WebCore config: library(D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\te4-web.dll) spawn(D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\cef3spawn.exe)
Loading WebCore: loaded!
[CPU] Detected 4 CPUs
OpenAL device available: OpenAL Soft (default OpenAL Soft)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Creating save thread
===top 2
Booting T-Engine from: D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\t-engine.exe
SelfExe gave us app directory of:	D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
[DO RESIZE] Requested: 800x600 (0, 0)
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 16384
OpenGL max texture size: 16384
Upgrading black texture to size 64
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.2.5
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=2.000000 , [3]=5.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.2.5.teae" , } , } __byname={["te4-1.2.5"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Dziugas\\T-Engine\4.0
	bootstrap
	D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\\game\thirdparty
	D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\\game
[ENGINE LOADER] sorted:	te4	1	2	5
[ENGINE LOADER] loading engine:	1	2	5	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.2.5.teae
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1280x600x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 640x480x32
Available resolutions: 640x400x32
Available resolutions: 512x384x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
Available resolutions: 320x200x32
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1280x600x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 640x480x16
Available resolutions: 640x400x16
Available resolutions: 512x384x16
Available resolutions: 400x300x16
Available resolutions: 320x240x16
Available resolutions: 320x200x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
setResolution: switching resolution to	1596x874 Borderless	1596	874	false	true	(forced)
Setting resolution to 1596x874 (windowed, borderless)
[DO RESIZE] Requested: 1596x874 (0, 1)
[DO RESIZE] Got: 1596x874 (0, 1)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1596	874	from	nil	nil
onResolutionChange: no game yet!
Creating profile thread
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
LuaVM:	LuaJIT 2.0.2	x86
TE4Online starting...
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 60 (16 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.2.5.team	:: (as dir)	false	:: (as team)	15	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.2.5-gfx.team	:: (as dir)	false	:: (as team)	15	
[PROFILE] Thread connected to profiles.te4.org
[ONLINE PROFILE] reconnecting to channels
Creating module	tome-1.2.5-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.2.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.2.5 using engine te4-1.2.5
* Module: tome
 ** 1.2.5
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\\game\engines\te4-1.2.5.teae
}
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 1 : 1596x874 (2048, 1024)
Upgrading black texture to size 1048576
Upgrading black texture to size 4194304
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/Salsa-Regular.ttf	16
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
Loading savefile 	/save/player/
Creating WebView with url	http://te4.org/tooltip-ingame?steam=0&vM=1&vm=2&vp=5&_te4
Using cached font	/data/font/DroidSans.ttf	12
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
[WEBCORE] Browser count 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 1261: 8B5E tex
*p 1: Uniform: 1262: 1406 motionblur
*p 1: Uniform: 1263: 8B50 texSize
*p 1: Uniform: 1264: 1406 tick
*p 1: Uniform: 1265: 8B5E noisevol
*p 1: Uniform: 1266: 1406 blur
*p 1: Uniform: 1267: 8B52 colorize
*p 1: Uniform: 1268: 1406 hp_warning
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 1261: 8B5E sceneBuffer
*p 3: Uniform: 1262: 1406 gamma
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
Creating level	dungeon	3
C Map size 33:18 :: 594
C Map seens texture: 35 (60x60)
Generating cavern
Floodfill group	1	35
Floodfill group	5	513
Floodfill group	7	12
Floodfill group	10	38
Floodfill group	196	25
Floodfill group	375	218
Floodfill group	566	191
Floodfill group	606	13
Floodfill group	690	12
Floodfill group	972	64
Floodfill group	993	25
Floodfill group	1104	77
Floodfill group	1132	34
Floodfill group	1135	5
Ok floodfill
Loading tile	terrain/crystal_floor1.png
Loading tile	terrain/crystal_alpha2.png
Loading tile	terrain/crystal_alpha3.png
Loading tile	terrain/crystal_alpha1.png
Loading tile	terrain/crystal_alpha6.png
Loading tile	terrain/crystal_alpha4.png
Loading tile	terrain/crystal_alpha5.png
Loading tile	terrain/crystal_floor1.png
Loading tile	npc/skeleton_mage.png
Loading tile	npc/troll_s.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/troll_c.png
Loading tile	npc/troll_f.png
Loading tile	npc/canine_fox.png
Loading tile	npc/troll_m.png
Loading tile	npc/skeleton_warrior.png
Loading tile	terrain/crystal_floor6.png
Loading tile	terrain/crystal_floor4.png
Loading tile	terrain/crystal_floor7.png
Loading tile	terrain/crystal_floor8.png
Loading tile	terrain/crystal_floor5.png
Loading tile	terrain/crystal_floor2.png
Loading tile	terrain/crystal_floor3.png
Loading tile	player/humanoid_halfling_protector_myssil.png
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 60 (16 ms)
[LOG]	#{italic}##ROYAL_BLUE#Retrieving addons to update/download from te4.org...#{normal}#
Creating module	boot-te4-1.2.5.team	:: (as dir)	false	:: (as team)	15	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.2.5-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.2.5-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.2.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.2.5 using engine te4-1.2.5
* Module: tome
 ** 1.2.5
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\\game\engines\te4-1.2.5.teae
}
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Joining default channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 804, 1521 ticks
[ENGINE] Setting requested FPS to 2 (500 ms)
[ENGINE] Setting requested FPS to 60 (16 ms)
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Using cached font	/data/font/Salsa-Regular.ttf	10
Using cached font	/data/font/Salsa-Regular.ttf	16
Creating module	boot-te4-1.2.5.team	:: (as dir)	false	:: (as team)	15	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.2.5-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.2.5-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.2.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.2.5 using engine te4-1.2.5
* Module: tome
 ** 1.2.5
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\\game\engines\te4-1.2.5.teae
}
Using cached font	/data/font/Salsa-Regular.ttf	10
Using cached font	/data/font/Salsa-Regular.ttf	16
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.2.5	tome-1.2.5	player	true
[ENGINE] Switching to turn based
Deleting shader 3 (is clone 0)
Deleting shader 1 (is clone 0)
NO SELFEXE: bootstrapping from CWD
===top 2
Booting T-Engine from: D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\t-engine.exe
SelfExe gave us app directory of:	D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\
LuaVM:	LuaJIT 2.0.2	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread b5cbf0)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread b5cf18)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread b5d640)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
===	
Reboot using	te4	1.2.5	tome-1.2.5	player	true
LuaVM:	LuaJIT 2.0.2	x86
[ENGINE LOADER] available from teae: 	te4-1.2.5
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=2.000000 , [3]=5.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.2.5.teae" , } , } __byname={["te4-1.2.5"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Dziugas\\T-Engine\4.0
	bootstrap
	D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\\game\thirdparty
	D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\\game
[ENGINE LOADER] loading engine:	1	2	5	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.2.5.teae
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1280x600x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 640x480x32
Available resolutions: 640x400x32
Available resolutions: 512x384x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
Available resolutions: 320x200x32
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1280x600x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 640x480x16
Available resolutions: 640x400x16
Available resolutions: 512x384x16
Available resolutions: 400x300x16
Available resolutions: 320x240x16
Available resolutions: 320x200x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
setResolution: switching resolution to	1596x874 Borderless	1596	874	false	true	(forced)
Setting resolution to 1596x874 (windowed, borderless)
[DO RESIZE] Requested: 1596x874 (0, 1)
[DO RESIZE] Got: 1596x874 (0, 1)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1596	874	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 60 (16 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.2.5.team	:: (as dir)	false	:: (as team)	15	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.2.5-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.2.5-music.team	:: (as dir)	false	:: (as team)	17	
Creating module	tome-1.2.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.2.5 using engine te4-1.2.5
* Module: tome
 ** 1.2.5
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\\game\engines\te4-1.2.5.teae
}
[ENGINE] Switching to turn based
Mounting additional team file:	/modules/tome-1.2.5-music.team
Mounting additional team file:	/modules/tome-1.2.5-gfx.team
Loading savefile 	/save//
Loading savefile 	/save/player/
[WEBCORE] Browser count 0
Make wait background texture 1 : 1596x874 (2048, 1024)
[MODULE LOADER] module MD5	c4e2f0e209cd092c175b0f8f96fc3bb8	computed in 	635
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Removing addon stone-wardens: donator required
Removing addon addon-dev: cheat mode required
Binding addon	Items Vault	/addons/tome-items-vault.teaa	tome-items-vault-1.2.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	D:\Games\Tales.of.MajEyal-PLAZA\t-engine4-windows-1.2.5\game\addons\tome-items-vault.teaa
[1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:695939da0eb807b4b93b4b71d115ab8a
[2] = /loaded-addons/items-vault/hooks/load.lua:bdf9751150a5252812f39a40b85ed477
[3] = /loaded-addons/items-vault/init.lua:1889bccc276b9eb229e4b4e49bbad841
[4] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:547327fafe64f62ac15d8d53167651a3
[5] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:0b9183be32783e640584d3af21486d09
[6] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:4b47dfe365785a3257f661b6c473a822
[7] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:e86088545c3eb6bd12d08c30854f7b0f
[8] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:2d4dd6be8c2cb40541d739b689d70f3e
[MODULE LOADER] addon 	items-vault	 MD5	871c37dd6e77090fd62c3da7ac5a1a75	computed in 	4	nil
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE THREAD] batching CSETs
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
[INVENTORY] define slot	1	In inventory
Achievement with default image not found	WIN_MANKINI	/data/gfx/achievements/win_mankini.png
Achievement with default image not found	NORMAL_ROGUELIKE_WIN_MANKINI	/data/gfx/achievements/normal_roguelike_win_mankini.png
Achievement with default image not found	EXPLORATION_WIN_MANKINI	/data/gfx/achievements/exploration_win_mankini.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_WIN_MANKINI	/data/gfx/achievements/nightmare_adventure_win_mankini.png
Achievement with default image not found	NIGHTMARE_WIN_MANKINI	/data/gfx/achievements/nightmare_win_mankini.png
Achievement with default image not found	INSANE_ADVENTURE_WIN_MANKINI	/data/gfx/achievements/insane_adventure_win_mankini.png
Achievement with default image not found	INSANE_WIN_MANKINI	/data/gfx/achievements/insane_win_mankini.png
Achievement with default image not found	MADNESS_ADVENTURE_WIN_MANKINI	/data/gfx/achievements/madness_adventure_win_mankini.png
Achievement with default image not found	MADNESS_WIN_MANKINI	/data/gfx/achievements/madness_win_mankini.png
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
[TALENTS TACTICS]
 * 	cure
 * 	mana
 * 	heal
 * 	debuff
 * 	special
 * 	paradox
 * 	attackarea
 * 	areaattack
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	hate
 * 	feedback
 * 	surrounded
 * 	defend
 * 	protect
 * 	psi
 * 	vim
 * 	buff
 * 	ammo
 * 	disable
 * 	attackall
===	magical	LIGHT_BURST
===	physical	SKIRMISHER_STUN_INCREASE
===	mental	MALIGNED
===	other	POSSESSION
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
[FACTION] added	cosmic-fauna	Cosmic Fauna
Loading entities file from file	/data/general/stores/basic.lua
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[GAME] Creating FBOs
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 1261: 8B5E tex
*p 1: Uniform: 1262: 8B52 colorize
*p 1: Uniform: 1263: 8B52 intensify
*p 1: Uniform: 1264: 1406 hp_warning
*p 1: Uniform: 1265: 1406 air_warning
*p 1: Uniform: 1266: 1406 solipsism_warning
[SHADER] Loading from /data/gfx/shaders/main_fbo/wobbling.lua
[SHADER] Loaded shader with totalname	main_fbo/wobbling[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/wobbling.frag
*p 3: Uniform: 1261: 1406 tick
*p 3: Uniform: 1262: 8B50 texSize
*p 3: Uniform: 1263: 8B5E tex
*p 3: Uniform: 1264: 1406 wobbling
[SHADER] Loading from /data/gfx/shaders/main_fbo/underwater.lua
[SHADER] Loaded shader with totalname	main_fbo/underwater[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/underwater.frag
*p 5: Uniform: 1261: 1406 tick
*p 5: Uniform: 1262: 8B5E tex
*p 5: Uniform: 1263: 8B50 mapCoord
*p 5: Uniform: 1264: 8B50 texSize
[SHADER] Loading from /data/gfx/shaders/main_fbo/motionblur.lua
[SHADER] Loaded shader with totalname	main_fbo/motionblur[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/motionblur.frag
*p 7: Uniform: 1261: 8B5E tex
*p 7: Uniform: 1262: 1406 motionblur
*p 7: Uniform: 1263: 8B50 texSize
*p 7: Uniform: 1264: 1406 tick
*p 7: Uniform: 1265: 8B5E noisevol
[SHADER] Loading from /data/gfx/shaders/main_fbo/blur.lua
[SHADER] Loaded shader with totalname	main_fbo/blur[]
New GL Shader program 9
New GL Shader 10 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/blur.frag
*p 9: Uniform: 1261: 1406 blur
*p 9: Uniform: 1262: 8B50 texSize
*p 9: Uniform: 1263: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 11
New GL Shader 12 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 11: Uniform: 1261: 8B5E sceneBuffer
*p 11: Uniform: 1262: 1406 gamma
[SHADER] Loading from /data/gfx/shaders/target_fbo.lua
[SHADER] Loaded shader with totalname	target_fbo[]
New GL Shader program 13
New GL Shader 14 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/target_fbo.frag
*p 13: Uniform: 1261: 8B50 mapCoord
*p 13: Uniform: 1262: 8B50 tileSize
*p 13: Uniform: 1263: 8B5E fboTex
*p 13: Uniform: 1264: 8B50 scrollOffset
*p 13: Uniform: 1265: 8B5E targetSkin
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
[GAME] Creating FBOs
Loading savefile 	/save//
Loading savefile 	/save/player/
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	28
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
[SHADER] Loading from /data/gfx/shaders/objectsoutline.lua
[SHADER] Loaded shader with totalname	objectsoutline[]
New GL Shader program 15
New GL Shader 16 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
*p 15: Uniform: 1261: 8B50 outlineSize
*p 15: Uniform: 1262: 8B50 textSize
*p 15: Uniform: 1263: 8B5E tex
*p 15: Uniform: 1264: 1406 intensity
*p 15: Uniform: 1265: 8B52 outlineColor
[SORTING HOTKEYS] actor = "player"
[LOG]	#MOCCASIN#Character control switched to player.
Using cached font	/data/font/DroidSansMono.ttf	14
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
[BIRTHER] checking allowance for 	Maj'Eyal	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Infinite	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Arena	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Tutorial	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Easy	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Normal	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Nightmare	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Insane	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Madness	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Exploration	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Adventure	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Roguelike	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] set descriptor	base	base
Missing 	world
[BIRTHER] set descriptor	world	Maj'Eyal
Missing 	difficulty
[BIRTHER] set descriptor	difficulty	Normal
Missing 	permadeath
[BIRTHER] set descriptor	permadeath	Roguelike
Missing 	race
[BIRTHER] set descriptor	sex	Female
Missing 	race
[BIRTHER] checking allowance for 	Tutorial Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Elf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Halfling	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Dwarf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Yeek	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Undead	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Construct	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Skirmisher	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	sex	Male
Missing 	race
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
Joining default channels
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to no online profile active.
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 345, 2319 ticks
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
Loading tile	player/human_male/base_shadow_01.png
Loading tile	player/human_male/base_cornac_01.png
Loading tile	player/human_male/lower_body_08.png
Loading tile	player/human_male/upper_body_25.png
Loading tile	player/human_male/right_2hsword.png
Loading tile	invis.png
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[BIRTHER] set descriptor	race	Human
Missing 	subrace
[BIRTHER] set descriptor	subrace	Cornac
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Skirmisher	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	nil
Missing 	class
[BIRTHER] set descriptor	subclass	nil
Missing 	class
[BIRTHER] set descriptor	class	Warrior
Missing 	subclass
[BIRTHER] set descriptor	subclass	Berserker
Loading language	/data/languages/names/cornac_male.txt
Make word from	cal, rai	2
[BIRTHER] Applying descriptor base
[BIRTHER] Applying descriptor Maj'Eyal
[BIRTHER] Applying descriptor Normal
[BIRTHER] Applying descriptor Roguelike
[BIRTHER] Applying descriptor Male
[BIRTHER] Applying descriptor Human
[BIRTHER] Applying descriptor Cornac
[BIRTHER] Applying descriptor Warrior
[BIRTHER] Applying descriptor Berserker
Loading savefile 	/save/calrai/
Registering on level load	wilderness-1	function: 0x112caa70	nil
Loading savefile 	/save/calrai/
Loading entities file from file	/data/zones/trollmire/npcs.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/trollmire/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/autumn_forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/trollmire/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from file	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/trollmire/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Initiated zone	Trollmire	with base_level	1
[ZONE] persisting to persist_last_zones	trollmire
Loading zone persistance level	trollmire	1
Loading tile	talents/warshout.png
Loading tile	talents/stunning_blow.png
Make wait background texture 544 : 1596x874 (2048, 1024)
Wait finished, counted 0, 43 ticks
Creating level	trollmire	1
Make wait background texture 552 : 1596x874 (2048, 1024)
C Map size 21:12 :: 252
C Map seens texture: 557 (75x50)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
loaded room generator	lesser_vault	function: 0x0e3d20f8
End Room:	nil
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	10	28
Waypoint	1	10	28	accepted
Possible waypoint	2	13	11
Waypoint	2	13	11	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	3	16	19
Waypoint	3	16	19	accepted
Possible waypoint	4	23	32
Waypoint	4	23	32	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	5	23	30
Waypoint	5	23	30	accepted
Possible waypoint	6	24	8
Waypoint	6	24	8	rejected: 	not enough progress from previous waypoint
Possible waypoint	7	25	8
Waypoint	7	25	8	rejected: 	not enough progress from previous waypoint
Possible waypoint	8	26	8
Waypoint	8	26	8	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	9	27	32
Waypoint	9	27	32	accepted
Possible waypoint	10	27	29
Waypoint	10	27	29	rejected: 	not enough progress from previous waypoint
Possible waypoint	11	28	26
Waypoint	11	28	26	rejected: 	not enough progress from previous waypoint
Possible waypoint	12	28	34
Waypoint	12	28	34	rejected: 	not enough progress from previous waypoint
Possible waypoint	13	33	19
Waypoint	13	33	19	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	14	34	27
Waypoint	14	34	27	accepted
Possible waypoint	15	34	15
Waypoint	15	34	15	rejected: 	not enough progress from previous waypoint
Possible waypoint	16	39	6
Waypoint	16	39	6	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	17	39	25
Waypoint	17	39	25	rejected: 	true
Possible waypoint	18	40	37
Waypoint	18	40	37	accepted
Possible waypoint	19	42	34
Waypoint	19	42	34	rejected: 	not enough progress from previous waypoint
Possible waypoint	20	43	27
Waypoint	20	43	27	rejected: 	true
Possible waypoint	21	44	12
Waypoint	21	44	12	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	22	45	25
Waypoint	22	45	25	rejected: 	true
Possible waypoint	23	48	23
Waypoint	23	48	23	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	24	51	16
Waypoint	24	51	16	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	25	54	8
Waypoint	25	54	8	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	26	56	32
Waypoint	26	56	32	accepted
Possible waypoint	27	56	38
Waypoint	27	56	38	rejected: 	not enough progress from previous waypoint
Possible waypoint	28	61	23
Waypoint	28	61	23	rejected: 	measure too close to finish
Possible waypoint	29	62	11
Waypoint	29	62	11	rejected: 	measure too close to finish
Possible waypoint	30	63	23
Waypoint	30	63	23	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	28	 to 	10	28
tunnel waypoint 	2	 from 	10	28	 to 	16	19
tunnel waypoint 	3	 from 	16	19	 to 	23	30
tunnel waypoint 	4	 from 	23	30	 to 	27	32
tunnel waypoint 	5	 from 	27	32	 to 	34	27
tunnel waypoint 	6	 from 	34	27	 to 	40	37
tunnel waypoint 	7	 from 	40	37	 to 	56	32
tunnel waypoint 	8	 from 	56	32	 to 	64	35
Loading tile	terrain/grass.png
Loading tile	terrain/tree.png
Loading tile	terrain/flower.png
Loading tile	terrain/grass.png
Loading tile	terrain/worldmap.png
Loading tile	terrain/grass.png
Loading tile	terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 17
New GL Shader 18 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 17: Uniform: 1261: 1406 tick
*p 17: Uniform: 1262: 8B50 mapCoord
*p 17: Uniform: 1263: 8B50 texSize
*p 17: Uniform: 1264: 8B5E tex
Loading tile	terrain/grass.png
Loading tile	terrain/way_next_6.png
[TOME ENTITY FILTER] selected basic	85.310391132676	103.5
Loading tile	npc/jelly-blue.png
Loading tile	invis.png
Loading tile	npc/vermin_rodent_giant_white_mouse.png
[TOME ENTITY FILTER] selected Ego	56.192210405411	65.5
Spawning 	forest troll	 near 	clearing	clearing	 at 	30	37
Loading tile	npc/troll_f.png
Loading tile	npc/vermin_rodent_giant_brown_rat.png
Loading tile	npc/canine_fox.png
Loading tile	npc/canine_w.png
Spawning 	white worm mass	 near 	pond	pond	 at 	36	21
Loading tile	npc/vermin_worms_white_worm_mass.png
Spawning 	giant brown mouse	 near 	pond	pond	 at 	33	15
Loading tile	npc/vermin_rodent_giant_brown_mouse.png
Spawning 	fox	 near 	pond	pond	 at 	36	23
[TOME ENTITY FILTER] selected Double Ego	0.98086783592144	20.5
Spawning 	forest troll	 near 	pond	pond	 at 	32	14
Spawning 	large white snake	 near 	pond	pond	 at 	35	21
Loading tile	npc/white-snake.png
Spawning 	wolf	 near 	clearing	clearing	 at 	30	38
Spawning 	white worm mass	 near 	clearing	clearing	 at 	31	38
Spawning 	wolf	 near 	clearing	clearing	 at 	29	35
Spawning 	white worm mass	 near 	pond	pond	 at 	35	22
Spawning 	large white snake	 near 	clearing	clearing	 at 	27	37
[TOME ENTITY FILTER] selected Ego	26.426511106879	65.5
[TOME ENTITY FILTER] selected Double Ego	14.234173455447	20.5
Loading tile	object/ring_copper.png
[TOME ENTITY FILTER] selected basic	83.345713127834	112.5
Loading tile	object/sling_rough.png
[TOME ENTITY FILTER] selected Double Ego	2.3224800219346	20.5
Spawning 	acidic iron greatsword of massacre	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	54.671317715471	65.5
Spawning 	insulating rough leather cap	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	42.271780963003	65.5
Loading tile	object/mail_iron.png
[TOME ENTITY FILTER] selected Ego	45.50985275605	65.5
Loading tile	object/boots_rough.png
Loading tile	object/scroll-lore.png
Placed lore	tattered paper scrap	52	25
[Identify]	tattered paper scrap	true
Wait finished, counted 1397, 609 ticks
[1] = {
  [minor] = true
  [name] = font-life
  [percent] = 60
}
Loading tile	terrain/grass/grass_main_14.png
Loading tile	terrain/grass/grass_main_02.png
Loading tile	terrain/grass/grass_main_03.png
Loading tile	invis.png
Loading tile	terrain/trees/cypress_shadow.png
Loading tile	terrain/trees/cypress_trunk.png
Loading tile	terrain/trees/cypress_foliage_04.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 19
New GL Shader 20 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 19: Uniform: 1261: 1406 tick
*p 19: Uniform: 1262: 8B50 mapCoord
*p 19: Uniform: 1263: 1406 attenuation
*p 19: Uniform: 1264: 8B5E tex
Loading tile	terrain/trees/small_elm_shadow.png
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Assigned events list
[1] = {
}
[2] = {
  [1] = font-life
}
[3] = {
}
Not gone east, no backup guardian
Running on level loads	trollmire-1
Loading tile	npc/humanoid_player_player.png
[PARTY] New member, add after	Calrai	Calrai
Adding entity	1652	after	1652
Entering tier1 zone for escort	tier1.1	1	0
[MUSIC] loading	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
[MUSIC] playing	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
[PLAYER BIRTH] resolve...
Loading tile	player/human_male/base_shadow_01.png
Loading tile	player/human_male/base_cornac_01.png
Loading tile	player/human_male/lower_body_01.png
Loading tile	player/human_male/upper_body_01.png
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
[Identify]	brass lantern	true
Inventory resolver	Calrai	nil	nil	nil
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Added unique	mod.class.Object/Scrying Orb	::	1
[Identify]	Scrying Orb	true
fight: 	iron greatsword	brass lantern	::	nil	MAINHAND
Loading tile	player/human_male/right_2hsword.png
[Identify]	iron greatsword	true
fight: 	iron mail armour	iron greatsword	::	OFFHAND	BODY
fight: 	iron mail armour	brass lantern	::	nil	BODY
Loading tile	player/human_male/lower_body_08.png
Loading tile	player/human_male/upper_body_25.png
[Identify]	iron mail armour	true
[PLAYER BIRTH] resolved!
Loading tile	talents/fearless_cleave.png
Loading tile	talents/death_dance.png
Loading tile	talents/execution.png
Loading tile	talents/berserker.png
Loading tile	talents/sunder_armour.png
Loading tile	talents/relentless_fury.png
Loading tile	talents/shield_wall.png
Loading tile	talents/repulsion.png
Loading tile	talents/shield_expertise.png
Loading tile	talents/last_stand.png
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Loading tile	talents/juggernaut.png
Loading tile	talents/onslaught.png
Loading tile	talents/battle_call.png
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Loading tile	talents/bloodbath.png
Loading tile	talents/bloody_butcher.png
Loading tile	talents/unstoppable.png
Loading tile	talents/disengage.png
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Loading tile	talents/heave.png
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Loading tile	talents/armour_training.png
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Loading tile	talents/unflinching_resolve.png
Loading tile	talents/daunting_presence.png
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Loading tile	talents/backstab.png
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Loading tile	talents/cripple.png
Loading tile	talents/heightened_senses.png
Loading tile	talents/charm_mastery.png
Loading tile	talents/piercing_sight.png
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Loading tile	stats/strength.png
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Loading tile	stats/willpower.png
Loading tile	stats/cunning.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Loading tile	side_tactical_self.png
Loading tile	side_tactical_powerful.png
Loading tile	side_tactical_danger.png
Loading tile	side_tactical_enemy_strong.png
Loading tile	side_tactical_friend.png
Loading tile	side_tactical_enemy.png
Loading tile	side_tactical_neutral.png
Updating zone name	Trollmire (1)
C Map minimap texture: 907 (50x50; 64x64)
Loading tile	talents/infusion__wild.png
Loading tile	talents/infusion__regeneration.png
[SOUND] loading from	/data/sound/ambient/forest/wind2.ogg	:=:	sound "/data/sound/ambient/forest/wind2.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/bird4.ogg	:=:	sound "/data/sound/ambient/forest/bird4.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/wind3.ogg	:=:	sound "/data/sound/ambient/forest/wind3.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/bird3.ogg	:=:	sound "/data/sound/ambient/forest/bird3.ogg" : <static>
Server latency	45
[SOUND] loading from	/data/sound/ambient/forest/bird1.ogg	:=:	sound "/data/sound/ambient/forest/bird1.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/wind1.ogg	:=:	sound "/data/sound/ambient/forest/wind1.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/wind4.ogg	:=:	sound "/data/sound/ambient/forest/wind4.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/bird5.ogg	:=:	sound "/data/sound/ambient/forest/bird5.ogg" : <static>
Server latency	48
[SOUND] loading from	/data/sound/ambient/forest/bird2.ogg	:=:	sound "/data/sound/ambient/forest/bird2.ogg" : <static>
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Random escort on	dreadfell	3
Random escort on	old-forest	3
Random escort on	dreadfell	7
Random escort on	dreadfell	6
Random escort on	dreadfell	8
Random escort on	tier1.1	1
Random escort on	dreadfell	4
Random escort on	dreadfell	1
Random escort on	daikara	2
[COROUTINE] registering	savefilepipe	thread: 0x0e57d188
===	nil	nil
[QUEST] given to	table: 0x0ff95db8	start-allied
[LOG]	#LIGHT_GREEN#Accepted quest 'Of trolls and damp caves'! #WHITE#(Press 'j' to see the quest log)
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	24	points = 	11	nb_powers = 	5
Creating randart Lisarithra the Blastgrinder(shadowy pair of dwarven-steel boots) with lightning with level 24
 * using themes	lightning,arcane
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	36	points = 	20	nb_powers = 	7
Creating randart Galidunadig(laminated stralite waraxe) with nil with level 36
 * using themes	defense,nature
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	38	points = 	16	nb_powers = 	5
Creating randart Duathelpython the stralite greatsword(sigiled stralite greatsword) with dark with level 38
 * using themes	blight,dark
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	44	points = 	23	nb_powers = 	6
Creating randart Belukira(scintillating pair of drakeskin leather boots) with nil with level 44
 * using themes	mind,defense
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	37	points = 	23	nb_powers = 	7
Creating randart Lightkiller(twisted voratun longsword) with light with level 37
 * using themes	light,physical
Loading entities file from file	/data/general/objects/random-artifacts/ranged.lua
Randart generation:	level = 	43	points = 	17	nb_powers = 	6
Creating randart dragonbone longbow 'Emelinne'(sigiled dragonbone longbow) with nil with level 43
 * using themes	blight,spell
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	19	points = 	11	nb_powers = 	5
Creating randart steel waraxe 'Galirach'(sigiled steel waraxe) with nil with level 19
 * using themes	blight,defense
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	38	points = 	14	nb_powers = 	6
Creating randart stralite greatmaul 'Cleanseream'(humming stralite greatmaul) with nature with level 38
 * using themes	temporal,nature
Loading entities file from file	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	48	points = 	26	nb_powers = 	5
Creating randart Hettaromintir the voratun shield(glistening voratun shield) with nil with level 48
 * using themes	mind,defense
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	9	nb_powers = 	4
Creating randart Silawyn(crackling cashmere robe) with nil with level 21
 * using themes	mental,blight
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	14	points = 	9	nb_powers = 	4
Creating randart Salissra the steel longsword(gleaming steel longsword) with nil with level 14
 * using themes	antimagic,defense
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	44	points = 	23	nb_powers = 	6
Creating randart Corpserage the pulsing mindstar(scintillating pulsing mindstar) with nature with level 44
 * using themes	nature,defense
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	12	points = 	10	nb_powers = 	3
Creating randart steel greatmaul 'Porona'(silvered steel greatmaul) with nil with level 12
 * using themes	defense,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	20	points = 	11	nb_powers = 	5
Creating randart Dazzlespawn the yew starstaff(crackling yew starstaff) with light with level 20
 * using themes	light,spell
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	25	points = 	12	nb_powers = 	4
Creating randart Layimira the dwarven-steel dagger(silvered dwarven-steel dagger) with nil with level 25
 * using themes	acid,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/ranged.lua
Randart generation:	level = 	47	points = 	26	nb_powers = 	5
Creating randart Bilepower(twisted dragonbone longbow) with nature with level 47
 * using themes	acid,light,nature
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	33	points = 	21	nb_powers = 	6
Creating randart Glintjustice the stralite longsword(twisted stralite longsword) with light with level 33
 * using themes	light,mind
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	28	points = 	15	nb_powers = 	6
Creating randart Huriromihell the dwarven-steel plate armour(flawless dwarven-steel plate armour) with nil with level 28
 * using themes	mind,mental
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	30	points = 	20	nb_powers = 	5
Creating randart gold ring 'Zeredas'(glowing gold ring) with nil with level 30
 * using themes	acid,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	47	points = 	20	nb_powers = 	7
Creating randart Polygathra the Crackleimmortal(rune-covered dragonbone magestaff) with lightning with level 47
 * using themes	mental,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	45	points = 	21	nb_powers = 	7
Creating randart pair of drakeskin leather boots 'Rotswift'(faceted pair of drakeskin leather boots) with nature with level 45
 * using themes	fire,nature
Loading entities file from file	/data/general/objects/random-artifacts/gloves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	41	points = 	22	nb_powers = 	5
Creating randart Polyta the Tempestsorrow(rune-covered voratun gauntlets) with lightning with level 41
 * using themes	physical,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	42	points = 	20	nb_powers = 	6
Creating randart Oozegasher the dragonbone magestaff(silvered dragonbone magestaff) with nature with level 42
 * using themes	antimagic,nature,defense
Loading entities file from file	/data/general/objects/random-artifacts/ammo.lua
Randart generation:	level = 	18	points = 	8	nb_powers = 	5
Creating randart quiver of yew arrows 'Leludas'(plated quiver of yew arrows) with nil with level 18
 * using themes	mental,spell
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	14	points = 	10	nb_powers = 	4
Creating randart Beidunadil(immaculate woollen robe) with nil with level 14
 * using themes	fire,spell
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	41	points = 	25	nb_powers = 	5
Creating randart hardened leather cap 'Skyspitter'(sigiled hardened leather cap) with lightning with level 41
 * using themes	antimagic,lightning,mind
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	50	points = 	19	nb_powers = 	4
Creating randart Aerena the dwarven-steel waraxe(laminated dwarven-steel waraxe) with nil with level 50
 * using themes	mind,acid
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	39	points = 	21	nb_powers = 	5
Creating randart Aryrand the stralite waraxe(sigiled stralite waraxe) with nil with level 39
 * using themes	arcane,nature,misc
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	28	points = 	19	nb_powers = 	6
Creating randart Ichorripper(faceted dwarven-steel greatsword) with nature with level 28
 * using themes	nature,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	20	points = 	10	nb_powers = 	4
Creating randart dwarven-steel helm 'Manysus'(scintillating dwarven-steel helm) with nil with level 20
 * using themes	defense,spell
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	20	points = 	12	nb_powers = 	4
Creating randart Strikevault the steel dagger(silvered steel dagger) with lightning with level 20
 * using themes	mind,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	19	points = 	11	nb_powers = 	4
Creating randart Samyldir(humming steel amulet) with nil with level 19
 * using themes	antimagic,mental
Loading entities file from memory	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	20	points = 	13	nb_powers = 	4
Creating randart Xida the steel shield(silvered steel shield) with nil with level 20
 * using themes	mind,physical
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	44	points = 	24	nb_powers = 	6
Creating randart Goroblek the Satyrvalor(faded elven-silk robe) with nature with level 44
 * using themes	mental,nature
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	33	points = 	21	nb_powers = 	7
Creating randart reinforced leather armour 'Rootsmasher'(shadowy reinforced leather armour) with nature with level 33
 * using themes	arcane,nature
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	32	points = 	17	nb_powers = 	6
Creating randart Cyryldanne(unblemished stralite mail armour) with nil with level 32
 * using themes	antimagic,acid
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	32	points = 	18	nb_powers = 	5
Creating randart Magmasage the elven-wood starstaff(rune-covered elven-wood starstaff) with fire with level 32
 * using themes	fire,mental
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	37	points = 	14	nb_powers = 	7
Creating randart Goreblack(scintillating elven-silk cloak) with nature with level 37
 * using themes	temporal,nature
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	37	points = 	20	nb_powers = 	6
Creating randart Belirawen(glowing pair of drakeskin leather boots) with nil with level 37
 * using themes	mind,physical
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	37	points = 	22	nb_powers = 	5
Creating randart silk robe 'Runotir'(laminated silk robe) with nil with level 37
 * using themes	blight,misc
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	29	points = 	13	nb_powers = 	5
Creating randart dwarven-steel longsword 'Oaksear'(scintillating dwarven-steel longsword) with nature with level 29
 * using themes	acid,nature
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	18	points = 	9	nb_powers = 	4
Creating randart dwarven-steel waraxe 'Flashsweeper'(shadowy dwarven-steel waraxe) with fire with level 18
 * using themes	fire,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	47	points = 	20	nb_powers = 	6
Creating randart Islynn(sigiled drakeskin leather belt) with nil with level 47
 * using themes	defense,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	42	points = 	19	nb_powers = 	5
Creating randart Bilequeen(plated stralite greatmaul) with nature with level 42
 * using themes	light,nature
Loading entities file from memory	/data/general/objects/random-artifacts/ranged.lua
Randart generation:	level = 	37	points = 	22	nb_powers = 	6
Creating randart Porebeth the Phoenixradiance(glowing reinforced leather sling) with fire with level 37
 * using themes	fire,dark
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	29	points = 	14	nb_powers = 	6
Creating randart Samurain(silvered dwarven-steel greatmaul) with nil with level 29
 * using themes	mental,misc
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	15	points = 	7	nb_powers = 	4
Creating randart steel mace 'Neretta'(scintillating steel mace) with nil with level 15
 * using themes	antimagic,physical
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	38	points = 	14	nb_powers = 	4
Creating randart Umbratooth(scintillating dragonbone magestaff) with dark with level 38
 * using themes	spell,mental,dark
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	26	points = 	17	nb_powers = 	4
Creating randart pair of drakeskin leather boots 'Deepszephyr'(shadowy pair of drakeskin leather boots) with dark with level 26
 * using themes	dark,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	26	points = 	12	nb_powers = 	4
Creating randart Yvura the dwarven-steel waraxe(humming dwarven-steel waraxe) with nil with level 26
 * using themes	temporal,misc
[SORTING HOTKEYS] actor = "Calrai"
[SORTING HOTKEYS] actor = "Calrai" - pairing	T_INFUSION:_WILD_1	nil
[SORTING HOTKEYS] actor = "Calrai" - pairing	T_INFUSION:_REGENERATION_2	nil
[SORTING HOTKEYS] actor = "Calrai" - pairing	T_RUSH	nil
[SORTING HOTKEYS] actor = "Calrai" - added back	T_WARSHOUT_BERSERKER	1
[SORTING HOTKEYS] actor = "Calrai" - added back	T_STUNNING_BLOW_ASSAULT	2
[LOG]	Showing small healthbars and tactical borders.
[SAVEFILE PIPE] new save running in the pipe:	Calrai	entity	::	character.teac	::	table: 0x0ff95b10	=>	table: 0x1220ea48	(30)
Loading savefile 	/save/calrai/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /vault/Calrai/character.teac.tmp
Saved zipname /vault/Calrai/character.teac.tmp
[SAVEFILE PIPE] Checking save	Calrai	entity	/vault/Calrai/character.teac.tmp
Loading savefile 	/save/calrai/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 1 seconds
[COROUTINE] dead	savefilepipe
AI took for target	4637	blue jelly	::	1652	Calrai	36	<	100
[LOG]	
[LOG]	Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.
[TARGET] Passing target	wolf	from	blue jelly	to	Calrai
[LOG]	
AI took for target	4637	blue jelly	::	1652	Calrai	4	<	100
blue jelly	4637	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.8390907173507	5	6.73	2.35	::	1
checkHit	10	2.35
=> chance to hit	70
[ATTACK] raw dam	5.8390907173507	versus	6.73	0.48103448275862	with APR	5
[ATTACK] after armor	4.1090907173507
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	2.8
[PROJECTOR] after resists dam	2.8
[PROJECTOR] after flat damage armor	2.8
[PROJECTOR] final dam after static checks	2.8
[PROJECTOR] final dam after hooks and callbacks	2.8
[SOUND] loading from	/data/sound/creatures/jelly/jelly_hit.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_hit.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
[LOG]	#UID:4637:0#Blue jelly hits #fbd578#Calrai#LAST# for #1133F3#3 cold#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	blue jelly	 :: 	23.244247162733	1	1	3.1	::	1
checkHit	18	3.1
=> chance to hit	88
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Blue jelly.
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
AI took for target	4645	wolf	::	1652	Calrai	9	<	100
blue jelly	4637	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.8390907173507	5	6.73	2.35	::	1
checkHit	10	2.35
=> chance to hit	70
[ATTACK] raw dam	5.8390907173507	versus	6.73	0.48103448275862	with APR	5
[ATTACK] after armor	4.1090907173507
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	2.8
[PROJECTOR] after resists dam	2.8
[PROJECTOR] after flat damage armor	2.8
[PROJECTOR] final dam after static checks	2.8
[PROJECTOR] final dam after hooks and callbacks	2.8
[SOUND] loading from	/data/sound/creatures/jelly/jelly_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_2.ogg" : <static>
[LOG]	
[LOG]	#UID:4637:0#Blue jelly hits #fbd578#Calrai#LAST# for #1133F3#3 cold#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	blue jelly	 :: 	23.244247162733	1	1	3.1	::	1
checkHit	18	3.1
=> chance to hit	88
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	35
[PHYS CRIT %]	2.5
[ATTACK] after crit	35
[ATTACK] after mult	35
[PROJECTOR] starting dam	35
[PROJECTOR] after difficulty dam	35
[PROJECTOR] res	0	1	 on dam	35
[PROJECTOR] after resists dam	35
[PROJECTOR] after flat damage armor	35
[PROJECTOR] final dam after static checks	35
[PROJECTOR] final dam after hooks and callbacks	35
Loading tile	object/money_small.png
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_1.ogg" : <static>
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Blue jelly for #aaaaaa#35 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Blue jelly!#{normal}#
[LOG]	
[PARTY] error trying to set player, not a member of party: 	4645	wolf
[PARTY] error trying to order, not a member of party: 	4645	wolf
Loading tile	talents/attack.png
[LOG]	Calrai uses Stunning Blow.
[ATTACK] to 	wolf	 :: 	23.244247162733	1	1	5.45	::	1.3605551275464
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	33
[PHYS CRIT %]	2.5
[ATTACK] after crit	33
[ATTACK] after mult	44.898319209031
[PROJECTOR] starting dam	44.898319209031
[PROJECTOR] after difficulty dam	44.898319209031
[PROJECTOR] res	0	1	 on dam	44.898319209031
[PROJECTOR] after resists dam	44.898319209031
[PROJECTOR] after flat damage armor	44.898319209031
[PROJECTOR] final dam after static checks	44.898319209031
[PROJECTOR] final dam after hooks and callbacks	44.898319209031
checkHit	5.95	25.5
=> chance to hit	2
[LOG]	Wolf is stunned!
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#45 physical#LAST# damage.
wolf	4645	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.3348173842756	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[ATTACK] raw dam	4.3348173842756	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.2496207459775
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] stunned dam	0.8
[PROJECTOR] numbed dam	0.68
[PROJECTOR] final dam after static checks	0.68
[PROJECTOR] final dam after hooks and callbacks	0.68
[SOUND] loading from	/data/sound/creatures/wolves/wolf_attack_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_attack_1.ogg" : <static>
[LOG]	#UID:4645:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#1 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	27
[PHYS CRIT %]	2.5
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	0	1	 on dam	27
[PROJECTOR] after resists dam	27
[PROJECTOR] after flat damage armor	27
[PROJECTOR] final dam after static checks	27
[PROJECTOR] final dam after hooks and callbacks	27
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#27 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Wolf!#{normal}#
[LOG]	
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You pickup 0.75 gold pieces.
[LOG]	
[LOG]	#00ff00##UID:359:0#Talent Stunning Blow is ready to use.
[Identify]	iron mail armour of lightning resistance	true
[LOG]	There is an item here: #00FF80##UID:4672:0#iron mail armour of lightning resistance (2 def, 4 armour)#LAST#
[LOG]	Ran for 6 turns (stop reason: object seen).
[LOG]	
[Identify]	iron mail armour of lightning resistance	true
[LOG]	Calrai picks up (a.): #00FF80##UID:4672:0#iron mail armour of lightning resistance (2 def, 4 armour)#LAST#.
[LOG]	
AI took for target	4643	giant brown rat	::	1652	Calrai	64	<	100
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the north (giant brown rat)).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.7087127969672	10	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[ATTACK] raw dam	3.7087127969672	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	3.7087127969672
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[SOUND] loading from	/data/sound/creatures/rats/rat_attack.ogg	:=:	sound "/data/sound/creatures/rats/rat_attack.ogg" : <static>
[LOG]	#UID:4643:0#Giant brown rat hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant brown rat	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	26
[PHYS CRIT %]	2.5
[PHYS CRIT %] sword accuracy bonus	18	2.75	=	0.061
[ATTACK] after crit	40.586
[ATTACK] after mult	40.586
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# performs a melee critical strike against Giant brown rat!#{normal}#
[PROJECTOR] starting dam	40.586
[PROJECTOR] after difficulty dam	40.586
[PROJECTOR] res	0	1	 on dam	40.586
[PROJECTOR] after resists dam	40.586
[PROJECTOR] after flat damage armor	40.586
[PROJECTOR] final dam after static checks	40.586
[PROJECTOR] final dam after hooks and callbacks	40.586
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant brown rat for #{bold}##aaaaaa#41 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant brown rat!#{normal}#
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[LOG]	
AI took for target	4657	fox	::	1652	Calrai	9	<	100
[TARGET] Passing target	fox	from	fox	to	Calrai
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northwest (fox)).
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Fox.
fox	4657	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.1378496437169	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[LOG]	#UID:4657:0#Fox misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	27
[PHYS CRIT %]	2.5
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	0	1	 on dam	27
[PROJECTOR] after resists dam	27
[PROJECTOR] after flat damage armor	27
[PROJECTOR] final dam after static checks	27
[PROJECTOR] final dam after hooks and callbacks	27
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Fox for #aaaaaa#27 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.1378496437169	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[ATTACK] raw dam	4.1378496437169	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.1474012806186
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[SOUND] loading from	/data/sound/creatures/foxes/attack_1.ogg	:=:	sound "/data/sound/creatures/foxes/attack_1.ogg" : <static>
[LOG]	#UID:4657:0#Fox hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	24
[PHYS CRIT %]	2.5
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] after flat damage armor	24
[PROJECTOR] final dam after static checks	24
[PROJECTOR] final dam after hooks and callbacks	24
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Fox for #aaaaaa#24 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Fox!#{normal}#
AI took for target	4644	fox	::	1652	Calrai	9	<	100
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.17110832472	3	6.73	2.35	::	1
checkHit	12	2.35
=> chance to hit	75
[LOG]	#UID:4644:0#Fox misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	23.244247162733	1	1	5.8	::	1
checkHit	18	5.8
=> chance to hit	81
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Fox.
AI took for target	4644	fox	::	1652	Calrai	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.17110832472	3	6.73	2.35	::	1
checkHit	12	2.35
=> chance to hit	75
[LOG]	#UID:4644:0#Fox misses #fbd578#Calrai#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.17110832472	3	6.73	2.35	::	1
checkHit	12	2.35
=> chance to hit	75
[ATTACK] raw dam	5.17110832472	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.6836269064495
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	
[LOG]	#UID:4644:0#Fox hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	23.244247162733	1	1	5.8	::	1
checkHit	18	5.8
=> chance to hit	81
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	37
[PHYS CRIT %]	2.5
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] after flat damage armor	37
[PROJECTOR] final dam after static checks	37
[PROJECTOR] final dam after hooks and callbacks	37
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Fox for #aaaaaa#37 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.17110832472	3	6.73	2.35	::	1
checkHit	12	2.35
=> chance to hit	75
[ATTACK] raw dam	5.17110832472	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.6836269064495
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:4644:0#Fox hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	23.244247162733	1	1	5.8	::	1
checkHit	18	5.8
=> chance to hit	81
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Fox.
fox	4644	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.17110832472	3	6.73	2.35	::	1
checkHit	12	2.35
=> chance to hit	75
[ATTACK] raw dam	5.17110832472	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.6836269064495
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:4644:0#Fox hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	23.244247162733	1	1	5.8	::	1
checkHit	18	5.8
=> chance to hit	81
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	34
[PHYS CRIT %]	2.5
[ATTACK] after crit	34
[ATTACK] after mult	34
[PROJECTOR] starting dam	34
[PROJECTOR] after difficulty dam	34
[PROJECTOR] res	0	1	 on dam	34
[PROJECTOR] after resists dam	34
[PROJECTOR] after flat damage armor	34
[PROJECTOR] final dam after static checks	34
[PROJECTOR] final dam after hooks and callbacks	34
[SOUND] loading from	/data/sound/creatures/wolves/death_1.ogg	:=: unknown file
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Fox for #aaaaaa#34 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Fox!#{normal}#
[LOG]	
[LOG]	Ran for 3 turns (stop reason: didn't move).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Ran for 5 turns (stop reason: didn't move).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[LOG]	
AI took for target	4660	forest troll	::	1652	Calrai	25	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (forest troll)).
[LOG]	
forest troll	4660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	14.346810294684	6	6.73	2.35	::	1
checkHit	6	2.35
=> chance to hit	60
[ATTACK] raw dam	14.346810294684	versus	6.73	0.48103448275862	with APR	6
[ATTACK] after armor	13.616810294684
[ATTACK] after range	14
[PHYS CRIT %]	0
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam after static checks	14
[PROJECTOR] final dam after hooks and callbacks	14
[SOUND] loading from	/data/sound/creatures/trolls/stomp.ogg	:=:	sound "/data/sound/creatures/trolls/stomp.ogg" : <static>
[LOG]	#UID:4660:0#Forest troll hits #fbd578#Calrai#LAST# for #aaaaaa#14 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	28
[PHYS CRIT %]	2.5
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	0	1	 on dam	28
[PROJECTOR] after resists dam	28
[PROJECTOR] after flat damage armor	28
[PROJECTOR] final dam after static checks	28
[PROJECTOR] final dam after hooks and callbacks	28
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#28 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	22
[PHYS CRIT %]	2.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] after flat damage armor	22
[PROJECTOR] final dam after static checks	22
[PROJECTOR] final dam after hooks and callbacks	22
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#22 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	14.346810294684	6	6.73	2.35	::	1
checkHit	6	2.35
=> chance to hit	60
[LOG]	#UID:4660:0#Forest troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	29
[PHYS CRIT %]	2.5
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	0	1	 on dam	29
[PROJECTOR] after resists dam	29
[PROJECTOR] after flat damage armor	29
[PROJECTOR] final dam after static checks	29
[PROJECTOR] final dam after hooks and callbacks	29
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#29 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	22
[PHYS CRIT %]	2.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] after flat damage armor	22
[PROJECTOR] final dam after static checks	22
[PROJECTOR] final dam after hooks and callbacks	22
Loading tile	object/leather_rough.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
Loading tile	object/troll_intestine.png
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#22 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
[LOG]	
[Identify]	rough leather armour of cold resistance	true
[LOG]	There is an item here: #00FF80##UID:4661:0#rough leather armour of cold resistance (1 def, 2 armour)#LAST#
[LOG]	
[Identify]	rough leather armour of cold resistance	true
[LOG]	Calrai picks up (b.): #00FF80##UID:4661:0#rough leather armour of cold resistance (1 def, 2 armour)#LAST#.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[LOG]	Ran for 3 turns (stop reason: didn't move).
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird7.ogg	:=:	sound "/data/sound/ambient/forest/bird7.ogg" : <static>
AI took for target	4648	fox	::	1652	Calrai	36	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (fox)).
[LOG]	
Server latency	46
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	37
[PHYS CRIT %]	2.5
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] after flat damage armor	37
[PROJECTOR] final dam after static checks	37
[PROJECTOR] final dam after hooks and callbacks	37
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Fox for #aaaaaa#37 physical#LAST# damage.
fox	4648	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.1378496437169	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[ATTACK] raw dam	4.1378496437169	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.1474012806186
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:4648:0#Fox hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	35
[PHYS CRIT %]	2.5
[ATTACK] after crit	35
[ATTACK] after mult	35
[PROJECTOR] starting dam	35
[PROJECTOR] after difficulty dam	35
[PROJECTOR] res	0	1	 on dam	35
[PROJECTOR] after resists dam	35
[PROJECTOR] after flat damage armor	35
[PROJECTOR] final dam after static checks	35
[PROJECTOR] final dam after hooks and callbacks	35
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Fox for #aaaaaa#35 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Fox!#{normal}#
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[Identify]	pair of rough leather boots of uncanny dodging	true
[LOG]	There is an item here: #00FF80##UID:4674:0#pair of rough leather boots of uncanny dodging (2 def, 1 armour)#LAST#
[LOG]	
[Identify]	pair of rough leather boots of uncanny dodging	true
[LOG]	Calrai picks up (a.): #00FF80##UID:4674:0#pair of rough leather boots of uncanny dodging (2 def, 1 armour)#LAST#.
[LOG]	
AI took for target	4652	giant white mouse	::	1652	Calrai	64	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southeast (giant white mouse - offscreen)).
[LOG]	
[SOUND] loading from	/data/sound/creatures/rats/rat_3.ogg	:=:	sound "/data/sound/creatures/rats/rat_3.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.4370384678848	10	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[LOG]	#UID:4652:0#Giant white mouse misses #fbd578#Calrai#LAST#.
[SOUND] loading from	/data/sound/creatures/rats/rat_hurt_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_hurt_1.ogg" : <static>
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant white mouse	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	28
[PHYS CRIT %]	2.5
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	0	1	 on dam	28
[PROJECTOR] after resists dam	28
[PROJECTOR] after flat damage armor	28
[PROJECTOR] final dam after static checks	28
[PROJECTOR] final dam after hooks and callbacks	28
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant white mouse for #aaaaaa#28 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant white mouse!#{normal}#
[LOG]	
[Identify]	tattered paper scrap	true
[LOG]	There is an item here: #0080FF##UID:4676:0#tattered paper scrap#LAST#
[LOG]	
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-1
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	4650	forest troll	::	1652	Calrai	36	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (forest troll)).
[LOG]	
[TARGET] Passing target	giant brown mouse	from	forest troll	to	Calrai
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Forest troll.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	11.878475484689	6	6.73	2.35	::	1
checkHit	4	2.35
=> chance to hit	55
[LOG]	#UID:4650:0#Forest troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	30
[PHYS CRIT %]	2.5
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	30
[PROJECTOR] after resists dam	30
[PROJECTOR] after flat damage armor	30
[PROJECTOR] final dam after static checks	30
[PROJECTOR] final dam after hooks and callbacks	30
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#30 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	30
[PHYS CRIT %]	2.5
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	30
[PROJECTOR] after resists dam	30
[PROJECTOR] after flat damage armor	30
[PROJECTOR] final dam after static checks	30
[PROJECTOR] final dam after hooks and callbacks	30
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#30 physical#LAST# damage.
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_1.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	11.878475484689	6	6.73	2.35	::	1
checkHit	4	2.35
=> chance to hit	55
[LOG]	#UID:4650:0#Forest troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	22
[PHYS CRIT %]	2.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] after flat damage armor	22
[PROJECTOR] final dam after static checks	22
[PROJECTOR] final dam after hooks and callbacks	22
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#22 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
giant brown mouse	4647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.4370384678848	10	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[LOG]	#UID:4647:0#Giant brown mouse misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant brown mouse	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	27
[PHYS CRIT %]	2.5
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	0	1	 on dam	27
[PROJECTOR] after resists dam	27
[PROJECTOR] after flat damage armor	27
[PROJECTOR] final dam after static checks	27
[PROJECTOR] final dam after hooks and callbacks	27
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant brown mouse for #aaaaaa#27 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant brown mouse!#{normal}#
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Ran for 5 turns (stop reason: didn't move).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	rough leather sling	true
[LOG]	There is an item here: #FFFFFF##UID:4666:0#rough leather sling#LAST#
[SOUND] loading from	/data/sound/ambient/forest/cricket1.ogg	:=:	sound "/data/sound/ambient/forest/cricket1.ogg" : <static>
[LOG]	Ran for 6 turns (stop reason: object seen).
[LOG]	
[Identify]	rough leather sling	true
[LOG]	Calrai picks up (a.): #FFFFFF##UID:4666:0#rough leather sling#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	4654	wolf	::	1652	Calrai	81	<	100
AI took for target	4656	wolf	::	1652	Calrai	25	<	100
AI took for target	4640	forest troll	::	1652	Calrai	64	<	100
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the south (wolf)).
[LOG]	
[Identify]	savior's copper ring of tenacity	true
[LOG]	There is an item here: #00FF80##UID:4663:0#savior's copper ring of tenacity#LAST#
[TARGET] Passing target	white worm mass	from	wolf	to	Calrai
[TARGET] Passing target	large white snake	from	wolf	to	Calrai
AI took for target	4654	wolf	::	1652	Calrai	49	<	100
[LOG]	
[Identify]	savior's copper ring of tenacity	true
[LOG]	Calrai picks up (a.): #00FF80##UID:4663:0#savior's copper ring of tenacity#LAST#.
white worm mass	4655	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	32	37	::	nil
[MULTIPLY]	2	uids	4655	=>	13544	::	nil	nil
[LOG]	
[LOG]	Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.3348173842756	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[ATTACK] raw dam	4.3348173842756	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.2496207459775
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:4656:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	24
[PHYS CRIT %]	2.5
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] after flat damage armor	24
[PROJECTOR] final dam after static checks	24
[PROJECTOR] final dam after hooks and callbacks	24
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#24 physical#LAST# damage.
wolf	4656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.3348173842756	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[LOG]	#UID:4656:0#Wolf misses #fbd578#Calrai#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.3348173842756	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[ATTACK] raw dam	4.3348173842756	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.2496207459775
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	
[LOG]	#UID:4656:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	37
[PHYS CRIT %]	2.5
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] after flat damage armor	37
[PROJECTOR] final dam after static checks	37
[PROJECTOR] final dam after hooks and callbacks	37
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#37 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Wolf!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.3927729026595	3	6.73	2.35	::	1
checkHit	12	2.35
=> chance to hit	75
[ATTACK] raw dam	5.3927729026595	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.798663178794
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[LOG]	#UID:4654:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	13.096257479923	6	6.73	2.35	::	1
checkHit	5	2.35
=> chance to hit	57
[ATTACK] raw dam	13.096257479923	versus	6.73	0.48103448275862	with APR	6
[ATTACK] after armor	12.366257479923
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam after static checks	12
[PROJECTOR] final dam after hooks and callbacks	12
[LOG]	
[LOG]	#UID:4640:0#Forest troll hits #fbd578#Calrai#LAST# for #aaaaaa#12 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	32
[PHYS CRIT %]	2.5
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#32 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.3927729026595	3	6.73	2.35	::	1
checkHit	12	2.35
=> chance to hit	75
[ATTACK] raw dam	5.3927729026595	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.798663178794
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:4654:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	26
[PHYS CRIT %]	2.5
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	26
[PROJECTOR] after resists dam	26
[PROJECTOR] after flat damage armor	26
[PROJECTOR] final dam after static checks	26
[PROJECTOR] final dam after hooks and callbacks	26
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#26 physical#LAST# damage.
white worm mass	4655	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	29	35	::	nil
[MULTIPLY]	1	uids	4655	=>	13545	::	nil	nil
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.3927729026595	3	6.73	2.35	::	1
checkHit	12	2.35
=> chance to hit	75
[ATTACK] raw dam	5.3927729026595	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.798663178794
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[LOG]	#UID:4654:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
forest troll	4640	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	13.096257479923	6	6.73	2.35	::	1
checkHit	5	2.35
=> chance to hit	57
[ATTACK] raw dam	13.096257479923	versus	6.73	0.48103448275862	with APR	6
[ATTACK] after armor	12.366257479923
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam after static checks	12
[PROJECTOR] final dam after hooks and callbacks	12
[LOG]	
[LOG]	#UID:4640:0#Forest troll hits #fbd578#Calrai#LAST# for #aaaaaa#12 physical#LAST# damage.
[PARTY] error trying to set player, not a member of party: 	4655	white worm mass
[PARTY] error trying to order, not a member of party: 	4655	white worm mass
[LOG]	Calrai uses Warshout.
checkHit	7.1011492776804	25.5
=> chance to hit	5
[LOG]	Forest troll wanders around!.
checkHit	7	25.5
=> chance to hit	4
[LOG]	White worm mass wanders around!.
checkHit	7.0736340077119	25.5
=> chance to hit	4
[LOG]	Wolf wanders around!.
checkHit	7	25.5
=> chance to hit	4
[LOG]	White worm mass wanders around!.
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/distort.frag
*p 21: Uniform: 1261: 1406 power
*p 21: Uniform: 1262: 1406 tick
*p 21: Uniform: 1263: 1406 power_time
*p 21: Uniform: 1264: 1406 power_amp
*p 21: Uniform: 1265: 8B5E tex
*p 21: Uniform: 1266: 8B5E mainfbo
*p 21: Uniform: 1267: 8B50 texSize
*p 21: Uniform: 1268: 1406 blacken
wolf	4654	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Wolf is confused and fails to use Attack.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	29
[PHYS CRIT %]	2.5
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	0	1	 on dam	29
[PROJECTOR] after resists dam	29
[PROJECTOR] after flat damage armor	29
[PROJECTOR] final dam after static checks	29
[PROJECTOR] final dam after hooks and callbacks	29
Loading tile	object/axe_iron.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#29 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
wolf	4654	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.3927729026595	3	6.73	2.35	::	1
checkHit	12	2.35
=> chance to hit	75
[ATTACK] raw dam	5.3927729026595	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.798663178794
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[LOG]	#UID:4654:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
[LOG]	Wolf is confused and fails to use Attack.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	23.244247162733	1	1	5.8	::	1
checkHit	18	5.8
=> chance to hit	81
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	29
[PHYS CRIT %]	2.5
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	0	1	 on dam	29
[PROJECTOR] after resists dam	29
[PROJECTOR] after flat damage armor	29
[PROJECTOR] final dam after static checks	29
[PROJECTOR] final dam after hooks and callbacks	29
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#29 physical#LAST# damage.
[LOG]	White worm mass is confused and fails to use Attack.
wolf	4654	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Wolf is confused and fails to use Attack.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	23.244247162733	1	1	5.8	::	1
checkHit	18	5.8
=> chance to hit	81
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	26
[PHYS CRIT %]	2.5
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	26
[PROJECTOR] after resists dam	26
[PROJECTOR] after flat damage armor	26
[PROJECTOR] final dam after static checks	26
[PROJECTOR] final dam after hooks and callbacks	26
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#26 physical#LAST# damage.
wolf	4654	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.3927729026595	3	6.73	2.35	::	1
checkHit	12	2.35
=> chance to hit	75
[ATTACK] raw dam	5.3927729026595	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.798663178794
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_2.ogg" : <static>
[LOG]	#UID:4654:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	100	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[ATTACK] raw dam	3.3076837630103	versus	6.73	0.48103448275862	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[SOUND] loading from	/data/sound/creatures/worms/worm_1.ogg	:=:	sound "/data/sound/creatures/worms/worm_1.ogg" : <static>
[LOG]	#UID:13544:0#White worm mass hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
large white snake	4659	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[SOUND] loading from	/data/sound/creatures/snakes/snake_attack.ogg	:=:	sound "/data/sound/creatures/snakes/snake_attack.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/snakes/snake_4.ogg	:=:	sound "/data/sound/creatures/snakes/snake_4.ogg" : <static>
[LOG]	
[LOG]	#UID:4659:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
Server latency	474
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	23.244247162733	1	1	5.8	::	1
checkHit	18	5.8
=> chance to hit	81
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	37
[PHYS CRIT %]	2.5
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] after flat damage armor	37
[PROJECTOR] final dam after static checks	37
[PROJECTOR] final dam after hooks and callbacks	37
[LOG]	White worm mass seems more focused.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#37 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Wolf!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[LOG]	#UID:4659:0#Large white snake misses #fbd578#Calrai#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	100	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[ATTACK] raw dam	3.3076837630103	versus	6.73	0.48103448275862	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[SOUND] loading from	/data/sound/creatures/worms/worm_3.ogg	:=:	sound "/data/sound/creatures/worms/worm_3.ogg" : <static>
[LOG]	#UID:4655:0#White worm mass hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
white worm mass	13544	dumb ai talents can use	Multiply	T_MULTIPLY
white worm mass	13544	dumb ai talents can use	Attack	T_ATTACK
white worm mass	13544	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_CRAWL_POISON
[LOG]	White worm mass crawls poison onto Calrai.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	1100	6.73	2.35	::	3
checkHit	9	2.35
=> chance to hit	67
[ATTACK] raw dam	3.3076837630103	versus	6.73	0.48103448275862	with APR	1100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	9
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
checkHit	10.85	9
=> chance to hit	55
[LOG]	Calrai is poisoned!
[LOG]	#UID:13544:0#White worm mass hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
Loading tile	effects/poisoned.png
[LOG]	White worm mass seems more focused.
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
[LOG]	
[LOG]	Poison from White worm mass hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses White worm mass.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:4659:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
white worm mass	4655	dumb ai talents can use	Multiply	T_MULTIPLY
white worm mass	4655	dumb ai talents can use	Attack	T_ATTACK
white worm mass	4655	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	28	33	::	nil
[MULTIPLY]	0	uids	4655	=>	13546	::	nil	nil
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
[LOG]	
[LOG]	Poison from White worm mass hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large white snake	 :: 	23.244247162733	1	1	7.55	::	1
checkHit	18	7.55
=> chance to hit	77
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Large white snake.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	100	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[LOG]	#UID:13544:0#White worm mass misses #fbd578#Calrai#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.9982733043862	100	6.73	2.35	::	1
checkHit	10	2.35
=> chance to hit	70
[ATTACK] raw dam	3.9982733043862	versus	6.73	0.48103448275862	with APR	100
[ATTACK] after armor	3.9982733043862
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[LOG]	#UID:13545:0#White worm mass hits #fbd578#Calrai#LAST# for #aaaaaa#4 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:4659:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
white worm mass	4655	dumb ai talents can use	Attack	T_ATTACK
white worm mass	4655	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_CRAWL_POISON
[LOG]	White worm mass crawls poison onto Calrai.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	1100	6.73	2.35	::	3
checkHit	9	2.35
=> chance to hit	67
[LOG]	#UID:4655:0#White worm mass misses #fbd578#Calrai#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
[LOG]	
[LOG]	Poison from White worm mass hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#UID:4659:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[MOUSE] pre starting drag'n'drop
[LOG]	Calrai uses Infusion: Regeneration.
[LOG]	Calrai starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 23
New GL Shader 24 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/healing.frag
*p 23: Uniform: 1261: 1406 tick
*p 23: Uniform: 1262: 1406 time_factor
*p 23: Uniform: 1263: 1406 circleDescendSpeed
*p 23: Uniform: 1264: 1406 tick_start
*p 23: Uniform: 1265: 1406 noup
*p 23: Uniform: 1266: 1406 circleRotationSpeed
*p 23: Uniform: 1267: 8B5E tex
*p 23: Uniform: 1268: 8B52 circleColor
*p 23: Uniform: 1269: 1406 beamsCount
*p 23: Uniform: 1270: 8B52 beamColor1
*p 23: Uniform: 1271: 8B52 beamColor2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 25
*p 25: Uniform: 1261: 1406 tick
*p 25: Uniform: 1262: 1406 time_factor
*p 25: Uniform: 1263: 1406 circleDescendSpeed
*p 25: Uniform: 1264: 1406 tick_start
*p 25: Uniform: 1265: 1406 noup
*p 25: Uniform: 1266: 1406 circleRotationSpeed
*p 25: Uniform: 1267: 8B5E tex
*p 25: Uniform: 1268: 8B52 circleColor
*p 25: Uniform: 1269: 1406 beamsCount
*p 25: Uniform: 1270: 8B52 beamColor1
*p 25: Uniform: 1271: 8B52 beamColor2
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	100	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[ATTACK] raw dam	3.3076837630103	versus	6.73	0.48103448275862	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.9982733043862	100	6.73	2.35	::	1
checkHit	10	2.35
=> chance to hit	70
[LOG]	#UID:13545:0#White worm mass misses #fbd578#Calrai#LAST#.
[LOG]	#UID:13544:0#White worm mass hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
Loading tile	effects/infusion_cooldown.png
AI took for target	4659	large white snake	::	1652	Calrai	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:4659:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
[LOG]	
[LOG]	Poison from White worm mass hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
white worm mass	13544	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	30	31	::	nil
[MULTIPLY]	0	uids	13544	=>	13547	::	nil	nil
AI took for target	13547	white worm mass	::	1652	Calrai	1	<	100
white worm mass	13547	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	100	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[LOG]	#UID:13547:0#White worm mass misses #fbd578#Calrai#LAST#.
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
[LOG]	
[LOG]	Poison from White worm mass hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
white worm mass	13545	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	26	33	::	nil
[MULTIPLY]	-1	uids	13545	=>	13548	::	nil	nil
[LOG]	Calrai stops being poisoned.
[LOG]	
white worm mass	4655	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	29	29	::	nil
[MULTIPLY]	-1	uids	4655	=>	13549	::	nil	nil
white worm mass	13549	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	100	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[ATTACK] raw dam	3.3076837630103	versus	6.73	0.48103448275862	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[LOG]	#UID:13549:0#White worm mass hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	33
[PHYS CRIT %]	2.5
[ATTACK] after crit	33
[ATTACK] after mult	33
[PROJECTOR] starting dam	33
[PROJECTOR] after difficulty dam	33
[PROJECTOR] res	0	1	 on dam	33
[PROJECTOR] after resists dam	33
[PROJECTOR] after flat damage armor	33
[PROJECTOR] final dam after static checks	33
[PROJECTOR] final dam after hooks and callbacks	33
[SOUND] loading from	/data/sound/creatures/worms/worm_die_1.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_1.ogg" : <static>
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits White worm mass for #aaaaaa#33 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed White worm mass!#{normal}#
AI took for target	13545	white worm mass	::	1652	Calrai	16	<	100
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	37
[PHYS CRIT %]	2.5
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] after flat damage armor	37
[PROJECTOR] final dam after static checks	37
[PROJECTOR] final dam after hooks and callbacks	37
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits White worm mass for #aaaaaa#37 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed White worm mass!#{normal}#
AI took for target	13544	white worm mass	::	1652	Calrai	4	<	100
AI took for target	13546	white worm mass	::	1652	Calrai	4	<	100
AI took for target	13547	white worm mass	::	1652	Calrai	4	<	100
[LOG]	Calrai stops regenerating health quickly.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	32
[PHYS CRIT %]	2.5
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits White worm mass for #aaaaaa#32 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed White worm mass!#{normal}#
AI took for target	13545	white worm mass	::	1652	Calrai	9	<	100
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	30
[PHYS CRIT %]	2.5
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	30
[PROJECTOR] after resists dam	30
[PROJECTOR] after flat damage armor	30
[PROJECTOR] final dam after static checks	30
[PROJECTOR] final dam after hooks and callbacks	30
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits White worm mass for #aaaaaa#30 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed White worm mass!#{normal}#
white worm mass	13545	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
no more multiply
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	3.1	::	1
checkHit	18	3.1
=> chance to hit	88
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	25
[PHYS CRIT %]	2.5
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam after static checks	25
[PROJECTOR] final dam after hooks and callbacks	25
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits White worm mass for #aaaaaa#25 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed White worm mass!#{normal}#
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	26
[PHYS CRIT %]	2.5
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	26
[PROJECTOR] after resists dam	26
[PROJECTOR] after flat damage armor	26
[PROJECTOR] final dam after static checks	26
[PROJECTOR] final dam after hooks and callbacks	26
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits White worm mass for #aaaaaa#26 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed White worm mass!#{normal}#
[LOG]	#00ff00##UID:53:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	3.1	::	1
checkHit	18	3.1
=> chance to hit	88
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	34
[PHYS CRIT %]	2.5
[ATTACK] after crit	34
[ATTACK] after mult	34
[PROJECTOR] starting dam	34
[PROJECTOR] after difficulty dam	34
[PROJECTOR] res	0	1	 on dam	34
[PROJECTOR] after resists dam	34
[PROJECTOR] after flat damage armor	34
[PROJECTOR] final dam after static checks	34
[PROJECTOR] final dam after hooks and callbacks	34
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits White worm mass for #aaaaaa#34 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed White worm mass!#{normal}#
[LOG]	#00ff00##UID:363:0#Talent Warshout is ready to use.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large white snake	 :: 	23.244247162733	1	1	7.55	::	1
checkHit	18	7.55
=> chance to hit	77
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	27
[PHYS CRIT %]	2.5
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	0	1	 on dam	27
[PROJECTOR] after resists dam	27
[PROJECTOR] after flat damage armor	27
[PROJECTOR] final dam after static checks	27
[PROJECTOR] final dam after hooks and callbacks	27
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large white snake for #aaaaaa#27 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Large white snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 33 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	thought-forged iron waraxe	true
[LOG]	There is an item here: #00FF80##UID:4641:0#thought-forged iron waraxe (11.5-16.1 power, 2 apr)#LAST#
[LOG]	Ran for 7 turns (stop reason: object seen).
[LOG]	
Deleting temp shader	target_fbo[]
Deleting temp shader	main_fbo/wobbling[]
Deleting temp shader	main_fbo/motionblur[]
Deleting temp shader	full_fbo[]
Deleting temp shader	main_fbo[]
Deleting temp shader	main_fbo/underwater[]
Deleting temp shader	main_fbo/blur[]
[Identify]	thought-forged iron waraxe	true
[LOG]	Calrai picks up (c.): #00FF80##UID:4641:0#thought-forged iron waraxe (11.5-16.1 power, 2 apr)#LAST#.
[LOG]	
Deleting temp shader	objectsoutline[]
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	4649	fox	::	1652	Calrai	25	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (fox)).
[LOG]	
AI took for target	4639	giant white mouse	::	1652	Calrai	100	<	100
[TARGET] Passing target	white worm mass	from	fox	to	Calrai
[TARGET] Passing target	large white snake	from	fox	to	Calrai
[TARGET] Passing target	white worm mass	from	fox	to	Calrai
fox	4649	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.1378496437169	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[ATTACK] raw dam	4.1378496437169	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.1474012806186
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:4649:0#Fox hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	30
[PHYS CRIT %]	2.5
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	30
[PROJECTOR] after resists dam	30
[PROJECTOR] after flat damage armor	30
[PROJECTOR] final dam after static checks	30
[PROJECTOR] final dam after hooks and callbacks	30
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Fox for #aaaaaa#30 physical#LAST# damage.
[SOUND] loading from	/data/sound/creatures/wolves/bark_2.ogg	:=: unknown file
fox	4649	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.1378496437169	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[ATTACK] raw dam	4.1378496437169	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.1474012806186
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:4649:0#Fox hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
AI took for target	4646	white worm mass	::	1652	Calrai	16	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	100	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[ATTACK] raw dam	3.3076837630103	versus	6.73	0.48103448275862	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[SOUND] loading from	/data/sound/creatures/worms/worm_2.ogg	:=:	sound "/data/sound/creatures/worms/worm_2.ogg" : <static>
[LOG]	#UID:4658:0#White worm mass hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	37
[PHYS CRIT %]	2.5
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] after flat damage armor	37
[PROJECTOR] final dam after static checks	37
[PROJECTOR] final dam after hooks and callbacks	37
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Fox for #aaaaaa#37 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Fox!#{normal}#
[SOUND] loading from	/data/sound/creatures/snakes/snake_3.ogg	:=:	sound "/data/sound/creatures/snakes/snake_3.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	100	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[ATTACK] raw dam	3.3076837630103	versus	6.73	0.48103448275862	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[LOG]	
[LOG]	#UID:4658:0#White worm mass hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	28
[PHYS CRIT %]	2.5
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	0	1	 on dam	28
[PROJECTOR] after resists dam	28
[PROJECTOR] after flat damage armor	28
[PROJECTOR] final dam after static checks	28
[PROJECTOR] final dam after hooks and callbacks	28
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits White worm mass for #aaaaaa#28 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed White worm mass!#{normal}#
AI took for target	4653	large white snake	::	1652	Calrai	4	<	100
[LOG]	
large white snake	4653	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[LOG]	#UID:4653:0#Large white snake misses #fbd578#Calrai#LAST#.
[SOUND] loading from	/data/sound/creatures/snakes/snake_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_2.ogg" : <static>
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large white snake	 :: 	23.244247162733	1	1	7.55	::	1
checkHit	18	7.55
=> chance to hit	77
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	26
[PHYS CRIT %]	2.5
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	26
[PROJECTOR] after resists dam	26
[PROJECTOR] after flat damage armor	26
[PROJECTOR] final dam after static checks	26
[PROJECTOR] final dam after hooks and callbacks	26
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_2.ogg" : <static>
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large white snake for #aaaaaa#26 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Large white snake!#{normal}#
white worm mass	4646	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	34	24	::	nil
[MULTIPLY]	2	uids	4646	=>	13550	::	nil	nil
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	100	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[ATTACK] raw dam	3.3076837630103	versus	6.73	0.48103448275862	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[LOG]	#UID:4646:0#White worm mass hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	32
[PHYS CRIT %]	2.5
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
[SOUND] loading from	/data/sound/creatures/worms/worm_die_2.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_2.ogg" : <static>
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits White worm mass for #aaaaaa#32 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed White worm mass!#{normal}#
[SOUND] loading from	/data/sound/creatures/rats/rat_2.ogg	:=:	sound "/data/sound/creatures/rats/rat_2.ogg" : <static>
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	24
[PHYS CRIT %]	2.5
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] after flat damage armor	24
[PROJECTOR] final dam after static checks	24
[PROJECTOR] final dam after hooks and callbacks	24
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits White worm mass for #aaaaaa#24 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed White worm mass!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.3348173842756	10	6.73	2.35	::	1
checkHit	10	2.35
=> chance to hit	70
[ATTACK] raw dam	4.3348173842756	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	4.3348173842756
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[LOG]	Something hits #fbd578#Calrai#LAST# for #aaaaaa#4 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant white mouse	 :: 	23.244247162733	1	1	3.1	::	1
checkHit	18	3.1
=> chance to hit	88
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	36
[PHYS CRIT %]	2.5
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	0	1	 on dam	36
[PROJECTOR] after resists dam	36
[PROJECTOR] after flat damage armor	36
[PROJECTOR] final dam after static checks	36
[PROJECTOR] final dam after hooks and callbacks	36
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant white mouse for #aaaaaa#36 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant white mouse!#{normal}#
[LOG]	
Deleting temp shader	water[]
Deleting temp shader	tree[]
[LOG]	Resting starts...
[LOG]	Rested for 25 turns (stop reason: all resources and life at maximum).
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/cricket2.ogg	:=:	sound "/data/sound/ambient/forest/cricket2.ogg" : <static>
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 16 turns (stop reason: at exit).
[LOG]	
Loading zone persistance level	trollmire	2
Make wait background texture 1025 : 1596x874 (2048, 1024)
Wait finished, counted 0, 6 ticks
Creating level	trollmire	2
Make wait background texture 1108 : 1596x874 (2048, 1024)
C Map size 21:12 :: 252
C Map seens texture: 1123 (75x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
End Room:	nil
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	3	32
Waypoint	1	3	32	accepted
Possible waypoint	2	4	8
Waypoint	2	4	8	rejected: 	not enough progress from previous waypoint
Possible waypoint	3	12	0
Waypoint	3	12	0	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	4	14	7
Waypoint	4	14	7	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	5	16	35
Waypoint	5	16	35	accepted
Possible waypoint	6	18	21
Waypoint	6	18	21	rejected: 	not enough progress from previous waypoint
Possible waypoint	7	18	18
Waypoint	7	18	18	rejected: 	not enough progress from previous waypoint
Possible waypoint	8	18	21
Waypoint	8	18	21	rejected: 	not enough progress from previous waypoint
Possible waypoint	9	19	12
Waypoint	9	19	12	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	10	20	14
Waypoint	10	20	14	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	11	21	38
Waypoint	11	21	38	accepted
Possible waypoint	12	21	11
Waypoint	12	21	11	rejected: 	not enough progress from previous waypoint
Possible waypoint	13	27	5
Waypoint	13	27	5	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	14	30	29
Waypoint	14	30	29	accepted
Possible waypoint	15	31	3
Waypoint	15	31	3	rejected: 	not enough progress from previous waypoint
Possible waypoint	16	37	39
Waypoint	16	37	39	accepted
Possible waypoint	17	40	19
Waypoint	17	40	19	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	18	40	10
Waypoint	18	40	10	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	19	43	29
Waypoint	19	43	29	accepted
Possible waypoint	20	47	25
Waypoint	20	47	25	accepted
Possible waypoint	21	47	19
Waypoint	21	47	19	rejected: 	not enough progress from previous waypoint
Possible waypoint	22	47	1
Waypoint	22	47	1	rejected: 	not enough progress from previous waypoint
Possible waypoint	23	49	10
Waypoint	23	49	10	rejected: 	not enough progress from previous waypoint
Possible waypoint	24	55	31
Waypoint	24	55	31	accepted
Possible waypoint	25	56	10
Waypoint	25	56	10	rejected: 	not enough progress from previous waypoint
Possible waypoint	26	57	14
Waypoint	26	57	14	rejected: 	not enough progress from previous waypoint
Possible waypoint	27	61	26
Waypoint	27	61	26	rejected: 	measure too close to finish
Possible waypoint	28	62	27
Waypoint	28	62	27	rejected: 	measure too close to finish
Possible waypoint	29	63	34
Waypoint	29	63	34	rejected: 	measure too close to finish
Possible waypoint	30	63	29
Waypoint	30	63	29	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	26	 to 	3	32
tunnel waypoint 	2	 from 	3	32	 to 	16	35
tunnel waypoint 	3	 from 	16	35	 to 	21	38
tunnel waypoint 	4	 from 	21	38	 to 	30	29
tunnel waypoint 	5	 from 	30	29	 to 	37	39
tunnel waypoint 	6	 from 	37	39	 to 	43	29
tunnel waypoint 	7	 from 	43	29	 to 	47	25
tunnel waypoint 	8	 from 	47	25	 to 	55	31
tunnel waypoint 	9	 from 	55	31	 to 	64	32
Loading tile	terrain/way_next_4.png
Spawning 	green worm mass	 near 	clearing	clearing	 at 	31	32
Loading tile	npc/vermin_worms_green_worm_mass.png
Spawning 	hornet swarm	 near 	clearing	clearing	 at 	19	9
Loading tile	npc/hornet_swarm.png
Spawning 	large brown snake	 near 	clearing	clearing	 at 	31	27
Loading tile	npc/umber-snake.png
Spawning 	giant grey mouse	 near 	clearing	clearing	 at 	28	28
Loading tile	npc/vermin_rodent_giant_grey_mouse.png
[TOME ENTITY FILTER] selected basic	77.080323301042	103.5
Spawning 	blue ooze	 near 	clearing	clearing	 at 	22	11
Loading tile	npc/vermin_oozes_blue_ooze.png
Loading tile	npc/bee_swarm.png
Spawning 	giant white mouse	 near 	clearing	clearing	 at 	21	10
[TOME ENTITY FILTER] selected Ego	21.973931269365	65.5
Spawning 	forest troll	 near 	clearing	clearing	 at 	23	9
Spawning 	giant brown mouse	 near 	clearing	clearing	 at 	30	31
Spawning 	white worm mass	 near 	clearing	clearing	 at 	18	9
[TOME ENTITY FILTER] selected basic	66.725797762216	103.5
Spawning 	midge swarm	 near 	clearing	clearing	 at 	22	9
Loading tile	npc/midge_swarm.png
Loading tile	npc/salmon-snake.png
Spawning 	dire wolf	 near 	clearing	clearing	 at 	25	26
Loading tile	npc/canine_dw.png
[TOME ENTITY FILTER] selected Ego	29.01123565587	65.5
[TOME ENTITY FILTER] selected basic	74.415335342501	103.5
fight: 	iron dagger	flaming iron dagger	::	nil	MAINHAND
fight: 	iron dagger	flaming iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	50.266594810939	65.5
fight: 	rough leather armour of temporal resistance	flaming iron dagger	::	nil	BODY
fight: 	rough leather armour of temporal resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	13.360802466367	20.5
[TOME ENTITY FILTER] selected Double Ego	10.020627056253	20.5
Loading tile	npc/humanoid_human_rogue.png
Loading tile	npc/vermin_rodent_giant_crystal_rat.png
[TOME ENTITY FILTER] selected basic	78.295980240404	112.5
Spawning 	wild infusion	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	98.515728325237	112.5
Loading tile	object/mindstar_mossy.png
[TOME ENTITY FILTER] selected Double Ego	0.84237257271129	20.5
Spawning 	manaburning iron longsword of massacre	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	60.346793857251	65.5
Spawning 	flaming iron longsword	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	95.300963252154	112.5
[TOME ENTITY FILTER] selected basic	104.67417996951	112.5
Loading tile	object/longbow_elm.png
[TOME ENTITY FILTER] selected Double Ego	9.9969136872089	20.5
Spawning 	impenetrable iron plate armour of temporal resistance	 near 	clearing	clearing	 at 	nil	nil
Placed lore	tattered paper scrap	14	33
[Identify]	tattered paper scrap	true
Wait finished, counted 1337, 474 ticks
Loading tile	terrain/flower_02.png
Loading tile	terrain/road_dirt/road_t_section_d_01.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 26
*p 26: Uniform: 1261: 1406 tick
*p 26: Uniform: 1262: 8B50 mapCoord
*p 26: Uniform: 1263: 1406 attenuation
*p 26: Uniform: 1264: 8B5E tex
Assigned events list
[1] = {
}
[2] = {
  [1] = font-life
}
[3] = {
}
Loading tile	terrain/terrain_pot_03_01_64.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
New GL Shader program 27
New GL Shader 28 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
*p 27: Uniform: 1261: 8B5E tex
*p 27: Uniform: 1262: 8B50 xy
*p 27: Uniform: 1263: 1406 zoom
*p 27: Uniform: 1264: 1406 tick
*p 27: Uniform: 1265: 1406 time_factor
*p 27: Uniform: 1266: 1406 npow
*p 27: Uniform: 1267: 8B52 color1
*p 27: Uniform: 1268: 8B52 color2
*p 27: Uniform: 1269: 1406 hide_center
*p 27: Uniform: 1270: 1406 aam
Not gone east, no backup guardian
Running on level loads	trollmire-2
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Calrai	Calrai
Adding entity	1652	after	1652
Entering tier1 zone for escort	tier1.1	1	1
[1] = true
===	nil	nil
[TOME ENTITY FILTER] selected basic	100.01518082875	103.5
Placing portal at 	32	26
Loading tile	terrain/grass/grass_main_11.png
Loading tile	terrain/maze_teleport.png
Loading tile	player/higher_female.png
[CHAT] loaded	welcome	table: 0x0e0f50f0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x0ff95db8	escort-duty-trollmire-2
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	14952	Gikira, the lost anorithil	actor
Updating zone name	Trollmire (2)
C Map minimap texture: 1142 (50x50; 64x64)
[SOUND] loading from	/data/sound/ambient/forest/bird6.ogg	:=:	sound "/data/sound/ambient/forest/bird6.ogg" : <static>
[CHAT] selected	Lead on; I will protect you.	function: 0x12acf3f0	nil
AI took for target	14269	rogue	::	14952	Gikira, the lost anorithil	1	<	121
checkHit	12.247448713916	17.452317126468
=> chance to hit	36.73015160598
[LOG]	Rogue deactivates Stealth.
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Gikira, the lost anorithil	 :: 	7.863307721366	5	3	1.95	::	1
checkHit	10	1.95
=> chance to hit	71
[LOG]	#UID:14269:0#Rogue misses Gikira, the lost anorithil.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Gikira, the lost anorithil	 :: 	8.0787757595426	5	3	1.95	::	0.5
checkHit	10	1.95
=> chance to hit	71
[LOG]	#UID:14269:0#Rogue misses Gikira, the lost anorithil.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	rogue	 :: 	23.244247162733	1	4	8.1	::	1
checkHit	18	8.1
=> chance to hit	75
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	22
[PHYS CRIT %]	2.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0.90537624838887	0.99094623751611	 on dam	22
[PROJECTOR] after resists dam	21.800817225354
[PROJECTOR] after flat damage armor	21.800817225354
[PROJECTOR] final dam after static checks	21.800817225354
[PROJECTOR] final dam after hooks and callbacks	21.800817225354
AI took for target	14952	Gikira, the lost anorithil	::	14269	rogue	1	<	16
[ATTACK] attacking with	elm vilestaff
[ATTACK] to 	rogue	 :: 	7.2521043412492	2	4	8.1	::	1
checkHit	1	8.1
=> chance to hit	33
[LOG]	#UID:14952:0#Gikira, the lost anorithil misses Rogue.
[ATTACK] staff accuracy bonus	1	8.1	=	1
[LOG]	Gikira, the lost anorithil says: 'Help! Rogue to the north!'
[EMOTE] added	Help! Rogue to the north!	0	25
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Rogue for #aaaaaa#22 physical#LAST# damage.
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Gikira, the lost anorithil	 :: 	7.863307721366	5	3	1.95	::	1
checkHit	10	1.95
=> chance to hit	71
[LOG]	#UID:14269:0#Rogue misses Gikira, the lost anorithil.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Gikira, the lost anorithil	 :: 	8.0787757595426	5	3	1.95	::	0.5
checkHit	10	1.95
=> chance to hit	71
[ATTACJ] dagger accuracy bonus	10	1.95	=	1.04025	previous	5
[ATTACK] raw dam	8.0787757595426	versus	3	0.3	with APR	5.20125
[ATTACK] after armor	8.0787757595426
[ATTACK] after range	8
[PHYS CRIT %]	9.4
[ATTACK] after crit	8
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[LOG]	#UID:14269:0#Rogue hits Gikira, the lost anorithil for #aaaaaa#4 physical#LAST# damage.
[LOG]	
[PARTY] error trying to set player, not a member of party: 	14269	rogue
[PARTY] error trying to order, not a member of party: 	14269	rogue
[LOG]	Calrai uses Stunning Blow.
[ATTACK] to 	rogue	 :: 	23.244247162733	1	4	8.1	::	1.3605551275464
checkHit	18	8.1
=> chance to hit	75
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	27
[PHYS CRIT %]	2.5
[ATTACK] after crit	27
[ATTACK] after mult	36.734988443753
[PROJECTOR] starting dam	36.734988443753
[PROJECTOR] after difficulty dam	36.734988443753
[PROJECTOR] res	0.90537624838887	0.99094623751611	 on dam	36.734988443753
[PROJECTOR] after resists dam	36.402398583535
[PROJECTOR] after flat damage armor	36.402398583535
[PROJECTOR] final dam after static checks	36.402398583535
[PROJECTOR] final dam after hooks and callbacks	36.402398583535
checkHit	6.0589548134382	25.5
=> chance to hit	2
[LOG]	Rogue is stunned!
Gikira, the lost anorithil	14952	dumb ai talents can use	Attack	T_ATTACK
Gikira, the lost anorithil	14952	dumb ai talents can activate	Hymn of Perseverance	T_HYMN_OF_PERSEVERANCE
dumb ai uses	T_HYMN_OF_PERSEVERANCE
[LOG]	Gikira, the lost anorithil activates Hymn of Perseverance.
[SOUND] loading from	/data/sound/talents/spell_generic2.ogg	:=:	sound "/data/sound/talents/spell_generic2.ogg" : <static>
[ATTACK] attacking with	elm vilestaff
[ATTACK] to 	rogue	 :: 	7.2521043412492	2	4	8.1	::	1
checkHit	1	8.1
=> chance to hit	33
[LOG]	#UID:14952:0#Gikira, the lost anorithil misses Rogue.
[ATTACK] staff accuracy bonus	1	8.1	=	1
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Rogue for #aaaaaa#36 physical#LAST# damage.
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Gikira, the lost anorithil	 :: 	7.863307721366	5	3	1.95	::	1
checkHit	10	1.95
=> chance to hit	71
[LOG]	#UID:14269:0#Rogue misses Gikira, the lost anorithil.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Gikira, the lost anorithil	 :: 	8.0787757595426	5	3	1.95	::	0.5
checkHit	10	1.95
=> chance to hit	71
[LOG]	#UID:14269:0#Rogue misses Gikira, the lost anorithil.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	rogue	 :: 	23.244247162733	1	4	8.1	::	1
checkHit	18	8.1
=> chance to hit	75
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	31
[PHYS CRIT %]	2.5
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	0.90537624838887	0.99094623751611	 on dam	31
[PROJECTOR] after resists dam	30.719333362999
[PROJECTOR] after flat damage armor	30.719333362999
[PROJECTOR] final dam after static checks	30.719333362999
[PROJECTOR] final dam after hooks and callbacks	30.719333362999
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Rogue for #aaaaaa#31 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Rogue!#{normal}#
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
Server latency	45
[LOG]	#00ff00##UID:359:0#Talent Stunning Blow is ready to use.
[LOG]	
AI took for target	14262	forest troll	::	1652	Calrai	81	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (forest troll - offscreen)).
[LOG]	
AI took for target	14262	forest troll	::	1652	Calrai	25	<	100
AI took for target	14952	Gikira, the lost anorithil	::	14262	forest troll	81	<	16
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	14.346810294684	6	6.73	2.35	::	1
checkHit	6	2.35
=> chance to hit	60
[ATTACK] raw dam	14.346810294684	versus	6.73	0.48103448275862	with APR	6
[ATTACK] after armor	13.616810294684
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam after static checks	13
[PROJECTOR] final dam after hooks and callbacks	13
[SOUND] loading from	/data/sound/creatures/trolls/troll_moan_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_moan_2.ogg" : <static>
[LOG]	#UID:14262:0#Forest troll hits #fbd578#Calrai#LAST# for #aaaaaa#13 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	22
[PHYS CRIT %]	2.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] after flat damage armor	22
[PROJECTOR] final dam after static checks	22
[PROJECTOR] final dam after hooks and callbacks	22
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#22 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	21
[PHYS CRIT %]	2.5
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] after flat damage armor	21
[PROJECTOR] final dam after static checks	21
[PROJECTOR] final dam after hooks and callbacks	21
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#21 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	14.346810294684	6	6.73	2.35	::	1
checkHit	6	2.35
=> chance to hit	60
[ATTACK] raw dam	14.346810294684	versus	6.73	0.48103448275862	with APR	6
[ATTACK] after armor	13.616810294684
[ATTACK] after range	14
[PHYS CRIT %]	0
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam after static checks	14
[PROJECTOR] final dam after hooks and callbacks	14
[LOG]	
[LOG]	#UID:14262:0#Forest troll hits #fbd578#Calrai#LAST# for #aaaaaa#14 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	26
[PHYS CRIT %]	2.5
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	26
[PROJECTOR] after resists dam	26
[PROJECTOR] after flat damage armor	26
[PROJECTOR] final dam after static checks	26
[PROJECTOR] final dam after hooks and callbacks	26
Using cached font	/data/font/DroidSans-Bold.ttf	16
[EMOTE] added	Help! Forest troll to the southeast!	6	24
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#26 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	32
[PHYS CRIT %]	2.5
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#32 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[Identify]	iron mail armour	true
[LOG]	There is an item here: #FFFFFF##UID:14286:0#iron mail armour (2 def, 4 armour)#LAST#
[LOG]	Ran for 3 turns (stop reason: object seen).
[LOG]	
[Identify]	iron mail armour	true
[LOG]	Calrai picks up (e.): #FFFFFF##UID:14286:0#iron mail armour (2 def, 4 armour)#LAST#.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
AI took for target	14248	wolf	::	1652	Calrai	16	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southeast (wolf)).
[LOG]	
AI took for target	14259	giant brown mouse	::	1652	Calrai	36	<	100
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	32
[PHYS CRIT %]	2.5
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
AI took for target	14952	Gikira, the lost anorithil	::	14248	wolf	25	<	16
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#32 physical#LAST# damage.
wolf	14248	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.3348173842756	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[LOG]	#UID:14248:0#Wolf misses #fbd578#Calrai#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.3348173842756	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[LOG]	#UID:14248:0#Wolf misses #fbd578#Calrai#LAST#.
[TARGET] Passing target	green worm mass	from	giant brown mouse	to	Calrai
[TARGET] Passing target	giant grey mouse	from	giant brown mouse	to	Calrai
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	27
[PHYS CRIT %]	2.5
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	0	1	 on dam	27
[PROJECTOR] after resists dam	27
[PROJECTOR] after flat damage armor	27
[PROJECTOR] final dam after static checks	27
[PROJECTOR] final dam after hooks and callbacks	27
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#27 physical#LAST# damage.
wolf	14248	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.3348173842756	3	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[ATTACK] raw dam	4.3348173842756	versus	6.73	0.48103448275862	with APR	3
[ATTACK] after armor	2.2496207459775
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:14248:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[TARGET] Passing target	dire wolf	from	giant grey mouse	to	Calrai
[TARGET] Passing target	large brown snake	from	giant grey mouse	to	Calrai
AI took for target	14259	giant brown mouse	::	1652	Calrai	16	<	100
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	23.244247162733	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	37
[PHYS CRIT %]	2.5
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] after flat damage armor	37
[PROJECTOR] final dam after static checks	37
[PROJECTOR] final dam after hooks and callbacks	37
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_1.ogg" : <static>
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#37 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Wolf!#{normal}#
dire wolf	14267	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
giant brown mouse	14259	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.3348173842756	10	6.73	2.35	::	1
checkHit	10	2.35
=> chance to hit	70
[ATTACK] raw dam	4.3348173842756	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	4.3348173842756
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[LOG]	#UID:14259:0#Giant brown mouse hits #fbd578#Calrai#LAST# for #aaaaaa#4 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant brown mouse	 :: 	23.244247162733	1	1	3.1	::	1
checkHit	18	3.1
=> chance to hit	88
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	37
[PHYS CRIT %]	2.5
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] after flat damage armor	37
[PROJECTOR] final dam after static checks	37
[PROJECTOR] final dam after hooks and callbacks	37
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant brown mouse for #aaaaaa#37 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant brown mouse!#{normal}#
[LOG]	
AI took for target	14267	dire wolf	::	14952	Gikira, the lost anorithil	16	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.2398553999506	10	6.73	2.35	::	1
checkHit	11	2.35
=> chance to hit	72
[ATTACK] raw dam	5.2398553999506	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.2398553999506
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14251:0#Giant grey mouse hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant grey mouse	 :: 	23.244247162733	1	1	3.45	::	1
checkHit	18	3.45
=> chance to hit	87
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	28
[PHYS CRIT %]	2.5
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	0	1	 on dam	28
[PROJECTOR] after resists dam	28
[PROJECTOR] after flat damage armor	28
[PROJECTOR] final dam after static checks	28
[PROJECTOR] final dam after hooks and callbacks	28
[SOUND] loading from	/data/sound/creatures/rats/rat_die_2.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_2.ogg" : <static>
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Gikira, the lost anorithil says: 'Help! Dire wolf to the east!'
[EMOTE] added	Help! Dire wolf to the east!	23	28
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant grey mouse for #aaaaaa#28 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant grey mouse!#{normal}#
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	green worm mass	 :: 	23.244247162733	1	1	3.1	::	1
checkHit	18	3.1
=> chance to hit	88
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	25
[PHYS CRIT %]	2.5
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam after static checks	25
[PROJECTOR] final dam after hooks and callbacks	25
[LOG]	#00ffff#Welcome to level 2 [Calrai].
[LOG]	Calrai has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[SOUND] loading from	/data/sound/actions/levelup.ogg	:=:	sound "/data/sound/actions/levelup.ogg" : <static>
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Green worm mass for #aaaaaa#25 physical#LAST# damage.
Loading tile	object/green_worm.png
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Green worm mass!#{normal}#
[LOG]	
Gikira, the lost anorithil	14952	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm vilestaff
[ATTACK] to 	dire wolf	 :: 	7.2521043412492	2	3	8.5	::	1
checkHit	1	8.5
=> chance to hit	32
[ATTACK] raw dam	7.2521043412492	versus	3	0.3	with APR	2
[ATTACK] after armor	6.2521043412492
[ATTACK] after range	7
[PHYS CRIT %]	2.5
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	3.5
[PROJECTOR] after resists dam	3.5
[PROJECTOR] after flat damage armor	3.5
[PROJECTOR] final dam after static checks	3.5
[PROJECTOR] final dam after hooks and callbacks	3.5
[ATTACK] staff accuracy bonus	1	8.5	=	1
[LOG]	#UID:14952:0#Gikira, the lost anorithil hits Dire wolf for #aaaaaa#4 physical#LAST# damage.
dire wolf	14267	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Gikira, the lost anorithil	 :: 	8.1102713844484	4	3	1.95	::	1
checkHit	19	1.95
=> chance to hit	93
[ATTACK] raw dam	8.1102713844484	versus	3	0.3	with APR	4
[ATTACK] after armor	8.1102713844484
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] after flat damage armor	8
[PROJECTOR] final dam after static checks	8
[PROJECTOR] final dam after hooks and callbacks	8
[PROJECTOR] starting dam	7.5336447799777
[PROJECTOR] after difficulty dam	7.5336447799777
[PROJECTOR] res	0	1	 on dam	3.7668223899888
[PROJECTOR] after resists dam	3.7668223899888
[PROJECTOR] after flat damage armor	3.7668223899888
[PROJECTOR] final dam after static checks	3.7668223899888
[PROJECTOR] final dam after hooks and callbacks	3.7668223899888
[LOG]	#UID:14952:0#Gikira, the lost anorithil hits Dire wolf for #GREY#4 darkness#LAST# damage.
[LOG]	#UID:14267:0#Dire wolf hits Gikira, the lost anorithil for #aaaaaa#8 physical#LAST# damage.
[LOG]	
Astar fail: destination unreachable
AI took for target	14952	Gikira, the lost anorithil	::	14267	dire wolf	1	<	16
AI took for target	14267	dire wolf	::	1652	Calrai	9	<	100
AI took for target	14267	dire wolf	::	1652	Calrai	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	8.1102713844484	4	6.73	2.35	::	1
checkHit	19	2.35
=> chance to hit	92
[ATTACK] raw dam	8.1102713844484	versus	6.73	0.48103448275862	with APR	4
[ATTACK] after armor	5.3802713844484
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14267:0#Dire wolf hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	dire wolf	 :: 	23.244247162733	1	3	8.5	::	1
checkHit	18	8.5
=> chance to hit	74
[ATTACK] raw dam	23.244247162733	versus	3	0.3	with APR	1
[ATTACK] after armor	21.244247162733
[ATTACK] after range	25
[PHYS CRIT %]	2.5
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam after static checks	25
[PROJECTOR] final dam after hooks and callbacks	25
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Dire wolf for #aaaaaa#25 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14250:0#Large brown snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_2.ogg" : <static>
dire wolf	14267	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	8.1102713844484	4	6.73	2.35	::	1
checkHit	19	2.35
=> chance to hit	92
[ATTACK] raw dam	8.1102713844484	versus	6.73	0.48103448275862	with APR	4
[ATTACK] after armor	5.3802713844484
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14267:0#Dire wolf hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	dire wolf	 :: 	23.244247162733	1	3	8.5	::	1
checkHit	18	8.5
=> chance to hit	74
[ATTACK] raw dam	23.244247162733	versus	3	0.3	with APR	1
[ATTACK] after armor	21.244247162733
[ATTACK] after range	23
[PHYS CRIT %]	2.5
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] after flat damage armor	23
[PROJECTOR] final dam after static checks	23
[PROJECTOR] final dam after hooks and callbacks	23
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Dire wolf for #aaaaaa#23 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[LOG]	#UID:14250:0#Large brown snake misses #fbd578#Calrai#LAST#.
dire wolf	14267	dumb ai talents can use	Attack	T_ATTACK
dire wolf	14267	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dire wolf howls
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	dire wolf	 :: 	23.244247162733	1	3	8.5	::	1
checkHit	18	8.5
=> chance to hit	74
[ATTACK] raw dam	23.244247162733	versus	3	0.3	with APR	1
[ATTACK] after armor	21.244247162733
[ATTACK] after range	23
[PHYS CRIT %]	2.5
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] after flat damage armor	23
[PROJECTOR] final dam after static checks	23
[PROJECTOR] final dam after hooks and callbacks	23
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Dire wolf for #aaaaaa#23 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14250:0#Large brown snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	8.1102713844484	4	6.73	2.35	::	1
checkHit	19	2.35
=> chance to hit	92
[ATTACK] raw dam	8.1102713844484	versus	6.73	0.48103448275862	with APR	4
[ATTACK] after armor	5.3802713844484
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14267:0#Dire wolf hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	dire wolf	 :: 	23.244247162733	1	3	8.5	::	1
checkHit	18	8.5
=> chance to hit	74
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Dire wolf.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[LOG]	#UID:14250:0#Large brown snake misses #fbd578#Calrai#LAST#.
dire wolf	14267	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	8.1102713844484	4	6.73	2.35	::	1
checkHit	19	2.35
=> chance to hit	92
[ATTACK] raw dam	8.1102713844484	versus	6.73	0.48103448275862	with APR	4
[ATTACK] after armor	5.3802713844484
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14267:0#Dire wolf hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14250:0#Large brown snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	dire wolf	 :: 	23.244247162733	1	3	8.5	::	1
checkHit	18	8.5
=> chance to hit	74
[ATTACK] raw dam	23.244247162733	versus	3	0.3	with APR	1
[ATTACK] after armor	21.244247162733
[ATTACK] after range	24
[PHYS CRIT %]	2.5
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] after flat damage armor	24
[PROJECTOR] final dam after static checks	24
[PROJECTOR] final dam after hooks and callbacks	24
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Dire wolf for #aaaaaa#24 physical#LAST# damage.
dire wolf	14267	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	8.1102713844484	4	6.73	2.35	::	1
checkHit	19	2.35
=> chance to hit	92
[ATTACK] raw dam	8.1102713844484	versus	6.73	0.48103448275862	with APR	4
[ATTACK] after armor	5.3802713844484
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14267:0#Dire wolf hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[LOG]	#UID:14250:0#Large brown snake misses #fbd578#Calrai#LAST#.
dire wolf	14267	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	8.1102713844484	4	6.73	2.35	::	1
checkHit	19	2.35
=> chance to hit	92
[ATTACK] raw dam	8.1102713844484	versus	6.73	0.48103448275862	with APR	4
[ATTACK] after armor	5.3802713844484
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	
[LOG]	#UID:14267:0#Dire wolf hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	dire wolf	 :: 	23.244247162733	1	3	8.5	::	1
checkHit	18	8.5
=> chance to hit	74
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Dire wolf.
Using cached font	/data/font/DroidSans-Bold.ttf	16
[EMOTE] added	Help! Dire wolf to the south!	23	26
large brown snake	14250	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14250:0#Large brown snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
AI took for target	14267	dire wolf	::	1652	Calrai	1	<	100
dire wolf	14267	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	8.1102713844484	4	6.73	2.35	::	1
checkHit	19	2.35
=> chance to hit	92
[ATTACK] raw dam	8.1102713844484	versus	6.73	0.48103448275862	with APR	4
[ATTACK] after armor	5.3802713844484
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14267:0#Dire wolf hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	dire wolf	 :: 	23.244247162733	1	3	8.5	::	1
checkHit	18	8.5
=> chance to hit	74
[ATTACK] raw dam	23.244247162733	versus	3	0.3	with APR	1
[ATTACK] after armor	21.244247162733
[ATTACK] after range	31
[PHYS CRIT %]	2.5
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	0	1	 on dam	31
[PROJECTOR] after resists dam	31
[PROJECTOR] after flat damage armor	31
[PROJECTOR] final dam after static checks	31
[PROJECTOR] final dam after hooks and callbacks	31
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Dire wolf for #aaaaaa#31 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Dire wolf!#{normal}#
AI took for target	14250	large brown snake	::	1652	Calrai	1	<	100
large brown snake	14250	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14250:0#Large brown snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	
[LOG]	#UID:14250:0#Large brown snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large brown snake	 :: 	23.244247162733	1	1	7.55	::	1
checkHit	18	7.55
=> chance to hit	77
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Large brown snake.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[ATTACK] raw dam	5.1802031016356	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:14250:0#Large brown snake hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large brown snake	 :: 	23.244247162733	1	1	7.55	::	1
checkHit	18	7.55
=> chance to hit	77
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	24
[PHYS CRIT %]	2.5
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] after flat damage armor	24
[PROJECTOR] final dam after static checks	24
[PROJECTOR] final dam after hooks and callbacks	24
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large brown snake for #aaaaaa#24 physical#LAST# damage.
large brown snake	14250	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.1802031016356	10	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[LOG]	#UID:14250:0#Large brown snake misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large brown snake	 :: 	23.244247162733	1	1	7.55	::	1
checkHit	18	7.55
=> chance to hit	77
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	24
[PHYS CRIT %]	2.5
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] after flat damage armor	24
[PROJECTOR] final dam after static checks	24
[PROJECTOR] final dam after hooks and callbacks	24
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large brown snake for #aaaaaa#24 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Large brown snake!#{normal}#
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Calrai uses Infusion: Regeneration.
[LOG]	Calrai starts regenerating health quickly.
[LOG]	
[LOG]	Calrai stops regenerating health quickly.
[LOG]	
[QUEST] try update status on	Calrai	escort-duty-trollmire-2	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: lost anorithil (level 2 of Trollmire)' is done! #WHITE#(Press 'j' to see the quest log)
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[CHAT] loaded	welcome	table: 0x121981c0
[CHAT] loaded	done	table: 0x126552f8
[LOG]	Ran for 3 turns (stop reason: chat started).
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[LOG]	#00ff00##UID:53:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
Server latency	54
[CHAT] selected	[Improve Cunning by +2]	function: 0x12fd31e8	done
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.	nil	nil
Astar fail: destination unreachable
Astar fail: destination unreachable
[Identify]	tattered paper scrap	true
[LOG]	There is an item here: #0080FF##UID:14291:0#tattered paper scrap#LAST#
[LOG]	Ran for 5 turns (stop reason: object seen).
[LOG]	
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-2
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the east (white worm mass)).
[LOG]	
AI took for target	14261	white worm mass	::	1652	Calrai	81	<	100
AI took for target	14249	hornet swarm	::	1652	Calrai	100	<	100
[TARGET] Passing target	giant white mouse	from	hornet swarm	to	Calrai
AI took for target	14256	giant white mouse	::	1652	Calrai	100	<	100
hornet swarm	14249	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
hornet swarm	14249	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_BITE_POISON
[LOG]	Hornet swarm bites poison into Calrai.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	2.1081407874722	20	6.73	2.35	::	4.7227062322936
checkHit	20.5	2.35
=> chance to hit	96
[ATTACK] raw dam	2.1081407874722	versus	6.73	0.48103448275862	with APR	20
[ATTACK] after armor	2.1081407874722
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	9.4454124645871
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
checkHit	10.85	20.5
=> chance to hit	26
[LOG]	Calrai is poisoned!
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_1.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_1.ogg" : <static>
[LOG]	#UID:14249:0#Hornet swarm hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
hornet swarm	14249	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	2.1081407874722	20	6.73	2.35	::	1
checkHit	20.5	2.35
=> chance to hit	96
[ATTACK] raw dam	2.1081407874722	versus	6.73	0.48103448275862	with APR	20
[ATTACK] after armor	2.1081407874722
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:14249:0#Hornet swarm hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[TARGET] Passing target	blue ooze	from	giant white mouse	to	Calrai
[TARGET] Passing target	midge swarm	from	giant white mouse	to	Calrai
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
[LOG]	
[LOG]	Poison from Hornet swarm hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	hornet swarm	 :: 	23.244247162733	1	1	14.2	::	1
checkHit	18	14.2
=> chance to hit	60
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Hornet swarm.
hornet swarm	14249	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	2.1081407874722	20	6.73	2.35	::	1
checkHit	20.5	2.35
=> chance to hit	96
[ATTACK] raw dam	2.1081407874722	versus	6.73	0.48103448275862	with APR	20
[ATTACK] after armor	2.1081407874722
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:14249:0#Hornet swarm hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
hornet swarm	14249	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	2.1081407874722	20	6.73	2.35	::	1
checkHit	20.5	2.35
=> chance to hit	96
[ATTACK] raw dam	2.1081407874722	versus	6.73	0.48103448275862	with APR	20
[ATTACK] after armor	2.1081407874722
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:14249:0#Hornet swarm hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_3.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_3.ogg" : <static>
hornet swarm	14249	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	2.1081407874722	20	6.73	2.35	::	1
checkHit	20.5	2.35
=> chance to hit	96
[ATTACK] raw dam	2.1081407874722	versus	6.73	0.48103448275862	with APR	20
[ATTACK] after armor	2.1081407874722
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:14249:0#Hornet swarm hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
hornet swarm	14249	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	2.1081407874722	20	6.73	2.35	::	1
checkHit	20.5	2.35
=> chance to hit	96
[ATTACK] raw dam	2.1081407874722	versus	6.73	0.48103448275862	with APR	20
[ATTACK] after armor	2.1081407874722
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
[LOG]	
[LOG]	Poison from Hornet swarm hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#UID:14249:0#Hornet swarm hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	hornet swarm	 :: 	23.244247162733	1	1	14.2	::	1
checkHit	18	14.2
=> chance to hit	60
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Hornet swarm.
hornet swarm	14249	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	2.1081407874722	20	6.73	2.35	::	1
checkHit	20.5	2.35
=> chance to hit	96
[ATTACK] raw dam	2.1081407874722	versus	6.73	0.48103448275862	with APR	20
[ATTACK] after armor	2.1081407874722
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:14249:0#Hornet swarm hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
AI took for target	14264	midge swarm	::	1652	Calrai	49	<	100
hornet swarm	14249	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	2.1081407874722	20	6.73	2.35	::	1
checkHit	20.5	2.35
=> chance to hit	96
[ATTACK] raw dam	2.1081407874722	versus	6.73	0.48103448275862	with APR	20
[ATTACK] after armor	2.1081407874722
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[SOUND] loading from	/data/sound/creatures/bee/bee_3.ogg	:=:	sound "/data/sound/creatures/bee/bee_3.ogg" : <static>
[LOG]	#UID:14249:0#Hornet swarm hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
hornet swarm	14249	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	2.1081407874722	20	6.73	2.35	::	1
checkHit	20.5	2.35
=> chance to hit	96
[ATTACK] raw dam	2.1081407874722	versus	6.73	0.48103448275862	with APR	20
[ATTACK] after armor	2.1081407874722
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:14249:0#Hornet swarm hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
[LOG]	
[LOG]	Poison from Hornet swarm hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	hornet swarm	 :: 	23.244247162733	1	1	14.2	::	1
checkHit	18	14.2
=> chance to hit	60
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	28
[PHYS CRIT %]	3.1
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	0	1	 on dam	28
[PROJECTOR] after resists dam	28
[PROJECTOR] after flat damage armor	28
[PROJECTOR] final dam after static checks	28
[PROJECTOR] final dam after hooks and callbacks	28
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Hornet swarm for #aaaaaa#28 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Hornet swarm!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.3076837630103	100	6.73	2.35	::	1
checkHit	9	2.35
=> chance to hit	67
[ATTACK] raw dam	3.3076837630103	versus	6.73	0.48103448275862	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[LOG]	#UID:14261:0#White worm mass hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST# damage.
AI took for target	14264	midge swarm	::	1652	Calrai	36	<	100
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
[LOG]	
[LOG]	Poison from Hornet swarm hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	white worm mass	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	30
[PHYS CRIT %]	3.1
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	30
[PROJECTOR] after resists dam	30
[PROJECTOR] after flat damage armor	30
[PROJECTOR] final dam after static checks	30
[PROJECTOR] final dam after hooks and callbacks	30
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits White worm mass for #aaaaaa#30 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed White worm mass!#{normal}#
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
[LOG]	
[LOG]	Poison from Hornet swarm hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[TARGET] Passing target	forest troll	from	blue ooze	to	Calrai
[LOG]	Calrai stops being poisoned.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant white mouse	 :: 	23.244247162733	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	24
[PHYS CRIT %]	3.1
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] after flat damage armor	24
[PROJECTOR] final dam after static checks	24
[PROJECTOR] final dam after hooks and callbacks	24
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant white mouse for #aaaaaa#24 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant white mouse!#{normal}#
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_2.ogg" : <static>
midge swarm	14264	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.94564925832835	20	6.73	2.35	::	1
checkHit	15	2.35
=> chance to hit	82
[LOG]	#UID:14264:0#Midge swarm misses #fbd578#Calrai#LAST#.
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_4.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_4.ogg" : <static>
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	midge swarm	 :: 	23.244247162733	1	1	13.85	::	1
checkHit	18	13.85
=> chance to hit	61
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	34
[PHYS CRIT %]	3.1
[ATTACK] after crit	34
[ATTACK] after mult	34
[PROJECTOR] starting dam	34
[PROJECTOR] after difficulty dam	34
[PROJECTOR] res	0	1	 on dam	34
[PROJECTOR] after resists dam	34
[PROJECTOR] after flat damage armor	34
[PROJECTOR] final dam after static checks	34
[PROJECTOR] final dam after hooks and callbacks	34
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_die.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_die.ogg" : <static>
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Midge swarm for #aaaaaa#34 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Midge swarm!#{normal}#
[LOG]	
blue ooze	14253	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.2398553999506	5	6.73	2.35	::	1
checkHit	10	2.35
=> chance to hit	70
[ATTACK] raw dam	5.2398553999506	versus	6.73	0.48103448275862	with APR	5
[ATTACK] after armor	3.5098553999506
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[LOG]	#UID:14253:0#Blue ooze hits #fbd578#Calrai#LAST# for #1133F3#3 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	blue ooze	 :: 	23.244247162733	1	1	3.1	::	1
checkHit	18	3.1
=> chance to hit	88
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	29
[PHYS CRIT %]	3.1
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	0	1	 on dam	29
[PROJECTOR] after resists dam	29
[PROJECTOR] after flat damage armor	29
[PROJECTOR] final dam after static checks	29
[PROJECTOR] final dam after hooks and callbacks	29
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Blue ooze for #aaaaaa#29 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Blue ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	31
[PHYS CRIT %]	3.1
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	0	1	 on dam	31
[PROJECTOR] after resists dam	31
[PROJECTOR] after flat damage armor	31
[PROJECTOR] final dam after static checks	31
[PROJECTOR] final dam after hooks and callbacks	31
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#31 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	15.533610781107	6	6.73	2.35	::	1
checkHit	5	2.35
=> chance to hit	57
[LOG]	#UID:14257:0#Forest troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	32
[PHYS CRIT %]	3.1
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#32 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	28
[PHYS CRIT %]	3.1
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	0	1	 on dam	28
[PROJECTOR] after resists dam	28
[PROJECTOR] after flat damage armor	28
[PROJECTOR] final dam after static checks	28
[PROJECTOR] final dam after hooks and callbacks	28
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#28 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[Identify]	elm longbow	true
[LOG]	There is an item here: #FFFFFF##UID:14287:0#elm longbow#LAST#
[LOG]	Ran for 3 turns (stop reason: object seen).
[LOG]	
[Identify]	elm longbow	true
[LOG]	Calrai picks up (b.): #FFFFFF##UID:14287:0#elm longbow#LAST#.
[LOG]	
AI took for target	14252	hornet swarm	::	1652	Calrai	64	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (hornet swarm)).
[LOG]	
AI took for target	14252	hornet swarm	::	1652	Calrai	9	<	100
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	hornet swarm	 :: 	23.244247162733	1	1	14.2	::	1
checkHit	18	14.2
=> chance to hit	60
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	34
[PHYS CRIT %]	3.1
[ATTACK] after crit	34
[ATTACK] after mult	34
[PROJECTOR] starting dam	34
[PROJECTOR] after difficulty dam	34
[PROJECTOR] res	0	1	 on dam	34
[PROJECTOR] after resists dam	34
[PROJECTOR] after flat damage armor	34
[PROJECTOR] final dam after static checks	34
[PROJECTOR] final dam after hooks and callbacks	34
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Hornet swarm for #aaaaaa#34 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Hornet swarm!#{normal}#
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[LOG]	
[LOG]	Ran for 2 turns (stop reason: didn't move).
[LOG]	
[LOG]	Ran for 3 turns (stop reason: didn't move).
[LOG]	
[LOG]	Ran for 12 turns (stop reason: didn't move).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
AI took for target	14268	forest troll	::	1652	Calrai	16	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (forest troll)).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	13.096257479923	6	6.73	2.35	::	1
checkHit	5	2.35
=> chance to hit	57
[LOG]	#UID:14268:0#Forest troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	32
[PHYS CRIT %]	3.1
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#32 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	25
[PHYS CRIT %]	3.1
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam after static checks	25
[PROJECTOR] final dam after hooks and callbacks	25
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#25 physical#LAST# damage.
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_3.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_3.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	13.096257479923	6	6.73	2.35	::	1
checkHit	5	2.35
=> chance to hit	57
[ATTACK] raw dam	13.096257479923	versus	6.73	0.48103448275862	with APR	6
[ATTACK] after armor	12.366257479923
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam after static checks	13
[PROJECTOR] final dam after hooks and callbacks	13
[LOG]	
[LOG]	#UID:14268:0#Forest troll hits #fbd578#Calrai#LAST# for #aaaaaa#13 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	22
[PHYS CRIT %]	3.1
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] after flat damage armor	22
[PROJECTOR] final dam after static checks	22
[PROJECTOR] final dam after hooks and callbacks	22
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#22 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	23.244247162733	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	28
[PHYS CRIT %]	3.1
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	0	1	 on dam	28
[PROJECTOR] after resists dam	28
[PROJECTOR] after flat damage armor	28
[PROJECTOR] final dam after static checks	28
[PROJECTOR] final dam after hooks and callbacks	28
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#28 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Ran for 2 turns (stop reason: didn't move).
[LOG]	
[LOG]	Ran for 6 turns (stop reason: didn't move).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 27 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14266	copperhead snake	::	1652	Calrai	100	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (copperhead snake - offscreen)).
[LOG]	
Server latency	141
AI took for target	14247	large white snake	::	1652	Calrai	100	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.3824189754701	10	6.73	2.35	::	1
checkHit	18	2.35
=> chance to hit	90
[ATTACK] raw dam	6.3824189754701	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	6.3824189754701
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam after static checks	6
[PROJECTOR] final dam after hooks and callbacks	6
[LOG]	#UID:14266:0#Copperhead snake hits #fbd578#Calrai#LAST# for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.3824189754701	10	6.73	2.35	::	1
checkHit	18	2.35
=> chance to hit	90
[ATTACK] raw dam	6.3824189754701	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	6.3824189754701
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam after static checks	7
[PROJECTOR] final dam after hooks and callbacks	7
[LOG]	
[LOG]	#UID:14266:0#Copperhead snake hits #fbd578#Calrai#LAST# for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	copperhead snake	 :: 	23.244247162733	1	2	9.9	::	1
checkHit	18	9.9
=> chance to hit	71
[ATTACK] raw dam	23.244247162733	versus	2	0.3	with APR	1
[ATTACK] after armor	22.244247162733
[ATTACK] after range	35
[PHYS CRIT %]	3.1
[ATTACK] after crit	35
[ATTACK] after mult	35
[PROJECTOR] starting dam	35
[PROJECTOR] after difficulty dam	35
[PROJECTOR] res	0	1	 on dam	35
[PROJECTOR] after resists dam	35
[PROJECTOR] after flat damage armor	35
[PROJECTOR] final dam after static checks	35
[PROJECTOR] final dam after hooks and callbacks	35
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Copperhead snake for #aaaaaa#35 physical#LAST# damage.
copperhead snake	14266	dumb ai talents can use	Attack	T_ATTACK
copperhead snake	14266	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.3824189754701	10	6.73	2.35	::	1
checkHit	18	2.35
=> chance to hit	90
[ATTACK] raw dam	6.3824189754701	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	6.3824189754701
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam after static checks	7
[PROJECTOR] final dam after hooks and callbacks	7
[LOG]	#UID:14266:0#Copperhead snake hits #fbd578#Calrai#LAST# for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	copperhead snake	 :: 	23.244247162733	1	2	9.9	::	1
checkHit	18	9.9
=> chance to hit	71
[ATTACK] raw dam	23.244247162733	versus	2	0.3	with APR	1
[ATTACK] after armor	22.244247162733
[ATTACK] after range	33
[PHYS CRIT %]	3.1
[ATTACK] after crit	33
[ATTACK] after mult	33
[PROJECTOR] starting dam	33
[PROJECTOR] after difficulty dam	33
[PROJECTOR] res	0	1	 on dam	33
[PROJECTOR] after resists dam	33
[PROJECTOR] after flat damage armor	33
[PROJECTOR] final dam after static checks	33
[PROJECTOR] final dam after hooks and callbacks	33
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Copperhead snake for #aaaaaa#33 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Copperhead snake!#{normal}#
AI took for target	14247	large white snake	::	1652	Calrai	16	<	100
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large white snake	 :: 	23.244247162733	1	1	8.6	::	1
checkHit	18	8.6
=> chance to hit	74
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	36
[PHYS CRIT %]	3.1
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	0	1	 on dam	36
[PROJECTOR] after resists dam	36
[PROJECTOR] after flat damage armor	36
[PROJECTOR] final dam after static checks	36
[PROJECTOR] final dam after hooks and callbacks	36
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large white snake for #aaaaaa#36 physical#LAST# damage.
[SOUND] loading from	/data/sound/creatures/snakes/snake_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_1.ogg" : <static>
AI took for target	14247	large white snake	::	1652	Calrai	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	8.5509530933696	10	6.73	2.35	::	1
checkHit	18	2.35
=> chance to hit	90
[ATTACK] raw dam	8.5509530933696	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	8.5509530933696
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] after flat damage armor	8
[PROJECTOR] final dam after static checks	8
[PROJECTOR] final dam after hooks and callbacks	8
[LOG]	#UID:14247:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#8 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large white snake	 :: 	23.244247162733	1	1	8.6	::	1
checkHit	18	8.6
=> chance to hit	74
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Large white snake.
large white snake	14247	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	8.5509530933696	10	6.73	2.35	::	1
checkHit	18	2.35
=> chance to hit	90
[ATTACK] raw dam	8.5509530933696	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	8.5509530933696
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[LOG]	#UID:14247:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#9 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large white snake	 :: 	23.244247162733	1	1	8.6	::	1
checkHit	18	8.6
=> chance to hit	74
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Large white snake.
large white snake	14247	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	8.5509530933696	10	6.73	2.35	::	1
checkHit	18	2.35
=> chance to hit	90
[ATTACK] raw dam	8.5509530933696	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	8.5509530933696
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] after flat damage armor	8
[PROJECTOR] final dam after static checks	8
[PROJECTOR] final dam after hooks and callbacks	8
[LOG]	#UID:14247:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#8 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large white snake	 :: 	23.244247162733	1	1	8.6	::	1
checkHit	18	8.6
=> chance to hit	74
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	29
[PHYS CRIT %]	3.1
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	0	1	 on dam	29
[PROJECTOR] after resists dam	29
[PROJECTOR] after flat damage armor	29
[PROJECTOR] final dam after static checks	29
[PROJECTOR] final dam after hooks and callbacks	29
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large white snake for #aaaaaa#29 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Large white snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 50 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14278	giant crystal rat	::	1652	Calrai	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (giant crystal rat)).
[LOG]	
AI took for target	14278	giant crystal rat	::	1652	Calrai	64	<	100
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant crystal rat	 :: 	23.244247162733	1	4	4.1	::	1
checkHit	18	4.1
=> chance to hit	85
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	30
[PHYS CRIT %]	3.1
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	30
[PROJECTOR] after resists dam	30
[PROJECTOR] after flat damage armor	30
[PROJECTOR] final dam after static checks	30
[PROJECTOR] final dam after hooks and callbacks	30
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant crystal rat for #aaaaaa#30 physical#LAST# damage.
AI took for target	14278	giant crystal rat	::	1652	Calrai	1	<	100
giant crystal rat	14278	dumb ai talents can activate	Stone Skin	T_STONE_SKIN
giant crystal rat	14278	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.6774549821878	10	6.73	2.35	::	1
checkHit	10	2.35
=> chance to hit	70
[ATTACK] raw dam	4.6774549821878	versus	6.73	0.48103448275862	with APR	10
[ATTACK] after armor	4.6774549821878
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	
[LOG]	#UID:14278:0#Giant crystal rat hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant crystal rat	 :: 	23.244247162733	1	4	4.1	::	1
checkHit	18	4.1
=> chance to hit	85
[ATTACK] raw dam	23.244247162733	versus	4	0.3	with APR	1
[ATTACK] after armor	20.244247162733
[ATTACK] after range	26
[PHYS CRIT %]	3.1
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	26
[PROJECTOR] after resists dam	26
[PROJECTOR] after flat damage armor	26
[PROJECTOR] final dam after static checks	26
[PROJECTOR] final dam after hooks and callbacks	26
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant crystal rat for #aaaaaa#26 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant crystal rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	mossy mindstar	true
[LOG]	There is an item here: #FFFFFF##UID:14280:0#mossy mindstar (2-2.2 power, 12 apr, mind damage)#LAST#
[LOG]	Ran for 5 turns (stop reason: object seen).
[LOG]	
[LOG]	#FF0000#You carry too much--you are encumbered!
[LOG]	#FF0000#Drop some of your items.
[Identify]	mossy mindstar	true
[LOG]	Calrai picks up (c.): #FFFFFF##UID:14280:0#mossy mindstar (2-2.2 power, 12 apr, mind damage)#LAST#.
[LOG]	
Loading tile	object/artifact/orb_scrying.png
Loading tile	object/2hsword_iron.png
Loading tile	object/lite_brass.png
fight: 	savior's copper ring of tenacity	iron greatsword	::	OFFHAND	FINGER
fight: 	savior's copper ring of tenacity	brass lantern	::	nil	FINGER
fight: 	savior's copper ring of tenacity	iron mail armour	::	nil	FINGER
[LOG]	Calrai wears: #00FF80##UID:4663:0#savior's copper ring of tenacity#LAST#.
[LOG]	
[LOG]	#00FF00#You are no longer encumbered.
fight: 	pair of rough leather boots of uncanny dodging	iron greatsword	::	OFFHAND	FEET
fight: 	pair of rough leather boots of uncanny dodging	savior's copper ring of tenacity	::	nil	FEET
fight: 	pair of rough leather boots of uncanny dodging	brass lantern	::	nil	FEET
fight: 	pair of rough leather boots of uncanny dodging	iron mail armour	::	nil	FEET
Loading tile	player/human_male/feet_03.png
[LOG]	#FF0000#You carry too much--you are encumbered!
[LOG]	#FF0000#Drop some of your items.
[LOG]	Calrai wears: #00FF80##UID:4674:0#pair of rough leather boots of uncanny dodging (2 def, 1 armour)#LAST#.
[LOG]	
[LOG]	#00FF00#You are no longer encumbered.
fight: 	iron mail armour of lightning resistance	iron greatsword	::	OFFHAND	BODY
fight: 	iron mail armour of lightning resistance	savior's copper ring of tenacity	::	nil	BODY
fight: 	iron mail armour of lightning resistance	brass lantern	::	nil	BODY
fight: 	iron mail armour of lightning resistance	iron mail armour	::	nil	BODY
fight: 	iron mail armour of lightning resistance	pair of rough leather boots of uncanny dodging	::	nil	BODY
[SOUND] loading from	/data/sound/actions/takeoff.ogg	:=:	sound "/data/sound/actions/takeoff.ogg" : <static>
[LOG]	Calrai wears(replacing): #00FF80##UID:4672:0#iron mail armour of lightning resistance (2 def, 4 armour)#LAST#.
[LOG]	#FF0000#You carry too much--you are encumbered!
[LOG]	#FF0000#Drop some of your items.
[LOG]	
[LOG]	#00FF00#You are no longer encumbered.
[LOG]	Calrai drops on the floor: #FFFFFF##UID:5620:0#iron mail armour (2 def, 4 armour)#LAST#.
[SOUND] loading from	/data/sound/actions/drop.ogg	:=:	sound "/data/sound/actions/drop.ogg" : <static>
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 31 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
Deleting shader 21 (is clone 0)
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the northeast (green worm mass)).
[LOG]	
AI took for target	14260	green worm mass	::	1652	Calrai	25	<	100
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	green worm mass	 :: 	23.244247162733	1	1	3.1	::	1
checkHit	18	3.1
=> chance to hit	88
[ATTACK] raw dam	23.244247162733	versus	1	0.3	with APR	1
[ATTACK] after armor	23.244247162733
[ATTACK] after range	28
[PHYS CRIT %]	3.1
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	0	1	 on dam	28
[PROJECTOR] after resists dam	28
[PROJECTOR] after flat damage armor	28
[PROJECTOR] final dam after static checks	28
[PROJECTOR] final dam after hooks and callbacks	28
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Green worm mass for #aaaaaa#28 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Green worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
Loading tile	talents/grand_arrival.png
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
Server latency	45
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 12 turns (stop reason: at exit).
[LOG]	
Loading zone persistance level	trollmire	3
Make wait background texture 1300 : 1596x874 (2048, 1024)
Wait finished, counted 0, 33 ticks
Creating level	trollmire	3
Make wait background texture 1331 : 1596x874 (2048, 1024)
C Map size 21:12 :: 252
C Map seens texture: 1150 (75x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
End Room:	zones/prox
Trying to load	zones/prox
loaded room generator	zones/prox	function: 0x122be188
room generator	function: 0x122be188	is making a room
alloc	prox3x3
Prox stew at	61	32
room allocated at	59	30	with center	60	31
Successfully loaded the end room
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	0	5
Waypoint	1	0	5	rejected: 	not enough progress from previous waypoint
Possible waypoint	2	3	35
Waypoint	2	3	35	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	3	4	22
Waypoint	3	4	22	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	4	5	22
Waypoint	4	5	22	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	5	6	36
Waypoint	5	6	36	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	6	6	19
Waypoint	6	6	19	accepted
Possible waypoint	7	9	9
Waypoint	7	9	9	accepted
Possible waypoint	8	11	23
Waypoint	8	11	23	rejected: 	not enough progress from previous waypoint
Possible waypoint	9	12	1
Waypoint	9	12	1	accepted
Possible waypoint	10	13	19
Waypoint	10	13	19	rejected: 	not enough progress from previous waypoint
Possible waypoint	11	19	3
Waypoint	11	19	3	accepted
Possible waypoint	12	19	27
Waypoint	12	19	27	rejected: 	not enough progress from previous waypoint
Possible waypoint	13	21	18
Waypoint	13	21	18	rejected: 	not enough progress from previous waypoint
Possible waypoint	14	22	38
Waypoint	14	22	38	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	15	25	5
Waypoint	15	25	5	accepted
Possible waypoint	16	26	15
Waypoint	16	26	15	rejected: 	not enough progress from previous waypoint
Possible waypoint	17	29	22
Waypoint	17	29	22	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	18	30	36
Waypoint	18	30	36	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	19	39	25
Waypoint	19	39	25	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	20	39	39
Waypoint	20	39	39	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	21	43	34
Waypoint	21	43	34	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	22	44	26
Waypoint	22	44	26	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	23	45	30
Waypoint	23	45	30	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	24	45	21
Waypoint	24	45	21	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	25	46	22
Waypoint	25	46	22	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	26	47	17
Waypoint	26	47	17	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	27	48	34
Waypoint	27	48	34	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	28	48	27
Waypoint	28	48	27	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	29	56	5
Waypoint	29	56	5	rejected: 	measure too close to finish
Possible waypoint	30	56	38
Waypoint	30	56	38	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	10	 to 	6	19
tunnel waypoint 	2	 from 	6	19	 to 	9	9
tunnel waypoint 	3	 from 	9	9	 to 	12	1
tunnel waypoint 	4	 from 	12	1	 to 	19	3
tunnel waypoint 	5	 from 	19	3	 to 	25	5
tunnel waypoint 	6	 from 	25	5	 to 	59	30
Loading tile	terrain/grass.png
Loading tile	terrain/troll_stew.png
Loading tile	npc/spiderkin_spider_giant_spider.png
Spawning 	midge swarm	 near 	clearing	clearing	 at 	45	20
Spawning 	giant brown mouse	 near 	clearing	clearing	 at 	53	24
Spawning 	midge swarm	 near 	clearing	clearing	 at 	53	21
Spawning 	giant yellow ant	 near 	guardian	guardian	 at 	58	26
Loading tile	npc/yellow_ant.png
[TOME ENTITY FILTER] selected Ego	55.992222098515	65.5
[TOME ENTITY FILTER] selected Ego	39.456297418675	65.5
[TOME ENTITY FILTER] selected Ego	59.865685447786	65.5
fight: 	iron dagger of vileness	iron dagger of projection	::	nil	MAINHAND
fight: 	iron dagger of vileness	iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	41.003400908667	65.5
fight: 	spiked rough leather armour	iron dagger of projection	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger of vileness	::	nil	BODY
[TOME ENTITY FILTER] selected basic	100.7462695259	103.5
[TOME ENTITY FILTER] selected Ego	58.120493835681	65.5
Spawning 	cutpurse	 near 	guardian	guardian	 at 	56	28
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	59.154259948445	65.5
Spawning 	stone troll	 near 	clearing	clearing	 at 	52	24
Loading tile	npc/troll_s.png
Loading tile	npc/canine_gw.png
Spawning 	giant brown mouse	 near 	guardian	guardian	 at 	61	31
[TOME ENTITY FILTER] selected Ego	31.724263932957	65.5
Spawning 	large brown snake	 near 	guardian	guardian	 at 	62	32
Spawning 	giant brown mouse	 near 	guardian	guardian	 at 	56	32
Spawning 	poison ivy	 near 	clearing	clearing	 at 	51	22
Loading tile	npc/immovable_plants_poison_ivy.png
Spawning 	giant grey mouse	 near 	guardian	guardian	 at 	61	25
Spawning 	giant white rat	 near 	guardian	guardian	 at 	63	28
Loading tile	npc/vermin_rodent_giant_white_rat.png
[TOME ENTITY FILTER] selected Double Ego	16.264284531764	20.5
fight: 	Prox's Lucky Halfling Foot	arcing iron greatmaul of projection	::	OFFHAND	TOOL
Added unique	mod.class.Object/Prox's Lucky Halfling Foot	::	1
Added unique	mod.class.Object/The River's Fury	::	1
[TOME ENTITY FILTER] selected Ego	86.153859633988	98
[TOME ENTITY FILTER] selected Greater	7.5622978293249	8
[TOME ENTITY FILTER] selected Double Ego	48.853004543309	53
Selecting guardian spot	60	30
Loading tile	invis.png
Loading tile	npc/giant_troll_prox_the_mighty.png
Added unique	mod.class.NPC/Prox the Mighty	::	1
Guardian allocated: 	TROLL_PROX	15691	Prox the Mighty
[TOME ENTITY FILTER] selected basic	105.68285479226	112.5
[TOME ENTITY FILTER] selected Ego	56.159248833116	65.5
Loading tile	object/ametrine.png
[TOME ENTITY FILTER] selected Ego	20.736223565935	65.5
Loading tile	object/plate_iron.png
[TOME ENTITY FILTER] selected Ego	54.806796223812	65.5
[TOME ENTITY FILTER] selected Double Ego	13.284546573596	20.5
Spawning 	balanced iron battleaxe of paradox	 near 	guardian	guardian	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	40.372802440047	65.5
Wait finished, counted 1520, 565 ticks
Loading tile	terrain/road_dirt/road_end_a_02.png
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
}
Not gone east, no backup guardian
Running on level loads	trollmire-3
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Calrai	Calrai
Adding entity	1652	after	1652
Entering tier1 zone for escort	tier1.1	1	2
[1] = true
Updating zone name	Trollmire (3)
C Map minimap texture: 1236 (50x50; 64x64)
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	15681	stone troll	::	1652	Calrai	100	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (stone troll)).
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	stone troll	 :: 	25.867297889722	1	7	0.7	::	1
checkHit	18	0.7
=> chance to hit	94
[ATTACK] raw dam	25.867297889722	versus	7	0.3	with APR	1
[ATTACK] after armor	19.867297889722
[ATTACK] after range	31
[PHYS CRIT %]	3.1
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	0	1	 on dam	31
[PROJECTOR] after resists dam	31
[PROJECTOR] after flat damage armor	31
[PROJECTOR] final dam after static checks	31
[PROJECTOR] final dam after hooks and callbacks	31
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Stone troll for #aaaaaa#31 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	16.234576009335	6	10.46	4.35	::	1
checkHit	8	4.35
=> chance to hit	60
[LOG]	#UID:15681:0#Stone troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	stone troll	 :: 	25.867297889722	1	7	0.7	::	1
checkHit	18	0.7
=> chance to hit	94
[ATTACK] raw dam	25.867297889722	versus	7	0.3	with APR	1
[ATTACK] after armor	19.867297889722
[ATTACK] after range	20
[PHYS CRIT %]	3.1
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	20
[PROJECTOR] after resists dam	20
[PROJECTOR] after flat damage armor	20
[PROJECTOR] final dam after static checks	20
[PROJECTOR] final dam after hooks and callbacks	20
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Stone troll for #aaaaaa#20 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	stone troll	 :: 	25.867297889722	1	7	0.7	::	1
checkHit	18	0.7
=> chance to hit	94
[ATTACK] raw dam	25.867297889722	versus	7	0.3	with APR	1
[ATTACK] after armor	19.867297889722
[ATTACK] after range	25
[PHYS CRIT %]	3.1
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam after static checks	25
[PROJECTOR] final dam after hooks and callbacks	25
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Stone troll for #aaaaaa#25 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	16.234576009335	6	10.46	4.35	::	1
checkHit	8	4.35
=> chance to hit	60
[ATTACK] raw dam	16.234576009335	versus	10.46	0.63098591549296	with APR	6
[ATTACK] after armor	11.774576009335
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam after static checks	11
[PROJECTOR] final dam after hooks and callbacks	11
[LOG]	
[LOG]	#UID:15681:0#Stone troll hits #fbd578#Calrai#LAST# for #aaaaaa#11 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	stone troll	 :: 	25.867297889722	1	7	0.7	::	1
checkHit	18	0.7
=> chance to hit	94
[ATTACK] raw dam	25.867297889722	versus	7	0.3	with APR	1
[ATTACK] after armor	19.867297889722
[ATTACK] after range	25
[PHYS CRIT %]	3.1
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam after static checks	25
[PROJECTOR] final dam after hooks and callbacks	25
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Stone troll for #aaaaaa#25 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	stone troll	 :: 	25.867297889722	1	7	0.7	::	1
checkHit	18	0.7
=> chance to hit	94
[ATTACK] raw dam	25.867297889722	versus	7	0.3	with APR	1
[ATTACK] after armor	19.867297889722
[ATTACK] after range	24
[PHYS CRIT %]	3.1
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] after flat damage armor	24
[PROJECTOR] final dam after static checks	24
[PROJECTOR] final dam after hooks and callbacks	24
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Stone troll for #aaaaaa#24 physical#LAST# damage.
AI took for target	15681	stone troll	::	1652	Calrai	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	16.234576009335	6	10.46	4.35	::	1
checkHit	8	4.35
=> chance to hit	60
[LOG]	#UID:15681:0#Stone troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	stone troll	 :: 	25.867297889722	1	7	0.7	::	1
checkHit	18	0.7
=> chance to hit	94
[ATTACK] raw dam	25.867297889722	versus	7	0.3	with APR	1
[ATTACK] after armor	19.867297889722
[ATTACK] after range	21
[PHYS CRIT %]	3.1
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] after flat damage armor	21
[PROJECTOR] final dam after static checks	21
[PROJECTOR] final dam after hooks and callbacks	21
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Stone troll for #aaaaaa#21 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Stone troll!#{normal}#
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting temp shader	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
[Identify]	mossy mindstar of balance	true
[LOG]	There is an item here: #00FF80##UID:15706:0#mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage)#LAST#
[LOG]	Ran for 7 turns (stop reason: object seen).
[LOG]	
[Identify]	mossy mindstar of balance	true
[LOG]	There is an item here: #00FF80##UID:15706:0#mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage)#LAST#
[LOG]	
[Identify]	mossy mindstar of balance	true
[LOG]	Calrai picks up (c.): #00FF80##UID:15706:0#mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage)#LAST#.
[LOG]	
[LOG]	Ran for 5 turns (stop reason: didn't move).
[LOG]	
AI took for target	15689	forest troll	::	1652	Calrai	16	<	100
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the southeast (forest troll)).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	17.470097950693	6	10.46	4.35	::	1
checkHit	5	4.35
=> chance to hit	52
[LOG]	#UID:15689:0#Forest troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	25.867297889722	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	25.867297889722	versus	4	0.3	with APR	1
[ATTACK] after armor	22.867297889722
[ATTACK] after range	28
[PHYS CRIT %]	3.1
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	0	1	 on dam	28
[PROJECTOR] after resists dam	28
[PROJECTOR] after flat damage armor	28
[PROJECTOR] final dam after static checks	28
[PROJECTOR] final dam after hooks and callbacks	28
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#28 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	25.867297889722	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	25.867297889722	versus	4	0.3	with APR	1
[ATTACK] after armor	22.867297889722
[ATTACK] after range	34
[PHYS CRIT %]	3.1
[ATTACK] after crit	34
[ATTACK] after mult	34
[PROJECTOR] starting dam	34
[PROJECTOR] after difficulty dam	34
[PROJECTOR] res	0	1	 on dam	34
[PROJECTOR] after resists dam	34
[PROJECTOR] after flat damage armor	34
[PROJECTOR] final dam after static checks	34
[PROJECTOR] final dam after hooks and callbacks	34
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#34 physical#LAST# damage.
forest troll	15689	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	17.470097950693	6	10.46	4.35	::	1
checkHit	5	4.35
=> chance to hit	52
[LOG]	#UID:15689:0#Forest troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	25.867297889722	1	4	0	::	1
checkHit	18	0
=> chance to hit	95
[ATTACK] raw dam	25.867297889722	versus	4	0.3	with APR	1
[ATTACK] after armor	22.867297889722
[ATTACK] after range	36
[PHYS CRIT %]	3.1
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	0	1	 on dam	36
[PROJECTOR] after resists dam	36
[PROJECTOR] after flat damage armor	36
[PROJECTOR] final dam after static checks	36
[PROJECTOR] final dam after hooks and callbacks	36
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#36 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
[LOG]	
Server latency	61
[LOG]	Ran for 3 turns (stop reason: didn't move).
[LOG]	
[LOG]	Ran for 15 turns (stop reason: didn't move).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Ran for 3 turns (stop reason: didn't move).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
AI took for target	15657	wolf	::	1652	Calrai	25	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (wolf)).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.4994447126699	3	10.46	4.35	::	1
checkHit	13	4.35
=> chance to hit	72
[ATTACK] raw dam	6.4994447126699	versus	10.46	0.63098591549296	with APR	3
[ATTACK] after armor	2.39838664045
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:15657:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
wolf	15657	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.4994447126699	3	10.46	4.35	::	1
checkHit	13	4.35
=> chance to hit	72
[ATTACK] raw dam	6.4994447126699	versus	10.46	0.63098591549296	with APR	3
[ATTACK] after armor	2.39838664045
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	
[LOG]	#UID:15657:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	25.867297889722	1	1	6.15	::	1
checkHit	18	6.15
=> chance to hit	80
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	35
[PHYS CRIT %]	3.1
[ATTACK] after crit	35
[ATTACK] after mult	35
[PROJECTOR] starting dam	35
[PROJECTOR] after difficulty dam	35
[PROJECTOR] res	0	1	 on dam	35
[PROJECTOR] after resists dam	35
[PROJECTOR] after flat damage armor	35
[PROJECTOR] final dam after static checks	35
[PROJECTOR] final dam after hooks and callbacks	35
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#35 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.4994447126699	3	10.46	4.35	::	1
checkHit	13	4.35
=> chance to hit	72
[LOG]	#UID:15657:0#Wolf misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	25.867297889722	1	1	6.15	::	1
checkHit	18	6.15
=> chance to hit	80
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	32
[PHYS CRIT %]	3.1
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#32 physical#LAST# damage.
wolf	15657	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.4994447126699	3	10.46	4.35	::	1
checkHit	13	4.35
=> chance to hit	72
[ATTACK] raw dam	6.4994447126699	versus	10.46	0.63098591549296	with APR	3
[ATTACK] after armor	2.39838664045
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:15657:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	25.867297889722	1	1	6.15	::	1
checkHit	18	6.15
=> chance to hit	80
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	28
[PHYS CRIT %]	3.1
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	0	1	 on dam	28
[PROJECTOR] after resists dam	28
[PROJECTOR] after flat damage armor	28
[PROJECTOR] final dam after static checks	28
[PROJECTOR] final dam after hooks and callbacks	28
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#28 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Wolf!#{normal}#
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Ran for 4 turns (stop reason: didn't move).
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Ran for 2 turns (stop reason: didn't move).
[LOG]	
AI took for target	15684	large white snake	::	1652	Calrai	25	<	100
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the southwest (large white snake)).
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	9.4684166087815	10	10.46	4.35	::	1
checkHit	19	4.35
=> chance to hit	87
[ATTACK] raw dam	9.4684166087815	versus	10.46	0.63098591549296	with APR	10
[ATTACK] after armor	9.0084166087815
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[LOG]	#UID:15684:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#9 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large white snake	 :: 	25.867297889722	1	1	8.95	::	1
checkHit	18	8.95
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	25
[PHYS CRIT %]	3.1
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam after static checks	25
[PROJECTOR] final dam after hooks and callbacks	25
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large white snake for #aaaaaa#25 physical#LAST# damage.
large white snake	15684	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	9.4684166087815	10	10.46	4.35	::	1
checkHit	19	4.35
=> chance to hit	87
[ATTACK] raw dam	9.4684166087815	versus	10.46	0.63098591549296	with APR	10
[ATTACK] after armor	9.0084166087815
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[LOG]	#UID:15684:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#9 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large white snake	 :: 	25.867297889722	1	1	8.95	::	1
checkHit	18	8.95
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	32
[PHYS CRIT %]	3.1
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large white snake for #aaaaaa#32 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	9.4684166087815	10	10.46	4.35	::	1
checkHit	19	4.35
=> chance to hit	87
[LOG]	#UID:15684:0#Large white snake misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large white snake	 :: 	25.867297889722	1	1	8.95	::	1
checkHit	18	8.95
=> chance to hit	73
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Large white snake.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	9.4684166087815	10	10.46	4.35	::	1
checkHit	19	4.35
=> chance to hit	87
[ATTACK] raw dam	9.4684166087815	versus	10.46	0.63098591549296	with APR	10
[ATTACK] after armor	9.0084166087815
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[LOG]	#UID:15684:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#9 physical#LAST# damage.
large white snake	15684	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	9.4684166087815	10	10.46	4.35	::	1
checkHit	19	4.35
=> chance to hit	87
[ATTACK] raw dam	9.4684166087815	versus	10.46	0.63098591549296	with APR	10
[ATTACK] after armor	9.0084166087815
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[LOG]	
[LOG]	#UID:15684:0#Large white snake hits #fbd578#Calrai#LAST# for #aaaaaa#9 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large white snake	 :: 	25.867297889722	1	1	8.95	::	1
checkHit	18	8.95
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	30
[PHYS CRIT %]	3.1
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	30
[PROJECTOR] after resists dam	30
[PROJECTOR] after flat damage armor	30
[PROJECTOR] final dam after static checks	30
[PROJECTOR] final dam after hooks and callbacks	30
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large white snake for #aaaaaa#30 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Large white snake!#{normal}#
[LOG]	
AI took for target	15676	fox	::	1652	Calrai	100	<	100
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the west (fox)).
[LOG]	
[Identify]	ametrine	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Calrai picks up (i.): #FFFFFF##UID:15703:0#ametrine#LAST#.
[LOG]	
[SOUND] loading from	/data/sound/creatures/wolves/bark_1.ogg	:=: unknown file
fox	15676	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.1378496437169	3	10.46	4.35	::	1
checkHit	11	4.35
=> chance to hit	67
[ATTACK] raw dam	4.1378496437169	versus	10.46	0.63098591549296	with APR	3
[ATTACK] after armor	1.526924798104
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam after static checks	1
[PROJECTOR] final dam after hooks and callbacks	1
[LOG]	#UID:15676:0#Fox hits #fbd578#Calrai#LAST# for #aaaaaa#1 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.1378496437169	3	10.46	4.35	::	1
checkHit	11	4.35
=> chance to hit	67
[ATTACK] raw dam	4.1378496437169	versus	10.46	0.63098591549296	with APR	3
[ATTACK] after armor	1.526924798104
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam after static checks	1
[PROJECTOR] final dam after hooks and callbacks	1
[LOG]	#UID:15676:0#Fox hits #fbd578#Calrai#LAST# for #aaaaaa#1 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	25.867297889722	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Fox.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.1378496437169	3	10.46	4.35	::	1
checkHit	11	4.35
=> chance to hit	67
[LOG]	#UID:15676:0#Fox misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	25.867297889722	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	27
[PHYS CRIT %]	3.1
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	0	1	 on dam	27
[PROJECTOR] after resists dam	27
[PROJECTOR] after flat damage armor	27
[PROJECTOR] final dam after static checks	27
[PROJECTOR] final dam after hooks and callbacks	27
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Fox for #aaaaaa#27 physical#LAST# damage.
fox	15676	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	4.1378496437169	3	10.46	4.35	::	1
checkHit	11	4.35
=> chance to hit	67
[LOG]	#UID:15676:0#Fox misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	fox	 :: 	25.867297889722	1	1	5.45	::	1
checkHit	18	5.45
=> chance to hit	82
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	31
[PHYS CRIT %]	3.1
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	0	1	 on dam	31
[PROJECTOR] after resists dam	31
[PROJECTOR] after flat damage armor	31
[PROJECTOR] final dam after static checks	31
[PROJECTOR] final dam after hooks and callbacks	31
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Fox for #aaaaaa#31 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Fox!#{normal}#
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[LOG]	Resting starts...
[LOG]	Rested for 30 turns.
[LOG]	
[LOG]	Calrai uses Infusion: Regeneration.
[LOG]	Calrai starts regenerating health quickly.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Calrai stops regenerating health quickly.
[LOG]	#00ff00##UID:53:0#Talent Infusion: Regeneration is ready to use.
[Identify]	prismatic iron plate armour	true
[LOG]	There is an item here: #00FF80##UID:15704:0#prismatic iron plate armour (3 def, 7 armour)#LAST#
[LOG]	Ran for 10 turns (stop reason: object seen).
[LOG]	
[LOG]	#FF0000#You carry too much--you are encumbered!
[LOG]	#FF0000#Drop some of your items.
[Identify]	prismatic iron plate armour	true
[LOG]	Calrai picks up (h.): #00FF80##UID:15704:0#prismatic iron plate armour (3 def, 7 armour)#LAST#.
[LOG]	
[LOG]	#00FF00#You are no longer encumbered.
[LOG]	Calrai drops on the floor: #FFFFFF##UID:14286:0#iron mail armour (2 def, 4 armour)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	15687	poison ivy	::	1652	Calrai	4	<	100
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the south (poison ivy)).
[LOG]	
Server latency	60
AI took for target	15687	poison ivy	::	1652	Calrai	1	<	100
poison ivy	15687	dumb ai talents can use	Attack	T_ATTACK
poison ivy	15687	dumb ai talents can use	Constrict	T_CONSTRICT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	7.757653488075	3	10.46	4.35	::	1
checkHit	20.5	4.35
=> chance to hit	91
[ATTACK] raw dam	7.757653488075	versus	10.46	0.63098591549296	with APR	3
[ATTACK] after armor	2.8626833998249
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	0.5
[PROJECTOR] after difficulty dam	0.5
[PROJECTOR] res	0	1	 on dam	0.35
[PROJECTOR] after resists dam	0.35
[PROJECTOR] after flat damage armor	0.35
[PROJECTOR] final dam after static checks	0.35
[PROJECTOR] final dam after hooks and callbacks	0.35
checkHit	18.9	20.5
=> chance to hit	46
[LOG]	Calrai is poisoned!
[PROJECTOR] starting dam	0.5
[PROJECTOR] after difficulty dam	0.5
[PROJECTOR] res	0	1	 on dam	0.35
[PROJECTOR] after resists dam	0.35
[PROJECTOR] after flat damage armor	0.35
[PROJECTOR] final dam after static checks	0.35
[PROJECTOR] final dam after hooks and callbacks	0.35
[LOG]	
[LOG]	Poison from Poison ivy hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG]	#UID:15687:0#Poison ivy hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	poison ivy	 :: 	25.867297889722	1	1	1.7	::	1
checkHit	18	1.7
=> chance to hit	91
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	33
[PHYS CRIT %]	3.1
[ATTACK] after crit	33
[ATTACK] after mult	33
[PROJECTOR] starting dam	33
[PROJECTOR] after difficulty dam	33
[PROJECTOR] res	0	1	 on dam	33
[PROJECTOR] after resists dam	33
[PROJECTOR] after flat damage armor	33
[PROJECTOR] final dam after static checks	33
[PROJECTOR] final dam after hooks and callbacks	33
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
checkHit	18.9	20.5
=> chance to hit	46
[LOG]	#ORANGE#Calrai shrugs off the effect 'Poison'!
[LOG]	Calrai stops being poisoned.
[LOG]	#UID:15687:0#Poison ivy hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Poison ivy for #aaaaaa#33 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Poison ivy!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	15678	midge swarm	::	1652	Calrai	64	<	100
[TARGET] Passing target	giant brown mouse	from	midge swarm	to	Calrai
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (midge swarm)).
[LOG]	
giant brown mouse	15685	dumb ai talents can activate	Stealth	T_STEALTH
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_STEALTH
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
midge swarm	15678	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.94564925832835	20	10.46	4.35	::	1
checkHit	15	4.35
=> chance to hit	77
[ATTACK] raw dam	0.94564925832835	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.94564925832835
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam after static checks	1
[PROJECTOR] final dam after hooks and callbacks	1
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_2.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_2.ogg" : <static>
[LOG]	#UID:15678:0#Midge swarm hits #fbd578#Calrai#LAST# for #aaaaaa#1 physical#LAST# damage.
midge swarm	15678	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.94564925832835	20	10.46	4.35	::	1
checkHit	15	4.35
=> chance to hit	77
[ATTACK] raw dam	0.94564925832835	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.94564925832835
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[TARGET] Passing target	cutpurse	from	giant brown mouse	to	Calrai
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	midge swarm	 :: 	25.867297889722	1	1	13.85	::	1
checkHit	18	13.85
=> chance to hit	61
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Midge swarm.
midge swarm	15678	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.94564925832835	20	10.46	4.35	::	1
checkHit	15	4.35
=> chance to hit	77
[ATTACK] raw dam	0.94564925832835	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.94564925832835
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam after static checks	1
[PROJECTOR] final dam after hooks and callbacks	1
[LOG]	#UID:15678:0#Midge swarm hits #fbd578#Calrai#LAST# for #aaaaaa#1 physical#LAST# damage.
midge swarm	15678	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.94564925832835	20	10.46	4.35	::	1
checkHit	15	4.35
=> chance to hit	77
[ATTACK] raw dam	0.94564925832835	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.94564925832835
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam after static checks	1
[PROJECTOR] final dam after hooks and callbacks	1
[LOG]	#UID:15678:0#Midge swarm hits #fbd578#Calrai#LAST# for #aaaaaa#1 physical#LAST# damage.
midge swarm	15678	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.94564925832835	20	10.46	4.35	::	1
checkHit	15	4.35
=> chance to hit	77
[LOG]	#UID:15678:0#Midge swarm misses #fbd578#Calrai#LAST#.
midge swarm	15678	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.94564925832835	20	10.46	4.35	::	1
checkHit	15	4.35
=> chance to hit	77
[LOG]	#UID:15678:0#Midge swarm misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	midge swarm	 :: 	25.867297889722	1	1	13.85	::	1
checkHit	18	13.85
=> chance to hit	61
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Midge swarm.
midge swarm	15678	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.94564925832835	20	10.46	4.35	::	1
checkHit	15	4.35
=> chance to hit	77
[LOG]	#UID:15678:0#Midge swarm misses #fbd578#Calrai#LAST#.
midge swarm	15678	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.94564925832835	20	10.46	4.35	::	1
checkHit	15	4.35
=> chance to hit	77
[LOG]	#UID:15678:0#Midge swarm misses #fbd578#Calrai#LAST#.
midge swarm	15678	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.94564925832835	20	10.46	4.35	::	1
checkHit	15	4.35
=> chance to hit	77
[ATTACK] raw dam	0.94564925832835	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.94564925832835
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	midge swarm	 :: 	25.867297889722	1	1	13.85	::	1
checkHit	18	13.85
=> chance to hit	61
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	32
[PHYS CRIT %]	3.1
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Midge swarm for #aaaaaa#32 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Midge swarm!#{normal}#
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (cutpurse)).
[LOG]	
AI took for target	15658	wolf	::	1652	Calrai	100	<	100
[TARGET] Passing target	giant brown mouse	from	giant brown mouse	to	Calrai
[TARGET] Passing target	Prox the Mighty	from	giant brown mouse	to	Calrai
[TARGET] Passing target	large brown snake	from	giant brown mouse	to	Calrai
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[TARGET] Passing target	great wolf	from	large brown snake	to	Calrai
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[TARGET] Passing target	giant white rat	from	giant brown mouse	to	Calrai
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[TARGET] Passing target	midge swarm	from	poison ivy	to	Calrai
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
giant spider	15653	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
giant spider	15653	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_2
giant spider	15653	dumb ai talents can use	Lay Web	T_LAY_WEB
dumb ai uses	T_LAY_WEB
[LOG]	Giant spider seems to search the ground...
giant brown mouse	15659	dumb ai talents can activate	Stealth	T_STEALTH
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_STEALTH
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	iron dagger of projection
[ATTACK] to 	Calrai	 :: 	9.1090982969412	5	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	9.1090982969412	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.8403482969412
[ATTACK] after range	3
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
checkHit	15.4	14.7
=> chance to hit	52
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[ATTACK] attacking with	iron dagger of vileness
[ATTACK] to 	Calrai	 :: 	8.9935793800213	5	10.46	4.35	::	0.5
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	8.9935793800213	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.7248293800213
[ATTACK] after range	3
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	3
[ATTACK] after mult	1.5
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST#, #YELLOW#5 mind#LAST#, #aaaaaa#2 physical#LAST#, #DARK_GREEN#4 blight#LAST# (14 total damage).
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	cutpurse	 :: 	25.867297889722	1	3	8.8	::	1
checkHit	18	8.8
=> chance to hit	73
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Cutpurse.
giant spider	15653	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
giant spider	15653	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_2
dumb ai uses	T_INFUSION:_REGENERATION_2
[LOG]	Giant spider uses Infusion: Regeneration.
[LOG]	Giant spider starts regenerating health quickly.
AI took for target	15658	wolf	::	1652	Calrai	16	<	100
[ATTACK] attacking with	iron dagger of projection
[ATTACK] to 	Calrai	 :: 	9.1090982969412	5	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	9.1090982969412	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.8403482969412
[ATTACK] after range	4
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
checkHit	15.4	14.7
=> chance to hit	52
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[ATTACK] attacking with	iron dagger of vileness
[ATTACK] to 	Calrai	 :: 	8.9935793800213	5	10.46	4.35	::	0.5
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	8.9935793800213	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.7248293800213
[ATTACK] after range	3
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	3
[ATTACK] after mult	1.5
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#4 physical#LAST#, #YELLOW#5 mind#LAST#, #aaaaaa#2 physical#LAST#, #DARK_GREEN#4 blight#LAST# (15 total damage).
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	cutpurse	 :: 	25.867297889722	1	3	8.8	::	1
checkHit	18	8.8
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	3	0.3	with APR	1
[ATTACK] after armor	23.867297889722
[ATTACK] after range	34
[PHYS CRIT %]	3.1
[ATTACK] after crit	34
[ATTACK] after mult	34
[PROJECTOR] starting dam	34
[PROJECTOR] after difficulty dam	34
[PROJECTOR] res	2.7153881891201	0.9728461181088	 on dam	34
[PROJECTOR] after resists dam	33.076768015699
[PROJECTOR] after flat damage armor	33.076768015699
[PROJECTOR] final dam after static checks	33.076768015699
[PROJECTOR] final dam after hooks and callbacks	33.076768015699
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam after static checks	11
[PROJECTOR] final dam after hooks and callbacks	11
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#11 physical#LAST# damage.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Cutpurse for #aaaaaa#33 physical#LAST# damage.
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_3.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_3.ogg" : <static>
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
AI took for target	15662	cutpurse	::	1652	Calrai	1	<	100
cutpurse	15662	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
cutpurse	15662	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron dagger of projection
[ATTACK] to 	Calrai	 :: 	9.1090982969412	5	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	9.1090982969412	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.8403482969412
[ATTACK] after range	3
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
checkHit	15.4	14.7
=> chance to hit	52
[LOG]	Calrai resists the mind attack!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] after flat damage armor	2.5
[PROJECTOR] final dam after static checks	2.5
[PROJECTOR] final dam after hooks and callbacks	2.5
[ATTACK] attacking with	iron dagger of vileness
[ATTACK] to 	Calrai	 :: 	8.9935793800213	5	10.46	4.35	::	0.5
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	8.9935793800213	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.7248293800213
[ATTACK] after range	4
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	4
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[LOG]	Giant brown mouse deactivates Stealth.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.2398553999506	10	10.46	4.35	::	1
checkHit	11	4.35
=> chance to hit	67
[ATTACK] raw dam	5.2398553999506	versus	10.46	0.63098591549296	with APR	10
[ATTACK] after armor	4.7798553999506
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST#, #YELLOW#2 mind#LAST#, #aaaaaa#2 physical#LAST#, #DARK_GREEN#4 blight#LAST# (12 total damage).
[LOG]	#UID:15685:0#Giant brown mouse hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST# damage.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	cutpurse	 :: 	25.867297889722	1	3	8.8	::	1
checkHit	18	8.8
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	3	0.3	with APR	1
[ATTACK] after armor	23.867297889722
[ATTACK] after range	24
[PHYS CRIT %]	3.1
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	2.7153881891201	0.9728461181088	 on dam	24
[PROJECTOR] after resists dam	23.348306834611
[PROJECTOR] after flat damage armor	23.348306834611
[PROJECTOR] final dam after static checks	23.348306834611
[PROJECTOR] final dam after hooks and callbacks	23.348306834611
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam after static checks	11
[PROJECTOR] final dam after hooks and callbacks	11
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#11 physical#LAST# damage.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Cutpurse for #aaaaaa#23 physical#LAST# damage.
[ATTACK] attacking with	iron dagger of projection
[ATTACK] to 	Calrai	 :: 	9.1090982969412	5	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	9.1090982969412	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.8403482969412
[ATTACK] after range	4
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
checkHit	15.4	14.7
=> chance to hit	52
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[ATTACK] attacking with	iron dagger of vileness
[ATTACK] to 	Calrai	 :: 	8.9935793800213	5	10.46	4.35	::	0.5
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	8.9935793800213	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.7248293800213
[ATTACK] after range	4
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	4
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.2398553999506	10	10.46	4.35	::	1
checkHit	11	4.35
=> chance to hit	67
[LOG]	#UID:15685:0#Giant brown mouse misses #fbd578#Calrai#LAST#.
[LOG]	
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#4 physical#LAST#, #YELLOW#5 mind#LAST#, #aaaaaa#2 physical#LAST#, #DARK_GREEN#4 blight#LAST# (15 total damage).
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
giant spider	15653	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Giant spider uses Infusion: Wild.
[LOG]	Giant spider lessens the pain.
AI took for target	15680	giant brown mouse	::	1652	Calrai	49	<	100
AI took for target	15683	large brown snake	::	1652	Calrai	16	<	100
[LOG]	
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Giant brown mouse uses Hide in Plain Sight.
checkHit	13.5	12.727922061358
=> chance to hit	52
Hide in Plain Sight: 13.5 stealth vs 12.727922061358 detection -->chance 52
[LOG]	Giant brown mouse activates Stealth.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15653	giant spider	::	1652	Calrai	49	<	100
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15660	midge swarm	::	1652	Calrai	49	<	100
AI took for target	15685	giant brown mouse	::	1652	Calrai	9	<	121
[LOG]	Calrai uses Infusion: Regeneration.
[LOG]	Calrai starts regenerating health quickly.
AI took for target	15653	giant spider	::	1652	Calrai	36	<	100
AI took for target	15656	midge swarm	::	1652	Calrai	25	<	100
[LOG]	Giant spider feels pain again.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
cutpurse	15662	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
cutpurse	15662	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Cutpurse uses Infusion: Sun.
checkHit	7	32.6
=> chance to hit	0
[LOG]	Giant brown mouse loses sight!
checkHit	8.2122822099016	32.6
=> chance to hit	0
[LOG]	Prox the Mighty loses sight!
checkHit	14.7	32.6
=> chance to hit	6
[LOG]	Calrai loses sight!
checkHit	7.1529137464808	32.6
=> chance to hit	0
checkHit	7.0740335047789	32.6
=> chance to hit	0
[LOG]	Calrai has been illuminated.
AI took for target	15674	stone troll	::	1652	Calrai	64	<	100
[SOUND] loading from	/data/sound/creatures/rats/rat_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_1.ogg" : <static>
[LOG]	
Loading tile	effects/blinded.png
Loading tile	talents/infusion__sun.png
AI took for target	15653	giant spider	::	1652	Calrai	36	<	100
AI took for target	15660	midge swarm	::	1652	Calrai	16	<	100
AI took for target	15677	forest troll	::	1652	Calrai	81	<	100
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
AI took for target	15660	midge swarm	::	1652	Calrai	9	<	100
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[LOG]	Something misses #fbd578#Calrai#LAST#.
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	Calrai is no longer illuminated.
[LOG]	Calrai recovers sight.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	
AI took for target	15656	midge swarm	::	1652	Calrai	9	<	100
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15662	cutpurse	::	1652	Calrai	16	<	100
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	Calrai stops regenerating health quickly.
[LOG]	
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15662	cutpurse	::	1652	Calrai	16	<	100
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15656	midge swarm	::	1652	Calrai	9	<	100
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[LOG]	#UID:15656:0#Midge swarm misses #fbd578#Calrai#LAST#.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	
[PARTY] error trying to set player, not a member of party: 	15691	Prox the Mighty
[PARTY] error trying to order, not a member of party: 	15691	Prox the Mighty
[LOG]	Calrai uses Warshout.
checkHit	7	27
=> chance to hit	0
[LOG]	Midge swarm wanders around!.
checkHit	7	27
=> chance to hit	0
[LOG]	Midge swarm wanders around!.
checkHit	8.2122822099016	27
=> chance to hit	4
[LOG]	#ORANGE#Prox the Mighty shrugs off the effect 'Confused'!
checkHit	9.0783636335799	27
=> chance to hit	6
[LOG]	Giant spider wanders around!.
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 21
*p 21: Uniform: 1261: 1406 power
*p 21: Uniform: 1262: 1406 tick
*p 21: Uniform: 1263: 1406 power_time
*p 21: Uniform: 1264: 1406 power_amp
*p 21: Uniform: 1265: 8B5E tex
*p 21: Uniform: 1266: 8B5E mainfbo
*p 21: Uniform: 1267: 8B50 texSize
*p 21: Uniform: 1268: 1406 blacken
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	25.19125
[PROJECTOR] after difficulty dam	25.19125
[PROJECTOR] res	0	1	 on dam	15.11475
[PROJECTOR] after resists dam	15.11475
[PROJECTOR] after flat damage armor	15.11475
[PROJECTOR] final dam after static checks	15.11475
[PROJECTOR] final dam after hooks and callbacks	15.11475
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] final dam after static checks	3.528
[PROJECTOR] final dam after hooks and callbacks	3.528
checkHit	10.2	14.7
=> chance to hit	39
[LOG]	Calrai resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	2.1
[PROJECTOR] after resists dam	2.1
[PROJECTOR] after flat damage armor	2.1
[PROJECTOR] final dam after static checks	2.1
[PROJECTOR] final dam after hooks and callbacks	2.1
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#15 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #YELLOW#2 mind#LAST# (21 total damage).
[PARTY] error trying to set player, not a member of party: 	15691	Prox the Mighty
[PARTY] error trying to order, not a member of party: 	15691	Prox the Mighty
[LOG]	Calrai uses Stunning Blow.
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1.4415880433164
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	36
[PHYS CRIT %]	3.1
[ATTACK] after crit	36
[ATTACK] after mult	51.89716955939
[PROJECTOR] starting dam	51.89716955939
[PROJECTOR] after difficulty dam	51.89716955939
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	51.89716955939
[PROJECTOR] after resists dam	50.604446634761
[PROJECTOR] after flat damage armor	50.604446634761
[PROJECTOR] final dam after static checks	50.604446634761
[PROJECTOR] final dam after hooks and callbacks	50.604446634761
checkHit	20.818533438468	27
=> chance to hit	35
[LOG]	Prox the Mighty is stunned!
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #aaaaaa#51 physical#LAST# damage.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	21
[PHYS CRIT %]	0
[ATTACK] after crit	21
[ATTACK] after mult	21
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	21.16065
[PROJECTOR] after difficulty dam	21.16065
[PROJECTOR] res	0	1	 on dam	12.69639
[PROJECTOR] after resists dam	12.69639
[PROJECTOR] after flat damage armor	12.69639
[PROJECTOR] stunned dam	5.078556
[PROJECTOR] numbed dam	4.3167726
[PROJECTOR] final dam after static checks	4.3167726
[PROJECTOR] final dam after hooks and callbacks	4.3167726
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] stunned dam	1.4112
[PROJECTOR] numbed dam	1.19952
[PROJECTOR] final dam after static checks	1.19952
[PROJECTOR] final dam after hooks and callbacks	1.19952
checkHit	10.2	14.7
=> chance to hit	39
[LOG]	Calrai resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	2.1
[PROJECTOR] after resists dam	2.1
[PROJECTOR] after flat damage armor	2.1
[PROJECTOR] stunned dam	0.84
[PROJECTOR] numbed dam	0.714
[PROJECTOR] final dam after static checks	0.714
[PROJECTOR] final dam after hooks and callbacks	0.714
[LOG]	#00ff00##UID:53:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#4 physical#LAST#, #ROYAL_BLUE#1 lightning#LAST#, #YELLOW#1 mind#LAST# (6 total damage).
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	38
[PHYS CRIT %]	3.1
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	38
[PROJECTOR] after difficulty dam	38
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	38
[PROJECTOR] after resists dam	37.053446044304
[PROJECTOR] after flat damage armor	37.053446044304
[PROJECTOR] final dam after static checks	37.053446044304
[PROJECTOR] final dam after hooks and callbacks	37.053446044304
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #aaaaaa#37 physical#LAST# damage.
[LOG]	Prox the Mighty is not stunned anymore.
[LOG]	Prox the Mighty shrugs off some effects!
AI took for target	15659	giant brown mouse	::	1652	Calrai	16	<	121
AI took for target	15691	Prox the Mighty	::	1652	Calrai	1	<	100
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	25.19125
[PROJECTOR] after difficulty dam	25.19125
[PROJECTOR] res	0	1	 on dam	15.11475
[PROJECTOR] after resists dam	15.11475
[PROJECTOR] after flat damage armor	15.11475
[PROJECTOR] final dam after static checks	15.11475
[PROJECTOR] final dam after hooks and callbacks	15.11475
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] final dam after static checks	3.528
[PROJECTOR] final dam after hooks and callbacks	3.528
checkHit	10.2	14.7
=> chance to hit	39
[LOG]	Calrai resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	2.1
[PROJECTOR] after resists dam	2.1
[PROJECTOR] after flat damage armor	2.1
[PROJECTOR] final dam after static checks	2.1
[PROJECTOR] final dam after hooks and callbacks	2.1
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#15 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #YELLOW#2 mind#LAST# (21 total damage).
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	35
[PHYS CRIT %]	3.1
[ATTACK] after crit	35
[ATTACK] after mult	35
[PROJECTOR] starting dam	35
[PROJECTOR] after difficulty dam	35
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	35
[PROJECTOR] after resists dam	34.128173988174
[PROJECTOR] after flat damage armor	34.128173988174
[PROJECTOR] final dam after static checks	34.128173988174
[PROJECTOR] final dam after hooks and callbacks	34.128173988174
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #aaaaaa#34 physical#LAST# damage.
AI took for target	15658	wolf	::	1652	Calrai	16	<	100
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Prox the Mighty uses Knockback.
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1.72360679775
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	41.366563145999
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	41.683017354066
[PROJECTOR] after difficulty dam	41.683017354066
[PROJECTOR] res	0	1	 on dam	25.00981041244
[PROJECTOR] after resists dam	25.00981041244
[PROJECTOR] after flat damage armor	25.00981041244
[PROJECTOR] final dam after static checks	25.00981041244
[PROJECTOR] final dam after hooks and callbacks	25.00981041244
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] final dam after static checks	3.528
[PROJECTOR] final dam after hooks and callbacks	3.528
checkHit	10.2	14.7
=> chance to hit	39
[LOG]	Calrai resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	2.1
[PROJECTOR] after resists dam	2.1
[PROJECTOR] after flat damage armor	2.1
[PROJECTOR] final dam after static checks	2.1
[PROJECTOR] final dam after hooks and callbacks	2.1
checkHit	26	18.9
=> chance to hit	68
[LOG]	Calrai resists the knockback!
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#25 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #YELLOW#2 mind#LAST# (31 total damage).
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Giant spider seems more focused.
[LOG]	Midge swarm seems more focused.
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Midge swarm seems more focused.
[LOG]	
AI took for target	15660	midge swarm	::	1652	Calrai	25	<	100
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15659	giant brown mouse	::	1652	Calrai	49	<	121
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Giant brown mouse uses Hide in Plain Sight.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	#00ff00##UID:359:0#Talent Stunning Blow is ready to use.
[LOG]	
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[LOG]	#UID:15656:0#Midge swarm misses #fbd578#Calrai#LAST#.
[LOG]	
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[LOG]	#UID:15656:0#Midge swarm misses #fbd578#Calrai#LAST#.
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[LOG]	#UID:15656:0#Midge swarm misses #fbd578#Calrai#LAST#.
[LOG]	
[LOG]	Calrai uses Infusion: Regeneration.
[LOG]	Calrai starts regenerating health quickly.
AI took for target	15656	midge swarm	::	1652	Calrai	1	<	100
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	24.1836
[PROJECTOR] after difficulty dam	24.1836
[PROJECTOR] res	0	1	 on dam	14.51016
[PROJECTOR] after resists dam	14.51016
[PROJECTOR] after flat damage armor	14.51016
[PROJECTOR] final dam after static checks	14.51016
[PROJECTOR] final dam after hooks and callbacks	14.51016
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] final dam after static checks	3.528
[PROJECTOR] final dam after hooks and callbacks	3.528
checkHit	10.2	14.7
=> chance to hit	39
[LOG]	Calrai resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	2.1
[PROJECTOR] after resists dam	2.1
[PROJECTOR] after flat damage armor	2.1
[PROJECTOR] final dam after static checks	2.1
[PROJECTOR] final dam after hooks and callbacks	2.1
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#15 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #YELLOW#2 mind#LAST# (20 total damage).
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
midge swarm	15656	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
giant spider	15653	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_2
dumb ai uses	T_INFUSION:_REGENERATION_2
[LOG]	Giant spider uses Infusion: Regeneration.
[LOG]	Giant spider starts regenerating health quickly.
[LOG]	
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15653	giant spider	::	1652	Calrai	16	<	100
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15653	giant spider	::	1652	Calrai	9	<	100
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	Calrai stops regenerating health quickly.
[LOG]	
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
cutpurse	15662	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	7.3931170615817	32.6
=> chance to hit	0
checkHit	7	32.6
=> chance to hit	0
checkHit	7.0828180807982	32.6
=> chance to hit	0
checkHit	7.1376101233591	32.6
=> chance to hit	0
checkHit	7.1529137464808	32.6
=> chance to hit	0
checkHit	7.0740335047789	32.6
=> chance to hit	0
checkHit	7.3915034624728	32.6
=> chance to hit	0
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
AI took for target	15656	midge swarm	::	1652	Calrai	16	<	100
[LOG]	Giant spider stops regenerating health quickly.
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
[LOG]	#00ff00##UID:363:0#Talent Warshout is ready to use.
[LOG]	
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	25.245882209946	9	10.46	4.35	::	1
checkHit	24.5	4.35
=> chance to hit	100
[ATTACK] raw dam	25.245882209946	versus	10.46	0.63098591549296	with APR	9
[ATTACK] after armor	23.785882209946
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam after static checks	25
[PROJECTOR] final dam after hooks and callbacks	25
AI took for target	15656	midge swarm	::	1652	Calrai	16	<	100
[LOG]	#UID:15653:0#Giant spider hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
AI took for target	15660	midge swarm	::	1652	Calrai	36	<	100
AI took for target	15656	midge swarm	::	1652	Calrai	4	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	25.245882209946	9	10.46	4.35	::	1
checkHit	24.5	4.35
=> chance to hit	100
[ATTACK] raw dam	25.245882209946	versus	10.46	0.63098591549296	with APR	9
[ATTACK] after armor	23.785882209946
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] after flat damage armor	23
[PROJECTOR] final dam after static checks	23
[PROJECTOR] final dam after hooks and callbacks	23
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
[LOG]	
[LOG]	#UID:15653:0#Giant spider hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#23 nature#LAST# damage.
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
AI took for target	15656	midge swarm	::	1652	Calrai	4	<	100
giant spider	15653	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Giant spider uses Infusion: Wild.
[LOG]	Giant spider lessens the pain.
AI took for target	15660	midge swarm	::	1652	Calrai	9	<	100
[LOG]	#00ff00##UID:53:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
AI took for target	15660	midge swarm	::	1652	Calrai	9	<	100
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15660	midge swarm	::	1652	Calrai	16	<	100
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
Server latency	742
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15660	midge swarm	::	1652	Calrai	16	<	100
checkHit	12.247448713916	15
=> chance to hit	42.621587353408
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	Calrai rushes out!
[MOUSE] pre starting drag'n'drop
[LOG]	Calrai rushes out!
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	Calrai uses Warshout.
checkHit	7	27
=> chance to hit	0
[LOG]	Midge swarm wanders around!.
checkHit	8.2122822099016	27
=> chance to hit	4
[LOG]	Prox the Mighty wanders around!.
checkHit	9.0783636335799	27
=> chance to hit	6
[LOG]	Giant spider wanders around!.
AI took for target	15660	midge swarm	::	1652	Calrai	1	<	100
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Midge swarm is confused and fails to use Attack.
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Midge swarm is confused and fails to use Attack.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	20
[PHYS CRIT %]	0
[ATTACK] after crit	20
[ATTACK] after mult	20
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	20.153
[PROJECTOR] after difficulty dam	20.153
[PROJECTOR] res	0	1	 on dam	12.0918
[PROJECTOR] after resists dam	12.0918
[PROJECTOR] after flat damage armor	12.0918
[PROJECTOR] final dam after static checks	12.0918
[PROJECTOR] final dam after hooks and callbacks	12.0918
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] final dam after static checks	3.528
[PROJECTOR] final dam after hooks and callbacks	3.528
checkHit	10.2	14.7
=> chance to hit	39
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	4.2
[PROJECTOR] after resists dam	4.2
[PROJECTOR] after flat damage armor	4.2
[PROJECTOR] final dam after static checks	4.2
[PROJECTOR] final dam after hooks and callbacks	4.2
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#12 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #YELLOW#4 mind#LAST# (20 total damage).
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	
[LOG]	Calrai uses Infusion: Regeneration.
[LOG]	Calrai starts regenerating health quickly.
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Midge swarm is confused and fails to use Attack.
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Midge swarm is confused and fails to use Attack.
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	midge swarm	 :: 	25.867297889722	1	1	13.5	::	1
checkHit	18	13.5
=> chance to hit	62
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	29
[PHYS CRIT %]	3.1
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	0	1	 on dam	29
[PROJECTOR] after resists dam	29
[PROJECTOR] after flat damage armor	29
[PROJECTOR] final dam after static checks	29
[PROJECTOR] final dam after hooks and callbacks	29
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Midge swarm for #aaaaaa#29 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Midge swarm!#{normal}#
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Midge swarm is confused and fails to use Attack.
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Midge swarm is confused and fails to use Attack.
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	
giant spider	15653	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_2
dumb ai uses	T_INFUSION:_REGENERATION_2
AI took for target	15660	midge swarm	::	1652	Calrai	1	<	100
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Midge swarm is confused and fails to use Attack.
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	Midge swarm seems more focused.
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	Prox the Mighty seems more focused.
[LOG]	
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15660	midge swarm	::	1652	Calrai	1	<	100
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
cutpurse	15662	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	7.1529137464808	32.6
=> chance to hit	0
checkHit	7.0740335047789	32.6
=> chance to hit	0
checkHit	7.1376101233591	32.6
=> chance to hit	0
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
Astar fail: destination unreachable
[LOG]	Calrai stops regenerating health quickly.
[LOG]	
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
[PARTY] error trying to set player, not a member of party: 	15691	Prox the Mighty
[PARTY] error trying to order, not a member of party: 	15691	Prox the Mighty
[LOG]	Calrai uses Stunning Blow.
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1.4415880433164
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	27
[PHYS CRIT %]	3.1
[ATTACK] after crit	27
[ATTACK] after mult	38.922877169543
[PROJECTOR] starting dam	38.922877169543
[PROJECTOR] after difficulty dam	38.922877169543
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	38.922877169543
[PROJECTOR] after resists dam	37.953334976071
[PROJECTOR] after flat damage armor	37.953334976071
[PROJECTOR] final dam after static checks	37.953334976071
[PROJECTOR] final dam after hooks and callbacks	37.953334976071
checkHit	20.818533438468	27
=> chance to hit	35
[LOG]	Prox the Mighty is stunned!
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #aaaaaa#38 physical#LAST# damage.
giant spider	15653	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_2
dumb ai uses	T_INFUSION:_REGENERATION_2
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
AI took for target	15691	Prox the Mighty	::	1652	Calrai	1	<	100
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	16.1224
[PROJECTOR] after difficulty dam	16.1224
[PROJECTOR] res	0	1	 on dam	9.67344
[PROJECTOR] after resists dam	9.67344
[PROJECTOR] after flat damage armor	9.67344
[PROJECTOR] stunned dam	3.869376
[PROJECTOR] numbed dam	3.2889696
[PROJECTOR] final dam after static checks	3.2889696
[PROJECTOR] final dam after hooks and callbacks	3.2889696
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] stunned dam	1.4112
[PROJECTOR] numbed dam	1.19952
[PROJECTOR] final dam after static checks	1.19952
[PROJECTOR] final dam after hooks and callbacks	1.19952
checkHit	10.2	14.7
=> chance to hit	39
[LOG]	Calrai resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	2.1
[PROJECTOR] after resists dam	2.1
[PROJECTOR] after flat damage armor	2.1
[PROJECTOR] stunned dam	0.84
[PROJECTOR] numbed dam	0.714
[PROJECTOR] final dam after static checks	0.714
[PROJECTOR] final dam after hooks and callbacks	0.714
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST#, #ROYAL_BLUE#1 lightning#LAST#, #YELLOW#1 mind#LAST# (5 total damage).
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	27
[PHYS CRIT %]	3.1
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	27
[PROJECTOR] after resists dam	26.327448505163
[PROJECTOR] after flat damage armor	26.327448505163
[PROJECTOR] final dam after static checks	26.327448505163
[PROJECTOR] final dam after hooks and callbacks	26.327448505163
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #aaaaaa#26 physical#LAST# damage.
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Prox the Mighty is not stunned anymore.
[LOG]	Prox the Mighty shrugs off some effects!
checkHit	14.142135623731	0
=> chance to hit	94.145627615172
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	16.1224
[PROJECTOR] after difficulty dam	16.1224
[PROJECTOR] res	0	1	 on dam	9.67344
[PROJECTOR] after resists dam	9.67344
[PROJECTOR] after flat damage armor	9.67344
[PROJECTOR] final dam after static checks	9.67344
[PROJECTOR] final dam after hooks and callbacks	9.67344
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] final dam after static checks	3.528
[PROJECTOR] final dam after hooks and callbacks	3.528
checkHit	10.2	14.7
=> chance to hit	39
[LOG]	Calrai resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	2.1
[PROJECTOR] after resists dam	2.1
[PROJECTOR] after flat damage armor	2.1
[PROJECTOR] final dam after static checks	2.1
[PROJECTOR] final dam after hooks and callbacks	2.1
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#10 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #YELLOW#2 mind#LAST# (15 total damage).
Server latency	47
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	33
[PHYS CRIT %]	3.1
[ATTACK] after crit	33
[ATTACK] after mult	33
[PROJECTOR] starting dam	33
[PROJECTOR] after difficulty dam	33
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	33
[PROJECTOR] after resists dam	32.177992617421
[PROJECTOR] after flat damage armor	32.177992617421
[PROJECTOR] final dam after static checks	32.177992617421
[PROJECTOR] final dam after hooks and callbacks	32.177992617421
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #aaaaaa#32 physical#LAST# damage.
giant spider	15653	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[LOG]	Prox the Mighty uses Knockback.
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1.72360679775
checkHit	12	4.35
=> chance to hit	70
[LOG]	#UID:15691:0#Prox the Mighty misses #fbd578#Calrai#LAST#.
[LOG]	#00ff00##UID:53:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	39
[PHYS CRIT %]	3.1
[ATTACK] after crit	39
[ATTACK] after mult	39
[PROJECTOR] starting dam	39
[PROJECTOR] after difficulty dam	39
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	39
[PROJECTOR] after resists dam	38.02853672968
[PROJECTOR] after flat damage armor	38.02853672968
[PROJECTOR] final dam after static checks	38.02853672968
[PROJECTOR] final dam after hooks and callbacks	38.02853672968
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #aaaaaa#38 physical#LAST# damage.
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15691	Prox the Mighty	::	1652	Calrai	1	<	100
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[LOG]	#UID:15691:0#Prox the Mighty misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1
checkHit	18	9.1
=> chance to hit	73
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Prox the Mighty.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15691	Prox the Mighty	::	1652	Calrai	1	<	100
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[LOG]	#UID:15691:0#Prox the Mighty misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	37
[PHYS CRIT %]	3.1
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	37
[PROJECTOR] after resists dam	36.078355358927
[PROJECTOR] after flat damage armor	36.078355358927
[PROJECTOR] final dam after static checks	36.078355358927
[PROJECTOR] final dam after hooks and callbacks	36.078355358927
[LOG]	Prox staggers for a moment. A note seems to drop at his feet.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #aaaaaa#36 physical#LAST# damage.
[LOG]	Giant spider stops regenerating health quickly.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
AI took for target	15691	Prox the Mighty	::	1652	Calrai	1	<	100
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	19.14535
[PROJECTOR] after difficulty dam	19.14535
[PROJECTOR] res	0	1	 on dam	11.48721
[PROJECTOR] after resists dam	11.48721
[PROJECTOR] after flat damage armor	11.48721
[PROJECTOR] final dam after static checks	11.48721
[PROJECTOR] final dam after hooks and callbacks	11.48721
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] final dam after static checks	3.528
[PROJECTOR] final dam after hooks and callbacks	3.528
checkHit	10.2	14.7
=> chance to hit	39
[LOG]	Calrai resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	2.1
[PROJECTOR] after resists dam	2.1
[PROJECTOR] after flat damage armor	2.1
[PROJECTOR] final dam after static checks	2.1
[PROJECTOR] final dam after hooks and callbacks	2.1
[LOG]	#00ff00##UID:359:0#Talent Stunning Blow is ready to use.
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#11 physical#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #YELLOW#2 mind#LAST# (17 total damage).
[PARTY] error trying to set player, not a member of party: 	15691	Prox the Mighty
[PARTY] error trying to order, not a member of party: 	15691	Prox the Mighty
[LOG]	Calrai uses Stunning Blow.
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1.4415880433164
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	30
[PHYS CRIT %]	3.1
[ATTACK] after crit	30
[ATTACK] after mult	43.247641299492
[PROJECTOR] starting dam	43.247641299492
[PROJECTOR] after difficulty dam	43.247641299492
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	43.247641299492
[PROJECTOR] after resists dam	42.170372195635
[PROJECTOR] after flat damage armor	42.170372195635
[PROJECTOR] final dam after static checks	42.170372195635
[PROJECTOR] final dam after hooks and callbacks	42.170372195635
checkHit	20.818533438468	27
=> chance to hit	35
[LOG]	Prox the Mighty is stunned!
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #aaaaaa#42 physical#LAST# damage.
[LOG]	Giant spider feels pain again.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	23.17595
[PROJECTOR] after difficulty dam	23.17595
[PROJECTOR] res	0	1	 on dam	13.90557
[PROJECTOR] after resists dam	13.90557
[PROJECTOR] after flat damage armor	13.90557
[PROJECTOR] stunned dam	5.562228
[PROJECTOR] numbed dam	4.7278938
[PROJECTOR] final dam after static checks	4.7278938
[PROJECTOR] final dam after hooks and callbacks	4.7278938
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] stunned dam	1.4112
[PROJECTOR] numbed dam	1.19952
[PROJECTOR] final dam after static checks	1.19952
[PROJECTOR] final dam after hooks and callbacks	1.19952
checkHit	10.2	14.7
=> chance to hit	39
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	4.2
[PROJECTOR] after resists dam	4.2
[PROJECTOR] after flat damage armor	4.2
[PROJECTOR] stunned dam	1.68
[PROJECTOR] numbed dam	1.428
[PROJECTOR] final dam after static checks	1.428
[PROJECTOR] final dam after hooks and callbacks	1.428
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST#, #ROYAL_BLUE#1 lightning#LAST#, #YELLOW#1 mind#LAST# (7 total damage).
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1
checkHit	18	9.1
=> chance to hit	73
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Prox the Mighty.
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	16.1224
[PROJECTOR] after difficulty dam	16.1224
[PROJECTOR] res	0	1	 on dam	9.67344
[PROJECTOR] after resists dam	9.67344
[PROJECTOR] after flat damage armor	9.67344
[PROJECTOR] stunned dam	3.869376
[PROJECTOR] final dam after static checks	3.869376
[PROJECTOR] final dam after hooks and callbacks	3.869376
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] stunned dam	1.4112
[PROJECTOR] final dam after static checks	1.4112
[PROJECTOR] final dam after hooks and callbacks	1.4112
checkHit	10.2	14.7
=> chance to hit	39
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	4.2
[PROJECTOR] after resists dam	4.2
[PROJECTOR] after flat damage armor	4.2
[PROJECTOR] stunned dam	1.68
[PROJECTOR] final dam after static checks	1.68
[PROJECTOR] final dam after hooks and callbacks	1.68
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#4 physical#LAST#, #ROYAL_BLUE#1 lightning#LAST#, #YELLOW#2 mind#LAST# (7 total damage).
[LOG]	Calrai uses Infusion: Regeneration.
[LOG]	Calrai starts regenerating health quickly.
checkHit	14.142135623731	15
=> chance to hit	47.734082466892
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	16.1224
[PROJECTOR] after difficulty dam	16.1224
[PROJECTOR] res	0	1	 on dam	9.67344
[PROJECTOR] after resists dam	9.67344
[PROJECTOR] after flat damage armor	9.67344
[PROJECTOR] stunned dam	3.869376
[PROJECTOR] final dam after static checks	3.869376
[PROJECTOR] final dam after hooks and callbacks	3.869376
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] stunned dam	1.4112
[PROJECTOR] final dam after static checks	1.4112
[PROJECTOR] final dam after hooks and callbacks	1.4112
checkHit	10.2	14.7
=> chance to hit	39
[LOG]	Calrai resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	2.1
[PROJECTOR] after resists dam	2.1
[PROJECTOR] after flat damage armor	2.1
[PROJECTOR] stunned dam	0.84
[PROJECTOR] final dam after static checks	0.84
[PROJECTOR] final dam after hooks and callbacks	0.84
[LOG]	#00ff00##UID:363:0#Talent Warshout is ready to use.
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#4 physical#LAST#, #ROYAL_BLUE#1 lightning#LAST#, #YELLOW#1 mind#LAST# (6 total damage).
Deleting temp shader	tree[]
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	37
[PHYS CRIT %]	3.1
[PHYS CRIT %] sword accuracy bonus	18	9.1	=	0.0356
[ATTACK] after crit	56.8172
[ATTACK] after mult	56.8172
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# performs a melee critical strike against Prox the Mighty!#{normal}#
[PROJECTOR] starting dam	56.8172
[PROJECTOR] after difficulty dam	56.8172
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	56.8172
[PROJECTOR] after resists dam	55.401922489168
[PROJECTOR] after flat damage armor	55.401922489168
[PROJECTOR] final dam after static checks	55.401922489168
[PROJECTOR] final dam after hooks and callbacks	55.401922489168
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #{bold}##aaaaaa#55 physical#{normal}##LAST# damage.
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	26.249583632713	versus	10.46	0.63098591549296	with APR	1
[ATTACK] after armor	16.789583632713
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	22
[ATTACK] mace accuracy bonus	12	4.35	=	1.00765
[PROJECTOR] starting dam	22.1683
[PROJECTOR] after difficulty dam	22.1683
[PROJECTOR] res	0	1	 on dam	13.30098
[PROJECTOR] after resists dam	13.30098
[PROJECTOR] after flat damage armor	13.30098
[PROJECTOR] stunned dam	5.320392
[PROJECTOR] final dam after static checks	5.320392
[PROJECTOR] final dam after hooks and callbacks	5.320392
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	16	0.84	 on dam	4.2
[PROJECTOR] after resists dam	3.528
[PROJECTOR] after flat damage armor	3.528
[PROJECTOR] stunned dam	1.4112
[PROJECTOR] final dam after static checks	1.4112
[PROJECTOR] final dam after hooks and callbacks	1.4112
checkHit	10.2	14.7
=> chance to hit	39
[LOG]	Calrai resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	2.1
[PROJECTOR] after resists dam	2.1
[PROJECTOR] after flat damage armor	2.1
[PROJECTOR] stunned dam	0.84
[PROJECTOR] final dam after static checks	0.84
[PROJECTOR] final dam after hooks and callbacks	0.84
[LOG]	
[LOG]	#UID:15691:0#Prox the Mighty hits #fbd578#Calrai#LAST# for #aaaaaa#5 physical#LAST#, #ROYAL_BLUE#1 lightning#LAST#, #YELLOW#1 mind#LAST# (8 total damage).
[PARTY] error trying to set player, not a member of party: 	15691	Prox the Mighty
[PARTY] error trying to order, not a member of party: 	15691	Prox the Mighty
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	30
[PHYS CRIT %]	3.1
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	30
[PROJECTOR] after resists dam	29.252720561292
[PROJECTOR] after flat damage armor	29.252720561292
[PROJECTOR] final dam after static checks	29.252720561292
[PROJECTOR] final dam after hooks and callbacks	29.252720561292
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #aaaaaa#29 physical#LAST# damage.
[ATTACK] attacking with	arcing iron greatmaul of projection
[ATTACK] to 	Calrai	 :: 	26.249583632713	1	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[LOG]	#UID:15691:0#Prox the Mighty misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	Prox the Mighty	 :: 	25.867297889722	1	0	9.1	::	1
checkHit	18	9.1
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	0	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	39
[PHYS CRIT %]	3.1
[ATTACK] after crit	39
[ATTACK] after mult	39
[PROJECTOR] starting dam	39
[PROJECTOR] after difficulty dam	39
[PROJECTOR] res	2.4909314623591	0.97509068537641	 on dam	39
[PROJECTOR] after resists dam	38.02853672968
[PROJECTOR] after flat damage armor	38.02853672968
[PROJECTOR] final dam after static checks	38.02853672968
[PROJECTOR] final dam after hooks and callbacks	38.02853672968
Added unique	mod.class.Object/Rod of Recall	::	1
Zone guardian dead, setting up backup guardian	ALUIN	35
[QUEST] try update status on	Calrai	start-allied	1	trollmire
[LOG]	#LIGHT_GREEN#Quest 'Of trolls and damp caves' status updated! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 3 [Calrai].
[LOG]	Calrai has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.
[LOG]	#00ffff#Welcome to level 4 [Calrai].
[LOG]	Calrai has 6 stat point(s), 2 class talent point(s), 2 generic talent point(s), 1 category point(s) to spend. Press p to use them.
[LOG]	#00ffff#Welcome to level 5 [Calrai].
[LOG]	Calrai has 9 stat point(s), 4 class talent point(s), 2 generic talent point(s), 1 category point(s) to spend. Press p to use them.
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Prox the Mighty for #aaaaaa#38 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Prox the Mighty!#{normal}#
AI took for target	15653	giant spider	::	1652	Calrai	9	<	100
giant spider	15653	dumb ai talents can use	Web	T_SPIDER_WEB
giant spider	15653	dumb ai talents can use	Lay Web	T_LAY_WEB
dumb ai uses	T_LAY_WEB
[LOG]	Giant spider seems to search the ground...
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#00ff00##UID:359:0#Talent Stunning Blow is ready to use.
[LOG]	
[Identify]	The River's Fury	true
[LOG]	There is an item here: #FFD700##UID:15696:0#The River's Fury (23-32.2 power, 8 apr)#LAST#
[Identify]	linen robe of lightning (#RESIST#)	true
[LOG]	There is an item here: #00FF80##UID:15697:0#linen robe of lightning (+15%) (0 def, 0 armour)#LAST#
[Identify]	savage's copper ring	true
[LOG]	There is an item here: #0080FF##UID:15699:0#savage's copper ring#LAST#
[Identify]	ametrine	true
[LOG]	Calrai picks up (i.): #FFFFFF##UID:15701:0#ametrine#LAST#.
[Identify]	Prox's Lucky Halfling Foot	true
[LOG]	There is an item here: #FFD700##UID:15695:0#Prox's Lucky Halfling Foot#LAST#
[Identify]	Rod of Recall	true
[LOG]	There is an item here: #FFD700##UID:16354:0#Rod of Recall (1/1)#LAST#
[Identify]	tattered paper scrap	true
[LOG]	There is an item here: #0080FF##UID:16353:0#tattered paper scrap#LAST#
Loading tile	object/artifact/rod_of_recall.png
Loading tile	object/artifact/proxs_lucky_halfling_foot.png
[LOG]	Lore found: #0080FF#The River's Fury
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	The River's Fury
[LOG]	Lore found: #0080FF#Prox's Lucky Halfling Foot
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Prox's Lucky Halfling Foot
[LOG]	Lore found: #0080FF#Rod of Recall
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Rod of Recall
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	25.245882209946	9	10.46	4.35	::	1
checkHit	24.5	4.35
=> chance to hit	100
[ATTACK] raw dam	25.245882209946	versus	10.46	0.63098591549296	with APR	9
[ATTACK] after armor	23.785882209946
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] after flat damage armor	24
[PROJECTOR] final dam after static checks	24
[PROJECTOR] final dam after hooks and callbacks	24
[LOG]	#UID:15653:0#Giant spider hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#24 nature#LAST# damage.
checkHit	12.247448713916	15
=> chance to hit	42.621587353408
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant spider	 :: 	25.867297889722	1	5	8.15	::	1
checkHit	18	8.15
=> chance to hit	75
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Giant spider.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	25.245882209946	9	10.46	4.35	::	1
checkHit	24.5	4.35
=> chance to hit	100
[ATTACK] raw dam	25.245882209946	versus	10.46	0.63098591549296	with APR	9
[ATTACK] after armor	23.785882209946
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam after static checks	25
[PROJECTOR] final dam after hooks and callbacks	25
[LOG]	#UID:15653:0#Giant spider hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	25.245882209946	9	10.46	4.35	::	1
checkHit	24.5	4.35
=> chance to hit	100
[ATTACK] raw dam	25.245882209946	versus	10.46	0.63098591549296	with APR	9
[ATTACK] after armor	23.785882209946
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] after flat damage armor	24
[PROJECTOR] final dam after static checks	24
[PROJECTOR] final dam after hooks and callbacks	24
checkHit	12.247448713916	15
=> chance to hit	42.621587353408
[LOG]	Calrai stops regenerating health quickly.
[LOG]	
[LOG]	#UID:15653:0#Giant spider hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#24 nature#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant spider	 :: 	25.867297889722	1	5	8.15	::	1
checkHit	18	8.15
=> chance to hit	75
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Giant spider.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	25.245882209946	9	10.46	4.35	::	1
checkHit	24.5	4.35
=> chance to hit	100
[ATTACK] raw dam	25.245882209946	versus	10.46	0.63098591549296	with APR	9
[ATTACK] after armor	23.785882209946
[ATTACK] after range	26
[PHYS CRIT %]	0
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	26
[PROJECTOR] after resists dam	26
[PROJECTOR] after flat damage armor	26
[PROJECTOR] final dam after static checks	26
[PROJECTOR] final dam after hooks and callbacks	26
[LOG]	#UID:15653:0#Giant spider hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#26 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant spider	 :: 	25.867297889722	1	5	8.15	::	1
checkHit	18	8.15
=> chance to hit	75
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Giant spider.
AI took for target	15653	giant spider	::	1652	Calrai	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	25.245882209946	9	10.46	4.35	::	1
checkHit	24.5	4.35
=> chance to hit	100
[ATTACK] raw dam	25.245882209946	versus	10.46	0.63098591549296	with APR	9
[ATTACK] after armor	23.785882209946
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] after flat damage armor	23
[PROJECTOR] final dam after static checks	23
[PROJECTOR] final dam after hooks and callbacks	23
[LOG]	#UID:15653:0#Giant spider hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#23 nature#LAST# damage.
checkHit	12.247448713916	15
=> chance to hit	42.621587353408
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant spider	 :: 	25.867297889722	1	5	8.15	::	1
checkHit	18	8.15
=> chance to hit	75
[ATTACK] raw dam	25.867297889722	versus	5	0.3	with APR	1
[ATTACK] after armor	21.867297889722
[ATTACK] after range	33
[PHYS CRIT %]	3.1
[ATTACK] after crit	33
[ATTACK] after mult	33
[PROJECTOR] starting dam	33
[PROJECTOR] after difficulty dam	33
[PROJECTOR] res	0	1	 on dam	33
[PROJECTOR] after resists dam	33
[PROJECTOR] after flat damage armor	33
[PROJECTOR] final dam after static checks	33
[PROJECTOR] final dam after hooks and callbacks	33
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant spider for #aaaaaa#33 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	25.245882209946	9	10.46	4.35	::	1
checkHit	24.5	4.35
=> chance to hit	100
[ATTACK] raw dam	25.245882209946	versus	10.46	0.63098591549296	with APR	9
[ATTACK] after armor	23.785882209946
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] after flat damage armor	24
[PROJECTOR] final dam after static checks	24
[PROJECTOR] final dam after hooks and callbacks	24
[LOG]	#UID:15653:0#Giant spider hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#24 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant spider	 :: 	25.867297889722	1	5	8.15	::	1
checkHit	18	8.15
=> chance to hit	75
[ATTACK] raw dam	25.867297889722	versus	5	0.3	with APR	1
[ATTACK] after armor	21.867297889722
[ATTACK] after range	23
[PHYS CRIT %]	3.1
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] after flat damage armor	23
[PROJECTOR] final dam after static checks	23
[PROJECTOR] final dam after hooks and callbacks	23
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant spider for #aaaaaa#23 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	25.245882209946	9	10.46	4.35	::	1
checkHit	24.5	4.35
=> chance to hit	100
[ATTACK] raw dam	25.245882209946	versus	10.46	0.63098591549296	with APR	9
[ATTACK] after armor	23.785882209946
[ATTACK] after range	26
[PHYS CRIT %]	0
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	26
[PROJECTOR] after resists dam	26
[PROJECTOR] after flat damage armor	26
[PROJECTOR] final dam after static checks	26
[PROJECTOR] final dam after hooks and callbacks	26
[LOG]	#UID:15653:0#Giant spider hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#26 nature#LAST# damage.
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	12.247448713916	15
=> chance to hit	42.621587353408
[LOG]	#00ff00##UID:53:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	Calrai uses Infusion: Regeneration.
[LOG]	Calrai starts regenerating health quickly.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	25.245882209946	9	10.46	4.35	::	1
checkHit	24.5	4.35
=> chance to hit	100
[ATTACK] raw dam	25.245882209946	versus	10.46	0.63098591549296	with APR	9
[ATTACK] after armor	23.785882209946
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam after static checks	25
[PROJECTOR] final dam after hooks and callbacks	25
[LOG]	#UID:15653:0#Giant spider hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	25.245882209946	9	10.46	4.35	::	1
checkHit	24.5	4.35
=> chance to hit	100
[ATTACK] raw dam	25.245882209946	versus	10.46	0.63098591549296	with APR	9
[ATTACK] after armor	23.785882209946
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam after static checks	25
[PROJECTOR] final dam after hooks and callbacks	25
[LOG]	
[LOG]	#UID:15653:0#Giant spider hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#25 nature#LAST# damage.
[PARTY] error trying to set player, not a member of party: 	15653	giant spider
[PARTY] error trying to order, not a member of party: 	15653	giant spider
[LOG]	Calrai uses Stunning Blow.
[ATTACK] to 	giant spider	 :: 	25.867297889722	1	5	8.15	::	1.4415880433164
checkHit	18	8.15
=> chance to hit	75
[ATTACK] raw dam	25.867297889722	versus	5	0.3	with APR	1
[ATTACK] after armor	21.867297889722
[ATTACK] after range	25
[PHYS CRIT %]	3.1
[ATTACK] after crit	25
[ATTACK] after mult	36.03970108291
[PROJECTOR] starting dam	36.03970108291
[PROJECTOR] after difficulty dam	36.03970108291
[PROJECTOR] res	0	1	 on dam	36.03970108291
[PROJECTOR] after resists dam	36.03970108291
[PROJECTOR] after flat damage armor	36.03970108291
[PROJECTOR] final dam after static checks	36.03970108291
[PROJECTOR] final dam after hooks and callbacks	36.03970108291
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#giant spider spinneret#WHITE#.
checkHit	9.1053307866754	27
=> chance to hit	6
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant spider for #aaaaaa#36 physical#LAST# damage.
[LOG]	Midge swarm is caught in a web!
checkHit	0.7	15
=> chance to hit	15
[LOG]	Midge swarm is pinned to the ground.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant spider!#{normal}#
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[LOG]	#UID:15660:0#Midge swarm misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	midge swarm	 :: 	25.867297889722	1	1	13.5	::	1
checkHit	18	13.5
=> chance to hit	62
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Midge swarm.
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[LOG]	#UID:15660:0#Midge swarm misses #fbd578#Calrai#LAST#.
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
midge swarm	15660	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	0.30166434450269	20	10.46	4.35	::	1
checkHit	14	4.35
=> chance to hit	75
[ATTACK] raw dam	0.30166434450269	versus	10.46	0.63098591549296	with APR	20
[ATTACK] after armor	0.30166434450269
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	midge swarm	 :: 	25.867297889722	1	1	13.5	::	1
checkHit	18	13.5
=> chance to hit	62
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	33
[PHYS CRIT %]	3.1
[ATTACK] after crit	33
[ATTACK] after mult	33
[PROJECTOR] starting dam	33
[PROJECTOR] after difficulty dam	33
[PROJECTOR] res	0	1	 on dam	33
[PROJECTOR] after resists dam	33
[PROJECTOR] after flat damage armor	33
[PROJECTOR] final dam after static checks	33
[PROJECTOR] final dam after hooks and callbacks	33
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Midge swarm for #aaaaaa#33 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Midge swarm!#{normal}#
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	25.867297889722	1	1	5.8	::	1
checkHit	18	5.8
=> chance to hit	81
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	36
[PHYS CRIT %]	3.1
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	0	1	 on dam	36
[PROJECTOR] after resists dam	36
[PROJECTOR] after flat damage armor	36
[PROJECTOR] final dam after static checks	36
[PROJECTOR] final dam after hooks and callbacks	36
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#36 physical#LAST# damage.
wolf	15658	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.3927729026595	3	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	5.3927729026595	versus	10.46	0.63098591549296	with APR	3
[ATTACK] after armor	1.9900091556293
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam after static checks	1
[PROJECTOR] final dam after hooks and callbacks	1
[LOG]	#UID:15658:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#1 physical#LAST# damage.
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	wolf	 :: 	25.867297889722	1	1	5.8	::	1
checkHit	18	5.8
=> chance to hit	81
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	30
[PHYS CRIT %]	3.1
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	30
[PROJECTOR] after resists dam	30
[PROJECTOR] after flat damage armor	30
[PROJECTOR] final dam after static checks	30
[PROJECTOR] final dam after hooks and callbacks	30
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#30 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.3927729026595	3	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	5.3927729026595	versus	10.46	0.63098591549296	with APR	3
[ATTACK] after armor	1.9900091556293
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam after static checks	1
[PROJECTOR] final dam after hooks and callbacks	1
[LOG]	#UID:15658:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#1 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.3927729026595	3	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[LOG]	#UID:15658:0#Wolf misses #fbd578#Calrai#LAST#.
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	Calrai stops regenerating health quickly.
[LOG]	
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	#00ff00##UID:359:0#Talent Stunning Blow is ready to use.
[LOG]	
AI took for target	15658	wolf	::	1652	Calrai	1	<	100
wolf	15658	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.3927729026595	3	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[LOG]	#UID:15658:0#Wolf misses #fbd578#Calrai#LAST#.
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.3927729026595	3	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACK] raw dam	5.3927729026595	versus	10.46	0.63098591549296	with APR	3
[ATTACK] after armor	1.9900091556293
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:15658:0#Wolf hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
cutpurse	15662	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	7.1529137464808	32.6
=> chance to hit	0
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[PARTY] error trying to set player, not a member of party: 	15658	wolf
[PARTY] error trying to order, not a member of party: 	15658	wolf
[LOG]	Calrai uses Stunning Blow.
[ATTACK] to 	wolf	 :: 	25.867297889722	1	1	5.8	::	1.4415880433164
checkHit	18	5.8
=> chance to hit	81
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	38
[PHYS CRIT %]	3.1
[ATTACK] after crit	38
[ATTACK] after mult	54.780345646023
[PROJECTOR] starting dam	54.780345646023
[PROJECTOR] after difficulty dam	54.780345646023
[PROJECTOR] res	0	1	 on dam	54.780345646023
[PROJECTOR] after resists dam	54.780345646023
[PROJECTOR] after flat damage armor	54.780345646023
[PROJECTOR] final dam after static checks	54.780345646023
[PROJECTOR] final dam after hooks and callbacks	54.780345646023
checkHit	6.7182133670564	27
=> chance to hit	-0
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Wolf for #aaaaaa#55 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Wolf!#{normal}#
[LOG]	#00ff00##UID:53:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	Calrai uses Infusion: Regeneration.
[LOG]	Calrai starts regenerating health quickly.
[LOG]	
AI took for target	15683	large brown snake	::	1652	Calrai	4	<	100
large brown snake	15683	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	7.3856786406375	10	10.46	4.35	::	1
checkHit	17	4.35
=> chance to hit	82
[ATTACK] raw dam	7.3856786406375	versus	10.46	0.63098591549296	with APR	10
[ATTACK] after armor	6.9256786406375
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam after static checks	6
[PROJECTOR] final dam after hooks and callbacks	6
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	#UID:15683:0#Large brown snake hits #fbd578#Calrai#LAST# for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large brown snake	 :: 	25.867297889722	1	1	8.25	::	1
checkHit	18	8.25
=> chance to hit	75
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	40
[PHYS CRIT %]	3.1
[ATTACK] after crit	40
[ATTACK] after mult	40
[PROJECTOR] starting dam	40
[PROJECTOR] after difficulty dam	40
[PROJECTOR] res	0	1	 on dam	40
[PROJECTOR] after resists dam	40
[PROJECTOR] after flat damage armor	40
[PROJECTOR] final dam after static checks	40
[PROJECTOR] final dam after hooks and callbacks	40
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large brown snake for #aaaaaa#40 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	7.3856786406375	10	10.46	4.35	::	1
checkHit	17	4.35
=> chance to hit	82
[ATTACK] raw dam	7.3856786406375	versus	10.46	0.63098591549296	with APR	10
[ATTACK] after armor	6.9256786406375
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam after static checks	7
[PROJECTOR] final dam after hooks and callbacks	7
[LOG]	#UID:15683:0#Large brown snake hits #fbd578#Calrai#LAST# for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	large brown snake	 :: 	25.867297889722	1	1	8.25	::	1
checkHit	18	8.25
=> chance to hit	75
[ATTACK] raw dam	25.867297889722	versus	1	0.3	with APR	1
[ATTACK] after armor	25.867297889722
[ATTACK] after range	32
[PHYS CRIT %]	3.1
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large brown snake for #aaaaaa#32 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Large brown snake!#{normal}#
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	#00ff00##UID:359:0#Talent Stunning Blow is ready to use.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (cutpurse)).
[LOG]	
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[ATTACK] attacking with	iron dagger of projection
[ATTACK] to 	Calrai	 :: 	9.1090982969412	5	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	9.1090982969412	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.8403482969412
[ATTACK] after range	3
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
checkHit	15.4	14.7
=> chance to hit	52
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[ATTACK] attacking with	iron dagger of vileness
[ATTACK] to 	Calrai	 :: 	8.9935793800213	5	10.46	4.35	::	0.5
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	8.9935793800213	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.7248293800213
[ATTACK] after range	4
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	4
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[LOG]	Calrai stops regenerating health quickly.
[LOG]	
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#3 physical#LAST#, #YELLOW#5 mind#LAST#, #aaaaaa#2 physical#LAST#, #DARK_GREEN#4 blight#LAST# (14 total damage).
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	cutpurse	 :: 	25.867297889722	1	3	8.8	::	1
checkHit	18	8.8
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	3	0.3	with APR	1
[ATTACK] after armor	23.867297889722
[ATTACK] after range	34
[PHYS CRIT %]	3.1
[ATTACK] after crit	34
[ATTACK] after mult	34
[PROJECTOR] starting dam	34
[PROJECTOR] after difficulty dam	34
[PROJECTOR] res	2.7153881891201	0.9728461181088	 on dam	34
[PROJECTOR] after resists dam	33.076768015699
[PROJECTOR] after flat damage armor	33.076768015699
[PROJECTOR] final dam after static checks	33.076768015699
[PROJECTOR] final dam after hooks and callbacks	33.076768015699
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam after static checks	11
[PROJECTOR] final dam after hooks and callbacks	11
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#11 physical#LAST# damage.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Cutpurse for #aaaaaa#33 physical#LAST# damage.
[ATTACK] attacking with	iron dagger of projection
[ATTACK] to 	Calrai	 :: 	9.1090982969412	5	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[LOG]	#UID:15662:0#Cutpurse misses #fbd578#Calrai#LAST#.
[ATTACK] attacking with	iron dagger of vileness
[ATTACK] to 	Calrai	 :: 	8.9935793800213	5	10.46	4.35	::	0.5
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	8.9935793800213	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.7248293800213
[ATTACK] after range	3
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	3
[ATTACK] after mult	1.5
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST#, #DARK_GREEN#4 blight#LAST# (6 total damage).
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	cutpurse	 :: 	25.867297889722	1	3	8.8	::	1
checkHit	18	8.8
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	3	0.3	with APR	1
[ATTACK] after armor	23.867297889722
[ATTACK] after range	29
[PHYS CRIT %]	3.1
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	2.7153881891201	0.9728461181088	 on dam	29
[PROJECTOR] after resists dam	28.212537425155
[PROJECTOR] after flat damage armor	28.212537425155
[PROJECTOR] final dam after static checks	28.212537425155
[PROJECTOR] final dam after hooks and callbacks	28.212537425155
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam after static checks	11
[PROJECTOR] final dam after hooks and callbacks	11
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#11 physical#LAST# damage.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Cutpurse for #aaaaaa#28 physical#LAST# damage.
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[ATTACK] attacking with	iron dagger of projection
[ATTACK] to 	Calrai	 :: 	9.1090982969412	5	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	9.1090982969412	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.8403482969412
[ATTACK] after range	4
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
checkHit	15.4	14.7
=> chance to hit	52
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[ATTACK] attacking with	iron dagger of vileness
[ATTACK] to 	Calrai	 :: 	8.9935793800213	5	10.46	4.35	::	0.5
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	8.9935793800213	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.7248293800213
[ATTACK] after range	3
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	3
[ATTACK] after mult	1.5
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[LOG]	
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#4 physical#LAST#, #YELLOW#5 mind#LAST#, #aaaaaa#2 physical#LAST#, #DARK_GREEN#4 blight#LAST# (15 total damage).
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	cutpurse	 :: 	25.867297889722	1	3	8.8	::	1
checkHit	18	8.8
=> chance to hit	73
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Cutpurse.
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[ATTACK] attacking with	iron dagger of projection
[ATTACK] to 	Calrai	 :: 	9.1090982969412	5	10.46	4.35	::	1
checkHit	12	4.35
=> chance to hit	70
[LOG]	#UID:15662:0#Cutpurse misses #fbd578#Calrai#LAST#.
[ATTACK] attacking with	iron dagger of vileness
[ATTACK] to 	Calrai	 :: 	8.9935793800213	5	10.46	4.35	::	0.5
checkHit	12	4.35
=> chance to hit	70
[ATTACJ] dagger accuracy bonus	12	4.35	=	1.03825	previous	5
[ATTACK] raw dam	8.9935793800213	versus	10.46	0.63098591549296	with APR	5.19125
[ATTACK] after armor	3.7248293800213
[ATTACK] after range	3
[PHYS CRIT %]	0.011751131430474
[ATTACK] after crit	3
[ATTACK] after mult	1.5
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST#, #DARK_GREEN#4 blight#LAST# (6 total damage).
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	cutpurse	 :: 	25.867297889722	1	3	8.8	::	1
checkHit	18	8.8
=> chance to hit	73
[ATTACK] raw dam	25.867297889722	versus	3	0.3	with APR	1
[ATTACK] after armor	23.867297889722
[ATTACK] after range	31
[PHYS CRIT %]	3.1
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	2.7153881891201	0.9728461181088	 on dam	31
[PROJECTOR] after resists dam	30.158229661373
[PROJECTOR] after flat damage armor	30.158229661373
[PROJECTOR] final dam after static checks	30.158229661373
[PROJECTOR] final dam after hooks and callbacks	30.158229661373
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam after static checks	11
[PROJECTOR] final dam after hooks and callbacks	11
[LOG]	#UID:15662:0#Cutpurse hits #fbd578#Calrai#LAST# for #aaaaaa#11 physical#LAST# damage.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Cutpurse for #aaaaaa#30 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Cutpurse!#{normal}#
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	#00ff00##UID:53:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[Identify]	flaming iron greatsword	true
[LOG]	There is an item here: #00FF80##UID:15664:0#flaming iron greatsword (18.5-29.6 power, 1 apr)#LAST#
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[Identify]	The River's Fury	true
[LOG]	There is an item here: #FFD700##UID:15696:0#The River's Fury (23-32.2 power, 8 apr)#LAST#
[Identify]	linen robe of lightning (#RESIST#)	true
[LOG]	There is an item here: #00FF80##UID:15697:0#linen robe of lightning (+15%) (0 def, 0 armour)#LAST#
[Identify]	savage's copper ring	true
[LOG]	There is an item here: #0080FF##UID:15699:0#savage's copper ring#LAST#
[Identify]	Prox's Lucky Halfling Foot	true
[LOG]	There is an item here: #FFD700##UID:15695:0#Prox's Lucky Halfling Foot#LAST#
[Identify]	Rod of Recall	true
[LOG]	There is an item here: #FFD700##UID:16354:0#Rod of Recall (1/1)#LAST#
[Identify]	tattered paper scrap	true
[LOG]	There is an item here: #0080FF##UID:16353:0#tattered paper scrap#LAST#
[LORE] learnt	The River's Fury
[LORE] learnt	Prox's Lucky Halfling Foot
[LORE] learnt	Rod of Recall
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	
Loading tile	object/robe_linen.png
Loading tile	object/artifact/the_rivers_fury.png
[Identify]	flaming iron greatsword	true
[LOG]	Calrai picks up (a.): #00FF80##UID:15664:0#flaming iron greatsword (18.5-29.6 power, 1 apr)#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	The River's Fury	true
[LOG]	Calrai picks up (f.): #FFD700##UID:15696:0#The River's Fury (23-32.2 power, 8 apr)#LAST#.
[Identify]	linen robe of lightning (#RESIST#)	true
[LOG]	Calrai picks up (h.): #00FF80##UID:15697:0#linen robe of lightning (+15%) (0 def, 0 armour)#LAST#.
[Identify]	savage's copper ring	true
[LOG]	Calrai picks up (a.): #0080FF##UID:15699:0#savage's copper ring#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Prox's Lucky Halfling Foot	true
[LOG]	Calrai picks up (l.): #FFD700##UID:15695:0#Prox's Lucky Halfling Foot#LAST#.
[LORE] learnt	Rod of Recall
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Rod of Recall	true
[LOG]	Calrai picks up (n.): #FFD700##UID:16354:0#Rod of Recall (1/1)#LAST#.
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-3
===	nil	nil
[QUEST] given to	table: 0x0ff95db8	trollmire-treasure
[LOG]	#LIGHT_GREEN#Accepted quest 'Hidden treasure'! #WHITE#(Press 'j' to see the quest log)
[LORE] learnt	The River's Fury
[LORE] learnt	Prox's Lucky Halfling Foot
[LORE] learnt	Rod of Recall
Server latency	103
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
[MOUSE] pre starting drag'n'drop
[LOG]	Calrai uses Infusion: Regeneration.
[LOG]	Calrai starts regenerating health quickly.
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant brown mouse	 :: 	36.587332186904	1	1	3.45	::	1
checkHit	18	3.45
=> chance to hit	87
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Something.
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
giant brown mouse	15685	dumb ai talents can use	Attack	T_ATTACK
giant brown mouse	15685	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.2398553999506	10	13.19	4.35	::	1
checkHit	11	4.35
=> chance to hit	67
[ATTACK] raw dam	5.2398553999506	versus	13.19	0.73452380952381	with APR	10
[ATTACK] after armor	2.0498553999506
[ATTACK] after range	2
[PHYS CRIT %]	100
[ATTACK] after crit	3.2857142857143
[ATTACK] after mult	3.2857142857143
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#Calrai#LAST#!#{normal}#
[PROJECTOR] starting dam	3.2857142857143
[PROJECTOR] after difficulty dam	3.2857142857143
[PROJECTOR] res	0	1	 on dam	3.2857142857143
[PROJECTOR] after resists dam	3.2857142857143
[PROJECTOR] after flat damage armor	3.2857142857143
[PROJECTOR] final dam after static checks	3.2857142857143
[PROJECTOR] final dam after hooks and callbacks	3.2857142857143
[LOG]	
[LOG]	Something hits #fbd578#Calrai#LAST# for #{bold}##aaaaaa#3 physical#{normal}##LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant brown mouse	 :: 	36.587332186904	1	1	3.45	::	1
checkHit	18	3.45
=> chance to hit	87
[ATTACK] raw dam	36.587332186904	versus	1	0.3	with APR	1
[ATTACK] after armor	36.587332186904
[ATTACK] after range	53
[PHYS CRIT %]	3.1
[ATTACK] after crit	53
[ATTACK] after mult	53
[PROJECTOR] starting dam	53
[PROJECTOR] after difficulty dam	53
[PROJECTOR] res	0	1	 on dam	53
[PROJECTOR] after resists dam	53
[PROJECTOR] after flat damage armor	53
[PROJECTOR] final dam after static checks	53
[PROJECTOR] final dam after hooks and callbacks	53
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant brown mouse for #aaaaaa#53 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant brown mouse!#{normal}#
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[LOG]	
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
checkHit	16.583123951777	15
=> chance to hit	54.06815930773
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	stone troll	 :: 	36.587332186904	1	7	0.35	::	1
checkHit	18	0.35
=> chance to hit	95
[ATTACK] raw dam	36.587332186904	versus	7	0.3	with APR	1
[ATTACK] after armor	30.587332186904
[ATTACK] after range	32
[PHYS CRIT %]	3.1
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam after static checks	32
[PROJECTOR] final dam after hooks and callbacks	32
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Stone troll for #aaaaaa#32 physical#LAST# damage.
[LOG]	Giant brown mouse deactivates Stealth.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.2398553999506	10	13.19	4.35	::	1
checkHit	11	4.35
=> chance to hit	67
[ATTACK] raw dam	5.2398553999506	versus	13.19	0.73452380952381	with APR	10
[ATTACK] after armor	2.0498553999506
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	14.935834168656	6	13.19	4.35	::	1
checkHit	7	4.35
=> chance to hit	57
[LOG]	#UID:15674:0#Stone troll misses #fbd578#Calrai#LAST#.
[LOG]	
[LOG]	#UID:15659:0#Giant brown mouse hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	stone troll	 :: 	36.587332186904	1	7	0.35	::	1
checkHit	18	0.35
=> chance to hit	95
[ATTACK] raw dam	36.587332186904	versus	7	0.3	with APR	1
[ATTACK] after armor	30.587332186904
[ATTACK] after range	44
[PHYS CRIT %]	3.1
[ATTACK] after crit	44
[ATTACK] after mult	44
[PROJECTOR] starting dam	44
[PROJECTOR] after difficulty dam	44
[PROJECTOR] res	0	1	 on dam	44
[PROJECTOR] after resists dam	44
[PROJECTOR] after flat damage armor	44
[PROJECTOR] final dam after static checks	44
[PROJECTOR] final dam after hooks and callbacks	44
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Stone troll for #aaaaaa#44 physical#LAST# damage.
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.2398553999506	10	13.19	4.35	::	1
checkHit	11	4.35
=> chance to hit	67
[ATTACK] raw dam	5.2398553999506	versus	13.19	0.73452380952381	with APR	10
[ATTACK] after armor	2.0498553999506
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	Calrai stops regenerating health quickly.
[LOG]	
[LOG]	#UID:15659:0#Giant brown mouse hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	stone troll	 :: 	36.587332186904	1	7	0.35	::	1
checkHit	18	0.35
=> chance to hit	95
[ATTACK] raw dam	36.587332186904	versus	7	0.3	with APR	1
[ATTACK] after armor	30.587332186904
[ATTACK] after range	37
[PHYS CRIT %]	3.1
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] after flat damage armor	37
[PROJECTOR] final dam after static checks	37
[PROJECTOR] final dam after hooks and callbacks	37
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Stone troll for #aaaaaa#37 physical#LAST# damage.
giant brown mouse	15659	dumb ai talents can use	Attack	T_ATTACK
giant brown mouse	15659	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.2398553999506	10	13.19	4.35	::	1
checkHit	11	4.35
=> chance to hit	67
[ATTACK] raw dam	5.2398553999506	versus	13.19	0.73452380952381	with APR	10
[ATTACK] after armor	2.0498553999506
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	14.935834168656	6	13.19	4.35	::	1
checkHit	7	4.35
=> chance to hit	57
[LOG]	#UID:15674:0#Stone troll misses #fbd578#Calrai#LAST#.
[LOG]	
[LOG]	#UID:15659:0#Giant brown mouse hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant brown mouse	 :: 	36.587332186904	1	1	3.45	::	1
checkHit	18	3.45
=> chance to hit	87
[ATTACK] raw dam	36.587332186904	versus	1	0.3	with APR	1
[ATTACK] after armor	36.587332186904
[ATTACK] after range	41
[PHYS CRIT %]	3.1
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	0	1	 on dam	41
[PROJECTOR] after resists dam	41
[PROJECTOR] after flat damage armor	41
[PROJECTOR] final dam after static checks	41
[PROJECTOR] final dam after hooks and callbacks	41
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant brown mouse for #aaaaaa#41 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant brown mouse!#{normal}#
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	stone troll	 :: 	36.587332186904	1	7	0.35	::	1
checkHit	18	0.35
=> chance to hit	95
[ATTACK] raw dam	36.587332186904	versus	7	0.3	with APR	1
[ATTACK] after armor	30.587332186904
[ATTACK] after range	45
[PHYS CRIT %]	3.1
[ATTACK] after crit	45
[ATTACK] after mult	45
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	0	1	 on dam	45
[PROJECTOR] after resists dam	45
[PROJECTOR] after flat damage armor	45
[PROJECTOR] final dam after static checks	45
[PROJECTOR] final dam after hooks and callbacks	45
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Stone troll for #aaaaaa#45 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Stone troll!#{normal}#
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	36.587332186904	1	4	0.35	::	1
checkHit	18	0.35
=> chance to hit	95
[ATTACK] raw dam	36.587332186904	versus	4	0.3	with APR	1
[ATTACK] after armor	33.587332186904
[ATTACK] after range	47
[PHYS CRIT %]	3.1
[ATTACK] after crit	47
[ATTACK] after mult	47
[PROJECTOR] starting dam	47
[PROJECTOR] after difficulty dam	47
[PROJECTOR] res	0	1	 on dam	47
[PROJECTOR] after resists dam	47
[PROJECTOR] after flat damage armor	47
[PROJECTOR] final dam after static checks	47
[PROJECTOR] final dam after hooks and callbacks	47
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#47 physical#LAST# damage.
AI took for target	15677	forest troll	::	1652	Calrai	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	16.874017127478	6	13.19	4.35	::	1
checkHit	7	4.35
=> chance to hit	57
[ATTACK] raw dam	16.874017127478	versus	13.19	0.73452380952381	with APR	6
[ATTACK] after armor	9.6840171274779
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[LOG]	#00ff00##UID:364:0#Talent Berserker Rage is ready to use.
[LOG]	#00ff00##UID:53:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	#UID:15677:0#Forest troll hits #fbd578#Calrai#LAST# for #aaaaaa#9 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	36.587332186904	1	4	0.35	::	1
checkHit	18	0.35
=> chance to hit	95
[ATTACK] raw dam	36.587332186904	versus	4	0.3	with APR	1
[ATTACK] after armor	33.587332186904
[ATTACK] after range	44
[PHYS CRIT %]	3.1
[ATTACK] after crit	44
[ATTACK] after mult	44
[PROJECTOR] starting dam	44
[PROJECTOR] after difficulty dam	44
[PROJECTOR] res	0	1	 on dam	44
[PROJECTOR] after resists dam	44
[PROJECTOR] after flat damage armor	44
[PROJECTOR] final dam after static checks	44
[PROJECTOR] final dam after hooks and callbacks	44
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#44 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	forest troll	 :: 	36.587332186904	1	4	0.35	::	1
checkHit	18	0.35
=> chance to hit	95
[ATTACK] raw dam	36.587332186904	versus	4	0.3	with APR	1
[ATTACK] after armor	33.587332186904
[ATTACK] after range	45
[PHYS CRIT %]	3.1
[ATTACK] after crit	45
[ATTACK] after mult	45
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	0	1	 on dam	45
[PROJECTOR] after resists dam	45
[PROJECTOR] after flat damage armor	45
[PROJECTOR] final dam after static checks	45
[PROJECTOR] final dam after hooks and callbacks	45
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#45 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant brown mouse	 :: 	36.587332186904	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Giant brown mouse.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	3.4370384678848	10	13.19	4.35	::	1
checkHit	9	4.35
=> chance to hit	62
[ATTACK] raw dam	3.4370384678848	versus	13.19	0.73452380952381	with APR	10
[ATTACK] after armor	0.91245187897418
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant brown mouse	 :: 	36.587332186904	1	1	2.75	::	1
checkHit	18	2.75
=> chance to hit	89
[ATTACK] raw dam	36.587332186904	versus	1	0.3	with APR	1
[ATTACK] after armor	36.587332186904
[ATTACK] after range	55
[PHYS CRIT %]	3.1
[ATTACK] after crit	55
[ATTACK] after mult	55
[PROJECTOR] starting dam	55
[PROJECTOR] after difficulty dam	55
[PROJECTOR] res	0	1	 on dam	55
[PROJECTOR] after resists dam	55
[PROJECTOR] after flat damage armor	55
[PROJECTOR] final dam after static checks	55
[PROJECTOR] final dam after hooks and callbacks	55
[SOUND] loading from	/data/sound/creatures/rats/rat_die_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_1.ogg" : <static>
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant brown mouse for #aaaaaa#55 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant brown mouse!#{normal}#
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant white rat	 :: 	36.587332186904	1	1	3.1	::	1
checkHit	18	3.1
=> chance to hit	88
[ATTACK] raw dam	36.587332186904	versus	1	0.3	with APR	1
[ATTACK] after armor	36.587332186904
[ATTACK] after range	50
[PHYS CRIT %]	3.1
[PHYS CRIT %] sword accuracy bonus	18	3.1	=	0.0596
[ATTACK] after crit	77.98
[ATTACK] after mult	77.98
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# performs a melee critical strike against Giant white rat!#{normal}#
[PROJECTOR] starting dam	77.98
[PROJECTOR] after difficulty dam	77.98
[PROJECTOR] res	0	1	 on dam	77.98
[PROJECTOR] after resists dam	77.98
[PROJECTOR] after flat damage armor	77.98
[PROJECTOR] final dam after static checks	77.98
[PROJECTOR] final dam after hooks and callbacks	77.98
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant white rat for #{bold}##aaaaaa#78 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant white rat!#{normal}#
AI took for target	15661	giant yellow ant	::	1652	Calrai	16	<	100
[LOG]	
Server latency	49
great wolf	15679	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Great wolf howls
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant yellow ant	 :: 	36.587332186904	1	1	2.05	::	1
checkHit	18	2.05
=> chance to hit	90
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Giant yellow ant.
giant yellow ant	15661	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	8.9133713776057	7	13.19	4.35	::	1
checkHit	21	4.35
=> chance to hit	92
[ATTACK] raw dam	8.9133713776057	versus	13.19	0.73452380952381	with APR	7
[ATTACK] after armor	2.7233713776057
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	16	0.84	 on dam	2
[PROJECTOR] after resists dam	1.68
[PROJECTOR] after flat damage armor	1.68
[PROJECTOR] final dam after static checks	1.68
[PROJECTOR] final dam after hooks and callbacks	1.68
[SOUND] loading from	/data/sound/creatures/ants/ant_hit.ogg	:=:	sound "/data/sound/creatures/ants/ant_hit.ogg" : <static>
[LOG]	
[LOG]	#UID:15661:0#Giant yellow ant hits #fbd578#Calrai#LAST# for #ROYAL_BLUE#2 lightning#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant yellow ant	 :: 	36.587332186904	1	1	2.05	::	1
checkHit	18	2.05
=> chance to hit	90
[ATTACK] raw dam	36.587332186904	versus	1	0.3	with APR	1
[ATTACK] after armor	36.587332186904
[ATTACK] after range	58
[PHYS CRIT %]	3.1
[ATTACK] after crit	58
[ATTACK] after mult	58
[PROJECTOR] starting dam	58
[PROJECTOR] after difficulty dam	58
[PROJECTOR] res	0	1	 on dam	58
[PROJECTOR] after resists dam	58
[PROJECTOR] after flat damage armor	58
[PROJECTOR] final dam after static checks	58
[PROJECTOR] final dam after hooks and callbacks	58
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant yellow ant for #aaaaaa#58 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.4040762916316	3	13.19	4.35	::	1
checkHit	13	4.35
=> chance to hit	72
[ATTACK] raw dam	6.4040762916316	versus	13.19	0.73452380952381	with APR	3
[ATTACK] after armor	1.7001297774213
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam after static checks	1
[PROJECTOR] final dam after hooks and callbacks	1
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant yellow ant!#{normal}#
[LOG]	#UID:15679:0#Great wolf hits #fbd578#Calrai#LAST# for #aaaaaa#1 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.4040762916316	3	13.19	4.35	::	1
checkHit	13	4.35
=> chance to hit	72
[ATTACK] raw dam	6.4040762916316	versus	13.19	0.73452380952381	with APR	3
[ATTACK] after armor	1.7001297774213
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam after static checks	1
[PROJECTOR] final dam after hooks and callbacks	1
[LOG]	
[LOG]	#UID:15679:0#Great wolf hits #fbd578#Calrai#LAST# for #aaaaaa#1 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	great wolf	 :: 	36.587332186904	1	2	7.15	::	1
checkHit	18	7.15
=> chance to hit	78
[ATTACK] raw dam	36.587332186904	versus	2	0.3	with APR	1
[ATTACK] after armor	35.587332186904
[ATTACK] after range	52
[PHYS CRIT %]	3.1
[ATTACK] after crit	52
[ATTACK] after mult	52
[PROJECTOR] starting dam	52
[PROJECTOR] after difficulty dam	52
[PROJECTOR] res	0	1	 on dam	52
[PROJECTOR] after resists dam	52
[PROJECTOR] after flat damage armor	52
[PROJECTOR] final dam after static checks	52
[PROJECTOR] final dam after hooks and callbacks	52
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Great wolf for #aaaaaa#52 physical#LAST# damage.
great wolf	15679	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.4040762916316	3	13.19	4.35	::	1
checkHit	13	4.35
=> chance to hit	72
[LOG]	#UID:15679:0#Great wolf misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	great wolf	 :: 	36.587332186904	1	2	7.15	::	1
checkHit	18	7.15
=> chance to hit	78
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Great wolf.
great wolf	15679	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.4040762916316	3	13.19	4.35	::	1
checkHit	13	4.35
=> chance to hit	72
[ATTACK] raw dam	6.4040762916316	versus	13.19	0.73452380952381	with APR	3
[ATTACK] after armor	1.7001297774213
[ATTACK] after range	1
[PHYS CRIT %]	0
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam after static checks	1
[PROJECTOR] final dam after hooks and callbacks	1
[LOG]	#UID:15679:0#Great wolf hits #fbd578#Calrai#LAST# for #aaaaaa#1 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	great wolf	 :: 	36.587332186904	1	2	7.15	::	1
checkHit	18	7.15
=> chance to hit	78
[ATTACK] raw dam	36.587332186904	versus	2	0.3	with APR	1
[ATTACK] after armor	35.587332186904
[ATTACK] after range	46
[PHYS CRIT %]	3.1
[ATTACK] after crit	46
[ATTACK] after mult	46
[PROJECTOR] starting dam	46
[PROJECTOR] after difficulty dam	46
[PROJECTOR] res	0	1	 on dam	46
[PROJECTOR] after resists dam	46
[PROJECTOR] after flat damage armor	46
[PROJECTOR] final dam after static checks	46
[PROJECTOR] final dam after hooks and callbacks	46
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Great wolf for #aaaaaa#46 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Great wolf!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	5.2398553999506	10	13.19	4.35	::	1
checkHit	11	4.35
=> chance to hit	67
[ATTACK] raw dam	5.2398553999506	versus	13.19	0.73452380952381	with APR	10
[ATTACK] after armor	2.0498553999506
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	
[LOG]	#UID:15688:0#Giant grey mouse hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	giant grey mouse	 :: 	36.587332186904	1	1	3.45	::	1
checkHit	18	3.45
=> chance to hit	87
[ATTACK] raw dam	36.587332186904	versus	1	0.3	with APR	1
[ATTACK] after armor	36.587332186904
[ATTACK] after range	53
[PHYS CRIT %]	3.1
[ATTACK] after crit	53
[ATTACK] after mult	53
[PROJECTOR] starting dam	53
[PROJECTOR] after difficulty dam	53
[PROJECTOR] res	0	1	 on dam	53
[PROJECTOR] after resists dam	53
[PROJECTOR] after flat damage armor	53
[PROJECTOR] final dam after static checks	53
[PROJECTOR] final dam after hooks and callbacks	53
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Giant grey mouse for #aaaaaa#53 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Giant grey mouse!#{normal}#
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a way to the hidden trollmire treasure here (press '<', '>' or right click to use).
[LOG]	Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (poison ivy)).
[LOG]	
AI took for target	15686	poison ivy	::	1652	Calrai	49	<	100
poison ivy	15686	dumb ai talents can use	Attack	T_ATTACK
poison ivy	15686	dumb ai talents can use	Constrict	T_CONSTRICT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	7.757653488075	3	13.19	4.35	::	1
checkHit	20.5	4.35
=> chance to hit	91
[LOG]	#UID:15686:0#Poison ivy misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	iron greatsword
[ATTACK] to 	poison ivy	 :: 	36.587332186904	1	1	1.7	::	1
checkHit	18	1.7
=> chance to hit	91
[ATTACK] raw dam	36.587332186904	versus	1	0.3	with APR	1
[ATTACK] after armor	36.587332186904
[ATTACK] after range	41
[PHYS CRIT %]	3.1
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	0	1	 on dam	41
[PROJECTOR] after resists dam	41
[PROJECTOR] after flat damage armor	41
[PROJECTOR] final dam after static checks	41
[PROJECTOR] final dam after hooks and callbacks	41
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
checkHit	21.025	20.5
=> chance to hit	52
[LOG]	Calrai is poisoned!
[LOG]	#UID:15686:0#Poison ivy hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Poison ivy for #aaaaaa#41 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Poison ivy!#{normal}#
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
[LOG]	
[LOG]	Poison from Poison ivy hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	
[LOG]	Poison from Poison ivy hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	Resting starts...
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	
[LOG]	Poison from Poison ivy hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	Resting starts...
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	
[LOG]	Poison from Poison ivy hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	Calrai uses Infusion: Wild.
[LOG]	Calrai stops being poisoned.
[LOG]	Calrai is cured!
[LOG]	Calrai lessens the pain.
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Calrai feels pain again.
[LOG]	#00ff00##UID:64:0#Talent Infusion: Wild is ready to use.
[Identify]	iron waraxe of massacre	true
[LOG]	There is an item here: #00FF80##UID:15711:0#iron waraxe of massacre (18.5-25.9 power, 2 apr)#LAST#
[LOG]	Ran for 5 turns (stop reason: object seen).
[LOG]	
[Identify]	iron waraxe of massacre	true
[LOG]	Calrai picks up (h.): #00FF80##UID:15711:0#iron waraxe of massacre (18.5-25.9 power, 2 apr)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a way to the hidden trollmire treasure here (press '<', '>' or right click to use).
[LOG]	Ran for 37 turns (stop reason: at exit).
[LOG]	
Server latency	69
fight: 	Prox's Lucky Halfling Foot	iron greatsword	::	OFFHAND	TOOL
fight: 	Prox's Lucky Halfling Foot	savior's copper ring of tenacity	::	nil	TOOL
fight: 	Prox's Lucky Halfling Foot	brass lantern	::	nil	TOOL
fight: 	Prox's Lucky Halfling Foot	iron mail armour of lightning resistance	::	nil	TOOL
fight: 	Prox's Lucky Halfling Foot	pair of rough leather boots of uncanny dodging	::	nil	TOOL
[LOG]	Calrai wears: #FFD700##UID:15695:0#Prox's Lucky Halfling Foot#LAST#.
[LOG]	
fight: 	prismatic iron plate armour	iron greatsword	::	OFFHAND	BODY
fight: 	prismatic iron plate armour	savior's copper ring of tenacity	::	nil	BODY
fight: 	prismatic iron plate armour	brass lantern	::	nil	BODY
fight: 	prismatic iron plate armour	iron mail armour of lightning resistance	::	nil	BODY
fight: 	prismatic iron plate armour	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	prismatic iron plate armour	Prox's Lucky Halfling Foot	::	nil	BODY
[LOG]	Calrai wears(replacing): #00FF80##UID:15704:0#prismatic iron plate armour (3 def, 7 armour)#LAST#.
Loading tile	player/human_male/lower_body_09.png
Loading tile	player/human_male/upper_body_20.png
[LOG]	
fight: 	savage's copper ring	iron greatsword	::	OFFHAND	FINGER
fight: 	savage's copper ring	savior's copper ring of tenacity	::	nil	FINGER
fight: 	savage's copper ring	brass lantern	::	nil	FINGER
fight: 	savage's copper ring	prismatic iron plate armour	::	nil	FINGER
fight: 	savage's copper ring	pair of rough leather boots of uncanny dodging	::	nil	FINGER
fight: 	savage's copper ring	Prox's Lucky Halfling Foot	::	nil	FINGER
[LOG]	Calrai wears: #0080FF##UID:15699:0#savage's copper ring#LAST#.
[LOG]	
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
Deleting shader 21 (is clone 0)
fight: 	flaming iron greatsword	iron greatsword	::	OFFHAND	MAINHAND
fight: 	flaming iron greatsword	savior's copper ring of tenacity	::	nil	MAINHAND
fight: 	flaming iron greatsword	savage's copper ring	::	nil	MAINHAND
fight: 	flaming iron greatsword	brass lantern	::	nil	MAINHAND
fight: 	flaming iron greatsword	prismatic iron plate armour	::	nil	MAINHAND
fight: 	flaming iron greatsword	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	flaming iron greatsword	Prox's Lucky Halfling Foot	::	nil	MAINHAND
[LOG]	Calrai wears(replacing): #00FF80##UID:15664:0#flaming iron greatsword (18.5-29.6 power, 1 apr)#LAST#.
[LOG]	
Server latency	66
Loading zone persistance level	trollmire	4
Make wait background texture 396 : 1596x874 (2048, 1024)
Wait finished, counted 0, 34 ticks
Creating level	trollmire	4
Make wait background texture 329 : 1596x874 (2048, 1024)
C Map size 21:12 :: 252
C Map seens texture: 379 (75x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/trollmire-treasure.lua
[STATIC MAP] size	20	20
[TOME ENTITY FILTER] selected Ego	31.70689459697	65.5
[TOME ENTITY FILTER] selected basic	70.927532408602	103.5
[TOME ENTITY FILTER] selected Ego	51.275306575879	65.5
[TOME ENTITY FILTER] selected basic	97.330713660417	103.5
[TOME ENTITY FILTER] selected Ego	40.710964432152	65.5
[TOME ENTITY FILTER] selected Ego	31.578549161572	65.5
Added unique	mod.class.Object/Bill's Tree Trunk	::	1
[TOME ENTITY FILTER] selected Ego	73.795474478462	98
[TOME ENTITY FILTER] selected Ego	67.930441193732	98
[TOME ENTITY FILTER] selected Ego	85.881191371447	98
Added unique	mod.class.Object/Transmogrification Chest	::	1
Added unique	mod.class.NPC/Bill the Stone Troll	::	1
[TOME ENTITY FILTER] selected Ego	54.687602178587	65.5
[TOME ENTITY FILTER] selected basic	85.568417127493	103.5
[TOME ENTITY FILTER] selected basic	96.28381721356	103.5
[TOME ENTITY FILTER] selected basic	98.110549132249	103.5
[TOME ENTITY FILTER] selected basic	94.680530266645	103.5
[TOME ENTITY FILTER] selected Double Ego	2.5306748532529	20.5
[TOME ENTITY FILTER] selected Ego	58.162010303154	65.5
[TOME ENTITY FILTER] selected Ego	45.446668898092	65.5
[TOME ENTITY FILTER] selected Double Ego	4.8767115298837	20.5
[TOME ENTITY FILTER] selected Ego	36.596794103295	65.5
Loading tile	object/amethyst.png
Loading tile	object/spinel.png
Loading tile	npc/troll_bill.png
Loading tile	object/agate.png
Loading tile	object/citrine.png
Loading tile	terrain/grass.png
Loading tile	terrain/huge_rock.png
No spots for spawning
Loading tile	npc/green-snake.png
[TOME ENTITY FILTER] selected basic	74.880079535041	112.5
[TOME ENTITY FILTER] selected Ego	50.787249108727	65.5
Loading tile	object/mace_iron.png
[TOME ENTITY FILTER] selected basic	104.08615428409	112.5
No spots for spawning
[TOME ENTITY FILTER] selected Ego	49.687139142697	65.5
Wait finished, counted 421, 225 ticks
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 21
*p 21: Uniform: 1261: 1406 tick
*p 21: Uniform: 1262: 8B50 mapCoord
*p 21: Uniform: 1263: 1406 attenuation
*p 21: Uniform: 1264: 8B5E tex
Loading tile	terrain/trees/light_small_narrow_pine_foliage_03.png
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
}
Not gone east, no backup guardian
Running on level loads	trollmire-4
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Calrai	Calrai
Adding entity	1652	after	1652
Entering tier1 zone for escort	tier1.1	1	3
[1] = true
[MUSIC] loading	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
[MUSIC] playing	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
Updating zone name	Trollmire (4)
C Map minimap texture: 376 (50x50; 64x64)
AI took for target	17061	forest troll	::	1652	Calrai	25	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (forest troll)).
[LOG]	
AI took for target	17061	forest troll	::	1652	Calrai	4	<	100
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	forest troll	 :: 	37.198066623136	1	4	0.35	::	1
checkHit	20	0.35
=> chance to hit	100
[ATTACK] raw dam	37.198066623136	versus	4	0.3	with APR	1
[ATTACK] after armor	34.198066623136
[ATTACK] after range	52
[PHYS CRIT %]	4.6
[ATTACK] after crit	52
[ATTACK] after mult	52
[PROJECTOR] starting dam	52
[PROJECTOR] after difficulty dam	52
[PROJECTOR] res	3.259389127083	0.96740610872917	 on dam	52
[PROJECTOR] after resists dam	50.305117653917
[PROJECTOR] after flat damage armor	50.305117653917
[PROJECTOR] final dam after static checks	50.305117653917
[PROJECTOR] final dam after hooks and callbacks	50.305117653917
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#50 physical#LAST#, #LIGHT_RED#14 fire#LAST# (64 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	15.629149022546	6	18.92	12.35	::	1
checkHit	7	12.35
=> chance to hit	37
[LOG]	#UID:17061:0#Forest troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	forest troll	 :: 	37.198066623136	1	4	0.35	::	1
checkHit	20	0.35
=> chance to hit	100
[ATTACK] raw dam	37.198066623136	versus	4	0.3	with APR	1
[ATTACK] after armor	34.198066623136
[ATTACK] after range	44
[PHYS CRIT %]	4.6
[ATTACK] after crit	44
[ATTACK] after mult	44
[PROJECTOR] starting dam	44
[PROJECTOR] after difficulty dam	44
[PROJECTOR] res	3.259389127083	0.96740610872917	 on dam	44
[PROJECTOR] after resists dam	42.565868784083
[PROJECTOR] after flat damage armor	42.565868784083
[PROJECTOR] final dam after static checks	42.565868784083
[PROJECTOR] final dam after hooks and callbacks	42.565868784083
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#43 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
[LOG]	
[Identify]	iron mace of massacre	true
[LOG]	There is an item here: #00FF80##UID:17094:0#iron mace of massacre (20-28 power, 2 apr)#LAST#
[LOG]	
[Identify]	iron mace of massacre	true
[LOG]	Calrai picks up (c.): #00FF80##UID:17094:0#iron mace of massacre (20-28 power, 2 apr)#LAST#.
[LOG]	
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_04.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_04.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_02.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_02.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_4.ogg	:=:	sound "/data/sound/ambient/door_creaks/creak_4.ogg" : <static>
AI took for target	17083	forest troll	::	1652	Calrai	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	16.942370466061	6	18.92	12.35	::	1
checkHit	8	12.35
=> chance to hit	40
[LOG]	#UID:17083:0#Forest troll misses #fbd578#Calrai#LAST#.
AI took for target	17089	forest troll	::	1652	Calrai	81	<	100
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	forest troll	 :: 	37.198066623136	1	4	0.7	::	1
checkHit	20	0.7
=> chance to hit	99
[ATTACK] raw dam	37.198066623136	versus	4	0.3	with APR	1
[ATTACK] after armor	34.198066623136
[ATTACK] after range	39
[PHYS CRIT %]	4.6
[ATTACK] after crit	39
[ATTACK] after mult	39
[PROJECTOR] starting dam	39
[PROJECTOR] after difficulty dam	39
[PROJECTOR] res	0	1	 on dam	39
[PROJECTOR] after resists dam	39
[PROJECTOR] after flat damage armor	39
[PROJECTOR] final dam after static checks	39
[PROJECTOR] final dam after hooks and callbacks	39
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#39 physical#LAST#, #LIGHT_RED#14 fire#LAST# (53 total damage).
[TARGET] Passing target	Bill the Stone Troll	from	forest troll	to	Calrai
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	forest troll	 :: 	37.198066623136	1	4	0.7	::	1
checkHit	20	0.7
=> chance to hit	99
[ATTACK] raw dam	37.198066623136	versus	4	0.3	with APR	1
[ATTACK] after armor	34.198066623136
[ATTACK] after range	38
[PHYS CRIT %]	4.6
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	38
[PROJECTOR] after difficulty dam	38
[PROJECTOR] res	0	1	 on dam	38
[PROJECTOR] after resists dam	38
[PROJECTOR] after flat damage armor	38
[PROJECTOR] final dam after static checks	38
[PROJECTOR] final dam after hooks and callbacks	38
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#38 physical#LAST#, #LIGHT_RED#14 fire#LAST# (52 total damage).
Astar fail: destination unreachable
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	16.942370466061	6	18.92	12.35	::	1
checkHit	8	12.35
=> chance to hit	40
[LOG]	#UID:17083:0#Forest troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	forest troll	 :: 	37.198066623136	1	4	0.7	::	1
checkHit	20	0.7
=> chance to hit	99
[ATTACK] raw dam	37.198066623136	versus	4	0.3	with APR	1
[ATTACK] after armor	34.198066623136
[ATTACK] after range	41
[PHYS CRIT %]	4.6
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	0	1	 on dam	41
[PROJECTOR] after resists dam	41
[PROJECTOR] after flat damage armor	41
[PROJECTOR] final dam after static checks	41
[PROJECTOR] final dam after hooks and callbacks	41
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#41 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
Astar fail: destination unreachable
[LOG]	
Server latency	45
[LOG]	You pickup 0.50 gold pieces.
Astar fail: destination unreachable
[LOG]	
Astar fail: destination unreachable
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	forest troll	 :: 	37.198066623136	1	4	0.35	::	1
checkHit	20	0.35
=> chance to hit	100
[ATTACK] raw dam	37.198066623136	versus	4	0.3	with APR	1
[ATTACK] after armor	34.198066623136
[ATTACK] after range	54
[PHYS CRIT %]	4.6
[ATTACK] after crit	54
[ATTACK] after mult	54
[PROJECTOR] starting dam	54
[PROJECTOR] after difficulty dam	54
[PROJECTOR] res	0	1	 on dam	54
[PROJECTOR] after resists dam	54
[PROJECTOR] after flat damage armor	54
[PROJECTOR] final dam after static checks	54
[PROJECTOR] final dam after hooks and callbacks	54
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#54 physical#LAST#, #LIGHT_RED#14 fire#LAST# (68 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	15.629149022546	6	18.92	12.35	::	1
checkHit	7	12.35
=> chance to hit	37
[LOG]	#UID:17089:0#Forest troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	forest troll	 :: 	37.198066623136	1	4	0.35	::	1
checkHit	20	0.35
=> chance to hit	100
[ATTACK] raw dam	37.198066623136	versus	4	0.3	with APR	1
[ATTACK] after armor	34.198066623136
[ATTACK] after range	34
[PHYS CRIT %]	4.6
[ATTACK] after crit	34
[ATTACK] after mult	34
[PROJECTOR] starting dam	34
[PROJECTOR] after difficulty dam	34
[PROJECTOR] res	0	1	 on dam	34
[PROJECTOR] after resists dam	34
[PROJECTOR] after flat damage armor	34
[PROJECTOR] final dam after static checks	34
[PROJECTOR] final dam after hooks and callbacks	34
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#34 physical#LAST#, #LIGHT_RED#14 fire#LAST# (48 total damage).
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
Astar fail: destination unreachable
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
AI took for target	17087	forest troll	::	1652	Calrai	100	<	100
[LOG]	
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_05.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_05.ogg" : <static>
[PARTY] error trying to set player, not a member of party: 	17068	Bill the Stone Troll
[PARTY] error trying to order, not a member of party: 	17068	Bill the Stone Troll
[LOG]	Calrai uses Warshout.
checkHit	7.2642770693891	36
=> chance to hit	0
[LOG]	Bill the Stone Troll wanders around!.
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 29
*p 29: Uniform: 1261: 1406 power
*p 29: Uniform: 1262: 1406 tick
*p 29: Uniform: 1263: 1406 power_time
*p 29: Uniform: 1264: 1406 power_amp
*p 29: Uniform: 1265: 8B5E tex
*p 29: Uniform: 1266: 8B5E mainfbo
*p 29: Uniform: 1267: 8B50 texSize
*p 29: Uniform: 1268: 1406 blacken
[LOG]	
[PARTY] error trying to set player, not a member of party: 	17068	Bill the Stone Troll
[PARTY] error trying to order, not a member of party: 	17068	Bill the Stone Troll
[LOG]	Calrai uses Stunning Blow.
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	2.1	::	1.4415880433164
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	37.198066623136	versus	0	0.3	with APR	1
[ATTACK] after armor	37.198066623136
[ATTACK] after range	41
[PHYS CRIT %]	4.6
[ATTACK] after crit	41
[ATTACK] after mult	59.105109775972
[PROJECTOR] starting dam	59.105109775972
[PROJECTOR] after difficulty dam	59.105109775972
[PROJECTOR] res	8.9930663890101	0.9100693361099	 on dam	59.105109775972
[PROJECTOR] after resists dam	53.789748014522
[PROJECTOR] after flat damage armor	53.789748014522
[PROJECTOR] final dam after static checks	53.789748014522
[PROJECTOR] final dam after hooks and callbacks	53.789748014522
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	2.5236382801143	0.97476361719886	 on dam	9
[PROJECTOR] after resists dam	8.7728725547897
[PROJECTOR] after flat damage armor	8.7728725547897
[PROJECTOR] final dam after static checks	8.7728725547897
[PROJECTOR] final dam after hooks and callbacks	8.7728725547897
checkHit	21.421476870089	36
=> chance to hit	14
[LOG]	Bill the Stone Troll is stunned!
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Bill the Stone Troll for #aaaaaa#54 physical#LAST#, #LIGHT_RED#9 fire#LAST# (63 total damage).
AI took for target	17068	Bill the Stone Troll	::	1652	Calrai	1	<	100
[LOG]	
[PARTY] error trying to set player, not a member of party: 	17068	Bill the Stone Troll
[PARTY] error trying to order, not a member of party: 	17068	Bill the Stone Troll
[LOG]	Calrai rushes out!
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	2.1	::	1.2
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	37.198066623136	versus	0	0.3	with APR	1
[ATTACK] after armor	37.198066623136
[ATTACK] after range	58
[PHYS CRIT %]	4.6
[ATTACK] after crit	58
[ATTACK] after mult	69.6
[PROJECTOR] starting dam	69.6
[PROJECTOR] after difficulty dam	69.6
[PROJECTOR] res	8.9930663890101	0.9100693361099	 on dam	69.6
[PROJECTOR] after resists dam	63.340825793249
[PROJECTOR] after flat damage armor	63.340825793249
[PROJECTOR] final dam after static checks	63.340825793249
[PROJECTOR] final dam after hooks and callbacks	63.340825793249
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	2.5236382801143	0.97476361719886	 on dam	9
[PROJECTOR] after resists dam	8.7728725547897
[PROJECTOR] after flat damage armor	8.7728725547897
[PROJECTOR] final dam after static checks	8.7728725547897
[PROJECTOR] final dam after hooks and callbacks	8.7728725547897
[LOG]	Bill the Stone Troll is dazed!
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Bill the Stone Troll for #aaaaaa#63 physical#LAST#, #LIGHT_RED#9 fire#LAST# (72 total damage).
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	1.05	::	1
checkHit	20	1.05
=> chance to hit	98
[ATTACK] raw dam	37.198066623136	versus	0	0.3	with APR	1
[ATTACK] after armor	37.198066623136
[ATTACK] after range	48
[PHYS CRIT %]	4.6
[ATTACK] after crit	48
[ATTACK] after mult	48
[PROJECTOR] starting dam	48
[PROJECTOR] after difficulty dam	48
[PROJECTOR] res	8.9930663890101	0.9100693361099	 on dam	48
[PROJECTOR] after resists dam	43.683328133275
[PROJECTOR] after flat damage armor	43.683328133275
[PROJECTOR] final dam after static checks	43.683328133275
[PROJECTOR] final dam after hooks and callbacks	43.683328133275
[LOG]	Bill the Stone Troll is not dazed anymore.
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	2.5236382801143	0.97476361719886	 on dam	9
[PROJECTOR] after resists dam	8.7728725547897
[PROJECTOR] after flat damage armor	8.7728725547897
[PROJECTOR] final dam after static checks	8.7728725547897
[PROJECTOR] final dam after hooks and callbacks	8.7728725547897
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Bill the Stone Troll for #aaaaaa#44 physical#LAST#, #LIGHT_RED#9 fire#LAST# (52 total damage).
[LOG]	Bill the Stone Troll is confused and fails to use Attack.
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	2.1	::	1
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	37.198066623136	versus	0	0.3	with APR	1
[ATTACK] after armor	37.198066623136
[ATTACK] after range	56
[PHYS CRIT %]	4.6
[ATTACK] after crit	56
[ATTACK] after mult	56
[PROJECTOR] starting dam	56
[PROJECTOR] after difficulty dam	56
[PROJECTOR] res	8.9930663890101	0.9100693361099	 on dam	56
[PROJECTOR] after resists dam	50.963882822154
[PROJECTOR] after flat damage armor	50.963882822154
[PROJECTOR] final dam after static checks	50.963882822154
[PROJECTOR] final dam after hooks and callbacks	50.963882822154
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	2.5236382801143	0.97476361719886	 on dam	9
[PROJECTOR] after resists dam	8.7728725547897
[PROJECTOR] after flat damage armor	8.7728725547897
[PROJECTOR] final dam after static checks	8.7728725547897
[PROJECTOR] final dam after hooks and callbacks	8.7728725547897
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Bill the Stone Troll for #aaaaaa#51 physical#LAST#, #LIGHT_RED#9 fire#LAST# (60 total damage).
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #LIGHT_RED#14 fire#LAST# damage.
[LOG]	Bill the Stone Troll seems more focused.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Calrai	 :: 	36.031401272398	7	18.92	12.35	::	1
checkHit	10	12.35
=> chance to hit	45
[LOG]	#UID:17068:0#Bill the Stone Troll misses #fbd578#Calrai#LAST#.
[LOG]	
AI took for target	17068	Bill the Stone Troll	::	1652	Calrai	4	<	100
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	2.1	::	1
checkHit	20	2.1
=> chance to hit	95
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses Bill the Stone Troll.
[LOG]	#00ff00##UID:359:0#Talent Stunning Blow is ready to use.
[LOG]	
[PARTY] error trying to set player, not a member of party: 	17068	Bill the Stone Troll
[PARTY] error trying to order, not a member of party: 	17068	Bill the Stone Troll
[LOG]	Calrai uses Stunning Blow.
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	2.1	::	1.4415880433164
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	37.198066623136	versus	0	0.3	with APR	1
[ATTACK] after armor	37.198066623136
[ATTACK] after range	45
[PHYS CRIT %]	4.6
[ATTACK] after crit	45
[ATTACK] after mult	64.871461949238
[PROJECTOR] starting dam	64.871461949238
[PROJECTOR] after difficulty dam	64.871461949238
[PROJECTOR] res	8.9930663890101	0.9100693361099	 on dam	64.871461949238
[PROJECTOR] after resists dam	59.037528308621
[PROJECTOR] after flat damage armor	59.037528308621
[PROJECTOR] final dam after static checks	59.037528308621
[PROJECTOR] final dam after hooks and callbacks	59.037528308621
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	2.5236382801143	0.97476361719886	 on dam	9
[PROJECTOR] after resists dam	8.7728725547897
[PROJECTOR] after flat damage armor	8.7728725547897
[PROJECTOR] final dam after static checks	8.7728725547897
[PROJECTOR] final dam after hooks and callbacks	8.7728725547897
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
checkHit	21.421476870089	36
=> chance to hit	14
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Bill the Stone Troll for #aaaaaa#59 physical#LAST#, #LIGHT_RED#9 fire#LAST# (68 total damage).
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #LIGHT_RED#14 fire#LAST# damage.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Calrai	 :: 	36.031401272398	7	18.92	12.35	::	1
checkHit	10	12.35
=> chance to hit	45
[LOG]	#UID:17068:0#Bill the Stone Troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	2.1	::	1
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	37.198066623136	versus	0	0.3	with APR	1
[ATTACK] after armor	37.198066623136
[ATTACK] after range	46
[PHYS CRIT %]	4.6
[ATTACK] after crit	46
[ATTACK] after mult	46
[PROJECTOR] starting dam	46
[PROJECTOR] after difficulty dam	46
[PROJECTOR] res	8.9930663890101	0.9100693361099	 on dam	46
[PROJECTOR] after resists dam	41.863189461055
[PROJECTOR] after flat damage armor	41.863189461055
[PROJECTOR] final dam after static checks	41.863189461055
[PROJECTOR] final dam after hooks and callbacks	41.863189461055
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	2.5236382801143	0.97476361719886	 on dam	9
[PROJECTOR] after resists dam	8.7728725547897
[PROJECTOR] after flat damage armor	8.7728725547897
[PROJECTOR] final dam after static checks	8.7728725547897
[PROJECTOR] final dam after hooks and callbacks	8.7728725547897
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Bill the Stone Troll for #aaaaaa#42 physical#LAST#, #LIGHT_RED#9 fire#LAST# (51 total damage).
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #LIGHT_RED#14 fire#LAST# damage.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Calrai	 :: 	36.031401272398	7	18.92	12.35	::	1
checkHit	10	12.35
=> chance to hit	45
[ATTACK] raw dam	36.031401272398	versus	18.92	0.81030927835052	with APR	7
[ATTACK] after armor	24.111401272398
[ATTACK] after range	30
[PHYS CRIT %]	0
[ATTACK] after crit	30
[ATTACK] after mult	30
[ATTACK] mace accuracy bonus	10	12.35	=	1
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	30
[PROJECTOR] after resists dam	30
[PROJECTOR] after flat damage armor	30
[PROJECTOR] stunned dam	12
[PROJECTOR] final dam after static checks	12
[PROJECTOR] final dam after hooks and callbacks	12
[LOG]	
[LOG]	#UID:17068:0#Bill the Stone Troll hits #fbd578#Calrai#LAST# for #aaaaaa#12 physical#LAST# damage.
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	2.1	::	1
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	37.198066623136	versus	0	0.3	with APR	1
[ATTACK] after armor	37.198066623136
[ATTACK] after range	58
[PHYS CRIT %]	4.6
[ATTACK] after crit	58
[ATTACK] after mult	58
[PROJECTOR] starting dam	58
[PROJECTOR] after difficulty dam	58
[PROJECTOR] res	8.9930663890101	0.9100693361099	 on dam	58
[PROJECTOR] after resists dam	52.784021494374
[PROJECTOR] after flat damage armor	52.784021494374
[PROJECTOR] final dam after static checks	52.784021494374
[PROJECTOR] final dam after hooks and callbacks	52.784021494374
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	2.5236382801143	0.97476361719886	 on dam	9
[PROJECTOR] after resists dam	8.7728725547897
[PROJECTOR] after flat damage armor	8.7728725547897
[PROJECTOR] final dam after static checks	8.7728725547897
[PROJECTOR] final dam after hooks and callbacks	8.7728725547897
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Bill the Stone Troll for #aaaaaa#53 physical#LAST#, #LIGHT_RED#9 fire#LAST# (62 total damage).
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #LIGHT_RED#14 fire#LAST# damage.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Calrai	 :: 	36.031401272398	7	18.92	12.35	::	1
checkHit	10	12.35
=> chance to hit	45
[ATTACK] raw dam	36.031401272398	versus	18.92	0.81030927835052	with APR	7
[ATTACK] after armor	24.111401272398
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[ATTACK] mace accuracy bonus	10	12.35	=	1
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] stunned dam	10
[PROJECTOR] final dam after static checks	10
[PROJECTOR] final dam after hooks and callbacks	10
[LOG]	
[LOG]	#UID:17068:0#Bill the Stone Troll hits #fbd578#Calrai#LAST# for #aaaaaa#10 physical#LAST# damage.
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	2.1	::	1
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	37.198066623136	versus	0	0.3	with APR	1
[ATTACK] after armor	37.198066623136
[ATTACK] after range	38
[PHYS CRIT %]	4.6
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	38
[PROJECTOR] after difficulty dam	38
[PROJECTOR] res	8.9930663890101	0.9100693361099	 on dam	38
[PROJECTOR] after resists dam	34.582634772176
[PROJECTOR] after flat damage armor	34.582634772176
[PROJECTOR] final dam after static checks	34.582634772176
[PROJECTOR] final dam after hooks and callbacks	34.582634772176
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	2.5236382801143	0.97476361719886	 on dam	9
[PROJECTOR] after resists dam	8.7728725547897
[PROJECTOR] after flat damage armor	8.7728725547897
[PROJECTOR] final dam after static checks	8.7728725547897
[PROJECTOR] final dam after hooks and callbacks	8.7728725547897
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Bill the Stone Troll for #aaaaaa#35 physical#LAST#, #LIGHT_RED#9 fire#LAST# (43 total damage).
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #LIGHT_RED#14 fire#LAST# damage.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Calrai	 :: 	36.031401272398	7	18.92	12.35	::	1
checkHit	10	12.35
=> chance to hit	45
[ATTACK] raw dam	36.031401272398	versus	18.92	0.81030927835052	with APR	7
[ATTACK] after armor	24.111401272398
[ATTACK] after range	40
[PHYS CRIT %]	0
[ATTACK] after crit	40
[ATTACK] after mult	40
[ATTACK] mace accuracy bonus	10	12.35	=	1
[PROJECTOR] starting dam	40
[PROJECTOR] after difficulty dam	40
[PROJECTOR] res	0	1	 on dam	40
[PROJECTOR] after resists dam	40
[PROJECTOR] after flat damage armor	40
[PROJECTOR] stunned dam	16
[PROJECTOR] final dam after static checks	16
[PROJECTOR] final dam after hooks and callbacks	16
[LOG]	
[LOG]	#UID:17068:0#Bill the Stone Troll hits #fbd578#Calrai#LAST# for #aaaaaa#16 physical#LAST# damage.
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	2.1	::	1
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	37.198066623136	versus	0	0.3	with APR	1
[ATTACK] after armor	37.198066623136
[ATTACK] after range	58
[PHYS CRIT %]	4.6
[ATTACK] after crit	58
[ATTACK] after mult	58
[PROJECTOR] starting dam	58
[PROJECTOR] after difficulty dam	58
[PROJECTOR] res	8.9930663890101	0.9100693361099	 on dam	58
[PROJECTOR] after resists dam	52.784021494374
[PROJECTOR] after flat damage armor	52.784021494374
[PROJECTOR] final dam after static checks	52.784021494374
[PROJECTOR] final dam after hooks and callbacks	52.784021494374
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	2.5236382801143	0.97476361719886	 on dam	9
[PROJECTOR] after resists dam	8.7728725547897
[PROJECTOR] after flat damage armor	8.7728725547897
[PROJECTOR] final dam after static checks	8.7728725547897
[PROJECTOR] final dam after hooks and callbacks	8.7728725547897
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Bill the Stone Troll for #aaaaaa#53 physical#LAST#, #LIGHT_RED#9 fire#LAST# (62 total damage).
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #LIGHT_RED#14 fire#LAST# damage.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Calrai	 :: 	36.031401272398	7	18.92	12.35	::	1
checkHit	10	12.35
=> chance to hit	45
[LOG]	#UID:17068:0#Bill the Stone Troll misses #fbd578#Calrai#LAST#.
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	2.1	::	1
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	37.198066623136	versus	0	0.3	with APR	1
[ATTACK] after armor	37.198066623136
[ATTACK] after range	52
[PHYS CRIT %]	4.6
[ATTACK] after crit	52
[ATTACK] after mult	52
[PROJECTOR] starting dam	52
[PROJECTOR] after difficulty dam	52
[PROJECTOR] res	8.9930663890101	0.9100693361099	 on dam	52
[PROJECTOR] after resists dam	47.323605477715
[PROJECTOR] after flat damage armor	47.323605477715
[PROJECTOR] final dam after static checks	47.323605477715
[PROJECTOR] final dam after hooks and callbacks	47.323605477715
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	2.5236382801143	0.97476361719886	 on dam	9
[PROJECTOR] after resists dam	8.7728725547897
[PROJECTOR] after flat damage armor	8.7728725547897
[PROJECTOR] final dam after static checks	8.7728725547897
[PROJECTOR] final dam after hooks and callbacks	8.7728725547897
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Bill the Stone Troll for #aaaaaa#47 physical#LAST#, #LIGHT_RED#9 fire#LAST# (56 total damage).
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #LIGHT_RED#14 fire#LAST# damage.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Calrai	 :: 	36.031401272398	7	18.92	12.35	::	1
checkHit	10	12.35
=> chance to hit	45
[LOG]	#UID:17068:0#Bill the Stone Troll misses #fbd578#Calrai#LAST#.
[LOG]	#00ff00##UID:359:0#Talent Stunning Blow is ready to use.
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	Bill the Stone Troll	 :: 	37.198066623136	1	0	2.1	::	1
checkHit	20	2.1
=> chance to hit	95
[ATTACK] raw dam	37.198066623136	versus	0	0.3	with APR	1
[ATTACK] after armor	37.198066623136
[ATTACK] after range	56
[PHYS CRIT %]	4.6
[ATTACK] after crit	56
[ATTACK] after mult	56
[PROJECTOR] starting dam	56
[PROJECTOR] after difficulty dam	56
[PROJECTOR] res	8.9930663890101	0.9100693361099	 on dam	56
[PROJECTOR] after resists dam	50.963882822154
[PROJECTOR] after flat damage armor	50.963882822154
[PROJECTOR] final dam after static checks	50.963882822154
[PROJECTOR] final dam after hooks and callbacks	50.963882822154
[QUEST] try update status on	Calrai	trollmire-treasure	1	nil
[QUEST] try update status on	Calrai	trollmire-treasure	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Hidden treasure' is done! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Quest 'Hidden treasure' completed! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 6 [Calrai].
[LOG]	Calrai has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.
Refusing to drop Bill the Stone Troll artifact Bill's Tree Trunk with chance 75
Loading tile	object/artifact/coral_spray.png
Added unique	mod.class.Object/Coral Spray	::	1
Removed unique	mod.class.Object/Bill's Tree Trunk	::	nil
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Bill the Stone Troll for #aaaaaa#51 physical#LAST# damage.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #LIGHT_RED#14 fire#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Bill the Stone Troll!#{normal}#
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
[LOG]	
[Identify]	pair of iron boots of tirelessness	true
[LOG]	There is an item here: #00FF80##UID:17070:0#pair of iron boots of tirelessness (0 def, 3 armour)#LAST#
[Identify]	arcing pouch of iron shots	true
[LOG]	There is an item here: #00FF80##UID:17072:0#arcing pouch of iron shots (20/20, 14.5-17.4 power, 1 apr)#LAST#
[Identify]	flaming iron battleaxe	true
[LOG]	There is an item here: #00FF80##UID:17074:0#flaming iron battleaxe (14-21 power, 1 apr)#LAST#
[Identify]	Transmogrification Chest	true
[LOG]	There is an item here: #FFD700##UID:17076:0#Transmogrification Chest#LAST#
[Identify]	Coral Spray	true
[LOG]	There is an item here: #FFD700##UID:17145:0#Coral Spray (8 def, 8 armour, 48 block)#LAST#
[LOG]	Lore found: #0080FF#Transmogrification Chest
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Transmogrification Chest
[LOG]	Lore found: #0080FF#Coral Spray
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Coral Spray
[LOG]	
Loading tile	object/chest4.png
Loading tile	object/2haxe_iron.png
Loading tile	object/shot_iron.png
Loading tile	object/hboots_iron.png
[Identify]	pair of iron boots of tirelessness	true
[LOG]	Calrai picks up (k.): #00FF80##UID:17070:0#pair of iron boots of tirelessness (0 def, 3 armour)#LAST#.
[LOG]	#FF0000#You carry too much--you are encumbered!
[LOG]	#FF0000#Drop some of your items.
[Identify]	arcing pouch of iron shots	true
[LOG]	Calrai picks up (p.): #00FF80##UID:17072:0#arcing pouch of iron shots (20/20, 14.5-17.4 power, 1 apr)#LAST#.
[Identify]	flaming iron battleaxe	true
[LOG]	Calrai picks up (a.): #00FF80##UID:17074:0#flaming iron battleaxe (14-21 power, 1 apr)#LAST#.
[LORE] learnt	Transmogrification Chest
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
Donation check: total time too low
[LOG]	#VIOLET#Option unlocked: New birth equipment: #LIGHT_GREEN#Transmogrification Chest
[Identify]	Transmogrification Chest	true
[LOG]	Calrai picks up (q.): #FFD700##UID:17076:0#Transmogrification Chest#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Coral Spray	true
[LOG]	Calrai picks up (o.): #FFD700##UID:17145:0#Coral Spray (8 def, 8 armour, 48 block)#LAST#.
[LORE] learnt	Transmogrification Chest
[LORE] learnt	Coral Spray
[LOG]	You are unable to move!
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_03.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_03.ogg" : <static>
Deleting shader 25 (is clone 0)
Deleting shader 23 (is clone 0)
[LOG]	You gain 0.77 gold from the transmogrification of #00FF80##UID:17072:0#arcing pouch of iron shots (20/20, 14.5-17.4 power, 1 apr)#LAST#.
Server latency	542
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_06.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_06.ogg" : <static>
[LOG]	You gain 3.00 gold from the transmogrification of #FFD700##UID:17145:0#Coral Spray (8 def, 8 armour, 48 block)#LAST#.
[LOG]	#00FF00#You are no longer encumbered.
[LOG]	You gain 0.76 gold from the transmogrification of #00FF80##UID:4661:0#rough leather armour of cold resistance (1 def, 2 armour)#LAST#.
[LOG]	You gain 1.11 gold from the transmogrification of #00FF80##UID:4672:0#iron mail armour of lightning resistance (2 def, 4 armour)#LAST#.
fight: 	pair of iron boots of tirelessness	flaming iron greatsword	::	OFFHAND	FEET
fight: 	pair of iron boots of tirelessness	savior's copper ring of tenacity	::	nil	FEET
fight: 	pair of iron boots of tirelessness	savage's copper ring	::	nil	FEET
fight: 	pair of iron boots of tirelessness	brass lantern	::	nil	FEET
fight: 	pair of iron boots of tirelessness	prismatic iron plate armour	::	nil	FEET
fight: 	pair of iron boots of tirelessness	pair of rough leather boots of uncanny dodging	::	nil	FEET
fight: 	pair of iron boots of tirelessness	Prox's Lucky Halfling Foot	::	nil	FEET
[LOG]	Calrai wears(replacing): #00FF80##UID:17070:0#pair of iron boots of tirelessness (0 def, 3 armour)#LAST#.
Loading tile	player/human_male/feet_06.png
[LOG]	
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_01.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_01.ogg" : <static>
[LOG]	You gain 0.60 gold from the transmogrification of #00FF80##UID:4674:0#pair of rough leather boots of uncanny dodging (2 def, 1 armour)#LAST#.
[MOUSE] pre starting drag'n'drop
[LOG]	You gain 0.63 gold from the transmogrification of #00FF80##UID:15697:0#linen robe of lightning (+15%) (0 def, 0 armour)#LAST#.
[MOUSE] pre starting drag'n'drop
[LOG]	You gain 1.61 gold from the transmogrification of #00FF80##UID:4641:0#thought-forged iron waraxe (11.5-16.1 power, 2 apr)#LAST#.
[LOG]	You gain 0.45 gold from the transmogrification of #00FF80##UID:15711:0#iron waraxe of massacre (18.5-25.9 power, 2 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:4666:0#rough leather sling#LAST#.
[LOG]	You gain 0.78 gold from the transmogrification of #00FF80##UID:15706:0#mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:14280:0#mossy mindstar (2-2.2 power, 12 apr, mind damage)#LAST#.
[LOG]	You gain 0.45 gold from the transmogrification of #00FF80##UID:17094:0#iron mace of massacre (20-28 power, 2 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:14287:0#elm longbow#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:5619:0#iron greatsword (17.5-28 power, 1 apr)#LAST#.
Server latency	47
[LOG]	You gain 1.11 gold from the transmogrification of #00FF80##UID:17074:0#flaming iron battleaxe (14-21 power, 1 apr)#LAST#.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	
AI took for target	17085	forest troll	::	1652	Calrai	100	<	100
[LOG]	#00ff00##UID:363:0#Talent Warshout is ready to use.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (forest troll - offscreen)).
[LOG]	
AI took for target	17092	king cobra	::	1652	Calrai	81	<	100
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	forest troll	 :: 	37.198066623136	1	4	0.7	::	1
checkHit	20	0.7
=> chance to hit	99
[ATTACK] raw dam	37.198066623136	versus	4	0.3	with APR	1
[ATTACK] after armor	34.198066623136
[ATTACK] after range	43
[PHYS CRIT %]	4.6
[ATTACK] after crit	43
[ATTACK] after mult	43
[PROJECTOR] starting dam	43
[PROJECTOR] after difficulty dam	43
[PROJECTOR] res	0	1	 on dam	43
[PROJECTOR] after resists dam	43
[PROJECTOR] after flat damage armor	43
[PROJECTOR] final dam after static checks	43
[PROJECTOR] final dam after hooks and callbacks	43
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#43 physical#LAST#, #LIGHT_RED#14 fire#LAST# (57 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	19.370150595895	6	20.92	10.35	::	1
checkHit	8	10.35
=> chance to hit	45
[ATTACK] raw dam	19.370150595895	versus	20.92	0.81030927835052	with APR	6
[ATTACK] after armor	4.4501505958949
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[LOG]	
[LOG]	#UID:17085:0#Forest troll hits #fbd578#Calrai#LAST# for #aaaaaa#4 physical#LAST# damage.
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	forest troll	 :: 	37.198066623136	1	4	0.7	::	1
checkHit	20	0.7
=> chance to hit	99
[ATTACK] raw dam	37.198066623136	versus	4	0.3	with APR	1
[ATTACK] after armor	34.198066623136
[ATTACK] after range	37
[PHYS CRIT %]	4.6
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] after flat damage armor	37
[PROJECTOR] final dam after static checks	37
[PROJECTOR] final dam after hooks and callbacks	37
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9
[PROJECTOR] after resists dam	13.5
[PROJECTOR] after flat damage armor	13.5
[PROJECTOR] final dam after static checks	13.5
[PROJECTOR] final dam after hooks and callbacks	13.5
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#37 physical#LAST#, #LIGHT_RED#14 fire#LAST# (51 total damage).
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits King cobra for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	forest troll	 :: 	37.198066623136	1	4	0.7	::	1
checkHit	20	0.7
=> chance to hit	99
[ATTACK] raw dam	37.198066623136	versus	4	0.3	with APR	1
[ATTACK] after armor	34.198066623136
[ATTACK] after range	43
[PHYS CRIT %]	4.6
[ATTACK] after crit	43
[ATTACK] after mult	43
[PROJECTOR] starting dam	43
[PROJECTOR] after difficulty dam	43
[PROJECTOR] res	0	1	 on dam	43
[PROJECTOR] after resists dam	43
[PROJECTOR] after flat damage armor	43
[PROJECTOR] final dam after static checks	43
[PROJECTOR] final dam after hooks and callbacks	43
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Forest troll for #aaaaaa#43 physical#LAST# damage.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits King cobra for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Forest troll!#{normal}#
[LOG]	
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	king cobra	 :: 	37.198066623136	1	3	17.3	::	1
checkHit	20	17.3
=> chance to hit	57
[ATTACK] raw dam	37.198066623136	versus	3	0.3	with APR	1
[ATTACK] after armor	35.198066623136
[ATTACK] after range	46
[PHYS CRIT %]	4.6
[ATTACK] after crit	46
[ATTACK] after mult	46
[PROJECTOR] starting dam	46
[PROJECTOR] after difficulty dam	46
[PROJECTOR] res	0	1	 on dam	46
[PROJECTOR] after resists dam	46
[PROJECTOR] after flat damage armor	46
[PROJECTOR] final dam after static checks	46
[PROJECTOR] final dam after hooks and callbacks	46
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits King cobra for #aaaaaa#46 physical#LAST#, #LIGHT_RED#9 fire#LAST# (55 total damage).
king cobra	17092	dumb ai talents can use	Attack	T_ATTACK
king cobra	17092	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	King cobra bites poison into Calrai.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	11.251298199514	10	20.92	10.35	::	4.7227062322936
checkHit	22	10.35
=> chance to hit	80
[ATTACK] raw dam	11.251298199514	versus	20.92	0.81030927835052	with APR	10
[ATTACK] after armor	2.1342668749593
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	9.4454124645871
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
checkHit	21.6375	22
=> chance to hit	50
[LOG]	Calrai is poisoned!
[LOG]	#UID:17092:0#King cobra hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
[LOG]	
[LOG]	Poison from King cobra hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	king cobra	 :: 	37.198066623136	1	3	17.3	::	1
checkHit	20	17.3
=> chance to hit	57
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# misses King cobra.
king cobra	17092	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	11.251298199514	10	20.92	10.35	::	1
checkHit	22	10.35
=> chance to hit	80
[ATTACK] raw dam	11.251298199514	versus	20.92	0.81030927835052	with APR	10
[ATTACK] after armor	2.1342668749593
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[LOG]	#UID:17092:0#King cobra hits #fbd578#Calrai#LAST# for #aaaaaa#2 physical#LAST# damage.
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
[LOG]	
[LOG]	Poison from King cobra hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	king cobra	 :: 	37.198066623136	1	3	17.3	::	1
checkHit	20	17.3
=> chance to hit	57
[ATTACK] raw dam	37.198066623136	versus	3	0.3	with APR	1
[ATTACK] after armor	35.198066623136
[ATTACK] after range	44
[PHYS CRIT %]	4.6
[ATTACK] after crit	44
[ATTACK] after mult	44
[PROJECTOR] starting dam	44
[PROJECTOR] after difficulty dam	44
[PROJECTOR] res	0	1	 on dam	44
[PROJECTOR] after resists dam	44
[PROJECTOR] after flat damage armor	44
[PROJECTOR] final dam after static checks	44
[PROJECTOR] final dam after hooks and callbacks	44
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits King cobra for #aaaaaa#44 physical#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed King cobra!#{normal}#
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
[LOG]	
[LOG]	Poison from King cobra hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	You pickup 0.80 gold pieces.
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
[LOG]	
[LOG]	Poison from King cobra hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[PROJECTOR] starting dam	1.5742354107645
[PROJECTOR] after difficulty dam	1.5742354107645
[PROJECTOR] res	0	1	 on dam	1.5742354107645
[PROJECTOR] after resists dam	1.5742354107645
[PROJECTOR] after flat damage armor	1.5742354107645
[PROJECTOR] final dam after static checks	1.5742354107645
[PROJECTOR] final dam after hooks and callbacks	1.5742354107645
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	
[LOG]	Poison from King cobra hits #fbd578#Calrai#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Calrai stops being poisoned.
[Identify]	rough leather sling	true
[LOG]	Calrai picks up (a.): #FFFFFF##UID:17093:0#rough leather sling#LAST#.
[LOG]	
[Identify]	citrine	true
[LOG]	Calrai picks up (g.): #FFFFFF##UID:17082:0#citrine#LAST#.
[LOG]	
[Identify]	spinel	true
[LOG]	Calrai picks up (c.): #FFFFFF##UID:17081:0#spinel#LAST#.
[LOG]	
[Identify]	agate	true
[LOG]	Calrai picks up (c.): #FFFFFF##UID:17077:0#agate#LAST#.
[LOG]	#00ff00##UID:403:0#Talent Rush is ready to use.
[Identify]	amethyst	true
[LOG]	Calrai picks up (h.): #FFFFFF##UID:17064:0#amethyst#LAST#.
[LOG]	
[Identify]	spinel	true
[LOG]	Calrai picks up (d.): #FFFFFF##UID:17065:0#spinel#LAST#.
[LOG]	
[Identify]	citrine	true
[LOG]	Calrai picks up (j.): #FFFFFF##UID:17078:0#citrine#LAST#.
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[LOG]	You pickup 0.90 gold pieces.
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[LOG]	Space around you starts to dissolve...
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[Identify]	Rod of Recall	true
[LORE] learnt	Rod of Recall
Loading tile	effects/recall.png
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[Identify]	arcing iron greatsword	true
[LOG]	Calrai picks up (a.): #00FF80##UID:17097:0#arcing iron greatsword (14-22.4 power, 1 apr)#LAST#.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Resting starts...
[LOG]	Rested for 14 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You are yanked out of this place!
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:17093:0#rough leather sling#LAST#.
[LOG]	You gain 0.99 gold from the transmogrification of #00FF80##UID:17097:0#arcing iron greatsword (14-22.4 power, 1 apr)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x17180520
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Closed level map	4
[ZONE] Left zone	Trollmire
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-trollmire.teaz	?=?	zone-wilderness.teaz
Loading savefile 	/save/calrai/
Loading entities file from file	/data/zones/wilderness/npcs.lua
Loading entities file from file	/data/zones/wilderness/grids.lua
Loading entities file from file	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing gold ring 'Zeredas' into world artifacts
Importing Bilequeen into world artifacts
Importing Polyta the Tempestsorrow into world artifacts
Importing Salissra the steel longsword into world artifacts
Importing Huriromihell the dwarven-steel plate armour into world artifacts
Importing silk robe 'Runotir' into world artifacts
Importing Belirawen into world artifacts
Importing Corpserage the pulsing mindstar into world artifacts
Importing Samurain into world artifacts
Importing Hettaromintir the voratun shield into world artifacts
Importing Beidunadil into world artifacts
Importing Polygathra the Crackleimmortal into world artifacts
Importing dragonbone longbow 'Emelinne' into world artifacts
Importing Glintjustice the stralite longsword into world artifacts
Importing stralite greatmaul 'Cleanseream' into world artifacts
Importing Silawyn into world artifacts
Importing Aryrand the stralite waraxe into world artifacts
Importing Dazzlespawn the yew starstaff into world artifacts
Importing Aerena the dwarven-steel waraxe into world artifacts
Importing Belukira into world artifacts
Importing Yvura the dwarven-steel waraxe into world artifacts
Importing Cyryldanne into world artifacts
Importing steel waraxe 'Galirach' into world artifacts
Importing Umbratooth into world artifacts
Importing Galidunadig into world artifacts
Importing Xida the steel shield into world artifacts
Importing steel mace 'Neretta' into world artifacts
Importing Porebeth the Phoenixradiance into world artifacts
Importing dwarven-steel longsword 'Oaksear' into world artifacts
Importing Ichorripper into world artifacts
Importing Lisarithra the Blastgrinder into world artifacts
Importing steel greatmaul 'Porona' into world artifacts
Importing Bilepower into world artifacts
Importing Samyldir into world artifacts
Importing pair of drakeskin leather boots 'Rotswift' into world artifacts
Importing Goreblack into world artifacts
Importing Magmasage the elven-wood starstaff into world artifacts
Importing Strikevault the steel dagger into world artifacts
Importing reinforced leather armour 'Rootsmasher' into world artifacts
Importing Lightkiller into world artifacts
Importing Layimira the dwarven-steel dagger into world artifacts
Importing quiver of yew arrows 'Leludas' into world artifacts
Importing Islynn into world artifacts
Importing pair of drakeskin leather boots 'Deepszephyr' into world artifacts
Importing dwarven-steel waraxe 'Flashsweeper' into world artifacts
Importing Duathelpython the stralite greatsword into world artifacts
Importing Oozegasher the dragonbone magestaff into world artifacts
Importing Goroblek the Satyrvalor into world artifacts
Importing hardened leather cap 'Skyspitter' into world artifacts
Importing dwarven-steel helm 'Manysus' into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data/zones/wilderness/traps.lua	which does not exists!
Initiated zone	World of Eyal	with base_level	1
[ZONE] persisting to persist_last_zones	wilderness
Loading zone persistance level	wilderness	1
Make wait background texture 528 : 1596x874 (2048, 1024)
Wait finished, counted 0, 42 ticks
Creating level	wilderness	1
Make wait background texture 770 : 1596x874 (2048, 1024)
C Map size 21:12 :: 252
C Map seens texture: 434 (180x110)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/wilderness/eyal.lua
Loading entities file from file	/data/general/encounters/maj-eyal.lua
Loading entities file from file	/data/general/encounters/maj-eyal-npcs.lua
Loading entities file from file	/data/general/encounters/fareast.lua
Loading entities file from file	/data/general/encounters/fareast-npcs.lua
[STATIC MAP] size	170	100
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 23
*p 23: Uniform: 1261: 1406 tick
*p 23: Uniform: 1262: 8B50 mapCoord
*p 23: Uniform: 1263: 8B50 texSize
*p 23: Uniform: 1264: 8B5E tex
Loading tile	terrain/water_grass_5_1.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/ladder_down.png
Loading tile	terrain/grass_worldmap/grass_main_01.png
Loading tile	terrain/rocky_mountain.png
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Loading tile	terrain/grass_worldmap/grass_main_01.png
Loading tile	terrain/cave_entrance02.png
Loading tile	terrain/cultivation.png
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Loading tile	terrain/dungeon_entrance02.png
Loading tile	terrain/grass_worldmap/grass_main_01.png
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Loading tile	terrain/ruin_tower01.png
Loading tile	terrain/grass_worldmap/grass_main_01.png
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Loading tile	terrain/jungle/jungle_grass_floor_01.png
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Loading tile	terrain/water_grass_5_1.png
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Loading tile	terrain/jungle/jungle_grass_floor_01.png
Loading tile	terrain/ruin_entrance01.png
Loading tile	terrain/road_going_left_01.png
Loading tile	terrain/town1.png
Loading tile	terrain/burnt_tree.png
Loading tile	terrain/lava_floor.png
Loading tile	terrain/cave_entrance_closed01.png
Loading tile	terrain/tower_entrance02.png
Loading tile	terrain/tower_entrance_up02.png
Loading tile	terrain/lava_floor.png
Loading tile	terrain/lava/volcano_02.png
Loading tile	terrain/lava/volcano_02_up.png
Loading tile	terrain/grass_worldmap/grass_main_01.png
Loading tile	terrain/road_upwards_01.png
Loading tile	terrain/cave_entrance01.png
Loading tile	terrain/golden_mountain5_1.png
Loading tile	terrain/golden_cave_entrance02.png
Wait finished, counted 4609, 1454 ticks
[1] = {
  [percent] = 30
  [name] = noxious-caldera
  [special] = function: 0x17181d38
}
[2] = {
  [percent] = 30
  [name] = sludgenest
  [special] = function: 0x17142340
}
Loading tile	terrain/ice/frozen_ground_5_03.png
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Loading tile	terrain/grass_hill_6_01.png
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Loading tile	npc/humanoid_human_apprentice_mage.png
Added unique	mod.class.Encounter/Novice mage	::	1
Loading tile	terrain/frozen_ground.png
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[WORLDMAP] Elven ruins at	9	9
Added unique	mod.class.Encounter/Ancient Elven Ruins	::	1
Loading tile	terrain/grass.png
Loading tile	terrain/ruin_entrance_closed01.png
[WORLDMAP] Ruined dungeon at	10	22
Added unique	mod.class.Encounter/Ruined Dungeon	::	1
Loading tile	terrain/lava/lava_floor6.png
Loading tile	terrain/floor_pentagram.png
[WORLDMAP] Mark of the spellblaze at	42	40
Added unique	mod.class.Encounter/Mark of the Spellblaze	::	1
Loading tile	npc/alchemist_golem.png
[WORLDMAP] Golem Graveyard at	53	10
Added unique	mod.class.Encounter/Golem Graveyard	::	1
Loading tile	npc/humanoid_human_agrimley_the_hermit.png
[WORLDMAP] Agrimley at	63	11
Added unique	mod.class.Encounter/Agrimley the Hermit	::	1
Loading tile	terrain/grass.png
Loading tile	terrain/cave_entrance_closed02.png
[WORLDMAP] Hidden compound at	11	22
Added unique	mod.class.Encounter/Ring of Blood	::	1
Added unique	mod.class.Encounter/Shadow Crypt	::	1
Assigned events list
[1] = {
  [1] = sludgenest
}
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Passageway into the Trollmire here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Calrai	Calrai
Adding entity	1652	after	1652
[MUSIC] stoping	weather/rain.ogg
[MUSIC] stoping	Rainy Day.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Maj'Eyal
C Map minimap texture: 1629 (50x50; 64x64)
Spawned allied kingdom patrol	60	38	Allied Kingdoms halfling patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_halfling_patrol.png
[SAVEFILE PIPE] new save running in the pipe:	Calrai	zone	::	zone-trollmire.teaz	::	table: 0x115dc5f8	=>	table: 0x0dd3af50	(12862)
Loading savefile 	/save/calrai/
Saving JSON	true
[LOG]	Saving game...
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:	Calrai	game	::	game.teag	::	table: 0x0db10020	=>	table: 0x11f7f728	(8269)
Loading savefile 	/save/calrai/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0ee328b0	=>	table: 0x1b475170	(1)
Loading savefile 	/save//
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/calrai/zone-trollmire.teaz.tmp
Saved zipname /save/calrai/zone-trollmire.teaz.tmp
[SAVEFILE PIPE] Checking save	Calrai	zone	/save/calrai/zone-trollmire.teaz.tmp
Loading savefile 	/save/calrai/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/calrai/game.teag.tmp
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save	Calrai	game	/save/calrai/game.teag.tmp
Loading savefile 	/save/calrai/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 8 seconds
[COROUTINE] dead	savefilepipe
Server latency	44
Spawned allied kingdom patrol	41	18	Allied Kingdoms halfling patrol
[LOG]	
Spawned allied kingdom patrol	17	39	Allied Kingdoms human patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_human_patrol.png
[LOG]	#YELLOW_GREEN#There is a Ruins of Kor'Pul here (press '<', '>' or right click to use).
[LOG]	Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:31.
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x0fe445f8
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-ruins-kor-pul.teaz
Loading savefile 	/save/calrai/
Alternate layout for ruins-kor-pul refused: never visited
Loading entities file from file	/data/zones/ruins-kor-pul/npcs.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/ruins-kor-pul/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/zones/ruins-kor-pul/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing gold ring 'Zeredas' into world artifacts
Importing Bilequeen into world artifacts
Importing Polyta the Tempestsorrow into world artifacts
Importing Salissra the steel longsword into world artifacts
Importing Huriromihell the dwarven-steel plate armour into world artifacts
Importing silk robe 'Runotir' into world artifacts
Importing Belirawen into world artifacts
Importing Corpserage the pulsing mindstar into world artifacts
Importing Samurain into world artifacts
Importing Hettaromintir the voratun shield into world artifacts
Importing Beidunadil into world artifacts
Importing Polygathra the Crackleimmortal into world artifacts
Importing dragonbone longbow 'Emelinne' into world artifacts
Importing Glintjustice the stralite longsword into world artifacts
Importing stralite greatmaul 'Cleanseream' into world artifacts
Importing Silawyn into world artifacts
Importing Aryrand the stralite waraxe into world artifacts
Importing Dazzlespawn the yew starstaff into world artifacts
Importing Aerena the dwarven-steel waraxe into world artifacts
Importing Belukira into world artifacts
Importing Yvura the dwarven-steel waraxe into world artifacts
Importing Cyryldanne into world artifacts
Importing steel waraxe 'Galirach' into world artifacts
Importing Umbratooth into world artifacts
Importing Galidunadig into world artifacts
Importing Xida the steel shield into world artifacts
Importing steel mace 'Neretta' into world artifacts
Importing Porebeth the Phoenixradiance into world artifacts
Importing dwarven-steel longsword 'Oaksear' into world artifacts
Importing Ichorripper into world artifacts
Importing Lisarithra the Blastgrinder into world artifacts
Importing steel greatmaul 'Porona' into world artifacts
Importing Bilepower into world artifacts
Importing Samyldir into world artifacts
Importing pair of drakeskin leather boots 'Rotswift' into world artifacts
Importing Goreblack into world artifacts
Importing Magmasage the elven-wood starstaff into world artifacts
Importing Strikevault the steel dagger into world artifacts
Importing reinforced leather armour 'Rootsmasher' into world artifacts
Importing Lightkiller into world artifacts
Importing Layimira the dwarven-steel dagger into world artifacts
Importing quiver of yew arrows 'Leludas' into world artifacts
Importing Islynn into world artifacts
Importing pair of drakeskin leather boots 'Deepszephyr' into world artifacts
Importing dwarven-steel waraxe 'Flashsweeper' into world artifacts
Importing Duathelpython the stralite greatsword into world artifacts
Importing Oozegasher the dragonbone magestaff into world artifacts
Importing Goroblek the Satyrvalor into world artifacts
Importing hardened leather cap 'Skyspitter' into world artifacts
Importing dwarven-steel helm 'Manysus' into world artifacts
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/ruins-kor-pul/traps.lua
Loading entities file from file	/data/general/traps/complex.lua
Initiated zone	Ruins of Kor'Pul	with base_level	5
[ZONE] persisting to persist_last_zones	ruins-kor-pul
Loading zone persistance level	ruins-kor-pul	1
Make wait background texture 328 : 1596x874 (2048, 1024)
Wait finished, counted 0, 46 ticks
Creating level	ruins-kor-pul	1
Make wait background texture 445 : 1596x874 (2048, 1024)
C Map size 21:12 :: 252
C Map seens texture: 518 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
loaded room generator	random_room	function: 0x1b512f18
loaded room generator	money_vault	function: 0x1b8ad738
room generator	function: 0x1b8ad738	is making a room
alloc	money_vault5x5
[TOME ENTITY FILTER] selected basic	100.78831154604	103.5
[TOME ENTITY FILTER] selected Ego	43.764081695644	65.5
[TOME ENTITY FILTER] selected Ego	60.024720638065	65.5
[TOME ENTITY FILTER] selected basic	70.898479484347	103.5
[TOME ENTITY FILTER] selected basic	80.952016056038	103.5
[TOME ENTITY FILTER] selected basic	103.28753230495	103.5
[TOME ENTITY FILTER] selected Ego	61.122452406707	65.5
[TOME ENTITY FILTER] selected basic	101.22600286005	103.5
[TOME ENTITY FILTER] selected basic	102.94601430882	103.5
[TOME ENTITY FILTER] selected Double Ego	8.1763147274443	20.5
[TOME ENTITY FILTER] selected basic	81.676477088052	103.5
room allocated at	1	8	with center	3	10
room generator	function: 0x1b8ad738	is making a room
alloc	money_vault5x5
[TOME ENTITY FILTER] selected Double Ego	1.0209597518018	20.5
[TOME ENTITY FILTER] selected Ego	41.591730474749	65.5
[TOME ENTITY FILTER] selected Ego	27.385623938377	65.5
[TOME ENTITY FILTER] selected Ego	27.167182910411	65.5
[TOME ENTITY FILTER] selected Ego	47.286809964405	65.5
[TOME ENTITY FILTER] selected basic	95.089528921081	103.5
[TOME ENTITY FILTER] selected Ego	26.671540119492	65.5
[TOME ENTITY FILTER] selected basic	75.172595858614	103.5
[TOME ENTITY FILTER] selected Ego	52.419131305981	65.5
[TOME ENTITY FILTER] selected basic	84.877732945112	103.5
[TOME ENTITY FILTER] selected Ego	27.279074659403	65.5
[TOME ENTITY FILTER] selected Ego	36.885988101337	65.5
room allocated at	26	20	with center	28	22
room generator	function: 0x1b512f18	is making a room
loaded room	thick_n	14	14
alloc	thick_n
room allocated at	5	27	with center	11	33
room generator	function: 0x1b512f18	is making a room
loaded room generator	simple	function: 0x13cc0d40
alloc	simple5x11
room allocated at	34	10	with center	36	15
room generator	function: 0x1b512f18	is making a room
loaded room	long_hall	9	14
alloc	long_hall
room allocated at	9	10	with center	13	16
room generator	function: 0x1b512f18	is making a room
alloc	simple8x12
room allocated at	40	20	with center	43	25
room generator	function: 0x1b512f18	is making a room
loaded room	xroads	7	7
alloc	xroads
room allocated at	32	31	with center	35	34
room generator	function: 0x1b512f18	is making a room
loaded room	cells	13	13
alloc	cells
room allocated at	18	5	with center	24	11
room generator	function: 0x1b512f18	is making a room
loaded room	broken_x	9	9
alloc	broken_x
room allocated at	37	2	with center	41	6
room generator	function: 0x1b512f18	is making a room
loaded room	four_blocks	10	10
alloc	four_blocks
room allocated at	25	38	with center	29	42
Begin tunnel	10	table: 0x1a2629c8
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	npc/skeleton_mage.png
Loading tile	terrain/granite_door1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/stair_up_wild.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/stair_down.png
Loading tile	npc/vermin_rodent_giant_rabbit.png
Loading tile	npc/immovable_molds_grey_mold.png
Loading tile	npc/skeleton_warrior.png
Spawning 	giant carpenter ant	 near 	room	xroads	 at 	36	35
Loading tile	npc/carpenter_ant.png
[TOME ENTITY FILTER] selected basic	96.218188813356	112.5
Loading tile	npc/vermin_oozes_yellow_ooze.png
[TOME ENTITY FILTER] selected Double Ego	12.081817081217	20.5
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/blue_ant.png
[TOME ENTITY FILTER] selected Ego	56.215845680264	65.5
[TOME ENTITY FILTER] selected basic	70.83276217101	103.5
Spawning 	grey mold	 near 	room	money_vault5x5	 at 	24	25
Spawning 	giant rabbit	 near 	room	money_vault5x5	 at 	25	23
Spawning 	giant white mouse	 near 	room	money_vault5x5	 at 	28	19
Loading tile	npc/immovable_molds_brown_mold.png
Spawning 	giant rabbit	 near 	room	xroads	 at 	37	31
[TOME ENTITY FILTER] selected basic	95.287332566638	103.5
[TOME ENTITY FILTER] selected basic	79.780568977767	103.5
Spawning 	skeleton warrior	 near 	room	money_vault5x5	 at 	29	25
Loading tile	npc/firebrick-snake.png
Spawning 	giant grey mouse	 near 	room	xroads	 at 	35	36
Loading tile	npc/immovable_molds_green_mold.png
Spawning 	giant brown mouse	 near 	room	xroads	 at 	35	31
Spawning 	white worm mass	 near 	room	xroads	 at 	31	35
[TOME ENTITY FILTER] selected Ego	58.090732979027	65.5
[TOME ENTITY FILTER] selected Ego	58.975497131812	65.5
[TOME ENTITY FILTER] selected basic	111.77632182936	112.5
Loading tile	object/rune_green.png
[TOME ENTITY FILTER] selected basic	74.905540063606	112.5
[TOME ENTITY FILTER] selected basic	83.046828605129	112.5
Spawning 	iron battleaxe	 near 	room	xroads	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	82.510492099684	112.5
Loading tile	object/amulet_copper.png
[TOME ENTITY FILTER] selected basic	86.270458667136	112.5
Loading tile	object/sword_iron.png
[TOME ENTITY FILTER] selected Ego	53.241745991572	65.5
Spawning 	copper amulet of magic (#STATBONUS#)	 near 	room	money_vault5x5	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	31.45022208778	65.5
Loading tile	object/plate_steel.png
Placed lore	journal page	31	7
[Identify]	journal page	true
Placed lore	journal page	30	25
[Identify]	journal page	true
Wait finished, counted 1418, 581 ticks
[1] = {
  [minor] = true
  [name] = glowing-chest
  [percent] = 30
}
[2] = {
  [minor] = true
  [name] = necrotic-air
  [percent] = 50
}
[3] = {
  [minor] = true
  [name] = protective-aura
  [percent] = 50
}
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall2_15.png
Loading tile	terrain/granite_wall2_8.png
Loading tile	terrain/granite_wall2_10.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall2_6.png
Loading tile	terrain/granite_wall2_4.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	terrain/granite_wall2_7.png
Assigned events list
[1] = {
  [1] = glowing-chest
}
[2] = {
  [1] = glowing-chest
}
[3] = {
  [1] = glowing-chest
}
[TOME ENTITY FILTER] selected Greater + Ego	0.1737527433256	1
Adding to random boss class	Berserker	Warrior
Random boss forbade talent because of level	Fearless Cleave	5
Random boss forbade talent because of level	Evasion	5
Random boss forbade talent because of level	Bloody Butcher	5
Random boss forbade talent because of level	Battle Cry	5
Random boss forbade talent because of level	Unending Frenzy	5
Random boss forbade talent because of level	Cripple	5
Random boss forbade talent because of level	Heave	5
Random boss forbade talent because of level	Bloodbath	5
Random boss forbade talent because of level	Precise Strikes	5
Random boss forbade talent because of level	Repulsion	5
Random boss forbade talent because of level	Switch Place	5
Random boss forbade talent because of level	Shield Expertise	5
Random boss forbade talent because of level	Spell Shield	5
Random boss forbade talent because of level	Adrenaline Surge	5
Random boss forbade talent because of level	Shattering Impact	5
Random boss forbade talent because of level	Relentless Fury	5
Random boss forbade talent because of level	Juggernaut	5
Random boss forbade talent because of level	Second Wind	5
Random boss forbade talent because of level	Onslaught	5
Random boss forbade talent because of level	Battle Shout	5
Random boss forbade talent because of level	Daunting Presence	5
Random boss forbade talent because of level	Death Dance	5
Random boss forbade talent because of level	Shattering Blow	5
Random boss forbade talent because of level	Perfect Strike	5
Random boss forbade talent because of level	Fast Metabolism	5
Random boss forbade talent because of level	Backstab	5
Random boss forbade talent because of level	Piercing Sight	5
Random boss forbade talent because of level	Unflinching Resolve	5
Random boss forbade talent because of level	Battle Call	5
Random boss forbade talent because of level	Shattering Shout	5
Random boss forbade talent because of level	Charm Mastery	5
Random boss forbade talent because of level	Rapid Shot	5
Random boss forbade talent because of level	Unstoppable	5
Random boss forbade talent because of level	Blinding Speed	5
Random boss forbade talent because of level	Mortal Terror	5
Random boss forbade talent because of level	Slow Motion	5
Random boss forbade talent because of level	Relaxed Shot	5
Random boss forbade talent because of level	Execution	5
Adding 4 random class talents to boss
 * talent	T_STUNNING_BLOW_ASSAULT
 * talent	T_SHIELD_WALL
 * talent	T_THICK_SKIN
 * talent	T_DIRTY_FIGHTING
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	5	points = 	5	nb_powers = 	3
Creating randart Gythra the steel mace(humming steel mace) with nil with level 5
 * using themes	mental,misc
[TOME ENTITY FILTER] selected Double Ego	78.6854635786	95.5
[TOME ENTITY FILTER] selected Ego	99.059240533053	105.5
fight: 	spiked iron mail armour	hateful iron greatsword of projection	::	OFFHAND	BODY
Loading tile	terrain/marble_floor.png
Loading tile	object/chest3.png
Not gone east, no backup guardian
Running on level loads	ruins-kor-pul-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Calrai	Calrai
Adding entity	1652	after	1652
Entering tier1 zone for escort	tier1.2	0	1
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Swashing the buck.ogg	sound "/data/music/Swashing the buck.ogg" : <static>
[MUSIC] playing	Swashing the buck.ogg	sound "/data/music/Swashing the buck.ogg" : <static>
Updating zone name	Ruins of Kor'Pul (1)
C Map minimap texture: 888 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Calrai	zone	::	zone-wilderness.teaz	::	table: 0x17180cb8	=>	table: 0x0ffe7268	(8014)
Loading savefile 	/save/calrai/
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Calrai	game	::	game.teag	::	table: 0x0db10020	=>	table: 0x0e050350	(3898)
Loading savefile 	/save/calrai/
AI took for target	41933	large brown snake	::	1652	Calrai	16	<	100
AI took for target	41913	giant brown mouse	::	1652	Calrai	64	<	100
AI took for target	41939	giant rabbit	::	1652	Calrai	25	<	100
[LOG]	
[Identify]	regeneration infusion	true
[LOG]	Calrai picks up (a.): #FFFFFF##UID:41943:0#regeneration infusion (heal 60 over 5 turns)#LAST#.
AI took for target	41930	green worm mass	::	1652	Calrai	16	<	100
green worm mass	41930	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	12	36	::	nil
[MULTIPLY]	2	uids	41930	=>	42195	::	nil	nil
[TARGET] Passing target	green mold	from	green worm mass	to	Calrai
AI took for target	41933	large brown snake	::	1652	Calrai	9	<	100
[TARGET] Passing target	large white snake	from	green mold	to	Calrai
AI took for target	41934	green mold	::	1652	Calrai	49	<	100
giant brown mouse	41913	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Giant brown mouse uses Hide in Plain Sight.
checkHit	13.5	3.4641016151378
=> chance to hit	76
Hide in Plain Sight: 13.5 stealth vs 3.4641016151378 detection -->chance 76
[LOG]	Giant brown mouse activates Stealth.
checkHit	17.320508075689	15
=> chance to hit	55.901148531213
AI took for target	41939	giant rabbit	::	1652	Calrai	9	<	100
giant rabbit	41939	dumb ai talents can use	Disengage	T_DISENGAGE
giant rabbit	41939	dumb ai talents can use	Evasion	T_EVASION
dumb ai uses	T_DISENGAGE
[LOG]	Giant rabbit uses Disengage.
[KNOCKBACK] from	9	9	over	3
[KNOCKBACK] try	13	38	2
[KNOCKBACK] try	14	38	1	::
[KNOCKBACK] try	15	38	0	::
[KNOCKBACK] ok knocked to	15	38	::
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0ee328b0	=>	table: 0x16738160	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/calrai/zone-wilderness.teaz.tmp
Saved zipname /save/calrai/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Calrai	zone	/save/calrai/zone-wilderness.teaz.tmp
Loading savefile 	/save/calrai/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/calrai/game.teag.tmp
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save	Calrai	game	/save/calrai/game.teag.tmp
Loading savefile 	/save/calrai/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
[COROUTINE] dead	savefilepipe
checkHit	17.320508075689	15
=> chance to hit	55.901148531213
green worm mass	42195	dumb ai talents can use	Multiply	T_MULTIPLY
green worm mass	42195	dumb ai talents can use	Attack	T_ATTACK
green worm mass	42195	dumb ai talents can use	Acidic Crawl	T_CRAWL_ACID
dumb ai uses	T_CRAWL_ACID
[LOG]	Green worm mass crawls acid onto Calrai.
[ATTACK] attacking with innate combat
[ATTACK] to 	Calrai	 :: 	6.4480400510233	1100	20.92	10.35	::	1.5059644256269
checkHit	16	10.35
=> chance to hit	65
[ATTACK] raw dam	6.4480400510233	versus	20.92	0.81030927835052	with APR	1100
[ATTACK] after armor	6.4480400510233
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	10.541750979389
[PROJECTOR] starting dam	10.541750979389
[PROJECTOR] after difficulty dam	10.541750979389
[PROJECTOR] res	0	1	 on dam	10.541750979389
[PROJECTOR] after resists dam	10.541750979389
[PROJECTOR] after flat damage armor	10.541750979389
[PROJECTOR] final dam after static checks	10.541750979389
[PROJECTOR] final dam after hooks and callbacks	10.541750979389
[SOUND] loading from	/data/sound/creatures/worms/worm_4.ogg	:=:	sound "/data/sound/creatures/worms/worm_4.ogg" : <static>
[LOG]	#UID:42195:0#Green worm mass hits #fbd578#Calrai#LAST# for #GREEN#11 acid#LAST# damage.
giant rabbit	41939	dumb ai talents can use	Evasion	T_EVASION
dumb ai uses	T_EVASION
[LOG]	Giant rabbit uses Evasion.
[LOG]	Giant rabbit tries to evade attacks.
[LOG]	
checkHit	17.320508075689	15
=> chance to hit	55.901148531213
[ATTACK] attacking with	flaming iron greatsword
[ATTACK] to 	green worm mass	 :: 	40.138408920669	1	1	4.15	::	1
checkHit	26.5	4.15
=> chance to hit	100
[ATTACK] raw dam	40.138408920669	versus	1	0.3	with APR	1
[ATTACK] after armor	40.138408920669
[ATTACK] after range	48
[PHYS CRIT %]	4.6
[ATTACK] after crit	48
[ATTACK] after mult	48
[PROJECTOR] starting dam	48
[PROJECTOR] after difficulty dam	48
[PROJECTOR] res	0	1	 on dam	48
[PROJECTOR] after resists dam	48
[PROJECTOR] after flat damage armor	48
[PROJECTOR] final dam after static checks	48
[PROJECTOR] final dam after hooks and callbacks	48
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Green worm mass for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Green worm mass for #aaaaaa#48 physical#LAST# damage.
[LOG]	#UID:1652:0##fbd578#Calrai#LAST# hits Large brown snake for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	#{bold}##UID:1652:0##fbd578#Calrai#LAST# killed Green worm mass!#{normal}#
AI took for target	41930	green worm mass	::	1652	Calrai	4	<	100
green mold	41934	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SL