[ToME4 @ www.te4.org Character Dump] Sex : Male STR: 150 Race : Shalore DEX: 74 Class : Berserker MAG: 59 Level : 50 WIL: 59 Exp : 555% CUN: 60 Gold : 5468.27 CON: 101 Times died : 4 Lifes left : 3 Accuracy(Main Hand): 68 Life : 1543/1543Encumbrance : 128/810 Damage (Main Hand): 376 Stamina : 390/390 Difficulty : Normal Permadeath : Adventure APR (Main Hand): 24 Mana : 619/679 Crit (Main Hand): 59% Speed (Main Hand): 1.22 Fatigue : 0% Spellpower : 47 Armor : 127.2 Spell Crit : 44% Armor Hardiness : 100% Spell Speed : 1.1363636363636 Defense : 51.133333333333 Ranged Defense : 51.133333333333 All damage : 7% Physical Save : 81.92 Spell Save : 50.25 Mental Save : 59.133333333333 All Resists: 34% Bleed Resistance: 50% Confusion Resistance: 100% Stun Resistance: 100% Fear Resistance: 100% Knockback Resistance: 100% Instadeath Resistance: 100% Number of NPC killed: 6028 Most killed NPC: cold drake hatchling (298) [Winner!] Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts. In a selfless act, High Sun Paladin Aeryn sacrificed herself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world. The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land. Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it. You may continue playing and enjoy the rest of the world. After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption. You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends. [Talents Chart] - Race / Shalore (mastery 1.00) Grace of the Eternals (generic) 1/5 Magic of the Eternals (generic) 5/5 Secrets of the Eternals (generic) 1/5 Timeless (generic) 5/5 - Technique / Two-handed assault (mastery 1.30) Stunning Blow (class) 5/5 Fearless Cleave (class) 4/5 Death Dance (class) 4/5 Execution (class) 4/5 - Technique / Berserker's strength (mastery 1.30) Warshout (class) 5/5 Berserker Rage (class) 1/5 Shattering Blow (class) 4/5 Relentless Fury (class) 2/5 - Technique / Bloodthirst (mastery 1.20) Mortal Terror (class) 5/5 Bloodbath (class) 3/5 Bloody Butcher (class) 3/5 Unstoppable (class) 1/5 - Technique / Combat techniques (mastery 1.30) Rush (class) 5/5 Precise Strikes (class) 1/5 Perfect Strike (class) 2/5 Blinding Speed (class) 3/5 - Technique / Combat veteran (mastery 1.30) Quick Recovery (class) 1/5 Fast Metabolism (class) 1/5 Spell Shield (class) 1/5 Unending Frenzy (class) 1/5 - Technique / Combat training (mastery 1.30) Thick Skin (generic) 5/5 Armour Training (generic) 5/5 Combat Accuracy (generic) 5/5 Weapons Mastery (generic) 5/5 Dagger Mastery (generic) 0/5 - Technique / Conditioning (mastery 1.30) Vitality (generic) 5/5 Unflinching Resolve (generic) 5/5 Daunting Presence (generic) 5/5 Adrenaline Surge (generic) 1/5 - Cunning / Dirty fighting (mastery 1.00) Dirty Fighting (class) 2/5 Backstab (class) 5/5 Switch Place (class) 1/5 Cripple (class) 5/5 - Cunning / Survival (mastery 1.00) Heightened Senses (generic) 1/5 Charm Mastery (generic) 0/5 Piercing Sight (generic) 1/5 Evasion (generic) 0/5 - Uber / Strength (mastery 1.00) Flexible Combat (class) 0/1 You Shall Be My Weapon! (class) 0/1 Massive Blow (class) 0/1 Steamroller (class) 0/1 Irresistible Sun (class) 0/1 I Can Carry The World! (class) 1/1 Legacy of the Naloren (class) 0/1 Superpower (class) 0/1 - Uber / Dexterity (mastery 1.00) Through The Crowd (class) 0/1 Swift Hands (class) 0/1 Windblade (class) 0/1 Windtouched Speed (class) 0/1 Giant Leap (class) 0/1 Crafty Hands (class) 0/1 Roll With It (class) 0/1 Vital Shot (class) 0/1 - Uber / Constitution (mastery 1.00) Draconic Body (class) 1/1 Bloodspring (class) 0/1 Eternal Guard (class) 0/1 Never Stop Running (class) 0/1 Armour of Shadows (class) 0/1 Spine of the World (class) 0/1 Fungal Blood (class) 0/1 Corrupted Shell (class) 0/1 - Uber / Magic (mastery 1.00) Spectral Shield (class) 0/1 Aether Permeation (class) 0/1 Mystical Cunning (class) 0/1 Arcane Might (class) 0/1 Temporal Form (class) 0/1 Blighted Summoning (class) 0/1 Revisionist History (class) 0/1 Cauterize (class) 0/1 - Uber / Willpower (mastery 1.00) Draconic Will (class) 0/1 Meteoric Crash (class) 0/1 Garkul's Revenge (class) 0/1 Hidden Resources (class) 0/1 Lucky Day (class) 0/1 Unbreakable Will (class) 0/1 Spell Feedback (class) 0/1 Mental Tyranny (class) 0/1 - Uber / Cunning (mastery 1.00) Fast As Lightning (class) 0/1 Tricky Defenses (class) 0/1 Endless Woes (class) 0/1 Secrets of Telos (class) 0/1 Elemental Surge (class) 0/1 Eye of the Tiger (class) 0/1 Worldly Knowledge (class) 0/1 Tricks of the Trade (class) 0/1 [Inscriptions (5/5)] Rune: Teleportation Rune: Shielding Infusion: Wild Infusion: Regeneration Infusion: Heroism [Current Effects] - Daunting Presence - Secrets of the Eternals [Character Equipment] In main hand a) Blighted Maul (96-144 power, 22 apr) [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stat: 140% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 83% On weapon hit: * 50% chance to disease * Damages enemies in radius 1 around your target (based on Strength). Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% It can be used to knock away nearby foes, costing 50 power out of 50/50. Dropped by Isana the orc berserker In off hand On fingers b) Lifebinding Emerald ring Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Stun/Freeze immunity: +30% Life regen: +2.00 Healing mod.: +30% c) Glory of the Pride [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 Physical power: +10 Armour: +10 Armour Hardiness: +20% Defense: +5 Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 Dropped by Rasdr the dolleg Around neck d) enraging stralite amulet of healing =Main= Type: jewelry / amulet ; tier 4 When wielded/worn: Physical power: +7 Changes damage: +7% physical Cut immunity: +50% Combat speed: +10% Healing mod.: +18% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 254 life. The life healed will increase with your Mindpower. Light source e) Eldritch Pearl =Water Breathing= [Unique] Type: lite / lite When wielded/worn: Physical power: +12 Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 4, doing 25.02 cold damage and 37.65 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 5 turns. All creatures hit gain the wet effect which reduces their stun/freeze resistance by half of their value and interracts with other cold spells. The damage and duration will increase with your Spellpower. Dropped by Slasul Main armor f) Plate of the Blackened Mind (15 def, 40 armour) [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 Fatigue: +17% Effects when hit in melee: * 20% chance to cause random insanity Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 Mental save: +25 Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 15 power out of 25/25) : Effective talent level: 2.0 Power cost: 15 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 10 Armour, 14 Defense and your attacks will gain 37% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. Dropped by orc berserker Cloak g) Ermathrya (18 def, 10 armour) [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +6 Armour penetration: +2 Physical crit. chance: +1.0% Armour: +10 Defense: +18 Changes stats: +10 Mag / +14 Wil / +4 Con Physical save: +25 Spell save: +36 Mental save: +39 Stamina each turn: +0.40 Maximum life: +30.00 Maximum mana: +80.00 On head h) Warcrest (0 def, 5 armour) [Unique] Type: armor / head ; tier 5 When wielded/worn: Physical power: +11 Armour: +5 Fatigue: +5% Effects on melee hit: * 10% chance to gain 10% of a turn Damage when hit (Melee): 12 lightning Changes stats: +7 Str / +8 Mag / +11 Wil Changes resistances: +3% lightning / +30% fire / +29% cold / +15% physical Changes damage: +20% blight / +14% arcane Critical mult.: +5.00% Physical save: +14 Mental save: +10 Psi when hit: +0.04 Maximum psi: +40.00 Spell crit. chance: +5% Around waist i) Kindleborn Type: armor / belt ; tier 5 When wielded/worn: Armour: +12 Defense: +15 Effects on melee hit: * 40% chance to blind Damage when hit (Melee): 8 light Changes resistances penetration: +15% arcane Changes damage: +9% light / +3% arcane Physical save: +21 Dropped by Rggorar the quasit On hands j) Hand of the World-Shaper (0 def, 12 armour) [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +12 Changes stats: +6 Str / +6 Mag Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +12% physical Talent masteries: +0.20 Spell / Stone +0.10 Wild-gift / Sand drake aspect +0.10 Spell / Earth Spellpower: +10 Spell crit. chance: +10% It can be used to activate talent Earthquake (costing 30 power out of 30/30) : Effective talent level: 4.8 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 79.20 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. Dropped by Poligavea the Neverdead On feet k) Unbreakable Greaves (8 def, 20 armour) [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 Armour: +20 Armour Hardiness: +20% Defense: +8 Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% acid / +15% physical Changes damage: +15% physical Knockback immunity: +100% Tool l) Eternity's Counter [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +15% temporal / +12% all Reduce damage by fixed amount: +10 all Changes damage: +15% temporal / +0% all Movement speed: +16% Combat speed: -12% Casting speed: -12% Mental speed: -12% Offers either offensive or defensive benefits, depending on the position of the sands. It can be used to flip the hourglass, costing 20 power out of 20/20. Quiver [Player Achievements] 'A dangerous secret' was achieved for Found the mysterious staff and told Last Hope about it. At 2015-02-07 15:54:47 'A different point of view' was achieved for Learned the five chapters of Orc history through loremaster Hadak's tales. At 2015-02-11 19:17:19 'Against all odds' was achieved for Killed Ukruk in the ambush. At 2015-02-07 15:52:27 'Arachnophobia' was achieved for Destroyed the spydric menace. At 2015-02-08 16:24:17 'Back and there again' was achieved for Opened a portal to the Far East from Maj'Eyal. At 2015-02-10 19:12:48 'Brave new world' was achieved for Went to the Far East and took part in the war. At 2015-02-08 15:59:26 'Bringer of Doom' was achieved for Killed a Bringer of Doom. At 2015-02-05 11:50:02 'Clone War' was achieved for Destroyed your own Shade. At 2015-02-09 21:11:06 'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2015-02-03 22:48:46 'Destroyer of the creation' was achieved for Killed Slasul. At 2015-02-08 22:20:12 'Destroyer's bane' was achieved for Killed Golbug the Destroyer. At 2015-02-08 15:40:31 'Exterminator' was achieved for Killed 1000 creatures. At 2015-02-05 12:05:37 'Eye of the storm' was achieved for Freed Derth from the onslaught of the mad Tempest, Urkis. At 2015-02-08 12:41:20 'Fear me not!' was achieved for Survived the Fearscape! At 2015-02-08 12:34:53 'Fear of Fours' was achieved for Killed all four bosses of the Slime Tunnels. At 2015-02-11 20:21:45 'Gem of the Moon' was achieved for Completed the Master Jeweler quest with Limmir. At 2015-02-10 20:03:45 'Home sweet home' was achieved for Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage. At 2015-02-06 11:18:27 'Invasion from the Depths' was achieved for Stopped a naga invasion by closing their portal. At 2015-02-11 19:23:33 'Level 10' was achieved for Got a character to level 10. At 2015-02-04 12:39:50 'Level 20' was achieved for Got a character to level 20. At 2015-02-05 22:09:36 'Level 30' was achieved for Got a character to level 30. At 2015-02-08 15:40:31 'Level 40' was achieved for Got a character to level 40. At 2015-02-10 21:51:14 'Level 50' was achieved for Got a character to level 50. At 2015-02-11 21:50:51 'Lucky Girl' was achieved for Saved Melinda again and invited her to the Fortress to cure her. At 2015-02-11 19:56:24 'Orcrist' was achieved for Killed the leaders of the Orc Pride. At 2015-02-11 19:36:44 'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2015-02-04 15:39:26 'Savior of the damsels in distress' was achieved for Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan. At 2015-02-07 14:35:04 'Size is everything' was achieved for Did over 1500 damage in one attack. At 2015-02-09 18:09:09 'Size matters' was achieved for Did over 600 damage in one attack. At 2015-02-06 23:20:25 'Sliders' was achieved for Activated a portal using the Orb of Many Ways. At 2015-02-08 15:44:52 'Tactical master' was achieved for Fought the two Sorcerers without closing any invocation portals. At 2015-02-11 21:53:12 'That was close' was achieved for Killed your target while having only 1 life left. At 2015-02-08 21:52:12 'The Arena' was achieved for Unlocked Arena mode. At 2015-02-04 12:58:14 'The High Lady's destiny' was achieved for Won ToME by closing the Void portal using Aeryn as a sacrifice. At 2015-02-11 21:53:53 'The Legend of Garkul' was achieved for Learned the five chapters of the Legend of Garkul. At 2015-02-10 22:52:54 'The bigger the better!' was achieved for Did over 3000 damage in one attack. At 2015-02-11 21:22:06 'The secret city' was achieved for Discovered the truth about mages. At 2015-02-04 12:25:37 'There and back again' was achieved for Opened a portal to Maj'Eyal from the Far East. At 2015-02-09 21:13:45 'Thralless' was achieved for Freed at least 30 enthralled slaves in the slavers' compound. At 2015-02-05 12:05:09 'Treasure Hoarder' was achieved for Amassed 3000 gold pieces. At 2015-02-08 12:19:49 'Treasure Hunter' was achieved for Amassed 1000 gold pieces. At 2015-02-05 19:41:19 'Vampire crusher' was achieved for Destroyed the Master in its lair of the Dreadfell. At 2015-02-07 15:46:16 [Character Inventory] ) movement infusion of the warrior (1125% speed; 7 turns) Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 1125% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. ) manasurge rune (1302% regen over 10 turns; 65 instant mana) Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1302% over 10 turns and instantly restoring 65 mana. Also when resting your mana will regenerate at 0.5 per turn. It can be used to inscribe your skin with the rune.. ) acid wave rune (247 acid damage; dur 5; apply 22) Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 247.17 acid damage. The corrosive acid will also disarm enemies struck for 5 turns with an apply power of 22. The surge of natural acids will remove one detrimental magical effect from you. It can be used to inscribe your skin with the rune.. Dropped by Argoniel ) shielding rune (absorb 177 for 6 turns) Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 177 damage for 6 turns. It can be used to inscribe your skin with the rune.. ) controlled phase door rune (range 9) Type: scroll / rune ; tier 4 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport in a range of 9. It can be used to inscribe your skin with the rune.. Dropped by Argoniel ) controlled phase door rune of the warrior (range 16) Type: scroll / rune ; tier 4 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport in a range of 16. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Dropped by crimson ooze ) Sealed Scroll of Last Hope [Unique] Type: scroll / scroll It can be used to open the seal and read the message. ) wanderer's gold amulet of murder =Backup= Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +6 Armour penetration: +5 Physical crit. chance: +4.0% Fatigue: -6% Changes stats: +5 Dex / +5 Cun / +5 Con Critical mult.: +13.00% Life regen: +0.30 Stamina each turn: +0.50 Movement speed: +10% ) Orb of Many Ways [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. Dropped by Tannen ) Ring of the Dead =Emergency= [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 Spell save: +10 Mental save: +10 Only die when reaching: -100.00 life Will bring you back from death, but only once! ) blighted dragonbone starstaff of power (30-36 power, 6 apr, physical element) Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Effects on melee hit: * 14% chance to disease Changes damage: +30% physical Talent granted: +1 Command Staff Vim when firing critical spell: +4.00 Maximum vim: +33.00 Spellpower: +34 Spell crit. chance: +5% ) Crude Iron Battle Axe of Kroll (68-102 power, 7 apr) =Main= [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Dropped by Lithfengel ) Voratun Hammer of the Deep Bellow (82-123 power, 7 apr) [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical ) thunderous voratun greatsword of projection (62.5-100 power, 4 apr) Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.5 - 100.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 30% chance to daze Damage (Melee): +17 mind When wielded/worn: Changes stats: +5 Str / +5 Dex / +6 Mag / +6 Wil / +2 Cun / +5 Con Changes resistances penetration: +19% lightning It can be used to project an attack as mind damage doing 150% weapon damage at range 10, placing all other charms into a 6 cooldown. Dropped by skeleton archer ) arcing voratun mace of crippling (44-61.6 power, 6 apr) Type: weapon / mace ; tier 5 Base power: 44.0 - 61.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target On weapon crit: * cripple the target Damage (Melee): +17 lightning When wielded/worn: Physical crit. chance: +13.0% Dropped by Argoniel ) glacial voratun waraxe (40-56 power, 6 apr) Type: weapon / waraxe ; tier 5 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% Burst (radius 2) on crit: +30 ice When wielded/worn: Armour: +12 Changes resistances penetration: +14% cold Dropped by Argoniel ) inquisitor's living mindstar (15.5-17.05 power, 40 apr, nature damage) Type: weapon / mindstar ; tier 5 Base power: 15.5 - 17.1 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 24 arcane resource burn On weapon crit: * burns latent spell energy When wielded/worn: Mindpower: +5 Mental crit. chance: +5% Dropped by Argoniel ) Unsetting Sun (16 def, 20 armour, 280 block) [Unique] Type: armor / shield ; tier 5 It is part of a set of items. When wielded/worn: Armour: +20 Defense: +16 Ranged Defense: +17 Fatigue: +14% Changes resistances: +30% blight / +30% darkness Talent granted: +5 Block Spell save: +19 Light radius: +2 Dropped by armoured skeleton warrior ) Chromatic Harness (10 def, 14 armour) [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% lightning / +20% physical / +20% cold / +20% acid / +20% fire Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Corrosive Breath (-3 turns) Fire Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% Dropped by armoured skeleton warrior ) Cuirass of the Thronesmen (20 def, 32 armour) =Possible= [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +32 Armour Hardiness: +10% Defense: +20 Fatigue: +15% Changes stats: +6 Con Changes resistances: +25% darkness / +25% fire Physical save: +40 Stun/Freeze immunity: +40% Knockback immunity: +40% Healing mod.: -30% Dropped by Warmaster Gnarg ) Cuirass of the Dark Lord (0 def, 30 armour) [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 Armour: +30 Fatigue: +25% Damage when hit (Melee): 30 physical Changes stats: +10 Str / +10 Con Changes resistances: +20% physical Physical save: +15 Life regen: +0.00 Blood Charges: 0 It can be used to drain blood from all units within 5 spaces, causing them to bleed for 120 physical damage over 4 turns. For every unit (up to 10) drained, the armor's stats increase, but decrease over 10 turns until back to normal, costing 25 power out of 25/25. Dropped by orc mage-hunter ) hardened voratun plate armour of the deep (9 def, 30 armour) Type: armor / massive ; tier 5 When wielded/worn: Armour: +30 Defense: +9 Fatigue: +26% Changes resistances: +24% acid / +11% physical / +10% fire / +24% cold / +12% lightning Allows you to breathe in: water ) searing voratun plate armour of temporal resistance (9 def, 16 armour) Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 Fatigue: +26% Damage (Melee): 15 acid / 17 fire Damage when hit (Melee): 14 acid / 14 fire Changes resistances: +21% acid / +27% fire / +25% temporal Dropped by Argoniel ) spiked voratun plate armour of spell shielding (9 def, 16 armour) Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 Fatigue: +26% Damage when hit (Melee): 20 physical Changes resistances: +10% arcane Spell save: +21 ) Neira's Memory =Backup= [Unique] Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Cun / +5 Wil Confusion immunity: +30% Stun/Freeze immunity: +30% Mana when firing critical spell: +3.00 It can be used to generate a personal shield, costing 20 power out of 20/20. ) wyrmwaxed elven-silk cloak of battle (3 def, 0 armour) Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +3.0% Physical power: +5 Defense: +3 Fatigue: -5% Changes resistances: +9% acid / +8% fire / +8% cold / +9% lightning Dropped by Argoniel ) Wanderer's Rest (4 def, 0 armour) =Backup= [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. Dropped by Silulle the blade horror ) restorative pair of drakeskin leather boots of evasion (17 def, 5 armour) =Possible= Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +17 Fatigue: +5% Life regen: +2.90 Healing mod.: +20% It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 31% chance to completely evade them and granting you 20 defense for 11 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Dropped by Massok the Dragonslayer ) Boots of the Hunter (2 def, 12 armour) =Backup= [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 Armour: +12 Defense: +2 Fatigue: +8% Talent masteries: +0.20 Cursed / Endless hunt +0.20 Cunning / Trapping +0.20 Cursed / Predator Spell save: +10 Mental save: +10 Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 32 power out of 32/32. Dropped by ghoul ) restorative pair of voratun boots of strife (0 def, 5 armour) Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes stats: +4 Wil / +5 Con Changes resistances penetration: +9% physical Life regen: +4.30 Mindpower: +7 Healing mod.: +24% It can be used to activate talent Blindside, placing all other charms into a 25 cooldown : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 49% (at 0 Hate) to 163% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 40 extra Defense for 1 turn. The Defense boost improves with your Strength. Dropped by Argoniel ) Snow Giant Wraps (0 def, 2 armour) =Backup= [Unique] Type: armor / hands ; tier 3 It is part of a set of items. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 331.10 and knocking it back 5 tiles. The damage will increase with your Strength. Dropped by Urkis, the High Tempest ) brawler's voratun gauntlets of sorrow (0 def, 3 armour) Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Effects on melee hit: * 20% chance to cause random insanity Damage (Melee): 32 mind / 28 darkness Changes stats: +5 Str / +4 Dex / +4 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +8 Mental save: -5 Mindpower: +8 Activating this item is instant. It can be used to activate talent Ruined Earth, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Dropped by Argoniel ) Steel Helm of Garkul (0 def, 6 armour) =Backup= [Unique] Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 ) bladed voratun helm of dexterity (+4) (0 def, 5 armour) Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage when hit (Melee): 8 physical Changes stats: +4 Str / +8 Dex It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 1394.8 Physical damage. If the attack hits, the target is confused (43% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. Dropped by Argoniel ) quartz Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Dropped by Koro the Crusher ) 2 bloodstone Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Dropped by orc berserker ) 9 fire opal Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% ) 3 diamond Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con ) 3 moonstone Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Dropped by crimson ooze ) 9 pearl Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all ) Burning Star =Map= [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. Dropped by Rantha the Abomination ) Pearl of Life and Death [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 Dropped by Argoniel ) Atamathon's Lost Ruby Eye [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire Dropped by Corrupted Sand Wyrm ) Windborne Azurite [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% ) 41 alchemist agate Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Dropped by Glenne the orc summoner ) Wintertide Phial =Cure Mental= [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind (remove a few detrimental mental effects), costing 40 power out of 60/60. ) soldier's voratun pickaxe (dig speed 10 turns) Type: tool / digger ; tier 5 When wielded/worn: Armour: +4 Defense: +7 Changes stats: +3 Str Changes resistances: +8% physical When carried: Talent granted: +1 Dig ) The Bladed Rift =Backup= [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +5% physical / +10% temporal Spellpower: +10 Mindpower: +10 This item does not take a turn to use. Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 1.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Dropped by Ak'Gishil ) Dragon Orb (Orb of Command) [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. Dropped by Gorbat, Supreme Wyrmic of the Pride ) Elemental Orb (Orb of Command) [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Dropped by Vor, Grand Geomancer of the Pride ) Orb of Destruction (Orb of Command) [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Dropped by Grushnak, Battlemaster of the Pride ) Orb of Many Ways [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. Dropped by Golbug the Destroyer ) Orb of Undeath (Orb of Command) [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dropped by Rak'shor, Grand Necromancer of the Pride ) Scrying Orb =Plot= [Plot Item] Type: orb / orb When carried: ) Transmogrification Chest =Plot= [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. ) Rod of Recall (1/1) =Plot= [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. ) Rod of Spydric Poison (3/3) =Rod= [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. Dropped by Ungolë ) hateful stralite torque of psychoportation [power 49] (30 cooldown) Type: charm / torque ; tier 4 It can be used to teleport randomly (rad 49), placing all other charms into a 30 cooldown. When used: 100% chance to regenerate 8 hate. Dropped by Ungolë ) Ulobers the voratun torque of charged psionic shield [power 145] (20 cooldown) =Lit Res= Type: charm / torque ; tier 5 When wielded/worn: Changes stats: +1 Dex Talent cooldown: Telekinetic Blast (+5 turn) Talent granted: +2 Telekinetic Blast Critical mult.: +6.00% Reduces incoming crit damage: 5.00% It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 145 for 7 turns, placing all other charms into a 20 cooldown. Dropped by Eleldatira the black bear ) overpowered voratun torque of kinetic psionic shield [power 259] (32 cooldown) Type: charm / torque ; tier 5 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 259 for 7 turns, placing all other charms into a 32 cooldown. [Last Messages] Talent Death Dance is ready to use. Acid Splash from Argoniel hits Ermasum for (10 resist armour), (1 absorbed), 0 acid (0 total damage). Talent Execution is ready to use. Talent Dirty Fighting is ready to use. Acid Splash from Argoniel hits Ermasum for (10 resist armour), (1 absorbed), 0 acid (0 total damage). The shield around Ermasum crumbles. Acid Splash from Argoniel hits Ermasum for (10 resist armour), (1 absorbed), 0 acid (0 total damage). Talent Infusion: Regeneration is ready to use. Talent Stunning Blow is ready to use. Ermasum is free from the acid. Talent Shattering Blow is ready to use. Ermasum no longer revels in blood quite so much. You pickup 0.65 gold pieces. Ermasum picks up (t.): hardened voratun plate armour of the deep (9 def, 30 armour). Talent Warshout is ready to use. Ermasum is free from the hex. Ermasum picks up (c.): shielding rune (absorb 177 for 6 turns). Talent Rune: Shielding is ready to use. Talent Adrenaline Surge is ready to use. Talent Cripple is ready to use. Talent Timeless is ready to use. Ermasum picks up (5.): overpowered voratun torque of kinetic psionic shield [power 259] (32 cooldown). Ermasum picks up (w.): spiked voratun plate armour of spell shielding (9 def, 16 armour). Ermasum picks up (b.): manasurge rune (1302% regen over 10 turns; 65 instant mana). Ermasum uses Dig.