[LOG]	Edward d. morrison casts Karmic Shield.
[TARGET] Passing target	sprite	from	Dancing Light	to	edward d. morrison
thief	785643	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	785643	dumb ai talents can use	Attack	T_ATTACK
thief	785643	dumb ai talents can use	Disarm	T_DISARM
thief	785643	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Thief uses Highborn's Bloom.
[ATTACK] attacking with	arcing iron dagger of massacre
[ATTACK] to 	clay golem	 :: 	30.801376987429	5	25	13.622	::	1
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[ATTACJ] dagger accuracy bonus	31	13.622	=	1.08689	previous	5
[ATTACK] raw dam	30.801376987429	versus	25	0.3	with APR	5.43445
[ATTACK] after armor	21.5609638912
[ATTACK] after range	21
[PHYS CRIT %]	23.238858372335
[ATTACK] after crit	21
[ATTACK] after mult	21
[ATTACK] attacking with	flaming steel dagger of massacre
[ATTACK] to 	clay golem	 :: 	32.90733040131	6	25	13.622	::	0.5
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[ATTACJ] dagger accuracy bonus	31	13.622	=	1.08689	previous	6
[ATTACK] raw dam	32.90733040131	versus	25	0.3	with APR	6.52134
[ATTACK] after armor	23.035131280917
[ATTACK] after range	26
[PHYS CRIT %]	24.238858372335
[ATTACK] after crit	26
[ATTACK] after mult	13
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:186: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/interface/ActorAI.lua:63 aiCanPass
	At /engine/interface/ActorAI.lua:85 runAI
	At /engine/ai//simple.lua:205 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[TARGET] Passing target	sprite	from	clay golem	to	thief
clay golem	785633	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	thief	 :: 	37.095659344316	5	7	12.95	::	1
checkHit(smooth)	40.973333333333	12.95	=> chance to hit	86.850179714211
[ATTACK] raw dam	37.095659344316	versus	7	0.3	with APR	5
[ATTACK] after armor	35.095659344316
[ATTACK] after range	37
[PHYS CRIT %]	1
[ATTACK] after crit	37
[ATTACK] after mult	37
AI took for target	785643	thief	::	785633	clay golem	1	<	100
[ATTACK] attacking with	arcing iron dagger of massacre
[ATTACK] to 	clay golem	 :: 	30.801376987429	5	25	13.622	::	1
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[ATTACJ] dagger accuracy bonus	31	13.622	=	1.08689	previous	5
[ATTACK] raw dam	30.801376987429	versus	25	0.3	with APR	5.43445
[ATTACK] after armor	21.5609638912
[ATTACK] after range	26
[PHYS CRIT %]	23.238858372335
[ATTACK] after crit	26
[ATTACK] after mult	26
[ATTACK] attacking with	flaming steel dagger of massacre
[ATTACK] to 	clay golem	 :: 	32.90733040131	6	25	13.622	::	0.5
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[ATTACJ] dagger accuracy bonus	31	13.622	=	1.08689	previous	6
[ATTACK] raw dam	32.90733040131	versus	25	0.3	with APR	6.52134
[ATTACK] after armor	23.035131280917
[ATTACK] after range	26
[PHYS CRIT %]	24.238858372335
[ATTACK] after crit	26
[ATTACK] after mult	13
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:186: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/interface/ActorAI.lua:63 aiCanPass
	At /engine/interface/ActorAI.lua:85 runAI
	At /engine/ai//simple.lua:205 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
thief	785643	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	785643	dumb ai talents can use	Attack	T_ATTACK
thief	785643	dumb ai talents can use	Disarm	T_DISARM
dumb ai uses	T_ATTACK
[ATTACK] attacking with	arcing iron dagger of massacre
[ATTACK] to 	clay golem	 :: 	30.801376987429	5	25	13.622	::	1
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[ATTACJ] dagger accuracy bonus	31	13.622	=	1.08689	previous	5
[ATTACK] raw dam	30.801376987429	versus	25	0.3	with APR	5.43445
[ATTACK] after armor	21.5609638912
[ATTACK] after range	21
[PHYS CRIT %]	23.238858372335
[ATTACK] after crit	21
[ATTACK] after mult	21
[ATTACK] attacking with	flaming steel dagger of massacre
[ATTACK] to 	clay golem	 :: 	32.90733040131	6	25	13.622	::	0.5
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[ATTACJ] dagger accuracy bonus	31	13.622	=	1.08689	previous	6
[ATTACK] raw dam	32.90733040131	versus	25	0.3	with APR	6.52134
[ATTACK] after armor	23.035131280917
[ATTACK] after range	23
[PHYS CRIT %]	24.238858372335
[ATTACK] after crit	23
[ATTACK] after mult	11.5
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:186: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	arcing iron dagger of massacre
[ATTACK] to 	clay golem	 :: 	30.801376987429	5	25	13.622	::	1
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[ATTACJ] dagger accuracy bonus	31	13.622	=	1.08689	previous	5
[ATTACK] raw dam	30.801376987429	versus	25	0.3	with APR	5.43445
[ATTACK] after armor	21.5609638912
[ATTACK] after range	24
[PHYS CRIT %]	23.238858372335
[ATTACK] after crit	40.092924069963
[ATTACK] after mult	40.092924069963
[LOG]	#{bold}##UID:785643:0#Thief performs a melee critical strike against Clay golem!#{normal}#
[ATTACK] attacking with	flaming steel dagger of massacre
[ATTACK] to 	clay golem	 :: 	32.90733040131	6	25	13.622	::	0.5
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[LOG]	#UID:785643:0#Thief misses Clay golem.
[LOG]	Assassin slows down.
[ATTACK] attacking with	thought-forged steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.420658454112	15.510630048727	17	6.7	::	1
checkHit(smooth)	21	6.7	=> chance to hit	79.423868312757
[ATTACJ] dagger accuracy bonus	21	6.7	=	1.0715	previous	15.510630048727
[ATTACK] raw dam	16.420658454112	versus	17	0.3	with APR	16.619640097211
[ATTACK] after armor	16.040298551324
[ATTACK] after range	16
[PHYS CRIT %]	27.287073970831
[ATTACK] after crit	16
[ATTACK] after mult	16
checkHit(smooth)	21.65	21.025	=> chance to hit	52.941176470588
[ATTACK] attacking with	steel dagger
[ATTACK] to 	edward d. morrison	 :: 	17.039139398844	15.510630048727	17	6.7	::	0.7375
checkHit(smooth)	21	6.7	=> chance to hit	79.423868312757
[ATTACJ] dagger accuracy bonus	21	6.7	=	1.0715	previous	15.510630048727
[ATTACK] raw dam	17.039139398844	versus	17	0.3	with APR	16.619640097211
[ATTACK] after armor	16.658779496056
[ATTACK] after range	20
[PHYS CRIT %]	27.287073970831
[ATTACK] after crit	20
[ATTACK] after mult	14.75
[ATTACK] attacking with	slime-covered steel dagger of projection
[ATTACK] to 	sprite	 :: 	26.689280701874	6	0	38.555	::	1
checkHit(smooth)	31	38.555	=> chance to hit	28.48191398462
[LOG]	#UID:785664:0#Thief misses Sprite.
[ATTACK] attacking with	chilling steel dagger of massacre
[ATTACK] to 	sprite	 :: 	29.128433446696	6	0	38.555	::	0.5
checkHit(smooth)	31	38.555	=> chance to hit	28.48191398462
[LOG]	#UID:785664:0#Thief misses Sprite.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	clay golem	 :: 	25.734858180679	6	25	13.622	::	1
checkHit(smooth)	30.5	13.622	=> chance to hit	81.397425403676
[LOG]	#UID:785676:0#Thief misses Clay golem.
[ATTACK] attacking with	steel dagger of crippling
[ATTACK] to 	clay golem	 :: 	26.58412800376	6	25	13.622	::	0.5
checkHit(smooth)	30.5	13.622	=> chance to hit	81.397425403676
[ATTACJ] dagger accuracy bonus	30.5	13.622	=	1.08439	previous	6
[ATTACK] raw dam	26.58412800376	versus	25	0.3	with APR	6.50634
[ATTACK] after armor	18.608889602632
[ATTACK] after range	19
[PHYS CRIT %]	23.638858372335
[ATTACK] after crit	19
[ATTACK] after mult	9.5
[LOG]	#UID:785643:0#Thief hits #fbd578#edward d. morrison#LAST# for #LIGHT_RED#(2 resist armour)#LAST#, #STEEL_BLUE#(5 absorbed)#LAST#, #LIGHT_RED#(2 resist armour)#LAST#, #STEEL_BLUE#(5 absorbed)#LAST#, #LIGHT_RED#(2 resist armour)#LAST#, #STEEL_BLUE#(5 absorbed)#LAST# (0 total damage).
[LOG]	#UID:785643:0#Thief hits Clay golem for #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#19 physical#LAST#, #ROYAL_BLUE#(2 resist armour)#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#11 physical#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#24 physical#LAST#, #ROYAL_BLUE#(2 resist armour)#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#11 physical#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#19 physical#LAST#, #ROYAL_BLUE#(2 resist armour)#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#10 physical#LAST#, #aaaaaa#(2 resist armour)#LAST#, #{bold}##aaaaaa#38 physical#{normal}##LAST#, #ROYAL_BLUE#(2 resist armour)#LAST#, #ROYAL_BLUE#3 lightning#LAST# (144 total damage).
[LOG]	#UID:785676:0#Thief hits Clay golem for #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#5 physical#LAST# (5 total damage).
[LOG]	#UID:785655:0#Assassin hits #fbd578#edward d. morrison#LAST# for #aaaaaa#(2 resist armour)#LAST#, #STEEL_BLUE#(14 absorbed)#LAST#, #YELLOW#(2 resist armour)#LAST#, #STEEL_BLUE#(2 absorbed)#LAST#, #aaaaaa#(2 resist armour)#LAST#, #STEEL_BLUE#(13 absorbed)#LAST# (0 total damage).
[LOG]	#UID:785633:0#Clay golem hits Thief for #aaaaaa#34 physical#LAST# damage.
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Assassin for #ROYAL_BLUE#6 lightning#LAST#, #ROYAL_BLUE#6 lightning#LAST# (12 total damage).
AI took for target	785687	sprite	::	785676	thief	1	<	100
AI took for target	785687	sprite	::	785676	thief	1	<	100
[LOG]	Sprite casts Shockbolt.
[SPELL CRIT %]	1
[ATTACK] attacking with innate combat
[ATTACK] to 	assassin	 :: 	23.806845474926	20	7	28.127744621294	::	1
checkHit(smooth)	69.65	28.127744621294	=> chance to hit	90.295455889405
[ATTACK] raw dam	23.806845474926	versus	7	0.3	with APR	20
[ATTACK] after armor	23.806845474926
[ATTACK] after range	26
[PHYS CRIT %]	1
[ATTACK] after crit	26
[ATTACK] after mult	26
[LOG]	#UID:785687:0#Sprite hits Thief for #ROYAL_BLUE#84 lightning#LAST# damage.
[LOG]	#UID:785685:0#Sprite hits Assassin for #ROYAL_BLUE#31 lightning#LAST# damage.
[LOG]	
[LOG]	Edward d. morrison casts Lightning Flash.
[SPELL] friendly fire chance	100
[SPELL CRIT %]	6.8
Adding entity	785690	after	2004
[LOG]	Edward d. morrison deactivates Clay Golem.
checkHit(smooth)	9.2451089082682	41	=> chance to hit	19.321845315597
checkHit(smooth)	9.2451089082682	41	=> chance to hit	11.974645051799
[LOG]	Thief loses sight!
[LOG]	#UID:785687:0#Sprite#LIGHT_GREEN# HEALS#LAST# from #ROYAL_BLUE#lightning#LAST# damage!
[LOG]	#UID:785685:0#Sprite#LIGHT_GREEN# HEALS#LAST# from #ROYAL_BLUE#lightning#LAST# damage!
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Thief for #ROYAL_BLUE#164 lightning#LAST# damage.
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Assassin for #ROYAL_BLUE#164 lightning#LAST# damage.
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Sprite for #ROYAL_BLUE#7 lightning#LAST#, #LIGHT_GREEN#164 healing#LAST# (7 total damage) #LIGHT_GREEN#[164 healing]#LAST#.
[LOG]	Edward d. morrison's Lightning Flash hits Thief for #ROYAL_BLUE#147 lightning#LAST# damage.
[LOG]	Edward d. morrison's Lightning Flash hits #fbd578#edward d. morrison#LAST# for #ROYAL_BLUE#(2 resist armour)#LAST# damage.
[LOG]	Edward d. morrison's Lightning Flash hits Thief for #ROYAL_BLUE#164 lightning#LAST# damage.
[LOG]	Edward d. morrison's Lightning Flash hits Sprite for #ROYAL_BLUE#(2 resist armour)#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#164 healing#LAST# (5 total damage) #LIGHT_GREEN#[164 healing]#LAST#.
[LOG]	Edward d. morrison's Lightning Flash hits Clay golem for #ROYAL_BLUE#(2 resist armour)#LAST#, #ROYAL_BLUE#162 lightning#LAST# (162 total damage).
[LOG]	Karmic Shield hits #fbd578#edward d. morrison#LAST# for #STEEL_BLUE#(156 absorbed)#LAST# damage.
[LOG]	#{bold}#Edward d. morrison's Lightning Flash killed Thief!#{normal}#
[LOG]	#{bold}##UID:2004:0##fbd578#edward d. morrison#LAST# killed Assassin!#{normal}#
[LOG]	#{bold}#Edward d. morrison's Lightning Flash killed Thief!#{normal}#
[LOG]	#{bold}#Edward d. morrison's Lightning Flash killed Clay golem!#{normal}#
[LOG]	#UID:785685:0#Sprite#LIGHT_GREEN# HEALS#LAST# from #ROYAL_BLUE#lightning#LAST# damage!
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Sprite for #ROYAL_BLUE#4 lightning#LAST#, #LIGHT_GREEN#94 healing#LAST# (4 total damage) #LIGHT_GREEN#[94 healing]#LAST#.
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Thief for #ROYAL_BLUE#94 lightning#LAST# damage.
[LOG]	#{bold}##UID:2004:0##fbd578#edward d. morrison#LAST# killed Thief!#{normal}#







[LOG]	Edward d. morrison casts Karmic Shield.
AI took for target	786643	Dancing Light	::	786408	shadowblade	16	<	9
[LOG]	#00ff00##UID:1796:0#Talent Jolt of Fate is ready to use.
[LOG]	Edward d. morrison stops surging mana.
checkHit(smooth)	23.452078799117	38.807095807299	=> chance to hit	28.284528890725
[LOG]	
[LOG]	Edward d. morrison casts Lightning Flash.
[SPELL] friendly fire chance	100
[SPELL CRIT %]	6.8
Adding entity	786651	after	2004
[LOG]	#PINK#Your summoned Dancing Light disappears.
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	13
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	13
[ATTACK] after mult	13
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	12
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	12
[ATTACK] after mult	12
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
AI took for target	786408	shadowblade	::	2004	edward d. morrison	1	<	100
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	11
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	11
[ATTACK] after mult	11
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
shadowblade	786408	dumb ai talents can use	Attack	T_ATTACK
shadowblade	786408	dumb ai talents can use	Shadow Leash	T_SHADOW_LEASH
shadowblade	786408	dumb ai talents can use	Shadow Ambush	T_SHADOW_AMBUSH
shadowblade	786408	dumb ai talents can use	Shadowstep	T_SHADOWSTEP
shadowblade	786408	dumb ai talents can use	Dual Strike	T_DUAL_STRIKE
dumb ai uses	T_SHADOWSTEP
[LOG]	Shadowblade casts Shadowstep.
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	2.0221921916438
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	12
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	12
[ATTACK] after mult	24.266306299725
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:528: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/cunning/shadow-magic.lua:130: in function </data/talents/cunning/shadow-magic.lua:110>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	14
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	14
[ATTACK] after mult	14
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	15
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	15
[ATTACK] after mult	15
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	14
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	14
[ATTACK] after mult	14
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
Server latency	116
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	13
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	13
[ATTACK] after mult	13
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	13
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	13
[ATTACK] after mult	13
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
AI took for target	786408	shadowblade	::	786650	Dancing Light	1	<	100
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	Dancing Light	 :: 	16.991871515521	7	0	0	::	1
checkHit(smooth)	23.5	0	=> chance to hit	85.074626865672
[ATTACJ] dagger accuracy bonus	23.5	0	=	1.1175	previous	7
[ATTACK] raw dam	16.991871515521	versus	0	0.3	with APR	7.8225
[ATTACK] after armor	16.991871515521
[ATTACK] after range	18
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	32.1585159631
[ATTACK] after mult	32.1585159631
[LOG]	#{bold}##UID:786408:0#Shadowblade performs a melee critical strike against Dancing Light!#{normal}#
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
bandit	786398	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	786398	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Shadowblade is no longer taunted.
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	15
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	26.798763302583
[ATTACK] after mult	26.798763302583
[LOG]	#{bold}##UID:786408:0#Shadowblade performs a melee critical strike against #fbd578#edward d. morrison#LAST#!#{normal}#
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	12
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	12
[ATTACK] after mult	12
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	15
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	15
[ATTACK] after mult	15
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	15
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	26.798763302583
[ATTACK] after mult	26.798763302583
[LOG]	#{bold}##UID:786408:0#Shadowblade performs a melee critical strike against #fbd578#edward d. morrison#LAST#!#{normal}#
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	13
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	13
[ATTACK] after mult	13
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	11
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	11
[ATTACK] after mult	11
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
shadowblade	786408	dumb ai talents can use	Attack	T_ATTACK
shadowblade	786408	dumb ai talents can use	Shadow Leash	T_SHADOW_LEASH
shadowblade	786408	dumb ai talents can use	Shadow Ambush	T_SHADOW_AMBUSH
shadowblade	786408	dumb ai talents can use	Shadowstep	T_SHADOWSTEP
shadowblade	786408	dumb ai talents can use	Dual Strike	T_DUAL_STRIKE
dumb ai uses	T_SHADOWSTEP
[LOG]	Shadowblade casts Shadowstep.
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	2.0221921916438
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	14
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	14
[ATTACK] after mult	28.310690683013
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:528: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/cunning/shadow-magic.lua:130: in function </data/talents/cunning/shadow-magic.lua:110>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[ATTACJ] dagger accuracy bonus	23.5	6.7	=	1.084	previous	7
[ATTACK] raw dam	16.991871515521	versus	17	0.3	with APR	7.588
[ATTACK] after armor	11.894310060865
[ATTACK] after range	13
[PHYS CRIT %]	22.187073970831
[ATTACK] after crit	13
[ATTACK] after mult	13
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:760: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:760: in function 'projector'
	/mod/class/interface/Combat.lua:619: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1307 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	flaming dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	16.991871515521	7	17	6.7	::	1
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[LOG]	#UID:786408:0#Shadowblade misses #fbd578#edward d. morrison#LAST#.
[ATTACK] attacking with	dwarven-steel dagger
[ATTACK] to 	edward d. morrison	 :: 	17.303168756951	7	17	6.7	::	0.7375
checkHit(smooth)	23.5	6.7	=> chance to hit	81.34328358209
[LOG]	#UID:786408:0#Shadowblade misses #fbd578#edward d. morrison#LAST#.
[LOG]	#UID:786408:0#Shadowblade hits Dancing Light for #{bold}##aaaaaa#32 physical#{normal}##LAST#, #GREY#8 darkness#LAST# (40 total damage).
[LOG]	#UID:786408:0#Shadowblade hits #fbd578#edward d. morrison#LAST# for #STEEL_BLUE#(10 absorbed)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST#, #STEEL_BLUE#(9 absorbed)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST#, #STEEL_BLUE#(8 absorbed)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST#, #STEEL_BLUE#(17 absorbed)#LAST#, #STEEL_BLUE#(10 absorbed)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST#, #STEEL_BLUE#(11 absorbed)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST#, #STEEL_BLUE#(10 absorbed)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST#, #STEEL_BLUE#(10 absorbed)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST#, #STEEL_BLUE#(10 absorbed)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST#, #STEEL_BLUE#(4 absorbed)#LAST#, #STEEL_BLUE#(22 absorbed)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST#, #STEEL_BLUE#(12 absorbed)#LAST#, #STEEL_BLUE#(4 absorbed)#LAST#, #STEEL_BLUE#(15 absorbed)#LAST#, #STEEL_BLUE#(4 absorbed)#LAST#, #STEEL_BLUE#(22 absorbed)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST#, #STEEL_BLUE#(13 absorbed)#LAST#, #STEEL_BLUE#(4 absorbed)#LAST#, #STEEL_BLUE#(11 absorbed)#LAST#, #STEEL_BLUE#(4 absorbed)#LAST#, #STEEL_BLUE#(26 absorbed)#LAST#, #STEEL_BLUE#(13 absorbed)#LAST#, #STEEL_BLUE#(4 absorbed)#LAST# (0 total damage).
[FACTION]	assassin-lair	shalore	-100	true
[LOG]	As the assassin dies the magical veil protecting the stairs out vanishes.
checkHit(smooth)	10.350035778071	41	=> chance to hit	19.743350570168
checkHit(smooth)	10.350035778071	41	=> chance to hit	12.300133827185
[LOG]	Shadowblade loses sight!
checkHit(smooth)	9.2259137364648	41	=> chance to hit	19.314681767823
checkHit(smooth)	9.2259137364648	41	=> chance to hit	11.96914270837
[LOG]	Bandit loses sight!
[LOG]	#{bold}##UID:786408:0#Shadowblade killed Dancing Light!#{normal}#
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Bandit for #ROYAL_BLUE#164 lightning#LAST# damage.
[LOG]	Edward d. morrison's Lightning Flash hits Shadowblade for #ROYAL_BLUE#164 lightning#LAST# damage.
[LOG]	Edward d. morrison's Lightning Flash hits Assassin Lord for #ROYAL_BLUE#152 lightning#LAST# damage.
[LOG]	Karmic Shield hits #fbd578#edward d. morrison#LAST# for #STEEL_BLUE#(158 absorbed)#LAST# damage.
[LOG]	#{bold}#Edward d. morrison's Lightning Flash killed Assassin Lord!#{normal}#
[FACTION]	assassin-lair	shalore	-100	true
[FACTION]	assassin-lair	shalore	-100	true
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Shadowblade for #ROYAL_BLUE#206 lightning#LAST# damage.
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Bandit for #ROYAL_BLUE#206 lightning#LAST# damage.
[LOG]	#{bold}##UID:2004:0##fbd578#edward d. morrison#LAST# killed Shadowblade!#{normal}#
[LOG]	#{bold}##UID:2004:0##fbd578#edward d. morrison#LAST# killed Bandit!#{normal}#






[LOG]	Edward d. morrison casts Karmic Shield.
bandit	786466	dumb ai talents can use	Attack	T_ATTACK
bandit	786466	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
bandit	786466	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Bandit uses Highborn's Bloom.
[ATTACK] attacking with	flaming steel dagger
[ATTACK] to 	Dancing Light	 :: 	26.525548127846	15.363564365614	0	0	::	1
checkHit(smooth)	33	0	=> chance to hit	88.372093023256
[ATTACJ] dagger accuracy bonus	33	0	=	1.165	previous	15.363564365614
[ATTACK] raw dam	26.525548127846	versus	0	0.3	with APR	17.898552485941
[ATTACK] after armor	26.525548127846
[ATTACK] after range	31
[PHYS CRIT %]	22.2
[ATTACK] after crit	57.823426274231
[ATTACK] after mult	57.823426274231
[LOG]	#{bold}##UID:786466:0#Bandit performs a melee critical strike against Dancing Light!#{normal}#
[ATTACK] attacking with	balanced iron dagger of persecution
[ATTACK] to 	Dancing Light	 :: 	25.562732713193	14.363564365614	0	0	::	0.5
checkHit(smooth)	33	0	=> chance to hit	88.372093023256
[ATTACJ] dagger accuracy bonus	33	0	=	1.165	previous	14.363564365614
[ATTACK] raw dam	25.562732713193	versus	0	0.3	with APR	16.733552485941
[ATTACK] after armor	25.562732713193
[ATTACK] after range	30
[PHYS CRIT %]	21.2
[ATTACK] after crit	30
[ATTACK] after mult	15
[ATTACK] after inc by type	15.75
[LOG]	Thief is no longer taunted.
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	clay golem	 :: 	24.473582140175	5	25	13.622	::	1
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[ATTACJ] dagger accuracy bonus	31	13.622	=	1.08689	previous	5
[ATTACK] raw dam	24.473582140175	versus	25	0.3	with APR	5.43445
[ATTACK] after armor	17.131507498123
[ATTACK] after range	18
[PHYS CRIT %]	18.238858372335
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] attacking with	flaming steel dagger
[ATTACK] to 	clay golem	 :: 	25.782684008547	6	25	13.622	::	0.5
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[ATTACJ] dagger accuracy bonus	31	13.622	=	1.08689	previous	6
[ATTACK] raw dam	25.782684008547	versus	25	0.3	with APR	6.52134
[ATTACK] after armor	18.047878805983
[ATTACK] after range	21
[PHYS CRIT %]	19.238858372335
[ATTACK] after crit	21
[ATTACK] after mult	10.5
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:186: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/interface/ActorAI.lua:63 aiCanPass
	At /engine/interface/ActorAI.lua:85 runAI
	At /engine/ai//simple.lua:205 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	clay golem	 :: 	24.473582140175	5	25	13.622	::	1
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[ATTACJ] dagger accuracy bonus	31	13.622	=	1.08689	previous	5
[ATTACK] raw dam	24.473582140175	versus	25	0.3	with APR	5.43445
[ATTACK] after armor	17.131507498123
[ATTACK] after range	18
[PHYS CRIT %]	18.238858372335
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] attacking with	flaming steel dagger
[ATTACK] to 	clay golem	 :: 	25.782684008547	6	25	13.622	::	0.5
checkHit(smooth)	31	13.622	=> chance to hit	81.737161224341
[LOG]	#UID:786491:0#Thief misses Clay golem.
[LOG]	Rogue is no longer taunted.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	clay golem	 :: 	25.796850619482	5	25	13.622	::	1
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[LOG]	#UID:786503:0#Rogue misses Clay golem.
[ATTACK] attacking with	flaming iron dagger of paradox
[ATTACK] to 	clay golem	 :: 	25.134435992828	5	25	13.622	::	0.5
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[ATTACJ] dagger accuracy bonus	31.5	13.622	=	1.08939	previous	5
[ATTACK] raw dam	25.134435992828	versus	25	0.3	with APR	5.44695
[ATTACK] after armor	17.59410519498
[ATTACK] after range	22
[PHYS CRIT %]	19.738858372335
[ATTACK] after crit	22
[ATTACK] after mult	11
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:186: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/interface/ActorAI.lua:63 aiCanPass
	At /engine/interface/ActorAI.lua:85 runAI
	At /engine/ai//simple.lua:205 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with innate combat
[ATTACK] to 	bandit	 :: 	37.095659344316	5	8	19.3	::	1
checkHit(smooth)	40.973333333333	19.3	=> chance to hit	84.213849715849
[ATTACK] raw dam	37.095659344316	versus	8	0.3	with APR	5
[ATTACK] after armor	34.095659344316
[ATTACK] after range	35
[PHYS CRIT %]	1
[ATTACK] after crit	35
[ATTACK] after mult	35
rogue	786503	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
rogue	786503	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Rogue uses Highborn's Bloom.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	clay golem	 :: 	25.796850619482	5	25	13.622	::	1
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[ATTACJ] dagger accuracy bonus	31.5	13.622	=	1.08939	previous	5
[ATTACK] raw dam	25.796850619482	versus	25	0.3	with APR	5.44695
[ATTACK] after armor	18.057795433638
[ATTACK] after range	19
[PHYS CRIT %]	19.738858372335
[ATTACK] after crit	19
[ATTACK] after mult	19
[ATTACK] attacking with	flaming iron dagger of paradox
[ATTACK] to 	clay golem	 :: 	25.134435992828	5	25	13.622	::	0.5
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[ATTACJ] dagger accuracy bonus	31.5	13.622	=	1.08939	previous	5
[ATTACK] raw dam	25.134435992828	versus	25	0.3	with APR	5.44695
[ATTACK] after armor	17.59410519498
[ATTACK] after range	19
[PHYS CRIT %]	19.738858372335
[ATTACK] after crit	19
[ATTACK] after mult	9.5
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:186: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/interface/ActorAI.lua:63 aiCanPass
	At /engine/interface/ActorAI.lua:85 runAI
	At /engine/ai//simple.lua:205 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	iron dagger
[ATTACK] to 	clay golem	 :: 	25.796850619482	5	25	13.622	::	1
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[ATTACJ] dagger accuracy bonus	31.5	13.622	=	1.08939	previous	5
[ATTACK] raw dam	25.796850619482	versus	25	0.3	with APR	5.44695
[ATTACK] after armor	18.057795433638
[ATTACK] after range	22
[PHYS CRIT %]	19.738858372335
[ATTACK] after crit	22
[ATTACK] after mult	22
[ATTACK] attacking with	flaming iron dagger of paradox
[ATTACK] to 	clay golem	 :: 	25.134435992828	5	25	13.622	::	0.5
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[ATTACJ] dagger accuracy bonus	31.5	13.622	=	1.08939	previous	5
[ATTACK] raw dam	25.134435992828	versus	25	0.3	with APR	5.44695
[ATTACK] after armor	17.59410519498
[ATTACK] after range	19
[PHYS CRIT %]	19.738858372335
[ATTACK] after crit	31.740231555387
[ATTACK] after mult	15.870115777693
[LOG]	#{bold}##UID:786503:0#Rogue performs a melee critical strike against Clay golem!#{normal}#
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:186: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/interface/ActorAI.lua:63 aiCanPass
	At /engine/interface/ActorAI.lua:85 runAI
	At /engine/ai//simple.lua:205 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
rogue	786503	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Rogue uses Infusion: Healing.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	clay golem	 :: 	25.796850619482	5	25	13.622	::	1
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[LOG]	#UID:786503:0#Rogue misses Clay golem.
[ATTACK] attacking with	flaming iron dagger of paradox
[ATTACK] to 	clay golem	 :: 	25.134435992828	5	25	13.622	::	0.5
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[ATTACJ] dagger accuracy bonus	31.5	13.622	=	1.08939	previous	5
[ATTACK] raw dam	25.134435992828	versus	25	0.3	with APR	5.44695
[ATTACK] after armor	17.59410519498
[ATTACK] after range	20
[PHYS CRIT %]	19.738858372335
[ATTACK] after crit	20
[ATTACK] after mult	10
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:186: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/interface/ActorAI.lua:63 aiCanPass
	At /engine/interface/ActorAI.lua:85 runAI
	At /engine/ai//simple.lua:205 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	iron dagger
[ATTACK] to 	clay golem	 :: 	25.796850619482	5	25	13.622	::	1
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[ATTACJ] dagger accuracy bonus	31.5	13.622	=	1.08939	previous	5
[ATTACK] raw dam	25.796850619482	versus	25	0.3	with APR	5.44695
[ATTACK] after armor	18.057795433638
[ATTACK] after range	22
[PHYS CRIT %]	19.738858372335
[ATTACK] after crit	22
[ATTACK] after mult	22
[ATTACK] attacking with	flaming iron dagger of paradox
[ATTACK] to 	clay golem	 :: 	25.134435992828	5	25	13.622	::	0.5
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[ATTACJ] dagger accuracy bonus	31.5	13.622	=	1.08939	previous	5
[ATTACK] raw dam	25.134435992828	versus	25	0.3	with APR	5.44695
[ATTACK] after armor	17.59410519498
[ATTACK] after range	19
[PHYS CRIT %]	19.738858372335
[ATTACK] after crit	31.740231555387
[ATTACK] after mult	15.870115777693
[LOG]	#{bold}##UID:786503:0#Rogue performs a melee critical strike against Clay golem!#{normal}#
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:186: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 bumpInto
	At /mod/class/Actor.lua:3370 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/interface/ActorAI.lua:63 aiCanPass
	At /engine/interface/ActorAI.lua:85 runAI
	At /engine/ai//simple.lua:205 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	iron dagger
[ATTACK] to 	clay golem	 :: 	25.796850619482	5	25	13.622	::	1
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[LOG]	#UID:786503:0#Rogue misses Clay golem.
[ATTACK] attacking with	flaming iron dagger of paradox
[ATTACK] to 	clay golem	 :: 	25.134435992828	5	25	13.622	::	0.5
checkHit(smooth)	31.5	13.622	=> chance to hit	82.064710524428
[LOG]	#UID:786503:0#Rogue misses Clay golem.
[LOG]	Rogue receives #LIGHT_GREEN#82 healing#LAST# from Infusion: Healing.
[LOG]	#UID:786652:0#Clay golem hits Bandit for #aaaaaa#35 physical#LAST# damage.
[LOG]	#UID:786491:0#Thief hits Clay golem for #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#16 physical#LAST#, #LIGHT_GREEN#(2 resist armour)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#8 physical#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#16 physical#LAST#, #LIGHT_GREEN#(2 resist armour)#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST# (53 total damage).
[LOG]	#UID:786491:0#Thief hits #fbd578#edward d. morrison#LAST# for #LIGHT_RED#(2 resist armour)#LAST#, #STEEL_BLUE#(2 absorbed)#LAST# (0 total damage).
[LOG]	#UID:786466:0#Bandit hits Clay golem for #LIGHT_RED#(2 resist armour)#LAST#, #LIGHT_RED#1 fire#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#5 physical#LAST# (6 total damage).
[LOG]	#UID:786466:0#Bandit hits Dancing Light for #{bold}##aaaaaa#58 physical#{normal}##LAST# damage.
[LOG]	#UID:786503:0#Rogue hits Clay golem for #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#9 physical#LAST#, #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#17 physical#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#8 physical#LAST#, #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#20 physical#LAST#, #aaaaaa#(2 resist armour)#LAST#, #{bold}##aaaaaa#14 physical#{normal}##LAST#, #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#8 physical#LAST#, #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #aaaaaa#(2 resist armour)#LAST#, #aaaaaa#20 physical#LAST#, #aaaaaa#(2 resist armour)#LAST#, #{bold}##aaaaaa#14 physical#{normal}##LAST#, #LIGHT_STEEL_BLUE#(2 resist armour)#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST# (129 total damage).
[LOG]	#UID:786503:0#Rogue hits #fbd578#edward d. morrison#LAST# for #LIGHT_RED#(2 resist armour)#LAST#, #STEEL_BLUE#(2 absorbed)#LAST#, #LIGHT_RED#(2 resist armour)#LAST#, #STEEL_BLUE#(2 absorbed)#LAST#, #LIGHT_RED#(2 resist armour)#LAST#, #STEEL_BLUE#(2 absorbed)#LAST#, #LIGHT_RED#(2 resist armour)#LAST#, #STEEL_BLUE#(2 absorbed)#LAST#, #LIGHT_RED#(2 resist armour)#LAST#, #STEEL_BLUE#(2 absorbed)#LAST# (0 total damage).
[LOG]	#{bold}##UID:786466:0#Bandit killed Dancing Light!#{normal}#
[LOG]	Cutpurse is no longer taunted.
[ATTACK] attacking with	arcing steel dagger of projection
[ATTACK] to 	edward d. morrison	 :: 	25.579906441401	6	17	6.7	::	1
checkHit(smooth)	30	6.7	=> chance to hit	84.984984984985
[ATTACJ] dagger accuracy bonus	30	6.7	=	1.1165	previous	6
[ATTACK] raw dam	25.579906441401	versus	17	0.3	with APR	6.699
[ATTACK] after armor	17.905934508981
[ATTACK] after range	21
[PHYS CRIT %]	18.338858372335
[ATTACK] after crit	21
[ATTACK] after mult	21
checkHit(smooth)	20.3	21.025	=> chance to hit	46.620046620047
[ATTACK] attacking with	arcing steel dagger of massacre
[ATTACK] to 	edward d. morrison	 :: 	26.662535086691	6	17	6.7	::	0.5
checkHit(smooth)	30	6.7	=> chance to hit	84.984984984985
[ATTACJ] dagger accuracy bonus	30	6.7	=	1.1165	previous	6
[ATTACK] raw dam	26.662535086691	versus	17	0.3	with APR	6.699
[ATTACK] after armor	18.663774560684
[ATTACK] after range	22
[PHYS CRIT %]	18.338858372335
[ATTACK] after crit	22
[ATTACK] after mult	11
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Cutpurse for #ROYAL_BLUE#6 lightning#LAST#, #ROYAL_BLUE#6 lightning#LAST# (12 total damage).
[LOG]	#UID:786478:0#Cutpurse hits #fbd578#edward d. morrison#LAST# for #aaaaaa#(2 resist armour)#LAST#, #STEEL_BLUE#(19 absorbed)#LAST#, #YELLOW#(2 resist armour)#LAST#, #STEEL_BLUE#(4 absorbed)#LAST#, #ROYAL_BLUE#(2 resist armour)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST#, #aaaaaa#(2 resist armour)#LAST#, #STEEL_BLUE#(9 absorbed)#LAST#, #ROYAL_BLUE#(2 resist armour)#LAST#, #STEEL_BLUE#(3 absorbed)#LAST# (0 total damage).
[LOG]	
[LOG]	Edward d. morrison casts Lightning Flash.
[SPELL] friendly fire chance	100
[SPELL CRIT %]	6.8
Adding entity	786672	after	2004
[LOG]	Bandit is no longer taunted.
bandit	786466	dumb ai talents can use	Attack	T_ATTACK
bandit	786466	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming steel dagger
[ATTACK] to 	edward d. morrison	 :: 	26.525548127846	15.363564365614	17	6.7	::	1
checkHit(smooth)	33	6.7	=> chance to hit	86.225895316804
[ATTACJ] dagger accuracy bonus	33	6.7	=	1.1315	previous	15.363564365614
[ATTACK] raw dam	26.525548127846	versus	17	0.3	with APR	17.383873079693
[ATTACK] after armor	26.525548127846
[ATTACK] after range	26
[PHYS CRIT %]	22.2
[ATTACK] after crit	48.497067197742
[ATTACK] after mult	48.497067197742
[LOG]	#{bold}##UID:786466:0#Bandit performs a melee critical strike against #fbd578#edward d. morrison#LAST#!#{normal}#
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
AI took for target	786466	bandit	::	2004	edward d. morrison	1	<	100
bandit	786466	dumb ai talents can use	Attack	T_ATTACK
bandit	786466	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming steel dagger
[ATTACK] to 	edward d. morrison	 :: 	26.525548127846	15.363564365614	17	6.7	::	1
checkHit(smooth)	33	6.7	=> chance to hit	86.225895316804
[ATTACJ] dagger accuracy bonus	33	6.7	=	1.1315	previous	15.363564365614
[ATTACK] raw dam	26.525548127846	versus	17	0.3	with APR	17.383873079693
[ATTACK] after armor	26.525548127846
[ATTACK] after range	28
[PHYS CRIT %]	22.2
[ATTACK] after crit	52.227610828338
[ATTACK] after mult	52.227610828338
[LOG]	#{bold}##UID:786466:0#Bandit performs a melee critical strike against #fbd578#edward d. morrison#LAST#!#{normal}#
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/damage_types.lua:663: attempt to compare number with boolean
stack traceback:
	/data/damage_types.lua:663: in function 'projector'
	/engine/interface/ActorProject.lua:198: in function 'project'
	/mod/class/interface/Combat.lua:688: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:168: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1181 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Edward d. morrison deactivates Clay Golem.
checkHit(smooth)	9.0440856188254	41	=> chance to hit	19.247086918026
checkHit(smooth)	9.0440856188254	41	=> chance to hit	11.917270958689
[LOG]	Cutpurse loses sight!
checkHit(smooth)	18.595839212311	41	=> chance to hit	23.58259145858
checkHit(smooth)	18.595839212311	41	=> chance to hit	15.430117239449
[LOG]	Rogue loses sight!
[LOG]	#UID:786667:0#Sprite#LIGHT_GREEN# HEALS#LAST# from #ROYAL_BLUE#lightning#LAST# damage!
[LOG]	Karmic Shield hits #fbd578#edward d. morrison#LAST# for #STEEL_BLUE#(156 absorbed)#LAST# damage.
[LOG]	Edward d. morrison's Lightning Flash hits #fbd578#edward d. morrison#LAST# for #ROYAL_BLUE#(2 resist armour)#LAST# damage.
[LOG]	#UID:786466:0#Bandit hits #fbd578#edward d. morrison#LAST# for #aaaaaa#(2 resist armour)#LAST#, #STEEL_BLUE#(38 absorbed)#LAST#, #LIGHT_RED#(2 resist armour)#LAST#, #STEEL_BLUE#(1 absorbed)#LAST#, #aaaaaa#(2 resist armour)#LAST#, #STEEL_BLUE#(41 absorbed)#LAST#, #LIGHT_RED#(2 resist armour)#LAST#, #STEEL_BLUE#(1 absorbed)#LAST# (0 total damage).
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Cutpurse for #ROYAL_BLUE#164 lightning#LAST# damage.
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Rogue for #ROYAL_BLUE#164 lightning#LAST# damage.
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Clay golem for #ROYAL_BLUE#(2 resist armour)#LAST#, #ROYAL_BLUE#162 lightning#LAST# (162 total damage).
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Thief for #ROYAL_BLUE#164 lightning#LAST# damage.
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Bandit for #ROYAL_BLUE#164 lightning#LAST# damage.
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Sprite for #ROYAL_BLUE#(2 resist armour)#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_GREEN#164 healing#LAST# (5 total damage) #LIGHT_GREEN#[164 healing]#LAST#.
[LOG]	#{bold}##UID:2004:0##fbd578#edward d. morrison#LAST# killed Clay golem!#{normal}#
[LOG]	#{bold}##UID:2004:0##fbd578#edward d. morrison#LAST# killed Thief!#{normal}#
[LOG]	#{bold}##UID:2004:0##fbd578#edward d. morrison#LAST# killed Bandit!#{normal}#
[LOG]	#00ffff#Welcome to level 15 [Edward d. morrison].
[LOG]	Edward d. morrison has 3 stat point(s), 2 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	edward d. morrison the level 15 Doomelf Spiritmancer
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Rogue for #ROYAL_BLUE#133 lightning#LAST# damage.
[LOG]	#UID:2004:0##fbd578#edward d. morrison#LAST# hits Cutpurse for #ROYAL_BLUE#133 lightning#LAST# damage.
[LOG]	#{bold}##UID:2004:0##fbd578#edward d. morrison#LAST# killed Cutpurse!#{normal}#
[LOG]	#{bold}##UID:2004:0##fbd578#edward d. morrison#LAST# killed Rogue!#{normal}#
