100
AI took for target	272678	mean looking elven guard	::	272955	green ooze	9	<	100
AI took for target	272686	elven warrior	::	272902	Cyrassra the cutpurse	4	<	100
AI took for target	272902	Cyrassra the cutpurse	::	272686	elven warrior	1	<	100
checkHit	8.3732435135691	28.1
=> chance to hit	1
checkHit	8.3400512567698	28.1
=> chance to hit	1
checkHit	8.4724560159427	28.1
=> chance to hit	1
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Probably Not
[ATTACK] attacking with	insidious steel longsword of projection
[ATTACK] to 	Probably Not	 :: 	33.719557211847	3	21.531851257735	20.852392201066	::	1
checkHit	20.5	20.852392201066
=> chance to hit	50
[LOG]	#UID:272942:0#Mean looking elven guard misses #fbd578#Probably Not#LAST#.
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
AI took for target	272961	elven tempest	::	272660	ghast	9	<	100
elven tempest	272961	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	7.0363300372867
AI took for target	272973	mean looking elven guard	::	272684	large brown snake	16	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	273061	after	266939
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #LIGHT_STEEL_BLUE#87 temporal#LAST# damage.
AI took for target	272955	green ooze	::	272678	mean looking elven guard	4	<	100
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[TARGET] Passing target	giant brown rat	from	large brown snake	to	mean looking elven guard
AI took for target	272649	yellow jelly	::	272961	elven tempest	36	<	100
ghast	272660	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[TOME ENTITY FILTER] selected basic	75.042249761415	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghoul.png
[ATTACK] attacking with	steel longsword
[ATTACK] to 	green ooze	 :: 	35.152071502129	3	1	5.55	::	1
checkHit	21	5.55
=> chance to hit	89
[ATTACK] raw dam	35.152071502129	versus	1	0.3	with APR	3
[ATTACK] after armor	35.152071502129
[ATTACK] after range	46
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	46
[ATTACK] after mult	46
[ATTACK] attacking with	steel waraxe of massacre
[ATTACK] to 	Cyrassra the cutpurse	 :: 	40.189235627795	3	9.4889042082029	8.75	::	1
checkHit	21	8.75
=> chance to hit	81
[ATTACK] raw dam	40.189235627795	versus	9.4889042082029	0.3	with APR	3
[ATTACK] after armor	33.700331419592
[ATTACK] after range	46
[PHYS CRIT %] axe accuracy bonus	21	8.75	=	2.45
[PHYS CRIT %]	6.45
[ATTACK] after crit	46
[ATTACK] after mult	46
[ATTACK] attacking with	arcing iron greatsword of paradox
[ATTACK] to 	elven warrior	 :: 	20.689374784759	1	14.4	16.8	::	0.68989794855664
checkHit	41.333333333333	16.8
=> chance to hit	100
[ATTACK] raw dam	20.689374784759	versus	14.4	0.74117647058824	with APR	1
[ATTACK] after armor	7.2893747847586
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	7.588877434123
[ARCANE COMBAT] autocast 	Flame
[SPELL CRIT %]	6.1
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 89
*p 89: Uniform: 0: 1406 explosion_time_factor
*p 89: Uniform: 1: 1406 is_exploding
*p 89: Uniform: 2: 1406 projectile_time_factor
*p 89: Uniform: 3: 1406 tick
*p 89: Uniform: 4: 1406 tick_start
*p 89: Uniform: 5: 1406 trail_length
*p 89: Uniform: 6: 8B5E tex
Adding entity	273064	after	272902
checkHit	21.61305628804	41.666666666667
=> chance to hit	-0
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 93
*p 93: Uniform: 0: 1406 explosion_time_factor
*p 93: Uniform: 1: 1406 is_exploding
*p 93: Uniform: 2: 1406 projectile_time_factor
*p 93: Uniform: 3: 1406 tick
*p 93: Uniform: 4: 1406 tick_start
*p 93: Uniform: 5: 1406 trail_length
*p 93: Uniform: 6: 8B5E tex
[SHADER] setting reset param	tick_start	4153942
AI took for target	272958	elven guard	::	266939	Probably Not	4	<	100
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
[LOG]	#UID:272678:0#Mean looking elven guard hits Green ooze for #aaaaaa#43 physical#LAST# damage.
[ATTACK] attacking with	steel longsword
[ATTACK] to 	Cyrassra the cutpurse	 :: 	42.318066991887	3	9.4889042082029	8.75	::	1
checkHit	26.5	8.75
=> chance to hit	95
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (165 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	15.020004178009	10	2	14.45	::	1
checkHit	22	14.45
=> chance to hit	69
AI took for target	272955	green ooze	::	272678	mean looking elven guard	1	<	100
green ooze	272955	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	11.15393608287	5	2	12.8	::	1
checkHit	17	12.8
=> chance to hit	61
[ATTACK] raw dam	11.15393608287	versus	2	0.3	with APR	5
[ATTACK] after armor	11.15393608287
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
checkHit	21.600421558685	17
=> chance to hit	62
[LOG]	#ORANGE#Mean looking elven guard shrugs off the effect 'Poison'!
[LOG]	#UID:272955:0#Green ooze hits Mean looking elven guard for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with	steel longsword
[ATTACK] to 	green ooze	 :: 	35.152071502129	3	1	5.55	::	1
checkHit	21	5.55
=> chance to hit	89
[LOG]	#UID:272678:0#Mean looking elven guard misses Green ooze.
elven warrior	272686	dumb ai talents can use	Attack	T_ATTACK
elven warrior	272686	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Cloned shader 79
[SHADER] setting reset param	tick_start	4155329
[SPELL CRIT %]	6.1
Adding entity	273065	after	272902
Cloned shader 93
[SHADER] setting reset param	tick_start	4155329
[ATTACK] attacking with	iron longsword
[ATTACK] to 	Probably Not	 :: 	39.832089091691	2	21.531851257735	20.852392201066	::	1
checkHit	26.5	20.852392201066
=> chance to hit	65
[LOG]	#UID:272958:0#Elven guard misses #fbd578#Probably Not#LAST#.
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
[ATTACK] attacking with	steel longsword
[ATTACK] to 	large brown snake	 :: 	34.386875892506	3	1	10.7	::	1
checkHit	20.5	10.7
=> chance to hit	75
[ATTACK] raw dam	34.386875892506	versus	1	0.3	with APR	3
[ATTACK] after armor	34.386875892506
[ATTACK] after range	35
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	35
[ATTACK] after mult	35
[LOG]	
[ATTACK] attacking with	cruel ash starstaff of fate
[ATTACK] to 	elven guard	 :: 	18.363270817693	3	2	15.15	::	1
checkHit	21.5	15.15
=> chance to hit	66
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# misses Elven guard.
[ATTACK] staff accuracy bonus	21.5	15.15	=	1.15875
[ATTACK] attacking with	steel longsword
[ATTACK] to 	Cyrassra the cutpurse	 :: 	42.318066991887	3	9.4889042082029	8.75	::	1
checkHit	26.5	8.75
=> chance to hit	95
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	15.020004178009	10	2	14.45	::	1
checkHit	22	14.45
=> chance to hit	69
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel achievement	Nina Windia	tome	Level 10 (Roguelike)	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	273066	after	266939
large brown snake	272684	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	15.020004178009	10	2	14.45	::	1
checkHit	22	14.45
=> chance to hit	69
[ATTACK] raw dam	15.020004178009	versus	2	0.3	with APR	10
[ATTACK] after armor	15.020004178009
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
giant brown rat	272659	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
giant brown rat	272659	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
AI took for target	272660	ghast	::	272961	elven tempest	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	elven tempest	 :: 	14.180733849979	3	0	0	::	1
checkHit	13	0
=> chance to hit	83
mean looking elven guard	272678	dumb ai talents can use	Attack	T_ATTACK
mean looking elven guard	272678	dumb ai talents can use	Bleeding Edge	T_BLEEDING_EDGE
dumb ai uses	T_BLEEDING_EDGE
[LOG]	Mean looking elven guard uses Bleeding Edge.
[ATTACK] attacking with	steel longsword
[ATTACK] to 	green ooze	 :: 	35.152071502129	3	1	5.55	::	1.31304951685
checkHit	21	5.55
=> chance to hit	89
[LOG]	#UID:272678:0#Mean looking elven guard misses Green ooze.
[SPELL CRIT %]	6.1
elven guard	272958	dumb ai talents can use	Attack	T_ATTACK
elven guard	272958	dumb ai talents can use	Block	T_BLOCK
elven guard	272958	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Elven guard uses Shield Pummel.
[ATTACK] to 	Probably Not	 :: 	27.142587631456	0	21.531851257735	20.852392201066	::	1.4427188724236
checkHit	26.5	20.852392201066
=> chance to hit	65
[LOG]	#UID:272958:0#Elven guard misses #fbd578#Probably Not#LAST#.
[ATTACK] staff accuracy bonus	26.5	20.852392201066	=	1.1411901949733
[ATTACK] to 	Probably Not	 :: 	27.142587631456	0	21.531851257735	20.852392201066	::	1.7692099788303
checkHit	26.5	20.852392201066
=> chance to hit	65
[ATTACK] raw dam	27.142587631456	versus	21.531851257735	0.3	with APR	0
[ATTACK] after armor	18.999811342019
[ATTACK] after range	20
[PHYS CRIT %]	11.461015294542
[ATTACK] after crit	20
[ATTACK] after mult	35.384199576606
[ATTACK] staff accuracy bonus	26.5	20.852392201066	=	1.1411901949733
checkHit	21.925	39
=> chance to hit	8
[LOG]	Probably Not is stunned!
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
[ATTACK] attacking with	steel longsword
[ATTACK] to 	large brown snake	 :: 	34.386875892506	3	1	10.7	::	1
checkHit	20.5	10.7
=> chance to hit	75
[ATTACK] raw dam	34.386875892506	versus	1	0.3	with APR	3
[ATTACK] after armor	34.386875892506
[ATTACK] after range	35
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	35
[ATTACK] after mult	35
[ATTACK] attacking with innate combat
[ATTACK] to 	elven tempest	 :: 	14.535798891764	3	0	0	::	1
checkHit	17	0
=> chance to hit	93
[ATTACK] raw dam	14.535798891764	versus	0	0.3	with APR	3
[ATTACK] after armor	14.535798891764
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[LOG]	#UID:272958:0#Elven guard hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(35 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #YELLOW#8 light#LAST# damage.
[ATTACK] attacking with	steel longsword
[ATTACK] to 	Cyrassra the cutpurse	 :: 	42.318066991887	3	9.4889042082029	8.75	::	1
checkHit	26.5	8.75
=> chance to hit	95
[LOG]	Probably Not's Temporal Bolt hits Elven guard for #LIGHT_STEEL_BLUE#35 temporal#LAST# damage.
green ooze	272955	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	11.15393608287	5	2	12.8	::	1
checkHit	17	12.8
=> chance to hit	61
[ATTACK] raw dam	11.15393608287	versus	2	0.3	with APR	5
[ATTACK] after armor	11.15393608287
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
checkHit	21.600421558685	17
=> chance to hit	62
[LOG]	Mean looking elven guard is poisoned!
[LOG]	#UID:272955:0#Green ooze hits Mean looking elven guard for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	15.020004178009	10	2	14.45	::	1
checkHit	22	14.45
=> chance to hit	69
[ATTACK] raw dam	15.020004178009	versus	2	0.3	with APR	10
[ATTACK] after armor	15.020004178009
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
checkHit	15.058136790203	11
=> chance to hit	61
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/iceblock.png
elven tempest	272961	dumb ai talents can use	Attack	T_ATTACK
elven tempest	272961	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	ghast	 :: 	13.805850580923	2	2	8.7	::	1
checkHit	2	8.7
=> chance to hit	34
[ATTACK] raw dam	13.805850580923	versus	2	0.3	with APR	2
[ATTACK] after armor	13.805850580923
[ATTACK] after range	14
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	22.613805414169
[ATTACK] after mult	22.613805414169
[ATTACK] staff accuracy bonus	2	8.7	=	1
[LOG]	
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
C Map minimap texture: 2929 (50x50; 64x64)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #LIGHT_STEEL_BLUE#38 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven guard!#{normal}#
[ATTACK] attacking with	steel longsword of erosion
[ATTACK] to 	Cyrassra the cutpurse	 :: 	42.743395100867	3	9.4889042082029	8.75	::	1
checkHit	26	8.75
=> chance to hit	94
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	6.6371674317876	10	2	14.45	::	1
checkHit	12	14.45
=> chance to hit	44
[ATTACK] attacking with innate combat
[ATTACK] to 	elven tempest	 :: 	14.180733849979	3	0	0	::	1
checkHit	13	0
=> chance to hit	83
[ATTACK] raw dam	14.180733849979	versus	0	0.3	with APR	3
[ATTACK] after armor	14.180733849979
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
[Chain lightning] targetting	25	34	from	26	36
[Chain lightning] looking for more targets	6	 at 	25	35	radius 	10	from	elven guard
[Chain lightning] found possible actor	mean looking elven guard	17	32	distance	9
[Chain lightning] found possible actor	elven warrior	25	34	distance	1
[Chain lightning] found possible actor	elven guard	26	37	distance	2
[Chain lightning] Found targets:	3
[Chain lightning] jumping from	26	36	to	25	35
[SPELL CRIT %]	6.1
[Chain lightning] jumping from	25	35	to	26	37
[SPELL CRIT %]	6.1
[Chain lightning] jumping from	26	37	to	17	32
[SPELL CRIT %]	6.1
[Chain lightning] jumping from	17	32	to	25	34
[SPELL CRIT %]	6.1
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
mean looking elven guard	272973	dumb ai talents can use	Attack	T_ATTACK
mean looking elven guard	272973	dumb ai talents can use	Block	T_BLOCK
mean looking elven guard	272973	dumb ai talents can use	Bleeding Edge	T_BLEEDING_EDGE
dumb ai uses	T_ATTACK
[ATTACK] attacking with	steel longsword
[ATTACK] to 	large brown snake	 :: 	34.386875892506	3	1	0	::	1
checkHit	20.5	0
=> chance to hit	100
[ATTACK] raw dam	34.386875892506	versus	1	0.3	with APR	3
[ATTACK] after armor	34.386875892506
[ATTACK] after range	43
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	43
[ATTACK] after mult	43
[LOG]	Poison from Green ooze hits Mean looking elven guard for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	elven tempest	 :: 	14.535798891764	3	0	0	::	1
checkHit	17	0
=> chance to hit	93
green ooze	272955	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	11.15393608287	5	2	12.8	::	1
checkHit	17	12.8
=> chance to hit	61
[ATTACK] raw dam	11.15393608287	versus	2	0.3	with APR	5
[ATTACK] after armor	11.15393608287
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
checkHit	21.600421558685	17
=> chance to hit	62
[LOG]	#ORANGE#Mean looking elven guard shrugs off the effect 'Poison'!
elven tempest	272961	dumb ai talents can use	Attack	T_ATTACK
elven tempest	272961	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	ghast	 :: 	13.805850580923	2	2	8.7	::	1
checkHit	2	8.7
=> chance to hit	34
[ATTACK] staff accuracy bonus	2	8.7	=	1
[LOG]	
[LOG]	#UID:272955:0#Green ooze hits Mean looking elven guard for #LIGHT_GREEN#2 nature#LAST# damage.
Deleting shader 93 (is clone 1)
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (green ooze - offscreen)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (green ooze - offscreen)).
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	6.6371674317876	10	2	14.45	::	1
checkHit	12	14.45
=> chance to hit	44
[ATTACK] raw dam	6.6371674317876	versus	2	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[ATTACK] attacking with innate combat
[ATTACK] to 	elven tempest	 :: 	14.180733849979	3	0	0	::	1
checkHit	13	0
=> chance to hit	83
[ATTACK] attacking with	steel longsword
[ATTACK] to 	green ooze	 :: 	35.152071502129	3	1	5.55	::	1
checkHit	21	5.55
=> chance to hit	89
[ATTACK] raw dam	35.152071502129	versus	1	0.3	with APR	3
[ATTACK] after armor	35.152071502129
[ATTACK] after range	45
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	45
[ATTACK] after mult	45
[LOG]	Green ooze splits in two!
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
AI took for target	272973	mean looking elven guard	::	272659	giant brown rat	1	<	100
mean looking elven guard	272973	dumb ai talents can use	Attack	T_ATTACK
mean looking elven guard	272973	dumb ai talents can use	Block	T_BLOCK
mean looking elven guard	272973	dumb ai talents can use	Bleeding Edge	T_BLEEDING_EDGE
dumb ai uses	T_ATTACK
[ATTACK] attacking with	steel longsword
[ATTACK] to 	giant brown rat	 :: 	34.386875892506	3	1	3.8	::	1
checkHit	20.5	3.8
=> chance to hit	92
[LOG]	#UID:272678:0#Mean looking elven guard hits Green ooze for #aaaaaa#21 physical#LAST# damage.
[LOG]	Poison from Green ooze hits Mean looking elven guard for #LIGHT_GREEN#2 nature#LAST# damage.
AI took for target	272650	elven guard	::	272902	Cyrassra the cutpurse	16	<	100
ghoul	273062	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoul	273062	dumb ai talents can use	Attack	T_ATTACK
ghoul	273062	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghoul	273062	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_ROTTING_DISEASE
[ATTACK] attacking with innate combat
[ATTACK] to 	elven tempest	 :: 	14.535798891764	3	0	0	::	0.72360679774998
checkHit	17	0
=> chance to hit	93
[ATTACK] raw dam	14.535798891764	versus	0	0.3	with APR	3
[ATTACK] after armor	14.535798891764
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	10.85410196625
checkHit	17.314176028769	23
=> chance to hit	36
[LOG]	Probably Not is not stunned anymore.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1055:0#Talent Wormhole is ready to use.
[LOG]	#00ff00##UID:1096:0#Talent Spacetime Tuning is ready to use.
elven tempest	272961	dumb ai talents can use	Attack	T_ATTACK
elven tempest	272961	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	7.0363300372867
Loading tile from tileset	/data/gfx/shockbolt/object/aquamarine.png
[LOG]	
C Map minimap texture: 1057 (50x44; 64x64)
[USERCHAT] channel talk	Furey	tome	removing mental sustains is quite rare.  I only know of three ways
C Map minimap texture: 1057 (50x50; 64x64)
[USERCHAT] channel serial data	sirlagsalotmore	tome	542
[ATTACK] attacking with	steel longsword of erosion
[ATTACK] to 	Cyrassra the cutpurse	 :: 	42.743395100867	3	9.4889042082029	8.75	::	1
checkHit	26	8.75
=> chance to hit	94
AI took for target	272649	yellow jelly	::	272961	elven tempest	16	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	6.6371674317876	10	2	14.45	::	1
checkHit	12	14.45
=> chance to hit	44
[ATTACK] raw dam	6.6371674317876	versus	2	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
AI took for target	272678	mean looking elven guard	::	272955	green ooze	1	<	100
mean looking elven guard	272678	dumb ai talents can use	Attack	T_ATTACK
mean looking elven guard	272678	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_BLOCK
[LOG]	Mean looking elven guard uses Block.
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
elven warrior	272686	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	steel waraxe of massacre
[ATTACK] to 	Cyrassra the cutpurse	 :: 	40.189235627795	3	9.4889042082029	8.75	::	1
checkHit	21	8.75
=> chance to hit	81
[ATTACK] raw dam	40.189235627795	versus	9.4889042082029	0.3	with APR	3
[ATTACK] after armor	33.700331419592
[ATTACK] after range	37
[PHYS CRIT %] axe accuracy bonus	21	8.75	=	2.45
[PHYS CRIT %]	6.45
[ATTACK] after crit	37
[ATTACK] after mult	37
[ATTACK] attacking with	arcing iron greatsword of paradox
[ATTACK] to 	elven warrior	 :: 	20.689374784759	1	14.4	16.8	::	1
checkHit	41.333333333333	16.8
=> chance to hit	100
[ATTACK] raw dam	20.689374784759	versus	14.4	0.74117647058824	with APR	1
[ATTACK] after armor	7.2893747847586
[ATTACK] after range	9
[PHYS CRIT %]	25.615825402181
[ATTACK] after crit	9
[ATTACK] after mult	9
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
[ATTACK] attacking with	steel longsword
[ATTACK] to 	giant brown rat	 :: 	34.386875892506	3	1	3.8	::	1
checkHit	20.5	3.8
=> chance to hit	92
[ATTACK] raw dam	34.386875892506	versus	1	0.3	with APR	3
[ATTACK] after armor	34.386875892506
[ATTACK] after range	45
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	45
[ATTACK] after mult	45
[LOG]	Poison from Green ooze hits Mean looking elven guard for #LIGHT_GREEN#2 nature#LAST# damage.
[TARGET] Passing target	mean looking elven guard	from	elven guard	to	Cyrassra the cutpurse
[ATTACK] attacking with innate combat
[ATTACK] to 	elven tempest	 :: 	14.535798891764	3	0	0	::	1
checkHit	17	0
=> chance to hit	93
[ATTACK] raw dam	14.535798891764	versus	0	0.3	with APR	3
[ATTACK] after armor	14.535798891764
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
green ooze	272955	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	11.15393608287	5	2	0	::	1
checkHit	17	0
=> chance to hit	93
[ATTACK] raw dam	11.15393608287	versus	2	0.3	with APR	5
[ATTACK] after armor	11.15393608287
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
checkHit	21.600421558685	17
=> chance to hit	62
[LOG]	#UID:272955:0#Green ooze hits Mean looking elven guard for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	35.384199576606	3.5384199576606
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
AI took for target	272961	elven tempest	::	273062	ghoul	1	<	100
elven tempest	272961	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	ghoul	 :: 	13.805850580923	2	2	7.7	::	1
checkHit	2	7.7
=> chance to hit	36
[ATTACK] raw dam	13.805850580923	versus	2	0.3	with APR	2
[ATTACK] after armor	13.805850580923
[ATTACK] after range	15
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	15
[ATTACK] after mult	15
[ATTACK] staff accuracy bonus	2	7.7	=	1
[LOG]	
[ATTACK] attacking with	steel longsword of erosion
[ATTACK] to 	Cyrassra the cutpurse	 :: 	42.743395100867	3	9.4889042082029	8.75	::	1
checkHit	26	8.75
=> chance to hit	94
[ATTACK] raw dam	42.743395100867	versus	9.4889042082029	0.3	with APR	3
[ATTACK] after armor	36.254490892664
[ATTACK] after range	37
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	37
[ATTACK] after mult	37
[TARGET] Passing target	elven warrior	from	mean looking elven guard	to	Cyrassra the cutpurse
mean looking elven guard	272678	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	steel longsword
[ATTACK] to 	green ooze	 :: 	35.152071502129	3	1	5.55	::	1
checkHit	21	5.55
=> chance to hit	89
[ATTACK] raw dam	35.152071502129	versus	1	0.3	with APR	3
[ATTACK] after armor	35.152071502129
[ATTACK] after range	41
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	41
[ATTACK] after mult	41
[LOG]	Green ooze splits in two!
elven warrior	272686	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	steel waraxe of massacre
[ATTACK] to 	Cyrassra the cutpurse	 :: 	40.189235627795	3	9.4889042082029	8.75	::	1
checkHit	21	8.75
=> chance to hit	81
[ATTACK] raw dam	40.189235627795	versus	9.4889042082029	0.3	with APR	3
[ATTACK] after armor	33.700331419592
[ATTACK] after range	45
[PHYS CRIT %] axe accuracy bonus	21	8.75	=	2.45
[PHYS CRIT %]	6.45
[ATTACK] after crit	45
[ATTACK] after mult	45
[SPELL CRIT %]	6.1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
New GL Shader program 94
*p 94: Uniform: 0: 8B52 beamColor1
*p 94: Uniform: 1: 8B52 beamColor2
*p 94: Uniform: 2: 1406 beamsCount
*p 94: Uniform: 3: 8B52 circleColor
*p 94: Uniform: 4: 1406 circleDescendSpeed
*p 94: Uniform: 5: 1406 circleRotationSpeed
*p 94: Uniform: 6: 1406 noup
*p 94: Uniform: 7: 1406 tick
*p 94: Uniform: 8: 1406 tick_start
*p 94: Uniform: 9: 1406 time_factor
*p 94: Uniform: 10: 8B5E tex
[SHADER] setting reset param	tick_start	4172236
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
New GL Shader program 95
*p 95: Uniform: 0: 8B52 beamColor1
*p 95: Uniform: 1: 8B52 beamColor2
*p 95: Uniform: 2: 1406 beamsCount
*p 95: Uniform: 3: 8B52 circleColor
*p 95: Uniform: 4: 1406 circleDescendSpeed
*p 95: Uniform: 5: 1406 circleRotationSpeed
*p 95: Uniform: 6: 1406 noup
*p 95: Uniform: 7: 1406 tick
*p 95: Uniform: 8: 1406 tick_start
*p 95: Uniform: 9: 1406 time_factor
*p 95: Uniform: 10: 8B5E tex
[SHADER] setting reset param	tick_start	4172236
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
[LOG]	#UID:272678:0#Mean looking elven guard hits Green ooze for #aaaaaa#19 physical#LAST# damage.
[LOG]	Poison from Green ooze hits Mean looking elven guard for #LIGHT_GREEN#4 nature#LAST# damage.
AI took for target	272955	green ooze	::	272678	mean looking elven guard	1	<	100
green ooze	272955	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	11.15393608287	5	2	0	::	1
checkHit	17	0
=> chance to hit	93
[ATTACK] raw dam	11.15393608287	versus	2	0.3	with APR	5
[ATTACK] after armor	11.15393608287
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
checkHit	21.600421558685	17
=> chance to hit	62
[LOG]	#ORANGE#Mean looking elven guard shrugs off the effect 'Poison'!
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Temporal Restoration Field.
[LOG]	#UID:272955:0#Green ooze hits Mean looking elven guard for #LIGHT_GREEN#2 nature#LAST# damage.
green ooze	273069	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	11.15393608287	5	2	0	::	1
checkHit	17	0
=> chance to hit	93
[ATTACK] raw dam	11.15393608287	versus	2	0.3	with APR	5
[ATTACK] after armor	11.15393608287
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
checkHit	21.600421558685	17
=> chance to hit	62
[LOG]	#ORANGE#Mean looking elven guard shrugs off the effect 'Poison'!
[LOG]	#UID:273069:0#Green ooze hits Mean looking elven guard for #LIGHT_GREEN#2 nature#LAST# damage.
elven tempest	272961	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	ghoul	 :: 	13.805850580923	2	2	7.7	::	1
checkHit	2	7.7
=> chance to hit	36
[ATTACK] staff accuracy bonus	2	7.7	=	1
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_2.ogg" : <static>
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Green ooze for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#65 physical#LAST# (158 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#(20 blocked)#LAST#, #aaaaaa#51 physical#LAST# (141 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Green ooze for #LIGHT_STEEL_BLUE#93 temporal#LAST# damage.
AI took for target	272626	elven guard	::	272902	Cyrassra the cutpurse	1	<	100
[ATTACK] attacking with	steel longsword of erosion
[ATTACK] to 	Cyrassra the cutpurse	 :: 	42.743395100867	3	9.4889042082029	8.75	::	1
checkHit	26	8.75
=> chance to hit	94
[ATTACK] raw dam	42.743395100867	versus	9.4889042082029	0.3	with APR	3
[ATTACK] after armor	36.254490892664
[ATTACK] after range	44
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	44
[ATTACK] after mult	44
AI took for target	272678	mean looking elven guard	::	273069	green ooze	1	<	100
[ATTACK] attacking with	steel longsword
[ATTACK] to 	green ooze	 :: 	35.152071502129	3	1	5.55	::	1
checkHit	21	5.55
=> chance to hit	89
[ATTACK] raw dam	35.152071502129	versus	1	0.3	with APR	3
[ATTACK] after armor	35.152071502129
[ATTACK] after range	48
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	48
[ATTACK] after mult	48
[ATTACK] attacking with	steel waraxe of massacre
[ATTACK] to 	Cyrassra the cutpurse	 :: 	40.189235627795	3	9.4889042082029	8.75	::	1
checkHit	21	8.75
=> chance to hit	81
[SPELL CRIT %]	6.1
Adding entity	273071	after	272902
Cloned shader 93
[SHADER] setting reset param	tick_start	4173981
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Green ooze!#{normal}#
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Green ooze!#{normal}#
[LOG]	#UID:272678:0#Mean looking elven guard hits Green ooze for #aaaaaa#45 physical#LAST# damage.
[LOG]	Poison from Green ooze hits Mean looking elven guard for #LIGHT_GREEN#4 nature#LAST# damage.
Deleting shader 79 (is clone 1)
Deleting shader 83 (is clone 0)
[ATTACK] attacking with	steel longsword
[ATTACK] to 	Cyrassra the cutpurse	 :: 	42.318066991887	3	9.4889042082029	8.75	::	1
checkHit	26.5	8.75
=> chance to hit	95
[ATTACK] raw dam	42.318066991887	versus	9.4889042082029	0.3	with APR	3
[ATTACK] after armor	35.829162783684
[ATTACK] after range	38
[PHYS CRIT %]	11.461015294542
[ATTACK] after crit	38
[ATTACK] after mult	38
[ATTACK] attacking with innate combat
[ATTACK] to 	elven tempest	 :: 	14.535798891764	3	0	0	::	1
checkHit	17	0
=> chance to hit	93
[ATTACK] raw dam	14.535798891764	versus	0	0.3	with APR	3
[ATTACK] after armor	14.535798891764
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Temporal Restoration Field.
elven tempest	272961	dumb ai talents can use	Attack	T_ATTACK
elven tempest	272961	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	ghoul	 :: 	13.805850580923	2	2	7.7	::	1
checkHit	2	7.7
=> chance to hit	36
[ATTACK] staff accuracy bonus	2	7.7	=	1
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	273072	after	266939
[ATTACK] attacking with	steel longsword of erosion
[ATTACK] to 	Cyrassra the cutpurse	 :: 	42.743395100867	3	9.4889042082029	8.75	::	1
checkHit	26	8.75
=> chance to hit	94
[ATTACK] raw dam	42.743395100867	versus	9.4889042082029	0.3	with APR	3
[ATTACK] after armor	36.254490892664
[ATTACK] after range	37
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	37
[ATTACK] after mult	37
elven warrior	272635	dumb ai talents can use	Timeless	T_TIMELESS
dumb ai uses	T_TIMELESS
[LOG]	Mean looking elven guard stops being poisoned.
[ATTACK] attacking with	steel longsword
[ATTACK] to 	green ooze	 :: 	35.152071502129	3	1	5.55	::	1
checkHit	21	5.55
=> chance to hit	89
[ATTACK] raw dam	35.152071502129	versus	1	0.3	with APR	3
[ATTACK] after armor	35.152071502129
[ATTACK] after range	45
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	45
[ATTACK] after mult	45
[ATTACK] attacking with	steel waraxe of massacre
[ATTACK] to 	Cyrassra the cutpurse	 :: 	40.189235627795	3	9.4889042082029	8.75	::	1
checkHit	21	8.75
=> chance to hit	81
[ATTACK] attacking with	arcing iron greatsword of paradox
[ATTACK] to 	elven warrior	 :: 	20.689374784759	1	14.4	16.8	::	1
checkHit	41.333333333333	16.8
=> chance to hit	100
[ATTACK] raw dam	20.689374784759	versus	14.4	0.74117647058824	with APR	1
[ATTACK] after armor	7.2893747847586
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
[LOG]	#UID:272678:0#Mean looking elven guard hits Green ooze for #aaaaaa#42 physical#LAST# damage.
[ATTACK] attacking with	steel longsword
[ATTACK] to 	Cyrassra the cutpurse	 :: 	42.318066991887	3	9.4889042082029	8.75	::	1
checkHit	26.5	8.75
=> chance to hit	95
[ATTACK] raw dam	42.318066991887	versus	9.4889042082029	0.3	with APR	3
[ATTACK] after armor	35.829162783684
[ATTACK] after range	40
[PHYS CRIT %]	11.461015294542
[ATTACK] after crit	40
[ATTACK] after mult	40
ghoul	273062	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoul	273062	dumb ai talents can use	Attack	T_ATTACK
ghoul	273062	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_BITE_POISON
[ATTACK] attacking with innate combat
[ATTACK] to 	elven tempest	 :: 	14.535798891764	3	0	0	::	3
checkHit	17	0
=> chance to hit	93
[ATTACK] raw dam	14.535798891764	versus	0	0.3	with APR	3
[ATTACK] after armor	14.535798891764
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	42
checkHit	15.078441651195	17
=> chance to hit	46
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #{bold}##LIGHT_STEEL_BLUE#142 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Temporal Restoration Field.
elven tempest	272961	dumb ai talents can use	Attack	T_ATTACK
elven tempest	272961	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	7.0363300372867
[LOG]	
[USERCHAT] channel talk	zidene666	tome	unstoppable is not a sustain
[LOG]	Probably Not retunes the fabric of spacetime.
elven guard	272626	dumb ai talents can use	Attack	T_ATTACK
elven guard	272626	dumb ai talents can use	Block	T_BLOCK
elven guard	272626	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
[ATTACK] attacking with	steel waraxe of massacre
[ATTACK] to 	Cyrassra the cutpurse	 :: 	40.189235627795	3	9.4889042082029	8.75	::	1
checkHit	21	8.75
=> chance to hit	81
[ATTACK] raw dam	40.189235627795	versus	9.4889042082029	0.3	with APR	3
[ATTACK] after armor	33.700331419592
[ATTACK] after range	47
[PHYS CRIT %] axe accuracy bonus	21	8.75	=	2.45
[PHYS CRIT %]	6.45
[ATTACK] after crit	47
[ATTACK] after mult	47
Loading tile from tileset	/data/gfx/shockbolt/object/robe_woollen.png
AI took for target	272902	Cyrassra the cutpurse	::	272626	elven guard	1	<	100
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
AI took for target	272963	mean looking elven guard	::	272658	white worm mass	49	<	100
AI took for target	272658	white worm mass	::	272963	mean looking elven guard	36	<	100
white worm mass	272658	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[MULTIPLY]	34	35	::	nil
[MULTIPLY]	2	uids	272658	=>	273073	::	nil	nil
[ATTACK] attacking with innate combat
[ATTACK] to 	elven tempest	 :: 	14.535798891764	3	0	0	::	1
checkHit	17	0
=> chance to hit	93
[ATTACK] raw dam	14.535798891764	versus	0	0.3	with APR	3
[ATTACK] after armor	14.535798891764
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#5 healing#LAST# from Temporal Restoration Field.
elven tempest	272961	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	ghoul	 :: 	13.805850580923	2	2	7.7	::	1
checkHit	2	7.7
=> chance to hit	36
[ATTACK] raw dam	13.805850580923	versus	2	0.3	with APR	2
[ATTACK] after armor	13.805850580923
[ATTACK] after range	16
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK] staff accuracy bonus	2	7.7	=	1
[LOG]	
[LOG]	Resting starts...
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
AI took for target	272649	yellow jelly	::	272961	elven tempest	16	<	100
[ATTACK] attacking with	arcing iron greatsword of paradox
[ATTACK] to 	elven guard	 :: 	20.689374784759	1	2	15.15	::	1
checkHit	41.333333333333	15.15
=> chance to hit	100
[ATTACK] raw dam	20.689374784759	versus	2	0.3	with APR	1
[ATTACK] after armor	19.689374784759
[ATTACK] after range	24
[PHYS CRIT %]	12.412702313413
[ATTACK] after crit	24
[ATTACK] after mult	24
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
elven guard	272650	dumb ai talents can use	Attack	T_ATTACK
elven guard	272650	dumb ai talents can use	Block	T_BLOCK
elven guard	272650	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[ATTACK] to 	Cyrassra the cutpurse	 :: 	25.406929508172	0	9.4889042082029	8.75	::	1.4427188724236
checkHit	26.5	8.75
=> chance to hit	95
[ATTACK] raw dam	25.406929508172	versus	9.4889042082029	0.3	with APR	0
[ATTACK] after armor	17.784850655721
[ATTACK] after range	18
[PHYS CRIT %]	11.461015294542
[ATTACK] after crit	18
[ATTACK] after mult	25.968939703624
[ATTACK] staff accuracy bonus	26.5	8.75	=	1.44375
[ATTACK] to 	Cyrassra the cutpurse	 :: 	25.406929508172	0	9.4889042082029	8.75	::	1.7692099788303
checkHit	26.5	8.75
=> chance to hit	95
[ATTACK] raw dam	25.406929508172	versus	9.4889042082029	0.3	with APR	0
[ATTACK] after armor	17.784850655721
[ATTACK] after range	18
[PHYS CRIT %]	11.461015294542
[ATTACK] after crit	18
[ATTACK] after mult	31.845779618946
[ATTACK] staff accuracy bonus	26.5	8.75	=	1.44375
checkHit	23.42580834674	39
=> chance to hit	12
AI took for target	272963	mean looking elven guard	::	273073	white worm mass	16	<	100
checkHit	23.42580834674	27.5
=> chance to hit	40
checkHit	23.42580834674	27.5
=> chance to hit	40
AI took for target	272685	large brown snake	::	272963	mean looking elven guard	81	<	100
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
elven tempest	272961	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	ghoul	 :: 	13.805850580923	2	2	7.7	::	1
checkHit	2	7.7
=> chance to hit	36
[ATTACK] staff accuracy bonus	2	7.7	=	1
[ATTACK] attacking with	arcing iron greatsword of paradox
[ATTACK] to 	elven guard	 :: 	20.689374784759	1	2	15.15	::	1
checkHit	41.333333333333	15.15
=> chance to hit	100
[ATTACK] raw dam	20.689374784759	versus	2	0.3	with APR	1
[ATTACK] after armor	19.689374784759
[ATTACK] after range	27
[PHYS CRIT %]	12.412702313413
[ATTACK] after crit	27
[ATTACK] after mult	27
[LOG]	You feel a surge of power as a powerful creature falls nearby.
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_steel.png
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
AI took for target	273062	ghoul	::	272961	elven tempest	1	<	100
AI took for target	272658	white worm mass	::	272963	mean looking elven guard	9	<	100
white worm mass	273073	dumb ai talents can use	Multiply	T_MULTIPLY
white worm mass	273073	dumb ai talents can use	Attack	T_ATTACK
white worm mass	273073	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_CRAWL_POISON
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	8.7564035630889	1100	2	15.15	::	3
checkHit	18	15.15
=> chance to hit	58
[LOG]	The fabric of time around Probably Not returns to normal.
elven tempest	272961	dumb ai talents can use	Attack	T_ATTACK
elven tempest	272961	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	ghoul	 :: 	13.805850580923	2	2	7.7	::	1
checkHit	2	7.7
=> chance to hit	36
[ATTACK] staff accuracy bonus	2	7.7	=	1
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
mean looking elven guard	272963	dumb ai talents can use	Attack	T_ATTACK
mean looking elven guard	272963	dumb ai talents can use	Block	T_BLOCK
mean looking elven guard	272963	dumb ai talents can use	Bleeding Edge	T_BLEEDING_EDGE
dumb ai uses	T_BLEEDING_EDGE
[ATTACK] attacking with	arcing steel longsword
[ATTACK] to 	white worm mass	 :: 	42.318066991887	3	1	5.9	::	1.4427188724236
checkHit	26.5	5.9
=> chance to hit	100
[ATTACK] raw dam	42.318066991887	versus	1	0.3	with APR	3
[ATTACK] after armor	42.318066991887
[ATTACK] after range	48
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	48
[ATTACK] after mult	69.250505876332
[ATTACK] attacking with innate combat
[ATTACK] to 	elven tempest	 :: 	14.535798891764	3	0	0	::	1
checkHit	17	0
=> chance to hit	93
[ATTACK] raw dam	14.535798891764	versus	0	0.3	with APR	3
[ATTACK] after armor	14.535798891764
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
elven tempest	272961	dumb ai talents can use	Attack	T_ATTACK
elven tempest	272961	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff
[ATTACK] to 	ghoul	 :: 	13.805850580923	2	2	7.7	::	1
checkHit	2	7.7
=> chance to hit	36
[ATTACK] raw dam	13.805850580923	versus	2	0.3	with APR	2
[ATTACK] after armor	13.805850580923
[ATTACK] after range	15
[PHYS CRIT %]	7.5363300372867
[ATTACK] after crit	15
[ATTACK] after mult	15
[ATTACK] staff accuracy bonus	2	7.7	=	1
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[SPELL CRIT %]	7.0363300372867
[SPELL CRIT %]	7.0363300372867
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	8.7564035630889	100	2	15.15	::	1
checkHit	18	15.15
=> chance to hit	58
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
AI took for target	272961	elven tempest	::	272649	yellow jelly	16	<	100
elven tempest	272961	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	7.0363300372867
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
AI took for target	272963	mean looking elven guard	::	272658	white worm mass	1	<	100
mean looking elven guard	272963	dumb ai talents can use	Attack	T_ATTACK
mean looking elven guard	272963	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_BLOCK
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	8.7564035630889	100	2	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	8.7564035630889	versus	2	0.3	with APR	100
[ATTACK] after armor	8.7564035630889
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	lol
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[ATTACK] attacking with	arcing steel longsword
[ATTACK] to 	white worm mass	 :: 	42.318066991887	3	1	0	::	1
checkHit	26.5	0
=> chance to hit	100
[ATTACK] raw dam	42.318066991887	versus	1	0.3	with APR	3
[ATTACK] after armor	42.318066991887
[ATTACK] after range	47
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	47
[ATTACK] after mult	47
[ATTACK] after counterstrike	94
[USERCHAT] channel achievement	CrimsoND	tome	Reaver	false	true
[LOG]	Probably Not casts Precognition.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
AI took for target	272963	mean looking elven guard	::	272685	large brown snake	9	<	100
AI took for target	272685	large brown snake	::	272963	mean looking elven guard	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	16.747786977415	10	2	15.15	::	1
checkHit	23	15.15
=> chance to hit	70
[ATTACK] raw dam	16.747786977415	versus	2	0.3	with APR	10
[ATTACK] after armor	16.747786977415
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
[USERCHAT] channel talk	Furey	tome	mental effects*
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
Deleting shader 93 (is clone 1)
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[ATTACK] attacking with	arcing steel longsword
[ATTACK] to 	large brown snake	 :: 	42.318066991887	3	1	11.4	::	1
checkHit	26.5	11.4
=> chance to hit	88
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	16.747786977415	10	2	15.15	::	1
checkHit	23	15.15
=> chance to hit	70
[ATTACK] raw dam	16.747786977415	versus	2	0.3	with APR	10
[ATTACK] after armor	16.747786977415
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
AI took for target	272685	large brown snake	::	272963	mean looking elven guard	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	16.747786977415	10	2	15.15	::	1
checkHit	23	15.15
=> chance to hit	70
[ATTACK] raw dam	16.747786977415	versus	2	0.3	with APR	10
[ATTACK] after armor	16.747786977415
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	18
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[ATTACK] attacking with	arcing steel longsword
[ATTACK] to 	large brown snake	 :: 	42.318066991887	3	1	11.4	::	1
checkHit	26.5	11.4
=> chance to hit	88
[ATTACK] raw dam	42.318066991887	versus	1	0.3	with APR	3
[ATTACK] after armor	42.318066991887
[ATTACK] after range	56
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	56
[ATTACK] after mult	56
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	16.747786977415	10	2	15.15	::	1
checkHit	23	15.15
=> chance to hit	70
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[ATTACK] attacking with	arcing steel longsword
[ATTACK] to 	large brown snake	 :: 	42.318066991887	3	1	11.4	::	1
checkHit	26.5	11.4
=> chance to hit	88
[ATTACK] raw dam	42.318066991887	versus	1	0.3	with APR	3
[ATTACK] after armor	42.318066991887
[ATTACK] after range	56
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	56
[ATTACK] after mult	56
[ATTACK] attacking with innate combat
[ATTACK] to 	mean looking elven guard	 :: 	16.747786977415	10	2	15.15	::	1
checkHit	23	15.15
=> chance to hit	70
[ATTACK] raw dam	16.747786977415	versus	2	0.3	with APR	10
[ATTACK] after armor	16.747786977415
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[ATTACK] attacking with	arcing steel longsword
[ATTACK] to 	large brown snake	 :: 	42.318066991887	3	1	11.4	::	1
checkHit	26.5	11.4
=> chance to hit	88
[ATTACK] raw dam	42.318066991887	versus	1	0.3	with APR	3
[ATTACK] after armor	42.318066991887
[ATTACK] after range	54
[PHYS CRIT %]	8.0363300372867
[ATTACK] after crit	54
[ATTACK] after mult	54
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[LOG]	
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[USERCHAT] channel achievement	Rebloodening	tome	The Arena	false	false
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	elven guard	from	mean looking elven guard	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Cyrassra the cutpurse
[TARGET] Passing target	elven warrior	from	elven guard	to	Cyrassra the cutpurse
[USERCHAT] channel achievement	Eileifr	tome	Race through fire	false	false
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the east (green mold)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Green mold for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (154 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Green mold!#{normal}#
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
[LOG]	
[USERCHAT] channel serial data	Zinovy	tome	566
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the south (mean looking elven guard - offscreen)).
[LOG]	
Deleting temp shader	shadow_simulacrum[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	Mean looking elven guard shrugs off the critical damage!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #{bold}##LIGHT_STEEL_BLUE#147 temporal#{normal}##LAST#, #aaaaaa#67 physical#LAST# (213 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Mean looking elven guard!#{normal}#
[LOG]	
[LOG]	Probably Not casts Precognition.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
C Map minimap texture: 1057 (50x44; 64x64)
[USERCHAT] channel achievement	Ribald	tome	The secret city (Exploration mode)	false	false
C Map minimap texture: 1057 (50x50; 64x64)
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[USERCHAT] channel talk	zidene666	tome	yeah. but theres a few more things that remove debuffs. tho your right it is stupidly rare
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Ariul	tome	Anti-Antimagic!	false	true
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the northwest (elven guard)).
AI took for target	272626	elven guard	::	266939	Probably Not	16	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven guard!#{normal}#
[LOG]	
Deleting temp shader	shockwave2[shockwaveSpeed=5.6]
[USERCHAT] channel talk	Furey	tome	I guess 4 yeah...the wierdling beast could do as well
AI took for target	272632	mean looking elven guard	::	266939	Probably Not	49	<	100
AI took for target	272635	elven warrior	::	266939	Probably Not	49	<	100
AI took for target	272650	elven guard	::	266939	Probably Not	16	<	100
Server latency	103
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	273074	after	266939
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #{bold}##LIGHT_STEEL_BLUE#132 temporal#{normal}##LAST# damage.
AI took for target	272635	elven warrior	::	266939	Probably Not	25	<	100
elven warrior	272635	dumb ai talents can use	Timeless	T_TIMELESS
dumb ai uses	T_TIMELESS
[LOG]	Elven warrior casts Timeless.
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #LIGHT_STEEL_BLUE#137 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #LIGHT_STEEL_BLUE#139 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #{bold}##LIGHT_STEEL_BLUE#149 temporal#{normal}##LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #{bold}##LIGHT_STEEL_BLUE#149 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven guard!#{normal}#
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Deleting shader 91 (is clone 0)
[Identify]	Zanerion the Brandbender	true
[LOG]	Probably Not picks up (g.): #SALMON##UID:272714:0#Zanerion the Brandbender (129% power, 2 apr)#LAST#.
[Identify]	mindwoven woollen robe	true
[LOG]	Probably Not picks up (h.): #00FF80##UID:272691:0#mindwoven woollen robe (0 def, 0 armour)#LAST#.
[USERCHAT] channel talk	zidene666	tome	had buffs removed like.... only a hand full of times
[LOG]	Ran for 11 turns (stop reason: hostile spotted to the northwest (mean looking elven guard)).
AI took for target	272705	mean looking elven guard	::	266939	Probably Not	81	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (154 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	273075	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #{bold}##LIGHT_STEEL_BLUE#138 temporal#{normal}##LAST# damage.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (elven mage)).
[USERCHAT] channel achievement	deosil	global	The Arena	false	false
AI took for target	272662	elven mage	::	266939	Probably Not	9	<	100
elven mage	272662	dumb ai talents can use	Shock	T_SHOCK
elven mage	272662	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[LOG]	Elven mage casts Earthen Missiles.
[SPELL CRIT %]	13.036330037287
[LOG]	#{bold}#Elven mage's spell attains critical power!#{normal}#
Adding entity	273076	after	272662
[SPELL CRIT %]	13.036330037287
Adding entity	273077	after	272662
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #{bold}##aaaaaa#27 physical#{normal}##LAST#, #{bold}##aaaaaa#5 physical#{normal}##LAST# (32 total damage).
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #aaaaaa#44 physical#LAST#, #aaaaaa#7 physical#LAST# (52 total damage).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	not sure by what
[USERCHAT] channel serial data	robomani	tome	602
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	4224775
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#00ffff#Welcome to level 15 [Probably Not].
[LOG]	Probably Not has 3 stat point(s), 2 class talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Probably Not the level 15 Shalore Paradox Mage
Loading tile from tileset	/data/gfx/shockbolt/object/hboots_iron.png
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven mage for #{bold}##LIGHT_STEEL_BLUE#147 temporal#{normal}##LAST#, #{bold}##aaaaaa#111 physical#{normal}##LAST# (258 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven mage!#{normal}#
[LOG]	
[USERCHAT] channel achievement	grossor	tome	Utterly Destroyed	false	false
[Identify]	miner's pair of iron boots	true
[LOG]	Probably Not picks up (k.): #00FF80##UID:272663:0#miner's pair of iron boots (0 def, 7 armour)#LAST#.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	TenebraeZ	global	Level 10	false	false
Using cached font	/data/font/Salsa-Mono.ttf	14
Loading tile from tileset	/data/gfx/stats/strength.png
Loading tile from tileset	/data/gfx/stats/dexterity.png
Loading tile from tileset	/data/gfx/stats/constitution.png
Loading tile from tileset	/data/gfx/stats/magic.png
Loading tile from tileset	/data/gfx/stats/willpower.png
Loading tile from tileset	/data/gfx/stats/cunning.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
[USERCHAT] channel serial data	Geffro	global	446
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
[USERCHAT] channel talk	Furey	tome	magical is easy.  Physical less so.  Mental is rare.
[USERCHAT] channel talk	zidene666	tome	i noticed my mind slayer sustains kept getting removed in the prides, esp vor and the anti magic on
[USERCHAT] channel achievement	sagecyan	global	Bringer of Doom (Exploration mode)	false	false
[USERCHAT] channel achievement	creepingdusk	tome	Treasure Hunter (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel talk	zidene666	tome	and those are all mental
[USERCHAT] channel achievement	remin	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	raraines	tome	Hell has no fury like a demon scorned! (Roguelike)	false	true
[USERCHAT] channel serial data	hollow_dog	tome	543
[USERCHAT] channel achievement	Hiro	tome	Savior of the damsels in distress	false	false
Server latency	103
[USERCHAT] channel talk	zidene666	tome	hmmmm
[LOG]	#LIGHT_BLUE#Warning: You have increased some of your statistics or talent. Talent(s) actually sustained: 
 #GOLD# - Contingency#LAST#
 If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not activates Disintegration.
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(21,23),zoom=0.6]
New GL Shader program 83
*p 83: Uniform: 0: 8B52 color1
*p 83: Uniform: 1: 8B52 color2
*p 83: Uniform: 2: 1406 hide_center
*p 83: Uniform: 3: 1406 npow
*p 83: Uniform: 4: 1406 tick
*p 83: Uniform: 5: 1406 time_factor
*p 83: Uniform: 6: 8B50 xy
*p 83: Uniform: 7: 1406 zoom
*p 83: Uniform: 8: 8B5E tex
[LOG]	Probably Not deactivates Matter Weaving.
[LOG]	Probably Not activates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 91
*p 91: Uniform: 0: 8B51 color
*p 91: Uniform: 1: 1406 growthSpeed
*p 91: Uniform: 2: 1406 spikeLength
*p 91: Uniform: 3: 1406 spikeOffset
*p 91: Uniform: 4: 1406 spikeWidth
*p 91: Uniform: 5: 1406 tick
*p 91: Uniform: 6: 1406 tick_start
*p 91: Uniform: 7: 1406 time_factor
*p 91: Uniform: 8: 8B5E displMapTex
*p 91: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	4288612
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not activates Premonition.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not activates Chant of Fortress.
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The shield around Probably Not crumbles.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[USERCHAT] channel talk	zidene666	tome	i should get mind starmastery from the alchemist escourt
[USERCHAT] channel talk	Furey	tome	the only things that do that are the axekick, the acid from an alchemist, and entropy.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	shimmering ash starstaff of warding	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:272989:0#shimmering ash starstaff of warding (111% power, 3 apr, temporal element)#LAST#.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (mean looking elven guard)).
AI took for target	272973	mean looking elven guard	::	266939	Probably Not	36	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	zidene666	tome	save me a generic point
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	273092	after	266939
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #{bold}##LIGHT_STEEL_BLUE#191 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	Gulnar135	tome	536
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Furey	tome	no.
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven tempest for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven tempest!#{normal}#
[LOG]	
[USERCHAT] channel talk	zidene666	tome	whats entropy?
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	aquamarine	true
[LOG]	Probably Not picks up (s.): #FFFFFF##UID:272661:0#aquamarine#LAST#.
[LOG]	Ran for 5 turns (stop reason: at door).
[LOG]	
[LOG]	Probably Not casts Precognition.
[LOG]	
C Map minimap texture: 1057 (50x44; 64x64)
[USERCHAT] channel achievement	dcchomp	tome	The secret city (Nightmare (Roguelike) difficulty)	false	false
C Map minimap texture: 718 (50x50; 64x64)
[USERCHAT] channel talk	Furey	tome	get paradox mage thing
[USERCHAT] channel achievement	Furoggu	tome	Paradoxology (Roguelike)	false	true
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	Mean looking elven guard shrugs off the critical damage!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #{bold}##aaaaaa#113 physical#{normal}##LAST# (196 total damage).
[LOG]	
[USERCHAT] channel achievement	Furoggu	tome	Self-killer (Roguelike)	false	true
[USERCHAT] channel achievement	Furoggu	tome	Level 20 (Roguelike)	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	273093	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
Loading tile from tileset	/data/gfx/shockbolt/object/pickaxe_iron.png
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #LIGHT_STEEL_BLUE#108 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[LOG]	
[USERCHAT] channel talk	Shibari	tome	Corrupted NEgation does despite the tooltip
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	woodsman's iron pickaxe	true
[LOG]	Probably Not picks up (A.): #00FF80##UID:272930:0#woodsman's iron pickaxe (dig speed 39 turns)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northwest (elven mage)).
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	4322700
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
elven mage	272936	dumb ai talents can use	Shock	T_SHOCK
elven mage	272936	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_SHOCK
[LOG]	Elven mage casts Shock.
[SPELL CRIT %]	7.0363300372867
Adding entity	273094	after	272936
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Probably Not resists!
checkHit	36.4	25
=> chance to hit	79
[LOG]	Elven mage's Shock hits #fbd578#Probably Not#LAST# for #SLATE#(37 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
elven mage	272936	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[LOG]	Elven mage casts Earthen Missiles.
[SPELL CRIT %]	7.0363300372867
Adding entity	273095	after	272936
[SPELL CRIT %]	7.0363300372867
Adding entity	273096	after	272936
[LOG]	Probably Not starts to bleed.
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #SLATE#(29 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(5 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #SLATE#(29 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(5 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	273097	after	266939
Loading tile from tileset	/data/gfx/shockbolt/object/hgloves_iron.png
[LOG]	Probably Not's Temporal Bolt hits Elven mage for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven mage!#{normal}#
[LOG]	
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(10 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(10 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[USERCHAT] channel achievement	johnnyautomatic	tome	Home sweet home	false	false
[Identify]	psychic's iron gauntlets	true
[LOG]	Probably Not picks up (m.): #00FF80##UID:272937:0#psychic's iron gauntlets (0 def, 1 armour)#LAST#.
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(10 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel achievement	Synthalys	tome	The secret city	false	false
[LOG]	The shield around Probably Not crumbles.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(10 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #aaaaaa#9 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not stops bleeding.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 14 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Server latency	119
[USERCHAT] channel talk	Furey	tome	removes mental sustains?  Did not know that!
[LOG]	Ran for 10 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 13 turns (stop reason: at door).
[LOG]	
C Map minimap texture: 718 (50x44; 64x64)
[USERCHAT] channel talk	Shibari	tome	yup
[LOG]	Ran for 13 turns (stop reason: interesting terrain).
[LOG]	
C Map minimap texture: 718 (50x50; 64x64)
[USERCHAT] channel serial data	Umbrall	tome	564
[USERCHAT] channel achievement	quantumax	tome	Squadmate	false	false
Deleting shader 79 (is clone 1)
[USERCHAT] channel talk	Furey	tome	That's so nice to know.
[USERCHAT] channel serial data	Umbrall	tome	565
[USERCHAT] channel talk	zidene666	tome	hey shibari ! 
[USERCHAT] channel serial data	raraines	tome	783
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	273098	after	266939
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Shibari	tome	Aloa
[USERCHAT] channel talk	zidene666	tome	doooommmmmmmmeeed
[USERCHAT] channel talk	Umbrall	tome	these uniques I'm getting are so nice for storm archmage
[LOG]	Probably Not casts Precognition.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	You pickup 0.45 gold pieces.
[LOG]	Lore found: #0080FF#letter (rhaloren camp)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	rhaloren-note-3
[LOG]	Ran for 2 turns (stop reason: learnt lore).
[LOG]	
[USERCHAT] channel serial data	hollow_dog	tome	549
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	iron greatmaul of massacre	true
[LOG]	Probably Not picks up (h.): #00FF80##UID:272984:0#iron greatmaul of massacre (129% power, 1 apr)#LAST#.
[LOG]	Ran for 48 turns (stop reason: at door).
[LOG]	
C Map minimap texture: 718 (50x44; 64x64)
[USERCHAT] channel talk	Umbrall	tome	though cloud caller is nature
[LOG]	Ran for 6 turns (stop reason: interesting terrain).
[LOG]	
C Map minimap texture: 718 (50x50; 64x64)
[USERCHAT] channel serial data	hawksearcher	tome	500
[USERCHAT] channel achievement	Synthalys	tome	The Arena	false	false
[USERCHAT] channel achievement	Laerte	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Lloyien	tome	Home sweet home	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits White worm mass for #LIGHT_STEEL_BLUE#89 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed White worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	korapshin	tome	Against all odds (Roguelike)	true	true
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (elven mage)).
AI took for target	272671	elven mage	::	266939	Probably Not	25	<	100
elven mage	272671	dumb ai talents can use	Shock	T_SHOCK
elven mage	272671	dumb ai talents can use	Timeless	T_TIMELESS
elven mage	272671	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_SHOCK
[LOG]	Elven mage casts Shock.
[SPELL CRIT %]	18.461015294542
Adding entity	273099	after	272671
[LOG]	
[USERCHAT] channel achievement	Laerte	tome	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
elven mage	272671	dumb ai talents can use	Timeless	T_TIMELESS
dumb ai uses	T_TIMELESS
[LOG]	Elven mage casts Timeless.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	4374386
[USERCHAT] channel achievement	PixelHero	tome	Treasure Hunter	false	false
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel serial data	Clockwork Architect	global	623
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
elven mage	272671	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[LOG]	Elven mage casts Earthen Missiles.
[SPELL CRIT %]	18.461015294542
Adding entity	273100	after	272671
[SPELL CRIT %]	18.461015294542
Adding entity	273101	after	272671
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #SLATE#(38 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(6 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Probably Not starts to bleed.
[LOG]	Elven mage's Earthen Missiles hits #fbd578#Probably Not#LAST# for #SLATE#(38 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(6 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(6 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
AI took for target	272671	elven mage	::	266939	Probably Not	4	<	100
elven mage	272671	dumb ai talents can use	Shock	T_SHOCK
dumb ai uses	T_SHOCK
[LOG]	Elven mage casts Shock.
[SPELL CRIT %]	18.461015294542
[LOG]	#{bold}#Elven mage's spell attains critical power!#{normal}#
Adding entity	273102	after	272671
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Elven mage's Shock hits #fbd578#Probably Not#LAST# for #SLATE#(49 absorbed)#LAST#, #{bold}##ROYAL_BLUE#0 lightning#{normal}##LAST# (0 total damage).
checkHit	21.925	30
=> chance to hit	30
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Dazed'!
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	273103	after	266939
[LOG]	Probably Not's Temporal Bolt hits Elven mage for #{bold}##LIGHT_STEEL_BLUE#191 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven mage!#{normal}#
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(6 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(6 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	getting mind star mastery ay .8 wont screw me later if i unlock it right
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #SLATE#(6 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Bleeding from Elven mage hits #fbd578#Probably Not#LAST# for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not stops bleeding.
[LOG]	
[LOG]	Resting starts...
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	Nina Windia	tome	511
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 43 turns (stop reason: at door).
[LOG]	
C Map minimap texture: 718 (50x44; 64x64)
[USERCHAT] channel achievement	shesh	tome	The secret city (Madness (Roguelike) difficulty)	false	false
C Map minimap texture: 362 (50x50; 64x64)
Deleting temp shader	crystalineaura[color=vec3(0.84313725490196,0.55686274509804,0.27058823529412),growthSpeed=2,spikeLength=0.9,spikeOffset=0.123123,spikeWidth=3,time_factor=1500]
Deleting temp shader	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
[USERCHAT] channel talk	zidene666	tome	as i recall il lauctualy gain another .1 talent level
[USERCHAT] channel talk	Umbrall	tome	nope not at all
Deleting temp shader	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	4390822
[USERCHAT] channel talk	zidene666	tome	cool
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#78 temporal#LAST#, #aaaaaa#67 physical#LAST# (146 total damage).
AI took for target	272562	elven warrior	::	266939	Probably Not	16	<	100
elven mage	272605	dumb ai talents can use	Shock	T_SHOCK
elven mage	272605	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_SHOCK
[LOG]	Elven mage casts Shock.
[SPELL CRIT %]	14.036330037287
[LOG]	#{bold}#Elven mage's spell attains critical power!#{normal}#
Adding entity	273104	after	272605
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Elven mage's Shock hits #fbd578#Probably Not#LAST# for #SLATE#(54 absorbed)#LAST#, #{bold}##ROYAL_BLUE#0 lightning#{normal}##LAST# (0 total damage).
checkHit	21.925	29
=> chance to hit	33
[LOG]	Probably Not is dazed!
[LOG]	
Server latency	102
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	273105	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven mage for #LIGHT_STEEL_BLUE#35 temporal#LAST# damage.
elven warrior	272562	dumb ai talents can use	Timeless	T_TIMELESS
elven warrior	272562	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Elven warrior casts Rune: Shielding.
[LOG]	A shield forms around elven warrior.
Cloned shader 79
[SHADER] setting reset param	tick_start	4393825
elven mage	272605	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[LOG]	Elven mage casts Earthen Missiles.
[SPELL CRIT %]	14.036330037287
Adding entity	273106	after	272605
[SPELL CRIT %]	14.036330037287
Adding entity	273107	after	272605
[LOG]	Elven warrior starts to bleed.
[LOG]	Elven mage's Earthen Missiles hits Elven warrior for #SLATE#(32 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(5 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Elven mage's Earthen Missiles hits Elven warrior for #SLATE#(32 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(5 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #SLATE#(44 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	The shield around elven warrior crumbles.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #SLATE#(6 absorbed)#LAST#, #LIGHT_STEEL_BLUE#28 temporal#LAST#, #aaaaaa#26 physical#LAST# (53 total damage).
elven warrior	272562	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
elven warrior	272562	dumb ai talents can use	Attack	T_ATTACK
elven warrior	272562	dumb ai talents can use	Timeless	T_TIMELESS
elven warrior	272562	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_TIMELESS
[LOG]	Elven warrior casts Timeless.
[ATTACK] attacking with	arcing steel waraxe
[ATTACK] to 	Probably Not	 :: 	34.919529545482	3	22.090810149855	10.945405074928	::	1
checkHit	22	10.945405074928
=> chance to hit	78
[ATTACK] raw dam	34.919529545482	versus	22.090810149855	0.3	with APR	3
[ATTACK] after armor	24.443670681838
[ATTACK] after range	24
[PHYS CRIT %] axe accuracy bonus	22	10.945405074928	=	2.2109189850145
[PHYS CRIT %]	9.2109189850145
[ATTACK] after crit	24
[ATTACK] after mult	24
[LOG]	Probably Not is not dazed anymore.
[LOG]	Bleeding from Elven mage hits Elven warrior for #aaaaaa#11 physical#LAST# damage.
[LOG]	#UID:272562:0#Elven warrior hits #fbd578#Probably Not#LAST# for #SLATE#(24 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(5 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #YELLOW#10 light#LAST# damage.
[LOG]	
Deleting shader 79 (is clone 1)
Deleting shader 85 (is clone 0)
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	12.5
checkHit	38.58011196191	22.44118270186
=> chance to hit	91
[KNOCKBACK] from	25	25	over	4
[KNOCKBACK] try	25	44	3
[KNOCKBACK] try	25	45	2	::
[KNOCKBACK] try	25	46	1	::	true
[LOG]	Elven warrior slams into something solid!
[KNOCKBACK] failsafe knocked to	25	45	::
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 85
*p 85: Uniform: 0: 1406 blacken
*p 85: Uniform: 1: 1406 power
*p 85: Uniform: 2: 1406 power_amp
*p 85: Uniform: 3: 1406 power_time
*p 85: Uniform: 4: 8B50 texSize
*p 85: Uniform: 5: 1406 tick
*p 85: Uniform: 6: 8B5E mainfbo
*p 85: Uniform: 7: 8B5E tex
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven mage for #aaaaaa#67 physical#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #aaaaaa#67 physical#LAST#, #aaaaaa#17 physical#LAST# (84 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven mage!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Bleeding from Elven mage hits Elven warrior for #aaaaaa#11 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	273108	after	266939
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #{bold}##LIGHT_STEEL_BLUE#197 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven warrior!#{normal}#
[LOG]	The shield around Probably Not crumbles.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[LOG]	Lore found: #0080FF#letter (rhaloren camp)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	rhaloren-note-4
[LOG]	
Deleting shader 79 (is clone 1)
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[LOG]	
[USERCHAT] channel achievement	Pernot	tome	The Arena	false	false
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel talk	Furey	tome	no wait...there is a trick to that zidene
[SPELL CRIT %]	12.5
Adding entity	273109	after	266939
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_iron.png
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	not going to put to many points into mind star mastery,, generics are tight
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	iron battleaxe	true
[LOG]	Probably Not picks up (h.): #FFFFFF##UID:272615:0#iron battleaxe (110% power, 1 apr)#LAST#.
[LOG]	
Deleting temp shader	fireflash[]
Deleting temp shader	fireball[]
[USERCHAT] channel achievement	elenei	tome	The Arena (Roguelike)	false	false
Deleting shader 79 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[TARGET] Passing target	elven tempest	from	mean looking elven guard	to	Probably Not
AI took for target	272618	mean looking elven guard	::	266939	Probably Not	16	<	100
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#67 physical#LAST# (151 total damage).
elven tempest	272612	dumb ai talents can use	Timeless	T_TIMELESS
dumb ai uses	T_TIMELESS
[LOG]	
[USERCHAT] channel achievement	samllfry	tome	Exterminator	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	273110	after	266939
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #LIGHT_STEEL_BLUE#113 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (elven tempest)).
[SPELL CRIT %]	8.0363300372867
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
AI took for target	272612	elven tempest	::	266939	Probably Not	16	<	100
elven tempest	272612	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Elven tempest casts Lightning.
[SPELL CRIT %]	8.0363300372867
[LOG]	#{bold}#Elven tempest's spell attains critical power!#{normal}#
[LOG]	Thunderstorm hits #fbd578#Probably Not#LAST# for #ROYAL_BLUE#4 lightning#LAST# damage.
[LOG]	#UID:272612:0#Elven tempest hits #fbd578#Probably Not#LAST# for #{bold}##ROYAL_BLUE#57 lightning#{normal}##LAST# damage.
[LOG]	
[USERCHAT] channel talk	Furey	tome	you don't get the mastery...you get the first skill?
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven tempest for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[SPELL CRIT %]	8.0363300372867
[LOG]	Thunderstorm hits #fbd578#Probably Not#LAST# for #ROYAL_BLUE#6 lightning#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	273111	after	266939
[SPELL CRIT %]	8.0363300372867
[LOG]	Thunderstorm hits #fbd578#Probably Not#LAST# for #ROYAL_BLUE#8 lightning#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Elven tempest for #{bold}##LIGHT_STEEL_BLUE#201 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven tempest!#{normal}#
[LOG]	
[USERCHAT] channel achievement	deosil	global	Fool of a Took!	false	true
[USERCHAT] channel talk	zidene666	tome	its get the skill at .8 right
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[USERCHAT] channel achievement	timerifter	global	The Arena	false	false
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Today is the 44th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Rested for 56 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	voidhawk	tome	Bringer of Doom	false	true
[USERCHAT] channel achievement	deosil	global	Utterly Destroyed	false	false
Deleting shader 93 (is clone 0)
Deleting shader 89 (is clone 0)
[USERCHAT] channel talk	Furey	tome	then when you unlock twice you get it higher?
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel serial data	Absolute	tome	798
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven guard for #{bold}##LIGHT_STEEL_BLUE#148 temporal#{normal}##LAST#, #{bold}##aaaaaa#112 physical#{normal}##LAST# (260 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Hiro	tome	Treasure Hoarder	false	false
[SPELL CRIT %]	12.5
Adding entity	273112	after	266939
[LOG]	Probably Not's Temporal Bolt hits Elven guard for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Elven guard!#{normal}#
[LOG]	
[USERCHAT] channel talk	Furey	tome	been a while since i did it
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[Identify]	wild infusion of the duelist	true
[LOG]	Probably Not picks up (b.): #00FF80##UID:272544:0#wild infusion of the duelist (resist 13%; cure physical)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	choichnayus	tome	Level 10	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[TARGET] Passing target	mean looking elven guard	from	elven warrior	to	Probably Not
elven warrior	272527	dumb ai talents can use	Timeless	T_TIMELESS
elven warrior	272527	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Elven warrior casts Rune: Shielding.
[LOG]	A shield forms around elven warrior.
Cloned shader 79
[SHADER] setting reset param	tick_start	4443143
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel talk	Furey	tome	you can get the mastery to 1.3 IIRC?  or 1.2?
[SPELL CRIT %]	12.5
Adding entity	273114	after	266939
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #SLATE#(115 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (0 total damage).
mean looking elven guard	272556	dumb ai talents can use	Timeless	T_TIMELESS
dumb ai uses	T_TIMELESS
[LOG]	Mean looking elven guard casts Timeless.
[LOG]	
[USERCHAT] channel talk	Umbrall	tome	it'll go up to 1.1 when you get from trainer
[USERCHAT] channel talk	zidene666	tome	then you pay 100 for the tree locked, then 500 to unlock it, then 750 for additonal point i think
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	zidene666	tome	right
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Mean looking elven guard for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#66 physical#LAST# (156 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	273115	after	266939
[LOG]	Probably Not's Temporal Bolt hits Mean looking elven guard for #LIGHT_STEEL_BLUE#117 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mean looking elven guard!#{normal}#
[LOG]	The shield around elven warrior crumbles.
[LOG]	Probably Not's Temporal Bolt hits Elven warrior for #SLATE#(84 absorbed)#LAST#, #LIGHT_STEEL_BLUE#38 temporal#LAST# (38 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Elven warrior for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#70 physical#LAST# (161 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Elven warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
Server latency	104
[USERCHAT] channel talk	Umbrall	tome	which is what it normally is when you get it
[Identify]	healing infusion of the warrior	true
[LOG]	Probably Not picks up (a.): #00FF80##UID:272980:0#healing infusion of the warrior (heal 59)#LAST#.
[LOG]	
[USERCHAT] channel achievement	moanerette	tome	Rescuer of the lost	false	false
[USERCHAT] channel serial data	Siniroth	tome	652
Deleting shader 79 (is clone 1)
[USERCHAT] channel talk	Umbrall	tome	higher of 1.1 and 0.3 + current
[USERCHAT] channel achievement	ONEjc	global	The secret city	false	false
[USERCHAT] channel achievement	crasherred	tome	Level 10	false	false
[USERCHAT] channel talk	Furey	tome	right, but if you just get the skill from the escort
[USERCHAT] channel achievement	johnnyautomatic	tome	The Legend of Garkul	false	false
[USERCHAT] channel achievement	johnnyautomatic	tome	A different point of view	false	false
[USERCHAT] channel talk	shesh	tome	1.3 with escort
[USERCHAT] channel achievement	John_Chance	tome	Level 10	false	false
[USERCHAT] channel talk	Furey	tome	^^
[USERCHAT] channel talk	zidene666	tome	you canget another .1 if you get it from an escout first
[LOG]	You gain 0.15 gold from the transmogrification of #FFFFFF##UID:262855:0#iron pickaxe (dig speed 40 turns)#LAST#.
[LOG]	
[USERCHAT] channel talk	Umbrall	tome	you don't get another .1
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel talk	Furey	tome	but its not the cat you get right?  Just the skill
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 79
[SHADER] setting reset param	tick_start	4501031
[USERCHAT] channel talk	zidene666	tome	as i intent to use the shit out of the last 2 mind star mastery talents
[USERCHAT] channel achievement	patoloco	tome	Level 20 (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rhaloren Inquisitor for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#63 physical#LAST# (146 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	273118	after	266939
[LOG]	Rhaloren Inquisitor casts Flame.
[SPELL CRIT %]	2.2
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 89
*p 89: Uniform: 0: 1406 explosion_time_factor
*p 89: Uniform: 1: 1406 is_exploding
*p 89: Uniform: 2: 1406 projectile_time_factor
*p 89: Uniform: 3: 1406 tick
*p 89: Uniform: 4: 1406 tick_start
*p 89: Uniform: 5: 1406 trail_length
*p 89: Uniform: 6: 8B5E tex
Adding entity	273119	after	272576
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Probably Not is on fire!
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 93
*p 93: Uniform: 0: 1406 explosion_time_factor
*p 93: Uniform: 1: 1406 is_exploding
*p 93: Uniform: 2: 1406 projectile_time_factor
*p 93: Uniform: 3: 1406 tick
*p 93: Uniform: 4: 1406 tick_start
*p 93: Uniform: 5: 1406 trail_length
*p 93: Uniform: 6: 8B5E tex
[SHADER] setting reset param	tick_start	4506784
[LOG]	Rhaloren Inquisitor's Flame hits #fbd578#Probably Not#LAST# for #SLATE#(45 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	Probably Not's Temporal Bolt hits Rhaloren Inquisitor for #LIGHT_STEEL_BLUE#107 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	CrimsoND	tome	Level 30	false	true
[USERCHAT] channel achievement	Kuroto	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	Umbrall	tome	you get a rank in teh skill if you take the skill, if you get tree from escort
[USERCHAT] channel talk	zidene666	tome	well maybe last 3. with gestures plus that itll be usefull
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rhaloren Inquisitor for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (149 total damage).
[LOG]	Burning from Rhaloren Inquisitor hits #fbd578#Probably Not#LAST# for #SLATE#(15 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	Rhaloren Inquisitor casts Soul Rot.
[SPELL CRIT %]	23.242610757395
[LOG]	#{bold}#Rhaloren Inquisitor's spell attains critical power!#{normal}#
Adding entity	273120	after	272576
[LOG]	Rhaloren Inquisitor's Soul Rot hits #fbd578#Probably Not#LAST# for #SLATE#(103 absorbed)#LAST#, #{bold}##DARK_GREEN#0 blight#{normal}##LAST# (0 total damage).
[LOG]	
[USERCHAT] channel achievement	voxx	tome	Curse Lifter (Nightmare (Adventure) difficulty)	false	true
Server latency	102
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	12.5
checkHit	38.58011196191	22.741327141311
=> chance to hit	90
[KNOCKBACK] from	21	21	over	2
[KNOCKBACK] try	25	48	1
[KNOCKBACK] try	26	48	0	::
[KNOCKBACK] ok knocked to	26	48	::
[LOG]	Rhaloren Inquisitor is knocked back!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rhaloren Inquisitor for #aaaaaa#63 physical#LAST# damage.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Burning from Rhaloren Inquisitor hits #fbd578#Probably Not#LAST# for #SLATE#(15 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	273121	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rhaloren Inquisitor for #LIGHT_STEEL_BLUE#105 temporal#LAST# damage.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Burning from Rhaloren Inquisitor hits #fbd578#Probably Not#LAST# for #SLATE#(15 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	Probably Not's Temporal Bolt hits Rhaloren Inquisitor for #LIGHT_STEEL_BLUE#111 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rhaloren Inquisitor for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#66 physical#LAST# (153 total damage).
AI took for target	272576	Rhaloren Inquisitor	::	266939	Probably Not	25	<	100
[LOG]	Probably Not stops burning.
[LOG]	
[USERCHAT] channel talk	Umbrall	tome	they'll give you 0.8, which will be put to 1.1 when you unlock from trainer
[LOG]	Probably Not casts Repulsion Blast.
[USERCHAT] channel achievement	timerifter	global	The secret city	false	false
[SPELL CRIT %]	12.5
checkHit	40.171009641776	22.741327141311
=> chance to hit	94
[KNOCKBACK] from	21	21	over	1
[KNOCKBACK] try	26	48	0
[KNOCKBACK] ok knocked to	26	48	::
[LOG]	Rhaloren Inquisitor is knocked back!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rhaloren Inquisitor for #aaaaaa#65 physical#LAST# damage.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[QUEST] try update status on	Probably Not	start-shaloren	1	rhaloren
[QUEST] try update status on	Probably Not	start-shaloren	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Echoes of the Spellblaze' is done! #WHITE#(Press 'j' to see the quest log)
===	nil	nil
[QUEST] given to	table: 0x1b052698	starter-zones
[LOG]	#LIGHT_GREEN#Accepted quest 'Into the darkness'! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Quest 'Echoes of the Spellblaze' status updated! #WHITE#(Press 'j' to see the quest log)
Loading tile from tileset	/data/gfx/shockbolt/object/shot_iron.png
Refusing to drop Rhaloren Inquisitor artifact Rod of Annulment with chance 100
Added unique	mod.class.Object/Thalore-Wood Cuirass	::	1
Removed unique	mod.class.Object/Rod of Annulment	::	1
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Adding entity	273123	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rhaloren Inquisitor for #LIGHT_STEEL_BLUE#109 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Rhaloren Inquisitor!#{normal}#
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Thalore-Wood Cuirass	true
[LOG]	Probably Not picks up (n.): #FFD700##UID:273122:0#Thalore-Wood Cuirass (4 def, 12 armour)#LAST#.
[LOG]	Lore found: #0080FF#carefully preserved letter (rhaloren camp)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	rhaloren-note-5
[LOG]	Ran for 2 turns (stop reason: learnt lore).
[Identify]	blighted rough leather gloves of strength (#STATBONUS#)	true
[LOG]	Probably Not picks up (r.): #00FF80##UID:272581:0#blighted rough leather gloves of strength (+2) (0 def, 1 armour)#LAST#.
[Identify]	acidic iron longsword	true
[LOG]	Probably Not picks up (m.): #00FF80##UID:272587:0#acidic iron longsword (102% power, 2 apr)#LAST#.
[Identify]	acidic pouch of iron shots	true
[LOG]	Probably Not picks up (n.): #00FF80##UID:272591:0#acidic pouch of iron shots (22/22, 111% power, 1 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/sword_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/gloves_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/thalore_wood_cuirass.png
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(21,23),zoom=0.6]
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
[LOG]	Lore found: #0080FF#Thalore-Wood Cuirass
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Thalore-Wood Cuirass
[LOG]	
[USERCHAT] channel achievement	Yourkhan	tome	Level 20	false	false
Deleting shader 79 (is clone 1)
[USERCHAT] channel achievement	Bygone Gallant	tome	Level 20	false	false
[USERCHAT] channel achievement	toroghar	tome	Level 10 (Madness (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	Drakan1506	tome	475
[USERCHAT] channel talk	zidene666	tome	not going to put to many points into anti magic.. i hear mana clash isnt as handy for a player to use
[USERCHAT] channel achievement	Drakan1506	tome	Utterly Destroyed	false	false
[USERCHAT] channel serial data	spokeseadog	global	572
[USERCHAT] channel achievement	spokeseadog	global	Utterly Destroyed	false	true
[USERCHAT] channel talk	Furey	tome	right Umbrall, but the trick is you get the skill from an escort, but not the cat
[USERCHAT] channel achievement	ribos	tome	Fear of Fours (Exploration mode)	true	true
[USERCHAT] channel achievement	mschirmer	tome	Curse Lifter (Roguelike)	false	false
[USERCHAT] channel talk	Furey	tome	Then when you pay for the two unlocks, you get an extra to get to 1.3
[USERCHAT] channel achievement	Umbrall	tome	Level 10	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learnt	Rod of Recall
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Furey	tome	Or something like that
Server latency	120
[USERCHAT] channel serial data	Drakan1506	tome	475
[USERCHAT] channel achievement	Drakan1506	tome	Utterly Destroyed	false	false
[USERCHAT] channel achievement	qqshko	tome	The Arena (Insane (Roguelike) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	You are yanked out of this place!
[LOG]	Rested for 37 turns (stop reason: dialog is displayed).
[LOG]	
[USERCHAT] channel achievement	DeadWreckoning	tome	Utterly Destroyed	false	false
[LOG]	You gain 0.91 gold from the transmogrification of #00FF80##UID:272937:0#psychic's iron gauntlets (0 def, 1 armour)#LAST#.
[LOG]	You gain 0.87 gold from the transmogrification of #00FF80##UID:272663:0#miner's pair of iron boots (0 def, 7 armour)#LAST#.
[LOG]	You gain 15.00 gold from the transmogrification of #FFD700##UID:273122:0#Thalore-Wood Cuirass (4 def, 12 armour)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #00FF80##UID:272691:0#mindwoven woollen robe (0 def, 0 armour)#LAST#.
[LOG]	You gain 0.77 gold from the transmogrification of #00FF80##UID:272591:0#acidic pouch of iron shots (22/22, 111% power, 1 apr)#LAST#.
[LOG]	You gain 0.92 gold from the transmogrification of #00FF80##UID:272587:0#acidic iron longsword (102% power, 2 apr)#LAST#.
[LOG]	You gain 5.28 gold from the transmogrification of #SALMON##UID:272714:0#Zanerion the Brandbender (129% power, 2 apr)#LAST#.
[LOG]	You gain 0.45 gold from the transmogrification of #00FF80##UID:272984:0#iron greatmaul of massacre (129% power, 1 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:272615:0#iron battleaxe (110% power, 1 apr)#LAST#.
[LOG]	You gain 4.16 gold from the transmogrification of #00FF80##UID:272989:0#shimmering ash starstaff of warding (111% power, 3 apr, temporal element)#LAST#.
[LOG]	You gain 1.50 gold from the transmogrification of #00FF80##UID:272544:0#wild infusion of the duelist (resist 13%; cure physical)#LAST#.
[LOG]	You gain 1.07 gold from the transmogrification of #00FF80##UID:272980:0#healing infusion of the warrior (heal 59)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x1a8c2e10
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Left zone	Rhaloren Camp
[ZONE] loading from last persistent	wilderness	table: 0x2198cb38
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 441 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 485 (180x110)
Loading tile from tileset	/data/gfx/shockbolt/terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 96
*p 96: Uniform: 0: 8B50 mapCoord
*p 96: Uniform: 1: 8B52 texCoord
*p 96: Uniform: 2: 8B50 texSize
*p 96: Uniform: 3: 1406 tick
*p 96: Uniform: 4: 8B5E tex
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Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain9i.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain5_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain5_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain5_6.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain7i.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_mountain3.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/golden_cave_entrance02.png
Wait finished, counted 1704, 1049 ticks
[USERCHAT] channel achievement	sagecyan	global	Thralless (Exploration mode)	false	false
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_2_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_6_128_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_inner_7_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_inner_1_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_3_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_6_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap/WM_jungle_8_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_9_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_inner_9_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_11_128_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_7_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_9_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_6_06.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_1_02.png
[USERCHAT] channel achievement	mrvoils	tome	The Arena (Exploration mode)	false	false
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_1_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_9_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_7_01.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Stairway into the Rhaloren Camp here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
[MUSIC] stoping	Broken.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
[USERCHAT] channel talk	zidene666	tome	is it worth it just to one point everything in the am tree? generics are tiiight
Updating zone name	Maj'Eyal
C Map minimap texture: 371 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-rhaloren-camp.teaz	::	table: 0x288d7c90	=>	table: 0x19f957f8	(8706)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 97
*p 97: Uniform: 0: 8B51 color
*p 97: Uniform: 1: 1406 growthSpeed
*p 97: Uniform: 2: 1406 spikeLength
*p 97: Uniform: 3: 1406 spikeOffset
*p 97: Uniform: 4: 1406 spikeWidth
*p 97: Uniform: 5: 1406 tick
*p 97: Uniform: 6: 1406 tick_start
*p 97: Uniform: 7: 1406 time_factor
*p 97: Uniform: 8: 8B5E displMapTex
*p 97: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	4600256
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	4600716
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x289d2808	=>	table: 0x1ac173b8	(9557)
Loading savefile 	/save/probably_not/
[USERCHAT] channel achievement	bezouhoff	tome	Baby steps	false	true
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x2842e610	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x1b7301a0	=>	table: 0x1c820dc0	(294)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-rhaloren-camp.teaz.tmp
Saved zipname /save/probably_not/zone-rhaloren-camp.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-rhaloren-camp.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Resting starts...
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	2f51c5f23651a1574cc38e9316241c19	zone	/save/probably_not/zone-rhaloren-camp.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-rhaloren-camp.teaz	2f51c5f23651a1574cc38e9316241c19
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	2e98ade47aff3d3a6c383d921d4de80f	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	2e98ade47aff3d3a6c383d921d4de80f
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 12 seconds
[COROUTINE] dead	savefilepipe
Deleting shader 78 (is clone 0)
Deleting shader 67 (is clone 0)
[LOG]	Rested for 161 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Today is the 45th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:58.
[LOG]	
[LOG]	Today is the 46th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:08.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Entrance to the Scintillating Caves here (press '<', '>' or right click to use).
[LOG]	Today is the 47th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:31.
[LOG]	
[USERCHAT] channel achievement	Huzbug	tome	The Right thing to do (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Today is the 48th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:43.
[LOG]	
[USERCHAT] channel achievement	arnan	tome	Level 40 (Nightmare (Adventure) difficulty)	true	true
C Map minimap texture: 371 (78x44; 128x64)
C Map minimap texture: 371 (50x50; 64x64)
[LOG]	Today is the 49th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:53.
[LOG]	Today is the 50th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.
[LOG]	
Deleting shader 91 (is clone 0)
[LOG]	Today is the 51st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.
[LOG]	
[LOG]	Today is the 52nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.
[USERCHAT] channel talk	shesh	tome	am tree is good enough at 0000
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Today is the 53rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:01.
[LOG]	
[LOG]	Today is the 54th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.
[LOG]	Ran for 6 turns (stop reason: didn't move).
[LOG]	
[USERCHAT] channel talk	Umbrall	tome	yeah when you get the skill you'll get a rank in it, which you should do
[LOG]	Today is the 55th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.
[LOG]	Today is the 56th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.
[LOG]	
[LOG]	Today is the 57th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:08.
[LOG]	Ran for 5 turns (stop reason: didn't move).
[LOG]	
[USERCHAT] channel talk	Umbrall	tome	getting the tree is useless
[LOG]	Today is the 58th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:18.
[LOG]	Ran for 4 turns (stop reason: didn't move).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Entrance to some ancient elven ruins here (press '<', '>' or right click to use).
[LOG]	
[USERCHAT] channel achievement	Synthalys	tome	Level 10	false	false
[LOG]	Today is the 59th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.
[LOG]	#YELLOW_GREEN#There is a Entrance to some ancient elven ruins here (press '<', '>' or right click to use).
[LOG]	Today is the 60th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.
[LOG]	
[USERCHAT] channel achievement	johnnyautomatic	tome	Treasure Hunter	false	false
[LOG]	Ran for 5 turns (stop reason: didn't move).
[LOG]	
[LOG]	Today is the 61st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:13.
[LOG]	
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (adventurers party)).
[LOG]	
Server latency	103
[LOG]	Today is the 62nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:11.
[LOG]	
AI took for target	8577	adventurers party	::	266939	Probably Not	1	<	1
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/sand.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Eilinowen into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Belevena into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Torchvengeance into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading savefile 	/save/probably_not/
Initiated zone	Ambush!	with base_level	24.5
[ZONE] persisting to persist_last_zones	ambush
[ZONE] forgetting old zone	ruins-kor-pul
Creating level	ambush	1
Make wait background texture 346 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 360 (28x28)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
End Room:	nil
Loading tile	terrain/tree.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap.png
Loading language	/data/languages/names/halfling_male.txt
Make word from	an, dem, er	3
Creating random boss 	Andemer the halfling	24.5	level	1	classes
Adding to random boss class	Arcane Blade	Warrior
   power types: not_power_source =	antimagic	power_source =	technique,arcane
Adding 10 random class talents to boss
 * talent	T_MUDSLIDE
 * talent	T_CHARM_MASTERY
 * talent	T_WEAPON_COMBAT
 * talent	T_EARTHQUAKE
 * talent	T_UNENDING_FRENZY
 * talent	T_SHOCK_HANDS
 * talent	T_SHIELD_SLAM
 * talent	T_EARTHEN_MISSILES
 * talent	T_LIGHTNING
 * talent	T_FLURRY
[TOME ENTITY FILTER] selected Greater	37.109169982865	50.5
[TOME ENTITY FILTER] selected Greater + Ego	22.286169309701	25.5
[TOME ENTITY FILTER] selected Double Ego	66.228841969913	95.5
fight: 	prismatic hardened leather armour of stability	elemental dwarven-steel greatsword of massacre	::	OFFHAND	BODY
Loading tile	player/halfling_male/base_shadow_01.png
Loading tile	player/halfling_male/base_01.png
Loading tile	player/halfling_male/lower_body_05.png
Loading tile	player/halfling_male/upper_body_07.png
Loading tile	player/halfling_male/right_2hsword.png
Added unique	mod.class.NPC/Andemer the halfling	::	1
Loading language	/data/languages/names/dwarf_male.txt
Make word from	ron, lom, ar	3
Creating random boss 	Ronlomar the dwarf	24.5	level	1	classes
Adding to random boss class	Reaver	Defiler
   power types: not_power_source =	antimagic	power_source =	arcane,technique
Adding 11 random class talents to boss
 * talent	T_BONE_GRAB
 * talent	T_CURSE_OF_DEATH
 * talent	T_BLOOD_VENGEANCE
 * talent	T_BONE_SPEAR
 * talent	T_CATALEPSY
 * talent	T_BONE_NOVA
 * talent	T_LEECH
 * talent	T_ACID_BLOOD
 * talent	T_ACID_STRIKE
 * talent	T_CORRUPTED_STRENGTH
 * talent	T_CURSE_OF_DEFENSELESSNESS
[TOME ENTITY FILTER] selected Greater	42.344941425101	50.5
[TOME ENTITY FILTER] selected Double Ego	87.413458404111	95.5
[TOME ENTITY FILTER] selected Greater	25.515259884651	50.5
fight: 	warbringer's steel waraxe	flaming dwarven-steel waraxe of paradox	::	nil	MAINHAND
fight: 	warbringer's steel waraxe	flaming dwarven-steel waraxe of paradox	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	41.633276041162	50.5
fight: 	troll-hide cured leather armour	flaming dwarven-steel waraxe of paradox	::	nil	BODY
fight: 	troll-hide cured leather armour	warbringer's steel waraxe	::	nil	BODY
Loading tile	player/dwarf_female/base_shadow_01.png
Loading tile	player/dwarf_female/base_01.png
Loading tile	player/dwarf_female/lower_body_04.png
Loading tile	player/dwarf_female/upper_body_06.png
Loading tile	player/dwarf_female/right_hand_06.png
Loading tile	player/dwarf_female/left_hand_06.png
Added unique	mod.class.NPC/Ronlomar the dwarf	::	1
Loading language	/data/languages/names/thalore_male.txt
Make word from	nsi	3
Make word from	don	3
Make word from	th, re, dir	3
Creating random boss 	Thredir the thalore	24.5	level	1	classes
Adding to random boss class	Shadowblade	Rogue
   power types: not_power_source =	antimagic	power_source =	technique,arcane
Adding 9 random class talents to boss
 * talent	T_FAST_METABOLISM
 * talent	T_DIRTY_FIGHTING
 * talent	T_AMBUSCADE
 * talent	T_SHADOW_AMBUSH
 * talent	T_KNIFE_MASTERY
 * talent	T_CRIPPLE
 * talent	T_HIDE_IN_PLAIN_SIGHT
 * talent	T_PERFECT_STRIKE
 * talent	T_SPELL_SHIELD
[TOME ENTITY FILTER] selected Double Greater	7.4594576365686	10.5
[TOME ENTITY FILTER] selected Double Ego	69.147822157049	95.5
[TOME ENTITY FILTER] selected Ego	99.332213557286	105.5
fight: 	insidious dwarven-steel dagger	thought-forged dwarven-steel dagger of phasing	::	nil	MAINHAND
fight: 	insidious dwarven-steel dagger	thought-forged dwarven-steel dagger of phasing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	61.184392709677	95.5
fight: 	prismatic hardened leather armour of spell shielding	thought-forged dwarven-steel dagger of phasing	::	nil	BODY
fight: 	prismatic hardened leather armour of spell shielding	insidious dwarven-steel dagger	::	nil	BODY
Loading tile	player/elf_female/base_shadow_01.png
Loading tile	player/elf_female/base_thalore_01.png
Loading tile	player/elf_female/lower_body_05.png
Loading tile	player/elf_female/upper_body_07.png
Loading tile	player/elf_female/right_hand_03.png
Loading tile	player/elf_female/left_hand_03.png
Loading tile	player/elf_female/braid_01.png
Added unique	mod.class.NPC/Thredir the thalore	::	1
Wait finished, counted 308, 545 ticks
Deleting shader 65 (is clone 0)
Deleting shader 64 (is clone 0)
Deleting shader 53 (is clone 0)
Deleting shader 51 (is clone 0)
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_shadow.png
Loading tile	terrain/trees/light_small_wider_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_foliage_03.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 51
*p 51: Uniform: 0: 1406 attenuation
*p 51: Uniform: 1: 8B50 mapCoord
*p 51: Uniform: 2: 8B52 texCoord
*p 51: Uniform: 3: 1406 tick
*p 51: Uniform: 4: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/elm_foliage_summer.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_elm_foliage_summer.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_foliage_summer_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_foliage_summer_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oak_foliage_summer_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_foliage_01.png
Not gone east, no backup guardian
Running on level loads	ambush-1
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
[LOG]	#TEAL#You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Updating zone name	Ambush!
C Map minimap texture: 361 (50x50; 64x64)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Thredir the thalore for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#65 physical#LAST# (150 total damage).
[TARGET] Passing target	Ronlomar the dwarf	from	Thredir the thalore	to	Probably Not
[LOG]	Thredir the thalore uses Perfect Strike.
[LOG]	Thredir the thalore aims carefully.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	297732	after	266939
[LOG]	Probably Not's Temporal Bolt hits Thredir the thalore for #LIGHT_STEEL_BLUE#111 temporal#LAST# damage.
[SPELL CRIT %]	1
[LOG]	Thredir the thalore uses Wrath of the Woods.
[LOG]	Thredir the thalore radiates power.
[LOG]	
[LOG]	Probably Not's Temporal Bolt hits Thredir the thalore for #LIGHT_STEEL_BLUE#102 temporal#LAST# damage.
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Thredir the thalore for #{bold}##LIGHT_STEEL_BLUE#128 temporal#{normal}##LAST#, #{bold}##aaaaaa#97 physical#{normal}##LAST# (226 total damage).
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
AI took for target	297670	Thredir the thalore	::	266939	Probably Not	36	<	100
[LOG]	Thredir the thalore casts Shadow Ambush.
checkHit	21.925	76.611685467275
=> chance to hit	0
[LOG]	Probably Not is dazed!
checkHit	15.15	76.611685467275
=> chance to hit	0
[LOG]	Probably Not is silenced!
Loading tile from tileset	/data/gfx/effects/silenced.png
Loading tile from tileset	/data/gfx/effects/brainlocked.png
[LOG]	
[USERCHAT] channel talk	zidene666	tome	that kinda makesgoing am useless
[USERCHAT] channel talk	Furey	tome	kk
[USERCHAT] channel talk	shesh	tome	aura of silence may be worth 4 points. or 3 if you start with am
[USERCHAT] channel achievement	XSI	global	Treasure Hunter	false	false
[LOG]	Probably Not casts Grace of the Eternals.
[LOG]	Probably Not speeds up.
[USERCHAT] channel achievement	xvalarx	tome	Level 10 (Roguelike)	false	false
[LOG]	Probably Not uses Infusion: Wild.
[LOG]	Probably Not is not dazed anymore.
[LOG]	Probably Not is cured!
[LOG]	Probably Not lessens the pain.
[USERCHAT] channel achievement	Foitzoik	tome	The secret city (Roguelike)	false	false
[USERCHAT] channel achievement	Lorcanis	tome	Level 10 (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Stonemender	global	The secret city (Roguelike)	false	false
[USERCHAT] channel talk	Furey	tome	what difficulty zidene?
[USERCHAT] channel serial data	DeadWreckoning	tome	472
[USERCHAT] channel achievement	DeadWreckoning	tome	Utterly Destroyed	false	false
[USERCHAT] channel achievement	lupusater	tome	Race through fire	false	false
[LOG]	Ronlomar the dwarf casts Curse of Defenselessness.
checkHit	36.4	29
=> chance to hit	69
[LOG]	Probably Not is cursed.
[LOG]	Thredir the thalore uses Hide in Plain Sight.
checkHit	34.793915994972	29.336410823412
=> chance to hit	64
Hide in Plain Sight: 34.793915994972 stealth vs 29.336410823412 detection -->chance 64
[LOG]	
Loading tile from tileset	/data/gfx/talents/curse_of_defenselessness.png
[USERCHAT] channel talk	zidene666	tome	the silene is good . i know that. and shield is not bad resolve is a straight dmg reducer.
fight: 	quick steel torque of kinetic psionic shield	cruel ash starstaff of fate	::	OFFHAND	TOOL
fight: 	quick steel torque of kinetic psionic shield	titan's steel ring	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	psionicist's copper ring of time (#RESIST#)	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	Withering Orbs	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	Summertide Phial	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	spellwoven woollen robe	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	thick linen cloak of the Shaloren	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	linen wizard hat 'Radiancepower'	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	Girdle of the Calm Waters	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	rough leather gloves of dexterity (#STATBONUS#)	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	Frost Treads	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	Shard of Crystalized Time	::	nil	TOOL
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	4696458
fight: 	quick steel torque of kinetic psionic shield	cruel ash starstaff of fate	::	OFFHAND	TOOL
fight: 	quick steel torque of kinetic psionic shield	titan's steel ring	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	psionicist's copper ring of time (#RESIST#)	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	Withering Orbs	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	Summertide Phial	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	spellwoven woollen robe	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	thick linen cloak of the Shaloren	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	linen wizard hat 'Radiancepower'	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	Girdle of the Calm Waters	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	rough leather gloves of dexterity (#STATBONUS#)	::	nil	TOOL
fight: 	quick steel torque of kinetic psionic shield	Frost Treads	::	nil	TOOL
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	4696471
[LOG]	Probably Not wears (replacing #FFD700##UID:262949:0#Shard of Crystalized Time#LAST#): #00FF80##UID:262948:0#quick steel torque of kinetic psionic shield [power 31]  (14 cooldown)#LAST#.
[LOG]	Ronlomar the dwarf casts Curse of Death.
checkHit	21.855098037957	29
=> chance to hit	33
[LOG]	Probably Not is cursed.
[LOG]	Thredir the thalore uses Dual Strike.
[ATTACK] to 	Probably Not	 :: 	49.858195474114	7	22.090810149855	0	::	0.78817804600413
checkHit	76.361685467275	0
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	76.361685467275	0	=	1.25	previous	7
[ATTACK] raw dam	49.858195474114	versus	22.090810149855	0.3	with APR	8.75
[ATTACK] after armor	36.517385324259
[ATTACK] after range	39
[PHYS CRIT %]	23.013331733848
[ATTACK] after crit	39
[ATTACK] after mult	30.738943794161
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Probably Not is poisoned!
checkHit	0	76.611685467275
=> chance to hit	0
[LOG]	Probably Not is stunned!
[ATTACK] to 	Probably Not	 :: 	53.20479738341	13	22.090810149855	0	::	1.5763560920083
checkHit	76.361685467275	0
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	76.361685467275	0	=	1.25	previous	13
[ATTACK] raw dam	53.20479738341	versus	22.090810149855	0.3	with APR	16.25
[ATTACK] after armor	47.363987233555
[ATTACK] after range	61
[PHYS CRIT %]	23.013331733848
[ATTACK] after crit	110.06198389593
[ATTACK] after mult	173.49687881286
[LOG]	#{bold}##UID:297670:0#Thredir the thalore performs a melee critical strike against #fbd578#Probably Not#LAST#!#{normal}#
[LOG]	Probably Not is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 53
*p 53: Uniform: 0: 8B52 beamColor1
*p 53: Uniform: 1: 8B52 beamColor2
*p 53: Uniform: 2: 1406 beamsCount
*p 53: Uniform: 3: 8B52 circleColor
*p 53: Uniform: 4: 1406 circleDescendSpeed
*p 53: Uniform: 5: 1406 circleRotationSpeed
*p 53: Uniform: 6: 1406 noup
*p 53: Uniform: 7: 1406 tick
*p 53: Uniform: 8: 1406 tick_start
*p 53: Uniform: 9: 1406 time_factor
*p 53: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 64
*p 64: Uniform: 0: 8B52 beamColor1
*p 64: Uniform: 1: 8B52 beamColor2
*p 64: Uniform: 2: 1406 beamsCount
*p 64: Uniform: 3: 8B52 circleColor
*p 64: Uniform: 4: 1406 circleDescendSpeed
*p 64: Uniform: 5: 1406 circleRotationSpeed
*p 64: Uniform: 6: 1406 noup
*p 64: Uniform: 7: 1406 tick
*p 64: Uniform: 8: 1406 tick_start
*p 64: Uniform: 9: 1406 time_factor
*p 64: Uniform: 10: 8B5E tex
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Time Shield!
checkHit	20.8	1.2101960759131
=> chance to hit	95
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Time Shield!
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Time Shield!
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Time Shield!
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Time Shield!
[LOG]	Insidious Poison from Thredir the thalore hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#UID:297670:0#Thredir the thalore hits #fbd578#Probably Not#LAST# for #aaaaaa#29 physical#LAST#, #LIGHT_GREEN#2 nature#LAST#, #GREY#18 darkness#LAST#, #{bold}##aaaaaa#165 physical#{normal}##LAST#, #YELLOW#11 mind#LAST#, #YELLOW#<12% gloom chance>#LAST#, #GREY#18 darkness#LAST# (244 total damage).
[LOG]	Curse of Death from Ronlomar the dwarf hits #fbd578#Probably Not#LAST# for #GREY#19 darkness#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Thredir the thalore for #YELLOW#7 light#LAST#, #YELLOW#2 light#LAST# (9 total damage).
Loading tile from tileset	/data/gfx/effects/recovery.png
Loading tile from tileset	/data/gfx/talents/curse_of_death.png
[LOG]	
[USERCHAT] channel achievement	Facade	tome	Squadmate	false	false
Server latency	102
[USERCHAT] channel talk	zidene666	tome	night mare 
[USERCHAT] channel serial data	dethararjan	global	584
[USERCHAT] channel talk	shesh	tome	fungus is not useless. am tree is. but yes generally antimagic is not worth the cost
[USERCHAT] channel achievement	Laerte	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	Soron	tome	491
[USERCHAT] channel achievement	Soron	tome	Utterly Destroyed	false	false
[USERCHAT] channel serial data	Siniroth	tome	715
[LOG]	Ronlomar the dwarf casts Bone Grab.
[SPELL CRIT %]	1
[PULL] from	13	13	towards	6	3	over	8
[PULL] try	12	5	7
[PULL] try	11	5	6	::
[PULL] try	10	4	5	::
[PULL] try	9	4	4	::
[PULL] try	8	3	3	::
[PULL] try	7	3	2	::
[PULL] try	6	3	1	::	true
[PULL] failsafe pulled to	7	3	::
[LOG]	#LIGHT_RED#Your Contingency has failed to cast Time Shield!
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[USERCHAT] channel achievement	anouleth	tome	A different point of view	false	false
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[SOUND] loading from	/data/sound/actions/death.ogg	:=:	sound "/data/sound/actions/death.ogg" : <static>
checkHit	0	29
=> chance to hit	0
[LOG]	Probably Not is pinned to the ground.
[LOG]	#UID:297653:0#Ronlomar the dwarf hits #fbd578#Probably Not#LAST# for #aaaaaa#41 physical#LAST# damage.
[LOG]	#{bold}#Probably Not the level 15 shalore paradox mage was hacked apart to death by Ronlomar the dwarf on level 1 of Ambush!.#{normal}#
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	4721617
Loading tile from tileset	/data/gfx/shockbolt/npc/bone_grab_pin.png
Loading tile from tileset	/data/gfx/talents/bone_grab.png
[LOG]	#LIGHT_RED#You have 3 life(s) left.
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not is no longer cursed.
[LOG]	Probably Not slows down.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not is no longer poisoned.
[LOG]	Probably Not is no longer cursed.
[LOG]	Probably Not has finished recovering.
[LOG]	Probably Not is not stunned anymore.
[LOG]	Probably Not feels pain again.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Probably Not deactivates Matter Weaving.
[LOG]	Probably Not is not silenced anymore.
[LOG]	Probably Not is no longer pinned.
[LOG]	Probably Not deactivates Chant of Fortress.
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
Loading savefile 	/save/probably_not/
Loading entities file from file	/data/zones/eidolon-plane/npcs.lua
Loading entities file from file	/data/zones/eidolon-plane/grids.lua
Loading entities file from file	/data/general/grids/void.lua
Loading entities file from file	/data/zones/eidolon-plane/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Eilinowen into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Belevena into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Torchvengeance into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from file	/data/zones/eidolon-plane/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Eidolon Plane	with base_level	3.5
[ZONE] persisting to persist_last_zones	eidolon-plane
[ZONE] forgetting old zone	heart-gloom
Removed unique	mod.class.NPC/Ronlomar the dwarf	::	nil
Removed unique	mod.class.NPC/Thredir the thalore	::	nil
Removed unique	mod.class.NPC/Andemer the halfling	::	nil
Creating level	eidolon-plane	1
Make wait background texture 732 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 738 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/unknown_unknown_the_eidolon.png
Wait finished, counted 426, 354 ticks
Deleting shader 80 (is clone 0)
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Eidolon Plane
C Map minimap texture: 250 (50x50; 64x64)
Loading tile from tileset	/data/gfx/effects/zero_gravity.png
Deleting shader 97 (is clone 1)
[COROUTINE] registering	savefilepipe	thread: 0x1153cb58
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
[LOG]	#{bold}##UID:297653:0#Ronlomar the dwarf killed #fbd578#Probably Not#LAST#!#{normal}#
Deleting shader 97 (is clone 1)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x289d2808	=>	table: 0x22296770	(13346)
Loading savefile 	/save/probably_not/
Using cached font	/data/font/Salsa-Mono.ttf	14
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x15f61978	(1)
Loading savefile 	/save//
Deleting shader 97 (is clone 1)
Deleting shader 97 (is clone 1)
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x2815ff20	=>	table: 0x1b0e5510	(333)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/game.teag.tmp
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	d0be9ed8828ecf376c912121bb806159	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	d0be9ed8828ecf376c912121bb806159
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 7 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Resting starts...
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:1093:0#Talent Time Skip is ready to use.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:50:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1044:0#Talent Matter Weaving is ready to use.
[LOG]	#00ff00##UID:1046:0#Talent Disintegration is ready to use.
[LOG]	#00ff00##UID:817:0#Talent Chant of Fortress is ready to use.
[LOG]	#00ff00##UID:70:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:498:0#Talent Vitality is ready to use.
Loading tile from tileset	/data/gfx/talents/vitality.png
[LOG]	#00ff00##UID:616:0#Talent Premonition is ready to use.
[LOG]	#00ff00##UID:305:0#Talent Grace of the Eternals is ready to use.
[LOG]	#00ff00##UID:1021:0#Talent Contingency is ready to use.
[LOG]	Rested for 50 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Probably Not activates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	4733046
[LOG]	
[LOG]	Probably Not activates Premonition.
[LOG]	
[LOG]	Probably Not activates Chant of Fortress.
[LOG]	Probably Not activates Contingency.
[USERCHAT] channel achievement	anouleth	tome	Home sweet home	false	false
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
New GL Shader program 65
*p 65: Uniform: 0: 1406 aadjust
*p 65: Uniform: 1: 8B52 auraColor
*p 65: Uniform: 2: 1406 auraWidth
*p 65: Uniform: 3: 8B52 bubbleColor
*p 65: Uniform: 4: 1406 ellipsoidalFactor
*p 65: Uniform: 5: 8B50 impact
*p 65: Uniform: 6: 8B51 impact_color
*p 65: Uniform: 7: 1406 impact_tick
*p 65: Uniform: 8: 1406 impact_time
*p 65: Uniform: 9: 1406 oscillationSpeed
*p 65: Uniform: 10: 1406 scrollingSpeed
*p 65: Uniform: 11: 1406 shieldIntensity
*p 65: Uniform: 12: 1406 tick
*p 65: Uniform: 13: 1406 tick_start
*p 65: Uniform: 14: 1406 time_factor
*p 65: Uniform: 15: 1406 wobblingPower
*p 65: Uniform: 16: 1406 wobblingSpeed
*p 65: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	4736607
[CALLBACK] upgrading to prioritized	talents_on_hit
[LOG]	
[LOG]	Probably Not activates Disintegration.
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(23,25),zoom=0.6]
New GL Shader program 67
*p 67: Uniform: 0: 8B52 color1
*p 67: Uniform: 1: 8B52 color2
*p 67: Uniform: 2: 1406 hide_center
*p 67: Uniform: 3: 1406 npow
*p 67: Uniform: 4: 1406 tick
*p 67: Uniform: 5: 1406 time_factor
*p 67: Uniform: 6: 8B50 xy
*p 67: Uniform: 7: 1406 zoom
*p 67: Uniform: 8: 8B5E tex
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel achievement	Stonemender	global	Curse Lifter (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
fight: 	Shard of Crystalized Time	cruel ash starstaff of fate	::	OFFHAND	TOOL
fight: 	Shard of Crystalized Time	titan's steel ring	::	nil	TOOL
fight: 	Shard of Crystalized Time	psionicist's copper ring of time (#RESIST#)	::	nil	TOOL
fight: 	Shard of Crystalized Time	Withering Orbs	::	nil	TOOL
fight: 	Shard of Crystalized Time	Summertide Phial	::	nil	TOOL
fight: 	Shard of Crystalized Time	spellwoven woollen robe	::	nil	TOOL
fight: 	Shard of Crystalized Time	thick linen cloak of the Shaloren	::	nil	TOOL
fight: 	Shard of Crystalized Time	linen wizard hat 'Radiancepower'	::	nil	TOOL
fight: 	Shard of Crystalized Time	Girdle of the Calm Waters	::	nil	TOOL
fight: 	Shard of Crystalized Time	rough leather gloves of dexterity (#STATBONUS#)	::	nil	TOOL
fight: 	Shard of Crystalized Time	Frost Treads	::	nil	TOOL
fight: 	Shard of Crystalized Time	quick steel torque of kinetic psionic shield	::	nil	TOOL
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	4743266
fight: 	Shard of Crystalized Time	cruel ash starstaff of fate	::	OFFHAND	TOOL
fight: 	Shard of Crystalized Time	titan's steel ring	::	nil	TOOL
fight: 	Shard of Crystalized Time	psionicist's copper ring of time (#RESIST#)	::	nil	TOOL
fight: 	Shard of Crystalized Time	Withering Orbs	::	nil	TOOL
fight: 	Shard of Crystalized Time	Summertide Phial	::	nil	TOOL
fight: 	Shard of Crystalized Time	spellwoven woollen robe	::	nil	TOOL
fight: 	Shard of Crystalized Time	thick linen cloak of the Shaloren	::	nil	TOOL
fight: 	Shard of Crystalized Time	linen wizard hat 'Radiancepower'	::	nil	TOOL
fight: 	Shard of Crystalized Time	Girdle of the Calm Waters	::	nil	TOOL
fight: 	Shard of Crystalized Time	rough leather gloves of dexterity (#STATBONUS#)	::	nil	TOOL
fight: 	Shard of Crystalized Time	Frost Treads	::	nil	TOOL
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	4743279
[LOG]	Probably Not wears (replacing #00FF80##UID:262948:0#quick steel torque of kinetic psionic shield [power 31]  (14 cooldown)#LAST#): #FFD700##UID:262949:0#Shard of Crystalized Time#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 13 turns (stop reason: all resources and life at maximum).
[LOG]	
[CHAT] loaded	welcome	table: 0x2398d298
[CHAT] loaded	jump_error	table: 0x18b8cdc8
[CHAT] loaded	die	table: 0x1b10ebf8
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Deleting temp shader	fireflash[]
Deleting temp shader	fireball[]
[USERCHAT] channel serial data	bormac	tome	628
[CHAT] selected	Thank you. I am ready to go back!	function: 0x1b6f4d00	nil
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
C Map size 30:16 :: 480
C Map seens texture: 225 (28x28)
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Running on level loads	ambush-1
Updating zone name	Ambush!
C Map minimap texture: 264 (50x50; 64x64)
[USERCHAT] channel serial data	mordgrimm	tome	595
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
New GL Shader program 78
*p 78: Uniform: 0: 1406 aadjust
*p 78: Uniform: 1: 1406 antialiasingRadius
*p 78: Uniform: 2: 8B51 color
*p 78: Uniform: 3: 1406 ellipsoidalFactor
*p 78: Uniform: 4: 1406 horizontalScrollingSpeed
*p 78: Uniform: 5: 8B50 impact
*p 78: Uniform: 6: 8B51 impact_color
*p 78: Uniform: 7: 1406 impact_tick
*p 78: Uniform: 8: 1406 impact_time
*p 78: Uniform: 9: 1406 oscillationSpeed
*p 78: Uniform: 10: 1406 shieldIntensity
*p 78: Uniform: 11: 1406 tick
*p 78: Uniform: 12: 1406 tick_start
*p 78: Uniform: 13: 1406 time_factor
*p 78: Uniform: 14: 1406 verticalScrollingSpeed
*p 78: Uniform: 15: 1406 wobblingPower
*p 78: Uniform: 16: 1406 wobblingSpeed
*p 78: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	4755525
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
Server latency	101
[USERCHAT] channel serial data	Panza	tome	490
Deleting shader 93 (is clone 0)
Deleting shader 89 (is clone 0)
[LOG]	Probably Not casts Time Skip.
[USERCHAT] channel achievement	Panza	tome	Utterly Destroyed	false	true
[USERCHAT] channel achievement	Deltaslayer	tome	Are you out of your mind?!	true	true
[USERCHAT] channel achievement	leesk6	tome	Level 40	true	false
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
[SPELL CRIT %]	12.5
checkHit	39.850219572795	21.514437603191
=> chance to hit	96
[LOG]	Ronlomar the dwarf looks a little pale around the edges.
[LOG]	Ronlomar the dwarf has moved forward in time!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Ronlomar the dwarf for #LIGHT_STEEL_BLUE#142 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	299765	after	266939
[LOG]	Thredir the thalore aims less carefully.
[LOG]	Probably Not's Temporal Bolt hits Thredir the thalore for #LIGHT_STEEL_BLUE#109 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	ummmmmm what one shotted me ...
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Thredir the thalore for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#62 physical#LAST# (143 total damage).
[LOG]	Thredir the thalore's aura of power vanishes.
AI took for target	297670	Thredir the thalore	::	266939	Probably Not	9	<	100
[LOG]	Probably Not's Temporal Bolt hits Thredir the thalore for #LIGHT_STEEL_BLUE#129 temporal#LAST# damage.
[LOG]	
Deleting shader 85 (is clone 0)
Deleting shader 84 (is clone 1)
[USERCHAT] channel achievement	dcchomp	tome	Rescuer of the lost (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Thredir the thalore for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#71 physical#LAST# (164 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1093:0#Talent Time Skip is ready to use.
[LOG]	
[USERCHAT] channel serial data	Rinekusu	tome	532
[USERCHAT] channel achievement	voxx	tome	Rescuer of the lost (Nightmare (Adventure) difficulty)	false	true
[LOG]	Probably Not casts Haste.
[LOG]	Probably Not speeds up.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	4775627
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
New GL Shader program 80
*p 80: Uniform: 0: 1406 base
*p 80: Uniform: 1: 8B51 color
*p 80: Uniform: 2: 8B50 p2
*p 80: Uniform: 3: 1406 tick
*p 80: Uniform: 4: 1406 time_factor
*p 80: Uniform: 5: 8B5E tex
[LOG]	Probably Not casts Grace of the Eternals.
[LOG]	Probably Not speeds up.
[USERCHAT] channel achievement	hob	tome	Baby steps	false	true
[LOG]	Probably Not casts Dimensional Step.
[USERCHAT] channel achievement	duerut	tome	Portal reaver	true	true
[USERCHAT] channel talk	johnnyautomatic	tome	is stone warden OP?
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	299766	after	266939
Loading tile from tileset	/data/gfx/shockbolt/object/knife_dsteel.png
[LOG]	Probably Not's Temporal Bolt hits Thredir the thalore for #{bold}##LIGHT_STEEL_BLUE#210 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Thredir the thalore!#{normal}#
Added unique	mod.class.NPC/Ronlomar the dwarf	::	1
[LOG]	
[USERCHAT] channel serial data	trucane	tome	558
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel serial data	xylomatik	tome	615
[SPELL CRIT %]	12.5
[LOG]	Ronlomar the dwarf casts Bone Spear.
[SPELL CRIT %]	1
[LOG]	#UID:297653:0#Ronlomar the dwarf hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(76 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Ronlomar the dwarf for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#77 physical#LAST# (170 total damage).
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Ronlomar the dwarf casts Drain.
[SPELL CRIT %]	1
Adding entity	299774	after	297653
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
Deleting shader 97 (is clone 1)
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	299775	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Ronlomar the dwarf for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
AI took for target	297653	Ronlomar the dwarf	::	266939	Probably Not	100	<	100
[LOG]	Probably Not's Temporal Bolt hits Ronlomar the dwarf for #LIGHT_STEEL_BLUE#121 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	75.926302378877	7.5926302378877
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Ronlomar the dwarf casts Bone Spear.
[SPELL CRIT %]	1
[LOG]	#UID:297653:0#Ronlomar the dwarf hits #fbd578#Probably Not#LAST# for #aaaaaa#76 physical#LAST# damage.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	something hits me for my max hp....
Deleting shader 97 (is clone 1)
[USERCHAT] channel talk	zidene666	tome	im a dooomed as well.. so putting about 2 points into halfing tree, about 15 into feed, maybe less depenging on returns. cant pass up a - to resist all + to resist all, and same to dmg all,, probably at least 3 to thick skin, and 15 into mind star mastery
[USERCHAT] channel talk	themasterofw	tome	and i die da hell
[USERCHAT] channel serial data	veneficus	tome	620
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 85
*p 85: Uniform: 0: 1406 aadjust
*p 85: Uniform: 1: 1406 antialiasingRadius
*p 85: Uniform: 2: 8B51 color
*p 85: Uniform: 3: 1406 ellipsoidalFactor
*p 85: Uniform: 4: 1406 horizontalScrollingSpeed
*p 85: Uniform: 5: 8B50 impact
*p 85: Uniform: 6: 8B51 impact_color
*p 85: Uniform: 7: 1406 impact_tick
*p 85: Uniform: 8: 1406 impact_time
*p 85: Uniform: 9: 1406 oscillationSpeed
*p 85: Uniform: 10: 1406 shieldIntensity
*p 85: Uniform: 11: 1406 tick
*p 85: Uniform: 12: 1406 tick_start
*p 85: Uniform: 13: 1406 time_factor
*p 85: Uniform: 14: 1406 verticalScrollingSpeed
*p 85: Uniform: 15: 1406 wobblingPower
*p 85: Uniform: 16: 1406 wobblingSpeed
*p 85: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	4805188
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
Loading tile from tileset	/data/gfx/shockbolt/object/axe_dsteel.png
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Ronlomar the dwarf for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#77 physical#LAST# (170 total damage).
Loading tile	player/dwarf_female/lower_body_01.png
Loading tile	player/dwarf_female/upper_body_01.png
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Ronlomar the dwarf!#{normal}#
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Temporal Restoration Field.
[LOG]	
[USERCHAT] channel serial data	gumiak	tome	540
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Probably Not slows down.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	4811583
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not slows down.
[LOG]	The shield around Probably Not crumbles.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1053:0#Talent Dimensional Step is ready to use.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:1059:0#Talent Haste is ready to use.
[LOG]	Rested for 28 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	duerut	tome	Triumph of the Way	true	true
[LOG]	Probably Not casts Precognition.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	so looks like most of the rest of my points are going into fungus
[Identify]	miasmic cured leather armour of Toknor	true
[LOG]	Probably Not picks up (g.): #8d55ff##UID:297671:0#miasmic cured leather armour of Toknor (2 def, 4 armour)#LAST#.
[Identify]	prismatic hardened leather armour of spell shielding	true
[LOG]	Probably Not picks up (h.): #00FF80##UID:297687:0#prismatic hardened leather armour of spell shielding (3 def, 6 armour)#LAST#.
[Identify]	insidious dwarven-steel dagger	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:297683:0#insidious dwarven-steel dagger (114% power, 7 apr)#LAST#.
[Identify]	thought-forged dwarven-steel dagger of phasing	true
[LOG]	Probably Not picks up (h.): #00FF80##UID:297677:0#thought-forged dwarven-steel dagger of phasing (121% power, 13 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/leather_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/leather_cured.png
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[Identify]	troll-hide cured leather armour	true
[LOG]	Probably Not picks up (j.): #0080FF##UID:297665:0#troll-hide cured leather armour (2 def, 4 armour)#LAST#.
[Identify]	warbringer's steel waraxe	true
[LOG]	Probably Not picks up (g.): #0080FF##UID:297661:0#warbringer's steel waraxe (108% power, 3 apr)#LAST#.
[Identify]	flaming dwarven-steel waraxe of paradox	true
[LOG]	Probably Not picks up (h.): #00FF80##UID:297655:0#flaming dwarven-steel waraxe of paradox (121% power, 4 apr)#LAST#.
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/axe_steel.png
[USERCHAT] channel serial data	BaldryckB	tome	637
Server latency	105
[LOG]	#00ff00##UID:305:0#Talent Grace of the Eternals is ready to use.
[LOG]	
Deleting shader 83 (is clone 0)
Deleting shader 79 (is clone 1)
Deleting shader 79 (is clone 0)
[USERCHAT] channel talk	Furey	tome	Dont think you need 15 in feed
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (Andemer the halfling)).
AI took for target	297638	Andemer the halfling	::	266939	Probably Not	100	<	100
[LOG]	Andemer the halfling uses Luck of the Little Folk.
[LOG]	Andemer the halfling seems more aware.
[LOG]	
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 78
[SHADER] setting reset param	tick_start	4829385
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[USERCHAT] channel achievement	ghjurx452	tome	Curse Lifter (Roguelike)	false	false
C Map minimap texture: 264 (18x18; 32x32)
Deleting shader 97 (is clone 1)
C Map minimap texture: 220 (50x50; 64x64)
Deleting temp shader	water[]
[LOG]	Probably Not casts Precognition.
[SPELL] friendly fire chance	100
[LOG]	Andemer the halfling's physical stun area effect hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(24 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel talk	Furey	tome	and fungus is fine at 1/1/1/1
[USERCHAT] channel achievement	lusien	tome	The Arena (Roguelike)	false	false
[LOG]	Probably Not casts Dimensional Step.
[USERCHAT] channel talk	zidene666	tome	the skills are way to usefull not to max them
[USERCHAT] channel achievement	Yourkhan	tome	Home sweet home	false	false
[USERCHAT] channel talk	Furey	tome	AM can be just 5/3 or even 3/3 depending
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	Acephalus	tome	Squadmate	false	true
[USERCHAT] channel talk	zidene666	tome	lowering an enemys resist all and raising your own, and lowering their dmg all and raising your own is .. nice.. 
[USERCHAT] channel talk	Furey	tome	but unless you are a heavy EQ user, you just don't need them
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	Andemer the halfling tries to evade attacks.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Andemer the halfling for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#67 physical#LAST# (162 total damage).
[LOG]	Andemer the halfling casts Lightning.
[SPELL CRIT %]	35.305915806825
[LOG]	#{bold}#Andemer the halfling's spell attains critical power!#{normal}#
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	#UID:297638:0#Andemer the halfling hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(150 to time)#LAST#, #{bold}##ROYAL_BLUE#0 lightning#{normal}##LAST# (0 total damage).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	feed is for hate
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	299776	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Andemer the halfling for #LIGHT_STEEL_BLUE#118 temporal#LAST# damage.
[LOG]	Andemer the halfling casts Flame.
[SPELL CRIT %]	35.305915806825
[LOG]	#{bold}#Andemer the halfling's spell attains critical power!#{normal}#
[LOG]	Probably Not is on fire!
[LOG]	#UID:297638:0#Andemer the halfling hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(102 to time)#LAST#, #{bold}##LIGHT_RED#0 fire#{normal}##LAST# (0 total damage).
[LOG]	
Server latency	102
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	zidene666	tome	its the main hate gain i have lol
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Andemer the halfling for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#68 physical#LAST# (165 total damage).
[LOG]	Your time shield crumbles under the damage!
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	291.46878182249	29.146878182249
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	Burning from Andemer the halfling hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(16 to time)#LAST#, #LIGHT_RED#18 fire#LAST# (18 total damage).
[LOG]	Andemer the halfling casts Earthen Missiles.
[SPELL CRIT %]	35.305915806825
Adding entity	299777	after	297638
[SPELL CRIT %]	35.305915806825
[LOG]	#{bold}#Andemer the halfling's spell attains critical power!#{normal}#
Adding entity	299778	after	297638
[LOG]	
Deleting shader 78 (is clone 1)
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 85
[SHADER] setting reset param	tick_start	4889520
[USERCHAT] channel talk	Furey	tome	but they don't scale well.  The resist all is the only one that is decent at all for scaling
[USERCHAT] channel talk	Ausemere	tome	Defense and raged defense are entirely separated or defense also gives ranged defense, and ranged defense per se is specifically against ranged?
[LOG]	Andemer the halfling casts Lightning.
[SPELL CRIT %]	35.305915806825
[LOG]	#UID:297638:0#Andemer the halfling hits #fbd578#Probably Not#LAST# for #SLATE#(63 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#41 healing#LAST# from Temporal Restoration Field.
[LOG]	Burning from Andemer the halfling hits #fbd578#Probably Not#LAST# for #SLATE#(34 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel serial data	Soron	tome	491
[USERCHAT] channel achievement	Soron	tome	Utterly Destroyed	false	false
[USERCHAT] channel serial data	don't_even_care	tome	653
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel serial data	trucane	tome	497
[SPELL CRIT %]	12.5
Adding entity	299779	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Andemer the halfling for #LIGHT_STEEL_BLUE#120 temporal#LAST# damage.
[LOG]	Andemer the halfling's awareness returns to normal.
[LOG]	Andemer the halfling casts Flame.
[SPELL CRIT %]	7.3
[LOG]	#UID:297638:0#Andemer the halfling hits #fbd578#Probably Not#LAST# for #SLATE#(68 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#41 healing#LAST# from Temporal Restoration Field.
[LOG]	Burning from Andemer the halfling hits #fbd578#Probably Not#LAST# for #SLATE#(34 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel serial data	Rinekusu	tome	479
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	Eric Xanthus	tome	The Arena	false	false
[SPELL CRIT %]	12.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:31:0#vial of wight ectoplasm#WHITE#.
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_dsteel.png
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Andemer the halfling for #LIGHT_STEEL_BLUE#98 temporal#LAST#, #aaaaaa#69 physical#LAST# (168 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Andemer the halfling!#{normal}#
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#41 healing#LAST# from Temporal Restoration Field.
[LOG]	Burning from Andemer the halfling hits #fbd578#Probably Not#LAST# for #SLATE#(34 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/vial_wight_ectoplasm.png
[USERCHAT] channel talk	zidene666	tome	yeah like i said depends on scaling
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Probably Not stops burning.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1053:0#Talent Dimensional Step is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Furey	tome	even if you put 3 in the hate gain, and 3 in the res lowering you are looking at 1/3/1/3 or however it is laid out
[Identify]	healing infusion	true
[LOG]	Probably Not picks up (a.): #FFFFFF##UID:297639:0#healing infusion (heal 36)#LAST#.
[Identify]	prismatic hardened leather armour of stability	true
[LOG]	Probably Not picks up (o.): #00FF80##UID:297646:0#prismatic hardened leather armour of stability (3 def, 6 armour)#LAST#.
[Identify]	elemental dwarven-steel greatsword of massacre	true
[LOG]	Probably Not picks up (h.): #0080FF##UID:297640:0#elemental dwarven-steel greatsword of massacre (153% power, 2 apr)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 17 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	may just put 3 into all of them and call it a day
Deleting shader 85 (is clone 1)
[USERCHAT] channel achievement	Renhir	tome	Earth Master (Nightmare (Adventure) difficulty)	false	true
[USERCHAT] channel talk	Furey	tome	and hateful whisper will be an excellent hate tool as well
[USERCHAT] channel talk	zidene666	tome	yeah love whisper
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[USERCHAT] channel talk	shesh	tome	fungus gives extra turn. id suggest 5150
Deleting shader 64 (is clone 0)
Deleting shader 53 (is clone 0)
Server latency	104
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel talk	zidene666	tome	yeah.. thats what i planed on doing with fungus
[LOG]	You gain 1.78 gold from the transmogrification of #00FF80##UID:297646:0#prismatic hardened leather armour of stability (3 def, 6 armour)#LAST#.
[LOG]	You gain 1.78 gold from the transmogrification of #00FF80##UID:297687:0#prismatic hardened leather armour of spell shielding (3 def, 6 armour)#LAST#.
[LOG]	You gain 3.50 gold from the transmogrification of #0080FF##UID:297665:0#troll-hide cured leather armour (2 def, 4 armour)#LAST#.
[LOG]	You gain 6.93 gold from the transmogrification of #8d55ff##UID:297671:0#miasmic cured leather armour of Toknor (2 def, 4 armour)#LAST#.
[LOG]	You gain 4.19 gold from the transmogrification of #00FF80##UID:297677:0#thought-forged dwarven-steel dagger of phasing (121% power, 13 apr)#LAST#.
[LOG]	You gain 2.20 gold from the transmogrification of #00FF80##UID:297683:0#insidious dwarven-steel dagger (114% power, 7 apr)#LAST#.
[LOG]	You gain 3.49 gold from the transmogrification of #00FF80##UID:297655:0#flaming dwarven-steel waraxe of paradox (121% power, 4 apr)#LAST#.
[LOG]	You gain 4.60 gold from the transmogrification of #0080FF##UID:297661:0#warbringer's steel waraxe (108% power, 3 apr)#LAST#.
[LOG]	You gain 5.75 gold from the transmogrification of #0080FF##UID:297640:0#elemental dwarven-steel greatsword of massacre (153% power, 2 apr)#LAST#.
[LOG]	You gain 0.60 gold from the transmogrification of #FFFFFF##UID:297639:0#healing infusion (heal 36)#LAST#.
Make wait background texture 742 : 1920x1080 (2048, 2048)
[ZONE] Left zone	Ambush!
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_4_192_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_plant_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_7_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_7_01.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
C Map size 30:16 :: 480
C Map seens texture: 17 (180x110)
Wait finished, counted 7526, 3949 ticks
Updating zone name	Maj'Eyal
C Map minimap texture: 257 (50x50; 64x64)
[USERCHAT] channel achievement	Curcurior	tome	Exterminator (Roguelike)	false	true
[USERCHAT] channel talk	Furey	tome	if you are going that far may as well put 1 in the heal
[LOG]	Today is the 63rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.
[LOG]	
[LOG]	Today is the 64th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.
[LOG]	Today is the 65th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:25.
[LOG]	
[LOG]	Today is the 66th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:00.
Spawned hostile	56	13	adventurers party
AI took for target	8573	Allied Kingdoms human patrol	::	321398	adventurers party	9	<	16
[LOG]	
AI took for target	8573	Allied Kingdoms human patrol	::	321398	adventurers party	9	<	16
AI took for target	321398	adventurers party	::	8573	Allied Kingdoms human patrol	1	<	1
[USERCHAT] channel talk	zidene666	tome	soo looks like ill be putting about 10 to 15 points into my generics
Spawned allied kingdom patrol	60	38	Allied Kingdoms human patrol
[LOG]	Today is the 67th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.
[LOG]	
[CHAT] loaded	welcome	table: 0x1a2b70d0
[CHAT] loaded	kitty	table: 0x2cae1698
[CHAT] loaded	pet	table: 0x2cae18b8
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Added unique	mod.class.Encounter/Lost kitten	::	1
Loading tile from tileset	/data/gfx/shockbolt/npc/sage_kitty.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
[CHAT] selected	Oh kitty kitty!	nil	kitty
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Hey maybe you would like some of this delicious lookin troll intestines? #LIGHT_GREEN#[Feed him the intestines]#WHITE#	nil	pet
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	#LIGHT_GREEN#[Leave]	function: 0x1b0b7068	nil
[LOG]	Today is the 68th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:21.
[LOG]	
[LOG]	Today is the 69th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:45.
[LOG]	
[LOG]	Today is the 70th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	321399	Allied Kingdoms human patrol	::	321398	adventurers party	16	<	16
AI took for target	321398	adventurers party	::	321399	Allied Kingdoms human patrol	1	<	1
Spawned allied kingdom patrol	17	39	Allied Kingdoms human patrol
[LOG]	Today is the 71st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.
AI took for target	321398	adventurers party	::	8575	ziguranth patrol	1	<	1
[LOG]	Today is the 72nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:18.
[LOG]	Today is the 73rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:41.
Spawned hostile	46	43	adventurers party
[LOG]	Today is the 74th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:05.
[LOG]	Today is the 75th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:28.
[LOG]	Today is the 76th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:26.
[LOG]	Today is the 77th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.
[LOG]	Today is the 78th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:13.
[LOG]	Ran for 70 turns (stop reason: hostile spotted to the south (ziguranth patrol)).
[LOG]	
[LOG]	Today is the 79th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.
[USERCHAT] channel talk	themasterofw	tome	so it was a orc master assasin who one shotted me ...
Deleting temp shader	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(23,25),zoom=0.6]
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Ruins of Kor'Pul here (press '<', '>' or right click to use).
[LOG]	
[LOG]	Today is the 80th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:48.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x2addd160
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-town-derth.teaz
Loading savefile 	/save/probably_not/
Check MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	d24e7a098a4c48a551f64bad16d6aabb	zone	zone-town-derth.teaz
[ONLINE PROFILE] checking character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-derth.teaz	d24e7a098a4c48a551f64bad16d6aabb
Make wait background texture 155 : 1920x1080 (2048, 2048)
Cloned shader 97
[SHADER] setting reset param	tick_start	4984918
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
New GL Shader program 53
*p 53: Uniform: 0: 1406 alpha
*p 53: Uniform: 1: 1406 flameScale
*p 53: Uniform: 2: 1406 tick
*p 53: Uniform: 3: 1406 time_factor
*p 53: Uniform: 4: 8B5E flames
*p 53: Uniform: 5: 8B5E tex
Loading entities file from memory	/data/zones/town-derth/npcs.lua
Loading entities file from memory	/data/general/npcs/gwelgoroth.lua
Loading entities file from memory	/data/zones/town-derth/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/zones/town-derth/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Eilinowen into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Belevena into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Torchvengeance into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data/zones/town-derth/traps.lua
Loading entities file from memory	/data/general/traps/store.lua
C Map size 30:16 :: 480
C Map seens texture: 223 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 64
*p 64: Uniform: 0: 8B50 mapCoord
*p 64: Uniform: 1: 8B52 texCoord
*p 64: Uniform: 2: 8B50 texSize
*p 64: Uniform: 3: 1406 tick
*p 64: Uniform: 4: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_human_farmer.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_knives.png
Loading tile	store/shop_sign_swordsmith.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_halfling_halfling_slinger.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herbalist.png
Loading tile	store/shop_sign_tanner.png
Loading tile	store/shop_sign_armory.png
Loading tile	store/shop_door_barred.png
Loading tile	store/shop_sign_utility_store.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_derth_guard.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_jewelry.png
Loading tile	store/shop_sign_bows.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_halfling_halfling_gardener.png
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
New GL Shader program 79
*p 79: Uniform: 0: 1406 aadjust
*p 79: Uniform: 1: 8B52 auraColor
*p 79: Uniform: 2: 1406 auraWidth
*p 79: Uniform: 3: 8B52 bubbleColor
*p 79: Uniform: 4: 1406 ellipsoidalFactor
*p 79: Uniform: 5: 8B50 impact
*p 79: Uniform: 6: 8B51 impact_color
*p 79: Uniform: 7: 1406 impact_tick
*p 79: Uniform: 8: 1406 impact_time
*p 79: Uniform: 9: 1406 oscillationSpeed
*p 79: Uniform: 10: 1406 scrollingSpeed
*p 79: Uniform: 11: 1406 shieldIntensity
*p 79: Uniform: 12: 1406 tick
*p 79: Uniform: 13: 1406 tick_start
*p 79: Uniform: 14: 1406 time_factor
*p 79: Uniform: 15: 1406 wobblingPower
*p 79: Uniform: 16: 1406 wobblingSpeed
*p 79: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	4984784
Wait finished, counted 620, 943 ticks
Loaded zone	Derth	with base_level	15
[ZONE] persisting to persist_last_zones	town-derth
[ZONE] forgetting old zone	rhaloren-camp
Loading zone persistance level	town-derth	1
Make wait background texture 373 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 383 (60x60)
Wait finished, counted 187, 114 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_shadow.png
Loading tile	terrain/trees/light_small_narrow_pine_trunk.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oak_foliage_summer_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_cypress_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_wider_pine_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_pine_foliage_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/light_small_narrow_pine_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/dungeonwalls_grass/grass_granite_wall2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_13.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_end_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_horizontal_a_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_7_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_4_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_1_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_2_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_9_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_8_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_3_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_6_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_7_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_1_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_9_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_3_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_vertical_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_vertical_a_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_vertical_a_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_d_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_b_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_d_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_c_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_4_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_horizontal_a_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_2_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_horizontal_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_8_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_c_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_t_section_d_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_t_section_a_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_end_a_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_6_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_t_section_c_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_b_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_end_a_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_t_section_b_01.png
Not gone east, no backup guardian
Running on level loads	town-derth-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_air_ultimate_gwelgoroth.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_air_greater_gwelgoroth.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elemental_air_gwelgoroth.png
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] loading	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[MUSIC] playing	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
Updating zone name	Derth
C Map minimap texture: 384 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x1bb22690	=>	table: 0x28a61a80	(8078)
Loading savefile 	/save/probably_not/
[USERCHAT] channel achievement	Phallushatesu	tome	Rescuer of the lost (Roguelike)	false	false
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	4990315
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	4990642
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x289d2808	=>	table: 0x0d4ba4d8	(5362)
Loading savefile 	/save/probably_not/
AI took for target	321696	halfling gardener	::	333815	ultimate gwelgoroth	4	<	9
AI took for target	321695	human farmer	::	333823	gwelgoroth	16	<	9
AI took for target	333815	ultimate gwelgoroth	::	321696	halfling gardener	1	<	100
[SPELL CRIT %]	1
Adding entity	334434	after	333815
AI took for target	333817	gwelgoroth	::	321701	halfling slinger	81	<	100
AI took for target	333818	greater gwelgoroth	::	321702	human farmer	1	<	100
greater gwelgoroth	333818	dumb ai talents can use	Lightning	T_LIGHTNING
greater gwelgoroth	333818	dumb ai talents can use	Shock	T_SHOCK
greater gwelgoroth	333818	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOCK
[SPELL CRIT %]	1
Adding entity	334435	after	333818
AI took for target	333820	gwelgoroth	::	321686	human farmer	4	<	100
AI took for target	333821	ultimate gwelgoroth	::	321702	human farmer	9	<	100
[SPELL CRIT %]	1
Adding entity	334436	after	333821
AI took for target	333822	ultimate gwelgoroth	::	321701	halfling slinger	81	<	100
[Chain lightning] targetting	19	37	from	11	32
[Chain lightning] looking for more targets	7	 at 	18	36	radius 	10	from	ultimate gwelgoroth
[Chain lightning] found possible actor	halfling slinger	19	37	distance	1
[Chain lightning] Found targets:	1
[Chain lightning] jumping from	11	32	to	18	36
[SPELL CRIT %]	1
[Chain lightning] jumping from	18	36	to	19	37
[SPELL CRIT %]	1
AI took for target	333823	gwelgoroth	::	321695	human farmer	16	<	100
AI took for target	333825	gwelgoroth	::	321701	halfling slinger	49	<	100
checkHit	13.937066502648	31.5
=> chance to hit	7
checkHit	12.067769090334	27.5
=> chance to hit	12
AI took for target	333816	greater gwelgoroth	::	321702	human farmer	4	<	100
AI took for target	333819	ultimate gwelgoroth	::	321701	halfling slinger	1	<	100
[SPELL CRIT %]	1
Adding entity	334437	after	333819
checkHit	14.918390999983	24.5
=> chance to hit	27
AI took for target	321686	human farmer	::	333820	gwelgoroth	1	<	9
human farmer	321686	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
human farmer	321686	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_INFUSION:_HEALING_1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 83
*p 83: Uniform: 0: 8B52 beamColor1
*p 83: Uniform: 1: 8B52 beamColor2
*p 83: Uniform: 2: 1406 beamsCount
*p 83: Uniform: 3: 8B52 circleColor
*p 83: Uniform: 4: 1406 circleDescendSpeed
*p 83: Uniform: 5: 1406 circleRotationSpeed
*p 83: Uniform: 6: 1406 noup
*p 83: Uniform: 7: 1406 tick
*p 83: Uniform: 8: 1406 tick_start
*p 83: Uniform: 9: 1406 time_factor
*p 83: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 89
*p 89: Uniform: 0: 8B52 beamColor1
*p 89: Uniform: 1: 8B52 beamColor2
*p 89: Uniform: 2: 1406 beamsCount
*p 89: Uniform: 3: 8B52 circleColor
*p 89: Uniform: 4: 1406 circleDescendSpeed
*p 89: Uniform: 5: 1406 circleRotationSpeed
*p 89: Uniform: 6: 1406 noup
*p 89: Uniform: 7: 1406 tick
*p 89: Uniform: 8: 1406 tick_start
*p 89: Uniform: 9: 1406 time_factor
*p 89: Uniform: 10: 8B5E tex
[ATTACK] attacking with innate combat
[ATTACK] to 	gwelgoroth	 :: 	6.7129554545818	0	0	22.8	::	1
checkHit	10	22.8
=> chance to hit	18
[ATTACK] attacking with innate combat
[ATTACK] to 	ultimate gwelgoroth	 :: 	7.8484730981046	0	0	24.2	::	1
checkHit	11	24.2
=> chance to hit	17
AI took for target	321694	derth guard	::	333821	ultimate gwelgoroth	64	<	9
derth guard	321694	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
derth guard	321694	dumb ai talents can use	Perfect Strike	T_PERFECT_STRIKE
dumb ai uses	T_PERFECT_STRIKE
AI took for target	321404	human farmer	::	333820	gwelgoroth	49	<	9
human farmer	321702	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
human farmer	321702	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_INFUSION:_HEALING_1
[ATTACK] attacking with innate combat
[ATTACK] to 	greater gwelgoroth	 :: 	6.6707779352245	0	0	22.8	::	1
checkHit	9	22.8
=> chance to hit	16
[TARGET] Passing target	human farmer	from	human farmer	to	gwelgoroth
[SPELL CRIT %]	1
[TARGET] Passing target	greater gwelgoroth	from	gwelgoroth	to	halfling slinger
[ATTACK] attacking with innate combat
[ATTACK] to 	human farmer	 :: 	12.929558154765	15	2	1.05	::	1
checkHit	27.5	1.05
=> chance to hit	100
[ATTACK] raw dam	12.929558154765	versus	2	0.3	with APR	15
[ATTACK] after armor	12.929558154765
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
[ATTACK] attacking with innate combat
[ATTACK] to 	human farmer	 :: 	13.592349932448	15	2	1.75	::	1
checkHit	29	1.75
=> chance to hit	100
[ATTACK] raw dam	13.592349932448	versus	2	0.3	with APR	15
[ATTACK] after armor	13.592349932448
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	greater gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
gwelgoroth	333820	dumb ai talents can use	Lightning	T_LIGHTNING
gwelgoroth	333820	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
[ATTACK] attacking with innate combat
[ATTACK] to 	human farmer	 :: 	13.26783116632	15	2	1.05	::	1
checkHit	27.5	1.05
=> chance to hit	100
[ATTACK] raw dam	13.26783116632	versus	2	0.3	with APR	15
[ATTACK] after armor	13.26783116632
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
AI took for target	321404	human farmer	::	333820	gwelgoroth	36	<	9
AI took for target	321702	human farmer	::	333818	greater gwelgoroth	1	<	9
human farmer	321702	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	greater gwelgoroth	 :: 	6.6707779352245	0	0	22.8	::	1
checkHit	9	22.8
=> chance to hit	16
[ATTACK] raw dam	6.6707779352245	versus	0	0.3	with APR	0
[ATTACK] after armor	6.6707779352245
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[ATTACK] attacking with innate combat
[ATTACK] to 	gwelgoroth	 :: 	7.8484730981046	0	0	23.325	::	1
checkHit	11	23.325
=> chance to hit	20
AI took for target	333815	ultimate gwelgoroth	::	321695	human farmer	49	<	100
[TARGET] Passing target	ultimate gwelgoroth	from	gwelgoroth	to	halfling slinger
greater gwelgoroth	333818	dumb ai talents can use	Lightning	T_LIGHTNING
greater gwelgoroth	333818	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
[ATTACK] attacking with innate combat
[ATTACK] to 	human farmer	 :: 	13.592349932448	15	2	1.75	::	1
checkHit	29	1.75
=> chance to hit	100
[ATTACK] raw dam	13.592349932448	versus	2	0.3	with APR	15
[ATTACK] after armor	13.592349932448
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[TARGET] Passing target	ultimate gwelgoroth	from	gwelgoroth	to	halfling slinger
AI took for target	333820	gwelgoroth	::	321404	human farmer	16	<	100
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	greater gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
AI took for target	333816	greater gwelgoroth	::	321694	derth guard	49	<	100
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	ultimate gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
AI took for target	333821	ultimate gwelgoroth	::	321694	derth guard	36	<	100
AI took for target	321694	derth guard	::	333821	ultimate gwelgoroth	16	<	9
human farmer	321404	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 91
*p 91: Uniform: 0: 8B52 beamColor1
*p 91: Uniform: 1: 8B52 beamColor2
*p 91: Uniform: 2: 1406 beamsCount
*p 91: Uniform: 3: 8B52 circleColor
*p 91: Uniform: 4: 1406 circleDescendSpeed
*p 91: Uniform: 5: 1406 circleRotationSpeed
*p 91: Uniform: 6: 1406 noup
*p 91: Uniform: 7: 1406 tick
*p 91: Uniform: 8: 1406 tick_start
*p 91: Uniform: 9: 1406 time_factor
*p 91: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 93
*p 93: Uniform: 0: 8B52 beamColor1
*p 93: Uniform: 1: 8B52 beamColor2
*p 93: Uniform: 2: 1406 beamsCount
*p 93: Uniform: 3: 8B52 circleColor
*p 93: Uniform: 4: 1406 circleDescendSpeed
*p 93: Uniform: 5: 1406 circleRotationSpeed
*p 93: Uniform: 6: 1406 noup
*p 93: Uniform: 7: 1406 tick
*p 93: Uniform: 8: 1406 tick_start
*p 93: Uniform: 9: 1406 time_factor
*p 93: Uniform: 10: 8B5E tex
human farmer	321695	dumb ai talents can use	Attack	T_ATTACK
human farmer	321695	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[ATTACK] attacking with innate combat
[ATTACK] to 	gwelgoroth	 :: 	7.8484730981046	0	0	23.325	::	1
checkHit	11	23.325
=> chance to hit	20
AI took for target	333818	greater gwelgoroth	::	321694	derth guard	25	<	100
gwelgoroth	333823	dumb ai talents can use	Lightning	T_LIGHTNING
gwelgoroth	333823	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	human farmer	 :: 	13.592349932448	15	2	1.75	::	1
checkHit	29	1.75
=> chance to hit	100
[ATTACK] raw dam	13.592349932448	versus	2	0.3	with APR	15
[ATTACK] after armor	13.592349932448
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[TARGET] Passing target	ultimate gwelgoroth	from	gwelgoroth	to	halfling slinger
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	greater gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
greater gwelgoroth	333816	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	ultimate gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
derth guard	321694	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
derth guard	321694	dumb ai talents can use	Attack	T_ATTACK
derth guard	321694	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_INFUSION:_REGENERATION_1
AI took for target	321695	human farmer	::	333823	gwelgoroth	1	<	9
human farmer	321695	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	gwelgoroth	 :: 	7.8484730981046	0	0	23.325	::	1
checkHit	11	23.325
=> chance to hit	20
gwelgoroth	333823	dumb ai talents can use	Lightning	T_LIGHTNING
gwelgoroth	333823	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	human farmer	 :: 	13.592349932448	15	2	1.75	::	1
checkHit	29	1.75
=> chance to hit	100
[ATTACK] raw dam	13.592349932448	versus	2	0.3	with APR	15
[ATTACK] after armor	13.592349932448
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[TARGET] Passing target	ultimate gwelgoroth	from	gwelgoroth	to	halfling slinger
gwelgoroth	333820	dumb ai talents can use	Lightning	T_LIGHTNING
gwelgoroth	333820	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	greater gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	ultimate gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[ATTACK] attacking with innate combat
[ATTACK] to 	derth guard	 :: 	12.198036802451	15	2	1.4	::	1
checkHit	29.5	1.4
=> chance to hit	100
[ATTACK] raw dam	12.198036802451	versus	2	0.3	with APR	15
[ATTACK] after armor	12.198036802451
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
[TARGET] Passing target	human farmer	from	human farmer	to	gwelgoroth
[ATTACK] attacking with	iron longsword
[ATTACK] to 	ultimate gwelgoroth	 :: 	15.716815429432	2	0	23.5	::	1
checkHit	8	23.5
=> chance to hit	12
[ATTACK] attacking with innate combat
[ATTACK] to 	gwelgoroth	 :: 	7.5108293454129	0	0	22.8	::	1
checkHit	11	22.8
=> chance to hit	21
human farmer	321695	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	gwelgoroth	 :: 	7.8484730981046	0	0	23.325	::	1
checkHit	11	23.325
=> chance to hit	20
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x24f4ba80	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x2adc26e8	=>	table: 0x2840a298	(294)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
greater gwelgoroth	333818	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
[ATTACK] attacking with innate combat
[ATTACK] to 	human farmer	 :: 	13.592349932448	15	2	1.75	::	1
checkHit	29	1.75
=> chance to hit	100
[ATTACK] raw dam	13.592349932448	versus	2	0.3	with APR	15
[ATTACK] after armor	13.592349932448
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[TARGET] Passing target	ultimate gwelgoroth	from	gwelgoroth	to	halfling slinger
[ATTACK] attacking with innate combat
[ATTACK] to 	human farmer	 :: 	15.262654723867	15	2	1.75	::	1
checkHit	27.5	1.75
=> chance to hit	100
[ATTACK] raw dam	15.262654723867	versus	2	0.3	with APR	15
[ATTACK] after armor	15.262654723867
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	greater gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
AI took for target	333816	greater gwelgoroth	::	321404	human farmer	64	<	100
AI took for target	333821	ultimate gwelgoroth	::	321693	human farmer	49	<	100
human farmer	321404	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	gwelgoroth	 :: 	7.5108293454129	0	0	22.8	::	1
checkHit	11	22.8
=> chance to hit	21
[ATTACK] attacking with innate combat
[ATTACK] to 	gwelgoroth	 :: 	7.8484730981046	0	0	23.325	::	1
checkHit	11	23.325
=> chance to hit	20
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	ultimate gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
AI took for target	333818	greater gwelgoroth	::	321693	human farmer	81	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	human farmer	 :: 	13.592349932448	15	2	1.75	::	1
checkHit	29	1.75
=> chance to hit	100
[ATTACK] raw dam	13.592349932448	versus	2	0.3	with APR	15
[ATTACK] after armor	13.592349932448
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[TARGET] Passing target	ultimate gwelgoroth	from	gwelgoroth	to	halfling slinger
AI took for target	333820	gwelgoroth	::	321404	human farmer	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	human farmer	 :: 	15.262654723867	15	2	1.75	::	1
checkHit	27.5	1.75
=> chance to hit	100
[ATTACK] raw dam	15.262654723867	versus	2	0.3	with APR	15
[ATTACK] after armor	15.262654723867
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	greater gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[SPELL CRIT %]	1
Saved zipname /save/probably_not/game.teag.tmp
Adding entity	334438	after	333821
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	e6a9b72acd6f0eece57fdf521c163348	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	e6a9b72acd6f0eece57fdf521c163348
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	29c435d30850c68d876dfba50b0dcd25	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	29c435d30850c68d876dfba50b0dcd25
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 11 seconds
[COROUTINE] dead	savefilepipe
human farmer	321404	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	gwelgoroth	 :: 	7.5108293454129	0	0	22.8	::	1
checkHit	11	22.8
=> chance to hit	21
[ATTACK] attacking with innate combat
[ATTACK] to 	gwelgoroth	 :: 	7.8484730981046	0	0	23.325	::	1
checkHit	11	23.325
=> chance to hit	20
[LOG]	
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	ultimate gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[SPELL CRIT %]	1
Adding entity	334439	after	333815
AI took for target	333818	greater gwelgoroth	::	321693	human farmer	49	<	100
[TARGET] Passing target	ultimate gwelgoroth	from	gwelgoroth	to	halfling slinger
[TARGET] Passing target	greater gwelgoroth	from	gwelgoroth	to	halfling slinger
gwelgoroth	333820	dumb ai talents can use	Lightning	T_LIGHTNING
gwelgoroth	333820	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	human farmer	 :: 	15.262654723867	15	2	1.75	::	1
checkHit	27.5	1.75
=> chance to hit	100
[ATTACK] raw dam	15.262654723867	versus	2	0.3	with APR	15
[ATTACK] after armor	15.262654723867
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
[SPELL CRIT %]	1
Deleting shader 97 (is clone 1)
[ATTACK] attacking with innate combat
[ATTACK] to 	gwelgoroth	 :: 	7.5108293454129	0	0	22.8	::	1
checkHit	11	22.8
=> chance to hit	21
greater gwelgoroth	333816	dumb ai talents can use	Lightning	T_LIGHTNING
greater gwelgoroth	333816	dumb ai talents can use	Shock	T_SHOCK
dumb ai uses	T_SHOCK
[SPELL CRIT %]	1
Adding entity	334440	after	333816
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[USERCHAT] channel achievement	Synthalys	tome	Rescuer of the lost	false	false
[USERCHAT] channel achievement	arnan	tome	Fear me not! (Nightmare (Adventure) difficulty)	false	true
[LOG]	Probably Not casts Precognition.
[TARGET] Passing target	ultimate gwelgoroth	from	greater gwelgoroth	to	halfling slinger
[TARGET] Passing target	ultimate gwelgoroth	from	gwelgoroth	to	halfling slinger
[TARGET] Passing target	greater gwelgoroth	from	gwelgoroth	to	halfling slinger
[TARGET] Passing target	greater gwelgoroth	from	ultimate gwelgoroth	to	human farmer
[TARGET] Passing target	ultimate gwelgoroth	from	greater gwelgoroth	to	human farmer
[TARGET] Passing target	gwelgoroth	from	greater gwelgoroth	to	human farmer
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[LOG]	
[USERCHAT] channel achievement	upsidedownsideup	global	Exterminator	false	false
Server latency	102
[USERCHAT] channel achievement	lusien	tome	Curse Lifter (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[TARGET] Passing target	ultimate gwelgoroth	from	greater gwelgoroth	to	halfling slinger
[TARGET] Passing target	ultimate gwelgoroth	from	gwelgoroth	to	halfling slinger
[TARGET] Passing target	greater gwelgoroth	from	greater gwelgoroth	to	human farmer
[TARGET] Passing target	greater gwelgoroth	from	gwelgoroth	to	halfling slinger
[TARGET] Passing target	greater gwelgoroth	from	ultimate gwelgoroth	to	human farmer
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
[TARGET] Passing target	gwelgoroth	from	ultimate gwelgoroth	to	halfling slinger
human farmer	321692	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
AI took for target	333815	ultimate gwelgoroth	::	321692	human farmer	16	<	100
AI took for target	333823	gwelgoroth	::	321692	human farmer	36	<	100
gwelgoroth	333823	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
AI took for target	333825	gwelgoroth	::	321692	human farmer	100	<	100
gwelgoroth	333825	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
[TARGET] Passing target	ultimate gwelgoroth	from	gwelgoroth	to	human farmer
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	anouleth	tome	huh, didn't have Aim or Premonition turned on
[USERCHAT] channel serial data	remin	tome	546
AI took for target	333826	gwelgoroth	::	266939	Probably Not	25	<	100
gwelgoroth	333826	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Something hits #fbd578#Probably Not#LAST# for #ROYAL_BLUE#55 lightning#LAST# damage.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	all because i had to rest...
[USERCHAT] channel achievement	Drakan1506	tome	Squadmate	false	false
[USERCHAT] channel talk	anouleth	tome	i'm dumb
[LOG]	Probably Not casts Rune: Shielding.
[LOG]	A shield forms around Probably Not.
Cloned shader 85
[SHADER] setting reset param	tick_start	5009303
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Gwelgoroth for #{bold}##LIGHT_STEEL_BLUE#148 temporal#{normal}##LAST#, #{bold}##aaaaaa#101 physical#{normal}##LAST# (249 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Gwelgoroth!#{normal}#
[LOG]	
AI took for target	333824	greater gwelgoroth	::	266939	Probably Not	81	<	100
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	334441	after	266939
[TARGET] Passing target	ultimate gwelgoroth	from	greater gwelgoroth	to	Probably Not
[TARGET] Passing target	gwelgoroth	from	greater gwelgoroth	to	Probably Not
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Greater gwelgoroth for #{bold}##LIGHT_STEEL_BLUE#200 temporal#{normal}##LAST# damage.
[LOG]	
Deleting temp shader	shadow_simulacrum[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Ultimate gwelgoroth for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#57 physical#LAST# (147 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Greater gwelgoroth for #LIGHT_STEEL_BLUE#90 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Greater gwelgoroth!#{normal}#
[LOG]	
[SOUND] loading from	/data/sound/talents/thunderstorm.ogg	:=:	sound "/data/sound/talents/thunderstorm.ogg" : <static>
[USERCHAT] channel talk	themasterofw	tome	and for some reason with rest it doesnt detect invisbile enemies
[LOG]	Probably Not retunes the fabric of spacetime.
gwelgoroth	333817	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Gwelgoroth casts Lightning.
[SPELL CRIT %]	1
[LOG]	#UID:333817:0#Gwelgoroth hits #fbd578#Probably Not#LAST# for #SLATE#(94 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	The shield around Probably Not crumbles.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Ultimate gwelgoroth casts Shock.
[SPELL CRIT %]	1
Adding entity	334442	after	333822
[LOG]	
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Gwelgoroth for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#61 physical#LAST# (151 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	334443	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Gwelgoroth for #LIGHT_STEEL_BLUE#116 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Gwelgoroth!#{normal}#
Astar fail: destination unreachable
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the south (ultimate gwelgoroth)).
[LOG]	
Deleting shader 85 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Ultimate gwelgoroth for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#57 physical#LAST# (147 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Ultimate gwelgoroth!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:129:0#Talent Rune: Shielding is ready to use.
[LOG]	Rested for 45 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	im also going 20 points into force of will. and maybe darknes.. tho maybe 15 into darkness.. for the crit mult and + dmg all.. and at least 16 into shadows
[USERCHAT] channel serial data	Phallushatesu	tome	668
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the southeast (ultimate gwelgoroth - offscreen)).
AI took for target	333819	ultimate gwelgoroth	::	266939	Probably Not	100	<	100
[LOG]	Ultimate gwelgoroth casts Shock.
[SPELL CRIT %]	1
Adding entity	334444	after	333819
[LOG]	
[USERCHAT] channel achievement	samllfry	tome	Treasure Hunter	false	false
[LOG]	Ultimate gwelgoroth casts Lightning.
[SPELL CRIT %]	1
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	#UID:333819:0#Ultimate gwelgoroth hits #fbd578#Probably Not#LAST# for #ROYAL_BLUE#67 lightning#LAST# damage.
[LOG]	
[USERCHAT] channel serial data	Gulnar135	tome	520
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 78
[SHADER] setting reset param	tick_start	5039796
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[USERCHAT] channel achievement	johnnyautomatic	tome	Level 20	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Ultimate gwelgoroth for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#64 physical#LAST# (157 total damage).
[LOG]	Ultimate gwelgoroth casts Chain Lightning.
[Chain lightning] targetting	13	27	from	18	36
[Chain lightning] looking for more targets	7	 at 	13	27	radius 	10	from	Probably Not
[Chain lightning] Found targets:	0
[Chain lightning] jumping from	18	36	to	13	27
[SPELL CRIT %]	1
[LOG]	#UID:333819:0#Ultimate gwelgoroth hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(56 to time)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
Deleting shader 97 (is clone 1)
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	Ultimate gwelgoroth shrugs off the critical damage!
Adding entity	334445	after	266939
[USERCHAT] channel achievement	drekmen	tome	The secret city	false	false
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Ultimate gwelgoroth for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Ultimate gwelgoroth!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	56.147833915808	5.6147833915808
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	Rested for 31 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	prob 20 into punishments
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the east (gwelgoroth)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Gwelgoroth for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#60 physical#LAST# (149 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel serial data	adamxt	tome	581
[SPELL CRIT %]	12.5
Adding entity	334446	after	266939
gwelgoroth	333825	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Gwelgoroth casts Lightning.
[SPELL CRIT %]	1
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	#UID:333825:0#Gwelgoroth hits #fbd578#Probably Not#LAST# for #ROYAL_BLUE#61 lightning#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Gwelgoroth for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Gwelgoroth!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Rested for 50 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the northeast (gwelgoroth)).
AI took for target	333823	gwelgoroth	::	266939	Probably Not	64	<	100
AI took for target	333815	ultimate gwelgoroth	::	266939	Probably Not	81	<	100
[LOG]	
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 78
[SHADER] setting reset param	tick_start	5059698
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Ultimate gwelgoroth for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#64 physical#LAST# (157 total damage).
gwelgoroth	333823	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Gwelgoroth casts Lightning.
[SPELL CRIT %]	1
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	#UID:333823:0#Gwelgoroth hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(54 to time)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
[LOG]	Ultimate gwelgoroth casts Shock.
[SPELL CRIT %]	1
Adding entity	334447	after	333815
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	334448	after	266939
[LOG]	Ultimate gwelgoroth's Shock hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(52 to time)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
checkHit	21.925	31.5
=> chance to hit	27
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Dazed'!
[LOG]	Probably Not's Temporal Bolt hits Ultimate gwelgoroth for #LIGHT_STEEL_BLUE#121 temporal#LAST# damage.
AI took for target	333823	gwelgoroth	::	266939	Probably Not	49	<	100
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Ultimate gwelgoroth!#{normal}#
[LOG]	
Server latency	101
[LOG]	Probably Not retunes the fabric of spacetime.
AI took for target	333823	gwelgoroth	::	266939	Probably Not	36	<	100
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Deleting shader 78 (is clone 1)
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Gwelgoroth for #{bold}##LIGHT_STEEL_BLUE#157 temporal#{normal}##LAST#, #{bold}##aaaaaa#107 physical#{normal}##LAST# (263 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Gwelgoroth!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	106.27271756228	10.627271756228
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Temporal Restoration Field.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#15 healing#LAST# from Temporal Restoration Field.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	333818	greater gwelgoroth	::	266939	Probably Not	100	<	100
greater gwelgoroth	333818	dumb ai talents can use	Lightning	T_LIGHTNING
greater gwelgoroth	333818	dumb ai talents can use	Shock	T_SHOCK
dumb ai uses	T_SHOCK
[SPELL CRIT %]	1
Adding entity	334449	after	333818
[TARGET] Passing target	ultimate gwelgoroth	from	greater gwelgoroth	to	Probably Not
Astar fail: destination unreachable
[USERCHAT] channel serial data	Ryougi	tome	472
[USERCHAT] channel achievement	Ryougi	tome	Utterly Destroyed	false	false
greater gwelgoroth	333818	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[SPELL CRIT %]	1
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Something hits #fbd578#Probably Not#LAST# for #ROYAL_BLUE#98 lightning#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	xvalarx	tome	The Arena (Roguelike)	false	false
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 78
[SHADER] setting reset param	tick_start	5082926
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Ultimate gwelgoroth for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#64 physical#LAST# (157 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Greater gwelgoroth for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#64 physical#LAST# (157 total damage).
[LOG]	Ultimate gwelgoroth casts Shock.
[SPELL CRIT %]	1
Adding entity	334450	after	333821
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Elitost	tome	Level 10 (Roguelike)	false	false
[SPELL CRIT %]	12.5
Adding entity	334451	after	266939
[LOG]	Probably Not's Temporal Bolt hits Ultimate gwelgoroth for #LIGHT_STEEL_BLUE#121 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Ultimate gwelgoroth!#{normal}#
greater gwelgoroth	333818	dumb ai talents can use	Shock	T_SHOCK
dumb ai uses	T_SHOCK
[LOG]	Greater gwelgoroth casts Shock.
[SPELL CRIT %]	1
Adding entity	334452	after	333818
[LOG]	Ultimate gwelgoroth's Shock hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(56 to time)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
checkHit	21.925	29.5
=> chance to hit	32
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Dazed'!
[LOG]	
[USERCHAT] channel talk	zidene666	tome	wooo have psi blades now!!
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Greater gwelgoroth's Shock hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(52 to time)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
checkHit	21.925	27.5
=> chance to hit	37
[LOG]	Probably Not is dazed!
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
Deleting shader 78 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Greater gwelgoroth for #LIGHT_STEEL_BLUE#35 temporal#LAST#, #aaaaaa#24 physical#LAST# (59 total damage).
greater gwelgoroth	333818	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Greater gwelgoroth casts Lightning.
[SPELL CRIT %]	1
[LOG]	Probably Not is not dazed anymore.
[LOG]	#UID:333818:0#Greater gwelgoroth hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(71 to time)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	334453	after	266939
[LOG]	Probably Not's Temporal Bolt hits Greater gwelgoroth for #LIGHT_STEEL_BLUE#122 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Greater gwelgoroth!#{normal}#
[LOG]	The protective shield of Probably Not disappears.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	179.94186135252	17.994186135252
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	hooray for.. sorta kinda stacking with gestures
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (greater gwelgoroth)).
AI took for target	333816	greater gwelgoroth	::	266939	Probably Not	81	<	100
greater gwelgoroth	333816	dumb ai talents can use	Lightning	T_LIGHTNING
greater gwelgoroth	333816	dumb ai talents can use	Shock	T_SHOCK
dumb ai uses	T_SHOCK
[LOG]	Greater gwelgoroth casts Shock.
[SPELL CRIT %]	1
Adding entity	334454	after	333816
[LOG]	
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 78
[SHADER] setting reset param	tick_start	5100593
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Greater gwelgoroth for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#64 physical#LAST# (151 total damage).
greater gwelgoroth	333816	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Greater gwelgoroth casts Lightning.
[SPELL CRIT %]	1
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	#UID:333816:0#Greater gwelgoroth hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(66 to time)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	334455	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Greater gwelgoroth for #LIGHT_STEEL_BLUE#108 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Greater gwelgoroth!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	65.704912029136	6.5704912029136
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Lorcanis	tome	Antimagic! (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel serial data	deosil	global	465
[USERCHAT] channel achievement	deosil	global	Utterly Destroyed	false	false
[USERCHAT] channel achievement	xenagie	tome	Treasure Hoarder (Nightmare (Adventure) difficulty)	false	true
[LOG]	Resting starts...
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Gwelgoroth for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#60 physical#LAST# (149 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	334456	after	266939
gwelgoroth	333820	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Gwelgoroth casts Lightning.
[SPELL CRIT %]	1
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	#UID:333820:0#Gwelgoroth hits #fbd578#Probably Not#LAST# for #ROYAL_BLUE#72 lightning#LAST# damage.
[CHAT] loaded	welcome	table: 0x26421360
[CHAT] loaded	quest	table: 0x26420e30
[CHAT] loaded	quest2	table: 0x2b0010a0
[CHAT] loaded	zigur	table: 0x2b001368
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[LOG]	Probably Not's Temporal Bolt hits Gwelgoroth for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Gwelgoroth!#{normal}#
[LOG]	
[CHAT] selected	Be at ease. I have dispatched those monstrosities. Do you know where they came from or what they wanted?	nil	quest
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	It seems they have stopped coming for now. I will look for somebody who could help dispose of this nefarious cloud.	nil	quest2
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel achievement	ghjurx452	tome	Poisonous (Roguelike)	false	false
[CHAT] selected	I will not let you down.	function: 0x2d8d7398	nil
[QUEST] try update status on	Probably Not	lightning-overload	1	saved-derth
[LOG]	#LIGHT_GREEN#Quest 'Storming the city' status updated! #WHITE#(Press 'j' to see the quest log)
Deleting shader 78 (is clone 1)
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Rested for 55 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 35 turns (stop reason: at exit).
[LOG]	
Using cached font	/data/font/Salsa-Mono.ttf	14
Deleting shader 78 (is clone 1)
Server latency	100
[USERCHAT] channel achievement	Synthalys	tome	Curse Lifter	false	false
Deleting shader 90 (is clone 0)
[USERCHAT] channel achievement	anouleth	tome	Level 20	false	false
[USERCHAT] channel serial data	Siniroth	tome	721
[COROUTINE] registering	savefilepipe	thread: 0x2cbef850
[ZONE] Closed level map	1
[ZONE] Left zone	Derth
[ZONE] loading from last persistent	wilderness	table: 0x1bb22690
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 474 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 484 (180x110)
Wait finished, counted 1701, 803 ticks
[USERCHAT] channel serial data	pegorix	tome	506
[USERCHAT] channel achievement	pegorix	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_3_64_01.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] stoping	weather/town_small_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 269 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-town-derth.teaz	::	table: 0x25d0c558	=>	table: 0x08222398	(4407)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5148795
[LOG]	Probably Not deactivates Contingency.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5149337
[LOG]	Today is the 1st Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:28.
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x289d2808	=>	table: 0x24b44c58	(8767)
Loading savefile 	/save/probably_not/
[LOG]	#YELLOW_GREEN#There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '<', '>' or right click to use).
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x2824caf8	(1)
Loading savefile 	/save//
[LOG]	Run in which direction?
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x0709d9c8	=>	table: 0x1b6968f0	(294)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-town-derth.teaz.tmp
Saved zipname /save/probably_not/zone-town-derth.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-town-derth.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	f4dda869ad818deb983fa3be2935ca9f	zone	/save/probably_not/zone-town-derth.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-derth.teaz	f4dda869ad818deb983fa3be2935ca9f
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	9239fc900f181327d0c31ccf86c236f7	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	9239fc900f181327d0c31ccf86c236f7
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 12 seconds
[COROUTINE] dead	savefilepipe
[COROUTINE] registering	savefilepipe	thread: 0x1157ec90
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-town-angolwen.teaz
Loading savefile 	/save/probably_not/
Check MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	5a7d065cdc99ca07fb4ec8cd97922022	zone	zone-town-angolwen.teaz
[ONLINE PROFILE] checking character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-angolwen.teaz	5a7d065cdc99ca07fb4ec8cd97922022
Make wait background texture 286 : 1920x1080 (2048, 2048)
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
New GL Shader program 90
*p 90: Uniform: 0: 1406 alpha
*p 90: Uniform: 1: 1406 flameScale
*p 90: Uniform: 2: 1406 tick
*p 90: Uniform: 3: 1406 time_factor
*p 90: Uniform: 4: 8B5E flames
*p 90: Uniform: 5: 8B5E tex
Cloned shader 97
[SHADER] setting reset param	tick_start	5155363
Loading entities file from memory	/data/zones/town-angolwen/npcs.lua
Loading entities file from memory	/data/zones/town-angolwen/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/general/grids/mountain.lua
Loading entities file from memory	/data/zones/town-angolwen/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Eilinowen into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Belevena into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Torchvengeance into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data/zones/town-angolwen/traps.lua
Loading entities file from memory	/data/general/traps/store.lua
C Map size 30:16 :: 480
C Map seens texture: 393 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_mountain.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/maze_rock.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile	npc/humanoid_human_linaniil_supreme_archmage.png
==SDM 64x128 :: 64x128
Loading tile	particles_images/wings.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_linaniil_supreme_archmage.png
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[]
New GL Shader program 98
*p 98: Uniform: 0: 1406 deploy_factor
*p 98: Uniform: 1: 1406 ellipsoidalFactor
*p 98: Uniform: 2: 1406 flap
*p 98: Uniform: 3: 1406 tick
*p 98: Uniform: 4: 1406 tick_start
*p 98: Uniform: 5: 1406 time_factor
*p 98: Uniform: 6: 8B5E tex
[SHADER] setting reset param	tick_start	5155205
[SHADER] Loading from /data/gfx/shaders/lightningshield.lua
[SHADER] Loaded shader with totalname	lightningshield[]
New GL Shader program 99
*p 99: Uniform: 0: 8B50 ellipsoidalFactor
*p 99: Uniform: 1: 1406 tick
*p 99: Uniform: 2: 1406 time_factor
*p 99: Uniform: 3: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_apprentice_mage.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_rings.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_alchemist.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_geomancer.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cryomancer.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/statues/angolwen_fountain.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stone_road1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_library.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_pyromancer.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_archmage_tarelion.png
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[hide_center=1,xy=vec2(28,9)]
New GL Shader program 100
*p 100: Uniform: 0: 8B52 color1
*p 100: Uniform: 1: 8B52 color2
*p 100: Uniform: 2: 1406 hide_center
*p 100: Uniform: 3: 1406 npow
*p 100: Uniform: 4: 1406 tick
*p 100: Uniform: 5: 1406 time_factor
*p 100: Uniform: 6: 8B50 xy
*p 100: Uniform: 7: 1406 zoom
*p 100: Uniform: 8: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_tempest.png
Loading tile	store/shop_sign_staves_wands.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/cultivation.png
Cloned shader 79
[SHADER] setting reset param	tick_start	5155205
Wait finished, counted 591, 858 ticks
Loaded zone	Angolwen	with base_level	32
[ZONE] persisting to persist_last_zones	town-angolwen
[ZONE] forgetting old zone	ambush
Loading zone persistance level	town-angolwen	1
Make wait background texture 346 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 355 (60x60)
Wait finished, counted 187, 108 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/rocky_mountain.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_turn_a_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/road_oldstone/road_end_a_04.png
Not gone east, no backup guardian
Running on level loads	town-angolwen-1
[LOG]	#YELLOW_GREEN#There is a portal back here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	weather/town_medium_base.ogg	sound "/data/music/weather/town_medium_base.ogg" : <static>
[MUSIC] playing	weather/town_medium_base.ogg	sound "/data/music/weather/town_medium_base.ogg" : <static>
[MUSIC] loading	Dreaming of Flying.ogg	sound "/data/music/Dreaming of Flying.ogg" : <static>
[MUSIC] playing	Dreaming of Flying.ogg	sound "/data/music/Dreaming of Flying.ogg" : <static>
[LOG]	#TEAL#You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Updating zone name	Angolwen
C Map minimap texture: 360 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x283af490	=>	table: 0x15dd7c58	(8079)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5160152
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Contingency.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5160434
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x289d2808	=>	table: 0x1c24db50	(5865)
Loading savefile 	/save/probably_not/
Deleting shader 97 (is clone 1)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x265cd258	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x2250a0d0	=>	table: 0x224a7ff8	(731)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	0ab9ccdf3b981ca7a97bee8dd04158dc	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	0ab9ccdf3b981ca7a97bee8dd04158dc
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	a0249251d6aad8c13ab80213625cf224	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	a0249251d6aad8c13ab80213625cf224
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 11 seconds
[COROUTINE] dead	savefilepipe
[LOG]	
[STORE] not restocking yet [stores_restock]	1	nil	1
[USERCHAT] channel achievement	shesh	tome	Rescuer of the lost (Madness (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	voxx	tome	Thralless (Nightmare (Adventure) difficulty)	false	true
[LOG]	Bought:  #00FF80##UID:356920:0#heroism infusion of the wizard (+11 for 7 turns, die at -289)#LAST# for 123.54 gold.
Deleting shader 97 (is clone 1)
Server latency	103
[USERCHAT] channel serial data	pegorix	tome	489
[USERCHAT] channel achievement	pegorix	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	Bought:  #00FF80##UID:356932:0#regeneration infusion of the duelist (heal 364 over 5 turns)#LAST# for 55.49 gold.
[USERCHAT] channel achievement	florestan	global	Rescuer of the lost	false	false
[USERCHAT] channel serial data	toroghar	tome	646
[USERCHAT] channel talk	shesh	tome	nothing is stacking with gestures. gestures are massively useless
[USERCHAT] channel achievement	themasterofw	tome	Treasure Hoarder	false	false
Deleting shader 97 (is clone 1)
[USERCHAT] channel talk	jetnerd	tome	So, is wheel of fate a good item to equip?
[LOG]	You have no more inscription slots.
[CHAT] loaded	welcome	table: 0x19e5f660
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Infusion: Regeneration	function: 0x24e206d0	nil
[LOG]	You are now inscribed with Infusion: Regeneration.
[USERCHAT] channel achievement	Cornelius_the_5th	tome	Rescuer of the lost (Roguelike)	false	false
[LOG]	You have no more inscription slots.
[CHAT] loaded	welcome	table: 0x1a255700
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel talk	zidene666	tome	well it increased mind power crit and sother things on mind stars. all things which help gestures.. but the point was free
[CHAT] selected	Rune: Shielding	function: 0x281aa920	nil
[LOG]	You are now inscribed with Infusion: Heroism.
Loading tile from tileset	/data/gfx/talents/infusion__heroism.png
[USERCHAT] channel achievement	florestan	global	Curse Lifter	false	false
[USERCHAT] channel achievement	Letterquake	tome	Wibbly Wobbly Timey Wimey Stuff (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:93:0#Talent Infusion: Heroism is ready to use.
[LOG]	Rested for 25 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Furey	tome	it can be, yeah
[CHAT] loaded	welcome	table: 0x249eb0d0
[CHAT] loaded	jewelry	table: 0x19ee5ed8
[CHAT] loaded	artifact_jewelry	table: 0x1ab38f88
[CHAT] loaded	quest	table: 0x212e10d8
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Loading tile	faction/angolwen.png
[CHAT] selected	Let me see your wares.	function: 0x249eb0f8	nil
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_gold.png
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_copper.png
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_gold.png
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
[USERCHAT] channel achievement	Kuroto	tome	The secret city (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Ausemere	tome	Curse Lifter	false	false
[USERCHAT] channel talk	zidene666	tome	also gestures are awesome
[CHAT] loaded	welcome	table: 0x1a70ae70
[CHAT] loaded	jewelry	table: 0x08df4d10
[CHAT] loaded	artifact_jewelry	table: 0x2817a748
[CHAT] loaded	quest	table: 0x1bc3e220
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Let me see your wares.	function: 0x1b999f38	nil
[STORE] not restocking yet [stores_restock]	1	nil	1
Server latency	100
[USERCHAT] channel serial data	deosil	global	465
[USERCHAT] channel achievement	deosil	global	Utterly Destroyed	false	false
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
[USERCHAT] channel talk	shesh	tome	12 raw mindpower and 7.5% crit is totally not the reward worth 7 points
[USERCHAT] channel achievement	outskirter	global	Home sweet home	false	true
Deleting shader 85 (is clone 0)
[USERCHAT] channel achievement	Big E	tome	The Arena	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a portal back here (press '<', '>' or right click to use).
[LOG]	Ran for 40 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel talk	zidene666	tome	it dose more then that.. by alot
[USERCHAT] channel serial data	praisethemoon	tome	255
[USERCHAT] channel serial data	gumshoetortis	tome	592
[USERCHAT] channel achievement	gumshoetortis	tome	Unstoppable (Nightmare (Roguelike) difficulty)	false	false
[COROUTINE] registering	savefilepipe	thread: 0x1aee6008
[ZONE] Closed level map	1
[ZONE] Left zone	Angolwen
[ZONE] loading from last persistent	wilderness	table: 0x283af490
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 157 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 221 (180x110)
Wait finished, counted 1702, 780 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_brush_8_64_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_7_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_3_03.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
[MUSIC] stoping	weather/town_medium_base.ogg
[MUSIC] stoping	Dreaming of Flying.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 275 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-town-angolwen.teaz	::	table: 0x1d1207d8	=>	table: 0x1c361200	(5258)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5295709
[LOG]	Probably Not deactivates Contingency.
[USERCHAT] channel achievement	florestan	global	The secret city	false	false
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5296194
[LOG]	Today is the 2nd Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:05.
AI took for target	8576	Allied Kingdoms human patrol	::	321403	adventurers party	16	<	16
[LOG]	Today is the 3rd Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:28.
Spawned allied kingdom patrol	60	38	Allied Kingdoms halfling patrol
[LOG]	#YELLOW_GREEN#There is a Entrance to the Scintillating Caves here (press '<', '>' or right click to use).
[LOG]	Today is the 4th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:51.
AI took for target	385352	Allied Kingdoms halfling patrol	::	321403	adventurers party	9	<	16
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x289d2808	=>	table: 0x0817c9c8	(8768)
Loading savefile 	/save/probably_not/
[LOG]	#YELLOW_GREEN#There is a Elvala (Town) here (press '<', '>' or right click to use).
AI took for target	321403	adventurers party	::	385352	Allied Kingdoms halfling patrol	1	<	1
[LOG]	
[USERCHAT] channel achievement	themasterofw	tome	Size matters	false	false
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x26ca7fe0	(1)
Loading savefile 	/save//
[LOG]	Run in which direction?
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x2617b728	=>	table: 0x1cfdb170	(288)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-town-angolwen.teaz.tmp
Saved zipname /save/probably_not/zone-town-angolwen.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-town-angolwen.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[USERCHAT] channel achievement	goodno1	global	Exterminator (Roguelike)	false	false
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	db230219ba598753035c54d0b930f573	zone	/save/probably_not/zone-town-angolwen.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-angolwen.teaz	db230219ba598753035c54d0b930f573
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	7896c517c6801bb98e5f1f920da506e4	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	7896c517c6801bb98e5f1f920da506e4
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 13 seconds
[COROUTINE] dead	savefilepipe
[COROUTINE] registering	savefilepipe	thread: 0x0833d5c8
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-town-elvala.teaz
Loading savefile 	/save/probably_not/
Check MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	ee600a737cc18b4540d6d8a701f91aeb	zone	zone-town-elvala.teaz
[ONLINE PROFILE] checking character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-elvala.teaz	ee600a737cc18b4540d6d8a701f91aeb
Make wait background texture 276 : 1920x1080 (2048, 2048)
Cloned shader 97
[SHADER] setting reset param	tick_start	5302488
Cloned shader 97
[SHADER] setting reset param	tick_start	5302567
Loading entities file from file	/data/zones/town-elvala/npcs.lua
Loading entities file from memory	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-elvala/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/zones/town-elvala/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Eilinowen into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Belevena into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Torchvengeance into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/town-elvala/traps.lua
Loading entities file from memory	/data/general/traps/store.lua
C Map size 30:16 :: 480
C Map seens texture: 128 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_shalore_rune_master.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/oldstone_floor.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ogre_ogre_rune_spinner.png
Loading tile	store/shop_sign_tailor.png
checkHit	32.596012026013	24.867776910726
=> chance to hit	65.912975372885
Loading tile	store/shop_sign_staves.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_shalore_elvala_guard.png
Wait finished, counted 455, 949 ticks
Loaded zone	Elvala	with base_level	15
[ZONE] persisting to persist_last_zones	town-elvala
[ZONE] forgetting old zone	eidolon-plane
Loading zone persistance level	town-elvala	1
Make wait background texture 477 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 493 (60x60)
Wait finished, counted 184, 146 ticks
[USERCHAT] channel achievement	dethararjan	global	Squadmate (Roguelike)	false	false
Deleting shader 97 (is clone 1)
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/cypress_foliage_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/dungeonwalls_grass/grass_granite_wall_pillar_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/tiny_cypress_foliage_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_11.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/dungeonwalls_grass/grass_granite_wall_pillar_3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_9_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_3_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_7_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/grass_inner_1_02.png
Not gone east, no backup guardian
Running on level loads	town-elvala-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
[MUSIC] stoping	Remembrance.ogg
[USERCHAT] channel achievement	Kirista	tome	Vampire crusher (Roguelike)	true	false
[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[USERCHAT] channel serial data	pegorix	tome	505
[USERCHAT] channel achievement	pegorix	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[MUSIC] loading	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
[MUSIC] playing	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
Updating zone name	Elvala
C Map minimap texture: 478 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x15eeb950	=>	table: 0x1a3eefa0	(8071)
Loading savefile 	/save/probably_not/
[USERCHAT] channel achievement	Kirista	tome	Level 30 (Roguelike)	false	false
[USERCHAT] channel achievement	eddparsons	tome	Level 10 (Roguelike)	false	false
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5307163
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Premonition.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5307427
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	
Server latency	159
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x289d2808	=>	table: 0x1a310270	(4184)
Loading savefile 	/save/probably_not/
Deleting shader 97 (is clone 1)
[USERCHAT] channel talk	zidene666	tome	10 points = a crit chance based on your mind star, about - 15% resist all on target, and stun locking
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x1c5f2038	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x15e9bdc0	=>	table: 0x324e3990	(557)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	3a30f1415b37abaf45dc3e699424f6a2	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	3a30f1415b37abaf45dc3e699424f6a2
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	a0af8ef880cc6821346f77bd4c984abe	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	a0af8ef880cc6821346f77bd4c984abe
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 10 seconds
[COROUTINE] dead	savefilepipe
[LOG]	
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/robe_linen.png
[USERCHAT] channel talk	anouleth	tome	ok this vault has level 51 enemies inside
[USERCHAT] channel talk	zidene666	tome	not bad for a quick pop to run away
[USERCHAT] channel achievement	The Spu	tome	Hell has no fury like a demon scorned! (Roguelike)	false	false
[STORE] not restocking yet [stores_restock]	1	nil	1
Loading tile from tileset	/data/gfx/shockbolt/object/boots_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/leather_rough.png
[USERCHAT] channel talk	anouleth	tome	probably a bad idea to open the door
[USERCHAT] channel achievement	jobinw	global	Level 10 (Insane (Adventure) difficulty)	false	false
Deleting shader 97 (is clone 1)
Deleting shader 97 (is clone 1)
[LOG]	Bought:  #0080FF##UID:385590:0#insulating rough leather belt of unlife#LAST# for 53.60 gold.
[USERCHAT] channel achievement	voidhawk	tome	Earth Master	false	true
[USERCHAT] channel serial data	theferretor	tome	737
[USERCHAT] channel serial data	pegorix	tome	505
[USERCHAT] channel achievement	pegorix	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
Deleting temp shader	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Deleting temp shader	lightning[]
Deleting shader 97 (is clone 1)
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 38 turns (stop reason: at exit).
[LOG]	
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
[USERCHAT] channel serial data	dethararjan	global	622
[COROUTINE] registering	savefilepipe	thread: 0x2cb172a0
[ZONE] Closed level map	1
[ZONE] Left zone	Elvala
[ZONE] loading from last persistent	wilderness	table: 0x15eeb950
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 2207 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 2219 (180x110)
Wait finished, counted 1703, 791 ticks
Deleting shader 56 (is clone 0)
Deleting shader 54 (is clone 0)
Deleting shader 48 (is clone 0)
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Elvala (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] stoping	weather/town_large_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 276 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-town-elvala.teaz	::	table: 0x26b311f8	=>	table: 0x21559440	(3436)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5360727
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Disintegration.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5361105
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x289d2808	=>	table: 0x1cb69950	(8759)
Loading savefile 	/save/probably_not/
[LOG]	#YELLOW_GREEN#There is a Entrance to the Scintillating Caves here (press '<', '>' or right click to use).
[LOG]	Today is the 5th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:03.
[LOG]	
[USERCHAT] channel talk	zidene666	tome	remember third skill in gestures power is based on your mind stars crit chance.. unless that got nerfed
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x2b7a7468	(1)
Loading savefile 	/save//
[USERCHAT] channel serial data	clay2627	tome	586
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x2534a1e8	=>	table: 0x1b7fc6b0	(288)
Loading savefile 	/save/party/
[LOG]	Today is the 6th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:01.
[LOG]	
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-town-elvala.teaz.tmp
Saved zipname /save/probably_not/zone-town-elvala.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-town-elvala.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	226a840315a70c77f521a817f36ec472	zone	/save/probably_not/zone-town-elvala.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-town-elvala.teaz	226a840315a70c77f521a817f36ec472
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	18823b6dc4a44a362dde5807fd4cf170	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	18823b6dc4a44a362dde5807fd4cf170
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 11 seconds
[COROUTINE] dead	savefilepipe
Spawned hostile	25	26	ziguranth patrol
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the southeast (ziguranth patrol)).
[LOG]	
[USERCHAT] channel achievement	Orlox	tome	Home sweet home	false	false
[USERCHAT] channel talk	zidene666	tome	mind power bonus too
Server latency	103
[LOG]	Today is the 7th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.
[LOG]	
[USERCHAT] channel achievement	Kuroto	tome	The Arena (Nightmare (Adventure) difficulty)	false	false
[LOG]	Today is the 8th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:06.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a A path into the Old Forest here (press '<', '>' or right click to use).
[LOG]	Today is the 9th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:28.
[LOG]	
[USERCHAT] channel achievement	TenebraeZ	global	Size matters	false	false
[COROUTINE] registering	savefilepipe	thread: 0x266d53b8
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-old-forest.teaz
Loading savefile 	/save/probably_not/
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = CRYSTALINE
  [2] = 2
}
Loading entities file from file	/data/zones/old-forest/npcs.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Deleting shader 97 (is clone 1)
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/old-forest/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/zones/old-forest/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Eilinowen into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Belevena into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Torchvengeance into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/old-forest/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Old Forest	with base_level	15
[ZONE] persisting to persist_last_zones	old-forest
[ZONE] forgetting old zone	town-derth
Loading zone persistance level	old-forest	1
Make wait background texture 219 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 47 ticks
Creating level	old-forest	1
Make wait background texture 598 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 608 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Deleting shader 97 (is clone 1)
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
loaded room generator	forest_clearing	function: 0x1b35d440
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x6
Making heightmap	7	6
room allocated at	10	40	with center	13	42
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing8x10
Making heightmap	8	10
room allocated at	11	20	with center	14	24
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x9
Making heightmap	7	9
room allocated at	31	13	with center	34	17
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing8x8
Making heightmap	8	8
room allocated at	7	10	with center	10	13
room generator	function: 0x250a8b90	is making a room
C Map size 30:16 :: 480
C Map seens texture: 17 (60x60)
Static generator using file	/data/maps/vaults/thief-hideout.lua
[STATIC MAP] size	14	13
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_01.png
[TOME ENTITY FILTER] selected Double Ego	7.4073162098432	20.5
[TOME ENTITY FILTER] selected basic	90.559322583037	103.5
[TOME ENTITY FILTER] selected Ego	37.149767029018	65.5
fight: 	steel dagger of projection	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of projection	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	101.54965261988	103.5
fight: 	rough leather armour	steel dagger	::	nil	BODY
fight: 	rough leather armour	steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	102.92634053201	103.5
[TOME ENTITY FILTER] selected Ego	27.404144554959	65.5
[TOME ENTITY FILTER] selected basic	76.437809927724	103.5
[TOME ENTITY FILTER] selected basic	81.447543056204	103.5
[TOME ENTITY FILTER] selected Ego	36.54961627525	65.5
[TOME ENTITY FILTER] selected Ego	51.81692410361	65.5
[TOME ENTITY FILTER] selected Ego	56.726297614567	65.5
fight: 	steel dagger of massacre	insidious steel dagger	::	nil	MAINHAND
fight: 	steel dagger of massacre	insidious steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	102.11205551566	103.5
fight: 	cured leather armour	insidious steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	58.004651608762	65.5
[TOME ENTITY FILTER] selected Double Ego	13.34743611674	20.5
[TOME ENTITY FILTER] selected basic	80.879834606401	103.5
[TOME ENTITY FILTER] selected Ego	40.855983013137	65.5
fight: 	balanced steel dagger	steel dagger	::	nil	MAINHAND
fight: 	balanced steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	64.324660350528	65.5
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	58.910840167992	65.5
[TOME ENTITY FILTER] selected Double Ego	13.19948276428	20.5
[TOME ENTITY FILTER] selected Ego	47.055090014254	65.5
[TOME ENTITY FILTER] selected basic	102.04987207347	103.5
fight: 	steel dagger	steel dagger of projection	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	89.470178488053	103.5
fight: 	cured leather armour	steel dagger of projection	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	3.6667249270637	20.5
[TOME ENTITY FILTER] selected basic	87.40590322388	103.5
[TOME ENTITY FILTER] selected Ego	27.167875582508	65.5
[TOME ENTITY FILTER] selected basic	101.15155162247	103.5
fight: 	steel dagger	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	98.005726281206	103.5
fight: 	cured leather armour	steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	22.399874653527	65.5
[TOME ENTITY FILTER] selected Ego	27.931773668023	65.5
[TOME ENTITY FILTER] selected Ego	53.285700438261	65.5
[TOME ENTITY FILTER] selected Double Ego	2.2545982245949	20.5
fight: 	flaming steel dagger of massacre	steel dagger of massacre	::	nil	MAINHAND
fight: 	flaming steel dagger of massacre	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.999082628288	65.5
fight: 	cured leather armour of stability	steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour of stability	flaming steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	27.372138376085	65.5
[TOME ENTITY FILTER] selected basic	75.74174572859	103.5
[TOME ENTITY FILTER] selected Ego	50.582376293857	65.5
[TOME ENTITY FILTER] selected basic	71.004902561196	103.5
fight: 	steel dagger	steel dagger of daylight	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	53.245622426911	65.5
fight: 	spiked cured leather armour	steel dagger of daylight	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	1.2582303564433	20.5
[TOME ENTITY FILTER] selected basic	70.657142828954	103.5
alloc	lesser_vault-thief-hideout-14x13
room allocated at	23	27	with center	29	33
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x8
Making heightmap	7	8
room allocated at	40	32	with center	43	35
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing8x6
Making heightmap	8	6
room allocated at	34	8	with center	37	10
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing6x7
Making heightmap	6	7
room allocated at	24	41	with center	26	44
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing6x10
Making heightmap	6	10
room allocated at	38	19	with center	40	23
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x9
Making heightmap	7	9
room allocated at	15	9	with center	18	13
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing9x10
Making heightmap	9	10
room allocated at	25	3	with center	29	7
Begin tunnel	11	table: 0x1a8c1800
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_dw.png
Loading tile from tileset	/data/gfx/shockbolt/object/rune_red.png
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
Loading tile from tileset	/data/gfx/shockbolt/object/opal.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_gw.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_fox.png
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_ww.png
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_6.png
Loading tile from tileset	/data/gfx/shockbolt/npc/white-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_giant_venus_flytrap.png
Loading tile from tileset	/data/gfx/shockbolt/npc/white_ant.png
Random elite generating
Creating random boss 	Adyda the wolf	15	level	1	classes
  class	Archer	 rejected due to power source
  class	Arcane Blade	 rejected due to power source
  class	Necromancer	 rejected due to power source
Adding to random boss class	Doomed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic
Random boss forbade talent because of level	Evasion	15
Random boss forbade talent because of level	Shadow Decoy	15
Random boss forbade talent because of level	Feed Strengths	15
Random boss forbade talent because of level	Dark Tendrils	15
Random boss forbade talent because of level	Shadow Empathy	15
Random boss forbade talent because of level	Madness	15
Random boss forbade talent because of level	Gesture of Guarding	15
Random boss forbade talent because of level	Panic	15
Random boss forbade talent because of level	Focus Shadows	15
Random boss forbade talent because of level	Unseen Force	15
Random boss forbade talent because of level	Grim Resolve	15
Adding 5 random class talents to boss
 * talent	T_CALL_SHADOWS
 * talent	T_WILLFUL_STRIKE
 * talent	T_SHADOW_MAGES
 * talent	T_TYRANT
 * talent	T_DARK_VISION
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	15	egos =	1	gr egos =	0	rand themes = 	2	points = 	11	nb_powers = 	4
 * using themes	mind,defense
 * forbid power sources:	arcane,technique_ranged
Creating randart Araregorand(immaculate pair of rough leather boots) with no themename
 ** selected ego	grounding 	(normal)	nature
 * adding power: inc damage mind(1 points)
 * adding power: immune disease(1 points)
 * adding power: resist physical(2 points)
 * adding power: immune confusion(1 points)
 * adding power: inc damage mind(1.5 points)
[TOME ENTITY FILTER] selected Greater + Ego	14.769519429717	25.5
[TOME ENTITY FILTER] selected Double Ego	67.593469143168	95.5
fight: 	gifted vined mindstar of balance	inquisitor's vined mindstar of life	::	nil	MAINHAND
fight: 	gifted vined mindstar of balance	inquisitor's vined mindstar of life	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Greater	1.6119018475553	10.5
fight: 	verdant woollen robe of life	inquisitor's vined mindstar of life	::	nil	BODY
fight: 	verdant woollen robe of life	gifted vined mindstar of balance	::	nil	BODY
Added unique	mod.class.NPC/Adyda the wolf	::	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/midge_swarm.png
Loading tile from tileset	/data/gfx/shockbolt/npc/blue_ant.png
[TOME ENTITY FILTER] selected basic	91.261107351459	103.5
[TOME ENTITY FILTER] selected Ego	61.917834516246	65.5
[TOME ENTITY FILTER] selected basic	79.309675984506	103.5
[TOME ENTITY FILTER] selected basic	97.353711848812	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/grizzly_bear.png
Random elite generating
Creating random boss 	Poletira the treant	15	level	1	classes
  class	Corruptor	 rejected due to power source
  class	Rogue	 rejected due to power source
Adding to random boss class	Marauder	Rogue
   power types: not_power_source =	technique,arcane	power_source =	antimagic,technique_ranged,psionic,nature
Random boss forbade talent because of level	Evasion	15
Random boss forbade talent because of level	Bloody Butcher	15
Random boss forbade talent because of level	Unending Frenzy	15
Random boss forbade talent because of level	Cripple	15
Random boss forbade talent because of level	Bloodbath	15
Random boss forbade talent because of level	Adrenaline Surge	15
Random boss forbade talent because of level	Strider	15
Random boss forbade talent because of level	Venomous Strike	15
Random boss forbade talent because of level	Exploit Weakness	15
Random boss forbade talent because of level	True Grit	15
Random boss forbade talent because of level	Greater Weapon Focus	15
Random boss forbade talent because of level	Total Thuggery	15
Random boss forbade talent because of level	Toxic Death	15
Random boss forbade talent because of level	Momentum	15
Random boss forbade talent because of level	Empower Poisons	15
Random boss forbade talent because of level	Bleeding Edge	15
Random boss forbade talent because of level	Vile Poisons	15
Random boss forbade talent because of level	Unstoppable	15
Random boss forbade talent because of level	Blinding Speed	15
Random boss forbade talent because of level	Step Up	15
Random boss forbade talent because of level	Mortal Terror	15
Random boss forbade talent because of level	Slow Motion	15
Random boss forbade talent because of level	Whirlwind	15
Adding 7 random class talents to boss
 * talent	T_UNFLINCHING_RESOLVE
 * talent	T_SWITCH_PLACE
 * talent	T_KNIFE_MASTERY
 * talent	T_RUSH
 * talent	T_MOBILE_DEFENCE
 * talent	T_DUAL_STRIKE
 * talent	T_PRECISION
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	15	egos =	1	gr egos =	0	rand themes = 	2	points = 	9	nb_powers = 	4
 * using themes	antimagic,defense
 * forbid power sources:	arcane,technique
Creating randart Emeluvena the iron mace(jewel-encrusted iron mace) with no themename
 ** selected ego	 of erosion	(normal)	nature
 * adding power: slime melee(2 points)
 * adding power: resist lightning(1 points)
 * adding power: immune teleport(1 points)
 * adding power: save mental(1 points)
[TOME ENTITY FILTER] selected Double Ego	50.936264983131	95.5
[TOME ENTITY FILTER] selected Double Ego	63.64876701209	95.5
fight: 	insidious steel dagger of erosion	hateful steel dagger of projection	::	nil	MAINHAND
fight: 	insidious steel dagger of erosion	hateful steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	55.55422711071	95.5
fight: 	rejuvenating rough leather armour of clarity	hateful steel dagger of projection	::	nil	BODY
fight: 	rejuvenating rough leather armour of clarity	insidious steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	82.965798154233	95.5
fight: 	cleansing rough leather cap of absorption	hateful steel dagger of projection	::	nil	HEAD
fight: 	cleansing rough leather cap of absorption	insidious steel dagger of erosion	::	nil	HEAD
fight: 	cleansing rough leather cap of absorption	rejuvenating rough leather armour of clarity	::	nil	HEAD
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_treant.png
Added unique	mod.class.NPC/Poletira the treant	::	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/green-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/black_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/green_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/fire_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/salmon-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/firebrick-snake.png
[TOME ENTITY FILTER] selected basic	112.07953505499	112.5
[TOME ENTITY FILTER] selected basic	111.81844207151	112.5
[TOME ENTITY FILTER] selected Ego	58.861952047181	65.5
[TOME ENTITY FILTER] selected Ego	36.901361148781	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/knife_steel.png
[TOME ENTITY FILTER] selected basic	93.514913848721	112.5
[TOME ENTITY FILTER] selected Double Ego	9.7556485933614	20.5
Placed lore	journal page	23	16
[Identify]	journal page	true
Wait finished, counted 1865, 1685 ticks
[USERCHAT] channel achievement	Ryosi	tome	The Arena (Nightmare (Roguelike) difficulty)	false	true
[STARTEVENTS] Zone events list:
[1] = {
  [name] = meteor
  [percent] = 7
}
[2] = {
  [name] = thunderstorm
  [percent] = 7
}
[3] = {
  [name] = weird-pedestals
  [percent] = 10
}
[4] = {
  [name] = damp-cave
  [percent] = 10
}
[5] = {
  [name] = rat-lich
  [percent] = 2
}
[6] = {
  [name] = tombstones
  [percent] = 10
}
[7] = {
  [name] = old-battle-field
  [percent] = 5
}
[8] = {
  [name] = drake-cave
  [percent] = 5
}
[1] = {
  [minor] = true
  [name] = font-life
  [percent] = 40
}
[2] = {
  [minor] = true
  [name] = ashes-urhrok+demon-statue
  [percent] = 25
}
[3] = {
  [minor] = true
  [name] = bligthed-soil
  [percent] = 40
}
[4] = {
  [minor] = true
  [name] = antimagic-bush
  [percent] = 40
}
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[STARTEVENTS] Assigned events list:
[1] = {
  [1] = antimagic-bush
}
[2] = {
}
[3] = {
}
[4] = {
}
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/antimagic_bush.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
New GL Shader program 48
*p 48: Uniform: 0: 1406 aam
*p 48: Uniform: 1: 8B52 color1
*p 48: Uniform: 2: 8B52 color2
*p 48: Uniform: 3: 1406 hide_center
*p 48: Uniform: 4: 1406 npow
*p 48: Uniform: 5: 1406 tick
*p 48: Uniform: 6: 1406 time_factor
*p 48: Uniform: 7: 8B50 xy
*p 48: Uniform: 8: 1406 zoom
*p 48: Uniform: 9: 8B5E tex
[EVENT] antimagic-bush centered at 	37	32
Not gone east, no backup guardian
Running on level loads	old-forest-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	266939	after	266939
===	nil	nil
[TOME ENTITY FILTER] selected basic	89.060472341268	103.5
Placing portal at 	4	46
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_02.png
Loading tile	player/higher_male.png
[CHAT] loaded	welcome	table: 0x25f802d0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x1b052698	escort-duty-old-forest-1
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	417242	Bokyzilastir, the lost warrior	actor
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
[MUSIC] playing	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
[MUSIC] loading	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
[MUSIC] playing	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
Updating zone name	Old Forest (1)
C Map minimap texture: 482 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x2d412540	=>	table: 0x327c3918	(8073)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5386535
[LOG]	Probably Not deactivates Chant of Fortress.
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 97
[SHADER] setting reset param	tick_start	5386865
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x289d2808	=>	table: 0x270d0108	(6600)
Loading savefile 	/save/probably_not/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x269291d0	(1)
Loading savefile 	/save//
[CHAT] selected	Lead on; I will protect you.	function: 0x21b6f830	nil
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x26cb6448	=>	table: 0x1bfe8ff0	(292)
Loading savefile 	/save/party/
[USERCHAT] channel talk	Ausemere	tome	When does Trapped! unlocks? Level 10?
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	0bd9dfc2cd4ae0239057fda89a98bfdb	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	0bd9dfc2cd4ae0239057fda89a98bfdb
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	aa50a01b36c3dee56056a78e7ec37aa5	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	aa50a01b36c3dee56056a78e7ec37aa5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 11 seconds
[COROUTINE] dead	savefilepipe
[LOG]	
[LOG]	Probably Not casts Precognition.
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_shadow_shadow.png
[LOG]	Bokyzilastir, the lost warrior says: 'We must find the portal!'
[EMOTE] added	We must find the portal!	0	23
[LOG]	
Deleting temp shader	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
Deleting temp shader	awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
Deleting temp shader	lightningshield[]
Deleting temp shader	stone[hide_center=1,xy=vec2(28,9)]
Deleting temp shader	flamewings[]
[PARTY] error trying to set player, not controlable: 	417242	Bokyzilastir, the lost warrior
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'The portal is still far away, to the south.'
[EMOTE] added	The portal is still far away, to the south.	0	23
[LOG]	
[USERCHAT] channel talk	shesh	tome	level 6
AI took for target	416564	large brown snake	::	266939	Probably Not	100	<	100
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'The portal is still far away, to the south.'
[EMOTE] added	The portal is still far away, to the south.	2	23
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 54
*p 54: Uniform: 0: 8B51 color1
*p 54: Uniform: 1: 8B51 color2
*p 54: Uniform: 2: 8B5E tex
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Large brown snake for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#68 physical#LAST# (157 total damage).
[TARGET] Passing target	grizzly bear	from	large brown snake	to	Probably Not
[TARGET] Passing target	giant venus flytrap	from	large brown snake	to	Probably Not
[TARGET] Passing target	fire drake hatchling	from	large brown snake	to	Probably Not
[TARGET] Passing target	fire drake hatchling	from	large brown snake	to	Probably Not
[TARGET] Passing target	giant white ant	from	large brown snake	to	Probably Not
[TARGET] Passing target	giant venus flytrap	from	large brown snake	to	Probably Not
[TARGET] Passing target	fire drake hatchling	from	large brown snake	to	Probably Not
AI took for target	416564	large brown snake	::	266939	Probably Not	81	<	100
AI took for target	417242	Bokyzilastir, the lost warrior	::	416564	large brown snake	81	<	16
[LOG]	
[USERCHAT] channel talk	Furey	tome	when you walk around in the wilderness for a while
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Orlox	tome	The Legend of Garkul	false	false
[SPELL CRIT %]	12.5
Adding entity	417695	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Grizzly bear for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Orlox	tome	Tales of the Spellblaze	false	false
[USERCHAT] channel achievement	Orlox	tome	A different point of view	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 56
*p 56: Uniform: 0: 8B52 beamColor1
*p 56: Uniform: 1: 8B52 beamColor2
*p 56: Uniform: 2: 1406 beamsCount
*p 56: Uniform: 3: 8B52 circleColor
*p 56: Uniform: 4: 1406 circleDescendSpeed
*p 56: Uniform: 5: 1406 circleRotationSpeed
*p 56: Uniform: 6: 1406 noup
*p 56: Uniform: 7: 1406 tick
*p 56: Uniform: 8: 1406 tick_start
*p 56: Uniform: 9: 1406 time_factor
*p 56: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 85
*p 85: Uniform: 0: 8B52 beamColor1
*p 85: Uniform: 1: 8B52 beamColor2
*p 85: Uniform: 2: 1406 beamsCount
*p 85: Uniform: 3: 8B52 circleColor
*p 85: Uniform: 4: 1406 circleDescendSpeed
*p 85: Uniform: 5: 1406 circleRotationSpeed
*p 85: Uniform: 6: 1406 noup
*p 85: Uniform: 7: 1406 tick
*p 85: Uniform: 8: 1406 tick_start
*p 85: Uniform: 9: 1406 time_factor
*p 85: Uniform: 10: 8B5E tex
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
AI took for target	416564	large brown snake	::	266939	Probably Not	49	<	100
AI took for target	417242	Bokyzilastir, the lost warrior	::	416576	grizzly bear	81	<	16
[LOG]	Probably Not's Temporal Bolt hits Large brown snake for #LIGHT_STEEL_BLUE#132 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Large brown snake!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Grizzly bear for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#68 physical#LAST# (158 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#68 physical#LAST# (158 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
AI took for target	416576	grizzly bear	::	266939	Probably Not	64	<	100
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'Let's go!'
[EMOTE] added	Let's go!	3	23
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417696	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#110 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Fire drake hatchling for #LIGHT_STEEL_BLUE#116 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	Ausemere	tome	Nevermind, found it
[SPELL CRIT %]	12.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Fire drake hatchling for #LIGHT_STEEL_BLUE#127 temporal#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Grizzly bear for #LIGHT_STEEL_BLUE#91 temporal#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#91 temporal#LAST#, #aaaaaa#69 physical#LAST# (161 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Grizzly bear!#{normal}#
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Fire drake hatchling!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Fire drake hatchling for #LIGHT_STEEL_BLUE#133 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Fire drake hatchling!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
AI took for target	417242	Bokyzilastir, the lost warrior	::	416566	fire drake hatchling	81	<	16
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	
[LOG]	Probably Not causes an earthquake.
Deleting shader 97 (is clone 1)
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
Astar fail: destination unreachable
[LOG]	
[USERCHAT] channel achievement	themasterofw	tome	Against all odds	true	false
[USERCHAT] channel achievement	patoloco	tome	Rescuer of the lost (Roguelike)	false	false
[USERCHAT] channel achievement	trucane	tome	Squadmate	false	true
C Map minimap texture: 482 (50x44; 64x64)
[USERCHAT] channel serial data	dethararjan	global	575
Server latency	103
C Map minimap texture: 482 (50x50; 64x64)
[LOG]	Probably Not casts Precognition.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	hahahah urruk i can kill him :)
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Tree turns into grass.
[SPELL CRIT %]	12.5
[LOG]	
[USERCHAT] channel achievement	Clockwork Architect	global	Hell has no fury like a demon scorned! (Roguelike)	false	false
[USERCHAT] channel talk	themasterofw	tome	most of the time i cant
C Map minimap texture: 482 (50x44; 64x64)
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Tree turns into grass.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	
[USERCHAT] channel serial data	deosil	global	465
[USERCHAT] channel achievement	deosil	global	Utterly Destroyed	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Tree turns into grass.
[SPELL CRIT %]	12.5
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	
C Map minimap texture: 482 (50x50; 64x64)
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
fire drake hatchling	416566	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	fire drake hatchling	 :: 	30.378101150735	25	5	5.25	::	1
checkHit	42.833333333333	5.25
=> chance to hit	100
[ATTACK] raw dam	30.378101150735	versus	5	0.3	with APR	25
[ATTACK] after armor	30.378101150735
[ATTACK] after range	30
[PHYS CRIT %]	0
[ATTACK] after crit	30
[ATTACK] after mult	30
Deleting shader 97 (is clone 1)
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
C Map minimap texture: 482 (50x44; 64x64)
C Map minimap texture: 482 (50x50; 64x64)
[USERCHAT] channel achievement	ghjurx452	tome	The Arena (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Tree turns into grass.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#89 temporal#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
AI took for target	417242	Bokyzilastir, the lost warrior	::	416399	giant white ant	36	<	16
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417901	after	266939
[TARGET] Passing target	fire drake hatchling	from	giant venus flytrap	to	Probably Not
[LOG]	Probably Not's Temporal Bolt hits Giant white ant for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Giant white ant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (giant venus flytrap)).
giant venus flytrap	416575	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Giant venus flytrap uses Spit Poison.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
checkHit	21.925	24.5
=> chance to hit	44
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Poison'!
[LOG]	#UID:416575:0#Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#67 physical#LAST# (153 total damage).
AI took for target	417242	Bokyzilastir, the lost warrior	::	416572	fire drake hatchling	81	<	16
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417902	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#105 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Giant venus flytrap!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#68 physical#LAST# (159 total damage).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
Astar fail: destination unreachable
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the east (fire drake hatchling)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Fire drake hatchling!#{normal}#
giant venus flytrap	416752	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	
[USERCHAT] channel serial data	Asharon	tome	717
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'Let's go!'
[EMOTE] added	Let's go!	6	23
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'Let's go!'
[EMOTE] added	Let's go!	6	23
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'Let's go!'
[EMOTE] added	Let's go!	6	23
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	tabc3dd	global	637
[LOG]	You pickup 0.85 gold pieces.
giant venus flytrap	416752	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Giant venus flytrap!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[USERCHAT] channel achievement	Onyxagon	tome	The Arena	false	false
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
Server latency	103
[USERCHAT] channel talk	Asharon	tome	whoa
[USERCHAT] channel serial data	sivutuote	tome	481
[USERCHAT] channel serial data	dathias	tome	675
[LOG]	Probably Not casts Precognition.
[LOG]	
C Map minimap texture: 482 (50x44; 64x64)
[USERCHAT] channel serial data	pegorix	tome	505
[USERCHAT] channel achievement	pegorix	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
C Map minimap texture: 482 (50x50; 64x64)
[USERCHAT] channel serial data	hadeff	tome	727
[USERCHAT] channel serial data	Stonemender	global	695
[PARTY] error trying to set player, not controlable: 	417242	Bokyzilastir, the lost warrior
[USERCHAT] channel serial data	momps	tome	534
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'The portal is still far away, to the southwest.'
[EMOTE] added	The portal is still far away, to the southwest.	14	34
[USERCHAT] channel achievement	themasterofw	tome	A dangerous secret	false	false
[USERCHAT] channel achievement	DeadWreckoning	tome	Squadmate	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	json215	tome	bardic weapon?
[LOG]	Resting starts...
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_1.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_1.ogg" : <static>
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'Why have we stopped?'
[EMOTE] added	Why have we stopped?	14	35
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'We must find the portal!'
[EMOTE] added	We must find the portal!	14	35
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'We must hurry!'
[EMOTE] added	We must hurry!	14	35
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'Why have we stopped?'
[EMOTE] added	Why have we stopped?	14	35
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'We must hurry!'
[EMOTE] added	We must hurry!	14	35
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	dethararjan	global	Squadmate (Roguelike)	false	false
[Identify]	steel waraxe	true
[LOG]	Probably Not picks up (g.): #FFFFFF##UID:416766:0#steel waraxe (111% power, 3 apr)#LAST#.
[LOG]	
[USERCHAT] channel talk	dathias	tome	bard addon
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Bokyzilastir, the lost warrior says: 'I am grateful for your aid.'
[EMOTE] added	I am grateful for your aid.	5	48
[LOG]	
[QUEST] try update status on	Probably Not	escort-duty-old-forest-1	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: lost warrior (level 1 of Old Forest)' is done! #WHITE#(Press 'j' to see the quest log)
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[CHAT] loaded	welcome	table: 0x1b827018
[CHAT] loaded	done	table: 0x1a6dded0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[LOG]	
[USERCHAT] channel achievement	cogsley	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel serial data	ganhope326	tome	597
[USERCHAT] channel talk	dathias	tome	think a cross between arcane blade and an archer
Deleting temp shader	awesomeaura[alpha=0.7,flame_scale=0.8,time_factor=6200]
[USERCHAT] channel achievement	Midget186	tome	The Arena (Roguelike)	false	false
Server latency	105
[USERCHAT] channel achievement	eddparsons	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	gumiak	tome	Squadmate	false	false
[USERCHAT] channel achievement	fireblade1981	tome	Earth Master	false	true
[CHAT] selected	[Learn talent Unflinching Resolve (+1 level(s))]	function: 0x2509c7c0	done
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.	nil	nil
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
C Map minimap texture: 482 (50x44; 64x64)
C Map minimap texture: 482 (50x50; 64x64)
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Tree turns into grass.
[SPELL CRIT %]	12.5
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the east (rattlesnake)).
AI took for target	416754	rattlesnake	::	266939	Probably Not	81	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rattlesnake for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[TARGET] Passing target	large white snake	from	rattlesnake	to	Probably Not
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	417911	after	266939
[LOG]	Probably Not's Temporal Bolt hits Rattlesnake for #{bold}##LIGHT_STEEL_BLUE#191 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rattlesnake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the east (large white snake)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Large white snake for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#62 physical#LAST# (151 total damage).
[LOG]	
[USERCHAT] channel talk	Asharon	tome	hahahahaha
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Cabrony	tome	Exterminator	false	false
[SPELL CRIT %]	12.5
Adding entity	417912	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Large white snake for #LIGHT_STEEL_BLUE#109 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Large white snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the east (shadow)).
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Shadow for #LIGHT_STEEL_BLUE#90 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Shadow!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	417913	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Shadow for #{bold}##LIGHT_STEEL_BLUE#193 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Shadow!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[USERCHAT] channel achievement	everandea	tome	Utterly Destroyed	false	false
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the east (Adyda the wolf)).
AI took for target	416544	Adyda the wolf	::	266939	Probably Not	81	<	100
[LOG]	
[USERCHAT] channel achievement	Ausemere	tome	Rescuer of the lost	false	false
[USERCHAT] channel achievement	FastSquirrel	tome	The secret city (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Adyda the wolf for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#68 physical#LAST# (157 total damage).
[TARGET] Passing target	white wolf	from	Adyda the wolf	to	Probably Not
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417915	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
white wolf	416746	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
white wolf	416746	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_ICY_SKIN
[LOG]	Probably Not's Temporal Bolt hits Adyda the wolf for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[TARGET] Passing target	shadow	from	Adyda the wolf	to	Probably Not
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Adyda the wolf for #{bold}##LIGHT_STEEL_BLUE#152 temporal#{normal}##LAST#, #{bold}##aaaaaa#115 physical#{normal}##LAST# (267 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Adyda the wolf!#{normal}#
[LOG]	
Deleting temp shader	water[]
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
white wolf	416746	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (white wolf)).
[LOG]	
[USERCHAT] channel serial data	imadaman	tome	611
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits White wolf for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417916	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits White wolf for #LIGHT_STEEL_BLUE#110 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed White wolf!#{normal}#
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	pair of iron boots	true
[LOG]	Probably Not picks up (k.): #FFFFFF##UID:416757:0#pair of iron boots (0 def, 3 armour)#LAST#.
[LOG]	
[LOG]	Lore found: #0080FF#journal entry (old forest)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	old-forest-note-1
[LOG]	Ran for 5 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (giant black ant)).
AI took for target	416748	giant black ant	::	266939	Probably Not	81	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Giant black ant for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[TARGET] Passing target	giant blue ant	from	giant black ant	to	Probably Not
[TARGET] Passing target	giant green ant	from	giant black ant	to	Probably Not
[USERCHAT] channel talk	Asharon	tome	I read an article about why arcane eye is good to have
[LOG]	
[USERCHAT] channel achievement	Viking49	tome	The Legend of Garkul	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417917	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Giant blue ant for #LIGHT_STEEL_BLUE#109 temporal#LAST# damage.
AI took for target	416565	giant blue ant	::	266939	Probably Not	100	<	100
[LOG]	
[USERCHAT] channel achievement	Viking49	tome	A different point of view	false	false
[USERCHAT] channel talk	themasterofw	tome	why cant i unlearn a talent?
[LOG]	Probably Not's Temporal Bolt hits Giant black ant for #LIGHT_STEEL_BLUE#131 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Giant black ant!#{normal}#
giant blue ant	416565	dumb ai talents can use	Water Bolt	T_WATER_BOLT
dumb ai uses	T_WATER_BOLT
[LOG]	Giant blue ant casts Water Bolt.
[SPELL CRIT %]	1
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[SOUND] loading from	/data/sound/talents/ice.ogg	:=:	sound "/data/sound/talents/ice.ogg" : <static>
[LOG]	#UID:416565:0#Giant blue ant hits #fbd578#Probably Not#LAST# for #1133F3#4 cold#LAST# damage.
[LOG]	
[USERCHAT] channel serial data	pyroclown1324	global	154
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Giant blue ant for #LIGHT_STEEL_BLUE#90 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Giant blue ant!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
Server latency	104
[Identify]	Araregorand	true
[LOG]	Probably Not picks up (k.): #SALMON##UID:416402:0#Araregorand (0 def, 1 armour)#LAST#.
AI took for target	416747	king cobra	::	266939	Probably Not	81	<	100
[TARGET] Passing target	Poletira the treant	from	king cobra	to	Probably Not
[LOG]	
[USERCHAT] channel talk	Asharon	tome	so i am standing here in vor armoury 2 
[USERCHAT] channel talk	stuntofthelitter	tome	Can only do that in town
[USERCHAT] channel achievement	Viking49	tome	Home sweet home	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the east (giant green ant)).
[USERCHAT] channel talk	Asharon	tome	and there is a locked vault
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the east (giant green ant)).
[USERCHAT] channel serial data	deosil	global	465
[USERCHAT] channel achievement	deosil	global	Utterly Destroyed	false	false
[USERCHAT] channel talk	themasterofw	tome	i am in town
Deleting temp shader	tree[]
Deleting temp shader	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	lost hope
[USERCHAT] channel talk	dathias	tome	or it may be one that is permanent
[USERCHAT] channel talk	stuntofthelitter	tome	and only the last 4 class, 3 generic
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
[USERCHAT] channel talk	wokimeittes	tome	Open it
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Poletira the treant for #{bold}##LIGHT_STEEL_BLUE#151 temporal#{normal}##LAST#, #{bold}##aaaaaa#114 physical#{normal}##LAST# (266 total damage).
[LOG]	The protective shield of Probably Not disappears.
[LOG]	
[USERCHAT] channel achievement	duckandcower	tome	Destroyer of the creation	false	false
[USERCHAT] channel achievement	SergeantBriar	tome	Back and there again	true	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417919	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Poletira the treant for #LIGHT_STEEL_BLUE#112 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Poletira the treant for #LIGHT_STEEL_BLUE#117 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
Loading tile from tileset	/data/gfx/shockbolt/object/mace_iron.png
[SOUND] loading from	/data/sound/creatures/treants/treeant_death_2.ogg	:=:	sound "/data/sound/creatures/treants/treeant_death_2.ogg" : <static>
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Poletira the treant for #LIGHT_STEEL_BLUE#92 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Poletira the treant!#{normal}#
[LOG]	
[USERCHAT] channel talk	dathias	tome	which one are you trying to unlearn?
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel talk	Asharon	tome	i cast the eye inside
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Scypier	tome	Earth Master	false	false
[SPELL CRIT %]	12.5
Adding entity	417920	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits King cobra for #LIGHT_STEEL_BLUE#112 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel talk	Siniroth	tome	might be a permanent one, some 'change the world' and can't be unlearnt
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	Asharon	tome	and it has...
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Giant green ant for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#70 physical#LAST# (163 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Giant green ant!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417921	after	266939
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits King cobra for #LIGHT_STEEL_BLUE#120 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed King cobra!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	zidene666	tome	589
[USERCHAT] channel serial data	Asharon	tome	574
[USERCHAT] channel achievement	FastSquirrel	tome	The Arena (Roguelike)	false	false
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the south (giant venus flytrap - offscreen)).
AI took for target	416398	giant venus flytrap	::	266939	Probably Not	81	<	100
giant venus flytrap	416398	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Giant venus flytrap uses Spit Poison.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
checkHit	21.925	25
=> chance to hit	43
[LOG]	Probably Not is poisoned!
[LOG]	#UID:416398:0#Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	Asharon	tome	couple of those...
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #{bold}##LIGHT_STEEL_BLUE#148 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Giant venus flytrap!#{normal}#
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	
[USERCHAT] channel talk	Siniroth	tome	open it
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Probably Not stops being poisoned.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 57 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	Emeluvena the iron mace	true
[LOG]	Probably Not picks up (g.): #SALMON##UID:416579:0#Emeluvena the iron mace (103% power, 2 apr)#LAST#.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the southeast (midge swarm)).
AI took for target	416563	midge swarm	::	266939	Probably Not	100	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Midge swarm for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Midge swarm!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	it was matter weaving or another of the paramage abilties
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the west (giant fire ant)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Giant fire ant for #{bold}##LIGHT_STEEL_BLUE#148 temporal#{normal}##LAST#, #{bold}##aaaaaa#112 physical#{normal}##LAST# (260 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Giant fire ant!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the southwest (grizzly bear)).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the southwest (grizzly bear)).
[USERCHAT] channel talk	Asharon	tome	yeah right
AI took for target	416574	grizzly bear	::	266939	Probably Not	49	<	100
[LOG]	
Server latency	105
[USERCHAT] channel talk	Asharon	tome	:)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Grizzly bear for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#64 physical#LAST# (153 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417922	after	266939
[LOG]	Probably Not's Temporal Bolt hits Grizzly bear for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel serial data	patoloco	tome	648
[SPELL CRIT %]	12.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Grizzly bear for #LIGHT_STEEL_BLUE#90 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Grizzly bear!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	acidic steel dagger	true
[LOG]	Probably Not picks up (i.): #00FF80##UID:416762:0#acidic steel dagger (108% power, 6 apr)#LAST#.
[LOG]	
[USERCHAT] channel serial data	hawksearcher	tome	153
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (copperhead snake)).
AI took for target	416751	copperhead snake	::	266939	Probably Not	25	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Copperhead snake for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
AI took for target	416396	wolf	::	266939	Probably Not	36	<	100
[TARGET] Passing target	dire wolf	from	copperhead snake	to	Probably Not
[TARGET] Passing target	white wolf	from	copperhead snake	to	Probably Not
[TARGET] Passing target	great wolf	from	copperhead snake	to	Probably Not
[TARGET] Passing target	dire wolf	from	copperhead snake	to	Probably Not
[TARGET] Passing target	dire wolf	from	copperhead snake	to	Probably Not
[TARGET] Passing target	white wolf	from	copperhead snake	to	Probably Not
[TARGET] Passing target	wolf	from	copperhead snake	to	Probably Not
[TARGET] Passing target	wolf	from	copperhead snake	to	Probably Not
[TARGET] Passing target	wolf	from	copperhead snake	to	Probably Not
[TARGET] Passing target	dire wolf	from	copperhead snake	to	Probably Not
AI took for target	416751	copperhead snake	::	266939	Probably Not	25	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417923	after	266939
[TARGET] Passing target	wolf	from	wolf	to	Probably Not
[TARGET] Passing target	white wolf	from	wolf	to	Probably Not
[TARGET] Passing target	great wolf	from	wolf	to	Probably Not
[TARGET] Passing target	fox	from	wolf	to	Probably Not
[TARGET] Passing target	wolf	from	wolf	to	Probably Not
dire wolf	416383	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
great wolf	416387	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
white wolf	416390	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
white wolf	416390	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
dire wolf	416391	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
dire wolf	416392	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Probably Not's Temporal Bolt hits Copperhead snake for #LIGHT_STEEL_BLUE#125 temporal#LAST# damage.
[LOG]	
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Copperhead snake!#{normal}#
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Wolf for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#68 physical#LAST# (159 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Dire wolf for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#68 physical#LAST# (151 total damage).
dire wolf	416393	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dire wolf howls
great wolf	416395	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
wolf	416396	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wolf rushes out!
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	16.972345376619	3	22.090810149855	20.945405074928	::	1.2
checkHit	21	20.945405074928
=> chance to hit	51
[ATTACK] raw dam	16.972345376619	versus	22.090810149855	0.3	with APR	3
[ATTACK] after armor	11.880641763633
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	15.6
[LOG]	Probably Not is dazed!
[LOG]	#UID:416396:0#Wolf hits #fbd578#Probably Not#LAST# for #aaaaaa#16 physical#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Wolf for #YELLOW#10 light#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Wolf for #LIGHT_STEEL_BLUE#68 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Wolf!#{normal}#
[LOG]	
[LOG]	Probably Not uses Infusion: Wild.
[LOG]	Probably Not is not dazed anymore.
[LOG]	Probably Not is cured!
[LOG]	Probably Not lessens the pain.
[USERCHAT] channel achievement	elmaco	tome	Exterminator (Roguelike)	false	true
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits White wolf for #LIGHT_STEEL_BLUE#91 temporal#LAST#, #aaaaaa#69 physical#LAST# (160 total damage).
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Dire wolf for #LIGHT_STEEL_BLUE#83 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Dire wolf!#{normal}#
white wolf	416389	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
white wolf	416389	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	White wolf howls
white wolf	416394	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
white wolf	416394	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417924	after	266939
[LOG]	
white wolf	416389	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
dumb ai uses	T_ICY_SKIN
[LOG]	White wolf activates Icy Skin.
white wolf	416394	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
dumb ai uses	T_ICY_SKIN
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
Astar fail: destination unreachable
white wolf	416390	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
dumb ai uses	T_ICY_SKIN
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
AI took for target	416389	white wolf	::	266939	Probably Not	9	<	100
[LOG]	
[LOG]	Probably Not creates a bubble of nul time.
checkHit	21.925	38.726827817853
=> chance to hit	8
[LOG]	Probably Not is stunned!
checkHit	18.75518473669	38.726827817853
=> chance to hit	1
[LOG]	White wolf is stunned!
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Probably Not feels pain again.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	here goes dark crypt lvl 28
[USERCHAT] channel serial data	anouleth	tome	510
[USERCHAT] channel serial data	clay2627	tome	561
[LOG]	Probably Not casts Dimensional Step.
[LOG]	Probably Not is not stunned anymore.
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits White wolf for #LIGHT_STEEL_BLUE#90 temporal#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits White wolf for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#68 physical#LAST# (159 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed White wolf!#{normal}#
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1022:0#Talent See the Threads is ready to use.
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417925	after	266939
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits White wolf for #LIGHT_STEEL_BLUE#111 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed White wolf!#{normal}#
[LOG]	
[USERCHAT] channel achievement	Umbrul	tome	Exterminator (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
white wolf	416390	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
dire wolf	416391	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
dire wolf	416392	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
great wolf	416387	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
great wolf	416395	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the south (white wolf)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits White wolf for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#68 physical#LAST# (157 total damage).
dire wolf	416383	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417926	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Wolf for #LIGHT_STEEL_BLUE#100 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Wolf for #LIGHT_STEEL_BLUE#105 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Wolf!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not's Temporal Bolt hits White wolf for #LIGHT_STEEL_BLUE#127 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed White wolf!#{normal}#
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:70:0#Talent Infusion: Wild is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Wolf for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#68 physical#LAST# (154 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417927	after	266939
[LOG]	Probably Not's Temporal Bolt hits Wolf for #LIGHT_STEEL_BLUE#111 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Wolf for #LIGHT_STEEL_BLUE#116 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Wolf!#{normal}#
[LOG]	
Server latency	104
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Wolf for #LIGHT_STEEL_BLUE#92 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Wolf!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Dust to Dust is still on cooldown for 1 turns.
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417928	after	266939
[LOG]	Probably Not's Temporal Bolt hits Great wolf for #LIGHT_STEEL_BLUE#117 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Great wolf for #LIGHT_STEEL_BLUE#123 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Great wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
dire wolf	416391	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
dire wolf	416392	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
great wolf	416387	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the south (wolf)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Wolf for #{bold}##LIGHT_STEEL_BLUE#150 temporal#{normal}##LAST#, #{bold}##aaaaaa#113 physical#{normal}##LAST# (263 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Wolf!#{normal}#
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417929	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Dire wolf for #LIGHT_STEEL_BLUE#116 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Dire wolf for #LIGHT_STEEL_BLUE#122 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Dire wolf for #LIGHT_STEEL_BLUE#91 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Dire wolf!#{normal}#
[LOG]	
[USERCHAT] channel achievement	pegorix	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 5 turns (stop reason: hostile spotted to the south (fox)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Fox for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#68 physical#LAST# (157 total damage).
dire wolf	416391	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
dire wolf	416392	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel serial data	wokimeittes	tome	567
[SPELL CRIT %]	12.5
Adding entity	417930	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Fox for #LIGHT_STEEL_BLUE#116 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Fox!#{normal}#
great wolf	416387	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the south (great wolf)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Great wolf for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#68 physical#LAST# (158 total damage).
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417931	after	266939
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Great wolf for #LIGHT_STEEL_BLUE#122 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Great wolf!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	kdvu90	tome	Back and there again (Nightmare (Adventure) difficulty)	true	true
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Wolf for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#69 physical#LAST# (161 total damage).
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	417932	after	266939
[LOG]	Probably Not's Temporal Bolt hits Dire wolf for #LIGHT_STEEL_BLUE#117 temporal#LAST# damage.
wolf	416386	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wolf rushes out!
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	16.325112651063	3	22.090810149855	20.945405074928	::	1.2
checkHit	20.5	20.945405074928
=> chance to hit	49
[LOG]	#UID:416386:0#Wolf misses #fbd578#Probably Not#LAST#.
[LOG]	Probably Not's Temporal Bolt hits Dire wolf for #LIGHT_STEEL_BLUE#122 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dire wolf!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Wolf for #LIGHT_STEEL_BLUE#92 temporal#LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
dire wolf	416392	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the southeast (dire wolf)).
dire wolf	416392	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Dire wolf rushes out!
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	17.538723186943	4	22.090810149855	20.945405074928	::	1.2
checkHit	23	20.945405074928
=> chance to hit	56
[LOG]	#UID:416392:0#Dire wolf misses #fbd578#Probably Not#LAST#.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	12.5
checkHit	37	14.766614575283
=> chance to hit	95
[KNOCKBACK] from	23	23	over	4
[KNOCKBACK] try	25	40	3
[LOG]	Dire wolf slams into something solid!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 101
*p 101: Uniform: 0: 1406 blacken
*p 101: Uniform: 1: 1406 power
*p 101: Uniform: 2: 1406 power_amp
*p 101: Uniform: 3: 1406 power_time
*p 101: Uniform: 4: 8B50 texSize
*p 101: Uniform: 5: 1406 tick
*p 101: Uniform: 6: 8B5E mainfbo
*p 101: Uniform: 7: 8B5E tex
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Dire wolf for #aaaaaa#66 physical#LAST#, #aaaaaa#16 physical#LAST# (82 total damage).
dire wolf	416392	dumb ai talents can use	Attack	T_ATTACK
dire wolf	416392	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_KNOCKBACK
[LOG]	Dire wolf uses Knockback.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	17.538723186943	4	22.090810149855	20.945405074928	::	1.72360679775
checkHit	23	20.945405074928
=> chance to hit	56
[ATTACK] raw dam	17.538723186943	versus	22.090810149855	0.3	with APR	4
[ATTACK] after armor	12.27710623086
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	22.40688837075
checkHit	25.5	21.925
=> chance to hit	59
[LOG]	Probably Not resists the knockback!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Dire wolf for #YELLOW#10 light#LAST# damage.
[LOG]	#UID:416392:0#Dire wolf hits #fbd578#Probably Not#LAST# for #aaaaaa#19 physical#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Viking49	tome	Exterminator	false	false
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
New GL Shader program 102
*p 102: Uniform: 0: 1406 aadjust
*p 102: Uniform: 1: 1406 antialiasingRadius
*p 102: Uniform: 2: 8B51 color
*p 102: Uniform: 3: 1406 ellipsoidalFactor
*p 102: Uniform: 4: 1406 horizontalScrollingSpeed
*p 102: Uniform: 5: 8B50 impact
*p 102: Uniform: 6: 8B51 impact_color
*p 102: Uniform: 7: 1406 impact_tick
*p 102: Uniform: 8: 1406 impact_time
*p 102: Uniform: 9: 1406 oscillationSpeed
*p 102: Uniform: 10: 1406 shieldIntensity
*p 102: Uniform: 11: 1406 tick
*p 102: Uniform: 12: 1406 tick_start
*p 102: Uniform: 13: 1406 time_factor
*p 102: Uniform: 14: 1406 verticalScrollingSpeed
*p 102: Uniform: 15: 1406 wobblingPower
*p 102: Uniform: 16: 1406 wobblingSpeed
*p 102: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	5768416
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Dire wolf for #LIGHT_STEEL_BLUE#91 temporal#LAST#, #aaaaaa#71 physical#LAST# (162 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Dire wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	johnnyautomatic	tome	The secret city	false	false
[LOG]	Probably Not casts Precognition.
[LOG]	
[USERCHAT] channel talk	Asharon	tome	ok 
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	lusien	tome	Level 10 (Roguelike)	false	false
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
Loading tile from tileset	/data/gfx/talents/fungal_growth.png
[Identify]	hateful steel greatsword of the mystic	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:416767:0#hateful steel greatsword of the mystic (126% power, 2 apr)#LAST#.
[Identify]	steel greatmaul of projection	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:416758:0#steel greatmaul of projection (135% power, 2 apr)#LAST#.
[LOG]	Ran for 10 turns (stop reason: hostile spotted to the south (giant blue ant - offscreen)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Giant blue ant for #{bold}##LIGHT_STEEL_BLUE#148 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed Giant blue ant!#{normal}#
[LOG]	
[USERCHAT] channel talk	Ausemere	tome	Fucking red crystal killed my escort faster than I could "what the hell". Go back to the scintilating caves, yoy thing!
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (white worm mass - offscreen)).
AI took for target	416755	white worm mass	::	266939	Probably Not	100	<	100
[LOG]	
[USERCHAT] channel achievement	dethararjan	global	The Arena (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits White worm mass for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (156 total damage).
[LOG]	#{bold}##UID:266939:0##fbd578#Probably Not#LAST# killed White worm mass!#{normal}#
[LOG]	
[USERCHAT] channel serial data	samllfry	tome	336
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	rough leather gloves	true
[LOG]	Probably Not picks up (r.): #FFFFFF##UID:416756:0#rough leather gloves (0 def, 1 armour)#LAST#.
[LOG]	Ran for 82 turns (stop reason: at door).
[LOG]	
[USERCHAT] channel achievement	Varlx	tome	The Arena	false	false
[LOG]	Probably Not casts See the Threads.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
Make wait background texture 4005 : 1920x1080 (2048, 2048)
Server latency	102
Wait finished, counted 37459, 967 ticks
[LOG]	
[USERCHAT] channel achievement	Arturion	tome	Curse Lifter (Roguelike)	false	false
[USERCHAT] channel achievement	krislawl	tome	Orbituary (Roguelike)	false	false
Vault id	1	opens:	23	27	14	13
[USERCHAT] channel achievement	padwiz	tome	The secret city	false	false
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#91 temporal#LAST#, #aaaaaa#53 physical#LAST# (144 total damage).
AI took for target	416327	rogue	::	266939	Probably Not	9	<	121
AI took for target	416340	bandit	::	266939	Probably Not	16	<	121
AI took for target	416368	rogue	::	266939	Probably Not	9	<	121
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
AI took for target	416314	rogue	::	266939	Probably Not	25	<	121
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
[SPELL CRIT %]	12.5
checkHit	38.895918623629	20.424640712219
=> chance to hit	95
[KNOCKBACK] from	32	32	over	1
[KNOCKBACK] try	33	30	0
[KNOCKBACK] ok knocked to	33	30	::
[LOG]	Rogue is knocked back!
checkHit	38.895918623629	9.6144516854162
=> chance to hit	95
[KNOCKBACK] from	32	32	over	3
[KNOCKBACK] try	33	32	2
[KNOCKBACK] try	34	31	1	::
[KNOCKBACK] try	34	30	0	::
[KNOCKBACK] ok knocked to	34	30	::
checkHit	38.895918623629	10.045786299257
=> chance to hit	95
[KNOCKBACK] from	32	32	over	2
[KNOCKBACK] try	32	31	1
[KNOCKBACK] try	32	30	0	::
[KNOCKBACK] ok knocked to	32	30	::
checkHit	38.895918623629	9.6519113057251
=> chance to hit	95
[KNOCKBACK] from	32	32	over	1
[KNOCKBACK] try	31	30	0
[KNOCKBACK] ok knocked to	31	30	::
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[LOG]	Rogue is knocked back!
checkHit	38.895918623629	9.450679993221
=> chance to hit	95
[KNOCKBACK] from	32	32	over	3
[KNOCKBACK] try	31	32	2
[KNOCKBACK] try	30	31	1	::
[KNOCKBACK] try	30	30	0	::
[KNOCKBACK] ok knocked to	30	30	::
[LOG]	Rogue is knocked back!
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#52 physical#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#68 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	422130	after	266939
[LOG]	Probably Not's Temporal Bolt hits Something for #{bold}##LIGHT_STEEL_BLUE#199 temporal#{normal}##LAST# damage.
rogue	416327	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#208 temporal#LAST# damage.
[LOG]	
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#208 temporal#LAST# damage.
[LOG]	Probably Not casts Repulsion Blast.
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
[USERCHAT] channel achievement	Asharon	tome	Are you out of your mind?!	true	true
[SPELL CRIT %]	12.5
checkHit	40.038941118389	20.424640712219
=> chance to hit	95
[KNOCKBACK] from	32	32	over	2
[KNOCKBACK] try	33	31	1
[KNOCKBACK] try	34	30	0	::
[KNOCKBACK] ok knocked to	34	30	::
[LOG]	Rogue is knocked back!
checkHit	40.038941118389	10.045786299257
=> chance to hit	95
[KNOCKBACK] from	32	32	over	1
[KNOCKBACK] try	32	30	0
[KNOCKBACK] ok knocked to	32	30	::
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#53 physical#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#69 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
[USERCHAT] channel serial data	dieya8	tome	518
[SPELL CRIT %]	12.5
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#94 temporal#LAST# damage.
[LOG]	#UID:266939:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#72 physical#LAST# (166 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel achievement	Lloyien	tome	Eye of the storm	false	true
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
[SPELL CRIT %]	12.5
Adding entity	422131	after	266939
Make wait background texture 1960 : 1920x1080 (2048, 2048)
Wait finished, counted 37343, 705 ticks
[USERCHAT] channel achievement	Ariandes1	tome	Savior of the damsels in distress	false	true
Make wait background texture 304 : 1920x1080 (2048, 2048)
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 103
*p 103: Uniform: 0: 1406 attenuation
*p 103: Uniform: 1: 8B50 mapCoord
*p 103: Uniform: 2: 8B52 texCoord
*p 103: Uniform: 3: 1406 tick
*p 103: Uniform: 4: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 104
*p 104: Uniform: 0: 8B51 color
*p 104: Uniform: 1: 1406 growthSpeed
*p 104: Uniform: 2: 1406 spikeLength
*p 104: Uniform: 3: 1406 spikeOffset
*p 104: Uniform: 4: 1406 spikeWidth
*p 104: Uniform: 5: 1406 tick
*p 104: Uniform: 6: 1406 tick_start
*p 104: Uniform: 7: 1406 time_factor
*p 104: Uniform: 8: 8B5E displMapTex
*p 104: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	5816625
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
New GL Shader program 105
*p 105: Uniform: 0: 1406 aadjust
*p 105: Uniform: 1: 8B52 auraColor
*p 105: Uniform: 2: 1406 auraWidth
*p 105: Uniform: 3: 8B52 bubbleColor
*p 105: Uniform: 4: 1406 ellipsoidalFactor
*p 105: Uniform: 5: 8B50 impact
*p 105: Uniform: 6: 8B51 impact_color
*p 105: Uniform: 7: 1406 impact_tick
*p 105: Uniform: 8: 1406 impact_time
*p 105: Uniform: 9: 1406 oscillationSpeed
*p 105: Uniform: 10: 1406 scrollingSpeed
*p 105: Uniform: 11: 1406 shieldIntensity
*p 105: Uniform: 12: 1406 tick
*p 105: Uniform: 13: 1406 tick_start
*p 105: Uniform: 14: 1406 time_factor
*p 105: Uniform: 15: 1406 wobblingPower
*p 105: Uniform: 16: 1406 wobblingSpeed
*p 105: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	5816211
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(23,25),zoom=0.6]
New GL Shader program 106
*p 106: Uniform: 0: 8B52 color1
*p 106: Uniform: 1: 8B52 color2
*p 106: Uniform: 2: 1406 hide_center
*p 106: Uniform: 3: 1406 npow
*p 106: Uniform: 4: 1406 tick
*p 106: Uniform: 5: 1406 time_factor
*p 106: Uniform: 6: 8B50 xy
*p 106: Uniform: 7: 1406 zoom
*p 106: Uniform: 8: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
New GL Shader program 107
*p 107: Uniform: 0: 1406 base
*p 107: Uniform: 1: 8B51 color
*p 107: Uniform: 2: 8B50 p2
*p 107: Uniform: 3: 1406 tick
*p 107: Uniform: 4: 1406 time_factor
*p 107: Uniform: 5: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
New GL Shader program 108
*p 108: Uniform: 0: 1406 aam
*p 108: Uniform: 1: 8B52 color1
*p 108: Uniform: 2: 8B52 color2
*p 108: Uniform: 3: 1406 hide_center
*p 108: Uniform: 4: 1406 npow
*p 108: Uniform: 5: 1406 tick
*p 108: Uniform: 6: 1406 time_factor
*p 108: Uniform: 7: 8B50 xy
*p 108: Uniform: 8: 1406 zoom
*p 108: Uniform: 9: 8B5E tex
Loading entities file from memory	/data/zones/old-forest/npcs.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/zones/old-forest/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/zones/old-forest/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Eilinowen into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Torchvengeance into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Bethetira into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing Belevena into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data/zones/old-forest/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
C Map size 30:16 :: 480
C Map seens texture: 312 (60x60)
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:1 :: 30
C Map seens texture: 313 (60x60)
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
[GAME] Creating FBOs
[ONLINE PROFILE] current character 	Probably Not the level 15 Shalore Paradox Mage
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	28
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	17
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:16 :: 480
C Map seens texture: 374 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/Salsa-Regular.ttf	16
Wait finished, counted 60846, 2029 ticks
[LOG]	#LIGHT_BLUE#You unfold the space time continuum to the start of the time threads!
C Map minimap texture: 564 (50x50; 64x64)
[USERCHAT] channel achievement	faustbot	tome	Squadmate	false	false
Make wait background texture 709 : 1920x1080 (2048, 2048)
[USERCHAT] channel achievement	duckandcower	tome	Flooder	false	false
Wait finished, counted 32949, 463 ticks
[LOG]	
[USERCHAT] channel talk	json215	tome	a little random rune lying around Daikara o.o
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall3.png
Vault id	1	opens:	23	27	14	13
[USERCHAT] channel serial data	json215	tome	605
[LOG]	Probably Not casts Haste.
[LOG]	Probably Not speeds up.
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/cloak_behind_01.png
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Loading tile	particles_images/spikes.png
Cloned shader 104
[SHADER] setting reset param	tick_start	5825121
Loading tile	player/elf_male/base_shalore_01.png
Loading tile	player/elf_male/cloak_shoulder_01.png
Loading tile	player/elf_male/feet_04.png
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_16.png
Loading tile	player/elf_male/head_11.png
Loading tile	player/elf_male/hands_02.png
Loading tile	player/elf_male/right_hand_08.png
[USERCHAT] channel achievement	Renhir	tome	Treasure Hunter (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel serial data	dethararjan	global	610
[LOG]	Probably Not casts Grace of the Eternals.
[LOG]	Probably Not speeds up.
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
[SPELL CRIT %]	12.5
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_07.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_7.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_09.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_2_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_2_01.png
[LOG]	Wall turns into floor.
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_4.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_14.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_6_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_inner_7_01.png
[LOG]	Wall turns into floor.
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_12.png
[LOG]	Wall turns into floor.
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_08.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_06.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_10.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_6_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_3_01.png
[LOG]	Wall turns into floor.
[LOG]	Probably Not's warp area effect hits Something for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#23 physical#LAST# (54 total damage).
[LOG]	Probably Not's warp area effect hits Something for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#23 physical#LAST# (54 total damage).
AI took for target	434837	bandit	::	435932	Probably Not	16	<	121
AI took for target	434770	rogue	::	435932	Probably Not	25	<	121
AI took for target	434767	rogue	::	435932	Probably Not	25	<	121
[LOG]	
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
[USERCHAT] channel serial data	hety	tome	617
[SPELL CRIT %]	12.5
Adding entity	442002	after	435932
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#121 temporal#LAST# damage.
[LOG]	Probably Not's warp area effect hits Something for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#23 physical#LAST# (54 total damage).
[LOG]	Probably Not's warp area effect hits Something for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#23 physical#LAST# (54 total damage).
[LOG]	Probably Not's warp area effect hits Something for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#23 physical#LAST# (54 total damage).
[LOG]	
[USERCHAT] channel serial data	dathias	tome	477
[USERCHAT] channel achievement	everandea	tome	Orbituary	false	false
[USERCHAT] channel serial data	dathias	tome	642
[LOG]	Probably Not casts Repulsion Blast.
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
[SPELL CRIT %]	12.5
checkHit	40.725924125744	20.424640712219
=> chance to hit	95
[KNOCKBACK] from	32	32	over	1
[KNOCKBACK] try	33	30	0
[KNOCKBACK] ok knocked to	33	30	::
checkHit	40.725924125744	9.6144516854162
=> chance to hit	95
[KNOCKBACK] from	32	32	over	3
[KNOCKBACK] try	33	32	2
[KNOCKBACK] try	34	31	1	::
[KNOCKBACK] try	34	30	0	::
[KNOCKBACK] ok knocked to	34	30	::
checkHit	40.725924125744	10.045786299257
=> chance to hit	95
[KNOCKBACK] from	32	32	over	2
[KNOCKBACK] try	32	31	1
[KNOCKBACK] try	32	30	0	::
[KNOCKBACK] ok knocked to	32	30	::
checkHit	40.725924125744	9.6519113057251
=> chance to hit	95
[KNOCKBACK] from	32	32	over	1
[KNOCKBACK] try	31	30	0
[KNOCKBACK] ok knocked to	31	30	::
[LOG]	Rogue is knocked back!
checkHit	40.725924125744	9.450679993221
=> chance to hit	95
[KNOCKBACK] from	32	32	over	3
[KNOCKBACK] try	31	32	2
[KNOCKBACK] try	30	31	1	::
[KNOCKBACK] try	30	30	0	::
[KNOCKBACK] ok knocked to	30	30	::
[LOG]	Rogue is knocked back!
[LOG]	#UID:435932:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#70 physical#LAST# damage.
[LOG]	#UID:435932:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#54 physical#LAST# damage.
[LOG]	#UID:435932:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#70 physical#LAST# damage.
[LOG]	#UID:435932:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#70 physical#LAST# damage.
[LOG]	#UID:435932:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#70 physical#LAST# damage.
rogue	434767	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
rogue	434767	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Rogue uses Highborn's Bloom.
[LOG]	Rogue deactivates Stealth.
[LOG]	
[USERCHAT] channel achievement	Eric Xanthus	tome	Level 10	false	false
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
bandit	434837	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
bandit	434837	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_SUN_1
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	20.930603128064	34
=> chance to hit	18
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
checkHit	20.338296521039	34
=> chance to hit	16
checkHit	21.094321022524	34
=> chance to hit	18
[LOG]	Rogue loses sight!
checkHit	21.717362037589	34
=> chance to hit	20
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
checkHit	25.15	34
=> chance to hit	28
[LOG]	Probably Not loses sight!
[LOG]	Probably Not has been illuminated.
[LOG]	
Loading tile from tileset	/data/gfx/effects/blinded.png
[USERCHAT] channel serial data	hawksearcher	tome	450
[USERCHAT] channel talk	stuntofthelitter	tome	Rinekusu, I found whyu nothing is attacking you, if you're still around
[LOG]	Probably Not uses Infusion: Wild.
[LOG]	Probably Not is no longer illuminated.
[LOG]	Probably Not recovers sight.
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
checkHit	32.596012026013	27.785595851512
=> chance to hit	60.258886678362
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	21.807095807299
=> chance to hit	71.140349108349
checkHit	32.596012026013	22.614265660951
=> chance to hit	69.833459141334
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[LOG]	Probably Not is cured!
[LOG]	Probably Not lessens the pain.
[USERCHAT] channel achievement	jingle	tome	Level 50 (Roguelike)	true	false
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
checkHit	32.596012026013	27.785595851512
=> chance to hit	60.258886678362
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:435932:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#72 physical#LAST# (168 total damage).
[LOG]	#UID:435932:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#72 physical#LAST# (168 total damage).
AI took for target	434901	rogue	::	435932	Probably Not	36	<	121
checkHit	32.596012026013	21.807095807299
=> chance to hit	71.140349108349
rogue	434770	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	434770	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.596012026013	22.614265660951
=> chance to hit	69.833459141334
AI took for target	434767	rogue	::	435932	Probably Not	25	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	442003	after	435932
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#124 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Bandit!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
AI took for target	434901	rogue	::	435932	Probably Not	25	<	121
checkHit	32.596012026013	21.807095807299
=> chance to hit	71.140349108349
checkHit	32.596012026013	22.614265660951
=> chance to hit	69.833459141334
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
Make wait background texture 4265 : 1920x1080 (2048, 2048)
Wait finished, counted 31732, 663 ticks
Make wait background texture 729 : 1920x1080 (2048, 2048)
Cloned shader 104
[SHADER] setting reset param	tick_start	5855202
Cloned shader 105
[SHADER] setting reset param	tick_start	5855008
Loading entities file from memory	/data/zones/old-forest/npcs.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/zones/old-forest/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/zones/old-forest/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Belevena into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Eilinowen into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data/zones/old-forest/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
C Map size 30:16 :: 480
C Map seens texture: 539 (60x60)
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 104
[SHADER] setting reset param	tick_start	5856617
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:1 :: 30
C Map seens texture: 736 (60x60)
[GAME] Creating FBOs
[ONLINE PROFILE] current character 	Probably Not the level 15 Shalore Paradox Mage
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	28
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	17
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Server latency	110
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:16 :: 480
C Map seens texture: 762 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/Salsa-Regular.ttf	16
Wait finished, counted 57828, 1945 ticks
[LOG]	#LIGHT_BLUE#You unfold the space time continuum to the start of the time threads!
C Map minimap texture: 820 (50x50; 64x64)
Make wait background texture 928 : 1920x1080 (2048, 2048)
Wait finished, counted 70248, 909 ticks
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall3.png
Vault id	1	opens:	23	27	14	13
Deleting shader 104 (is clone 1)
[USERCHAT] channel achievement	scorpodael	global	Vampire crusher (Exploration mode)	true	true
[LOG]	Probably Not casts Haste.
[LOG]	Probably Not speeds up.
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/cloak_behind_01.png
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Loading tile	particles_images/spikes.png
Cloned shader 104
[SHADER] setting reset param	tick_start	5864117
Loading tile	player/elf_male/base_shalore_01.png
Loading tile	player/elf_male/cloak_shoulder_01.png
Loading tile	player/elf_male/feet_04.png
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_16.png
Loading tile	player/elf_male/head_11.png
Loading tile	player/elf_male/hands_02.png
Loading tile	player/elf_male/right_hand_08.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
[LOG]	Probably Not casts Grace of the Eternals.
[LOG]	Probably Not speeds up.
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel serial data	DemoJan777	tome	563
[SPELL CRIT %]	12.5
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#70 physical#LAST# (163 total damage).
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#70 physical#LAST# (163 total damage).
rogue	453171	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
rogue	453171	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_1
dumb ai uses	T_HIGHBORN_S_BLOOM
AI took for target	453169	bandit	::	453177	Probably Not	16	<	121
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
AI took for target	453167	rogue	::	453177	Probably Not	25	<	121
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
AI took for target	453170	rogue	::	453177	Probably Not	9	<	121
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
rogue	453168	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
rogue	453168	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel serial data	Ironshod	tome	508
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
Adding entity	463319	after	453177
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Rogue for #{bold}##LIGHT_STEEL_BLUE#192 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:453177:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
[LOG]	
[USERCHAT] channel achievement	_gumba_	tome	Size matters	false	false
[LOG]	Probably Not casts Repulsion Blast.
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
[SPELL CRIT %]	12.5
checkHit	40.725924125744	20.424640712219
=> chance to hit	95
[KNOCKBACK] from	32	32	over	1
[KNOCKBACK] try	33	30	0
[KNOCKBACK] ok knocked to	33	30	::
checkHit	40.725924125744	9.6144516854162
=> chance to hit	95
[KNOCKBACK] from	32	32	over	3
[KNOCKBACK] try	33	32	2
[KNOCKBACK] try	34	31	1	::
[KNOCKBACK] try	34	30	0	::
[KNOCKBACK] ok knocked to	34	30	::
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[LOG]	Rogue is knocked back!
checkHit	40.725924125744	10.045786299257
=> chance to hit	95
[KNOCKBACK] from	32	32	over	2
[KNOCKBACK] try	32	31	1
[KNOCKBACK] try	32	30	0	::
[KNOCKBACK] ok knocked to	32	30	::
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[LOG]	Bandit is knocked back!
checkHit	40.725924125744	9.450679993221
=> chance to hit	95
[KNOCKBACK] from	32	32	over	3
[KNOCKBACK] try	31	32	2
[KNOCKBACK] try	30	31	1	::
[KNOCKBACK] try	30	30	0	::
[KNOCKBACK] ok knocked to	30	30	::
[LOG]	Rogue is knocked back!
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#70 physical#LAST# damage.
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#54 physical#LAST# damage.
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Bandit for #aaaaaa#70 physical#LAST# damage.
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#70 physical#LAST# damage.
AI took for target	453167	rogue	::	453177	Probably Not	25	<	121
rogue	453170	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
rogue	453170	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Rogue uses Infusion: Regeneration.
[LOG]	Rogue starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 109
*p 109: Uniform: 0: 8B52 beamColor1
*p 109: Uniform: 1: 8B52 beamColor2
*p 109: Uniform: 2: 1406 beamsCount
*p 109: Uniform: 3: 8B52 circleColor
*p 109: Uniform: 4: 1406 circleDescendSpeed
*p 109: Uniform: 5: 1406 circleRotationSpeed
*p 109: Uniform: 6: 1406 noup
*p 109: Uniform: 7: 1406 tick
*p 109: Uniform: 8: 1406 tick_start
*p 109: Uniform: 9: 1406 time_factor
*p 109: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 110
*p 110: Uniform: 0: 8B52 beamColor1
*p 110: Uniform: 1: 8B52 beamColor2
*p 110: Uniform: 2: 1406 beamsCount
*p 110: Uniform: 3: 8B52 circleColor
*p 110: Uniform: 4: 1406 circleDescendSpeed
*p 110: Uniform: 5: 1406 circleRotationSpeed
*p 110: Uniform: 6: 1406 noup
*p 110: Uniform: 7: 1406 tick
*p 110: Uniform: 8: 1406 tick_start
*p 110: Uniform: 9: 1406 time_factor
*p 110: Uniform: 10: 8B5E tex
[LOG]	Rogue deactivates Stealth.
[LOG]	
[USERCHAT] channel serial data	krislawl	tome	683
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
[USERCHAT] channel serial data	hawksearcher	tome	455
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	johnnyautomatic	tome	Size matters	false	false
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#71 physical#LAST# (164 total damage).
AI took for target	453171	rogue	::	453177	Probably Not	9	<	100
AI took for target	453167	rogue	::	453177	Probably Not	9	<	121
rogue	453167	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	453167	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.596012026013	44.785595851512
=> chance to hit	28.518815854006
rogue	453170	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Rogue uses Highborn's Bloom.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	463320	after	453177
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#103 temporal#LAST# damage.
rogue	453167	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Rogue uses Highborn's Bloom.
[LOG]	
[USERCHAT] channel achievement	faustbot	tome	Utterly Destroyed	false	false
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	5885174
[USERCHAT] channel talk	Asharon	tome	thank you siniroth :D
[LOG]	Probably Not casts Repulsion Blast.
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
[SPELL CRIT %]	12.5
checkHit	43.900067100337	9.6144516854162
=> chance to hit	95
[KNOCKBACK] from	32	32	over	2
[KNOCKBACK] try	33	31	1
[KNOCKBACK] try	34	30	0	::
[KNOCKBACK] ok knocked to	34	30	::
[LOG]	Rogue is knocked back!
checkHit	43.900067100337	20.424640712219
=> chance to hit	95
[LOG]	Rogue resists the knockback!
checkHit	43.900067100337	10.045786299257
=> chance to hit	95
[KNOCKBACK] from	32	32	over	3
[KNOCKBACK] try	32	32	2
[KNOCKBACK] try	32	31	1	::
[KNOCKBACK] try	32	30	0	::
[KNOCKBACK] ok knocked to	32	30	::
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#74 physical#LAST# damage.
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#48 physical#LAST# damage.
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#74 physical#LAST# damage.
[LOG]	#UID:453177:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#74 physical#LAST# damage.
[LOG]	#{bold}##UID:453177:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
[CHAT] loaded	welcome	table: 0x328e6cb8
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[LOG]	
[USERCHAT] channel serial data	windowfruit	tome	477
[USERCHAT] channel serial data	dathias	tome	981
[USERCHAT] channel achievement	upsidedownsideup	global	Home sweet home	false	false
[CHAT] selected	The first.	function: 0x328e6e80	nil
Make wait background texture 4074 : 1920x1080 (2048, 2048)
Cloned shader 104
[SHADER] setting reset param	tick_start	5892612
Cloned shader 105
[SHADER] setting reset param	tick_start	5892455
Loading entities file from memory	/data/zones/old-forest/npcs.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/zones/old-forest/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/zones/old-forest/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Eilinowen into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Torchvengeance into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Bethetira into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing Belevena into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data/zones/old-forest/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
C Map size 30:16 :: 480
C Map seens texture: 304 (60x60)
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 104
[SHADER] setting reset param	tick_start	5894718
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:1 :: 30
C Map seens texture: 535 (60x60)
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
[GAME] Creating FBOs
[ONLINE PROFILE] current character 	Probably Not the level 15 Shalore Paradox Mage
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	28
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	17
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:16 :: 480
C Map seens texture: 626 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/Salsa-Regular.ttf	16
Wait finished, counted 60769, 2617 ticks
[LOG]	#LIGHT_BLUE#You select the timeline and re-arrange the universe to your liking!
C Map minimap texture: 702 (50x50; 64x64)
[LOG]	
[USERCHAT] channel talk	dathias	tome	still can't find some decent gloves ; ;
[USERCHAT] channel achievement	Scypier	tome	Exterminator	false	false
[USERCHAT] channel serial data	Ausemere	tome	530
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	5898907
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
[LOG]	Rogue deactivates Stealth.
[ATTACK] attacking with	steel dagger of daylight
[ATTACK] to 	Probably Not	 :: 	28.690747596915	6	22.090810149855	20.945405074928	::	1
checkHit	31.5	20.945405074928
=> chance to hit	77
[ATTACJ] dagger accuracy bonus	31.5	20.945405074928	=	1.0527729746254	previous	6
[ATTACK] raw dam	28.690747596915	versus	22.090810149855	0.3	with APR	6.3166378477522
[ATTACK] after armor	20.083523317841
[ATTACK] after range	25
[PHYS CRIT %]	21.656754218803
[ATTACK] after crit	25
[ATTACK] after mult	25
[ATTACK] after inc by type	25
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	28.102738869373	6	22.090810149855	20.945405074928	::	0.5
checkHit	31.5	20.945405074928
=> chance to hit	77
[LOG]	#UID:472060:0#Rogue misses #fbd578#Probably Not#LAST#.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Rogue for #YELLOW#10 light#LAST# damage.
[LOG]	#UID:472060:0#Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(25 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(3 to time)#LAST#, #YELLOW#0 light#LAST# (0 total damage).
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#140 temporal#LAST# damage.
bandit	471986	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
bandit	471986	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.596012026013	48.867430752589
=> chance to hit	24.462279827842
[LOG]	Bandit uses Highborn's Bloom.
[LOG]	Bandit deactivates Stealth.
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#140 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	dathias	tome	been wearing those forever
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#100 temporal#LAST# damage.
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel talk	Ausemere	tome	Reaver lvl 13 vs this thing
[SPELL CRIT %]	12.5
Adding entity	475173	after	472948
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	27.766552729165	2.7766552729165
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1022:0#Talent See the Threads is ready to use.
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Ausemere	tome	*Gulp*
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert_north.png
Vault id	1	opens:	23	27	14	13
Deleting shader 104 (is clone 1)
Vault id	1	opens:	23	27	14	13
[LOG]	Probably Not casts Repulsion Blast.
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
[USERCHAT] channel serial data	Shibari	tome	984
[SPELL CRIT %]	12.5
checkHit	37	7.9049249706906
=> chance to hit	95
[KNOCKBACK] from	28	28	over	2
[KNOCKBACK] try	24	30	1
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#66 physical#LAST#, #aaaaaa#16 physical#LAST# (82 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#68 physical#LAST# (157 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.596012026013	49.789266118112
=> chance to hit	23.732060553747
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	475174	after	472948
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not's Temporal Bolt hits Something for #{bold}##LIGHT_STEEL_BLUE#203 temporal#{normal}##LAST# damage.
[LOG]	
Server latency	102
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[Identify]	manasurge rune of the titan	true
[LOG]	Probably Not picks up (c.): #00FF80##UID:471706:0#manasurge rune of the titan (858% regen over 10 turns; 43 instant mana)#LAST#.
[LOG]	
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Shibari	tome	I am ok with this.
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
Vault id	1	opens:	23	27	14	13
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
[USERCHAT] channel achievement	shesh	tome	Thralless (Madness (Roguelike) difficulty)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#55 physical#LAST# (144 total damage).
AI took for target	471908	rogue	::	472948	Probably Not	4	<	121
[LOG]	
Deleting shader 102 (is clone 1)
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
[SPELL CRIT %]	12.5
Adding entity	475175	after	472948
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
rogue	471908	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
rogue	471908	dumb ai talents can use	Attack	T_ATTACK
rogue	471908	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
rogue	471908	dumb ai talents can use	Switch Place	T_SWITCH_PLACE
dumb ai uses	T_SWITCH_PLACE
[ATTACK] attacking with	insidious steel dagger
[ATTACK] to 	Probably Not	 :: 	27.932155031867	6	22.090810149855	20.945405074928	::	0
checkHit	32	20.945405074928
=> chance to hit	78
[ATTACJ] dagger accuracy bonus	32	20.945405074928	=	1.0552729746254	previous	6
[ATTACK] raw dam	27.932155031867	versus	22.090810149855	0.3	with APR	6.3316378477522
[ATTACK] after armor	19.552508522307
[ATTACK] after range	24
[PHYS CRIT %]	21.956754218803
[ATTACK] after crit	24
[ATTACK] after mult	0
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Probably Not is poisoned!
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Something for #YELLOW#10 light#LAST# damage.
[LOG]	Something hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not is no longer poisoned.
[LOG]	
[USERCHAT] channel serial data	vulor	tome	616
[LOG]	Resting starts...
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall3.png
Vault id	1	opens:	23	27	14	13
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	
[LOG]	You pickup 0.50 gold pieces.
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[LOG]	Probably Not uses Dig.
[USERCHAT] channel serial data	Rinekusu	tome	443
[LOG]	Digging starts...
[LOG]	Today is the 10th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Dug for 40 turns.
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1_2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_8.png
[LOG]	Wall turns into floor.
[LOG]	
[Identify]	aquamarine	true
[LOG]	Probably Not picks up (z.): #FFFFFF##UID:472121:0#aquamarine#LAST#.
[LOG]	
[Identify]	opal	true
[LOG]	Probably Not picks up (A.): #FFFFFF##UID:472207:0#opal#LAST#.
[Identify]	aquamarine	true
[LOG]	Probably Not picks up (z.): #FFFFFF##UID:472270:0#aquamarine#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 103 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel achievement	Carl Crøss	tome	Destroyer's bane (Exploration mode)	false	true
[USERCHAT] channel achievement	Scypier	tome	Treasure Hunter	false	false
[USERCHAT] channel achievement	Piratejim	tome	Are you out of your mind?! (Exploration mode)	true	true
[USERCHAT] channel serial data	sirlagsalotmore	tome	592
[USERCHAT] channel achievement	leesk6	tome	A different point of view	false	false
[USERCHAT] channel achievement	Ryougi	tome	Lost in translation	false	false
[USERCHAT] channel achievement	mikesjihad	tome	The Arena	false	false
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:467524:0#rough leather gloves (0 def, 1 armour)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:467519:0#pair of iron boots (0 def, 3 armour)#LAST#.
[LOG]	You gain 5.53 gold from the transmogrification of #SALMON##UID:467518:0#Araregorand (0 def, 1 armour)#LAST#.
[LOG]	You gain 1.24 gold from the transmogrification of #00FF80##UID:467500:0#acidic steel dagger (108% power, 6 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:467497:0#steel waraxe (111% power, 3 apr)#LAST#.
[LOG]	You gain 5.91 gold from the transmogrification of #SALMON##UID:467496:0#Emeluvena the iron mace (103% power, 2 apr)#LAST#.
[LOG]	You gain 4.82 gold from the transmogrification of #00FF80##UID:467489:0#hateful steel greatsword of the mystic (126% power, 2 apr)#LAST#.
[LOG]	You gain 1.60 gold from the transmogrification of #00FF80##UID:467485:0#steel greatmaul of projection (135% power, 2 apr)#LAST#.
[LOG]	You gain 1.11 gold from the transmogrification of #00FF80##UID:471706:0#manasurge rune of the titan (858% regen over 10 turns; 43 instant mana)#LAST#.
Loading zone persistance level	old-forest	2
Make wait background texture 639 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 33 ticks
Creating level	old-forest	2
Make wait background texture 784 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 793 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing10x7
Making heightmap	10	7
room allocated at	22	9	with center	26	12
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing6x9
Making heightmap	6	9
room allocated at	42	35	with center	44	39
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing8x10
Making heightmap	8	10
room allocated at	13	9	with center	16	13
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x7
Making heightmap	7	7
room allocated at	31	15	with center	34	18
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x9
Making heightmap	7	9
room allocated at	20	39	with center	23	43
room generator	function: 0x250a8b90	is making a room
C Map size 30:16 :: 480
C Map seens texture: 794 (60x60)
Static generator using file	/data/maps/vaults/mage-hideout.lua
[STATIC MAP] size	11	8
Loading tile	terrain/tree.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1.png
[TOME ENTITY FILTER] selected basic	70.536780280419	103.5
alloc	lesser_vault-mage-hideout-11x8
room allocated at	2	25	with center	7	28
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing10x6
Making heightmap	10	6
room allocated at	7	38	with center	11	40
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x10
Making heightmap	7	10
room allocated at	34	21	with center	37	25
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x8
Making heightmap	7	8
room allocated at	6	15	with center	9	18
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing6x7
Making heightmap	6	7
room allocated at	29	1	with center	31	4
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing9x8
Making heightmap	9	8
room allocated at	25	25	with center	29	28
Begin tunnel	11	table: 0x2cc46390
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_4.png
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_mage.png
Loading tile from tileset	/data/gfx/shockbolt/object/rune_red.png
Loading tile from tileset	/data/gfx/shockbolt/object/rune_green.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_6.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_ww.png
Loading tile from tileset	/data/gfx/shockbolt/npc/lightning_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_giant_venus_flytrap.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/grizzly_bear.png
Loading tile from tileset	/data/gfx/shockbolt/npc/umber-snake.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_treant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/brown_bear.png
Loading tile from tileset	/data/gfx/shockbolt/npc/carpenter_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/firebrick-snake.png
[TOME ENTITY FILTER] selected Double Ego	3.5614072000751	20.5
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_ice_snow_giant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_honey_tree.png
Random elite generating
Creating random boss 	Elyda the large white snake	16	level	1	classes
Adding to random boss class	Bulwark	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Random boss forbade talent because of level	Evasion	16
Random boss forbade talent because of level	Battle Cry	16
Random boss forbade talent because of level	Unending Frenzy	16
Random boss forbade talent because of level	Cripple	16
Random boss forbade talent because of level	Adrenaline Surge	16
Random boss forbade talent because of level	Shattering Impact	16
Random boss forbade talent because of level	Juggernaut	16
Random boss forbade talent because of level	Second Wind	16
Random boss forbade talent because of level	True Grit	16
Random boss forbade talent because of level	Onslaught	16
Random boss forbade talent because of level	Battle Shout	16
Random boss forbade talent because of level	Greater Weapon Focus	16
Random boss forbade talent because of level	Battle Call	16
Random boss forbade talent because of level	Bleeding Edge	16
Random boss forbade talent because of level	Death Blow	16
Random boss forbade talent because of level	Shattering Shout	16
Random boss forbade talent because of level	Blinding Speed	16
Random boss forbade talent because of level	Step Up	16
Random boss forbade talent because of level	Slow Motion	16
Random boss forbade talent because of level	Relaxed Shot	16
Random boss forbade talent because of level	Assault	16
Adding 9 random class talents to boss
 * talent	T_PERFECT_STRIKE
 * talent	T_DAUNTING_PRESENCE
 * talent	T_SHIELD_WALL
 * talent	T_SHIELD_SLAM
 * talent	T_WARSHOUT
 * talent	T_RUSH
 * talent	T_PIERCING_SIGHT
 * talent	T_THICK_SKIN
 * talent	T_KNIFE_MASTERY
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	16	egos =	1	gr egos =	0	rand themes = 	2	points = 	12	nb_powers = 	5
 * using themes	light,lightning
 * forbid power sources:	arcane,technique_ranged
Creating randart Sparkknight(jewel-encrusted steel waraxe) with lightning
 ** selected ego	 of persecution	(normal)	antimagic
 * adding power: light blind melee(2 points)
 * adding power: lightning burst (crit)(3 points)
 * adding power: lightning daze melee(2 points)
[TOME ENTITY FILTER] selected Greater	39.969500787316	50.5
[TOME ENTITY FILTER] selected Double Ego	94.095984371751	95.5
fight: 	acidic dwarven-steel shield of resilience	inquisitor's steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	90.970321208465	95.5
fight: 	spiked steel mail armour of stability	inquisitor's steel longsword	::	nil	BODY
fight: 	spiked steel mail armour of stability	acidic dwarven-steel shield of resilience	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/white-snake.png
Added unique	mod.class.NPC/Elyda the large white snake	::	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/black_bear.png
Loading tile from tileset	/data/gfx/shockbolt/npc/war_bear.png
Loading tile from tileset	/data/gfx/shockbolt/npc/blue_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/black_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/ice_ant.png
[TOME ENTITY FILTER] selected Ego	38.588584115749	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/sword_steel.png
[TOME ENTITY FILTER] selected Ego	28.274306873971	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/opal.png
[TOME ENTITY FILTER] selected basic	84.157872161399	112.5
Loading tile from tileset	/data/gfx/shockbolt/object/lite_brass.png
[TOME ENTITY FILTER] selected Double Ego	15.721372963912	20.5
Loading tile from tileset	/data/gfx/shockbolt/object/robe_woollen.png
[TOME ENTITY FILTER] selected Double Ego	0.88437269171336	20.5
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_steel.png
[TOME ENTITY FILTER] selected Ego	61.89150859704	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/cloak_linen.png
[TOME ENTITY FILTER] selected basic	79.398230708763	112.5
Loading tile from tileset	/data/gfx/shockbolt/object/shot_steel.png
[TOME ENTITY FILTER] selected Ego	22.927731216868	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/2hmace_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/scroll-lore.png
Placed lore	journal page	44	31
[Identify]	journal page	true
Level unconnected, no way from	3	27	to	0	37
Removed unique	mod.class.NPC/Elyda the large white snake	::	nil
C Map size 30:16 :: 480
C Map seens texture: 805 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[USERCHAT] channel achievement	bormac	global	Wibbly Wobbly Timey Wimey Stuff	false	false
room generator	function: 0x250a8b90	is making a room
C Map size 30:16 :: 480
C Map seens texture: 127 (60x60)
Static generator using file	/data/maps/vaults/bandit-fortress.lua
[STATIC MAP] size	40	40
Loading tile from tileset	/data/gfx/shockbolt/terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 111
*p 111: Uniform: 0: 8B50 mapCoord
*p 111: Uniform: 1: 8B52 texCoord
*p 111: Uniform: 2: 8B50 texSize
*p 111: Uniform: 3: 1406 tick
*p 111: Uniform: 4: 8B5E tex
[TOME ENTITY FILTER] selected Double Ego	8.6688248061502	20.5
[TOME ENTITY FILTER] selected Ego	34.418234473774	65.5
fight: 	arcing steel dagger	chilling steel dagger of massacre	::	nil	MAINHAND
fight: 	arcing steel dagger	chilling steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	42.468917197424	65.5
fight: 	rough leather armour of clarity	chilling steel dagger of massacre	::	nil	BODY
fight: 	rough leather armour of clarity	arcing steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	95.544050065694	103.5
[TOME ENTITY FILTER] selected basic	84.110195583922	103.5
[TOME ENTITY FILTER] selected basic	77.026768049581	112.5
[TOME ENTITY FILTER] selected basic	86.900713491347	103.5
[TOME ENTITY FILTER] selected Ego	50.849425099406	65.5
fight: 	insidious steel dagger	steel dagger	::	nil	MAINHAND
fight: 	insidious steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	81.521790159871	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	insidious steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	43.873714887391	65.5
[TOME ENTITY FILTER] selected basic	89.591392514317	103.5
[TOME ENTITY FILTER] selected basic	87.350361182669	103.5
[TOME ENTITY FILTER] selected Ego	42.841547675045	65.5
fight: 	manaburning steel dagger	steel dagger	::	nil	MAINHAND
fight: 	manaburning steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	59.381644384326	65.5
fight: 	cured leather armour of cold resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of cold resistance	manaburning steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	50.114340235622	65.5
[TOME ENTITY FILTER] selected basic	70.746380027674	103.5
[TOME ENTITY FILTER] selected Double Ego	8.5022256909875	42.5
[TOME ENTITY FILTER] selected Double Ego	17.307653549315	42.5
[TOME ENTITY FILTER] selected Double Ego	41.940636685919	42.5
[TOME ENTITY FILTER] selected Double Ego	16.126847158565	42.5
[TOME ENTITY FILTER] selected Ego	32.410412587903	65.5
[TOME ENTITY FILTER] selected basic	75.72420214017	103.5
fight: 	steel dagger	flaming steel dagger	::	nil	MAINHAND
fight: 	steel dagger	flaming steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	4.8830854433782	20.5
fight: 	spiked cured leather armour of lightning resistance	flaming steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of lightning resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	30.631322696486	65.5
[TOME ENTITY FILTER] selected Ego	28.370982961466	65.5
[TOME ENTITY FILTER] selected Double Ego	11.7371571394	42.5
[TOME ENTITY FILTER] selected Double Ego	7.8137578327008	42.5
[TOME ENTITY FILTER] selected Double Ego	4.4165961280038	42.5
[TOME ENTITY FILTER] selected Double Ego	3.1559764913181	20.5
[TOME ENTITY FILTER] selected Ego	58.274852983252	65.5
fight: 	chilling steel dagger	thought-forged steel dagger of daylight	::	nil	MAINHAND
fight: 	chilling steel dagger	thought-forged steel dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	60.28116240813	65.5
fight: 	spiked cured leather armour	thought-forged steel dagger of daylight	::	nil	BODY
fight: 	spiked cured leather armour	chilling steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	93.340031868974	103.5
[TOME ENTITY FILTER] selected Ego	63.33080657556	65.5
[TOME ENTITY FILTER] selected Ego	21.887608623921	65.5
[TOME ENTITY FILTER] selected Double Ego	20.186116177166	20.5
[TOME ENTITY FILTER] selected Lore	72.918355054087	74.5
Added unique	mod.class.Object/letter to Rolf(1)	::	1
[TOME ENTITY FILTER] selected Ego	55.753924795602	65.5
[TOME ENTITY FILTER] selected Ego	62.765966820593	65.5
[TOME ENTITY FILTER] selected Ego	47.402071719384	65.5
[TOME ENTITY FILTER] selected Double Ego	15.057346900706	20.5
  Equipment resolver for 	minotaur	 -- incompatible equipment 	slime-covered steel battleaxe of massacre	retrying	1	forbid ps:	nil	vs ps	antimagic,technique
[TOME ENTITY FILTER] selected basic	82.875323463668	103.5
[TOME ENTITY FILTER] selected basic	71.186993967785	103.5
[TOME ENTITY FILTER] selected basic	86.334316814629	103.5
[TOME ENTITY FILTER] selected Ego	41.953417195928	65.5
[TOME ENTITY FILTER] selected Ego	57.346207765244	65.5
[TOME ENTITY FILTER] selected Double Ego	18.611349974901	20.5
[TOME ENTITY FILTER] selected Ego	22.424104007293	65.5
[TOME ENTITY FILTER] selected Uniques	0.20444873352639	0.5
Added unique	mod.class.Object/Stormfront	::	1
[TOME ENTITY FILTER] selected basic	85.763671520926	103.5
[TOME ENTITY FILTER] selected basic	91.265261070632	103.5
[TOME ENTITY FILTER] selected Ego	23.277287680255	65.5
[TOME ENTITY FILTER] selected Ego	42.163563991236	65.5
fight: 	insidious steel dagger	steel dagger of phasing	::	nil	MAINHAND
fight: 	insidious steel dagger	steel dagger of phasing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	99.71190662687	103.5
fight: 	cured leather armour	steel dagger of phasing	::	nil	BODY
fight: 	cured leather armour	insidious steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	52.264658777454	65.5
[TOME ENTITY FILTER] selected basic	94.131935821877	103.5
[TOME ENTITY FILTER] selected Ego	38.903006688902	65.5
[TOME ENTITY FILTER] selected Ego	25.121700449409	65.5
fight: 	flaming steel dagger	steel dagger of projection	::	nil	MAINHAND
fight: 	flaming steel dagger	steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	55.629439325102	65.5
fight: 	cured leather armour of fire resistance	steel dagger of projection	::	nil	BODY
fight: 	cured leather armour of fire resistance	flaming steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	50.766756333007	65.5
[TOME ENTITY FILTER] selected basic	91.598984095873	103.5
[TOME ENTITY FILTER] selected basic	79.857052276809	103.5
[TOME ENTITY FILTER] selected Ego	37.557573074838	65.5
fight: 	steel dagger of phasing	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of phasing	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	1.8683629720165	20.5
fight: 	prismatic cured leather armour of clarity	steel dagger	::	nil	BODY
fight: 	prismatic cured leather armour of clarity	steel dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	27.305835819409	65.5
[TOME ENTITY FILTER] selected Ego	64.708829033354	65.5
[TOME ENTITY FILTER] selected Ego	64.652105781867	65.5
[TOME ENTITY FILTER] selected basic	80.054658632273	103.5
fight: 	steel dagger	thought-forged steel dagger	::	nil	MAINHAND
fight: 	steel dagger	thought-forged steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	34.63381813295	65.5
fight: 	spiked rough leather armour	thought-forged steel dagger	::	nil	BODY
fight: 	spiked rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	83.033048109858	103.5
[TOME ENTITY FILTER] selected basic	99.235304173486	103.5
[TOME ENTITY FILTER] selected Money	70.427664982371	72.5
[TOME ENTITY FILTER] selected Ego	21.506912482904	65.5
[TOME ENTITY FILTER] selected Ego	47.556688570663	65.5
fight: 	hateful steel dagger	acidic steel dagger	::	nil	MAINHAND
fight: 	hateful steel dagger	acidic steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	42.754295522639	65.5
fight: 	cured leather armour of acid resistance	acidic steel dagger	::	nil	BODY
fight: 	cured leather armour of acid resistance	hateful steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	100.38627983208	103.5
[TOME ENTITY FILTER] selected Ego	56.114653429625	65.5
[TOME ENTITY FILTER] selected basic	83.059971713242	103.5
[TOME ENTITY FILTER] selected Ego	60.020807729922	65.5
[TOME ENTITY FILTER] selected Double Ego	16.398495858628	25
[TOME ENTITY FILTER] selected Double Ego	7.1645353529985	25
[TOME ENTITY FILTER] selected Double Ego	21.488145959212	25
[TOME ENTITY FILTER] selected Double Ego	6.7352232189698	25
[TOME ENTITY FILTER] selected Double Ego	18.921818144252	20.5
[TOME ENTITY FILTER] selected Double Ego	7.3765548598898	20.5
Added unique	mod.class.Object/Rune of Reflection	::	1
[TOME ENTITY FILTER] selected Double Ego	33.161227925485	53
Added unique	mod.class.NPC/Forest Troll Hedge-Wizard	::	1
[TOME ENTITY FILTER] selected Double Ego	4.0628428782948	20.5
[TOME ENTITY FILTER] selected Double Ego	15.517311942651	20.5
[TOME ENTITY FILTER] selected basic	80.711892829908	103.5
[TOME ENTITY FILTER] selected basic	100.10279746298	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	79.236545797725	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	58.561667909045	65.5
[TOME ENTITY FILTER] selected basic	86.884347040645	103.5
[TOME ENTITY FILTER] selected Uniques	2.4075865343696	2.5
Added unique	mod.class.Object/Spellblaze Shard	::	1
[TOME ENTITY FILTER] selected Double Ego	16.346846170222	42.5
[TOME ENTITY FILTER] selected Double Ego	33.921497449377	42.5
[TOME ENTITY FILTER] selected Ego	50.895008003198	65.5
[TOME ENTITY FILTER] selected Ego	61.453152871563	65.5
fight: 	chilling steel dagger	steel dagger of massacre	::	nil	MAINHAND
fight: 	chilling steel dagger	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	10.042885750193	20.5
fight: 	cleansing cured leather armour of fire resistance	steel dagger of massacre	::	nil	BODY
fight: 	cleansing cured leather armour of fire resistance	chilling steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	76.994407863122	103.5
[TOME ENTITY FILTER] selected Ego	22.650942624116	65.5
[TOME ENTITY FILTER] selected Double Ego	11.223611993418	20.5
[TOME ENTITY FILTER] selected Ego	22.644593868904	65.5
fight: 	iron dagger of erosion	balanced steel dagger of phasing	::	nil	MAINHAND
fight: 	iron dagger of erosion	balanced steel dagger of phasing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	71.164047421344	103.5
fight: 	cured leather armour	balanced steel dagger of phasing	::	nil	BODY
fight: 	cured leather armour	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	30.980151728024	65.5
[TOME ENTITY FILTER] selected Ego	52.594532898766	65.5
[TOME ENTITY FILTER] selected Ego	37.14405821954	65.5
[TOME ENTITY FILTER] selected Double Ego	4.3982632441675	20.5
[TOME ENTITY FILTER] selected Ego	34.549437808117	65.5
fight: 	steel dagger of dampening	balanced steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of dampening	balanced steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	39.428684757889	65.5
fight: 	spiked cured leather armour	balanced steel dagger of massacre	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger of dampening	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	51.082355900338	65.5
[TOME ENTITY FILTER] selected Double Ego	19.61732522238	20.5
[TOME ENTITY FILTER] selected basic	100.10873079326	103.5
[TOME ENTITY FILTER] selected Ego	22.648950733978	65.5
fight: 	iron dagger of projection	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of projection	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	82.736160882571	103.5
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	5.5029951120967	20.5
[TOME ENTITY FILTER] selected Ego	62.058995590326	65.5
[TOME ENTITY FILTER] selected basic	78.732118862386	103.5
[TOME ENTITY FILTER] selected Ego	44.895664656161	65.5
fight: 	steel dagger of persecution	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of persecution	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	51.069035939306	65.5
fight: 	prismatic cured leather armour	steel dagger	::	nil	BODY
fight: 	prismatic cured leather armour	steel dagger of persecution	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	28.127315863531	65.5
[TOME ENTITY FILTER] selected Ego	65.007363188315	65.5
[TOME ENTITY FILTER] selected Double Ego	11.126025257196	20.5
[TOME ENTITY FILTER] selected basic	84.282568158066	103.5
[TOME ENTITY FILTER] selected Double Ego	15.514987383158	20.5
[TOME ENTITY FILTER] selected basic	99.417377362009	103.5
fight: 	steel dagger	chilling steel dagger of projection	::	nil	MAINHAND
fight: 	steel dagger	chilling steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	1.1925058619102	20.5
fight: 	spiked cured leather armour of fire resistance	chilling steel dagger of projection	::	nil	BODY
fight: 	spiked cured leather armour of fire resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	89.078381158546	103.5
[TOME ENTITY FILTER] selected Double Ego	7.4721141132694	20.5
[TOME ENTITY FILTER] selected basic	98.833922839685	103.5
[TOME ENTITY FILTER] selected basic	77.895681857922	103.5
[TOME ENTITY FILTER] selected basic	98.795062571134	103.5
[TOME ENTITY FILTER] selected Double Ego	0.94967113201266	20.5
[TOME ENTITY FILTER] selected Double Ego	14.777601187182	20.5
[TOME ENTITY FILTER] selected Double Ego	10.943990802845	25
[TOME ENTITY FILTER] selected Double Ego	24.941356974873	25
[TOME ENTITY FILTER] selected Double Ego	7.4645555188098	25
[TOME ENTITY FILTER] selected Ego	35.854181683821	65.5
[TOME ENTITY FILTER] selected Ego	52.786520547067	65.5
fight: 	flaming steel dagger	flaming steel dagger	::	nil	MAINHAND
fight: 	flaming steel dagger	flaming steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	55.280028014276	65.5
fight: 	spiked cured leather armour	flaming steel dagger	::	nil	BODY
fight: 	spiked cured leather armour	flaming steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	56.558734055739	65.5
[TOME ENTITY FILTER] selected basic	71.348418134579	103.5
[TOME ENTITY FILTER] selected Ego	40.512535497666	65.5
[TOME ENTITY FILTER] selected basic	87.373353900824	103.5
[TOME ENTITY FILTER] selected basic	83.378931959597	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	92.336959246275	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	80.490044204167	103.5
[TOME ENTITY FILTER] selected Ego	30.267904873418	65.5
[TOME ENTITY FILTER] selected basic	84.748759245209	112.5
[TOME ENTITY FILTER] selected Double Ego	2.6855822778739	20.5
[TOME ENTITY FILTER] selected basic	100.4243907742	103.5
fight: 	steel dagger	acidic iron dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger	acidic iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	39.663556313064	65.5
fight: 	cured leather armour of fire resistance	acidic iron dagger of massacre	::	nil	BODY
fight: 	cured leather armour of fire resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	35.961180196135	65.5
[TOME ENTITY FILTER] selected Ego	38.878243107204	65.5
[TOME ENTITY FILTER] selected Ego	48.695173190254	65.5
[TOME ENTITY FILTER] selected basic	90.036880775247	103.5
fight: 	steel dagger	acidic steel dagger	::	nil	MAINHAND
fight: 	steel dagger	acidic steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	91.921467658463	103.5
fight: 	cured leather armour	acidic steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	41.501141572604	65.5
[TOME ENTITY FILTER] selected basic	103.15332151965	103.5
[TOME ENTITY FILTER] selected Double Ego	7.3246969113417	42.5
[TOME ENTITY FILTER] selected Ego	44.698017671518	65.5
[TOME ENTITY FILTER] selected Double Ego	11.447754456882	20.5
[TOME ENTITY FILTER] selected basic	75.314317090044	103.5
[TOME ENTITY FILTER] selected Ego	27.237802064451	65.5
fight: 	steel dagger of massacre	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of massacre	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	73.964265822657	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Uniques	0.30285219820283	0.5
[TOME ENTITY FILTER] selected Double Ego	11.874471530522	20.5
[TOME ENTITY FILTER] selected basic	87.431794108691	103.5
[TOME ENTITY FILTER] selected Double Ego	6.1333968207784	20.5
fight: 	chilling iron dagger of vileness	steel dagger	::	nil	MAINHAND
fight: 	chilling iron dagger of vileness	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	60.466703800826	65.5
fight: 	cured leather armour of temporal resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of temporal resistance	chilling iron dagger of vileness	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	49.673608745605	65.5
[TOME ENTITY FILTER] selected basic	78.156095648454	103.5
[TOME ENTITY FILTER] selected Ego	61.690955125655	65.5
[TOME ENTITY FILTER] selected Double Ego	0.6609403210834	20.5
fight: 	insidious steel dagger of projection	steel dagger of phasing	::	nil	MAINHAND
fight: 	insidious steel dagger of projection	steel dagger of phasing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	21.190121343171	65.5
fight: 	cleansing cured leather armour	steel dagger of phasing	::	nil	BODY
fight: 	cleansing cured leather armour	insidious steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	92.776474198391	103.5
[TOME ENTITY FILTER] selected basic	69.763001424089	103.5
[TOME ENTITY FILTER] selected Double Ego	30.989940702796	42.5
[TOME ENTITY FILTER] selected Ego	63.918791805724	65.5
[TOME ENTITY FILTER] selected Ego	28.650153866073	65.5
[TOME ENTITY FILTER] selected Double Ego	17.525310738717	42.5
[TOME ENTITY FILTER] selected Double Ego	26.881923463517	42.5
[TOME ENTITY FILTER] selected Double Ego	37.08348106525	42.5
[TOME ENTITY FILTER] selected Double Ego	11.91939925936	42.5
[TOME ENTITY FILTER] selected Double Ego	10.799491112307	42.5
[TOME ENTITY FILTER] selected Ego	61.550432840607	65.5
[TOME ENTITY FILTER] selected basic	95.983669169243	103.5
[TOME ENTITY FILTER] selected Ego	53.151226093446	65.5
fight: 	steel dagger of erosion	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of erosion	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	46.168581184039	65.5
fight: 	cured leather armour of clarity	steel dagger	::	nil	BODY
fight: 	cured leather armour of clarity	steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	45.70388582761	65.5
[TOME ENTITY FILTER] selected Ego	47.33840302281	65.5
[TOME ENTITY FILTER] selected basic	67.526004647144	103.5
[TOME ENTITY FILTER] selected Ego	43.11686208486	65.5
fight: 	acidic steel dagger	steel dagger	::	nil	MAINHAND
fight: 	acidic steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.323046663036	65.5
fight: 	rough leather armour of acid resistance	steel dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	acidic steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	7.2638164758132	20.5
[TOME ENTITY FILTER] selected Ego	59.201340251998	65.5
[TOME ENTITY FILTER] selected Ego	26.687715376887	65.5
[TOME ENTITY FILTER] selected Double Ego	2.2774160155741	20.5
fight: 	insidious steel dagger of erosion	steel dagger of erosion	::	nil	MAINHAND
fight: 	insidious steel dagger of erosion	steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	33.896442371396	65.5
fight: 	rough leather armour of fire resistance	steel dagger of erosion	::	nil	BODY
fight: 	rough leather armour of fire resistance	insidious steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	38.61610382961	65.5
[TOME ENTITY FILTER] selected Double Ego	7.6163143753345	20.5
[TOME ENTITY FILTER] selected Ego	64.276533857634	65.5
[TOME ENTITY FILTER] selected Double Ego	1.9813918330431	20.5
fight: 	insidious steel dagger of persecution	arcing steel dagger	::	nil	MAINHAND
fight: 	insidious steel dagger of persecution	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	51.327738556971	65.5
fight: 	spiked cured leather armour	arcing steel dagger	::	nil	BODY
fight: 	spiked cured leather armour	insidious steel dagger of persecution	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	21.745631038268	65.5
[TOME ENTITY FILTER] selected basic	82.502339010942	103.5
[TOME ENTITY FILTER] selected Ego	60.42137702704	65.5
[TOME ENTITY FILTER] selected basic	68.888489961831	103.5
[TOME ENTITY FILTER] selected basic	83.660775184669	103.5
fight: 	iron dagger	steel dagger	::	nil	MAINHAND
fight: 	iron dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	60.796851675095	65.5
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	85.028088985832	103.5
[TOME ENTITY FILTER] selected Ego	53.318459919728	65.5
[TOME ENTITY FILTER] selected Double Ego	20.188912662023	42.5
[TOME ENTITY FILTER] selected basic	75.421209089323	103.5
[TOME ENTITY FILTER] selected basic	83.682467672667	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	34.524442982284	65.5
fight: 	rough leather armour of stability	steel dagger	::	nil	BODY
fight: 	rough leather armour of stability	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	88.068433890601	103.5
[TOME ENTITY FILTER] selected Double Ego	16.126908236911	20.5
[TOME ENTITY FILTER] selected basic	100.12825952438	103.5
[TOME ENTITY FILTER] selected Double Ego	40.553976034409	42.5
[TOME ENTITY FILTER] selected Double Ego	16.205986323465	42.5
[TOME ENTITY FILTER] selected Double Ego	35.600129505759	42.5
[TOME ENTITY FILTER] selected Double Ego	22.467832756803	42.5
[TOME ENTITY FILTER] selected Ego	57.522338634944	65.5
[TOME ENTITY FILTER] selected Double Ego	0.59413830984713	20.5
[TOME ENTITY FILTER] selected basic	95.605888473127	103.5
[TOME ENTITY FILTER] selected Ego	59.48054590588	65.5
fight: 	steel dagger of vileness	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of vileness	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	86.099669515178	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger of vileness	::	nil	BODY
[TOME ENTITY FILTER] selected basic	88.375671726855	103.5
[TOME ENTITY FILTER] selected Ego	35.365032621511	65.5
[TOME ENTITY FILTER] selected Double Ego	2.959177393806	20.5
[TOME ENTITY FILTER] selected Ego	55.063351054225	65.5
fight: 	insidious steel dagger	flaming steel dagger of the mystic	::	nil	MAINHAND
fight: 	insidious steel dagger	flaming steel dagger of the mystic	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	84.209826358294	103.5
fight: 	cured leather armour	flaming steel dagger of the mystic	::	nil	BODY
fight: 	cured leather armour	insidious steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	16.986729575667	20.5
[TOME ENTITY FILTER] selected basic	98.026511287789	103.5
[TOME ENTITY FILTER] selected Double Ego	17.780928860367	20.5
[TOME ENTITY FILTER] selected basic	96.546954195375	103.5
fight: 	steel dagger	insidious iron dagger of erosion	::	nil	MAINHAND
fight: 	steel dagger	insidious iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	32.912315164323	65.5
fight: 	cleansing cured leather armour	insidious iron dagger of erosion	::	nil	BODY
fight: 	cleansing cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	23.718842453374	65.5
[TOME ENTITY FILTER] selected basic	92.480117873517	103.5
[TOME ENTITY FILTER] selected Double Ego	24.862806808055	42.5
[TOME ENTITY FILTER] selected Double Ego	21.218610265343	42.5
[TOME ENTITY FILTER] selected Double Ego	30.792854263748	42.5
[TOME ENTITY FILTER] selected Double Ego	19.664351621099	42.5
[TOME ENTITY FILTER] selected Double Ego	0.70999154953984	20.5
[TOME ENTITY FILTER] selected Double Ego	2.5157782101342	20.5
fight: 	insidious iron dagger of massacre	balanced iron dagger of projection	::	nil	MAINHAND
fight: 	insidious iron dagger of massacre	balanced iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	88.538164686886	103.5
fight: 	rough leather armour	balanced iron dagger of projection	::	nil	BODY
fight: 	rough leather armour	insidious iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	13.971923628932	20.5
[TOME ENTITY FILTER] selected basic	66.2821709973	103.5
[TOME ENTITY FILTER] selected Ego	62.635047986902	65.5
[TOME ENTITY FILTER] selected Double Ego	7.6037229682793	20.5
fight: 	arcing steel dagger of projection	steel dagger of massacre	::	nil	MAINHAND
fight: 	arcing steel dagger of projection	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	61.367698355547	65.5
fight: 	cured leather armour of clarity	steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour of clarity	arcing steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	73.38148341686	103.5
[TOME ENTITY FILTER] selected Ego	55.308199410631	65.5
[TOME ENTITY FILTER] selected Ego	21.880515867933	65.5
[TOME ENTITY FILTER] selected Ego	31.136699776081	65.5
[TOME ENTITY FILTER] selected basic	83.342760566818	103.5
[TOME ENTITY FILTER] selected basic	69.530595717959	103.5
[TOME ENTITY FILTER] selected Ego	48.320435778778	65.5
[TOME ENTITY FILTER] selected basic	67.839144052551	103.5
fight: 	steel dagger	balanced steel dagger	::	nil	MAINHAND
fight: 	steel dagger	balanced steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	29.717560168872	65.5
fight: 	spiked cured leather armour	balanced steel dagger	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	62.676955443965	65.5
[TOME ENTITY FILTER] selected basic	89.645054190803	103.5
[TOME ENTITY FILTER] selected Double Ego	0.8494237439822	20.5
[TOME ENTITY FILTER] selected basic	86.067224849613	103.5
[TOME ENTITY FILTER] selected Double Ego	7.6025558071217	20.5
[TOME ENTITY FILTER] selected Ego	65.417150015109	65.5
[TOME ENTITY FILTER] selected Ego	25.412427367622	65.5
fight: 	hateful iron dagger	steel dagger of paradox	::	nil	MAINHAND
fight: 	hateful iron dagger	steel dagger of paradox	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	11.5078311821	20.5
fight: 	spiked cured leather armour of lightning resistance	steel dagger of paradox	::	nil	BODY
fight: 	spiked cured leather armour of lightning resistance	hateful iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	86.496312561211	103.5
[TOME ENTITY FILTER] selected basic	89.708895862617	103.5
[TOME ENTITY FILTER] selected Double Ego	4.6452219081449	20.5
[TOME ENTITY FILTER] selected basic	88.441177411806	103.5
fight: 	steel dagger	chilling steel dagger of vileness	::	nil	MAINHAND
fight: 	steel dagger	chilling steel dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	1.7557215099818	20.5
fight: 	rejuvenating cured leather armour of cold resistance	chilling steel dagger of vileness	::	nil	BODY
fight: 	rejuvenating cured leather armour of cold resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	83.95710873696	103.5
[TOME ENTITY FILTER] selected basic	69.042132580313	103.5
[TOME ENTITY FILTER] selected Ego	58.11810991974	65.5
[TOME ENTITY FILTER] selected basic	89.93852162674	103.5
fight: 	steel dagger	thought-forged steel dagger	::	nil	MAINHAND
fight: 	steel dagger	thought-forged steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	39.336988505753	65.5
fight: 	cleansing cured leather armour	thought-forged steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	13.33709039966	20.5
[TOME ENTITY FILTER] selected Ego	43.157619442129	65.5
[TOME ENTITY FILTER] selected Ego	29.698315659701	65.5
[TOME ENTITY FILTER] selected Ego	46.896241824235	65.5
[TOME ENTITY FILTER] selected Ego	64.186114894386	65.5
[TOME ENTITY FILTER] selected Ego	57.51247210603	65.5
fight: 	balanced steel dagger	steel dagger of erosion	::	nil	MAINHAND
fight: 	balanced steel dagger	steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	83.944153619219	103.5
fight: 	cured leather armour	steel dagger of erosion	::	nil	BODY
fight: 	cured leather armour	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	75.461859716676	103.5
[TOME ENTITY FILTER] selected Double Ego	0.67931772341936	20.5
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected Double Ego	4.9355332023547	20.5
[TOME ENTITY FILTER] selected Ego	22.675739436917	65.5
[TOME ENTITY FILTER] selected basic	83.162381365118	112.5
[TOME ENTITY FILTER] selected Ego	53.309711102934	65.5
[TOME ENTITY FILTER] selected basic	78.024798404315	103.5
fight: 	steel dagger	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	36.512098311915	65.5
fight: 	cured leather armour of fire resistance	steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour of fire resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	50.05171295699	65.5
[TOME ENTITY FILTER] selected Double Ego	18.307727966995	20.5
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected basic	93.628558473691	103.5
[TOME ENTITY FILTER] selected Double Ego	18.55012862013	20.5
  Equipment resolver for 	minotaur	 -- incompatible equipment 	balanced iron battleaxe of persecution	retrying	1	forbid ps:	nil	vs ps	antimagic,technique
[TOME ENTITY FILTER] selected basic	71.173789074568	103.5
[TOME ENTITY FILTER] selected Ego	60.700529937795	65.5
[TOME ENTITY FILTER] selected Ego	32.393892994591	65.5
fight: 	insidious steel dagger	chilling iron dagger	::	nil	MAINHAND
fight: 	insidious steel dagger	chilling iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	3.7009951344694	20.5
fight: 	spiked cured leather armour of clarity	chilling iron dagger	::	nil	BODY
fight: 	spiked cured leather armour of clarity	insidious steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	69.75193170755	103.5
[TOME ENTITY FILTER] selected Double Ego	17.786925520116	20.5
[TOME ENTITY FILTER] selected basic	81.989790071149	103.5
[TOME ENTITY FILTER] selected Double Ego	13.27927747352	20.5
[TOME ENTITY FILTER] selected basic	73.004680736923	103.5
[TOME ENTITY FILTER] selected basic	95.327183165431	103.5
fight: 	steel dagger	iron dagger	::	nil	MAINHAND
fight: 	steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	75.320765851839	103.5
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	31.323537847103	65.5
[TOME ENTITY FILTER] selected Double Ego	11.678363611032	20.5
[TOME ENTITY FILTER] selected Ego	54.959248467455	65.5
[TOME ENTITY FILTER] selected Double Ego	5.1915907847443	20.5
fight: 	flaming iron dagger of massacre	iron dagger of massacre	::	nil	MAINHAND
fight: 	flaming iron dagger of massacre	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	50.309834572559	65.5
fight: 	cured leather armour of cold resistance	iron dagger of massacre	::	nil	BODY
fight: 	cured leather armour of cold resistance	flaming iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	42.292172311408	65.5
[TOME ENTITY FILTER] selected Ego	56.410484177738	65.5
[TOME ENTITY FILTER] selected Ego	33.001849009074	65.5
[TOME ENTITY FILTER] selected basic	85.524065316777	103.5
fight: 	steel dagger	steel dagger of persecution	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of persecution	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	19.106992621233	20.5
fight: 	prismatic cured leather armour of stability	steel dagger of persecution	::	nil	BODY
fight: 	prismatic cured leather armour of stability	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	50.867001653851	65.5
[TOME ENTITY FILTER] selected basic	94.690120223139	103.5
[TOME ENTITY FILTER] selected Double Ego	11.634949577072	20.5
[TOME ENTITY FILTER] selected basic	86.94563321896	103.5
[TOME ENTITY FILTER] selected Double Ego	5.4333156825586	20.5
fight: 	chilling steel dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	chilling steel dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	65.08517551459	65.5
fight: 	cured leather armour of spell shielding	iron dagger	::	nil	BODY
fight: 	cured leather armour of spell shielding	chilling steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	86.289841887376	103.5
[TOME ENTITY FILTER] selected basic	69.116754094166	103.5
[TOME ENTITY FILTER] selected Double Ego	3.3140251345034	42.5
[TOME ENTITY FILTER] selected Double Ego	12.173803346738	42.5
[TOME ENTITY FILTER] selected Double Ego	40.783141480243	42.5
[TOME ENTITY FILTER] selected Double Ego	27.670144558691	42.5
[TOME ENTITY FILTER] selected basic	68.283521276499	103.5
[TOME ENTITY FILTER] selected basic	67.11583789173	103.5
[TOME ENTITY FILTER] selected basic	75.577844073432	103.5
[TOME ENTITY FILTER] selected Ego	35.902470285865	65.5
[TOME ENTITY FILTER] selected Ego	36.769230006907	65.5
[TOME ENTITY FILTER] selected Double Ego	5.5957052622912	20.5
fight: 	flaming iron dagger of paradox	acidic steel dagger	::	nil	MAINHAND
fight: 	flaming iron dagger of paradox	acidic steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	52.036457637217	65.5
fight: 	rough leather armour of acid resistance	acidic steel dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	flaming iron dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	48.939203324131	65.5
[TOME ENTITY FILTER] selected basic	75.176612195251	103.5
[TOME ENTITY FILTER] selected Ego	45.390184409309	65.5
[TOME ENTITY FILTER] selected Double Ego	38.471802633366	42.5
[TOME ENTITY FILTER] selected Double Ego	32.107285956644	42.5
[TOME ENTITY FILTER] selected Double Ego	21.933811559443	42.5
[TOME ENTITY FILTER] selected Double Ego	28.451352783817	42.5
[TOME ENTITY FILTER] selected Ego	65.420292414706	65.5
[TOME ENTITY FILTER] selected basic	66.782836118779	103.5
[TOME ENTITY FILTER] selected Double Ego	11.250788312231	20.5
[TOME ENTITY FILTER] selected Double Ego	23.375688502769	42.5
[TOME ENTITY FILTER] selected basic	79.932472445637	103.5
[TOME ENTITY FILTER] selected Ego	50.957089896537	65.5
[TOME ENTITY FILTER] selected Ego	41.845646777387	65.5
fight: 	steel dagger of the mystic	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of the mystic	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	85.410530542934	103.5
fight: 	cured leather armour	steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour	steel dagger of the mystic	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	32.435352590851	65.5
[TOME ENTITY FILTER] selected basic	91.665056227745	103.5
[TOME ENTITY FILTER] selected basic	80.546281441475	112.5
[TOME ENTITY FILTER] selected basic	79.866752120053	103.5
[TOME ENTITY FILTER] selected basic	66.117369041922	103.5
fight: 	steel dagger	iron dagger	::	nil	MAINHAND
fight: 	steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	90.738362367088	103.5
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	22.082253844729	65.5
[TOME ENTITY FILTER] selected Ego	49.112175985964	65.5
[TOME ENTITY FILTER] selected basic	79.33483178479	103.5
[TOME ENTITY FILTER] selected basic	100.94234575656	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	62.598312894371	65.5
fight: 	cured leather armour of fire resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of fire resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	70.874616178771	103.5
[TOME ENTITY FILTER] selected Double Ego	3.53140990041	20.5
[TOME ENTITY FILTER] selected basic	101.80857808197	112.5
[TOME ENTITY FILTER] selected Ego	35.343649238195	65.5
[TOME ENTITY FILTER] selected Double Ego	4.3200466985162	20.5
fight: 	balanced steel dagger of massacre	balanced steel dagger	::	nil	MAINHAND
fight: 	balanced steel dagger of massacre	balanced steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	75.485386855548	103.5
fight: 	cured leather armour	balanced steel dagger	::	nil	BODY
fight: 	cured leather armour	balanced steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	74.27512329474	103.5
[TOME ENTITY FILTER] selected basic	75.368068435082	103.5
[TOME ENTITY FILTER] selected Ego	57.190880578056	65.5
[TOME ENTITY FILTER] selected Double Ego	9.5258306101956	20.5
fight: 	arcing iron dagger of the mystic	steel dagger of dampening	::	nil	MAINHAND
fight: 	arcing iron dagger of the mystic	steel dagger of dampening	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	97.922142490726	103.5
fight: 	cured leather armour	steel dagger of dampening	::	nil	BODY
fight: 	cured leather armour	arcing iron dagger of the mystic	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	51.597070693527	65.5
[TOME ENTITY FILTER] selected Ego	35.417780864383	65.5
[TOME ENTITY FILTER] selected Double Ego	24.700927795423	42.5
[TOME ENTITY FILTER] selected basic	94.02347130946	103.5
[TOME ENTITY FILTER] selected Double Ego	15.060970440405	20.5
[TOME ENTITY FILTER] selected basic	88.281461694809	103.5
[TOME ENTITY FILTER] selected Double Ego	20.891966275147	42.5
[TOME ENTITY FILTER] selected basic	92.837962341806	103.5
[TOME ENTITY FILTER] selected basic	93.395060543761	112.5
[TOME ENTITY FILTER] selected Double Ego	6.9424476612924	20.5
[TOME ENTITY FILTER] selected Ego	42.953873260867	65.5
fight: 	steel dagger of projection	balanced steel dagger of projection	::	nil	MAINHAND
fight: 	steel dagger of projection	balanced steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	39.461855639928	65.5
fight: 	cured leather armour of spell shielding	balanced steel dagger of projection	::	nil	BODY
fight: 	cured leather armour of spell shielding	steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	24.211803356933	65.5
[TOME ENTITY FILTER] selected basic	93.299445028952	103.5
[TOME ENTITY FILTER] selected basic	104.27825477481	112.5
[TOME ENTITY FILTER] selected basic	86.807861331806	103.5
[TOME ENTITY FILTER] selected basic	100.34919825891	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	25.317805308457	65.5
fight: 	rejuvenating rough leather armour	steel dagger	::	nil	BODY
fight: 	rejuvenating rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	53.395567283941	65.5
[TOME ENTITY FILTER] selected Double Ego	14.217753351135	20.5
[TOME ENTITY FILTER] selected basic	86.687353689384	103.5
[TOME ENTITY FILTER] selected Double Ego	3.6829183784274	20.5
fight: 	hateful steel dagger of vileness	steel dagger	::	nil	MAINHAND
fight: 	hateful steel dagger of vileness	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	81.466193319873	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	hateful steel dagger of vileness	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	9.78445006576	20.5
[TOME ENTITY FILTER] selected Double Ego	7.482780839429	20.5
[TOME ENTITY FILTER] selected basic	71.101392189064	103.5
[TOME ENTITY FILTER] selected Ego	35.463305523378	65.5
fight: 	steel dagger of daylight	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of daylight	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	89.083457299877	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	48.400339833088	65.5
[TOME ENTITY FILTER] selected Double Ego	10.469885637627	20.5
[TOME ENTITY FILTER] selected Double Ego	31.693632394703	42.5
[TOME ENTITY FILTER] selected Ego	39.153257955134	65.5
[TOME ENTITY FILTER] selected Double Ego	19.132410727938	20.5
[TOME ENTITY FILTER] selected Double Ego	9.1822678972227	42.5
[TOME ENTITY FILTER] selected Ego	23.291550088858	65.5
[TOME ENTITY FILTER] selected Ego	56.378066381411	65.5
[TOME ENTITY FILTER] selected basic	75.487231964941	103.5
fight: 	steel dagger	arcing steel dagger	::	nil	MAINHAND
fight: 	steel dagger	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	83.367106193296	103.5
fight: 	rough leather armour	arcing steel dagger	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Uniques	0.35004077394261	0.5
[TOME ENTITY FILTER] selected basic	67.986858112152	103.5
[TOME ENTITY FILTER] selected basic	96.264412390013	112.5
[TOME ENTITY FILTER] selected basic	92.135182736822	103.5
[TOME ENTITY FILTER] selected Ego	44.152510490188	65.5
fight: 	steel dagger of projection	iron dagger	::	nil	MAINHAND
fight: 	steel dagger of projection	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	5.7129157720397	20.5
fight: 	rejuvenating cured leather armour of resilience	iron dagger	::	nil	BODY
fight: 	rejuvenating cured leather armour of resilience	steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	33.866754296903	65.5
[TOME ENTITY FILTER] selected basic	66.081906563272	103.5
[TOME ENTITY FILTER] selected basic	99.079778684089	103.5
[TOME ENTITY FILTER] selected Ego	41.471051230671	65.5
fight: 	acidic iron dagger	steel dagger	::	nil	MAINHAND
fight: 	acidic iron dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	64.242530679852	65.5
fight: 	cleansing cured leather armour	steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour	acidic iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	91.179093230557	103.5
[TOME ENTITY FILTER] selected basic	99.968860647517	103.5
[TOME ENTITY FILTER] selected Double Ego	1.635407953671	20.5
[TOME ENTITY FILTER] selected Double Ego	19.416317582809	20.5
[TOME ENTITY FILTER] selected Double Ego	16.316920791361	20.5
fight: 	flaming steel dagger of paradox	chilling iron dagger of projection	::	nil	MAINHAND
fight: 	flaming steel dagger of paradox	chilling iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	63.035077231711	65.5
fight: 	cured leather armour of temporal resistance	chilling iron dagger of projection	::	nil	BODY
fight: 	cured leather armour of temporal resistance	flaming steel dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected basic	80.830276501209	103.5
[TOME ENTITY FILTER] selected basic	84.663193065478	103.5
[TOME ENTITY FILTER] selected Double Ego	13.602653965611	42.5
[TOME ENTITY FILTER] selected basic	65.950595270016	103.5
[TOME ENTITY FILTER] selected basic	69.579565181998	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	19.1743371983	20.5
fight: 	spiked cured leather armour of cold resistance	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of cold resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	90.220292075938	103.5
[TOME ENTITY FILTER] selected basic	101.46249625691	103.5
[TOME ENTITY FILTER] selected Double Ego	9.4849935609347	20.5
[TOME ENTITY FILTER] selected Ego	24.26576476399	65.5
[TOME ENTITY FILTER] selected Double Ego	6.0381120084874	25
[TOME ENTITY FILTER] selected Double Ego	22.313588245845	25
[TOME ENTITY FILTER] selected basic	96.842798510646	103.5
[TOME ENTITY FILTER] selected basic	99.017980785346	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	41.4775708646	65.5
fight: 	rejuvenating cured leather armour	steel dagger	::	nil	BODY
fight: 	rejuvenating cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	79.597061357484	103.5
[TOME ENTITY FILTER] selected basic	75.967359252732	103.5
[TOME ENTITY FILTER] selected Ego	61.134121686019	65.5
[TOME ENTITY FILTER] selected Ego	38.027493690845	65.5
[TOME ENTITY FILTER] selected basic	96.221507522096	103.5
fight: 	steel dagger	steel dagger of daylight	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	78.392299146716	103.5
fight: 	cured leather armour	steel dagger of daylight	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	37.207312768373	65.5
[TOME ENTITY FILTER] selected basic	100.18972834123	103.5
[TOME ENTITY FILTER] selected Uniques	0.12576133760758	0.5
Added unique	mod.class.Object/Umbral Razor	::	1
[TOME ENTITY FILTER] selected Double Ego	7.8334763070646	20.5
fight: 	acidic steel dagger of phasing	Umbral Razor	::	nil	MAINHAND
fight: 	acidic steel dagger of phasing	Umbral Razor	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	30.290702566689	65.5
fight: 	cured leather armour of cold resistance	Umbral Razor	::	nil	BODY
fight: 	cured leather armour of cold resistance	acidic steel dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	29.26667263691	65.5
[TOME ENTITY FILTER] selected Ego	20.76622327435	65.5
[TOME ENTITY FILTER] selected basic	77.049944675073	103.5
[TOME ENTITY FILTER] selected Double Ego	4.5833593063483	20.5
[TOME ENTITY FILTER] selected Double Ego	15.738118069185	20.5
[TOME ENTITY FILTER] selected Ego	47.732634054667	65.5
[TOME ENTITY FILTER] selected Ego	33.164332137132	65.5
fight: 	slime-covered steel dagger	steel dagger of vileness	::	nil	MAINHAND
fight: 	slime-covered steel dagger	steel dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	35.760844167033	65.5
fight: 	spiked cured leather armour	steel dagger of vileness	::	nil	BODY
fight: 	spiked cured leather armour	slime-covered steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	55.852619291482	65.5
[TOME ENTITY FILTER] selected Double Ego	9.338453313531	20.5
[TOME ENTITY FILTER] selected Ego	64.027350613504	65.5
[TOME ENTITY FILTER] selected Double Ego	10.123549348471	20.5
[TOME ENTITY FILTER] selected Double Ego	7.1167165488276	25
[TOME ENTITY FILTER] selected basic	95.973184479161	103.5
[TOME ENTITY FILTER] selected basic	85.97345542488	103.5
[TOME ENTITY FILTER] selected basic	85.363878026573	103.5
[TOME ENTITY FILTER] selected basic	74.190505291612	103.5
[TOME ENTITY FILTER] selected Double Ego	8.5193419517063	42.5
[TOME ENTITY FILTER] selected Double Ego	26.328033864575	42.5
[TOME ENTITY FILTER] selected Double Ego	39.971143863506	42.5
[TOME ENTITY FILTER] selected basic	80.880367340259	103.5
[TOME ENTITY FILTER] selected basic	100.61470939699	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	21.312464142524	65.5
fight: 	prismatic rough leather armour	steel dagger	::	nil	BODY
fight: 	prismatic rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	92.010253719057	103.5
[TOME ENTITY FILTER] selected Ego	46.280575037184	65.5
[TOME ENTITY FILTER] selected Ego	48.061681503444	65.5
[TOME ENTITY FILTER] selected basic	70.927703359613	103.5
[TOME ENTITY FILTER] selected Double Ego	13.278761403933	20.5
fight: 	balanced iron dagger of massacre	steel dagger	::	nil	MAINHAND
fight: 	balanced iron dagger of massacre	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	3.6985061031763	20.5
fight: 	spiked cured leather armour of acid resistance	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of acid resistance	balanced iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	83.487607208776	103.5
[TOME ENTITY FILTER] selected basic	76.717443055524	103.5
[TOME ENTITY FILTER] selected basic	78.041877263352	103.5
[TOME ENTITY FILTER] selected basic	95.833818005126	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	45.561873323997	65.5
fight: 	cured leather armour of cold resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of cold resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	65.536555175329	103.5
[TOME ENTITY FILTER] selected Ego	21.305345722196	65.5
[TOME ENTITY FILTER] selected basic	92.658076285189	103.5
[TOME ENTITY FILTER] selected basic	69.731517978416	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	53.512986192948	65.5
fight: 	cured leather armour of acid resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of acid resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	76.0642563773	103.5
[TOME ENTITY FILTER] selected basic	95.893364165303	103.5
[TOME ENTITY FILTER] selected basic	67.712007973858	103.5
[TOME ENTITY FILTER] selected Ego	38.185819991093	65.5
[TOME ENTITY FILTER] selected Ego	32.970443014281	65.5
[TOME ENTITY FILTER] selected basic	84.236364388893	112.5
[TOME ENTITY FILTER] selected basic	81.575270764198	103.5
[TOME ENTITY FILTER] selected Double Ego	15.73142553231	20.5
fight: 	acidic steel dagger of massacre	steel dagger	::	nil	MAINHAND
fight: 	acidic steel dagger of massacre	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	64.826067593141	65.5
fight: 	cleansing rough leather armour	steel dagger	::	nil	BODY
fight: 	cleansing rough leather armour	acidic steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	18.232971938265	20.5
[TOME ENTITY FILTER] selected Ego	54.955362838217	65.5
[TOME ENTITY FILTER] selected Ego	46.766235122868	65.5
[TOME ENTITY FILTER] selected Ego	43.547408976836	65.5
[TOME ENTITY FILTER] selected basic	75.760078091817	103.5
[TOME ENTITY FILTER] selected Double Ego	16.735131425489	25
[TOME ENTITY FILTER] selected Ego	28.521211282937	65.5
[TOME ENTITY FILTER] selected basic	81.236304189017	103.5
[TOME ENTITY FILTER] selected Double Ego	13.888096521233	20.5
[TOME ENTITY FILTER] selected Ego	55.499566656654	65.5
[TOME ENTITY FILTER] selected Double Ego	11.212141069749	20.5
[TOME ENTITY FILTER] selected Double Ego	4.9139112187349	20.5
[TOME ENTITY FILTER] selected Ego	38.616684614824	65.5
[TOME ENTITY FILTER] selected Uniques	0.3640452860538	0.5
[TOME ENTITY FILTER] selected Ego	21.880560425082	65.5
[TOME ENTITY FILTER] selected Double Ego	12.356130359661	20.5
[TOME ENTITY FILTER] selected basic	74.094333781068	103.5
[TOME ENTITY FILTER] selected basic	100.13150561755	103.5
[TOME ENTITY FILTER] selected Double Ego	4.2454723684922	20.5
fight: 	chilling steel dagger of phasing	steel dagger	::	nil	MAINHAND
fight: 	chilling steel dagger of phasing	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	9.3238089520772	20.5
fight: 	spiked cured leather armour of temporal resistance	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of temporal resistance	chilling steel dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected basic	81.165305829296	103.5
[TOME ENTITY FILTER] selected basic	92.527536753571	103.5
[TOME ENTITY FILTER] selected Double Ego	3.7120357406586	20.5
[TOME ENTITY FILTER] selected Ego	59.683587058024	65.5
[TOME ENTITY FILTER] selected basic	97.218850466474	103.5
[TOME ENTITY FILTER] selected Double Ego	5.5194751124409	20.5
[TOME ENTITY FILTER] selected Ego	32.758362139868	65.5
[TOME ENTITY FILTER] selected Ego	28.341800366026	65.5
[TOME ENTITY FILTER] selected Double Ego	18.500207165722	20.5
[TOME ENTITY FILTER] selected Ego	48.044333582172	65.5
[TOME ENTITY FILTER] selected Ego	51.060768106501	65.5
[TOME ENTITY FILTER] selected basic	82.384765296566	103.5
[TOME ENTITY FILTER] selected Ego	31.820535715162	65.5
fight: 	flaming steel dagger	steel dagger	::	nil	MAINHAND
fight: 	flaming steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	94.737635687864	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	flaming steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	29.068677846242	65.5
[TOME ENTITY FILTER] selected Ego	43.826023676159	65.5
[TOME ENTITY FILTER] selected basic	100.95742048893	112.5
[TOME ENTITY FILTER] selected Uniques	0.36799301576521	0.5
[TOME ENTITY FILTER] selected Ego	55.169305786996	65.5
[TOME ENTITY FILTER] selected basic	90.505611047849	103.5
[TOME ENTITY FILTER] selected Ego	32.695184415368	65.5
[TOME ENTITY FILTER] selected basic	100.30729636848	103.5
fight: 	iron dagger	steel dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	33.242247072571	65.5
fight: 	cleansing rough leather armour	steel dagger of massacre	::	nil	BODY
fight: 	cleansing rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	87.808864926758	103.5
[TOME ENTITY FILTER] selected basic	67.297043987037	103.5
[TOME ENTITY FILTER] selected Double Ego	14.738478251323	42.5
[TOME ENTITY FILTER] selected Double Ego	10.949351518287	42.5
[TOME ENTITY FILTER] selected Double Ego	32.125326131849	42.5
[TOME ENTITY FILTER] selected Double Ego	23.349183292209	42.5
[TOME ENTITY FILTER] selected Double Ego	25.082938218858	42.5
[TOME ENTITY FILTER] selected Double Ego	16.184252172519	42.5
[TOME ENTITY FILTER] selected Double Ego	11.211922228386	42.5
[TOME ENTITY FILTER] selected basic	83.21779148146	112.5
[TOME ENTITY FILTER] selected basic	79.979732953822	103.5
[TOME ENTITY FILTER] selected Double Ego	14.41916593302	20.5
fight: 	insidious iron dagger of vileness	iron dagger	::	nil	MAINHAND
fight: 	insidious iron dagger of vileness	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	7.3583256841773	20.5
fight: 	cleansing cured leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	cleansing cured leather armour of acid resistance	insidious iron dagger of vileness	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	40.737605462721	65.5
[TOME ENTITY FILTER] selected basic	80.330693908811	103.5
[TOME ENTITY FILTER] selected basic	82.97850635135	103.5
[TOME ENTITY FILTER] selected Ego	37.171423008589	65.5
fight: 	insidious steel dagger	iron dagger	::	nil	MAINHAND
fight: 	insidious steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	41.415094150094	65.5
fight: 	prismatic cured leather armour	iron dagger	::	nil	BODY
fight: 	prismatic cured leather armour	insidious steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	14.194551269802	20.5
[TOME ENTITY FILTER] selected Ego	63.89775649351	65.5
[TOME ENTITY FILTER] selected basic	95.714853500415	103.5
[TOME ENTITY FILTER] selected Double Ego	5.8950455907954	20.5
fight: 	arcing steel dagger of projection	iron dagger	::	nil	MAINHAND
fight: 	arcing steel dagger of projection	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	0.99011490237669	20.5
fight: 	prismatic cured leather armour of stability	iron dagger	::	nil	BODY
fight: 	prismatic cured leather armour of stability	arcing steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	89.866148019877	103.5
[TOME ENTITY FILTER] selected basic	96.390271232205	103.5
alloc	lesser_vault-bandit-fortress-40x40
room allocated at	4	2	with center	23	21
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing8x7
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing6x7
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing6x10
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing8x7
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing9x7
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing10x6
Making heightmap	10	6
room allocated at	32	42	with center	36	44
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing8x9
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing6x7
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing6x7
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing8x9
Begin tunnel	2	table: 0x2d2f2188
[TOME ENTITY FILTER] selected basic	77.895009187142	103.5
[TOME ENTITY FILTER] selected Double Ego	6.6662463497292	20.5
fight: 	balanced steel dagger of phasing	steel dagger	::	nil	MAINHAND
fight: 	balanced steel dagger of phasing	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	57.886350400719	65.5
fight: 	rough leather armour of resilience	steel dagger	::	nil	BODY
fight: 	rough leather armour of resilience	balanced steel dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	29.54743844167	65.5
[TOME ENTITY FILTER] selected Ego	29.628677909176	65.5
[TOME ENTITY FILTER] selected basic	90.5963709492	103.5
[TOME ENTITY FILTER] selected basic	101.23296917398	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	75.812499349311	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	55.836229851315	65.5
[TOME ENTITY FILTER] selected Ego	24.121993951877	65.5
[TOME ENTITY FILTER] selected Ego	35.41188107848	65.5
[TOME ENTITY FILTER] selected basic	78.826965129079	103.5
fight: 	steel dagger	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	55.811105161512	65.5
fight: 	cured leather armour of lightning resistance	steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour of lightning resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	1.0551961015573	20.5
[TOME ENTITY FILTER] selected Ego	58.36452527085	65.5
[TOME ENTITY FILTER] selected basic	68.432691263252	103.5
[TOME ENTITY FILTER] selected Ego	22.121921732701	65.5
fight: 	iron dagger of dampening	steel dagger	::	nil	MAINHAND
fight: 	iron dagger of dampening	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	62.451877690026	65.5
fight: 	cleansing cured leather armour	steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour	iron dagger of dampening	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	64.854122716783	65.5
[TOME ENTITY FILTER] selected basic	66.15098638708	103.5
[TOME ENTITY FILTER] selected Double Ego	14.110595023169	20.5
[TOME ENTITY FILTER] selected basic	92.138197947326	103.5
[TOME ENTITY FILTER] selected basic	68.027139679069	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	53.130697730261	65.5
fight: 	cured leather armour of lightning resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of lightning resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	50.812394927212	65.5
[TOME ENTITY FILTER] selected Double Ego	18.911244026597	20.5
[TOME ENTITY FILTER] selected Double Ego	11.829743959086	20.5
[TOME ENTITY FILTER] selected Double Ego	16.113799060838	20.5
[TOME ENTITY FILTER] selected Ego	33.636560302609	65.5
fight: 	steel dagger of vileness	thought-forged steel dagger of projection	::	nil	MAINHAND
fight: 	steel dagger of vileness	thought-forged steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	6.1160075557688	20.5
fight: 	prismatic cured leather armour of spell shielding	thought-forged steel dagger of projection	::	nil	BODY
fight: 	prismatic cured leather armour of spell shielding	steel dagger of vileness	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	46.571714874141	65.5
[TOME ENTITY FILTER] selected Ego	21.369403215444	65.5
[TOME ENTITY FILTER] selected Ego	28.919304159335	65.5
[TOME ENTITY FILTER] selected basic	97.95410483539	103.5
[TOME ENTITY FILTER] selected Ego	56.216076852106	65.5
[TOME ENTITY FILTER] selected Ego	41.082669378976	65.5
[TOME ENTITY FILTER] selected Ego	61.506405316295	65.5
[TOME ENTITY FILTER] selected Ego	40.131231166802	65.5
[TOME ENTITY FILTER] selected basic	90.975813104067	103.5
[TOME ENTITY FILTER] selected Ego	43.864680220458	65.5
[TOME ENTITY FILTER] selected Ego	56.134238333123	65.5
[TOME ENTITY FILTER] selected Ego	37.117611394524	65.5
[TOME ENTITY FILTER] selected basic	72.241378594246	103.5
[TOME ENTITY FILTER] selected basic	86.038657860956	103.5
[TOME ENTITY FILTER] selected Ego	48.815077419466	65.5
[TOME ENTITY FILTER] selected Double Ego	11.488283317184	20.5
[TOME ENTITY FILTER] selected basic	80.665024371623	103.5
[TOME ENTITY FILTER] selected Double Ego	16.700150689506	20.5
[TOME ENTITY FILTER] selected Ego	22.320851572864	65.5
fight: 	slime-covered steel dagger	flaming iron dagger of paradox	::	nil	MAINHAND
fight: 	slime-covered steel dagger	flaming iron dagger of paradox	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	100.5372441297	103.5
fight: 	cured leather armour	flaming iron dagger of paradox	::	nil	BODY
fight: 	cured leather armour	slime-covered steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	59.103390503932	65.5
[TOME ENTITY FILTER] selected Double Ego	13.711033903461	20.5
[TOME ENTITY FILTER] selected Double Ego	12.652761237964	20.5
[TOME ENTITY FILTER] selected basic	100.27219931147	103.5
fight: 	iron dagger	insidious iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	insidious iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	101.91712986676	103.5
fight: 	cured leather armour	insidious iron dagger of massacre	::	nil	BODY
fight: 	cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	15.38411710688	20.5
[TOME ENTITY FILTER] selected Ego	24.022994255187	65.5
[TOME ENTITY FILTER] selected Ego	27.395281128212	65.5
[TOME ENTITY FILTER] selected Ego	54.456516487048	65.5
fight: 	steel dagger of projection	arcing steel dagger	::	nil	MAINHAND
fight: 	steel dagger of projection	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	79.877683393745	103.5
fight: 	cured leather armour	arcing steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	17.716395624964	20.5
[TOME ENTITY FILTER] selected basic	94.089259446736	103.5
[TOME ENTITY FILTER] selected Ego	28.524139547959	65.5
[TOME ENTITY FILTER] selected basic	89.136624606474	103.5
fight: 	steel dagger	chilling steel dagger	::	nil	MAINHAND
fight: 	steel dagger	chilling steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	14.646137859823	20.5
fight: 	cleansing cured leather armour of fire resistance	chilling steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour of fire resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	35.847693642333	65.5
[TOME ENTITY FILTER] selected basic	95.848662283353	103.5
[TOME ENTITY FILTER] selected Double Ego	2.3098608498252	20.5
[TOME ENTITY FILTER] selected Ego	45.855260826963	65.5
fight: 	insidious steel dagger	chilling iron dagger of vileness	::	nil	MAINHAND
fight: 	insidious steel dagger	chilling iron dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	69.306390190103	103.5
fight: 	rough leather armour	chilling iron dagger of vileness	::	nil	BODY
fight: 	rough leather armour	insidious steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	46.149396788829	65.5
[TOME ENTITY FILTER] selected Ego	36.049565820733	65.5
[TOME ENTITY FILTER] selected Ego	55.899807337066	65.5
[TOME ENTITY FILTER] selected Ego	42.819999991758	65.5
fight: 	arcing iron dagger	balanced steel dagger	::	nil	MAINHAND
fight: 	arcing iron dagger	balanced steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	50.570636003062	65.5
fight: 	prismatic cured leather armour	balanced steel dagger	::	nil	BODY
fight: 	prismatic cured leather armour	arcing iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	80.693731417692	103.5
[TOME ENTITY FILTER] selected basic	98.237316415584	103.5
[TOME ENTITY FILTER] selected basic	74.892966032236	103.5
[TOME ENTITY FILTER] selected Double Ego	2.297858782764	20.5
[TOME ENTITY FILTER] selected basic	82.633982639325	103.5
[TOME ENTITY FILTER] selected Double Ego	2.7115109724019	20.5
[TOME ENTITY FILTER] selected basic	70.223968101368	103.5
[TOME ENTITY FILTER] selected basic	94.173820602748	103.5
[TOME ENTITY FILTER] selected basic	79.908551039851	103.5
fight: 	steel dagger	iron dagger	::	nil	MAINHAND
fight: 	steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	95.138888218007	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	100.40589900289	103.5
[TOME ENTITY FILTER] selected Double Ego	18.884237309309	20.5
[TOME ENTITY FILTER] selected Ego	60.943351052339	65.5
[TOME ENTITY FILTER] selected basic	100.91771796693	103.5
fight: 	steel dagger	manaburning steel dagger	::	nil	MAINHAND
fight: 	steel dagger	manaburning steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	3.3805393197994	20.5
fight: 	rejuvenating cured leather armour of spell shielding	manaburning steel dagger	::	nil	BODY
fight: 	rejuvenating cured leather armour of spell shielding	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	42.035021819997	65.5
[TOME ENTITY FILTER] selected Double Ego	7.3840783430226	20.5
[TOME ENTITY FILTER] selected basic	101.69745073111	112.5
[TOME ENTITY FILTER] selected Ego	26.834493061605	65.5
[TOME ENTITY FILTER] selected basic	89.001028211904	103.5
fight: 	steel dagger	arcing steel dagger	::	nil	MAINHAND
fight: 	steel dagger	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	85.830360512675	103.5
fight: 	cured leather armour	arcing steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	58.594160360888	65.5
[TOME ENTITY FILTER] selected basic	78.724026715319	103.5
[TOME ENTITY FILTER] selected Ego	40.159681183905	65.5
[TOME ENTITY FILTER] selected Double Ego	13.962008446213	20.5
fight: 	flaming steel dagger of projection	steel dagger of massacre	::	nil	MAINHAND
fight: 	flaming steel dagger of projection	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	71.520011669495	103.5
fight: 	cured leather armour	steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour	flaming steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	88.187076566901	103.5
[TOME ENTITY FILTER] selected Ego	37.525638250058	65.5
[TOME ENTITY FILTER] selected basic	73.242224443877	103.5
[TOME ENTITY FILTER] selected Ego	63.280446321187	65.5
fight: 	steel dagger of erosion	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of erosion	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	50.973120542004	65.5
fight: 	rejuvenating cured leather armour	steel dagger	::	nil	BODY
fight: 	rejuvenating cured leather armour	steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	19.995232047279	20.5
[TOME ENTITY FILTER] selected Ego	28.847482685197	65.5
[TOME ENTITY FILTER] selected Ego	40.080589833688	65.5
[TOME ENTITY FILTER] selected Ego	56.489449158192	65.5
[TOME ENTITY FILTER] selected Double Ego	13.034030187767	20.5
fight: 	acidic iron dagger of the mystic	steel dagger of daylight	::	nil	MAINHAND
fight: 	acidic iron dagger of the mystic	steel dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	70.414910138681	103.5
fight: 	cured leather armour	steel dagger of daylight	::	nil	BODY
fight: 	cured leather armour	acidic iron dagger of the mystic	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	22.17419454669	65.5
[TOME ENTITY FILTER] selected Ego	33.21077642292	65.5
[TOME ENTITY FILTER] selected Double Ego	13.117387023549	20.5
[TOME ENTITY FILTER] selected Ego	25.939288237351	65.5
[TOME ENTITY FILTER] selected Ego	43.148173013154	65.5
[TOME ENTITY FILTER] selected Ego	28.311794053719	65.5
[TOME ENTITY FILTER] selected Ego	51.305998836948	65.5
[TOME ENTITY FILTER] selected basic	72.099484893633	103.5
fight: 	steel dagger	thought-forged steel dagger	::	nil	MAINHAND
fight: 	steel dagger	thought-forged steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	34.916151607157	65.5
fight: 	rough leather armour of stability	thought-forged steel dagger	::	nil	BODY
fight: 	rough leather armour of stability	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	100.5258317641	103.5
[TOME ENTITY FILTER] selected basic	77.488763677769	103.5
[TOME ENTITY FILTER] selected basic	96.225567235082	103.5
[TOME ENTITY FILTER] selected Ego	62.133140398104	65.5
fight: 	flaming steel dagger	steel dagger	::	nil	MAINHAND
fight: 	flaming steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	29.850958587451	65.5
fight: 	prismatic cured leather armour	steel dagger	::	nil	BODY
fight: 	prismatic cured leather armour	flaming steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	96.817774188895	103.5
[TOME ENTITY FILTER] selected Ego	28.563111751588	65.5
[TOME ENTITY FILTER] selected Double Ego	18.216198207744	20.5
[TOME ENTITY FILTER] selected basic	98.748225078743	103.5
fight: 	steel dagger	balanced steel dagger of erosion	::	nil	MAINHAND
fight: 	steel dagger	balanced steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	31.484896828883	65.5
fight: 	spiked cured leather armour	balanced steel dagger of erosion	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	101.20740503357	103.5
[TOME ENTITY FILTER] selected Double Ego	11.337000757651	20.5
[TOME ENTITY FILTER] selected Ego	28.330354793423	65.5
[TOME ENTITY FILTER] selected basic	87.870753506168	103.5
fight: 	steel dagger	flaming steel dagger	::	nil	MAINHAND
fight: 	steel dagger	flaming steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	95.233381810885	103.5
fight: 	cured leather armour	flaming steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	45.628993452557	65.5
[TOME ENTITY FILTER] selected basic	91.309967049237	103.5
[TOME ENTITY FILTER] selected Double Ego	6.8395478283846	20.5
[TOME ENTITY FILTER] selected basic	100.05040683401	103.5
fight: 	steel dagger	flaming steel dagger of erosion	::	nil	MAINHAND
fight: 	steel dagger	flaming steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	54.285654349668	65.5
fight: 	cured leather armour of acid resistance	flaming steel dagger of erosion	::	nil	BODY
fight: 	cured leather armour of acid resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	77.42692866815	103.5
[TOME ENTITY FILTER] selected Double Ego	6.6295527298072	20.5
[TOME ENTITY FILTER] selected Double Ego	18.201281731995	20.5
[TOME ENTITY FILTER] selected Ego	42.12173261147	65.5
fight: 	balanced steel dagger	chilling steel dagger of massacre	::	nil	MAINHAND
fight: 	balanced steel dagger	chilling steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	42.197033905004	65.5
fight: 	prismatic cured leather armour	chilling steel dagger of massacre	::	nil	BODY
fight: 	prismatic cured leather armour	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	57.006948544296	65.5
[TOME ENTITY FILTER] selected Ego	64.580562880281	65.5
[TOME ENTITY FILTER] selected Ego	44.023163326206	65.5
[TOME ENTITY FILTER] selected Ego	64.752403973661	65.5
fight: 	slime-covered steel dagger	hateful steel dagger	::	nil	MAINHAND
fight: 	slime-covered steel dagger	hateful steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	15.777794054076	20.5
fight: 	spiked cured leather armour of stability	hateful steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of stability	slime-covered steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	58.633295804177	65.5
[TOME ENTITY FILTER] selected Ego	29.590548724888	65.5
[TOME ENTITY FILTER] selected basic	77.874793278257	103.5
[TOME ENTITY FILTER] selected basic	92.248628781933	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	44.76808780147	65.5
fight: 	rejuvenating cured leather armour	steel dagger	::	nil	BODY
fight: 	rejuvenating cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	95.079531636573	103.5
[TOME ENTITY FILTER] selected basic	79.33872666765	103.5
[TOME ENTITY FILTER] selected basic	74.556003492571	103.5
[TOME ENTITY FILTER] selected Double Ego	13.806996821963	20.5
fight: 	insidious steel dagger of erosion	steel dagger	::	nil	MAINHAND
fight: 	insidious steel dagger of erosion	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	56.760429957477	65.5
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour	insidious steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	30.291399648714	65.5
[TOME ENTITY FILTER] selected basic	76.193476231697	103.5
[TOME ENTITY FILTER] selected Ego	36.206444483531	65.5
[TOME ENTITY FILTER] selected basic	78.553409678408	103.5
fight: 	steel dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	4.0407727268852	20.5
fight: 	cleansing cured leather armour of lightning resistance	iron dagger of massacre	::	nil	BODY
fight: 	cleansing cured leather armour of lightning resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	6.6250854719256	20.5
[TOME ENTITY FILTER] selected basic	102.35831871218	103.5
[TOME ENTITY FILTER] selected Ego	42.959868065072	65.5
[TOME ENTITY FILTER] selected Ego	22.878847720772	65.5
fight: 	steel dagger of projection	acidic steel dagger	::	nil	MAINHAND
fight: 	steel dagger of projection	acidic steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	10.757655614232	20.5
fight: 	spiked cured leather armour of acid resistance	acidic steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of acid resistance	steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	52.769265411368	65.5
[TOME ENTITY FILTER] selected Double Ego	2.8754410390685	20.5
[TOME ENTITY FILTER] selected Ego	46.358032400338	65.5
[TOME ENTITY FILTER] selected Ego	59.336838712412	65.5
fight: 	balanced steel dagger	steel dagger of vileness	::	nil	MAINHAND
fight: 	balanced steel dagger	steel dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	61.403574331292	65.5
fight: 	spiked cured leather armour	steel dagger of vileness	::	nil	BODY
fight: 	spiked cured leather armour	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	8.4374974119564	20.5
[TOME ENTITY FILTER] selected basic	97.930681317796	103.5
[TOME ENTITY FILTER] selected Ego	60.345156138145	65.5
[TOME ENTITY FILTER] selected Ego	28.274514009658	65.5
fight: 	flaming steel dagger	slime-covered steel dagger	::	nil	MAINHAND
fight: 	flaming steel dagger	slime-covered steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	58.539480111338	65.5
fight: 	cured leather armour of lightning resistance	slime-covered steel dagger	::	nil	BODY
fight: 	cured leather armour of lightning resistance	flaming steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	50.902808685299	65.5
[TOME ENTITY FILTER] selected basic	98.010755889353	103.5
[TOME ENTITY FILTER] selected Ego	36.586632880286	65.5
[TOME ENTITY FILTER] selected Double Ego	12.838877680558	20.5
fight: 	thought-forged steel dagger of vileness	chilling steel dagger	::	nil	MAINHAND
fight: 	thought-forged steel dagger of vileness	chilling steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	31.671316448057	65.5
fight: 	rough leather armour of lightning resistance	chilling steel dagger	::	nil	BODY
fight: 	rough leather armour of lightning resistance	thought-forged steel dagger of vileness	::	nil	BODY
[TOME ENTITY FILTER] selected basic	82.096510516968	103.5
[TOME ENTITY FILTER] selected Ego	54.770720757723	65.5
[TOME ENTITY FILTER] selected basic	73.808545573454	103.5
[TOME ENTITY FILTER] selected basic	72.959317654827	103.5
fight: 	iron dagger	steel dagger	::	nil	MAINHAND
fight: 	iron dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	43.473246890812	65.5
fight: 	cured leather armour of lightning resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of lightning resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	91.617632648586	103.5
[TOME ENTITY FILTER] selected basic	86.046625807077	103.5
[TOME ENTITY FILTER] selected Ego	27.024428381008	65.5
[TOME ENTITY FILTER] selected basic	86.721556663448	103.5
[TOME ENTITY FILTER] selected Ego	47.035009945635	65.5
fight: 	steel dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	steel dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	1.0618760110954	20.5
fight: 	prismatic cured leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	prismatic cured leather armour of acid resistance	steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	101.62414800495	103.5
[TOME ENTITY FILTER] selected Ego	43.16591873536	65.5
[TOME ENTITY FILTER] selected basic	92.928861384846	103.5
[TOME ENTITY FILTER] selected Double Ego	9.2616647413843	20.5
fight: 	arcing steel dagger of phasing	steel dagger	::	nil	MAINHAND
fight: 	arcing steel dagger of phasing	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	40.782134417627	65.5
fight: 	cleansing cured leather armour	steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour	arcing steel dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	64.110561295089	65.5
[TOME ENTITY FILTER] selected basic	73.841655945485	103.5
[TOME ENTITY FILTER] selected Ego	54.939525530776	65.5
[TOME ENTITY FILTER] selected Double Ego	17.657761066956	20.5
fight: 	hateful iron dagger of daylight	manaburning steel dagger	::	nil	MAINHAND
fight: 	hateful iron dagger of daylight	manaburning steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	14.203744260409	20.5
fight: 	spiked cured leather armour of stability	manaburning steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of stability	hateful iron dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected basic	68.464867140042	103.5
[TOME ENTITY FILTER] selected basic	86.630906190986	103.5
[TOME ENTITY FILTER] selected Ego	61.448840515443	65.5
[TOME ENTITY FILTER] selected Ego	43.56029324654	65.5
fight: 	steel dagger of phasing	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of phasing	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	30.947891339648	65.5
fight: 	cleansing rough leather armour	steel dagger of massacre	::	nil	BODY
fight: 	cleansing rough leather armour	steel dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	13.834595409533	20.5
[TOME ENTITY FILTER] selected Double Ego	5.0794865869869	20.5
[TOME ENTITY FILTER] selected Ego	47.214021678598	65.5
[TOME ENTITY FILTER] selected basic	73.845408216548	103.5
[TOME ENTITY FILTER] selected Ego	60.047617205313	65.5
fight: 	flaming steel dagger	steel dagger	::	nil	MAINHAND
fight: 	flaming steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	69.302279750887	103.5
fight: 	rough leather armour	steel dagger	::	nil	BODY
fight: 	rough leather armour	flaming steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	27.336221048221	65.5
[TOME ENTITY FILTER] selected Ego	43.203964516568	65.5
[TOME ENTITY FILTER] selected Ego	28.62138722572	65.5
[TOME ENTITY FILTER] selected Ego	23.561250587008	65.5
fight: 	steel dagger of massacre	steel dagger of erosion	::	nil	MAINHAND
fight: 	steel dagger of massacre	steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	57.805363166683	65.5
fight: 	cured leather armour of cold resistance	steel dagger of erosion	::	nil	BODY
fight: 	cured leather armour of cold resistance	steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	101.89699066172	103.5
[TOME ENTITY FILTER] selected Double Ego	14.616954806521	20.5
[TOME ENTITY FILTER] selected Ego	37.424860219454	65.5
[TOME ENTITY FILTER] selected Ego	33.814004367174	65.5
[TOME ENTITY FILTER] selected Ego	45.146450102131	65.5
fight: 	arcing steel dagger	steel dagger of projection	::	nil	MAINHAND
fight: 	arcing steel dagger	steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	63.035050145591	65.5
fight: 	spiked cured leather armour	steel dagger of projection	::	nil	BODY
fight: 	spiked cured leather armour	arcing steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	69.61340524061	103.5
[TOME ENTITY FILTER] selected Ego	60.099322801246	65.5
[TOME ENTITY FILTER] selected Double Ego	14.608848176573	20.5
[TOME ENTITY FILTER] selected Double Ego	17.069333398032	20.5
fight: 	thought-forged steel dagger of erosion	hateful steel dagger of projection	::	nil	MAINHAND
fight: 	thought-forged steel dagger of erosion	hateful steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	89.677986020962	103.5
fight: 	cured leather armour	hateful steel dagger of projection	::	nil	BODY
fight: 	cured leather armour	thought-forged steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	98.330528357842	103.5
[TOME ENTITY FILTER] selected basic	87.687537832811	103.5
[TOME ENTITY FILTER] selected Ego	45.481330449223	65.5
[TOME ENTITY FILTER] selected Ego	40.661808232931	65.5
[TOME ENTITY FILTER] selected Ego	37.034321237829	65.5
fight: 	steel dagger of projection	chilling steel dagger	::	nil	MAINHAND
fight: 	steel dagger of projection	chilling steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	73.669658624956	103.5
fight: 	cured leather armour	chilling steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	90.054434147443	103.5
[TOME ENTITY FILTER] selected basic	70.869200689804	103.5
[TOME ENTITY FILTER] selected Ego	57.761195609058	65.5
[TOME ENTITY FILTER] selected Ego	50.152438863682	65.5
fight: 	balanced steel dagger	arcing steel dagger	::	nil	MAINHAND
fight: 	balanced steel dagger	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	94.010565592561	103.5
fight: 	cured leather armour	arcing steel dagger	::	nil	BODY
fight: 	cured leather armour	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	31.473232735873	65.5
[TOME ENTITY FILTER] selected Ego	50.177321633947	65.5
[TOME ENTITY FILTER] selected basic	69.69425212806	103.5
[TOME ENTITY FILTER] selected Double Ego	8.2141475789748	20.5
fight: 	acidic steel dagger of projection	steel dagger	::	nil	MAINHAND
fight: 	acidic steel dagger of projection	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	88.15722665043	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	acidic steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	53.47696900309	65.5
[TOME ENTITY FILTER] selected basic	65.819702703115	103.5
[TOME ENTITY FILTER] selected basic	70.522844399331	103.5
[TOME ENTITY FILTER] selected Ego	47.225046766741	65.5
fight: 	thought-forged steel dagger	steel dagger	::	nil	MAINHAND
fight: 	thought-forged steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	8.3154205096223	20.5
fight: 	rejuvenating rough leather armour of lightning resistance	steel dagger	::	nil	BODY
fight: 	rejuvenating rough leather armour of lightning resistance	thought-forged steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	67.930555924524	103.5
[TOME ENTITY FILTER] selected Double Ego	17.021047135587	20.5
[TOME ENTITY FILTER] selected basic	95.52503931523	112.5
[TOME ENTITY FILTER] selected Double Ego	11.670323057722	20.5
[TOME ENTITY FILTER] selected basic	82.371559969585	103.5
fight: 	steel dagger	acidic steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger	acidic steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	9.2747385175374	20.5
fight: 	rejuvenating cured leather armour of lightning resistance	acidic steel dagger of massacre	::	nil	BODY
fight: 	rejuvenating cured leather armour of lightning resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	1.8882396055591	20.5
[TOME ENTITY FILTER] selected Double Ego	5.5189127380771	20.5
[TOME ENTITY FILTER] selected basic	79.928157808592	112.5
[TOME ENTITY FILTER] selected Ego	57.409877088366	65.5
[TOME ENTITY FILTER] selected Ego	46.009520112539	65.5
fight: 	steel dagger of phasing	steel dagger of erosion	::	nil	MAINHAND
fight: 	steel dagger of phasing	steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	30.228186379706	65.5
fight: 	cured leather armour of lightning resistance	steel dagger of erosion	::	nil	BODY
fight: 	cured leather armour of lightning resistance	steel dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected basic	83.005641920493	103.5
[TOME ENTITY FILTER] selected Double Ego	6.6106442804706	20.5
[TOME ENTITY FILTER] selected Double Ego	16.326834920055	20.5
[TOME ENTITY FILTER] selected basic	87.575397102529	103.5
[TOME ENTITY FILTER] selected basic	94.37727298154	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	1.5136919415122	20.5
fight: 	prismatic cured leather armour of clarity	steel dagger	::	nil	BODY
fight: 	prismatic cured leather armour of clarity	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	64.622193066082	65.5
[TOME ENTITY FILTER] selected Ego	55.179856698303	65.5
[TOME ENTITY FILTER] selected basic	94.32507573879	103.5
[TOME ENTITY FILTER] selected Ego	23.952977622732	65.5
fight: 	thought-forged steel dagger	steel dagger	::	nil	MAINHAND
fight: 	thought-forged steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	54.158128341697	65.5
fight: 	cured leather armour of spell shielding	steel dagger	::	nil	BODY
fight: 	cured leather armour of spell shielding	thought-forged steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	81.822806574596	103.5
[TOME ENTITY FILTER] selected basic	88.040694137113	103.5
[TOME ENTITY FILTER] selected Double Ego	10.871027750864	20.5
[TOME ENTITY FILTER] selected basic	79.143747497151	103.5
fight: 	steel dagger	manaburning steel dagger of persecution	::	nil	MAINHAND
fight: 	steel dagger	manaburning steel dagger of persecution	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	11.332175500303	20.5
fight: 	spiked cured leather armour of resilience	manaburning steel dagger of persecution	::	nil	BODY
fight: 	spiked cured leather armour of resilience	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	27.920911748293	65.5
[TOME ENTITY FILTER] selected basic	89.97472935926	103.5
[TOME ENTITY FILTER] selected Ego	53.489028784793	65.5
[TOME ENTITY FILTER] selected Double Ego	11.440970926066	20.5
fight: 	slime-covered steel dagger of massacre	arcing iron dagger	::	nil	MAINHAND
fight: 	slime-covered steel dagger of massacre	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	79.543968465422	103.5
fight: 	cured leather armour	arcing iron dagger	::	nil	BODY
fight: 	cured leather armour	slime-covered steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	14.893492718552	20.5
[TOME ENTITY FILTER] selected Ego	43.115351093843	65.5
[TOME ENTITY FILTER] selected Ego	28.142193710232	65.5
[TOME ENTITY FILTER] selected Ego	48.802273636987	65.5
fight: 	steel dagger of dampening	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of dampening	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.938107362003	65.5
fight: 	prismatic cured leather armour	steel dagger of massacre	::	nil	BODY
fight: 	prismatic cured leather armour	steel dagger of dampening	::	nil	BODY
[TOME ENTITY FILTER] selected basic	71.690102045236	103.5
[TOME ENTITY FILTER] selected Ego	62.166750971732	65.5
[TOME ENTITY FILTER] selected Double Ego	9.9318424415383	20.5
[TOME ENTITY FILTER] selected Uniques	0.36634165406375	0.5
fight: 	Unerring Scalpel	flaming steel dagger of erosion	::	nil	MAINHAND
fight: 	Unerring Scalpel	flaming steel dagger of erosion	::	nil	OFFHAND
Added unique	mod.class.Object/Unerring Scalpel	::	1
[TOME ENTITY FILTER] selected Ego	62.846546847105	65.5
fight: 	cured leather armour of temporal resistance	flaming steel dagger of erosion	::	nil	BODY
fight: 	cured leather armour of temporal resistance	Unerring Scalpel	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	30.471953893889	65.5
[TOME ENTITY FILTER] selected Double Ego	14.743722716403	20.5
[TOME ENTITY FILTER] selected basic	87.298092647641	112.5
[TOME ENTITY FILTER] selected Ego	27.933869324027	65.5
[TOME ENTITY FILTER] selected basic	80.953078342824	103.5
fight: 	steel dagger	steel dagger of projection	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	28.020493362802	65.5
fight: 	cured leather armour of stability	steel dagger of projection	::	nil	BODY
fight: 	cured leather armour of stability	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	58.416171152009	65.5
[TOME ENTITY FILTER] selected Double Ego	14.399790055328	20.5
[TOME ENTITY FILTER] selected basic	71.793184227495	103.5
[TOME ENTITY FILTER] selected basic	70.841688854932	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	57.129513310066	65.5
fight: 	cured leather armour of fire resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of fire resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	22.517769111907	65.5
[TOME ENTITY FILTER] selected Ego	39.268226004035	65.5
[TOME ENTITY FILTER] selected Ego	64.222157603996	65.5
[TOME ENTITY FILTER] selected basic	74.553125568212	103.5
fight: 	steel dagger	arcing steel dagger	::	nil	MAINHAND
fight: 	steel dagger	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	12.08171427927	20.5
fight: 	prismatic cured leather armour of fire resistance	arcing steel dagger	::	nil	BODY
fight: 	prismatic cured leather armour of fire resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	27.18266014596	65.5
[TOME ENTITY FILTER] selected Double Ego	12.52160911181	20.5
[TOME ENTITY FILTER] selected Double Ego	13.824809584726	20.5
[TOME ENTITY FILTER] selected basic	97.521758138207	103.5
fight: 	steel dagger	arcing steel dagger of daylight	::	nil	MAINHAND
fight: 	steel dagger	arcing steel dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	1.5953099399561	20.5
fight: 	spiked cured leather armour of spell shielding	arcing steel dagger of daylight	::	nil	BODY
fight: 	spiked cured leather armour of spell shielding	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	34.108639879992	65.5
[TOME ENTITY FILTER] selected basic	77.08162577231	103.5
[TOME ENTITY FILTER] selected Ego	40.994882828904	65.5
[TOME ENTITY FILTER] selected Ego	53.636758315292	65.5
[TOME ENTITY FILTER] selected basic	101.09307473749	103.5
fight: 	steel dagger	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	58.157984038153	65.5
fight: 	spiked cured leather armour	steel dagger of massacre	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	31.020985114393	65.5
[TOME ENTITY FILTER] selected basic	101.50736894529	103.5
[TOME ENTITY FILTER] selected basic	98.591759551571	103.5
[TOME ENTITY FILTER] selected Ego	48.496855462668	65.5
fight: 	chilling steel dagger	iron dagger	::	nil	MAINHAND
fight: 	chilling steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	9.7833807905632	20.5
fight: 	cleansing rough leather armour of cold resistance	iron dagger	::	nil	BODY
fight: 	cleansing rough leather armour of cold resistance	chilling steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	69.922594940272	103.5
[TOME ENTITY FILTER] selected Ego	31.466145281439	65.5
[TOME ENTITY FILTER] selected Ego	52.798718819814	65.5
[TOME ENTITY FILTER] selected Ego	51.032917128301	65.5
fight: 	thought-forged steel dagger	iron dagger of vileness	::	nil	MAINHAND
fight: 	thought-forged steel dagger	iron dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	41.367957987443	65.5
fight: 	cured leather armour of resilience	iron dagger of vileness	::	nil	BODY
fight: 	cured leather armour of resilience	thought-forged steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	29.967957300127	65.5
[TOME ENTITY FILTER] selected Ego	21.202212837805	65.5
[TOME ENTITY FILTER] selected Ego	55.284185420439	65.5
[TOME ENTITY FILTER] selected basic	68.791488999103	103.5
fight: 	steel dagger	steel dagger of vileness	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	100.33980205011	103.5
fight: 	rough leather armour	steel dagger of vileness	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	32.264613931478	65.5
[TOME ENTITY FILTER] selected basic	95.562585984488	103.5
[TOME ENTITY FILTER] selected Ego	51.076756326965	65.5
[TOME ENTITY FILTER] selected Ego	40.430547059963	65.5
fight: 	balanced steel dagger	chilling steel dagger	::	nil	MAINHAND
fight: 	balanced steel dagger	chilling steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	50.749074952386	65.5
fight: 	cured leather armour of acid resistance	chilling steel dagger	::	nil	BODY
fight: 	cured leather armour of acid resistance	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	88.137778189647	103.5
[TOME ENTITY FILTER] selected Double Ego	7.3969174290302	20.5
[TOME ENTITY FILTER] selected basic	93.25228558766	103.5
[TOME ENTITY FILTER] selected basic	83.2319342363	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	11.831224973274	20.5
fight: 	spiked cured leather armour of lightning resistance	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of lightning resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	68.588425874847	103.5
[TOME ENTITY FILTER] selected Double Ego	15.170028943724	20.5
[TOME ENTITY FILTER] selected Ego	31.396647815685	65.5
[TOME ENTITY FILTER] selected Double Ego	8.1746656550501	20.5
fight: 	insidious steel dagger of projection	flaming steel dagger	::	nil	MAINHAND
fight: 	insidious steel dagger of projection	flaming steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Uniques	0.33347602103219	0.5
fight: 	Dairaleg the Sparkstreak	flaming steel dagger	::	nil	BODY
fight: 	Dairaleg the Sparkstreak	insidious steel dagger of projection	::	nil	BODY
Added unique	mod.class.Object/Dairaleg the Sparkstreak	::	1
[TOME ENTITY FILTER] selected Ego	27.570163626589	65.5
[TOME ENTITY FILTER] selected Ego	44.105518481602	65.5
[TOME ENTITY FILTER] selected basic	99.609080196384	103.5
[TOME ENTITY FILTER] selected Ego	26.977993470379	65.5
fight: 	balanced steel dagger	steel dagger	::	nil	MAINHAND
fight: 	balanced steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	47.278526383051	65.5
fight: 	cured leather armour of fire resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of fire resistance	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	44.942879884258	65.5
[TOME ENTITY FILTER] selected Double Ego	17.653523053078	20.5
[TOME ENTITY FILTER] selected Ego	37.275390815403	65.5
[TOME ENTITY FILTER] selected basic	84.540201211358	103.5
fight: 	iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	94.639959331285	103.5
fight: 	cured leather armour	iron dagger of massacre	::	nil	BODY
fight: 	cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	6.4257328087524	20.5
[TOME ENTITY FILTER] selected Double Ego	19.746749186597	20.5
[TOME ENTITY FILTER] selected Ego	23.644643569748	65.5
[TOME ENTITY FILTER] selected basic	99.627450128348	103.5
fight: 	steel dagger	balanced steel dagger	::	nil	MAINHAND
fight: 	steel dagger	balanced steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	25.975248290919	65.5
fight: 	prismatic rough leather armour	balanced steel dagger	::	nil	BODY
fight: 	prismatic rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	24.488444360087	65.5
[TOME ENTITY FILTER] selected basic	79.103298232449	103.5
[TOME ENTITY FILTER] selected Money	67.152920424625	72.5
[TOME ENTITY FILTER] selected basic	95.541963759703	103.5
[TOME ENTITY FILTER] selected Ego	34.969124756397	65.5
fight: 	steel dagger of the mystic	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of the mystic	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	26.495520510128	65.5
fight: 	cured leather armour of cold resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of cold resistance	steel dagger of the mystic	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	25.750947262801	65.5
[TOME ENTITY FILTER] selected Ego	38.623218876222	65.5
[TOME ENTITY FILTER] selected Ego	33.312761491587	65.5
[TOME ENTITY FILTER] selected Ego	50.569847083667	65.5
[TOME ENTITY FILTER] selected basic	70.684837205961	103.5
fight: 	iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	96.777605328191	103.5
fight: 	cured leather armour	iron dagger of massacre	::	nil	BODY
fight: 	cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	75.894697024462	103.5
[TOME ENTITY FILTER] selected Ego	62.073396008013	65.5
[TOME ENTITY FILTER] selected Ego	54.494730399804	65.5
[TOME ENTITY FILTER] selected Ego	53.568910379794	65.5
fight: 	steel dagger of daylight	chilling steel dagger	::	nil	MAINHAND
fight: 	steel dagger of daylight	chilling steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	89.160682213996	103.5
fight: 	cured leather armour	chilling steel dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected basic	88.572380240092	103.5
[TOME ENTITY FILTER] selected basic	102.18665134108	103.5
[TOME ENTITY FILTER] selected Double Ego	1.0757485386161	20.5
[TOME ENTITY FILTER] selected Ego	55.878443376715	65.5
fight: 	steel dagger of paradox	balanced steel dagger of dampening	::	nil	MAINHAND
fight: 	steel dagger of paradox	balanced steel dagger of dampening	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	17.933471141368	20.5
fight: 	spiked cured leather armour of fire resistance	balanced steel dagger of dampening	::	nil	BODY
fight: 	spiked cured leather armour of fire resistance	steel dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	42.962452958096	65.5
[TOME ENTITY FILTER] selected basic	85.119265878484	103.5
[TOME ENTITY FILTER] selected basic	98.332175767476	103.5
[TOME ENTITY FILTER] selected Double Ego	13.815063184201	20.5
fight: 	balanced iron dagger of persecution	steel dagger	::	nil	MAINHAND
fight: 	balanced iron dagger of persecution	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	35.479612427992	65.5
fight: 	cured leather armour of temporal resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of temporal resistance	balanced iron dagger of persecution	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	26.272296709538	65.5
[TOME ENTITY FILTER] selected basic	69.02098475467	103.5
[TOME ENTITY FILTER] selected Double Ego	1.7827148769942	20.5
[TOME ENTITY FILTER] selected Ego	61.763630439123	65.5
fight: 	manaburning steel dagger	balanced steel dagger of erosion	::	nil	MAINHAND
fight: 	manaburning steel dagger	balanced steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	39.231306995785	65.5
fight: 	cleansing cured leather armour	balanced steel dagger of erosion	::	nil	BODY
fight: 	cleansing cured leather armour	manaburning steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	28.114907552864	65.5
[TOME ENTITY FILTER] selected Ego	52.873175214364	65.5
[TOME ENTITY FILTER] selected Ego	51.231375467552	65.5
[TOME ENTITY FILTER] selected Double Ego	15.542022029995	20.5
fight: 	balanced steel dagger of projection	manaburning steel dagger	::	nil	MAINHAND
fight: 	balanced steel dagger of projection	manaburning steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	11.238081307206	20.5
fight: 	cleansing cured leather armour of cold resistance	manaburning steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour of cold resistance	balanced steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	4.5728120338341	20.5
[TOME ENTITY FILTER] selected Ego	40.69728141108	65.5
[TOME ENTITY FILTER] selected Ego	65.061222459786	65.5
[TOME ENTITY FILTER] selected basic	69.675863062305	103.5
[TOME ENTITY FILTER] selected basic	85.207520626999	103.5
fight: 	iron dagger	steel dagger	::	nil	MAINHAND
fight: 	iron dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	5.2719708221899	20.5
fight: 	cleansing cured leather armour of cold resistance	steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour of cold resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	84.649837343057	103.5
[TOME ENTITY FILTER] selected Ego	38.519298976175	65.5
[TOME ENTITY FILTER] selected basic	68.895071913115	103.5
[TOME ENTITY FILTER] selected Double Ego	11.126335036621	20.5
fight: 	thought-forged steel dagger of phasing	steel dagger	::	nil	MAINHAND
fight: 	thought-forged steel dagger of phasing	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	77.497277949005	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	thought-forged steel dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	26.818606787086	65.5
[TOME ENTITY FILTER] selected basic	100.0420667911	103.5
[TOME ENTITY FILTER] selected Double Ego	14.252616199956	20.5
[TOME ENTITY FILTER] selected Ego	52.791560107677	65.5
fight: 	hateful steel dagger	manaburning steel dagger of erosion	::	nil	MAINHAND
fight: 	hateful steel dagger	manaburning steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	25.164879243161	65.5
fight: 	spiked cured leather armour	manaburning steel dagger of erosion	::	nil	BODY
fight: 	spiked cured leather armour	hateful steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	65.069786598107	65.5
[TOME ENTITY FILTER] selected Ego	36.056810152963	65.5
[TOME ENTITY FILTER] selected Ego	44.61151318278	65.5
[TOME ENTITY FILTER] selected Double Ego	3.575890056923	20.5
fight: 	acidic steel dagger of paradox	arcing steel dagger	::	nil	MAINHAND
fight: 	acidic steel dagger of paradox	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.327286170988	65.5
fight: 	cured leather armour of lightning resistance	arcing steel dagger	::	nil	BODY
fight: 	cured leather armour of lightning resistance	acidic steel dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	20.194180515174	20.5
[TOME ENTITY FILTER] selected Ego	33.075361751154	65.5
[TOME ENTITY FILTER] selected basic	81.131899076312	103.5
[TOME ENTITY FILTER] selected basic	80.190533021044	103.5
[TOME ENTITY FILTER] selected Ego	21.260710302452	65.5
[TOME ENTITY FILTER] selected Ego	62.009562674097	65.5
[TOME ENTITY FILTER] selected Ego	37.740563600846	65.5
[TOME ENTITY FILTER] selected Ego	36.101943340409	65.5
[TOME ENTITY FILTER] selected Double Ego	10.373957637086	20.5
[TOME ENTITY FILTER] selected basic	73.413509476561	103.5
[TOME ENTITY FILTER] selected Double Ego	1.5862692485299	20.5
[TOME ENTITY FILTER] selected basic	90.75252855249	103.5
[TOME ENTITY FILTER] selected Ego	58.4175101799	65.5
fight: 	arcing steel dagger	steel dagger	::	nil	MAINHAND
fight: 	arcing steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	64.613612790502	65.5
fight: 	cured leather armour of clarity	steel dagger	::	nil	BODY
fight: 	cured leather armour of clarity	arcing steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	42.034927910202	65.5
[TOME ENTITY FILTER] selected basic	73.870968645874	103.5
[TOME ENTITY FILTER] selected basic	87.985906699785	103.5
[TOME ENTITY FILTER] selected Ego	64.212795807098	65.5
fight: 	steel dagger of daylight	steel dagger	::	nil	MAINHAND
fight: 	steel dagger of daylight	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	51.437970149549	65.5
fight: 	cured leather armour of cold resistance	steel dagger	::	nil	BODY
fight: 	cured leather armour of cold resistance	steel dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	40.453768781143	65.5
[TOME ENTITY FILTER] selected basic	75.955693111395	103.5
[TOME ENTITY FILTER] selected basic	93.274657132401	103.5
[TOME ENTITY FILTER] selected basic	84.185532036397	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	14.026146523078	20.5
fight: 	spiked cured leather armour of spell shielding	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of spell shielding	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	24.476870803157	65.5
[TOME ENTITY FILTER] selected basic	78.324642163544	103.5
[TOME ENTITY FILTER] selected basic	101.78448487755	112.5
[TOME ENTITY FILTER] selected Ego	46.43704302235	65.5
[TOME ENTITY FILTER] selected Ego	45.756073864935	65.5
fight: 	hateful steel dagger	steel dagger of massacre	::	nil	MAINHAND
fight: 	hateful steel dagger	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	53.710572185626	65.5
fight: 	cured leather armour of stability	steel dagger of massacre	::	nil	BODY
fight: 	cured leather armour of stability	hateful steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	69.005091564032	103.5
[TOME ENTITY FILTER] selected Ego	56.62724167321	65.5
[TOME ENTITY FILTER] selected Ego	24.628537436162	65.5
[TOME ENTITY FILTER] selected Ego	40.389831512675	65.5
fight: 	hateful steel dagger	acidic steel dagger	::	nil	MAINHAND
fight: 	hateful steel dagger	acidic steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	67.876841690363	103.5
fight: 	cured leather armour	acidic steel dagger	::	nil	BODY
fight: 	cured leather armour	hateful steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	62.647792801645	65.5
[TOME ENTITY FILTER] selected Ego	30.290682300294	65.5
[TOME ENTITY FILTER] selected Money	71.406795901458	72.5
[TOME ENTITY FILTER] selected Double Ego	12.249386809126	20.5
[TOME ENTITY FILTER] selected Ego	47.700193124288	65.5
fight: 	balanced steel dagger	acidic iron dagger of massacre	::	nil	MAINHAND
fight: 	balanced steel dagger	acidic iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	41.656013958775	65.5
fight: 	prismatic cured leather armour	acidic iron dagger of massacre	::	nil	BODY
fight: 	prismatic cured leather armour	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	91.66711195341	103.5
[TOME ENTITY FILTER] selected Ego	64.927965673368	65.5
[TOME ENTITY FILTER] selected basic	76.344266999826	103.5
[TOME ENTITY FILTER] selected basic	77.015688950549	103.5
[TOME ENTITY FILTER] selected Double Ego	9.8907649668145	20.5
[TOME ENTITY FILTER] selected Ego	61.967858603915	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/sling_cured.png
checkHit	32.596012026013	42.56980261329
=> chance to hit	31.378034245714
Loading tile from tileset	/data/gfx/shockbolt/object/staff_elm.png
checkHit	32.596012026013	37.97895001794
=> chance to hit	38.92805338962
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/object/torque_steel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_minotaur_minotaur.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_fire_fire_drake_hatchling.png
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_fire_fire_drake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_f.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_troll_forest_troll_hedge_wizard.png
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_c.png
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_s.png
checkHit	32.596012026013	40.010465986897
=> chance to hit	35.320085757134
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.596012026013	42.56980261329
=> chance to hit	31.378034245714
checkHit	32.596012026013	42.10990114652
=> chance to hit	32.035330595828
checkHit	32.596012026013	40.692631236303
=> chance to hit	34.201842315847
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/spellblaze_shard.png
Loading tile from tileset	/data/gfx/shockbolt/object/gloves_rough.png
checkHit	32.596012026013	45.971549590088
=> chance to hit	27.188537895453
checkHit	32.596012026013	46.96012672869
=> chance to hit	26.17860998854
checkHit	32.596012026013	41.643907473147
=> chance to hit	32.724177518483
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_m.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	37.97895001794
=> chance to hit	38.92805338962
checkHit	32.596012026013	40.40197705603
=> chance to hit	34.672364346509
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
checkHit	32.596012026013	43.472245944367
=> chance to hit	30.152783963407
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_minotaur_maulotaur.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/object/ametrine.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_steel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.596012026013	37.128102685554
=> chance to hit	40.553307465321
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
Loading tile from tileset	/data/gfx/shockbolt/object/aquamarine.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	43.91521137513
=> chance to hit	29.582212219219
checkHit	32.596012026013	40.692631236303
=> chance to hit	34.201842315847
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.596012026013	41.643907473147
=> chance to hit	32.724177518483
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
checkHit	32.596012026013	41.643907473147
=> chance to hit	32.724177518483
Loading tile from tileset	/data/gfx/shockbolt/object/topaz.png
Loading tile from tileset	/data/gfx/shockbolt/object/amethyst.png
Loading tile from tileset	/data/gfx/shockbolt/object/shot_iron.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	42.56980261329
=> chance to hit	31.378034245714
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	45.971549590088
=> chance to hit	27.188537895453
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.596012026013	41.643907473147
=> chance to hit	32.724177518483
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.596012026013	40.692631236303
=> chance to hit	34.201842315847
Loading tile from tileset	/data/gfx/shockbolt/object/ring_steel.png
checkHit	32.596012026013	37.128102685554
=> chance to hit	40.553307465321
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_ash.png
Loading tile from tileset	/data/gfx/shockbolt/object/mace_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_steel.png
checkHit	32.596012026013	37.128102685554
=> chance to hit	40.553307465321
checkHit	32.596012026013	42.56980261329
=> chance to hit	31.378034245714
checkHit	32.596012026013	37.97895001794
=> chance to hit	38.92805338962
checkHit	32.596012026013	43.023844744818
=> chance to hit	30.750958260999
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
checkHit	32.596012026013	43.472245944367
=> chance to hit	30.152783963407
checkHit	32.596012026013	41.643907473147
=> chance to hit	32.724177518483
checkHit	32.596012026013	45.971549590088
=> chance to hit	27.188537895453
checkHit	32.596012026013	42.56980261329
=> chance to hit	31.378034245714
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.596012026013	47.924872219951
=> chance to hit	25.274060822139
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
checkHit	32.596012026013	40.692631236303
=> chance to hit	34.201842315847
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
checkHit	32.596012026013	41.643907473147
=> chance to hit	32.724177518483
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.596012026013	42.56980261329
=> chance to hit	31.378034245714
checkHit	32.596012026013	43.023844744818
=> chance to hit	30.750958260999
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
checkHit	32.596012026013	45.971549590088
=> chance to hit	27.188537895453
checkHit	32.596012026013	45.971549590088
=> chance to hit	27.188537895453
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_troll_patchwork_troll.png
checkHit	32.596012026013	47.924872219951
=> chance to hit	25.274060822139
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
checkHit	32.596012026013	42.56980261329
=> chance to hit	31.378034245714
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
checkHit	32.596012026013	42.56980261329
=> chance to hit	31.378034245714
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.596012026013	43.023844744818
=> chance to hit	30.750958260999
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	38.395747430239
=> chance to hit	38.155363388626
checkHit	32.596012026013	40.692631236303
=> chance to hit	34.201842315847
checkHit	32.596012026013	41.643907473147
=> chance to hit	32.724177518483
checkHit	32.596012026013	41.643907473147
=> chance to hit	32.724177518483
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	41.643907473147
=> chance to hit	32.724177518483
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
checkHit	32.596012026013	38.395747430239
=> chance to hit	38.155363388626
checkHit	32.596012026013	40.692631236303
=> chance to hit	34.201842315847
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.596012026013	40.692631236303
=> chance to hit	34.201842315847
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	41.643907473147
=> chance to hit	32.724177518483
checkHit	32.596012026013	37.97895001794
=> chance to hit	38.92805338962
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/shield_steel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/object/leather_cured.png
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_ash.png
Loading tile from tileset	/data/gfx/shockbolt/object/money_large.png
checkHit	32.596012026013	42.56980261329
=> chance to hit	31.378034245714
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
checkHit	32.596012026013	45.971549590088
=> chance to hit	27.188537895453
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	43.472245944367
=> chance to hit	30.152783963407
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
checkHit	32.596012026013	46.96012672869
=> chance to hit	26.17860998854
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
Loading tile from tileset	/data/gfx/shockbolt/object/spinel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
checkHit	32.596012026013	40.692631236303
=> chance to hit	34.201842315847
checkHit	32.596012026013	37.97895001794
=> chance to hit	38.92805338962
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	43.472245944367
=> chance to hit	30.152783963407
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
checkHit	32.596012026013	38.807095807299
=> chance to hit	37.408735704399
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.596012026013	43.472245944367
=> chance to hit	30.152783963407
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.596012026013	41.643907473147
=> chance to hit	32.724177518483
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit_lord.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_mossy.png
checkHit	32.596012026013	39.614265660951
=> chance to hit	35.991654301461
Loading tile from tileset	/data/gfx/shockbolt/object/axe_steel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/fire_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/polar_bear.png
Loading tile from tileset	/data/gfx/shockbolt/npc/bee_swarm.png
Random elite generating
Creating random boss 	Cyrama the giant black ant	16	level	1	classes
  class	Paradox Mage	 rejected due to power source
  class	Sun Paladin	 rejected due to power source
Adding to random boss class	Summoner	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	nature
Random boss forbade talent because of level	Evasion	16
Random boss forbade talent because of level	Unending Frenzy	16
Random boss forbade talent because of level	Phase Summon	16
Random boss forbade talent because of level	Fire Drake	16
Random boss forbade talent because of level	Nature's Equilibrium	16
Random boss forbade talent because of level	Master Summoner	16
Random boss forbade talent because of level	Summon Control	16
Random boss forbade talent because of level	Nature's Cycle	16
Random boss forbade talent because of level	Blinding Speed	16
Random boss forbade talent because of level	Nature's Balance	16
Random boss forbade talent because of level	Wild Summon	16
Random boss forbade talent because of level	Grand Arrival	16
Random boss forbade talent because of level	Stone Golem	16
Random boss forbade talent because of level	Healing Nexus	16
Adding 7 random class talents to boss
 * talent	T_THORN_GRAB
 * talent	T_HEIGHTENED_SENSES
 * talent	T_QUICK_RECOVERY
 * talent	T_CHARM_MASTERY
 * talent	T_PIERCING_SIGHT
 * talent	T_RUSH
 * talent	T_WATERS_OF_LIFE
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	16	egos =	1	gr egos =	0	rand themes = 	2	points = 	11	nb_powers = 	4
 * using themes	acid,nature
 * forbid power sources:	arcane,technique_ranged
Creating randart Swampwrack the iron waraxe(faded iron waraxe) with nature
 ** selected ego	insidious 	(normal)	nature
 * adding power: acid corrode melee(2 points)
 * adding power: nature retribution(1 points)
 * adding power: slime melee(2 points)
 * adding power: nature retribution(1 points)
[TOME ENTITY FILTER] selected Greater	41.835967426965	50.5
[TOME ENTITY FILTER] selected Double Ego	81.232043468331	95.5
fight: 	creative vined mindstar of slime	vined mindstar of persecution	::	nil	MAINHAND
fight: 	creative vined mindstar of slime	vined mindstar of persecution	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	78.722292963351	95.5
fight: 	cleansing cured leather armour of cold resistance	vined mindstar of persecution	::	nil	BODY
fight: 	cleansing cured leather armour of cold resistance	creative vined mindstar of slime	::	nil	BODY
Added unique	mod.class.NPC/Cyrama the giant black ant	::	1
Loading tile from tileset	/data/gfx/shockbolt/npc/green_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_w.png
Loading tile from tileset	/data/gfx/shockbolt/npc/salmon-snake.png
Random elite generating
Creating random boss 	Velerin the copperhead snake	16	level	1	classes
Adding to random boss class	Summoner	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	nature
Random boss forbade talent because of level	Evasion	16
Random boss forbade talent because of level	Unending Frenzy	16
Random boss forbade talent because of level	Phase Summon	16
Random boss forbade talent because of level	Fire Drake	16
Random boss forbade talent because of level	Nature's Equilibrium	16
Random boss forbade talent because of level	Master Summoner	16
Random boss forbade talent because of level	Summon Control	16
Random boss forbade talent because of level	Nature's Cycle	16
Random boss forbade talent because of level	Blinding Speed	16
Random boss forbade talent because of level	Nature's Balance	16
Random boss forbade talent because of level	Wild Summon	16
Random boss forbade talent because of level	Grand Arrival	16
Random boss forbade talent because of level	Stone Golem	16
Random boss forbade talent because of level	Healing Nexus	16
Adding 6 random class talents to boss
 * talent	T_FRANTIC_SUMMONING
 * talent	T_RESILIENCE
 * talent	T_KNIFE_MASTERY
 * talent	T_CHARM_MASTERY
 * talent	T_QUICK_RECOVERY
 * talent	T_NATURE_TOUCH
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	16	egos =	1	gr egos =	0	rand themes = 	2	points = 	8	nb_powers = 	3
 * using themes	antimagic,dark
 * forbid power sources:	technique_ranged,arcane
Creating randart mossy mindstar 'Coalzephyr'(silvered mossy mindstar) with dark
 ** selected ego	 of the jelly	(normal)	nature
 * adding power: dark burst (crit)(3 points)
 * adding power: resist fire(1 points)
[TOME ENTITY FILTER] selected Double Ego	89.474372751539	95.5
[TOME ENTITY FILTER] selected Greater	32.100098986202	50.5
fight: 	vined mindstar of sand	creative vined mindstar of life	::	nil	MAINHAND
fight: 	vined mindstar of sand	creative vined mindstar of life	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	38.105325124018	50.5
fight: 	troll-hide cured leather armour	creative vined mindstar of life	::	nil	BODY
fight: 	troll-hide cured leather armour	vined mindstar of sand	::	nil	BODY
Added unique	mod.class.NPC/Velerin the copperhead snake	::	1
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_dw.png
Random elite generating
Creating random boss 	Eilinileldatha the king cobra	16	level	1	classes
Adding to random boss class	Mindslayer	Psionic
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic
Random boss forbade talent because of level	Evasion	16
Random boss forbade talent because of level	Telekinetic Leap	16
Random boss forbade talent because of level	Implode	16
Random boss forbade talent because of level	Deflect Projectiles	16
Random boss forbade talent because of level	Kinetic Surge	16
Random boss forbade talent because of level	Resonant Focus	16
Random boss forbade talent because of level	Thermal Balance	16
Random boss forbade talent because of level	Brainfreeze	16
Random boss forbade talent because of level	Static Net	16
Random boss forbade talent because of level	Iron Will	16
Random boss forbade talent because of level	Thought Sense	16
Random boss forbade talent because of level	Transcendent Electrokinesis	16
Random boss forbade talent because of level	Heat Shift	16
Random boss forbade talent because of level	Transcendent Pyrokinesis	16
Random boss forbade talent because of level	Transcendent Telekinesis	16
Random boss forbade talent because of level	Frenzied Focus	16
Random boss forbade talent because of level	Forcefield	16
Random boss forbade talent because of level	Heartstart	16
Random boss forbade talent because of level	Impale	16
Random boss forbade talent because of level	Psi Tap	16
Random boss forbade talent because of level	Insatiable	16
Adding 8 random class talents to boss
 * talent	T_CHARGED_STRIKE
 * talent	T_WARDING_WEAPON
 * talent	T_THERMAL_SHIELD
 * talent	T_KINETIC_SHIELD
 * talent	T_PIERCING_SIGHT
 * talent	T_WEAPON_COMBAT
 * talent	T_THERMAL_LEECH
 * talent	T_BRAIN_STORM
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	16	egos =	1	gr egos =	0	rand themes = 	2	points = 	8	nb_powers = 	4
 * using themes	misc,physical
 * forbid power sources:	arcane,technique_ranged
Creating randart ash vilestaff 'Ulfyhir'(shadowy ash vilestaff) with no themename
 ** selected ego	cruel 	(normal)	technique
 * adding power: inc damage physical(1 points)
 * adding power: damage(1 points)
 * adding power: stat cun(2 points)
[TOME ENTITY FILTER] selected Greater + Ego	22.525528500677	25.5
[TOME ENTITY FILTER] selected Uniques	0.46156898687165	0.5
fight: 	Golden Three-Edged Sword 'The Truth'	tormentor's woollen robe of the mind (#RESIST#)	::	nil	MAINHAND
Added unique	mod.class.Object/Golden Three-Edged Sword 'The Truth'	::	1
[TOME ENTITY FILTER] selected Double Ego	77.489281002197	95.5
Loading tile from tileset	/data/gfx/shockbolt/npc/green-snake.png
Added unique	mod.class.NPC/Eilinileldatha the king cobra	::	1
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(0.3,1,1),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 112
*p 112: Uniform: 0: 1406 aadjust
*p 112: Uniform: 1: 1406 antialiasingRadius
*p 112: Uniform: 2: 8B51 color
*p 112: Uniform: 3: 1406 ellipsoidalFactor
*p 112: Uniform: 4: 1406 horizontalScrollingSpeed
*p 112: Uniform: 5: 8B50 impact
*p 112: Uniform: 6: 8B51 impact_color
*p 112: Uniform: 7: 1406 impact_tick
*p 112: Uniform: 8: 1406 impact_time
*p 112: Uniform: 9: 1406 oscillationSpeed
*p 112: Uniform: 10: 1406 shieldIntensity
*p 112: Uniform: 11: 1406 tick
*p 112: Uniform: 12: 1406 tick_start
*p 112: Uniform: 13: 1406 time_factor
*p 112: Uniform: 14: 1406 verticalScrollingSpeed
*p 112: Uniform: 15: 1406 wobblingPower
*p 112: Uniform: 16: 1406 wobblingSpeed
*p 112: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	5960784
[CALLBACK] upgrading to prioritized	talents_on_act_base
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 113
*p 113: Uniform: 0: 1406 aadjust
*p 113: Uniform: 1: 1406 antialiasingRadius
*p 113: Uniform: 2: 8B51 color
*p 113: Uniform: 3: 1406 ellipsoidalFactor
*p 113: Uniform: 4: 1406 horizontalScrollingSpeed
*p 113: Uniform: 5: 8B50 impact
*p 113: Uniform: 6: 8B51 impact_color
*p 113: Uniform: 7: 1406 impact_tick
*p 113: Uniform: 8: 1406 impact_time
*p 113: Uniform: 9: 1406 oscillationSpeed
*p 113: Uniform: 10: 1406 shieldIntensity
*p 113: Uniform: 11: 1406 tick
*p 113: Uniform: 12: 1406 tick_start
*p 113: Uniform: 13: 1406 time_factor
*p 113: Uniform: 14: 1406 verticalScrollingSpeed
*p 113: Uniform: 15: 1406 wobblingPower
*p 113: Uniform: 16: 1406 wobblingSpeed
*p 113: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	5960784
[CALLBACK] upgrading to prioritized	talents_on_takeoff
[CALLBACK] upgrading to prioritized	talents_on_wear
Loading tile from tileset	/data/gfx/shockbolt/npc/hornet_swarm.png
[TOME ENTITY FILTER] selected Ego	29.857391949593	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/boots_rough.png
[TOME ENTITY FILTER] selected basic	106.49526546628	112.5
[TOME ENTITY FILTER] selected Ego	44.541996727824	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_vined.png
[TOME ENTITY FILTER] selected Ego	44.980100759417	65.5
[TOME ENTITY FILTER] selected Double Ego	20.082531981771	20.5
[TOME ENTITY FILTER] selected Money	68.064091946712	72.5
Placed lore	journal page	31	42
[Identify]	journal page	true
Wait finished, counted 10941, 5918 ticks
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_foliage_bare_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_trunk_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_bare_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_foliage_bare_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_foliage_bare_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_bare_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_summer_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_trunk_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_bare_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_bare_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_bare_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_summer_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_summer_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_bare_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_trunk_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_summer_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_trunk_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_bare_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_summer_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_summer_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_summer_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_bare_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_bare_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_bare_01.png
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[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
}
[3] = {
}
[4] = {
}
Not gone east, no backup guardian
Running on level loads	old-forest-2
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	472948	after	472948
Updating zone name	Old Forest (2)
C Map minimap texture: 290 (50x50; 64x64)
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	5971757
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#91 temporal#LAST#, #aaaaaa#71 physical#LAST# (161 total damage).
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Giant venus flytrap!#{normal}#
[LOG]	
[USERCHAT] channel achievement	Jabbuk	global	Level 10	false	false
Server latency	102
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	dathias	tome	darn it.
[USERCHAT] channel achievement	nerchio	tome	Squadmate (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Probably Not casts Spacetime Tuning.
[USERCHAT] channel achievement	Mad	tome	The Arena (Roguelike)	false	false
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Probably Not casts Precognition.
[LOG]	
[USERCHAT] channel serial data	dathias	tome	640
C Map minimap texture: 290 (50x44; 64x64)
C Map minimap texture: 290 (50x50; 64x64)
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[SOUND] loading from	/data/sound/creatures/snakes/snake_3.ogg	:=:	sound "/data/sound/creatures/snakes/snake_3.ogg" : <static>
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	dathias	tome	that thing will get a level 35 requirement after vaulting ; ;
Deleting shader 102 (is clone 1)
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	6020765
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Eilinileldatha the king cobra for #LIGHT_STEEL_BLUE#(49 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#(38 to psi shield)#LAST#, #aaaaaa#30 physical#LAST# (71 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#69 physical#LAST# (159 total damage).
[TARGET] Passing target	giant venus flytrap	from	Eilinileldatha the king cobra	to	Probably Not
[LOG]	Eilinileldatha the king cobra uses Brain Storm.
[MIND CRIT %]	8.2
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	helicon	tome	Antimagic! (Nightmare (Roguelike) difficulty)	false	false
[SPELL CRIT %]	12.5
Adding entity	481844	after	472948
[LOG]	Probably Not's Temporal Bolt hits Giant venus flytrap for #LIGHT_STEEL_BLUE#117 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Giant venus flytrap!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel serial data	dlabbb	tome	488
[USERCHAT] channel achievement	dlabbb	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Zevious	global	Rescuer of the lost	false	false
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Eilinileldatha the king cobra for #LIGHT_STEEL_BLUE#(49 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#43 temporal#LAST#, #aaaaaa#(39 to psi shield)#LAST#, #aaaaaa#31 physical#LAST# (74 total damage).
[LOG]	Probably Not's Temporal Bolt hits Eilinileldatha the king cobra for #LIGHT_STEEL_BLUE#(49 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#90 temporal#LAST# (90 total damage).
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
AI took for target	480600	Eilinileldatha the king cobra	::	472948	Probably Not	36	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Eilinileldatha the king cobra for #LIGHT_STEEL_BLUE#(49 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#43 temporal#LAST#, #aaaaaa#(39 to psi shield)#LAST#, #aaaaaa#31 physical#LAST# (73 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
AI took for target	480600	Eilinileldatha the king cobra	::	472948	Probably Not	81	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	481845	after	472948
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Eilinileldatha the king cobra for #LIGHT_STEEL_BLUE#(49 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#64 temporal#LAST# (64 total damage).
[LOG]	#00ffff#Welcome to level 16 [Probably Not].
[LOG]	Probably Not has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Probably Not the level 16 Shalore Paradox Mage
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/golden_3_edged_sword.png
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_1.ogg" : <static>
[LOG]	Probably Not's Temporal Bolt hits Eilinileldatha the king cobra for #LIGHT_STEEL_BLUE#(49 to psi shield)#LAST#, #LIGHT_STEEL_BLUE#70 temporal#LAST# (70 total damage).
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Eilinileldatha the king cobra!#{normal}#
[LOG]	
[USERCHAT] channel achievement	johnnyautomatic	tome	Eye of the storm	false	false
Using cached font	/data/font/Salsa-Mono.ttf	14
Loading tile from tileset	/data/gfx/stats/strength.png
Loading tile from tileset	/data/gfx/stats/dexterity.png
Loading tile from tileset	/data/gfx/stats/constitution.png
Loading tile from tileset	/data/gfx/stats/magic.png
Loading tile from tileset	/data/gfx/stats/willpower.png
Loading tile from tileset	/data/gfx/stats/cunning.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
Server latency	105
[USERCHAT] channel serial data	cogsley	tome	480
[USERCHAT] channel serial data	clay2627	tome	616
[USERCHAT] channel talk	themasterofw	tome	o god a clone of mine is targeting me
[USERCHAT] channel talk	themasterofw	tome	im so deaddd
[USERCHAT] channel achievement	The Spu	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	Beware_Snowman	tome	Level 10	false	false
[USERCHAT] channel serial data	Rinekusu	tome	483
[USERCHAT] channel talk	dathias	tome	yeah.. been there done that... my clone did a gravity spike that wiped me in one hit.
[USERCHAT] channel serial data	faustbot	tome	491
[USERCHAT] channel achievement	faustbot	tome	Utterly Destroyed	false	false
[USERCHAT] channel talk	dathias	tome	ouch
[USERCHAT] channel serial data	Siniroth	tome	630
[USERCHAT] channel achievement	brettson	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel serial data	ilcornuto	tome	524
Server latency	100
[LOG]	#LIGHT_BLUE#Warning: You have increased some of your statistics or talent. Talent(s) actually sustained: 
 #GOLD# - Contingency#LAST#
 If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not activates Disintegration.
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(1,7),zoom=0.6]
New GL Shader program 114
*p 114: Uniform: 0: 8B52 color1
*p 114: Uniform: 1: 8B52 color2
*p 114: Uniform: 2: 1406 hide_center
*p 114: Uniform: 3: 1406 npow
*p 114: Uniform: 4: 1406 tick
*p 114: Uniform: 5: 1406 time_factor
*p 114: Uniform: 6: 8B50 xy
*p 114: Uniform: 7: 1406 zoom
*p 114: Uniform: 8: 8B5E tex
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/cloak_behind_01.png
Loading tile	player/elf_male/base_shalore_01.png
Loading tile	player/elf_male/cloak_shoulder_01.png
Loading tile	player/elf_male/feet_04.png
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_16.png
Loading tile	player/elf_male/head_11.png
Loading tile	player/elf_male/hands_02.png
Loading tile	player/elf_male/right_hand_08.png
[LOG]	Probably Not activates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Loading tile	particles_images/spikes.png
Cloned shader 104
[SHADER] setting reset param	tick_start	6104223
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not activates Premonition.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not activates Chant of Fortress.
[LOG]	Resting starts...
[LOG]	The fabric of time around Probably Not stabilizes to normal.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
giant venus flytrap	480203	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
giant venus flytrap	480203	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	#00ff00##UID:307:0#Talent Secrets of the Eternals is ready to use.
giant venus flytrap	480203	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[USERCHAT] channel achievement	spokeseadog	global	The Arena	false	false
[LOG]	Rested for 56 turns.
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not activates Secrets of the Eternals.
[USERCHAT] channel achievement	Viking49	tome	Level 20	false	false
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the south (giant venus flytrap - offscreen)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #{bold}##LIGHT_STEEL_BLUE#142 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Giant venus flytrap!#{normal}#
[LOG]	
[USERCHAT] channel serial data	wokimeittes	tome	514
[Identify]	quick steel torque of mindblast	true
[LOG]	Probably Not picks up (E.): #00FF80##UID:480628:0#quick steel torque of mindblast [power 89]  (5 cooldown)#LAST#.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[Identify]	ash vilestaff 'Ulfyhir'	true
[LOG]	Probably Not picks up (g.): #SALMON##UID:480412:0#ash vilestaff 'Ulfyhir' (118% power, 3 apr, darkness element)#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Golden Three-Edged Sword 'The Truth'	true
[LOG]	Probably Not picks up (h.): #FFD700##UID:480607:0#Golden Three-Edged Sword 'The Truth' (160% power, 9 apr)#LAST#.
[LOG]	Lore found: #0080FF#Golden Three-Edged Sword 'The Truth'
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Golden Three-Edged Sword 'The Truth'
[LOG]	Ran for 6 turns (stop reason: dialog is displayed).
[LOG]	
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(23,25),zoom=0.6]
Deleting temp shader	shadow_simulacrum[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
Deleting temp shader	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
Deleting temp shader	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
[USERCHAT] channel serial data	Datasete	tome	584
[USERCHAT] channel achievement	Midget186	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	Scypier	tome	Size matters	false	false
[USERCHAT] channel achievement	Laerte	tome	Rescuer of the lost (Nightmare (Roguelike) difficulty)	false	false
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	phase door rune	true
[LOG]	Probably Not picks up (c.): #FFFFFF##UID:480619:0#phase door rune (range 10; power 22; dur 4)#LAST#.
[LOG]	
[USERCHAT] channel achievement	gholan	tome	Curse Lifter	false	false
[LOG]	Ran for 2 turns (stop reason: didn't move).
[LOG]	
Server latency	102
[USERCHAT] channel achievement	donerkebab	global	Lucky Girl	false	true
[USERCHAT] channel serial data	ganhope326	tome	568
Deleting shader 101 (is clone 0)
[LOG]	Probably Not casts Precognition.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the east (minotaur)).
AI took for target	477696	minotaur	::	472948	Probably Not	100	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Minotaur for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
[TARGET] Passing target	cave troll	from	minotaur	to	Probably Not
[TARGET] Passing target	patchwork troll	from	minotaur	to	Probably Not
[TARGET] Passing target	minotaur	from	minotaur	to	Probably Not
[LOG]	
[USERCHAT] channel achievement	faustbot	tome	That was close	true	true
[USERCHAT] channel achievement	shesh	tome	The Right thing to do (Madness (Roguelike) difficulty)	false	false
[TARGET] Passing target	giant venus flytrap	from	cave troll	to	Probably Not
AI took for target	477764	cave troll	::	472948	Probably Not	81	<	100
AI took for target	477780	patchwork troll	::	472948	Probably Not	81	<	100
[TARGET] Passing target	dire wolf	from	giant venus flytrap	to	Probably Not
dire wolf	480409	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
minotaur	477831	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_2
minotaur	477831	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_INFUSION:_HEALING_2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 101
*p 101: Uniform: 0: 8B52 beamColor1
*p 101: Uniform: 1: 8B52 beamColor2
*p 101: Uniform: 2: 1406 beamsCount
*p 101: Uniform: 3: 8B52 circleColor
*p 101: Uniform: 4: 1406 circleDescendSpeed
*p 101: Uniform: 5: 1406 circleRotationSpeed
*p 101: Uniform: 6: 1406 noup
*p 101: Uniform: 7: 1406 tick
*p 101: Uniform: 8: 1406 tick_start
*p 101: Uniform: 9: 1406 time_factor
*p 101: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 115
*p 115: Uniform: 0: 8B52 beamColor1
*p 115: Uniform: 1: 8B52 beamColor2
*p 115: Uniform: 2: 1406 beamsCount
*p 115: Uniform: 3: 8B52 circleColor
*p 115: Uniform: 4: 1406 circleDescendSpeed
*p 115: Uniform: 5: 1406 circleRotationSpeed
*p 115: Uniform: 6: 1406 noup
*p 115: Uniform: 7: 1406 tick
*p 115: Uniform: 8: 1406 tick_start
*p 115: Uniform: 9: 1406 time_factor
*p 115: Uniform: 10: 8B5E tex
[USERCHAT] channel serial data	faustbot	tome	494
[USERCHAT] channel achievement	faustbot	tome	Utterly Destroyed	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	481854	after	472948
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Minotaur for #LIGHT_STEEL_BLUE#117 temporal#LAST# damage.
minotaur	477696	dumb ai talents can use	Warshout	T_WARSHOUT
minotaur	477696	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_2
minotaur	477696	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Minotaur casts Rune: Shielding.
[LOG]	A shield forms around minotaur.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 116
*p 116: Uniform: 0: 1406 aadjust
*p 116: Uniform: 1: 1406 antialiasingRadius
*p 116: Uniform: 2: 8B51 color
*p 116: Uniform: 3: 1406 ellipsoidalFactor
*p 116: Uniform: 4: 1406 horizontalScrollingSpeed
*p 116: Uniform: 5: 8B50 impact
*p 116: Uniform: 6: 8B51 impact_color
*p 116: Uniform: 7: 1406 impact_tick
*p 116: Uniform: 8: 1406 impact_time
*p 116: Uniform: 9: 1406 oscillationSpeed
*p 116: Uniform: 10: 1406 shieldIntensity
*p 116: Uniform: 11: 1406 tick
*p 116: Uniform: 12: 1406 tick_start
*p 116: Uniform: 13: 1406 time_factor
*p 116: Uniform: 14: 1406 verticalScrollingSpeed
*p 116: Uniform: 15: 1406 wobblingPower
*p 116: Uniform: 16: 1406 wobblingSpeed
*p 116: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	6197448
minotaur	477831	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Minotaur casts Rune: Shielding.
[LOG]	A shield forms around minotaur.
Cloned shader 116
[SHADER] setting reset param	tick_start	6197448
[LOG]	Probably Not's Temporal Bolt hits Patchwork troll for #LIGHT_STEEL_BLUE#134 temporal#LAST# damage.
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_1.ogg" : <static>
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	Kirista	tome	Exterminator (Roguelike)	false	false
[USERCHAT] channel achievement	sparky	tome	Shasshhiy'Kaish (Exploration mode)	false	false
Deleting temp shader	water[]
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	The shield around minotaur crumbles.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Patchwork troll for #{bold}##LIGHT_STEEL_BLUE#147 temporal#{normal}##LAST#, #{bold}##aaaaaa#111 physical#{normal}##LAST# (258 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Minotaur for #SLATE#(147 absorbed)#LAST#, #{bold}##LIGHT_STEEL_BLUE#0 temporal#{normal}##LAST#, #SLATE#(73 absorbed)#LAST#, #{bold}##aaaaaa#38 physical#{normal}##LAST# (38 total damage).
[LOG]	Patchwork troll rushes out!
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	107.21422287822	15	22.462006559679	21.131003279839	::	1.2
checkHit	45.666666666667	21.131003279839
=> chance to hit	100
[ATTACK] raw dam	107.21422287822	versus	22.462006559679	0.3	with APR	15
[ATTACK] after armor	99.752216318537
[ATTACK] after range	102
[PHYS CRIT %]	1
[ATTACK] after crit	102
[ATTACK] after mult	122.4
[SOUND] loading from	/data/sound/creatures/trolls/stomp.ogg	:=:	sound "/data/sound/creatures/trolls/stomp.ogg" : <static>
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Patchwork troll for #YELLOW#10 light#LAST# damage.
[LOG]	#UID:477780:0#Patchwork troll hits #fbd578#Probably Not#LAST# for #aaaaaa#122 physical#LAST# damage.
[LOG]	The shield around minotaur crumbles.
[LOG]	Probably Not's Temporal Bolt hits Minotaur for #SLATE#(144 absorbed)#LAST#, #LIGHT_STEEL_BLUE#7 temporal#LAST# (7 total damage).
[LOG]	
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	6205415
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
Deleting temp shader	shield[aadjust=3,color=vec3(0.3,1,1),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
Deleting temp shader	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
Deleting temp shader	tree[]
[USERCHAT] channel serial data	kulze	tome	503
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	Patchwork troll slows down.
[LOG]	#CRIMSON#Patchwork troll's beneficial effect was stripped!#LAST#
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#72 physical#LAST# (166 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Cave troll for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#72 physical#LAST# (166 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Minotaur for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#72 physical#LAST# (166 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
minotaur	477696	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_2
dumb ai uses	T_INFUSION:_HEALING_2
[LOG]	Minotaur uses Infusion: Healing.
[LOG]	Minotaur receives #LIGHT_GREEN#100 healing#LAST# from Infusion: Healing.
[LOG]	Probably Not's Temporal Bolt hits Minotaur for #LIGHT_STEEL_BLUE#157 temporal#LAST# damage.
[LOG]	Patchwork troll uses Stun.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	107.21422287822	15	22.462006559679	21.131003279839	::	1.0477225575052
checkHit	45.666666666667	21.131003279839
=> chance to hit	100
[ATTACK] raw dam	107.21422287822	versus	22.462006559679	0.3	with APR	15
[ATTACK] after armor	99.752216318537
[ATTACK] after range	104
[PHYS CRIT %]	1
[ATTACK] after crit	104
[ATTACK] after mult	108.96314598054
checkHit	21.925	45.333333333333
=> chance to hit	0
[LOG]	Probably Not is stunned!
[LOG]	Probably Not's Temporal Bolt hits Patchwork troll for #LIGHT_STEEL_BLUE#56 temporal#LAST# damage.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Patchwork troll for #YELLOW#10 light#LAST# damage.
[LOG]	#UID:477780:0#Patchwork troll hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(109 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	themasterofw	tome	yay i beat it
Deleting shader 113 (is clone 0)
Deleting shader 112 (is clone 0)
[LOG]	Probably Not uses Infusion: Wild.
[LOG]	Probably Not is not stunned anymore.
[LOG]	Probably Not is cured!
[LOG]	Probably Not lessens the pain.
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Minotaur for #LIGHT_STEEL_BLUE#96 temporal#LAST#, #aaaaaa#72 physical#LAST# (168 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#96 temporal#LAST#, #aaaaaa#72 physical#LAST# (168 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Minotaur for #LIGHT_STEEL_BLUE#96 temporal#LAST#, #aaaaaa#72 physical#LAST# (168 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Cave troll for #LIGHT_STEEL_BLUE#96 temporal#LAST#, #aaaaaa#72 physical#LAST# (168 total damage).
AI took for target	477696	minotaur	::	472948	Probably Not	4	<	100
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:355:0#Talent Timeport: Point Zero is ready to use.
[LOG]	#00ff00##UID:1096:0#Talent Spacetime Tuning is ready to use.
[LOG]	Patchwork troll uses Juggernaut.
[LOG]	Patchwork troll hardens its skin.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	107.21422287822	15	22.462006559679	21.131003279839	::	1
checkHit	45.666666666667	21.131003279839
=> chance to hit	100
[ATTACK] raw dam	107.21422287822	versus	22.462006559679	0.3	with APR	15
[ATTACK] after armor	99.752216318537
[ATTACK] after range	103
[PHYS CRIT %]	1
[ATTACK] after crit	103
[ATTACK] after mult	103
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Patchwork troll for #YELLOW#10 light#LAST# damage.
[LOG]	#UID:477780:0#Patchwork troll hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(88 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel achievement	sivutuote	tome	Hell has no fury like a demon scorned! (Roguelike)	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#minotaur nose#WHITE#.
Adding entity	481855	after	472948
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Minotaur for #LIGHT_STEEL_BLUE#132 temporal#LAST# damage.
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Minotaur!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Cave troll for #LIGHT_STEEL_BLUE#138 temporal#LAST# damage.
Loading tile from tileset	/data/gfx/shockbolt/object/minotaur_nose.png
[LOG]	Probably Not's Temporal Bolt hits Cave troll for #LIGHT_STEEL_BLUE#145 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Arturion	tome	A dangerous secret (Roguelike)	false	true
[USERCHAT] channel talk	dathias	tome	congrats
Server latency	104
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	Patchwork troll's skin returns to normal.
[LOG]	#CRIMSON#Patchwork troll's beneficial effect was stripped!#LAST#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#minotaur nose#WHITE#.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#45 physical#LAST# (143 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Minotaur for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#74 physical#LAST# (171 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Cave troll for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#74 physical#LAST# (171 total damage).
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Minotaur!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	107.21422287822	15	22.462006559679	21.131003279839	::	1
checkHit	45.666666666667	21.131003279839
=> chance to hit	100
[ATTACK] raw dam	107.21422287822	versus	22.462006559679	0.3	with APR	15
[ATTACK] after armor	99.752216318537
[ATTACK] after range	106
[PHYS CRIT %]	1
[ATTACK] after crit	106
[ATTACK] after mult	106
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Patchwork troll for #YELLOW#10 light#LAST# damage.
[LOG]	#UID:477780:0#Patchwork troll hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(90 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Probably Not's Temporal Bolt hits Patchwork troll for #LIGHT_STEEL_BLUE#158 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel serial data	Ariul	tome	941
Deleting shader 116 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Cave troll for #LIGHT_STEEL_BLUE#98 temporal#LAST# damage.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#98 temporal#LAST#, #aaaaaa#74 physical#LAST# (173 total damage).
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Cave troll!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	107.21422287822	15	22.462006559679	21.131003279839	::	1
checkHit	45.666666666667	21.131003279839
=> chance to hit	100
[ATTACK] raw dam	107.21422287822	versus	22.462006559679	0.3	with APR	15
[ATTACK] after armor	99.752216318537
[ATTACK] after range	104
[PHYS CRIT %]	1
[ATTACK] after crit	104
[ATTACK] after mult	104
[LOG]	Your time shield crumbles under the damage!
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	293.44624708912	29.344624708912
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	Probably Not is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 112
*p 112: Uniform: 0: 8B52 beamColor1
*p 112: Uniform: 1: 8B52 beamColor2
*p 112: Uniform: 2: 1406 beamsCount
*p 112: Uniform: 3: 8B52 circleColor
*p 112: Uniform: 4: 1406 circleDescendSpeed
*p 112: Uniform: 5: 1406 circleRotationSpeed
*p 112: Uniform: 6: 1406 noup
*p 112: Uniform: 7: 1406 tick
*p 112: Uniform: 8: 1406 tick_start
*p 112: Uniform: 9: 1406 time_factor
*p 112: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 113
*p 113: Uniform: 0: 8B52 beamColor1
*p 113: Uniform: 1: 8B52 beamColor2
*p 113: Uniform: 2: 1406 beamsCount
*p 113: Uniform: 3: 8B52 circleColor
*p 113: Uniform: 4: 1406 circleDescendSpeed
*p 113: Uniform: 5: 1406 circleRotationSpeed
*p 113: Uniform: 6: 1406 noup
*p 113: Uniform: 7: 1406 tick
*p 113: Uniform: 8: 1406 tick_start
*p 113: Uniform: 9: 1406 time_factor
*p 113: Uniform: 10: 8B5E tex
[LOG]	Probably Not vanishes from sight.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 104
[SHADER] setting reset param	tick_start	6231929
[SHADER] Loading from /data/gfx/shaders/invis_edge.lua
[SHADER] Loaded shader with totalname	invis_edge[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
New GL Shader program 117
New GL Shader 118 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/invis_edge.frag
*p 117: Uniform: 0: 8B52 color1
*p 117: Uniform: 1: 8B52 color2
*p 117: Uniform: 2: 1406 tick
*p 117: Uniform: 3: 8B5E tex
[LOG]	Probably Not deactivates Secrets of the Eternals.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Patchwork troll for #YELLOW#10 light#LAST# damage.
[LOG]	#UID:477780:0#Patchwork troll hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(6 to time)#LAST#, #aaaaaa#83 physical#LAST# (83 total damage).
Loading tile from tileset	/data/gfx/effects/invisibility.png
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#41 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Probably Not casts Dimensional Step.
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[USERCHAT] channel achievement	Letterquake	tome	The Arena (Roguelike)	false	false
[LOG]	Probably Not uses Infusion: Regeneration.
[LOG]	Probably Not starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 119
*p 119: Uniform: 0: 8B52 beamColor1
*p 119: Uniform: 1: 8B52 beamColor2
*p 119: Uniform: 2: 1406 beamsCount
*p 119: Uniform: 3: 8B52 circleColor
*p 119: Uniform: 4: 1406 circleDescendSpeed
*p 119: Uniform: 5: 1406 circleRotationSpeed
*p 119: Uniform: 6: 1406 noup
*p 119: Uniform: 7: 1406 tick
*p 119: Uniform: 8: 1406 tick_start
*p 119: Uniform: 9: 1406 time_factor
*p 119: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 120
*p 120: Uniform: 0: 8B52 beamColor1
*p 120: Uniform: 1: 8B52 beamColor2
*p 120: Uniform: 2: 1406 beamsCount
*p 120: Uniform: 3: 8B52 circleColor
*p 120: Uniform: 4: 1406 circleDescendSpeed
*p 120: Uniform: 5: 1406 circleRotationSpeed
*p 120: Uniform: 6: 1406 noup
*p 120: Uniform: 7: 1406 tick
*p 120: Uniform: 8: 1406 tick_start
*p 120: Uniform: 9: 1406 time_factor
*p 120: Uniform: 10: 8B5E tex
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#41 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	481856	after	472948
[LOG]	Probably Not's Temporal Bolt hits Patchwork troll for #LIGHT_STEEL_BLUE#144 temporal#LAST# damage.
Astar fail: destination unreachable
[LOG]	Probably Not's Temporal Bolt hits Patchwork troll for #LIGHT_STEEL_BLUE#151 temporal#LAST# damage.
[LOG]	Probably Not feels pain again.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#41 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Patchwork troll for #{bold}##LIGHT_STEEL_BLUE#169 temporal#{normal}##LAST#, #{bold}##aaaaaa#128 physical#{normal}##LAST# (296 total damage).
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Patchwork troll for #LIGHT_STEEL_BLUE#157 temporal#LAST# damage.
Loading tile from tileset	/data/gfx/shockbolt/object/troll_intestine.png
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Patchwork troll!#{normal}#
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#41 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
dire wolf	480409	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#41 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	Probably Not is no longer invisible.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 104
[SHADER] setting reset param	tick_start	6248133
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not stops regenerating health quickly.
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	478876	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Probably Not has finished recovering.
[LOG]	#00ff00##UID:1053:0#Talent Dimensional Step is ready to use.
[LOG]	#00ff00##UID:70:0#Talent Infusion: Wild is ready to use.
[LOG]	Rested for 4 turns (stop reason: hostile spotted to the east (dire wolf)).
[LOG]	
[USERCHAT] channel talk	Shibari	tome	One of my items <3
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	478847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Dire wolf for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#72 physical#LAST# (167 total damage).
[LOG]	
[USERCHAT] channel achievement	gholan	tome	Exterminator	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	481857	after	472948
[LOG]	Probably Not's Temporal Bolt hits Dire wolf for #LIGHT_STEEL_BLUE#137 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Dire wolf!#{normal}#
[LOG]	
[USERCHAT] channel serial data	wokimeittes	tome	444
[USERCHAT] channel achievement	KK_Me	tome	Orbituary	false	true
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
bandit	478847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the east (polar bear)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Polar bear for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (166 total damage).
[LOG]	#00ff00##UID:498:0#Talent Vitality is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	481858	after	472948
[LOG]	Probably Not's Temporal Bolt hits Giant blue ant for #LIGHT_STEEL_BLUE#129 temporal#LAST# damage.
Deleting shader 102 (is clone 1)
[LOG]	Probably Not's Temporal Bolt hits Polar bear for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Polar bear for #LIGHT_STEEL_BLUE#142 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Polar bear!#{normal}#
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[SOUND] loading from	/data/sound/creatures/ants/ant_die_1.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_1.ogg" : <static>
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant blue ant for #LIGHT_STEEL_BLUE#96 temporal#LAST# damage.
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Giant blue ant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[Identify]	phase door rune of the duelist	true
[LOG]	Probably Not picks up (d.): #00FF80##UID:477781:0#phase door rune of the duelist (range 7; power 19; dur 5)#LAST#.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	
[USERCHAT] channel serial data	dathias	tome	717
[USERCHAT] channel achievement	gholan	tome	Rescuer of the lost	false	false
giant venus flytrap	480207	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
thief	478876	dumb ai talents can use	Attack	T_ATTACK
thief	478876	dumb ai talents can use	Disarm	T_DISARM
dumb ai uses	T_DISARM
[ATTACK] attacking with	steel dagger of massacre
[ATTACK] to 	thief	 :: 	29.625638026766	6	7	13.3	::	1
checkHit	31	13.3
=> chance to hit	95
[ATTACJ] dagger accuracy bonus	31	13.3	=	1.0885	previous	6
[ATTACK] raw dam	29.625638026766	versus	7	0.3	with APR	6.531
[ATTACK] after armor	29.156638026766
[ATTACK] after range	36
[PHYS CRIT %]	20.456754218803
[ATTACK] after crit	61.614913765088
[ATTACK] after mult	61.614913765088
[ATTACK] attacking with	flaming steel dagger of projection
[ATTACK] to 	thief	 :: 	26.091251478351	6	7	13.3	::	0.5
checkHit	31	13.3
=> chance to hit	95
[ATTACJ] dagger accuracy bonus	31	13.3	=	1.0885	previous	6
[ATTACK] raw dam	26.091251478351	versus	7	0.3	with APR	6.531
[ATTACK] after armor	25.622251478351
[ATTACK] after range	27
[PHYS CRIT %]	20.456754218803
[ATTACK] after crit	46.211185323816
[ATTACK] after mult	23.105592661908
checkHit	20.9	19.769064801112
=> chance to hit	53
checkHit	9.2537128925367	27
=> chance to hit	6
[Identify]	aquamarine	true
[LOG]	Probably Not picks up (u.): #FFFFFF##UID:477765:0#aquamarine#LAST#.
[LOG]	You pickup 0.50 gold pieces.
[Identify]	hateful steel greatsword of phasing	true
[LOG]	Probably Not picks up (j.): #00FF80##UID:477702:0#hateful steel greatsword of phasing (126% power, 9 apr)#LAST#.
[LOG]	You pickup 0.85 gold pieces.
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_steel.png
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[amp=0.8,color=vec3(0.57254901960784,229,232),distort=vec2(2,2.5),require_shader=4,speed=100]
New GL Shader program 121
*p 121: Uniform: 0: 1406 a
*p 121: Uniform: 1: 1406 amp
*p 121: Uniform: 2: 8B51 color
*p 121: Uniform: 3: 8B50 p2
*p 121: Uniform: 4: 1406 speed
*p 121: Uniform: 5: 1406 tick
*p 121: Uniform: 6: 8B5E tex
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	dathias	tome	that thing is a godly offhand
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
[LOG]	
[USERCHAT] channel achievement	Curcurior	tome	Thralless (Roguelike)	false	true
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	481859	after	472948
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#117 temporal#LAST# damage.
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Giant venus flytrap!#{normal}#
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[USERCHAT] channel achievement	maximo234	tome	Fear me not!	false	false
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
giant venus flytrap	480206	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Giant venus flytrap uses Spit Poison.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
checkHit	21.925	25
=> chance to hit	43
[LOG]	Probably Not is poisoned!
[LOG]	#UID:480206:0#Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	sinjin	tome	Level 10 (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#66 physical#LAST# (153 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	481860	after	472948
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#120 temporal#LAST# damage.
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Giant venus flytrap!#{normal}#
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	
[USERCHAT] channel serial data	brettson	tome	583
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
Server latency	102
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not stops being poisoned.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#00ff00##UID:307:0#Talent Secrets of the Eternals is ready to use.
[LOG]	
[LOG]	Resting starts...
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	478876	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
bandit	478847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Rested for 40 turns.
[LOG]	
[USERCHAT] channel achievement	Eileifr	tome	Orcrist	false	false
[USERCHAT] channel talk	anouleth	tome	phew, finally managed to kill a level 50 forge giant
[USERCHAT] channel achievement	blacknaga	tome	Orbituary (Roguelike)	false	false
[USERCHAT] channel achievement	drekmen	tome	Rescuer of the lost	false	false
[LOG]	Probably Not casts Precognition.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	well i attacked my clone again ..
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[USERCHAT] channel talk	themasterofw	tome	and it hates me now
thief	478876	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
bandit	478847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[USERCHAT] channel achievement	gallagation	tome	Gem of the Moon	true	true
bandit	478847	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
checkHit	29.368350311177	45.971549590088
=> chance to hit	23.757660780257
[ATTACK] attacking with	manaburning steel dagger
[ATTACK] to 	thief	 :: 	27.718138808104	15.363564365614	7	13.3	::	1
checkHit	31	13.3
=> chance to hit	95
checkHit	30.207614933986	41.643907473147
=> chance to hit	29.186682642276
[ATTACK] attacking with	steel dagger
[ATTACK] to 	thief	 :: 	26.832641309809	15.363564365614	7	13.3	::	0.5
checkHit	31	13.3
=> chance to hit	95
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	Rested for 36 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	shit....
Deleting shader 104 (is clone 1)
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[USERCHAT] channel talk	themasterofw	tome	lols
AI took for target	479988	large brown snake	::	472948	Probably Not	100	<	100
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Large brown snake for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
[TARGET] Passing target	copperhead snake	from	large brown snake	to	Probably Not
[TARGET] Passing target	giant green ant	from	large brown snake	to	Probably Not
[TARGET] Passing target	giant fire ant	from	large brown snake	to	Probably Not
[TARGET] Passing target	large brown snake	from	large brown snake	to	Probably Not
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	481861	after	472948
[LOG]	Probably Not's Temporal Bolt hits Large brown snake for #{bold}##LIGHT_STEEL_BLUE#215 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Large brown snake!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Large brown snake for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (155 total damage).
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
AI took for target	479983	large brown snake	::	472948	Probably Not	81	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	481862	after	472948
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Copperhead snake for #LIGHT_STEEL_BLUE#130 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant green ant for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#67 physical#LAST# (157 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Copperhead snake for #LIGHT_STEEL_BLUE#89 temporal#LAST# damage.
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Copperhead snake!#{normal}#
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Giant green ant!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Large brown snake for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Large brown snake!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (giant fire ant)).
[LOG]	
Deleting shader 104 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant fire ant for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[TARGET] Passing target	giant venus flytrap	from	giant fire ant	to	Probably Not
giant fire ant	479985	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Giant fire ant spits flames!
[MIND CRIT %]	1
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 122
*p 122: Uniform: 0: 1406 explosion_time_factor
*p 122: Uniform: 1: 1406 is_exploding
*p 122: Uniform: 2: 1406 projectile_time_factor
*p 122: Uniform: 3: 1406 tick
*p 122: Uniform: 4: 1406 tick_start
*p 122: Uniform: 5: 1406 trail_length
*p 122: Uniform: 6: 8B5E tex
[SHADER] setting reset param	tick_start	6327831
[LOG]	#UID:479985:0#Giant fire ant hits #fbd578#Probably Not#LAST# for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	481863	after	472948
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant fire ant for #LIGHT_STEEL_BLUE#117 temporal#LAST# damage.
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Giant fire ant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The protective shield of Probably Not disappears.
[USERCHAT] channel achievement	everandea	tome	Utterly Destroyed	false	false
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	Rested for 14 turns (stop reason: all resources and life at maximum).
[LOG]	
giant venus flytrap	480204	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
checkHit	21.925	24
=> chance to hit	45
[LOG]	Probably Not is poisoned!
[LOG]	Something hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Giant venus flytrap for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Giant venus flytrap!#{normal}#
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	samllfry	tome	Eye of the storm	false	false
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	6337470
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[Identify]	creative vined mindstar	true
[LOG]	Probably Not picks up (l.): #00FF80##UID:480620:0#creative vined mindstar (85% power, 18 apr, mind damage)#LAST#.
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(13 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(13 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
thief	478876	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[LOG]	Lore found: #0080FF#journal entry (old forest)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	old-forest-note-2
AI took for target	479987	large white snake	::	472948	Probably Not	100	<	100
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(13 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(1,7),zoom=0.6]
Server latency	100
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Large white snake for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#70 physical#LAST# (163 total damage).
[LOG]	Poison from Giant venus flytrap hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(13 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	jasiu	tome	A living one! (Exploration mode)	true	false
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	481864	after	472948
[LOG]	Probably Not's Temporal Bolt hits Large white snake for #{bold}##LIGHT_STEEL_BLUE#223 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Large white snake!#{normal}#
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Probably Not stops being poisoned.
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	478847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	51.06362811206	5.106362811206
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[USERCHAT] channel serial data	Ryosi	tome	648
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Temporal Restoration Field.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Temporal Restoration Field.
bandit	478847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Temporal Restoration Field.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Temporal Restoration Field.
[Identify]	cured leather armour of stability	true
[LOG]	Probably Not picks up (m.): #00FF80##UID:480624:0#cured leather armour of stability (2 def, 4 armour)#LAST#.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#7 healing#LAST# from Temporal Restoration Field.
[Identify]	pair of rough leather boots of uncanny dodging	true
[LOG]	Probably Not picks up (q.): #00FF80##UID:480615:0#pair of rough leather boots of uncanny dodging (3 def, 1 armour)#LAST#.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	
[USERCHAT] channel achievement	scorpodael	global	A dangerous secret (Exploration mode)	false	true
[LOG]	You pickup 0.75 gold pieces.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northeast (wolf)).
AI took for target	480200	wolf	::	472948	Probably Not	16	<	100
wolf	480200	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wolf rushes out!
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	16.972345376619	3	22.462006559679	21.131003279839	::	1.2
checkHit	21	21.131003279839
=> chance to hit	50
[ATTACK] raw dam	16.972345376619	versus	22.462006559679	0.3	with APR	3
[ATTACK] after armor	11.880641763633
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	15.6
[LOG]	Probably Not is dazed!
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Wolf for #YELLOW#9 light#LAST# damage.
[LOG]	#UID:480200:0#Wolf hits #fbd578#Probably Not#LAST# for #aaaaaa#16 physical#LAST# damage.
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	
[LOG]	Probably Not casts Dimensional Step.
[USERCHAT] channel achievement	hawksearcher	tome	That was close (Roguelike)	true	true
[LOG]	Probably Not is not dazed anymore.
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Wolf for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (165 total damage).
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	
[USERCHAT] channel achievement	flatimus	global	Curse Lifter	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	481865	after	472948
[LOG]	Probably Not's Temporal Bolt hits Wolf for #LIGHT_STEEL_BLUE#142 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[USERCHAT] channel achievement	maledictis	tome	Home sweet home	false	false
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#00ff00##UID:1053:0#Talent Dimensional Step is ready to use.
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
Deleting shader 102 (is clone 1)
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (large white snake)).
AI took for target	479982	large white snake	::	472948	Probably Not	9	<	100
AI took for target	480202	black bear	::	472948	Probably Not	16	<	100
[LOG]	
[USERCHAT] channel serial data	faustbot	tome	523
[USERCHAT] channel achievement	faustbot	tome	Utterly Destroyed	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Black bear for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Large white snake for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
AI took for target	479982	large white snake	::	472948	Probably Not	4	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	481866	after	472948
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	21.898605961326	10	22.462006559679	21.131003279839	::	1
checkHit	25	21.131003279839
=> chance to hit	60
[ATTACK] raw dam	21.898605961326	versus	22.462006559679	0.3	with APR	10
[ATTACK] after armor	15.329024172928
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
[LOG]	#UID:479982:0#Large white snake hits #fbd578#Probably Not#LAST# for #aaaaaa#15 physical#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Black bear for #LIGHT_STEEL_BLUE#205 temporal#LAST# damage.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Large white snake for #{bold}##YELLOW#10 light#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Black bear!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Large white snake for #LIGHT_STEEL_BLUE#215 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Large white snake!#{normal}#
[LOG]	
[USERCHAT] channel achievement	pegorix	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (Cyrama the giant black ant)).
AI took for target	479989	large brown snake	::	472948	Probably Not	64	<	100
AI took for target	480394	Velerin the copperhead snake	::	472948	Probably Not	16	<	100
AI took for target	480614	hornet swarm	::	472948	Probably Not	36	<	100
AI took for target	480182	Cyrama the giant black ant	::	472948	Probably Not	4	<	100
[LOG]	Cyrama the giant black ant summons a War Hound!
[MIND CRIT %]	11.3
[MIND CRIT %]	11.3
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_wardog.png
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[TARGET] Passing target	bee swarm	from	hornet swarm	to	Probably Not
AI took for target	480614	hornet swarm	::	472948	Probably Not	25	<	100
[LOG]	
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	6375355
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Hornet swarm for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#65 physical#LAST# (158 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Large brown snake for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#71 physical#LAST# (156 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Velerin the copperhead snake for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#66 physical#LAST# (143 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Cyrama the giant black ant for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#65 physical#LAST# (158 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits War hound for #LIGHT_STEEL_BLUE#93 temporal#LAST#, #aaaaaa#71 physical#LAST# (164 total damage).
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Hornet swarm!#{normal}#
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed War hound!#{normal}#
[LOG]	Cyrama the giant black ant summons a Ritch Flamespitter!
[MIND CRIT %]	11.3
[MIND CRIT %]	11.3
Loading tile from tileset	/data/gfx/shockbolt/npc/summoner_ritch.png
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	481869	after	472948
[LOG]	Probably Not's Temporal Bolt hits Velerin the copperhead snake for #LIGHT_STEEL_BLUE#110 temporal#LAST# damage.
AI took for target	479989	large brown snake	::	472948	Probably Not	25	<	100
[LOG]	Probably Not's Temporal Bolt hits Cyrama the giant black ant for #LIGHT_STEEL_BLUE#141 temporal#LAST# damage.
[LOG]	Cyrama the giant black ant rushes out!
AI took for target	481868	ritch flamespitter	::	472948	Probably Not	1	<	100
[LOG]	Ritch flamespitter spits flames!
[MIND CRIT %]	22.12835307793
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
Cloned shader 122
[SHADER] setting reset param	tick_start	6384895
[LOG]	#UID:481868:0#Ritch flamespitter hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(61 to time)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
AI took for target	479991	bee swarm	::	472948	Probably Not	64	<	100
[LOG]	Probably Not's Temporal Bolt hits Ritch flamespitter for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
Loading tile from tileset	/data/gfx/shockbolt/object/axe_iron.png
[SOUND] loading from	/data/sound/creatures/ants/ant_die_2.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_2.ogg" : <static>
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Large brown snake for #LIGHT_STEEL_BLUE#86 temporal#LAST# damage.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Bee swarm for #LIGHT_STEEL_BLUE#91 temporal#LAST#, #aaaaaa#72 physical#LAST# (163 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Velerin the copperhead snake for #LIGHT_STEEL_BLUE#78 temporal#LAST#, #aaaaaa#68 physical#LAST# (145 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Cyrama the giant black ant for #LIGHT_STEEL_BLUE#95 temporal#LAST# damage.
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Ritch flamespitter for #LIGHT_STEEL_BLUE#87 temporal#LAST# damage.
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Ritch flamespitter!#{normal}#
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Large brown snake!#{normal}#
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Velerin the copperhead snake!#{normal}#
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Bee swarm!#{normal}#
[LOG]	#{bold}##UID:472948:0##fbd578#Probably Not#LAST# killed Cyrama the giant black ant!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	helicon	tome	Home sweet home (Nightmare (Roguelike) difficulty)	false	false
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	478847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	60.625642021722	6.0625642021722
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Temporal Restoration Field.
bandit	478847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Temporal Restoration Field.
[LOG]	
Deleting shader 122 (is clone 1)
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#8 healing#LAST# from Temporal Restoration Field.
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
thief	478876	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	
[Identify]	Swampwrack the iron waraxe	true
[LOG]	Probably Not picks up (l.): #SALMON##UID:479994:0#Swampwrack the iron waraxe (105% power, 2 apr)#LAST#.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	478876	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[Identify]	mossy mindstar 'Coalzephyr'	true
[LOG]	Probably Not picks up (m.): #SALMON##UID:480210:0#mossy mindstar 'Coalzephyr' (77% power, 12 apr, nature damage)#LAST#.
[LOG]	
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[USERCHAT] channel achievement	xvalarx	tome	The secret city (Roguelike)	false	false
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	
[USERCHAT] channel achievement	Foitzoik	tome	The Arena (Roguelike)	false	false
[LOG]	Probably Not casts Precognition.
[LOG]	
[USERCHAT] channel achievement	Ariul	tome	Treasure Hoarder	false	true
Server latency	107
[USERCHAT] channel achievement	trucane	tome	Look at me, I'm playing a roguelike!	false	true
[USERCHAT] channel serial data	trucane	tome	514
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
Deleting shader 102 (is clone 1)
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[USERCHAT] channel talk	stuntofthelitter	tome	I love when confusing problems near immediately become obvious once I look at the save
[USERCHAT] channel achievement	dlabbb	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	478847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
bandit	478847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
thief	478876	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	Probably Not uses Dig.
[LOG]	Digging starts...
[USERCHAT] channel achievement	Asharon	tome	Size is everything	true	true
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	Dug for 26 turns.
[LOG]	You have been interrupted!
bandit	478847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[LOG]	Tree turns into grass.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
thief	478876	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	478891	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
bandit	478847	dumb ai talents can activate	Stealth	T_STEALTH
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	478876	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
bandit	478847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[USERCHAT] channel talk	Asharon	tome	muhaa
[LOG]	Probably Not casts See the Threads.
Make wait background texture 4959 : 1920x1080 (2048, 2048)
[USERCHAT] channel achievement	Drakan1506	tome	The Arena	false	false
Wait finished, counted 67553, 1508 ticks
[LOG]	
[USERCHAT] channel achievement	mvpmack	tome	Destroyer's bane	false	true
Vault id	1	opens:	4	2	40	40
[USERCHAT] channel serial data	jobinw	global	728
[USERCHAT] channel achievement	obelixyz	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel talk	dathias	tome	what did you just slap into next week?!
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
[USERCHAT] channel achievement	sinjin	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	dethararjan	global	The Arena (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#52 physical#LAST# (141 total damage).
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Stone troll for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#68 physical#LAST# (157 total damage).
rogue	478891	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	478891	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	forest troll	from	assassin	to	Probably Not
[TARGET] Passing target	minotaur	from	assassin	to	Probably Not
[TARGET] Passing target	bandit	from	assassin	to	Probably Not
[TARGET] Passing target	thief	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	forest troll	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	minotaur	from	assassin	to	Probably Not
[TARGET] Passing target	mountain troll	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
AI took for target	477886	assassin	::	472948	Probably Not	100	<	100
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	489221	after	472948
[LOG]	Probably Not's Temporal Bolt hits Forest troll for #LIGHT_STEEL_BLUE#129 temporal#LAST# damage.
AI took for target	477812	forest troll	::	472948	Probably Not	81	<	100
[LOG]	Probably Not's Temporal Bolt hits Forest troll for #LIGHT_STEEL_BLUE#135 temporal#LAST# damage.
thief	478876	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
AI took for target	477813	assassin	::	472948	Probably Not	16	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:472948:0##fbd578#Probably Not#LAST# hits Stone troll for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#69 physical#LAST# (161 total damage).
minotaur	477801	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_2
dumb ai uses	T_INFUSION:_WILD_2
[LOG]	
[USERCHAT] channel achievement	TheDorque	global	Curse Lifter (Roguelike)	false	false
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	479064	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
thief	479064	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
assassin	477813	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
assassin	477813	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Assassin uses Infusion: Sun.
checkHit	22.602313764658	35.1
=> chance to hit	19
[LOG]	Assassin loses sight!
checkHit	11.695939678546	35.1
=> chance to hit	0
[LOG]	Stone troll loses sight!
checkHit	22.562633179655	35.1
=> chance to hit	19
[LOG]	Assassin loses sight!
checkHit	21.733473840509	35.1
=> chance to hit	17
[LOG]	Assassin loses sight!
checkHit	11.480596544671	35.1
=> chance to hit	0
[LOG]	Forest troll loses sight!
checkHit	25.325	35.1
=> chance to hit	26
[LOG]	Probably Not loses sight!
[LOG]	Probably Not has been illuminated.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
Make wait background texture 3252 : 1920x1080 (2048, 2048)
[USERCHAT] channel talk	Asharon	tome	couple of drakes :)
Deleting shader 116 (is clone 0)
Wait finished, counted 69219, 1192 ticks
Make wait background texture 502 : 1920x1080 (2048, 2048)
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 116
*p 116: Uniform: 0: 8B50 mapCoord
*p 116: Uniform: 1: 8B52 texCoord
*p 116: Uniform: 2: 8B50 texSize
*p 116: Uniform: 3: 1406 tick
*p 116: Uniform: 4: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 123
*p 123: Uniform: 0: 1406 attenuation
*p 123: Uniform: 1: 8B50 mapCoord
*p 123: Uniform: 2: 8B52 texCoord
*p 123: Uniform: 3: 1406 tick
*p 123: Uniform: 4: 8B5E tex
Cloned shader 104
[SHADER] setting reset param	tick_start	6456063
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(1,7),zoom=0.6]
New GL Shader program 124
*p 124: Uniform: 0: 8B52 color1
*p 124: Uniform: 1: 8B52 color2
*p 124: Uniform: 2: 1406 hide_center
*p 124: Uniform: 3: 1406 npow
*p 124: Uniform: 4: 1406 tick
*p 124: Uniform: 5: 1406 time_factor
*p 124: Uniform: 6: 8B50 xy
*p 124: Uniform: 7: 1406 zoom
*p 124: Uniform: 8: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
New GL Shader program 125
*p 125: Uniform: 0: 1406 aadjust
*p 125: Uniform: 1: 8B52 auraColor
*p 125: Uniform: 2: 1406 auraWidth
*p 125: Uniform: 3: 8B52 bubbleColor
*p 125: Uniform: 4: 1406 ellipsoidalFactor
*p 125: Uniform: 5: 8B50 impact
*p 125: Uniform: 6: 8B51 impact_color
*p 125: Uniform: 7: 1406 impact_tick
*p 125: Uniform: 8: 1406 impact_time
*p 125: Uniform: 9: 1406 oscillationSpeed
*p 125: Uniform: 10: 1406 scrollingSpeed
*p 125: Uniform: 11: 1406 shieldIntensity
*p 125: Uniform: 12: 1406 tick
*p 125: Uniform: 13: 1406 tick_start
*p 125: Uniform: 14: 1406 time_factor
*p 125: Uniform: 15: 1406 wobblingPower
*p 125: Uniform: 16: 1406 wobblingSpeed
*p 125: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	6455902
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
New GL Shader program 126
*p 126: Uniform: 0: 1406 aam
*p 126: Uniform: 1: 8B52 color1
*p 126: Uniform: 2: 8B52 color2
*p 126: Uniform: 3: 1406 hide_center
*p 126: Uniform: 4: 1406 npow
*p 126: Uniform: 5: 1406 tick
*p 126: Uniform: 6: 1406 time_factor
*p 126: Uniform: 7: 8B50 xy
*p 126: Uniform: 8: 1406 zoom
*p 126: Uniform: 9: 8B5E tex
C Map size 30:16 :: 480
C Map seens texture: 530 (60x60)
Loading entities file from memory	/data/zones/old-forest/npcs.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/zones/old-forest/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/zones/old-forest/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
[USERCHAT] channel achievement	Kuroto	tome	Level 10 (Nightmare (Adventure) difficulty)	false	false
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Belevena into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Eilinowen into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data/zones/old-forest/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
C Map size 30:16 :: 480
C Map seens texture: 535 (60x60)
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:1 :: 30
C Map seens texture: 536 (60x60)
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[GAME] Creating FBOs
[ONLINE PROFILE] current character 	Probably Not the level 16 Shalore Paradox Mage
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	28
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	17
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:16 :: 480
C Map seens texture: 596 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/Salsa-Regular.ttf	16
Wait finished, counted 84216, 3068 ticks
[LOG]	#LIGHT_BLUE#You unfold the space time continuum to the start of the time threads!
C Map minimap texture: 711 (50x50; 64x64)
Make wait background texture 826 : 1920x1080 (2048, 2048)
Wait finished, counted 64139, 922 ticks
[LOG]	
[USERCHAT] channel achievement	maximo234	tome	The secret city	false	true
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall3.png
Vault id	1	opens:	4	2	40	40
[USERCHAT] channel talk	Asharon	tome	death dance
[USERCHAT] channel achievement	DeadWreckoning	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	FastSquirrel	tome	Level 10 (Roguelike)	false	false
Server latency	102
[USERCHAT] channel achievement	upsidedownsideup	global	Eye of the storm	false	false
[LOG]	Probably Not casts Haste.
[LOG]	Probably Not speeds up.
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/cloak_behind_01.png
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Loading tile	particles_images/spikes.png
Cloned shader 104
[SHADER] setting reset param	tick_start	6469952
Loading tile	player/elf_male/base_shalore_01.png
Loading tile	player/elf_male/cloak_shoulder_01.png
Loading tile	player/elf_male/feet_04.png
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_16.png
Loading tile	player/elf_male/head_11.png
Loading tile	player/elf_male/hands_02.png
Loading tile	player/elf_male/right_hand_08.png
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
New GL Shader program 127
*p 127: Uniform: 0: 1406 base
*p 127: Uniform: 1: 8B51 color
*p 127: Uniform: 2: 8B50 p2
*p 127: Uniform: 3: 1406 tick
*p 127: Uniform: 4: 1406 time_factor
*p 127: Uniform: 5: 8B5E tex
[USERCHAT] channel achievement	Ausemere	tome	The sky is falling!	false	false
[LOG]	Probably Not casts Grace of the Eternals.
[LOG]	Probably Not speeds up.
[LOG]	Probably Not casts Dimensional Step.
[USERCHAT] channel serial data	Zinovy	tome	541
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	6483572
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[SPELL CRIT %]	12.5
Adding entity	525587	after	516430
[LOG]	Probably Not's warp area effect hits Forest troll for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
[LOG]	Probably Not's warp area effect hits Assassin for #LIGHT_STEEL_BLUE#44 temporal#LAST#, #aaaaaa#41 physical#LAST# (85 total damage).
[LOG]	Probably Not's warp area effect hits Assassin for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
[LOG]	Probably Not's warp area effect hits Stone troll for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
AI took for target	514286	forest troll	::	516430	Probably Not	64	<	100
[TARGET] Passing target	assassin	from	stone troll	to	Probably Not
[TARGET] Passing target	assassin	from	stone troll	to	Probably Not
[TARGET] Passing target	assassin	from	stone troll	to	Probably Not
[TARGET] Passing target	bandit	from	stone troll	to	Probably Not
[TARGET] Passing target	thief	from	stone troll	to	Probably Not
[TARGET] Passing target	thief	from	stone troll	to	Probably Not
[TARGET] Passing target	bandit lord	from	stone troll	to	Probably Not
[TARGET] Passing target	bandit	from	stone troll	to	Probably Not
[TARGET] Passing target	rogue	from	stone troll	to	Probably Not
[TARGET] Passing target	rogue	from	stone troll	to	Probably Not
[TARGET] Passing target	forest troll	from	stone troll	to	Probably Not
[TARGET] Passing target	assassin	from	stone troll	to	Probably Not
[TARGET] Passing target	minotaur	from	stone troll	to	Probably Not
[TARGET] Passing target	minotaur	from	stone troll	to	Probably Not
[TARGET] Passing target	rogue	from	stone troll	to	Probably Not
[TARGET] Passing target	stone troll	from	stone troll	to	Probably Not
[TARGET] Passing target	bandit	from	stone troll	to	Probably Not
[TARGET] Passing target	bandit lord	from	stone troll	to	Probably Not
[TARGET] Passing target	rogue	from	stone troll	to	Probably Not
[TARGET] Passing target	thief	from	stone troll	to	Probably Not
[TARGET] Passing target	thief	from	stone troll	to	Probably Not
[TARGET] Passing target	mountain troll	from	stone troll	to	Probably Not
[TARGET] Passing target	patchwork troll	from	minotaur	to	Probably Not
[TARGET] Passing target	bandit	from	minotaur	to	Probably Not
[TARGET] Passing target	cave troll	from	minotaur	to	Probably Not
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	57.897917036839	6	22.462006559679	26.862006559679	::	1
checkHit	28	26.862006559679
=> chance to hit	53
[LOG]	#UID:514691:0#Forest troll misses #fbd578#Probably Not#LAST#.
mountain troll	514359	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Mountain troll rushes out!
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	52.148772067323	6	22.462006559679	26.862006559679	::	1.2
checkHit	27.5	26.862006559679
=> chance to hit	52
[ATTACK] raw dam	52.148772067323	versus	22.462006559679	0.3	with APR	6
[ATTACK] after armor	36.504140447126
[ATTACK] after range	38
[PHYS CRIT %]	1
[ATTACK] after crit	38
[ATTACK] after mult	45.6
[LOG]	Probably Not is dazed!
[LOG]	#UID:514359:0#Mountain troll hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(46 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:516430:0##fbd578#Probably Not#LAST# hits Mountain troll for #YELLOW#10 light#LAST# damage.
assassin	515416	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
AI took for target	514069	rogue	::	516430	Probably Not	100	<	121
AI took for target	514426	assassin	::	516430	Probably Not	36	<	100
[ATTACK] attacking with	thought-forged steel dagger
[ATTACK] to 	Probably Not	 :: 	23.780686537213	18.724500364161	22.462006559679	16.862006559679	::	1
checkHit	27.5	16.862006559679
=> chance to hit	77
[ATTACJ] dagger accuracy bonus	27.5	16.862006559679	=	1.0531899672016	previous	18.724500364161
[ATTACK] raw dam	23.780686537213	versus	22.462006559679	0.3	with APR	19.720455924397
[ATTACK] after armor	21.039135901932
[ATTACK] after range	26
[PHYS CRIT %]	28.410056065766
[ATTACK] after crit	26
[ATTACK] after mult	26
[LOG]	Probably Not is not dazed anymore.
checkHit	23.4	25.325
=> chance to hit	46
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	24.363442881346	18.724500364161	22.462006559679	26.862006559679	::	0.825
checkHit	27.5	26.862006559679
=> chance to hit	52
[LOG]	#UID:514688:0#Assassin misses #fbd578#Probably Not#LAST#.
bandit lord	514078	dumb ai talents can use	Summon	T_SUMMON
bandit lord	514078	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
bandit lord	514078	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Bandit lord uses Highborn's Bloom.
bandit	514076	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	514076	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
AI took for target	513997	thief	::	516430	Probably Not	100	<	121
rogue	514080	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	514080	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#UID:514688:0#Assassin hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(26 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(6 to time)#LAST#, #YELLOW#0 mind#LAST#, #YELLOW#<8% gloom chance>#LAST# (0 total damage).
[LOG]	#UID:516430:0##fbd578#Probably Not#LAST# hits Assassin for #YELLOW#10 light#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#119 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	obelixyz	tome	The secret city (Roguelike)	false	false
[USERCHAT] channel achievement	Renhir	tome	The Right thing to do (Nightmare (Adventure) difficulty)	false	false
[LOG]	Probably Not casts Repulsion Blast.
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[SPELL CRIT %]	12.5
checkHit	43.695230169647	9.9365417748187
=> chance to hit	95
[KNOCKBACK] from	24	24	over	4
[KNOCKBACK] try	22	28	3
[KNOCKBACK] try	21	28	2	::
[KNOCKBACK] try	20	28	1	::
[KNOCKBACK] try	19	28	0	::
[KNOCKBACK] ok knocked to	19	28	::
[LOG]	Assassin is knocked back!
checkHit	43.695230169647	10.019611664792
=> chance to hit	95
[KNOCKBACK] from	24	24	over	2
[KNOCKBACK] try	23	24	1
[KNOCKBACK] try	22	23	0	::
[KNOCKBACK] ok knocked to	22	23	::
[LOG]	Assassin is knocked back!
checkHit	43.695230169647	10.125920424962
=> chance to hit	95
[KNOCKBACK] from	24	24	over	1
[KNOCKBACK] try	20	24	0
[KNOCKBACK] ok knocked to	20	24	::
[LOG]	Assassin is knocked back!
checkHit	43.695230169647	33.793346537008
=> chance to hit	75
[LOG]	Stone troll resists the knockback!
checkHit	43.695230169647	33.364144490534
=> chance to hit	76
[KNOCKBACK] from	24	24	over	4
[KNOCKBACK] try	26	26	3
[KNOCKBACK] try	27	25	2	::
[KNOCKBACK] try	28	24	1	::
[KNOCKBACK] try	29	23	0	::	true
[LOG]	Mountain troll slams into something solid!
[KNOCKBACK] failsafe knocked to	28	24	::
checkHit	43.695230169647	27.587316895333
=> chance to hit	91
[LOG]	Minotaur resists the knockback!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 128
*p 128: Uniform: 0: 1406 blacken
*p 128: Uniform: 1: 1406 power
*p 128: Uniform: 2: 1406 power_amp
*p 128: Uniform: 3: 1406 power_time
*p 128: Uniform: 4: 8B50 texSize
*p 128: Uniform: 5: 1406 tick
*p 128: Uniform: 6: 8B5E mainfbo
*p 128: Uniform: 7: 8B5E tex
[LOG]	#UID:516430:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#66 physical#LAST# damage.
[LOG]	#UID:516430:0##fbd578#Probably Not#LAST# hits Stone troll for #aaaaaa#74 physical#LAST# damage.
[LOG]	#UID:516430:0##fbd578#Probably Not#LAST# hits Mountain troll for #aaaaaa#74 physical#LAST#, #aaaaaa#18 physical#LAST# (92 total damage).
[LOG]	#UID:516430:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#74 physical#LAST# damage.
[LOG]	#UID:516430:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#74 physical#LAST# damage.
[LOG]	#UID:516430:0##fbd578#Probably Not#LAST# hits Minotaur for #aaaaaa#74 physical#LAST# damage.
[LOG]	Probably Not's warp area effect hits Assassin for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
[LOG]	Probably Not's warp area effect hits Stone troll for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
[LOG]	Probably Not's warp area effect hits Assassin for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#32 physical#LAST# (86 total damage).
[LOG]	Probably Not's warp area effect hits Assassin for #LIGHT_STEEL_BLUE#44 temporal#LAST#, #aaaaaa#41 physical#LAST# (85 total damage).
[LOG]	Probably Not's warp area effect hits Minotaur for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
[LOG]	Probably Not's warp area effect hits Forest troll for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
AI took for target	514623	stone troll	::	516430	Probably Not	4	<	100
AI took for target	514001	cave troll	::	516430	Probably Not	100	<	100
AI took for target	514139	bandit lord	::	516430	Probably Not	64	<	100
assassin	514911	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
assassin	514911	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
[LOG]	
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#125 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[USERCHAT] channel serial data	Ariandes1	tome	170
[LOG]	
[LOG]	Probably Not's warp area effect hits Assassin for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
[LOG]	Probably Not's warp area effect hits Stone troll for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
[LOG]	Probably Not's warp area effect hits Forest troll for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
[LOG]	Probably Not's warp area effect hits Minotaur for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
[LOG]	Probably Not's warp area effect hits Assassin for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#41 physical#LAST# (95 total damage).
[LOG]	Probably Not's warp area effect hits Assassin for #LIGHT_STEEL_BLUE#54 temporal#LAST#, #aaaaaa#32 physical#LAST# (86 total damage).
[LOG]	Patchwork troll uses Blinding Speed.
[LOG]	Patchwork troll speeds up.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
AI took for target	514623	stone troll	::	516430	Probably Not	9	<	100
Deleting shader 120 (is clone 0)
Deleting shader 119 (is clone 0)
Deleting shader 113 (is clone 0)
Deleting shader 112 (is clone 0)
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
AI took for target	514141	thief	::	516430	Probably Not	64	<	121
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
rogue	514069	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
rogue	514069	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
rogue	514067	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
assassin	514426	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
assassin	514426	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Assassin uses Infusion: Regeneration.
[LOG]	Assassin starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 112
*p 112: Uniform: 0: 8B52 beamColor1
*p 112: Uniform: 1: 8B52 beamColor2
*p 112: Uniform: 2: 1406 beamsCount
*p 112: Uniform: 3: 8B52 circleColor
*p 112: Uniform: 4: 1406 circleDescendSpeed
*p 112: Uniform: 5: 1406 circleRotationSpeed
*p 112: Uniform: 6: 1406 noup
*p 112: Uniform: 7: 1406 tick
*p 112: Uniform: 8: 1406 tick_start
*p 112: Uniform: 9: 1406 time_factor
*p 112: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 113
*p 113: Uniform: 0: 8B52 beamColor1
*p 113: Uniform: 1: 8B52 beamColor2
*p 113: Uniform: 2: 1406 beamsCount
*p 113: Uniform: 3: 8B52 circleColor
*p 113: Uniform: 4: 1406 circleDescendSpeed
*p 113: Uniform: 5: 1406 circleRotationSpeed
*p 113: Uniform: 6: 1406 noup
*p 113: Uniform: 7: 1406 tick
*p 113: Uniform: 8: 1406 tick_start
*p 113: Uniform: 9: 1406 time_factor
*p 113: Uniform: 10: 8B5E tex
assassin	514911	dumb ai talents can use	Disarm	T_DISARM
assassin	514911	dumb ai talents can use	Attack	T_ATTACK
assassin	514911	dumb ai talents can use	Sweep	T_SWEEP
assassin	514911	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
assassin	514911	dumb ai talents can use	Dual Strike	T_DUAL_STRIKE
dumb ai uses	T_SWEEP
[LOG]	Assassin uses Sweep.
[ATTACK] attacking with	balanced steel dagger
[ATTACK] to 	Probably Not	 :: 	24.672268217112	19.143337475729	22.462006559679	26.862006559679	::	1.4427188724236
checkHit	30.5	26.862006559679
=> chance to hit	60
[ATTACJ] dagger accuracy bonus	30.5	26.862006559679	=	1.0181899672016	previous	19.143337475729
[ATTACK] raw dam	24.672268217112	versus	22.462006559679	0.3	with APR	19.491554156542
[ATTACK] after armor	21.701815813976
[ATTACK] after range	24
[PHYS CRIT %]	28.710056065766
[ATTACK] after crit	24
[ATTACK] after mult	34.625252938166
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	25.256602005383	19.143337475729	22.462006559679	26.862006559679	::	1.1902430697494
checkHit	30.5	26.862006559679
=> chance to hit	60
[LOG]	#UID:514911:0#Assassin misses #fbd578#Probably Not#LAST#.
[LOG]	Probably Not starts to bleed.
23	30	table: 0x26ab3dd8
24	30	nil
23	29	nil
AI took for target	514430	assassin	::	516430	Probably Not	36	<	100
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
thief	513997	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	513997	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
[LOG]	#UID:514911:0#Assassin hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(35 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:516430:0##fbd578#Probably Not#LAST# hits Assassin for #YELLOW#10 light#LAST# damage.
[LOG]	
[USERCHAT] channel talk	Ausemere	tome	Hard not to love this game when a meteor crashes beside you
Deleting temp shader	resources[amp=0.8,color=vec3(0.57254901960784,229,232),distort=vec2(2,2.5),require_shader=4,speed=100]
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	525588	after	516430
minotaur	514356	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_2
dumb ai uses	T_INFUSION:_WILD_2
[LOG]	Minotaur uses Infusion: Wild.
[LOG]	Minotaur lessens the pain.
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#124 temporal#LAST# damage.
[LOG]	Bleeding from Assassin hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(20 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Probably Not's Temporal Bolt hits Bandit lord for #LIGHT_STEEL_BLUE#151 temporal#LAST# damage.
Make wait background texture 2457 : 1920x1080 (2048, 2048)
Wait finished, counted 70529, 1399 ticks
Make wait background texture 874 : 1920x1080 (2048, 2048)
Cloned shader 104
[SHADER] setting reset param	tick_start	6515463
Cloned shader 125
[SHADER] setting reset param	tick_start	6515220
C Map size 30:16 :: 480
C Map seens texture: 880 (60x60)
Loading entities file from memory	/data/zones/old-forest/npcs.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Deleting shader 104 (is clone 1)
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/zones/old-forest/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/zones/old-forest/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
[USERCHAT] channel achievement	Carl Crøss	tome	Sliders (Exploration mode)	false	true
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing Belevena into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Fireblack into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing Aeridur into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing Eilinowen into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data/zones/old-forest/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
C Map size 30:16 :: 480
C Map seens texture: 849 (60x60)
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 104
[SHADER] setting reset param	tick_start	6517478
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:1 :: 30
C Map seens texture: 852 (60x60)
[GAME] Creating FBOs
[ONLINE PROFILE] current character 	Probably Not the level 16 Shalore Paradox Mage
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	28
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	17
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:16 :: 480
C Map seens texture: 912 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/Salsa-Regular.ttf	16
Wait finished, counted 81937, 2605 ticks
[LOG]	#LIGHT_BLUE#You unfold the space time continuum to the start of the time threads!
C Map minimap texture: 984 (50x50; 64x64)
Make wait background texture 1111 : 1920x1080 (2048, 2048)
Wait finished, counted 133306, 1806 ticks
[TARGET] Passing target	stone troll	from	forest troll	to	Probably Not
[TARGET] Passing target	thief	from	forest troll	to	Probably Not
[TARGET] Passing target	bandit	from	forest troll	to	Probably Not
[TARGET] Passing target	minotaur	from	forest troll	to	Probably Not
[TARGET] Passing target	bandit lord	from	forest troll	to	Probably Not
[TARGET] Passing target	rogue	from	forest troll	to	Probably Not
[TARGET] Passing target	rogue	from	forest troll	to	Probably Not
[TARGET] Passing target	bandit	from	forest troll	to	Probably Not
[TARGET] Passing target	forest troll	from	forest troll	to	Probably Not
[TARGET] Passing target	assassin	from	forest troll	to	Probably Not
[TARGET] Passing target	assassin	from	forest troll	to	Probably Not
[TARGET] Passing target	assassin	from	forest troll	to	Probably Not
[TARGET] Passing target	assassin	from	forest troll	to	Probably Not
[TARGET] Passing target	stone troll	from	forest troll	to	Probably Not
[TARGET] Passing target	assassin	from	forest troll	to	Probably Not
[TARGET] Passing target	forest troll	from	forest troll	to	Probably Not
[TARGET] Passing target	thief	from	forest troll	to	Probably Not
[TARGET] Passing target	assassin	from	forest troll	to	Probably Not
[TARGET] Passing target	rogue	from	forest troll	to	Probably Not
[TARGET] Passing target	bandit	from	forest troll	to	Probably Not
[TARGET] Passing target	bandit lord	from	forest troll	to	Probably Not
[TARGET] Passing target	rogue	from	forest troll	to	Probably Not
[TARGET] Passing target	thief	from	forest troll	to	Probably Not
[TARGET] Passing target	thief	from	forest troll	to	Probably Not
[TARGET] Passing target	minotaur	from	forest troll	to	Probably Not
[TARGET] Passing target	mountain troll	from	forest troll	to	Probably Not
[TARGET] Passing target	patchwork troll	from	stone troll	to	Probably Not
[TARGET] Passing target	bandit	from	forest troll	to	Probably Not
[TARGET] Passing target	cave troll	from	mountain troll	to	Probably Not
[LOG]	
[TARGET] Passing target	forest troll	from	bandit	to	Probably Not
[USERCHAT] channel achievement	mikesjihad	tome	Level 10	false	false
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall3.png
Vault id	1	opens:	4	2	40	40
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	everandea	tome	Orbituary	false	false
[SPELL CRIT %]	12.5
[LOG]	#UID:551033:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#68 physical#LAST# (157 total damage).
[LOG]	#UID:551033:0##fbd578#Probably Not#LAST# hits Forest troll for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#68 physical#LAST# (157 total damage).
assassin	550864	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	550847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	550847	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
AI took for target	550792	assassin	::	551033	Probably Not	36	<	100
assassin	550792	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
assassin	550792	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Assassin uses Infusion: Wild.
[LOG]	Assassin lessens the pain.
AI took for target	550987	assassin	::	551033	Probably Not	81	<	100
assassin	550987	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
assassin	550987	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
AI took for target	551002	assassin	::	551033	Probably Not	25	<	100
assassin	551002	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
assassin	551002	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Assassin uses Infusion: Sun.
checkHit	11.695939678546	35.1
=> chance to hit	0
[LOG]	Stone troll loses sight!
checkHit	22.562633179655	35.1
=> chance to hit	19
[LOG]	Assassin loses sight!
checkHit	22.602313764658	35.1
=> chance to hit	19
[LOG]	Assassin loses sight!
checkHit	25.325	35.1
=> chance to hit	26
[LOG]	Probably Not loses sight!
checkHit	11.480596544671	35.1
=> chance to hit	0
checkHit	21.733473840509	35.1
=> chance to hit	17
[LOG]	Probably Not has been illuminated.
AI took for target	550842	assassin	::	551033	Probably Not	100	<	100
assassin	550842	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
assassin	550842	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
Server latency	103
[USERCHAT] channel achievement	kdvu90	tome	Orcrist (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	johnnyautomatic	tome	The Right thing to do	false	false
[USERCHAT] channel achievement	3lephan7	tome	The Arena	false	false
[LOG]	Probably Not uses Infusion: Wild.
[LOG]	Probably Not is no longer illuminated.
[LOG]	Probably Not recovers sight.
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
[LOG]	Probably Not is cured!
[LOG]	Probably Not lessens the pain.
[USERCHAT] channel achievement	Shadowyfour	global	Vampire crusher	true	false
[USERCHAT] channel achievement	Epizestro	tome	The Arena	false	false
[LOG]	Probably Not activates Secrets of the Eternals.
[LOG]	Dust to Dust is still on cooldown for 2 turns.
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	567507	after	551033
[LOG]	#UID:551033:0##fbd578#Probably Not#LAST# hits Forest troll for #LIGHT_STEEL_BLUE#123 temporal#LAST# damage.
AI took for target	550872	stone troll	::	551033	Probably Not	100	<	100
AI took for target	550865	forest troll	::	551033	Probably Not	81	<	100
rogue	550847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:551033:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#44 physical#LAST# (120 total damage).
[LOG]	#UID:551033:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#69 physical#LAST# (161 total damage).
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#154 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
AI took for target	550987	assassin	::	551033	Probably Not	49	<	100
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#160 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[USERCHAT] channel serial data	Nirion	tome	550
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[CHAT] loaded	welcome	table: 0x411eb8e0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[LOG]	
[USERCHAT] channel achievement	Derikhos	tome	Fool of a Took!	false	false
[CHAT] selected	The first.	function: 0x411ec390	nil
Make wait background texture 6002 : 1920x1080 (2048, 2048)
Cloned shader 104
[SHADER] setting reset param	tick_start	6545582
Cloned shader 125
[SHADER] setting reset param	tick_start	6545435
[USERCHAT] channel achievement	SoJJu	tome	Level 10	false	false
[USERCHAT] channel achievement	Derikhos	tome	Utterly Destroyed	false	false
Deleting shader 104 (is clone 1)
C Map size 30:16 :: 480
C Map seens texture: 502 (60x60)
Loading entities file from memory	/data/zones/old-forest/npcs.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data-ashes-urhrok/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/zones/old-forest/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/zones/old-forest/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Belevena into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Eilinowen into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data/zones/old-forest/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
C Map size 30:16 :: 480
C Map seens texture: 638 (60x60)
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/cloak_behind_01.png
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Loading tile	particles_images/spikes.png
Cloned shader 104
[SHADER] setting reset param	tick_start	6548604
Loading tile	player/elf_male/base_shalore_01.png
Loading tile	player/elf_male/cloak_shoulder_01.png
Loading tile	player/elf_male/feet_04.png
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_16.png
Loading tile	player/elf_male/head_11.png
Loading tile	player/elf_male/hands_02.png
Loading tile	player/elf_male/right_hand_08.png
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:1 :: 30
C Map seens texture: 739 (60x60)
[GAME] Creating FBOs
[ONLINE PROFILE] current character 	Probably Not the level 16 Shalore Paradox Mage
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	28
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	17
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 30:16 :: 480
C Map seens texture: 765 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/Salsa-Regular.ttf	16
Wait finished, counted 86643, 3547 ticks
[LOG]	#LIGHT_BLUE#You select the timeline and re-arrange the universe to your liking!
C Map minimap texture: 891 (50x50; 64x64)
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not uses Infusion: Wild.
[LOG]	Probably Not is no longer illuminated.
[LOG]	Probably Not recovers sight.
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
[LOG]	Probably Not is cured!
[LOG]	Probably Not lessens the pain.
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#70 physical#LAST# (162 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#74 temporal#LAST#, #aaaaaa#70 physical#LAST# (144 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Forest troll for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#70 physical#LAST# (162 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	592990	after	590760
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
minotaur	588616	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_2
dumb ai uses	T_INFUSION:_WILD_2
AI took for target	589170	assassin	::	590760	Probably Not	64	<	100
[LOG]	Probably Not's Temporal Bolt hits Stone troll for #LIGHT_STEEL_BLUE#133 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (165 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#55 physical#LAST# (149 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Stone troll for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (165 total damage).
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
assassin	588815	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
assassin	588815	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
assassin	588953	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
AI took for target	589240	assassin	::	590760	Probably Not	25	<	100
AI took for target	589170	assassin	::	590760	Probably Not	49	<	100
[LOG]	
AI took for target	589084	stone troll	::	590760	Probably Not	49	<	100
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
bandit	588681	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	588681	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#165 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#177 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#76 temporal#LAST#, #aaaaaa#72 physical#LAST# (148 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Forest troll for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#72 physical#LAST# (167 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Forest troll is no longer illuminated.
[LOG]	Forest troll recovers sight.
[LOG]	Assassin is no longer illuminated.
[LOG]	Assassin recovers sight.
[LOG]	
[USERCHAT] channel talk	Umbrall	tome	now you just need the 3000 damage one
Deleting shader 104 (is clone 1)
Deleting shader 108 (is clone 0)
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	592991	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#108 temporal#LAST# damage.
thief	588541	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#137 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel serial data	trucane	tome	512
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#150 temporal#LAST# damage.
[LOG]	Probably Not feels pain again.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#75 temporal#LAST#, #aaaaaa#53 physical#LAST# (128 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#77 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Forest troll for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#72 physical#LAST# (168 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
AI took for target	588815	assassin	::	590760	Probably Not	64	<	100
[LOG]	Probably Not's Temporal Bolt hits Stone troll for #LIGHT_STEEL_BLUE#183 temporal#LAST# damage.
[LOG]	
Server latency	102
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	592992	after	590760
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Forest troll for #{bold}##LIGHT_STEEL_BLUE#230 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Forest troll!#{normal}#
[LOG]	Bandit feels pain again.
[USERCHAT] channel achievement	zambrey	tome	Level 40	true	true
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
assassin	588815	dumb ai talents can activate	Stealth	T_STEALTH
assassin	588815	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Assassin uses Infusion: Regeneration.
[LOG]	Assassin starts regenerating health quickly.
[LOG]	
AI took for target	588616	minotaur	::	590760	Probably Not	81	<	100
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_3.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_3.ogg" : <static>
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
AI took for target	588681	bandit	::	590760	Probably Not	64	<	100
assassin	588953	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
AI took for target	588616	minotaur	::	590760	Probably Not	81	<	100
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Minotaur for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#74 physical#LAST# (171 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#69 physical#LAST# (166 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Stone troll for #LIGHT_STEEL_BLUE#97 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Stone troll!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	588541	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
assassin	588815	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[SPELL CRIT %]	12.5
Adding entity	592993	after	590760
[LOG]	Probably Not's Temporal Bolt hits Forest troll for #LIGHT_STEEL_BLUE#141 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:70:0#Talent Infusion: Wild is ready to use.
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
assassin	588953	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Assassin uses Infusion: Sun.
checkHit	11.262132261497	34
=> chance to hit	0
checkHit	11.292319912729	34
=> chance to hit	0
checkHit	22.49151275994	34
=> chance to hit	22
checkHit	25.325	34
=> chance to hit	29
[LOG]	#ORANGE#Probably Not shrugs off the effect 'Blinded'!
[LOG]	Probably Not has been illuminated.
[LOG]	Assassin deactivates Stealth.
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#174 temporal#LAST# damage.
[LOG]	
checkHit	32.977264895682	29.054885047556
=> chance to hit	58.407345117922
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#181 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	
checkHit	32.977264895682	29.054885047556
=> chance to hit	58.407345117922
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#73 physical#LAST# (170 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	592994	after	590760
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#minotaur nose#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Forest troll for #{bold}##LIGHT_STEEL_BLUE#233 temporal#{normal}##LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Minotaur for #LIGHT_STEEL_BLUE#244 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Minotaur!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Forest troll for #LIGHT_STEEL_BLUE#98 temporal#LAST#, #aaaaaa#74 physical#LAST# (173 total damage).
[LOG]	Probably Not is no longer illuminated.
[LOG]	Forest troll recovers sight.
[LOG]	Forest troll is no longer illuminated.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	592995	after	590760
[LOG]	Probably Not's Temporal Bolt hits Forest troll for #LIGHT_STEEL_BLUE#141 temporal#LAST# damage.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Forest troll for #LIGHT_STEEL_BLUE#147 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Forest troll for #{bold}##LIGHT_STEEL_BLUE#165 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Forest troll!#{normal}#
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
mountain troll	588623	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	52.148772067323	6	22.462006559679	21.131003279839	::	1.2
checkHit	27.5	21.131003279839
=> chance to hit	66
[ATTACK] raw dam	52.148772067323	versus	22.462006559679	0.3	with APR	6
[ATTACK] after armor	36.504140447126
[ATTACK] after range	37
[PHYS CRIT %]	1
[ATTACK] after crit	37
[ATTACK] after mult	44.4
[LOG]	Probably Not is dazed!
[LOG]	#UID:588623:0#Mountain troll hits #fbd578#Probably Not#LAST# for #aaaaaa#44 physical#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #YELLOW#10 light#LAST# damage.
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	
Deleting temp shader	fireflash[]
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	6626847
[USERCHAT] channel achievement	Frensswa	tome	Curse Lifter	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	52.148772067323	6	22.462006559679	11.131003279839	::	1
checkHit	27.5	11.131003279839
=> chance to hit	91
[ATTACK] raw dam	52.148772067323	versus	22.462006559679	0.3	with APR	6
[ATTACK] after armor	36.504140447126
[ATTACK] after range	39
[PHYS CRIT %]	1
[ATTACK] after crit	39
[ATTACK] after mult	39
[LOG]	Probably Not is not dazed anymore.
[LOG]	#UID:588623:0#Mountain troll hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(39 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #YELLOW#10 light#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	
[USERCHAT] channel serial data	sivutuote	tome	540
[USERCHAT] channel achievement	mvpmack	tome	Sliders	false	true
[LOG]	Probably Not casts Dust to Dust.
Deleting shader 122 (is clone 0)
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #LIGHT_STEEL_BLUE#101 temporal#LAST#, #aaaaaa#77 physical#LAST# (178 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Minotaur for #LIGHT_STEEL_BLUE#101 temporal#LAST#, #aaaaaa#77 physical#LAST# (178 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[USERCHAT] channel achievement	SoJJu	tome	The secret city	false	false
[USERCHAT] channel talk	Umbrall	tome	on my other computer I have an ogre mindslayer
Server latency	105
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	592996	after	590760
[LOG]	Probably Not's Temporal Bolt hits Minotaur for #{bold}##LIGHT_STEEL_BLUE#246 temporal#{normal}##LAST# damage.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#minotaur nose#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Minotaur for #LIGHT_STEEL_BLUE#257 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Minotaur!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	52.148772067323	6	22.462006559679	21.131003279839	::	1
checkHit	27.5	21.131003279839
=> chance to hit	66
[ATTACK] raw dam	52.148772067323	versus	22.462006559679	0.3	with APR	6
[ATTACK] after armor	36.504140447126
[ATTACK] after range	37
[PHYS CRIT %]	1
[ATTACK] after crit	37
[ATTACK] after mult	37
[SOUND] loading from	/data/sound/creatures/trolls/troll_moan_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_moan_2.ogg" : <static>
[LOG]	#UID:588623:0#Mountain troll hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(37 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #YELLOW#10 light#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not's Temporal Bolt hits Mountain troll for #LIGHT_STEEL_BLUE#292 temporal#LAST# damage.
[USERCHAT] channel talk	Umbrall	tome	not sure why those aren't synced
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#102 temporal#LAST#, #aaaaaa#77 physical#LAST# (179 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #LIGHT_STEEL_BLUE#102 temporal#LAST#, #aaaaaa#77 physical#LAST# (179 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	52.148772067323	6	22.462006559679	21.131003279839	::	1
checkHit	27.5	21.131003279839
=> chance to hit	66
[LOG]	#UID:588623:0#Mountain troll misses #fbd578#Probably Not#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	
[LOG]	Probably Not folds the space between two points.
Loading tile from tileset	/data/gfx/shockbolt/terrain/wormhole.png
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[SPELL CRIT %]	12.5
Adding entity	593000	after	590760
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	588541	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
Loading tile from tileset	/data/gfx/shockbolt/object/2hmace_steel.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_die_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_die_2.ogg" : <static>
[LOG]	Probably Not's Temporal Bolt hits Mountain troll for #LIGHT_STEEL_BLUE#145 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Mountain troll!#{normal}#
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	76	7.6
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#83 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel serial data	fecesfeaster	tome	493
[USERCHAT] channel talk	Umbrall	tome	but it has 200+ str and consistently hits 3000 with attacks
[USERCHAT] channel achievement	3lephan7	tome	Fool of a Took!	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel achievement	faustbot	tome	Utterly Destroyed	false	false
[USERCHAT] channel achievement	mikesjihad	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	Clockwork Architect	global	Level 10 (Roguelike)	false	false
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Temporal Restoration Field.
[LOG]	Reality asserts itself and forces the wormhole shut.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Reality asserts itself and forces the wormhole shut.
[LOG]	
[USERCHAT] channel achievement	Drakan1506	tome	Utterly Destroyed	false	false
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#11 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel achievement	3lephan7	tome	Utterly Destroyed	false	false
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[USERCHAT] channel serial data	hadeff	tome	529
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel talk	Umbrall	tome	I think like 230 some
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[Identify]	insidious steel greatmaul of projection	true
[LOG]	Probably Not picks up (j.): #00FF80##UID:571194:0#insidious steel greatmaul of projection (132% power, 2 apr)#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
rogue	589554	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.40 gold pieces.
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	
[USERCHAT] channel talk	stuntofthelitter	tome	saves don't sync. Unless you're using steam cloud saves or the like
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
AI took for target	588470	thief	::	590760	Probably Not	100	<	121
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
AI took for target	588476	rogue	::	590760	Probably Not	100	<	121
rogue	588476	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	588476	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
[LOG]	Rogue uses Highborn's Bloom.
[LOG]	Rogue deactivates Stealth.
[LOG]	
[LOG]	Probably Not activates Secrets of the Eternals.
[LOG]	Probably Not casts Precognition.
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[TARGET] Passing target	bandit lord	from	thief	to	Probably Not
[TARGET] Passing target	bandit	from	thief	to	Probably Not
[TARGET] Passing target	rogue	from	thief	to	Probably Not
[TARGET] Passing target	rogue	from	thief	to	Probably Not
[TARGET] Passing target	forest troll	from	thief	to	Probably Not
[TARGET] Passing target	stone troll	from	thief	to	Probably Not
[TARGET] Passing target	bandit	from	thief	to	Probably Not
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[TARGET] Passing target	bandit lord	from	bandit	to	Probably Not
[TARGET] Passing target	rogue	from	bandit	to	Probably Not
[TARGET] Passing target	thief	from	bandit	to	Probably Not
[TARGET] Passing target	patchwork troll	from	bandit	to	Probably Not
[TARGET] Passing target	thief	from	bandit	to	Probably Not
[TARGET] Passing target	bandit	from	bandit	to	Probably Not
[TARGET] Passing target	cave troll	from	bandit	to	Probably Not
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
[LOG]	
Deleting shader 102 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[USERCHAT] channel talk	stuntofthelitter	tome	and even that has issues
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[USERCHAT] channel talk	Umbrall	tome	how do I turn on steam cloud saves?
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#66 physical#LAST# (152 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#66 physical#LAST# (152 total damage).
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
bandit	588405	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	588405	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	588409	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	588409	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Rogue uses Highborn's Bloom.
[LOG]	Rogue deactivates Stealth.
rogue	588476	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Rogue uses Infusion: Wild.
[LOG]	Rogue lessens the pain.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[USERCHAT] channel achievement	v1971	global	Curse Lifter	false	false
[SPELL CRIT %]	12.5
Adding entity	593001	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#120 temporal#LAST# damage.
bandit lord	588468	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
bandit lord	588468	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	588468	dumb ai talents can use	Summon	T_SUMMON
bandit lord	588468	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	588468	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHER_HEAL
[LOG]	Bandit lord uses Gift of the Highborn.
[LOG]	Bandit lord starts regenerating health quickly.
AI took for target	588466	bandit	::	590760	Probably Not	100	<	121
bandit lord	588407	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	588407	dumb ai talents can use	Summon	T_SUMMON
bandit lord	588407	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
bandit lord	588407	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_STEALTH
[LOG]	Bandit lord activates Stealth.
checkHit	32.977264895682	60.950850665204
=> chance to hit	18.457171828779
AI took for target	588405	bandit	::	590760	Probably Not	100	<	100
AI took for target	588409	rogue	::	590760	Probably Not	81	<	100
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#125 temporal#LAST# damage.
[LOG]	
checkHit	32.977264895682	60.950850665204
=> chance to hit	18.457171828779
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#68 physical#LAST# (158 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#68 physical#LAST# (158 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
bandit	588405	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Bandit uses Infusion: Wild.
[LOG]	Bandit lessens the pain.
thief	588326	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	588326	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Thief uses Infusion: Healing.
[LOG]	Thief deactivates Stealth.
[LOG]	Thief receives #LIGHT_GREEN#64 healing#LAST# from Infusion: Healing.
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
thief	588470	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	60.950850665204
=> chance to hit	18.457171828779
AI took for target	588405	bandit	::	590760	Probably Not	81	<	100
bandit	588328	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
bandit	588328	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#134 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
[LOG]	Patchwork troll uses Blinding Speed.
[LOG]	Patchwork troll speeds up.
[LOG]	
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.977264895682	60.950850665204
=> chance to hit	18.457171828779
[USERCHAT] channel talk	stuntofthelitter	tome	right click on the game in your library, go to properties
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#91 temporal#LAST#, #aaaaaa#50 physical#LAST# (141 total damage).
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
rogue	588396	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Rogue uses Highborn's Bloom.
[LOG]	Rogue deactivates Stealth.
bandit lord	588407	dumb ai talents can use	Summon	T_SUMMON
bandit lord	588407	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
bandit lord	588407	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[LOG]	Bandit lord uses Gift of the Highborn.
[LOG]	Bandit lord starts regenerating health quickly.
[LOG]	Bandit lord deactivates Stealth.
bandit	588328	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Patchwork troll rushes out!
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	108.02243854068	15	22.462006559679	21.131003279839	::	1.2
checkHit	50.5	21.131003279839
=> chance to hit	100
[ATTACK] raw dam	108.02243854068	versus	22.462006559679	0.3	with APR	15
[ATTACK] after armor	100.56043198101
[ATTACK] after range	105
[PHYS CRIT %]	1
[ATTACK] after crit	105
[ATTACK] after mult	126
[LOG]	Probably Not is dazed!
[LOG]	#UID:588238:0#Patchwork troll hits #fbd578#Probably Not#LAST# for #aaaaaa#126 physical#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #YELLOW#6 light#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	6707540
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Temporal Bolt.
Server latency	101
Deleting temp shader	shadow_simulacrum[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
[SPELL CRIT %]	12.5
Adding entity	593002	after	590760
[LOG]	Probably Not's Temporal Bolt hits Bandit lord for #LIGHT_STEEL_BLUE#50 temporal#LAST# damage.
AI took for target	588468	bandit lord	::	590760	Probably Not	49	<	100
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
AI took for target	588398	rogue	::	590760	Probably Not	36	<	121
rogue	588398	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
rogue	588398	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	Probably Not's Temporal Bolt hits Bandit lord for #LIGHT_STEEL_BLUE#52 temporal#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	108.02243854068	15	22.462006559679	11.131003279839	::	1
checkHit	50.5	11.131003279839
=> chance to hit	100
[ATTACK] raw dam	108.02243854068	versus	22.462006559679	0.3	with APR	15
[ATTACK] after armor	100.56043198101
[ATTACK] after range	106
[PHYS CRIT %]	1
[ATTACK] after crit	106
[ATTACK] after mult	106
[LOG]	Probably Not is not dazed anymore.
[SOUND] loading from	/data/sound/creatures/trolls/troll_moan_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_moan_1.ogg" : <static>
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Bandit lord!#{normal}#
[LOG]	#UID:588238:0#Patchwork troll hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(106 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #YELLOW#6 light#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	kdvu90	tome	Fear of Fours (Nightmare (Adventure) difficulty)	true	true
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Stone troll for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#74 physical#LAST# (171 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#74 physical#LAST# (171 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Forest troll for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#74 physical#LAST# (171 total damage).
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	108.02243854068	15	22.462006559679	21.131003279839	::	1
checkHit	50.5	21.131003279839
=> chance to hit	100
[ATTACK] raw dam	108.02243854068	versus	22.462006559679	0.3	with APR	15
[ATTACK] after armor	100.56043198101
[ATTACK] after range	108
[PHYS CRIT %]	1
[ATTACK] after crit	108
[ATTACK] after mult	108
[LOG]	#UID:588238:0#Patchwork troll hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(108 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #YELLOW#6 light#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	timerifter	global	Level 10	false	false
[USERCHAT] channel talk	stuntofthelitter	tome	udates tab, steam cloud checkbox
[USERCHAT] channel achievement	pegorix	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	Probably Not casts Time Skip.
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[SPELL CRIT %]	12.5
checkHit	42.955815906116	10.082058106203
=> chance to hit	100
[LOG]	Patchwork troll looks a little pale around the edges.
[LOG]	Patchwork troll has moved forward in time!
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#162 temporal#LAST# damage.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Bandit feels pain again.
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
thief	588470	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_1
dumb ai uses	T_INFUSION:_INSIDIOUS_POISON_1
[LOG]	Thief uses Infusion: Insidious Poison.
Adding entity	593004	after	588470
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Probably Not is poisoned!
[LOG]	Thief's Infusion: Insidious Poison hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(13 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel serial data	wokimeittes	tome	610
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	mrvoils	tome	Level 10 (Exploration mode)	false	false
[SPELL CRIT %]	12.5
Adding entity	593005	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Forest troll for #LIGHT_STEEL_BLUE#137 temporal#LAST# damage.
[LOG]	Insidious Poison from Thief hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(13 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	Probably Not's Temporal Bolt hits Forest troll for #LIGHT_STEEL_BLUE#144 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#151 temporal#LAST# damage.
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
AI took for target	588470	thief	::	590760	Probably Not	4	<	100
[LOG]	
[USERCHAT] channel talk	stuntofthelitter	tome	then make sure they're enabled in tome from the main menu
[USERCHAT] channel serial data	xvalarx	tome	517
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel serial data	Ryosi	tome	591
[USERCHAT] channel achievement	koah	tome	The Arena	false	false
[USERCHAT] channel achievement	jetnerd	tome	Exterminator	false	true
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#101 temporal#LAST#, #aaaaaa#77 physical#LAST# (178 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Forest troll for #LIGHT_STEEL_BLUE#101 temporal#LAST#, #aaaaaa#77 physical#LAST# (178 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Stone troll for #LIGHT_STEEL_BLUE#101 temporal#LAST#, #aaaaaa#77 physical#LAST# (178 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#158 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Bandit lord for #LIGHT_STEEL_BLUE#164 temporal#LAST# damage.
[LOG]	Insidious Poison from Thief hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(13 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	Probably Not's Temporal Bolt hits Stone troll for #LIGHT_STEEL_BLUE#171 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	588466	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	Bandit uses Highborn's Bloom.
[LOG]	Bandit deactivates Stealth.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	25.467167173049	6	22.462006559679	21.131003279839	::	1
checkHit	31	21.131003279839
=> chance to hit	75
[ATTACJ] dagger accuracy bonus	31	21.131003279839	=	1.0493449836008	previous	6
[ATTACK] raw dam	25.467167173049	versus	22.462006559679	0.3	with APR	6.2960699016048
[ATTACK] after armor	17.827017021134
[ATTACK] after range	17
[PHYS CRIT %]	20.456754218803
[ATTACK] after crit	17
[ATTACK] after mult	17
[LOG]	Your time shield crumbles under the damage!
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	255.74418293895	25.574418293895
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[ATTACK] attacking with	insidious steel dagger of erosion
[ATTACK] to 	Probably Not	 :: 	25.467167173049	6	22.462006559679	21.131003279839	::	0.5
checkHit	31	21.131003279839
=> chance to hit	75
[ATTACJ] dagger accuracy bonus	31	21.131003279839	=	1.0493449836008	previous	6
[ATTACK] raw dam	25.467167173049	versus	22.462006559679	0.3	with APR	6.2960699016048
[ATTACK] after armor	17.827017021134
[ATTACK] after range	17
[PHYS CRIT %]	20.456754218803
[ATTACK] after crit	17
[ATTACK] after mult	8.5
[LOG]	Probably Not is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 108
*p 108: Uniform: 0: 8B52 beamColor1
*p 108: Uniform: 1: 8B52 beamColor2
*p 108: Uniform: 2: 1406 beamsCount
*p 108: Uniform: 3: 8B52 circleColor
*p 108: Uniform: 4: 1406 circleDescendSpeed
*p 108: Uniform: 5: 1406 circleRotationSpeed
*p 108: Uniform: 6: 1406 noup
*p 108: Uniform: 7: 1406 tick
*p 108: Uniform: 8: 1406 tick_start
*p 108: Uniform: 9: 1406 time_factor
*p 108: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 119
*p 119: Uniform: 0: 8B52 beamColor1
*p 119: Uniform: 1: 8B52 beamColor2
*p 119: Uniform: 2: 1406 beamsCount
*p 119: Uniform: 3: 8B52 circleColor
*p 119: Uniform: 4: 1406 circleDescendSpeed
*p 119: Uniform: 5: 1406 circleRotationSpeed
*p 119: Uniform: 6: 1406 noup
*p 119: Uniform: 7: 1406 tick
*p 119: Uniform: 8: 1406 tick_start
*p 119: Uniform: 9: 1406 time_factor
*p 119: Uniform: 10: 8B5E tex
[LOG]	Probably Not is poisoned!
[LOG]	
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #YELLOW#10 light#LAST#, #YELLOW#10 light#LAST# (20 total damage).
[LOG]	#UID:588470:0#Thief hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(2 to time)#LAST#, #aaaaaa#15 physical#LAST#, #aaaaaa#8 physical#LAST#, #LIGHT_GREEN#1 nature#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #LIGHT_GREEN#3 nature#LAST# (33 total damage).
[USERCHAT] channel serial data	ghjurx452	tome	493
[USERCHAT] channel achievement	hawksearcher	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	icequeen0	global	Curse Lifter (Nightmare (Adventure) difficulty)	false	true
[LOG]	Probably Not casts Dimensional Step.
[USERCHAT] channel serial data	brettson	tome	645
[USERCHAT] channel achievement	icequeen0	global	Fast Curse Dispel (Nightmare (Adventure) difficulty)	true	true
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
[USERCHAT] channel talk	Asharon	tome	hehe 3000 next goal ^
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not's Temporal Bolt hits Thief for #LIGHT_STEEL_BLUE#178 temporal#LAST# damage.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1093:0#Talent Time Skip is ready to use.
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	Insidious Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#31 healing#LAST# from Temporal Restoration Field.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	Insidious Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#31 healing#LAST# from Temporal Restoration Field.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit lord	588468	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
bandit lord	588468	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	588468	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.977264895682	60.46633936708
=> chance to hit	18.611633908233
thief	588326	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
thief	588324	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
Deleting shader 102 (is clone 1)
Deleting shader 128 (is clone 0)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#76 physical#LAST# (163 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#121 temporal#LAST#, #aaaaaa#92 physical#LAST# (213 total damage).
[USERCHAT] channel talk	Rinekusu	tome	Stunt,  on the Save I sent you i realized that only enemys with ranged moves will aggro me....but not all  do
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	Insidious Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#31 healing#LAST# from Temporal Restoration Field.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
AI took for target	588238	patchwork troll	::	590760	Probably Not	81	<	100
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel talk	Asharon	tome	have 13 levels to go for
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593006	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#167 temporal#LAST# damage.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Probably Not is no longer poisoned.
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#31 healing#LAST# from Temporal Restoration Field.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#15 healing#LAST#.
[USERCHAT] channel talk	Umbrall	tome	also don't set it when you're still in game or save goes bad
[LOG]	
[USERCHAT] channel achievement	deosil	global	Lost in translation	false	true
[USERCHAT] channel talk	stuntofthelitter	tome	word of warning, they were set to off by default in 1.3 because of how badly they royally screwed up saves for some people
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#78 physical#LAST# (166 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Stone troll for #LIGHT_STEEL_BLUE#103 temporal#LAST#, #aaaaaa#78 physical#LAST# (180 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit lord	588468	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
bandit lord	588468	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
thief	588326	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	Patchwork troll slows down.
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#36 healing#LAST# from Temporal Restoration Field.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
[LOG]	Probably Not casts Time Skip.
[SPELL CRIT %]	12.5
checkHit	46.15668732535	22.968802878038
=> chance to hit	100
[LOG]	Patchwork troll has moved forward in time!
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#170 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	588470	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
rogue	588398	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Rogue uses Highborn's Bloom.
[LOG]	
[USERCHAT] channel talk	Umbrall	tome	okay so I shouldn't do that
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1053:0#Talent Dimensional Step is ready to use.
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
rogue	588398	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
[LOG]	Rogue activates Stealth.
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[USERCHAT] channel talk	Umbrall	tome	I can copy manually or something
Server latency	102
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593008	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#143 temporal#LAST# damage.
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Poison from Thief hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
AI took for target	588468	bandit lord	::	590760	Probably Not	81	<	100
bandit lord	588468	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
bandit lord	588468	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[LOG]	Bandit lord uses Summon.
Loading entities file from memory	/data/general/objects/egos/infusions.lua
[TOME ENTITY FILTER] selected Money	71.825110521592	72.5
[TOME ENTITY FILTER] selected basic	66.128085578589	103.5
Loading entities file from memory	/data/general/objects/egos/weapon.lua
[TOME ENTITY FILTER] selected basic	89.31284569898	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	28.859208179838	65.5
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
fight: 	cured leather armour of spell shielding	steel dagger	::	nil	BODY
fight: 	cured leather armour of spell shielding	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	25.459459716212	65.5
[TOME ENTITY FILTER] selected Double Ego	5.0602450313885	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[LOG]	#UID:588468:0#Bandit lord summons Something!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[TARGET] Passing target	thief	from	bandit	to	Probably Not
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[USERCHAT] channel talk	stuntofthelitter	tome	 Rinekusu - I responded to the ticket
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[USERCHAT] channel achievement	Esane	tome	Treasure Hoarder (Roguelike)	false	false
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #{bold}##LIGHT_STEEL_BLUE#176 temporal#{normal}##LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #{bold}##LIGHT_STEEL_BLUE#176 temporal#{normal}##LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #{bold}##LIGHT_STEEL_BLUE#176 temporal#{normal}##LAST#, #{bold}##aaaaaa#121 physical#{normal}##LAST# (297 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #{bold}##LIGHT_STEEL_BLUE#176 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit lord!#{normal}#
[LOG]	Probably Not stops being poisoned.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# receives #LIGHT_GREEN#18 healing#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	588328	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Forest troll for #LIGHT_STEEL_BLUE#106 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#106 temporal#LAST#, #aaaaaa#80 physical#LAST# (187 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Forest troll!#{normal}#
[LOG]	Probably Not has finished recovering.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[USERCHAT] channel achievement	nerchio	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[SPELL CRIT %]	12.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
Adding entity	593106	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Stone troll for #LIGHT_STEEL_BLUE#147 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Stone troll!#{normal}#
[LOG]	The protective shield of Probably Not disappears.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel talk	stuntofthelitter	tome	the problem is that you enabled invulnerability in devmode
[USERCHAT] channel achievement	padwiz	tome	Exterminator	false	false
Deleting temp shader	water[]
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(1,7),zoom=0.6]
Deleting temp shader	tree[]
Deleting temp shader	flames[aam=0.5,color1=vec4(0,0.8,0.5,1),color2=vec4(0,0.8,0.7,1),hide_center=0,npow=5,time_factor=15000,zoom=0.4]
Deleting temp shader	invis_edge[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
Deleting temp shader	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	6789236
[USERCHAT] channel serial data	clay2627	tome	617
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#135 temporal#LAST#, #aaaaaa#103 physical#LAST# (238 total damage).
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[LOG]	
[USERCHAT] channel serial data	gumshoetortis	tome	496
[USERCHAT] channel serial data	Ryosi	tome	568
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel talk	Rinekusu	tome	how does that stop enemys from targeting me?
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593107	after	590760
thief	588324	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	Probably Not's Temporal Bolt hits Patchwork troll for #LIGHT_STEEL_BLUE#164 temporal#LAST# damage.
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[LOG]	Probably Not's Temporal Bolt hits Patchwork troll for #LIGHT_STEEL_BLUE#171 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Patchwork troll for #LIGHT_STEEL_BLUE#179 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not crumbles the resistances of several targets.
[LOG]	Probably Not is flawed.
[LOG]	Patchwork troll is flawed.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
Loading tile from tileset	/data/gfx/talents/flawed_design.png
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[LOG]	
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[LOG]	Probably Not creates a bubble of slow time.
[LOG]	Probably Not slows down.
[LOG]	Patchwork troll slows down.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
[LOG]	Patchwork troll speeds up.
[LOG]	#ORCHID#Patchwork troll has recovered!#LAST#
AI took for target	588238	patchwork troll	::	590760	Probably Not	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	108.02243854068	15	22.462006559679	21.131003279839	::	1
checkHit	50.5	21.131003279839
=> chance to hit	100
[ATTACK] raw dam	108.02243854068	versus	22.462006559679	0.3	with APR	15
[ATTACK] after armor	100.56043198101
[ATTACK] after range	100
[PHYS CRIT %]	1
[ATTACK] after crit	100
[ATTACK] after mult	100
[LOG]	#UID:588238:0#Patchwork troll hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(122 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #YELLOW#7 light#LAST# damage.
thief	593009	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:498:0#Talent Vitality is ready to use.
[LOG]	
[USERCHAT] channel talk	Rinekusu	tome	it never has ever before
[PARTY] error trying to set player, not a member of party: 	588238	patchwork troll
[PARTY] error trying to order, not a member of party: 	588238	patchwork troll
Using cached font	/data/font/Salsa-Mono.ttf	14
[USERCHAT] channel serial data	hadeff	tome	556
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	588326	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Patchwork troll for #LIGHT_STEEL_BLUE#133 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#109 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Patchwork troll!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	
[USERCHAT] channel achievement	Epizestro	tome	Level 10	false	false
[LOG]	Probably Not is no longer flawed.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[USERCHAT] channel talk	stuntofthelitter	tome	*shrug* Try it yourself. Disable that flag and things work fine
[LOG]	Probably Not speeds up.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	122	12.2
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Temporal Restoration Field.
bandit	588328	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#17 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
thief	589556	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	The fabric of time around Probably Not returns to normal.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[USERCHAT] channel achievement	krislawl	tome	The Arena (Roguelike)	false	false
[LOG]	Resting starts...
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
thief	588326	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	588326	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
bandit	588328	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
thief	588326	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	Rested for 10 turns (stop reason: hostile spotted to the north (thief)).
[LOG]	
[USERCHAT] channel achievement	The Spu	tome	Level 10 (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#63 physical#LAST# (149 total damage).
[LOG]	
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
Server latency	113
[USERCHAT] channel achievement	tobisgd	tome	The Arena (Exploration mode)	false	false
[SPELL CRIT %]	12.5
Adding entity	593109	after	590760
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#125 temporal#LAST# damage.
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	589554	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
AI took for target	588328	bandit	::	590760	Probably Not	36	<	121
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#131 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#65 physical#LAST# (155 total damage).
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#149 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[SPELL CRIT %]	12.5
Loading tile from tileset	/data/gfx/shockbolt/object/leather_cured.png
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#91 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#91 temporal#LAST#, #aaaaaa#69 physical#LAST# (160 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the north (cave troll)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Cave troll for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (154 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel talk	KGBMutt	tome	does anything happen when you're getting near your encumbrance limit? or is it just you can move and all of a sudden you cant?
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Cave troll for #{bold}##LIGHT_STEEL_BLUE#142 temporal#{normal}##LAST#, #{bold}##aaaaaa#108 physical#{normal}##LAST# (250 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593110	after	590760
[LOG]	Probably Not's Temporal Bolt hits Cave troll for #LIGHT_STEEL_BLUE#123 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Cave troll for #LIGHT_STEEL_BLUE#129 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel achievement	lusien	tome	The secret city (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Cave troll for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (155 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	
[USERCHAT] channel talk	Gulnar135	tome	What are the 'best' curses to stack? (Doomed)
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593111	after	590760
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Cave troll for #LIGHT_STEEL_BLUE#128 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Cave troll!#{normal}#
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	You pickup 0.40 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	Ran for 4 turns (stop reason: dialog is displayed).
[LOG]	
[USERCHAT] channel achievement	patoloco	tome	The Arena (Roguelike)	false	false
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	
[USERCHAT] channel talk	Umbrall	tome	god clearing derth is obnoxious when 90% of your damage is lightning
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[Identify]	Dairaleg the Sparkstreak	true
[LOG]	Probably Not picks up (p.): #FF7700##UID:571015:0#Dairaleg the Sparkstreak (2 def, 9 armour)#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel achievement	nerchio	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
Deleting shader 97 (is clone 1)
[USERCHAT] channel achievement	dethararjan	global	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	drekmen	tome	Curse Lifter	false	false
[USERCHAT] channel talk	Rinekusu	tome	I think each color of encumberance has a effect but im not sure
[USERCHAT] channel talk	Ariul	tome	man i can hunt zigur patrols for infinite gold and farportal energy
[USERCHAT] channel serial data	windowfruit	tome	473
[USERCHAT] channel achievement	Cabrony	tome	Curse Lifter	false	false
[USERCHAT] channel talk	stuntofthelitter	tome	it only matters when yo uexceed it
[USERCHAT] channel talk	Umbrall	tome	I don't think so
[USERCHAT] channel talk	stuntofthelitter	tome	then you can't move
Server latency	103
[USERCHAT] channel talk	Umbrall	tome	it's just colors
[Identify]	Transmogrification Chest	true
[LORE] learnt	Transmogrification Chest
[USERCHAT] channel achievement	padwiz	tome	Rescuer of the lost	false	false
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	You gain 0.35 gold from the transmogrification of #00FF80##UID:579052:0#quick steel torque of mindblast [power 89]  (5 cooldown)#LAST#.
[LOG]	You gain 0.65 gold from the transmogrification of #00FF80##UID:578842:0#pair of rough leather boots of uncanny dodging (3 def, 1 armour)#LAST#.
[LOG]	You gain 0.98 gold from the transmogrification of #00FF80##UID:578828:0#cured leather armour of stability (2 def, 4 armour)#LAST#.
[LOG]	You gain 12.31 gold from the transmogrification of #FF7700##UID:571015:0#Dairaleg the Sparkstreak (2 def, 9 armour)#LAST#.
[LOG]	You gain 2.25 gold from the transmogrification of #00FF80##UID:578825:0#creative vined mindstar (85% power, 18 apr, mind damage)#LAST#.
[LOG]	You gain 4.00 gold from the transmogrification of #SALMON##UID:578822:0#mossy mindstar 'Coalzephyr' (77% power, 12 apr, nature damage)#LAST#.
[LOG]	You gain 7.46 gold from the transmogrification of #SALMON##UID:578817:0#Swampwrack the iron waraxe (105% power, 2 apr)#LAST#.
[LOG]	You gain 17.50 gold from the transmogrification of #FFD700##UID:578811:0#Golden Three-Edged Sword 'The Truth' (160% power, 9 apr)#LAST#.
[LOG]	You gain 3.71 gold from the transmogrification of #00FF80##UID:578810:0#hateful steel greatsword of phasing (126% power, 9 apr)#LAST#.
[LOG]	You gain 3.36 gold from the transmogrification of #00FF80##UID:571194:0#insidious steel greatmaul of projection (132% power, 2 apr)#LAST#.
[LOG]	You gain 6.59 gold from the transmogrification of #SALMON##UID:578806:0#ash vilestaff 'Ulfyhir' (118% power, 3 apr, darkness element)#LAST#.
[LOG]	You gain 2.05 gold from the transmogrification of #00FF80##UID:578783:0#phase door rune of the duelist (range 7; power 19; dur 5)#LAST#.
[LOG]	You gain 2.10 gold from the transmogrification of #FFFFFF##UID:578780:0#phase door rune (range 10; power 22; dur 4)#LAST#.
[USERCHAT] channel talk	KGBMutt	tome	oh okay
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel serial data	Ironshod	tome	607
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	589556	dumb ai talents can use	Attack	T_ATTACK
thief	589556	dumb ai talents can use	Disarm	T_DISARM
thief	589556	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_HEALING_1
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
rogue	589554	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[USERCHAT] channel talk	KGBMutt	tome	I thought the colors had different effects too
[LOG]	Probably Not casts Precognition.
[LOG]	
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
thief	589556	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert_north.png
Vault id	1	opens:	4	2	40	40
[USERCHAT] channel achievement	Piratejim	tome	I cleared the room of death and all I got was this lousy achievement! (Exploration mode)	true	true
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	6925983
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#70 physical#LAST# (162 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#70 physical#LAST# (162 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	rogue	from	assassin	to	Probably Not
[TARGET] Passing target	thief	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	thief	from	assassin	to	Probably Not
[TARGET] Passing target	rogue	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	bandit	from	assassin	to	Probably Not
[TARGET] Passing target	bandit	from	assassin	to	Probably Not
[TARGET] Passing target	bandit lord	from	assassin	to	Probably Not
assassin	588555	dumb ai talents can activate	Stealth	T_STEALTH
assassin	588555	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
assassin	588555	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
thief	588481	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	588481	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593113	after	590760
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#133 temporal#LAST# damage.
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#139 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
assassin	589095	dumb ai talents can use	Disarm	T_DISARM
assassin	589095	dumb ai talents can use	Attack	T_ATTACK
assassin	589095	dumb ai talents can use	Sweep	T_SWEEP
assassin	589095	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
assassin	589095	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
assassin	589095	dumb ai talents can use	Dual Strike	T_DUAL_STRIKE
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Assassin uses Infusion: Sun.
checkHit	22.617511495168	34
=> chance to hit	22
[LOG]	Assassin loses sight!
checkHit	23.497780943728	34
=> chance to hit	24
checkHit	25.325	34
=> chance to hit	29
[LOG]	Probably Not loses sight!
checkHit	22.422903700989	34
=> chance to hit	22
[LOG]	Probably Not has been illuminated.
thief	588481	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
thief	588627	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	588627	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[USERCHAT] channel achievement	arherion	tome	Are you out of your mind?!	true	true
[LOG]	
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
assassin	589095	dumb ai talents can activate	Stealth	T_STEALTH
assassin	589095	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
bandit	588483	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	588629	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
rogue	588629	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	588553	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
rogue	588553	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
assassin	589095	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	588553	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
assassin	588555	dumb ai talents can activate	Stealth	T_STEALTH
assassin	588555	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_STEALTH
AI took for target	589097	assassin	::	590760	Probably Not	9	<	100
assassin	589097	dumb ai talents can activate	Stealth	T_STEALTH
assassin	589097	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Probably Not is no longer illuminated.
[LOG]	Probably Not recovers sight.
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	46.87867965644
=> chance to hit	26.682449145222
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	
[USERCHAT] channel achievement	fireblade1981	tome	Home sweet home	false	false
[USERCHAT] channel achievement	j_verville	tome	Level 10 (Exploration mode)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	46.87867965644
=> chance to hit	26.682449145222
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#63 physical#LAST# (155 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#92 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#92 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	The fabric of time around Probably Not stabilizes to normal.
[LOG]	
[USERCHAT] channel achievement	upsidedownsideup	global	Treasure Hunter	false	false
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593114	after	590760
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
assassin	588555	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
assassin	588894	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
assassin	588894	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Assassin uses Infusion: Regeneration.
[LOG]	Assassin starts regenerating health quickly.
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#133 temporal#LAST# damage.
[LOG]	Assassin is no longer illuminated.
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
rogue	588629	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#78 temporal#LAST#, #aaaaaa#71 physical#LAST# (149 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#64 physical#LAST# (158 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Lorcanis	tome	Treasure Hunter (Insane (Adventure) difficulty)	false	false
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	593115	after	590760
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
thief	588627	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Probably Not's Temporal Bolt hits Assassin for #{bold}##LIGHT_STEEL_BLUE#198 temporal#{normal}##LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#207 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	
[USERCHAT] channel serial data	diagoe	tome	473
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	588553	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	588481	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	588481	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit lord	588485	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	588485	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
bandit lord	588485	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
Deleting shader 102 (is clone 1)
Server latency	101
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#65 physical#LAST# (151 total damage).
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593116	after	590760
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#130 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	588557	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	588557	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#65 physical#LAST# (152 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	588483	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
AI took for target	588627	thief	::	590760	Probably Not	36	<	100
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593117	after	590760
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
bandit lord	588485	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	588485	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	588481	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Probably Not's Temporal Bolt hits Thief for #LIGHT_STEEL_BLUE#131 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Thief!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#66 physical#LAST# (152 total damage).
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593118	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Bandit lord for #LIGHT_STEEL_BLUE#104 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#131 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	vilyaphoenix	tome	The Arena	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #{bold}##LIGHT_STEEL_BLUE#150 temporal#{normal}##LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #{bold}##LIGHT_STEEL_BLUE#125 temporal#{normal}##LAST#, #{bold}##aaaaaa#114 physical#{normal}##LAST# (239 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
bandit	588557	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Bandit lord stops regenerating health quickly.
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	593119	after	590760
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
rogue	589554	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
bandit lord	588485	dumb ai talents can use	Summon	T_SUMMON
bandit lord	588485	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_1
dumb ai uses	T_SUMMON
[LOG]	Bandit lord uses Summon.
[TOME ENTITY FILTER] selected Ego	23.731894300373	65.5
[TOME ENTITY FILTER] selected basic	78.708326935002	103.5
fight: 	steel dagger	chilling steel dagger	::	nil	MAINHAND
fight: 	steel dagger	chilling steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	9.214631091504	20.5
fight: 	rejuvenating cured leather armour of cold resistance	chilling steel dagger	::	nil	BODY
fight: 	rejuvenating cured leather armour of cold resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	54.661026670402	65.5
[TOME ENTITY FILTER] selected basic	65.926937592432	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[LOG]	Rogue activates Stealth.
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
[LOG]	#UID:588485:0#Bandit lord summons Something!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[TOME ENTITY FILTER] selected basic	85.595176479103	103.5
[TOME ENTITY FILTER] selected Ego	55.27038296982	65.5
fight: 	insidious steel dagger	steel dagger	::	nil	MAINHAND
fight: 	insidious steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	34.122359481785	65.5
fight: 	rough leather armour of fire resistance	steel dagger	::	nil	BODY
fight: 	rough leather armour of fire resistance	insidious steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	90.818224563221	103.5
[TOME ENTITY FILTER] selected Double Ego	16.859501900584	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
[LOG]	Rogue activates Stealth.
checkHit	32.977264895682	39.213203435596
=> chance to hit	37.387195712806
[LOG]	#UID:588485:0#Bandit lord summons Something!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
rogue	588553	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Probably Not's Temporal Bolt hits Bandit lord for #{bold}##LIGHT_STEEL_BLUE#175 temporal#{normal}##LAST# damage.
AI took for target	593120	rogue	::	590760	Probably Not	9	<	121
AI took for target	593135	rogue	::	590760	Probably Not	4	<	121
rogue	593135	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
rogue	593135	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Bandit lord!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#222 temporal#LAST# damage.
[LOG]	
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	6977639
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#72 physical#LAST# (167 total damage).
bandit	588557	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	25.373001952517	6	22.462006559679	21.131003279839	::	1
checkHit	31.5	21.131003279839
=> chance to hit	76
[ATTACJ] dagger accuracy bonus	31.5	21.131003279839	=	1.0518449836008	previous	6
[ATTACK] raw dam	25.373001952517	versus	22.462006559679	0.3	with APR	6.3110699016048
[ATTACK] after armor	17.761101366762
[ATTACK] after range	18
[PHYS CRIT %]	21.356754218803
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] attacking with	insidious steel dagger
[ATTACK] to 	Probably Not	 :: 	25.994778697035	6	22.462006559679	21.131003279839	::	0.5
checkHit	31.5	21.131003279839
=> chance to hit	76
[ATTACJ] dagger accuracy bonus	31.5	21.131003279839	=	1.0518449836008	previous	6
[ATTACK] raw dam	25.994778697035	versus	22.462006559679	0.3	with APR	6.3110699016048
[ATTACK] after armor	18.196345087925
[ATTACK] after range	20
[PHYS CRIT %]	21.356754218803
[ATTACK] after crit	20
[ATTACK] after mult	10
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Probably Not is poisoned!
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #YELLOW#10 light#LAST#, #YELLOW#10 light#LAST# (20 total damage).
[LOG]	#UID:593135:0#Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(18 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(10 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(1 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel talk	Ariul	tome	nn all
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[LOG]	Probably Not casts Repulsion Blast.
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	Rogue shrugs off the critical damage!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 120
*p 120: Uniform: 0: 1406 blacken
*p 120: Uniform: 1: 1406 power
*p 120: Uniform: 2: 1406 power_amp
*p 120: Uniform: 3: 1406 power_time
*p 120: Uniform: 4: 8B50 texSize
*p 120: Uniform: 5: 1406 tick
*p 120: Uniform: 6: 8B5E mainfbo
*p 120: Uniform: 7: 8B5E tex
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(1 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #{bold}##aaaaaa#119 physical#{normal}##LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#71 physical#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(1 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(1 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(1 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	588481	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	588481	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	Probably Not is no longer poisoned.
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	The protective shield of Probably Not disappears.
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[USERCHAT] channel talk	Shibari	tome	Later
[USERCHAT] channel achievement	Vellk	tome	Rescuer of the lost (Exploration mode)	false	true
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	31.154656345186	3.1154656345186
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[USERCHAT] channel achievement	polo1997	tome	The Arena	false	false
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Temporal Restoration Field.
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	589556	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Temporal Restoration Field.
AI took for target	588557	bandit	::	590760	Probably Not	49	<	121
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
rogue	588553	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#4 healing#LAST# from Temporal Restoration Field.
bandit	588557	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[LOG]	Bandit uses Infusion: Regeneration.
[LOG]	Bandit starts regenerating health quickly.
[LOG]	Bandit deactivates Stealth.
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	588481	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	
[USERCHAT] channel serial data	spokeseadog	global	470
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
[LOG]	The fabric of time around Probably Not returns to normal.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Gulnar135	tome	The Arena (Roguelike)	false	false
[SPELL CRIT %]	12.5
Adding entity	593148	after	590760
[LOG]	Probably Not's Temporal Bolt hits Thief for #LIGHT_STEEL_BLUE#123 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
AI took for target	588557	bandit	::	590760	Probably Not	25	<	100
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Thief!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#140 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
AI took for target	588557	bandit	::	590760	Probably Not	16	<	100
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#146 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Bandit!#{normal}#
[LOG]	
Deleting shader 119 (is clone 0)
Deleting shader 108 (is clone 0)
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[Identify]	ash magestaff	true
[LOG]	Probably Not picks up (g.): #FFFFFF##UID:574552:0#ash magestaff (111% power, 3 apr, arcane element)#LAST#.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[Identify]	rough leather armour	true
[LOG]	Probably Not picks up (h.): #FFFFFF##UID:574645:0#rough leather armour (1 def, 2 armour)#LAST#.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
Loading tile from tileset	/data/gfx/shockbolt/object/leather_rough.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_ash.png
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
rogue	588553	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[Identify]	pouch of steel shots	true
[LOG]	Probably Not picks up (h.): #FFFFFF##UID:574631:0#pouch of steel shots (19/19, 124% power, 2 apr)#LAST#.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
Loading tile from tileset	/data/gfx/shockbolt/object/shot_steel.png
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[Identify]	ash longbow	true
[LOG]	Probably Not picks up (h.): #FFFFFF##UID:574588:0#ash longbow#LAST#.
[LOG]	You pickup 0.40 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_ash.png
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
bandit	588483	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the northeast (rogue)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#64 physical#LAST# (145 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593149	after	590760
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#117 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#122 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (155 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	Mancules	tome	Thralless (Roguelike)	false	false
[SPELL CRIT %]	12.5
Adding entity	593150	after	590760
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#128 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Bandit!#{normal}#
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[Identify]	insidious steel waraxe	true
[LOG]	Probably Not picks up (h.): #00FF80##UID:574622:0#insidious steel waraxe (102% power, 3 apr)#LAST#.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
Loading tile from tileset	/data/gfx/shockbolt/object/axe_steel.png
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
Deleting shader 102 (is clone 1)
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[USERCHAT] channel achievement	maximo234	tome	Antimagic!	false	true
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Today is the 1st Wintertide of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel serial data	brettson	tome	504
[LOG]	Probably Not casts Precognition.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
Server latency	103
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	589554	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Resting starts...
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall3.png
Vault id	1	opens:	4	2	40	40
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[USERCHAT] channel achievement	Furoggu	tome	Bringer of Doom (Roguelike)	false	false
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	7028298
[LOG]	Probably Not casts Haste.
[LOG]	Probably Not speeds up.
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/cloak_behind_01.png
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Loading tile	particles_images/spikes.png
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 108
*p 108: Uniform: 0: 8B51 color
*p 108: Uniform: 1: 1406 growthSpeed
*p 108: Uniform: 2: 1406 spikeLength
*p 108: Uniform: 3: 1406 spikeOffset
*p 108: Uniform: 4: 1406 spikeWidth
*p 108: Uniform: 5: 1406 tick
*p 108: Uniform: 6: 1406 tick_start
*p 108: Uniform: 7: 1406 time_factor
*p 108: Uniform: 8: 8B5E displMapTex
*p 108: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	7028969
Loading tile	player/elf_male/base_shalore_01.png
Loading tile	player/elf_male/cloak_shoulder_01.png
Loading tile	player/elf_male/feet_04.png
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_16.png
Loading tile	player/elf_male/head_11.png
Loading tile	player/elf_male/hands_02.png
Loading tile	player/elf_male/right_hand_08.png
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname	shadow_simulacrum[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
New GL Shader program 119
*p 119: Uniform: 0: 1406 base
*p 119: Uniform: 1: 8B51 color
*p 119: Uniform: 2: 8B50 p2
*p 119: Uniform: 3: 1406 tick
*p 119: Uniform: 4: 1406 time_factor
*p 119: Uniform: 5: 8B5E tex
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Grace of the Eternals.
[LOG]	Probably Not speeds up.
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (165 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#80 temporal#LAST#, #aaaaaa#71 physical#LAST# (151 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#53 physical#LAST# (147 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
AI took for target	589404	assassin	::	590760	Probably Not	16	<	100
AI took for target	589493	assassin	::	590760	Probably Not	16	<	100
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	bandit	from	assassin	to	Probably Not
[TARGET] Passing target	thief	from	assassin	to	Probably Not
[TARGET] Passing target	rogue	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
bandit lord	589495	dumb ai talents can use	Summon	T_SUMMON
bandit lord	589495	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit lord	589495	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
bandit lord	589495	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Bandit lord uses Highborn's Bloom.
checkHit	30.207614933986	46.96012672869
=> chance to hit	23.757269858124
rogue	589600	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Rogue uses Highborn's Bloom.
[LOG]	Rogue deactivates Stealth.
AI took for target	589408	assassin	::	590760	Probably Not	9	<	100
assassin	589408	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
assassin	589408	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593151	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#123 temporal#LAST# damage.
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[MARSON-AWOL] Rephased NPC 	584409	thief
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	12.5
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	41.523279873286	9.8627925057198
=> chance to hit	95
[KNOCKBACK] from	32	32	over	2
[KNOCKBACK] try	32	34	1
[LOG]	Assassin slams into something solid!
checkHit	41.523279873286	9.8583295948974
=> chance to hit	95
[KNOCKBACK] from	32	32	over	3
[KNOCKBACK] try	32	33	2
[LOG]	Assassin slams into something solid!
checkHit	41.523279873286	9.5624111156078
=> chance to hit	95
[KNOCKBACK] from	32	32	over	4
[KNOCKBACK] try	32	32	3
checkHit	41.523279873286	9.5612784912964
=> chance to hit	95
[LOG]	Thief resists the knockback!
checkHit	41.523279873286	9.966708371401
=> chance to hit	95
[LOG]	Assassin resists the knockback!
checkHit	41.523279873286	9.8378575388442
=> chance to hit	95
[KNOCKBACK] from	32	32	over	3
[KNOCKBACK] try	31	33	2
[LOG]	Assassin slams into something solid!
checkHit	41.523279873286	10.394608741021
=> chance to hit	95
[KNOCKBACK] from	32	32	over	1
[KNOCKBACK] try	31	35	0
[KNOCKBACK] ok knocked to	31	35	::
[LOG]	Bandit lord is knocked back!
checkHit	41.523279873286	9.8909013420555
=> chance to hit	95
[KNOCKBACK] from	32	32	over	1
[KNOCKBACK] try	30	34	0
[LOG]	Assassin slams into something solid!
checkHit	41.523279873286	9.5230611451734
=> chance to hit	95
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#142 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #aaaaaa#53 physical#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#71 physical#LAST#, #aaaaaa#18 physical#LAST#, #aaaaaa#18 physical#LAST# (106 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#71 physical#LAST#, #aaaaaa#18 physical#LAST# (89 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#71 physical#LAST#, #aaaaaa#18 physical#LAST# (89 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#65 physical#LAST#, #aaaaaa#16 physical#LAST# (81 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#71 physical#LAST#, #aaaaaa#18 physical#LAST# (89 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#71 physical#LAST#, #aaaaaa#18 physical#LAST# (89 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#71 physical#LAST#, #aaaaaa#18 physical#LAST#, #aaaaaa#18 physical#LAST# (106 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #aaaaaa#71 physical#LAST#, #aaaaaa#18 physical#LAST# (89 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
assassin	589493	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	28.399407664324	6	22.462006559679	21.131003279839	::	1
checkHit	33.5	21.131003279839
=> chance to hit	81
[ATTACJ] dagger accuracy bonus	33.5	21.131003279839	=	1.0618449836008	previous	6
[ATTACK] raw dam	28.399407664324	versus	22.462006559679	0.3	with APR	6.3710699016048
[ATTACK] after armor	19.879585365026
[ATTACK] after range	20
[PHYS CRIT %]	21.656754218803
[ATTACK] after crit	20
[ATTACK] after mult	20
assassin	589497	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
assassin	589497	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
[LOG]	Something hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(17 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #YELLOW#9 light#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#149 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#73 physical#LAST# (170 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#97 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#97 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#73 physical#LAST# (166 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#55 physical#LAST# (152 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#155 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	589556	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
thief	589605	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	589605	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
assassin	589497	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Assassin uses Infusion: Regeneration.
[LOG]	Assassin starts regenerating health quickly.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#98 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#98 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit lord!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589602	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
thief	584409	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[LOG]	Thief uses Highborn's Bloom.
[LOG]	Thief deactivates Stealth.
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593152	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#135 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Thief for #LIGHT_STEEL_BLUE#142 temporal#LAST# damage.
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[LOG]	#LIGHT_RED#Bandit steps out from hiding.
[MARSON-AWOL] Rephased NPC 	584343	bandit
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	Korwen	tome	Don't Poosh it!	false	true
[SPELL CRIT %]	12.5
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#148 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#100 temporal#LAST#, #aaaaaa#75 physical#LAST# (175 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#91 temporal#LAST#, #aaaaaa#75 physical#LAST# (166 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#100 temporal#LAST#, #aaaaaa#75 physical#LAST# (175 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#79 temporal#LAST#, #aaaaaa#75 physical#LAST# (154 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#100 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#123 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	
[USERCHAT] channel achievement	Cabrony	tome	Fear me not!	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#153 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
AI took for target	589327	assassin	::	590760	Probably Not	1	<	100
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	24.921869557076	18.934737106868	22.462006559679	21.131003279839	::	1
checkHit	28	21.131003279839
=> chance to hit	68
[LOG]	#UID:589327:0#Assassin misses #fbd578#Probably Not#LAST#.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	24.645504807529	18.934737106868	22.462006559679	21.131003279839	::	0.825
checkHit	28	21.131003279839
=> chance to hit	68
[LOG]	#UID:589327:0#Assassin misses #fbd578#Probably Not#LAST#.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #{bold}##LIGHT_STEEL_BLUE#151 temporal#{normal}##LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #{bold}##LIGHT_STEEL_BLUE#166 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not slows down.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7058474
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	17	1.7
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	Probably Not slows down.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[Identify]	opal	true
[LOG]	Probably Not picks up (w.): #FFFFFF##UID:575993:0#opal#LAST#.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.40 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
Loading tile from tileset	/data/gfx/shockbolt/object/opal.png
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[Identify]	brass lantern	true
[LOG]	Probably Not picks up (A.): #FFFFFF##UID:576038:0#brass lantern#LAST#.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
Loading tile from tileset	/data/gfx/shockbolt/object/lite_brass.png
[LOG]	
[Identify]	rejuvenating steel plate armour of stability	true
[LOG]	Probably Not picks up (l.): #00FF80##UID:576076:0#rejuvenating steel plate armour of stability (4 def, 9 armour)#LAST#.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Temporal Restoration Field.
Loading tile from tileset	/data/gfx/shockbolt/object/plate_steel.png
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	
[Identify]	vision rune of the titan	true
[LOG]	Probably Not picks up (c.): #00FF80##UID:583937:0#vision rune of the titan (radius 9; dur 15; see undead)#LAST#.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
Loading tile from tileset	/data/gfx/shockbolt/object/rune_red.png
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[Identify]	phase door rune of the wizard	true
[LOG]	Probably Not picks up (c.): #00FF80##UID:589608:0#phase door rune of the wizard (range 10; power 30; dur 4)#LAST#.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[Identify]	amethyst	true
[LOG]	Probably Not picks up (B.): #FFFFFF##UID:589603:0#amethyst#LAST#.
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[Identify]	steady rough leather gloves of dexterity (#STATBONUS#)	true
[LOG]	Probably Not picks up (s.): #00FF80##UID:589599:0#steady rough leather gloves of dexterity (+3) (0 def, 1 armour)#LAST#.
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1059:0#Talent Haste is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
Vault id	1	opens:	4	2	40	40
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[Identify]	shielding rune of the duelist	true
[LOG]	Probably Not picks up (d.): #00FF80##UID:589324:0#shielding rune of the duelist (absorb 160 for 4 turns)#LAST#.
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	
[Identify]	prismatic iron mail armour of lightning resistance	true
[LOG]	Probably Not picks up (o.): #00FF80##UID:589320:0#prismatic iron mail armour of lightning resistance (2 def, 4 armour)#LAST#.
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[Identify]	acidic steel shield of lightning resistance (#RESIST#)	true
[LOG]	Probably Not picks up (n.): #00FF80##UID:589396:0#acidic steel shield of lightning resistance (+18%) (6 def, 2 armour, 43 block)#LAST#.
[LOG]	
[Identify]	spiked cured leather armour of temporal resistance	true
[LOG]	Probably Not picks up (p.): #00FF80##UID:589401:0#spiked cured leather armour of temporal resistance (2 def, 4 armour)#LAST#.
[LOG]	
[Identify]	earthen ash magestaff of fate	true
[LOG]	Probably Not picks up (k.): #00FF80##UID:589485:0#earthen ash magestaff of fate (111% power, 3 apr, lightning element)#LAST#.
rogue	589554	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[Identify]	surging ash magestaff of fate	true
[LOG]	Probably Not picks up (l.): #00FF80##UID:589490:0#surging ash magestaff of fate (111% power, 3 apr, fire element)#LAST#.
[LOG]	
[Identify]	enveloping linen cloak of Eldoral	true
[LOG]	Probably Not picks up (w.): #00FF80##UID:589588:0#enveloping linen cloak of Eldoral (7 def, 0 armour)#LAST#.
[LOG]	
[USERCHAT] channel achievement	gallagation	tome	Destroyer of the creation	false	false
[Identify]	mighty ash longbow of power	true
[LOG]	Probably Not picks up (o.): #00FF80##UID:589593:0#mighty ash longbow of power#LAST#.
[LOG]	
[USERCHAT] channel serial data	D_Luke	global	634
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	#00ff00##UID:305:0#Talent Grace of the Eternals is ready to use.
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
Server latency	103
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[USERCHAT] channel achievement	gravesender	tome	Vampire crusher (Roguelike)	true	false
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel serial data	Ryosi	tome	637
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[USERCHAT] channel achievement	Lorcanis	tome	Rescuer of the lost (Insane (Adventure) difficulty)	false	false
Vault id	1	opens:	4	2	40	40
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Probably Not casts Precognition.
[USERCHAT] channel achievement	faustbot	tome	Utterly Destroyed	false	false
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
Vault id	1	opens:	4	2	40	40
[LOG]	Probably Not casts Haste.
[LOG]	Probably Not speeds up.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7090020
[LOG]	Probably Not casts Grace of the Eternals.
[LOG]	Probably Not speeds up.
[USERCHAT] channel achievement	John_Chance	tome	Squadmate	false	false
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	7091442
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (166 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Maulotaur for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (166 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
AI took for target	588184	assassin	::	590760	Probably Not	16	<	100
AI took for target	588266	minotaur	::	590760	Probably Not	9	<	100
assassin	588186	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
assassin	588186	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Assassin uses Infusion: Regeneration.
[LOG]	Assassin starts regenerating health quickly.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593153	after	590760
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Carl Crøss	tome	Brave new world (Exploration mode)	false	true
[USERCHAT] channel achievement	Renhir	tome	Level 20 (Nightmare (Adventure) difficulty)	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not's Temporal Bolt hits Maulotaur for #LIGHT_STEEL_BLUE#149 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	12.5
checkHit	40.895152398714	28.186577717482
=> chance to hit	82
[KNOCKBACK] from	37	37	over	4
[KNOCKBACK] try	37	18	3
[LOG]	Minotaur slams into something solid!
checkHit	40.895152398714	8.3418587107763
=> chance to hit	95
[KNOCKBACK] from	37	37	over	2
[KNOCKBACK] try	37	16	1
[KNOCKBACK] try	37	15	0	::
[KNOCKBACK] ok knocked to	37	15	::
[LOG]	Assassin is knocked back!
checkHit	40.895152398714	15.410690245815
=> chance to hit	95
[KNOCKBACK] from	37	37	over	3
[KNOCKBACK] try	37	17	2
[KNOCKBACK] try	37	16	1	::
[KNOCKBACK] try	37	15	0	::	true
[LOG]	Assassin stops regenerating health quickly.
[LOG]	#CRIMSON#Assassin's beneficial effect was stripped!#LAST#
[LOG]	Maulotaur slams into something solid!
[KNOCKBACK] failsafe knocked to	37	16	::
checkHit	40.895152398714	10.152874531922
=> chance to hit	95
[KNOCKBACK] from	37	37	over	2
[KNOCKBACK] try	36	16	1
[KNOCKBACK] try	35	15	0	::	true
[LOG]	Assassin slams into something solid!
[KNOCKBACK] failsafe knocked to	36	16	::
[LOG]	Probably Not's Temporal Bolt hits Minotaur for #LIGHT_STEEL_BLUE#155 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#70 physical#LAST#, #aaaaaa#18 physical#LAST# (88 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Maulotaur for #aaaaaa#70 physical#LAST#, #aaaaaa#18 physical#LAST#, #aaaaaa#18 physical#LAST# (105 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Minotaur for #aaaaaa#70 physical#LAST#, #aaaaaa#18 physical#LAST# (88 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#70 physical#LAST#, #aaaaaa#18 physical#LAST# (88 total damage).
[ATTACK] attacking with	flaming steel battleaxe of massacre
[ATTACK] to 	Probably Not	 :: 	81.857461806108	2	22.462006559679	21.131003279839	::	1
checkHit	37.5	21.131003279839
=> chance to hit	91
[LOG]	#UID:588266:0#Minotaur misses #fbd578#Probably Not#LAST#.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[USERCHAT] channel achievement	gholan	tome	Treasure Hunter	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#minotaur nose#WHITE#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
assassin	588184	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
assassin	588184	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Maulotaur for #LIGHT_STEEL_BLUE#96 temporal#LAST#, #aaaaaa#73 physical#LAST# (168 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#96 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Minotaur for #LIGHT_STEEL_BLUE#96 temporal#LAST#, #aaaaaa#73 physical#LAST# (168 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Maulotaur!#{normal}#
[ATTACK] attacking with	flaming steel battleaxe of massacre
[ATTACK] to 	Probably Not	 :: 	81.857461806108	2	22.462006559679	21.131003279839	::	1
checkHit	37.5	21.131003279839
=> chance to hit	91
[ATTACK] raw dam	81.857461806108	versus	22.462006559679	0.3	with APR	2
[ATTACK] after armor	61.395455246429
[ATTACK] after range	75
[PHYS CRIT %] axe accuracy bonus	37.5	21.131003279839	=	3.2737993440321
[PHYS CRIT %]	8.8737993440321
[ATTACK] after crit	75
[ATTACK] after mult	75
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Minotaur for #YELLOW#10 light#LAST# damage.
[LOG]	#UID:588266:0#Minotaur hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(75 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(6 to time)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[USERCHAT] channel achievement	Umbrul	tome	Treasure Hunter (Nightmare (Roguelike) difficulty)	false	true
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
assassin	588184	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Assassin uses Infusion: Wild.
[LOG]	Assassin lessens the pain.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593154	after	590760
[ATTACK] attacking with	flaming steel battleaxe of massacre
[ATTACK] to 	Probably Not	 :: 	81.857461806108	2	22.462006559679	21.131003279839	::	1
checkHit	37.5	21.131003279839
=> chance to hit	91
[ATTACK] raw dam	81.857461806108	versus	22.462006559679	0.3	with APR	2
[ATTACK] after armor	61.395455246429
[ATTACK] after range	70
[PHYS CRIT %] axe accuracy bonus	37.5	21.131003279839	=	3.2737993440321
[PHYS CRIT %]	8.8737993440321
[ATTACK] after crit	70
[ATTACK] after mult	70
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Minotaur for #YELLOW#10 light#LAST# damage.
[LOG]	#UID:588266:0#Minotaur hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(70 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(6 to time)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel achievement	Bulshock	tome	Curse Lifter	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#minotaur nose#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Minotaur for #LIGHT_STEEL_BLUE#143 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Minotaur!#{normal}#
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
thief	589556	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#104 temporal#LAST# damage.
[USERCHAT] channel achievement	zambrey	tome	Demonic Invasion	false	true
[LOG]	
[LOG]	Probably Not slows down.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7110318
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[ATTACK] attacking with	steel dagger of vileness
[ATTACK] to 	Probably Not	 :: 	25.370595185744	19.143337475729	22.462006559679	21.131003279839	::	1
checkHit	28.5	21.131003279839
=> chance to hit	69
[ATTACJ] dagger accuracy bonus	28.5	21.131003279839	=	1.0368449836008	previous	19.143337475729
[ATTACK] raw dam	25.370595185744	versus	22.462006559679	0.3	with APR	19.848673431087
[ATTACK] after armor	22.757262057153
[ATTACK] after range	24
[PHYS CRIT %]	29.310056065766
[ATTACK] after crit	45.319660668504
[ATTACK] after mult	45.319660668504
[LOG]	#{bold}##UID:588184:0#Assassin performs a melee critical strike against #fbd578#Probably Not#LAST#!#{normal}#
[ATTACK] attacking with	slime-covered steel dagger
[ATTACK] to 	Probably Not	 :: 	25.66431717657	19.143337475729	22.462006559679	21.131003279839	::	0.825
checkHit	28.5	21.131003279839
=> chance to hit	69
[ATTACJ] dagger accuracy bonus	28.5	21.131003279839	=	1.0368449836008	previous	19.143337475729
[ATTACK] raw dam	25.66431717657	versus	22.462006559679	0.3	with APR	19.848673431087
[ATTACK] after armor	23.050984047979
[ATTACK] after range	27
[PHYS CRIT %]	29.310056065766
[ATTACK] after crit	27
[ATTACK] after mult	22.275
[LOG]	Probably Not slows down.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #YELLOW#9 light#LAST#, #YELLOW#9 light#LAST# (17 total damage).
[LOG]	#UID:588184:0#Assassin hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(45 to time)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #STEEL_BLUE#(4 to time)#LAST#, #DARK_GREEN#0 blight#LAST#, #DARK_GREEN#<8% disease chance>#LAST#, #STEEL_BLUE#(22 to time)#LAST#, #aaaaaa#0 physical#LAST#, #LIGHT_GREEN#(slow 6%)#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#69 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	228.52356871421	22.852356871421
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#32 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	You pickup 1.00 gold pieces.
[LOG]	Probably Not slows down.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Probably Not speeds up.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#32 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#32 healing#LAST# from Temporal Restoration Field.
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[Identify]	steel waraxe	true
[LOG]	Probably Not picks up (n.): #FFFFFF##UID:577790:0#steel waraxe (103% power, 3 apr)#LAST#.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[LOG]	You pickup 2.80 gold pieces.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#32 healing#LAST# from Temporal Restoration Field.
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[Identify]	aquamarine	true
[LOG]	Probably Not picks up (I.): #FFFFFF##UID:587935:0#aquamarine#LAST#.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#32 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	You pickup 2.35 gold pieces.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	
[Identify]	amethyst	true
[LOG]	Probably Not picks up (L.): #FFFFFF##UID:588021:0#amethyst#LAST#.
[LOG]	
[LOG]	You pickup 2.55 gold pieces.
rogue	589554	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[USERCHAT] channel achievement	Shibari	tome	Level 20 (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Drakan1506	tome	Utterly Destroyed	false	false
[LOG]	#00ff00##UID:1059:0#Talent Haste is ready to use.
[LOG]	
[USERCHAT] channel achievement	mikesjihad	tome	The secret city	false	false
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[USERCHAT] channel achievement	fistandantilus	tome	Eye of the storm	false	true
[USERCHAT] channel achievement	Eccentrick	global	Size matters (Nightmare (Roguelike) difficulty)	false	true
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[USERCHAT] channel achievement	vaepner	tome	Level 10	false	false
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[USERCHAT] channel achievement	webadict	tome	The Arena	false	false
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
Server latency	101
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[USERCHAT] channel achievement	jf2l	tome	Level 20	false	true
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:305:0#Talent Grace of the Eternals is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Midget186	tome	The secret city (Roguelike)	false	false
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
Vault id	1	opens:	4	2	40	40
Deleting shader 108 (is clone 1)
[LOG]	Probably Not casts Haste.
[LOG]	Probably Not speeds up.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7147057
[LOG]	Probably Not casts Grace of the Eternals.
[LOG]	Probably Not speeds up.
[USERCHAT] channel achievement	Cabrony	tome	Bringer of Doom	false	false
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	7148274
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[SPELL CRIT %]	12.5
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
thief	589556	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[TARGET] Passing target	rogue	from	bandit lord	to	Probably Not
[TARGET] Passing target	bandit	from	bandit lord	to	Probably Not
[TARGET] Passing target	bandit	from	bandit lord	to	Probably Not
[TARGET] Passing target	rogue	from	bandit lord	to	Probably Not
[TARGET] Passing target	assassin	from	bandit lord	to	Probably Not
[TARGET] Passing target	thief	from	bandit lord	to	Probably Not
[TARGET] Passing target	assassin	from	bandit lord	to	Probably Not
[TARGET] Passing target	assassin	from	bandit lord	to	Probably Not
[TARGET] Passing target	assassin	from	bandit lord	to	Probably Not
thief	589077	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
thief	589077	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	589004	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	589004	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Rogue uses Highborn's Bloom.
[LOG]	Rogue deactivates Stealth.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#72 physical#LAST# (167 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#95 temporal#LAST#, #aaaaaa#72 physical#LAST# (167 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	43.91521137513
=> chance to hit	30.107706120693
[SPELL CRIT %]	12.5
Adding entity	593155	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#131 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#138 temporal#LAST# damage.
AI took for target	589079	bandit lord	::	590760	Probably Not	1	<	100
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	41.494841858865	6	22.462006559679	21.131003279839	::	1
checkHit	44	21.131003279839
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	44	21.131003279839	=	1.1143449836008	previous	6
[ATTACK] raw dam	41.494841858865	versus	22.462006559679	0.3	with APR	6.6860699016048
[ATTACK] after armor	29.046389301205
[ATTACK] after range	34
[PHYS CRIT %]	42.17329950808
[ATTACK] after crit	63.087532445898
[ATTACK] after mult	63.087532445898
[LOG]	#{bold}##UID:589079:0#Bandit lord performs a melee critical strike against #fbd578#Probably Not#LAST#!#{normal}#
[ATTACK] attacking with	acidic steel dagger
[ATTACK] to 	Probably Not	 :: 	41.034695337692	6	22.462006559679	21.131003279839	::	0.5
checkHit	44	21.131003279839
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	44	21.131003279839	=	1.1143449836008	previous	6
[ATTACK] raw dam	41.034695337692	versus	22.462006559679	0.3	with APR	6.6860699016048
[ATTACK] after armor	28.724286736384
[ATTACK] after range	36
[PHYS CRIT %]	42.17329950808
[ATTACK] after crit	66.798563766245
[ATTACK] after mult	33.399281883123
[LOG]	#{bold}##UID:589079:0#Bandit lord performs a melee critical strike against #fbd578#Probably Not#LAST#!#{normal}#
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
checkHit	36.925	47.333333333333
=> chance to hit	24
[LOG]	Probably Not is covered in acid!
bandit	589006	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
thief	589008	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
thief	589008	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#UID:589079:0#Bandit lord hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(63 to time)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #STEEL_BLUE#(33 to time)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #STEEL_BLUE#(4 to time)#LAST#, #GREEN#0 acid#LAST# (0 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #YELLOW#10 light#LAST#, #YELLOW#10 light#LAST# (20 total damage).
Loading tile from tileset	/data/gfx/effects/spellshocked.png
Loading tile from tileset	/data/gfx/talents/acidic_skin.png
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[SPELL CRIT %]	12.5
[LOG]	Probably Not's Temporal Bolt hits Bandit lord for #LIGHT_STEEL_BLUE#144 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#70 physical#LAST# (167 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#74 physical#LAST# (171 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#74 physical#LAST# (171 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#74 physical#LAST# (171 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit lord!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	
[LOG]	Acid Splash from Bandit lord hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(6 to time)#LAST#, #GREEN#0 acid#LAST# (0 total damage).
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	12.5
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	42.757202753645	9.6534100383656
=> chance to hit	95
[KNOCKBACK] from	19	19	over	3
[KNOCKBACK] try	16	30	2
checkHit	42.757202753645	9.6384646947638
=> chance to hit	95
[KNOCKBACK] from	19	19	over	1
[KNOCKBACK] try	15	28	0
[LOG]	Rogue slams into something solid!
checkHit	42.757202753645	9.3553162655794
=> chance to hit	95
[LOG]	Bandit resists the knockback!
checkHit	42.757202753645	9.4380357764284
=> chance to hit	95
[KNOCKBACK] from	19	19	over	2
[KNOCKBACK] try	15	29	1
[KNOCKBACK] try	14	28	0	::	true
[KNOCKBACK] failsafe knocked to	15	29	::
checkHit	42.757202753645	10.132260863515
=> chance to hit	95
[KNOCKBACK] from	19	19	over	1
[KNOCKBACK] try	14	28	0
[LOG]	Assassin slams into something solid!
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #aaaaaa#72 physical#LAST#, #aaaaaa#18 physical#LAST# (91 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #aaaaaa#72 physical#LAST#, #aaaaaa#18 physical#LAST# (91 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#67 physical#LAST#, #aaaaaa#17 physical#LAST# (84 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #aaaaaa#72 physical#LAST#, #aaaaaa#18 physical#LAST# (91 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#72 physical#LAST#, #aaaaaa#18 physical#LAST#, #aaaaaa#18 physical#LAST# (109 total damage).
assassin	588944	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
assassin	588944	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
assassin	588809	dumb ai talents can activate	Stealth	T_STEALTH
assassin	588809	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.977264895682	44.785595851512
=> chance to hit	29.012905595105
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
[LOG]	
[USERCHAT] channel serial data	fistandantilus	tome	549
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Acid Splash from Bandit lord hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(6 to time)#LAST#, #GREEN#0 acid#LAST# (0 total damage).
bandit	589561	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
rogue	589554	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
bandit	589157	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	589157	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	Rogue deactivates Stealth.
[ATTACK] attacking with	flaming steel dagger of erosion
[ATTACK] to 	Probably Not	 :: 	27.492146011081	6	16.862006559679	21.131003279839	::	1
checkHit	31.5	21.131003279839
=> chance to hit	76
[ATTACJ] dagger accuracy bonus	31.5	21.131003279839	=	1.0518449836008	previous	6
[ATTACK] raw dam	27.492146011081	versus	16.862006559679	0.3	with APR	6.3110699016048
[ATTACK] after armor	19.244502207757
[ATTACK] after range	20
[PHYS CRIT %]	21.656754218803
[ATTACK] after crit	20
[ATTACK] after mult	20
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	28.399407664324	6	16.862006559679	21.131003279839	::	0.5
checkHit	31.5	21.131003279839
=> chance to hit	76
[ATTACJ] dagger accuracy bonus	31.5	21.131003279839	=	1.0518449836008	previous	6
[ATTACK] raw dam	28.399407664324	versus	16.862006559679	0.3	with APR	6.3110699016048
[ATTACK] after armor	19.879585365026
[ATTACK] after range	24
[PHYS CRIT %]	21.656754218803
[ATTACK] after crit	24
[ATTACK] after mult	12
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #YELLOW#10 light#LAST#, #YELLOW#10 light#LAST# (20 total damage).
[LOG]	#UID:589159:0#Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(17 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(5 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #STEEL_BLUE#(5 to time)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #STEEL_BLUE#(6 to time)#LAST#, #LIGHT_RED#0 fire#LAST#, #STEEL_BLUE#(10 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593156	after	590760
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#140 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#130 temporal#LAST# damage.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	Acid Splash from Bandit lord hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(5 to time)#LAST#, #GREEN#0 acid#LAST# (0 total damage).
assassin	588809	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
assassin	588538	dumb ai talents can activate	Stealth	T_STEALTH
assassin	588538	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[ATTACK] attacking with	flaming steel dagger of erosion
[ATTACK] to 	Probably Not	 :: 	27.492146011081	6	16.862006559679	21.131003279839	::	1
checkHit	31.5	21.131003279839
=> chance to hit	76
[ATTACJ] dagger accuracy bonus	31.5	21.131003279839	=	1.0518449836008	previous	6
[ATTACK] raw dam	27.492146011081	versus	16.862006559679	0.3	with APR	6.3110699016048
[ATTACK] after armor	19.244502207757
[ATTACK] after range	25
[PHYS CRIT %]	21.656754218803
[ATTACK] after crit	25
[ATTACK] after mult	25
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	28.399407664324	6	16.862006559679	21.131003279839	::	0.5
checkHit	31.5	21.131003279839
=> chance to hit	76
[ATTACJ] dagger accuracy bonus	31.5	21.131003279839	=	1.0518449836008	previous	6
[ATTACK] raw dam	28.399407664324	versus	16.862006559679	0.3	with APR	6.3110699016048
[ATTACK] after armor	19.879585365026
[ATTACK] after range	22
[PHYS CRIT %]	21.656754218803
[ATTACK] after crit	22
[ATTACK] after mult	11
AI took for target	589004	rogue	::	590760	Probably Not	4	<	100
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#140 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #YELLOW#10 light#LAST#, #YELLOW#10 light#LAST# (20 total damage).
[LOG]	#UID:589159:0#Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(25 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(6 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #STEEL_BLUE#(5 to time)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #STEEL_BLUE#(7 to time)#LAST#, #LIGHT_RED#0 fire#LAST#, #STEEL_BLUE#(11 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	
[USERCHAT] channel achievement	Dr. Random	tome	Level 10	false	false
Deleting shader 108 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #{bold}##LIGHT_STEEL_BLUE#148 temporal#{normal}##LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #{bold}##LIGHT_STEEL_BLUE#126 temporal#{normal}##LAST#, #{bold}##aaaaaa#95 physical#{normal}##LAST# (221 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
[LOG]	Probably Not is free from the acid.
[LOG]	
assassin	588535	dumb ai talents can activate	Stealth	T_STEALTH
assassin	588535	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
assassin	588535	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not slows down.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7168240
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
assassin	588535	dumb ai talents can activate	Stealth	T_STEALTH
assassin	588535	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593157	after	590760
[LOG]	Probably Not's Temporal Bolt hits Rogue for #LIGHT_STEEL_BLUE#124 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Rogue!#{normal}#
[LOG]	The protective shield of Probably Not disappears.
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
assassin	588538	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	213.47045357322	21.347045357322
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[USERCHAT] channel achievement	eddparsons	tome	The secret city (Roguelike)	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	Probably Not slows down.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#30 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593158	after	590760
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#30 healing#LAST# from Temporal Restoration Field.
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#147 temporal#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#30 healing#LAST# from Temporal Restoration Field.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
assassin	588535	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
AI took for target	588809	assassin	::	590760	Probably Not	4	<	100
assassin	588809	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Assassin uses Infusion: Sun.
checkHit	22.426024686962	33.2
=> chance to hit	24
[LOG]	Assassin loses sight!
checkHit	25.325	33.2
=> chance to hit	31
[LOG]	Probably Not loses sight!
[LOG]	Probably Not has been illuminated.
[LOG]	
[LOG]	Probably Not uses Infusion: Wild.
[LOG]	Probably Not is no longer illuminated.
[LOG]	Probably Not recovers sight.
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	Probably Not is cured!
[LOG]	Probably Not lessens the pain.
[USERCHAT] channel achievement	TheGrim13	global	Treasure Hunter	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#99 temporal#LAST#, #aaaaaa#68 physical#LAST# (167 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#99 temporal#LAST#, #aaaaaa#75 physical#LAST# (174 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#30 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	12.5
Adding entity	593159	after	590760
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#30 healing#LAST# from Temporal Restoration Field.
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#143 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#150 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	
[LOG]	#00ff00##UID:1059:0#Talent Haste is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	
[LOG]	Probably Not feels pain again.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	12.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #{bold}##LIGHT_STEEL_BLUE#152 temporal#{normal}##LAST#, #{bold}##aaaaaa#115 physical#{normal}##LAST# (267 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[SPELL CRIT %]	12.5
Adding entity	593160	after	590760
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:70:0#Talent Infusion: Wild is ready to use.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#143 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[USERCHAT] channel serial data	Ryosi	tome	463
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[Identify]	sun infusion of the duelist	true
[LOG]	Probably Not picks up (b.): #00FF80##UID:575083:0#sun infusion of the duelist (rad 6; power 31; turns 5; dispells darkness)#LAST#.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
Loading tile from tileset	/data/gfx/shockbolt/object/rune_green.png
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
Server latency	102
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[USERCHAT] channel achievement	j_verville	tome	Curse Lifter (Exploration mode)	false	false
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:305:0#Talent Grace of the Eternals is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	589561	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
Deleting shader 108 (is clone 1)
[USERCHAT] channel achievement	3lephan7	tome	The Arena	false	false
Deleting shader 108 (is clone 1)
[USERCHAT] channel achievement	maximo234	tome	Curse Lifter	false	false
[USERCHAT] channel serial data	Laerte	tome	674
[USERCHAT] channel achievement	sivutuote	tome	Hell has no fury like a demon scorned! (Roguelike)	false	false
[USERCHAT] channel serial data	Elitost	tome	580
[USERCHAT] channel achievement	Letterquake	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel serial data	fecesfeaster	tome	521
Deleting shader 102 (is clone 1)
[USERCHAT] channel achievement	gholan	tome	The secret city	false	false
[USERCHAT] channel achievement	John_Chance	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	blacknaga	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	Scypier	tome	The secret city	false	false
Deleting shader 102 (is clone 1)
[USERCHAT] channel serial data	Curcurior	tome	720
Server latency	103
[USERCHAT] channel serial data	cogsley	tome	651
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	cruel ash starstaff of fate	::	OFFHAND	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	titan's steel ring	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	psionicist's copper ring of time (#RESIST#)	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	Withering Orbs	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	Summertide Phial	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	spellwoven woollen robe	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	thick linen cloak of the Shaloren	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	linen wizard hat 'Radiancepower'	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	Girdle of the Calm Waters	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	rough leather gloves of dexterity (#STATBONUS#)	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	Frost Treads	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	Shard of Crystalized Time	::	nil	HANDS
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7279011
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	cruel ash starstaff of fate	::	OFFHAND	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	titan's steel ring	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	psionicist's copper ring of time (#RESIST#)	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	Withering Orbs	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	Summertide Phial	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	spellwoven woollen robe	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	thick linen cloak of the Shaloren	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	linen wizard hat 'Radiancepower'	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	Girdle of the Calm Waters	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	Frost Treads	::	nil	HANDS
fight: 	steady rough leather gloves of dexterity (#STATBONUS#)	Shard of Crystalized Time	::	nil	HANDS
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7279024
[LOG]	Probably Not wears (replacing #00FF80##UID:579082:0#rough leather gloves of dexterity (+3) (0 def, 1 armour)#LAST#): #00FF80##UID:589599:0#steady rough leather gloves of dexterity (+3) (0 def, 1 armour)#LAST#.
[USERCHAT] channel achievement	Felekar	tome	Don't Poosh it!	false	true
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel achievement	dracolich13	tome	The secret city	false	false
[LOG]	You gain 1.50 gold from the transmogrification of #00FF80##UID:579082:0#rough leather gloves of dexterity (+3) (0 def, 1 armour)#LAST#.
[USERCHAT] channel achievement	Zevious	global	Curse Lifter	false	false
Deleting shader 108 (is clone 1)
Deleting shader 108 (is clone 1)
[USERCHAT] channel achievement	korapshin	tome	A dangerous secret (Roguelike)	false	true
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7302471
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7302488
Loading tile	player/elf_male/right_hand_02.png
[LOG]	You switch your weapons to: #00FF80##UID:579087:0#mighty rough leather sling#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
bandit	589561	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	
[USERCHAT] channel achievement	icequeen0	global	The secret city (Nightmare (Adventure) difficulty)	false	true
fight: 	mighty ash longbow of power	mighty rough leather sling	::	nil	MAINHAND
fight: 	mighty ash longbow of power	titan's steel ring	::	nil	MAINHAND
fight: 	mighty ash longbow of power	psionicist's copper ring of time (#RESIST#)	::	nil	MAINHAND
fight: 	mighty ash longbow of power	Withering Orbs	::	nil	MAINHAND
fight: 	mighty ash longbow of power	Summertide Phial	::	nil	MAINHAND
fight: 	mighty ash longbow of power	spellwoven woollen robe	::	nil	MAINHAND
fight: 	mighty ash longbow of power	thick linen cloak of the Shaloren	::	nil	MAINHAND
fight: 	mighty ash longbow of power	linen wizard hat 'Radiancepower'	::	nil	MAINHAND
fight: 	mighty ash longbow of power	Girdle of the Calm Waters	::	nil	MAINHAND
fight: 	mighty ash longbow of power	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	MAINHAND
fight: 	mighty ash longbow of power	Frost Treads	::	nil	MAINHAND
fight: 	mighty ash longbow of power	Shard of Crystalized Time	::	nil	MAINHAND
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7307565
fight: 	mighty ash longbow of power	titan's steel ring	::	nil	MAINHAND
fight: 	mighty ash longbow of power	psionicist's copper ring of time (#RESIST#)	::	nil	MAINHAND
fight: 	mighty ash longbow of power	Withering Orbs	::	nil	MAINHAND
fight: 	mighty ash longbow of power	Summertide Phial	::	nil	MAINHAND
fight: 	mighty ash longbow of power	spellwoven woollen robe	::	nil	MAINHAND
fight: 	mighty ash longbow of power	thick linen cloak of the Shaloren	::	nil	MAINHAND
fight: 	mighty ash longbow of power	linen wizard hat 'Radiancepower'	::	nil	MAINHAND
fight: 	mighty ash longbow of power	Girdle of the Calm Waters	::	nil	MAINHAND
fight: 	mighty ash longbow of power	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	MAINHAND
fight: 	mighty ash longbow of power	Frost Treads	::	nil	MAINHAND
fight: 	mighty ash longbow of power	Shard of Crystalized Time	::	nil	MAINHAND
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7307578
Loading tile	player/elf_male/right_hand_01.png
[LOG]	Probably Not wears (replacing #00FF80##UID:579087:0#mighty rough leather sling#LAST#): #00FF80##UID:589593:0#mighty ash longbow of power#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
rogue	589554	dumb ai talents can activate	Stealth	T_STEALTH
rogue	589554	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
[LOG]	
[USERCHAT] channel serial data	sivutuote	tome	511
[USERCHAT] channel achievement	Ghihom	tome	Squadmate	false	false
[LOG]	You gain 1.50 gold from the transmogrification of #00FF80##UID:579087:0#mighty rough leather sling#LAST#.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7313581
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7313596
[LOG]	You switch your weapons to: #00FF80##UID:579056:0#cruel ash starstaff of fate (111% power, 3 apr, temporal element)#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel serial data	Ironshod	tome	602
Server latency	102
[USERCHAT] channel achievement	fireblade1981	tome	The secret city	false	false
[USERCHAT] channel serial data	Asharon	tome	774
[USERCHAT] channel talk	DustAngel	tome	where are the level 15-20 shops/towns?
Deleting shader 108 (is clone 1)
Deleting shader 108 (is clone 1)
[USERCHAT] channel serial data	Nirion	tome	548
[USERCHAT] channel serial data	johndrak	tome	596
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[USERCHAT] channel achievement	donerkebab	global	Level 40	true	true
Deleting shader 108 (is clone 1)
Deleting shader 108 (is clone 1)
[USERCHAT] channel achievement	TheGrim13	global	Curse Lifter	false	false
[USERCHAT] channel serial data	fourohbro	tome	597
Deleting shader 108 (is clone 1)
Deleting shader 108 (is clone 1)
[USERCHAT] channel serial data	diagoe	tome	604
fight: 	earthen ash magestaff of fate	cruel ash starstaff of fate	::	OFFHAND	MAINHAND
fight: 	earthen ash magestaff of fate	titan's steel ring	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	psionicist's copper ring of time (#RESIST#)	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	Withering Orbs	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	Summertide Phial	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	spellwoven woollen robe	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	thick linen cloak of the Shaloren	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	linen wizard hat 'Radiancepower'	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	Girdle of the Calm Waters	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	Frost Treads	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	Shard of Crystalized Time	::	nil	MAINHAND
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7356827
fight: 	earthen ash magestaff of fate	titan's steel ring	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	psionicist's copper ring of time (#RESIST#)	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	Withering Orbs	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	Summertide Phial	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	spellwoven woollen robe	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	thick linen cloak of the Shaloren	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	linen wizard hat 'Radiancepower'	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	Girdle of the Calm Waters	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	Frost Treads	::	nil	MAINHAND
fight: 	earthen ash magestaff of fate	Shard of Crystalized Time	::	nil	MAINHAND
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7356840
[LOG]	Probably Not wears (replacing #00FF80##UID:579056:0#cruel ash starstaff of fate (111% power, 3 apr, temporal element)#LAST#): #00FF80##UID:589485:0#earthen ash magestaff of fate (111% power, 3 apr, lightning element)#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Attack	T_ATTACK
thief	589556	dumb ai talents can activate	Stealth	T_STEALTH
thief	589556	dumb ai talents can use	Disarm	T_DISARM
thief	589556	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
rogue	589554	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[USERCHAT] channel talk	killernoobz	tome	Butts
[USERCHAT] channel serial data	helicon	tome	605
[USERCHAT] channel talk	Shibari	tome	Last Hope, Angolwen, and Zigur are the only higher level shops in the west.  Shops restock/upgrade at specific game events.
[USERCHAT] channel talk	imadaman	tome	Huh, so Transmorgification Chest gives you the same amount of gold you'd get from a store?
[LOG]	You gain 3.87 gold from the transmogrification of #00FF80##UID:579056:0#cruel ash starstaff of fate (111% power, 3 apr, temporal element)#LAST#.
[USERCHAT] channel achievement	Jabbuk	global	The Arena	false	false
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
thief	589556	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[LOG]	#00ff00##UID:42:0#Talent Command Staff is ready to use.
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[LOG]	Probably Not casts Command Staff.
Just started the chat, and there's no o.factory_settings
[CHAT] loaded	welcome	table: 0x3632f320
[CHAT] loaded	element_mage	table: 0x31310128
[CHAT] loaded	element_star	table: 0x365c6d88
[CHAT] loaded	element_vile	table: 0x3720cb18
[CHAT] loaded	how_speak	table: 0x28512d48
[CHAT] loaded	which_aspect	table: 0x3be6b018
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	[Star]	nil	element_star
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel achievement	Renhir	tome	Curse Lifter (Nightmare (Adventure) difficulty)	false	false
[CHAT] selected	[Temporal]	function: 0x2d091d88	nil
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7370523
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7370538
(in chat's set_element) state.set_element is 	true
[LOG]	
[LOG]	Resting starts...
rogue	589554	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	#00ff00##UID:42:0#Talent Command Staff is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	Transmogrification Chest	true
[LORE] learnt	Transmogrification Chest
thief	589556	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	You gain 0.02 gold from the transmogrification of #FFFFFF##UID:576038:0#brass lantern#LAST#.
[LOG]	You gain 6.65 gold from the transmogrification of #00FF80##UID:576076:0#rejuvenating steel plate armour of stability (4 def, 9 armour)#LAST#.
[LOG]	You gain 1.64 gold from the transmogrification of #00FF80##UID:589320:0#prismatic iron mail armour of lightning resistance (2 def, 4 armour)#LAST#.
[LOG]	You gain 1.65 gold from the transmogrification of #00FF80##UID:589401:0#spiked cured leather armour of temporal resistance (2 def, 4 armour)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:574645:0#rough leather armour (1 def, 2 armour)#LAST#.
[LOG]	You gain 2.19 gold from the transmogrification of #00FF80##UID:589396:0#acidic steel shield of lightning resistance (+18%) (6 def, 2 armour, 43 block)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:574631:0#pouch of steel shots (19/19, 124% power, 2 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:574588:0#ash longbow#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:577790:0#steel waraxe (103% power, 3 apr)#LAST#.
[LOG]	You gain 2.02 gold from the transmogrification of #00FF80##UID:574622:0#insidious steel waraxe (102% power, 3 apr)#LAST#.
[LOG]	You gain 3.34 gold from the transmogrification of #00FF80##UID:589490:0#surging ash magestaff of fate (111% power, 3 apr, fire element)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:574552:0#ash magestaff (111% power, 3 apr, arcane element)#LAST#.
[LOG]	You gain 2.19 gold from the transmogrification of #00FF80##UID:583937:0#vision rune of the titan (radius 9; dur 15; see undead)#LAST#.
[LOG]	You gain 1.81 gold from the transmogrification of #00FF80##UID:589324:0#shielding rune of the duelist (absorb 160 for 4 turns)#LAST#.
[LOG]	You gain 2.35 gold from the transmogrification of #00FF80##UID:589608:0#phase door rune of the wizard (range 10; power 30; dur 4)#LAST#.
[LOG]	You gain 1.13 gold from the transmogrification of #00FF80##UID:575083:0#sun infusion of the duelist (rad 6; power 31; turns 5; dispells darkness)#LAST#.
[USERCHAT] channel talk	stuntofthelitter	tome	pretty much yes
Server latency	118
Vault id	1	opens:	4	2	40	40
Deleting shader 108 (is clone 1)
[LOG]	Probably Not casts Grace of the Eternals.
[LOG]	Probably Not speeds up.
[LOG]	Probably Not casts Haste.
[LOG]	Probably Not speeds up.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7385746
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	7386967
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (166 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#71 temporal#LAST#, #aaaaaa#60 physical#LAST# (131 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (166 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (166 total damage).
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	bandit lord	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
bandit lord	589461	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
bandit lord	589461	dumb ai talents can use	Summon	T_SUMMON
bandit lord	589461	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	589461	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHER_HEAL
[LOG]	Bandit lord uses Gift of the Highborn.
[LOG]	Bandit lord starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 122
*p 122: Uniform: 0: 8B52 beamColor1
*p 122: Uniform: 1: 8B52 beamColor2
*p 122: Uniform: 2: 1406 beamsCount
*p 122: Uniform: 3: 8B52 circleColor
*p 122: Uniform: 4: 1406 circleDescendSpeed
*p 122: Uniform: 5: 1406 circleRotationSpeed
*p 122: Uniform: 6: 1406 noup
*p 122: Uniform: 7: 1406 tick
*p 122: Uniform: 8: 1406 tick_start
*p 122: Uniform: 9: 1406 time_factor
*p 122: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 128
*p 128: Uniform: 0: 8B52 beamColor1
*p 128: Uniform: 1: 8B52 beamColor2
*p 128: Uniform: 2: 1406 beamsCount
*p 128: Uniform: 3: 8B52 circleColor
*p 128: Uniform: 4: 1406 circleDescendSpeed
*p 128: Uniform: 5: 1406 circleRotationSpeed
*p 128: Uniform: 6: 1406 noup
*p 128: Uniform: 7: 1406 tick
*p 128: Uniform: 8: 1406 tick_start
*p 128: Uniform: 9: 1406 time_factor
*p 128: Uniform: 10: 8B5E tex
AI took for target	589554	rogue	::	590760	Probably Not	25	<	100
assassin	589298	dumb ai talents can activate	Stealth	T_STEALTH
assassin	589298	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.977264895682	46.054885047556
=> chance to hit	27.550520685671
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	neutroncroquet	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[SPELL CRIT %]	13.5
Adding entity	593164	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#130 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Bandit lord for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#96 temporal#LAST#, #aaaaaa#73 physical#LAST# (169 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#96 temporal#LAST#, #aaaaaa#73 physical#LAST# (169 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#96 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#78 temporal#LAST#, #aaaaaa#73 physical#LAST# (150 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
assassin	589298	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
AI took for target	589463	assassin	::	590760	Probably Not	16	<	100
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#143 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Bandit lord for #LIGHT_STEEL_BLUE#143 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Bandit lord!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#121 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	
Deleting shader 108 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	killernoobz	tome	Shibi, i blame you for the fact that as a doomelf i became antimagic and cant use my racials
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#73 physical#LAST# (171 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#73 physical#LAST# (171 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#73 physical#LAST# (171 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#97 temporal#LAST#, #aaaaaa#73 physical#LAST# (171 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
assassin	589377	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
assassin	589377	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
[MARSON-AWOL] Rephased NPC 	584168	bandit
[LOG]	
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
[LOG]	Probably Not retunes the fabric of spacetime.
AI took for target	584168	bandit	::	590760	Probably Not	16	<	121
[LOG]	
[USERCHAT] channel serial data	fistandantilus	tome	487
[USERCHAT] channel achievement	fistandantilus	tome	Utterly Destroyed	false	false
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rogue feels pain again.
assassin	589463	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
assassin	589463	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593165	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#132 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#139 temporal#LAST# damage.
rogue	589554	dumb ai talents can use	Attack	T_ATTACK
rogue	589554	dumb ai talents can use	Switch Place	T_SWITCH_PLACE
dumb ai uses	T_SWITCH_PLACE
[LOG]	Rogue uses Switch Place.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	27.492146011081	6	26.462006559679	21.131003279839	::	0
checkHit	31.5	21.131003279839
=> chance to hit	76
[LOG]	#UID:589554:0#Rogue misses #fbd578#Probably Not#LAST#.
[ATTACK] attacking with	steel dagger of erosion
[ATTACK] to 	Probably Not	 :: 	27.492146011081	6	26.462006559679	21.131003279839	::	0
checkHit	31.5	21.131003279839
=> chance to hit	76
[LOG]	#UID:589554:0#Rogue misses #fbd578#Probably Not#LAST#.
assassin	589463	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Assassin uses Infusion: Wild.
[LOG]	Assassin lessens the pain.
[LOG]	
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#74 physical#LAST# (162 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#98 temporal#LAST#, #aaaaaa#74 physical#LAST# (172 total damage).
AI took for target	584168	bandit	::	590760	Probably Not	16	<	121
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	
[USERCHAT] channel talk	imadaman	tome	Sweet. Got it from the boss-troll of the starting forest.
Deleting shader 108 (is clone 1)
Deleting shader 120 (is clone 0)
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not slows down.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 108
[SHADER] setting reset param	tick_start	7407895
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
[MARSON-AWOL] Rephased NPC 	584394	thief
[TARGET] Passing target	thief	from	bandit	to	Probably Not
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
[SPELL CRIT %]	13.5
checkHit	42.465810726052	9.2583757316899
=> chance to hit	95
[KNOCKBACK] from	15	15	over	1
[KNOCKBACK] try	17	34	0
[KNOCKBACK] ok knocked to	17	34	::
checkHit	42.465810726052	7.507278541075
=> chance to hit	95
[KNOCKBACK] from	15	15	over	2
[KNOCKBACK] try	16	34	1
[KNOCKBACK] try	17	35	0	::
[KNOCKBACK] ok knocked to	17	35	::
checkHit	42.465810726052	9.9421656991861
=> chance to hit	95
[KNOCKBACK] from	15	15	over	3
[KNOCKBACK] try	16	33	2
[KNOCKBACK] try	17	34	1	::	true
[LOG]	Assassin slams into something solid!
[KNOCKBACK] failsafe knocked to	16	33	::
checkHit	42.465810726052	10.243743356697
=> chance to hit	95
[KNOCKBACK] from	15	15	over	4
[KNOCKBACK] try	15	32	3
[KNOCKBACK] try	15	33	2	::
[KNOCKBACK] try	15	34	1	::
[KNOCKBACK] try	15	35	0	::
[KNOCKBACK] ok knocked to	15	35	::
[LOG]	Assassin is knocked back!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 120
*p 120: Uniform: 0: 1406 blacken
*p 120: Uniform: 1: 1406 power
*p 120: Uniform: 2: 1406 power_amp
*p 120: Uniform: 3: 1406 power_time
*p 120: Uniform: 4: 8B50 texSize
*p 120: Uniform: 5: 1406 tick
*p 120: Uniform: 6: 8B5E mainfbo
*p 120: Uniform: 7: 8B5E tex
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#55 physical#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #aaaaaa#61 physical#LAST#, #aaaaaa#15 physical#LAST# (76 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#72 physical#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #aaaaaa#72 physical#LAST#, #aaaaaa#18 physical#LAST# (90 total damage).
[LOG]	The fabric of time around Probably Not stabilizes to normal.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
thief	584394	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	584394	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593166	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#120 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#99 temporal#LAST#, #aaaaaa#58 physical#LAST# (157 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
AI took for target	584394	thief	::	590760	Probably Not	16	<	100
[LOG]	
[USERCHAT] channel serial data	Ryosi	tome	527
[USERCHAT] channel talk	Shibari	tome	Only thing you can blame me for is their awesome first and third racials, SORRY :p.
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Probably Not slows down.
bandit	584168	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[ATTACK] attacking with	arcing steel dagger
[ATTACK] to 	Probably Not	 :: 	26.306422168733	6	26.462006559679	21.131003279839	::	1
checkHit	30.5	21.131003279839
=> chance to hit	74
[ATTACJ] dagger accuracy bonus	30.5	21.131003279839	=	1.0468449836008	previous	6
[ATTACK] raw dam	26.306422168733	versus	26.462006559679	0.33	with APR	6.2810699016048
[ATTACK] after armor	17.625302853051
[ATTACK] after range	20
[PHYS CRIT %]	19.856754218803
[ATTACK] after crit	20
[ATTACK] after mult	20
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	25.734858180679	6	26.462006559679	21.131003279839	::	0.5
checkHit	30.5	21.131003279839
=> chance to hit	74
[LOG]	#UID:584394:0#Thief misses #fbd578#Probably Not#LAST#.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #YELLOW#10 light#LAST# damage.
[LOG]	#UID:584394:0#Thief hits #fbd578#Probably Not#LAST# for #aaaaaa#20 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST# (27 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593167	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#134 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Thief for #LIGHT_STEEL_BLUE#120 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Thief!#{normal}#
[LOG]	
[USERCHAT] channel serial data	sivutuote	tome	507
Deleting shader 108 (is clone 1)
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[Identify]	iron greatsword	true
[LOG]	Probably Not picks up (g.): #FFFFFF##UID:583529:0#iron greatsword (113% power, 1 apr)#LAST#.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 1.00 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[Identify]	steel longsword	true
[LOG]	Probably Not picks up (h.): #FFFFFF##UID:575725:0#steel longsword (111% power, 3 apr)#LAST#.
[LOG]	You pickup 0.40 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[Identify]	quiver of ash arrows of erosion	true
[LOG]	Probably Not picks up (i.): #00FF80##UID:575669:0#quiver of ash arrows of erosion (16/16, 119% power, 7 apr)#LAST#.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_ash.png
Loading tile from tileset	/data/gfx/shockbolt/object/sword_steel.png
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[Identify]	steel battleaxe of daylight	true
[LOG]	Probably Not picks up (g.): #00FF80##UID:575653:0#steel battleaxe of daylight (118% power, 2 apr)#LAST#.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_steel.png
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.40 gold pieces.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[Identify]	scorching brass lantern of health	true
[LOG]	Probably Not picks up (B.): #00FF80##UID:589553:0#scorching brass lantern of health#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[Identify]	healing infusion of the titan	true
[LOG]	Probably Not picks up (a.): #00FF80##UID:589559:0#healing infusion of the titan (heal 61)#LAST#.
[LOG]	#00ff00##UID:1059:0#Talent Haste is ready to use.
[LOG]	
[Identify]	balanced steel longsword of erosion	true
[LOG]	Probably Not picks up (j.): #00FF80##UID:589565:0#balanced steel longsword of erosion (111% power, 3 apr)#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[USERCHAT] channel achievement	Synthalys	tome	Eye of the storm	false	false
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	
[LOG]	Resting starts...
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
assassin	589746	dumb ai talents can use	Disarm	T_DISARM
assassin	589746	dumb ai talents can use	Attack	T_ATTACK
assassin	589746	dumb ai talents can use	Sweep	T_SWEEP
assassin	589746	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
assassin	589746	dumb ai talents can use	Dual Strike	T_DUAL_STRIKE
dumb ai uses	T_SWEEP
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#00ff00##UID:305:0#Talent Grace of the Eternals is ready to use.
[LOG]	Rested for 26 turns (stop reason: all resources and life at maximum).
[LOG]	
Vault id	1	opens:	4	2	40	40
[Identify]	insidious steel battleaxe of massacre	true
[LOG]	Probably Not picks up (h.): #00FF80##UID:589304:0#insidious steel battleaxe of massacre (137% power, 2 apr)#LAST#.
[LOG]	
[Identify]	cruel ash vilestaff of might	true
[LOG]	Probably Not picks up (h.): #00FF80##UID:589309:0#cruel ash vilestaff of might (111% power, 3 apr, acid element)#LAST#.
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[Identify]	topaz	true
[LOG]	Probably Not picks up (B.): #FFFFFF##UID:589380:0#topaz#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[Identify]	manaburning steel mace of projection	true
[LOG]	Probably Not picks up (n.): #00FF80##UID:589385:0#manaburning steel mace of projection (109% power, 3 apr)#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel achievement	Carl Crøss	tome	Pyromancer (Exploration mode)	false	true
[Identify]	wild infusion of the sneak	true
[LOG]	Probably Not picks up (c.): #00FF80##UID:589468:0#wild infusion of the sneak (resist 12%; cure magical)#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[Identify]	healing infusion of the sneak	true
[LOG]	Probably Not picks up (a.): #00FF80##UID:589472:0#healing infusion of the sneak (heal 58)#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[Identify]	titan's steel ring of tenacity	true
[LOG]	Probably Not picks up (j.): #00FF80##UID:589571:0#titan's steel ring of tenacity#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[Identify]	cleansing steel plate armour of lightning resistance	true
[LOG]	Probably Not picks up (s.): #00FF80##UID:589576:0#cleansing steel plate armour of lightning resistance (4 def, 9 armour)#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
assassin	589746	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
Server latency	102
[USERCHAT] channel achievement	bormac	global	Level 10	false	false
assassin	589746	dumb ai talents can use	Disarm	T_DISARM
assassin	589746	dumb ai talents can use	Attack	T_ATTACK
assassin	589746	dumb ai talents can use	Sweep	T_SWEEP
assassin	589746	dumb ai talents can use	Dual Strike	T_DUAL_STRIKE
dumb ai uses	T_ATTACK
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[USERCHAT] channel achievement	Varlx	tome	The secret city	false	false
[USERCHAT] channel talk	killernoobz	tome	i also blame you for the archers
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
Deleting shader 108 (is clone 1)
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
Vault id	1	opens:	4	2	40	40
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel talk	Shibari	tome	Not it
[SPELL CRIT %]	13.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[TARGET] Passing target	maulotaur	from	assassin	to	Probably Not
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[TARGET] Passing target	stone troll	from	assassin	to	Probably Not
[TARGET] Passing target	mountain troll	from	assassin	to	Probably Not
[TARGET] Passing target	forest troll	from	assassin	to	Probably Not
[TARGET] Passing target	thief	from	assassin	to	Probably Not
[TARGET] Passing target	bandit	from	assassin	to	Probably Not
[TARGET] Passing target	bandit	from	assassin	to	Probably Not
[TARGET] Passing target	thief	from	assassin	to	Probably Not
[TARGET] Passing target	bandit lord	from	assassin	to	Probably Not
[TARGET] Passing target	rogue	from	assassin	to	Probably Not
[TARGET] Passing target	rogue	from	assassin	to	Probably Not
[TARGET] Passing target	cave troll	from	assassin	to	Probably Not
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #{bold}##LIGHT_STEEL_BLUE#133 temporal#{normal}##LAST#, #{bold}##aaaaaa#101 physical#{normal}##LAST# (233 total damage).
maulotaur	588606	dumb ai talents can use	Flame	T_FLAME
maulotaur	588606	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_2
maulotaur	588606	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAME
[SPELL CRIT %]	1.6
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[]
New GL Shader program 129
*p 129: Uniform: 0: 1406 explosion_time_factor
*p 129: Uniform: 1: 1406 is_exploding
*p 129: Uniform: 2: 1406 projectile_time_factor
*p 129: Uniform: 3: 1406 tick
*p 129: Uniform: 4: 1406 tick_start
*p 129: Uniform: 5: 1406 trail_length
*p 129: Uniform: 6: 8B5E tex
Adding entity	593170	after	588606
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 130
*p 130: Uniform: 0: 1406 explosion_time_factor
*p 130: Uniform: 1: 1406 is_exploding
*p 130: Uniform: 2: 1406 projectile_time_factor
*p 130: Uniform: 3: 1406 tick
*p 130: Uniform: 4: 1406 tick_start
*p 130: Uniform: 5: 1406 trail_length
*p 130: Uniform: 6: 8B5E tex
[SHADER] setting reset param	tick_start	7462230
assassin	588804	dumb ai talents can activate	Stealth	T_STEALTH
assassin	588804	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
assassin	588804	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[USERCHAT] channel achievement	dracolich13	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	Asharon	tome	Clone War	false	false
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	7465895
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593171	after	590760
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#133 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	588153	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	40.40197705603
=> chance to hit	35.329473347387
rogue	587896	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel serial data	Ryosi	tome	527
maulotaur	588606	dumb ai talents can use	Flame	T_FLAME
maulotaur	588606	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_2
maulotaur	588606	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FIREFLASH
[LOG]	Maulotaur casts Fireflash.
[SPELL] friendly fire chance	100
[SPELL CRIT %]	1.6
Adding entity	593172	after	588606
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	46.96012672869
=> chance to hit	26.599944223323
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Maulotaur for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (165 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (165 total damage).
[SOUND] loading from	/data/sound/talents/fireflash.lua	:=:	/data/sound/talents/fireflash.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/fireflash.ogg" : <static>
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
Cloned shader 130
[SHADER] setting reset param	tick_start	7475259
[LOG]	Maulotaur's Fireflash hits Something for #LIGHT_RED#91 fire#LAST# damage.
[LOG]	Maulotaur's Fireflash hits Maulotaur for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Maulotaur's Fireflash hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(93 to time)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
assassin	588804	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
assassin	588804	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_WILD_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel achievement	gholan	tome	Eye of the storm	false	false
[USERCHAT] channel achievement	dathias	tome	Destroyer of the creation (Exploration mode)	false	true
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593173	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Maulotaur for #LIGHT_STEEL_BLUE#129 temporal#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	6.3598270319759	0	26.462006559679	21.131003279839	::	1
checkHit	20	21.131003279839
=> chance to hit	48
[ATTACK] raw dam	6.3598270319759	versus	26.462006559679	0.33	with APR	0
[ATTACK] after armor	4.2610841114239
[ATTACK] after range	4
[PHYS CRIT %]	0.6
[ATTACK] after crit	4
[ATTACK] after mult	4
[LOG]	#UID:588606:0#Maulotaur hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(4 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Maulotaur for #YELLOW#10 light#LAST# damage.
bandit	588061	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[USERCHAT] channel talk	killernoobz	tome	who do i blame for their awesomeness and supercoolness?
[LOG]	Probably Not casts Dust to Dust.
Deleting shader 130 (is clone 1)
Deleting shader 108 (is clone 1)
[SPELL CRIT %]	13.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#minotaur nose#WHITE#.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Maulotaur for #LIGHT_STEEL_BLUE#96 temporal#LAST#, #aaaaaa#72 physical#LAST# (168 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#80 temporal#LAST#, #aaaaaa#61 physical#LAST# (141 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Maulotaur!#{normal}#
[LOG]	
[USERCHAT] channel achievement	HJFudge	tome	Curse Lifter (Roguelike)	false	false
assassin	588804	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593174	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#110 temporal#LAST# damage.
assassin	588804	dumb ai talents can use	Disarm	T_DISARM
assassin	588804	dumb ai talents can use	Attack	T_ATTACK
assassin	588804	dumb ai talents can use	Sweep	T_SWEEP
assassin	588804	dumb ai talents can use	Dual Strike	T_DUAL_STRIKE
dumb ai uses	T_SWEEP
[LOG]	Assassin uses Sweep.
[ATTACK] attacking with	balanced steel dagger of phasing
[ATTACK] to 	Probably Not	 :: 	25.192874562455	23.934737106868	26.462006559679	21.131003279839	::	1.4427188724236
checkHit	30.5	21.131003279839
=> chance to hit	74
[ATTACJ] dagger accuracy bonus	30.5	21.131003279839	=	1.0468449836008	previous	23.934737106868
[ATTACK] raw dam	25.192874562455	versus	26.462006559679	0.33	with APR	25.055959474128
[ATTACK] after armor	23.786827476905
[ATTACK] after range	26
[PHYS CRIT %]	28.110056065766
[ATTACK] after crit	49.096299057546
[ATTACK] after mult	70.832157216473
[LOG]	#{bold}##UID:588804:0#Assassin performs a melee critical strike against #fbd578#Probably Not#LAST#!#{normal}#
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	Probably Not	 :: 	23.479106834938	17.934737106868	26.462006559679	21.131003279839	::	1.1902430697494
checkHit	30.5	21.131003279839
=> chance to hit	74
[ATTACJ] dagger accuracy bonus	30.5	21.131003279839	=	1.0468449836008	previous	17.934737106868
[ATTACK] raw dam	23.479106834938	versus	26.462006559679	0.33	with APR	18.774889572524
[ATTACK] after armor	15.791989847783
[ATTACK] after range	16
[PHYS CRIT %]	27.110056065766
[ATTACK] after crit	30.213107112336
[ATTACK] after mult	35.960941356055
[LOG]	#{bold}##UID:588804:0#Assassin performs a melee critical strike against #fbd578#Probably Not#LAST#!#{normal}#
[LOG]	Probably Not starts to bleed.
16	23	table: 0x2b914110
16	22	nil
15	23	nil
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	230.62759476651	23.062759476651
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #YELLOW#8 light#LAST#, #YELLOW#8 light#LAST# (15 total damage).
[LOG]	Bleeding from Assassin hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(20 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:588804:0#Assassin hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(71 to time)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #STEEL_BLUE#(36 to time)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #STEEL_BLUE#(3 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST#, #STEEL_BLUE#(4 to time)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (0 total damage).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#81 temporal#LAST# damage.
rogue	587987	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
rogue	587987	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#32 healing#LAST# from Temporal Restoration Field.
[LOG]	Bleeding from Assassin hits #fbd578#Probably Not#LAST# for #aaaaaa#20 physical#LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
bandit lord	588063	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
bandit lord	588063	dumb ai talents can activate	Stealth	T_STEALTH
bandit lord	588063	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	588063	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
rogue	587987	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#32 healing#LAST# from Temporal Restoration Field.
[LOG]	Bleeding from Assassin hits #fbd578#Probably Not#LAST# for #aaaaaa#20 physical#LAST# damage.
[LOG]	
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	Probably Not stops bleeding.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#32 healing#LAST# from Temporal Restoration Field.
[LOG]	
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#32 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#72 physical#LAST# (166 total damage).
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
rogue	587896	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#32 healing#LAST# from Temporal Restoration Field.
[LOG]	
[USERCHAT] channel serial data	Ghihom	tome	577
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593175	after	590760
bandit lord	588063	dumb ai talents can use	Summon	T_SUMMON
bandit lord	588063	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
bandit lord	588063	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_SUMMON
[LOG]	Bandit lord uses Summon.
[TOME ENTITY FILTER] selected basic	90.850094296236	112.5
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
[TOME ENTITY FILTER] selected basic	71.426435052633	103.5
[TOME ENTITY FILTER] selected basic	75.902181059216	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	62.776380831324	65.5
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	5.8363276056099	20.5
[TOME ENTITY FILTER] selected Double Ego	10.875188819919	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_bandit.png
[LOG]	Bandit activates Stealth.
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
[LOG]	#UID:588063:0#Bandit lord summons Bandit!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
thief	588153	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	Probably Not's Temporal Bolt hits Bandit lord for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Something for #LIGHT_STEEL_BLUE#130 temporal#LAST# damage.
AI took for target	593176	bandit	::	590760	Probably Not	1	<	121
[LOG]	Bandit deactivates Stealth.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	25.891075753462	15.363564365614	26.462006559679	21.131003279839	::	1
checkHit	31	21.131003279839
=> chance to hit	75
[ATTACJ] dagger accuracy bonus	31	21.131003279839	=	1.0493449836008	previous	15.363564365614
[ATTACK] raw dam	25.891075753462	versus	26.462006559679	0.33	with APR	16.121679197285
[ATTACK] after armor	17.34702075482
[ATTACK] after range	21
[PHYS CRIT %]	23.287073970831
[ATTACK] after crit	21
[ATTACK] after mult	21
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	27.42858675351	15.363564365614	26.462006559679	21.131003279839	::	0.5
checkHit	31	21.131003279839
=> chance to hit	75
[ATTACJ] dagger accuracy bonus	31	21.131003279839	=	1.0493449836008	previous	15.363564365614
[ATTACK] raw dam	27.42858675351	versus	26.462006559679	0.33	with APR	16.121679197285
[ATTACK] after armor	18.377153124852
[ATTACK] after range	19
[PHYS CRIT %]	23.287073970831
[ATTACK] after crit	36.13526467393
[ATTACK] after mult	18.067632336965
[LOG]	#{bold}##UID:593176:0#Bandit performs a melee critical strike against #fbd578#Probably Not#LAST#!#{normal}#
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #YELLOW#10 light#LAST#, #YELLOW#10 light#LAST# (20 total damage).
[LOG]	#UID:593176:0#Bandit hits #fbd578#Probably Not#LAST# for #aaaaaa#21 physical#LAST#, #{bold}##aaaaaa#18 physical#{normal}##LAST# (39 total damage).
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#143 temporal#LAST# damage.
[LOG]	
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
[USERCHAT] channel serial data	Ryosi	tome	542
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit lord for #{bold}##LIGHT_STEEL_BLUE#150 temporal#{normal}##LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Thief for #{bold}##LIGHT_STEEL_BLUE#150 temporal#{normal}##LAST#, #{bold}##aaaaaa#114 physical#{normal}##LAST# (264 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #{bold}##LIGHT_STEEL_BLUE#150 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Thief!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Bandit lord!#{normal}#
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
[LOG]	
[USERCHAT] channel serial data	hawksearcher	tome	678
[LOG]	Probably Not retunes the fabric of spacetime.
bandit	587985	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[USERCHAT] channel achievement	obelixyz	tome	Level 10 (Roguelike)	false	false
[SPELL CRIT %]	13.5
Adding entity	593812	after	590760
[LOG]	Probably Not's Temporal Bolt hits Forest troll for #LIGHT_STEEL_BLUE#137 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Probably Not's Temporal Bolt hits Forest troll for #LIGHT_STEEL_BLUE#144 temporal#LAST# damage.
[LOG]	
Server latency	101
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	64.929978748733	6	26.462006559679	21.131003279839	::	1
checkHit	27	21.131003279839
=> chance to hit	65
[LOG]	#UID:589001:0#Forest troll misses #fbd578#Probably Not#LAST#.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	13.5
checkHit	42.62291577377	9.5338592092929
=> chance to hit	95
[KNOCKBACK] from	16	16	over	1
[KNOCKBACK] try	14	19	0
[LOG]	Bandit slams into something solid!
checkHit	42.62291577377	33.005248062887
=> chance to hit	75
[KNOCKBACK] from	16	16	over	4
[KNOCKBACK] try	14	21	3
[LOG]	Forest troll slams into something solid!
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Forest troll for #aaaaaa#72 physical#LAST#, #aaaaaa#18 physical#LAST# (90 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #aaaaaa#72 physical#LAST#, #aaaaaa#18 physical#LAST# (90 total damage).
AI took for target	588061	bandit	::	590760	Probably Not	16	<	100
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
Deleting shader 102 (is clone 1)
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	593813	after	590760
[LOG]	Probably Not's Temporal Bolt hits Bandit for #{bold}##LIGHT_STEEL_BLUE#210 temporal#{normal}##LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Bandit!#{normal}#
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
forest troll	589001	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	64.929978748733	6	26.462006559679	21.131003279839	::	1
checkHit	27	21.131003279839
=> chance to hit	65
[LOG]	#UID:589001:0#Forest troll misses #fbd578#Probably Not#LAST#.
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Probably Not's Temporal Bolt hits Forest troll for #LIGHT_STEEL_BLUE#231 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#100 temporal#LAST#, #aaaaaa#75 physical#LAST# (175 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Forest troll for #LIGHT_STEEL_BLUE#100 temporal#LAST#, #aaaaaa#75 physical#LAST# (175 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Forest troll!#{normal}#
AI took for target	587987	rogue	::	590760	Probably Not	16	<	100
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593814	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#137 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
[USERCHAT] channel serial data	Nirion	tome	465
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel serial data	krislawl	tome	684
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the north (bandit)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel serial data	Jeff Carr	tome	723
[USERCHAT] channel achievement	Scypier	tome	Level 20	false	false
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Bandit for #LIGHT_STEEL_BLUE#98 temporal#LAST#, #aaaaaa#69 physical#LAST# (166 total damage).
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593815	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#135 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Bandit for #LIGHT_STEEL_BLUE#142 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Bandit!#{normal}#
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel achievement	daltonraccoon	tome	Thralless (Nightmare (Adventure) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
rogue	587896	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_1
dumb ai uses	T_INFUSION:_INSIDIOUS_POISON_1
Adding entity	593816	after	587896
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	Rested for 2 turns (stop reason: taken damage).
[LOG]	Probably Not is poisoned!
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	Rogue's Infusion: Insidious Poison hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	7530031
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Rogue for #LIGHT_STEEL_BLUE#102 temporal#LAST#, #aaaaaa#77 physical#LAST# (179 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Rogue!#{normal}#
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(8 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(8 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	Probably Not creates a temporal storm.
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(8 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[USERCHAT] channel serial data	dathias	tome	645
[USERCHAT] channel serial data	Ryosi	tome	645
[USERCHAT] channel serial data	losesmc	global	580
[USERCHAT] channel serial data	Bairimuth	tome	513
[USERCHAT] channel achievement	Bairimuth	tome	Utterly Destroyed	false	false
[USERCHAT] channel achievement	asfsa123	tome	Level 10	false	false
[USERCHAT] channel achievement	killernoobz	tome	The Arena (Exploration mode)	false	false
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel serial data	dathias	tome	824
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#75 physical#LAST# (161 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(8 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
Server latency	101
[USERCHAT] channel serial data	xylomatik	tome	518
[LOG]	Probably Not's temporal area effect hits Mountain troll for #LIGHT_STEEL_BLUE#12 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	The protective shield of Probably Not disappears.
[LOG]	
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(7 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	593818	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #{bold}##LIGHT_STEEL_BLUE#184 temporal#{normal}##LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[LOG]	Insidious Poison from Rogue hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(7 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#77 physical#LAST# (164 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	61.850079822717	6	26.462006559679	21.131003279839	::	1
checkHit	27	21.131003279839
=> chance to hit	65
[ATTACK] raw dam	61.850079822717	versus	26.462006559679	0.33	with APR	6
[ATTACK] after armor	41.439553481221
[ATTACK] after range	45
[PHYS CRIT %]	1
[ATTACK] after crit	45
[ATTACK] after mult	45
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #YELLOW#10 light#LAST# damage.
[LOG]	#UID:588999:0#Mountain troll hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(45 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[LOG]	Probably Not casts Repulsion Blast.
[SPELL CRIT %]	13.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
checkHit	45.398878555745	32.903277967458
=> chance to hit	82
[KNOCKBACK] from	16	16	over	4
[KNOCKBACK] try	16	23	3
[KNOCKBACK] try	16	22	2	::
[KNOCKBACK] try	16	21	1	::
[KNOCKBACK] try	16	20	0	::
[KNOCKBACK] ok knocked to	16	20	::
[LOG]	Mountain troll is knocked back!
[LOG]	Probably Not is no longer poisoned.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #{bold}##aaaaaa#118 physical#{normal}##LAST# damage.
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	93.522557909396	9.3522557909396
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not causes a dust storm.
Adding entity	593819	after	590760
Adding entity	593820	after	590760
[LOG]	#LIGHT_RED#You lose control and unleash an anomaly!
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#13 healing#LAST# from Temporal Restoration Field.
mountain troll	588999	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Mountain troll rushes out!
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	61.850079822717	6	26.462006559679	21.131003279839	::	1.2
checkHit	27	21.131003279839
=> chance to hit	65
[LOG]	#UID:588999:0#Mountain troll misses #fbd578#Probably Not#LAST#.
[LOG]	
[USERCHAT] channel serial data	vulor	tome	702
[USERCHAT] channel achievement	gumshoetortis	tome	There and back again (Nightmare (Roguelike) difficulty)	true	false
[USERCHAT] channel serial data	Glingol	tome	582
[USERCHAT] channel talk	KGBMutt	tome	hey, I'm on alt maze..i don't fight the minotaur do I?
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1035:0#Talent Repulsion Blast is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#13 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
Deleting shader 102 (is clone 1)
Deleting shader 102 (is clone 1)
[SPELL CRIT %]	13.5
Adding entity	593821	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #LIGHT_STEEL_BLUE#117 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#13 healing#LAST# from Temporal Restoration Field.
[LOG]	
[USERCHAT] channel achievement	everandea	tome	Level 10	false	false
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	The protective shield of Probably Not disappears.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#13 healing#LAST# from Temporal Restoration Field.
AI took for target	588999	mountain troll	::	590760	Probably Not	4	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Mountain troll for #LIGHT_STEEL_BLUE#86 temporal#LAST# damage.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Mountain troll!#{normal}#
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#13 healing#LAST# from Temporal Restoration Field.
checkHit	38	25.425
=> chance to hit	82
[LOG]	Probably Not resists the punch!
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits #fbd578#Probably Not#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
assassin	589746	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 1.00 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[USERCHAT] channel achievement	Jabbuk	global	The secret city	false	false
[LOG]	Probably Not casts Dust to Dust.
[USERCHAT] channel achievement	Orlox	tome	Level 30	false	false
[USERCHAT] channel achievement	Eileifr	tome	Fear of Fours	true	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Stone troll for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#56 physical#LAST# (141 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Cave troll for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593822	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Cave troll for #LIGHT_STEEL_BLUE#117 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Stone troll for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#58 physical#LAST# (147 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Cave troll for #LIGHT_STEEL_BLUE#88 temporal#LAST#, #aaaaaa#67 physical#LAST# (155 total damage).
[LOG]	Probably Not's Temporal Bolt hits Stone troll for #LIGHT_STEEL_BLUE#146 temporal#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Synthalys	tome	Earth Master	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Stone troll for #{bold}##LIGHT_STEEL_BLUE#140 temporal#{normal}##LAST#, #{bold}##aaaaaa#93 physical#{normal}##LAST# (233 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Cave troll for #{bold}##LIGHT_STEEL_BLUE#140 temporal#{normal}##LAST#, #{bold}##aaaaaa#106 physical#{normal}##LAST# (247 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
AI took for target	588941	stone troll	::	590760	Probably Not	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	61.74073794824	6	26.462006559679	21.131003279839	::	1
checkHit	27.5	21.131003279839
=> chance to hit	66
[LOG]	#UID:588941:0#Stone troll misses #fbd578#Probably Not#LAST#.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	593823	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Cave troll for #{bold}##LIGHT_STEEL_BLUE#193 temporal#{normal}##LAST# damage.
assassin	589746	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	Probably Not's Temporal Bolt hits Stone troll for #LIGHT_STEEL_BLUE#212 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Stone troll!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Cave troll for #LIGHT_STEEL_BLUE#92 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Cave troll!#{normal}#
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
[USERCHAT] channel achievement	goodno1	global	Treasure Hunter (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[USERCHAT] channel achievement	samllfry	tome	Level 20	false	false
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	dlabbb	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	You pickup 0.70 gold pieces.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
Server latency	102
Deleting temp shader	shadow_simulacrum[base=1,color=vec3(0.4,0.4,0),time_factor=3000]
[LOG]	Probably Not casts Precognition.
Loading tile from tileset	/data/gfx/shockbolt/trap/poison_vines01.png
Loading tileset	/data/gfx/ts-gfx-trap1.png
[LOG]	
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[USERCHAT] channel talk	json215	tome	maze with holes gets horned horror :/
[LOG]	Probably Not casts Dust to Dust.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[SPELL CRIT %]	13.5
[LOG]	
[USERCHAT] channel achievement	nerchio	tome	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
Vault id	1	opens:	4	2	40	40
[USERCHAT] channel achievement	dathias	tome	Flooder (Exploration mode)	false	true
[USERCHAT] channel achievement	alatarmerlin	tome	Size matters	false	false
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
[LOG]	
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593824	after	590760
[LOG]	
[USERCHAT] channel achievement	Big E	tome	Level 10	false	false
assassin	589746	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	32.977264895682	45.213368340884
=> chance to hit	28.502621991288
checkHit	27.825	33.5
=> chance to hit	36
[LOG]	Probably Not loses sight!
[LOG]	Probably Not has been illuminated.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Probably Not casts Dimensional Step.
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
[LOG]	Probably Not recovers sight.
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	45.971549590088
=> chance to hit	27.641809379587
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	37.128102685554
=> chance to hit	41.317392216468
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	42.10990114652
=> chance to hit	32.628391913988
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	47.924872219951
=> chance to hit	25.666262425566
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	42.56980261329
=> chance to hit	31.953705955977
checkHit	32.977264895682	37.97895001794
=> chance to hit	39.667728188615
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
checkHit	32.977264895682	39.614265660951
=> chance to hit	36.677186751771
checkHit	32.977264895682	38.395747430239
=> chance to hit	38.882033450439
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	43.472245944367
=> chance to hit	30.694626806796
checkHit	32.977264895682	40.010465986897
=> chance to hit	35.991460152987
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	43.023844744818
=> chance to hit	31.309540566282
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	40.692631236303
=> chance to hit	34.84821816845
checkHit	32.977264895682	38.807095807299
=> chance to hit	38.121991510469
checkHit	32.977264895682	41.643907473147
=> chance to hit	33.334868762568
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#68 physical#LAST# (158 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593825	after	590760
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#130 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Probably Not is no longer illuminated.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:1053:0#Talent Dimensional Step is ready to use.
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the southwest (assassin)).
AI took for target	589284	assassin	::	590760	Probably Not	49	<	100
AI took for target	589290	assassin	::	590760	Probably Not	4	<	100
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	
[USERCHAT] channel talk	themasterofw	tome	welp melindas dead shes attacking me with 54 hp damnit woman, i didnt mean to hit you ..
[USERCHAT] channel talk	KGBMutt	tome	that's not a nice thing to call it, i'll be it's mother was very nice!
[USERCHAT] channel achievement	crasherred	tome	The secret city	false	false
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
[TARGET] Passing target	assassin	from	assassin	to	Probably Not
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	25.539819352405	19.143337475729	26.462006559679	21.131003279839	::	1
checkHit	28.5	21.131003279839
=> chance to hit	69
[ATTACJ] dagger accuracy bonus	28.5	21.131003279839	=	1.0368449836008	previous	19.143337475729
[ATTACK] raw dam	25.539819352405	versus	26.462006559679	0.33	with APR	19.848673431087
[ATTACK] after armor	18.926486223814
[ATTACK] after range	18
[PHYS CRIT %]	28.710056065766
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	24.672268217112	19.143337475729	26.462006559679	21.131003279839	::	0.825
checkHit	28.5	21.131003279839
=> chance to hit	69
[ATTACJ] dagger accuracy bonus	28.5	21.131003279839	=	1.0368449836008	previous	19.143337475729
[ATTACK] raw dam	24.672268217112	versus	26.462006559679	0.33	with APR	19.848673431087
[ATTACK] after armor	18.058935088521
[ATTACK] after range	20
[PHYS CRIT %]	28.710056065766
[ATTACK] after crit	20
[ATTACK] after mult	16.5
[LOG]	#UID:589290:0#Assassin hits #fbd578#Probably Not#LAST# for #aaaaaa#18 physical#LAST#, #aaaaaa#16 physical#LAST# (35 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #YELLOW#10 light#LAST#, #YELLOW#10 light#LAST# (20 total damage).
[LOG]	
[LOG]	Probably Not casts Time Shield.
[LOG]	The very fabric of time alters around Probably Not.
Cloned shader 102
[SHADER] setting reset param	tick_start	7662437
[LOG]	#LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593826	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#126 temporal#LAST# damage.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	25.539819352405	19.143337475729	26.462006559679	21.131003279839	::	1
checkHit	28.5	21.131003279839
=> chance to hit	69
[LOG]	#UID:589290:0#Assassin misses #fbd578#Probably Not#LAST#.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Probably Not	 :: 	24.672268217112	19.143337475729	26.462006559679	21.131003279839	::	0.825
checkHit	28.5	21.131003279839
=> chance to hit	69
[ATTACJ] dagger accuracy bonus	28.5	21.131003279839	=	1.0368449836008	previous	19.143337475729
[ATTACK] raw dam	24.672268217112	versus	26.462006559679	0.33	with APR	19.848673431087
[ATTACK] after armor	18.058935088521
[ATTACK] after range	21
[PHYS CRIT %]	28.710056065766
[ATTACK] after crit	21
[ATTACK] after mult	17.325
[LOG]	#UID:589290:0#Assassin hits #fbd578#Probably Not#LAST# for #STEEL_BLUE#(17 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#133 temporal#LAST# damage.
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #YELLOW#10 light#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#94 temporal#LAST#, #aaaaaa#71 physical#LAST# (165 total damage).
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#LIGHT_BLUE#Spacetime feels more stable.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	The fabric of time around Probably Not stabilizes to normal.
Time shield restoration field	17.325	1.7325
[LOG]	The powerful time-altering energies generate a restoration field on Probably Not.
[LOG]	Rested for 5 turns (stop reason: hostile spotted to the west (assassin)).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#87 temporal#LAST#, #aaaaaa#66 physical#LAST# (152 total damage).
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Temporal Restoration Field.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593827	after	590760
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#125 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Assassin for #LIGHT_STEEL_BLUE#131 temporal#LAST# damage.
[LOG]	#fbd578#Probably Not#LAST# receives #LIGHT_GREEN#2 healing#LAST# from Temporal Restoration Field.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Assassin!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	The fabric of time around Probably Not returns to normal.
[LOG]	#00ff00##UID:1066:0#Talent Time Shield is ready to use.
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	short ash vilestaff of fate	true
[LOG]	Probably Not picks up (l.): #00FF80##UID:578407:0#short ash vilestaff of fate (111% power, 3 apr, fire element)#LAST#.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[Identify]	steel mace	true
[LOG]	Probably Not picks up (s.): #FFFFFF##UID:578396:0#steel mace (111% power, 3 apr)#LAST#.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
Loading tile from tileset	/data/gfx/shockbolt/object/mace_steel.png
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the east (assassin)).
AI took for target	589876	assassin	::	590760	Probably Not	9	<	100
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#64 physical#LAST# (150 total damage).
assassin	589876	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_1
assassin	589876	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Assassin uses Highborn's Bloom.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
[LOG]	#00ffff#Welcome to level 17 [Probably Not].
[LOG]	Probably Not has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Probably Not the level 17 Shalore Paradox Mage
Adding entity	593828	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Assassin for #{bold}##LIGHT_STEEL_BLUE#183 temporal#{normal}##LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Assassin!#{normal}#
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	
[USERCHAT] channel achievement	cl885645	tome	A different point of view (Roguelike)	false	true
Using cached font	/data/font/Salsa-Mono.ttf	14
Loading tile from tileset	/data/gfx/stats/strength.png
Loading tile from tileset	/data/gfx/stats/dexterity.png
Loading tile from tileset	/data/gfx/stats/constitution.png
Loading tile from tileset	/data/gfx/stats/magic.png
Loading tile from tileset	/data/gfx/stats/willpower.png
Loading tile from tileset	/data/gfx/stats/cunning.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
Deleting shader 102 (is clone 1)
Server latency	107
[USERCHAT] channel talk	imadaman	tome	Is there any signifigance to items which names are salmon coloured?
[USERCHAT] channel achievement	asfsa123	tome	The secret city	false	false
[USERCHAT] channel achievement	daltonraccoon	tome	The Right thing to do (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel serial data	Mogwai20	tome	727
[USERCHAT] channel talk	johnnyautomatic	tome	i like how the first story of dreadfell just a ceiling that is like 50 feet high.  and then the rest of the dungeon is in the basement
[USERCHAT] channel talk	stuntofthelitter	tome	bears favor them
[USERCHAT] channel achievement	DustAngel	tome	Treasure Hunter	false	true
[USERCHAT] channel talk	KGBMutt	tome	I think they're random, like on character creation
[USERCHAT] channel achievement	samllfry	tome	The Right thing to do	false	false
Deleting temp shader	fireflash[]
Deleting temp shader	fireball[]
[USERCHAT] channel achievement	Cornelius_the_5th	tome	Exterminator (Roguelike)	false	false
Deleting shader 130 (is clone 0)
Deleting shader 129 (is clone 0)
[USERCHAT] channel achievement	Mogwai20	tome	Unstoppable	false	true
[USERCHAT] channel serial data	krislawl	tome	577
[LOG]	#LIGHT_BLUE#Warning: You have increased some of your statistics or talent. Talent(s) actually sustained: 
 #GOLD# - Contingency#LAST#
 If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.
[LOG]	Probably Not deactivates Secrets of the Eternals.
[LOG]	Probably Not activates Secrets of the Eternals.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not activates Disintegration.
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(7,39),zoom=0.6]
New GL Shader program 129
*p 129: Uniform: 0: 8B52 color1
*p 129: Uniform: 1: 8B52 color2
*p 129: Uniform: 2: 1406 hide_center
*p 129: Uniform: 3: 1406 npow
*p 129: Uniform: 4: 1406 tick
*p 129: Uniform: 5: 1406 time_factor
*p 129: Uniform: 6: 8B50 xy
*p 129: Uniform: 7: 1406 zoom
*p 129: Uniform: 8: 8B5E tex
[LOG]	Probably Not deactivates Matter Weaving.
[LOG]	Probably Not activates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 130
*p 130: Uniform: 0: 8B51 color
*p 130: Uniform: 1: 1406 growthSpeed
*p 130: Uniform: 2: 1406 spikeLength
*p 130: Uniform: 3: 1406 spikeOffset
*p 130: Uniform: 4: 1406 spikeWidth
*p 130: Uniform: 5: 1406 tick
*p 130: Uniform: 6: 1406 tick_start
*p 130: Uniform: 7: 1406 time_factor
*p 130: Uniform: 8: 8B5E displMapTex
*p 130: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	7730767
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not activates Premonition.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not activates Chant of Fortress.
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
[USERCHAT] channel achievement	sparky	tome	Treasure Hunter (Exploration mode)	false	false
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Pamplemousse	tome	Fool of a Took!	false	true
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	
[USERCHAT] channel achievement	Pamplemousse	tome	Utterly Destroyed	false	false
[LOG]	Probably Not casts Precognition.
[LOG]	
[PARTY] error trying to set player, not a member of party: 	589540	Forest Troll Hedge-Wizard
[PARTY] error trying to order, not a member of party: 	589540	Forest Troll Hedge-Wizard
Using cached font	/data/font/Salsa-Mono.ttf	14
[USERCHAT] channel talk	Shibari	tome	Salmon items (rares) are single ego randarts
[USERCHAT] channel achievement	Renhir	tome	Home sweet home (Nightmare (Adventure) difficulty)	false	false
Server latency	243
[USERCHAT] channel serial data	Ironshod	tome	573
[USERCHAT] channel achievement	vulor	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	Drakan1506	tome	Wibbly Wobbly Timey Wimey Stuff	false	false
[USERCHAT] channel talk	mr fuckshit	tome	Why was the color salmon picked
Deleting shader 102 (is clone 1)
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	mr fuckshit	tome	it's not really in most peoples vocab
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	
[USERCHAT] channel talk	stuntofthelitter	tome	once again, bears
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_2.png
[LOG]	Wall turns into floor.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Something for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#65 physical#LAST# (151 total damage).
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
[LOG]	#{bold}#Probably Not's spell attains critical power!#{normal}#
Adding entity	593839	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #{bold}##LIGHT_STEEL_BLUE#184 temporal#{normal}##LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Fire drake hatchling for #LIGHT_STEEL_BLUE#194 temporal#LAST# damage.
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Probably Not
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Probably Not
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Probably Not
[TARGET] Passing target	fire drake	from	fire drake hatchling	to	Probably Not
[TARGET] Passing target	fire drake	from	fire drake hatchling	to	Probably Not
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Probably Not
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Probably Not
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Fire drake hatchling!#{normal}#
[LOG]	Probably Not's Temporal Bolt hits Fire drake hatchling for #LIGHT_STEEL_BLUE#194 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Fire drake hatchling!#{normal}#
[LOG]	
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	
[USERCHAT] channel talk	json215	tome	I didn't know salmon was a color name o.o
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#82 temporal#LAST#, #aaaaaa#65 physical#LAST# (147 total damage).
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593840	after	590760
[LOG]	Probably Not's Temporal Bolt hits Fire drake hatchling for #LIGHT_STEEL_BLUE#119 temporal#LAST# damage.
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_fire_fire_drake_hatchling.png
[MARSON-AWOL] Rephased NPC 	584308	fire drake hatchling
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Probably Not
[LOG]	Probably Not's Temporal Bolt hits Fire drake hatchling for #LIGHT_STEEL_BLUE#124 temporal#LAST# damage.
[LOG]	#{bold}#Probably Not's Temporal Bolt killed Fire drake hatchling!#{normal}#
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#90 temporal#LAST#, #aaaaaa#68 physical#LAST# (158 total damage).
[LOG]	
[USERCHAT] channel talk	Sheila	tome	BEARS
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel talk	Shibari	tome	I don't know mr fuckshit.  I wish we had your taste in nanmes.
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	13.5
Adding entity	593841	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#120 temporal#LAST# damage.
AI took for target	588871	fire drake hatchling	::	590760	Probably Not	9	<	100
fire drake hatchling	588937	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Probably Not	 :: 	31.281669373813	25	30.245644520582	21.223593641862	::	1
checkHit	36.75	21.223593641862
=> chance to hit	89
[LOG]	#UID:588937:0#Fire drake hatchling misses #fbd578#Probably Not#LAST#.
[LOG]	Probably Not's Temporal Bolt hits Fire drake hatchling for #LIGHT_STEEL_BLUE#126 temporal#LAST# damage.
[LOG]	Probably Not's Temporal Bolt hits Fire drake hatchling for #LIGHT_STEEL_BLUE#132 temporal#LAST# damage.
[LOG]	
[LOG]	Probably Not casts Dust to Dust.
[SPELL CRIT %]	13.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#91 temporal#LAST#, #aaaaaa#69 physical#LAST# (159 total damage).
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Fire drake hatchling for #LIGHT_STEEL_BLUE#91 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Fire drake hatchling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Probably Not retunes the fabric of spacetime.
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Probably Not fails to disarm a trap (poison vine).
[LOG]	A poisonous vine strikes at Probably Not!
[LOG]	Probably Not casts a protective shield just in time!
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
checkHit	25.425	101
=> chance to hit	0
[LOG]	Probably Not is poisoned!
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	Poison vine hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	Poison from Poison vine hits #fbd578#Probably Not#LAST# for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
fire drake	588742	dumb ai talents can use	Wing Buffet	T_WING_BUFFET
fire drake	588742	dumb ai talents can use	Fire Breath	T_FIRE_BREATH
dumb ai uses	T_FIRE_BREATH
[MIND CRIT %]	1
[LOG]	Probably Not is recovering from the damage!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 131
*p 131: Uniform: 0: 8B52 beamColor1
*p 131: Uniform: 1: 8B52 beamColor2
*p 131: Uniform: 2: 1406 beamsCount
*p 131: Uniform: 3: 8B52 circleColor
*p 131: Uniform: 4: 1406 circleDescendSpeed
*p 131: Uniform: 5: 1406 circleRotationSpeed
*p 131: Uniform: 6: 1406 noup
*p 131: Uniform: 7: 1406 tick
*p 131: Uniform: 8: 1406 tick_start
*p 131: Uniform: 9: 1406 time_factor
*p 131: Uniform: 10: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 132
*p 132: Uniform: 0: 8B52 beamColor1
*p 132: Uniform: 1: 8B52 beamColor2
*p 132: Uniform: 2: 1406 beamsCount
*p 132: Uniform: 3: 8B52 circleColor
*p 132: Uniform: 4: 1406 circleDescendSpeed
*p 132: Uniform: 5: 1406 circleRotationSpeed
*p 132: Uniform: 6: 1406 noup
*p 132: Uniform: 7: 1406 tick
*p 132: Uniform: 8: 1406 tick_start
*p 132: Uniform: 9: 1406 time_factor
*p 132: Uniform: 10: 8B5E tex
[LOG]	Probably Not is on fire!
checkHit	25.425	28.1
=> chance to hit	44
[LOG]	Probably Not is stunned by the burning flame!
[LOG]	Fire drake is on fire!
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[deploy_factor=14]
New GL Shader program 133
*p 133: Uniform: 0: 1406 deploy_factor
*p 133: Uniform: 1: 1406 ellipsoidalFactor
*p 133: Uniform: 2: 1406 flap
*p 133: Uniform: 3: 1406 tick
*p 133: Uniform: 4: 1406 tick_start
*p 133: Uniform: 5: 1406 time_factor
*p 133: Uniform: 6: 8B5E tex
[SHADER] setting reset param	tick_start	7790029
fire drake	588801	dumb ai talents can use	Wing Buffet	T_WING_BUFFET
fire drake	588801	dumb ai talents can use	Attack	T_ATTACK
fire drake	588801	dumb ai talents can use	Fire Breath	T_FIRE_BREATH
dumb ai uses	T_FIRE_BREATH
[LOG]	Fire drake breathes fire!
[MIND CRIT %]	1
[LOG]	#STEEL_BLUE#Your Contingency triggered Time Shield!
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[USERCHAT] channel talk	json215	tome	people used peach when they explained it to me :/
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Cloned shader 133
[SHADER] setting reset param	tick_start	7790029
[SOUND] loading from	/data/sound/talents/breath.lua	:=:	/data/sound/talents/breath.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/breath.ogg" : <static>
[LOG]	#UID:588801:0#Fire drake hits #fbd578#Probably Not#LAST# for #LIGHT_RED#216 fire#LAST# damage.
[LOG]	Burning from Fire drake hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Something hits Fire drake for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Something hits #fbd578#Probably Not#LAST# for #LIGHT_RED#185 fire#LAST# damage.
[LOG]	#{bold}#Probably Not the level 17 shalore paradox mage was boiled to death by a fire drake on level 2 of Old Forest.#{normal}#
Loading tile from tileset	/data/gfx/talents/flameshock.png
[LOG]	#LIGHT_RED#You have 2 life(s) left.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Secrets of the Eternals.
[LOG]	Probably Not stops burning.
[LOG]	The protective shield of Probably Not disappears.
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not is not stunned anymore.
[LOG]	Probably Not stops being poisoned.
[LOG]	Probably Not has finished recovering.
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Matter Weaving.
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	590760	after	590760
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	37.97895001794
=> chance to hit	40.408453241467
checkHit	33.354160160316	40.010465986897
=> chance to hit	36.666957400299
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	42.10990114652
=> chance to hit	33.227277330017
checkHit	33.354160160316	40.692631236303
=> chance to hit	35.499428121386
checkHit	33.354160160316	37.128102685554
=> chance to hit	42.080831150849
checkHit	33.354160160316	38.807095807299
=> chance to hit	38.837722184429
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHit	33.354160160316	37.128102685554
=> chance to hit	42.080831150849
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	37.97895001794
=> chance to hit	40.408453241467
checkHit	33.354160160316	43.023844744818
=> chance to hit	31.874269668392
checkHit	33.354160160316	43.472245944367
=> chance to hit	31.242695304997
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	38.807095807299
=> chance to hit	38.837722184429
checkHit	33.354160160316	47.924872219951
=> chance to hit	26.063554491687
checkHit	33.354160160316	40.692631236303
=> chance to hit	35.499428121386
checkHit	33.354160160316	41.643907473147
=> chance to hit	33.951127921095
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	43.023844744818
=> chance to hit	31.874269668392
checkHit	33.354160160316	45.971549590088
=> chance to hit	28.100996449181
checkHit	33.354160160316	45.971549590088
=> chance to hit	28.100996449181
checkHit	33.354160160316	39.614265660951
=> chance to hit	37.366355289139
checkHit	33.354160160316	47.924872219951
=> chance to hit	26.063554491687
checkHit	33.354160160316	39.614265660951
=> chance to hit	37.366355289139
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	38.395747430239
=> chance to hit	39.610499739048
checkHit	33.354160160316	40.692631236303
=> chance to hit	35.499428121386
checkHit	33.354160160316	41.643907473147
=> chance to hit	33.951127921095
checkHit	33.354160160316	41.643907473147
=> chance to hit	33.951127921095
checkHit	33.354160160316	40.692631236303
=> chance to hit	35.499428121386
checkHit	33.354160160316	40.692631236303
=> chance to hit	35.499428121386
checkHit	33.354160160316	38.807095807299
=> chance to hit	38.837722184429
checkHit	33.354160160316	43.472245944367
=> chance to hit	31.242695304997
checkHit	33.354160160316	41.643907473147
=> chance to hit	33.951127921095
checkHit	33.354160160316	39.614265660951
=> chance to hit	37.366355289139
Loading savefile 	/save/probably_not/
Loading entities file from memory	/data/zones/eidolon-plane/npcs.lua
Loading entities file from memory	/data/zones/eidolon-plane/grids.lua
Loading entities file from memory	/data/general/grids/void.lua
Loading entities file from memory	/data/zones/eidolon-plane/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Dairaleg the Sparkstreak into world artifacts
Importing Armethad into world artifacts
Importing Blazepulverizer the dragonbone vilestaff into world artifacts
Importing Offalstrike the stralite waraxe into world artifacts
Importing Torchvengeance into world artifacts
Importing drakeskin leather belt 'Cracklekarma' into world artifacts
Importing Furnaceire the dwarven-steel shield into world artifacts
Importing Bethetira into world artifacts
Importing voratun shield 'Noonsorrow' into world artifacts
Importing Erelubar the Infernoripper into world artifacts
Importing vined mindstar 'Hanagorn' into world artifacts
Importing Emelibrebeth the dragonbone magestaff into world artifacts
Importing Skybiter the voratun mail armour into world artifacts
Importing stralite shield 'Torudunasin' into world artifacts
Importing dwarven-steel shield 'Porelena' into world artifacts
Importing Bygalin the Scorpionsaw into world artifacts
Importing Voramitta the steel greatsword into world artifacts
Importing dwarven-steel pickaxe 'Huradas' into world artifacts
Importing elven-wood longbow 'Belimissra' into world artifacts
Importing Branyzilavon into world artifacts
Importing stralite mace 'Zeradelach' into world artifacts
Importing Ebonyoblivion the voratun mail armour into world artifacts
Importing Harysaldil the voratun shield into world artifacts
Importing dragonbone longbow 'Xaniwen' into world artifacts
Importing Magmawill into world artifacts
Importing Veluriavena the dwarven-steel pickaxe into world artifacts
Importing Belevena into world artifacts
Importing Issimnir the dwarven-steel dagger into world artifacts
Importing Issosin the Blindserpent into world artifacts
Importing pair of hardened leather boots 'Poxlore' into world artifacts
Importing Eilinowen into world artifacts
Importing yew magestaff 'Koradelen' into world artifacts
Importing Duvedan the stralite longsword into world artifacts
Importing stralite battleaxe 'Chetodrahell' into world artifacts
Importing Hanylin the ash totem of cure ailments into world artifacts
Importing Yvissra the thorny mindstar into world artifacts
Importing pouch of dwarven-steel shots 'Gunorain' into world artifacts
Importing Cloudwreck into world artifacts
Importing dwarven-steel dagger 'Bydudogen' into world artifacts
Importing Aeridur into world artifacts
Importing voratun waraxe 'Morningsquall' into world artifacts
Importing Emulaith into world artifacts
Importing Polildakira the Weepqueen into world artifacts
Importing Gloruldara into world artifacts
Importing Fireblack into world artifacts
Importing Blackknave the hardened leather sling into world artifacts
Importing Grinedar the Hellidol into world artifacts
Importing Arulle the dwarven-steel greatsword into world artifacts
Importing Sileda the voratun shield into world artifacts
Importing Oozerot the dwarven-steel battleaxe into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-tomes/special-artifacts.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data/zones/eidolon-plane/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Eidolon Plane	with base_level	3.5
[ZONE] persisting to persist_last_zones	eidolon-plane
[ZONE] forgetting old zone	town-angolwen
Creating level	eidolon-plane	1
Make wait background texture 855 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 862 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Deleting shader 108 (is clone 1)
Deleting shader 108 (is clone 0)
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/unknown_unknown_the_eidolon.png
Wait finished, counted 426, 693 ticks
Deleting shader 79 (is clone 1)
Deleting shader 97 (is clone 1)
Deleting shader 79 (is clone 0)
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	590760	after	590760
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Eidolon Plane
C Map minimap texture: 300 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x1762d030
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
[LOG]	#{bold}#Something killed #fbd578#Probably Not#LAST#!#{normal}#
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x225a76a0	=>	table: 0x1a59e060	(10608)
Loading savefile 	/save/probably_not/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x25272dd0	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x21317d80	=>	table: 0x31734d30	(353)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/game.teag.tmp
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	0decf516a2ffe071824d65106dcf6a63	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	0decf516a2ffe071824d65106dcf6a63
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 7 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1055:0#Talent Wormhole is ready to use.
[LOG]	#00ff00##UID:1022:0#Talent See the Threads is ready to use.
[LOG]	#00ff00##UID:1043:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:1019:0#Talent Precognition is ready to use.
[LOG]	#00ff00##UID:1044:0#Talent Matter Weaving is ready to use.
[LOG]	#00ff00##UID:1046:0#Talent Disintegration is ready to use.
[LOG]	#00ff00##UID:817:0#Talent Chant of Fortress is ready to use.
[LOG]	#00ff00##UID:498:0#Talent Vitality is ready to use.
[LOG]	#00ff00##UID:616:0#Talent Premonition is ready to use.
[LOG]	#00ff00##UID:307:0#Talent Secrets of the Eternals is ready to use.
[LOG]	#00ff00##UID:1021:0#Talent Contingency is ready to use.
[LOG]	Rested for 50 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Probably Not activates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7802328
[LOG]	
[LOG]	Probably Not activates Premonition.
[LOG]	
[LOG]	Probably Not activates Chant of Fortress.
[LOG]	Probably Not activates Contingency.
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
New GL Shader program 79
*p 79: Uniform: 0: 1406 aadjust
*p 79: Uniform: 1: 8B52 auraColor
*p 79: Uniform: 2: 1406 auraWidth
*p 79: Uniform: 3: 8B52 bubbleColor
*p 79: Uniform: 4: 1406 ellipsoidalFactor
*p 79: Uniform: 5: 8B50 impact
*p 79: Uniform: 6: 8B51 impact_color
*p 79: Uniform: 7: 1406 impact_tick
*p 79: Uniform: 8: 1406 impact_time
*p 79: Uniform: 9: 1406 oscillationSpeed
*p 79: Uniform: 10: 1406 scrollingSpeed
*p 79: Uniform: 11: 1406 shieldIntensity
*p 79: Uniform: 12: 1406 tick
*p 79: Uniform: 13: 1406 tick_start
*p 79: Uniform: 14: 1406 time_factor
*p 79: Uniform: 15: 1406 wobblingPower
*p 79: Uniform: 16: 1406 wobblingSpeed
*p 79: Uniform: 17: 8B5E tex
[SHADER] setting reset param	tick_start	7805774
[CALLBACK] upgrading to prioritized	talents_on_hit
[LOG]	
[USERCHAT] channel achievement	kdvu90	tome	Tactical master (Nightmare (Adventure) difficulty)	true	true
[USERCHAT] channel talk	imadaman	tome	single ego randarts?
[USERCHAT] channel achievement	outskirter	global	Tales of the Spellblaze	false	true
[USERCHAT] channel serial data	momps	tome	477
[USERCHAT] channel serial data	Shydon	tome	512
[USERCHAT] channel serial data	blacknaga	tome	538
[USERCHAT] channel achievement	jingle	tome	Huge Appetite (Roguelike)	false	true
[USERCHAT] channel achievement	kdvu90	tome	Evil denied (Nightmare (Adventure) difficulty)	true	true
[USERCHAT] channel serial data	sandtrap	tome	583
[USERCHAT] channel achievement	kdvu90	tome	The Sun Still Shines (Nightmare (Adventure) difficulty)	true	true
Server latency	103
[LOG]	Probably Not activates Disintegration.
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(23,25),zoom=0.6]
New GL Shader program 108
*p 108: Uniform: 0: 8B52 color1
*p 108: Uniform: 1: 8B52 color2
*p 108: Uniform: 2: 1406 hide_center
*p 108: Uniform: 3: 1406 npow
*p 108: Uniform: 4: 1406 tick
*p 108: Uniform: 5: 1406 time_factor
*p 108: Uniform: 6: 8B50 xy
*p 108: Uniform: 7: 1406 zoom
*p 108: Uniform: 8: 8B5E tex
[LOG]	
[LOG]	Probably Not activates Secrets of the Eternals.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_iron.png
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
Deleting shader 120 (is clone 0)
fight: 	scorching brass lantern of health	earthen ash starstaff of fate	::	OFFHAND	LITE
fight: 	scorching brass lantern of health	titan's steel ring	::	nil	LITE
fight: 	scorching brass lantern of health	psionicist's copper ring of time (#RESIST#)	::	nil	LITE
fight: 	scorching brass lantern of health	Withering Orbs	::	nil	LITE
fight: 	scorching brass lantern of health	Summertide Phial	::	nil	LITE
fight: 	scorching brass lantern of health	spellwoven woollen robe	::	nil	LITE
fight: 	scorching brass lantern of health	thick linen cloak of the Shaloren	::	nil	LITE
fight: 	scorching brass lantern of health	linen wizard hat 'Radiancepower'	::	nil	LITE
fight: 	scorching brass lantern of health	Girdle of the Calm Waters	::	nil	LITE
fight: 	scorching brass lantern of health	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	LITE
fight: 	scorching brass lantern of health	Frost Treads	::	nil	LITE
fight: 	scorching brass lantern of health	Shard of Crystalized Time	::	nil	LITE
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7828910
fight: 	scorching brass lantern of health	earthen ash starstaff of fate	::	OFFHAND	LITE
fight: 	scorching brass lantern of health	titan's steel ring	::	nil	LITE
fight: 	scorching brass lantern of health	psionicist's copper ring of time (#RESIST#)	::	nil	LITE
fight: 	scorching brass lantern of health	Withering Orbs	::	nil	LITE
fight: 	scorching brass lantern of health	spellwoven woollen robe	::	nil	LITE
fight: 	scorching brass lantern of health	thick linen cloak of the Shaloren	::	nil	LITE
fight: 	scorching brass lantern of health	linen wizard hat 'Radiancepower'	::	nil	LITE
fight: 	scorching brass lantern of health	Girdle of the Calm Waters	::	nil	LITE
fight: 	scorching brass lantern of health	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	LITE
fight: 	scorching brass lantern of health	Frost Treads	::	nil	LITE
fight: 	scorching brass lantern of health	Shard of Crystalized Time	::	nil	LITE
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7828923
[LOG]	Probably Not wears (replacing #FFD700##UID:583342:0#Summertide Phial#LAST#): #00FF80##UID:589553:0#scorching brass lantern of health#LAST#.
[USERCHAT] channel serial data	Stalbow1	tome	564
[LOG]	
[USERCHAT] channel achievement	patoloco	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	dayathbon	tome	Curse Lifter (Exploration mode) (Uniques)	false	false
[USERCHAT] channel serial data	RealMature	global	466
[USERCHAT] channel achievement	RealMature	global	Utterly Destroyed	false	false
[MOUSE] pre starting drag'n'drop
[USERCHAT] channel achievement	coldwave	tome	Size matters	false	false
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	titan's steel ring of tenacity	earthen ash starstaff of fate	::	OFFHAND	FINGER
fight: 	titan's steel ring of tenacity	titan's steel ring	::	nil	FINGER
fight: 	titan's steel ring of tenacity	psionicist's copper ring of time (#RESIST#)	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Withering Orbs	::	nil	FINGER
fight: 	titan's steel ring of tenacity	scorching brass lantern of health	::	nil	FINGER
fight: 	titan's steel ring of tenacity	spellwoven woollen robe	::	nil	FINGER
fight: 	titan's steel ring of tenacity	thick linen cloak of the Shaloren	::	nil	FINGER
fight: 	titan's steel ring of tenacity	linen wizard hat 'Radiancepower'	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Girdle of the Calm Waters	::	nil	FINGER
fight: 	titan's steel ring of tenacity	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Frost Treads	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Shard of Crystalized Time	::	nil	FINGER
fight: 	titan's steel ring of tenacity	earthen ash starstaff of fate	::	OFFHAND	FINGER
fight: 	titan's steel ring of tenacity	titan's steel ring	::	nil	FINGER
fight: 	titan's steel ring of tenacity	psionicist's copper ring of time (#RESIST#)	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Withering Orbs	::	nil	FINGER
fight: 	titan's steel ring of tenacity	scorching brass lantern of health	::	nil	FINGER
fight: 	titan's steel ring of tenacity	spellwoven woollen robe	::	nil	FINGER
fight: 	titan's steel ring of tenacity	thick linen cloak of the Shaloren	::	nil	FINGER
fight: 	titan's steel ring of tenacity	linen wizard hat 'Radiancepower'	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Girdle of the Calm Waters	::	nil	FINGER
fight: 	titan's steel ring of tenacity	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Frost Treads	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Shard of Crystalized Time	::	nil	FINGER
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7847833
fight: 	titan's steel ring of tenacity	earthen ash starstaff of fate	::	OFFHAND	FINGER
fight: 	titan's steel ring of tenacity	psionicist's copper ring of time (#RESIST#)	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Withering Orbs	::	nil	FINGER
fight: 	titan's steel ring of tenacity	scorching brass lantern of health	::	nil	FINGER
fight: 	titan's steel ring of tenacity	spellwoven woollen robe	::	nil	FINGER
fight: 	titan's steel ring of tenacity	thick linen cloak of the Shaloren	::	nil	FINGER
fight: 	titan's steel ring of tenacity	linen wizard hat 'Radiancepower'	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Girdle of the Calm Waters	::	nil	FINGER
fight: 	titan's steel ring of tenacity	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Frost Treads	::	nil	FINGER
fight: 	titan's steel ring of tenacity	Shard of Crystalized Time	::	nil	FINGER
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7847846
[LOG]	Probably Not wears (replacing #00FF80##UID:579059:0#titan's steel ring#LAST#): #00FF80##UID:589571:0#titan's steel ring of tenacity#LAST#.
[LOG]	
[USERCHAT] channel talk	jingle	tome	nom nom nom
Deleting shader 130 (is clone 1)
[USERCHAT] channel achievement	themasterofw	tome	Savior of the damsels in distress	false	false
Deleting shader 130 (is clone 1)
[USERCHAT] channel talk	Shibari	tome	theres no real easy way to elaborate on what a single ego randart is unless you know how items are generated which is complicated :p.  It has randart powers and 1 ego
[USERCHAT] channel achievement	mrjames4	global	Utterly Destroyed (Exploration mode)	false	false
Server latency	103
[USERCHAT] channel talk	themasterofw	tome	wow i saved her
[USERCHAT] channel achievement	Cornelius_the_5th	tome	Treasure Hunter (Roguelike)	false	false
Deleting shader 130 (is clone 1)
[USERCHAT] channel talk	themasterofw	tome	she was agro on me and 42 hp
Deleting shader 130 (is clone 1)
[USERCHAT] channel talk	themasterofw	tome	but i got her to the stairs
[USERCHAT] channel achievement	HJFudge	tome	Level 10 (Roguelike)	false	false
fight: 	cruel ash vilestaff of might	earthen ash starstaff of fate	::	OFFHAND	MAINHAND
fight: 	cruel ash vilestaff of might	titan's steel ring of tenacity	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	psionicist's copper ring of time (#RESIST#)	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	Withering Orbs	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	scorching brass lantern of health	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	spellwoven woollen robe	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	thick linen cloak of the Shaloren	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	linen wizard hat 'Radiancepower'	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	Girdle of the Calm Waters	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	Frost Treads	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	Shard of Crystalized Time	::	nil	MAINHAND
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7890562
fight: 	cruel ash vilestaff of might	titan's steel ring of tenacity	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	psionicist's copper ring of time (#RESIST#)	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	Withering Orbs	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	scorching brass lantern of health	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	spellwoven woollen robe	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	thick linen cloak of the Shaloren	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	linen wizard hat 'Radiancepower'	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	Girdle of the Calm Waters	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	Frost Treads	::	nil	MAINHAND
fight: 	cruel ash vilestaff of might	Shard of Crystalized Time	::	nil	MAINHAND
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7890575
[LOG]	Probably Not wears (replacing #00FF80##UID:589485:0#earthen ash starstaff of fate (111% power, 3 apr, temporal element)#LAST#): #00FF80##UID:589309:0#cruel ash vilestaff of might (111% power, 3 apr, acid element)#LAST#.
[LOG]	
[LOG]	#00ff00##UID:42:0#Talent Command Staff is ready to use.
[LOG]	
[USERCHAT] channel talk	imadaman	tome	Okay. I guess I'll just transmorg it.
[LOG]	Probably Not casts Command Staff.
Just started the chat, and there's no o.factory_settings
[CHAT] loaded	welcome	table: 0x1bf6c940
[CHAT] loaded	element_mage	table: 0x2d37d770
[CHAT] loaded	element_star	table: 0x26825910
[CHAT] loaded	element_vile	table: 0x1763e730
[CHAT] loaded	how_speak	table: 0x1d1be130
[CHAT] loaded	which_aspect	table: 0x25783a50
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	[Star]	nil	element_star
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	[Temporal]	function: 0x25437240	nil
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7896243
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7896256
(in chat's set_element) state.set_element is 	true
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:42:0#Talent Command Staff is ready to use.
[LOG]	Rested for 49 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting temp shader	shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
[USERCHAT] channel talk	imadaman	tome	Thanks anyway :v
[USERCHAT] channel achievement	detunedradio13	tome	Dragon's Greed	true	true
[USERCHAT] channel achievement	reine_verte	tome	Level 10	false	false
[USERCHAT] channel serial data	imadaman	tome	544
[LOG]	You gain 2.81 gold from the transmogrification of #00FF80##UID:589485:0#earthen ash starstaff of fate (111% power, 3 apr, temporal element)#LAST#.
[USERCHAT] channel serial data	Datasete	tome	483
Deleting shader 130 (is clone 1)
[USERCHAT] channel serial data	obelixyz	tome	632
[USERCHAT] channel achievement	Laedien	global	The Right thing to do	false	false
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7926270
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7926283
[LOG]	You switch your weapons to: #00FF80##UID:589593:0#mighty ash longbow of power#LAST#.
[LOG]	
[USERCHAT] channel talk	Shibari	tome	well theres nothing to know beyond the tiem stats if thats your question
Deleting shader 130 (is clone 1)
Deleting shader 130 (is clone 1)
fight: 	quiver of ash arrows of erosion	mighty ash longbow of power	::	OFFHAND	QUIVER
fight: 	quiver of ash arrows of erosion	titan's steel ring of tenacity	::	nil	QUIVER
fight: 	quiver of ash arrows of erosion	psionicist's copper ring of time (#RESIST#)	::	nil	QUIVER
fight: 	quiver of ash arrows of erosion	Withering Orbs	::	nil	QUIVER
fight: 	quiver of ash arrows of erosion	scorching brass lantern of health	::	nil	QUIVER
fight: 	quiver of ash arrows of erosion	spellwoven woollen robe	::	nil	QUIVER
fight: 	quiver of ash arrows of erosion	thick linen cloak of the Shaloren	::	nil	QUIVER
fight: 	quiver of ash arrows of erosion	linen wizard hat 'Radiancepower'	::	nil	QUIVER
fight: 	quiver of ash arrows of erosion	Girdle of the Calm Waters	::	nil	QUIVER
fight: 	quiver of ash arrows of erosion	steady rough leather gloves of dexterity (#STATBONUS#)	::	nil	QUIVER
fight: 	quiver of ash arrows of erosion	Frost Treads	::	nil	QUIVER
fight: 	quiver of ash arrows of erosion	Shard of Crystalized Time	::	nil	QUIVER
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7930107
Loading tile	player/elf_male/quiver.png
[LOG]	Probably Not wears: #00FF80##UID:575669:0#quiver of ash arrows of erosion (16/16, 119% power, 7 apr)#LAST#.
[LOG]	
Server latency	102
Deleting shader 130 (is clone 1)
[USERCHAT] channel talk	Shibari	tome	I'm just describing the generation
[CHAT] loaded	welcome	table: 0x13547288
[CHAT] loaded	jump_error	table: 0x1a9730a0
[CHAT] loaded	die	table: 0x1bd1bd00
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel serial data	fourohbro	tome	439
[CHAT] selected	Thank you, but I fear I will not survive anyway, can you send me back somewhere else please?	function: 0x3e9e2a60	nil
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	590760	after	590760
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	37.97895001794
=> chance to hit	40.408453241467
checkHit	33.354160160316	40.010465986897
=> chance to hit	36.666957400299
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	42.10990114652
=> chance to hit	33.227277330017
checkHit	33.354160160316	40.692631236303
=> chance to hit	35.499428121386
checkHit	33.354160160316	37.128102685554
=> chance to hit	42.080831150849
checkHit	33.354160160316	38.807095807299
=> chance to hit	38.837722184429
checkHit	33.354160160316	37.128102685554
=> chance to hit	42.080831150849
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	37.97895001794
=> chance to hit	40.408453241467
checkHit	33.354160160316	43.023844744818
=> chance to hit	31.874269668392
checkHit	33.354160160316	43.472245944367
=> chance to hit	31.242695304997
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	38.807095807299
=> chance to hit	38.837722184429
checkHit	33.354160160316	47.924872219951
=> chance to hit	26.063554491687
checkHit	33.354160160316	40.692631236303
=> chance to hit	35.499428121386
checkHit	33.354160160316	41.643907473147
=> chance to hit	33.951127921095
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	43.023844744818
=> chance to hit	31.874269668392
checkHit	33.354160160316	45.971549590088
=> chance to hit	28.100996449181
checkHit	33.354160160316	45.971549590088
=> chance to hit	28.100996449181
checkHit	33.354160160316	39.614265660951
=> chance to hit	37.366355289139
checkHit	33.354160160316	47.924872219951
=> chance to hit	26.063554491687
checkHit	33.354160160316	39.614265660951
=> chance to hit	37.366355289139
checkHit	33.354160160316	42.56980261329
=> chance to hit	32.535392634749
checkHit	33.354160160316	38.395747430239
=> chance to hit	39.610499739048
checkHit	33.354160160316	40.692631236303
=> chance to hit	35.499428121386
checkHit	33.354160160316	41.643907473147
=> chance to hit	33.951127921095
checkHit	33.354160160316	41.643907473147
=> chance to hit	33.951127921095
checkHit	33.354160160316	40.692631236303
=> chance to hit	35.499428121386
checkHit	33.354160160316	40.692631236303
=> chance to hit	35.499428121386
checkHit	33.354160160316	38.807095807299
=> chance to hit	38.837722184429
checkHit	33.354160160316	43.472245944367
=> chance to hit	31.242695304997
checkHit	33.354160160316	41.643907473147
=> chance to hit	33.951127921095
checkHit	33.354160160316	39.614265660951
=> chance to hit	37.366355289139
C Map size 30:16 :: 480
C Map seens texture: 625 (60x60)
[COROUTINE] registering	savefilepipe	thread: 0x256cb6c8
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Left zone	Old Forest
[ZONE] loading from last persistent	wilderness	table: 0x2d412540
[ZONE] using old zone	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 753 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 759 (180x110)
Loading tile from tileset	/data/gfx/shockbolt/terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 120
*p 120: Uniform: 0: 8B50 mapCoord
*p 120: Uniform: 1: 8B52 texCoord
*p 120: Uniform: 2: 8B50 texSize
*p 120: Uniform: 3: 1406 tick
*p 120: Uniform: 4: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/water_grass_5_1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_5_01.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_2_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_8_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_6_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_inner_7_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_inner_1_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_2_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_6_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_7_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_5_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_4_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_6_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_4_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_inner_1_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_inner_3_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/ice/frozen_ground_2_04.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_plant_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/jungle/jungle_grass_inner_7_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_4_06.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_7_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_1_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/lava/lava_floor_inner_3_04.png
Deleting shader 130 (is clone 1)
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a A path into the Old Forest here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	590760	after	590760
[MUSIC] stoping	weather/rain.ogg
[MUSIC] stoping	Woods of Eremae.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Running on level loads	wilderness-1
Updating zone name	Maj'Eyal
C Map minimap texture: 317 (50x50; 64x64)
Deleting shader 130 (is clone 1)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-old-forest.teaz	::	table: 0x31599be8	=>	table: 0x1c61d868	(8366)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7947900
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Secrets of the Eternals.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Chant of Fortress.
Deleting shader 130 (is clone 1)
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7948551
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x225a76a0	=>	table: 0x1c4f8930	(11094)
Loading savefile 	/save/probably_not/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x1ce9bf78	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x19ef3b20	=>	table: 0x317aba78	(349)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-old-forest.teaz.tmp
Saved zipname /save/probably_not/zone-old-forest.teaz.tmp
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-old-forest.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	f20fb4846754005fc1ff384702804ad2	zone	/save/probably_not/zone-old-forest.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-old-forest.teaz	f20fb4846754005fc1ff384702804ad2
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	310bea03bcad6700b5871a0b7a425577	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	310bea03bcad6700b5871a0b7a425577
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 16 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel talk	imadaman	tome	Ah. Heh, okay. Still, thanks.
[USERCHAT] channel achievement	Malachite	tome	Rescuer of the lost (Roguelike)	false	true
[LOG]	You gain 1.75 gold from the transmogrification of #00FF80##UID:589576:0#cleansing steel plate armour of lightning resistance (4 def, 9 armour)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:578396:0#steel mace (111% power, 3 apr)#LAST#.
[LOG]	You gain 3.88 gold from the transmogrification of #00FF80##UID:589385:0#manaburning steel mace of projection (109% power, 3 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:575725:0#steel longsword (111% power, 3 apr)#LAST#.
[LOG]	You gain 4.18 gold from the transmogrification of #00FF80##UID:589565:0#balanced steel longsword of erosion (111% power, 3 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:583529:0#iron greatsword (113% power, 1 apr)#LAST#.
[LOG]	You gain 2.02 gold from the transmogrification of #00FF80##UID:575653:0#steel battleaxe of daylight (118% power, 2 apr)#LAST#.
[LOG]	You gain 2.15 gold from the transmogrification of #00FF80##UID:589304:0#insidious steel battleaxe of massacre (137% power, 2 apr)#LAST#.
[LOG]	You gain 3.36 gold from the transmogrification of #00FF80##UID:578407:0#short ash vilestaff of fate (111% power, 3 apr, fire element)#LAST#.
[LOG]	You gain 1.06 gold from the transmogrification of #00FF80##UID:589559:0#healing infusion of the titan (heal 58)#LAST#.
[LOG]	You gain 1.06 gold from the transmogrification of #00FF80##UID:589472:0#healing infusion of the sneak (heal 58)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x253734f0
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[ZONE] loading from last persistent	old-forest	table: 0x0713a678
[ZONE] using old zone	old-forest
Loading zone persistance level	old-forest	1
Make wait background texture 364 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 33 ticks
Creating level	old-forest	1
Make wait background texture 637 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 659 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
[USERCHAT] channel achievement	windowfruit	tome	The Arena (Roguelike)	false	false
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing9x8
Making heightmap	9	8
room allocated at	30	26	with center	34	29
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing8x9
Making heightmap	8	9
room allocated at	1	18	with center	4	22
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x8
Making heightmap	7	8
room allocated at	23	7	with center	26	10
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing9x8
Making heightmap	9	8
room allocated at	19	27	with center	23	30
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing10x8
Making heightmap	10	8
room allocated at	24	39	with center	28	42
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x9
Making heightmap	7	9
room allocated at	32	2	with center	35	6
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x6
Making heightmap	7	6
room allocated at	27	33	with center	30	35
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing6x9
Making heightmap	6	9
room allocated at	28	12	with center	30	16
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing10x6
Making heightmap	10	6
room allocated at	38	9	with center	42	11
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing6x9
Making heightmap	6	9
room allocated at	4	35	with center	6	39
room generator	function: 0x1b35d440	is making a room
alloc	forest_clearing7x10
Making heightmap	7	10
room allocated at	9	26	with center	12	30
Begin tunnel	11	table: 0x19f2fd10
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/worldmap.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/way_next_6.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/grizzly_bear.png
Loading tile from tileset	/data/gfx/shockbolt/npc/firebrick-snake.png
Random elite generating
Creating random boss 	Elokira the king cobra	15	level	1	classes
Adding to random boss class	Summoner	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	nature
Random boss forbade talent because of level	Evasion	15
Random boss forbade talent because of level	Unending Frenzy	15
Random boss forbade talent because of level	Phase Summon	15
Random boss forbade talent because of level	Fire Drake	15
Random boss forbade talent because of level	Nature's Equilibrium	15
Random boss forbade talent because of level	Master Summoner	15
Random boss forbade talent because of level	Summon Control	15
Random boss forbade talent because of level	Nature's Cycle	15
Random boss forbade talent because of level	Blinding Speed	15
Random boss forbade talent because of level	Nature's Balance	15
Random boss forbade talent because of level	Wild Summon	15
Random boss forbade talent because of level	Grand Arrival	15
Random boss forbade talent because of level	Stone Golem	15
Random boss forbade talent because of level	Healing Nexus	15
Adding 8 random class talents to boss
 * talent	T_KNIFE_MASTERY
 * talent	T_HEIGHTENED_SENSES
 * talent	T_SPELL_SHIELD
 * talent	T_WEAPON_COMBAT
 * talent	T_RITCH_FLAMESPITTER
 * talent	T_RESILIENCE
 * talent	T_THICK_SKIN
 * talent	T_WEAPONS_MASTERY
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	15	egos =	1	gr egos =	0	rand themes = 	2	points = 	10	nb_powers = 	5
 * using themes	light,nature
 * forbid power sources:	arcane,technique_ranged
Creating randart Earthlore the cured leather armour(flawless cured leather armour) with nature
 ** selected ego	troll-hide 	(greater)	nature
 * adding power: nature retribution(1 points)
 * adding power: resists pen nature(2 points)
 * adding power: resist nature(2 points)
[TOME ENTITY FILTER] selected Greater + Ego	15.720518335635	25.5
[TOME ENTITY FILTER] selected Double Ego	50.704196745112	95.5
fight: 	nature's mossy mindstar of life	mitotic vined mindstar of balance	::	nil	MAINHAND
fight: 	nature's mossy mindstar of life	mitotic vined mindstar of balance	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	70.216446524653	95.5
fight: 	cleansing cured leather armour of resilience	mitotic vined mindstar of balance	::	nil	BODY
fight: 	cleansing cured leather armour of resilience	nature's mossy mindstar of life	::	nil	BODY
Loading tile from tileset	/data/gfx/shockbolt/npc/green-snake.png
Added unique	mod.class.NPC/Elokira the king cobra	::	1
Loading tile from tileset	/data/gfx/shockbolt/npc/salmon-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/polar_bear.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_dw.png
Loading tile from tileset	/data/gfx/shockbolt/npc/white-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/darkgrey-snake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/yellow_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/black_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/blue_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/midge_swarm.png
Loading tile from tileset	/data/gfx/shockbolt/npc/black_bear.png
Loading tile from tileset	/data/gfx/shockbolt/npc/ice_ant.png
[TOME ENTITY FILTER] selected basic	85.761446065912	112.5
Loading tile from tileset	/data/gfx/shockbolt/object/mail_steel.png
[TOME ENTITY FILTER] selected Ego	33.331885877608	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/boots_rough.png
[TOME ENTITY FILTER] selected Ego	56.104315280357	65.5
Loading tile from tileset	/data/gfx/shockbolt/object/ring_steel.png
[TOME ENTITY FILTER] selected Ego	26.068601903056	65.5
[TOME ENTITY FILTER] selected basic	99.56336058375	112.5
[TOME ENTITY FILTER] selected Ego	58.086033481659	65.5
[TOME ENTITY FILTER] selected Double Ego	4.1612524869063	20.5
[TOME ENTITY FILTER] selected basic	86.67375956992	112.5
Loading tile from tileset	/data/gfx/shockbolt/object/belt_rough.png
[LORE] refusing	old-forest-note-1
Wait finished, counted 1236, 592 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/grass/dark_grass_main_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_foliage_bare_03.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 134
*p 134: Uniform: 0: 1406 attenuation
*p 134: Uniform: 1: 8B50 mapCoord
*p 134: Uniform: 2: 8B52 texCoord
*p 134: Uniform: 3: 1406 tick
*p 134: Uniform: 4: 8B5E tex
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_summer_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_bare_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_trunk_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_trunk_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_bare_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_foliage_summer_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_trunk_02.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_shadow.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_trunk_01.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_summer_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_trunk_03.png
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Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_summer_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_03_foliage_bare_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_trunk_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_foliage_bare_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_summer_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_bare_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_03_foliage_bare_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_trunk_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_bare_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_summer_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_bare_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_02_foliage_summer_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_trunk_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_summer_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_bare_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_trunk_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_summer_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_02_foliage_summer_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_bare_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_bare_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_bare_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_summer_04.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_bare_03.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_trunk_02.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/small_oldforest_tree_01_foliage_bare_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/trees/oldforest_tree_01_foliage_summer_03.png
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[STARTEVENTS] Assigned events list:
[1] = {
}
[2] = {
}
[3] = {
}
[4] = {
}
Not gone east, no backup guardian
Running on level loads	old-forest-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Probably Not	Probably Not
Adding entity	590760	after	590760
===	nil	nil
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
[MUSIC] playing	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
[MUSIC] loading	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
[MUSIC] playing	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
Updating zone name	Old Forest (1)
C Map minimap texture: 288 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	zone	::	zone-wilderness.teaz	::	table: 0x3ef17c90	=>	table: 0x410ab228	(9192)
Loading savefile 	/save/probably_not/
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7965376
[LOG]	Probably Not deactivates Secrets of the Eternals.
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivates Chant of Fortress.
[USERCHAT] channel achievement	coldwave	tome	Earth Master	false	false
[ONLINE PROFILE] saved character 	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
Saving JSON	true
[LOG]	Saving game...
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 130
[SHADER] setting reset param	tick_start	7965921
[SAVEFILE PIPE] new save running in the pipe:	Probably Not	game	::	game.teag	::	table: 0x225a76a0	=>	table: 0x2ae566e8	(7508)
Loading savefile 	/save/probably_not/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x13491168	=>	table: 0x37027bd8	(1)
Loading savefile 	/save//
Deleting shader 130 (is clone 1)
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball	::	table: 0x2d9652f0	=>	table: 0x28653ff8	(317)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/probably_not/zone-wilderness.teaz.tmp
Saved zipname /save/probably_not/zone-wilderness.teaz.tmp
[LOG]	Probably Not casts Dust to Dust.
[SAVEFILE PIPE] Checking save	Probably Not	zone	/save/probably_not/zone-wilderness.teaz.tmp
Loading savefile 	/save/probably_not/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/probably_not/game.teag.tmp
[SAVEFILE PIPE] Checking save	Probably Not	game	/save/probably_not/game.teag.tmp
Loading savefile 	/save/probably_not/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/8f806d9c-31f6-41c9-9353-7c1ebaf20e68-1.3.1.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	8f806d9c-31f6-41c9-9353-7c1ebaf20e68
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	345842bee39909c83ca653879dcdb1e4	zone	/save/probably_not/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	zone-wilderness.teaz	345842bee39909c83ca653879dcdb1e4
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	3a7dae85efb123fbb93ace1936e80b9a	game	/save/probably_not/game.teag
[ONLINE PROFILE] saved character md5	8f806d9c-31f6-41c9-9353-7c1ebaf20e68	game.teag	3a7dae85efb123fbb93ace1936e80b9a
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 10 seconds
[COROUTINE] dead	savefilepipe
[SPELL CRIT %]	7.5
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Copperhead snake for #LIGHT_STEEL_BLUE#72 temporal#LAST#, #aaaaaa#67 physical#LAST# (139 total damage).
[LOG]	
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(7,39),zoom=0.6]
[LOG]	Probably Not casts Temporal Bolt.
[SPELL CRIT %]	7.5
Adding entity	623966	after	590760
[LOG]	#UID:590760:0##fbd578#Probably Not#LAST# hits Copperhead snake for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[LOG]	#{bold}##UID:590760:0##fbd578#Probably Not#LAST# killed Copperhead snake!#{normal}#
[USERCHAT] channel achievement	gumiak	tome	The secret city	false	true
[LOG]	
[USERCHAT] channel achievement	korapshin	tome	Bringer of Doom (Roguelike)	false	false
[LOG]	Probably Not casts Precognition.
[LOG]	
[LOG]	#00ff00##UID:1092:0#Talent Temporal Bolt is ready to use.
[LOG]	
[USERCHAT] channel achievement	kdvu90	tome	Now, this is impressive! (Nightmare (Adventure) difficulty)	true	true
[USERCHAT] channel achievement	CJTheInvader	tome	Treasure Hoarder	false	true
[USERCHAT] channel achievement	Shibari	tome	Size matters (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	TheGrim13	global	Anti-Antimagic!	false	true
Server latency	101
[USERCHAT] channel talk	mr fuckshit	tome	I feel like every game should have a class that lets you eat enemies
[USERCHAT] channel achievement	sivutuote	tome	Hell has no fury like a demon scorned! (Roguelike)	false	false
[USERCHAT] channel talk	Elhoim	tome	ooo I never seen red names before blue yes =p so how much is red names?
Deleting shader 130 (is clone 1)
[USERCHAT] channel talk	Dienes	tome	well at least the first level of the old forest recreated itself on me
[USERCHAT] channel talk	themasterofw	tome	staff of arcane supremecy
[USERCHAT] channel talk	johnnyautomatic	tome	swallow should def have its own unique sound effect
Deleting shader 130 (is clone 1)
[USERCHAT] channel talk	Shibari	tome	Red is developer, not donator
[USERCHAT] channel achievement	Hiro	tome	Lucky Girl	false	false
Deleting temp shader	flamewings[deploy_factor=14]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
[USERCHAT] channel talk	mr fuckshit	tome	Don't listen to him he just pays the real devs to act like he is one
Deleting shader 132 (is clone 0)
Deleting shader 131 (is clone 0)
Deleting temp shader	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(23,25),zoom=0.6]
Server latency	101
[USERCHAT] channel achievement	Shelter Melter	tome	The Arena	false	false
[USERCHAT] channel achievement	foogsert	tome	Rescuer of the lost (Roguelike)	false	false
[USERCHAT] channel talk	stuntofthelitter	tome	Like many things, the answer is "if you have to ask then you probably can't afford it"
[USERCHAT] channel talk	sparky	tome	haha!  got the untouchable for my golem!  I feel mighty!
[USERCHAT] channel achievement	Hawkwind	tome	Antimagic!	false	true
[USERCHAT] channel talk	Shibari	tome	Not true.  I sleep with them.
[USERCHAT] channel achievement	maledictis	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	Shibari	tome	Rescuer of the lost (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	sivutuote	tome	545
[USERCHAT] channel talk	themasterofw	tome	well blade horror unique is kinda hard
[USERCHAT] channel talk	Sheila	tome	woah slow down there zoe quinn
[USERCHAT] channel achievement	choichnayus	tome	Home sweet home	false	false
[USERCHAT] channel talk	themasterofw	tome	that storm ..
[USERCHAT] channel serial data	johnnyautomatic	tome	665
[USERCHAT] channel talk	Dienes	tome	Is there something I should do to report the level rerolling?
Server latency	103
[USERCHAT] channel achievement	HJFudge	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel talk	Dienes	tome	I should have all the logs and stuff since I haven't quit yet
[USERCHAT] channel achievement	Gulnar135	tome	Rescuer of the lost (Roguelike)	false	true
[USERCHAT] channel serial data	Clockwork Architect	global	569
[USERCHAT] channel talk	stuntofthelitter	tome	Dienes - did you have a crash?
[USERCHAT] channel achievement	zambrey	tome	Are you out of your mind?!	true	true
[USERCHAT] channel serial data	sivutuote	tome	467
[USERCHAT] channel talk	Elhoim	tome	you jusr gotta finish it off quickly. =p its only hard if it is left alive for too long
[USERCHAT] channel achievement	gholan	tome	Home sweet home	false	false
[USERCHAT] channel achievement	Bairimuth	tome	Orbituary	false	false
[USERCHAT] channel talk	PanicPanel	tome-spoiler	Is there any way I can scroll through the chat?
[USERCHAT] channel talk	themasterofw	tome	so what lvl should i tackle the ragnock place
[USERCHAT] channel serial data	arthancarict	tome	541
[USERCHAT] channel talk	themasterofw	tome	reknor
Server latency	117
[USERCHAT] channel talk	Dienes	tome	nope. Died on level 3 and asked to be sent out and when I reentered its new
[USERCHAT] channel achievement	arthancarict	tome	Unstoppable	false	true
[USERCHAT] channel achievement	foogsert	tome	Curse Lifter (Roguelike)	false	false
[USERCHAT] channel talk	stuntofthelitter	tome	mousewheel is how I do. likely keyboard ways
[USERCHAT] channel achievement	faustbot	tome	The Arena	false	false
[USERCHAT] channel achievement	DeadWreckoning	tome	Level 10	false	false
[USERCHAT] channel serial data	arthancarict	tome	520
[USERCHAT] channel achievement	Sheila	tome	Level 10	false	false
Deleting temp shader	water[]
Deleting temp shader	tree[]
[USERCHAT] channel achievement	KK_Me	tome	The Arena	false	false
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
Deleting temp shader	lightning[]
[USERCHAT] channel achievement	gholan	tome	A different point of view	false	false
[USERCHAT] channel talk	stuntofthelitter	tome	Hmm. Dunno, that's odd. Couple things could do it
[USERCHAT] channel serial data	sivutuote	tome	473
Deleting shader 54 (is clone 0)
[USERCHAT] channel talk	PanicPanel	tome	Oh never mind i had 2 chats open thats why it wasn't working
[USERCHAT] channel talk	stuntofthelitter	tome	You could report it on the bug forums
[USERCHAT] channel achievement	Derikhos	tome	The secret city	false	false
[USERCHAT] channel talk	Dienes	tome	did use see the threads on the level I died on, Iirc there was talk of that doing things
Server latency	101
[USERCHAT] channel achievement	Umbrul	tome	Rescuer of the lost (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	KGBMutt	tome	I find it hard to believe i can stab someone in the back and they'll keep walking as if nothing happened
[USERCHAT] channel achievement	Midget186	tome	Bringer of Doom (Roguelike)	false	false
[USERCHAT] channel achievement	vulor	tome	The secret city (Roguelike)	false	false
[USERCHAT] channel talk	stuntofthelitter	tome	AH. yeah, definitely include that information if you make a bug report
[USERCHAT] channel achievement	acheronx	tome	Fear me not!	false	false
[USERCHAT] channel serial data	rayultin	tome	557
[USERCHAT] channel achievement	maximo234	tome	Thralless	false	true
[USERCHAT] channel achievement	trucane	tome	Level 10	false	false
[USERCHAT] channel achievement	Saddan	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	maximo234	tome	Exterminator	false	true
[USERCHAT] channel talk	ronik	tome	maybe they're moving trying to see where they got hit from
[USERCHAT] channel achievement	maledictis	tome	Rescuer of the lost	false	false
[USERCHAT] channel talk	Dienes	tome	alrighty. Also my game has gotten awfully laggy
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency	102
[USERCHAT] channel talk	KGBMutt	tome	that gaping wound in your back might give some indication :)
[USERCHAT] channel achievement	Ironshod	tome	Orbituary (Roguelike)	false	false
[USERCHAT] channel serial data	sivutuote	tome	532
[USERCHAT] channel achievement	choichnayus	tome	Antimagic!	false	false
[USERCHAT] channel serial data	mosey	tome	671
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
[USERCHAT] channel achievement	Hiro	tome	Level 30	false	true
[USERCHAT] channel achievement	Gulnar135	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	SoJJu	tome	Curse Lifter	false	false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel talk	stuntofthelitter	tome	That also isn't surprising. There's some optimization work to be done with the new chrono stuff still
[USERCHAT] channel achievement	Facade	tome	Level 10	false	false
[USERCHAT] channel achievement	json215	tome	Curse Lifter	false	false
[USERCHAT] channel talk	Elhoim	tome	I know I got killed by rainbow wyverns when I opened a massive vault. Got away and they still somehow managed to shoot through a impenetrale wall that not even magic can break/skill break through.
[USERCHAT] channel talk	themasterofw	tome	so good lvl for reknor?
[USERCHAT] channel achievement	everandea	tome	Curse Lifter	false	false
Server latency	125
[USERCHAT] channel achievement	foogsert	tome	Exterminator (Roguelike)	false	false
[USERCHAT] channel achievement	Mancules	tome	Level 20 (Roguelike)	false	false
[USERCHAT] channel talk	themasterofw	tome	yeah if theyre on the edge of the block they can do that
[USERCHAT] channel achievement	lhcm	tome	Fear me not!	false	true
[USERCHAT] channel achievement	maximo234	tome	The Right thing to do	false	true
[USERCHAT] channel achievement	maximo234	tome	Level 20	false	true
[USERCHAT] channel talk	themasterofw	tome	the drefel boss did it to me
[USERCHAT] channel talk	themasterofw	tome	but he didnt kill me
[USERCHAT] channel talk	Elhoim	tome	was very far from the block
[USERCHAT] channel talk	tentoir	tome	reknor is after dreadfell basically
[USERCHAT] channel achievement	3lephan7	tome	Level 10	false	false
[USERCHAT] channel achievement	Umbrul	tome	Level 20 (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	tentoir	tome	if you beat dreadfell you can take reknor
[USERCHAT] channel talk	Elhoim	tome	not even near the walls 
[USERCHAT] channel achievement	Asharon	tome	Gem of the Moon	true	true
[USERCHAT] channel achievement	deosil	global	The Arena	false	false
[USERCHAT] channel achievement	padwiz	tome	Earth Master	false	false
Server latency	102
[USERCHAT] channel achievement	Umbrul	tome	Thralless (Nightmare (Roguelike) difficulty)	false	false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
[USERCHAT] channel achievement	Cabrony	tome	Rescuer of the lost	false	false
[USERCHAT] channel achievement	Guri	tome	Level 10	false	false
[USERCHAT] channel achievement	CJTheInvader	tome	Vampire crusher	true	true
[USERCHAT] channel achievement	DustAngel	tome	Earth Master	false	true
[USERCHAT] channel serial data	The Spu	tome	599
Server latency	101
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x2e6532d8
[LOG]	Probably Not deactivates Chant of Fortress.
[LOG]	Probably Not deactivates Contingency.
[LOG]	Probably Not deactivates Matter Weaving.
Loading tile	player/elf_male/base_shalore_01.png
==SDM 128x128 :: 128x256
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 54
*p 54: Uniform: 0: 8B51 color
*p 54: Uniform: 1: 1406 growthSpeed
*p 54: Uniform: 2: 1406 spikeLength
*p 54: Uniform: 3: 1406 spikeOffset
*p 54: Uniform: 4: 1406 spikeWidth
*p 54: Uniform: 5: 1406 tick
*p 54: Uniform: 6: 1406 tick_start
*p 54: Uniform: 7: 1406 time_factor
*p 54: Uniform: 8: 8B5E displMapTex
*p 54: Uniform: 9: 8B5E normalMapTex
[SHADER] setting reset param	tick_start	8484444
[LOG]	Probably Not deactivates Disintegration.
[LOG]	Probably Not deactivates Premonition.
[LOG]	Probably Not deactivat