WebCore config: library(C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\te4-web.dll) spawn(C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\cef3spawn.exe)
Loading WebCore: loaded!
[CPU] Detected 2 CPUs
OpenAL device available: OpenAL Soft (default OpenAL Soft)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Creating save thread
===top 2
Booting T-Engine from: C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\t-engine.exe
SelfExe gave us app directory of:	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 0
[DO RESIZE] Requested: 800x600 (0, 0)
LuaVM:	LuaJIT 2.0.2	x86
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 4096
OpenGL max texture size: 4096
Upgrading black texture to size 64
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.2.2
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=2.000000 , [3]=2.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.2.2.teae" , } , } __byname={["te4-1.2.2"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Owner\\T-Engine\4.0
	bootstrap
	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\\game\thirdparty
	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\\game
[ENGINE LOADER] sorted:	te4	1	2	2
[ENGINE LOADER] loading engine:	1	2	2	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.2.2.teae
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1280x600x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 640x480x32
Available resolutions: 640x400x32
Available resolutions: 512x384x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
Available resolutions: 320x200x32
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1280x600x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 640x480x16
Available resolutions: 640x400x16
Available resolutions: 512x384x16
Available resolutions: 400x300x16
Available resolutions: 320x240x16
Available resolutions: 320x200x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
setResolution: switching resolution to	1366x768 Fullscreen	1366	768	true	nil	(forced)
Setting resolution to 1366x768 (fullscreen, with borders)
[DO RESIZE] Requested: 1366x768 (1, 0)
[DO RESIZE] Got: 1366x768 (1, 0)
OpenGL max texture size: 4096
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1366	768	from	nil	nil
onResolutionChange: no game yet!
Creating profile thread
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
LuaVM:	LuaJIT 2.0.2	x86
TE4Online starting...
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
[PROFILE] Thread connected to te4.org
[ONLINE PROFILE] reconnecting to channels
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
Loaded module definition for tome-1.2.2 using engine te4-1.2.2
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 1.2.2
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\\game\engines\te4-1.2.2.teae
}
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] logged in with steam!	Teraunce Foaloke
[PROFILE] Main thread got authed	Teraunce Foaloke
Make wait background texture 2 : 1366x768 (2048, 1024)
Upgrading black texture to size 4194304
[PROFILE] Pull socket connected to te4.org
Using cached font	/data/font/DroidSans.ttf	12
Computing fun facts
true
[1] = Total playtime of all registered players:
389 years, 289 days, 8 hours and 53 minutes
[2] = #LIGHT_BLUE#Cornac#WHITE# is one of the top five played races
[3] = #LIGHT_BLUE#Cursed#WHITE# is one of the top five played classes
[4] = #CRIMSON#Thief#WHITE# is one of the top ten killers
[5] = #LIGHT_BLUE#Cornac Rogue (Maj'Eyal; normal difficulty)#WHITE# is one of the top ten race/class combo
[6] = There are currently 277 people playing online
[7] = The character's vault has registered a total of #RED#4584827#WHITE# character's deaths
[8] = The character's vault has registered a total of #LIGHT_BLUE#443#WHITE# winners for the current version
[9] = The latest donator is #LIGHT_GREEN#malvius#WHITE#. Many thanks to all donators, you are keeping this game alive!
Post-processing hooks.
[MODULE] All hashes validation: 	nil	invalid module hash
[ONLINE PROFILE] current character 	game did not tell us
[PROFILE THREAD] batching CSETs
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSans.ttf	16
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[ENGINE] Switching to realtime, interval 125 ms
[GAMMA] Setting gamma correction using SDL	1.2
[ONLINE PROFILE] current character 	Main Menu
Loading savefile 	/save/player/
Creating WebView with url	http://te4.org/tooltip-ingame?steam=1&vM=1&vm=2&vp=2&_te4ah=18af4e32-2c8e-40a0-8060-b91aaf50465b&_te4ad=128469&_te4
Using cached font	/data/font/DroidSans.ttf	12
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
[WEBCORE] Browser count 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 8B5E tex
*p 1: Uniform: 65536: 1406 motionblur
*p 1: Uniform: 131072: 8B50 texSize
*p 1: Uniform: 196608: 1406 tick
*p 1: Uniform: 262144: 8B5E noisevol
*p 1: Uniform: 327680: 1406 blur
*p 1: Uniform: 393216: 8B52 colorize
*p 1: Uniform: 458752: 1406 hp_warning
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 8B5E sceneBuffer
*p 3: Uniform: 65536: 1406 gamma
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 28:16 :: 448
C Map seens texture: 46 (60x60)
loaded room generator	random_room	function: 0x0e69ed78
room generator	function: 0x0e69ed78	is making a room
loaded room generator	simple	function: 0x0e8f3ae0
alloc	simple10x9
room allocated at	7	26	with center	11	30
room generator	function: 0x0e69ed78	is making a room
loaded room	inner_checkerboard	9	9
alloc	inner_checkerboard
room allocated at	12	8	with center	16	12
room generator	function: 0x0e69ed78	is making a room
loaded room	micro_pillar	12	8
alloc	micro_pillar
room allocated at	1	36	with center	6	39
room generator	function: 0x0e69ed78	is making a room
alloc	simple8x10
room allocated at	13	17	with center	16	21
room generator	function: 0x0e69ed78	is making a room
alloc	simple9x10
room allocated at	22	38	with center	26	42
room generator	function: 0x0e69ed78	is making a room
alloc	simple10x12
room allocated at	33	33	with center	37	38
room generator	function: 0x0e69ed78	is making a room
loaded room	h	11	7
alloc	h
room allocated at	23	28	with center	28	31
room generator	function: 0x0e69ed78	is making a room
alloc	simple10x10
room allocated at	29	3	with center	33	7
room generator	function: 0x0e69ed78	is making a room
alloc	simple6x10
room allocated at	21	17	with center	23	21
room generator	function: 0x0e69ed78	is making a room
alloc	inner_checkerboard
room allocated at	38	1	with center	42	5
Begin tunnel	10	table: 0x0f5daa60
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/troll_f.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/skeleton_mage.png
Loading tile	npc/troll_s.png
Loading tile	npc/canine_w.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/canine_fox.png
Loading tile	npc/troll_c.png
Loading tile	npc/canine_ww.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/granite_wall2_15.png
Loading tile	terrain/granite_wall2_8.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/granite_wall2_17.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall2_6.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	terrain/granite_wall2_13.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall2_12.png
Loading tile	terrain/granite_wall2_4.png
Loading tile	terrain/granite_wall2_14.png
Loading tile	terrain/granite_wall2_2.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	terrain/granite_wall2_10.png
Loading tile	player/humanoid_elf_high_chronomancer_zemekkys.png
Using cached font	/data/font/DroidSans.ttf	16
[KEYBINDER] Loaded keybinds: chat
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	#{italic}##ROYAL_BLUe#Retrieving addons to update/download from Steam...#{normal}#
Joining selected channels
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1268, 6074 ticks
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ONLINE PROFILE] connected to channel	mainmenu
skeleton mage	281	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_SUNSHIELD
skeleton mage	281	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[PROFILE THREAD] flushing CSETs
skeleton mage	281	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
skeleton mage	281	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_MANATHRUST
Selecting waypoint	15	33	::	cave troll
Loading tile	terrain/granite_door1_open.png
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAME
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
Loaded module definition for tome-1.2.2 using engine te4-1.2.2
* Module: tome
 ** 1.2.2
After fs.reset
[1] = {
  [path] = C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\\game\engines\te4-1.2.2.teae
}
Listing saves for module	tome
 * save	/tmp/listsaves/tome/save/teraunce
 * save	/tmp/listsaves/tome/save/teraunce2
 * save	/tmp/listsaves/tome/save/teraunce3
 * save	/tmp/listsaves/tome/save/teraunce3 - Copy
 * save	/tmp/listsaves/tome/save/teraunce3 - Copy (2)
 * save	/tmp/listsaves/tome/save/teraunce3 - Copy (3)
 * save	/tmp/listsaves/tome/save/teraunce4
[STEAM] grabbed savezip from steam: /save/teraunce5/desc.lua of size 915
 * save	/tmp/listsaves/tome/save/teraunce5
[STEAM] grabbed savezip from steam: /save/teraunce6/desc.lua of size 953
 * save	/tmp/listsaves/tome/save/teraunce6
After fs.reset
[1] = {
  [path] = C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\\game\engines\te4-1.2.2.teae
}
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-arcanum.teaa	:: (as dir)	false	:: (as teaa)	13	
Checking addon	tome-archery_dodge.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-beholder-cont.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-conveyancereward.teaa	:: (as dir)	false	:: (as teaa)	22	
Checking addon	tome-draconic-fork.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-dwarvenadventurer.teaa	:: (as dir)	false	:: (as teaa)	23	
Checking addon	tome-elementalwoes.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-empyreal_4.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-eternaldarkness.teaa	:: (as dir)	false	:: (as teaa)	21	
Checking addon	tome-extradungeons.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-faerierace_3.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-furraerace.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-ghost_2.teaa	:: (as dir)	false	:: (as teaa)	13	
Checking addon	tome-grayswandir-chaotic-race_8.teaa	:: (as dir)	false	:: (as teaa)	32	
Checking addon	tome-grayswandir-fallen.teaa	:: (as dir)	false	:: (as teaa)	24	
Checking addon	tome-grayswandir-green-warrior.teaa	:: (as dir)	false	:: (as teaa)	31	
Checking addon	tome-grayswandir-weaponry_65.teaa	:: (as dir)	false	:: (as teaa)	29	
Checking addon	tome-grayswandir-weird-wyrmic_13.teaa	:: (as dir)	false	:: (as teaa)	33	
Checking addon	tome-hedgeknight.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-ignore_rc_locks.teaa	:: (as dir)	false	:: (as teaa)	21	
Checking addon	tome-ignore_rc_locks_1.teaa	:: (as dir)	false	:: (as teaa)	23	
Checking addon	tome-infinite500.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-infinitefarportal.teaa	:: (as dir)	false	:: (as teaa)	23	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-magebow.teaa	:: (as dir)	false	:: (as teaa)	13	
Checking addon	tome-marson-ui.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-midnight.teaa	:: (as dir)	false	:: (as teaa)	14	
Checking addon	tome-necromancy+.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-nonpcaggro.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-nullnewgems.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-nullpack.teaa	:: (as dir)	false	:: (as teaa)	14	
Checking addon	tome-nulltweaks.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-orcpitsrestoration.teaa	:: (as dir)	false	:: (as teaa)	24	
Checking addon	tome-qqq_6.teaa	:: (as dir)	false	:: (as teaa)	11	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-taint.teaa	:: (as dir)	false	:: (as teaa)	11	
Checking addon	tome-tempusfugit.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-towerdefense.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-turtle.teaa	:: (as dir)	false	:: (as teaa)	12	
Checking addon	tome-utility_supplies.teaa	:: (as dir)	false	:: (as teaa)	22	
Checking addon	tome-verdant.teaa	:: (as dir)	false	:: (as teaa)	13	
Checking addon	tome-vulcus.teaa	:: (as dir)	false	:: (as teaa)	12	
Checking addon	tome-witchdoctor_13.teaa	:: (as dir)	false	:: (as teaa)	20	
Checking addon	tome-wyrmic-mk2_0.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-zomnibus_36.teaa	:: (as dir)	false	:: (as teaa)	17	
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_LIGHTNING
Selecting waypoint	20	38	::	forest troll
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_LIGHTNING
Selecting waypoint	6	23	::	skeleton mage
[LOG]	#{italic}#Starting download of #LIGHT_GREEN#Arcanum Class Pack#LAST# (update)...#{normal}#
[LOG]	#{italic}#Download of #LIGHT_GREEN#Arcanum Class Pack#LAST# finished.#{normal}#
[LOG]	#{italic}#Starting download of #LIGHT_GREEN#Marson's UI Modifications#LAST# (update)...#{normal}#
[LOG]	#{italic}#Download of #LIGHT_GREEN#Marson's UI Modifications#LAST# finished.#{normal}#
[LOG]	#{italic}#Starting download of #LIGHT_GREEN#Eternal Darkness#LAST# (update)...#{normal}#
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAME
[LOG]	#{italic}#Download of #LIGHT_GREEN#Eternal Darkness#LAST# finished.#{normal}#
[LOG]	#{italic}##ROYAL_BLUe#Addons update finished.#{normal}#
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FIREFLASH
Adding entity	332	after	1
skeleton mage	267	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
skeleton mage	267	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
Loading tile	npc/troll_mt.png
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
Selecting waypoint	37	38	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_LIGHTNING
mountain troll thunderer	336	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAME
mountain troll thunderer	336	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FIREFLASH
Adding entity	344	after	1
Selecting waypoint	26	33	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_LIGHTNING
Loading tile	npc/canine_warg.png
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAMESHOCK
Selecting waypoint	27	31	::	forest troll
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAME
Selecting waypoint	23	16	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
dumb ai uses	T_SUNSHIELD
mountain troll thunderer	349	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FIREFLASH
Adding entity	354	after	1
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAMESHOCK
Selecting waypoint	5	34	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAMESHOCK
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Flameshock	T_FLAMESHOCK
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAMESHOCK
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
dumb ai uses	T_MANATHRUST
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.2.2	tome-1.2.2	teraunce6	false
[ENGINE] Switching to turn based
Deleting shader 3 (is clone 0)
Deleting shader 1 (is clone 0)
NO SELFEXE: bootstrapping from CWD
===top 2
Booting T-Engine from: C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\t-engine.exe
SelfExe gave us app directory of:	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\
LuaVM:	LuaJIT 2.0.2	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroying particle thread 0 (waiting for thread 27700e8)
Destroyed particle thread 0 (0)
Creating particles thread 0
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x86
===	
Reboot using	te4	1.2.2	tome-1.2.2	teraunce6	false
[ENGINE LOADER] available from teae: 	te4-1.2.2
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=2.000000 , [3]=2.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.2.2.teae" , } , } __byname={["te4-1.2.2"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Owner\\T-Engine\4.0
	bootstrap
	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\\game\thirdparty
	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\\game
[ENGINE LOADER] loading engine:	1	2	2	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.2.2.teae
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1280x600x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 640x480x32
Available resolutions: 640x400x32
Available resolutions: 512x384x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
Available resolutions: 320x200x32
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1280x600x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 640x480x16
Available resolutions: 640x400x16
Available resolutions: 512x384x16
Available resolutions: 400x300x16
Available resolutions: 320x240x16
Available resolutions: 320x200x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
setResolution: switching resolution to	1366x768 Fullscreen	1366	768	true	nil	(forced)
Setting resolution to 1366x768 (fullscreen, with borders)
[DO RESIZE] Requested: 1366x768 (1, 0)
[DO RESIZE] Got: 1366x768 (1, 0)
OpenGL max texture size: 4096
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1366	768	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] reusing login	Teraunce Foaloke
[WEBCORE] Browser count 0
[PROFILE] Main thread got authed	Teraunce Foaloke
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
Loaded module definition for tome-1.2.2 using engine te4-1.2.2
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 1.2.2
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\\game\engines\te4-1.2.2.teae
}
[ENGINE] Switching to turn based
Mounting additional team file:	/modules/tome-music.team
Mounting additional team file:	/modules/tome-gfx.team
Loading savefile 	/save//
[STEAM] grabbed savezip from steam: /save//world.teaw of size 1016
Loading savefile 	/save/teraunce6/
[STEAM] grabbed savezip from steam: /save/teraunce6/game.teag of size 218554
[STEAM] grabbed savezip from steam: /save/teraunce6/game.teag of size 218554
 * save	/save/teraunce6/
Make wait background texture 2 : 1366x768 (2048, 1024)
Using cached font	/data/font/DroidSans.ttf	12
Computing fun facts
true
[1] = Total playtime of all registered players:
389 years, 289 days, 8 hours and 53 minutes
[2] = #LIGHT_BLUE#Higher#WHITE# is one of the top five played races
[3] = #LIGHT_BLUE#Archmage#WHITE# is one of the top five played classes
[4] = #CRIMSON#Red crystal#WHITE# is one of the top ten killers
[5] = #LIGHT_BLUE#Cornac Rogue (Maj'Eyal; normal difficulty)#WHITE# is one of the top ten race/class combo
[6] = There are currently 277 people playing online
[7] = The character's vault has registered a total of #RED#4584827#WHITE# character's deaths
[8] = The character's vault has registered a total of #LIGHT_BLUE#443#WHITE# winners for the current version
[9] = The latest donator is #LIGHT_GREEN#malvius#WHITE#. Many thanks to all donators, you are keeping this game alive!
[MODULE LOADER] module MD5	67ca2c0f0238dba245cb22cf10a0ead7	computed in 	2512
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-arcanum.teaa	:: (as dir)	false	:: (as teaa)	13	
Checking addon	tome-archery_dodge.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-beholder-cont.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-conveyancereward.teaa	:: (as dir)	false	:: (as teaa)	22	
Checking addon	tome-draconic-fork.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-dwarvenadventurer.teaa	:: (as dir)	false	:: (as teaa)	23	
Checking addon	tome-elementalwoes.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-empyreal_4.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-eternaldarkness.teaa	:: (as dir)	false	:: (as teaa)	21	
Checking addon	tome-extradungeons.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-faerierace_3.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-furraerace.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-ghost_2.teaa	:: (as dir)	false	:: (as teaa)	13	
Checking addon	tome-grayswandir-chaotic-race_8.teaa	:: (as dir)	false	:: (as teaa)	32	
Checking addon	tome-grayswandir-fallen.teaa	:: (as dir)	false	:: (as teaa)	24	
Checking addon	tome-grayswandir-green-warrior.teaa	:: (as dir)	false	:: (as teaa)	31	
Checking addon	tome-grayswandir-weaponry_65.teaa	:: (as dir)	false	:: (as teaa)	29	
Checking addon	tome-grayswandir-weird-wyrmic_13.teaa	:: (as dir)	false	:: (as teaa)	33	
Checking addon	tome-hedgeknight.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-ignore_rc_locks.teaa	:: (as dir)	false	:: (as teaa)	21	
Checking addon	tome-ignore_rc_locks_1.teaa	:: (as dir)	false	:: (as teaa)	23	
Checking addon	tome-infinite500.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-infinitefarportal.teaa	:: (as dir)	false	:: (as teaa)	23	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-magebow.teaa	:: (as dir)	false	:: (as teaa)	13	
Checking addon	tome-marson-ui.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-midnight.teaa	:: (as dir)	false	:: (as teaa)	14	
Checking addon	tome-necromancy+.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-nonpcaggro.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-nullnewgems.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-nullpack.teaa	:: (as dir)	false	:: (as teaa)	14	
Checking addon	tome-nulltweaks.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-orcpitsrestoration.teaa	:: (as dir)	false	:: (as teaa)	24	
Checking addon	tome-qqq_6.teaa	:: (as dir)	false	:: (as teaa)	11	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-taint.teaa	:: (as dir)	false	:: (as teaa)	11	
Checking addon	tome-tempusfugit.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-towerdefense.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-turtle.teaa	:: (as dir)	false	:: (as teaa)	12	
Checking addon	tome-utility_supplies.teaa	:: (as dir)	false	:: (as teaa)	22	
Checking addon	tome-verdant.teaa	:: (as dir)	false	:: (as teaa)	13	
Checking addon	tome-vulcus.teaa	:: (as dir)	false	:: (as teaa)	12	
Checking addon	tome-witchdoctor_13.teaa	:: (as dir)	false	:: (as teaa)	20	
Checking addon	tome-wyrmic-mk2_0.teaa	:: (as dir)	false	:: (as teaa)	18	
Checking addon	tome-zomnibus_36.teaa	:: (as dir)	false	:: (as teaa)	17	
Removing addon grayswandir-green-warrior: not allowed by savefile
Removing addon wyrmicmk2: not allowed by savefile
Removing addon addon-dev: not allowed by savefile
Binding addon	Items Vault	/addons/tome-items-vault.teaa	tome-items-vault-1.2.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-items-vault.teaa
[1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:695939da0eb807b4b93b4b71d115ab8a
[2] = /loaded-addons/items-vault/hooks/load.lua:bdf9751150a5252812f39a40b85ed477
[3] = /loaded-addons/items-vault/init.lua:1889bccc276b9eb229e4b4e49bbad841
[4] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:547327fafe64f62ac15d8d53167651a3
[5] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:0b9183be32783e640584d3af21486d09
[6] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:4b47dfe365785a3257f661b6c473a822
[7] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:e86088545c3eb6bd12d08c30854f7b0f
[8] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:2d4dd6be8c2cb40541d739b689d70f3e
[MODULE LOADER] addon 	items-vault	 MD5	871c37dd6e77090fd62c3da7ac5a1a75	computed in 	19	nil
Binding addon	Stone Wardens DLC Class	/addons/tome-stone-wardens.teaa	tome-stone-wardens-1.2.2
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-stone-wardens.teaa
[1] = /loaded-addons/stone-wardens/data/birth/wilder.lua:c9e951e8fda4958dae4435c5a1af02af
[2] = /loaded-addons/stone-wardens/data/talents/gifts/dwarven-nature.lua:66e20acb59894ba53f0c0adeced557df
[3] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-power.lua:ad8fed770d11a7fc3ad9165e1425564d
[4] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-vines.lua:3d5518db464fe83797ce9d4ec9dfda0d
[5] = /loaded-addons/stone-wardens/data/talents/gifts/gifts.lua:02b9013edb6571a8f823b163869b3f10
[6] = /loaded-addons/stone-wardens/data/talents/spells/deeprock.lua:3c5e37d096797305f29665effacfcf4d
[7] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-shield.lua:963489a02c02cbddc4626f0a46a4a5d7
[8] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-stone.lua:36dc89c9eb786f0885ed325e66d8591e
[9] = /loaded-addons/stone-wardens/data/talents/spells/spells.lua:6e11385e50016747c6650eb1e8a8c32d
[10] = /loaded-addons/stone-wardens/data/timed_effects.lua:c5dc6946601b47f4f1cb87cb68eec80a
[11] = /loaded-addons/stone-wardens/hooks/load.lua:386d1089a246ea76a5f1bf6b4076d1a2
[12] = /loaded-addons/stone-wardens/init.lua:3c3f02a5f1206e36ce604f8b7227f957
[13] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldricth_stone_explo.lua:2940a9a5a35f8f5725bc91e2989558ea
[14] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldritch_stone.lua:b38698071ef14052ec2f36ac6025742b
[15] = /loaded-addons/stone-wardens/overload/data/gfx/particles/shieldstorm.lua:48bdf9bdddd1ed9e487e25c2bf786270
[16] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stone_spikes.lua:988669b444ba0852492fef062e883ba1
[17] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine.lua:60a087c92e1332e397526e0d652d1a09
[18] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine_static.lua:a8e6c8c972f7f6add430934b1803f1e8
[19] = /loaded-addons/stone-wardens/overload/mod/class/StoneWardensDLC.lua:dda1e1c5ee4f3c0d7db6278ef033b016
[20] = /loaded-addons/stone-wardens/superload/mod/class/Actor.lua:1391415c385bb5e2a205b4e114cb7939
[21] = /loaded-addons/stone-wardens/superload/mod/class/Game.lua:dbe8f0ab2d954bcefd1a314535b2556b
[22] = /loaded-addons/stone-wardens/superload/mod/class/interface/Combat.lua:d9b62f3d58793b9213144186b6591755
[MODULE LOADER] addon 	stone-wardens	 MD5	8baeb82df4f9605b5968d689968143cd	computed in 	63	nil
Binding addon	Marson's UI Modifications	/addons/tome-marson-ui.teaa	tome-marson-ui-1.2.2
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-marson-ui.teaa
[1] = /loaded-addons/marson-ui/hooks/load.lua:ff0bb44695e8ca291e9e5455ab39614c
[2] = /loaded-addons/marson-ui/init.lua:5ed9711e280bd209b42805e71068d8a3
[3] = /loaded-addons/marson-ui/overload/data/quests/brotherhood-of-alchemists.lua:9a1454e2a77e481d919eae851b9da870
[4] = /loaded-addons/marson-ui/overload/data/talents/gifts/antimagic.lua:3a817d17678d468dfc8de9f1f35b6f91
[5] = /loaded-addons/marson-ui/overload/data/zones/town-derth/zone.lua:104307dc4e57e72655b95631fffe5fdb
[6] = /loaded-addons/marson-ui/overload/engine/ActorsSeenDisplayMin.lua:4c371880307416f7130678600b8c241b
[7] = /loaded-addons/marson-ui/overload/engine/Birther.lua:6247682bc393ef0e1210f971e0cf9336
[8] = /loaded-addons/marson-ui/overload/engine/FlyingText.lua:b146afba7d3a33b8154faa682856b6e4
[9] = /loaded-addons/marson-ui/overload/engine/HotkeysIconsDisplay.lua:e8c3c468fb8365a8521a78cef49abfbc
[10] = /loaded-addons/marson-ui/overload/engine/Map.lua:c4c8d7931aeda75e7544dee2cff026dd
[11] = /loaded-addons/marson-ui/overload/engine/Tooltip.lua:cf8d5dd720c15c9271f3c64c5517691e
[12] = /loaded-addons/marson-ui/overload/engine/dialogs/ShowErrorStack.lua:f86ca4753dfb962ef0c8f6f1b66b81bc
[13] = /loaded-addons/marson-ui/overload/engine/dialogs/Talkbox.lua:d32fa907e72e1ba6ad4c752cbc33ef6e
[14] = /loaded-addons/marson-ui/overload/engine/interface/ActorTemporaryEffects.lua:d03ca59266b55615920e150303681c52
[15] = /loaded-addons/marson-ui/overload/engine/interface/GameTargeting.lua:5c2e8bf23c38ec898f7e4b93c122f412
[16] = /loaded-addons/marson-ui/overload/engine/ui/Dialog.lua:522b2d2b845b0c8e89495b2262fdded5
[17] = /loaded-addons/marson-ui/overload/engine/ui/EquipDollFrame.lua:d5c62e6d198d4f280676d7fcd8d2398d
[18] = /loaded-addons/marson-ui/overload/engine/ui/FontList.lua:08516fe86dc8ac952ad9ba1565fff721
[19] = /loaded-addons/marson-ui/overload/engine/ui/Inventory.lua:2f98e28ab8294207196688980baa4c61
[20] = /loaded-addons/marson-ui/overload/engine/ui/Textzone.lua:cce98c342542204bf19fdda8dbe4207d
[21] = /loaded-addons/marson-ui/overload/mod/class/Game.lua:125a54d9fe95827b4d38fe7be94bfb83
[22] = /loaded-addons/marson-ui/overload/mod/class/Grid.lua:55364b041dc8f6894332017b50187945
[23] = /loaded-addons/marson-ui/overload/mod/class/uiset/Minimalist.lua:556f46bedabe3065a728d65f25127b0e
[24] = /loaded-addons/marson-ui/overload/mod/dialogs/Birther.lua:7dcb6c02beb65785d8b8fada4e277af8
[25] = /loaded-addons/marson-ui/overload/mod/dialogs/CharacterSheet.lua:047cbf78bd3a99eed890d28d992b1c18
[26] = /loaded-addons/marson-ui/overload/mod/dialogs/GameOptions.lua:83367afccd84472402e0d121438b7afc
[27] = /loaded-addons/marson-ui/overload/mod/dialogs/LevelupDialog.lua:f7b17ef3931dc996ea70f803ccf42e64
[28] = /loaded-addons/marson-ui/overload/mod/dialogs/LorePopup.lua:4601913f68b73025b8e0469544891f4e
[29] = /loaded-addons/marson-ui/overload/mod/dialogs/ShowEquipInven.lua:2c0ff95770fa9f60a90b56d6db2b699c
[30] = /loaded-addons/marson-ui/overload/mod/dialogs/ShowStore.lua:8db36ac0593649bf7f852050b56aff18
[31] = /loaded-addons/marson-ui/overload/mod/dialogs/UberTalent.lua:62045d49e8c8e4b88d174741e8f5c961
[32] = /loaded-addons/marson-ui/overload/mod/dialogs/UseItemDialog.lua:bf195acfa850aa435bf99fd8db13a99c
[33] = /loaded-addons/marson-ui/overload/mod/dialogs/UseTalents.lua:ce291c0d7b7deb796270d0ba8c3b038e
[34] = /loaded-addons/marson-ui/overload/mod/dialogs/elements/TalentTrees.lua:e99ea25a3afdedb0c4896915c5399173
[MODULE LOADER] addon 	marson-ui	 MD5	a8336630b9ec70fda13dec3067111c28	computed in 	101	nil
Binding addon	Utility Supplies	/addons/tome-utility_supplies.teaa	tome-utility_supplies-1.0.6
 * with data
 * with superload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-utility_supplies.teaa
[1] = /loaded-addons/utility_supplies/data/objects/patches.lua:6d1755286ed44975993861c0e4616e66
[2] = /loaded-addons/utility_supplies/data/objects/rods.lua:de62b68c0fb5b01719f6d5efb14d8795
[3] = /loaded-addons/utility_supplies/data/objects/scrolls.lua:d7744d97082b83dae502f6c9fa53d9b2
[4] = /loaded-addons/utility_supplies/hooks/load.lua:7aa858c0ba70631396fc4f0d1ae6a267
[5] = /loaded-addons/utility_supplies/init.lua:c2c0eb47a17d505c236cfb15481524bb
[6] = /loaded-addons/utility_supplies/superload/mod/class/Object.lua:8926620788c83dcd2a349f3ccbf3112a
[7] = /loaded-addons/utility_supplies/superload/mod/class/Store.lua:e43c73cddeaaaccecb6bf27f376ec29a
[8] = /loaded-addons/utility_supplies/superload/mod/class/Trap.lua:97bd80f4429bfc6a837d63e564f12e36
[MODULE LOADER] addon 	utility_supplies	 MD5	a2a13bc596c3d6bdb5ad728ba803ca07	computed in 	11	nil
Binding addon	Ignore Race/Class Locks	/addons/tome-ignore_rc_locks.teaa	tome-ignore_rc_locks-1.0.6
 * with superload
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-ignore_rc_locks.teaa
[1] = /loaded-addons/ignore_rc_locks/init.lua:09a69e8cbfbab8b80da79dfafc182cf1
[2] = /loaded-addons/ignore_rc_locks/superload/mod/dialogs/Birther.lua:2c5eb07a190c2cc4d45470222d5da368
[MODULE LOADER] addon 	ignore_rc_locks	 MD5	a649f059abccfdd2980a6e8051184f8f	computed in 	4	nil
Binding addon	Ignore Race/Class Locks	/addons/tome-ignore_rc_locks_1.teaa	tome-ignore_rc_locks-1.1.0
 * with superload
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-ignore_rc_locks_1.teaa
[1] = /loaded-addons/ignore_rc_locks/init.lua:58eada425eee36dc968bbc17dcf74963
[2] = /loaded-addons/ignore_rc_locks/superload/mod/dialogs/Birther.lua:53c925619638d41d0ea4cb731bb27dbb
[MODULE LOADER] addon 	ignore_rc_locks	 MD5	2d95dc2ca33a13ee724fda165191c7d4	computed in 	5	nil
Binding addon	Furrae Race	/addons/tome-furraerace.teaa	tome-furraerace-1.2.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-furraerace.teaa
[1] = /loaded-addons/furraerace/data/birth/classes/furrae.lua:2e2e90f8394fbf8a3c0f8435f1b6ed09
[2] = /loaded-addons/furraerace/data/birth/furrae.lua:b4ef210af4a914fc364e3ce7b257bdf4
[3] = /loaded-addons/furraerace/data/talents/animalkin.lua:6f7fec856bb12b04c519bc9155eb2248
[4] = /loaded-addons/furraerace/data/talents/furrae.lua:e3b0b868545530852bcee44e2d06ffe5
[5] = /loaded-addons/furraerace/hooks/load.lua:9d8da43bc9e46d9bc1809f048092c1b4
[6] = /loaded-addons/furraerace/init.lua:31e8c93583d36e8bc42b87fde3bb54ef
[7] = /loaded-addons/furraerace/overload/data/chats/kennel.lua:b699a4d28f0c46becb99a223426103b8
[8] = /loaded-addons/furraerace/overload/data/texts/intro-furrae.lua:3777227f9b44808d0b856e1e6372271a
[MODULE LOADER] addon 	furraerace	 MD5	e6bb98612515154bc2fba86350617e41	computed in 	158	nil
Binding addon	ZOmnibus Addon Pack	/addons/tome-zomnibus_36.teaa	tome-zomnibus-1.2.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-zomnibus_36.teaa
[1] = /loaded-addons/zomnibus/data/landmark_timed_effects.lua:ba48d1928f6ee5917b50324676c6b375
[2] = /loaded-addons/zomnibus/data/opt_in_adventurers_timed_effects.lua:011e419cc8588e92f7f95e71ddb78bbd
[3] = /loaded-addons/zomnibus/hooks/hooks-compare.lua:9f9869a6433b33e50fb201ff8b78e5d8
[4] = /loaded-addons/zomnibus/hooks/hooks-gem-transmo.lua:869759d4b465211adce4142051daa644
[5] = /loaded-addons/zomnibus/hooks/hooks-inven-order.lua:96cfe982dc84f810404a253fcc8fe519
[6] = /loaded-addons/zomnibus/hooks/hooks-landmark.lua:a3381d4c19fff6c53b04c47f5283a3f2
[7] = /loaded-addons/zomnibus/hooks/hooks-notestoself.lua:468c36c39bbd3b068030cdd9ec27edb1
[8] = /loaded-addons/zomnibus/hooks/hooks-online-icon.lua:bc31e522c84e383852d4cade9b21eb3a
[9] = /loaded-addons/zomnibus/hooks/hooks-opt-in-adventurers.lua:9ee9ec323745f718ae48e6049113ec68
[10] = /loaded-addons/zomnibus/hooks/hooks-opt-skip-t1.lua:ed95562b0e62a339be24845edf8d2cd1
[11] = /loaded-addons/zomnibus/hooks/hooks-opt-zone.lua:3986766ab6bc7ebca03ed13ad32d8c64
[12] = /loaded-addons/zomnibus/hooks/hooks-pointplanner.lua:2e06d922bcde48956598d906d8da7bd9
[13] = /loaded-addons/zomnibus/hooks/hooks-store-wishlist.lua:d9ec7a9030eea9c492a43f6499aa998d
[14] = /loaded-addons/zomnibus/hooks/hooks-timedrest.lua:6e3ac9db6075cbd8a480e672fcce57c8
[15] = /loaded-addons/zomnibus/hooks/hooks-use-item.lua:a5ee9f1fe076e424b4592db9a17c7c93
[16] = /loaded-addons/zomnibus/hooks/load.lua:c2f438accb93f9679f583ee68b41129c
[17] = /loaded-addons/zomnibus/init.lua:fcd3c6d84bfbc68b3083161b5f53d33a
[18] = /loaded-addons/zomnibus/overload/mod/dialogs/AltZoneConfig.lua:e5d9baeede6cce268118e7eadbf26236
[19] = /loaded-addons/zomnibus/overload/mod/dialogs/PointPlanDialog.lua:faff11810bb893d8be37b09ad789347a
[20] = /loaded-addons/zomnibus/overload/mod/dialogs/ShowNotes.lua:562b40fea5c3fa6db157ec9c5642a6a9
[21] = /loaded-addons/zomnibus/overload/mod/dialogs/SourceSeenDialog.lua:305e87b7e55ba925ff75c23bb2de52bb
[22] = /loaded-addons/zomnibus/overload/mod/dialogs/WishListDialog.lua:f6ac591e65eed45c1eae6ee976e5d54a
[23] = /loaded-addons/zomnibus/superload/mod/class/Game.lua:dfff76cb9b275a08f6081352d2d20eb6
[24] = /loaded-addons/zomnibus/superload/mod/class/GameState.lua:8d8ca44430f880fe486ebf07a06f5b00
[25] = /loaded-addons/zomnibus/superload/mod/class/Object.lua:21b3c9a87a4bade84a6f4eb2e74f8ada
[26] = /loaded-addons/zomnibus/superload/mod/class/Player.lua:3baca84109e440ead82224a12937cc24
[27] = /loaded-addons/zomnibus/superload/mod/class/Store.lua:cc8b6d13317c5da2c3770f6cfc4a8f5a
[28] = /loaded-addons/zomnibus/superload/mod/class/uiset/Minimalist.lua:e6e2de963ae39aa84bae85c56ac5c08b
[29] = /loaded-addons/zomnibus/superload/mod/dialogs/LevelupDialog.lua:52df0acdd2b859e063f53e07e2db60bb
[30] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowEquipInven.lua:04dcae65ddc9f3dac1aa53271493edb4
[31] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowInventory.lua:08a9dec1c192671c4e34ec24f957d721
[32] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowPickupFloor.lua:8d64be4ea200b72c7d717e84a9924f3d
[33] = /loaded-addons/zomnibus/superload/mod/dialogs/ShowStore.lua:22511fcb3cf6cc78bdc598291d8510bf
[34] = /loaded-addons/zomnibus/superload/mod/dialogs/UseItemDialog.lua:847fe793ce38a3b9b51219ffdc9d2527
[MODULE LOADER] addon 	zomnibus	 MD5	11290c58cb73208fcfeff8c754581cbc	computed in 	51	nil
Binding addon	Stop Hitting Yourself!	/addons/tome-archery_dodge.teaa	tome-archery_dodge-1.0.6
 * with superload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-archery_dodge.teaa
[1] = /loaded-addons/archery_dodge/hooks/load.lua:b804f7420d49736b931be73205bb45f7
[2] = /loaded-addons/archery_dodge/init.lua:298fdaf68d000f3c27d6ae6f1594b642
[3] = /loaded-addons/archery_dodge/superload/mod/class/interface/Archery.lua:46e79da7749747d1127c520e90fad838
[MODULE LOADER] addon 	archery_dodge	 MD5	23254460561109acf7e5f98b826ec227	computed in 	6	nil
Binding addon	Infinite500 v2.3a:  Revised high level play for ToME	/addons/tome-infinite500.teaa	tome-Infinite500-1.2.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-infinite500.teaa
[1] = /loaded-addons/Infinite500/data/damage_typesI500.lua:0a14464a5ac41daa039c7619c3d06240
[2] = /loaded-addons/Infinite500/data/general/grids/waterI500.lua:72dad1c84270b4bba5b9e631c99590fb
[3] = /loaded-addons/Infinite500/data/talents/misc/_horrors.lua:c06851bd2c1b56e7b9f83578f61349ee
[4] = /loaded-addons/Infinite500/data/talents/misc/_miscI500.lua:19269757a43907719b87f4a68ffcfaf3
[5] = /loaded-addons/Infinite500/data/talents/misc/_npcs.lua:b148eb3c549bdf87a371ca0fa4d07b1b
[6] = /loaded-addons/Infinite500/data/talents/misc/_objects.lua:bbfa2d91a070af1a6396eeea6ff99e17
[7] = /loaded-addons/Infinite500/data/talents/misc/_races.lua:5582451c9f8c6b290230acbc996cac1d
[8] = /loaded-addons/Infinite500/data/talents/misc/miscI500.lua:72dc46d574537b8534116a917bb1920b
[9] = /loaded-addons/Infinite500/data/talentsI500.lua:34909660b2f10f2ade3f1366f3e38d9b
[10] = /loaded-addons/Infinite500/data/timed_effects/otherI500.lua:1697c2f2611411264d1c9ea2214392aa
[11] = /loaded-addons/Infinite500/data/timed_effectsI500.lua:409f4a48d9efdd03192fbd936a83b9dc
[12] = /loaded-addons/Infinite500/hooks/load.lua:57332ec84c22f169b3bb0271e62e9545
[13] = /loaded-addons/Infinite500/init.lua:477db78a7ff0ac876e314fb8f25d0f5b
[14] = /loaded-addons/Infinite500/overload/data/birth/worlds.lua:27eec7397e197c1b9a869ee314eddffc
[15] = /loaded-addons/Infinite500/overload/data/general/events/abandoned-graves.lua:5314424eb209b8983f81db5af1c0aec7
[16] = /loaded-addons/Infinite500/overload/data/general/events/damp-cave.lua:a1fe639a0a1a0ecef40f788598ab13c3
[17] = /loaded-addons/Infinite500/overload/data/general/events/drake-cave.lua:c6dceca3fce9afb164724d01844fa8b1
[18] = /loaded-addons/Infinite500/overload/data/general/events/fearscape-portal.lua:329586f504455d522854fced7876f263
[19] = /loaded-addons/Infinite500/overload/data/general/events/isolated-shop.lua:4763bc13dbfd3fbd97b332a339ee9cdd
[20] = /loaded-addons/Infinite500/overload/data/general/events/naga-portal.lua:d3428e1ea6acde2156481d507cdbeca0
[21] = /loaded-addons/Infinite500/overload/data/general/events/old-battle-field.lua:5ea6449e254658f11b542cb2f304ace6
[22] = /loaded-addons/Infinite500/overload/data/general/events/rat-lich.lua:af5d414e11410a991be2fdb25ca31115
[23] = /loaded-addons/Infinite500/overload/data/maps/vaults/lich-ascension.lua:c2edd6d2f904e1c2eb4faea1370eb970
[24] = /loaded-addons/Infinite500/overload/data/maps/vaults/lich-ascension2.lua:ebbdaa5f01bf68678681fe38c1b978f0
[25] = /loaded-addons/Infinite500/overload/data/quests/lichform.lua:5e6f3c2b777c1e06cbdfd11c9b4c30f5
[26] = /loaded-addons/Infinite500/overload/data/rooms/greater_vault.lua:eaa3e670ec6783e478c0e9740d1f5249
[27] = /loaded-addons/Infinite500/overload/data/zones/infinite-dungeon/events.lua:e3783b942acad147c05c81b7e7f3572c
[28] = /loaded-addons/Infinite500/overload/data/zones/infinite-dungeon/npcs.lua:c067448524b5feb1215dc3a592a09428
[29] = /loaded-addons/Infinite500/overload/data/zones/infinite-dungeon/objects.lua:90d5acc936fd3778a3e3caa2e2943f14
[30] = /loaded-addons/Infinite500/overload/data/zones/infinite-dungeon/traps.lua:e91d2fdd203d4fb2a2fe5955d0854e63
[31] = /loaded-addons/Infinite500/overload/data/zones/infinite-dungeon/zone.lua:6f098c81dbb425e933833a8f4bcd61d3
[32] = /loaded-addons/Infinite500/overload/data/zones/ruined-dungeon/grids.lua:608f64756856fc14cb3f06312e02496c
[33] = /loaded-addons/Infinite500/overload/data/zones/test/events.lua:662ee0861da89b8449297a2c4822e78c
[34] = /loaded-addons/Infinite500/overload/data/zones/test/zone.lua:d34f7fdfee700c3a20c285aa8ad50aac
[35] = /loaded-addons/Infinite500/overload/mod/I500resolvers.lua:4b88e31be80e87c76edea3281c7c8b58
[36] = /loaded-addons/Infinite500/overload/mod/_load.lua:c192d8dedc70a9ac09b15d2babd50fbf
[37] = /loaded-addons/Infinite500/overload/mod/class/interface/TooltipsData.lua:bb7d23a75b2303bcf8620256e62e63a1
[38] = /loaded-addons/Infinite500/overload/mod/load.lua:621804e9f5bdd45d71adfb88a1ece472
[39] = /loaded-addons/Infinite500/superload/engine/generator/map/Static.lua:6cddf2c9de59675c9f540409eaf25567
[40] = /loaded-addons/Infinite500/superload/engine/interface/ActorStats.lua:0fe5eb8b240784dfa33b03cd1625f3f8
[41] = /loaded-addons/Infinite500/superload/engine/interface/_ActorTalents.lua:5e249e10795db78d10acebb5a7deefbd
[42] = /loaded-addons/Infinite500/superload/mod/class/Actor.lua:bc3cd4cb68f3b2d886ed51834bc9a07f
[43] = /loaded-addons/Infinite500/superload/mod/class/GameState.lua:de6cf7630c224f419e796bd2649a516c
[44] = /loaded-addons/Infinite500/superload/mod/class/Player.lua:30ce0043bca6d6927591196c68cde889
[45] = /loaded-addons/Infinite500/superload/mod/class/Store.lua:1e544ca7e747229b6bb24e7589427f8b
[46] = /loaded-addons/Infinite500/superload/mod/class/_GameState.lua:01ff76a87b581a4d6d3ffe1b766299d2
[47] = /loaded-addons/Infinite500/superload/mod/class/interface/Combat.lua:b4849bc714f5b37bb8a61c7e208b7fd0
[48] = /loaded-addons/Infinite500/superload/mod/dialogs/LevelupDialog.lua:7b277a7b0006f89569bc28589ad620e1
[MODULE LOADER] addon 	Infinite500	 MD5	c4179467fac7d2a96240e93707da7dfe	computed in 	162	nil
Binding addon	Weird Wyrmic	/addons/tome-grayswandir-weird-wyrmic_13.teaa	tome-grayswandir-weird-wyrmic-1.2.2
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-grayswandir-weird-wyrmic_13.teaa
[1] = /loaded-addons/grayswandir-weird-wyrmic/data/birth.lua:0688bd38919928758039fa43575ad69f
[2] = /loaded-addons/grayswandir-weird-wyrmic/data/damage-types.lua:3435344d4d2e142bcac937a638a97d04
[3] = /loaded-addons/grayswandir-weird-wyrmic/data/effects.lua:aba38ea193d387d435ab07589c08c16d
[4] = /loaded-addons/grayswandir-weird-wyrmic/data/talents.lua:312c0a656fd8be251e7ff616b6bc5633
[5] = /loaded-addons/grayswandir-weird-wyrmic/data/talents/draconic-form.lua:1d8e4b7a3345abc5201a16f97624ecd7
[6] = /loaded-addons/grayswandir-weird-wyrmic/data/talents/fire-aspect.lua:eeeb01f48c358c6e778a7496e288ce46
[7] = /loaded-addons/grayswandir-weird-wyrmic/data/talents/ice-aspect.lua:a04b10704476b34da68fdf7966d5e494
[8] = /loaded-addons/grayswandir-weird-wyrmic/data/talents/sand-aspect.lua:2e601b4d47144b1b163e473680878492
[9] = /loaded-addons/grayswandir-weird-wyrmic/data/talents/storm-aspect.lua:c8f29c16e8fbb961a068df097f08704e
[10] = /loaded-addons/grayswandir-weird-wyrmic/hooks/actor.lua:571bf21ba7f4f93c0263c5521cae9510
[11] = /loaded-addons/grayswandir-weird-wyrmic/hooks/combat.lua:ad1464fba66520384b14528efb4b23a4
[12] = /loaded-addons/grayswandir-weird-wyrmic/hooks/damage-projector.lua:6499b6f895cc204bfa23d38ed624f385
[13] = /loaded-addons/grayswandir-weird-wyrmic/hooks/data.lua:6c5bacaf3cf309b3d373fcd672969541
[14] = /loaded-addons/grayswandir-weird-wyrmic/hooks/load.lua:ae7fe6c50db587b49a1f57d368bbf8d5
[15] = /loaded-addons/grayswandir-weird-wyrmic/init.lua:a9717f984b8360c33c2847c6f03c5bfd
[16] = /loaded-addons/grayswandir-weird-wyrmic/superload/mod/class/Actor.lua:e8726504baa9cb1cfe60c736d185d5b4
[17] = /loaded-addons/grayswandir-weird-wyrmic/superload/mod/class/interface/Combat.lua:eb1f8f662d166b4793541adde474d563
[MODULE LOADER] addon 	grayswandir-weird-wyrmic	 MD5	1f8885713f55198d434c5683874657b2	computed in 	70	nil
Binding addon	Weapons Pack	/addons/tome-grayswandir-weaponry_65.teaa	tome-grayswandir-weaponry-1.2.2
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-grayswandir-weaponry_65.teaa
[1] = /loaded-addons/grayswandir-weaponry/data/addons/aurastones.lua:ef451968007abe628f70814c117f5800
[2] = /loaded-addons/grayswandir-weaponry/data/birth.lua:626555fb3dd976337d66aef17f6ff941
[3] = /loaded-addons/grayswandir-weaponry/data/damage-types.lua:7c0cdd1692d31294fa9bc4dddf130850
[4] = /loaded-addons/grayswandir-weaponry/data/effects.lua:b29c942f11de3577feef1d1eb5270657
[5] = /loaded-addons/grayswandir-weaponry/data/egos/2haxes.lua:052017357d37fcdfcc73f6689982c5a4
[6] = /loaded-addons/grayswandir-weaponry/data/egos/2hclubs.lua:7f92cd8d7677e2cc46d1586c89c9a777
[7] = /loaded-addons/grayswandir-weaponry/data/egos/2hmaces.lua:b36f46095ed2095d1d134b28235e6076
[8] = /loaded-addons/grayswandir-weaponry/data/egos/2hspears.lua:1b7aaa2907a219949bbc70cb0320d77b
[9] = /loaded-addons/grayswandir-weaponry/data/egos/2hswords.lua:f992cfb2a2adbbc4ad822d33f0d04b15
[10] = /loaded-addons/grayswandir-weaponry/data/egos/2htridents.lua:f732dd5ba81ad2edca30efc3fbd0ae69
[11] = /loaded-addons/grayswandir-weaponry/data/egos/2hweapons.lua:3a339829790bbfa74d989816393d5281
[12] = /loaded-addons/grayswandir-weaponry/data/egos/all-maces.lua:efa1df884d63c683f231dcdef5d7757c
[13] = /loaded-addons/grayswandir-weaponry/data/egos/all-spears.lua:5fe0fac3c8843bffdb9dd945cdcfe1a4
[14] = /loaded-addons/grayswandir-weaponry/data/egos/ammo.lua:cb8a116cc4e15c4639a65557b30880de
[15] = /loaded-addons/grayswandir-weaponry/data/egos/arrows.lua:2268213e0001995f0afd486d6345b271
[16] = /loaded-addons/grayswandir-weaponry/data/egos/axes.lua:50781ef580b64c79d068eed9d79ab0b2
[17] = /loaded-addons/grayswandir-weaponry/data/egos/bows.lua:d969018cf1859532e108259da57419d3
[18] = /loaded-addons/grayswandir-weaponry/data/egos/bucklers.lua:9ad5bc2671dcacbd2853011201a52d61
[19] = /loaded-addons/grayswandir-weaponry/data/egos/clubs.lua:88d6deefec8b5f55321f00203078ff7e
[20] = /loaded-addons/grayswandir-weaponry/data/egos/knifes.lua:92987110e5806cc5c21a9ed45be59a8a
[21] = /loaded-addons/grayswandir-weaponry/data/egos/maces.lua:dab2fa7687baa87e4100514328f2c2c2
[22] = /loaded-addons/grayswandir-weaponry/data/egos/rapiers.lua:ab542c4529b099d2c235618f77421de6
[23] = /loaded-addons/grayswandir-weaponry/data/egos/shots.lua:2268213e0001995f0afd486d6345b271
[24] = /loaded-addons/grayswandir-weaponry/data/egos/sling.lua:ead107249717c5d3e327d8847038c0a2
[25] = /loaded-addons/grayswandir-weaponry/data/egos/spears.lua:31bc09caa32b63ad03ecf4a3dfd45a9a
[26] = /loaded-addons/grayswandir-weaponry/data/egos/swordbreakers.lua:26b803f78750ad5fcfb66ea9c5d392ab
[27] = /loaded-addons/grayswandir-weaponry/data/egos/swords.lua:5cf6e988d89fd7ffa41999a40d98d75a
[28] = /loaded-addons/grayswandir-weaponry/data/egos/throwing-knifes.lua:310cb3c2a9600040b635a80046483602
[29] = /loaded-addons/grayswandir-weaponry/data/egos/weapon.lua:418801d84809fd5d4b4c10f1572b0646
[30] = /loaded-addons/grayswandir-weaponry/data/egos/whips.lua:3b842263ec8cd627182840b2951986e8
[31] = /loaded-addons/grayswandir-weaponry/data/objects/2haxes.lua:020aa9bf5270dab0442801d4821e6d25
[32] = /loaded-addons/grayswandir-weaponry/data/objects/2hclubs.lua:478d581d06222a222dd446652788ae53
[33] = /loaded-addons/grayswandir-weaponry/data/objects/2hmaces.lua:a0fa44e438cf03554cf99b96281a311e
[34] = /loaded-addons/grayswandir-weaponry/data/objects/2hspears.lua:86c6099ce2d82bf0007d9cd24f8938a0
[35] = /loaded-addons/grayswandir-weaponry/data/objects/2hswords.lua:3ce800b19771efe82244be064568a25b
[36] = /loaded-addons/grayswandir-weaponry/data/objects/2htridents.lua:a3bae11d032871fbf6e1383157da81cf
[37] = /loaded-addons/grayswandir-weaponry/data/objects/alt-dammods.lua:523728c55526117928e73d5e1639a5fe
[38] = /loaded-addons/grayswandir-weaponry/data/objects/alt-ritual-blades.lua:bea975ae714d12fbf1b1b9ba1778c6c7
[39] = /loaded-addons/grayswandir-weaponry/data/objects/alt-sceptres.lua:1aa8118f9e901b86b35da3f5851de577
[40] = /loaded-addons/grayswandir-weaponry/data/objects/aurastones.lua:37ae804861f7224dac108ee0df2718f9
[41] = /loaded-addons/grayswandir-weaponry/data/objects/axes.lua:53c3538602b3be2eece8bfc6fcac3fb5
[42] = /loaded-addons/grayswandir-weaponry/data/objects/bows.lua:21e72b2a60d229aa82b4425dc4e86eb7
[43] = /loaded-addons/grayswandir-weaponry/data/objects/bucklers.lua:4a3b6ddfd26693c4ed66e83b1d15ae38
[44] = /loaded-addons/grayswandir-weaponry/data/objects/clubs.lua:7bc039621b825c0e3c43c88840c899f6
[45] = /loaded-addons/grayswandir-weaponry/data/objects/gauntlets.lua:f0a9b67e802e62c13ed2d1e772740eb4
[46] = /loaded-addons/grayswandir-weaponry/data/objects/gloves.lua:269c87bf1ce837bbabf82e8c13213ea8
[47] = /loaded-addons/grayswandir-weaponry/data/objects/knifes.lua:a5aefb9d2f4186c8f587bfb205db72cd
[48] = /loaded-addons/grayswandir-weaponry/data/objects/maces.lua:27cd8a9bf039e633bf691f9fc82c25a8
[49] = /loaded-addons/grayswandir-weaponry/data/objects/rapiers.lua:c4f2c890938617bea57aa775bea43541
[50] = /loaded-addons/grayswandir-weaponry/data/objects/shields.lua:710e7ead7116e767b40a6bb639f932ea
[51] = /loaded-addons/grayswandir-weaponry/data/objects/slings.lua:e18ec22c2ccedba3a58c42d72b5546e2
[52] = /loaded-addons/grayswandir-weaponry/data/objects/spears.lua:e24e6c0aafe56f064a81e2bbc10b320a
[53] = /loaded-addons/grayswandir-weaponry/data/objects/swordbreakers.lua:f1245a169863ee4d57dd5971ed8d58bc
[54] = /loaded-addons/grayswandir-weaponry/data/objects/swords.lua:0fd62de5d2dc876025c720fe757eff0d
[55] = /loaded-addons/grayswandir-weaponry/data/objects/throwing-knifes.lua:9b5dd45d6fc70aaf3feffec59ee77a07
[56] = /loaded-addons/grayswandir-weaponry/data/objects/whips.lua:2cdcf45bb0d01e87c830d6e4ce84b58a
[57] = /loaded-addons/grayswandir-weaponry/data/objects/world-artifacts.lua:feed2ea37f018233fa9f619dd1831d48
[58] = /loaded-addons/grayswandir-weaponry/data/stores.lua:aacd265621f60444f929684b74f353a1
[59] = /loaded-addons/grayswandir-weaponry/data/talents.lua:1ebdd54691c30c731d42c271f26513a5
[60] = /loaded-addons/grayswandir-weaponry/data/talents/archery.lua:4a91bcf7811449c116d31fac7dd50f01
[61] = /loaded-addons/grayswandir-weaponry/data/talents/buckler-offense.lua:109a65cbf71b4fb666af6104407b8a0f
[62] = /loaded-addons/grayswandir-weaponry/data/talents/buckler.lua:5829feb90d3f655017096eda9815a976
[63] = /loaded-addons/grayswandir-weaponry/data/talents/magic.lua:8f1a707d4fd21c63464be410e10061a0
[64] = /loaded-addons/grayswandir-weaponry/data/talents/psi.lua:54d8d9cbe63f3a837cbe11c9b6e29376
[65] = /loaded-addons/grayswandir-weaponry/data/talents/shield.lua:22ddc72873c3fd930801adb4acb790f5
[66] = /loaded-addons/grayswandir-weaponry/data/talents/sweep.lua:aa119a7ab2d00bfc571a12adb832f408
[67] = /loaded-addons/grayswandir-weaponry/data/talents/swordbreakers.lua:c9d5a283f25fe28741c372092b770005
[68] = /loaded-addons/grayswandir-weaponry/data/talents/thrust.lua:22bb76fecde07e885c7d792f8113a6c4
[69] = /loaded-addons/grayswandir-weaponry/hooks/actors.lua:667852a267a41d56ebdb71376dce92c2
[70] = /loaded-addons/grayswandir-weaponry/hooks/chats.lua:02be417b3514ee95ffd156c9eb3c3a33
[71] = /loaded-addons/grayswandir-weaponry/hooks/combat.lua:ecb900e56ee03faf1ebf6971feff5339
[72] = /loaded-addons/grayswandir-weaponry/hooks/data.lua:d33757a3a7295a4307663777bf676cfc
[73] = /loaded-addons/grayswandir-weaponry/hooks/descriptions.lua:f793b7371ab0d203749746a7905253bf
[74] = /loaded-addons/grayswandir-weaponry/hooks/display.lua:4df46c0a4c81bd34209b0adbe32ca987
[75] = /loaded-addons/grayswandir-weaponry/hooks/load.lua:deba6d85f08894cdbf946a5da8755243
[76] = /loaded-addons/grayswandir-weaponry/hooks/objects.lua:0e437460373a26ed47921470a9ecc363
[77] = /loaded-addons/grayswandir-weaponry/hooks/options.lua:480a9ca6696058f2b1ee42e43100672a
[78] = /loaded-addons/grayswandir-weaponry/init.lua:9db29e1846ae9e05db84652c8e744da4
[79] = /loaded-addons/grayswandir-weaponry/overload/data/gfx/particles/thrust.lua:9bddd87dfc9a99259c0fabbe826a9dc9
[80] = /loaded-addons/grayswandir-weaponry/overload/grayswandir/utils.lua:0f9a4ab3070a23532b68ca5856c24150
[81] = /loaded-addons/grayswandir-weaponry/superload/engine/interface/ActorTalents.lua:9300e44f39a98b36656c40dac2a79429
[82] = /loaded-addons/grayswandir-weaponry/superload/mod/class/Actor.lua:fdba6293a5fcbd62ad569276ee9a9862
[83] = /loaded-addons/grayswandir-weaponry/superload/mod/class/Object.lua:90ec35ebdaa4a04d6be1342f835edb1f
[84] = /loaded-addons/grayswandir-weaponry/superload/mod/class/Player.lua:386ce2ed48b72fd4b07f209d72470deb
[85] = /loaded-addons/grayswandir-weaponry/superload/mod/class/interface/Archery.lua:beff6287b0c236f2199b881e3178803b
[86] = /loaded-addons/grayswandir-weaponry/superload/mod/class/interface/Combat.lua:4e36e2311210931f75b9a17d85224a8b
[MODULE LOADER] addon 	grayswandir-weaponry	 MD5	603a4c4453e7c53909753f4c83b99509	computed in 	307	nil
Binding addon	Hedgeknight Class	/addons/tome-hedgeknight.teaa	tome-hedgeknight-1.2.1
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-hedgeknight.teaa
[1] = /loaded-addons/hedgeknight/data/birth/classes/wilder.lua:0fcb94de86fefd2c4fcea111a68669b0
[2] = /loaded-addons/hedgeknight/data/talents/bush-guardian.lua:1a97eba803c338a6a638bb72a3462a3f
[3] = /loaded-addons/hedgeknight/data/talents/hedgecraft.lua:d437d687610cb65c0c58d3bf3f99dd3b
[4] = /loaded-addons/hedgeknight/data/talents/ivy.lua:7ed642559cef2861fc24661761d985b0
[5] = /loaded-addons/hedgeknight/data/talents/thorns.lua:172c59184d628f5c0a828656b121c7ce
[6] = /loaded-addons/hedgeknight/data/timed_effects/hedgeknight.lua:0cc3625d99dcee90c0b332bcd95aea68
[7] = /loaded-addons/hedgeknight/hooks/load.lua:d55e9e93fc32d03a996b2f736af0b706
[8] = /loaded-addons/hedgeknight/init.lua:ce2c511af4206eccba0770c90516f570
[9] = /loaded-addons/hedgeknight/superload/mod/class/Actor.lua:78235cc78135f68bf48e1b1947e84045
[MODULE LOADER] addon 	hedgeknight	 MD5	fdd90adcc4cfb6be1a8bbed713a164fa	computed in 	28	nil
Binding addon	Doctornull's Tweak Pack	/addons/tome-nulltweaks.teaa	tome-nulltweaks-1.2.1
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-nulltweaks.teaa
[1] = /loaded-addons/nulltweaks/hooks/damage_types.lua:83ae5bbef889a2db996cf1137e4b9c4f
[2] = /loaded-addons/nulltweaks/hooks/load.lua:d2578a5380d03fa79aa8f613efb6ca38
[3] = /loaded-addons/nulltweaks/hooks/options.lua:f38188cb27f6e0d18f1069eacb2762ba
[4] = /loaded-addons/nulltweaks/init.lua:da37ec1b03f3fb84c75bf4cc7bb0e010
[5] = /loaded-addons/nulltweaks/overload/data/general/objects/egos/torques.lua:5f1645ccf2f0763d1f7ea4a6bb9543d3
[6] = /loaded-addons/nulltweaks/overload/data/general/objects/egos/totems-powers.lua:220ff699cf3c51f880cd34f1ebad8d28
[7] = /loaded-addons/nulltweaks/overload/data/general/objects/egos/totems.lua:2991f3e99c430820aa7dc3ce9222ae13
[8] = /loaded-addons/nulltweaks/overload/data/general/objects/egos/wands.lua:673b3c883a4ebf6b175e3f0508761932
[9] = /loaded-addons/nulltweaks/overload/data/general/objects/scrolls.lua:1f386816f573982ff85c54f1ec09183b
[10] = /loaded-addons/nulltweaks/overload/data/quests/master-jeweler.lua:d383580177ee8144d50c27bfc8d7589c
[11] = /loaded-addons/nulltweaks/overload/data/talents/cunning/poisons.lua:2f12fc2a5af3c08564e8d32a581581a9
[12] = /loaded-addons/nulltweaks/overload/data/talents/spells/temporal.lua:35bf99f35e9b40a36b3e662d5d0fc46f
[13] = /loaded-addons/nulltweaks/overload/data/zones/norgos-lair/npcs.lua:bdd618ada58a7e8f861c30f7cdcb7b9a
[14] = /loaded-addons/nulltweaks/overload/data/zones/ring-of-blood/npcs.lua:52b1d5f7492c0131490e3805d4ec089f
[15] = /loaded-addons/nulltweaks/superload/data/talents/chronomancy/chronomancer.lua:11596f8040f53ad6a397f4a9fad52ad6
[16] = /loaded-addons/nulltweaks/superload/data/talents/cursed/shadows.lua:dad1592033a13ea4ed63c312b5d9c06f
[17] = /loaded-addons/nulltweaks/superload/data/talents/gifts/moss.lua:a17cbc79d00b63e5a70a9ae37a62b799
[18] = /loaded-addons/nulltweaks/superload/data/talents/misc/inscriptions.lua:bdc6689724e01fdc2f75087cb1cc7caa
[19] = /loaded-addons/nulltweaks/superload/data/talents/misc/objects.lua:7345fe7679cff46425529a0b124d3a0d
[20] = /loaded-addons/nulltweaks/superload/data/talents/spells/aether.lua:1e8db2fa1146260f06b3d8135f410e55
[21] = /loaded-addons/nulltweaks/superload/data/talents/spells/arcane.lua:23300734f78cf03d1b0131d323039ace
[22] = /loaded-addons/nulltweaks/superload/data/talents/techniques/2hweapon.lua:f5a18416e69038239771b7e2cfd880cf
[23] = /loaded-addons/nulltweaks/superload/data/talents/techniques/combat-training.lua:4c2d3435f600d3c68c78a1820c13c683
[24] = /loaded-addons/nulltweaks/superload/data/talents/techniques/magical-combat.lua:e93825faee222adda6763af7adffbd4d
[25] = /loaded-addons/nulltweaks/superload/data/talents/uber/str.lua:517b287f702c9fa7f45ce844b3fed35f
[26] = /loaded-addons/nulltweaks/superload/data/timed_effects.lua:a398aee12287104c9bab92bf9558a9d7
[27] = /loaded-addons/nulltweaks/superload/mod/class/interface/Combat.lua:cfc72efc2ea6af12bdc6d570ce86d7df
[MODULE LOADER] addon 	nulltweaks	 MD5	56e3b6e13f9510cddef1ff5e360b4634	computed in 	98	nil
Binding addon	Improved player targetting	/addons/tome-qqq_6.teaa	tome-qqq-1.2.0
 * with superload
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-qqq_6.teaa
[1] = /loaded-addons/qqq/init.lua:af083ab42a0e27630b253b2df216ec84
[2] = /loaded-addons/qqq/superload/engine/interface/ActorTalents.lua:8b44dd52c99e786c58147659fecb21fd
[3] = /loaded-addons/qqq/superload/engine/interface/GameTargeting.lua:3773650075798ce603615bd519bddba4
[4] = /loaded-addons/qqq/superload/mod/class/Actor.lua:44be7e415b7856aad9ea4a7b392262f8
[5] = /loaded-addons/qqq/superload/mod/class/Player.lua:913193ec42aa60656a3a6718a9c52f5f
[6] = /loaded-addons/qqq/superload/mod/class/uiset/Classic.lua:a8c48e3a8afcb47deea4b0743770d337
[7] = /loaded-addons/qqq/superload/mod/class/uiset/Minimalist.lua:9fdcd838a7871aa6687ebedf137fc959
[8] = /loaded-addons/qqq/superload/mod/shesh/aoe.lua:10bb4d251db8c48a9c1c8dea58e37e68
[9] = /loaded-addons/qqq/superload/mod/shesh/threats.lua:3ce4eb9147e327d4f1600f4adae38869
[MODULE LOADER] addon 	qqq	 MD5	a757ac4251a564ac1f000f4af9d4d039	computed in 	17	nil
Binding addon	Doctornull's Class Pack	/addons/tome-nullpack.teaa	tome-nullpack-1.2.1
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-nullpack.teaa
[1] = /loaded-addons/nullpack/data/birth/classes/afflicted.lua:7b2995b027c8bf14906dd4bee8798b06
[2] = /loaded-addons/nullpack/data/birth/classes/chronomancy.lua:0d326fb2a26994ed0dfb05422a3edea8
[3] = /loaded-addons/nullpack/data/birth/classes/corrupted.lua:e4c1e9e9cc51d86244502fe6c3367064
[4] = /loaded-addons/nullpack/data/birth/classes/mage.lua:dba08ca7da5068541094e13e3948edf2
[5] = /loaded-addons/nullpack/data/birth/classes/psionic.lua:1abcbbaf27da3bb8e844d2e3810adb3a
[6] = /loaded-addons/nullpack/data/birth/classes/wilder.lua:ffbad39fdb7ea8deac62af9ca280fbbe
[7] = /loaded-addons/nullpack/data/general/egos-mindstars.lua:858e9ba2706021c2c14973360901b673
[8] = /loaded-addons/nullpack/data/general/egos-staves.lua:542fad4f08d48da00dbd2074f749e7fc
[9] = /loaded-addons/nullpack/data/general/special-artifacts.lua:622fc63f78254e2d4dc6d2367e975757
[10] = /loaded-addons/nullpack/data/new_damage_types.lua:fa8ecb86a60d6562f74c92247fbf53c9
[11] = /loaded-addons/nullpack/data/talents.lua:a41c8f0c39d1aac174132f60cafb4148
[12] = /loaded-addons/nullpack/data/talents/advanced-staff-combat.lua:a82a78c33dce360af04962b57042591c
[13] = /loaded-addons/nullpack/data/talents/blood-magic.lua:0d4078cd6913fbbd26bf4e3c316e7196
[14] = /loaded-addons/nullpack/data/talents/chronomancy.lua:891246b2d7a62a30cd9cabf88186f9d3
[15] = /loaded-addons/nullpack/data/talents/debility.lua:23b6468f34fb19664bbebadc7c5eae22
[16] = /loaded-addons/nullpack/data/talents/embers.lua:61fcd12ef5ac39277efccc7a041835d5
[17] = /loaded-addons/nullpack/data/talents/far-fist.lua:428fef59eeb6c9001f4a87e2ced5d026
[18] = /loaded-addons/nullpack/data/talents/gifts.lua:ca194d976d5bb00f70ceab8143e6f4e2
[19] = /loaded-addons/nullpack/data/talents/mindshards.lua:90656f8456bab9baad4cfa1064883310
[20] = /loaded-addons/nullpack/data/talents/spite.lua:086b3177f1837b95047e19318ead8d23
[21] = /loaded-addons/nullpack/data/talents/stormwarden.lua:80f28ef2f900c2e272b9c0283c0c4ea5
[22] = /loaded-addons/nullpack/data/talents/thunderstrike.lua:7b7332ea5a0c8871da386a99c928cf78
[23] = /loaded-addons/nullpack/data/talents/voidwalker.lua:67ed374a4d118f672fabc90ae5b9672c
[24] = /loaded-addons/nullpack/hooks/ask-npc-classes.lua:8154ca9a0ea5c605a091c7e174e42f0a
[25] = /loaded-addons/nullpack/hooks/load.lua:e649159518f3ed9f976dfbb58a3d943d
[26] = /loaded-addons/nullpack/init.lua:2a536444d670c3992d3e93a5acfb140f
[27] = /loaded-addons/nullpack/superload/data/timed_effects.lua:6cbef58a2ac74ecb7a8e219107b8e1e7
[28] = /loaded-addons/nullpack/superload/mod/class/Actor.lua:fbe83ec45d1141ef4ab7c5fc9d81e14e
[29] = /loaded-addons/nullpack/superload/mod/class/Player.lua:deda839dd90e225236d97b0f2a6e4758
[MODULE LOADER] addon 	nullpack	 MD5	4c53ebcd8ffa04a7ef1425fb0c5b6fa0	computed in 	168	nil
Binding addon	No NPC Aggro	/addons/tome-nonpcaggro.teaa	tome-nonpcaggro-1.0.5
 * with superload
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-nonpcaggro.teaa
[1] = /loaded-addons/nonpcaggro/init.lua:4080c057c4095941fe61f68d6ea847f2
[2] = /loaded-addons/nonpcaggro/superload/mod/class/NPC.lua:38eee2206acdf1dee34998a63473b767
[MODULE LOADER] addon 	nonpcaggro	 MD5	130eb6c3650631645b417b6844cc79e7	computed in 	5	nil
Binding addon	New Gem Types	/addons/tome-nullnewgems.teaa	tome-nullnewgems-1.2.1
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-nullnewgems.teaa
[1] = /loaded-addons/nullnewgems/data/birth/races/crystal.lua:890b51ff650e65a567bf737227d47f49
[2] = /loaded-addons/nullnewgems/data/boss-artifacts.lua:534f2a553f4c8fd0986db75e08c66e8b
[3] = /loaded-addons/nullnewgems/data/talents/misc/crystal.lua:0f67383974ff32bee8ceaf83cc1279a2
[4] = /loaded-addons/nullnewgems/data/world-artifacts.lua:7d3d90ec06c88a45b0f45b63d6b69fb5
[5] = /loaded-addons/nullnewgems/hooks/load.lua:223339bb3a540dba6fd28df6b09e5516
[6] = /loaded-addons/nullnewgems/init.lua:8ca87d06d4e1ae8fef649c2811222b82
[7] = /loaded-addons/nullnewgems/overload/data/chats/eidolon-plane.lua:84db7e6bdc443c723e8d8ad8c823286e
[8] = /loaded-addons/nullnewgems/overload/data/general/objects/gem.lua:4c29348087b53509543d8a2035b69d1c
[9] = /loaded-addons/nullnewgems/overload/data/texts/intro-crystal.lua:f48f8f1f8ae502bb49faaaf74148adca
[10] = /loaded-addons/nullnewgems/overload/data/texts/intro-prismatic-golem.lua:e9af24b8dbfad05d913d901c91847b16
[11] = /loaded-addons/nullnewgems/superload/mod/class/Actor.lua:7641d15dacc1f7982eac60b800e47daf
[MODULE LOADER] addon 	nullnewgems	 MD5	1bcf64f204c3a9ee12661011c5e61455	computed in 	303	nil
Binding addon	Arcanum Class Pack	/addons/tome-arcanum.teaa	tome-arcanum-1.2.2
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-arcanum.teaa
[1] = /loaded-addons/arcanum/data/birth/classes/mage.lua:ec94b8986daa85df483584d6e9da5d1c
[2] = /loaded-addons/arcanum/data/boss-artifacts-far-east.lua:ccee65ff03ecc0e6cb7359e8092b09d1
[3] = /loaded-addons/arcanum/data/boss-artifacts-maj-eyal.lua:ec4a48419fa6c6bba6c739cf62320a50
[4] = /loaded-addons/arcanum/data/brotherhood-artifacts.lua:829e1e3a21adcbd587bc67fce0941638
[5] = /loaded-addons/arcanum/data/damage_types.lua:dec7ef453abe0891a7f62e59df0fa399
[6] = /loaded-addons/arcanum/data/inscriptions.lua:d0aa5ca795b3e7dec2dd2baa302a6cc5
[7] = /loaded-addons/arcanum/data/ritual_blade.lua:897cffdbdb6c8591fcf34014a5f21891
[8] = /loaded-addons/arcanum/data/ritual_blade_egos.lua:60762bd7dcb603d13590f77d96578140
[9] = /loaded-addons/arcanum/data/scrolls.lua:23678787e0e18c65dcc7f31eb084e5e5
[10] = /loaded-addons/arcanum/data/staves.lua:b1e26dd524d76dc2b503b137da164c86
[11] = /loaded-addons/arcanum/data/stores.lua:6487af128567d61c6911821e9a40f1b6
[12] = /loaded-addons/arcanum/data/talents/spells/arcane-elements.lua:d7546a4d696baaa8915c1ec2a49a4e21
[13] = /loaded-addons/arcanum/data/talents/spells/chaotic-hedgemagic.lua:bf0c98c93360f5d624e6194a0b9db7d0
[14] = /loaded-addons/arcanum/data/talents/spells/corrupted_elements.lua:34407bd00b0b8981015d66a8de1d139a
[15] = /loaded-addons/arcanum/data/talents/spells/distort.lua:54973266d3e98813177e45ee611a6c37
[16] = /loaded-addons/arcanum/data/talents/spells/elem.lua:d8244b7913c7fa077a0ae5db6782d619
[17] = /loaded-addons/arcanum/data/talents/spells/energy-alchemy.lua:d04b82f56e8e8715a11b7e6f42b18095
[18] = /loaded-addons/arcanum/data/talents/spells/force.lua:5cf3586a4c744151c6f40a2d4b23efc0
[19] = /loaded-addons/arcanum/data/talents/spells/fusion.lua:d3f9703c1612323f368aa31990a56e9c
[20] = /loaded-addons/arcanum/data/talents/spells/herbalism.lua:b426c5915e858287a3dfd9f5a5acd55d
[21] = /loaded-addons/arcanum/data/talents/spells/high.lua:500af20e4fe8b8b08b12167cc29cdfe5
[22] = /loaded-addons/arcanum/data/talents/spells/illusion.lua:62f24b4adf407289dcdda6bf9b0bbd06
[23] = /loaded-addons/arcanum/data/talents/spells/inanimation.lua:4d21edbd52173f7f041ae1515f67e429
[24] = /loaded-addons/arcanum/data/talents/spells/morph.lua:1fc549f2a6ced661e1df829142172e12
[25] = /loaded-addons/arcanum/data/talents/spells/ordered-hedgemagic.lua:e3d3dfbf07d10c8a03a5e63a130f74f6
[26] = /loaded-addons/arcanum/data/talents/spells/power.lua:a54b614c39667f11f0f4de5ee830dddd
[27] = /loaded-addons/arcanum/data/talents/spells/restoration.lua:8e5ab38a54e6746df5baa927aebd97c0
[28] = /loaded-addons/arcanum/data/talents/spells/spells.lua:c66b76a683cf7888f9b0e250ba83db5b
[29] = /loaded-addons/arcanum/data/talents/spells/staff-magic.lua:161234fb14ecbb4d1f47ad8f1e129c8e
[30] = /loaded-addons/arcanum/data/talents/spells/void.lua:4c2a74fea031cce93d3f03f51698e021
[31] = /loaded-addons/arcanum/data/talents/spells/water-alchemy.lua:775f4c7a494ab54f7a877bf627c86816
[32] = /loaded-addons/arcanum/data/talents/techniques/staff-combat.lua:dab173b8b19a40e8525d433ddc0bbef4
[33] = /loaded-addons/arcanum/data/wardstone_egos.lua:af588f8d8ec2c5b4297a2e232a4567a9
[34] = /loaded-addons/arcanum/data/wardstones.lua:2ec0d8e98fb9b4b3afde2b7537132713
[35] = /loaded-addons/arcanum/data/world-artifacts-maj-eyal.lua:b6e82b1f99461e57e13aad2b879bf0bb
[36] = /loaded-addons/arcanum/data/world-artifacts.lua:81740821316e4933b30ab1d992fb00a9
[37] = /loaded-addons/arcanum/hooks/load.lua:cfb190ed07bd0e09b6fd9506cafc7266
[38] = /loaded-addons/arcanum/init.lua:56b237af155623e01d1272bd3a02839d
[39] = /loaded-addons/arcanum/overload/data/chats/_alchemist-derth.lua:ca79d89292e957b2a6c033df2ff8fe60
[40] = /loaded-addons/arcanum/overload/data/chats/_alchemist-elvala.lua:a186c8f6cf723d819504adf7b4bf920f
[41] = /loaded-addons/arcanum/overload/data/chats/_alchemist-hermit.lua:cf0a0af4830bc6c9e96048f7778d24ad
[42] = /loaded-addons/arcanum/overload/data/chats/_alchemist-last-hope.lua:a09b03333322ec16370905e60c01084a
[43] = /loaded-addons/arcanum/overload/data/chats/_angolwen-leader.lua:9a087640fc31c864959d144212590965
[44] = /loaded-addons/arcanum/overload/data/chats/alchemist-golem.lua:1a8a8d74476cf6e0f34cd6118f3eeec6
[45] = /loaded-addons/arcanum/overload/data/chats/alchemist-player.lua:8cea3d8858d53cc31d4f9a760593a42c
[46] = /loaded-addons/arcanum/overload/data/chats/alchemist-start.lua:41aab8c0bda4eb6980e0d45132f4d736
[47] = /loaded-addons/arcanum/overload/data/chats/angolwen-academy.lua:a7d4836202be0be5aec984533d051891
[48] = /loaded-addons/arcanum/overload/data/chats/mage-apprentice-quest.lua:18e3b09b6d0d19ac10a717df303765e5
[49] = /loaded-addons/arcanum/overload/data/chats/tarelion-start-archmage.lua:e8d81e142f83075e753da0a9c58acb67
[50] = /loaded-addons/arcanum/overload/data/chats/tarelion.lua:e6be61a18d957a29d5b9b24b7362ffa2
[51] = /loaded-addons/arcanum/overload/data/gfx/particles/ball_rainbow.lua:aef6a0bc891349c4f092fed31f2cda56
[52] = /loaded-addons/arcanum/overload/data/gfx/particles/blighted_arcane_power.lua:c4f23b46e16d5a862fa0bf0270e36f1b
[53] = /loaded-addons/arcanum/overload/data/gfx/particles/blighted_arcane_vortex.lua:c9c6e3885ed1570cc530fc9cd12af69e
[54] = /loaded-addons/arcanum/overload/data/gfx/particles/blightning.lua:3329293ae9051559c1589b667a24e548
[55] = /loaded-addons/arcanum/overload/data/gfx/particles/breath_rainbow.lua:f53aec77cf6e9e95d21186a6b55c2c05
[56] = /loaded-addons/arcanum/overload/data/gfx/particles/chaosstorm.lua:b6588a7ab3371bdfa74b2520cd02856d
[57] = /loaded-addons/arcanum/overload/data/gfx/particles/cloak_of_the_void.lua:a68150af1e56820b1d15fd3433b43d3a
[58] = /loaded-addons/arcanum/overload/data/gfx/particles/rainbow_beam.lua:f000adc59482edd0631fb439ae47cdfe
[59] = /loaded-addons/arcanum/overload/data/gfx/particles/ruby_beam.lua:38124446ad60bc476d4c6218b6881d04
[60] = /loaded-addons/arcanum/overload/data/gfx/particles/vilemud.lua:18c3fd3c168d2d35a65e27db18be0750
[61] = /loaded-addons/arcanum/overload/data/gfx/particles/void_beam.lua:7cebf75ef8fdb6a2ae5cb6001338540b
[62] = /loaded-addons/arcanum/overload/data/gfx/particles/water_beam.lua:f84a195858aa753fe9f37d7ff25359bb
[63] = /loaded-addons/arcanum/overload/data/maps/towns/angolwen.lua:515f743d4bdd829a702a108dfb3989eb
[64] = /loaded-addons/arcanum/overload/data/quests/_brotherhood-of-alchemists.lua:ce3faa208ce049879bda7c1b3e44ea7d
[65] = /loaded-addons/arcanum/overload/data/quests/lightning-overload.lua:d859d32e5e1d0ce3bdb8023fb9b2f873
[66] = /loaded-addons/arcanum/overload/data/zones/telmur/objects.lua:3aeb376a574cae06d1c7f4bab2445050
[67] = /loaded-addons/arcanum/overload/data/zones/town-angolwen/grids.lua:d04024c08161c63ae409de55ad85a200
[68] = /loaded-addons/arcanum/overload/data/zones/town-angolwen/npcs.lua:4afd06355d57f569277b8ace148b8e2a
[69] = /loaded-addons/arcanum/overload/data/zones/town-angolwen/objects.lua:d1ac976d5949d34788e19185c0914c19
[70] = /loaded-addons/arcanum/overload/data/zones/town-angolwen/traps.lua:6dda3aa4db0b8f7b9f2586ff4c81f049
[71] = /loaded-addons/arcanum/overload/data/zones/town-angolwen/zone.lua:f93cb7b7a90e5199921b709fafa7336c
[72] = /loaded-addons/arcanum/superload/data/talents/spells/_explosives.lua:d72ab1c41b84de4299cf6b32de344ae7
[73] = /loaded-addons/arcanum/superload/data/talents/spells/_fire-alchemy.lua:5b8bfda14d0b437f5d8f7aabb400bf40
[74] = /loaded-addons/arcanum/superload/data/talents/spells/_golem.lua:4f9072419e53f5bffb2602c6b34b4a1f
[75] = /loaded-addons/arcanum/superload/data/talents/spells/_infusion.lua:e0321450e27b8b59e4253f066df8667e
[76] = /loaded-addons/arcanum/superload/data/talents/spells/aether.lua:0bcb4c0d03a2069a6e14e75da4fa7b40
[77] = /loaded-addons/arcanum/superload/data/talents/spells/air.lua:ab132e47120a1d4d281087c2f8762f1e
[78] = /loaded-addons/arcanum/superload/data/talents/spells/arcane.lua:1cf7476d4f2923abc5f177a11a930ff8
[79] = /loaded-addons/arcanum/superload/data/talents/spells/conveyance.lua:d881050151e4b82b80272ae22c6bdff8
[80] = /loaded-addons/arcanum/superload/data/talents/spells/earth.lua:5e106519c182f5e71ec4ce4a5c58aecf
[81] = /loaded-addons/arcanum/superload/data/talents/spells/fire.lua:4bbebe27a289c6df1d0549efa5378b18
[82] = /loaded-addons/arcanum/superload/data/talents/spells/ice.lua:fba44209f0c9825b71f93a2f873dec52
[83] = /loaded-addons/arcanum/superload/data/talents/spells/meta.lua:9ad0c4002e2947ca00186edfae25babe
[84] = /loaded-addons/arcanum/superload/data/talents/spells/stone.lua:9d0469f533212043ad19d6f2cdf61c33
[85] = /loaded-addons/arcanum/superload/data/talents/spells/storm.lua:e5b3b8852feb40e39be806ca33f7f63d
[86] = /loaded-addons/arcanum/superload/data/talents/spells/water.lua:44caa1bb5fe25f7fcd7d2f413b1e02f4
[87] = /loaded-addons/arcanum/superload/data/talents/spells/wildfire.lua:c89e1c7fdd490dfbbdab549e9c55cf7a
[88] = /loaded-addons/arcanum/superload/data/timed_effects/magical.lua:4182c9af7865c26b4229531f6f5da25e
[89] = /loaded-addons/arcanum/superload/data/timed_effects/other.lua:f3b14c8b5a512fb77cffc4bfbcc30147
[90] = /loaded-addons/arcanum/superload/data/timed_effects/physical.lua:7066a8f1a8629eb7b30ea0179333c981
[91] = /loaded-addons/arcanum/superload/mod/class/Actor.lua:2bb1477c3f63ce4ad4a28d53c3031bc9
[92] = /loaded-addons/arcanum/superload/mod/class/NPC.lua:591613e94164b9ed046676188566f9bb
[93] = /loaded-addons/arcanum/superload/mod/class/Object.lua:24dc985c11fc13f733ddc14f4f55760c
[94] = /loaded-addons/arcanum/superload/mod/class/interface/ActorInscriptions.lua:f28c38bc5465437f4fe3d2c654bddfa7
[95] = /loaded-addons/arcanum/superload/mod/class/interface/Combat.lua:f3c025dfbb47c1df46e2230e8f4c8592
[MODULE LOADER] addon 	arcanum	 MD5	8105e9cc41ba62c13e93870842269c27	computed in 	284	nil
Binding addon	Turtle race	/addons/tome-turtle.teaa	tome-turtle-1.1.5
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-turtle.teaa
[1] = /loaded-addons/turtle/data/birth/classes/mage.lua:793d665ec62d39fd7dddbbbdee207c51
[2] = /loaded-addons/turtle/data/birth/races/turtle.lua:86f8a2537e76af52e4f30881767f6b19
[3] = /loaded-addons/turtle/data/general/encounters/maj-eyal.lua:2a3d3f2f21f72cca2ea7ba72e4b4db6f
[4] = /loaded-addons/turtle/data/lore/lore.lua:3c11cab274b8f932129bdc2cfe9fe910
[5] = /loaded-addons/turtle/data/talents/misc/earthturtle.lua:932feeb71dbff6b37adf08e18ca4d573
[6] = /loaded-addons/turtle/data/talents/misc/ghourtle.lua:0ea4f6522db597681ddf48dd55aa4ef5
[7] = /loaded-addons/turtle/data/talents/misc/iceturtle.lua:c090a3ad86ab2bbb367c73e90519bde0
[8] = /loaded-addons/turtle/data/talents/misc/megaturtle.lua:0ea4f6522db597681ddf48dd55aa4ef5
[9] = /loaded-addons/turtle/data/talents/misc/turtle.lua:a93caee0f05800c2d601da771e2ac470
[10] = /loaded-addons/turtle/data/world-artifacts.lua:455624e784284664782dd3175fbc53e7
[11] = /loaded-addons/turtle/hooks/load.lua:115395a70916434bd6b74f78d74f94f8
[12] = /loaded-addons/turtle/init.lua:30e071f2947fab1dbb778860c9777b0c
[13] = /loaded-addons/turtle/overload/data/achievements/turtles.lua:e20805d47553250fb297cd8a867ae134
[14] = /loaded-addons/turtle/overload/data/chats/shertul-fortress-butler.lua:dac563f1ba65d06e829d898dc6f92742
[15] = /loaded-addons/turtle/overload/data/general/npcs/aquatic_critter.lua:cb8f3af915150d20a87314fc5a30a286
[16] = /loaded-addons/turtle/overload/data/general/npcs/turtlemire.lua:8a8adecd486b31bee9b804e8abfb4e68
[17] = /loaded-addons/turtle/overload/data/maps/zones/turtlemire-treasure.lua:ab52f1de0c849398234951fc32c77058
[18] = /loaded-addons/turtle/overload/data/quests/turtlemire-treasure.lua:bdd4ae81f92cfc6eda1802888793c2f3
[19] = /loaded-addons/turtle/overload/data/talents/spells/golemancy.lua:ed5a6009275fb3cb63f1a57b8253b658
[20] = /loaded-addons/turtle/overload/data/texts/intro-turtle.lua:57492ad524333b799f8d8953caba718b
[21] = /loaded-addons/turtle/overload/data/texts/unlock-cosmetic_class_alchemist_turtle_golem.lua:a846bf2f35e0823f97319b6241ae4bbb
[22] = /loaded-addons/turtle/overload/data/zones/turtle-cave/events.lua:45a0b4f1a10b66786c0d720e5e3747cc
[23] = /loaded-addons/turtle/overload/data/zones/turtle-cave/grids.lua:a899fb81beb1f819b5e86b6deb70f7d1
[24] = /loaded-addons/turtle/overload/data/zones/turtle-cave/npcs.lua:4d9687595de064a619a2e18c5844fd73
[25] = /loaded-addons/turtle/overload/data/zones/turtle-cave/objects.lua:683f6897c99da08f7d871cf566b509df
[26] = /loaded-addons/turtle/overload/data/zones/turtle-cave/traps.lua:754f0040594a016b8b5b959a5a77f298
[27] = /loaded-addons/turtle/overload/data/zones/turtle-cave/zone.lua:cb6a49e68a8aadd2a3e3bd155cabd51b
[28] = /loaded-addons/turtle/overload/data/zones/turtlemire/events.lua:45a0b4f1a10b66786c0d720e5e3747cc
[29] = /loaded-addons/turtle/overload/data/zones/turtlemire/grids.lua:a899fb81beb1f819b5e86b6deb70f7d1
[30] = /loaded-addons/turtle/overload/data/zones/turtlemire/npcs.lua:b251c06d4dce7f7c214ff7b5230b1a05
[31] = /loaded-addons/turtle/overload/data/zones/turtlemire/objects.lua:683f6897c99da08f7d871cf566b509df
[32] = /loaded-addons/turtle/overload/data/zones/turtlemire/traps.lua:754f0040594a016b8b5b959a5a77f298
[33] = /loaded-addons/turtle/overload/data/zones/turtlemire/zone.lua:41c989eb09fb0205933008f84b2bdc1e
[34] = /loaded-addons/turtle/superload/mod/class/Actor.lua:05e74a1ca96cee44e0c7126d6f82058c
[MODULE LOADER] addon 	turtle	 MD5	0f34022c2df0b4122d4ad747b337fbb2	computed in 	313	nil
Binding addon	Necromancy+	/addons/tome-necromancy+.teaa	tome-necromancy+-1.2.1
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-necromancy+.teaa
[1] = /loaded-addons/necromancy+/data/birth/classes/afflicted.lua:8838cbeeacfd4bc69dae7cc972de4090
[2] = /loaded-addons/necromancy+/data/birth/classes/mage.lua:e6b6809663a1ffc86f6b51695a980991
[3] = /loaded-addons/necromancy+/data/birth/classes/rogue.lua:fc70cedc6de8e33e16f2ad6e0a3d32c2
[4] = /loaded-addons/necromancy+/data/boss-artifacts.lua:59355de0b3f714c7b4e6205cb59f79fa
[5] = /loaded-addons/necromancy+/data/damage_types.lua:a79860ec10a21abdd9eb4d14afc9e105
[6] = /loaded-addons/necromancy+/data/talents/spells/charnel.lua:ade2a5ae4835c10f8f41e3fbd520ad75
[7] = /loaded-addons/necromancy+/data/talents/spells/dead-secrets.lua:9bff5f0c09e770c91b85706c9bd9e7f4
[8] = /loaded-addons/necromancy+/data/talents/spells/spells.lua:fac2a1b74d92c9e6e9552e961feed927
[9] = /loaded-addons/necromancy+/hooks/load.lua:5ca976d29e7d0eab2bedfefedc26c679
[10] = /loaded-addons/necromancy+/init.lua:4c1f90d830eb37639d77c3e669701a1e
[11] = /loaded-addons/necromancy+/superload/data/talents/cursed/shadows.lua:836d5195786c3c047a724379f5704204
[12] = /loaded-addons/necromancy+/superload/data/talents/spells/advanced-necrotic-minions.lua:9e1875bd4b2b3317c5ccb362cb8666aa
[13] = /loaded-addons/necromancy+/superload/data/talents/spells/grave.lua:7f34a9e9f9ad030b0844965f02ed7f8b
[14] = /loaded-addons/necromancy+/superload/data/talents/spells/necrosis.lua:5dcca42ed4e97c645acd3fab2ad2fb50
[15] = /loaded-addons/necromancy+/superload/data/talents/spells/necrotic-minions.lua:dd200df9ae710a3eb0a37ebfb8de522d
[16] = /loaded-addons/necromancy+/superload/data/talents/spells/shades.lua:bb305a7f2902b374e543bef136a47a9b
[17] = /loaded-addons/necromancy+/superload/data/timed_effects/magical.lua:6fbef0ffa242934edf12844a0bdf4001
[18] = /loaded-addons/necromancy+/superload/mod/class/Actor.lua:748a3908ef1328bde89e7e404aeb7aba
[19] = /loaded-addons/necromancy+/superload/mod/class/Player.lua:b4277cc0ed53ab086e6e24c6dbb3b19b
[MODULE LOADER] addon 	necromancy+	 MD5	458671c52eb21c5d9e969118c3cbf14a	computed in 	51	nil
Binding addon	Tempus Fugit	/addons/tome-tempusfugit.teaa	tome-tempusfugit-1.2.1
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-tempusfugit.teaa
[1] = /loaded-addons/tempusfugit/data/birth/classes/chronomancer.lua:7bb9a1afb4de2c36c65cf3b381988828
[2] = /loaded-addons/tempusfugit/data/damage_types.lua:c39d3324233e0550ee1bd18d2a900877
[3] = /loaded-addons/tempusfugit/data/talents/chronomancy/chronomancy.lua:c91084d43e25fb8cef4fd3d69bcc2b29
[4] = /loaded-addons/tempusfugit/data/talents/chronomancy/impossible-magic.lua:a49496db03add16ee404b4af129bdbe1
[5] = /loaded-addons/tempusfugit/data/talents/chronomancy/living-paradox.lua:222e03d1149e4216f314a5c155ffc3ea
[6] = /loaded-addons/tempusfugit/data/talents/chronomancy/temporal-theft.lua:8ee53ec8dfcdb06c514346cf6007b0f9
[7] = /loaded-addons/tempusfugit/data/talents/chronomancy/temporal-thug.lua:614f390201db87e7d0d46629513993b8
[8] = /loaded-addons/tempusfugit/data/talents/chronomancy/twisted-fate.lua:950432eee89a9f12d127e1f05d2a0951
[9] = /loaded-addons/tempusfugit/hooks/load.lua:53b46919e66690dd6bd217217804c435
[10] = /loaded-addons/tempusfugit/init.lua:e42d0a5ca5dbdaf0dbe22e71da2321d0
[11] = /loaded-addons/tempusfugit/overload/data/maps/zones/temple-of-time.lua:79e9c572203e7298cdc2ac9c7dead673
[12] = /loaded-addons/tempusfugit/overload/data/zones/temple-of-time/grids.lua:fbde5bc00d9b8037c864cf80b4cf6dd1
[13] = /loaded-addons/tempusfugit/overload/data/zones/temple-of-time/npcs.lua:e429718a5d7e59ceeb68df8834881c58
[14] = /loaded-addons/tempusfugit/overload/data/zones/temple-of-time/objects.lua:7de67b157541ccaf57a93fb788e877b8
[15] = /loaded-addons/tempusfugit/overload/data/zones/temple-of-time/traps.lua:64861523399ff41caba6413265ad70c4
[16] = /loaded-addons/tempusfugit/overload/data/zones/temple-of-time/zone.lua:0eb6e72dda63dba3682e96986a0f04d3
[17] = /loaded-addons/tempusfugit/overload/data/zones/unhallowed-morass/zone.lua:d5909e47ef69d5c5f83b5f75ef46dcd5
[18] = /loaded-addons/tempusfugit/superload/data/talents/chronomancy/spacetime-folding.lua:d9d22386b744e899dea3750e0014343b
[19] = /loaded-addons/tempusfugit/superload/data/talents/chronomancy/temporal-combat.lua:a09eb6c2a8eda246e783cd5f45fe5495
[20] = /loaded-addons/tempusfugit/superload/data/timed_effects/magical.lua:c04e5ac3336ce335c9d1f931de3639a2
[21] = /loaded-addons/tempusfugit/superload/mod/class/Actor.lua:fd89732bd515666caed72cf757d3a869
[22] = /loaded-addons/tempusfugit/superload/mod/class/interface/Combat.lua:b1117301d13f7d5792915b6d7232a1d5
[MODULE LOADER] addon 	tempusfugit	 MD5	f964ac2796a40f427ef7f6d2abc09e60	computed in 	63	nil
Binding addon	Witch Doctor Class	/addons/tome-witchdoctor_13.teaa	tome-witchdoctor-1.2.2
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-witchdoctor_13.teaa
[1] = /loaded-addons/witchdoctor/data/birth/classes/wilder.lua:bec5a9218df3a8087f4579ce136a9435
[2] = /loaded-addons/witchdoctor/data/new_damage_types.lua:cce36b50de8ba2156888fc914fe93b5d
[3] = /loaded-addons/witchdoctor/data/talents/corruption/corruptednature.lua:77d8f892da6fc68d17ae8e36a1ee934e
[4] = /loaded-addons/witchdoctor/data/talents/gifts/roots.lua:4e23c30717cc2baa650119bea19b45da
[5] = /loaded-addons/witchdoctor/data/talents/gifts/toxins.lua:e69b2373654b72c943015b954929eb35
[6] = /loaded-addons/witchdoctor/data/talents/talents.lua:33932bf9e64aa99b4de8cf6b8c88a4f2
[7] = /loaded-addons/witchdoctor/hooks/load.lua:d1a8217f25fcc3c0908312fe9fe7d0f9
[8] = /loaded-addons/witchdoctor/init.lua:fbb7e88dd52ccb4c82ad67cf1a748f47
[9] = /loaded-addons/witchdoctor/superload/data/timed_effects.lua:b89a17b0cb49c194d9070cd4146f1a72
[MODULE LOADER] addon 	witchdoctor	 MD5	e619108bf99f45e06d15673923621912	computed in 	38	nil
Binding addon	More Taints	/addons/tome-taint.teaa	tome-taint-1.2.1
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-taint.teaa
[1] = /loaded-addons/taint/data/damage_types.lua:3c124e6044fdefa7860fb2bce486dd73
[2] = /loaded-addons/taint/data/inscriptions.lua:bfc3004580025331762a67046916576a
[3] = /loaded-addons/taint/data/scrolls.lua:c7ff6417a2edaa7e1535bf0f361b3aac
[4] = /loaded-addons/taint/hooks/load.lua:3c21eab2f05fa6aa0a1c58e294e67c7d
[5] = /loaded-addons/taint/init.lua:447f4e1c36745d9162b8e051dac53a66
[6] = /loaded-addons/taint/overload/data/zones/crypt-kryl-feijan/npcs.lua:b5405c1ab31e065c88de389223bc80e1
[7] = /loaded-addons/taint/overload/data/zones/reknor/npcs.lua:7e5c04a3c35fc1d3538cc0a4249aa1fe
[8] = /loaded-addons/taint/overload/data/zones/shertul-fortress/npcs.lua:28e893800ce9eb3fb534f9ad838bfc9c
[9] = /loaded-addons/taint/superload/data/birth/races/undead.lua:55753aed80f10b15c9a2a1e55087de74
[10] = /loaded-addons/taint/superload/data/talents/corruptions/blight.lua:d9f89a7d1986c0f05f98ef2b993076f2
[11] = /loaded-addons/taint/superload/data/talents/corruptions/scourge.lua:c0c69de2103c57613d023c543fd282b2
[12] = /loaded-addons/taint/superload/data/talents/corruptions/shadowflame.lua:efd674627c06b10e184429dda188e167
[13] = /loaded-addons/taint/superload/data/talents/cursed/cursed-aura.lua:953fa220d176f6b4cd65dd47b29246da
[14] = /loaded-addons/taint/superload/data/talents/misc/inscriptions.lua:267398c794c5be9cfe6735c2f468d746
[15] = /loaded-addons/taint/superload/data/talents/misc/misc.lua:6a25df55ecd63f398721a68f4294f5b2
[16] = /loaded-addons/taint/superload/data/talents/spells/necrosis.lua:35cae41a971979fe4f0295103e0978c0
[17] = /loaded-addons/taint/superload/data/talents/uber/const.lua:ab27039ecac9e178c66bec19b3a0143a
[18] = /loaded-addons/taint/superload/data/talents/uber/mag.lua:fa09c2874e369f5acfba8531d9d8b9cb
[19] = /loaded-addons/taint/superload/data/talents/uber/str.lua:71b333ffdea281b6c22e6b61370bf057
[20] = /loaded-addons/taint/superload/data/timed_effects/magical.lua:9dcdaec334fe68480cc1c7bb69e5e332
[21] = /loaded-addons/taint/superload/mod/class/Actor.lua:0737e0e1c1d8e484802bbea08c0ac108
[22] = /loaded-addons/taint/superload/mod/dialogs/CharacterSheet.lua:e1928118950a1d122e7831dec25741d5
[MODULE LOADER] addon 	taint	 MD5	21f45547e5abd59e12ceda5e473e837b	computed in 	60	nil
Binding addon	Verdant Class Pack	/addons/tome-verdant.teaa	tome-verdant-1.2.2
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-verdant.teaa
[1] = /loaded-addons/verdant/data/birth/classes/wilder.lua:c362db641bc6a396feee28811ddc81e1
[2] = /loaded-addons/verdant/data/boss-artifacts-maj-eyal.lua:dcdddbeb1d577405cffd6d82fecf0f68
[3] = /loaded-addons/verdant/data/damage_types.lua:603713ec976dd5d596c76efa940c4f8b
[4] = /loaded-addons/verdant/data/druid-artifacts.lua:c9892ff5f1e027a2edf5207597eca0f2
[5] = /loaded-addons/verdant/data/inscriptions.lua:d2a5e65d677fc89da7a6110b02766ab0
[6] = /loaded-addons/verdant/data/scrolls.lua:3c8252c966cc9ba3529d2d72035a60b2
[7] = /loaded-addons/verdant/data/staves.lua:dee793788a9c5ec79230abe69bea3093
[8] = /loaded-addons/verdant/data/talents/cunning/herbalism.lua:b426c5915e858287a3dfd9f5a5acd55d
[9] = /loaded-addons/verdant/data/talents/gifts/boreal.lua:182a79227b4be9ba27fd65bc77561589
[10] = /loaded-addons/verdant/data/talents/gifts/eagleaspect.lua:88514a4ae1b2b9d03cbc49f4185898a3
[11] = /loaded-addons/verdant/data/talents/gifts/eyals-embrace.lua:ca1748bcec1959d18e712c136ead21fc
[12] = /loaded-addons/verdant/data/talents/gifts/feral.lua:1b7f1268f56fb3590cca8d5ca9fed38e
[13] = /loaded-addons/verdant/data/talents/gifts/jungle.lua:c2803b59d7e7accfb61185917fe551f6
[14] = /loaded-addons/verdant/data/talents/gifts/land.lua:a11c17820b7716d954250010a2376915
[15] = /loaded-addons/verdant/data/talents/gifts/minerals.lua:ef301eeaa85134cc7a99fb7adaf1d2b8
[16] = /loaded-addons/verdant/data/talents/gifts/sea-drake.lua:1d727ae2b113c1ebd693d3ecc04d92a9
[17] = /loaded-addons/verdant/data/talents/gifts/seas.lua:6a55b36e4cf328e421db70d119ca4af3
[18] = /loaded-addons/verdant/data/talents/gifts/seasons.lua:e9e7bd3931ee5cb5ce776ddf909c31b3
[19] = /loaded-addons/verdant/data/talents/gifts/sharkaspect.lua:dcd0d6a163183298634306c60492672a
[20] = /loaded-addons/verdant/data/talents/gifts/silenthunter.lua:97869d0d671e36a2e34bf9ca6f656b96
[21] = /loaded-addons/verdant/data/talents/gifts/snakeaspect.lua:0a783fdcef2d6d0f216062357002a3f2
[22] = /loaded-addons/verdant/data/talents/gifts/treantaspect.lua:b7bada78e3d0117864349be7c14bf6dd
[23] = /loaded-addons/verdant/data/talents/gifts/volcanism.lua:662aab2a7e0897dacfca8020142921c6
[24] = /loaded-addons/verdant/data/talents/gifts/weather.lua:7e81a1525dd71dd21890b27b45653544
[25] = /loaded-addons/verdant/data/talents/gifts/wind-drake.lua:1859e1abb66aaf4c4123e05b09eb0b30
[26] = /loaded-addons/verdant/data/talents/gifts/winds.lua:8d50d8aaae94d464289deb1c0eec6546
[27] = /loaded-addons/verdant/data/talents/gifts/wolfaspect.lua:ae00e9262c6f34356f828f1004bd20bf
[28] = /loaded-addons/verdant/data/talents/gifts/woodland.lua:71728481e4c6abc33e06627e51ede94d
[29] = /loaded-addons/verdant/data/talents/talents.lua:90b93edb0804cca13db8f6ce696bd5de
[30] = /loaded-addons/verdant/data/talents/techniques/staff-combat.lua:06237c82c893a7673eaff53b25ad858a
[31] = /loaded-addons/verdant/data/world-artifacts.lua:a5e62d8be11e57ab880326c1dc9ee5fd
[32] = /loaded-addons/verdant/hooks/load.lua:d9ff3ae588061391e4e2378bb2f6f9e6
[33] = /loaded-addons/verdant/init.lua:7f912e251fd173e50af15cb390f77240
[34] = /loaded-addons/verdant/overload/data/chats/_antimagic-end.lua:830172558f9f47ea2c86c6741a008dd8
[35] = /loaded-addons/verdant/overload/data/chats/_zigur-trainer.lua:08456de14890a496cfead0f6464a52ef
[36] = /loaded-addons/verdant/overload/data/general/npcs/aquatic_demon.lua:735f656bc460548ec46872a5b555735b
[37] = /loaded-addons/verdant/overload/data/gfx/particles/fissure.lua:50c5bba1c58f4161620e7c00a4162dad
[38] = /loaded-addons/verdant/overload/data/gfx/particles/green_shield.lua:537a4b6ceaee2dc70d0a059cc521fe7d
[39] = /loaded-addons/verdant/overload/data/gfx/particles/mists.lua:827faca7488104241c2a67559be46f76
[40] = /loaded-addons/verdant/overload/data/gfx/particles/tanglevine.lua:8f22327490cb6d1a36e400a67e8bfa15
[41] = /loaded-addons/verdant/overload/data/gfx/particles/tanglevine_static.lua:8f6f951e04584e7e333fb4e629ed1777
[42] = /loaded-addons/verdant/overload/data/quests/antimagic.lua:4b3a1a450db7c7accb2b26604f6e2fbd
[43] = /loaded-addons/verdant/overload/data/quests/lumberjack-cursed.lua:9fa28191ce8be1ad713ac1106d019522
[44] = /loaded-addons/verdant/overload/data/texts/intro-werebeast.lua:245bfde65bf65cffb73fdaa25d5fe1a0
[45] = /loaded-addons/verdant/overload/data/texts/intro2-werebeast.lua:6930c4e77000694a6f8c3899ee8aeafb
[46] = /loaded-addons/verdant/overload/data/zones/town-lumberjack-werebeast/grids.lua:b9a9823ba28d52d595c9af25a6f7993e
[47] = /loaded-addons/verdant/overload/data/zones/town-lumberjack-werebeast/npcs.lua:470dba373933cea0d5f52fb20443b8f0
[48] = /loaded-addons/verdant/overload/data/zones/town-lumberjack-werebeast/objects.lua:7aa7c821cc20f41f082621571178b414
[49] = /loaded-addons/verdant/overload/data/zones/town-lumberjack-werebeast/zone.lua:3761d0858e013ad69a0468233ff3b3a1
[50] = /loaded-addons/verdant/superload/data/talents/gifts/cold-drake.lua:2854edfa84ee8dbe903745aecfb5708d
[51] = /loaded-addons/verdant/superload/data/talents/gifts/fire-drake.lua:95538d914d03b837601282d95d0409d6
[52] = /loaded-addons/verdant/superload/data/talents/gifts/mindstar-mastery.lua:8c8e59aa246ae45f47d85fffd2bcb772
[53] = /loaded-addons/verdant/superload/data/talents/gifts/sand-drake.lua:797b409a8190720a0960674256ba0e2f
[54] = /loaded-addons/verdant/superload/data/talents/gifts/storm-drake.lua:ec689eba0c5ac95bb4a09ecfd7f5082c
[55] = /loaded-addons/verdant/superload/data/talents/uber/cun.lua:eeaca39c31942b2b0f21944c4d40f628
[56] = /loaded-addons/verdant/superload/data/timed_effects/magical.lua:4151fb8ae84857d4c3faad965ab306a6
[57] = /loaded-addons/verdant/superload/data/timed_effects/physical.lua:b80b76117dfb9f380a838ea0bb7ffa4c
[58] = /loaded-addons/verdant/superload/mod/class/Actor.lua:55a2ee01228a7a9a432f4ff93e039a4b
[59] = /loaded-addons/verdant/superload/mod/class/NPC.lua:a7f30cffe8391d3d16e764ece01171d6
[60] = /loaded-addons/verdant/superload/mod/class/Player.lua:f596b1ff34142d9806f3d137197c6fd5
[61] = /loaded-addons/verdant/superload/mod/class/interface/Combat.lua:4329ddeee103065f0fa24b99697cae18
[MODULE LOADER] addon 	verdant	 MD5	f6236cd6ddcca5e72555716174838755	computed in 	306	nil
Binding addon	Empyreal	/addons/tome-empyreal_4.teaa	tome-empyreal-1.1.5
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-empyreal_4.teaa
[1] = /loaded-addons/empyreal/data/birth/empyreal.lua:815af5b090174d41292e62b3dda31275
[2] = /loaded-addons/empyreal/data/damage_types.lua:ad004e7fce6cabcb260aa7562da3316b
[3] = /loaded-addons/empyreal/data/talents/celestial/celestial-empyreal.lua:1714543f8d28b62cdb186502d3a3ae5d
[4] = /loaded-addons/empyreal/data/talents/celestial/cosmic.lua:7d8c2658757d04e15a0aa19c38dfd00a
[5] = /loaded-addons/empyreal/data/talents/celestial/crepescula.lua:003d66039dcd49b6a3fd2b50048e054f
[6] = /loaded-addons/empyreal/data/talents/celestial/energies.lua:248d14d68aef21643c7e8aaf2832aa4e
[7] = /loaded-addons/empyreal/data/talents/celestial/reflection.lua:9b777b79ee31d8a8c2e70823b372ee01
[8] = /loaded-addons/empyreal/data/talents/celestial/sol.lua:719aa5a3407742e66fffbbecf5397880
[9] = /loaded-addons/empyreal/data/talents/celestial/void.lua:89c46c83975eb3957593eb66e351fd21
[10] = /loaded-addons/empyreal/data/timed_effects.lua:3969739403601ef6ecb010d16fad67b3
[11] = /loaded-addons/empyreal/hooks/load.lua:9e112234ece60a7d2c29437175aa8ac4
[12] = /loaded-addons/empyreal/init.lua:44363408538a5a41b7dc32d3886486db
[13] = /loaded-addons/empyreal/overload/data/gfx/particles/astral_orb.lua:6b9e78990303161f9e76f0fb6c55b45b
[14] = /loaded-addons/empyreal/overload/data/gfx/particles/ball_plasma.lua:3080c9e4ff7eb9d732aee8ba7e2df3e0
[15] = /loaded-addons/empyreal/overload/data/gfx/particles/dark_collapse.lua:ab1f443b4da8b37af37f10f334fc0d06
[16] = /loaded-addons/empyreal/overload/data/gfx/particles/dark_teleport.lua:855e851eeb9b954ee1462e916e2866a4
[17] = /loaded-addons/empyreal/overload/data/gfx/particles/galactic_pulse.lua:1912ebfb3cf2bf5d49af5687e9ecd84b
[18] = /loaded-addons/empyreal/overload/data/gfx/particles/lunar_orb.lua:064254896cebdf40970ff3a043fafa82
[19] = /loaded-addons/empyreal/overload/data/gfx/particles/mirror_wall.lua:4b0319fe9644a86ab943a8aa9ce1f38b
[20] = /loaded-addons/empyreal/overload/data/gfx/particles/nebula_spear.lua:f2cd1e3b9f34bdbc31b2d108c7fafaab
[21] = /loaded-addons/empyreal/overload/data/gfx/particles/plasma_bolt.lua:75ef3ccdde1afdf3aaa6cd0d4dedcab4
[22] = /loaded-addons/empyreal/overload/data/gfx/particles/solar_orb.lua:af812027716b34ac5ebac21b8d011737
[23] = /loaded-addons/empyreal/overload/data/gfx/particles/sunstrike_warning.lua:37bff1a79403b764edcea2856e848a76
[MODULE LOADER] addon 	empyreal	 MD5	e7ac46c8806cc699f6a5afe26d28a7d0	computed in 	44	nil
Binding addon	Midnight	/addons/tome-midnight.teaa	tome-midnight-1.2.2
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-midnight.teaa
[1] = /loaded-addons/midnight/data/birth/classes/celestial.lua:3a430403b6cea9487e75336263c4d842
[2] = /loaded-addons/midnight/data/birth/races/elf.lua:1601d8bc85f88ccabf72eb9ab4c962e8
[3] = /loaded-addons/midnight/data/birth/races/human.lua:4be106256dea7df30f3723a9b6548b4c
[4] = /loaded-addons/midnight/data/damage_types.lua:4647b407677afb62a24b26aaf0024c8f
[5] = /loaded-addons/midnight/data/lore/tenebrous-glades.lua:9bf27ec46b4085127babc29832b6b37a
[6] = /loaded-addons/midnight/data/sceptre_egos.lua:b79d4865e0ace6a98c8b1658760d2b41
[7] = /loaded-addons/midnight/data/sceptres.lua:100f6ac96be855927905c4c8c69902ef
[8] = /loaded-addons/midnight/data/stores.lua:45e30aac022940d47375bd398a9a2b56
[9] = /loaded-addons/midnight/data/talents/celestial/celestial.lua:1126537480d40382062fbb3a7d3c27a7
[10] = /loaded-addons/midnight/data/talents/celestial/deep-space.lua:8fdb92b508d94e227726b780682776d0
[11] = /loaded-addons/midnight/data/talents/celestial/glory.lua:0fcbaca9b6586137dcdd982e271ceda7
[12] = /loaded-addons/midnight/data/talents/celestial/guidance.lua:d7cddf336e934c391384293c10e1cece
[13] = /loaded-addons/midnight/data/talents/celestial/lunar-combat.lua:d3aee84b31369d7ceff0e7f3e02f55ca
[14] = /loaded-addons/midnight/data/talents/celestial/moon-magic.lua:aef3a3e0f193113ad5e9389ec0f5f02f
[15] = /loaded-addons/midnight/data/talents/celestial/night.lua:973b6e58e1cad251a7dd72f02ba3d27b
[16] = /loaded-addons/midnight/data/talents/celestial/races.lua:6f5c857de50450d861961c1bf22baecf
[17] = /loaded-addons/midnight/data/talents/celestial/shooting-stars.lua:aa37aa53454ed7366a959b97fc0d71a6
[18] = /loaded-addons/midnight/data/talents/celestial/sigils.lua:bd0f07f6cf672d1e884ffdbb6c464842
[19] = /loaded-addons/midnight/data/talents/celestial/umbra.lua:0ddd9b14df71784749ee9da6fea4b0f1
[20] = /loaded-addons/midnight/data/world-artifacts-far-east.lua:bae0adc2657f9e86c302de11eecb1163
[21] = /loaded-addons/midnight/data/world-artifacts.lua:4e77f0fa5219cefada1f34410da418e5
[22] = /loaded-addons/midnight/hooks/load.lua:c653a822b302e263d4fc74c458c3ad7b
[23] = /loaded-addons/midnight/init.lua:4f8066e126b94c1ffdd3f1ef0bcbd932
[24] = /loaded-addons/midnight/overload/data/gfx/particles/breath_light.lua:499248749080f6e85b7616bceacac16e
[25] = /loaded-addons/midnight/overload/data/gfx/particles/corrupt_starfield.lua:3e63a9bf2c5f1b535f7dc9e349fd3f4c
[26] = /loaded-addons/midnight/overload/data/gfx/particles/fullshadow.lua:9a2421c069144adc59ccde69629233ef
[27] = /loaded-addons/midnight/overload/data/gfx/particles/lunar_flash.lua:c08b15a5b9a88d6cf854dc2187768cb7
[28] = /loaded-addons/midnight/overload/data/maps/towns/gates-of-morning.lua:69f74d27ac65be744a3cc81163b8c887
[29] = /loaded-addons/midnight/overload/data/maps/towns/midnight.lua:61f7ce29faa4aa016ae8c4b26d9608fe
[30] = /loaded-addons/midnight/overload/data/maps/zones/sunwall-orchard1.lua:b441ff3e42f2697d7795fb02aaff3743
[31] = /loaded-addons/midnight/overload/data/maps/zones/sunwall-orchard2.lua:757f35111fc793a6b9a5edcd876a3efc
[32] = /loaded-addons/midnight/overload/data/maps/zones/sunwall-orchard3.lua:fe8e9306f03ffe3aa36b3a224fdadd3d
[33] = /loaded-addons/midnight/overload/data/quests/start-midnight.lua:4ffcd7d0a9d792355156a7eeaee3d21c
[34] = /loaded-addons/midnight/overload/data/texts/intro-midnight.lua:d48e0734845a12779cce8c31175ec284
[35] = /loaded-addons/midnight/overload/data/zones/sunwall-orchard/grids.lua:cb016f5abf5c968b82bc498882ffee60
[36] = /loaded-addons/midnight/overload/data/zones/sunwall-orchard/npcs.lua:475a1e02a5a021ed780d57dbb5770d87
[37] = /loaded-addons/midnight/overload/data/zones/sunwall-orchard/objects.lua:a1caca2b78ac8c23bb4d6b5500f91ee1
[38] = /loaded-addons/midnight/overload/data/zones/sunwall-orchard/traps.lua:5ad05a922394d6df8f7a07750f603b57
[39] = /loaded-addons/midnight/overload/data/zones/sunwall-orchard/zone.lua:4e70312343f1397f6c36b503e2098e61
[40] = /loaded-addons/midnight/overload/data/zones/tenebrous-glades/events.lua:8e738602b6f377597977259998f8f386
[41] = /loaded-addons/midnight/overload/data/zones/tenebrous-glades/grids.lua:fde91697911425e7388adc29858d3ad0
[42] = /loaded-addons/midnight/overload/data/zones/tenebrous-glades/npcs.lua:76ba9e8f99f338bae2e0e44e301afa6b
[43] = /loaded-addons/midnight/overload/data/zones/tenebrous-glades/objects.lua:e0cc46f8c6f9e4aaa2435a21f4ac8cf5
[44] = /loaded-addons/midnight/overload/data/zones/tenebrous-glades/traps.lua:754f0040594a016b8b5b959a5a77f298
[45] = /loaded-addons/midnight/overload/data/zones/tenebrous-glades/zone.lua:d93c5c6f812e70f8a69707dc7095a131
[46] = /loaded-addons/midnight/overload/data/zones/town-gates-of-morning/grids.lua:6db9b5ef83847c526ad66d11e6af46ab
[47] = /loaded-addons/midnight/overload/data/zones/town-gates-of-morning/npcs.lua:7e2580d20b02963ee8afc7cdc4d2e305
[48] = /loaded-addons/midnight/overload/data/zones/town-gates-of-morning/objects.lua:a1caca2b78ac8c23bb4d6b5500f91ee1
[49] = /loaded-addons/midnight/overload/data/zones/town-gates-of-morning/traps.lua:e103383b5937a0c2e892da8d26c83d40
[50] = /loaded-addons/midnight/overload/data/zones/town-gates-of-morning/zone.lua:95a94f5d17322ad9542f55c0a6931727
[51] = /loaded-addons/midnight/overload/data/zones/town-midnight/grids.lua:043eda1001bb5c3ffb15365e6863ebb2
[52] = /loaded-addons/midnight/overload/data/zones/town-midnight/npcs.lua:22507c6e6e40044fc929de51c9956d21
[53] = /loaded-addons/midnight/overload/data/zones/town-midnight/objects.lua:a1caca2b78ac8c23bb4d6b5500f91ee1
[54] = /loaded-addons/midnight/overload/data/zones/town-midnight/traps.lua:a0cbb890b3e9eee1777b46e0364f87c9
[55] = /loaded-addons/midnight/overload/data/zones/town-midnight/zone.lua:23f1bf1d13fba5ac404df5805924eccf
[56] = /loaded-addons/midnight/superload/data/talents/celestial/chants.lua:8788f03fad96bd5c69b1f9e504232f42
[57] = /loaded-addons/midnight/superload/data/talents/celestial/circles.lua:71fde9be5b44bbe069092d86aef4e73b
[58] = /loaded-addons/midnight/superload/data/talents/celestial/eclipse.lua:3fa7c24306389352d2636d993026ab22
[59] = /loaded-addons/midnight/superload/data/talents/celestial/hymns.lua:7f80f7eed07c675c682eab1e9c8edc4a
[60] = /loaded-addons/midnight/superload/data/talents/celestial/star-fury.lua:a6237431792c91a931f20db4eb160f9d
[61] = /loaded-addons/midnight/superload/data/talents/celestial/sun.lua:f82e6afc67c5899570bff89173b6eea4
[62] = /loaded-addons/midnight/superload/data/timed_effects/magical.lua:400216e854fa395bb3bdc12a72edc1ef
[63] = /loaded-addons/midnight/superload/mod/class/Actor.lua:490d115d57f7b785b4cf5f5d40ed3637
[MODULE LOADER] addon 	midnight	 MD5	c303a68c576420b533c3b00ab14b27cc	computed in 	224	nil
Binding addon	magebow class v17	/addons/tome-magebow.teaa	tome-magebow-1.1.5
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-magebow.teaa
[1] = /loaded-addons/magebow/data/damage_types.lua:ff7e430d68eecd98560d5d38786d78e8
[2] = /loaded-addons/magebow/data/magebowb.lua:e22706957cb075a438db0785313062fd
[3] = /loaded-addons/magebow/data/magebowt.lua:1f1ccd4be984c17444667ad4a53e36dc
[4] = /loaded-addons/magebow/hooks/load.lua:1c2845ccbf9094f8dd974431e31d5764
[5] = /loaded-addons/magebow/init.lua:caad0c790e2370a4a6fa76c72a1da6d2
[6] = /loaded-addons/magebow/superload/mod/class/interface/Archery.lua:faf741dd09e2be5e375a91f66413e969
[7] = /loaded-addons/magebow/superload/mod/class/interface/Combat.lua:f385eb955a5675edd3dedea5a1798310
[MODULE LOADER] addon 	magebow	 MD5	832d64acf0041e51967b3be92e6355ba	computed in 	29	nil
Binding addon	Elemental Woes	/addons/tome-elementalwoes.teaa	tome-elementalwoes-1.1.0
 * with superload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-elementalwoes.teaa
[1] = /loaded-addons/elementalwoes/hooks/load.lua:9c17d28cade96879c2bb0ff212f28391
[2] = /loaded-addons/elementalwoes/init.lua:1daf6bbdb3072efa904cdf9dc74a723c
[3] = /loaded-addons/elementalwoes/superload/data/talents/uber/cun.lua:f9ba6fa0e45ef6a10c7f9445f53d3960
[4] = /loaded-addons/elementalwoes/superload/data/timed_effects/magical.lua:e7394b908fbe6103ea97d9bd42653ab2
[5] = /loaded-addons/elementalwoes/superload/data/timed_effects/physical.lua:d3e9116a24c1a93036a9860d8baa8551
[MODULE LOADER] addon 	elementalwoes	 MD5	09ba48448c9085d2a479aa77388ed296	computed in 	15	nil
Binding addon	Ghost Race	/addons/tome-ghost_2.teaa	tome-ghost-1.1.5
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-ghost_2.teaa
[1] = /loaded-addons/ghost/data/birth/ghost.lua:a783f180c658947459238afc855faf68
[2] = /loaded-addons/ghost/data/talents/ghost.lua:d78c223f66bd2d98a7a49f9d5f505f71
[3] = /loaded-addons/ghost/hooks/load.lua:dde5e7bd3b6064c67ae1a89a3a7e10e3
[4] = /loaded-addons/ghost/init.lua:fece2c39f312ebb244772ec0d358b03a
[5] = /loaded-addons/ghost/overload/data/texts/intro-ghost.lua:f3be8163fac1240cb3d73b8bf552e8e0
[6] = /loaded-addons/ghost/superload/data/timed_effects.lua:cb02c674f6d002a37c5d40e26d60629a
[7] = /loaded-addons/ghost/superload/mod/class/Actor.lua:2ec4bb69bdbae9bfb5056f435c0519ee
[MODULE LOADER] addon 	ghost	 MD5	c8e75c11c5c6a39d39022d69795bb8ef	computed in 	194	nil
Binding addon	Faerie Race	/addons/tome-faerierace_3.teaa	tome-faerierace-1.2.2
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-faerierace_3.teaa
[1] = /loaded-addons/faerierace/data/birth/faerie.lua:bcf7654c60a439db3f8b8d87276efc8a
[2] = /loaded-addons/faerierace/data/boss-artifacts.lua:4235e663f3ac74510ea4ccbfed5855f6
[3] = /loaded-addons/faerierace/data/damage_types.lua:0f227ff1fef2081241c868c470cd7161
[4] = /loaded-addons/faerierace/data/talents/dark_faerie.lua:3832bf081b199a4c9187b93b349271aa
[5] = /loaded-addons/faerierace/data/talents/dark_faerie_2.lua:0104ce2ba44c7e947288cca06f7f472f
[6] = /loaded-addons/faerierace/data/talents/faerie.lua:0eb3d4b96c27549186abb1bd5c3398bb
[7] = /loaded-addons/faerierace/data/timed_effects/faerie.lua:b3a2ac92e7a28817e325b36dde41676f
[8] = /loaded-addons/faerierace/data/world-artifacts.lua:dfab36f788784ae6da4ff2ee64c08421
[9] = /loaded-addons/faerierace/hooks/load.lua:9f8c8b9717bbea4510b5d36b7eabd04c
[10] = /loaded-addons/faerierace/init.lua:45dfa3dd03556557c9018a03a836626b
[11] = /loaded-addons/faerierace/overload/data/gfx/particles/fey_dust.lua:82eed2cf25b95f86ffc58dd76ffd7209
[12] = /loaded-addons/faerierace/overload/data/maps/zones/faerie-start.lua:420ed561f69f6573ff422391eb7c485e
[13] = /loaded-addons/faerierace/overload/data/quests/start-faerie.lua:ba61b35a784bdd6be949b436dcc6f08b
[14] = /loaded-addons/faerierace/overload/data/texts/intro-faerie.lua:44bb101f1622932077ffdb375632c7ed
[15] = /loaded-addons/faerierace/overload/data/zones/burning-forest/grids.lua:2db1d02055cf3de7449b2ef2b8e21aa8
[16] = /loaded-addons/faerierace/overload/data/zones/burning-forest/npcs.lua:71f18ac5616f290f5accea51e1e92f0e
[17] = /loaded-addons/faerierace/overload/data/zones/burning-forest/objects.lua:e68683da030a8444016bbcf5bb42d4ee
[18] = /loaded-addons/faerierace/overload/data/zones/burning-forest/traps.lua:754f0040594a016b8b5b959a5a77f298
[19] = /loaded-addons/faerierace/overload/data/zones/burning-forest/zone.lua:34b7e4f4dff6ce923241b39b459f6dea
[20] = /loaded-addons/faerierace/superload/mod/class/Actor.lua:c942ecb0e8731f4d52e5001dd20d0278
[MODULE LOADER] addon 	faerierace	 MD5	36f538b36ce23f9ac5382f0504e8ace7	computed in 	56	nil
Binding addon	Extra Dungeons	/addons/tome-extradungeons.teaa	tome-extradungeons-1.2.0
 * with overload
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-extradungeons.teaa
[1] = /loaded-addons/extradungeons/init.lua:001864fdbb20c3cf54c19c0125f229f4
[2] = /loaded-addons/extradungeons/overload/data/maps/wilderness/eyal.lua:3919fe3f471a2b86c117f8cfc7f984fa
[3] = /loaded-addons/extradungeons/overload/data/maps/zones/halfling-ruins-last.lua:1bce601df43c1a083a5aef85fa3a65f9
[4] = /loaded-addons/extradungeons/overload/data/zones/murgol-lair/zone.lua:a155cbd7af9184f499925ac77e7d9f7d
[5] = /loaded-addons/extradungeons/overload/data/zones/reknor-escape/zone.lua:4dce57f35e0d8bf9c188404dad378429
[6] = /loaded-addons/extradungeons/overload/data/zones/ritch-tunnels/zone.lua:4a5f44ffe3c9c7a40e99e1e12837ba5b
[7] = /loaded-addons/extradungeons/overload/data/zones/wilderness/events.lua:ef3f3d077ee93d7d3c8dbb530a3acc57
[MODULE LOADER] addon 	extradungeons	 MD5	58ad1d0b35338c268aedd6ecb4a3949f	computed in 	26	nil
Binding addon	Beholder (Continuation)	/addons/tome-beholder-cont.teaa	tome-beholder-cont-1.1.5
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-beholder-cont.teaa
[1] = /loaded-addons/beholder-cont/data/birth/classes/eyes.lua:884933f2f1fe5fc7bab2eeaff6a8be1b
[2] = /loaded-addons/beholder-cont/data/birth/races/beholder.lua:4751b4ccd3fc6de2ae28c120268533a8
[3] = /loaded-addons/beholder-cont/data/damage_types.lua:fa219a5c9d1ce516f666d30bd6d9f548
[4] = /loaded-addons/beholder-cont/data/general/objects/beholder_rings.lua:44dc33180836375776dd986df25fd7e1
[5] = /loaded-addons/beholder-cont/data/talents-redefine.lua:679e9e42a38922a57b331292314feda1
[6] = /loaded-addons/beholder-cont/data/talents/beholder.lua:694a0a5d06c39ff8b1dd6c8fbc4907b4
[7] = /loaded-addons/beholder-cont/data/talents/centraleye.lua:e920d6e38fa15a9a072c84719086bd87
[8] = /loaded-addons/beholder-cont/data/talents/deatheye.lua:daf6cfb5d95443f0423f2e0532c83df8
[9] = /loaded-addons/beholder-cont/data/talents/fireeye.lua:86cbca27c780bc245797a21b17c4dfb2
[10] = /loaded-addons/beholder-cont/data/talents/frosteye.lua:e95b9fedccd901670f06789d7c35271f
[11] = /loaded-addons/beholder-cont/data/talents/lightningeye.lua:071c154b8d16455a3dfa9c7806c2d7f4
[12] = /loaded-addons/beholder-cont/data/talents/misc/inscriptions.lua:3c508ac4fb80ff837109dcda22448646
[13] = /loaded-addons/beholder-cont/data/talents/spells.lua:c693331e70320186f6053cfa5500e1e3
[14] = /loaded-addons/beholder-cont/data/talents/techniques/combat-training.lua:ee40f5c87acacdf683d887b0d409355f
[15] = /loaded-addons/beholder-cont/data/talents/tentaclecombat.lua:ef0d02a47bdf85cef4987ecf39ccf0c6
[16] = /loaded-addons/beholder-cont/data/talents/tribeam.lua:85da692767a6359db47e93a38e59c167
[17] = /loaded-addons/beholder-cont/data/timed_effects.lua:3bacee68c89b67be20f264f0b667a66d
[18] = /loaded-addons/beholder-cont/hooks/load.lua:9ffc9dc85db66c2cfae36c3a94c27230
[19] = /loaded-addons/beholder-cont/init.lua:ce2ec6a7282d4fec31e8c59034556f23
[20] = /loaded-addons/beholder-cont/overload/data/gfx/particles/breath_mana.lua:dd688d5b1edd02d0818ccc2f094226bf
[21] = /loaded-addons/beholder-cont/overload/data/gfx/particles/firelaser.lua:5d6fd27594f467ccacfd595eff99964d
[22] = /loaded-addons/beholder-cont/overload/data/gfx/particles/frostlaser.lua:48506623c6e7d441dc47c2c3dc84275b
[23] = /loaded-addons/beholder-cont/overload/data/gfx/particles/manadrain.lua:7dfb2b538a886ee3d09a5f019a4b5004
[24] = /loaded-addons/beholder-cont/overload/data/gfx/particles/manadrain_gaze.lua:c0788140e9c1475527eaf77770ecbe95
[25] = /loaded-addons/beholder-cont/overload/data/gfx/particles/manadrain_light.lua:69af2ef4296abef407ddbf80859377ad
[26] = /loaded-addons/beholder-cont/overload/data/gfx/particles/manadrain_square.lua:c30d6adac49ed796488a978753e3bbc4
[27] = /loaded-addons/beholder-cont/overload/data/gfx/particles/paralyzing_gaze+.lua:9ea59ed7ef3d88f921207f694695aa2e
[28] = /loaded-addons/beholder-cont/overload/data/gfx/particles/tribeam.lua:07d92fbaeb632968441d2bfa2508b50c
[29] = /loaded-addons/beholder-cont/overload/data/gfx/particles/wide_manaburn_beam.lua:a217e9c71598ac1893f0d519bbbde4f4
[30] = /loaded-addons/beholder-cont/overload/data/quests/mage-eye-beholder-start.lua:8d057c01b46862e4af337828729d1b09
[31] = /loaded-addons/beholder-cont/overload/data/texts/intro-beholder.lua:135ece2741549fe48f27b499b5e24c9b
[32] = /loaded-addons/beholder-cont/superload/engine/Target.lua:5b97a4440a26a4941bda32860a6b1abe
[33] = /loaded-addons/beholder-cont/superload/engine/interface/Actor.lua:279718a52fe2f2ead39ea5c46cb43829
[34] = /loaded-addons/beholder-cont/superload/engine/interface/ActorProject.lua:af5c43ae350ddcfbddfcb4e464c050f6
[35] = /loaded-addons/beholder-cont/superload/engine/interface/ActorTalents.lua:89c60cb40e15599d7370cac6fff5f33a
[36] = /loaded-addons/beholder-cont/superload/mod/class/Actor.lua:3180e366e76285a63e019550ac64ebdf
[37] = /loaded-addons/beholder-cont/superload/mod/class/Game.lua:2ecfe8f598ce9e08c842fe1c812caa75
[38] = /loaded-addons/beholder-cont/superload/mod/class/Grid.lua:392c54f2cc7a9b12230f20c626dfcd69
[39] = /loaded-addons/beholder-cont/superload/mod/class/interface/Combat.lua:05c5afa5de399b4ea376b03e6377e205
[40] = /loaded-addons/beholder-cont/superload/mod/class/uiset/Minimalist.lua:de9bab48c9feb7242d3af7b0695aac17
[41] = /loaded-addons/beholder-cont/superload/mod/dialogs/LevelupDialog.lua:5dbbbd5812745f968e7c6e35e1052815
[MODULE LOADER] addon 	beholder-cont	 MD5	5053f2d7a607dabb45df45a123bc65e5	computed in 	184	nil
Binding addon	Eternal Darkness	/addons/tome-eternaldarkness.teaa	tome-eternaldarkness-1.2.1
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-eternaldarkness.teaa
[1] = /loaded-addons/eternaldarkness/data/birth/classes/mage.lua:0137d3ada298afd985f23337b95fa968
[2] = /loaded-addons/eternaldarkness/data/damage_types.lua:de474110e3105aadbd55d0344981d72e
[3] = /loaded-addons/eternaldarkness/data/talents/spells/acid.lua:aa252f20f2ac6e5f92b4c5348e775623
[4] = /loaded-addons/eternaldarkness/data/talents/spells/corpse.lua:4920b5f13c8d754e0c9506a4d62afc91
[5] = /loaded-addons/eternaldarkness/data/talents/spells/reaping.lua:91cc4070fb26a7a3af37c1ace0043cd4
[6] = /loaded-addons/eternaldarkness/data/talents/spells/spells.lua:bf4f50a7a8e5dc27465d98d143a7a064
[7] = /loaded-addons/eternaldarkness/data/talents/spells/spirit.lua:7343ec963b74c2af23a0615ca76c97d5
[8] = /loaded-addons/eternaldarkness/data/talents/spells/vampirism.lua:adda1b3a52d6f2b8053fc7e3015c8555
[9] = /loaded-addons/eternaldarkness/hooks/load.lua:fd7a5ef684480bdd15e70c6801870609
[10] = /loaded-addons/eternaldarkness/init.lua:32036aee7722b67a1dd75ed74bbd6dc2
[11] = /loaded-addons/eternaldarkness/overload/data/chats/command-staff.lua:43046b4350f8bada15e1b412972c081e
[12] = /loaded-addons/eternaldarkness/overload/data/general/objects/staves.lua:a4774a8e188e8a112395932e79c0ab9f
[13] = /loaded-addons/eternaldarkness/superload/data/talents/spells/advanced-necrotic-minions.lua:607ead030ff97571308d893fc266cbd3
[14] = /loaded-addons/eternaldarkness/superload/data/talents/spells/animus.lua:5f077fca345bd438be22e7622616cd6f
[15] = /loaded-addons/eternaldarkness/superload/data/talents/spells/grave.lua:0fa4d16534041e83b8a38ba88bed7d2f
[16] = /loaded-addons/eternaldarkness/superload/data/talents/spells/meta.lua:01dd81375beab8d4a4269cf516db38fd
[17] = /loaded-addons/eternaldarkness/superload/data/talents/spells/necrosis.lua:3a67c86d3002a3fc883bff0cc8270649
[18] = /loaded-addons/eternaldarkness/superload/data/talents/spells/necrotic-minions.lua:271fc6173c821327a62083a768b124d4
[19] = /loaded-addons/eternaldarkness/superload/data/talents/spells/shades.lua:31f27816b3cb9e8b66e2b0b84293a9a7
[20] = /loaded-addons/eternaldarkness/superload/data/timed_effects/magical.lua:83744254146d99b301095829f13f8f17
[21] = /loaded-addons/eternaldarkness/superload/data/timed_effects/physical.lua:2ba36b65c6b270e923663af32c184529
[22] = /loaded-addons/eternaldarkness/superload/mod/class/Actor.lua:6d49e5e09d8c53cf6e578aaf6d3675e6
[MODULE LOADER] addon 	eternaldarkness	 MD5	c6eab381903cb40850b805af464d358a	computed in 	73	nil
Binding addon	Draconians	/addons/tome-draconic-fork.teaa	tome-draconic-fork-1.1.5
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-draconic-fork.teaa
[1] = /loaded-addons/draconic-fork/data/birth/draconic.lua:641e80c8f4a78327c51d1d2b9f2ff8d0
[2] = /loaded-addons/draconic-fork/data/dragon_damage_types.lua:4810b61eb4f94cc3ba755983125be2ca
[3] = /loaded-addons/draconic-fork/data/dragon_types.lua:dddd3a81d5eeaa54ab476e2d1f8924fd
[4] = /loaded-addons/draconic-fork/data/general/objects/draconians.lua:1361b3313a09f7fbf4c74722e9ed80cb
[5] = /loaded-addons/draconic-fork/data/lore/draconian_lore.lua:8548a7a9abdf82eae250286494eb5f86
[6] = /loaded-addons/draconic-fork/data/talents/draconians.lua:9c0dfbf8261230d28e581a4b10ce2461
[7] = /loaded-addons/draconic-fork/data/talents/necrosis.lua:e8f848fd1f23a6bcf2925c4cc3e34f87
[8] = /loaded-addons/draconic-fork/data/timed_effects/draconian_effects.lua:ca6854581c8e45cf392f156729ba2a16
[9] = /loaded-addons/draconic-fork/hooks/load.lua:371f174d3641de78bbe6bd77f76d90be
[10] = /loaded-addons/draconic-fork/init.lua:aba14ed6745c5a2231d22bb6ca2252d7
[11] = /loaded-addons/draconic-fork/overload/data/chats/draconic-heritage.lua:7add65b56d9c6a762ec1f201baecc58d
[12] = /loaded-addons/draconic-fork/overload/data/gfx/particles/dragon_aura.lua:9110c37221ca8be381e9081f1f3d04cf
[13] = /loaded-addons/draconic-fork/overload/data/quests/super-epic-adventure.lua:67630770e289a23840b64d0e61b24fad
[14] = /loaded-addons/draconic-fork/overload/data/texts/intro-draconian.lua:272876cc2247e82b405a2ae99d8a2331
[15] = /loaded-addons/draconic-fork/overload/mod/class/DragonType.lua:4f6a6274c0deba6be6dcba7a664a8a37
[16] = /loaded-addons/draconic-fork/superload/mod/class/NPC.lua:c9d9ece55693fa1d32ba3f7d79032c92
[MODULE LOADER] addon 	draconic-fork	 MD5	fb1da805bb385cc6ad7e90ede7fb5a02	computed in 	123	nil
Binding addon	Conveyance Reward	/addons/tome-conveyancereward.teaa	tome-conveyancereward-1.2.0
 * with overload
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-conveyancereward.teaa
[1] = /loaded-addons/conveyancereward/init.lua:350ccb1b6dd1ad1b4a8679a5d435da3f
[2] = /loaded-addons/conveyancereward/overload/data/chats/angolwen-leader.lua:92bbfbe335aa362dab6126378a61f1e7
[MODULE LOADER] addon 	conveyancereward	 MD5	f45b38057ec0ad44c598691b1d62584c	computed in 	8	nil
Binding addon	Tower Defense (Alpha)	/addons/tome-towerdefense.teaa	tome-towerdefense-1.1.5
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-towerdefense.teaa
[1] = /loaded-addons/towerdefense/data/birth/worlds.lua:8f94b2d9af8f297f7bff4ab396bdc8bd
[2] = /loaded-addons/towerdefense/data/towers.lua:3957842f03ed7594052b86f1f8602742
[3] = /loaded-addons/towerdefense/hooks/load.lua:bde10950da5559f19d4cb554ad755d1d
[4] = /loaded-addons/towerdefense/init.lua:7841aeb1fe05ab355d8f0c507ee1d938
[5] = /loaded-addons/towerdefense/overload/data/autolevel_schemes.lua:cc0202800da59a87a7e5b4c85058bba2
[6] = /loaded-addons/towerdefense/overload/data/chats/tower-defense-crystal-derth.lua:f7637af1aa426ecb3665c8cc98b85b58
[7] = /loaded-addons/towerdefense/overload/data/chats/towerdefense.lua:291f14535110a6f989c73ae9c4716395
[8] = /loaded-addons/towerdefense/overload/data/maps/zones/tower-defense-2.lua:f920e477fe1a2603f543550223a12663
[9] = /loaded-addons/towerdefense/overload/data/maps/zones/tower-defense.lua:59fd24116b2d6efa6b443a499a773d87
[10] = /loaded-addons/towerdefense/overload/data/quests/tower-defense.lua:5030ece5097b2f8dc1503503d9b89c32
[11] = /loaded-addons/towerdefense/overload/data/zones/tower-defense/events.lua:b349c07a54ef2176e538a26d5f588362
[12] = /loaded-addons/towerdefense/overload/data/zones/tower-defense/grids.lua:869f640a9822690672cbe4b25f87588d
[13] = /loaded-addons/towerdefense/overload/data/zones/tower-defense/npcs.lua:d542eb71573618ed88980a587ef659b3
[14] = /loaded-addons/towerdefense/overload/data/zones/tower-defense/objects.lua:aaa57e62d7bed21d22a2e0f2754fd14c
[15] = /loaded-addons/towerdefense/overload/data/zones/tower-defense/traps.lua:754f0040594a016b8b5b959a5a77f298
[16] = /loaded-addons/towerdefense/overload/data/zones/tower-defense/zone.lua:dd9b8432514b3cd84d15a14020f6875f
[17] = /loaded-addons/towerdefense/superload/data/timed_effects/mental.lua:e9b8e48a30bf8117369bd5c6f6d90809
[MODULE LOADER] addon 	towerdefense	 MD5	4a115ae773e88ad18298f41694683c80	computed in 	59	nil
Binding addon	Breeding Pits Restoration Project	/addons/tome-orcpitsrestoration.teaa	tome-orcpitsrestoration-1.1.5
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-orcpitsrestoration.teaa
[1] = /loaded-addons/orcpitsrestoration/data/general/encounters/fareast2.lua:184c6b1bc343318faec2683cfc480e48
[2] = /loaded-addons/orcpitsrestoration/hooks/load.lua:b5e0415006bae68ac06999091e8f40d8
[3] = /loaded-addons/orcpitsrestoration/init.lua:e59fa28439e6800fbadf651bc4a73c75
[4] = /loaded-addons/orcpitsrestoration/overload/data/chats/orc-breeding-pits.lua:1be9eb94f658b6010a3502078fb4e523
[MODULE LOADER] addon 	orcpitsrestoration	 MD5	3bbe3f1bde07d4b87dee8eb5d70988fd	computed in 	14	nil
Binding addon	Dwarven Adventurer	/addons/tome-dwarvenadventurer.teaa	tome-dwarvenadventurer-1.1.3
 * with overload
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-dwarvenadventurer.teaa
[1] = /loaded-addons/dwarvenadventurer/init.lua:01d718573a975756b56d0f56764f0f36
[2] = /loaded-addons/dwarvenadventurer/overload/data/birth/classes/adventurer.lua:48cfb864a1eadeb7d3503364b3f817c5
[MODULE LOADER] addon 	dwarvenadventurer	 MD5	e86dcefd16a4463b58e76aeb7274bcf7	computed in 	8	nil
Binding addon	Chaotic Race	/addons/tome-grayswandir-chaotic-race_8.teaa	tome-grayswandir-chaotic-race-1.2.2
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-grayswandir-chaotic-race_8.teaa
[1] = /loaded-addons/grayswandir-chaotic-race/data/birth.lua:7343a3de74dedf72ae3e02a7a7aa8f1b
[2] = /loaded-addons/grayswandir-chaotic-race/hooks/load.lua:a13789af3f196cc911c4baa86de12898
[3] = /loaded-addons/grayswandir-chaotic-race/hooks/options.lua:e0d94a5d45ae709c6372f5e8502c7d56
[4] = /loaded-addons/grayswandir-chaotic-race/init.lua:168374b2199a3c24fc9a0091412fbdbe
[5] = /loaded-addons/grayswandir-chaotic-race/superload/mod/class/Actor.lua:5b8ee7830c5b6f3470e853be39a3008d
[MODULE LOADER] addon 	grayswandir-chaotic-race	 MD5	95aa19441879b40a4a635334ab05f2ec	computed in 	13	nil
Binding addon	The lost city of Vulcus 1.2	/addons/tome-vulcus.teaa	tome-Vulcus-1.2.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-vulcus.teaa
[1] = /loaded-addons/Vulcus/hooks/load.lua:638e65889579971d3d6acf6e9bdb9e67
[2] = /loaded-addons/Vulcus/init.lua:44a38b75c3905e27fefdfb8aaa418208
[3] = /loaded-addons/Vulcus/overload/data/chats/vulcus-chat.lua:bf429a80164c2fd1bec2de605a15b142
[4] = /loaded-addons/Vulcus/overload/data/general/events/vulcus-portal.lua:cb9523ee0c2e1e539fb17720eee8f4b3
[5] = /loaded-addons/Vulcus/overload/data/maps/zones/vulcus_wall.lua:c13cec9641e02c7db999c01052fc45f5
[6] = /loaded-addons/Vulcus/overload/data/quests/lost-cityVulcus.lua:3fc4354bcdbd4b5b86d4c65d2ed7c607
[7] = /loaded-addons/Vulcus/overload/data/zones/test/events.lua:046707edb2f1e0ddebb238614bcd889e
[8] = /loaded-addons/Vulcus/overload/data/zones/test/npcs.lua:bee5cb2043a2602effd3e7f8ffcdee85
[9] = /loaded-addons/Vulcus/overload/data/zones/test/zone.lua:3a4edd1a4e2e92e3ddb2e244b6483dd5
[10] = /loaded-addons/Vulcus/overload/data/zones/town-vulcus/events.lua:5f2d659eeacd477cafa6ee0c730747db
[11] = /loaded-addons/Vulcus/overload/data/zones/town-vulcus/grids.lua:c6412aec5c2710246d393d046c7e73b2
[12] = /loaded-addons/Vulcus/overload/data/zones/town-vulcus/npcs.lua:44a8d079918531df9af8a21d4cb2a5c3
[13] = /loaded-addons/Vulcus/overload/data/zones/town-vulcus/objects.lua:44316edd2e0b766d6fdd059d04de7dfc
[14] = /loaded-addons/Vulcus/overload/data/zones/town-vulcus/traps.lua:b555b1e4a7c9d31507040edbdee4c641
[15] = /loaded-addons/Vulcus/overload/data/zones/town-vulcus/vulcus-talents.lua:ef010092fe720e9aca9b0454862dca79
[16] = /loaded-addons/Vulcus/overload/data/zones/town-vulcus/zone.lua:4b2a246c46f161b2cd11ae582f97299b
[17] = /loaded-addons/Vulcus/overload/mod/Vulcusresolvers.lua:6cce790d47639032e1f1851f8bfc29d0
[18] = /loaded-addons/Vulcus/overload/mod/_I500resolvers.lua:a7ee196f5ba699623f92b78ca176bf61
[19] = /loaded-addons/Vulcus/overload/mod/ai/sentry.lua:639f385eaffb1fd0e7de9df7f3b66a65
[20] = /loaded-addons/Vulcus/superload/mod/class/Zone.lua:1fb6feff441e26371e16761472b8effb
[MODULE LOADER] addon 	Vulcus	 MD5	2242a0368be42fb0af6ea111f815a94a	computed in 	57	nil
Binding addon	Fallen Race	/addons/tome-grayswandir-fallen.teaa	tome-grayswandir-fallen-1.1.5
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-grayswandir-fallen.teaa
[1] = /loaded-addons/grayswandir-fallen/data/birth.lua:f86ceae42a91647d67f8a1143c72948b
[2] = /loaded-addons/grayswandir-fallen/data/damage-types.lua:1bd57b9193edc2a9a2f4b7d0564b50b3
[3] = /loaded-addons/grayswandir-fallen/data/effects.lua:b3154f1214e3b14699e57e8044734087
[4] = /loaded-addons/grayswandir-fallen/data/hack-antimagic-talents.lua:b537d45334d46f6a38b367fa5cbb089e
[5] = /loaded-addons/grayswandir-fallen/data/talents.lua:52caa642d086c5ef68d35d48b591b065
[6] = /loaded-addons/grayswandir-fallen/hooks/load.lua:0872cde483a80cba45073156517d1824
[7] = /loaded-addons/grayswandir-fallen/init.lua:9813044a49c0ff8658a7866ebd618e06
[8] = /loaded-addons/grayswandir-fallen/overload/data/texts/intro-fallen.lua:97889c904c6c247bd236bcf5d699a21e
[9] = /loaded-addons/grayswandir-fallen/superload/mod/class/Actor.lua:b81908fa1029c98a69f67330d5687038
[MODULE LOADER] addon 	grayswandir-fallen	 MD5	581c94a20a30741889384eecd339f04b	computed in 	32	nil
Binding addon	Infinite Farportal	/addons/tome-infinitefarportal.teaa	tome-infinitefarportal-1.1.3
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Program Files (x85)\SteamLibrary\steamapps\common\TalesMajEyal\game\addons\tome-infinitefarportal.teaa
[1] = /loaded-addons/infinitefarportal/data/birth/worlds.lua:e37fb484889cc3b1b1859f34f7f97c17
[2] = /loaded-addons/infinitefarportal/data/general/stores/basic.lua:b333bc81dfc24fcfc06402ba668fb92d
[3] = /loaded-addons/infinitefarportal/data/talents/ally-antimagic.lua:2f1ea73cb58d12ebf9aaf3462bb6dff9
[4] = /loaded-addons/infinitefarportal/data/talents/ally-fire.lua:90646a3a239d4ef20717c5337373a12b
[5] = /loaded-addons/infinitefarportal/data/talents/ally-guardian.lua:4774ac971aeca8cb41321527c7455f55
[6] = /loaded-addons/infinitefarportal/data/talents/ally-sun.lua:0c7e873739e7764001c70ce9f19f1af3
[7] = /loaded-addons/infinitefarportal/data/talents/ally-wildfire.lua:941499d7dacc2aae04829c171e6296b3
[8] = /loaded-addons/infinitefarportal/data/talents/death.lua:ca4ab10a9b79cb2fd838f7dc4651439b
[9] = /loaded-addons/infinitefarportal/data/talents/talents.lua:2a65ec1e25ce17ac9cc778193038e245
[10] = /loaded-addons/infinitefarportal/hooks/load.lua:3d57869ceadd2749ee0a2d5b762aca8c
[11] = /loaded-addons/infinitefarportal/init.lua:25ab11fa5086cb07e683d70e9d1fcbce
[12] = /loaded-addons/infinitefarportal/overload/data/achievements/infinite-farportal.lua:a72c957d10edb5880d9073c1ec2c25ca
[13] = /loaded-addons/infinitefarportal/overload/data/chats/alchemist-farportal.lua:5fddafe08bd632dd1b4aa46df8ee57fc
[14] = /loaded-addons/infinitefarportal/overload/data/chats/farportal-lost-merchant-grayweapons.lua:1b0ff7a1b13a7960b2440ed2944509bd
[15] = /loaded-addons/infinitefarportal/overload/data/chats/farportal-lost-merchant.lua:5ea1ebcea21d5f2c599797f5f4d4c4ee
[16] = /loaded-addons/infinitefarportal/overload/data/chats/shertul-fortress-butler-2.lua:dcca9a4a5987573cc2125043d54f16cc
[17] = /loaded-addons/infinitefarportal/overload/data/chats/shertul-fortress-command-orb-2.lua:c6a6c250e971db9d874bfd623c501342
[18] = /loaded-addons/infinitefarportal/overload/data/chats/shertul-training-store.lua:8c4e09c1a9d35da9d1e39a13813caa8a
[19] = /loaded-addons/infinitefarportal/overload/data/general/npcs/infinite_farportal.lua:3613abfe3263aa4d956262a1cc0397c9
[20] = /loaded-addons/infinitefarportal/overload/data/maps/zones/derth-2.lua:0163b3f23e015235a730546481ee0d93
[21] = /loaded-addons/infinitefarportal/overload/data/maps/zones/shertul-fortress-2.lua:c6db6f09797204fb100ffe8695c2c22c
[22] = /loaded-addons/infinitefarportal/overload/data/quests/shertul-fortress-2.lua:625e3f307050f543cb1150e85610299c
[23] = /loaded-addons/infinitefarportal/overload/data/texts/intro-infinite-farportal.lua:907b597ba52f3ae4020aaef626e67fe5
[24] = /loaded-addons/infinitefarportal/overload/data/zones/derth-2/grids.lua:2be687ab5e73fe5d21dd560ebcd92085
[25] = /loaded-addons/infinitefarportal/overload/data/zones/derth-2/npcs.lua:a20dd84144b184e44d2655161c19617c
[26] = /loaded-addons/infinitefarportal/overload/data/zones/derth-2/objects.lua:e68683da030a8444016bbcf5bb42d4ee
[27] = /loaded-addons/infinitefarportal/overload/data/zones/derth-2/traps.lua:b0e638f9608e3e646d426b22ee6ed47e
[28] = /loaded-addons/infinitefarportal/overload/data/zones/derth-2/zone.lua:b8412926650a6cc06c3f9e6e29a0ec25
[29] = /loaded-addons/infinitefarportal/overload/data/zones/shertul-fortress-2/grids.lua:c2db89f96472b80fe704e69248f91ec5
[30] = /loaded-addons/infinitefarportal/overload/data/zones/shertul-fortress-2/npcs.lua:9f0494abe7829109260b5db118c8f941
[31] = /loaded-addons/infinitefarportal/overload/data/zones/shertul-fortress-2/objects.lua:4a780613d70ee8b9b726420a637f034a
[32] = /loaded-addons/infinitefarportal/overload/data/zones/shertul-fortress-2/traps.lua:7011e3c3fd8e91799d95034c00e25ea4
[33] = /loaded-addons/infinitefarportal/overload/data/zones/shertul-fortress-2/zone.lua:63a3a48765e2607f668261c3a154b031
[34] = /loaded-addons/infinitefarportal/superload/mod/class/GameState.lua:be4446e0ff8ea30ed27f141fbd7d5fac
[35] = /loaded-addons/infinitefarportal/superload/mod/class/Store.lua:5ba36cf3ae8114f0a7bd3e3f95ae2073
[MODULE LOADER] addon 	infinitefarportal	 MD5	df0f2c29f8ea6e5f79f853efe0e191b4	computed in 	128	nil
Post-processing hooks.
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans-Bold.ttf	12
FROM 	/mod/addons/beholder-cont/superload/engine/interface/ActorTalents.lua	loading previous!
FROM 	/mod/addons/qqq/superload/engine/interface/ActorTalents.lua	loading previous!
FROM 	/mod/addons/grayswandir-weaponry/superload/engine/interface/ActorTalents.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/engine/interface/ActorStats.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowInventory.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowEquipInven.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowPickupFloor.lua	loading previous!
[INVENTORY] define slot	1	In inventory
FROM 	/mod/addons/beholder-cont/superload/engine/interface/ActorProject.lua	loading previous!
FROM 	/mod/addons/beholder-cont/superload/engine/Target.lua	loading previous!
FROM 	/mod/addons/beholder-cont/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/magebow/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/verdant/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/tempusfugit/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/arcanum/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/nulltweaks/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/grayswandir-weaponry/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/grayswandir-weird-wyrmic/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/interface/Combat.lua	loading previous!
[MODULE] All hashes validation: 	nil	invalid addon hash (tome-towerdefense-1.1.5)
[PROFILE THREAD] batching CSETs
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] current character 	game did not tell us
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSans.ttf	16
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/ShowStore.lua	loading previous!
FROM 	/mod/addons/infinitefarportal/superload/mod/class/Store.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/class/Store.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/Store.lua	loading previous!
FROM 	/mod/addons/utility_supplies/superload/mod/class/Store.lua	loading previous!
Achievement with default image not found	FARPORTAL_X5	/data/gfx/achievements/farportal_x5.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X5	/data/gfx/achievements/normal_roguelike_farportal_x5.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X5	/data/gfx/achievements/exploration_farportal_x5.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X5	/data/gfx/achievements/nightmare_adventure_farportal_x5.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X5	/data/gfx/achievements/nightmare_farportal_x5.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X5	/data/gfx/achievements/insane_adventure_farportal_x5.png
Achievement with default image not found	INSANE_FARPORTAL_X5	/data/gfx/achievements/insane_farportal_x5.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X5	/data/gfx/achievements/madness_adventure_farportal_x5.png
Achievement with default image not found	MADNESS_FARPORTAL_X5	/data/gfx/achievements/madness_farportal_x5.png
Achievement with default image not found	FARPORTAL_X10	/data/gfx/achievements/farportal_x10.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X10	/data/gfx/achievements/normal_roguelike_farportal_x10.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X10	/data/gfx/achievements/exploration_farportal_x10.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X10	/data/gfx/achievements/nightmare_adventure_farportal_x10.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X10	/data/gfx/achievements/nightmare_farportal_x10.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X10	/data/gfx/achievements/insane_adventure_farportal_x10.png
Achievement with default image not found	INSANE_FARPORTAL_X10	/data/gfx/achievements/insane_farportal_x10.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X10	/data/gfx/achievements/madness_adventure_farportal_x10.png
Achievement with default image not found	MADNESS_FARPORTAL_X10	/data/gfx/achievements/madness_farportal_x10.png
Achievement with default image not found	FARPORTAL_X20	/data/gfx/achievements/farportal_x20.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X20	/data/gfx/achievements/normal_roguelike_farportal_x20.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X20	/data/gfx/achievements/exploration_farportal_x20.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X20	/data/gfx/achievements/nightmare_adventure_farportal_x20.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X20	/data/gfx/achievements/nightmare_farportal_x20.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X20	/data/gfx/achievements/insane_adventure_farportal_x20.png
Achievement with default image not found	INSANE_FARPORTAL_X20	/data/gfx/achievements/insane_farportal_x20.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X20	/data/gfx/achievements/madness_adventure_farportal_x20.png
Achievement with default image not found	MADNESS_FARPORTAL_X20	/data/gfx/achievements/madness_farportal_x20.png
Achievement with default image not found	FARPORTAL_X30	/data/gfx/achievements/farportal_x30.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X30	/data/gfx/achievements/normal_roguelike_farportal_x30.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X30	/data/gfx/achievements/exploration_farportal_x30.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X30	/data/gfx/achievements/nightmare_adventure_farportal_x30.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X30	/data/gfx/achievements/nightmare_farportal_x30.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X30	/data/gfx/achievements/insane_adventure_farportal_x30.png
Achievement with default image not found	INSANE_FARPORTAL_X30	/data/gfx/achievements/insane_farportal_x30.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X30	/data/gfx/achievements/madness_adventure_farportal_x30.png
Achievement with default image not found	MADNESS_FARPORTAL_X30	/data/gfx/achievements/madness_farportal_x30.png
Achievement with default image not found	FARPORTAL_X40	/data/gfx/achievements/farportal_x40.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X40	/data/gfx/achievements/normal_roguelike_farportal_x40.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X40	/data/gfx/achievements/exploration_farportal_x40.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X40	/data/gfx/achievements/nightmare_adventure_farportal_x40.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X40	/data/gfx/achievements/nightmare_farportal_x40.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X40	/data/gfx/achievements/insane_adventure_farportal_x40.png
Achievement with default image not found	INSANE_FARPORTAL_X40	/data/gfx/achievements/insane_farportal_x40.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X40	/data/gfx/achievements/madness_adventure_farportal_x40.png
Achievement with default image not found	MADNESS_FARPORTAL_X40	/data/gfx/achievements/madness_farportal_x40.png
Achievement with default image not found	FARPORTAL_X50	/data/gfx/achievements/farportal_x50.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X50	/data/gfx/achievements/normal_roguelike_farportal_x50.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X50	/data/gfx/achievements/exploration_farportal_x50.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X50	/data/gfx/achievements/nightmare_adventure_farportal_x50.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X50	/data/gfx/achievements/nightmare_farportal_x50.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X50	/data/gfx/achievements/insane_adventure_farportal_x50.png
Achievement with default image not found	INSANE_FARPORTAL_X50	/data/gfx/achievements/insane_farportal_x50.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X50	/data/gfx/achievements/madness_adventure_farportal_x50.png
Achievement with default image not found	MADNESS_FARPORTAL_X50	/data/gfx/achievements/madness_farportal_x50.png
Achievement with default image not found	FARPORTAL_X60	/data/gfx/achievements/farportal_x60.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X60	/data/gfx/achievements/normal_roguelike_farportal_x60.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X60	/data/gfx/achievements/exploration_farportal_x60.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X60	/data/gfx/achievements/nightmare_adventure_farportal_x60.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X60	/data/gfx/achievements/nightmare_farportal_x60.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X60	/data/gfx/achievements/insane_adventure_farportal_x60.png
Achievement with default image not found	INSANE_FARPORTAL_X60	/data/gfx/achievements/insane_farportal_x60.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X60	/data/gfx/achievements/madness_adventure_farportal_x60.png
Achievement with default image not found	MADNESS_FARPORTAL_X60	/data/gfx/achievements/madness_farportal_x60.png
Achievement with default image not found	FARPORTAL_X70	/data/gfx/achievements/farportal_x70.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X70	/data/gfx/achievements/normal_roguelike_farportal_x70.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X70	/data/gfx/achievements/exploration_farportal_x70.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X70	/data/gfx/achievements/nightmare_adventure_farportal_x70.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X70	/data/gfx/achievements/nightmare_farportal_x70.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X70	/data/gfx/achievements/insane_adventure_farportal_x70.png
Achievement with default image not found	INSANE_FARPORTAL_X70	/data/gfx/achievements/insane_farportal_x70.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X70	/data/gfx/achievements/madness_adventure_farportal_x70.png
Achievement with default image not found	MADNESS_FARPORTAL_X70	/data/gfx/achievements/madness_farportal_x70.png
Achievement with default image not found	FARPORTAL_X80	/data/gfx/achievements/farportal_x80.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X80	/data/gfx/achievements/normal_roguelike_farportal_x80.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X80	/data/gfx/achievements/exploration_farportal_x80.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X80	/data/gfx/achievements/nightmare_adventure_farportal_x80.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X80	/data/gfx/achievements/nightmare_farportal_x80.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X80	/data/gfx/achievements/insane_adventure_farportal_x80.png
Achievement with default image not found	INSANE_FARPORTAL_X80	/data/gfx/achievements/insane_farportal_x80.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X80	/data/gfx/achievements/madness_adventure_farportal_x80.png
Achievement with default image not found	MADNESS_FARPORTAL_X80	/data/gfx/achievements/madness_farportal_x80.png
Achievement with default image not found	FARPORTAL_X90	/data/gfx/achievements/farportal_x90.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X90	/data/gfx/achievements/normal_roguelike_farportal_x90.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X90	/data/gfx/achievements/exploration_farportal_x90.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X90	/data/gfx/achievements/nightmare_adventure_farportal_x90.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X90	/data/gfx/achievements/nightmare_farportal_x90.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X90	/data/gfx/achievements/insane_adventure_farportal_x90.png
Achievement with default image not found	INSANE_FARPORTAL_X90	/data/gfx/achievements/insane_farportal_x90.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X90	/data/gfx/achievements/madness_adventure_farportal_x90.png
Achievement with default image not found	MADNESS_FARPORTAL_X90	/data/gfx/achievements/madness_farportal_x90.png
Achievement with default image not found	FARPORTAL_X100	/data/gfx/achievements/farportal_x100.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X100	/data/gfx/achievements/normal_roguelike_farportal_x100.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X100	/data/gfx/achievements/exploration_farportal_x100.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X100	/data/gfx/achievements/nightmare_adventure_farportal_x100.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X100	/data/gfx/achievements/nightmare_farportal_x100.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X100	/data/gfx/achievements/insane_adventure_farportal_x100.png
Achievement with default image not found	INSANE_FARPORTAL_X100	/data/gfx/achievements/insane_farportal_x100.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X100	/data/gfx/achievements/madness_adventure_farportal_x100.png
Achievement with default image not found	MADNESS_FARPORTAL_X100	/data/gfx/achievements/madness_farportal_x100.png
Achievement with default image not found	FARPORTAL_X125	/data/gfx/achievements/farportal_x125.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X125	/data/gfx/achievements/normal_roguelike_farportal_x125.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X125	/data/gfx/achievements/exploration_farportal_x125.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X125	/data/gfx/achievements/nightmare_adventure_farportal_x125.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X125	/data/gfx/achievements/nightmare_farportal_x125.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X125	/data/gfx/achievements/insane_adventure_farportal_x125.png
Achievement with default image not found	INSANE_FARPORTAL_X125	/data/gfx/achievements/insane_farportal_x125.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X125	/data/gfx/achievements/madness_adventure_farportal_x125.png
Achievement with default image not found	MADNESS_FARPORTAL_X125	/data/gfx/achievements/madness_farportal_x125.png
Achievement with default image not found	FARPORTAL_X150	/data/gfx/achievements/farportal_x150.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X150	/data/gfx/achievements/normal_roguelike_farportal_x150.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X150	/data/gfx/achievements/exploration_farportal_x150.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X150	/data/gfx/achievements/nightmare_adventure_farportal_x150.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X150	/data/gfx/achievements/nightmare_farportal_x150.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X150	/data/gfx/achievements/insane_adventure_farportal_x150.png
Achievement with default image not found	INSANE_FARPORTAL_X150	/data/gfx/achievements/insane_farportal_x150.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X150	/data/gfx/achievements/madness_adventure_farportal_x150.png
Achievement with default image not found	MADNESS_FARPORTAL_X150	/data/gfx/achievements/madness_farportal_x150.png
Achievement with default image not found	FARPORTAL_X175	/data/gfx/achievements/farportal_x175.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X175	/data/gfx/achievements/normal_roguelike_farportal_x175.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X175	/data/gfx/achievements/exploration_farportal_x175.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X175	/data/gfx/achievements/nightmare_adventure_farportal_x175.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X175	/data/gfx/achievements/nightmare_farportal_x175.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X175	/data/gfx/achievements/insane_adventure_farportal_x175.png
Achievement with default image not found	INSANE_FARPORTAL_X175	/data/gfx/achievements/insane_farportal_x175.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X175	/data/gfx/achievements/madness_adventure_farportal_x175.png
Achievement with default image not found	MADNESS_FARPORTAL_X175	/data/gfx/achievements/madness_farportal_x175.png
Achievement with default image not found	FARPORTAL_X200	/data/gfx/achievements/farportal_x200.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X200	/data/gfx/achievements/normal_roguelike_farportal_x200.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X200	/data/gfx/achievements/exploration_farportal_x200.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X200	/data/gfx/achievements/nightmare_adventure_farportal_x200.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X200	/data/gfx/achievements/nightmare_farportal_x200.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X200	/data/gfx/achievements/insane_adventure_farportal_x200.png
Achievement with default image not found	INSANE_FARPORTAL_X200	/data/gfx/achievements/insane_farportal_x200.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X200	/data/gfx/achievements/madness_adventure_farportal_x200.png
Achievement with default image not found	MADNESS_FARPORTAL_X200	/data/gfx/achievements/madness_farportal_x200.png
Achievement with default image not found	FARPORTAL_X250	/data/gfx/achievements/farportal_x250.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X250	/data/gfx/achievements/normal_roguelike_farportal_x250.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X250	/data/gfx/achievements/exploration_farportal_x250.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X250	/data/gfx/achievements/nightmare_adventure_farportal_x250.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X250	/data/gfx/achievements/nightmare_farportal_x250.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X250	/data/gfx/achievements/insane_adventure_farportal_x250.png
Achievement with default image not found	INSANE_FARPORTAL_X250	/data/gfx/achievements/insane_farportal_x250.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X250	/data/gfx/achievements/madness_adventure_farportal_x250.png
Achievement with default image not found	MADNESS_FARPORTAL_X250	/data/gfx/achievements/madness_farportal_x250.png
Achievement with default image not found	FARPORTAL_X300	/data/gfx/achievements/farportal_x300.png
Achievement with default image not found	NORMAL_ROGUELIKE_FARPORTAL_X300	/data/gfx/achievements/normal_roguelike_farportal_x300.png
Achievement with default image not found	EXPLORATION_FARPORTAL_X300	/data/gfx/achievements/exploration_farportal_x300.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FARPORTAL_X300	/data/gfx/achievements/nightmare_adventure_farportal_x300.png
Achievement with default image not found	NIGHTMARE_FARPORTAL_X300	/data/gfx/achievements/nightmare_farportal_x300.png
Achievement with default image not found	INSANE_ADVENTURE_FARPORTAL_X300	/data/gfx/achievements/insane_adventure_farportal_x300.png
Achievement with default image not found	INSANE_FARPORTAL_X300	/data/gfx/achievements/insane_farportal_x300.png
Achievement with default image not found	MADNESS_ADVENTURE_FARPORTAL_X300	/data/gfx/achievements/madness_adventure_farportal_x300.png
Achievement with default image not found	MADNESS_FARPORTAL_X300	/data/gfx/achievements/madness_farportal_x300.png
Achievement with default image not found	ARCHAEOLOGIST	/data/gfx/achievements/archaeologist.png
Achievement with default image not found	NORMAL_ROGUELIKE_ARCHAEOLOGIST	/data/gfx/achievements/normal_roguelike_archaeologist.png
Achievement with default image not found	EXPLORATION_ARCHAEOLOGIST	/data/gfx/achievements/exploration_archaeologist.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_ARCHAEOLOGIST	/data/gfx/achievements/nightmare_adventure_archaeologist.png
Achievement with default image not found	NIGHTMARE_ARCHAEOLOGIST	/data/gfx/achievements/nightmare_archaeologist.png
Achievement with default image not found	INSANE_ADVENTURE_ARCHAEOLOGIST	/data/gfx/achievements/insane_adventure_archaeologist.png
Achievement with default image not found	INSANE_ARCHAEOLOGIST	/data/gfx/achievements/insane_archaeologist.png
Achievement with default image not found	MADNESS_ADVENTURE_ARCHAEOLOGIST	/data/gfx/achievements/madness_adventure_archaeologist.png
Achievement with default image not found	MADNESS_ARCHAEOLOGIST	/data/gfx/achievements/madness_archaeologist.png
Achievement with default image not found	FINAL_LOCK	/data/gfx/achievements/final_lock.png
Achievement with default image not found	NORMAL_ROGUELIKE_FINAL_LOCK	/data/gfx/achievements/normal_roguelike_final_lock.png
Achievement with default image not found	EXPLORATION_FINAL_LOCK	/data/gfx/achievements/exploration_final_lock.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_FINAL_LOCK	/data/gfx/achievements/nightmare_adventure_final_lock.png
Achievement with default image not found	NIGHTMARE_FINAL_LOCK	/data/gfx/achievements/nightmare_final_lock.png
Achievement with default image not found	INSANE_ADVENTURE_FINAL_LOCK	/data/gfx/achievements/insane_adventure_final_lock.png
Achievement with default image not found	INSANE_FINAL_LOCK	/data/gfx/achievements/insane_final_lock.png
Achievement with default image not found	MADNESS_ADVENTURE_FINAL_LOCK	/data/gfx/achievements/madness_adventure_final_lock.png
Achievement with default image not found	MADNESS_FINAL_LOCK	/data/gfx/achievements/madness_final_lock.png
Achievement with default image not found	HERO	/data/gfx/achievements/hero.png
Achievement with default image not found	NORMAL_ROGUELIKE_HERO	/data/gfx/achievements/normal_roguelike_hero.png
Achievement with default image not found	EXPLORATION_HERO	/data/gfx/achievements/exploration_hero.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_HERO	/data/gfx/achievements/nightmare_adventure_hero.png
Achievement with default image not found	NIGHTMARE_HERO	/data/gfx/achievements/nightmare_hero.png
Achievement with default image not found	INSANE_ADVENTURE_HERO	/data/gfx/achievements/insane_adventure_hero.png
Achievement with default image not found	INSANE_HERO	/data/gfx/achievements/insane_hero.png
Achievement with default image not found	MADNESS_ADVENTURE_HERO	/data/gfx/achievements/madness_adventure_hero.png
Achievement with default image not found	MADNESS_HERO	/data/gfx/achievements/madness_hero.png
Achievement with default image not found	WIN_MANKINI	/data/gfx/achievements/win_mankini.png
Achievement with default image not found	NORMAL_ROGUELIKE_WIN_MANKINI	/data/gfx/achievements/normal_roguelike_win_mankini.png
Achievement with default image not found	EXPLORATION_WIN_MANKINI	/data/gfx/achievements/exploration_win_mankini.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_WIN_MANKINI	/data/gfx/achievements/nightmare_adventure_win_mankini.png
Achievement with default image not found	NIGHTMARE_WIN_MANKINI	/data/gfx/achievements/nightmare_win_mankini.png
Achievement with default image not found	INSANE_ADVENTURE_WIN_MANKINI	/data/gfx/achievements/insane_adventure_win_mankini.png
Achievement with default image not found	INSANE_WIN_MANKINI	/data/gfx/achievements/insane_win_mankini.png
Achievement with default image not found	MADNESS_ADVENTURE_WIN_MANKINI	/data/gfx/achievements/madness_adventure_win_mankini.png
Achievement with default image not found	MADNESS_WIN_MANKINI	/data/gfx/achievements/madness_win_mankini.png
Achievement with default image not found	SLAYER_OF_THE_TURTLE_GOD	/data/gfx/achievements/slayer_of_the_turtle_god.png
Achievement with default image not found	NORMAL_ROGUELIKE_SLAYER_OF_THE_TURTLE_GOD	/data/gfx/achievements/normal_roguelike_slayer_of_the_turtle_god.png
Achievement with default image not found	EXPLORATION_SLAYER_OF_THE_TURTLE_GOD	/data/gfx/achievements/exploration_slayer_of_the_turtle_god.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_SLAYER_OF_THE_TURTLE_GOD	/data/gfx/achievements/nightmare_adventure_slayer_of_the_turtle_god.png
Achievement with default image not found	NIGHTMARE_SLAYER_OF_THE_TURTLE_GOD	/data/gfx/achievements/nightmare_slayer_of_the_turtle_god.png
Achievement with default image not found	INSANE_ADVENTURE_SLAYER_OF_THE_TURTLE_GOD	/data/gfx/achievements/insane_adventure_slayer_of_the_turtle_god.png
Achievement with default image not found	INSANE_SLAYER_OF_THE_TURTLE_GOD	/data/gfx/achievements/insane_slayer_of_the_turtle_god.png
Achievement with default image not found	MADNESS_ADVENTURE_SLAYER_OF_THE_TURTLE_GOD	/data/gfx/achievements/madness_adventure_slayer_of_the_turtle_god.png
Achievement with default image not found	MADNESS_SLAYER_OF_THE_TURTLE_GOD	/data/gfx/achievements/madness_slayer_of_the_turtle_god.png
Achievement with default image not found	SLAYER_OF_THE_TURTLE_DEMIGOD	/data/gfx/achievements/slayer_of_the_turtle_demigod.png
Achievement with default image not found	NORMAL_ROGUELIKE_SLAYER_OF_THE_TURTLE_DEMIGOD	/data/gfx/achievements/normal_roguelike_slayer_of_the_turtle_demigod.png
Achievement with default image not found	EXPLORATION_SLAYER_OF_THE_TURTLE_DEMIGOD	/data/gfx/achievements/exploration_slayer_of_the_turtle_demigod.png
Achievement with default image not found	NIGHTMARE_ADVENTURE_SLAYER_OF_THE_TURTLE_DEMIGOD	/data/gfx/achievements/nightmare_adventure_slayer_of_the_turtle_demigod.png
Achievement with default image not found	NIGHTMARE_SLAYER_OF_THE_TURTLE_DEMIGOD	/data/gfx/achievements/nightmare_slayer_of_the_turtle_demigod.png
Achievement with default image not found	INSANE_ADVENTURE_SLAYER_OF_THE_TURTLE_DEMIGOD	/data/gfx/achievements/insane_adventure_slayer_of_the_turtle_demigod.png
Achievement with default image not found	INSANE_SLAYER_OF_THE_TURTLE_DEMIGOD	/data/gfx/achievements/insane_slayer_of_the_turtle_demigod.png
Achievement with default image not found	MADNESS_ADVENTURE_SLAYER_OF_THE_TURTLE_DEMIGOD	/data/gfx/achievements/madness_adventure_slayer_of_the_turtle_demigod.png
Achievement with default image not found	MADNESS_SLAYER_OF_THE_TURTLE_DEMIGOD	/data/gfx/achievements/madness_slayer_of_the_turtle_demigod.png
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
Loading mod	/mod/addons/taint/superload//data/talents/misc/misc.lua
Loaded mod	function: 0x0dfd7bd8	/mod/addons/taint/superload//data/talents/misc/misc.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/misc/objects.lua
Loaded mod	function: 0x0df15060	/mod/addons/nulltweaks/superload//data/talents/misc/objects.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/misc/inscriptions.lua
Loaded mod	function: 0x0df8d9c8	/mod/addons/nulltweaks/superload//data/talents/misc/inscriptions.lua
Loading mod	/mod/addons/taint/superload//data/talents/misc/inscriptions.lua
Loaded mod	function: 0x0da6a208	/mod/addons/taint/superload//data/talents/misc/inscriptions.lua
FROM 	/mod/addons/arcanum/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/grayswandir-weaponry/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/utility_supplies/superload/mod/class/Object.lua	loading previous!
Loading mod	/mod/addons/nulltweaks/superload//data/talents/techniques/2hweapon.lua
Loaded mod	function: 0x0e6d8ed0	/mod/addons/nulltweaks/superload//data/talents/techniques/2hweapon.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/techniques/combat-training.lua
Loaded mod	function: 0x0df560b0	/mod/addons/nulltweaks/superload//data/talents/techniques/combat-training.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/techniques/magical-combat.lua
Loaded mod	function: 0x0e6c3988	/mod/addons/nulltweaks/superload//data/talents/techniques/magical-combat.lua
Loading mod	/mod/addons/arcanum/superload//data/talents/spells/arcane.lua
Loaded mod	function: 0x085a8338	/mod/addons/arcanum/superload//data/talents/spells/arcane.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/spells/arcane.lua
Loaded mod	function: 0x085ac620	/mod/addons/nulltweaks/superload//data/talents/spells/arcane.lua
Loading mod	/mod/addons/arcanum/superload//data/talents/spells/aether.lua
Loaded mod	function: 0x085b60b0	/mod/addons/arcanum/superload//data/talents/spells/aether.lua
Loading mod	/mod/addons/nulltweaks/superload//data/talents/spells/aether.lua
Loaded mod	function: 0x085b5020	/mod/addons/nulltweaks/superload//data/talents/spells/aether.lua
Loading mod	/mod/addons/arcanum/superload//data/talents/spells/fire.lua
Loaded mod	function: 0x085cf400	/mod/addons/arcanum/superload//data/talents/spells/fire.lua
Loading mod	/mod/addons/arcanum/superload//data/talents/spells/wildfire.lua
Loaded mod	function: 0x085d90c8	/mod/addons/arcanum/superload//data/talents/spells/wildfire.lua
Loading mod	/mod/addons/arcanum/superload//data/talents/spells/earth.lua
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Loading mod	/mod/addons/arcanum/superload//data/talents/spells/stone.lua
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Loading mod	/mod/addons/arcanum/superload//data/talents/spells/water.lua
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Loading mod	/mod/addons/arcanum/superload//data/talents/spells/air.lua
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Loading mod	/mod/addons/arcanum/superload//data/talents/spells/storm.lua
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Loading mod	/mod/addons/arcanum/superload//data/talents/spells/conveyance.lua
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Loading mod	/mod/addons/arcanum/superload//data/talents/spells/meta.lua
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Loading mod	/mod/addons/eternaldarkness/superload//data/talents/spells/meta.lua
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Loading mod	/mod/addons/eternaldarkness/superload//data/talents/spells/necrotic-minions.lua
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Loading mod	/mod/addons/necromancy+/superload//data/talents/spells/necrotic-minions.lua
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Loading mod	/mod/addons/eternaldarkness/superload//data/talents/spells/advanced-necrotic-minions.lua
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Loading mod	/mod/addons/eternaldarkness/superload//data/talents/spells/shades.lua
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Loading mod	/mod/addons/eternaldarkness/superload//data/talents/spells/grave.lua
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Loading mod	/mod/addons/nulltweaks/superload//data/talents/gifts/moss.lua
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Loading mod	/mod/addons/verdant/superload//data/talents/gifts/sand-drake.lua
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[PROFILE THREAD] batching CSETs
Loading mod	/mod/addons/midnight/superload//data/talents/celestial/chants.lua
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Loading mod	/mod/addons/midnight/superload//data/talents/celestial/sun.lua
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FROM 	/mod/addons/utility_supplies/superload/mod/class/Trap.lua	loading previous!
Server latency	229
Loading mod	/mod/addons/midnight/superload//data/talents/celestial/hymns.lua
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[TALENTS TACTICS]
 * 	cure
 * 	mana
 * 	heal
 * 	debuff
 * 	special
 * 	paradox
 * 	attackarea
 * 	areaattack
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	hate
 * 	feedback
 * 	surrounded
 * 	defend
 * 	protect
 * 	psi
 * 	vim
 * 	buff
 * 	ammo
 * 	disable
 * 	attackall
Loading mod	/mod/addons/ghost/superload//data/timed_effects.lua
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Loading mod	/mod/addons/arcanum/superload//data/timed_effects/magical.lua
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Loading mod	/mod/addons/verdant/superload//data/timed_effects/magical.lua
Loaded mod	function: 0x0ee934d8	/mod/addons/verdant/superload//data/timed_effects/magical.lua
===	magical	LIGHT_BURST
===	magical	GLOW
===	magical	UNNATURAL_LIFE
===	mental	TRANSCENDENT_WILL
===	magical	COSMIC_QUIVER
===	magical	HP_ORBIT
===	magical	HP_CHROMATIC_FLASH
===	magical	HP_CORRUPT_STARSCAPE
===	other	HP_OUTSIDE_THE_STARSCAPE
===	magical	HP_TAINTED_POSSESSION
===	other	HP_ANTIMAGIC_BALANCE
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Loading mod	/mod/addons/verdant/superload//data/timed_effects/physical.lua
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===	physical	SKIRMISHER_STUN_INCREASE
Loading mod	/mod/addons/towerdefense/superload//data/timed_effects/mental.lua
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===	mental	MALIGNED
Loading mod	/mod/addons/arcanum/superload//data/timed_effects/other.lua
Loaded mod	function: 0x0f05aeb8	/mod/addons/arcanum/superload//data/timed_effects/other.lua
===	other	POSSESSION
===	physical	NULLPACK_FERAL_WOLF
FROM 	/mod/addons/grayswandir-fallen/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/grayswandir-chaotic-race/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/magebow/superload/mod/class/interface/Archery.lua	loading previous!
FROM 	/mod/addons/grayswandir-weaponry/superload/mod/class/interface/Archery.lua	loading previous!
FROM 	/mod/addons/archery_dodge/superload/mod/class/interface/Archery.lua	loading previous!
FROM 	/mod/addons/arcanum/superload/mod/class/interface/ActorInscriptions.lua	loading previous!
FROM 	/mod/addons/eternaldarkness/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/beholder-cont/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/faerierace/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/ghost/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/midnight/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/verdant/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/taint/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/tempusfugit/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/necromancy+/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/turtle/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/arcanum/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/nullnewgems/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/nullpack/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/qqq/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/hedgeknight/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/grayswandir-weaponry/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/grayswandir-weird-wyrmic/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/class/Actor.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/Actor.lua	loading previous!
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
Loading mod	/mod/addons/taint/superload//data/birth/races/undead.lua
Loaded mod	function: 0x0ee49ea8	/mod/addons/taint/superload//data/birth/races/undead.lua
Loading entities file from file	/data/general/stores/basic.lua
Loading entities file from file	/data-grayswandir-weaponry/stores.lua
Loading entities file from file	/data-arcanum/stores.lua
Loading entities file from file	/data-midnight/stores.lua
Loading entities file from file	/data-infinitefarportal/general/stores/basic.lua
===	physical	STONE_VINE
Loading entities file from file	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data-utility_supplies/objects/patches.lua
Loading entities file from file	/data-utility_supplies/objects/scrolls.lua
Loading entities file from file	/data-arcanum/scrolls.lua
Loading entities file from file	/data-taint/scrolls.lua
Loading entities file from file	/data-verdant/scrolls.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data-arcanum/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data-utility_supplies/objects/patches.lua
Loading entities file from memory	/data-utility_supplies/objects/scrolls.lua
Loading entities file from memory	/data-arcanum/scrolls.lua
Loading entities file from memory	/data-taint/scrolls.lua
Loading entities file from memory	/data-verdant/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
[Infinite500] Updating DamageType 	light
[Infinite500] Updating DamageType 	arcane
[Infinite500] Updating DamageType 	life leech
[Infinite500] Updating DamageType 	physical
[Infinite500] Updating DamageType 	temporal
[TALENT] Talent HATE_POOL already exists.  Updating with new definition information.
[TALENT]	Hate Pool	HATE_POOL	T_HATE_POOL
[TALENT] Talent TELEPORT_ANGOLWEN already exists.  Updating with new definition information.
[TALENT]	Teleport: Angolwen	TELEPORT_ANGOLWEN	T_TELEPORT_ANGOLWEN
[TALENT] Talent RELENTLESS_PURSUIT already exists.  Updating with new definition information.
[TALENT]	Relentless Pursuit	RELENTLESS_PURSUIT	T_RELENTLESS_PURSUIT
[TALENTS TACTICS]
 * 	cure
[TALENT]	Draconic Claws	WEIRD_DRACONIC_CLAW	T_WEIRD_DRACONIC_CLAW
[TALENT]	Draconic Scales	WEIRD_DRACONIC_SCALES	T_WEIRD_DRACONIC_SCALES
[TALENT]	Draconic Aura	WEIRD_DRACONIC_AURA	T_WEIRD_DRACONIC_AURA
[TALENT]	Draconic Breath	WEIRD_DRACONIC_BREATH	T_WEIRD_DRACONIC_BREATH
[TALENT]	Raging Rush	WEIRD_RAGING_RUSH	T_WEIRD_RAGING_RUSH
[TALENT]	Fan the Flames	WEIRD_FAN_THE_FLAMES	T_WEIRD_FAN_THE_FLAMES
[TALENT]	Focused Fury	WEIRD_FOCUSED_FURY	T_WEIRD_FOCUSED_FURY
[TALENT]	Fire Aspect	WEIRD_FIRE_ASPECT	T_WEIRD_FIRE_ASPECT
[TALENT]	Fire Claw	WEIRD_FIRE_CLAW	T_WEIRD_FIRE_CLAW
[TALENT]	Fire Drake Aura	WEIRD_FIRE_AURA	T_WEIRD_FIRE_AURA
[TALENT]	Fire Breath	WEIRD_FIRE_BREATH	T_WEIRD_FIRE_BREATH
[TALENT]	Flashfreeze	WEIRD_FLASHFREEZE	T_WEIRD_FLASHFREEZE
[TALENT]	Shattering Smash	WEIRD_SHATTERING_SMASH	T_WEIRD_SHATTERING_SMASH
[TALENT]	Rigid Body	WEIRD_RIGID_BODY	T_WEIRD_RIGID_BODY
[TALENT]	Ice Aspect	WEIRD_ICE_ASPECT	T_WEIRD_ICE_ASPECT
[TALENT]	Ice Claw	WEIRD_ICE_CLAW	T_WEIRD_ICE_CLAW
[TALENT]	Ice Drake Aura	WEIRD_ICE_AURA	T_WEIRD_ICE_AURA
[TALENT]	Ice Breath	WEIRD_ICE_BREATH	T_WEIRD_ICE_BREATH
[TALENT]	Lightning Speed	WEIRD_LIGHTNING_SPEED	T_WEIRD_LIGHTNING_SPEED
[TALENT]	Rapid Strikes	WEIRD_RAPID_STRIKES	T_WEIRD_RAPID_STRIKES
[TALENT]	Jitter	WEIRD_JITTER	T_WEIRD_JITTER
[TALENT]	Storm Aspect	WEIRD_STORM_ASPECT	T_WEIRD_STORM_ASPECT
[TALENT]	Storm Claw	WEIRD_STORM_CLAW	T_WEIRD_STORM_CLAW
[TALENT]	Storm Drake Aura	WEIRD_STORM_AURA	T_WEIRD_STORM_AURA
[TALENT]	Storm Breath	WEIRD_STORM_BREATH	T_WEIRD_STORM_BREATH
[TALENT]	Swallow	WEIRD_SWALLOW	T_WEIRD_SWALLOW
[TALENT]	Appetite	WEIRD_APPETITE	T_WEIRD_APPETITE
[TALENT]	Burrow	WEIRD_BURROW	T_WEIRD_BURROW
[TALENT]	Sand Aspect	WEIRD_SAND_ASPECT	T_WEIRD_SAND_ASPECT
[TALENT]	Sand Claw	WEIRD_SAND_CLAW	T_WEIRD_SAND_CLAW
[TALENT]	Sand Drake Aura	WEIRD_SAND_AURA	T_WEIRD_SAND_AURA
[TALENT]	Sand Breath	WEIRD_SAND_BREATH	T_WEIRD_SAND_BREATH
[TALENT]	Magic Weapons Mastery	GRAYSWANDIR_MAGIC_WEAPONS_MASTERY	T_GRAYSWANDIR_MAGIC_WEAPONS_MASTERY
[TALENT]	Counter Bash	GRAYSWANDIR_COUNTER_BASH	T_GRAYSWANDIR_COUNTER_BASH
[TALENT]	Lightning Bash	LIGHTNING_BASH	T_LIGHTNING_BASH
[TALENT]	Disorienting Bash	DISORIENTING_BASH	T_DISORIENTING_BASH
[TALENT]	Combo Lunge	COMBO_LUNGE	T_COMBO_LUNGE
[TALENT]	Buckler Focus	BUCKLER_FOCUS	T_BUCKLER_FOCUS
[TALENT]	Buckler Mastery	GRAYSWANDIR_BUCKLER_MASTERY	T_GRAYSWANDIR_BUCKLER_MASTERY
[TALENT]	Guard	GRAYSWANDIR_GUARD	T_GRAYSWANDIR_GUARD
[TALENT]	Thorn Whip	STAR_THORN_WHIP	T_STAR_THORN_WHIP
[TALENT]	Thorn Graze	STAR_THORN_GRAZE	T_STAR_THORN_GRAZE
[TALENT]	Thorn Rose	STAR_THORN_ROSE	T_STAR_THORN_ROSE
[TALENT]	Thorn Body	STAR_THORN_BODY	T_STAR_THORN_BODY
[TALENT]	Poison Ivy	STAR_POISON_IVY	T_STAR_POISON_IVY
[TALENT]	Crippling Ivy	STAR_CRIPPLING_IVY	T_STAR_CRIPPLING_IVY
[TALENT]	Razorleaf Ivy	STAR_RAZORLEAF_IVY	T_STAR_RAZORLEAF_IVY
[TALENT]	Medicinal Ivy	STAR_MEDICINAL_IVY	T_STAR_MEDICINAL_IVY
[TALENT]	Bushy Beard	STAR_BUSHY_BEARD	T_STAR_BUSHY_BEARD
[TALENT]	Bush Taunt	STAR_BUSH_TAUNT	T_STAR_BUSH_TAUNT
[TALENT]	Bush Whacker	STAR_BUSH_WHACKER	T_STAR_BUSH_WHACKER
[TALENT]	Bush to Bush	STAR_BUSH_TO_BUSH	T_STAR_BUSH_TO_BUSH
[TALENT]	One With the Hedge	STAR_ONE_WITH_HEDGE	T_STAR_ONE_WITH_HEDGE
[TALENT]	Hedgify	STAR_HEDGIFY	T_STAR_HEDGIFY
[TALENT]	Hedge Portal	STAR_HEDGE_PORTAL	T_STAR_HEDGE_PORTAL
[TALENT]	Hedge Grasp	STAR_HEDGE_GRASP	T_STAR_HEDGE_GRASP
[TALENT]	Ground Contraction	NULL_GROUND_CONTRACTION	T_NULL_GROUND_CONTRACTION
[TALENT]	Heavy Impact	NULL_HEAVY_IMPACT	T_NULL_HEAVY_IMPACT
[TALENT]	Implacable Force	NULL_IMPLACABLE_FORCE	T_NULL_IMPLACABLE_FORCE
[TALENT]	Pull of Gravity	NULL_PULL_OF_GRAVITY	T_NULL_PULL_OF_GRAVITY
[TALENT]	Grip Fate	NULL_ASSAULT_GRIP_FATE	T_NULL_ASSAULT_GRIP_FATE
[TALENT]	Terminal Velocity	NULL_ASSAULT_TERMINAL_VELOCITY	T_NULL_ASSAULT_TERMINAL_VELOCITY
[TALENT]	Reversion Cache	NULL_ASSAULT_REVERSION_CACHE	T_NULL_ASSAULT_REVERSION_CACHE
[TALENT]	Inexorable Assault	NULL_ASSAULT_INEXORABLE_ASSAULT	T_NULL_ASSAULT_INEXORABLE_ASSAULT
[TALENT]	Lightning Leap	NULL_LIGHTNING_LEAP	T_NULL_LIGHTNING_LEAP
[TALENT]	Wintery Wrath	NULL_WINTERY_WRATH	T_NULL_WINTERY_WRATH
[TALENT]	Downburst	NULL_DOWNBURST	T_NULL_DOWNBURST
[TALENT]	Flash Jump	NULL_FLASH_JUMP	T_NULL_FLASH_JUMP
[TALENT]	Surge Caller	NULL_SURGE_BASE1	T_NULL_SURGE_BASE1
[TALENT]	Surge Shield	NULL_SURGE_BASE2	T_NULL_SURGE_BASE2
[TALENT]	Surge Velocity	NULL_SURGE_BASE3	T_NULL_SURGE_BASE3
[TALENT]	Surge Vitality	NULL_SURGE_BASE4	T_NULL_SURGE_BASE4
[TALENT]	Storm Surge	NULL_STORM_SURGE	T_NULL_STORM_SURGE
[TALENT]	Flame Surge	NULL_FLAME_SURGE	T_NULL_FLAME_SURGE
[TALENT]	Earth Surge	NULL_EARTH_SURGE	T_NULL_EARTH_SURGE
[TALENT]	Night Surge	NULL_NIGHT_SURGE	T_NULL_NIGHT_SURGE
[TALENT]	Arcane Conditioning	NULL_ARCANE_CONDITIONING	T_NULL_ARCANE_CONDITIONING
[TALENT]	Arcane Fortitude	NULL_ARCANE_FORTITUDE	T_NULL_ARCANE_FORTITUDE
[TALENT]	Arcane Desaturation	NULL_ARCANE_RUNEMASTERY	T_NULL_ARCANE_RUNEMASTERY
[TALENT]	Arcane Disruption	NULL_ARCANE_DISRUPTION	T_NULL_ARCANE_DISRUPTION
[TALENT]	Searing Strike	NULL_SEARING_STRIKE	T_NULL_SEARING_STRIKE
[TALENT]	Firewalk	NULL_FIREWALK	T_NULL_FIREWALK
[TALENT]	Phoenix Punch Prana	NULL_PHOENIX_PUNCH_PRANA	T_NULL_PHOENIX_PUNCH_PRANA
[TALENT]	Cleansing Cascade Kata	NULL_CLEANSING_CASCADE_KATA	T_NULL_CLEANSING_CASCADE_KATA
[TALENT]	Staff Flurry	NULL_STAFF_FLURRY	T_NULL_STAFF_FLURRY
[TALENT]	Staff Whirl	NULL_STAFF_WHIRL	T_NULL_STAFF_WHIRL
[TALENT]	Reckless Invocation	NULL_RECKLESS_INVOCATION	T_NULL_RECKLESS_INVOCATION
[TALENT]	Reckless Posture	NULL_RECKLESS_POSTURE	T_NULL_RECKLESS_POSTURE
[TALENT]	Corrupted Archery	NULL_CORRUPTED_ARCHERY	T_NULL_CORRUPTED_ARCHERY
[TALENT]	Foul Feast	NULL_FOUL_FEAST	T_NULL_FOUL_FEAST
[TALENT]	Corrosive Mire	NULL_CORROSIVE_MIRE	T_NULL_CORROSIVE_MIRE
[TALENT]	Wretched Gambit	NULL_WRETCHED_GAMBIT	T_NULL_WRETCHED_GAMBIT
[TALENT]	Shadowflame Scorch	NULL_SHADOWFLAME_SCORCH	T_NULL_SHADOWFLAME_SCORCH
[TALENT]	Piercing Corrosion	NULL_PIERCING_CORROSION	T_NULL_PIERCING_CORROSION
[TALENT]	Balefire Siphon	NULL_BALEFIRE_SIPHON	T_NULL_BALEFIRE_SIPHON
[TALENT]	Demonseer	NULL_DEMONSEER	T_NULL_DEMONSEER
[TALENT]	Blood Mage	NULL_BLOOD_MAGE	T_NULL_BLOOD_MAGE
[TALENT]	Armor of Scars	NULL_BLOOD_ARMOR_OF_SCARS	T_NULL_BLOOD_ARMOR_OF_SCARS
[TALENT]	Twist the Knife	NULL_BLOOD_TWIST_THE_KNIFE	T_NULL_BLOOD_TWIST_THE_KNIFE
[TALENT]	Horrid Vitality	NULL_BLOOD_HORRID_VITALITY	T_NULL_BLOOD_HORRID_VITALITY
[TALENT]	First Blood	NULL_FLENSE_FIRST_BLOOD	T_NULL_FLENSE_FIRST_BLOOD
[TALENT]	Rain of Agony	NULL_FLENSE_RAIN_OF_AGONY	T_NULL_FLENSE_RAIN_OF_AGONY
[TALENT]	No Escape	NULL_FLENSE_NO_ESCAPE	T_NULL_FLENSE_NO_ESCAPE
[TALENT]	Scholar of Brutality	NULL_FLENSE_SCHOLAR_OF_BRUTALITY	T_NULL_FLENSE_SCHOLAR_OF_BRUTALITY
[TALENT]	Sloth	NULL_SLOTH	T_NULL_SLOTH
[TALENT]	Envy	NULL_ENVY	T_NULL_ENVY
[TALENT]	Wrath	NULL_WRATH	T_NULL_WRATH
[TALENT]	Pride	NULL_PRIDE	T_NULL_PRIDE
[TALENT]	Shadow Scuttle	NULL_SHADOW_SCUTTLE	T_NULL_SHADOW_SCUTTLE
[TALENT]	Devour Memory	NULL_DEVOUR_MEMORY	T_NULL_DEVOUR_MEMORY
[TALENT]	Voidwrack	NULL_VOIDWRACK	T_NULL_VOIDWRACK
[TALENT]	Void Communion	NULL_VOID_COMMUNION	T_NULL_VOID_COMMUNION
[TALENT]	Voidwalk	NULL_VOIDWALK	T_NULL_VOIDWALK
[TALENT]	Void Hardening	NULL_VOID_HARDENING	T_NULL_VOID_HARDENING
[TALENT]	Void Attunement	NULL_VOID_ATTUNEMENT	T_NULL_VOID_ATTUNEMENT
[TALENT]	Void Mastery	NULL_VOID_MASTERY	T_NULL_VOID_MASTERY
[TALENT]	Far Strike	NULL_FAR_STRIKE	T_NULL_FAR_STRIKE
[TALENT]	Transposition Strike	NULL_TRANSPOSITION_STRIKE	T_NULL_TRANSPOSITION_STRIKE
[TALENT]	Body Over Mind	NULL_BODY_OVER_MIND	T_NULL_BODY_OVER_MIND
[TALENT]	Resonance Cloak	NULL_RESONANCE_CLOAK	T_NULL_RESONANCE_CLOAK
[INVENTORY] define slot	21	Crystal-imbued Gem
[TALENT]	Crystal Phase	CRYSTAL_RACE_PHASE	T_CRYSTAL_RACE_PHASE
[TALENT]	Crystalline Structure	CRYSTAL_RACE_STRUCT	T_CRYSTAL_RACE_STRUCT
[TALENT]	Crystal Crawl	CRYSTAL_RACE_CRAWL	T_CRYSTAL_RACE_CRAWL
[TALENT]	Crystal Teleport	CRYSTAL_RACE_TELEPORT	T_CRYSTAL_RACE_TELEPORT
[TALENT]	Imbue Gem	CRYSTAL_RACE_IMBUE	T_CRYSTAL_RACE_IMBUE
[TALENT]	Crystal Stasis	CRYSTAL_RACE_STASIS	T_CRYSTAL_RACE_STASIS
[TALENT]	Hard Edges	CRYSTAL_RACE_HARD_EDGES	T_CRYSTAL_RACE_HARD_EDGES
[TALENT]	Crystal Lattice	CRYSTAL_RACE_LATTICE	T_CRYSTAL_RACE_LATTICE
[TALENT]	Gem Focus	PRISMATIC_RACE_GEM	T_PRISMATIC_RACE_GEM
[TALENT]	Staff Mastery	HP_STAFF_MASTERY	T_HP_STAFF_MASTERY
[TALENT]	Blunt Thrust	HP_BLUNT_THRUST	T_HP_BLUNT_THRUST
[TALENT]	Defensive Posture	HP_DEFENSIVE_POSTURE	T_HP_DEFENSIVE_POSTURE
[TALENT]	Staffwhirl	HP_STAFFWHIRL	T_HP_STAFFWHIRL
[TALENT]	Chromatic Orb	HP_CHROMATIC_ORB	T_HP_CHROMATIC_ORB
[TALENT]	Mind Over Mana	HP_MIND_OVER_MANA	T_HP_MIND_OVER_MANA
[TALENT]	Arcane Defiance	HP_ARCANE_DEFIANCE	T_HP_ARCANE_DEFIANCE
[TALENT]	Spellblaze	HP_SPELLBLAZE	T_HP_SPELLBLAZE
[TALENT]	Disintegrate	HP_DISINTEGRATE	T_HP_DISINTEGRATE
[TALENT]	Whispers from Beyond	HP_WHISPER_FROM_BEYOND	T_HP_WHISPER_FROM_BEYOND
[TALENT]	Frayed Edges	HP_FRAYED_EDGES	T_HP_FRAYED_EDGES
[TALENT]	Cloak of the Void	HP_CLOAK_OF_THE_VOID	T_HP_CLOAK_OF_THE_VOID
[TALENT]	Endure Elements	HP_ENDURE_ELEMENTS	T_HP_ENDURE_ELEMENTS
[TALENT]	Elemental Shield	HP_ELEMENTAL_SHIELD	T_HP_ELEMENTAL_SHIELD
[TALENT]	Elemental Battery	HP_ELEMENTAL_BATTERY	T_HP_ELEMENTAL_BATTERY
[TALENT]	Bind Elemental	HP_BIND_ELEMENTAL	T_HP_BIND_ELEMENTAL
[TALENT]	Flux	HP_FLUX	T_HP_FLUX
[TALENT]	Blight Affinity	HP_BLIGHT_AFFINITY	T_HP_BLIGHT_AFFINITY
[TALENT]	Chaos Vortex	HP_CHAOS_VORTEX	T_HP_CHAOS_VORTEX
[TALENT]	Quintessence	HP_QUINTESSENCE	T_HP_QUINTESSENCE
[TALENT]	Time Warp	HP_TIME_WARP	T_HP_TIME_WARP
[TALENT]	Spell Acceleration	HP_SPELL_ACCELERATION	T_HP_SPELL_ACCELERATION
[TALENT]	Time Lash	HP_TIME_LASH	T_HP_TIME_LASH
[TALENT]	Spell Reflection	HP_SPELL_REFLECTION	T_HP_SPELL_REFLECTION
[TALENT]	Mind Spike	HP_MIND_SPIKE	T_HP_MIND_SPIKE
[TALENT]	Unlight	HP_UNLIGHT	T_HP_UNLIGHT
[TALENT]	Charm	HP_CHARM	T_HP_CHARM
[TALENT]	Phantasmal Mirror	HP_PHANTASMAL_MIRROR	T_HP_PHANTASMAL_MIRROR
[TALENT]	Yonk	HP_YONK	T_HP_YONK
[TALENT]	Force Balance	HP_FORCE_BALANCE	T_HP_FORCE_BALANCE
[TALENT]	Sever Magic	HP_SEVER_MAGIC	T_HP_SEVER_MAGIC
[TALENT]	Shield Overload	HP_SHIELD_OVERLOAD	T_HP_SHIELD_OVERLOAD
[TALENT]	Enfeeble	HP_ENFEEBLE	T_HP_ENFEEBLE
[TALENT]	Vitalise	HP_VITALISE	T_HP_VITALISE
[TALENT]	Petrify	HP_PETRIFY	T_HP_PETRIFY
[TALENT]	Crumble	HP_CRUMBLE	T_HP_CRUMBLE
[TALENT]	Force Punch	HP_FORCE_PUNCH	T_HP_FORCE_PUNCH
[TALENT]	Shielding	HP_SHIELDING	T_HP_SHIELDING
[TALENT]	Rebound	HP_REBOUND	T_HP_REBOUND
[TALENT]	Aegis	HP_AEGIS	T_HP_AEGIS
[TALENT]	Arcane Reconstruction	HP_HEAL	T_HP_HEAL
[TALENT]	Lifebind	HP_LIFEBIND	T_HP_LIFEBIND
[TALENT]	Arcane Shield	HP_ARCANE_SHIELD	T_HP_ARCANE_SHIELD
[TALENT]	Purify	HP_PURIFY	T_HP_PURIFY
[TALENT]	Ghostly Blade	HP_GHOSTLY_BLADE	T_HP_GHOSTLY_BLADE
[TALENT]	Fortify Enchantment	HP_FORTIFY_ENCHANTMENT	T_HP_FORTIFY_ENCHANTMENT
[TALENT]	Hold	HP_HOLD	T_HP_HOLD
[TALENT]	Arcane Harmony	HP_ARCANE_HARMONY	T_HP_ARCANE_HARMONY
[TALENT]	Wild Bolts	HP_WILD_BOLTS	T_HP_WILD_BOLTS
[TALENT]	Scatter	HP_SCATTER	T_HP_SCATTER
[TALENT]	Chaos Armour	HP_CHAOS_ARMOUR	T_HP_CHAOS_ARMOUR
[TALENT]	Arcana Unleashed	HP_ARCANA_UNLEASHED	T_HP_ARCANA_UNLEASHED
[TALENT]	Remedy	HP_REMEDY	T_HP_REMEDY
[TALENT]	Healing Salve	HP_HEALING_SALVE	T_HP_HEALING_SALVE
[TALENT]	Quickness Potion	HP_QUICKNESS_POTION	T_HP_QUICKNESS_POTION
[TALENT]	Frenzy Potion	HP_FRENZY_POTION	T_HP_FRENZY_POTION
[TALENT]	Staff Channel	HP_CHANNEL_STAFF	T_HP_CHANNEL_STAFF
[TALENT]	Staff Warding	HP_STAFF_WARDING	T_HP_STAFF_WARDING
[TALENT]	Staff Blast	HP_STAFF_BLAST	T_HP_STAFF_BLAST
[TALENT]	Runestaff	HP_RUNESTAFF	T_HP_RUNESTAFF
[TALENT]	Magnetize	HP_MAGNETIZE	T_HP_MAGNETIZE
[TALENT]	Power Armour	HP_POWER_ARMOUR	T_HP_POWER_ARMOUR
[TALENT]	Bladestorm	HP_BLADESTORM	T_HP_BLADESTORM
[TALENT]	Shield Guardian	HP_SHIELD_GUARDIAN	T_HP_SHIELD_GUARDIAN
[TALENT]	Animate Shield	HP_ANIMATE_SHIELD	T_HP_ANIMATE_SHIELD
[TALENT]	Molten Boulder	HP_MOLTEN_BOULDER	T_HP_MOLTEN_BOULDER
[TALENT]	Scalding Geyser	HP_SCALDING_GEYSER	T_HP_SCALDING_GEYSER
[TALENT]	Plasma Bolt	HP_PLASMA_BOLT	T_HP_PLASMA_BOLT
[TALENT]	Avalanche	HP_AVALANCHE	T_HP_AVALANCHE
[TALENT]	Thunderclap	HP_THUNDERCLAP	T_HP_THUNDERCLAP
[TALENT]	Liquid Lightning	HP_LIQUID_LIGHTNING	T_HP_LIQUID_LIGHTNING
[TALENT]	Ruby Ray	HP_RUBY_RAY	T_HP_RUBY_RAY
[TALENT]	Aetherial Wave	HP_AETHERIAL_WAVE	T_HP_AETHERIAL_WAVE
[TALENT]	Mage Armour	HP_MAGE_ARMOUR	T_HP_MAGE_ARMOUR
[TALENT]	Mage Wind	HP_MAGE_WIND	T_HP_MAGE_WIND
[TALENT]	Bright Aura	HP_BRIGHT_AURA	T_HP_BRIGHT_AURA
[TALENT]	Arcane Depths	HP_ARCANE_DEPTHS	T_HP_ARCANE_DEPTHS
[TALENT]	Medusa Gaze	HP_MEDUSA_GAZE	T_HP_MEDUSA_GAZE
[TALENT]	Arc Rift	HP_ARC_RIFT	T_HP_ARC_RIFT
[TALENT]	Rune: Magic Missile	RUNE:_MAGIC_MISSILE_1	T_RUNE:_MAGIC_MISSILE_1
[TALENT]	Rune: Magic Missile	RUNE:_MAGIC_MISSILE_2	T_RUNE:_MAGIC_MISSILE_2
[TALENT]	Rune: Magic Missile	RUNE:_MAGIC_MISSILE_3	T_RUNE:_MAGIC_MISSILE_3
[TALENT]	Rune: Magic Missile	RUNE:_MAGIC_MISSILE_4	T_RUNE:_MAGIC_MISSILE_4
[TALENT]	Rune: Magic Missile	RUNE:_MAGIC_MISSILE_5	T_RUNE:_MAGIC_MISSILE_5
[TALENT]	Rune: Magic Missile	RUNE:_MAGIC_MISSILE_6	T_RUNE:_MAGIC_MISSILE_6
[TALENT]	Rune: Enchantment	RUNE:_ENCHANTMENT_1	T_RUNE:_ENCHANTMENT_1
[TALENT]	Rune: Enchantment	RUNE:_ENCHANTMENT_2	T_RUNE:_ENCHANTMENT_2
[TALENT]	Rune: Enchantment	RUNE:_ENCHANTMENT_3	T_RUNE:_ENCHANTMENT_3
[TALENT]	Rune: Enchantment	RUNE:_ENCHANTMENT_4	T_RUNE:_ENCHANTMENT_4
[TALENT]	Rune: Enchantment	RUNE:_ENCHANTMENT_5	T_RUNE:_ENCHANTMENT_5
[TALENT]	Rune: Enchantment	RUNE:_ENCHANTMENT_6	T_RUNE:_ENCHANTMENT_6
[TALENT]	Rune: Ancient Rune	RUNE:_ANCIENT_RUNE_1	T_RUNE:_ANCIENT_RUNE_1
[TALENT]	Rune: Ancient Rune	RUNE:_ANCIENT_RUNE_2	T_RUNE:_ANCIENT_RUNE_2
[TALENT]	Rune: Ancient Rune	RUNE:_ANCIENT_RUNE_3	T_RUNE:_ANCIENT_RUNE_3
[TALENT]	Rune: Ancient Rune	RUNE:_ANCIENT_RUNE_4	T_RUNE:_ANCIENT_RUNE_4
[TALENT]	Rune: Ancient Rune	RUNE:_ANCIENT_RUNE_5	T_RUNE:_ANCIENT_RUNE_5
[TALENT]	Rune: Ancient Rune	RUNE:_ANCIENT_RUNE_6	T_RUNE:_ANCIENT_RUNE_6
[TALENT]	Spiked Shell	TURTLE_SHELL	T_TURTLE_SHELL
[TALENT]	Heart of the Turtle	TURTLE_HEART	T_TURTLE_HEART
[TALENT]	HomeGuard	HOMEGUARD	T_HOMEGUARD
[TALENT]	The Turtle God's Resilience	TURTLE_GOD	T_TURTLE_GOD
[TALENT]	Turtle God's Reflective Shell	TURTLE_GOD_SHELL	T_TURTLE_GOD_SHELL
[TALENT]	Mega Spiked Shell	MEGATURTLE_SHELL	T_MEGATURTLE_SHELL
[TALENT]	Heart of the Mega Turtle	MEGATURTLE_HEART	T_MEGATURTLE_HEART
[TALENT]	MegaHomeGuard	MEGAHOMEGUARD	T_MEGAHOMEGUARD
[TALENT]	The Mega Turtle God's Resilience	MEGATURTLE_GOD	T_MEGATURTLE_GOD
[TALENT]	Stone Heart	STONE_HEART	T_STONE_HEART
[TALENT]	Earth's Denial	EARTH_HATE	T_EARTH_HATE
[TALENT]	Stone's Loving Embrace	STONE_HUG	T_STONE_HUG
[TALENT]	Earthen Shell	EARTH_SHELL	T_EARTH_SHELL
[TALENT]	Typhoon Born	ICE_HEART	T_ICE_HEART
[TALENT]	Frozen Domain	ICE_DOMAIN	T_ICE_DOMAIN
[TALENT]	Sheening Resolve	ICE_RESOLVE	T_ICE_RESOLVE
[TALENT]	Stalagmite Shell	ICE_DAMAGE_SHELL	T_ICE_DAMAGE_SHELL
[TALENT]	Blood Burst	HP_BLOOD_BURST	T_HP_BLOOD_BURST
[TALENT]	Grasping Claws	HP_GRASPING_CLAWS	T_HP_GRASPING_CLAWS
[TALENT]	Meat Shield	HP_MEAT_SHIELD	T_HP_MEAT_SHIELD
[TALENT]	Vampiric Gift	HP_VAMPIRIC_GIFT	T_HP_VAMPIRIC_GIFT
[TALENT]	Grave Resolve	HP_GRAVE_RESOLVE	T_HP_GRAVE_RESOLVE
[TALENT]	Darktouched	HP_DARKTOUCHED	T_HP_DARKTOUCHED
[TALENT]	Dead Whispers	HP_DEAD_WHISPERS	T_HP_DEAD_WHISPERS
[TALENT]	Necroanatomy	HP_NECROANATOMY	T_HP_NECROANATOMY
[TALENT]	Impossible Strength	HP_IMPOSSIBLE_STRENGTH	T_HP_IMPOSSIBLE_STRENGTH
[TALENT]	Impossible Grace	HP_IMPOSSIBLE_GRACE	T_HP_IMPOSSIBLE_GRACE
[TALENT]	Paradox Armour	HP_PARADOX_ARMOUR	T_HP_PARADOX_ARMOUR
[TALENT]	Living Paradox	HP_LIVING_PARADOX	T_HP_LIVING_PARADOX
[TALENT]	Steal Weapon	HP_STEAL_WEAPON	T_HP_STEAL_WEAPON
[TALENT]	Steal Speed	HP_STEAL_SPEED	T_HP_STEAL_SPEED
[TALENT]	Steal Magic	HP_STEAL_MAGIC	T_HP_STEAL_MAGIC
[TALENT]	Steal Timeline	HP_STEAL_TIMELINE	T_HP_STEAL_TIMELINE
[TALENT]	Flameshards	HP_FLAMESHARDS	T_HP_FLAMESHARDS
[TALENT]	Gravel Bolt	HP_GRAVEL_BOLT	T_HP_GRAVEL_BOLT
[TALENT]	Iceflash	HP_ICEFLASH	T_HP_ICEFLASH
[TALENT]	Stormslide	HP_STORMSLIDE	T_HP_STORMSLIDE
[TALENT]	Far Strike	HP_FAR_STRIKE	T_HP_FAR_STRIKE
[TALENT]	Space/Time	HP_SPACE_TIME	T_HP_SPACE_TIME
[TALENT]	Shield Implosion	HP_SHIELD_IMPLOSION	T_HP_SHIELD_IMPLOSION
[TALENT]	Wide Strike	HP_WIDE_STRIKE	T_HP_WIDE_STRIKE
[TALENT]	Fate Inversion	HP_FATE_INVERSION	T_HP_FATE_INVERSION
[TALENT]	Buildup	HP_BUILDUP	T_HP_BUILDUP
[TALENT]	Time Shock	HP_TIME_SHOCK	T_HP_TIME_SHOCK
[TALENT]	Time Shock	HP_TIME_SHOCK2	T_HP_TIME_SHOCK2
[TALENT]	No Rules	HP_NO_RULES	T_HP_NO_RULES
[TALENT]	Hidden Path	HIDDEN_PATH	T_HIDDEN_PATH
[TALENT]	Fling	FLING	T_FLING
[TALENT]	Sink Hole	SINKHOLE	T_SINKHOLE
[TALENT]	Sprout	SPROUT	T_SPROUT
[TALENT]	Corrosive Splash	CORROSIVE_SPLASH	T_CORROSIVE_SPLASH
[TALENT]	Mana-Toxin	MANA_TOXIN	T_MANA_TOXIN
[TALENT]	Paralyzing Venom	PARALYZING_VENOM	T_PARALYZING_VENOM
[TALENT]	Poisoned Knowledge	POISONED_KNOWLEDGE	T_POISONED_KNOWLEDGE
[TALENT]	Life Link	LIFE_LINK	T_LIFE_LINK
[TALENT]	Weakening Aura	WEAKENING_AURA	T_WEAKENING_AURA
[TALENT]	Twisted	TWISTED	T_TWISTED
[TALENT]	Vim Shell	VIM_SHELL	T_VIM_SHELL
[TALENT]	Taint: Darkness	TAINT:_DARKNESS_1	T_TAINT:_DARKNESS_1
[TALENT]	Taint: Darkness	TAINT:_DARKNESS_2	T_TAINT:_DARKNESS_2
[TALENT]	Taint: Darkness	TAINT:_DARKNESS_3	T_TAINT:_DARKNESS_3
[TALENT]	Taint: Darkness	TAINT:_DARKNESS_4	T_TAINT:_DARKNESS_4
[TALENT]	Taint: Darkness	TAINT:_DARKNESS_5	T_TAINT:_DARKNESS_5
[TALENT]	Taint: Darkness	TAINT:_DARKNESS_6	T_TAINT:_DARKNESS_6
[TALENT]	Taint: Vampire	TAINT:_VAMPIRE_1	T_TAINT:_VAMPIRE_1
[TALENT]	Taint: Vampire	TAINT:_VAMPIRE_2	T_TAINT:_VAMPIRE_2
[TALENT]	Taint: Vampire	TAINT:_VAMPIRE_3	T_TAINT:_VAMPIRE_3
[TALENT]	Taint: Vampire	TAINT:_VAMPIRE_4	T_TAINT:_VAMPIRE_4
[TALENT]	Taint: Vampire	TAINT:_VAMPIRE_5	T_TAINT:_VAMPIRE_5
[TALENT]	Taint: Vampire	TAINT:_VAMPIRE_6	T_TAINT:_VAMPIRE_6
[TALENT]	Taint: Blood Magic	TAINT:_BLOOD_MAGIC_1	T_TAINT:_BLOOD_MAGIC_1
[TALENT]	Taint: Blood Magic	TAINT:_BLOOD_MAGIC_2	T_TAINT:_BLOOD_MAGIC_2
[TALENT]	Taint: Blood Magic	TAINT:_BLOOD_MAGIC_3	T_TAINT:_BLOOD_MAGIC_3
[TALENT]	Taint: Blood Magic	TAINT:_BLOOD_MAGIC_4	T_TAINT:_BLOOD_MAGIC_4
[TALENT]	Taint: Blood Magic	TAINT:_BLOOD_MAGIC_5	T_TAINT:_BLOOD_MAGIC_5
[TALENT]	Taint: Blood Magic	TAINT:_BLOOD_MAGIC_6	T_TAINT:_BLOOD_MAGIC_6
[TALENT]	Taint: Reaper	TAINT:_REAPER_1	T_TAINT:_REAPER_1
[TALENT]	Taint: Reaper	TAINT:_REAPER_2	T_TAINT:_REAPER_2
[TALENT]	Taint: Reaper	TAINT:_REAPER_3	T_TAINT:_REAPER_3
[TALENT]	Taint: Reaper	TAINT:_REAPER_4	T_TAINT:_REAPER_4
[TALENT]	Taint: Reaper	TAINT:_REAPER_5	T_TAINT:_REAPER_5
[TALENT]	Taint: Reaper	TAINT:_REAPER_6	T_TAINT:_REAPER_6
[TALENT]	Taint: Inversion	TAINT:_INVERSION_1	T_TAINT:_INVERSION_1
[TALENT]	Taint: Inversion	TAINT:_INVERSION_2	T_TAINT:_INVERSION_2
[TALENT]	Taint: Inversion	TAINT:_INVERSION_3	T_TAINT:_INVERSION_3
[TALENT]	Taint: Inversion	TAINT:_INVERSION_4	T_TAINT:_INVERSION_4
[TALENT]	Taint: Inversion	TAINT:_INVERSION_5	T_TAINT:_INVERSION_5
[TALENT]	Taint: Inversion	TAINT:_INVERSION_6	T_TAINT:_INVERSION_6
[TALENT]	Taint: Possession	TAINT:_POSSESSION_1	T_TAINT:_POSSESSION_1
[TALENT]	Taint: Possession	TAINT:_POSSESSION_2	T_TAINT:_POSSESSION_2
[TALENT]	Taint: Possession	TAINT:_POSSESSION_3	T_TAINT:_POSSESSION_3
[TALENT]	Taint: Possession	TAINT:_POSSESSION_4	T_TAINT:_POSSESSION_4
[TALENT]	Taint: Possession	TAINT:_POSSESSION_5	T_TAINT:_POSSESSION_5
[TALENT]	Taint: Possession	TAINT:_POSSESSION_6	T_TAINT:_POSSESSION_6
[TALENT]	Taint: Shade	TAINT:_SHADE_1	T_TAINT:_SHADE_1
[TALENT]	Taint: Shade	TAINT:_SHADE_2	T_TAINT:_SHADE_2
[TALENT]	Taint: Shade	TAINT:_SHADE_3	T_TAINT:_SHADE_3
[TALENT]	Taint: Shade	TAINT:_SHADE_4	T_TAINT:_SHADE_4
[TALENT]	Taint: Shade	TAINT:_SHADE_5	T_TAINT:_SHADE_5
[TALENT]	Taint: Shade	TAINT:_SHADE_6	T_TAINT:_SHADE_6
[TALENT]	Taint: Ghoulish Rot	TAINT:_GHOULISH_ROT_1	T_TAINT:_GHOULISH_ROT_1
[TALENT]	Taint: Ghoulish Rot	TAINT:_GHOULISH_ROT_2	T_TAINT:_GHOULISH_ROT_2
[TALENT]	Taint: Ghoulish Rot	TAINT:_GHOULISH_ROT_3	T_TAINT:_GHOULISH_ROT_3
[TALENT]	Taint: Ghoulish Rot	TAINT:_GHOULISH_ROT_4	T_TAINT:_GHOULISH_ROT_4
[TALENT]	Taint: Ghoulish Rot	TAINT:_GHOULISH_ROT_5	T_TAINT:_GHOULISH_ROT_5
[TALENT]	Taint: Ghoulish Rot	TAINT:_GHOULISH_ROT_6	T_TAINT:_GHOULISH_ROT_6
[TALENT]	Taint: Banshee	TAINT:_BANSHEE_1	T_TAINT:_BANSHEE_1
[TALENT]	Taint: Banshee	TAINT:_BANSHEE_2	T_TAINT:_BANSHEE_2
[TALENT]	Taint: Banshee	TAINT:_BANSHEE_3	T_TAINT:_BANSHEE_3
[TALENT]	Taint: Banshee	TAINT:_BANSHEE_4	T_TAINT:_BANSHEE_4
[TALENT]	Taint: Banshee	TAINT:_BANSHEE_5	T_TAINT:_BANSHEE_5
[TALENT]	Taint: Banshee	TAINT:_BANSHEE_6	T_TAINT:_BANSHEE_6
[TALENT]	Taint: Bone Thorns	TAINT:_BONE_THORNS_1	T_TAINT:_BONE_THORNS_1
[TALENT]	Taint: Bone Thorns	TAINT:_BONE_THORNS_2	T_TAINT:_BONE_THORNS_2
[TALENT]	Taint: Bone Thorns	TAINT:_BONE_THORNS_3	T_TAINT:_BONE_THORNS_3
[TALENT]	Taint: Bone Thorns	TAINT:_BONE_THORNS_4	T_TAINT:_BONE_THORNS_4
[TALENT]	Taint: Bone Thorns	TAINT:_BONE_THORNS_5	T_TAINT:_BONE_THORNS_5
[TALENT]	Taint: Bone Thorns	TAINT:_BONE_THORNS_6	T_TAINT:_BONE_THORNS_6
[TALENT]	Taint: Blood Snare	TAINT:_BLOOD_SNARE_1	T_TAINT:_BLOOD_SNARE_1
[TALENT]	Taint: Blood Snare	TAINT:_BLOOD_SNARE_2	T_TAINT:_BLOOD_SNARE_2
[TALENT]	Taint: Blood Snare	TAINT:_BLOOD_SNARE_3	T_TAINT:_BLOOD_SNARE_3
[TALENT]	Taint: Blood Snare	TAINT:_BLOOD_SNARE_4	T_TAINT:_BLOOD_SNARE_4
[TALENT]	Taint: Blood Snare	TAINT:_BLOOD_SNARE_5	T_TAINT:_BLOOD_SNARE_5
[TALENT]	Taint: Blood Snare	TAINT:_BLOOD_SNARE_6	T_TAINT:_BLOOD_SNARE_6
[TALENT]	Taint: Acceleration	TAINT:_ACCELERATION_1	T_TAINT:_ACCELERATION_1
[TALENT]	Taint: Acceleration	TAINT:_ACCELERATION_2	T_TAINT:_ACCELERATION_2
[TALENT]	Taint: Acceleration	TAINT:_ACCELERATION_3	T_TAINT:_ACCELERATION_3
[TALENT]	Taint: Acceleration	TAINT:_ACCELERATION_4	T_TAINT:_ACCELERATION_4
[TALENT]	Taint: Acceleration	TAINT:_ACCELERATION_5	T_TAINT:_ACCELERATION_5
[TALENT]	Taint: Acceleration	TAINT:_ACCELERATION_6	T_TAINT:_ACCELERATION_6
[TALENT]	Taint: Exchange	TAINT:_EXCHANGE_1	T_TAINT:_EXCHANGE_1
[TALENT]	Taint: Exchange	TAINT:_EXCHANGE_2	T_TAINT:_EXCHANGE_2
[TALENT]	Taint: Exchange	TAINT:_EXCHANGE_3	T_TAINT:_EXCHANGE_3
[TALENT]	Taint: Exchange	TAINT:_EXCHANGE_4	T_TAINT:_EXCHANGE_4
[TALENT]	Taint: Exchange	TAINT:_EXCHANGE_5	T_TAINT:_EXCHANGE_5
[TALENT]	Taint: Exchange	TAINT:_EXCHANGE_6	T_TAINT:_EXCHANGE_6
[TALENT]	Tremors	HP_TREMORS	T_HP_TREMORS
[TALENT]	Rolling Boulder	HP_ROLLING_BOULDER	T_HP_ROLLING_BOULDER
[TALENT]	Cave In	HP_CAVE_IN	T_HP_CAVE_IN
[TALENT]	Earthshaker	HP_EARTHSHAKER	T_HP_EARTHSHAKER
[TALENT]	Create Natural Gems	HP_CREATE_NATURAL_GEMS	T_HP_CREATE_NATURAL_GEMS
[TALENT]	Prism-Light	HP_PRISM_LIGHT	T_HP_PRISM_LIGHT
[TALENT]	Strengthen Bones	HP_STRENGTHEN_BONES	T_HP_STRENGTHEN_BONES
[TALENT]	Crystal Healing	HP_CRYSTAL_HEALING	T_HP_CRYSTAL_HEALING
[TALENT]	Prism-Nature	HP_PRISM_NATURE	T_HP_PRISM_NATURE
[TALENT]	Eruption	HP_ERUPTION	T_HP_ERUPTION
[TALENT]	Fissure	HP_FISSURE	T_HP_FISSURE
[TALENT]	Lava Burst	HP_LAVA_BURST	T_HP_LAVA_BURST
[TALENT]	Noxious Gasses	HP_NOXIOUS_GASSES	T_HP_NOXIOUS_GASSES
[TALENT]	Pure Spring	HP_PURE_SPRING	T_HP_PURE_SPRING
[TALENT]	Surf	HP_SURF	T_HP_SURF
[TALENT]	Waterspout	HP_WATERSPOUT	T_HP_WATERSPOUT
[TALENT]	Whirlpool	HP_WHIRLPOOL	T_HP_WHIRLPOOL
[TALENT]	Zephyr	HP_ZEPHYR	T_HP_ZEPHYR
[TALENT]	Gone with the Wind	HP_GONE_WITH_THE_WIND	T_HP_GONE_WITH_THE_WIND
[TALENT]	Sandstorm	HP_SANDSTORM	T_HP_SANDSTORM
[TALENT]	Typhoon	HP_TYPHOON	T_HP_TYPHOON
[TALENT]	Mist Cloak	HP_MIST_CLOAK	T_HP_MIST_CLOAK
[TALENT]	Glaciate	HP_GLACIATE	T_HP_GLACIATE
[TALENT]	Gale	HP_GALE	T_HP_GALE
[TALENT]	Aurora	HP_AURORA	T_HP_AURORA
[TALENT]	Clear Skies	HP_CLEAR_SKIES	T_HP_CLEAR_SKIES
[TALENT]	Whistling Winds	HP_WHISTLING_WINDS	T_HP_WHISTLING_WINDS
[TALENT]	Rainfall	HP_RAINFALL	T_HP_RAINFALL
[TALENT]	Bolts from the Blue	HP_BOLTS_FROM_THE_BLUE	T_HP_BOLTS_FROM_THE_BLUE
[TALENT]	Sleeping Spores	HP_SLEEPING_SPORES	T_HP_SLEEPING_SPORES
[TALENT]	Poison Ivy	HP_POISON_IVY	T_HP_POISON_IVY
[TALENT]	Sleeping Poppies	HP_SLEEPING_POPPIES	T_HP_SLEEPING_POPPIES
[TALENT]	Hailing Oak	HP_HAILING_OAK	T_HP_HAILING_OAK
[TALENT]	Thorns	HP_THORNS	T_HP_THORNS
[TALENT]	Tangle Vines	HP_TANGLE_VINES	T_HP_TANGLE_VINES
[TALENT]	Hedge	HP_HEDGE	T_HP_HEDGE
[TALENT]	Pitcher Plants	HP_PITCHER_PLANTS	T_HP_PITCHER_PLANTS
[TALENT]	Fertilize	HP_FERTILIZE	T_HP_FERTILIZE
[TALENT]	Song of Spring	HP_SONG_OF_SPRING	T_HP_SONG_OF_SPRING
[TALENT]	Song of Summer	HP_SONG_OF_SUMMER	T_HP_SONG_OF_SUMMER
[TALENT]	Song of Autumn	HP_SONG_OF_AUTUMN	T_HP_SONG_OF_AUTUMN
[TALENT]	Song of Winter	HP_SONG_OF_WINTER	T_HP_SONG_OF_WINTER
[TALENT]	Weapons of the Woods	HP_WEAPONS_OF_THE_WOODS	T_HP_WEAPONS_OF_THE_WOODS
[TALENT]	Armour of the Woods	HP_ARMOUR_OF_THE_WOODS	T_HP_ARMOUR_OF_THE_WOODS
[TALENT]	Weathered	HP_WEATHERED	T_HP_WEATHERED
[TALENT]	Avatar of Nature	HP_AVATAR_OF_NATURE	T_HP_AVATAR_OF_NATURE
[TALENT]	Psiclaws	HP_PSICLAWS	T_HP_PSICLAWS
[TALENT]	Moon Shield	HP_MOON_SHIELD	T_HP_MOON_SHIELD
[TALENT]	Rushing Psiclaws	HP_RUSHING_PSICLAWS	T_HP_RUSHING_PSICLAWS
[TALENT]	Pack Howl	HP_PACK_HOWL	T_HP_PACK_HOWL
[TALENT]	Venomous Bite	HP_VENOMOUS_BITE	T_HP_VENOMOUS_BITE
[TALENT]	Agile Slitherer	HP_AGILE_SLITHERER	T_HP_AGILE_SLITHERER
[TALENT]	Spit Venom	HP_SPIT_VENOM	T_HP_SPIT_VENOM
[TALENT]	Squeeze	HP_SQUEEZE	T_HP_SQUEEZE
[TALENT]	Regrowth	HP_REGROWTH	T_HP_REGROWTH
[TALENT]	Tangling Vines	HP_TANGLING_VINES	T_HP_TANGLING_VINES
[TALENT]	Barkskin	HP_BARKSKIN	T_HP_BARKSKIN
[TALENT]	Woodcutters Bane	HP_WOODCUTTERS_BANE	T_HP_WOODCUTTERS_BANE
[TALENT]	Eye Swipe	HP_EYE_SWIPE	T_HP_EYE_SWIPE
[TALENT]	Eagle Eye	HP_EAGLE_EYE	T_HP_EAGLE_EYE
[TALENT]	Eagle Wings	HP_EAGLE_WINGS	T_HP_EAGLE_WINGS
[TALENT]	Swoop	HP_SWOOP	T_HP_SWOOP
[TALENT]	Maul	HP_MAUL	T_HP_MAUL
[TALENT]	Gills	HP_GILLS	T_HP_GILLS
[TALENT]	Bloodscent	HP_BLOODSCENT	T_HP_BLOODSCENT
[TALENT]	Ram	HP_RAM	T_HP_RAM
[TALENT]	Stealth	HP_STEALTH	T_HP_STEALTH
[TALENT]	Shadowstrike	HP_SHADOWSTRIKE	T_HP_SHADOWSTRIKE
[TALENT]	Thin Air	HP_THIN_AIR	T_HP_THIN_AIR
[TALENT]	Thick Air	HP_THICK_AIR	T_HP_THICK_AIR
[TALENT]	Feral Strength	HP_FERAL_STRENGTH	T_HP_FERAL_STRENGTH
[TALENT]	Feral Leap	HP_FERAL_LEAP	T_HP_FERAL_LEAP
[TALENT]	Feral Rage	HP_FERAL_RAGE	T_HP_FERAL_RAGE
[TALENT]	Feral Strike	HP_FERAL_STRIKE	T_HP_FERAL_STRIKE
[TALENT]	Fog Cloud	HP_FOG_CLOUD	T_HP_FOG_CLOUD
[TALENT]	Water Dweller	HP_WATER_DWELLER	T_HP_WATER_DWELLER
[TALENT]	Flood	HP_FLOOD	T_HP_FLOOD
[TALENT]	Water Breath	HP_WATER_BREATH	T_HP_WATER_BREATH
[TALENT]	Flyby Slash	HP_FLYBY_SLASH	T_HP_FLYBY_SLASH
[TALENT]	Claw Dance	HP_CLAW_DANCE	T_HP_CLAW_DANCE
[TALENT]	Cloud Seer	HP_CLOUD_SEER	T_HP_CLOUD_SEER
[TALENT]	Wing Buffet	HP_WING_BUFFET	T_HP_WING_BUFFET
[TALENT]	Infusion: Vine Lasso	INFUSION:_VINE_LASSO_1	T_INFUSION:_VINE_LASSO_1
[TALENT]	Infusion: Vine Lasso	INFUSION:_VINE_LASSO_2	T_INFUSION:_VINE_LASSO_2
[TALENT]	Infusion: Vine Lasso	INFUSION:_VINE_LASSO_3	T_INFUSION:_VINE_LASSO_3
[TALENT]	Infusion: Vine Lasso	INFUSION:_VINE_LASSO_4	T_INFUSION:_VINE_LASSO_4
[TALENT]	Infusion: Vine Lasso	INFUSION:_VINE_LASSO_5	T_INFUSION:_VINE_LASSO_5
[TALENT]	Infusion: Vine Lasso	INFUSION:_VINE_LASSO_6	T_INFUSION:_VINE_LASSO_6
[TALENT]	Rune: Inverted Manasurge	RUNE:_INVERTED_MANASURGE_1	T_RUNE:_INVERTED_MANASURGE_1
[TALENT]	Rune: Inverted Manasurge	RUNE:_INVERTED_MANASURGE_2	T_RUNE:_INVERTED_MANASURGE_2
[TALENT]	Rune: Inverted Manasurge	RUNE:_INVERTED_MANASURGE_3	T_RUNE:_INVERTED_MANASURGE_3
[TALENT]	Rune: Inverted Manasurge	RUNE:_INVERTED_MANASURGE_4	T_RUNE:_INVERTED_MANASURGE_4
[TALENT]	Rune: Inverted Manasurge	RUNE:_INVERTED_MANASURGE_5	T_RUNE:_INVERTED_MANASURGE_5
[TALENT]	Rune: Inverted Manasurge	RUNE:_INVERTED_MANASURGE_6	T_RUNE:_INVERTED_MANASURGE_6
[TALENT]	Infusion: Oxygen	INFUSION:_OXYGEN_1	T_INFUSION:_OXYGEN_1
[TALENT]	Infusion: Oxygen	INFUSION:_OXYGEN_2	T_INFUSION:_OXYGEN_2
[TALENT]	Infusion: Oxygen	INFUSION:_OXYGEN_3	T_INFUSION:_OXYGEN_3
[TALENT]	Infusion: Oxygen	INFUSION:_OXYGEN_4	T_INFUSION:_OXYGEN_4
[TALENT]	Infusion: Oxygen	INFUSION:_OXYGEN_5	T_INFUSION:_OXYGEN_5
[TALENT]	Infusion: Oxygen	INFUSION:_OXYGEN_6	T_INFUSION:_OXYGEN_6
[TALENT]	Infusion: Cleansing	INFUSION:_CLEANSING_1	T_INFUSION:_CLEANSING_1
[TALENT]	Infusion: Cleansing	INFUSION:_CLEANSING_2	T_INFUSION:_CLEANSING_2
[TALENT]	Infusion: Cleansing	INFUSION:_CLEANSING_3	T_INFUSION:_CLEANSING_3
[TALENT]	Infusion: Cleansing	INFUSION:_CLEANSING_4	T_INFUSION:_CLEANSING_4
[TALENT]	Infusion: Cleansing	INFUSION:_CLEANSING_5	T_INFUSION:_CLEANSING_5
[TALENT]	Infusion: Cleansing	INFUSION:_CLEANSING_6	T_INFUSION:_CLEANSING_6
[TALENT]	Infusion: Goliath	INFUSION:_GOLIATH_1	T_INFUSION:_GOLIATH_1
[TALENT]	Infusion: Goliath	INFUSION:_GOLIATH_2	T_INFUSION:_GOLIATH_2
[TALENT]	Infusion: Goliath	INFUSION:_GOLIATH_3	T_INFUSION:_GOLIATH_3
[TALENT]	Infusion: Goliath	INFUSION:_GOLIATH_4	T_INFUSION:_GOLIATH_4
[TALENT]	Infusion: Goliath	INFUSION:_GOLIATH_5	T_INFUSION:_GOLIATH_5
[TALENT]	Infusion: Goliath	INFUSION:_GOLIATH_6	T_INFUSION:_GOLIATH_6
[TALENT]	Solar Orb	SOLAR_ORB	T_SOLAR_ORB
[TALENT]	Solar Wind	SOLAR_WIND	T_SOLAR_WIND
[TALENT]	Lucent Wrath	LUCENT_WRATH	T_LUCENT_WRATH
[TALENT]	Lightspeed	LIGHTSPEED	T_LIGHTSPEED
[TALENT]	Lunar Orb	LUNAR_ORB	T_LUNAR_ORB
[TALENT]	Astral Path	ASTRAL_PATH	T_ASTRAL_PATH
[TALENT]	Galactic Pulse	GALACTIC_PULSE	T_GALACTIC_PULSE
[TALENT]	Supernova	SUPERNOVA	T_SUPERNOVA
[TALENT]	Celestial Acceleration	CELESTIAL_ACCELERATION	T_CELESTIAL_ACCELERATION
[TALENT]	Polarization	POLARIZATION	T_POLARIZATION
[TALENT]	Magnetic Inversion	MAGNETIC_INVERSION	T_MAGNETIC_INVERSION
[TALENT]	Plasma Bolt	PLASMA_BOLT	T_PLASMA_BOLT
[TALENT]	Diffraction Pulse	DIFFRACTION_PULSE	T_DIFFRACTION_PULSE
[TALENT]	Mirror Wall	MIRROR_WALL	T_MIRROR_WALL
[TALENT]	Spatial Prism	SPATIAL_PRISM	T_SPATIAL_PRISM
[TALENT]	Mirror Self	MIRROR_SELF	T_MIRROR_SELF
===	magical	STARSCAPE
===	magical	STARSCAPE
===	other	OUTSIDE_THE_STARSCAPE
===	other	OUTSIDE_THE_STARSCAPE
[TALENT]	Restful Night	HP_RESTFUL_NIGHT	T_HP_RESTFUL_NIGHT
[TALENT]	Cloak in Night	HP_CLOAK_IN_NIGHT	T_HP_CLOAK_IN_NIGHT
[TALENT]	Nocturnal Raid	HP_NOCTURNAL_RAID	T_HP_NOCTURNAL_RAID
[TALENT]	Disciple of Dusk	HP_DISCIPLE_OF_DUSK	T_HP_DISCIPLE_OF_DUSK
[TALENT]	Wax	HP_WAX	T_HP_WAX
[TALENT]	Wane	HP_WANE	T_HP_WANE
[TALENT]	Moongate	HP_MOONGATE	T_HP_MOONGATE
[TALENT]	Twin Moons	HP_TWIN_MOONS	T_HP_TWIN_MOONS
[TALENT]	Shadow Shot	HP_SHADOW_SHOT	T_HP_SHADOW_SHOT
[TALENT]	Comet Shot	HP_COMET_SHOT	T_HP_COMET_SHOT
[TALENT]	Cosmic Quiver	HP_COSMIC_QUIVER	T_HP_COSMIC_QUIVER
[TALENT]	Starburst	HP_STARBURST	T_HP_STARBURST
[TALENT]	Celestial Aegis	HP_CELESTIAL_AEGIS	T_HP_CELESTIAL_AEGIS
[TALENT]	Constellation Strike	HP_CONSTELLATION_STRIKE	T_HP_CONSTELLATION_STRIKE
[TALENT]	Blood of the Heavens	HP_BLOOD_OF_THE_HEAVENS	T_HP_BLOOD_OF_THE_HEAVENS
[TALENT]	Celestial Intervention	HP_CELESTIAL_INTERVENTION	T_HP_CELESTIAL_INTERVENTION
[TALENT]	Orbit	HP_ORBIT	T_HP_ORBIT
[TALENT]	Warped Space	HP_WARPED_SPACE	T_HP_WARPED_SPACE
[TALENT]	Phase Shift	HP_PHASE_SHIFT	T_HP_PHASE_SHIFT
[TALENT]	Black Hole	HP_BLACK_HOLE	T_HP_BLACK_HOLE
[TALENT]	Sigil of Shrouding	HP_SIGIL_OF_SHROUDING	T_HP_SIGIL_OF_SHROUDING
[TALENT]	Sigil of Fascination	HP_SIGIL_OF_FASCINATION	T_HP_SIGIL_OF_FASCINATION
[TALENT]	Sigil of Sleep	HP_SIGIL_OF_SLEEP	T_HP_SIGIL_OF_SLEEP
[TALENT]	Sigil of Space	HP_SIGIL_OF_SPACE	T_HP_SIGIL_OF_SPACE
[TALENT]	Radiant Soul	HP_RADIANT_SOUL	T_HP_RADIANT_SOUL
[TALENT]	Flashstep	HP_FLASHSTEP	T_HP_FLASHSTEP
[TALENT]	Prominence	HP_PROMINENCE	T_HP_PROMINENCE
[TALENT]	Path of Light	HP_PATH_OF_LIGHT	T_HP_PATH_OF_LIGHT
[TALENT]	Moonlight Ray	HP_MOONLIGHT_RAY	T_HP_MOONLIGHT_RAY
[TALENT]	Lunar Pulse	HP_LUNAR_PULSE	T_HP_LUNAR_PULSE
[TALENT]	Twilight Surge	HP_TWILIGHT_SURGE	T_HP_TWILIGHT_SURGE
[TALENT]	Moontide	HP_MOONTIDE	T_HP_MOONTIDE
[TALENT]	Shadow Swell	HP_SHADOW_SWELL	T_HP_SHADOW_SWELL
[TALENT]	Blessing of Felia	HP_BLESSING_OF_FELIA	T_HP_BLESSING_OF_FELIA
[TALENT]	Starlight	HP_STARLIGHT	T_HP_STARLIGHT
[TALENT]	Lucky Stars	HP_LUCKY_STARS	T_HP_LUCKY_STARS
[TALENT]	Mana Flare	HP_MANA_FLARE	T_HP_MANA_FLARE
[TALENT]	Blessing of Altia	HP_BLESSING_OF_ALTIA	T_HP_BLESSING_OF_ALTIA
[TALENT]	Hale	HP_HALE	T_HP_HALE
[TALENT]	Chromatic Flash	HP_CHROMATIC_FLASH	T_HP_CHROMATIC_FLASH
[TALENT]	Chromatic Flash	HP_CHROMATIC_FLASH2	T_HP_CHROMATIC_FLASH2
[TALENT]	Umbral Soul	HP_UMBRAL_SOUL	T_HP_UMBRAL_SOUL
[TALENT]	Terminator	HP_TERMINATOR	T_HP_TERMINATOR
[TALENT]	Umbral Gate	HP_UMBRAL_GATE	T_HP_UMBRAL_GATE
[TALENT]	Pitch Black	HP_PITCH_BLACK	T_HP_PITCH_BLACK
[TALENT]	Magical Draw	MAGICAL_DRAW	T_MAGICAL_DRAW
[TALENT]	Dexterous Casting	DEXTEROUS_CASTING	T_DEXTEROUS_CASTING
[TALENT]	Magical Feed	MAGICAL_FEED	T_MAGICAL_FEED
[TALENT]	Wind Flow	WIND_FLOW	T_WIND_FLOW
[TALENT]	Power Shot	POWER_SHOT	T_POWER_SHOT
[TALENT]	Disabling Shot	DISABLING_SHOT	T_DISABLING_SHOT
[TALENT]	Area Shot	AREA_SHOT	T_AREA_SHOT
[TALENT]	Special Move	SPECIAL_MOVE	T_SPECIAL_MOVE
[TALENT]	Mighty Arrows	MIGHTY_ARROWS	T_MIGHTY_ARROWS
[TALENT]	Ethereal Arrows	ETHEREAL_ARROWS	T_ETHEREAL_ARROWS
[TALENT]	Elemental Arrows	ELEMENTAL_ARROWS	T_ELEMENTAL_ARROWS
[TALENT]	Magical Throw	MAGICAL_THROW	T_MAGICAL_THROW
[TALENT]	Ghost Form	GHOST_FORM	T_GHOST_FORM
[TALENT]	Incorporeal Body	INCORPOREAL_BODY	T_INCORPOREAL_BODY
[TALENT]	Ghost Sense	GHOST_SENSE	T_GHOST_SENSE
[TALENT]	Spook	SPOOK	T_SPOOK
[TALENT]	Flight	FAERIE_FLIGHT	T_FAERIE_FLIGHT
[TALENT]	Fey Luck	FEY_LUCK	T_FEY_LUCK
[TALENT]	Fey Speed	FEY_SPEED	T_FEY_SPEED
[TALENT]	Fey Dust	FEY_DUST	T_FEY_DUST
[TALENT]	Powers of the Dark	DARK_FAERIE_POWER	T_DARK_FAERIE_POWER
[TALENT]	Fey Clone	FEY_CLONE	T_FEY_CLONE
[TALENT]	Vision of the Shadows	VISION_OF_THE_SHADOWS	T_VISION_OF_THE_SHADOWS
[TALENT]	Feyd to Black	FEY_FADE_DARK	T_FEY_FADE_DARK
[TALENT]	Powers of the Dark	DARK_FAERIE_POWER_2	T_DARK_FAERIE_POWER_2
[TALENT]	Fey Clone 2	FEY_CLONE_2	T_FEY_CLONE_2
[TALENT]	Vision of the Shadows 2	VISION_OF_THE_SHADOWS_2	T_VISION_OF_THE_SHADOWS_2
[TALENT]	Feyd to Black	FEY_FADE_DARK_2	T_FEY_FADE_DARK_2
===	mental	THWARTED_BY_THE_GAZE
===	mental	THWARTED_BY_THE_GAZE
===	mental	DRAINED_BY_THE_GAZE
===	mental	DRAINED_BY_THE_GAZE
===	other	IMMUNE_PARALYZING_GAZE
===	other	IMMUNE_PARALYZING_GAZE
===	other	BEHELD_BY_THE_GAZE
===	other	BEHELD_BY_THE_GAZE
[TALENT]	Beholder	BEHOLDER	T_BEHOLDER
[TALENT]	Extraplanar Origin	E_ORIGIN	T_E_ORIGIN
[TALENT]	Invoke Fear	INVOKE_FEAR	T_INVOKE_FEAR
[TALENT]	Spawn Beholderkin	SPAWN_BEHOLDERKIN	T_SPAWN_BEHOLDERKIN
[TALENT]	Cloak of Deception	BEHOLDER_CLOAKING	T_BEHOLDER_CLOAKING
[TALENT]	Absorb Magic	MAGEEYE_DEVOUR	T_MAGEEYE_DEVOUR
[TALENT]	Direct Gaze	DIRECT_GAZE	T_DIRECT_GAZE
[TALENT]	Flame Laser	FLAME_LASER	T_FLAME_LASER
[TALENT]	Fire Focus	FIRE_FOCUS	T_FIRE_FOCUS
[TALENT]	Blast Beam	BLAST_BEAM	T_BLAST_BEAM
[TALENT]	Fire Mastery	FIRE_MASTERY	T_FIRE_MASTERY
[TALENT]	Frost Laser	FROST_LASER	T_FROST_LASER
[TALENT]	Frost Focus	FROST_FOCUS	T_FROST_FOCUS
[TALENT]	Freeze Ray	FREEZE_RAY	T_FREEZE_RAY
[TALENT]	Frost Mastery	FROST_MASTERY	T_FROST_MASTERY
[TALENT]	Lightning Laser	LIGHTNING_LASER	T_LIGHTNING_LASER
[TALENT]	Lightning Burst	LIGHTNING_FOCUS	T_LIGHTNING_FOCUS
[TALENT]	Thunder Ray	THUNDER_RAY	T_THUNDER_RAY
[TALENT]	Lightning Mastery	LIGHTNING_MASTERY	T_LIGHTNING_MASTERY
[TALENT]	Death Ray	DEATH_RAY	T_DEATH_RAY
[TALENT]	Darkness Focus	DARKNESS_FOCUS	T_DARKNESS_FOCUS
[TALENT]	Disintegrate	BEHOLDER_DISINTEGRATE	T_BEHOLDER_DISINTEGRATE
[TALENT]	Death Mastery	DEATH_MASTERY	T_DEATH_MASTERY
[TALENT]	Use Tentacles	USE_TENTACLES	T_USE_TENTACLES
[TALENT]	Tentacle Mastery	TENTACLE_MASTERY	T_TENTACLE_MASTERY
[TALENT]	Grasping Tentacle	GRASPING_TENTACLE	T_GRASPING_TENTACLE
[TALENT]	Spiny Tentacle	SPIKED_TENTACLES	T_SPIKED_TENTACLES
[TALENT]	Channel Mastery	CHANNEL_MASTERY	T_CHANNEL_MASTERY
[TALENT]	Invigorate Eyestalks	BEHOLDER_INVIGORATE	T_BEHOLDER_INVIGORATE
[TALENT]	Restore	BEHOLDER_HEAL	T_BEHOLDER_HEAL
[TALENT]	Magical Permeation	MAGICAL_PERMEATION	T_MAGICAL_PERMEATION
[TALENT]	Tri Laser	TRI_LASER	T_TRI_LASER
[TALENT]	Draining Gaze	DRAINING_GAZE	T_DRAINING_GAZE
[TALENT]	Paralyzing Gaze	PARALYZING_GAZE	T_PARALYZING_GAZE
[TALENT]	Improved Focus	BEHOLDER_FOCUS	T_BEHOLDER_FOCUS
[TALENT]	Intensify Gaze	INTENSIFY_GAZE	T_INTENSIFY_GAZE
[TALENT] Talent ARMOUR_TRAINING already exists.  Updating with new definition information.
[TALENT]	Armour Training	ARMOUR_TRAINING	T_ARMOUR_TRAINING
[TALENT] Talent RUNE:_PHASE_DOOR_1 already exists.  Updating with new definition information.
[TALENT]	Rune: Phase Door	RUNE:_PHASE_DOOR_1	T_RUNE:_PHASE_DOOR_1
[TALENT] Talent RUNE:_PHASE_DOOR_2 already exists.  Updating with new definition information.
[TALENT]	Rune: Phase Door	RUNE:_PHASE_DOOR_2	T_RUNE:_PHASE_DOOR_2
[TALENT] Talent RUNE:_PHASE_DOOR_3 already exists.  Updating with new definition information.
[TALENT]	Rune: Phase Door	RUNE:_PHASE_DOOR_3	T_RUNE:_PHASE_DOOR_3
[TALENT] Talent RUNE:_PHASE_DOOR_4 already exists.  Updating with new definition information.
[TALENT]	Rune: Phase Door	RUNE:_PHASE_DOOR_4	T_RUNE:_PHASE_DOOR_4
[TALENT] Talent RUNE:_PHASE_DOOR_5 already exists.  Updating with new definition information.
[TALENT]	Rune: Phase Door	RUNE:_PHASE_DOOR_5	T_RUNE:_PHASE_DOOR_5
[TALENT] Talent RUNE:_PHASE_DOOR_6 already exists.  Updating with new definition information.
[TALENT]	Rune: Phase Door	RUNE:_PHASE_DOOR_6	T_RUNE:_PHASE_DOOR_6
[TALENT]	Vitriolic Sphere	VITRIOLIC_SPHERE	T_VITRIOLIC_SPHERE
[TALENT]	Caustic Shroud	CAUSTIC_SHROUD	T_CAUSTIC_SHROUD
[TALENT]	Acid Rain	ACID_RAIN	T_ACID_RAIN
[TALENT]	Dissolution	DISSOLUTION	T_DISSOLUTION
[TALENT]	Affliction Graft	AFFLICTION_GRAFT	T_AFFLICTION_GRAFT
[TALENT]	Devouring Swarm	DEVOURING_SWARM	T_DEVOURING_SWARM
[TALENT]	Brittle Bones	BRITTLE_BONES	T_BRITTLE_BONES
[TALENT]	Corpsewall	CORPSEWALL	T_CORPSEWALL
[TALENT]	River of Souls	RIVER_OF_SOULS	T_RIVER_OF_SOULS
[TALENT]	Death Vortex	DEATH_VORTEX	T_DEATH_VORTEX
[TALENT]	Reaper's Mark	REAPER_S_MARK	T_REAPER_S_MARK
[TALENT]	Frostdusk	FROSTDUSK_2	T_FROSTDUSK_2
[TALENT]	Duskwake	DUSKWAKE	T_DUSKWAKE
[TALENT]	Scourge Strike	SCOURGE_STRIKE	T_SCOURGE_STRIKE
[TALENT]	Reaper	REAPER	T_REAPER
[TALENT]	Frozen Soul	FROZEN_SOUL	T_FROZEN_SOUL
[TALENT]	Dreadlord	DREADLORD	T_DREADLORD
[TALENT]	Soulshaping	SOULSHAPING	T_SOULSHAPING
[TALENT]	Dark Command	DARK_COMMAND	T_DARK_COMMAND
[TALENT]	Grim Harvest	GRIM_HARVEST	T_GRIM_HARVEST
[TALENT]	Unshackled Souls	UNSHACKLED_SOULS	T_UNSHACKLED_SOULS
[TALENT]	Drain Life	DRAIN_LIFE	T_DRAIN_LIFE
[TALENT]	Crimson Barrier	CRIMSON_BARRIER	T_CRIMSON_BARRIER
[TALENT]	Exsanguinate	EXSANGUINATE	T_EXSANGUINATE
[TALENT]	Blood is Power	BLOOD_IS_POWER	T_BLOOD_IS_POWER
[TALENT]	Draconian Heritage	DRACONIAN_HERITAGE	T_DRACONIAN_HERITAGE
[TALENT]	Channel Power	CHANNEL_NATURE	T_CHANNEL_NATURE
[TALENT]	Fiery Body	FIERY_BODY	T_FIERY_BODY
[TALENT]	Mossy Body	MOSS_BODY	T_MOSS_BODY
[TALENT]	Frozen Body	FROZEN_BODY	T_FROZEN_BODY
[TALENT]	Earthen Body	EARTHEN_BODY	T_EARTHEN_BODY
[TALENT]	Razor Spike Body	RAZOR_BODY	T_RAZOR_BODY
[TALENT]	Electric Body	ELECTRIC_BODY	T_ELECTRIC_BODY
[TALENT]	Glowing Body	GLOWING_BODY	T_GLOWING_BODY
[TALENT]	Shadow Body	VOID_BODY	T_VOID_BODY
[TALENT]	Arcane Body	ARCANE_BODY	T_ARCANE_BODY
[TALENT]	Dream Body	DREAM_BODY	T_DREAM_BODY
[TALENT]	Lapis Lasuli Body	LAPIS_BODY	T_LAPIS_BODY
[TALENT]	Ruby Body	RUBY_BODY	T_RUBY_BODY
[TALENT]	Turquoise Body	TURQUOISE_BODY	T_TURQUOISE_BODY
[TALENT]	Decaying Body	LICH_BODY	T_LICH_BODY
[TALENT]	Higher Draconian Body	HIGHER_BODY	T_HIGHER_BODY
[TALENT]	Golden Body	GOLDEN_BODY	T_GOLDEN_BODY
[TALENT]	Silver Body	SILVER_BODY	T_SILVER_BODY
[TALENT]	Steel Body	STEEL_BODY	T_STEEL_BODY
[TALENT]	Zen Body	ZEN_BODY	T_ZEN_BODY
[TALENT]	Temporal Body	TEMPORAL_BODY	T_TEMPORAL_BODY
[TALENT]	Wind Body	WIND_BODY	T_WIND_BODY
[TALENT]	Spiny Body	SPINY_BODY	T_SPINY_BODY
[TALENT]	Lucky Body	BUNNY_BODY	T_BUNNY_BODY
[TALENT]	Scaled Body	SCALED_BODY	T_SCALED_BODY
[TALENT]	Elemental Breath	ELEMENTAL_BREATH	T_ELEMENTAL_BREATH
[TALENT]	Flame Breath	FLAME_BREATH	T_FLAME_BREATH
[TALENT]	Frost Breath	FROST_BREATH	T_FROST_BREATH
[TALENT]	Breath Thunder	BREATH_THUNDER	T_BREATH_THUNDER
[TALENT]	Breath Sand	BREATH_SAND	T_BREATH_SAND
[TALENT]	Breath Light	BREATH_LIGHT	T_BREATH_LIGHT
[TALENT]	Breath Mana	BREATH_MANA	T_BREATH_MANA
[TALENT]	Breath Shadows	BREATH_SHADOWS	T_BREATH_SHADOWS
[TALENT]	Acid Breath	BREATH_NATURE	T_BREATH_NATURE
[TALENT]	Psionic Blast	PSIONIC_BLAST	T_PSIONIC_BLAST
[TALENT]	Breath Frozen Shards	FROZEN_SHARD_BREATH	T_FROZEN_SHARD_BREATH
[TALENT]	Breath Meteor	METEOR_BREATH	T_METEOR_BREATH
[TALENT]	Corrosive Breath	CORROSIVE_SHARDS	T_CORROSIVE_SHARDS
[TALENT]	Horrifying Visage	LICH_BREATH	T_LICH_BREATH
[TALENT]	Razor Rush	RAZOR_SHARDS	T_RAZOR_SHARDS
[TALENT]	Golden Light	GOLDEN_LIGHT	T_GOLDEN_LIGHT
[TALENT]	Zen Strike	ZEN_STRIKE	T_ZEN_STRIKE
[TALENT]	Silver Roar	SILVER_SHARDS	T_SILVER_SHARDS
[TALENT]	Steel Tail	STEEL_TAIL	T_STEEL_TAIL
[TALENT]	Time Breath	TEMPORAL_BREATH	T_TEMPORAL_BREATH
[TALENT]	Wind Blast	WIND_BREATH	T_WIND_BREATH
[TALENT]	Spine Shower	SPINY_BREATH	T_SPINY_BREATH
[TALENT]	Lucky Strike	BUNNY_BREATH	T_BUNNY_BREATH
[TALENT]	Repair Tower	REPAIR_TOWER	T_REPAIR_TOWER
[TALENT]	Wall Tower	WALL_TOWER	T_WALL_TOWER
[TALENT]	Earth Tower	EARTH_TOWER	T_EARTH_TOWER
[TALENT]	Fire Tower	FIRE_TOWER	T_FIRE_TOWER
[TALENT]	Chain Lightning	TOWER_CHAIN_LIGHTNING	T_TOWER_CHAIN_LIGHTNING
[TALENT]	Chain Lightning Tower	CHAIN_LIGHTNING_TOWER	T_CHAIN_LIGHTNING_TOWER
[TALENT]	Lightning Daze Tower	LIGHTNING_DAZE_TOWER	T_LIGHTNING_DAZE_TOWER
[TALENT]	Player Healing Tower	PLAYER_HEALING_TOWER	T_PLAYER_HEALING_TOWER
[TALENT]	Feed Resources	FEED_RESOURCES	T_FEED_RESOURCES
[TALENT]	Upgrade Damage	UPGRADE_DAMAGE	T_UPGRADE_DAMAGE
[TALENT]	Upgrade Health	UPGRADE_HEALTH	T_UPGRADE_HEALTH
[TALENT]	Intuitive Magic	GRAYSWANDIR_INTUITIVE_MAGIC	T_GRAYSWANDIR_INTUITIVE_MAGIC
[TALENT]	Arcane Energy	GRAYSWANDIR_ARCANE_ENERGY	T_GRAYSWANDIR_ARCANE_ENERGY
[TALENT]	Arcane Luck	GRAYSWANDIR_ARCANE_LUCK	T_GRAYSWANDIR_ARCANE_LUCK
[TALENT]	Curse of the Fallen	GRAYSWANDIR_FALLEN_CURSE	T_GRAYSWANDIR_FALLEN_CURSE
===	magical	GRAYSWANDIR_FALLEN_CURSE_APPLIER
===	magical	GRAYSWANDIR_FALLEN_CURSE_APPLIER
[TALENT]	Ally Blastwave	ALLY_BLASTWAVE	T_ALLY_BLASTWAVE
[TALENT]	Ally Burn	ALLY_BURN	T_ALLY_BURN
[TALENT]	Ally Piercing Flames	ALLY_PIERCING_FLAMES	T_ALLY_PIERCING_FLAMES
[TALENT]	Ally Wildfire	ALLY_WILDFIRE	T_ALLY_WILDFIRE
[TALENT]	Ally Flame	ALLY_FLAME	T_ALLY_FLAME
[TALENT]	Ally Flameshock	ALLY_FLAMESHOCK	T_ALLY_FLAMESHOCK
[TALENT]	Ally Fireflash	ALLY_FIREFLASH	T_ALLY_FIREFLASH
[TALENT]	Ally Resolve	ALLY_RESOLVE	T_ALLY_RESOLVE
[TALENT]	Ally Aura of Silence	ALLY_AURA_OF_SILENCE	T_ALLY_AURA_OF_SILENCE
[TALENT]	Ally Antimagic Shield	ALLY_ANTIMAGIC_SHIELD	T_ALLY_ANTIMAGIC_SHIELD
[TALENT]	Ally Mana Clash	ALLY_MANA_CLASH	T_ALLY_MANA_CLASH
[TALENT]	Ally Searing Light	ALLY_SEARING_LIGHT	T_ALLY_SEARING_LIGHT
[TALENT]	Ally Sun Flare	ALLY_SUN_FLARE	T_ALLY_SUN_FLARE
[TALENT]	Ally Firebeam	ALLY_FIREBEAM	T_ALLY_FIREBEAM
[TALENT]	Ally Sunburst	ALLY_SUNBURST	T_ALLY_SUNBURST
[TALENT]	Ally Shield of Light	ALLY_SHIELD_OF_LIGHT	T_ALLY_SHIELD_OF_LIGHT
[TALENT]	Ally Brandish	ALLY_BRANDISH	T_ALLY_BRANDISH
[TALENT]	Ally Retribution	ALLY_RETRIBUTION	T_ALLY_RETRIBUTION
[TALENT]	Ally Second Life	ALLY_SECOND_LIFE	T_ALLY_SECOND_LIFE
[TALENT]	Self-destruction	SELF_DESTRUCT	T_SELF_DESTRUCT
FROM 	/mod/addons/beholder-cont/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/qqq/superload/engine/interface/GameTargeting.lua	loading previous!
FROM 	/mod/addons/Vulcus/superload/mod/class/Zone.lua	loading previous!
FROM 	/mod/addons/ignore_rc_locks/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/ignore_rc_locks/superload/mod/dialogs/Birther.lua	loading previous!
FROM 	/mod/addons/infinitefarportal/superload/mod/class/GameState.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/class/GameState.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/GameState.lua	loading previous!
FROM 	/mod/addons/beholder-cont/superload/mod/class/Grid.lua	loading previous!
FROM 	/mod/addons/verdant/superload/mod/class/Player.lua	loading previous!
FROM 	/mod/addons/necromancy+/superload/mod/class/Player.lua	loading previous!
FROM 	/mod/addons/nullpack/superload/mod/class/Player.lua	loading previous!
FROM 	/mod/addons/qqq/superload/mod/class/Player.lua	loading previous!
FROM 	/mod/addons/grayswandir-weaponry/superload/mod/class/Player.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/class/Player.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/Player.lua	loading previous!
FROM 	/mod/addons/draconic-fork/superload/mod/class/NPC.lua	loading previous!
FROM 	/mod/addons/verdant/superload/mod/class/NPC.lua	loading previous!
FROM 	/mod/addons/arcanum/superload/mod/class/NPC.lua	loading previous!
FROM 	/mod/addons/nonpcaggro/superload/mod/class/NPC.lua	loading previous!
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
FROM 	/mod/addons/beholder-cont/superload/mod/class/uiset/Minimalist.lua	loading previous!
FROM 	/mod/addons/qqq/superload/mod/class/uiset/Minimalist.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/class/uiset/Minimalist.lua	loading previous!
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[GAME] Creating FBOs
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 8B5E tex
*p 1: Uniform: 65536: 8B52 colorize
*p 1: Uniform: 131072: 8B52 intensify
*p 1: Uniform: 196608: 1406 hp_warning
*p 1: Uniform: 262144: 1406 air_warning
*p 1: Uniform: 327680: 1406 solipsism_warning
[SHADER] Loading from /data/gfx/shaders/main_fbo/wobbling.lua
[SHADER] Loaded shader with totalname	main_fbo/wobbling[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/wobbling.frag
*p 3: Uniform: 0: 1406 tick
*p 3: Uniform: 65536: 8B50 texSize
*p 3: Uniform: 131072: 8B5E tex
*p 3: Uniform: 196608: 1406 wobbling
[SHADER] Loading from /data/gfx/shaders/main_fbo/underwater.lua
[SHADER] Loaded shader with totalname	main_fbo/underwater[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/underwater.frag
*p 5: Uniform: 0: 1406 tick
*p 5: Uniform: 65536: 8B5E tex
*p 5: Uniform: 131072: 8B50 mapCoord
*p 5: Uniform: 196608: 8B50 texSize
[SHADER] Loading from /data/gfx/shaders/main_fbo/motionblur.lua
[SHADER] Loaded shader with totalname	main_fbo/motionblur[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/motionblur.frag
*p 7: Uniform: 0: 8B5E tex
*p 7: Uniform: 65536: 1406 motionblur
*p 7: Uniform: 131072: 8B50 texSize
*p 7: Uniform: 196608: 1406 tick
*p 7: Uniform: 262144: 8B5E noisevol
[SHADER] Loading from /data/gfx/shaders/main_fbo/blur.lua
[SHADER] Loaded shader with totalname	main_fbo/blur[]
New GL Shader program 9
New GL Shader 10 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/blur.frag
*p 9: Uniform: 0: 1406 blur
*p 9: Uniform: 65536: 8B50 texSize
*p 9: Uniform: 131072: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 11
New GL Shader 12 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 11: Uniform: 0: 8B5E sceneBuffer
*p 11: Uniform: 65536: 1406 gamma
[SHADER] Loading from /data/gfx/shaders/target_fbo.lua
[SHADER] Loaded shader with totalname	target_fbo[]
New GL Shader program 13
New GL Shader 14 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/target_fbo.frag
*p 13: Uniform: 0: 8B50 mapCoord
*p 13: Uniform: 65536: 8B50 tileSize
*p 13: Uniform: 131072: 8B5E fboTex
*p 13: Uniform: 196608: 8B50 scrollOffset
*p 13: Uniform: 262144: 8B5E targetSkin
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
[GAME] Creating FBOs
Loading savefile 	/save//
[STEAM] grabbed savezip from steam: /save//world.teaw of size 1016
Loading savefile 	/save/teraunce6/
[STEAM] grabbed savezip from steam: /save/teraunce6/game.teag of size 218554
[STEAM] grabbed savezip from steam: /save/teraunce6/game.teag of size 218554
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
[GAME] Creating FBOs
[ONLINE PROFILE] current character 	teraunce6 the level 2 Draconian Wyrmic
C Map size 21:1 :: 21
C Map seens texture: 160 (75x50)
Loading tile	terrain/grass.png
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Loading tile	player/human_male/lower_body_03.png
Loading tile	player/human_male/upper_body_05.png
Loading tile	player/human_male/right_rapier.png
Loading tile	terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
Loading tile	npc/troll_f.png
Loading tile	npc/vermin_rodent_giant_white_rat.png
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Loading entities file from file	/data/zones/trollmire/npcs.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/swarm.lua
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Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
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Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/trollmire/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/autumn_forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/trollmire/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data-utility_supplies/objects/patches.lua
Loading entities file from memory	/data-utility_supplies/objects/scrolls.lua
Loading entities file from memory	/data-arcanum/scrolls.lua
Loading entities file from memory	/data-taint/scrolls.lua
Loading entities file from memory	/data-verdant/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data-utility_supplies/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
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Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/knifes.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/swordbreakers.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/throwing-knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/swords.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/rapiers.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/maces.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/clubs.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/2hmaces.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/2hclubs.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/shields.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/bucklers.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing steel plate armour 'Prismhacker' into world artifacts
Importing Cyrubrera into world artifacts
Importing Blackgore into world artifacts
Importing elven-wood vilestaff 'Brightbringer' into world artifacts
Importing Corpsetrial the voratun spear into world artifacts
Importing stralite shield 'Lightmortal' into world artifacts
Importing Yvewyn into world artifacts
Importing Noonbloom the dragonbone greatclub into world artifacts
Importing Porabrethra the dragonbone wand of clairvoyance into world artifacts
Importing Harihor the pouch of steel shots into world artifacts
Importing dwarven-steel longsword 'Xomina' into world artifacts
Importing voratun shield 'Furnacenull' into world artifacts
Importing Layanne into world artifacts
Importing Unlightflash into world artifacts
Importing Turyldir the Lavalace into world artifacts
Importing Gunamnir the dwarven-steel rapier into world artifacts
Importing Blindripper into world artifacts
Importing dwarven-steel shield 'Prismprophet' into world artifacts
Importing Zubulemina into world artifacts
Importing Lelotodil the silk robe into world artifacts
Importing Xuganne the voratun battleaxe into world artifacts
Importing Balancemaim into world artifacts
Importing Kindlebringer into world artifacts
Importing steel sceptre 'Gloomtide' into world artifacts
Importing Islyrithra the reinforced leather armour into world artifacts
Importing Demonquake the hardened leather belt into world artifacts
Importing voratun shield 'Adynn' into world artifacts
Importing obsidian wardstone 'Poruriara' into world artifacts
Importing Ebonybutcher into world artifacts
Importing Filthbolt into world artifacts
Importing Veliriathra into world artifacts
Importing Malitar the yew vilestaff into world artifacts
Importing Hatherin into world artifacts
Importing Xanybeth the Thunderpiety into world artifacts
Importing Bleakfame the voratun greatsword into world artifacts
Importing Anuregolach the Ashmalice into world artifacts
Importing Camygar into world artifacts
Importing Cyramira into world artifacts
Importing Isithra into world artifacts
Importing Wildwaker the stralite rapier into world artifacts
Importing ash greatclub 'Balyntir' into world artifacts
Importing Relgukhad the ash totem of thorny skin into world artifacts
Importing Silyvea the steel longsword into world artifacts
Importing ash magestaff 'Manosarim' into world artifacts
Importing Serpentrigor the dwarven-steel dagger into world artifacts
Importing Poruyavena into world artifacts
Importing Hurantir into world artifacts
Importing drakeskin leather sling 'Anusin' into world artifacts
Importing Radhydrantir the hardened leather whip into world artifacts
Importing Yaregund into world artifacts
Infinite500 -- loading list: 	/data/general/objects/world-artifacts.lua
Infinite500: updating 	Summertide Phial
Infinite500: updating object	Umbraphage
Loading entities file from file	/data-grayswandir-weaponry/objects/spears.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/2hspears.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/world-artifacts.lua
Loading entities file from file	/data-nullnewgems/world-artifacts.lua
Loading entities file from file	/data-arcanum/world-artifacts.lua
Loading entities file from file	/data-turtle/world-artifacts.lua
Loading entities file from file	/data-verdant/world-artifacts.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data-nullnewgems/boss-artifacts.lua
Loading entities file from file	/data-necromancy+/boss-artifacts.lua
Loading entities file from file	/data-faerierace/boss-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data-nullpack/general/special-artifacts.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/aurastones.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/alt-dammods.lua
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Loading entities file from file	/data-arcanum/ritual_blade.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/alt-ritual-blades.lua
Loading entities file from file	/data-midnight/sceptres.lua
Loading entities file from file	/data-grayswandir-weaponry/objects/alt-sceptres.lua
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Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from file	/data-arcanum/world-artifacts-maj-eyal.lua
Loading entities file from file	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data-arcanum/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data-verdant/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/trollmire/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
[SHADER] Loading from /data/gfx/shaders/textoutline.lua
[SHADER] Loaded shader with totalname	textoutline[]
New GL Shader program 15
New GL Shader 16 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
*p 15: Uniform: 0: 8B50 outlineSize
*p 15: Uniform: 65536: 8B50 textSize
*p 15: Uniform: 131072: 8B5E tex
*p 15: Uniform: 196608: 1406 intensity
*p 15: Uniform: 262144: 8B52 outlineColor
Using cached font	/data/font/DroidSans.ttf	19.2
Using cached font	/data/font/DroidSans.ttf	19.2
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSansMono.ttf	16
Using cached font	/data/font/DroidSansMono.ttf	16
Using cached font	/data/font/DroidSans.ttf	16
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
C Map size 21:11 :: 231
C Map seens texture: 221 (75x50)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
[SHADER] Loading from /data/gfx/shaders/objectsoutline.lua
[SHADER] Loaded shader with totalname	objectsoutline[]
New GL Shader program 17
*p 17: Uniform: 0: 8B50 outlineSize
*p 17: Uniform: 65536: 8B50 textSize
*p 17: Uniform: 131072: 8B5E tex
*p 17: Uniform: 196608: 1406 intensity
*p 17: Uniform: 262144: 8B52 outlineColor
Using cached font	/data/font/DroidSans.ttf	16
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[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 18
New GL Shader 19 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 18: Uniform: 0: 1406 tick
*p 18: Uniform: 65536: 8B50 mapCoord
*p 18: Uniform: 131072: 1406 attenuation
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[KEYBINDER] Loaded keybinds: chat
Joining selected channels
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to invalid addon hash (tome-towerdefense-1.1.5).
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 1257, 26703 ticks
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[ONLINE PROFILE] connected to channel	tome-spoiler
Updating zone name	Trollmire (2)
C Map minimap texture: 245 (50x50; 64x64)
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Loading tile	talents/mind_sear.png
Loading tile	talents/suncloak.png
Loading tile	talents/bellowing_roar.png
Loading tile	talents/hp_flyby_slash.png
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] connected to channel	global
[ONLINE PROFILE] connected to channel	tome
[MUSIC] loading	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
[MUSIC] playing	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[SOUND] loading from	/data/sound/ambient/forest/bird5.ogg	:=:	sound "/data/sound/ambient/forest/bird5.ogg" : <static>
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[SOUND] loading from	/data/sound/ambient/forest/wind1.ogg	:=:	sound "/data/sound/ambient/forest/wind1.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/cricket2.ogg	:=:	sound "/data/sound/ambient/forest/cricket2.ogg" : <static>
[USERCHAT] channel talk	theshim	tome	huge vault in grushnak 3
[USERCHAT] channel talk	theshim	tome	go full ham y/n
[USERCHAT] channel talk	bonzard	tome	wow archmage bonegiant = scary shit!
[SOUND] loading from	/data/sound/ambient/forest/bird7.ogg	:=:	sound "/data/sound/ambient/forest/bird7.ogg" : <static>
[LOG]	Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/wind2.ogg	:=:	sound "/data/sound/ambient/forest/wind2.ogg" : <static>
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	
[USERCHAT] channel achievement	psychosisnz	tome	Rescuer of the lost (Exploration mode)	false	false
[USERCHAT] channel talk	Patryn	tome	1st rule of roguelikes: Open all doors! Mwhahahahaha
[USERCHAT] channel achievement	Tutu_ma	tome	Orbituary	false	false
Server latency	115
[LOG]	Teraunce6 casts Suncloak.
[LOG]	Teraunce6 is energized and protected by the Sun!
[SHADER] Loading from /data/gfx/shaders/shadowfire.lua
[SHADER] Loaded shader with totalname	shadowfire[]
New GL Shader program 20
New GL Shader 21 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shadowfire.frag
*p 20: Uniform: 0: 8B5E tex
*p 20: Uniform: 65536: 1406 ellipsoidalFactor
*p 20: Uniform: 131072: 1406 tick
*p 20: Uniform: 196608: 1406 time_factor
*p 20: Uniform: 262144: 1406 oscillationSpeed
*p 20: Uniform: 327680: 1406 antialiasingRadius
*p 20: Uniform: 393216: 1406 shieldIntensity
*p 20: Uniform: 458752: 1406 aadjust
[SOUND] loading from	/data/sound/talents/flame.ogg	:=: unknown file
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[LOG]	Teraunce6's solar fury subsides.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:877:0#Talent Suncloak is ready to use.
AI took for target	3083	stone troll	::	3055	teraunce6	16	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (stone troll)).
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird6.ogg	:=:	sound "/data/sound/ambient/forest/bird6.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/wind4.ogg	:=:	sound "/data/sound/ambient/forest/wind4.ogg" : <static>
[USERCHAT] channel achievement	Shyam	tome	Size matters	false	false
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	56.148383951127
[PROJECTOR] after difficulty dam	56.148383951127
[PROJECTOR] res	0	1	 on dam	56.148383951127
[PROJECTOR] after resists dam	56.148383951127
[PROJECTOR] after flat damage armor	56.148383951127
[PROJECTOR] final dam after static checks	56.148383951127
[PROJECTOR] final dam after hooks and callbacks	56.148383951127
[SOUND] loading from	/data/sound/talents/cloud.ogg	:=:	sound "/data/sound/talents/cloud.ogg" : <static>
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #GREEN#56 acid#LAST# damage.
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird4.ogg	:=:	sound "/data/sound/ambient/forest/bird4.ogg" : <static>
[USERCHAT] channel achievement	theshim	tome	Orcrist (Insane (Adventure) difficulty)	false	true
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
[LOG]	#{bold}#Teraunce6's mind surges with critical power!#{normal}#
checkHit(smooth)	18	7.2477273002494	=> chance to hit	75.906253390453
[LOG]	Stone troll resists the mind attack!
[PROJECTOR] starting dam	30.399154413266
[PROJECTOR] after crit power reduce dam	30.399154413266
[PROJECTOR] after difficulty dam	30.277557795613
[PROJECTOR] res	0	1	 on dam	30.277557795613
[PROJECTOR] after resists dam	30.277557795613
[PROJECTOR] after flat damage armor	30.277557795613
[PROJECTOR] final dam after static checks	30.277557795613
[PROJECTOR] final dam after hooks and callbacks	30.277557795613
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #{bold}##YELLOW#30 mind#{normal}##LAST# damage.
[LOG]	
[USERCHAT] channel talk	theshim	tome	ah, mnemonic
Server latency	115
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	stone troll	 :: 	13.874498569836	2	7	0	::	1
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[ATTACK] raw dam	13.874498569836	versus	7	0.3	with APR	2
[ATTACK] after armor	9.7121489988854
[ATTACK] after range	9
[PHYS CRIT %]	4
[ATTACK] after crit	9
[ATTACK] after mult	9
[ATTACK] after inc by type	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.7928463848757	0.97207153615124	 on dam	5
[PROJECTOR] after resists dam	4.8603576807562
[PROJECTOR] after flat damage armor	4.8603576807562
[PROJECTOR] final dam after static checks	4.8603576807562
[PROJECTOR] final dam after hooks and callbacks	4.8603576807562
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_3.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_3.ogg" : <static>
stone troll	3083	dumb ai talents can use	Attack	T_ATTACK
stone troll	3083	dumb ai talents can use	Stun	T_STUN
stone troll	3083	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_STUN
[LOG]	Stone troll uses Stun.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	17.117778488268	6	2	1	::	0.72360679774998
checkHit(smooth)	6	1	=> chance to hit	66.666666666667
[ATTACK] raw dam	17.117778488268	versus	2	0.3	with APR	6
[ATTACK] after armor	17.117778488268
[ATTACK] after range	17
[PHYS CRIT %]	1
[ATTACK] after crit	17
[ATTACK] after mult	12.30131556175
[PROJECTOR] starting dam	12.30131556175
[PROJECTOR] after difficulty dam	12.30131556175
[PROJECTOR] res	0	1	 on dam	12.30131556175
[PROJECTOR] after resists dam	12.30131556175
[PROJECTOR] after flat damage armor	12.30131556175
[PROJECTOR] final dam after static checks	12.30131556175
[PROJECTOR] final dam after hooks and callbacks	12.30131556175
[SOUND] loading from	/data/sound/creatures/trolls/stomp.ogg	:=:	sound "/data/sound/creatures/trolls/stomp.ogg" : <static>
checkHit(smooth)	11.2	22	=> chance to hit	32.467532467532
checkHit(smooth)	11.2	22	=> chance to hit	24.038461538462
[LOG]	Teraunce6 is stunned!
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #aaaaaa#9 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (21 total damage).
[LOG]	#UID:3083:0#Stone troll hits #fbd578#teraunce6#LAST# for #aaaaaa#12 physical#LAST# damage.
Loading tile	effects/stunned.png
Loading tile	effects/offbalance.png
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	stone troll	 :: 	13.874498569836	2	7	0	::	1
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Stone troll.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	stone troll	 :: 	13.874498569836	2	7	0	::	1
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[ATTACK] raw dam	13.874498569836	versus	7	0.3	with APR	2
[ATTACK] after armor	9.7121489988854
[ATTACK] after range	12
[PHYS CRIT %]	4
[ATTACK] after crit	12
[ATTACK] after mult	12
[ATTACK] after inc by type	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] stunned dam	4.8
[PROJECTOR] final dam after static checks	4.8
[PROJECTOR] final dam after hooks and callbacks	4.8
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.7928463848757	0.97207153615124	 on dam	5
[PROJECTOR] after resists dam	4.8603576807562
[PROJECTOR] after flat damage armor	4.8603576807562
[PROJECTOR] stunned dam	1.9441430723025
[PROJECTOR] final dam after static checks	1.9441430723025
[PROJECTOR] final dam after hooks and callbacks	1.9441430723025
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] stunned dam	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
stone troll	3083	dumb ai talents can use	Attack	T_ATTACK
stone troll	3083	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	17.117778488268	6	2	1	::	1
checkHit(smooth)	6	1	=> chance to hit	66.666666666667
[ATTACK] raw dam	17.117778488268	versus	2	0.3	with APR	6
[ATTACK] after armor	17.117778488268
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] after flat damage armor	18
[PROJECTOR] final dam after static checks	18
[PROJECTOR] final dam after hooks and callbacks	18
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #aaaaaa#5 physical#LAST#, #YELLOW#2 light#LAST#, #LIGHT_RED#3 fire#LAST# (10 total damage).
[LOG]	#UID:3083:0#Stone troll hits #fbd578#teraunce6#LAST# for #aaaaaa#18 physical#LAST# damage.
[USERCHAT] channel talk	theshim	tome	of course you only show up on arcane classes
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	stone troll	 :: 	13.874498569836	2	7	0	::	1
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[ATTACK] raw dam	13.874498569836	versus	7	0.3	with APR	2
[ATTACK] after armor	9.7121489988854
[ATTACK] after range	10
[PHYS CRIT %]	4
[ATTACK] after crit	10
[ATTACK] after mult	10
[ATTACK] after inc by type	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] after flat damage armor	10
[PROJECTOR] stunned dam	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.7928463848757	0.97207153615124	 on dam	5
[PROJECTOR] after resists dam	4.8603576807562
[PROJECTOR] after flat damage armor	4.8603576807562
[PROJECTOR] stunned dam	1.9441430723025
[PROJECTOR] final dam after static checks	1.9441430723025
[PROJECTOR] final dam after hooks and callbacks	1.9441430723025
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	Teraunce6 is not stunned anymore.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #aaaaaa#4 physical#LAST#, #YELLOW#2 light#LAST# (6 total damage).
Loading tile	object/troll_intestine.png
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Stone troll!#{normal}#
[LOG]	
[USERCHAT] channel talk	theshim	tome	:(
[LOG]	Resting starts...
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:807:0#Talent Bellowing Roar is ready to use.
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	Rested for 40 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	XDodongoXLoverX	tome	The Restless Dead	false	false
[USERCHAT] channel achievement	dstall@woh.rr.com	global	Vampire crusher	true	false
[Identify]	vined mindstar	true
[LOG]	Teraunce6 picks up (e.): #FFFFFF##UID:3099:0#vined mindstar (5-5.5 power, 18 apr, nature damage)#LAST#.
AI took for target	3063	giant white rat	::	3055	teraunce6	100	<	100
AI took for target	3071	forest troll	::	3055	teraunce6	100	<	100
[TARGET] Passing target	wolf	from	giant white rat	to	teraunce6
[TARGET] Passing target	forest troll	from	giant white rat	to	teraunce6
[TARGET] Passing target	large white snake	from	giant white rat	to	teraunce6
[TARGET] Passing target	giant grey rat	from	giant white rat	to	teraunce6
[TARGET] Passing target	wolf	from	giant white rat	to	teraunce6
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (forest troll - offscreen)).
[LOG]	
[TARGET] Passing target	white worm mass	from	large white snake	to	teraunce6
[TARGET] Passing target	stone troll	from	large white snake	to	teraunce6
[TARGET] Passing target	wolf	from	large white snake	to	teraunce6
[TARGET] Passing target	giant grey rat	from	large white snake	to	teraunce6
[TARGET] Passing target	black jelly	from	large white snake	to	teraunce6
[TARGET] Passing target	giant grey rat	from	wolf	to	teraunce6
[TARGET] Passing target	forest troll	from	wolf	to	teraunce6
[TARGET] Passing target	stone troll	from	wolf	to	teraunce6
[TARGET] Passing target	white worm mass	from	giant grey rat	to	teraunce6
[TARGET] Passing target	large brown snake	from	giant grey rat	to	teraunce6
[USERCHAT] channel achievement	stuntofthelitter	tome	Rescuer of the lost	false	false
[TARGET] Passing target	copperhead snake	from	white worm mass	to	teraunce6
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	giant white rat	 :: 	13.874498569836	2	1	3.1	::	1
checkHit(smooth)	14	3.1	=> chance to hit	76.076555023923
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam after static checks	17
[PROJECTOR] final dam after hooks and callbacks	17
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Giant white rat for #aaaaaa#17 physical#LAST#, #YELLOW#5 light#LAST# (22 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Giant white rat!#{normal}#
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	13.874498569836	2	1	6.15	::	1
checkHit(smooth)	14	6.15	=> chance to hit	71.988795518207
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	18
[PHYS CRIT %]	4
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] after inc by type	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0.7225603538675	0.99277439646133	 on dam	18
[PROJECTOR] after resists dam	17.869939136304
[PROJECTOR] after flat damage armor	17.869939136304
[PROJECTOR] final dam after static checks	17.869939136304
[PROJECTOR] final dam after hooks and callbacks	17.869939136304
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#18 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (28 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	6.4994447126699	3	2	1	::	1
checkHit(smooth)	13	1	=> chance to hit	77.272727272727
[ATTACK] raw dam	6.4994447126699	versus	2	0.3	with APR	3
[ATTACK] after armor	6.4994447126699
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam after static checks	6
[PROJECTOR] final dam after hooks and callbacks	6
[SOUND] loading from	/data/sound/creatures/wolves/wolf_attack_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_attack_1.ogg" : <static>
[LOG]	#UID:3076:0#Wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	inertiared	tome	Squadmate (Roguelike)	false	true
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 roars!
[MIND CRIT %]	1
[PROJECTOR] starting dam	64.60082277403
[PROJECTOR] after difficulty dam	64.60082277403
[PROJECTOR] res	0	1	 on dam	64.60082277403
[PROJECTOR] after resists dam	64.60082277403
[PROJECTOR] after flat damage armor	64.60082277403
[PROJECTOR] final dam after static checks	64.60082277403
[PROJECTOR] final dam after hooks and callbacks	64.60082277403
[PROJECTOR] starting dam	64.60082277403
[PROJECTOR] after difficulty dam	64.60082277403
[PROJECTOR] res	0.7225603538675	0.99277439646133	 on dam	64.60082277403
[PROJECTOR] after resists dam	64.134042840393
[PROJECTOR] after flat damage armor	64.134042840393
[PROJECTOR] final dam after static checks	64.134042840393
[PROJECTOR] final dam after hooks and callbacks	64.134042840393
checkHit(smooth)	7.352588376287	24	=> chance to hit	27.287056730439
checkHit(smooth)	7.352588376287	24	=> chance to hit	18.763548484952
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#64 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #aaaaaa#65 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Wolf!#{normal}#
[USERCHAT] channel achievement	Tutu_ma	tome	The Arena	false	false
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	forest troll	 :: 	13.874498569836	2	4	0.35	::	1
checkHit(smooth)	14	0.35	=> chance to hit	78.858350951374
[ATTACK] raw dam	13.874498569836	versus	4	0.3	with APR	2
[ATTACK] after armor	11.874498569836
[ATTACK] after range	13
[PHYS CRIT %]	4
[ATTACK] after crit	13
[ATTACK] after mult	13
[ATTACK] after inc by type	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam after static checks	13
[PROJECTOR] final dam after hooks and callbacks	13
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-48.877146412939	1.4887714641294	 on dam	5
[PROJECTOR] after resists dam	7.4438573206469
[PROJECTOR] after flat damage armor	7.4438573206469
[PROJECTOR] final dam after static checks	7.4438573206469
[PROJECTOR] final dam after hooks and callbacks	7.4438573206469
Loading tile	object/money_small.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #aaaaaa#13 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#7 fire#LAST# (25 total damage).
[USERCHAT] channel achievement	g00nzer	tome	Poisonous (Roguelike)	false	true
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Forest troll!#{normal}#
[LOG]	
[USERCHAT] channel serial data	challen	tome	486
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel serial data	phantommouse	tome	434
[USERCHAT] channel serial data	Chainsaw4000	tome	602
[LOG]	Teraunce6 uses Ice Claw.
Server latency	113
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	forest troll	 :: 	13.874498569836	2	4	0	::	1.5817021505495
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Forest troll.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	4.3348173842756	3	2	1	::	1
checkHit(smooth)	11	1	=> chance to hit	75
[ATTACK] raw dam	4.3348173842756	versus	2	0.3	with APR	3
[ATTACK] after armor	4.3348173842756
[ATTACK] after range	4
[PHYS CRIT %]	1
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[LOG]	#UID:3064:0#Wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#4 physical#LAST# damage.
wolf	3064	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	4.3348173842756	3	2	1	::	1
checkHit(smooth)	11	1	=> chance to hit	75
[ATTACK] raw dam	4.3348173842756	versus	2	0.3	with APR	3
[ATTACK] after armor	4.3348173842756
[ATTACK] after range	4
[PHYS CRIT %]	1
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
forest troll	3071	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	18.265758723214	6	2	1	::	1
checkHit(smooth)	6	1	=> chance to hit	66.666666666667
[LOG]	#UID:3071:0#Forest troll misses #fbd578#teraunce6#LAST#.
[LOG]	
[LOG]	#UID:3064:0#Wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#4 physical#LAST# damage.
[LOG]	Teraunce6 uses Flyby Slash.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	forest troll	 :: 	13.874498569836	2	4	0	::	1.2
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[ATTACK] raw dam	13.874498569836	versus	4	0.3	with APR	2
[ATTACK] after armor	11.874498569836
[ATTACK] after range	12
[PHYS CRIT %]	4
[ATTACK] after crit	12
[ATTACK] after mult	14.4
[ATTACK] after inc by type	14.4
[PROJECTOR] starting dam	14.4
[PROJECTOR] after difficulty dam	14.4
[PROJECTOR] res	2.3488657601059	0.97651134239894	 on dam	14.4
[PROJECTOR] after resists dam	14.061763330545
[PROJECTOR] after flat damage armor	14.061763330545
[PROJECTOR] final dam after static checks	14.061763330545
[PROJECTOR] final dam after hooks and callbacks	14.061763330545
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[LOG]	Forest troll is dazed!
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #aaaaaa#14 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (27 total damage).
[LOG]	
[USERCHAT] channel achievement	Graescale	global	Treasure Hunter (Roguelike)	false	false
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	56.148383951127
[PROJECTOR] after difficulty dam	56.148383951127
[PROJECTOR] res	0	1	 on dam	56.148383951127
[PROJECTOR] after resists dam	56.148383951127
[PROJECTOR] after flat damage armor	56.148383951127
[PROJECTOR] final dam after static checks	56.148383951127
[PROJECTOR] final dam after hooks and callbacks	56.148383951127
[LOG]	Forest troll is not dazed anymore.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #GREEN#56 acid#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	18.265758723214	6	2	1	::	1
checkHit(smooth)	6	1	=> chance to hit	66.666666666667
[LOG]	#UID:3071:0#Forest troll misses #fbd578#teraunce6#LAST#.
[LOG]	
[USERCHAT] channel achievement	davdav	global	The secret city (Exploration mode)	false	false
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	forest troll	 :: 	13.874498569836	2	4	0	::	1
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[ATTACK] raw dam	13.874498569836	versus	4	0.3	with APR	2
[ATTACK] after armor	11.874498569836
[ATTACK] after range	11
[PHYS CRIT %]	4
[ATTACK] after crit	11
[ATTACK] after mult	11
[ATTACK] after inc by type	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	2.3488657601059	0.97651134239894	 on dam	11
[PROJECTOR] after resists dam	10.741624766388
[PROJECTOR] after flat damage armor	10.741624766388
[PROJECTOR] final dam after static checks	10.741624766388
[PROJECTOR] final dam after hooks and callbacks	10.741624766388
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Large white snake for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #aaaaaa#11 physical#LAST#, #YELLOW#5 light#LAST# (16 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Forest troll!#{normal}#
AI took for target	3080	white worm mass	::	3055	teraunce6	25	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	5.1802031016356	10	2	1	::	1
checkHit(smooth)	15	1	=> chance to hit	79.166666666667
[ATTACK] raw dam	5.1802031016356	versus	2	0.3	with APR	10
[ATTACK] after armor	5.1802031016356
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[SOUND] loading from	/data/sound/creatures/snakes/snake_attack.ogg	:=:	sound "/data/sound/creatures/snakes/snake_attack.ogg" : <static>
[LOG]	#UID:3065:0#Large white snake hits #fbd578#teraunce6#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	large white snake	 :: 	13.874498569836	2	1	7.55	::	1
checkHit(smooth)	14	7.55	=> chance to hit	69.604863221885
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	14
[PHYS CRIT %]	4
[ATTACK] after crit	14
[ATTACK] after mult	14
[ATTACK] after inc by type	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam after static checks	14
[PROJECTOR] final dam after hooks and callbacks	14
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_2.ogg" : <static>
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Large white snake for #aaaaaa#14 physical#LAST#, #YELLOW#5 light#LAST# (19 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Large white snake!#{normal}#
AI took for target	3064	wolf	::	3055	teraunce6	4	<	100
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	13.874498569836	2	1	5.45	::	1
checkHit(smooth)	14	5.45	=> chance to hit	73.045822102426
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	15
[PHYS CRIT %]	4
[ATTACK] after crit	15
[ATTACK] after mult	15
[ATTACK] after inc by type	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#15 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (25 total damage).
wolf	3064	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	4.3348173842756	3	2	1	::	1
checkHit(smooth)	11	1	=> chance to hit	75
[ATTACK] raw dam	4.3348173842756	versus	2	0.3	with APR	3
[ATTACK] after armor	4.3348173842756
[ATTACK] after range	4
[PHYS CRIT %]	1
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[LOG]	#UID:3064:0#Wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#4 physical#LAST# damage.
wolf	3064	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	4.3348173842756	3	2	1	::	1
checkHit(smooth)	11	1	=> chance to hit	75
[ATTACK] raw dam	4.3348173842756	versus	2	0.3	with APR	3
[ATTACK] after armor	4.3348173842756
[ATTACK] after range	4
[PHYS CRIT %]	1
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[LOG]	
[LOG]	#UID:3064:0#Wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#4 physical#LAST# damage.
[SOUND] loading from	/data/sound/ambient/forest/wind3.ogg	:=:	sound "/data/sound/ambient/forest/wind3.ogg" : <static>
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	13.874498569836	2	1	5.45	::	1
checkHit(smooth)	14	5.45	=> chance to hit	73.045822102426
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	16
[PHYS CRIT %]	4
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK] after inc by type	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] after flat damage armor	16
[PROJECTOR] final dam after static checks	16
[PROJECTOR] final dam after hooks and callbacks	16
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#16 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (26 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits White worm mass for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Wolf!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	3.3076837630103	100	2	1	::	1
checkHit(smooth)	9	1	=> chance to hit	72.222222222222
[ATTACK] raw dam	3.3076837630103	versus	2	0.3	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[SOUND] loading from	/data/sound/creatures/worms/worm_2.ogg	:=:	sound "/data/sound/creatures/worms/worm_2.ogg" : <static>
[LOG]	#UID:3080:0#White worm mass hits #fbd578#teraunce6#LAST# for #aaaaaa#3 physical#LAST# damage.
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	white worm mass	 :: 	13.874498569836	2	1	2.75	::	1
checkHit(smooth)	14	2.75	=> chance to hit	76.470588235294
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam after static checks	17
[PROJECTOR] final dam after hooks and callbacks	17
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits White worm mass for #aaaaaa#17 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Large brown snake for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed White worm mass!#{normal}#
large brown snake	3067	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.5509530933696	10	2	1	::	1
checkHit(smooth)	18	1	=> chance to hit	81.481481481481
[ATTACK] raw dam	8.5509530933696	versus	2	0.3	with APR	10
[ATTACK] after armor	8.5509530933696
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] after flat damage armor	8
[PROJECTOR] final dam after static checks	8
[PROJECTOR] final dam after hooks and callbacks	8
[LOG]	
[LOG]	#UID:3067:0#Large brown snake hits #fbd578#teraunce6#LAST# for #aaaaaa#8 physical#LAST# damage.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	large brown snake	 :: 	13.874498569836	2	1	8.6	::	1
checkHit(smooth)	14	8.6	=> chance to hit	67.532467532468
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	13
[PHYS CRIT %]	4
[ATTACK] after crit	13
[ATTACK] after mult	13
[ATTACK] after inc by type	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam after static checks	13
[PROJECTOR] final dam after hooks and callbacks	13
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Large brown snake for #aaaaaa#13 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (23 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Copperhead snake for #LIGHT_RED#5 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.5509530933696	10	2	1	::	1
checkHit(smooth)	18	1	=> chance to hit	81.481481481481
[ATTACK] raw dam	8.5509530933696	versus	2	0.3	with APR	10
[ATTACK] after armor	8.5509530933696
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] after flat damage armor	8
[PROJECTOR] final dam after static checks	8
[PROJECTOR] final dam after hooks and callbacks	8
[LOG]	#UID:3067:0#Large brown snake hits #fbd578#teraunce6#LAST# for #aaaaaa#8 physical#LAST# damage.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird3.ogg	:=:	sound "/data/sound/ambient/forest/bird3.ogg" : <static>
[LOG]	Teraunce6 uses Ice Claw.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	large brown snake	 :: 	13.874498569836	2	1	8.6	::	1.5817021505495
checkHit(smooth)	14	8.6	=> chance to hit	67.532467532468
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	13
[PHYS CRIT %]	4
[ATTACK] after crit	13
[ATTACK] after mult	20.562127957143
[ATTACK] after inc by type	20.562127957143
[PROJECTOR] starting dam	20.562127957143
[PROJECTOR] after difficulty dam	20.562127957143
[PROJECTOR] res	0	1	 on dam	20.562127957143
[PROJECTOR] after resists dam	20.562127957143
[PROJECTOR] after flat damage armor	20.562127957143
[PROJECTOR] final dam after static checks	20.562127957143
[PROJECTOR] final dam after hooks and callbacks	20.562127957143
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Large brown snake for #1133F3#21 cold#LAST#, #YELLOW#5 light#LAST# (26 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Large brown snake!#{normal}#
copperhead snake	3068	dumb ai talents can use	Attack	T_ATTACK
copperhead snake	3068	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Copperhead snake bites poison into teraunce6.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	6.3824189754701	10	2	1	::	3
checkHit(smooth)	18	1	=> chance to hit	81.481481481481
[LOG]	#UID:3068:0#Copperhead snake misses #fbd578#teraunce6#LAST#.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	copperhead snake	 :: 	13.874498569836	2	2	9.9	::	1
checkHit(smooth)	14	9.9	=> chance to hit	64.539007092199
[ATTACK] raw dam	13.874498569836	versus	2	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam after static checks	17
[PROJECTOR] final dam after hooks and callbacks	17
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Copperhead snake for #aaaaaa#17 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (27 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	6.3824189754701	10	2	1	::	1
checkHit(smooth)	18	1	=> chance to hit	81.481481481481
[ATTACK] raw dam	6.3824189754701	versus	2	0.3	with APR	10
[ATTACK] after armor	6.3824189754701
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam after static checks	6
[PROJECTOR] final dam after hooks and callbacks	6
[LOG]	#UID:3068:0#Copperhead snake hits #fbd578#teraunce6#LAST# for #aaaaaa#6 physical#LAST# damage.
copperhead snake	3068	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	6.3824189754701	10	2	1	::	1
checkHit(smooth)	18	1	=> chance to hit	81.481481481481
[ATTACK] raw dam	6.3824189754701	versus	2	0.3	with APR	10
[ATTACK] after armor	6.3824189754701
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam after static checks	7
[PROJECTOR] final dam after hooks and callbacks	7
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[LOG]	
[LOG]	#UID:3068:0#Copperhead snake hits #fbd578#teraunce6#LAST# for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	copperhead snake	 :: 	13.874498569836	2	2	9.9	::	1
checkHit(smooth)	14	9.9	=> chance to hit	64.539007092199
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Copperhead snake.
copperhead snake	3068	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	6.3824189754701	10	2	1	::	1
checkHit(smooth)	18	1	=> chance to hit	81.481481481481
[ATTACK] raw dam	6.3824189754701	versus	2	0.3	with APR	10
[ATTACK] after armor	6.3824189754701
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam after static checks	7
[PROJECTOR] final dam after hooks and callbacks	7
[LOG]	#UID:3068:0#Copperhead snake hits #fbd578#teraunce6#LAST# for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	copperhead snake	 :: 	13.874498569836	2	2	9.9	::	1
checkHit(smooth)	14	9.9	=> chance to hit	64.539007092199
[ATTACK] raw dam	13.874498569836	versus	2	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam after static checks	17
[PROJECTOR] final dam after hooks and callbacks	17
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Copperhead snake for #aaaaaa#17 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Copperhead snake!#{normal}#
[LOG]	
[USERCHAT] channel serial data	challen	tome	510
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the northeast (giant grey rat)).
[LOG]	
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	56.148383951127
[PROJECTOR] after difficulty dam	56.148383951127
[PROJECTOR] res	0	1	 on dam	56.148383951127
[PROJECTOR] after resists dam	56.148383951127
[PROJECTOR] after flat damage armor	56.148383951127
[PROJECTOR] final dam after static checks	56.148383951127
[PROJECTOR] final dam after hooks and callbacks	56.148383951127
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Giant grey rat for #GREEN#56 acid#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Giant grey rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:807:0#Talent Bellowing Roar is ready to use.
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the northeast (stone troll)).
[LOG]	
[USERCHAT] channel achievement	Graescale	global	Fear me not! (Roguelike)	false	false
Server latency	123
Deleting temp shader	main_fbo/wobbling[]
Deleting temp shader	main_fbo[]
Deleting temp shader	target_fbo[]
Deleting temp shader	full_fbo[]
Deleting temp shader	main_fbo/motionblur[]
Deleting temp shader	main_fbo/underwater[]
Deleting temp shader	main_fbo/blur[]
Deleting temp shader	textoutline[]
Deleting temp shader	objectsoutline[]
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.2589570103583	=> chance to hit	75.893208444257
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0	1	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.532205884355
[PROJECTOR] after flat damage armor	40.532205884355
[PROJECTOR] final dam after static checks	40.532205884355
[PROJECTOR] final dam after hooks and callbacks	40.532205884355
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #YELLOW#41 mind#LAST# damage.
[LOG]	
[LOG]	Teraunce6 roars!
[MIND CRIT %]	1
[PROJECTOR] starting dam	64.60082277403
[PROJECTOR] after difficulty dam	64.60082277403
[PROJECTOR] res	0	1	 on dam	64.60082277403
[PROJECTOR] after resists dam	64.60082277403
[PROJECTOR] after flat damage armor	64.60082277403
[PROJECTOR] final dam after static checks	64.60082277403
[PROJECTOR] final dam after hooks and callbacks	64.60082277403
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #aaaaaa#65 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Stone troll!#{normal}#
AI took for target	3070	giant grey rat	::	3055	teraunce6	16	<	100
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[USERCHAT] channel talk	liefshade	tome	Building a Dual-Staff Reaver... what stat is worth the points after MAG?
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 uses Flyby Slash.
[USERCHAT] channel serial data	Graescale	global	533
[USERCHAT] channel serial data	grantmiiller	tome	430
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7	=> chance to hit	76.190476190476
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0	1	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.532205884355
[PROJECTOR] after flat damage armor	40.532205884355
[PROJECTOR] final dam after static checks	40.532205884355
[PROJECTOR] final dam after hooks and callbacks	40.532205884355
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Giant grey rat for #YELLOW#41 mind#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Giant grey rat!#{normal}#
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the northeast (stone troll)).
[LOG]	
[USERCHAT] channel talk	liefshade	tome	Cun?
[SOUND] loading from	/data/sound/ambient/forest/cricket1.ogg	:=:	sound "/data/sound/ambient/forest/cricket1.ogg" : <static>
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	56.148383951127
[PROJECTOR] after difficulty dam	56.148383951127
[PROJECTOR] res	0	1	 on dam	56.148383951127
[PROJECTOR] after resists dam	56.148383951127
[PROJECTOR] after flat damage armor	56.148383951127
[PROJECTOR] final dam after static checks	56.148383951127
[PROJECTOR] final dam after hooks and callbacks	56.148383951127
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #GREEN#56 acid#LAST# damage.
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird2.ogg	:=:	sound "/data/sound/ambient/forest/bird2.ogg" : <static>
[USERCHAT] channel talk	Setzway	tome	Soo, entered some ruined dungeon at level 8
[USERCHAT] channel talk	artdrake	tome	Definitely Cun.
[LOG]	Teraunce6 casts Suncloak.
[LOG]	Teraunce6 is energized and protected by the Sun!
[LOG]	
[USERCHAT] channel talk	Setzway	tome	Am I dead?
[USERCHAT] channel talk	theshim	tome	time to rock
[LOG]	Teraunce6 uses Mind Sear.
[USERCHAT] channel serial data	theshim	tome	714
Server latency	115
[USERCHAT] channel talk	reason	tome	just leave
[MIND CRIT %]	1
checkHit(smooth)	18	7.2452776639129	=> chance to hit	75.90909712482
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0	1	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.532205884355
[PROJECTOR] after flat damage armor	40.532205884355
[PROJECTOR] final dam after static checks	40.532205884355
[PROJECTOR] final dam after hooks and callbacks	40.532205884355
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #YELLOW#41 mind#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	13.667818706905	6	2	1	::	1
checkHit(smooth)	6	1	=> chance to hit	66.666666666667
[LOG]	#UID:3081:0#Stone troll misses #fbd578#teraunce6#LAST#.
[LOG]	
[USERCHAT] channel achievement	Kyme	tome	There and back again (Exploration mode)	true	false
[USERCHAT] channel talk	reason	tome	if yuo can
[USERCHAT] channel achievement	Offshoretoast	tome	Curse Lifter	false	false
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	stone troll	 :: 	13.874498569836	2	7	0	::	1
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[ATTACK] raw dam	13.874498569836	versus	7	0.3	with APR	2
[ATTACK] after armor	9.7121489988854
[ATTACK] after range	12
[PHYS CRIT %]	4
[ATTACK] after crit	12
[ATTACK] after mult	12
[ATTACK] after inc by type	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam after static checks	12
[PROJECTOR] final dam after hooks and callbacks	12
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #aaaaaa#12 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (25 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Stone troll!#{normal}#
forest troll	3078	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	17.117778488268	6	2	1	::	1
checkHit(smooth)	6	1	=> chance to hit	66.666666666667
[ATTACK] raw dam	17.117778488268	versus	2	0.3	with APR	6
[ATTACK] after armor	17.117778488268
[ATTACK] after range	17
[PHYS CRIT %]	1
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam after static checks	17
[PROJECTOR] final dam after hooks and callbacks	17
[TAKE HIT] after flat damage cap	17
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[LOG]	#UID:3078:0#Forest troll hits #fbd578#teraunce6#LAST# for #aaaaaa#17 physical#LAST# damage.
[USERCHAT] channel talk	artdrake	tome	Depends on your class?
[LOG]	Teraunce6 uses Flyby Slash.
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You pickup 0.65 gold pieces.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	forest troll	 :: 	13.874498569836	2	4	0	::	1.2
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[ATTACK] raw dam	13.874498569836	versus	4	0.3	with APR	2
[ATTACK] after armor	11.874498569836
[ATTACK] after range	15
[PHYS CRIT %]	4
[ATTACK] after crit	15
[ATTACK] after mult	18
[ATTACK] after inc by type	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] after flat damage armor	18
[PROJECTOR] final dam after static checks	18
[PROJECTOR] final dam after hooks and callbacks	18
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[LOG]	Forest troll is dazed!
[Identify]	cutting iron battleaxe of projection	true
[LOG]	Teraunce6 picks up (d.): #00FF80##UID:3059:0#cutting iron battleaxe of projection (18-27 power, 1 apr)#LAST#.
[LOG]	You pickup 0.70 gold pieces.
Loading tile	object/2haxe_iron.png
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #aaaaaa#18 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (31 total damage).
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird1.ogg	:=:	sound "/data/sound/ambient/forest/bird1.ogg" : <static>
fight: 	cutting iron battleaxe of projection	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	rough leather armour	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	brass lantern	::	nil	MAINHAND
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	3.6306926698612	=> chance to hit	79.482387692586
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	1.3407157278482	0.98659284272152	 on dam	40.532205884355
[PROJECTOR] after resists dam	39.988784225219
[PROJECTOR] after flat damage armor	39.988784225219
[PROJECTOR] final dam after static checks	39.988784225219
[PROJECTOR] final dam after hooks and callbacks	39.988784225219
[LOG]	Forest troll is not dazed anymore.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #YELLOW#40 mind#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	17.117778488268	6	2	1	::	1
checkHit(smooth)	6	1	=> chance to hit	66.666666666667
[ATTACK] raw dam	17.117778488268	versus	2	0.3	with APR	6
[ATTACK] after armor	17.117778488268
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] after flat damage armor	18
[PROJECTOR] final dam after static checks	18
[PROJECTOR] final dam after hooks and callbacks	18
[TAKE HIT] after flat damage cap	18
[LOG]	
[LOG]	#UID:3078:0#Forest troll hits #fbd578#teraunce6#LAST# for #aaaaaa#18 physical#LAST# damage.
[USERCHAT] channel talk	Patryn	tome	cute one
[LOG]	Teraunce6 uses Ice Claw.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	forest troll	 :: 	13.874498569836	2	4	0	::	1.5817021505495
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[ATTACK] raw dam	13.874498569836	versus	4	0.3	with APR	2
[ATTACK] after armor	11.874498569836
[ATTACK] after range	12
[PHYS CRIT %]	4
[ATTACK] after crit	12
[ATTACK] after mult	18.980425806594
[ATTACK] after inc by type	18.980425806594
[PROJECTOR] starting dam	18.980425806594
[PROJECTOR] after difficulty dam	18.980425806594
[PROJECTOR] res	0	1	 on dam	18.980425806594
[PROJECTOR] after resists dam	18.980425806594
[PROJECTOR] after flat damage armor	18.980425806594
[PROJECTOR] final dam after static checks	18.980425806594
[PROJECTOR] final dam after hooks and callbacks	18.980425806594
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_die_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_die_1.ogg" : <static>
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #1133F3#19 cold#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (31 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Forest troll!#{normal}#
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Teraunce6's solar fury subsides.
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
black jelly	3066	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	#00ff00##UID:877:0#Talent Suncloak is ready to use.
[LOG]	#00ff00##UID:807:0#Talent Bellowing Roar is ready to use.
[LOG]	Rested for 11 turns (stop reason: hostile spotted to the north (wolf)).
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.1438810403997	=> chance to hit	76.026220363984
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0.74233136680105	0.99257668633199	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.231322606419
[PROJECTOR] after flat damage armor	40.231322606419
[PROJECTOR] final dam after static checks	40.231322606419
[PROJECTOR] final dam after hooks and callbacks	40.231322606419
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #YELLOW#40 mind#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	13.874498569836	2	1	6.15	::	1
checkHit(smooth)	14	6.15	=> chance to hit	71.988795518207
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	13
[PHYS CRIT %]	4
[ATTACK] after crit	13
[ATTACK] after mult	13
[ATTACK] after inc by type	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam after static checks	13
[PROJECTOR] final dam after hooks and callbacks	13
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#13 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (23 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	6.4994447126699	3	2	1	::	1
checkHit(smooth)	13	1	=> chance to hit	77.272727272727
[ATTACK] raw dam	6.4994447126699	versus	2	0.3	with APR	3
[ATTACK] after armor	6.4994447126699
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam after static checks	6
[PROJECTOR] final dam after hooks and callbacks	6
[LOG]	#UID:3079:0#Wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#6 physical#LAST# damage.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	13.874498569836	2	1	6.15	::	1
checkHit(smooth)	14	6.15	=> chance to hit	71.988795518207
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	14
[PHYS CRIT %]	4
[ATTACK] after crit	14
[ATTACK] after mult	14
[ATTACK] after inc by type	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam after static checks	14
[PROJECTOR] final dam after hooks and callbacks	14
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#14 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 10 turns (stop reason: hostile spotted to the north (giant grey rat)).
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.135891497535	=> chance to hit	76.035400700637
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0	1	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.532205884355
[PROJECTOR] after flat damage armor	40.532205884355
[PROJECTOR] final dam after static checks	40.532205884355
[PROJECTOR] final dam after hooks and callbacks	40.532205884355
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Giant grey rat for #YELLOW#41 mind#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Giant grey rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[USERCHAT] channel achievement	imnotsue	global	Level 40	true	false
white worm mass	3069	dumb ai talents can use	Multiply	T_MULTIPLY
white worm mass	3069	dumb ai talents can use	Attack	T_ATTACK
white worm mass	3069	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_ATTACK
[LOG]	Rested for 12 turns (stop reason: hostile spotted to the north (white worm mass)).
[LOG]	
Server latency	115
[USERCHAT] channel talk	Marson	tome	it might be a bit much, especially if you aren't familiar with it
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	white worm mass	 :: 	13.874498569836	2	1	2.75	::	1
checkHit(smooth)	14	2.75	=> chance to hit	76.470588235294
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses White worm mass.
white worm mass	3069	dumb ai talents can use	Multiply	T_MULTIPLY
white worm mass	3069	dumb ai talents can use	Attack	T_ATTACK
white worm mass	3069	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	3.3076837630103	100	2	1	::	1
checkHit(smooth)	9	1	=> chance to hit	72.222222222222
[ATTACK] raw dam	3.3076837630103	versus	2	0.3	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[SOUND] loading from	/data/sound/creatures/worms/worm_1.ogg	:=:	sound "/data/sound/creatures/worms/worm_1.ogg" : <static>
[LOG]	#UID:3069:0#White worm mass hits #fbd578#teraunce6#LAST# for #aaaaaa#3 physical#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	kukulzax	tome	Level 30	false	false
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	white worm mass	 :: 	13.874498569836	2	1	2.75	::	1
checkHit(smooth)	14	2.75	=> chance to hit	76.470588235294
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses White worm mass.
white worm mass	3069	dumb ai talents can use	Multiply	T_MULTIPLY
white worm mass	3069	dumb ai talents can use	Attack	T_ATTACK
white worm mass	3069	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	3.3076837630103	100	2	1	::	1
checkHit(smooth)	9	1	=> chance to hit	72.222222222222
[ATTACK] raw dam	3.3076837630103	versus	2	0.3	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[LOG]	
[LOG]	#UID:3069:0#White worm mass hits #fbd578#teraunce6#LAST# for #aaaaaa#3 physical#LAST# damage.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	white worm mass	 :: 	13.874498569836	2	1	2.75	::	1
checkHit(smooth)	14	2.75	=> chance to hit	76.470588235294
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam after static checks	17
[PROJECTOR] final dam after hooks and callbacks	17
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits White worm mass for #aaaaaa#17 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed White worm mass!#{normal}#
[LOG]	
[USERCHAT] channel serial data	Artreas	tome	714
[LOG]	Resting starts...
[USERCHAT] channel serial data	Shyam	tome	393
[USERCHAT] channel achievement	erikkustrife	tome	Rescuer of the lost (Roguelike)	false	false
[USERCHAT] channel serial data	pdavis	tome	463
black jelly	3066	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Rested for 75 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	reinforced iron shield	true
[LOG]	Teraunce6 picks up (h.): #00FF80##UID:3058:0#reinforced iron shield (4 def, 6 armour, 9.5 dam, 44 block)#LAST#.
[LOG]	You pickup 0.85 gold pieces.
Loading tile	object/shield_iron.png
[LOG]	You pickup 0.75 gold pieces.
[USERCHAT] channel talk	Marson	tome	as much as anyone can be familiar with it
[Identify]	iron sceptre	true
[LOG]	Teraunce6 picks up (g.): #FFFFFF##UID:3092:0#iron sceptre (5.5-7.7 power, 2 apr)#LAST#.
[USERCHAT] channel talk	Patryn	tome	Yeah, save it for a bit later. lvl8 might be a bit early if you dont know what youre doing
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (black jelly)).
[LOG]	
[USERCHAT] channel serial data	Dustin	tome	688
Server latency	113
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	reidar	tome	Level 20 (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Kyme	tome	Curse Lifter (Exploration mode)	false	true
[USERCHAT] channel achievement	Kyme	tome	Fast Curse Dispel (Exploration mode)	true	true
[USERCHAT] channel achievement	bzar	global	Arachnophobia	false	true
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.4116481057745	=> chance to hit	75.714423254042
[LOG]	Black jelly resists the mind attack!
[PROJECTOR] starting dam	20.266102942177
[PROJECTOR] after difficulty dam	20.266102942177
[PROJECTOR] res	0	1	 on dam	20.266102942177
[PROJECTOR] after resists dam	20.266102942177
[PROJECTOR] after flat damage armor	20.266102942177
[PROJECTOR] final dam after static checks	20.266102942177
[PROJECTOR] final dam after hooks and callbacks	20.266102942177
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Black jelly for #YELLOW#20 mind#LAST# damage.
[LOG]	
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[LOG]	Teraunce6 uses Flyby Slash.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	black jelly	 :: 	13.874498569836	2	1	3.8	::	1.2
checkHit(smooth)	14	3.8	=> chance to hit	75.247524752475
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	16
[PHYS CRIT %]	4
[ATTACK] after crit	16
[ATTACK] after mult	19.2
[ATTACK] after inc by type	19.2
[PROJECTOR] starting dam	19.2
[PROJECTOR] after difficulty dam	19.2
[PROJECTOR] res	0	1	 on dam	19.2
[PROJECTOR] after resists dam	19.2
[PROJECTOR] after flat damage armor	19.2
[PROJECTOR] final dam after static checks	19.2
[PROJECTOR] final dam after hooks and callbacks	19.2
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Black jelly for #aaaaaa#19 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Black jelly!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[LOG]	Rested for 18 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
[USERCHAT] channel serial data	misterkrazy	tome	498
[USERCHAT] channel achievement	rahgedfu	global	Eye of the storm	false	false
AI took for target	3082	poison ivy	::	3055	teraunce6	49	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (poison ivy)).
[LOG]	
Server latency	114
[LOG]	Teraunce6 uses Mind Sear.
[USERCHAT] channel achievement	sukie	tome	The Arena (Nightmare (Roguelike) difficulty)	false	true
[MIND CRIT %]	1
checkHit(smooth)	18	7.1552264171064	=> chance to hit	76.013171934363
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0	1	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.532205884355
[PROJECTOR] after flat damage armor	40.532205884355
[PROJECTOR] final dam after static checks	40.532205884355
[PROJECTOR] final dam after hooks and callbacks	40.532205884355
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Poison ivy for #YELLOW#41 mind#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Poison ivy!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	richardhawk	global	Back and there again	true	false
[USERCHAT] channel talk	RedBucket	tome	lolol, killed varcha with wrap of stone
[USERCHAT] channel serial data	misterkrazy	tome	447
Deleting temp shader	shadowfire[]
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Deleting shader 20 (is clone 0)
Server latency	117
[LOG]	
[USERCHAT] channel achievement	itsbr0ken1	tome	Level 10 (Roguelike)	false	true
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	scyscy010	global	The Arena	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel achievement	queebles	tome	Exterminator (Nightmare (Adventure) difficulty)	false	false
Server latency	112
[USERCHAT] channel achievement	ToothyMonster	tome	Treasure Hunter	false	true
[USERCHAT] channel achievement	g00nzer	tome	The Arena (Roguelike)	false	false
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[USERCHAT] channel achievement	A Dirty Commie	tome	Orbituary (Exploration mode)	false	false
[LOG]	Ran for 50 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel talk	liefshade	tome	Hmm.  Has anyone taken Waters of Life on a Reaver?  Could I cast diseases on myself for some nice regin effects?
[LOG]	Run in which direction?
[USERCHAT] channel serial data	Sheila	tome	130
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Loading tile	object/rune_blue.png
Loading tile	object/scroll.png
Loading tile	object/ring_copper.png
Loading tile	object/staff_elm.png
Loading tile	object/tiny_geode.png
Loading tile	object/artifact/orb_scrying.png
Loading tile	object/chest4.png
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Loading tile	object/generic_rapier.png
Loading tile	object/leather_rough.png
Loading tile	object/lite_brass.png
fight: 	elm starstaff	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	elm starstaff	rough leather armour	::	nil	MAINHAND
fight: 	elm starstaff	brass lantern	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	rough leather armour	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	brass lantern	::	nil	MAINHAND
[USERCHAT] channel achievement	brennon	tome	Level 20 (Roguelike)	false	false
[USERCHAT] channel achievement	FenixRu	global	Exterminator (Nightmare (Roguelike) difficulty)	false	false
fight: 	cutting iron battleaxe of projection	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	rough leather armour	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	brass lantern	::	nil	MAINHAND
[USERCHAT] channel serial data	Dustin	tome	664
[USERCHAT] channel talk	queebles	tome	dont' see why not, as long as you actually can apply diseases to yourself
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
fight: 	cutting iron battleaxe of projection	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	rough leather armour	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	brass lantern	::	nil	MAINHAND
Server latency	124
fight: 	vined mindstar	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	vined mindstar	rough leather armour	::	nil	MAINHAND
fight: 	vined mindstar	brass lantern	::	nil	MAINHAND
fight: 	reinforced iron shield	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	reinforced iron shield	rough leather armour	::	nil	OFFHAND
fight: 	reinforced iron shield	brass lantern	::	nil	OFFHAND
[USERCHAT] channel talk	liefshade	tome	I've never tried thus far.
fight: 	flaming iron rapier of daylight	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	rough leather armour	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	brass lantern	::	nil	MAINHAND
fight: 	reinforced iron shield	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	reinforced iron shield	rough leather armour	::	nil	OFFHAND
fight: 	reinforced iron shield	brass lantern	::	nil	OFFHAND
fight: 	elm starstaff	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	elm starstaff	rough leather armour	::	nil	MAINHAND
fight: 	elm starstaff	brass lantern	::	nil	MAINHAND
fight: 	reinforced iron shield	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	reinforced iron shield	rough leather armour	::	nil	OFFHAND
fight: 	reinforced iron shield	brass lantern	::	nil	OFFHAND
[USERCHAT] channel talk	Marson	tome	and actually want those diseases on yourself
fight: 	iron sceptre	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	iron sceptre	rough leather armour	::	nil	MAINHAND
fight: 	iron sceptre	brass lantern	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	rough leather armour	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	brass lantern	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	rough leather armour	::	nil	MAINHAND
fight: 	cutting iron battleaxe of projection	brass lantern	::	nil	MAINHAND
fight: 	vined mindstar	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	vined mindstar	rough leather armour	::	nil	MAINHAND
fight: 	vined mindstar	brass lantern	::	nil	MAINHAND
[USERCHAT] channel serial data	kukulzax	tome	494
[USERCHAT] channel talk	Marson	tome	they kinda hurt
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/UseItemDialog.lua	loading previous!
[USERCHAT] channel talk	Xyrael	tome	11 floors on high peak right?
fight: 	iron sceptre	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	iron sceptre	rough leather armour	::	nil	MAINHAND
fight: 	iron sceptre	brass lantern	::	nil	MAINHAND
fight: 	reinforced iron shield	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	reinforced iron shield	rough leather armour	::	nil	OFFHAND
fight: 	reinforced iron shield	brass lantern	::	nil	OFFHAND
[USERCHAT] channel talk	theshim	tome	10 plus the bosses
[USERCHAT] channel talk	queebles	tome	10
[USERCHAT] channel talk	Xyrael	tome	thanks
[USERCHAT] channel achievement	Summersnow	tome	The secret city (Roguelike)	false	false
Deleting temp shader	tree[]
fight: 	reinforced iron shield	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	reinforced iron shield	rough leather armour	::	nil	OFFHAND
fight: 	reinforced iron shield	brass lantern	::	nil	OFFHAND
Loading tile	player/human_male/left_hand_10.png
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
[LOG]	Teraunce6 wears: #00FF80##UID:3058:0#reinforced iron shield (4 def, 6 armour, 9.5 dam, 44 block)#LAST#.
Loading tile	talents/block.png
[LOG]	
fight: 	iron sceptre	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	iron sceptre	rough leather armour	::	nil	MAINHAND
fight: 	iron sceptre	brass lantern	::	nil	MAINHAND
fight: 	iron sceptre	reinforced iron shield	::	nil	MAINHAND
Server latency	119
[USERCHAT] channel achievement	LOLVOID	tome	Destroyer's bane (Roguelike)	false	true
[USERCHAT] channel serial data	ubah	tome	504
[USERCHAT] channel achievement	A Dirty Commie	tome	Matrix style! (Exploration mode)	true	false
[USERCHAT] channel achievement	nryna	tome	That was close	true	false
[MOUSE] pre starting drag'n'drop
fight: 	copper ring	flaming iron rapier of daylight	::	nil	FINGER
fight: 	copper ring	rough leather armour	::	nil	FINGER
fight: 	copper ring	brass lantern	::	nil	FINGER
fight: 	copper ring	reinforced iron shield	::	nil	FINGER
[LOG]	Teraunce6 wears: #FFFFFF##UID:3047:0#copper ring#LAST#.
[LOG]	
fight: 	iron sceptre	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	iron sceptre	rough leather armour	::	nil	MAINHAND
fight: 	iron sceptre	brass lantern	::	nil	MAINHAND
fight: 	iron sceptre	copper ring	::	nil	MAINHAND
fight: 	iron sceptre	reinforced iron shield	::	nil	MAINHAND
fight: 	iron sceptre	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	iron sceptre	rough leather armour	::	nil	MAINHAND
fight: 	iron sceptre	brass lantern	::	nil	MAINHAND
fight: 	iron sceptre	copper ring	::	nil	MAINHAND
fight: 	iron sceptre	reinforced iron shield	::	nil	MAINHAND
[USERCHAT] channel talk	RedBucket	tome	I just realized that level 24 is super perfect for lich
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:3049:0#elm starstaff (10-12 power, 2 apr, physical damage)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:3092:0#iron sceptre (5.5-7.7 power, 2 apr)#LAST#.
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 951.12611103058MB available
[COROUTINE] registering	savefilepipe	thread: 0x161354f8
Make wait background texture 594 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-trollmire-2.teal	?=?	level-trollmire-3.teal
Loading savefile 	/save/teraunce6/
Wait finished, counted 0, 77 ticks
Make wait background texture 640 : 1366x768 (2048, 1024)
C Map size 21:11 :: 231
C Map seens texture: 646 (75x50)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from file	/data-arcanum/staves.lua
Loading entities file from file	/data-verdant/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from file	/data-nullpack/general/egos-mindstars.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/knifes.lua
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/swordbreakers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/throwing-knifes.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/whips.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/swords.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/rapiers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/2hswords.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/clubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/2hclubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/bows.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/arrows.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/slings.lua	which does not exists!
Loading entities file from file	/data-grayswandir-weaponry/egos/shots.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/bucklers.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from file	/data-grayswandir-weaponry/addons/aurastones.lua
Loading entities file from file	/data-arcanum/wardstone_egos.lua
Loading entities file from file	/data-arcanum/ritual_blade_egos.lua
Loading entities file from file	/data-midnight/sceptre_egos.lua
loaded room generator	lesser_vault	function: 0x089423f0
End Room:	zones/prox
Trying to load	zones/prox
loaded room generator	zones/prox	function: 0x13cb99a8
room generator	function: 0x13cb99a8	is making a room
alloc	prox3x3
Prox stew at	59	11
room allocated at	59	11	with center	60	12
Successfully loaded the end room
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	3	23
Waypoint	1	3	23	accepted
Possible waypoint	2	4	38
Waypoint	2	4	38	rejected: 	not enough progress from previous waypoint
Possible waypoint	3	13	28
Waypoint	3	13	28	accepted
Possible waypoint	4	18	19
Waypoint	4	18	19	accepted
Possible waypoint	5	22	21
Waypoint	5	22	21	accepted
Possible waypoint	6	22	8
Waypoint	6	22	8	rejected: 	not enough progress from previous waypoint
Possible waypoint	7	22	11
Waypoint	7	22	11	rejected: 	not enough progress from previous waypoint
Possible waypoint	8	25	24
Waypoint	8	25	24	accepted
Possible waypoint	9	29	17
Waypoint	9	29	17	accepted
Possible waypoint	10	36	14
Waypoint	10	36	14	accepted
Possible waypoint	11	36	1
Waypoint	11	36	1	rejected: 	not enough progress from previous waypoint
Possible waypoint	12	36	30
Waypoint	12	36	30	rejected: 	not enough progress from previous waypoint
Possible waypoint	13	38	30
Waypoint	13	38	30	rejected: 	not enough progress from previous waypoint
Possible waypoint	14	38	37
Waypoint	14	38	37	rejected: 	not enough progress from previous waypoint
Possible waypoint	15	39	4
Waypoint	15	39	4	accepted
Possible waypoint	16	40	34
Waypoint	16	40	34	rejected: 	not enough progress from previous waypoint
Possible waypoint	17	42	5
Waypoint	17	42	5	accepted
Possible waypoint	18	47	27
Waypoint	18	47	27	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	19	51	4
Waypoint	19	51	4	accepted
Possible waypoint	20	51	0
Waypoint	20	51	0	rejected: 	not enough progress from previous waypoint
Possible waypoint	21	51	8
Waypoint	21	51	8	rejected: 	not enough progress from previous waypoint
Possible waypoint	22	52	13
Waypoint	22	52	13	rejected: 	not enough progress from previous waypoint
Possible waypoint	23	53	20
Waypoint	23	53	20	rejected: 	not enough progress from previous waypoint
Possible waypoint	24	53	15
Waypoint	24	53	15	rejected: 	not enough progress from previous waypoint
Possible waypoint	25	54	23
Waypoint	25	54	23	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	26	55	23
Waypoint	26	55	23	rejected: 	measure too close to finish
Possible waypoint	27	58	29
Waypoint	27	58	29	rejected: 	measure too close to finish
Possible waypoint	28	60	12
Waypoint	28	60	12	rejected: 	measure too close to finish
Possible waypoint	29	60	32
Waypoint	29	60	32	rejected: 	measure too close to finish
Possible waypoint	30	62	18
Waypoint	30	62	18	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	12	 to 	3	23
tunnel waypoint 	2	 from 	3	23	 to 	13	28
tunnel waypoint 	3	 from 	13	28	 to 	18	19
tunnel waypoint 	4	 from 	18	19	 to 	22	21
tunnel waypoint 	5	 from 	22	21	 to 	25	24
tunnel waypoint 	6	 from 	25	24	 to 	29	17
tunnel waypoint 	7	 from 	29	17	 to 	36	14
tunnel waypoint 	8	 from 	36	14	 to 	39	4
tunnel waypoint 	9	 from 	39	4	 to 	42	5
tunnel waypoint 	10	 from 	42	5	 to 	51	4
tunnel waypoint 	11	 from 	51	4	 to 	59	11
[SHADER] Loading from /data/gfx/shaders/water.lua
Loading tile	npc/canine_dw.png
Spawning 	bee swarm	 near 	clearing	clearing	 at 	64	18
Loading tile	npc/bee_swarm.png
Spawning 	green worm mass	 near 	clearing	clearing	 at 	59	22
Loading tile	npc/vermin_worms_green_worm_mass.png
Loading tile	npc/vermin_rodent_giant_grey_mouse.png
Loading tile	npc/vermin_rodent_giant_white_mouse.png
Loading tile	npc/hornet_swarm.png
[TOME ENTITY FILTER] selected Double Ego	8.716543664042	20.5
[TOME ENTITY FILTER] selected Ego	54.167988147276	65.5
Loading tile	npc/brown_bear.png
Spawning 	wolf	 near 	clearing	clearing	 at 	61	21
Spawning 	large white snake	 near 	clearing	clearing	 at 	62	20
[TOME ENTITY FILTER] selected Double Ego	12.356420890045	20.5
[TOME ENTITY FILTER] selected Ego	49.321795710437	65.5
fight: 	Prox's Lucky Halfling Foot	heavy iron greatmaul	::	OFFHAND	TOOL
Added unique	mod.class.Object/Prox's Lucky Halfling Foot	::	1
Added unique	mod.class.Object/Mighty Girdle	::	1
[TOME ENTITY FILTER] selected Ego	92.808862169462	98
[TOME ENTITY FILTER] selected Ego	81.100453677843	98
[TOME ENTITY FILTER] selected Double Ego	52.417748087649	53
Selecting guardian spot	61	12
Loading tile	invis.png
Loading tile	npc/giant_troll_prox_the_mighty.png
Added unique	mod.class.NPC/Prox the Mighty	::	1
Guardian allocated: 	TROLL_PROX	7731	Prox the Mighty
[TOME ENTITY FILTER] selected basic	89.125510436512	112.5
[TOME ENTITY FILTER] selected Ego	35.564681657256	65.5
Loading tile	object/boots_rough.png
[TOME ENTITY FILTER] selected Double Ego	10.781946996176	20.5
[TOME ENTITY FILTER] selected Ego	59.637436953987	65.5
Loading tile	object/verdite.png
[TOME ENTITY FILTER] selected basic	75.491236811036	112.5
Loading tile	object/axe_iron.png
[TOME ENTITY FILTER] selected basic	75.602851412399	112.5
Wait finished, counted 1470, 2614 ticks
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 20
*p 20: Uniform: 0: 1406 tick
*p 20: Uniform: 65536: 8B50 mapCoord
*p 20: Uniform: 131072: 1406 attenuation
*p 20: Uniform: 196608: 8B5E tex
Loading tile	terrain/flower_06.png
Loading tile	terrain/road_dirt/road_end_a_02.png
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
}
Not gone east, no backup guardian
Running on level loads	trollmire-3
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
Entering tier1 zone for escort	tier1.1	1	2
[1] = true
Updating zone name	Trollmire (3)
C Map minimap texture: 585 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	level	::	level-trollmire-2.teal	::	table: 0x1621b538	=>	table: 0x0ba2a0f8	(2582)
Loading savefile 	/save/teraunce6/
Saving JSON	true
[LOG]	Saving game...
[USERCHAT] channel achievement	armitaj	global	The Restless Dead	false	true
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x15f64178	(6726)
Loading savefile 	/save/teraunce6/
[USERCHAT] channel talk	RedBucket	tome	an awesome opportunity to kill yourself pops up around that time
[LOG]	Resting starts...
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 953
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x17e8bc60	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/level-trollmire-2.teal.tmp
Saved zipname /save/teraunce6/level-trollmire-2.teal.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/level-trollmire-2.teal of size 51997
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 208839
[SAVEFILE PIPE] Checking save	teraunce6	level	/save/teraunce6/level-trollmire-2.teal.tmp
Loading savefile 	/save/teraunce6/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1018
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 14 seconds
[COROUTINE] dead	savefilepipe
[LOG]	#00ff00##UID:45:0#Talent Block is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Mirt	global	Size matters (Roguelike)	false	false
[USERCHAT] channel talk	RedBucket	tome	wait, will my sustains break when I lich?
AI took for target	7724	brown bear	::	3055	teraunce6	64	<	100
AI took for target	7717	large white snake	::	3055	teraunce6	81	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (brown bear - offscreen)).
[LOG]	
Server latency	119
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	dstall@woh.rr.com	global	A dangerous secret	false	false
[USERCHAT] channel talk	reason	tome	I... don't actually remember
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.5073877291655	=> chance to hit	75.6009632451
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0	1	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.532205884355
[PROJECTOR] after flat damage armor	40.532205884355
[PROJECTOR] final dam after static checks	40.532205884355
[PROJECTOR] final dam after hooks and callbacks	40.532205884355
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Brown bear for #YELLOW#41 mind#LAST# damage.
[LOG]	
[USERCHAT] channel talk	reason	tome	I always do it by just drowning myself in nur
[USERCHAT] channel achievement	reidar	tome	Exterminator (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel talk	RedBucket	tome	I was planning on accidentally dying in dark crypt
AI took for target	7724	brown bear	::	3055	teraunce6	36	<	100
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	56.148383951127
[PROJECTOR] after difficulty dam	56.148383951127
[PROJECTOR] res	0	1	 on dam	56.148383951127
[PROJECTOR] after resists dam	56.148383951127
[PROJECTOR] after flat damage armor	56.148383951127
[PROJECTOR] final dam after static checks	56.148383951127
[PROJECTOR] final dam after hooks and callbacks	56.148383951127
[USERCHAT] channel talk	queebles	tome	planning on an accident eh
Server latency	113
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Brown bear for #GREEN#56 acid#LAST# damage.
AI took for target	7724	brown bear	::	3055	teraunce6	25	<	100
[LOG]	
[USERCHAT] channel serial data	challen	tome	486
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	Teraunce6 uses Mind Sear.
[USERCHAT] channel achievement	one1010	tome	That was close	true	true
[MIND CRIT %]	1
checkHit(smooth)	18	7.5073877291655	=> chance to hit	75.6009632451
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0	1	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.532205884355
[PROJECTOR] after flat damage armor	40.532205884355
[PROJECTOR] final dam after static checks	40.532205884355
[PROJECTOR] final dam after hooks and callbacks	40.532205884355
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Brown bear for #YELLOW#41 mind#LAST# damage.
[LOG]	
[USERCHAT] channel talk	RedBucket	tome	oh, I better not get crypt while returning to the fort
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[USERCHAT] channel achievement	scyscy010	global	The secret city	false	false
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.5073877291655	=> chance to hit	75.6009632451
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0	1	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.532205884355
[PROJECTOR] after flat damage armor	40.532205884355
[PROJECTOR] final dam after static checks	40.532205884355
[PROJECTOR] final dam after hooks and callbacks	40.532205884355
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:20:0#bear paw#WHITE#.
Loading tile	object/bear_paw.png
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Brown bear for #YELLOW#41 mind#LAST# damage.
[SOUND] loading from	/data/sound/creatures/snakes/snake_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_2.ogg" : <static>
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Brown bear!#{normal}#
[USERCHAT] channel talk	theshim	tome	this is really dumb
AI took for target	7717	large white snake	::	3055	teraunce6	16	<	100
[LOG]	
[USERCHAT] channel talk	RedBucket	tome	how much energy is rod upgrade again? 20?
AI took for target	7717	large white snake	::	3055	teraunce6	25	<	100
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 uses Mind Sear.
[LOG]	
[USERCHAT] channel talk	theshim	tome	the orb dragon dispels all my stuff if I get close enough
[LOG]	Resting starts...
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the south (large white snake)).
[LOG]	
[USERCHAT] channel talk	queebles	tome	30  i think
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.3784120314122	=> chance to hit	75.753564625497
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0	1	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.532205884355
[PROJECTOR] after flat damage armor	40.532205884355
[PROJECTOR] final dam after static checks	40.532205884355
[PROJECTOR] final dam after hooks and callbacks	40.532205884355
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Large white snake for #YELLOW#41 mind#LAST# damage.
[LOG]	
[USERCHAT] channel serial data	yamidamian	tome	516
[USERCHAT] channel talk	theshim	tome	so I'm whittling him down with the rune of reflection at breath range
[USERCHAT] channel talk	queebles	tome	i'm at 28 and didn't get it yet
[LOG]	Teraunce6 spits acid!
[USERCHAT] channel talk	theshim	tome	this is silly
[MIND CRIT %]	1
[PROJECTOR] starting dam	56.148383951127
[PROJECTOR] after difficulty dam	56.148383951127
[PROJECTOR] res	0	1	 on dam	56.148383951127
[PROJECTOR] after resists dam	56.148383951127
[PROJECTOR] after flat damage armor	56.148383951127
[PROJECTOR] final dam after static checks	56.148383951127
[PROJECTOR] final dam after hooks and callbacks	56.148383951127
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Large white snake for #GREEN#56 acid#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Large white snake!#{normal}#
[LOG]	Resting starts...
[USERCHAT] channel talk	theshim	tome	silly!
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
Server latency	660
[USERCHAT] channel achievement	dstall@woh.rr.com	global	Treasure Hoarder	false	false
[LOG]	Rested for 39 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.55 gold pieces.
AI took for target	7710	copperhead snake	::	3055	teraunce6	9	<	100
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the south (copperhead snake)).
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.4993175635462	=> chance to hit	75.610568011584
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0	1	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.532205884355
[PROJECTOR] after flat damage armor	40.532205884355
[PROJECTOR] final dam after static checks	40.532205884355
[PROJECTOR] final dam after hooks and callbacks	40.532205884355
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Copperhead snake for #YELLOW#41 mind#LAST# damage.
[LOG]	
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	56.148383951127
[PROJECTOR] after difficulty dam	56.148383951127
[PROJECTOR] res	0	1	 on dam	56.148383951127
[PROJECTOR] after resists dam	56.148383951127
[PROJECTOR] after flat damage armor	56.148383951127
[PROJECTOR] final dam after static checks	56.148383951127
[PROJECTOR] final dam after hooks and callbacks	56.148383951127
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_1.ogg" : <static>
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Copperhead snake for #GREEN#56 acid#LAST# damage.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Copperhead snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	brass lantern	true
[LOG]	Teraunce6 picks up (g.): #FFFFFF##UID:7747:0#brass lantern#LAST#.
AI took for target	7723	poison ivy	::	3055	teraunce6	4	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (poison ivy)).
[LOG]	
[USERCHAT] channel achievement	Mirt	global	Rescuer of the lost (Roguelike)	false	true
Server latency	121
[USERCHAT] channel achievement	kidkrampus	tome	Curse Lifter (Roguelike)	false	true
[USERCHAT] channel achievement	reason	tome	The secret city (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.1399948727736	=> chance to hit	76.030686620139
[LOG]	Poison ivy resists the mind attack!
[PROJECTOR] starting dam	20.266102942177
[PROJECTOR] after difficulty dam	20.266102942177
[PROJECTOR] res	0	1	 on dam	20.266102942177
[PROJECTOR] after resists dam	20.266102942177
[PROJECTOR] after flat damage armor	20.266102942177
[PROJECTOR] final dam after static checks	20.266102942177
[PROJECTOR] final dam after hooks and callbacks	20.266102942177
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Poison ivy for #YELLOW#20 mind#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	7.757653488075	3	8	5	::	1
checkHit(smooth)	20.5	5	=> chance to hit	80.392156862745
[LOG]	#UID:7723:0#Poison ivy misses #fbd578#teraunce6#LAST#.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	poison ivy	 :: 	13.874498569836	2	1	1.7	::	1
checkHit(smooth)	14	1.7	=> chance to hit	77.578475336323
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Poison ivy.
poison ivy	7723	dumb ai talents can use	Attack	T_ATTACK
poison ivy	7723	dumb ai talents can use	Constrict	T_CONSTRICT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	7.757653488075	3	8	5	::	1
checkHit(smooth)	20.5	5	=> chance to hit	80.392156862745
[ATTACK] raw dam	7.757653488075	versus	8	0.3	with APR	3
[ATTACK] after armor	5.4303574416525
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	0.83333333333333
[PROJECTOR] after difficulty dam	0.83333333333333
[PROJECTOR] res	0	1	 on dam	0.58333333333333
[PROJECTOR] after resists dam	0.58333333333333
[PROJECTOR] after flat damage armor	0.58333333333333
[PROJECTOR] final dam after static checks	0.58333333333333
[PROJECTOR] final dam after hooks and callbacks	0.58333333333333
checkHit(smooth)	11.2	20.5	=> chance to hit	34.129692832765
checkHit(smooth)	11.2	20.5	=> chance to hit	25.906735751295
[LOG]	Teraunce6 is poisoned!
[LOG]	#UID:7723:0#Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
Loading tile	effects/poisoned.png
[LOG]	
[USERCHAT] channel serial data	Setzway	tome	645
Deleting temp shader	tree[]
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	poison ivy	 :: 	13.874498569836	2	1	1.7	::	1
checkHit(smooth)	14	1.7	=> chance to hit	77.578475336323
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Poison ivy.
[PROJECTOR] starting dam	0.83333333333333
[PROJECTOR] after difficulty dam	0.83333333333333
[PROJECTOR] res	0	1	 on dam	0.58333333333333
[PROJECTOR] after resists dam	0.58333333333333
[PROJECTOR] after flat damage armor	0.58333333333333
[PROJECTOR] final dam after static checks	0.58333333333333
[PROJECTOR] final dam after hooks and callbacks	0.58333333333333
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	7.757653488075	3	8	5	::	1
checkHit(smooth)	20.5	5	=> chance to hit	80.392156862745
[ATTACK] raw dam	7.757653488075	versus	8	0.3	with APR	3
[ATTACK] after armor	5.4303574416525
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	0.83333333333333
[PROJECTOR] after difficulty dam	0.83333333333333
[PROJECTOR] res	0	1	 on dam	0.58333333333333
[PROJECTOR] after resists dam	0.58333333333333
[PROJECTOR] after flat damage armor	0.58333333333333
[PROJECTOR] final dam after static checks	0.58333333333333
[PROJECTOR] final dam after hooks and callbacks	0.58333333333333
checkHit(smooth)	11.2	20.5	=> chance to hit	34.129692832765
checkHit(smooth)	11.2	20.5	=> chance to hit	25.906735751295
[LOG]	#UID:7723:0#Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	poison ivy	 :: 	13.874498569836	2	1	1.7	::	1
checkHit(smooth)	14	1.7	=> chance to hit	77.578475336323
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Poison ivy.
[PROJECTOR] starting dam	1.4583333333333
[PROJECTOR] after difficulty dam	1.4583333333333
[PROJECTOR] res	0	1	 on dam	1.0208333333333
[PROJECTOR] after resists dam	1.0208333333333
[PROJECTOR] after flat damage armor	1.0208333333333
[PROJECTOR] final dam after static checks	1.0208333333333
[PROJECTOR] final dam after hooks and callbacks	1.0208333333333
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
poison ivy	7723	dumb ai talents can use	Attack	T_ATTACK
poison ivy	7723	dumb ai talents can use	Constrict	T_CONSTRICT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	7.757653488075	3	8	5	::	1
checkHit(smooth)	20.5	5	=> chance to hit	80.392156862745
[ATTACK] raw dam	7.757653488075	versus	8	0.3	with APR	3
[ATTACK] after armor	5.4303574416525
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	0.83333333333333
[PROJECTOR] after difficulty dam	0.83333333333333
[PROJECTOR] res	0	1	 on dam	0.58333333333333
[PROJECTOR] after resists dam	0.58333333333333
[PROJECTOR] after flat damage armor	0.58333333333333
[PROJECTOR] final dam after static checks	0.58333333333333
[PROJECTOR] final dam after hooks and callbacks	0.58333333333333
checkHit(smooth)	11.2	20.5	=> chance to hit	34.129692832765
checkHit(smooth)	11.2	20.5	=> chance to hit	25.906735751295
[LOG]	#ORANGE#Teraunce6 shrugs off the effect 'Poison'!
[LOG]	Teraunce6 stops being poisoned.
[LOG]	#UID:7723:0#Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	poison ivy	 :: 	13.874498569836	2	1	1.7	::	1
checkHit(smooth)	14	1.7	=> chance to hit	77.578475336323
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	1.3755437259647	0.98624456274035	 on dam	17
[PROJECTOR] after resists dam	16.766157566586
[PROJECTOR] after flat damage armor	16.766157566586
[PROJECTOR] final dam after static checks	16.766157566586
[PROJECTOR] final dam after hooks and callbacks	16.766157566586
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
checkHit(smooth)	11.2	20.5	=> chance to hit	34.129692832765
checkHit(smooth)	11.2	20.5	=> chance to hit	25.906735751295
[LOG]	Teraunce6 is poisoned!
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Poison ivy for #aaaaaa#17 physical#LAST# damage.
[LOG]	#UID:7723:0#Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Poison ivy!#{normal}#
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	inertiared	tome	Curse Lifter (Roguelike)	false	false
[LOG]	Resting starts...
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Teraunce6 stops being poisoned.
[LOG]	Rested for 18 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	stuntofthelitter	tome	The sky is falling!	false	false
AI took for target	7709	poison ivy	::	3055	teraunce6	36	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (poison ivy)).
[LOG]	
[USERCHAT] channel talk	theshim	tome	finally
[USERCHAT] channel achievement	Maria	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel talk	theshim	tome	killed his ass
Server latency	125
[LOG]	Teraunce6 uses Flyby Slash.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	poison ivy	 :: 	13.874498569836	2	1	2.05	::	1.2
checkHit(smooth)	14	2.05	=> chance to hit	77.220956719818
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	16
[PHYS CRIT %]	4
[ATTACK] after crit	16
[ATTACK] after mult	19.2
[ATTACK] after inc by type	19.2
[PROJECTOR] starting dam	19.2
[PROJECTOR] after difficulty dam	19.2
[PROJECTOR] res	0	1	 on dam	19.2
[PROJECTOR] after resists dam	19.2
[PROJECTOR] after flat damage armor	19.2
[PROJECTOR] final dam after static checks	19.2
[PROJECTOR] final dam after hooks and callbacks	19.2
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
checkHit(smooth)	11.2	21	=> chance to hit	33.557046979866
checkHit(smooth)	11.2	21	=> chance to hit	25.252525252525
[LOG]	Teraunce6 is poisoned!
[LOG]	Poison ivy is dazed!
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Poison ivy for #aaaaaa#19 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (29 total damage).
[LOG]	#UID:7709:0#Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	0.58333333333333
[PROJECTOR] after resists dam	0.58333333333333
[PROJECTOR] after flat damage armor	0.58333333333333
[PROJECTOR] final dam after static checks	0.58333333333333
[PROJECTOR] final dam after hooks and callbacks	0.58333333333333
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	0.58333333333333
[PROJECTOR] after resists dam	0.58333333333333
[PROJECTOR] after flat damage armor	0.58333333333333
[PROJECTOR] final dam after static checks	0.58333333333333
[PROJECTOR] final dam after hooks and callbacks	0.58333333333333
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	6.6085429334094	3	8	5	::	1
checkHit(smooth)	11	5	=> chance to hit	68.75
[LOG]	#UID:7709:0#Poison ivy misses #fbd578#teraunce6#LAST#.
[USERCHAT] channel talk	reason	tome	lol
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	poison ivy	 :: 	13.874498569836	2	1	1.025	::	1
checkHit(smooth)	14	1.025	=> chance to hit	78.237214363439
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam after static checks	17
[PROJECTOR] final dam after hooks and callbacks	17
[LOG]	Poison ivy is not dazed anymore.
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam after static checks	1.1666666666667
[PROJECTOR] final dam after hooks and callbacks	1.1666666666667
checkHit(smooth)	11.2	21	=> chance to hit	33.557046979866
checkHit(smooth)	11.2	21	=> chance to hit	25.252525252525
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Poison ivy for #aaaaaa#17 physical#LAST# damage.
[LOG]	#UID:7709:0#Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Poison ivy!#{normal}#
[PROJECTOR] starting dam	3.3333333333333
[PROJECTOR] after difficulty dam	3.3333333333333
[PROJECTOR] res	0	1	 on dam	2.3333333333333
[PROJECTOR] after resists dam	2.3333333333333
[PROJECTOR] after flat damage armor	2.3333333333333
[PROJECTOR] final dam after static checks	2.3333333333333
[PROJECTOR] final dam after hooks and callbacks	2.3333333333333
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[USERCHAT] channel talk	queebles	tome	now for the rest of him
[LOG]	
[LOG]	Resting starts...
[PROJECTOR] starting dam	3.3333333333333
[PROJECTOR] after difficulty dam	3.3333333333333
[PROJECTOR] res	0	1	 on dam	2.3333333333333
[PROJECTOR] after resists dam	2.3333333333333
[PROJECTOR] after flat damage armor	2.3333333333333
[PROJECTOR] final dam after static checks	2.3333333333333
[PROJECTOR] final dam after hooks and callbacks	2.3333333333333
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[USERCHAT] channel talk	reason	tome	tried to dodge a fast projectile
[PROJECTOR] starting dam	3.3333333333333
[PROJECTOR] after difficulty dam	3.3333333333333
[PROJECTOR] res	0	1	 on dam	2.3333333333333
[PROJECTOR] after resists dam	2.3333333333333
[PROJECTOR] after flat damage armor	2.3333333333333
[PROJECTOR] final dam after static checks	2.3333333333333
[PROJECTOR] final dam after hooks and callbacks	2.3333333333333
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Poison from Poison ivy hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Teraunce6 stops being poisoned.
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[USERCHAT] channel talk	theshim	tome	the rest of him I'm turning into a staff
[LOG]	Rested for 19 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	reason	tome	but midirection had sent it to right where I tried to dodge to
[USERCHAT] channel achievement	jsoh	global	Utterly Destroyed	false	false
[LOG]	Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
AI took for target	7719	hornet swarm	::	3055	teraunce6	49	<	100
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the east (hornet swarm)).
[LOG]	
[USERCHAT] channel achievement	LOLVOID	tome	Sliders (Roguelike)	false	true
Server latency	114
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.1242788521394	=> chance to hit	76.048731612261
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0.74039338289287	0.99259606617107	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.232108114046
[PROJECTOR] after flat damage armor	40.232108114046
[PROJECTOR] final dam after static checks	40.232108114046
[PROJECTOR] final dam after hooks and callbacks	40.232108114046
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Hornet swarm for #YELLOW#40 mind#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Hornet swarm!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[USERCHAT] channel serial data	theshim	tome	736
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	theshim	tome	this could get ugly
AI took for target	7720	forest troll	::	3055	teraunce6	100	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the east (forest troll)).
[LOG]	
[USERCHAT] channel serial data	Kxle	global	461
AI took for target	7708	dire wolf	::	3055	teraunce6	100	<	100
dire wolf	7708	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dire wolf howls
[TARGET] Passing target	Prox the Mighty	from	giant grey mouse	to	teraunce6
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.5436066356007	=> chance to hit	75.557763722409
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	0	1	 on dam	40.532205884355
[PROJECTOR] after resists dam	40.532205884355
[PROJECTOR] after flat damage armor	40.532205884355
[PROJECTOR] final dam after static checks	40.532205884355
[PROJECTOR] final dam after hooks and callbacks	40.532205884355
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #YELLOW#41 mind#LAST# damage.
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_3.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_3.ogg" : <static>
[LOG]	
[USERCHAT] channel achievement	TalesFAN	tome	Sheer Badassery!	false	true
Server latency	116
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[USERCHAT] channel achievement	Resikyar	tome	The Arena	false	false
[LOG]	
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	56.148383951127
[PROJECTOR] after difficulty dam	56.148383951127
[PROJECTOR] res	0	1	 on dam	56.148383951127
[PROJECTOR] after resists dam	56.148383951127
[PROJECTOR] after flat damage armor	56.148383951127
[PROJECTOR] final dam after static checks	56.148383951127
[PROJECTOR] final dam after hooks and callbacks	56.148383951127
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #GREEN#56 acid#LAST# damage.
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.5436066356007	=> chance to hit	75.557763722409
[LOG]	Forest troll resists the mind attack!
[PROJECTOR] starting dam	20.266102942177
[PROJECTOR] after difficulty dam	20.266102942177
[PROJECTOR] res	0	1	 on dam	20.266102942177
[PROJECTOR] after resists dam	20.266102942177
[PROJECTOR] after flat damage armor	20.266102942177
[PROJECTOR] final dam after static checks	20.266102942177
[PROJECTOR] final dam after hooks and callbacks	20.266102942177
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #YELLOW#20 mind#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Forest troll!#{normal}#
[LOG]	
[USERCHAT] channel talk	theshim	tome	oh boy, fearscaped
[USERCHAT] channel serial data	LurkerBro	tome	456
[USERCHAT] channel achievement	LurkerBro	tome	Utterly Destroyed	false	false
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.245244287703	=> chance to hit	75.909135865967
[LOG]	Dire wolf resists the mind attack!
[PROJECTOR] starting dam	20.266102942177
[PROJECTOR] after difficulty dam	20.266102942177
[PROJECTOR] res	0	1	 on dam	20.266102942177
[PROJECTOR] after resists dam	20.266102942177
[PROJECTOR] after flat damage armor	20.266102942177
[PROJECTOR] final dam after static checks	20.266102942177
[PROJECTOR] final dam after hooks and callbacks	20.266102942177
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Dire wolf for #YELLOW#20 mind#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	sstrickl	tome	Rescuer of the lost	false	false
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	dire wolf	 :: 	13.874498569836	2	3	8.5	::	1
checkHit(smooth)	14	8.5	=> chance to hit	67.741935483871
[ATTACK] raw dam	13.874498569836	versus	3	0.3	with APR	2
[ATTACK] after armor	12.874498569836
[ATTACK] after range	13
[PHYS CRIT %]	4
[ATTACK] after crit	13
[ATTACK] after mult	13
[ATTACK] after inc by type	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam after static checks	13
[PROJECTOR] final dam after hooks and callbacks	13
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Dire wolf for #aaaaaa#13 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (23 total damage).
[USERCHAT] channel achievement	gsugunan	tome	Vampire crusher (Exploration mode)	true	false
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
AI took for target	7708	dire wolf	::	3055	teraunce6	1	<	100
dire wolf	7708	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	8	5	::	1
checkHit(smooth)	19	5	=> chance to hit	79.166666666667
[ATTACK] raw dam	8.1102713844484	versus	8	0.3	with APR	4
[ATTACK] after armor	5.6771899691139
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam after static checks	6
[PROJECTOR] final dam after hooks and callbacks	6
[LOG]	#UID:7708:0#Dire wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	7.245244287703	=> chance to hit	75.909135865967
[LOG]	Dire wolf resists the mind attack!
[PROJECTOR] starting dam	20.266102942177
[PROJECTOR] after difficulty dam	20.266102942177
[PROJECTOR] res	0	1	 on dam	20.266102942177
[PROJECTOR] after resists dam	20.266102942177
[PROJECTOR] after flat damage armor	20.266102942177
[PROJECTOR] final dam after static checks	20.266102942177
[PROJECTOR] final dam after hooks and callbacks	20.266102942177
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Dire wolf for #YELLOW#20 mind#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	8	5	::	1
checkHit(smooth)	19	5	=> chance to hit	79.166666666667
[LOG]	#UID:7708:0#Dire wolf misses #fbd578#teraunce6#LAST#.
[LOG]	
[LOG]	Teraunce6 uses Ice Claw.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	dire wolf	 :: 	13.874498569836	2	3	8.5	::	1.5817021505495
checkHit(smooth)	14	8.5	=> chance to hit	67.741935483871
[ATTACK] raw dam	13.874498569836	versus	3	0.3	with APR	2
[ATTACK] after armor	12.874498569836
[ATTACK] after range	14
[PHYS CRIT %]	4
[ATTACK] after crit	14
[ATTACK] after mult	22.143830107693
[ATTACK] after inc by type	22.143830107693
[PROJECTOR] starting dam	22.143830107693
[PROJECTOR] after difficulty dam	22.143830107693
[PROJECTOR] res	0	1	 on dam	22.143830107693
[PROJECTOR] after resists dam	22.143830107693
[PROJECTOR] after flat damage armor	22.143830107693
[PROJECTOR] final dam after static checks	22.143830107693
[PROJECTOR] final dam after hooks and callbacks	22.143830107693
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Dire wolf for #1133F3#22 cold#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (32 total damage).
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	8	5	::	1
checkHit(smooth)	19	5	=> chance to hit	79.166666666667
[ATTACK] raw dam	8.1102713844484	versus	8	0.3	with APR	4
[ATTACK] after armor	5.6771899691139
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:7708:0#Dire wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	RedBucket	tome	Earth Master	false	false
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	56.148383951127
[PROJECTOR] after difficulty dam	56.148383951127
[PROJECTOR] res	0	1	 on dam	56.148383951127
[PROJECTOR] after resists dam	56.148383951127
[PROJECTOR] after flat damage armor	56.148383951127
[PROJECTOR] final dam after static checks	56.148383951127
[PROJECTOR] final dam after hooks and callbacks	56.148383951127
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Dire wolf for #GREEN#56 acid#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Dire wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the northeast (Prox the Mighty)).
[LOG]	
Server latency	125
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	8.1674845020395	=> chance to hit	74.788876375696
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	40.532205884355
[PROJECTOR] after resists dam	39.475522488437
[PROJECTOR] after flat damage armor	39.475522488437
[PROJECTOR] final dam after static checks	39.475522488437
[PROJECTOR] final dam after hooks and callbacks	39.475522488437
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #YELLOW#39 mind#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	8.1674845020395	=> chance to hit	74.788876375696
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	40.532205884355
[PROJECTOR] after resists dam	39.475522488437
[PROJECTOR] after flat damage armor	39.475522488437
[PROJECTOR] final dam after static checks	39.475522488437
[PROJECTOR] final dam after hooks and callbacks	39.475522488437
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #YELLOW#39 mind#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	yrriban	tome	Rescuer of the lost (Roguelike)	false	false
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[LOG]	Teraunce6 roars!
[MIND CRIT %]	1
[PROJECTOR] starting dam	64.60082277403
[PROJECTOR] after difficulty dam	64.60082277403
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	64.60082277403
[PROJECTOR] after resists dam	62.916665317052
[PROJECTOR] after flat damage armor	62.916665317052
[PROJECTOR] final dam after static checks	62.916665317052
[PROJECTOR] final dam after hooks and callbacks	62.916665317052
checkHit(smooth)	8.1674845020395	24	=> chance to hit	27.907613688381
checkHit(smooth)	8.1674845020395	24	=> chance to hit	19.355451467337
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #aaaaaa#63 physical#LAST# damage.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	
[USERCHAT] channel achievement	issi	tome	The secret city	false	true
[LOG]	Teraunce6 casts Suncloak.
[LOG]	Teraunce6 is energized and protected by the Sun!
[SHADER] Loading from /data/gfx/shaders/shadowfire.lua
[SHADER] Loaded shader with totalname	shadowfire[]
New GL Shader program 22
*p 22: Uniform: 0: 8B5E tex
*p 22: Uniform: 65536: 1406 ellipsoidalFactor
*p 22: Uniform: 131072: 1406 tick
*p 22: Uniform: 196608: 1406 time_factor
*p 22: Uniform: 262144: 1406 oscillationSpeed
*p 22: Uniform: 327680: 1406 antialiasingRadius
*p 22: Uniform: 393216: 1406 shieldIntensity
*p 22: Uniform: 458752: 1406 aadjust
[ATTACK] attacking with	heavy iron greatmaul
[ATTACK] to 	teraunce6	 :: 	27.045917673481	1	8	5	::	1
checkHit(smooth)	12	5	=> chance to hit	70.588235294118
[LOG]	#UID:7731:0#Prox the Mighty misses #fbd578#teraunce6#LAST#.
[LOG]	
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
Server latency	112
[USERCHAT] channel achievement	Artreas	tome	Utterly Destroyed	false	true
[USERCHAT] channel achievement	sstrickl	tome	The secret city	false	false
[LOG]	Teraunce6 uses Ice Claw.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	Prox the Mighty	 :: 	13.874498569836	2	0	9.1	::	1.5817021505495
checkHit(smooth)	14	9.1	=> chance to hit	66.442953020134
[ATTACK] raw dam	13.874498569836	versus	0	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	26.888936559341
[ATTACK] after inc by type	26.888936559341
[PROJECTOR] starting dam	26.888936559341
[PROJECTOR] after difficulty dam	26.888936559341
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	26.888936559341
[PROJECTOR] after resists dam	26.187936152968
[PROJECTOR] after flat damage armor	26.187936152968
[PROJECTOR] final dam after static checks	26.187936152968
[PROJECTOR] final dam after hooks and callbacks	26.187936152968
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	9.2633976961227	0.90736602303877	 on dam	5
[PROJECTOR] after resists dam	4.5368301151939
[PROJECTOR] after flat damage armor	4.5368301151939
[PROJECTOR] final dam after static checks	4.5368301151939
[PROJECTOR] final dam after hooks and callbacks	4.5368301151939
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	5
[PROJECTOR] after resists dam	4.8696489158606
[PROJECTOR] after flat damage armor	4.8696489158606
[PROJECTOR] final dam after static checks	4.8696489158606
[PROJECTOR] final dam after hooks and callbacks	4.8696489158606
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #1133F3#26 cold#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (36 total damage).
AI took for target	7731	Prox the Mighty	::	3055	teraunce6	1	<	100
[ATTACK] attacking with	heavy iron greatmaul
[ATTACK] to 	teraunce6	 :: 	27.045917673481	1	8	5	::	1
checkHit(smooth)	12	5	=> chance to hit	70.588235294118
[ATTACK] raw dam	27.045917673481	versus	8	0.3	with APR	1
[ATTACK] after armor	20.045917673481
[ATTACK] after range	23
[PHYS CRIT %]	1.4
[ATTACK] after crit	23
[ATTACK] after mult	23
[ATTACK] mace accuracy bonus	12	5	=	1.007
[PROJECTOR] starting dam	23.161
[PROJECTOR] after difficulty dam	23.161
[PROJECTOR] res	0	1	 on dam	13.8966
[PROJECTOR] after resists dam	13.8966
[PROJECTOR] after flat damage armor	13.8966
[PROJECTOR] final dam after static checks	13.8966
[PROJECTOR] final dam after hooks and callbacks	13.8966
[TAKE HIT] after flat damage cap	13.8966
checkHit(smooth)	26	11.2	=> chance to hit	79.838709677419
checkHit(smooth)	12.969696969697	11.2	=> chance to hit	57.518022657055
checkHit(smooth)	-0.060606060606062	11.2	=> chance to hit	23.517673888255
[KNOCKBACK] from	45	45	over	2
[KNOCKBACK] try	43	17	1
[KNOCKBACK] try	42	17	0	::	true
[KNOCKBACK] failsafe knocked to	43	17	::
[LOG]	Teraunce6 is knocked back!
[LOG]	#UID:7731:0#Prox the Mighty hits #fbd578#teraunce6#LAST# for #aaaaaa#14 physical#LAST# damage.
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	8.1674845020395	=> chance to hit	74.788876375696
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	40.532205884355
[PROJECTOR] after resists dam	39.475522488437
[PROJECTOR] after flat damage armor	39.475522488437
[PROJECTOR] numbed dam	33.554194115171
[PROJECTOR] final dam after static checks	33.554194115171
[PROJECTOR] final dam after hooks and callbacks	33.554194115171
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #YELLOW#34 mind#LAST# damage.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	56.148383951127
[PROJECTOR] after difficulty dam	56.148383951127
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	56.148383951127
[PROJECTOR] after resists dam	54.684583406986
[PROJECTOR] after flat damage armor	54.684583406986
[PROJECTOR] numbed dam	46.481895895938
[PROJECTOR] final dam after static checks	46.481895895938
[PROJECTOR] final dam after hooks and callbacks	46.481895895938
checkHit(smooth)	20.86266107179	18	=> chance to hit	56.260559658391
checkHit(smooth)	20.86266107179	18	=> chance to hit	61.1277948467
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #GREEN#46 acid#LAST# damage.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	Prox the Mighty uses Knockback.
[ATTACK] attacking with	heavy iron greatmaul
[ATTACK] to 	teraunce6	 :: 	27.045917673481	1	8	5	::	1.72360679775
checkHit(smooth)	12	5	=> chance to hit	70.588235294118
[LOG]	#UID:7731:0#Prox the Mighty misses #fbd578#teraunce6#LAST#.
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[USERCHAT] channel talk	Xyrael	tome	Just out of curiousity, towards the end-game when you are pretty geared out do most of you still go through every item you pick up to look for upgrades? 
[MIND CRIT %]	1
checkHit(smooth)	18	8.1674845020395	=> chance to hit	74.788876375696
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	40.532205884355
[PROJECTOR] after resists dam	39.475522488437
[PROJECTOR] after flat damage armor	39.475522488437
[PROJECTOR] final dam after static checks	39.475522488437
[PROJECTOR] final dam after hooks and callbacks	39.475522488437
Loading tile	object/scroll-lore.png
[LOG]	Prox staggers for a moment. A note seems to drop at his feet.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #YELLOW#39 mind#LAST# damage.
[ATTACK] attacking with	heavy iron greatmaul
[ATTACK] to 	teraunce6	 :: 	27.045917673481	1	8	5	::	1
checkHit(smooth)	12	5	=> chance to hit	70.588235294118
[ATTACK] raw dam	27.045917673481	versus	8	0.3	with APR	1
[ATTACK] after armor	20.045917673481
[ATTACK] after range	25
[PHYS CRIT %]	1.4
[ATTACK] after crit	25
[ATTACK] after mult	25
[ATTACK] mace accuracy bonus	12	5	=	1.007
[PROJECTOR] starting dam	25.175
[PROJECTOR] after difficulty dam	25.175
[PROJECTOR] res	0	1	 on dam	15.105
[PROJECTOR] after resists dam	15.105
[PROJECTOR] after flat damage armor	15.105
[PROJECTOR] final dam after static checks	15.105
[PROJECTOR] final dam after hooks and callbacks	15.105
[TAKE HIT] after flat damage cap	15.105
[LOG]	Teraunce6 resists being knocked back!
[LOG]	#UID:7731:0#Prox the Mighty hits #fbd578#teraunce6#LAST# for #aaaaaa#15 physical#LAST# damage.
[LOG]	
[LOG]	Teraunce6 uses Flyby Slash.
[USERCHAT] channel talk	Xyrael	tome	you get sooooooo much shit.
[USERCHAT] channel serial data	gsugunan	tome	362
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	Prox the Mighty	 :: 	13.874498569836	2	0	9.1	::	1.2
checkHit(smooth)	14	9.1	=> chance to hit	66.442953020134
[ATTACK] raw dam	13.874498569836	versus	0	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	18
[PHYS CRIT %]	4
[ATTACK] after crit	18
[ATTACK] after mult	21.6
[ATTACK] after inc by type	21.6
[PROJECTOR] starting dam	21.6
[PROJECTOR] after difficulty dam	21.6
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	21.6
[PROJECTOR] after resists dam	21.036883316518
[PROJECTOR] after flat damage armor	21.036883316518
[PROJECTOR] final dam after static checks	21.036883316518
[PROJECTOR] final dam after hooks and callbacks	21.036883316518
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	9.2633976961227	0.90736602303877	 on dam	5
[PROJECTOR] after resists dam	4.5368301151939
[PROJECTOR] after flat damage armor	4.5368301151939
[PROJECTOR] final dam after static checks	4.5368301151939
[PROJECTOR] final dam after hooks and callbacks	4.5368301151939
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	5
[PROJECTOR] after resists dam	4.8696489158606
[PROJECTOR] after flat damage armor	4.8696489158606
[PROJECTOR] final dam after static checks	4.8696489158606
[PROJECTOR] final dam after hooks and callbacks	4.8696489158606
[LOG]	Prox the Mighty is dazed!
[USERCHAT] channel talk	theshim	tome	bam, two down
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #aaaaaa#21 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (30 total damage).
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[USERCHAT] channel talk	theshim	tome	fearscape, heh
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	18	4.0837422510197	=> chance to hit	79.09371920775
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	40.532205884355
[PROJECTOR] after resists dam	39.475522488437
[PROJECTOR] after flat damage armor	39.475522488437
[PROJECTOR] final dam after static checks	39.475522488437
[PROJECTOR] final dam after hooks and callbacks	39.475522488437
[LOG]	Prox the Mighty is not dazed anymore.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #YELLOW#39 mind#LAST# damage.
[LOG]	Teraunce6's solar fury subsides.
[LOG]	
Server latency	113
[USERCHAT] channel achievement	FenixRu	global	Rescuer of the lost (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	reason	tome	eh, most of it can categorically be ignored based on your class
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	Prox the Mighty	 :: 	13.874498569836	2	0	9.1	::	1
checkHit(smooth)	14	9.1	=> chance to hit	66.442953020134
[ATTACK] raw dam	13.874498569836	versus	0	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	18
[PHYS CRIT %]	4
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] after inc by type	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	18
[PROJECTOR] after resists dam	17.530736097098
[PROJECTOR] after flat damage armor	17.530736097098
[PROJECTOR] final dam after static checks	17.530736097098
[PROJECTOR] final dam after hooks and callbacks	17.530736097098
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	9.2633976961227	0.90736602303877	 on dam	5
[PROJECTOR] after resists dam	4.5368301151939
[PROJECTOR] after flat damage armor	4.5368301151939
[PROJECTOR] final dam after static checks	4.5368301151939
[PROJECTOR] final dam after hooks and callbacks	4.5368301151939
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	5
[PROJECTOR] after resists dam	4.8696489158606
[PROJECTOR] after flat damage armor	4.8696489158606
[PROJECTOR] final dam after static checks	4.8696489158606
[PROJECTOR] final dam after hooks and callbacks	4.8696489158606
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #aaaaaa#18 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (27 total damage).
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[ATTACK] attacking with	heavy iron greatmaul
[ATTACK] to 	teraunce6	 :: 	27.045917673481	1	8	5	::	1
checkHit(smooth)	12	5	=> chance to hit	70.588235294118
[ATTACK] raw dam	27.045917673481	versus	8	0.3	with APR	1
[ATTACK] after armor	20.045917673481
[ATTACK] after range	20
[PHYS CRIT %]	1.4
[ATTACK] after crit	20
[ATTACK] after mult	20
[ATTACK] mace accuracy bonus	12	5	=	1.007
[PROJECTOR] starting dam	20.14
[PROJECTOR] after difficulty dam	20.14
[PROJECTOR] res	0	1	 on dam	12.084
[PROJECTOR] after resists dam	12.084
[PROJECTOR] after flat damage armor	12.084
[PROJECTOR] final dam after static checks	12.084
[PROJECTOR] final dam after hooks and callbacks	12.084
[LOG]	Teraunce6 resists being knocked back!
[LOG]	#UID:7731:0#Prox the Mighty hits #fbd578#teraunce6#LAST# for #aaaaaa#12 physical#LAST# damage.
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[USERCHAT] channel achievement	TalesFAN	tome	The Legend of Garkul	false	true
[USERCHAT] channel achievement	TalesFAN	tome	A different point of view	false	true
[MIND CRIT %]	1
checkHit(smooth)	18	8.1674845020395	=> chance to hit	74.788876375696
[PROJECTOR] starting dam	40.532205884355
[PROJECTOR] after difficulty dam	40.532205884355
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	40.532205884355
[PROJECTOR] after resists dam	39.475522488437
[PROJECTOR] after flat damage armor	39.475522488437
[PROJECTOR] final dam after static checks	39.475522488437
[PROJECTOR] final dam after hooks and callbacks	39.475522488437
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #YELLOW#39 mind#LAST# damage.
[ATTACK] attacking with	heavy iron greatmaul
[ATTACK] to 	teraunce6	 :: 	27.045917673481	1	8	5	::	1
checkHit(smooth)	12	5	=> chance to hit	70.588235294118
[LOG]	#UID:7731:0#Prox the Mighty misses #fbd578#teraunce6#LAST#.
[LOG]	
[USERCHAT] channel achievement	skry	global	Size is everything	true	true
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	Prox the Mighty	 :: 	13.874498569836	2	0	9.1	::	1
checkHit(smooth)	14	9.1	=> chance to hit	66.442953020134
[ATTACK] raw dam	13.874498569836	versus	0	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	16
[PHYS CRIT %]	4
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK] after inc by type	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	2.6070216827883	0.97392978317212	 on dam	16
[PROJECTOR] after resists dam	15.582876530754
[PROJECTOR] after flat damage armor	15.582876530754
[PROJECTOR] final dam after static checks	15.582876530754
[PROJECTOR] final dam after hooks and callbacks	15.582876530754
Loading tile	object/artifact/dragon_teeth_necklace.png
Added unique	mod.class.Object/Necklace of Dragon Teeth	::	1
Added unique	mod.class.Object/Rod of Recall	::	1
Zone guardian dead, setting up backup guardian	ALUIN	35
[QUEST] try update status on	teraunce6	start-allied	1	trollmire
[LOG]	Chaos has taught you: Switch Place
[LOG]	#00ffff#Welcome to level 3 [Teraunce6].
[LOG]	Teraunce6 has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	teraunce6 the level 3 Draconian Wyrmic
[LOG]	Chaos has taught you: Biofeedback
[LOG]	#00ffff#Welcome to level 4 [Teraunce6].
[LOG]	Teraunce6 has 6 stat point(s), 2 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	teraunce6 the level 4 Draconian Wyrmic
Refusing to drop Prox the Mighty artifact Prox's Lucky Halfling Foot with chance 70
Added unique	mod.class.Object/Deft Blade	::	1
Removed unique	mod.class.Object/Prox's Lucky Halfling Foot	::	nil
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
Loading tile	talents/switch_place.png
[SOUND] loading from	/data/sound/actions/levelup.ogg	:=:	sound "/data/sound/actions/levelup.ogg" : <static>
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Giant grey mouse for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Prox the Mighty for #aaaaaa#16 physical#LAST# damage.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Prox the Mighty!#{normal}#
[SOUND] loading from	/data/sound/creatures/rats/rat_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_1.ogg" : <static>
giant grey mouse	7715	dumb ai talents can use	Attack	T_ATTACK
giant grey mouse	7715	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_CRAWL_POISON
[LOG]	Giant grey mouse crawls poison onto teraunce6.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	3.4370384678848	1010	8	5	::	3
checkHit(smooth)	9	5	=> chance to hit	64.285714285714
[ATTACK] raw dam	3.4370384678848	versus	8	0.3	with APR	1010
[ATTACK] after armor	3.4370384678848
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	9
[PROJECTOR] starting dam	1.5
[PROJECTOR] after difficulty dam	1.5
[PROJECTOR] res	0	1	 on dam	1.5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] after flat damage armor	1.5
[PROJECTOR] final dam after static checks	1.5
[PROJECTOR] final dam after hooks and callbacks	1.5
checkHit(smooth)	11.2	9	=> chance to hit	54.954954954955
checkHit(smooth)	11.2	9	=> chance to hit	59.016393442623
[LOG]	#ORANGE#Teraunce6 shrugs off the effect 'Poison'!
[SOUND] loading from	/data/sound/creatures/rats/rat_attack.ogg	:=:	sound "/data/sound/creatures/rats/rat_attack.ogg" : <static>
[LOG]	#UID:7715:0#Giant grey mouse hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[USERCHAT] channel talk	Marson	tome	Holy crap does elven ruins take a long time when you aren't using autoexplore...
[USERCHAT] channel achievement	yrriban	tome	Curse Lifter (Roguelike)	false	false
[USERCHAT] channel talk	Xyrael	tome	yes. I still find myself looking through lists of belts or boots etc...
[USERCHAT] channel talk	stinkstink	tome	i wouldn't go in there without autoexplore
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	giant grey mouse	 :: 	13.874498569836	2	1	2.75	::	1
checkHit(smooth)	14	2.75	=> chance to hit	76.470588235294
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Giant grey mouse.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	3.4370384678848	10	8	5	::	1
checkHit(smooth)	9	5	=> chance to hit	64.285714285714
[ATTACK] raw dam	3.4370384678848	versus	8	0.3	with APR	10
[ATTACK] after armor	3.4370384678848
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[LOG]	#UID:7715:0#Giant grey mouse hits #fbd578#teraunce6#LAST# for #aaaaaa#3 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	giant grey mouse	 :: 	13.874498569836	2	1	2.75	::	1
checkHit(smooth)	14	2.75	=> chance to hit	76.470588235294
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Giant grey mouse.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	3.4370384678848	10	8	5	::	1
checkHit(smooth)	9	5	=> chance to hit	64.285714285714
[ATTACK] raw dam	3.4370384678848	versus	8	0.3	with APR	10
[ATTACK] after armor	3.4370384678848
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam after static checks	3
[PROJECTOR] final dam after hooks and callbacks	3
[LOG]	#UID:7715:0#Giant grey mouse hits #fbd578#teraunce6#LAST# for #aaaaaa#3 physical#LAST# damage.
[USERCHAT] channel achievement	BrentNotBroken	tome	Utterly Destroyed	false	false
[LOG]	
[USERCHAT] channel achievement	sukie	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	true
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	giant grey mouse	 :: 	13.874498569836	2	1	2.75	::	1
checkHit(smooth)	14	2.75	=> chance to hit	76.470588235294
[ATTACK] raw dam	13.874498569836	versus	1	0.3	with APR	2
[ATTACK] after armor	13.874498569836
[ATTACK] after range	15
[PHYS CRIT %]	4
[ATTACK] after crit	15
[ATTACK] after mult	15
[ATTACK] after inc by type	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Giant grey mouse for #aaaaaa#15 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Giant grey mouse!#{normal}#
[LOG]	
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Mighty Girdle	true
[LOG]	Teraunce6 picks up (f.): #FFD700##UID:7735:0#Mighty Girdle#LAST#.
[Identify]	infusion patch@es@ of clearing	true
[LOG]	Teraunce6 picks up (a.): #FFFFFF##UID:7736:0#infusion patch of clearing#LAST#.
[Identify]	agate	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Teraunce6 picks up (h.): #FFFFFF##UID:7737:0#agate#LAST#.
[Identify]	arcing iron dagger of phasing	true
[LOG]	Teraunce6 picks up (f.): #00FF80##UID:7738:0#arcing iron dagger of phasing (10-13 power, 10 apr)#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Deft Blade	true
[LOG]	Teraunce6 picks up (h.): #FFD700##UID:8455:0#Deft Blade (25-32.5 power, 5 apr)#LAST#.
[LOG]	Lore found: #0080FF#Rod of Recall (1/1)
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Rod of Recall
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Rod of Recall	true
[LOG]	Teraunce6 picks up (o.): #FFD700##UID:8454:0#Rod of Recall (1/1)#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[QUEST] try update status on	teraunce6	super-epic-adventure	1	found-necklace
===	nil	nil
[QUEST] given to	table: 0x16150410	starter-zones
[LOG]	#LIGHT_GREEN#Accepted quest 'Into the darkness'! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Quest 'Troubled Dreams' status updated! #WHITE#(Press 'j' to see the quest log)
FROM 	/mod/addons/beholder-cont/superload/mod/dialogs/LevelupDialog.lua	loading previous!
FROM 	/mod/addons/Infinite500/superload/mod/dialogs/LevelupDialog.lua	loading previous!
FROM 	/mod/addons/zomnibus/superload/mod/dialogs/LevelupDialog.lua	loading previous!
[Identify]	Necklace of Dragon Teeth	true
[LOG]	Teraunce6 picks up (d.): #FFD700##UID:8453:0#Necklace of Dragon Teeth#LAST#.
Loading tile	object/artifact/rod_of_recall.png
Loading tile	object/knife_iron.png
Loading tile	object/agate.png
[LOG]	Lore found: #0080FF#Mighty Girdle
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Mighty Girdle
[LOG]	Lore found: #0080FF#Deft Blade
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Deft Blade
[LORE] learnt	Rod of Recall
[LOG]	Lore found: #0080FF#Necklace of Dragon Teeth
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Necklace of Dragon Teeth
[LOG]	
[USERCHAT] channel talk	Xyrael	tome	sometimes takes me longer to look through loot then to do the floor of the dungeon. :D
Server latency	116
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-3
===	nil	nil
[QUEST] given to	table: 0x16150410	trollmire-treasure
[LOG]	#LIGHT_GREEN#Accepted quest 'Hidden treasure'! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[LOG]	#00ff00##UID:877:0#Talent Suncloak is ready to use.
[LOG]	
[USERCHAT] channel talk	Marson	tome	Doing Insane, so...
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Loading tile	object/artifact/belt_mighty_girdle.png
[USERCHAT] channel achievement	Lodidol	tome	Baby steps	false	true
fight: 	Mighty Girdle	flaming iron rapier of daylight	::	nil	BELT
fight: 	Mighty Girdle	rough leather armour	::	nil	BELT
fight: 	Mighty Girdle	brass lantern	::	nil	BELT
fight: 	Mighty Girdle	copper ring	::	nil	BELT
fight: 	Mighty Girdle	reinforced iron shield	::	nil	BELT
[LOG]	Teraunce6 wears: #FFD700##UID:7735:0#Mighty Girdle#LAST#.
[LOG]	
[USERCHAT] channel talk	reason	tome	man, dirty fighting is quickly becoming one of my favorite categories
fight: 	flaming iron rapier of daylight	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	Mighty Girdle	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	rough leather armour	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	brass lantern	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	copper ring	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	reinforced iron shield	::	nil	MAINHAND
[USERCHAT] channel talk	Marson	tome	I don't want to run around a corner into a party of rares
fight: 	flaming iron rapier of daylight	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	Mighty Girdle	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	rough leather armour	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	brass lantern	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	copper ring	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	reinforced iron shield	::	nil	MAINHAND
Server latency	115
[USERCHAT] channel talk	reason	tome	cripple is sickeningly good
[USERCHAT] channel achievement	toll	tome	Eye of the storm	false	false
fight: 	vined mindstar	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	vined mindstar	Mighty Girdle	::	nil	MAINHAND
fight: 	vined mindstar	rough leather armour	::	nil	MAINHAND
fight: 	vined mindstar	brass lantern	::	nil	MAINHAND
fight: 	vined mindstar	copper ring	::	nil	MAINHAND
fight: 	vined mindstar	reinforced iron shield	::	nil	MAINHAND
[USERCHAT] channel achievement	Theizzem	tome	Antimagic! (Roguelike)	false	true
fight: 	vined mindstar	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	vined mindstar	Mighty Girdle	::	nil	MAINHAND
fight: 	vined mindstar	rough leather armour	::	nil	MAINHAND
fight: 	vined mindstar	brass lantern	::	nil	MAINHAND
fight: 	vined mindstar	copper ring	::	nil	MAINHAND
fight: 	vined mindstar	reinforced iron shield	::	nil	MAINHAND
[USERCHAT] channel achievement	gsugunan	tome	A dangerous secret (Exploration mode)	false	false
Deleting temp shader	shadowfire[]
[USERCHAT] channel achievement	Jimboflex	global	That was close	true	false
[USERCHAT] channel talk	reason	tome	and it has TWO possible stuns in one category
Deleting shader 22 (is clone 0)
fight: 	vined mindstar	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	vined mindstar	Mighty Girdle	::	nil	MAINHAND
fight: 	vined mindstar	rough leather armour	::	nil	MAINHAND
fight: 	vined mindstar	brass lantern	::	nil	MAINHAND
fight: 	vined mindstar	copper ring	::	nil	MAINHAND
fight: 	vined mindstar	reinforced iron shield	::	nil	MAINHAND
[USERCHAT] channel serial data	Jimboflex	global	472
Server latency	120
[USERCHAT] channel achievement	EvilAshe	tome	Wibbly Wobbly Timey Wimey Stuff	false	false
[USERCHAT] channel talk	Marson	tome	Actually, dealing with them is probably taking me longer than all the arcane eye spamming
fight: 	Necklace of Dragon Teeth	flaming iron rapier of daylight	::	nil	NECK
fight: 	Necklace of Dragon Teeth	Mighty Girdle	::	nil	NECK
fight: 	Necklace of Dragon Teeth	rough leather armour	::	nil	NECK
fight: 	Necklace of Dragon Teeth	brass lantern	::	nil	NECK
fight: 	Necklace of Dragon Teeth	copper ring	::	nil	NECK
fight: 	Necklace of Dragon Teeth	reinforced iron shield	::	nil	NECK
[LOG]	Teraunce6 wears: #FFD700##UID:8453:0#Necklace of Dragon Teeth#LAST#.
[USERCHAT] channel achievement	foamed	tome	Exterminator	false	false
[LOG]	
[LOG]	#00ff00##UID:807:0#Talent Bellowing Roar is ready to use.
[LOG]	
[USERCHAT] channel achievement	joserarodrigues	tome	Cryomancer	false	true
[CHAT] loaded	intro	table: 0x0dce67f0
[CHAT] loaded	welcome	table: 0x15c28118
[CHAT] loaded	welcome2	table: 0x15c01238
[CHAT] loaded	welcome3	table: 0x14d195f8
[CHAT] loaded	welcome4	table: 0x087cb338
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[Identify]	Necklace of Dragon Teeth	true
[LORE] learnt	Necklace of Dragon Teeth
[CHAT] selected	Continue	nil	welcome4
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Server latency	114
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[CHAT] selected	Choose the aspect of nature!	function: 0x088db098	nil
Loading tile	player/human_male/draconian_moss_base.png
[SAVEPTS] checkpoint bx=255 by=72
[SAVEPTS] checkpoint bx=255 by=73
[SAVEPTS] checkpoint bx=255 by=74
[SAVEPTS] checkpoint bx=256 by=74
[SAVEPTS] checkpoint bx=266 by=85
[SAVEPTS] checkpoint bx=267 by=85
[SAVEPTS] checkpoint bx=269 by=87
[USERCHAT] channel serial data	Dustin	tome	639
Loading tile	talents/biofeedback.png
Loading tile	talents/attack.png
Loading tile	talents/armour_training.png
Loading tile	talents/weapons_mastery.png
Loading tile	talents/weapon_combat.png
Loading tile	object/artifact/dragon_teeth_necklace.png
Loading tile	object/2haxe_iron.png
Loading tile	object/chest4.png
Loading tile	object/artifact/rod_of_recall.png
[USERCHAT] channel achievement	bobothehob	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	sludg3	tome	Almost Master of Arena (Roguelike)	true	true
Server latency	125
[USERCHAT] channel serial data	stinkstink	tome	859
[USERCHAT] channel serial data	challen	tome	510
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[SAVEPTS] checkpoint bx=287 by=109
[SAVEPTS] checkpoint bx=286 by=108
[SAVEPTS] checkpoint bx=284 by=104
[SAVEPTS] checkpoint bx=283 by=103
[SAVEPTS] checkpoint bx=282 by=99
[USERCHAT] channel achievement	loganwm	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	Tutu_ma	tome	Level 10	false	false
[USERCHAT] channel achievement	theshim	tome	Fear of Fours (Insane (Adventure) difficulty)	true	true
[USERCHAT] channel serial data	Dustin	tome	620
[USERCHAT] channel talk	theshim	tome	REKT
[USERCHAT] channel achievement	Shyam	tome	That was close	true	true
Server latency	116
[USERCHAT] channel achievement	skry	global	Savior of the damsels in distress	false	false
[USERCHAT] channel serial data	Shyam	tome	632
[USERCHAT] channel achievement	A Dirty Commie	tome	Level 10 (Exploration mode)	false	false
[SAVEPTS] checkpoint bx=282 by=79
[SAVEPTS] checkpoint bx=280 by=81
[SAVEPTS] checkpoint bx=278 by=81
[SAVEPTS] checkpoint bx=278 by=81
Loading tile	talents/stunning_blow.png
Loading tile	talents/fearless_cleave.png
Loading tile	talents/death_dance.png
Loading tile	talents/execution.png
Loading tile	talents/shield_pummel.png
Loading tile	talents/grayswandir_counter_bash.png
Loading tile	talents/shield_slam.png
Loading tile	talents/assault.png
Loading tile	talents/rush.png
Loading tile	talents/precise_strikes.png
Loading tile	talents/perfect_strike.png
Loading tile	talents/blinding_speed.png
Loading tile	talents/quick_recovery.png
Loading tile	talents/fast_metabolism.png
Loading tile	talents/spell_shield.png
Loading tile	talents/unending_frenzy.png
Loading tile	talents/thick_skin.png
Loading tile	talents/knife_mastery.png
Loading tile	talents/exotic_weapons_mastery.png
Loading tile	talents/grayswandir_shield_mastery.png
Loading tile	talents/grayswandir_buckler_mastery.png
Loading tile	talents/heightened_senses.png
Loading tile	talents/charm_mastery.png
Loading tile	talents/piercing_sight.png
Loading tile	talents/evasion.png
Loading tile	talents/nature_touch.png
Loading tile	talents/earth_s_eyes.png
Loading tile	talents/nature_s_balance.png
Loading tile	talents/waters_of_life.png
Loading tile	talents/elemental_harmony.png
Loading tile	talents/one_with_nature.png
Loading tile	talents/healing_nexus.png
Loading tile	talents/wild_growth.png
Loading tile	talents/fungal_growth.png
Loading tile	talents/ancestral_life.png
Loading tile	talents/sudden_growth.png
Loading tile	talents/swallow.png
Loading tile	talents/quake.png
Loading tile	talents/burrow.png
Loading tile	talents/sand_breath.png
Loading tile	talents/hp_ember_scales.png
Loading tile	talents/devouring_flame.png
Loading tile	talents/fire_breath.png
Loading tile	talents/icy_skin.png
Loading tile	talents/ice_wall.png
Loading tile	talents/ice_breath.png
Loading tile	talents/lightning_speed.png
Loading tile	talents/hp_static_field.png
Loading tile	talents/tornado.png
Loading tile	talents/lightning_breath.png
Loading tile	talents/corrosive_mist.png
Loading tile	talents/dissolve.png
Loading tile	talents/corrosive_breath.png
Loading tile	talents/prismatic_slash.png
Loading tile	talents/venomous_breath.png
Loading tile	talents/wyrmic_guile.png
Loading tile	talents/chromatic_fury.png
Loading tile	talents/hp_feral_strength.png
Loading tile	talents/hp_feral_leap.png
Loading tile	talents/hp_feral_rage.png
Loading tile	talents/hp_feral_strike.png
Loading tile	talents/hp_fog_cloud.png
Loading tile	talents/hp_water_dweller.png
Loading tile	talents/hp_flood.png
Loading tile	talents/hp_water_breath.png
Loading tile	talents/hp_claw_dance.png
Loading tile	talents/hp_cloud_seer.png
Loading tile	talents/hp_wing_buffet.png
Loading tile	talents/moss_body.png
Loading tile	talents/scaled_body.png
Loading tile	talents/breath_nature.png
Loading tile	stats/strength.png
Loading tile	stats/dexterity.png
Loading tile	stats/constitution.png
Loading tile	stats/magic.png
Loading tile	stats/willpower.png
Loading tile	stats/cunning.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	12
Server latency	126
[USERCHAT] channel achievement	theglorp	global	Antimagic!	false	false
[USERCHAT] channel achievement	gsugunan	tome	Level 30 (Exploration mode)	false	false
[USERCHAT] channel serial data	jsoh	global	490
[USERCHAT] channel achievement	jsoh	global	Utterly Destroyed	false	false
[USERCHAT] channel achievement	skry	global	A dangerous secret	false	true
[USERCHAT] channel serial data	erikkustrife	tome	608
[USERCHAT] channel serial data	Mithross	tome	540
[USERCHAT] channel achievement	scyscy010	global	Level 10	false	false
Server latency	1799
[USERCHAT] channel achievement	LardReV	tome	Level 10	false	false
[USERCHAT] channel talk	felipedomaul	tome	Solipsist antimagic,yay or nay?
[USERCHAT] channel talk	felipedomaul	tome	Fungus is so good
[USERCHAT] channel talk	theshim	tome	probably yea
[USERCHAT] channel achievement	Artreas	tome	Squadmate	false	false
[USERCHAT] channel talk	theshim	tome	they'll have a ton of mindpower for it
[USERCHAT] channel talk	theshim	tome	hmmm
[USERCHAT] channel achievement	Proncon	tome	Reaver	false	true
[USERCHAT] channel talk	theshim	tome	alright merchant
[USERCHAT] channel talk	theshim	tome	you have one last chance to redeem yourself
[USERCHAT] channel talk	theshim	tome	don't let me down
Server latency	114
[USERCHAT] channel talk	theshim	tome	...
[USERCHAT] channel serial data	theshim	tome	724
[USERCHAT] channel talk	artdrake	tome	How the hell do I kill something with the Vitality talent??
[USERCHAT] channel talk	theshim	tome	well, I've seen worse?
Server latency	117
[USERCHAT] channel talk	nexinternos	tome	that staff is better but still not great
[USERCHAT] channel talk	theshim	tome	does at least let me offhand life drinker
[USERCHAT] channel talk	nexinternos	tome	at least it's one handed
[USERCHAT] channel achievement	imnotsue	global	Back and there again	true	false
[USERCHAT] channel talk	theshim	tome	and brings me up to 95% spell crit
[USERCHAT] channel talk	theshim	tome	:getin:
[USERCHAT] channel serial data	Flegs	tome	135
[USERCHAT] channel talk	theshim	tome	life drinker brings me up to five procs per spell possible
[USERCHAT] channel talk	theshim	tome	I love it
Server latency	119
[USERCHAT] channel achievement	FenixRu	global	Thralless (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Resting starts...
[USERCHAT] channel talk	theshim	tome	I could use summertide instead
[LOG]	#00ff00##UID:759:0#Talent Nature's Touch is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	XDodongoXLoverX	tome	Exterminator	false	false
[Identify]	quartz	true
[LOG]	Teraunce6 picks up (k.): #FFFFFF##UID:7721:0#quartz#LAST#.
[LOG]	You pickup 0.80 gold pieces.
[USERCHAT] channel talk	theshim	tome	but I don't really think that's worth it
Loading tile	object/quartz.png
[LOG]	#00ff00##UID:774:0#Talent Wild Growth is ready to use.
[LOG]	
[LOG]	Teraunce6 activates Wild Growth.
[SOUND] loading from	/data/sound/talents/heal.ogg	:=:	sound "/data/sound/talents/heal.ogg" : <static>
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Server latency	678
[USERCHAT] channel serial data	pfhyyhtsche	tome	627
[USERCHAT] channel talk	pfhyyhtsche	tome	So. Room of Death on insane.
[USERCHAT] channel talk	BrentNotBroken	tome	Okay, so tell me about alchemists and the Crafty Hands prodigy. Am I really expected to get Dex to 50, in addition to all my spellcasting stats?
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_1.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_1.ogg" : <static>
AI took for target	7713	bee swarm	::	3055	teraunce6	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (bee swarm - offscreen)).
[LOG]	
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel talk	theshim	tome	room of death is pretty sick on insane
[USERCHAT] channel achievement	Celeste	tome	The Arena	false	false
[USERCHAT] channel talk	theshim	tome	have fun
Server latency	119
[USERCHAT] channel talk	theshim	tome	you can use equipment to cheese the 50 dex
[USERCHAT] channel talk	pfhyyhtsche	tome	Think I'm gonna try to roll a couple urthol arts before I open it :/
[USERCHAT] channel talk	BrentNotBroken	tome	Nice that it just comes out and admits it's overpowered.
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	21.1	7.224300940582	=> chance to hit	79.05820479829
[PROJECTOR] starting dam	45.209186461864
[PROJECTOR] after difficulty dam	45.209186461864
[PROJECTOR] res	0	1	 on dam	45.209186461864
[PROJECTOR] after resists dam	45.209186461864
[PROJECTOR] after flat damage armor	45.209186461864
[PROJECTOR] final dam after static checks	45.209186461864
[PROJECTOR] final dam after hooks and callbacks	45.209186461864
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bee swarm for #YELLOW#45 mind#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Bee swarm!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	Rested for 17 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	Dustin	tome	624
AI took for target	7714	green worm mass	::	3055	teraunce6	49	<	100
AI took for target	7726	large white snake	::	3055	teraunce6	16	<	100
AI took for target	7725	wolf	::	3055	teraunce6	25	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (large white snake)).
Server latency	117
[LOG]	
[TARGET] Passing target	wolf	from	green worm mass	to	teraunce6
large white snake	7726	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	9.4684166087815	10	12	5	::	1
checkHit(smooth)	19	5	=> chance to hit	79.166666666667
[ATTACK] raw dam	9.4684166087815	versus	12	0.3	with APR	10
[ATTACK] after armor	7.4684166087815
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] after flat damage armor	8
[PROJECTOR] final dam after static checks	8
[PROJECTOR] final dam after hooks and callbacks	8
[LOG]	#UID:7726:0#Large white snake hits #fbd578#teraunce6#LAST# for #aaaaaa#8 physical#LAST# damage.
[LOG]	
[LOG]	Teraunce6 roars!
[MIND CRIT %]	1
[PROJECTOR] starting dam	65.577558588471
[PROJECTOR] after difficulty dam	65.577558588471
[PROJECTOR] res	0	1	 on dam	65.577558588471
[PROJECTOR] after resists dam	65.577558588471
[PROJECTOR] after flat damage armor	65.577558588471
[PROJECTOR] final dam after static checks	65.577558588471
[PROJECTOR] final dam after hooks and callbacks	65.577558588471
[PROJECTOR] starting dam	65.577558588471
[PROJECTOR] after difficulty dam	65.577558588471
[PROJECTOR] res	0	1	 on dam	65.577558588471
[PROJECTOR] after resists dam	65.577558588471
[PROJECTOR] after flat damage armor	65.577558588471
[PROJECTOR] final dam after static checks	65.577558588471
[PROJECTOR] final dam after hooks and callbacks	65.577558588471
[PROJECTOR] starting dam	65.577558588471
[PROJECTOR] after difficulty dam	65.577558588471
[PROJECTOR] res	0	1	 on dam	65.577558588471
[PROJECTOR] after resists dam	65.577558588471
[PROJECTOR] after flat damage armor	65.577558588471
[PROJECTOR] final dam after static checks	65.577558588471
[PROJECTOR] final dam after hooks and callbacks	65.577558588471
checkHit(smooth)	7.2262460623182	24.5	=> chance to hit	26.82852930971
checkHit(smooth)	7.2262460623182	24.5	=> chance to hit	18.332643212315
[LOG]	Wolf wanders around!.
checkHit(smooth)	7.502540613013	24.5	=> chance to hit	27.02888297113
checkHit(smooth)	7.502540613013	24.5	=> chance to hit	18.520261215431
[LOG]	Large white snake wanders around!.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#66 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#66 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Large white snake for #aaaaaa#66 physical#LAST# damage.
[USERCHAT] channel serial data	axored	tome	990
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Wolf!#{normal}#
AI took for target	7714	green worm mass	::	3055	teraunce6	16	<	100
[LOG]	Large white snake is confused and fails to use Attack.
[LOG]	
[USERCHAT] channel achievement	Mirt	global	Treasure Hunter (Roguelike)	false	false
[USERCHAT] channel achievement	XDodongoXLoverX	tome	Eye of the storm	false	false
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	large white snake	 :: 	14.199306894377	2	1	8.95	::	1
checkHit(smooth)	14	8.95	=> chance to hit	66.777408637874
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	15
[PHYS CRIT %]	4
[ATTACK] after crit	15
[ATTACK] after mult	15
[ATTACK] after inc by type	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Large white snake for #aaaaaa#15 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Large white snake!#{normal}#
[LOG]	
[USERCHAT] channel talk	toll	tome	lol I
wolf	7707	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	7.6516739211528	3	12	5	::	1
checkHit(smooth)	14	5	=> chance to hit	73.684210526316
[ATTACK] raw dam	7.6516739211528	versus	12	0.3	with APR	3
[ATTACK] after armor	5.356171744807
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_1.ogg" : <static>
[LOG]	#UID:7707:0#Wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#5 physical#LAST# damage.
[USERCHAT] channel talk	axored	tome	aletta = in Dreadfell
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	14.199306894377	2	1	6.5	::	1
checkHit(smooth)	14	6.5	=> chance to hit	71.428571428571
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Wolf.
[LOG]	Wolf seems more focused.
wolf	7707	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	7.6516739211528	3	12	5	::	1
checkHit(smooth)	14	5	=> chance to hit	73.684210526316
[ATTACK] raw dam	7.6516739211528	versus	12	0.3	with APR	3
[ATTACK] after armor	5.356171744807
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:7707:0#Wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#5 physical#LAST# damage.
AI took for target	7714	green worm mass	::	3055	teraunce6	4	<	100
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	14.199306894377	2	1	6.5	::	1
checkHit(smooth)	14	6.5	=> chance to hit	71.428571428571
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam after static checks	17
[PROJECTOR] final dam after hooks and callbacks	17
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#17 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Wolf!#{normal}#
green worm mass	7714	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[MULTIPLY]	64	19	::	nil
[MULTIPLY]	2	uids	7714	=>	8471	::	nil	nil
[LOG]	
[USERCHAT] channel talk	theshim	tome	also, anyone who wants a laugh
[USERCHAT] channel talk	axored	tome	i love nm vaults... lol
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	green worm mass	 :: 	14.199306894377	2	1	3.45	::	1
checkHit(smooth)	14	3.45	=> chance to hit	75.669099756691
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	14
[PHYS CRIT %]	4
[ATTACK] after crit	14
[ATTACK] after mult	14
[ATTACK] after inc by type	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam after static checks	14
[PROJECTOR] final dam after hooks and callbacks	14
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#green worm#WHITE#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[USERCHAT] channel achievement	joserarodrigues	tome	Demonic Invasion	false	true
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Green worm mass for #aaaaaa#14 physical#LAST# damage.
Loading tile	object/green_worm.png
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Green worm mass!#{normal}#
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	green worm mass	 :: 	14.199306894377	2	1	3.8	::	1
checkHit(smooth)	14	3.8	=> chance to hit	75.247524752475
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	18
[PHYS CRIT %]	4
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] after inc by type	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] after flat damage armor	18
[PROJECTOR] final dam after static checks	18
[PROJECTOR] final dam after hooks and callbacks	18
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	1.9334275099626	0.98066572490037	 on dam	5
[PROJECTOR] after resists dam	4.9033286245019
[PROJECTOR] after flat damage armor	4.9033286245019
[PROJECTOR] final dam after static checks	4.9033286245019
[PROJECTOR] final dam after hooks and callbacks	4.9033286245019
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#green worm#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Green worm mass for #aaaaaa#18 physical#LAST#, #YELLOW#5 light#LAST# (23 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Green worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[USERCHAT] channel talk	theshim	tome	this is my trinket slot going into high peak on insane
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	toll	tome	I'm an arcane blade shield, I have a shield and I also have sword Breaker
[LOG]	#00ff00##UID:807:0#Talent Bellowing Roar is ready to use.
[USERCHAT] channel serial data	theshim	tome	351
AI took for target	7730	hornet swarm	::	3055	teraunce6	49	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (hornet swarm)).
[LOG]	
[USERCHAT] channel serial data	toll	tome	735
Server latency	113
[LOG]	Teraunce6 uses Mind Sear.
[USERCHAT] channel achievement	A Dirty Commie	tome	Poisonous (Exploration mode)	false	false
[MIND CRIT %]	1
checkHit(smooth)	21.1	7.1568449454694	=> chance to hit	79.117204943908
[LOG]	Hornet swarm resists the mind attack!
[PROJECTOR] starting dam	22.604593230932
[PROJECTOR] after difficulty dam	22.604593230932
[PROJECTOR] res	0	1	 on dam	22.604593230932
[PROJECTOR] after resists dam	22.604593230932
[PROJECTOR] after flat damage armor	22.604593230932
[PROJECTOR] final dam after static checks	22.604593230932
[PROJECTOR] final dam after hooks and callbacks	22.604593230932
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Hornet swarm for #YELLOW#23 mind#LAST# damage.
[LOG]	
[USERCHAT] channel talk	toll	tome	42% base chance of crit at lvl 19
hornet swarm	7730	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
hornet swarm	7730	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	2.5206849820937	20	12	5	::	1
checkHit(smooth)	20.5	5	=> chance to hit	80.392156862745
[ATTACK] raw dam	2.5206849820937	versus	12	0.3	with APR	20
[ATTACK] after armor	2.5206849820937
[ATTACK] after range	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam after static checks	2
[PROJECTOR] final dam after hooks and callbacks	2
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_4.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_4.ogg" : <static>
[LOG]	#UID:7730:0#Hornet swarm hits #fbd578#teraunce6#LAST# for #aaaaaa#2 physical#LAST# damage.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
hornet swarm	7730	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
hornet swarm	7730	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_BITE_POISON
[LOG]	Hornet swarm bites poison into teraunce6.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	2.5206849820937	20	12	5	::	4.7227062322936
checkHit(smooth)	20.5	5	=> chance to hit	80.392156862745
[LOG]	#UID:7730:0#Hornet swarm misses #fbd578#teraunce6#LAST#.
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_2.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_2.ogg" : <static>
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	hornet swarm	 :: 	14.199306894377	2	1	14.2	::	1
checkHit(smooth)	14	14.2	=> chance to hit	49.019607843137
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	18
[PHYS CRIT %]	4
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] after inc by type	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] after flat damage armor	18
[PROJECTOR] final dam after static checks	18
[PROJECTOR] final dam after hooks and callbacks	18
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Hornet swarm for #aaaaaa#18 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Hornet swarm!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	7711	wolf	::	3055	teraunce6	100	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (wolf - offscreen)).
[LOG]	
[USERCHAT] channel achievement	TalesFAN	tome	Demonic Invasion	false	true
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southeast (wolf)).
[LOG]	
[USERCHAT] channel talk	Celeste	tome	Aha, I just figured out why I had enough Psi to burn on my first Solipsist and now I keep running out. Yay!
[LOG]	Teraunce6 uses Mind Sear.
[USERCHAT] channel achievement	Urbanmyth	tome	Level 20 (Exploration mode)	false	false
[MIND CRIT %]	1
checkHit(smooth)	21.1	7.142879303874	=> chance to hit	79.129378428149
[PROJECTOR] starting dam	45.209186461864
[PROJECTOR] after difficulty dam	45.209186461864
[PROJECTOR] res	0	1	 on dam	45.209186461864
[PROJECTOR] after resists dam	45.209186461864
[PROJECTOR] after flat damage armor	45.209186461864
[PROJECTOR] final dam after static checks	45.209186461864
[PROJECTOR] final dam after hooks and callbacks	45.209186461864
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #YELLOW#45 mind#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[USERCHAT] channel serial data	Mithross	tome	561
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	14.199306894377	2	1	6.15	::	1
checkHit(smooth)	14	6.15	=> chance to hit	71.988795518207
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Wolf.
wolf	7711	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	6.4994447126699	3	12	5	::	1
checkHit(smooth)	13	5	=> chance to hit	72.222222222222
[ATTACK] raw dam	6.4994447126699	versus	12	0.3	with APR	3
[ATTACK] after armor	4.5496112988689
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:7711:0#Wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	14.199306894377	2	1	6.15	::	1
checkHit(smooth)	14	6.15	=> chance to hit	71.988795518207
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	16
[PHYS CRIT %]	4
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK] after inc by type	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] after flat damage armor	16
[PROJECTOR] final dam after static checks	16
[PROJECTOR] final dam after hooks and callbacks	16
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#16 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (26 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
Server latency	115
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	7718	green worm mass	::	3055	teraunce6	81	<	100
green worm mass	7718	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	49	36	::	nil
[MULTIPLY]	2	uids	7718	=>	8472	::	nil	nil
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the west (green worm mass)).
[LOG]	
[Identify]	pair of rough leather boots of uncanny dodging	true
[LOG]	Teraunce6 picks up (i.): #00FF80##UID:7742:0#pair of rough leather boots of uncanny dodging (2 def, 1 armour)#LAST#.
[LOG]	
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
fight: 	vined mindstar	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	vined mindstar	Mighty Girdle	::	nil	MAINHAND
fight: 	vined mindstar	rough leather armour	::	nil	MAINHAND
fight: 	vined mindstar	brass lantern	::	nil	MAINHAND
fight: 	vined mindstar	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	vined mindstar	copper ring	::	nil	MAINHAND
fight: 	vined mindstar	reinforced iron shield	::	nil	MAINHAND
[USERCHAT] channel serial data	Zarath	tome	662
fight: 	pair of rough leather boots of uncanny dodging	flaming iron rapier of daylight	::	nil	FEET
fight: 	pair of rough leather boots of uncanny dodging	Mighty Girdle	::	nil	FEET
fight: 	pair of rough leather boots of uncanny dodging	rough leather armour	::	nil	FEET
fight: 	pair of rough leather boots of uncanny dodging	brass lantern	::	nil	FEET
fight: 	pair of rough leather boots of uncanny dodging	Necklace of Dragon Teeth	::	nil	FEET
fight: 	pair of rough leather boots of uncanny dodging	copper ring	::	nil	FEET
fight: 	pair of rough leather boots of uncanny dodging	reinforced iron shield	::	nil	FEET
Loading tile	player/human_male/feet_03.png
[LOG]	Teraunce6 wears: #00FF80##UID:7742:0#pair of rough leather boots of uncanny dodging (2 def, 1 armour)#LAST#.
[LOG]	
[USERCHAT] channel talk	felipedomaul	tome	Well,i slept this worm and its walking
fight: 	reinforced iron shield	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	reinforced iron shield	Mighty Girdle	::	nil	OFFHAND
fight: 	reinforced iron shield	rough leather armour	::	nil	OFFHAND
fight: 	reinforced iron shield	brass lantern	::	nil	OFFHAND
fight: 	reinforced iron shield	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	reinforced iron shield	copper ring	::	nil	OFFHAND
fight: 	reinforced iron shield	reinforced iron shield	::	nil	OFFHAND
fight: 	reinforced iron shield	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
[USERCHAT] channel achievement	LOLVOID	tome	Brave new world (Roguelike)	false	true
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel talk	felipedomaul	tome	Something's wrong
[Identify]	iron waraxe	true
[LOG]	Teraunce6 picks up (i.): #FFFFFF##UID:7746:0#iron waraxe (12-16.8 power, 2 apr)#LAST#.
green worm mass	7718	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[MULTIPLY]	57	36	::	nil
[MULTIPLY]	1	uids	7718	=>	8473	::	nil	nil
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the southwest (green worm mass)).
[LOG]	
green worm mass	8472	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[MULTIPLY]	55	36	::	nil
[MULTIPLY]	0	uids	8472	=>	8474	::	nil	nil
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	green worm mass	 :: 	14.199306894377	2	1	3.1	::	1
checkHit(smooth)	14	3.1	=> chance to hit	76.076555023923
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam after static checks	17
[PROJECTOR] final dam after hooks and callbacks	17
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#green worm#WHITE#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Green worm mass for #aaaaaa#17 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Green worm mass!#{normal}#
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	green worm mass	 :: 	14.199306894377	2	1	3.1	::	1
checkHit(smooth)	14	3.1	=> chance to hit	76.076555023923
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	18
[PHYS CRIT %]	4
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] after inc by type	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] after flat damage armor	18
[PROJECTOR] final dam after static checks	18
[PROJECTOR] final dam after hooks and callbacks	18
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#green worm#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Green worm mass for #aaaaaa#18 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Green worm mass!#{normal}#
AI took for target	8474	green worm mass	::	3055	teraunce6	16	<	100
[LOG]	
Server latency	120
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	green worm mass	 :: 	14.199306894377	2	1	3.45	::	1
checkHit(smooth)	14	3.45	=> chance to hit	75.669099756691
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam after static checks	17
[PROJECTOR] final dam after hooks and callbacks	17
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#green worm#WHITE#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Green worm mass for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Green worm mass for #aaaaaa#17 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Green worm mass!#{normal}#
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	green worm mass	 :: 	14.199306894377	2	1	3.8	::	1
checkHit(smooth)	14	3.8	=> chance to hit	75.247524752475
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Green worm mass.
[USERCHAT] channel talk	felipedomaul	tome	No relevant talents,its only a rare
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	5.3927310740456	100	13	7	::	1
checkHit(smooth)	15	7	=> chance to hit	72.222222222222
[LOG]	#UID:8474:0#Green worm mass misses #fbd578#teraunce6#LAST#.
[LOG]	
[USERCHAT] channel talk	RedBucket	tome	do both chronolith bodies drop loot
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	green worm mass	 :: 	14.199306894377	2	1	3.8	::	1
checkHit(smooth)	14	3.8	=> chance to hit	75.247524752475
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam after static checks	17
[PROJECTOR] final dam after hooks and callbacks	17
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#green worm#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Green worm mass for #aaaaaa#17 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Green worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel talk	stuntofthelitter	tome	yup
[USERCHAT] channel achievement	sandtrap	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel talk	RedBucket	tome	I can't find the other one
[USERCHAT] channel talk	stuntofthelitter	tome	You check out in the water?
[USERCHAT] channel achievement	mboots	tome	Level 10 (Roguelike)	false	false
AI took for target	7712	wolf	::	3055	teraunce6	64	<	100
[LOG]	Ran for 18 turns (stop reason: hostile spotted to the south (wolf - offscreen)).
[LOG]	
[USERCHAT] channel achievement	damionkashu	tome	Level 10 (Exploration mode)	false	false
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	21.1	7.0685999521026	=> chance to hit	79.193888038007
[PROJECTOR] starting dam	45.209186461864
[PROJECTOR] after difficulty dam	45.209186461864
[PROJECTOR] res	0	1	 on dam	45.209186461864
[PROJECTOR] after resists dam	45.209186461864
[PROJECTOR] after flat damage armor	45.209186461864
[PROJECTOR] final dam after static checks	45.209186461864
[PROJECTOR] final dam after hooks and callbacks	45.209186461864
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #YELLOW#45 mind#LAST# damage.
[LOG]	
Server latency	117
[LOG]	Teraunce6 uses Flyby Slash.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	14.199306894377	2	1	5.8	::	1.2
checkHit(smooth)	14	5.8	=> chance to hit	72.527472527473
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Wolf.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	14.199306894377	2	1	5.8	::	1
checkHit(smooth)	14	5.8	=> chance to hit	72.527472527473
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	14
[PHYS CRIT %]	4
[ATTACK] after crit	14
[ATTACK] after mult	14
[ATTACK] after inc by type	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam after static checks	14
[PROJECTOR] final dam after hooks and callbacks	14
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0.56017040825834	0.99439829591742	 on dam	5
[PROJECTOR] after resists dam	4.9719914795871
[PROJECTOR] after flat damage armor	4.9719914795871
[PROJECTOR] final dam after static checks	4.9719914795871
[PROJECTOR] final dam after hooks and callbacks	4.9719914795871
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#14 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (24 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[USERCHAT] channel achievement	kzes	tome	Level 30	false	true
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	7729	dire wolf	::	3055	teraunce6	100	<	100
dire wolf	7729	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dire wolf howls
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (dire wolf - offscreen)).
[LOG]	
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	SkyTurtle	tome	Curse Lifter	false	false
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	21.1	7.1007139036084	=> chance to hit	79.166046940239
[LOG]	Forest troll resists the mind attack!
[PROJECTOR] starting dam	22.604593230932
[PROJECTOR] after difficulty dam	22.604593230932
[PROJECTOR] res	0	1	 on dam	22.604593230932
[PROJECTOR] after resists dam	22.604593230932
[PROJECTOR] after flat damage armor	22.604593230932
[PROJECTOR] final dam after static checks	22.604593230932
[PROJECTOR] final dam after hooks and callbacks	22.604593230932
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #YELLOW#23 mind#LAST# damage.
[LOG]	
[USERCHAT] channel talk	queebles	tome	so i guess alt maze got nerfed? last version it was full of horrors, now it's all thieves and snakes and such.  maybe im too low level for horrors
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[USERCHAT] channel achievement	Rarioh	tome	Curse Lifter	false	false
[LOG]	Teraunce6 spits acid!
[USERCHAT] channel achievement	Xyrael	tome	Level 50	true	true
[MIND CRIT %]	1
[PROJECTOR] starting dam	60.364141660684
[PROJECTOR] after difficulty dam	60.364141660684
[PROJECTOR] res	0	1	 on dam	61.269603785594
[PROJECTOR] after resists dam	61.269603785594
[PROJECTOR] after flat damage armor	61.269603785594
[PROJECTOR] final dam after static checks	61.269603785594
[PROJECTOR] final dam after hooks and callbacks	61.269603785594
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #GREEN#61 acid#LAST# damage.
AI took for target	7729	dire wolf	::	3055	teraunce6	36	<	100
[LOG]	
Server latency	114
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	21.1	7.1007139036084	=> chance to hit	79.166046940239
[LOG]	Forest troll resists the mind attack!
[PROJECTOR] starting dam	22.604593230932
[PROJECTOR] after difficulty dam	22.604593230932
[PROJECTOR] res	0	1	 on dam	22.604593230932
[PROJECTOR] after resists dam	22.604593230932
[PROJECTOR] after flat damage armor	22.604593230932
[PROJECTOR] final dam after static checks	22.604593230932
[PROJECTOR] final dam after hooks and callbacks	22.604593230932
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #YELLOW#23 mind#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Forest troll!#{normal}#
[LOG]	
[USERCHAT] channel achievement	skry	global	Fear me not!	false	false
[USERCHAT] channel talk	Setzway	tome	You might be to  low of a level
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[USERCHAT] channel talk	reason	tome	horned horror is the problem, not as much the horrors
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	21.1	7.2227135822278	=> chance to hit	79.059597005636
[PROJECTOR] starting dam	45.209186461864
[PROJECTOR] after difficulty dam	45.209186461864
[PROJECTOR] res	1.4522656771988	0.98547734322801	 on dam	45.209186461864
[PROJECTOR] after resists dam	44.552628963937
[PROJECTOR] after flat damage armor	44.552628963937
[PROJECTOR] final dam after static checks	44.552628963937
[PROJECTOR] final dam after hooks and callbacks	44.552628963937
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Dire wolf for #YELLOW#45 mind#LAST# damage.
[LOG]	
[LOG]	Teraunce6 uses Ice Claw.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	dire wolf	 :: 	14.199306894377	2	3	8.5	::	1.5817021505495
checkHit(smooth)	14	8.5	=> chance to hit	67.741935483871
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Dire wolf.
dire wolf	7729	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	13	7	::	1
checkHit(smooth)	19	7	=> chance to hit	77.272727272727
[ATTACK] raw dam	8.1102713844484	versus	13	0.3	with APR	4
[ATTACK] after armor	5.6771899691139
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:7729:0#Dire wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	dire wolf	 :: 	14.199306894377	2	3	8.5	::	1
checkHit(smooth)	14	8.5	=> chance to hit	67.741935483871
[ATTACK] raw dam	14.199306894377	versus	3	0.3	with APR	2
[ATTACK] after armor	13.199306894377
[ATTACK] after range	13
[PHYS CRIT %]	4
[ATTACK] after crit	13
[ATTACK] after mult	13
[ATTACK] after inc by type	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam after static checks	13
[PROJECTOR] final dam after hooks and callbacks	13
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Dire wolf for #aaaaaa#13 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (23 total damage).
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_2.ogg" : <static>
AI took for target	7729	dire wolf	::	3055	teraunce6	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	13	7	::	1
checkHit(smooth)	19	7	=> chance to hit	77.272727272727
[ATTACK] raw dam	8.1102713844484	versus	13	0.3	with APR	4
[ATTACK] after armor	5.6771899691139
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:7729:0#Dire wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#5 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	13	7	::	1
checkHit(smooth)	19	7	=> chance to hit	77.272727272727
[LOG]	#UID:7729:0#Dire wolf misses #fbd578#teraunce6#LAST#.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	dire wolf	 :: 	14.199306894377	2	3	8.5	::	1
checkHit(smooth)	14	8.5	=> chance to hit	67.741935483871
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Dire wolf.
dire wolf	7729	dumb ai talents can use	Attack	T_ATTACK
dire wolf	7729	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	13	7	::	1
checkHit(smooth)	19	7	=> chance to hit	77.272727272727
[ATTACK] raw dam	8.1102713844484	versus	13	0.3	with APR	4
[ATTACK] after armor	5.6771899691139
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam after static checks	6
[PROJECTOR] final dam after hooks and callbacks	6
[LOG]	#UID:7729:0#Dire wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#6 physical#LAST# damage.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	dire wolf	 :: 	14.199306894377	2	3	8.5	::	1
checkHit(smooth)	14	8.5	=> chance to hit	67.741935483871
[ATTACK] raw dam	14.199306894377	versus	3	0.3	with APR	2
[ATTACK] after armor	13.199306894377
[ATTACK] after range	13
[PHYS CRIT %]	4
[ATTACK] after crit	13
[ATTACK] after mult	13
[ATTACK] after inc by type	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam after static checks	13
[PROJECTOR] final dam after hooks and callbacks	13
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Dire wolf for #aaaaaa#13 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (23 total damage).
dire wolf	7729	dumb ai talents can use	Attack	T_ATTACK
dire wolf	7729	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	13	7	::	1
checkHit(smooth)	19	7	=> chance to hit	77.272727272727
[LOG]	#UID:7729:0#Dire wolf misses #fbd578#teraunce6#LAST#.
[LOG]	
[USERCHAT] channel achievement	toll	tome	Treasure Hunter	false	false
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	dire wolf	 :: 	14.199306894377	2	3	8.5	::	1
checkHit(smooth)	14	8.5	=> chance to hit	67.741935483871
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Dire wolf.
dire wolf	7729	dumb ai talents can use	Attack	T_ATTACK
dire wolf	7729	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	13	7	::	1
checkHit(smooth)	19	7	=> chance to hit	77.272727272727
[ATTACK] raw dam	8.1102713844484	versus	13	0.3	with APR	4
[ATTACK] after armor	5.6771899691139
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[USERCHAT] channel achievement	toll	tome	Rescuer of the lost	false	false
[LOG]	#UID:7729:0#Dire wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	dire wolf	 :: 	14.199306894377	2	3	8.5	::	1
checkHit(smooth)	14	8.5	=> chance to hit	67.741935483871
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Dire wolf.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	13	7	::	1
checkHit(smooth)	19	7	=> chance to hit	77.272727272727
[ATTACK] raw dam	8.1102713844484	versus	13	0.3	with APR	4
[ATTACK] after armor	5.6771899691139
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:7729:0#Dire wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[USERCHAT] channel talk	queebles	tome	yeah, that jerk just oneshot me and i didn't even see it yet
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	dire wolf	 :: 	14.199306894377	2	3	8.5	::	1
checkHit(smooth)	14	8.5	=> chance to hit	67.741935483871
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Dire wolf.
dire wolf	7729	dumb ai talents can use	Attack	T_ATTACK
dire wolf	7729	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dire wolf howls
dire wolf	7729	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	13	7	::	1
checkHit(smooth)	19	7	=> chance to hit	77.272727272727
[ATTACK] raw dam	8.1102713844484	versus	13	0.3	with APR	4
[ATTACK] after armor	5.6771899691139
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	
[LOG]	#UID:7729:0#Dire wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#5 physical#LAST# damage.
[USERCHAT] channel serial data	bobothehob	tome	571
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	dire wolf	 :: 	14.199306894377	2	3	8.5	::	1
checkHit(smooth)	14	8.5	=> chance to hit	67.741935483871
[ATTACK] raw dam	14.199306894377	versus	3	0.3	with APR	2
[ATTACK] after armor	13.199306894377
[ATTACK] after range	16
[PHYS CRIT %]	4
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK] after inc by type	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] after flat damage armor	16
[PROJECTOR] final dam after static checks	16
[PROJECTOR] final dam after hooks and callbacks	16
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[USERCHAT] channel achievement	bobothehob	tome	Unstoppable (Nightmare (Roguelike) difficulty)	false	true
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Dire wolf for #aaaaaa#16 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (26 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	8.1102713844484	4	13	7	::	1
checkHit(smooth)	19	7	=> chance to hit	77.272727272727
[ATTACK] raw dam	8.1102713844484	versus	13	0.3	with APR	4
[ATTACK] after armor	5.6771899691139
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam after static checks	6
[PROJECTOR] final dam after hooks and callbacks	6
[LOG]	#UID:7729:0#Dire wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 uses Ice Claw.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	dire wolf	 :: 	14.199306894377	2	3	8.5	::	1.5817021505495
checkHit(smooth)	14	8.5	=> chance to hit	67.741935483871
[ATTACK] raw dam	14.199306894377	versus	3	0.3	with APR	2
[ATTACK] after armor	13.199306894377
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	26.888936559341
[ATTACK] after inc by type	26.888936559341
[PROJECTOR] starting dam	26.888936559341
[PROJECTOR] after difficulty dam	26.888936559341
[PROJECTOR] res	0	1	 on dam	26.888936559341
[PROJECTOR] after resists dam	26.888936559341
[PROJECTOR] after flat damage armor	26.888936559341
[PROJECTOR] final dam after static checks	26.888936559341
[PROJECTOR] final dam after hooks and callbacks	26.888936559341
[LOG]	Chaos has taught you: Transcendent Telekinesis
[LOG]	#00ffff#Welcome to level 5 [Teraunce6].
[LOG]	Teraunce6 has 3 stat point(s), 2 class talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	teraunce6 the level 5 Draconian Wyrmic
Loading tile	talents/transcendent_telekinesis.png
Loading tile	talents/telekinetic_grasp.png
Loading tile	talents/beyond_the_flesh.png
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Dire wolf for #1133F3#27 cold#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Dire wolf!#{normal}#
[LOG]	
[USERCHAT] channel serial data	axored	tome	763
[USERCHAT] channel talk	reason	tome	well, grappling got buffed
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel talk	reason	tome	and vitality got megabuffed
Server latency	114
[USERCHAT] channel talk	reason	tome	and guess who has both
[USERCHAT] channel talk	Setzway	tome	I hate when an area has level 8 guys and suddenly a lvl 40 appears
[USERCHAT] channel achievement	Sheila	tome	Wibbly Wobbly Timey Wimey Stuff (Roguelike)	false	false
[USERCHAT] channel talk	nexinternos	tome	constitution still needs a buff
[LOG]	Resting starts...
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.55 gold pieces.
[Identify]	infusion patch@es@ of light healing	true
[LOG]	Teraunce6 picks up (b.): #FFFFFF##UID:7744:0#infusion patch of light healing#LAST#.
[USERCHAT] channel talk	queebles	tome	none of that would be a problem for me if he didn't have tentacle grab
AI took for target	7716	giant white mouse	::	3055	teraunce6	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (giant white mouse)).
[LOG]	
[USERCHAT] channel serial data	kale	tome	625
[USERCHAT] channel achievement	toll	tome	The sky is falling!	false	false
[USERCHAT] channel talk	RedBucket	tome-spoiler	constitution needs to give max stamina instead of willpower
Server latency	113
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	giant white mouse	 :: 	14.199306894377	2	1	3.45	::	1
checkHit(smooth)	14	3.45	=> chance to hit	75.669099756691
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Giant white mouse.
AI took for target	7716	giant white mouse	::	3055	teraunce6	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	5.2398553999506	10	13	7	::	1
checkHit(smooth)	11	7	=> chance to hit	64.285714285714
[LOG]	#UID:7716:0#Giant white mouse misses #fbd578#teraunce6#LAST#.
[SOUND] loading from	/data/sound/creatures/rats/rat_hurt_2.ogg	:=:	sound "/data/sound/creatures/rats/rat_hurt_2.ogg" : <static>
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	giant white mouse	 :: 	14.199306894377	2	1	3.45	::	1
checkHit(smooth)	14	3.45	=> chance to hit	75.669099756691
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	16
[PHYS CRIT %]	4
[ATTACK] after crit	16
[ATTACK] after mult	16
[ATTACK] after inc by type	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] after flat damage armor	16
[PROJECTOR] final dam after static checks	16
[PROJECTOR] final dam after hooks and callbacks	16
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[SOUND] loading from	/data/sound/creatures/rats/rat_die_2.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_2.ogg" : <static>
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Giant white mouse for #aaaaaa#16 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (26 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Giant white mouse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel talk	RedBucket	tome-spoiler	how does willpower giving stamina make any sense
[Identify]	verdite	true
[LOG]	Teraunce6 picks up (k.): #FFFFFF##UID:7745:0#verdite#LAST#.
[USERCHAT] channel talk	reason	tome	makes sense to me
[USERCHAT] channel talk	nexinternos	tome	I agree 100%, if constitution gave stamina it would be a worthwhile investment
[USERCHAT] channel achievement	Mirt	global	Home sweet home (Roguelike)	false	true
[LOG]	#YELLOW_GREEN#There is a way to the hidden trollmire treasure here (press '<', '>' or right click to use).
[LOG]	Ran for 48 turns (stop reason: at exit).
[LOG]	
[SAVEPTS] checkpoint bx=284 by=103
[SAVEPTS] checkpoint bx=283 by=103
[SAVEPTS] checkpoint bx=283 by=102
[SAVEPTS] checkpoint bx=273 by=86
[SAVEPTS] checkpoint bx=273 by=86
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	12
[USERCHAT] channel talk	nexinternos	tome	right now, you are better off using items to get second skin and ignore constitution completely as far as stat investment goes
[USERCHAT] channel achievement	Dustin	tome	Lost in translation (Roguelike)	false	false
Server latency	119
[USERCHAT] channel achievement	XDodongoXLoverX	tome	Fear me not!	false	false
[USERCHAT] channel talk	bonzard	tome	wtf when to my ampores get abilities :(
[USERCHAT] channel achievement	Xyrael	tome	Tactical master	true	true
[USERCHAT] channel achievement	stinkstink	tome	Level 20	false	false
[USERCHAT] channel talk	bonzard	tome	vampires
[USERCHAT] channel serial data	Dustin	tome	455
[USERCHAT] channel talk	queebles	tome	ampores suck
[USERCHAT] channel achievement	Xyrael	tome	The High Lady's destiny	true	true
[USERCHAT] channel achievement	Xerion	tome	A dangerous secret (Roguelike)	false	false
[USERCHAT] channel serial data	xylomatik	tome	449
Server latency	113
[USERCHAT] channel achievement	Rarioh	tome	The Arena	false	false
[USERCHAT] channel talk	RedBucket	tome-spoiler	I have a small problem
[USERCHAT] channel talk	Xyrael	tome	yay 
[USERCHAT] channel talk	RedBucket	tome-spoiler	when I use this better staff
[USERCHAT] channel achievement	nexinternos	tome	Rescuer of the lost (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel talk	RedBucket	tome-spoiler	my light radius is 0
[USERCHAT] channel talk	RedBucket	tome-spoiler	I have to use the staff of illumination or I'm blind
Server latency	121
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel talk	Setzway	tome	What the hell is the point of escorts if everything attacks them first
[USERCHAT] channel talk	Xyrael	tome	So stupid question... If I sacrificed myself I couldn't continue on to the golem graveyard right?
[USERCHAT] channel talk	theshim	tome	to frustrate and anger the player
[USERCHAT] channel talk	nexinternos	tome	right click them and give them orders to stand still
[USERCHAT] channel talk	RedBucket	tome-spoiler	setzway, it's just because they're in front
[USERCHAT] channel achievement	salpa	tome	The Arena	false	false
[USERCHAT] channel talk	nexinternos	tome	and scout ahead of them, you'll never lose another escort
Server latency	118
[USERCHAT] channel achievement	xam	tome	Savior of the damsels in distress	false	false
[USERCHAT] channel talk	Setzway	tome	No, I've had enemies completely ignore me and nuke my escorts
[USERCHAT] channel achievement	theglorp	global	Rescuer of the lost	false	false
[LOG]	Teraunce6 deactivates Wild Growth.
[LOG]	Teraunce6 activates Wild Growth.
[USERCHAT] channel achievement	thegatso	global	Curse Lifter (Nightmare (Adventure) difficulty)	false	false
[LOG]	Run in which direction?
[USERCHAT] channel achievement	Marson	tome	Bringer of Doom (Insane (Adventure) difficulty)	false	false
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
fight: 	iron waraxe	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	iron waraxe	Mighty Girdle	::	nil	MAINHAND
fight: 	iron waraxe	rough leather armour	::	nil	MAINHAND
fight: 	iron waraxe	brass lantern	::	nil	MAINHAND
fight: 	iron waraxe	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	iron waraxe	copper ring	::	nil	MAINHAND
fight: 	iron waraxe	reinforced iron shield	::	nil	MAINHAND
fight: 	iron waraxe	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[USERCHAT] channel talk	queebles	tome	draw aggro, or step in the way of nukes. sometimes you gotta take a bullet
fight: 	flaming iron rapier of daylight	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	Mighty Girdle	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	rough leather armour	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	brass lantern	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	copper ring	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	reinforced iron shield	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[USERCHAT] channel achievement	Celeste	tome	Level 10	false	false
[USERCHAT] channel talk	Setzway	tome	I try lol
[LOG]	You gain 0.02 gold from the transmogrification of #FFFFFF##UID:7747:0#brass lantern#LAST#.
[LOG]	You gain 4.00 gold from the transmogrification of #FFFFFF##UID:7721:0#quartz#LAST#.
[LOG]	You gain 4.00 gold from the transmogrification of #FFFFFF##UID:7745:0#verdite#LAST#.
[LOG]	You gain 4.00 gold from the transmogrification of #FFFFFF##UID:7737:0#agate#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:7746:0#iron waraxe (12-16.8 power, 2 apr)#LAST#.
[LOG]	You gain 2.39 gold from the transmogrification of #00FF80##UID:7738:0#arcing iron dagger of phasing (10-13 power, 10 apr)#LAST#.
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 951.08578586578MB available
[COROUTINE] registering	savefilepipe	thread: 0x13da2d78
Make wait background texture 1159 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-trollmire-3.teal	?=?	level-trollmire-4.teal
Loading savefile 	/save/teraunce6/
Wait finished, counted 0, 64 ticks
Make wait background texture 1300 : 1366x768 (2048, 1024)
C Map size 21:11 :: 231
C Map seens texture: 1318 (75x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data-arcanum/staves.lua
Loading entities file from memory	/data-verdant/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/knifes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swordbreakers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/throwing-knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/whips.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/rapiers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/clubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hclubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bows.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/arrows.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/slings.lua	which does not exists!
Loading entities file from memory	/data-grayswandir-weaponry/egos/shots.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bucklers.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/addons/aurastones.lua
Loading entities file from memory	/data-arcanum/wardstone_egos.lua
Loading entities file from memory	/data-arcanum/ritual_blade_egos.lua
Loading entities file from memory	/data-midnight/sceptre_egos.lua
FROM 	/mod/addons/Infinite500/superload/engine/generator/map/Static.lua	loading previous!
Static generator using file	/data/maps/zones/trollmire-treasure.lua
[STATIC MAP] size	20	20
[TOME ENTITY FILTER] selected basic	90.003654130503	103.5
[TOME ENTITY FILTER] selected Double Ego	18.002256777138	20.5
[TOME ENTITY FILTER] selected Ego	47.996666830382	65.5
[TOME ENTITY FILTER] selected Ego	21.084905646994	65.5
[TOME ENTITY FILTER] selected Ego	23.427709291556	65.5
[TOME ENTITY FILTER] selected Ego	26.772032589133	65.5
[TOME ENTITY FILTER] selected basic	75.74254255212	103.5
Added unique	mod.class.Object/Bill's Tree Trunk	::	1
[TOME ENTITY FILTER] selected Double Ego	28.605025740947	53
[TOME ENTITY FILTER] selected Greater	3.4101287721214	8
[TOME ENTITY FILTER] selected Ego	75.3241805428	98
Refused unique by name	Transmogrification Chest	mod.class.Object/Transmogrification Chest
Added unique	mod.class.NPC/Bill the Stone Troll	::	1
[TOME ENTITY FILTER] selected Double Ego	0.81369936333823	20.5
[TOME ENTITY FILTER] selected basic	71.476468177041	103.5
[TOME ENTITY FILTER] selected basic	78.127496754082	103.5
[TOME ENTITY FILTER] selected Ego	56.374904944416	65.5
[TOME ENTITY FILTER] selected Double Ego	14.740506745698	20.5
[TOME ENTITY FILTER] selected Ego	40.677906738286	65.5
[TOME ENTITY FILTER] selected Ego	52.575472873188	65.5
[TOME ENTITY FILTER] selected Ego	51.47752863273	65.5
Loading tile	object/spinel.png
Loading tile	npc/troll_bill.png
Loading tile	terrain/grass.png
Loading tile	terrain/troll_stew.png
Loading tile	terrain/grass.png
Loading tile	terrain/huge_rock.png
Loading tile	npc/troll_c.png
No spots for spawning
[TOME ENTITY FILTER] selected basic	78.403325728933	112.5
Loading tile	object/generic_spear.png
[TOME ENTITY FILTER] selected Ego	27.955934269227	65.5
Loading tile	object/cloak_linen.png
[TOME ENTITY FILTER] selected Ego	41.949979714572	65.5
No spots for spawning
[TOME ENTITY FILTER] selected Money	70.068954704345	72.5
Loading tile	object/ametrine.png
Wait finished, counted 543, 1360 ticks
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 22
*p 22: Uniform: 0: 1406 tick
*p 22: Uniform: 65536: 8B50 mapCoord
*p 22: Uniform: 131072: 1406 attenuation
*p 22: Uniform: 196608: 8B5E tex
Loading tile	terrain/trees/tiny_cypress_foliage_01.png
Loading tile	terrain/trees/light_pine_foliage_04.png
Loading tile	terrain/trees/cypress_foliage_01.png
Loading tile	terrain/trees/tiny_cypress_foliage_04.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_03.png
Loading tile	terrain/trees/light_pine_foliage_03.png
Loading tile	terrain/trees/light_pine_foliage_01.png
Loading tile	terrain/trees/small_cypress_foliage_02.png
Loading tile	terrain/trees/small_cypress_foliage_04.png
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
}
Not gone east, no backup guardian
Running on level loads	trollmire-4
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
Entering tier1 zone for escort	tier1.1	1	3
[1] = true
[MUSIC] loading	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
[MUSIC] playing	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
Updating zone name	Trollmire (4)
C Map minimap texture: 1160 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	level	::	level-trollmire-3.teal	::	table: 0x1522a0d0	=>	table: 0x195991e0	(5008)
Loading savefile 	/save/teraunce6/
[USERCHAT] channel achievement	renegtus	tome	Bringer of Doom (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	renegtus	tome	Level 20 (Nightmare (Adventure) difficulty)	false	true
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x1dbda450	(4642)
Loading savefile 	/save/teraunce6/
AI took for target	10289	wolf	::	3055	teraunce6	49	<	100
AI took for target	10260	stone troll	::	3055	teraunce6	25	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (stone troll)).
[LOG]	
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 953
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x167d7078	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/level-trollmire-3.teal.tmp
Saved zipname /save/teraunce6/level-trollmire-3.teal.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/level-trollmire-3.teal of size 43894
Saved zipname /save/teraunce6/game.teag.tmp
Server latency	120
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 190026
Saved zipname /save//world.teaw.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1016
[SAVEFILE PIPE] Checking save	teraunce6	level	/save/teraunce6/level-trollmire-3.teal.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 17 seconds
[COROUTINE] dead	savefilepipe
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
[LOG]	#{bold}#Teraunce6's mind surges with critical power!#{normal}#
checkHit(smooth)	22.15	7.2519010440451	=> chance to hit	79.918145522495
[PROJECTOR] starting dam	70.196484495136
[PROJECTOR] after crit power reduce dam	70.196484495136
[PROJECTOR] after difficulty dam	69.915698557155
[PROJECTOR] res	0	1	 on dam	69.915698557155
[PROJECTOR] after resists dam	69.915698557155
[PROJECTOR] after flat damage armor	69.915698557155
[PROJECTOR] final dam after static checks	69.915698557155
[PROJECTOR] final dam after hooks and callbacks	69.915698557155
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #{bold}##YELLOW#70 mind#{normal}##LAST# damage.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 uses Flyby Slash.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	stone troll	 :: 	14.199306894377	2	7	0	::	1.2
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[ATTACK] raw dam	14.199306894377	versus	7	0.3	with APR	2
[ATTACK] after armor	9.9395148260636
[ATTACK] after range	12
[PHYS CRIT %]	4
[ATTACK] after crit	12
[ATTACK] after mult	14.4
[ATTACK] after inc by type	14.4
[PROJECTOR] starting dam	14.4
[PROJECTOR] after difficulty dam	14.4
[PROJECTOR] res	0	1	 on dam	14.4
[PROJECTOR] after resists dam	14.4
[PROJECTOR] after flat damage armor	14.4
[PROJECTOR] final dam after static checks	14.4
[PROJECTOR] final dam after hooks and callbacks	14.4
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[LOG]	Stone troll is dazed!
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #aaaaaa#14 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (27 total damage).
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[USERCHAT] channel achievement	thegatso	global	Curse Lifter (Nightmare (Adventure) difficulty)	false	false
AI took for target	10260	stone troll	::	3055	teraunce6	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	10.744421292955	6	13	7	::	1
checkHit(smooth)	3	7	=> chance to hit	35.714285714286
[LOG]	#UID:10260:0#Stone troll misses #fbd578#teraunce6#LAST#.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	stone troll	 :: 	14.199306894377	2	7	0	::	1
checkHit(smooth)	14	0	=> chance to hit	79.166666666667
[ATTACK] raw dam	14.199306894377	versus	7	0.3	with APR	2
[ATTACK] after armor	9.9395148260636
[ATTACK] after range	9
[PHYS CRIT %]	4
[ATTACK] after crit	9
[ATTACK] after mult	9
[ATTACK] after inc by type	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam after static checks	9
[PROJECTOR] final dam after hooks and callbacks	9
[LOG]	Stone troll is not dazed anymore.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #aaaaaa#9 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (22 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Stone troll!#{normal}#
[LOG]	
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_05.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_05.ogg" : <static>
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	22.15	7.2083615551789	=> chance to hit	79.953201506543
[LOG]	Wolf resists the mind attack!
[PROJECTOR] starting dam	23.398828165045
[PROJECTOR] after difficulty dam	23.398828165045
[PROJECTOR] res	0	1	 on dam	23.398828165045
[PROJECTOR] after resists dam	23.398828165045
[PROJECTOR] after flat damage armor	23.398828165045
[PROJECTOR] final dam after static checks	23.398828165045
[PROJECTOR] final dam after hooks and callbacks	23.398828165045
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #YELLOW#23 mind#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	7.6516739211528	3	13	7	::	1
checkHit(smooth)	14	7	=> chance to hit	70.588235294118
[ATTACK] raw dam	7.6516739211528	versus	13	0.3	with APR	3
[ATTACK] after armor	5.356171744807
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:10289:0#Wolf hits #fbd578#teraunce6#LAST# for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	14.199306894377	2	1	6.5	::	1
checkHit(smooth)	14	6.5	=> chance to hit	71.428571428571
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	18
[PHYS CRIT %]	4
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] after inc by type	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] after flat damage armor	18
[PROJECTOR] final dam after static checks	18
[PROJECTOR] final dam after hooks and callbacks	18
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#18 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (28 total damage).
wolf	10289	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	7.6516739211528	3	13	7	::	1
checkHit(smooth)	14	7	=> chance to hit	70.588235294118
[LOG]	#UID:10289:0#Wolf misses #fbd578#teraunce6#LAST#.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	wolf	 :: 	14.199306894377	2	1	6.5	::	1
checkHit(smooth)	14	6.5	=> chance to hit	71.428571428571
[ATTACK] raw dam	14.199306894377	versus	1	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	18
[PHYS CRIT %]	4
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] after inc by type	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] after flat damage armor	18
[PROJECTOR] final dam after static checks	18
[PROJECTOR] final dam after hooks and callbacks	18
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Wolf for #aaaaaa#18 physical#LAST#, #YELLOW#5 light#LAST# (23 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Wolf!#{normal}#
[LOG]	#00ff00##UID:813:0#Talent Icy Skin is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[USERCHAT] channel achievement	SkyTurtle	tome	Level 10	false	false
Server latency	115
[USERCHAT] channel achievement	Phallushatesu	tome	Orbituary (Roguelike)	false	true
[LOG]	Rested for 28 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 activates Icy Skin.
[LOG]	
[USERCHAT] channel achievement	beamer	global	Dreaming my dreams (Roguelike)	false	true
[USERCHAT] channel achievement	5kye	tome	Rescuer of the lost (Nightmare (Adventure) difficulty)	false	false
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_1.ogg	:=:	sound "/data/sound/ambient/door_creaks/creak_1.ogg" : <static>
[USERCHAT] channel talk	theshim	tome	nooooooooooooope not fighting you archmage asshat
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_04.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_04.ogg" : <static>
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	22.15	7.3555479517103	=> chance to hit	79.834198431722
[LOG]	Forest troll resists the mind attack!
[PROJECTOR] starting dam	23.398828165045
[PROJECTOR] after difficulty dam	23.398828165045
[PROJECTOR] res	0	1	 on dam	23.398828165045
[PROJECTOR] after resists dam	23.398828165045
[PROJECTOR] after flat damage armor	23.398828165045
[PROJECTOR] final dam after static checks	23.398828165045
[PROJECTOR] final dam after hooks and callbacks	23.398828165045
AI took for target	10287	stone troll	::	3055	teraunce6	100	<	100
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #YELLOW#23 mind#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	forest troll	 :: 	14.199306894377	2	4	0.35	::	1
checkHit(smooth)	14	0.35	=> chance to hit	78.858350951374
[ATTACK] raw dam	14.199306894377	versus	4	0.3	with APR	2
[ATTACK] after armor	12.199306894377
[ATTACK] after range	15
[PHYS CRIT %]	4
[ATTACK] after crit	15
[ATTACK] after mult	15
[ATTACK] after inc by type	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	15.629149022546	6	22.599405872825	7	::	1
checkHit(smooth)	7	7	=> chance to hit	50
[LOG]	#UID:10283:0#Forest troll misses #fbd578#teraunce6#LAST#.
[TARGET] Passing target	Bill the Stone Troll	from	stone troll	to	teraunce6
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #aaaaaa#15 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (28 total damage).
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	forest troll	 :: 	14.199306894377	2	4	0.35	::	1
checkHit(smooth)	14	0.35	=> chance to hit	78.858350951374
[ATTACK] raw dam	14.199306894377	versus	4	0.3	with APR	2
[ATTACK] after armor	12.199306894377
[ATTACK] after range	15
[PHYS CRIT %]	4
[ATTACK] after crit	15
[ATTACK] after mult	15
[ATTACK] after inc by type	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
Astar fail: destination unreachable
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #aaaaaa#15 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (28 total damage).
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	forest troll	 :: 	14.199306894377	2	4	0.35	::	1
checkHit(smooth)	14	0.35	=> chance to hit	78.858350951374
[ATTACK] raw dam	14.199306894377	versus	4	0.3	with APR	2
[ATTACK] after armor	12.199306894377
[ATTACK] after range	12
[PHYS CRIT %]	4
[ATTACK] after crit	12
[ATTACK] after mult	12
[ATTACK] after inc by type	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam after static checks	12
[PROJECTOR] final dam after hooks and callbacks	12
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
Server latency	113
forest troll	10283	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	15.629149022546	6	22.599405872825	7	::	1
checkHit(smooth)	7	7	=> chance to hit	50
[LOG]	#UID:10283:0#Forest troll misses #fbd578#teraunce6#LAST#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #aaaaaa#12 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (25 total damage).
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	forest troll	 :: 	14.199306894377	2	4	0.35	::	1
checkHit(smooth)	14	0.35	=> chance to hit	78.858350951374
[ATTACK] raw dam	14.199306894377	versus	4	0.3	with APR	2
[ATTACK] after armor	12.199306894377
[ATTACK] after range	13
[PHYS CRIT %]	4
[ATTACK] after crit	13
[ATTACK] after mult	13
[ATTACK] after inc by type	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam after static checks	13
[PROJECTOR] final dam after hooks and callbacks	13
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #aaaaaa#13 physical#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	22.15	7.4539810431898	=> chance to hit	79.753821825517
[PROJECTOR] starting dam	46.797656330091
[PROJECTOR] after difficulty dam	46.797656330091
[PROJECTOR] res	0	1	 on dam	46.797656330091
[PROJECTOR] after resists dam	46.797656330091
[PROJECTOR] after flat damage armor	46.797656330091
[PROJECTOR] final dam after static checks	46.797656330091
[PROJECTOR] final dam after hooks and callbacks	46.797656330091
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #YELLOW#47 mind#LAST# damage.
[LOG]	
Astar fail: destination unreachable
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[USERCHAT] channel talk	Xyrael	tome	So how do I leave the far east after I win if there is no more friendly town in the far east (where the portal back was.)?
[LOG]	Teraunce6 uses Mind Sear.
[USERCHAT] channel achievement	abrolian	global	Rescuer of the lost (Nightmare (Roguelike) difficulty)	false	true
[MIND CRIT %]	1
checkHit(smooth)	22.15	7.4539810431898	=> chance to hit	79.753821825517
[PROJECTOR] starting dam	46.797656330091
[PROJECTOR] after difficulty dam	46.797656330091
[PROJECTOR] res	0	1	 on dam	46.797656330091
[PROJECTOR] after resists dam	46.797656330091
[PROJECTOR] after flat damage armor	46.797656330091
[PROJECTOR] final dam after static checks	46.797656330091
[PROJECTOR] final dam after hooks and callbacks	46.797656330091
Astar fail: destination unreachable
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #YELLOW#47 mind#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	5kye	tome	Curse Lifter (Nightmare (Adventure) difficulty)	false	false
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	stone troll	 :: 	14.199306894377	2	7	0.7	::	1
checkHit(smooth)	14	0.7	=> chance to hit	78.540772532189
[ATTACK] raw dam	14.199306894377	versus	7	0.3	with APR	2
[ATTACK] after armor	9.9395148260636
[ATTACK] after range	12
[PHYS CRIT %]	4
[ATTACK] after crit	12
[ATTACK] after mult	12
[ATTACK] after inc by type	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam after static checks	12
[PROJECTOR] final dam after hooks and callbacks	12
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	3.8717098193876	0.96128290180612	 on dam	5
[PROJECTOR] after resists dam	4.8064145090306
[PROJECTOR] after flat damage armor	4.8064145090306
[PROJECTOR] final dam after static checks	4.8064145090306
[PROJECTOR] final dam after hooks and callbacks	4.8064145090306
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	16.234576009335	6	22.599405872825	7	::	1
checkHit(smooth)	8	7	=> chance to hit	54.545454545455
[ATTACK] raw dam	16.234576009335	versus	22.599405872825	0.3	with APR	6
[ATTACK] after armor	11.364203206535
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam after static checks	11
[PROJECTOR] final dam after hooks and callbacks	11
[PROJECTOR] starting dam	11.765521111823
[PROJECTOR] after difficulty dam	11.765521111823
[PROJECTOR] res	0	1	 on dam	11.765521111823
[PROJECTOR] after resists dam	11.765521111823
[PROJECTOR] after flat damage armor	11.765521111823
[PROJECTOR] final dam after static checks	11.765521111823
[PROJECTOR] final dam after hooks and callbacks	11.765521111823
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #aaaaaa#12 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST#, #1133F3#12 cold#LAST# (36 total damage).
[LOG]	#UID:10287:0#Stone troll hits #fbd578#teraunce6#LAST# for #aaaaaa#11 physical#LAST# damage.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_03.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_03.ogg" : <static>
[USERCHAT] channel achievement	DylanC33	tome	Exterminator	false	true
[USERCHAT] channel achievement	nexinternos	tome	The Right thing to do (Nightmare (Adventure) difficulty)	false	false
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	stone troll	 :: 	14.199306894377	2	7	0.7	::	1
checkHit(smooth)	14	0.7	=> chance to hit	78.540772532189
[ATTACK] raw dam	14.199306894377	versus	7	0.3	with APR	2
[ATTACK] after armor	9.9395148260636
[ATTACK] after range	9
[PHYS CRIT %]	4
[PHYS CRIT %] sword accuracy bonus	14	0.7	=	0.0532
[ATTACK] after crit	13.9788
[ATTACK] after mult	13.9788
[ATTACK] after inc by type	13.9788
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# performs a melee critical strike against Stone troll!#{normal}#
[PROJECTOR] starting dam	13.9788
[PROJECTOR] after crit power reduce dam	13.9788
[PROJECTOR] after difficulty dam	13.8708
[PROJECTOR] res	0	1	 on dam	13.8708
[PROJECTOR] after resists dam	13.8708
[PROJECTOR] after flat damage armor	13.8708
[PROJECTOR] final dam after static checks	13.8708
[PROJECTOR] final dam after hooks and callbacks	13.8708
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	3.8717098193876	0.96128290180612	 on dam	5
[PROJECTOR] after resists dam	4.8064145090306
[PROJECTOR] after flat damage armor	4.8064145090306
[PROJECTOR] final dam after static checks	4.8064145090306
[PROJECTOR] final dam after hooks and callbacks	4.8064145090306
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Stone troll for #{bold}##aaaaaa#14 physical#{normal}##LAST#, #YELLOW#5 light#LAST# (19 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Stone troll!#{normal}#
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
AI took for target	10268	Bill the Stone Troll	::	3055	teraunce6	16	<	100
[LOG]	
[USERCHAT] channel talk	likeahorse	tome	what is color order for rareness in this game?
Astar fail: destination unreachable
[USERCHAT] channel achievement	toll	tome	Level 20	false	false
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 roars!
[MIND CRIT %]	1
[PROJECTOR] starting dam	65.577558588471
[PROJECTOR] after difficulty dam	65.577558588471
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	65.577558588471
[PROJECTOR] after resists dam	64.045390265214
[PROJECTOR] after flat damage armor	64.045390265214
[PROJECTOR] final dam after static checks	64.045390265214
[PROJECTOR] final dam after hooks and callbacks	64.045390265214
checkHit(smooth)	7.3364768607807	24.5	=> chance to hit	26.908105462818
checkHit(smooth)	7.3364768607807	24.5	=> chance to hit	18.407037902903
[LOG]	Bill the Stone Troll wanders around!.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #aaaaaa#64 physical#LAST# damage.
[LOG]	
Server latency	120
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	22.15	7.3364768607807	=> chance to hit	79.849697393043
[LOG]	Bill the Stone Troll resists the mind attack!
[PROJECTOR] starting dam	23.398828165045
[PROJECTOR] after difficulty dam	23.398828165045
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	23.398828165045
[PROJECTOR] after resists dam	22.852132861233
[PROJECTOR] after flat damage armor	22.852132861233
[PROJECTOR] final dam after static checks	22.852132861233
[PROJECTOR] final dam after hooks and callbacks	22.852132861233
[LOG]	Bill the Stone Troll uses Knockback.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	teraunce6	 :: 	36.031401272398	7	22.599405872825	7	::	1.8872983346207
checkHit(smooth)	10	7	=> chance to hit	61.538461538462
[LOG]	#UID:10268:0#Bill the Stone Troll misses #fbd578#teraunce6#LAST#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #YELLOW#23 mind#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Rarioh	tome	Level 10	false	false
[USERCHAT] channel serial data	Sheila	tome	443
[LOG]	Teraunce6 spits acid!
[USERCHAT] channel achievement	scyscy010	global	The Legend of Garkul	false	false
[USERCHAT] channel achievement	scyscy010	global	A different point of view	false	false
[USERCHAT] channel achievement	scyscy010	global	Tales of the Spellblaze	false	false
[MIND CRIT %]	1
[PROJECTOR] starting dam	61.794672112032
[PROJECTOR] after difficulty dam	61.794672112032
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	62.721592193713
[PROJECTOR] after resists dam	61.256151289661
[PROJECTOR] after flat damage armor	61.256151289661
[PROJECTOR] final dam after static checks	61.256151289661
[PROJECTOR] final dam after hooks and callbacks	61.256151289661
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #GREEN#61 acid#LAST# damage.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[USERCHAT] channel achievement	xensan76	tome	Vampire crusher	true	false
Deleting temp shader	tree[]
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	22.15	7.3364768607807	=> chance to hit	79.849697393043
[PROJECTOR] starting dam	46.797656330091
[PROJECTOR] after difficulty dam	46.797656330091
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	46.797656330091
[PROJECTOR] after resists dam	45.704265722466
[PROJECTOR] after flat damage armor	45.704265722466
[PROJECTOR] final dam after static checks	45.704265722466
[PROJECTOR] final dam after hooks and callbacks	45.704265722466
[LOG]	Bill the Stone Troll seems more focused.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	teraunce6	 :: 	36.031401272398	7	22.599405872825	7	::	1
checkHit(smooth)	10	7	=> chance to hit	61.538461538462
[LOG]	#UID:10268:0#Bill the Stone Troll misses #fbd578#teraunce6#LAST#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #YELLOW#46 mind#LAST# damage.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 uses Ice Claw.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	Bill the Stone Troll	 :: 	14.199306894377	2	0	2.1	::	1.5817021505495
checkHit(smooth)	14	2.1	=> chance to hit	77.168949771689
[ATTACK] raw dam	14.199306894377	versus	0	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	16
[PHYS CRIT %]	4
[ATTACK] after crit	16
[ATTACK] after mult	25.307234408791
[ATTACK] after inc by type	25.307234408791
[PROJECTOR] starting dam	25.307234408791
[PROJECTOR] after difficulty dam	25.307234408791
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	25.307234408791
[PROJECTOR] after resists dam	24.715950686967
[PROJECTOR] after flat damage armor	24.715950686967
[PROJECTOR] final dam after static checks	24.715950686967
[PROJECTOR] final dam after hooks and callbacks	24.715950686967
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	5
[PROJECTOR] after resists dam	4.8831789139276
[PROJECTOR] after flat damage armor	4.8831789139276
[PROJECTOR] final dam after static checks	4.8831789139276
[PROJECTOR] final dam after hooks and callbacks	4.8831789139276
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	5
[PROJECTOR] after resists dam	4.8831789139276
[PROJECTOR] after flat damage armor	4.8831789139276
[PROJECTOR] final dam after static checks	4.8831789139276
[PROJECTOR] final dam after hooks and callbacks	4.8831789139276
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	teraunce6	 :: 	36.031401272398	7	22.599405872825	7	::	1
checkHit(smooth)	10	7	=> chance to hit	61.538461538462
[LOG]	#UID:10268:0#Bill the Stone Troll misses #fbd578#teraunce6#LAST#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #1133F3#25 cold#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (34 total damage).
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
Server latency	116
[USERCHAT] channel talk	Sheila	tome	how am I even supposed to stat a temporal warden? need so many stats D:
[MIND CRIT %]	1
checkHit(smooth)	22.15	7.3364768607807	=> chance to hit	79.849697393043
[PROJECTOR] starting dam	46.797656330091
[PROJECTOR] after difficulty dam	46.797656330091
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	46.797656330091
[PROJECTOR] after resists dam	45.704265722466
[PROJECTOR] after flat damage armor	45.704265722466
[PROJECTOR] final dam after static checks	45.704265722466
[PROJECTOR] final dam after hooks and callbacks	45.704265722466
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	teraunce6	 :: 	36.031401272398	7	22.599405872825	7	::	1
checkHit(smooth)	10	7	=> chance to hit	61.538461538462
[ATTACK] raw dam	36.031401272398	versus	22.599405872825	0.3	with APR	7
[ATTACK] after armor	25.221980890679
[ATTACK] after range	36
[PHYS CRIT %]	0.9
[ATTACK] after crit	36
[ATTACK] after mult	36
[ATTACK] mace accuracy bonus	10	7	=	1.003
[PROJECTOR] starting dam	36.108
[PROJECTOR] after difficulty dam	36.108
[PROJECTOR] res	0	1	 on dam	36.108
[PROJECTOR] after resists dam	36.108
[PROJECTOR] after flat damage armor	36.108
[PROJECTOR] final dam after static checks	36.108
[PROJECTOR] final dam after hooks and callbacks	36.108
[PROJECTOR] starting dam	11.765521111823
[PROJECTOR] after difficulty dam	11.765521111823
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	11.765521111823
[PROJECTOR] after resists dam	11.490628920925
[PROJECTOR] after flat damage armor	11.490628920925
[PROJECTOR] final dam after static checks	11.490628920925
[PROJECTOR] final dam after hooks and callbacks	11.490628920925
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #YELLOW#46 mind#LAST#, #1133F3#11 cold#LAST# (57 total damage).
[LOG]	#UID:10268:0#Bill the Stone Troll hits #fbd578#teraunce6#LAST# for #aaaaaa#36 physical#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	thegatso	global	Curse Lifter (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	jwilso5	tome	Level 10	false	false
[USERCHAT] channel achievement	thegatso	global	Fast Curse Dispel (Nightmare (Adventure) difficulty)	true	true
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_01.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_01.ogg" : <static>
[USERCHAT] channel serial data	abrolian	tome-spoiler	565
[USERCHAT] channel talk	queebles	tome	i guess it would be white, green, salmon, blue, orange.  
[USERCHAT] channel talk	likeahorse	tome	what about yellow?
[USERCHAT] channel achievement	bzar	global	Treasure Hoarder	false	true
[USERCHAT] channel achievement	renegtus	tome	Exterminator (Nightmare (Adventure) difficulty)	false	true
Server latency	116
[USERCHAT] channel talk	queebles	tome	yellow isn't really about rareness
[USERCHAT] channel achievement	scyscy010	global	Treasure Hunter	false	false
[USERCHAT] channel achievement	scyscy010	global	Treasure Hoarder	false	false
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	Bill the Stone Troll	 :: 	14.199306894377	2	0	2.1	::	1
checkHit(smooth)	14	2.1	=> chance to hit	77.168949771689
[ATTACK] raw dam	14.199306894377	versus	0	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	18
[PHYS CRIT %]	4
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] after inc by type	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	18
[PROJECTOR] after resists dam	17.579444090139
[PROJECTOR] after flat damage armor	17.579444090139
[PROJECTOR] final dam after static checks	17.579444090139
[PROJECTOR] final dam after hooks and callbacks	17.579444090139
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	5
[PROJECTOR] after resists dam	4.8831789139276
[PROJECTOR] after flat damage armor	4.8831789139276
[PROJECTOR] final dam after static checks	4.8831789139276
[PROJECTOR] final dam after hooks and callbacks	4.8831789139276
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	5
[PROJECTOR] after resists dam	4.8831789139276
[PROJECTOR] after flat damage armor	4.8831789139276
[PROJECTOR] final dam after static checks	4.8831789139276
[PROJECTOR] final dam after hooks and callbacks	4.8831789139276
AI took for target	10268	Bill the Stone Troll	::	3055	teraunce6	1	<	100
[LOG]	Bill the Stone Troll rushes out!
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	teraunce6	 :: 	36.031401272398	7	22.599405872825	7	::	1
checkHit(smooth)	10	7	=> chance to hit	61.538461538462
[ATTACK] raw dam	36.031401272398	versus	22.599405872825	0.3	with APR	7
[ATTACK] after armor	25.221980890679
[ATTACK] after range	37
[PHYS CRIT %]	0.9
[ATTACK] after crit	37
[ATTACK] after mult	37
[ATTACK] mace accuracy bonus	10	7	=	1.003
[PROJECTOR] starting dam	37.111
[PROJECTOR] after difficulty dam	37.111
[PROJECTOR] res	0	1	 on dam	37.111
[PROJECTOR] after resists dam	37.111
[PROJECTOR] after flat damage armor	37.111
[PROJECTOR] final dam after static checks	37.111
[PROJECTOR] final dam after hooks and callbacks	37.111
[PROJECTOR] starting dam	11.765521111823
[PROJECTOR] after difficulty dam	11.765521111823
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	11.765521111823
[PROJECTOR] after resists dam	11.490628920925
[PROJECTOR] after flat damage armor	11.490628920925
[PROJECTOR] final dam after static checks	11.490628920925
[PROJECTOR] final dam after hooks and callbacks	11.490628920925
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #aaaaaa#18 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST#, #1133F3#11 cold#LAST# (39 total damage).
[LOG]	#UID:10268:0#Bill the Stone Troll hits #fbd578#teraunce6#LAST# for #aaaaaa#37 physical#LAST# damage.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[USERCHAT] channel talk	likeahorse	tome	oh?
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	22.15	7.3364768607807	=> chance to hit	79.849697393043
[PROJECTOR] starting dam	46.797656330091
[PROJECTOR] after difficulty dam	46.797656330091
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	46.797656330091
[PROJECTOR] after resists dam	45.704265722466
[PROJECTOR] after flat damage armor	45.704265722466
[PROJECTOR] final dam after static checks	45.704265722466
[PROJECTOR] final dam after hooks and callbacks	45.704265722466
[LOG]	Bill the Stone Troll uses Knockback.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	teraunce6	 :: 	36.031401272398	7	22.599405872825	7	::	1.8872983346207
checkHit(smooth)	10	7	=> chance to hit	61.538461538462
[LOG]	#UID:10268:0#Bill the Stone Troll misses #fbd578#teraunce6#LAST#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #YELLOW#46 mind#LAST# damage.
[LOG]	
[USERCHAT] channel talk	theshim	tome	ow ow cauterize ow thank you ow
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	Bill the Stone Troll	 :: 	14.199306894377	2	0	2.1	::	1
checkHit(smooth)	14	2.1	=> chance to hit	77.168949771689
[ATTACK] raw dam	14.199306894377	versus	0	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	17
[PHYS CRIT %]	4
[ATTACK] after crit	17
[ATTACK] after mult	17
[ATTACK] after inc by type	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	17
[PROJECTOR] after resists dam	16.602808307354
[PROJECTOR] after flat damage armor	16.602808307354
[PROJECTOR] final dam after static checks	16.602808307354
[PROJECTOR] final dam after hooks and callbacks	16.602808307354
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	5
[PROJECTOR] after resists dam	4.8831789139276
[PROJECTOR] after flat damage armor	4.8831789139276
[PROJECTOR] final dam after static checks	4.8831789139276
[PROJECTOR] final dam after hooks and callbacks	4.8831789139276
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	5
[PROJECTOR] after resists dam	4.8831789139276
[PROJECTOR] after flat damage armor	4.8831789139276
[PROJECTOR] final dam after static checks	4.8831789139276
[PROJECTOR] final dam after hooks and callbacks	4.8831789139276
[LOG]	Bill the Stone Troll rushes out!
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	teraunce6	 :: 	36.031401272398	7	22.599405872825	7	::	1
checkHit(smooth)	10	7	=> chance to hit	61.538461538462
[ATTACK] raw dam	36.031401272398	versus	22.599405872825	0.3	with APR	7
[ATTACK] after armor	25.221980890679
[ATTACK] after range	28
[PHYS CRIT %]	0.9
[ATTACK] after crit	28
[ATTACK] after mult	28
[ATTACK] mace accuracy bonus	10	7	=	1.003
[PROJECTOR] starting dam	28.084
[PROJECTOR] after difficulty dam	28.084
[PROJECTOR] res	0	1	 on dam	28.084
[PROJECTOR] after resists dam	28.084
[PROJECTOR] after flat damage armor	28.084
[PROJECTOR] final dam after static checks	28.084
[PROJECTOR] final dam after hooks and callbacks	28.084
[PROJECTOR] starting dam	11.765521111823
[PROJECTOR] after difficulty dam	11.765521111823
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	11.765521111823
[PROJECTOR] after resists dam	11.490628920925
[PROJECTOR] after flat damage armor	11.490628920925
[PROJECTOR] final dam after static checks	11.490628920925
[PROJECTOR] final dam after hooks and callbacks	11.490628920925
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #aaaaaa#17 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST#, #1133F3#11 cold#LAST# (38 total damage).
[LOG]	#UID:10268:0#Bill the Stone Troll hits #fbd578#teraunce6#LAST# for #aaaaaa#28 physical#LAST# damage.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[LOG]	
[LOG]	Teraunce6 spits acid!
[USERCHAT] channel achievement	scyscy010	global	Home sweet home	false	false
[MIND CRIT %]	1
[PROJECTOR] starting dam	61.794672112032
[PROJECTOR] after difficulty dam	61.794672112032
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	62.721592193713
[PROJECTOR] after resists dam	61.256151289661
[PROJECTOR] after flat damage armor	61.256151289661
[PROJECTOR] final dam after static checks	61.256151289661
[PROJECTOR] final dam after hooks and callbacks	61.256151289661
checkHit(smooth)	21.401313294513	22.15	=> chance to hit	48.19582146062
checkHit(smooth)	21.401313294513	22.15	=> chance to hit	46.517310784093
[LOG]	Bill the Stone Troll is disarmed!
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	14.326171683497	0	22.599405872825	7	::	1
checkHit(smooth)	11	7	=> chance to hit	64.285714285714
[LOG]	#UID:10268:0#Bill the Stone Troll misses #fbd578#teraunce6#LAST#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #GREEN#61 acid#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[LOG]	
[USERCHAT] channel achievement	theglorp	global	Rescuer of the lost	false	false
[LOG]	Teraunce6 uses Mind Sear.
[USERCHAT] channel talk	queebles	tome	those are uniques, and the rareness of yellows varies
[MIND CRIT %]	1
checkHit(smooth)	22.15	7.3364768607807	=> chance to hit	79.849697393043
[PROJECTOR] starting dam	46.797656330091
[PROJECTOR] after difficulty dam	46.797656330091
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	46.797656330091
[PROJECTOR] after resists dam	45.704265722466
[PROJECTOR] after flat damage armor	45.704265722466
[PROJECTOR] final dam after static checks	45.704265722466
[PROJECTOR] final dam after hooks and callbacks	45.704265722466
AI took for target	10268	Bill the Stone Troll	::	3055	teraunce6	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	14.326171683497	0	22.599405872825	7	::	1
checkHit(smooth)	11	7	=> chance to hit	64.285714285714
[LOG]	#UID:10268:0#Bill the Stone Troll misses #fbd578#teraunce6#LAST#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #YELLOW#46 mind#LAST# damage.
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	
[LOG]	Teraunce6 uses Ice Claw.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	Bill the Stone Troll	 :: 	14.199306894377	2	0	2.1	::	1.5817021505495
checkHit(smooth)	14	2.1	=> chance to hit	77.168949771689
[ATTACK] raw dam	14.199306894377	versus	0	0.3	with APR	2
[ATTACK] after armor	14.199306894377
[ATTACK] after range	18
[PHYS CRIT %]	4
[ATTACK] after crit	18
[ATTACK] after mult	28.47063870989
[ATTACK] after inc by type	28.47063870989
[PROJECTOR] starting dam	28.47063870989
[PROJECTOR] after difficulty dam	28.47063870989
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	28.47063870989
[PROJECTOR] after resists dam	27.805444522837
[PROJECTOR] after flat damage armor	27.805444522837
[PROJECTOR] final dam after static checks	27.805444522837
[PROJECTOR] final dam after hooks and callbacks	27.805444522837
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	5
[PROJECTOR] after resists dam	4.8831789139276
[PROJECTOR] after flat damage armor	4.8831789139276
[PROJECTOR] final dam after static checks	4.8831789139276
[PROJECTOR] final dam after hooks and callbacks	4.8831789139276
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	5
[PROJECTOR] after resists dam	4.8831789139276
[PROJECTOR] after flat damage armor	4.8831789139276
[PROJECTOR] final dam after static checks	4.8831789139276
[PROJECTOR] final dam after hooks and callbacks	4.8831789139276
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	14.326171683497	0	22.599405872825	7	::	1
checkHit(smooth)	11	7	=> chance to hit	64.285714285714
[LOG]	#UID:10268:0#Bill the Stone Troll misses #fbd578#teraunce6#LAST#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #1133F3#28 cold#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (38 total damage).
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	22.15	7.3364768607807	=> chance to hit	79.849697393043
[PROJECTOR] starting dam	46.797656330091
[PROJECTOR] after difficulty dam	46.797656330091
[PROJECTOR] res	2.3364217214486	0.97663578278551	 on dam	46.797656330091
[PROJECTOR] after resists dam	45.704265722466
[PROJECTOR] after flat damage armor	45.704265722466
[PROJECTOR] final dam after static checks	45.704265722466
[PROJECTOR] final dam after hooks and callbacks	45.704265722466
[QUEST] try update status on	teraunce6	trollmire-treasure	1	nil
[QUEST] try update status on	teraunce6	trollmire-treasure	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Hidden treasure' is done! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Quest 'Hidden treasure' completed! #WHITE#(Press 'j' to see the quest log)
[LOG]	Chaos has taught you: Preternatural Senses
[LOG]	#00ffff#Welcome to level 6 [Teraunce6].
[LOG]	Teraunce6 has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	teraunce6 the level 6 Draconian Wyrmic
Loading tile	object/artifact/bill_treestump.png
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Bill the Stone Troll for #YELLOW#46 mind#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Bill the Stone Troll!#{normal}#
[LOG]	
[USERCHAT] channel achievement	xylomatik	tome	Squadmate (Nightmare (Roguelike) difficulty)	false	false
[Identify]	horrifying elm greatclub of erosion	true
[LOG]	Teraunce6 picks up (f.): #00FF80##UID:10270:0#horrifying elm greatclub of erosion (13.5-20.25 power, 1 apr)#LAST#.
[Identify]	iron helm of might	true
[LOG]	Teraunce6 picks up (i.): #0080FF##UID:10273:0#iron helm of might (0 def, 3 armour)#LAST#.
[Identify]	quiver of elm arrows of accuracy	true
[LOG]	Teraunce6 picks up (i.): #00FF80##UID:10275:0#quiver of elm arrows of accuracy (14/14, 14.5-20.3 power, 5 apr)#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Bill's Tree Trunk	true
[LOG]	Teraunce6 picks up (g.): #FFD700##UID:10269:0#Bill's Tree Trunk (30-51 power, 7 apr)#LAST#.
Loading tile	object/arrow_elm.png
Loading tile	object/helm_iron.png
Loading tile	object/generic_greatclub.png
[LOG]	Lore found: #0080FF#Bill's Tree Trunk
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Bill's Tree Trunk
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
[USERCHAT] channel achievement	Xerion	tome	Sheer Badassery! (Roguelike)	false	true
Server latency	114
fight: 	iron helm of might	flaming iron rapier of daylight	::	nil	HEAD
fight: 	iron helm of might	Mighty Girdle	::	nil	HEAD
fight: 	iron helm of might	rough leather armour	::	nil	HEAD
fight: 	iron helm of might	brass lantern	::	nil	HEAD
fight: 	iron helm of might	Necklace of Dragon Teeth	::	nil	HEAD
fight: 	iron helm of might	copper ring	::	nil	HEAD
fight: 	iron helm of might	reinforced iron shield	::	nil	HEAD
fight: 	iron helm of might	pair of rough leather boots of uncanny dodging	::	nil	HEAD
[USERCHAT] channel achievement	xensan76	tome	Treasure Hoarder	false	false
[USERCHAT] channel achievement	scyscy010	global	Home sweet home	false	false
[USERCHAT] channel serial data	challen	tome	510
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel talk	queebles	tome	like prox's lucky halfling foot drops alot more than say crystal focus, but i believe they are both t1 drops
fight: 	iron helm of might	flaming iron rapier of daylight	::	nil	HEAD
fight: 	iron helm of might	Mighty Girdle	::	nil	HEAD
fight: 	iron helm of might	rough leather armour	::	nil	HEAD
fight: 	iron helm of might	brass lantern	::	nil	HEAD
fight: 	iron helm of might	Necklace of Dragon Teeth	::	nil	HEAD
fight: 	iron helm of might	copper ring	::	nil	HEAD
fight: 	iron helm of might	reinforced iron shield	::	nil	HEAD
fight: 	iron helm of might	pair of rough leather boots of uncanny dodging	::	nil	HEAD
Loading tile	player/human_male/head_05.png
[LOG]	Teraunce6 wears: #0080FF##UID:10273:0#iron helm of might (0 def, 3 armour)#LAST#.
[LOG]	
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_06.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_06.ogg" : <static>
[USERCHAT] channel achievement	scyscy010	global	Treasure Hunter	false	false
[USERCHAT] channel achievement	scyscy010	global	Treasure Hoarder	false	false
[USERCHAT] channel serial data	beamer	global	571
fight: 	vined mindstar	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	vined mindstar	Mighty Girdle	::	nil	MAINHAND
fight: 	vined mindstar	iron helm of might	::	nil	MAINHAND
fight: 	vined mindstar	rough leather armour	::	nil	MAINHAND
fight: 	vined mindstar	brass lantern	::	nil	MAINHAND
fight: 	vined mindstar	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	vined mindstar	copper ring	::	nil	MAINHAND
fight: 	vined mindstar	reinforced iron shield	::	nil	MAINHAND
fight: 	vined mindstar	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	Mighty Girdle	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	iron helm of might	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	rough leather armour	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	brass lantern	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	copper ring	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	reinforced iron shield	::	nil	MAINHAND
fight: 	flaming iron rapier of daylight	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[SAVEPTS] checkpoint bx=278 by=92
[SAVEPTS] checkpoint bx=278 by=91
[USERCHAT] channel serial data	challen	tome	486
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
Server latency	114
[USERCHAT] channel talk	Xyrael	tome	Is there anyways back from the far east after the game ends if the gates of morning is gone?
[USERCHAT] channel achievement	FenixRu	global	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	xensan76	tome	Against all odds	true	false
[USERCHAT] channel achievement	XDodongoXLoverX	tome	Treasure Hunter	false	false
[USERCHAT] channel talk	queebles	tome	idk, i never won that way
[USERCHAT] channel serial data	challen	tome	494
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_02.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_02.ogg" : <static>
[SAVEPTS] checkpoint bx=301 by=48
[SAVEPTS] checkpoint bx=300 by=48
[SAVEPTS] checkpoint bx=277 by=82
[SAVEPTS] checkpoint bx=293 by=104
[USERCHAT] channel talk	Xyrael	tome	:D think I'm screwed.
Server latency	115
[SAVEPTS] checkpoint bx=125 by=80
[SAVEPTS] checkpoint bx=125 by=65
[SAVEPTS] checkpoint bx=125 by=53
[SAVEPTS] checkpoint bx=125 by=38
[SAVEPTS] checkpoint bx=124 by=35
[SAVEPTS] checkpoint bx=242 by=91
[SAVEPTS] checkpoint bx=243 by=89
[SAVEPTS] checkpoint bx=243 by=88
[SAVEPTS] checkpoint bx=244 by=88
[SAVEPTS] checkpoint bx=264 by=83
[SAVEPTS] checkpoint bx=273 by=84
[SAVEPTS] checkpoint bx=273 by=84
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	12
[USERCHAT] channel talk	queebles	tome	perhaps, you could use the rod atleast and go do some farportals
[USERCHAT] channel talk	queebles	tome	or, or, if you have something like portal to angolwen or the timey place
[USERCHAT] channel talk	Xyrael	tome	nope :/
[USERCHAT] channel talk	queebles	tome	well shoot
Server latency	116
[USERCHAT] channel achievement	Tutu_ma	tome	Rescuer of the lost	false	false
[USERCHAT] channel achievement	nexinternos	tome	The secret city (Nightmare (Adventure) difficulty)	false	false
[SAVEPTS] checkpoint bx=270 by=103
[SAVEPTS] checkpoint bx=270 by=102
[SAVEPTS] checkpoint bx=270 by=98
[SAVEPTS] checkpoint bx=270 by=97
[SAVEPTS] checkpoint bx=270 by=91
[SAVEPTS] checkpoint bx=271 by=89
[SAVEPTS] checkpoint bx=271 by=89
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	12
[USERCHAT] channel talk	queebles	tome	would be nice if you could get enough energy, like 300 or something, to make the fortress drop you off whereever you want to go
[USERCHAT] channel achievement	midpoint	tome	Sheer Badassery!	false	true
Server latency	118
[USERCHAT] channel talk	Xyrael	tome	also my farportal is broke hahaha so can't even do that.
[USERCHAT] channel talk	queebles	tome	well dang, i guess you are screwed huh
[USERCHAT] channel talk	Xyrael	tome	I can hang will my cat I guess.
[USERCHAT] channel achievement	Werekracken	global	Level 20	false	false
[USERCHAT] channel talk	Setzway	tome	Is + size category good?
Server latency	114
[USERCHAT] channel talk	stinkstink	tome	only if you're a brawler
[USERCHAT] channel talk	queebles	tome	if you are a brawler, or using the  you shall be my weapon prodigy
[USERCHAT] channel achievement	TheH34T	tome	Thralless	false	true
[USERCHAT] channel achievement	Proncon	tome	The Arena	false	true
Server latency	113
[LOG]	Teraunce6 deactivates Wild Growth.
[LOG]	Teraunce6 activates Wild Growth.
[LOG]	Teraunce6 deactivates Icy Skin.
[LOG]	Teraunce6 activates Icy Skin.
Loading tile	talents/preternatural_senses.png
Loading tile	object/artifact/bill_treestump.png
[USERCHAT] channel serial data	cbaldi9	tome	562
[USERCHAT] channel talk	theshim	tome	hm
[USERCHAT] channel talk	theshim	tome	weird bug
[USERCHAT] channel talk	theshim	tome	soemtimes fireflash travels reaaaaaally slowly
[USERCHAT] channel talk	queebles	tome	dobson fly!!
[USERCHAT] channel talk	queebles	tome	oh
[USERCHAT] channel achievement	XDodongoXLoverX	tome	Level 20	false	false
[USERCHAT] channel achievement	xam	tome	Lucky Girl	false	true
Server latency	114
[USERCHAT] channel achievement	DylanC33	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	rodbeard	tome	Antimagic!	false	false
[USERCHAT] channel achievement	salpa	tome	Level 10	false	false
[USERCHAT] channel serial data	Arbitory	tome	646
Server latency	127
[LOG]	Resting starts...
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:807:0#Talent Bellowing Roar is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	10286	forest troll	::	3055	teraunce6	100	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northeast (forest troll)).
[LOG]	
AI took for target	10284	cave troll	::	3055	teraunce6	100	<	100
[USERCHAT] channel achievement	failburn	tome	The Arena	false	true
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	23.2	7.5933557093244	=> chance to hit	80.473817876165
[PROJECTOR] starting dam	48.388203056
[PROJECTOR] after difficulty dam	48.388203056
[PROJECTOR] res	0	1	 on dam	48.388203056
[PROJECTOR] after resists dam	48.388203056
[PROJECTOR] after flat damage armor	48.388203056
[PROJECTOR] final dam after static checks	48.388203056
[PROJECTOR] final dam after hooks and callbacks	48.388203056
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #YELLOW#48 mind#LAST# damage.
Server latency	117
[LOG]	
[LOG]	Teraunce6 spits acid!
[USERCHAT] channel achievement	theglorp	global	Earth Master	false	false
[MIND CRIT %]	1
[PROJECTOR] starting dam	63.226477513939
[PROJECTOR] after difficulty dam	63.226477513939
[PROJECTOR] res	0	1	 on dam	64.174874676648
[PROJECTOR] after resists dam	64.174874676648
[PROJECTOR] after flat damage armor	64.174874676648
[PROJECTOR] final dam after static checks	64.174874676648
[PROJECTOR] final dam after hooks and callbacks	64.174874676648
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #GREEN#64 acid#LAST# damage.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	23.2	7.5933557093244	=> chance to hit	80.473817876165
[PROJECTOR] starting dam	48.388203056
[PROJECTOR] after difficulty dam	48.388203056
[PROJECTOR] res	0	1	 on dam	48.388203056
[PROJECTOR] after resists dam	48.388203056
[PROJECTOR] after flat damage armor	48.388203056
[PROJECTOR] final dam after static checks	48.388203056
[PROJECTOR] final dam after hooks and callbacks	48.388203056
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Forest troll for #YELLOW#48 mind#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Forest troll!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 uses Mind Sear.
[USERCHAT] channel achievement	fantasdan	global	The Arena	false	false
[MIND CRIT %]	1
checkHit(smooth)	23.2	7.717396674286	=> chance to hit	80.378770818307
[PROJECTOR] starting dam	48.388203056
[PROJECTOR] after difficulty dam	48.388203056
[PROJECTOR] res	3.4255248709641	0.96574475129036	 on dam	48.388203056
[PROJECTOR] after resists dam	46.730653125704
[PROJECTOR] after flat damage armor	46.730653125704
[PROJECTOR] final dam after static checks	46.730653125704
[PROJECTOR] final dam after hooks and callbacks	46.730653125704
[USERCHAT] channel achievement	zatarian	tome	The sky is falling!	false	true
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cave troll for #YELLOW#47 mind#LAST# damage.
[LOG]	
[LOG]	Mind Sear is still on cooldown for 1 turns.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	23.2	7.717396674286	=> chance to hit	80.378770818307
[PROJECTOR] starting dam	48.388203056
[PROJECTOR] after difficulty dam	48.388203056
[PROJECTOR] res	3.4255248709641	0.96574475129036	 on dam	48.388203056
[PROJECTOR] after resists dam	46.730653125704
[PROJECTOR] after flat damage armor	46.730653125704
[PROJECTOR] final dam after static checks	46.730653125704
[PROJECTOR] final dam after hooks and callbacks	46.730653125704
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cave troll for #YELLOW#47 mind#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	cave troll	 :: 	15.392673788984	2	9	4.4	::	1
checkHit(smooth)	14	4.4	=> chance to hit	74.489795918367
[ATTACK] raw dam	15.392673788984	versus	9	0.3	with APR	2
[ATTACK] after armor	10.774871652289
[ATTACK] after range	12
[PHYS CRIT %]	4
[ATTACK] after crit	12
[ATTACK] after mult	12
[ATTACK] after inc by type	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam after static checks	12
[PROJECTOR] final dam after hooks and callbacks	12
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cave troll for #aaaaaa#12 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (25 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	19.295765918587	6	28.139589249947	7	::	1
checkHit(smooth)	10	7	=> chance to hit	61.538461538462
[ATTACK] raw dam	19.295765918587	versus	28.139589249947	0.3	with APR	6
[ATTACK] after armor	13.507036143011
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam after static checks	13
[PROJECTOR] final dam after hooks and callbacks	13
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[SOUND] loading from	/data/sound/creatures/trolls/troll_moan_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_moan_1.ogg" : <static>
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cave troll for #1133F3#15 cold#LAST# damage.
[LOG]	#UID:10284:0#Cave troll hits #fbd578#teraunce6#LAST# for #aaaaaa#13 physical#LAST# damage.
[LOG]	
Server latency	112
[USERCHAT] channel achievement	RedBucket	tome	The Legend of Garkul	false	false
[USERCHAT] channel achievement	RedBucket	tome	A different point of view	false	false
[USERCHAT] channel serial data	Mithross	tome	444
[ONLINE PROFILE] sending error
[LOG]	#YELLOW#Error report sent, thank you.
[PROFILE] push connection disrupted, trying to reconnect	closed
[PROFILE] connection disrupted, trying to reconnect	closed
[LOG]	#YELLOW#Connection to online server lost, trying to reconnect.
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	63.226477513939
[PROJECTOR] after difficulty dam	63.226477513939
[PROJECTOR] res	0	1	 on dam	64.174874676648
[PROJECTOR] after resists dam	64.174874676648
[PROJECTOR] after flat damage armor	64.174874676648
[PROJECTOR] final dam after static checks	64.174874676648
[PROJECTOR] final dam after hooks and callbacks	64.174874676648
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cave troll for #GREEN#64 acid#LAST# damage.
[LOG]	
[PROFILE] Thread connected to te4.org
[PROFILE] logged in with steam!	Teraunce Foaloke
[PROFILE] Pull socket connected to te4.org
[ONLINE PROFILE] reconnecting to channels
[ONLINE PROFILE] reconnecting to channel	tome
[PROFILE] Main thread got authed	Teraunce Foaloke
[ONLINE PROFILE] connected to channel	tome
[ONLINE PROFILE] reconnecting to channel	global
[ONLINE PROFILE] connected to channel	global
[ONLINE PROFILE] reconnecting to channel	mainmenu
[ONLINE PROFILE] connected to channel	mainmenu
[ONLINE PROFILE] reconnecting to channel	tome-spoiler
[ONLINE PROFILE] connected to channel	tome-spoiler
[USERCHAT] channel talk	theshim	tome	:D
[LOG]	#YELLOW#Connection to online server established.
[LOG]	Teraunce6 uses Mind Sear.
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[USERCHAT] channel achievement	Resikyar	tome	Curse Lifter	false	true
[MIND CRIT %]	1
checkHit(smooth)	23.2	7.717396674286	=> chance to hit	80.378770818307
[PROJECTOR] starting dam	48.388203056
[PROJECTOR] after difficulty dam	48.388203056
[PROJECTOR] res	3.4255248709641	0.96574475129036	 on dam	48.388203056
[PROJECTOR] after resists dam	46.730653125704
[PROJECTOR] after flat damage armor	46.730653125704
[PROJECTOR] final dam after static checks	46.730653125704
[PROJECTOR] final dam after hooks and callbacks	46.730653125704
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#length of troll intestine#WHITE#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cave troll for #YELLOW#47 mind#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Cave troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	Rested for 47 turns (stop reason: all resources and life at maximum).
[LOG]	
Server latency	114
[USERCHAT] channel achievement	phoenix0403	tome	Curse Lifter	false	false
[LOG]	You pickup 0.70 gold pieces.
[Identify]	resilient linen cloak	true
[LOG]	Teraunce6 picks up (k.): #00FF80##UID:10292:0#resilient linen cloak (1 def, 0 armour)#LAST#.
[Identify]	spinel	true
[LOG]	Teraunce6 picks up (l.): #FFFFFF##UID:10281:0#spinel#LAST#.
[Identify]	verdite	true
[LOG]	Teraunce6 picks up (l.): #FFFFFF##UID:10277:0#verdite#LAST#.
[Identify]	verdite	true
[LOG]	Teraunce6 picks up (l.): #FFFFFF##UID:10264:0#verdite#LAST#.
[Identify]	spinel	true
[LOG]	Teraunce6 picks up (m.): #FFFFFF##UID:10265:0#spinel#LAST#.
[Identify]	spinel	true
[LOG]	Teraunce6 picks up (m.): #FFFFFF##UID:10278:0#spinel#LAST#.
[Identify]	tiny geode	true
[LOG]	Teraunce6 picks up (n.): #FFFFFF##UID:10282:0#tiny geode#LAST#.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[Identify]	ametrine	true
[LOG]	Teraunce6 picks up (o.): #FFFFFF##UID:10296:0#ametrine#LAST#.
[USERCHAT] channel serial data	erska	tome	450
[Identify]	iron spear	true
[LOG]	Teraunce6 picks up (j.): #FFFFFF##UID:10291:0#iron spear (5-7 power, 4 apr)#LAST#.
[LOG]	Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 30 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	xylomatik	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Mirt	global	Savior of the damsels in distress (Roguelike)	false	true
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
[USERCHAT] channel achievement	LOLVOID	tome	Arachnophobia (Roguelike)	false	true
[USERCHAT] channel achievement	thegatso	global	Eye of the storm (Nightmare (Adventure) difficulty)	false	false
fight: 	resilient linen cloak	flaming iron rapier of daylight	::	nil	CLOAK
fight: 	resilient linen cloak	reinforced iron shield	::	nil	CLOAK
fight: 	resilient linen cloak	copper ring	::	nil	CLOAK
fight: 	resilient linen cloak	Necklace of Dragon Teeth	::	nil	CLOAK
fight: 	resilient linen cloak	brass lantern	::	nil	CLOAK
fight: 	resilient linen cloak	rough leather armour	::	nil	CLOAK
fight: 	resilient linen cloak	iron helm of might	::	nil	CLOAK
fight: 	resilient linen cloak	Mighty Girdle	::	nil	CLOAK
fight: 	resilient linen cloak	pair of rough leather boots of uncanny dodging	::	nil	CLOAK
Loading tile	player/human_male/cloak_behind_01.png
Loading tile	player/human_male/cloak_shoulder_01.png
[LOG]	Teraunce6 wears: #00FF80##UID:10292:0#resilient linen cloak (1 def, 0 armour)#LAST#.
Server latency	128
[LOG]	
fight: 	iron spear	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	iron spear	reinforced iron shield	::	nil	MAINHAND
fight: 	iron spear	copper ring	::	nil	MAINHAND
fight: 	iron spear	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	iron spear	brass lantern	::	nil	MAINHAND
fight: 	iron spear	rough leather armour	::	nil	MAINHAND
fight: 	iron spear	resilient linen cloak	::	nil	MAINHAND
fight: 	iron spear	iron helm of might	::	nil	MAINHAND
fight: 	iron spear	Mighty Girdle	::	nil	MAINHAND
fight: 	iron spear	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	iron spear	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	iron spear	reinforced iron shield	::	nil	MAINHAND
fight: 	iron spear	copper ring	::	nil	MAINHAND
fight: 	iron spear	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	iron spear	brass lantern	::	nil	MAINHAND
fight: 	iron spear	rough leather armour	::	nil	MAINHAND
fight: 	iron spear	resilient linen cloak	::	nil	MAINHAND
fight: 	iron spear	iron helm of might	::	nil	MAINHAND
fight: 	iron spear	Mighty Girdle	::	nil	MAINHAND
fight: 	iron spear	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
[USERCHAT] channel achievement	SkyTurtle	tome	The Arena	false	false
[LOG]	You gain 4.00 gold from the transmogrification of #FFFFFF##UID:10296:0#ametrine#LAST#.
[LOG]	You gain 12.00 gold from the transmogrification of #FFFFFF#3 #UID:10281:0#spinel#LAST#.
[LOG]	You gain 8.00 gold from the transmogrification of #FFFFFF#2 #UID:10277:0#verdite#LAST#.
[LOG]	You gain 0.40 gold from the transmogrification of #00FF80##UID:10275:0#quiver of elm arrows of accuracy (14/14, 14.5-20.3 power, 5 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:10291:0#iron spear (5-7 power, 4 apr)#LAST#.
[LOG]	You gain 3.50 gold from the transmogrification of #FFD700##UID:10269:0#Bill's Tree Trunk (30-51 power, 7 apr)#LAST#.
[LOG]	You gain 2.49 gold from the transmogrification of #00FF80##UID:10270:0#horrifying elm greatclub of erosion (13.5-20.25 power, 1 apr)#LAST#.
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 951.0618686676MB available
[COROUTINE] registering	savefilepipe	thread: 0x192d8030
Make wait background texture 1529 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-trollmire-4.teal	?=?	level-trollmire-3.teal
Loading savefile 	/save/teraunce6/
[STEAM] grabbed savezip from steam: /save/teraunce6/level-trollmire-3.teal of size 43894
C Map size 21:11 :: 231
C Map seens texture: 485 (75x50)
[SHADER] Loading from /data/gfx/shaders/water.lua
Wait finished, counted 243, 1121 ticks
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 23
OPENGL ERROR: Program Validation FailureValidation Error: A sampler points to a texture unit used by fixed function with an incompatible target.
Not gone east, no backup guardian
Running on level loads	trollmire-3
[LOG]	#YELLOW_GREEN#There is a way to the hidden trollmire treasure here (press '<', '>' or right click to use).
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
Entering tier1 zone for escort	tier1.1	1	2
[1] = true
[MUSIC] stoping	weather/rain.ogg
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Trollmire (3)
C Map minimap texture: 1451 (50x50; 64x64)
Deleting shader 23 (is clone 0)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	level	::	level-trollmire-4.teal	::	table: 0x1dba26c0	=>	table: 0x142da310	(2875)
Loading savefile 	/save/teraunce6/
[USERCHAT] channel achievement	Xerion	tome	Destroyer's bane (Roguelike)	false	false
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x0dcace78	(5010)
Loading savefile 	/save/teraunce6/
[LOG]	Resting starts...
[USERCHAT] channel achievement	inertiared	tome	Level 10 (Roguelike)	false	false
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	challen	tome	494
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel serial data	theshim	tome	711
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 953
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x09286530	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/level-trollmire-4.teal.tmp
Saved zipname /save/teraunce6/level-trollmire-4.teal.tmp
[USERCHAT] channel talk	theshim	tome	welp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/level-trollmire-4.teal of size 24232
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 180465
Saved zipname /save//world.teaw.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1018
[SAVEFILE PIPE] Checking save	teraunce6	level	/save/teraunce6/level-trollmire-4.teal.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 21 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel achievement	Xerion	tome	Sliders (Roguelike)	false	false
Server latency	114
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 65 turns (stop reason: at exit).
[LOG]	
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 951.04787540436MB available
[COROUTINE] registering	savefilepipe	thread: 0x17cc1708
Make wait background texture 873 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-trollmire-3.teal	?=?	level-trollmire-2.teal
Loading savefile 	/save/teraunce6/
[STEAM] grabbed savezip from steam: /save/teraunce6/level-trollmire-2.teal of size 51997
C Map size 21:11 :: 231
C Map seens texture: 881 (75x50)
[SHADER] Loading from /data/gfx/shaders/water.lua
Wait finished, counted 244, 965 ticks
Not gone east, no backup guardian
Running on level loads	trollmire-2
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
Entering tier1 zone for escort	tier1.1	1	1
[1] = true
===	nil	nil
[LOG]	#TEAL#You feel very confident walking into this place.
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	level	::	level-trollmire-3.teal	::	table: 0x0910e688	=>	table: 0x15da5760	(2606)
Loading savefile 	/save/teraunce6/
Updating zone name	Trollmire (2)
C Map minimap texture: 957 (50x50; 64x64)
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x1910a4e8	(5000)
Loading savefile 	/save/teraunce6/
[USERCHAT] channel achievement	theglorp	global	Exterminator	false	false
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learnt	Rod of Recall
Loading tile	effects/recall.png
[LOG]	
[USERCHAT] channel achievement	Zykean103	global	The Arena	false	false
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 953
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x27bc3c78	(1)
Loading savefile 	/save//
[LOG]	Resting starts...
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/level-trollmire-3.teal.tmp
Saved zipname /save/teraunce6/level-trollmire-3.teal.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/level-trollmire-3.teal of size 44955
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 186741
Saved zipname /save//world.teaw.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1015
[SAVEFILE PIPE] Checking save	teraunce6	level	/save/teraunce6/level-trollmire-3.teal.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 12 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel achievement	bzar	global	Size matters	false	true
[LOG]	You are yanked out of this place!
[LOG]	Rested for 40 turns (stop reason: saving).
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 951.04088115692MB available
[COROUTINE] registering	savefilepipe	thread: 0x15f9ccd8
[ZONE] Left zone	Trollmire
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-trollmire-2.teal	?=?	zone-wilderness.teaz
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-trollmire.teaz	?=?	zone-wilderness.teaz
Loading savefile 	/save/teraunce6/
Vulcus triggering hook with file /data/zones/wilderness/events.lua
Loading entities file from file	/data/zones/wilderness/npcs.lua
Loading entities file from file	/data/zones/wilderness/grids.lua
Loading entities file from file	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data-utility_supplies/objects/patches.lua
Loading entities file from memory	/data-utility_supplies/objects/scrolls.lua
Loading entities file from memory	/data-arcanum/scrolls.lua
Loading entities file from memory	/data-taint/scrolls.lua
Loading entities file from memory	/data-verdant/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data-utility_supplies/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/swordbreakers.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/throwing-knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/rapiers.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/clubs.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hclubs.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/shields.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/bucklers.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing steel plate armour 'Prismhacker' into world artifacts
Importing Cyrubrera into world artifacts
Importing Blackgore into world artifacts
Importing elven-wood vilestaff 'Brightbringer' into world artifacts
Importing Corpsetrial the voratun spear into world artifacts
Importing stralite shield 'Lightmortal' into world artifacts
Importing Yvewyn into world artifacts
Importing Noonbloom the dragonbone greatclub into world artifacts
Importing Porabrethra the dragonbone wand of clairvoyance into world artifacts
Importing Harihor the pouch of steel shots into world artifacts
Importing dwarven-steel longsword 'Xomina' into world artifacts
Importing voratun shield 'Furnacenull' into world artifacts
Importing Layanne into world artifacts
Importing Unlightflash into world artifacts
Importing Turyldir the Lavalace into world artifacts
Importing Gunamnir the dwarven-steel rapier into world artifacts
Importing Blindripper into world artifacts
Importing dwarven-steel shield 'Prismprophet' into world artifacts
Importing Zubulemina into world artifacts
Importing Lelotodil the silk robe into world artifacts
Importing Xuganne the voratun battleaxe into world artifacts
Importing Balancemaim into world artifacts
Importing Kindlebringer into world artifacts
Importing steel sceptre 'Gloomtide' into world artifacts
Importing Islyrithra the reinforced leather armour into world artifacts
Importing Demonquake the hardened leather belt into world artifacts
Importing voratun shield 'Adynn' into world artifacts
Importing obsidian wardstone 'Poruriara' into world artifacts
Importing Ebonybutcher into world artifacts
Importing Filthbolt into world artifacts
Importing Veliriathra into world artifacts
Importing Malitar the yew vilestaff into world artifacts
Importing Hatherin into world artifacts
Importing Xanybeth the Thunderpiety into world artifacts
Importing Bleakfame the voratun greatsword into world artifacts
Importing Anuregolach the Ashmalice into world artifacts
Importing Camygar into world artifacts
Importing Cyramira into world artifacts
Importing Isithra into world artifacts
Importing Wildwaker the stralite rapier into world artifacts
Importing ash greatclub 'Balyntir' into world artifacts
Importing Relgukhad the ash totem of thorny skin into world artifacts
Importing Silyvea the steel longsword into world artifacts
Importing ash magestaff 'Manosarim' into world artifacts
Importing Serpentrigor the dwarven-steel dagger into world artifacts
Importing Poruyavena into world artifacts
Importing Hurantir into world artifacts
Importing drakeskin leather sling 'Anusin' into world artifacts
Importing Radhydrantir the hardened leather whip into world artifacts
Importing Yaregund into world artifacts
Infinite500 -- loading list: 	/data/general/objects/world-artifacts.lua
Infinite500: updating 	Summertide Phial
Infinite500: updating object	Umbraphage
Loading entities file from memory	/data-grayswandir-weaponry/objects/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/world-artifacts.lua
Loading entities file from memory	/data-nullnewgems/world-artifacts.lua
Loading entities file from memory	/data-arcanum/world-artifacts.lua
Loading entities file from memory	/data-turtle/world-artifacts.lua
Loading entities file from memory	/data-verdant/world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data-nullnewgems/boss-artifacts.lua
Loading entities file from memory	/data-necromancy+/boss-artifacts.lua
Loading entities file from memory	/data-faerierace/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-nullpack/general/special-artifacts.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/aurastones.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-dammods.lua
Loading entities file from memory	/data-arcanum/wardstones.lua
Loading entities file from memory	/data-arcanum/ritual_blade.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-ritual-blades.lua
Loading entities file from memory	/data-midnight/sceptres.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-sceptres.lua
Loading entities file from memory	/data-beholder-cont/general/objects/beholder_rings.lua
Loading entities file from memory	/data-draconic-fork/general/objects/draconians.lua
Loading entities file from file	/data/zones/wilderness/traps.lua	which does not exists!
Initiated zone	World of Eyal	with base_level	1
[ZONE] persisting to persist_last_zones	wilderness
Make wait background texture 877 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-trollmire-2.teal	?=?	level-wilderness-1.teal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-trollmire.teaz	?=?	level-wilderness-1.teal
Loading savefile 	/save/teraunce6/
Wait finished, counted 0, 78 ticks
Make wait background texture 1419 : 1366x768 (2048, 1024)
C Map size 21:11 :: 231
C Map seens texture: 1426 (180x110)
[USERCHAT] channel serial data	Ghoradinn	tome	146
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data-arcanum/staves.lua
Loading entities file from memory	/data-verdant/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/knifes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swordbreakers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/throwing-knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/whips.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/rapiers.lua
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Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/clubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hclubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
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Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
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Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bows.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/arrows.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/slings.lua	which does not exists!
Loading entities file from memory	/data-grayswandir-weaponry/egos/shots.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bucklers.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
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Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
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Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/addons/aurastones.lua
Loading entities file from memory	/data-arcanum/wardstone_egos.lua
Loading entities file from memory	/data-arcanum/ritual_blade_egos.lua
Loading entities file from memory	/data-midnight/sceptre_egos.lua
Static generator using file	/data/maps/wilderness/eyal.lua
Loading entities file from file	/data/general/encounters/maj-eyal.lua
Turtle: Loading maj-eyal map encounters
Loading entities file from file	/data-turtle/general/encounters/maj-eyal.lua
Loading entities file from file	/data/general/encounters/maj-eyal-npcs.lua
Loading entities file from file	/data/general/encounters/fareast.lua
Orc Pit Restoration: Restoring Cut Content to fareast map encounters
Loading entities file from file	/data-orcpitsrestoration/general/encounters/fareast2.lua
Loading entities file from file	/data/general/encounters/fareast-npcs.lua
[STATIC MAP] size	170	100
[SHADER] Loading from /data/gfx/shaders/water.lua
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[SHADER] Loading from /data/gfx/shaders/water.lua
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[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
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[SHADER] Loading from /data/gfx/shaders/water.lua
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[SHADER] Loading from /data/gfx/shaders/water.lua
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[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
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[SHADER] Loading from /data/gfx/shaders/water.lua
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Wait finished, counted 4692, 4703 ticks
[LEVEL EVENTS] Event %d: %s listed	1	noxious-caldera
[LEVEL EVENTS] Event %d: %s listed	2	sludgenest
[1] = {
  [percent] = 100
  [name] = sludgenest
  [special] = function: 0x0dce6660
}
[2] = {
  [percent] = 100
  [name] = noxious-caldera
  [special] = function: 0x191349b8
}
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Loading tile	terrain/golden_mountain3i.png
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Loading tile	npc/humanoid_human_apprentice_mage.png
Added unique	mod.class.Encounter/Novice mage	::	1
Loading tile	terrain/dungeon_entrance_closed02.png
[WORLDMAP] Elven ruins at	63	18
Added unique	mod.class.Encounter/Ancient Elven Ruins	::	1
Loading tile	terrain/ruin_entrance_closed01.png
[WORLDMAP] Ruined dungeon at	61	45
Added unique	mod.class.Encounter/Ruined Dungeon	::	1
Loading tile	terrain/lava/lava_floor9.png
Loading tile	terrain/floor_pentagram.png
[WORLDMAP] Mark of the spellblaze at	43	42
Added unique	mod.class.Encounter/Mark of the Spellblaze	::	1
Loading tile	terrain/frozen_ground.png
Loading tile	npc/alchemist_golem.png
[WORLDMAP] Golem Graveyard at	72	17
Added unique	mod.class.Encounter/Golem Graveyard	::	1
Loading tile	npc/humanoid_human_agrimley_the_hermit.png
[WORLDMAP] Agrimley at	38	7
Added unique	mod.class.Encounter/Agrimley the Hermit	::	1
[WORLDMAP] Hidden compound at	62	8
Added unique	mod.class.Encounter/Ring of Blood	::	1
Loading tile	terrain/grass_hill_1_01.png
[WORLDMAP] Turtlemire at	25	5
Added unique	mod.class.Encounter/Turtlemire	::	1
Added unique	mod.class.Encounter/Shadow Crypt	::	1
Assigned events list
[1] = {
  [1] = sludgenest
  [2] = noxious-caldera
}
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Passageway into the Trollmire here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
[MUSIC] stoping	Rainy Day.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
[LOG]	
Updating zone name	Maj'Eyal
C Map minimap texture: 1917 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	level	::	level-trollmire-2.teal	::	table: 0x17c95b20	=>	table: 0x17f33710	(2557)
Loading savefile 	/save/teraunce6/
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	teraunce6	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 1952 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	zone	::	zone-trollmire.teaz	::	table: 0x0de8a1a8	=>	table: 0x0ba415b8	(2205)
Loading savefile 	/save/teraunce6/
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x2b019608	(9603)
Loading savefile 	/save/teraunce6/
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 957
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x087d42b8	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/level-trollmire-2.teal.tmp
Saved zipname /save/teraunce6/level-trollmire-2.teal.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/level-trollmire-2.teal of size 51963
[SAVEFILE PIPE] Checking save	teraunce6	level	/save/teraunce6/level-trollmire-2.teal.tmp
Loading savefile 	/save/teraunce6/
Saved zipname /save/teraunce6/zone-trollmire.teaz.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/zone-trollmire.teaz of size 2600
[SAVEFILE PIPE] Checking save	teraunce6	zone	/save/teraunce6/zone-trollmire.teaz.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 386611
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1017
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
[SAVEFILE PIPE] on end	saveZone_md5
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 18 seconds
Wait finished, counted 1045, 3330 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.84781742096MB available
[COROUTINE] registering	savefilepipe	thread: 0x1be108f0
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x2cee35c8	(9603)
Loading savefile 	/save/teraunce6/
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 957
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x1be10b10	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/game.teag.tmp
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 386413
Saved zipname /save//world.teaw.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1016
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 6 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel serial data	challen	tome	470
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
Server latency	115
[USERCHAT] channel achievement	xylomatik	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	Whipflare	tome	543
Spawned allied kingdom patrol	33	40	Allied Kingdoms halfling patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_halfling_patrol.png
Spawned hostile	7	26	adventurers party
Loading tile	npc/hostile_humanoid_adventurers_party.png
Spawned allied kingdom patrol	65	11	Allied Kingdoms human patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_human_patrol.png
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
Spawned allied kingdom patrol	41	18	Allied Kingdoms halfling patrol
[LOG]	Ran for 5 turns (stop reason: interesting terrain).
[LOG]	
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.84800720215MB available
[COROUTINE] registering	savefilepipe	thread: 0x0dc334e8
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	zone-town-derth.teaz
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-town-derth.teaz
Loading savefile 	/save/teraunce6/
Vulcus triggering hook with file /data/zones/town-derth/events.lua
Loading entities file from file	/data/zones/town-derth/npcs.lua
Loading entities file from file	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-derth/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/zones/town-derth/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data-utility_supplies/objects/patches.lua
Loading entities file from memory	/data-utility_supplies/objects/scrolls.lua
Loading entities file from memory	/data-arcanum/scrolls.lua
Loading entities file from memory	/data-taint/scrolls.lua
Loading entities file from memory	/data-verdant/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data-utility_supplies/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/swordbreakers.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/throwing-knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/rapiers.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/clubs.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hclubs.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/shields.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/bucklers.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing steel plate armour 'Prismhacker' into world artifacts
Importing Cyrubrera into world artifacts
Importing Blackgore into world artifacts
Importing elven-wood vilestaff 'Brightbringer' into world artifacts
Importing Corpsetrial the voratun spear into world artifacts
Importing stralite shield 'Lightmortal' into world artifacts
Importing Yvewyn into world artifacts
Importing Noonbloom the dragonbone greatclub into world artifacts
Importing Porabrethra the dragonbone wand of clairvoyance into world artifacts
Importing Harihor the pouch of steel shots into world artifacts
Importing dwarven-steel longsword 'Xomina' into world artifacts
Importing voratun shield 'Furnacenull' into world artifacts
Importing Layanne into world artifacts
Importing Unlightflash into world artifacts
Importing Turyldir the Lavalace into world artifacts
Importing Gunamnir the dwarven-steel rapier into world artifacts
Importing Blindripper into world artifacts
Importing dwarven-steel shield 'Prismprophet' into world artifacts
Importing Zubulemina into world artifacts
Importing Lelotodil the silk robe into world artifacts
Importing Xuganne the voratun battleaxe into world artifacts
Importing Balancemaim into world artifacts
Importing Kindlebringer into world artifacts
Importing steel sceptre 'Gloomtide' into world artifacts
Importing Islyrithra the reinforced leather armour into world artifacts
Importing Demonquake the hardened leather belt into world artifacts
Importing voratun shield 'Adynn' into world artifacts
Importing obsidian wardstone 'Poruriara' into world artifacts
Importing Ebonybutcher into world artifacts
Importing Filthbolt into world artifacts
Importing Veliriathra into world artifacts
Importing Malitar the yew vilestaff into world artifacts
Importing Hatherin into world artifacts
Importing Xanybeth the Thunderpiety into world artifacts
Importing Bleakfame the voratun greatsword into world artifacts
Importing Anuregolach the Ashmalice into world artifacts
Importing Camygar into world artifacts
Importing Cyramira into world artifacts
Importing Isithra into world artifacts
Importing Wildwaker the stralite rapier into world artifacts
Importing ash greatclub 'Balyntir' into world artifacts
Importing Relgukhad the ash totem of thorny skin into world artifacts
Importing Silyvea the steel longsword into world artifacts
Importing ash magestaff 'Manosarim' into world artifacts
Importing Serpentrigor the dwarven-steel dagger into world artifacts
Importing Poruyavena into world artifacts
Importing Hurantir into world artifacts
Importing drakeskin leather sling 'Anusin' into world artifacts
Importing Radhydrantir the hardened leather whip into world artifacts
Importing Yaregund into world artifacts
Infinite500 -- loading list: 	/data/general/objects/world-artifacts.lua
Infinite500: updating 	Summertide Phial
Infinite500: updating object	Umbraphage
Loading entities file from memory	/data-grayswandir-weaponry/objects/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/world-artifacts.lua
Loading entities file from memory	/data-nullnewgems/world-artifacts.lua
Loading entities file from memory	/data-arcanum/world-artifacts.lua
Loading entities file from memory	/data-turtle/world-artifacts.lua
Loading entities file from memory	/data-verdant/world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data-nullnewgems/boss-artifacts.lua
Loading entities file from memory	/data-necromancy+/boss-artifacts.lua
Loading entities file from memory	/data-faerierace/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-nullpack/general/special-artifacts.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/aurastones.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-dammods.lua
Loading entities file from memory	/data-arcanum/wardstones.lua
Loading entities file from memory	/data-arcanum/ritual_blade.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-ritual-blades.lua
Loading entities file from memory	/data-midnight/sceptres.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-sceptres.lua
Loading entities file from memory	/data-beholder-cont/general/objects/beholder_rings.lua
Loading entities file from memory	/data-draconic-fork/general/objects/draconians.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data-arcanum/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data-arcanum/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data-verdant/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/town-derth/traps.lua
Loading entities file from file	/data/general/traps/store.lua
Initiated zone	Derth	with base_level	6
[ZONE] persisting to persist_last_zones	town-derth
Make wait background texture 624 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	level-town-derth-1.teal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	level-town-derth-1.teal
Loading savefile 	/save/teraunce6/
Wait finished, counted 0, 74 ticks
Make wait background texture 1182 : 1366x768 (2048, 1024)
C Map size 21:11 :: 231
C Map seens texture: 1364 (206x90)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data-arcanum/staves.lua
Loading entities file from memory	/data-verdant/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/knifes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swordbreakers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/throwing-knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/whips.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/rapiers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/clubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hclubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bows.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/arrows.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/slings.lua	which does not exists!
Loading entities file from memory	/data-grayswandir-weaponry/egos/shots.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bucklers.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/addons/aurastones.lua
Loading entities file from memory	/data-arcanum/wardstone_egos.lua
Loading entities file from memory	/data-arcanum/ritual_blade_egos.lua
Loading entities file from memory	/data-midnight/sceptre_egos.lua
Static generator using file	/data/maps/towns/derth.lua
[STATIC MAP] size	50	50
[UTILITY] adding consumables data to HERBALIST
Loading tile	terrain/grass.png
Loading tile	terrain/worldmap.png
[SHADER] Loading from /data/gfx/shaders/water.lua
Loading tile	terrain/granite_wall1.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_knives.png
Loading tile	store/shop_sign_swordsmith.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herbalist.png
Loading tile	store/shop_sign_tanner.png
Loading tile	store/shop_sign_armory.png
Loading tile	store/shop_door_barred.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_jewelry.png
Loading tile	store/shop_sign_bows.png
[TOME ENTITY FILTER] selected Ego	59.405549090217	65.5
[TOME ENTITY FILTER] selected basic	74.01033143292	103.5
Loading tile	npc/humanoid_human_derth_guard.png
Random elite generating
Adding to random boss class	Alchemist	Mage
Random boss forbade talent because of level	Caustic Mire	6
Random boss forbade talent because of level	Evasion	6
Random boss forbade talent because of level	Smoke Bomb	6
Random boss forbade talent because of level	Defensive Posture	6
Random boss forbade talent because of level	Ice Armour	6
Random boss forbade talent because of level	Explosion Expert	6
Random boss forbade talent because of level	Living Lightning	6
Random boss forbade talent because of level	Fire Storm	6
Random boss forbade talent because of level	Shockwave Bomb	6
Random boss forbade talent because of level	Flash Freeze	6
Random boss forbade talent because of level	Charm Mastery	6
Random boss forbade talent because of level	Alchemist Protection	6
Random boss forbade talent because of level	Blunt Thrust	6
Random boss forbade talent because of level	Staff Mastery	6
Random boss forbade talent because of level	Thunderclap	6
Random boss forbade talent because of level	Golem Portal	6
Random boss forbade talent because of level	Piercing Sight	6
Random boss forbade talent because of level	Ice Core	6
Random boss forbade talent because of level	Dynamic Recharge	6
Random boss forbade talent because of level	Golem Resilience	6
Random boss forbade talent because of level	Gem Golem	6
Random boss forbade talent because of level	Lightning Infusion	6
Random boss forbade talent because of level	Runic Golem	6
Random boss forbade talent because of level	Dissolving Acid	6
Random boss forbade talent because of level	Caustic Golem	6
Random boss forbade talent because of level	Stone Touch	6
Random boss forbade talent because of level	Body of Fire	6
Random boss forbade talent because of level	Life Tap	6
Random boss forbade talent because of level	Supercharge Golem	6
Adding 7 random class talents to boss
 * talent	T_CHANNEL_STAFF
 * talent	T_HEIGHTENED_SENSES
 * talent	T_FIRE_INFUSION
 * talent	T_GOLEM_POWER
 * talent	T_ACID_INFUSION
 * talent	T_FROST_INFUSION
 * talent	T_THROW_BOMB
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	6	points = 	4	nb_powers = 	2
Creating randart Belora the linen wizard hat(laminated linen wizard hat) with nil with level 6
 * using themes	misc,physical
[TOME ENTITY FILTER] selected Ego	103.54448144639	105.5
[TOME ENTITY FILTER] selected Double Ego	89.71564660401	95.5
fight: 	slimy linen robe of protection	shimmering elm magestaff	::	OFFHAND	BODY
Loading tile	npc/humanoid_halfling_halfling_gardener.png
Added unique	mod.class.NPC/Aritha the halfling gardener	::	1
fight: 	alchemist agate	shimmering elm magestaff	::	OFFHAND	QUIVER
fight: 	alchemist agate	slimy linen robe of protection	::	nil	QUIVER
[Identify]	iron battleaxe	true
fight: 	steel mail armour	iron battleaxe	::	OFFHAND	BODY
[Identify]	steel mail armour	true
Loading tile	player/runic_golem/base_shadow_01.png
Loading tile	player/runic_golem/base_05.png
Loading tile	player/runic_golem/lower_body_08.png
Loading tile	player/runic_golem/upper_body_11.png
Loading tile	player/runic_golem/right_2haxe.png
[TOME ENTITY FILTER] selected basic	100.28628925089	103.5
[TOME ENTITY FILTER] selected basic	77.906105845213	103.5
fight: 	pouch of iron shots	rough leather sling	::	nil	QUIVER
Loading tile	npc/humanoid_halfling_halfling_slinger.png
Loading tile	npc/humanoid_human_human_farmer.png
[TOME ENTITY FILTER] selected Ego	55.94749211414	65.5
[TOME ENTITY FILTER] selected Ego	35.193885790695	65.5
fight: 	pouch of iron shots of accuracy	rough leather sling	::	nil	QUIVER
[TOME ENTITY FILTER] selected basic	101.19292347801	103.5
[TOME ENTITY FILTER] selected basic	96.97451127611	103.5
fight: 	pouch of iron shots	rough leather sling	::	nil	QUIVER
[TOME ENTITY FILTER] selected basic	84.333174549121	103.5
[TOME ENTITY FILTER] selected Double Ego	1.6819313279544	20.5
fight: 	arcing pouch of iron shots of vileness	rough leather sling	::	nil	QUIVER
[TOME ENTITY FILTER] selected Double Ego	5.6741945246873	20.5
[TOME ENTITY FILTER] selected basic	76.874529009074	103.5
[TOME ENTITY FILTER] selected basic	86.599544271384	103.5
[TOME ENTITY FILTER] selected basic	70.415645946147	103.5
Wait finished, counted 1754, 2052 ticks
No zone events loaded
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/dungeonwalls_grass/grass_granite_wall2.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall2_6.png
Loading tile	terrain/granite_wall2_10.png
Loading tile	terrain/road_oldstone/road_end_a_01.png
Loading tile	terrain/road_oldstone/road_horizontal_a_01.png
Loading tile	terrain/road_oldstone/road_horizontal_a_03.png
Loading tile	terrain/road_oldstone/road_turn_a_01.png
Loading tile	terrain/road_oldstone/road_vertical_a_02.png
Loading tile	terrain/road_oldstone/road_vertical_a_03.png
Loading tile	terrain/road_oldstone/road_vertical_a_01.png
Loading tile	terrain/road_oldstone/road_turn_d_02.png
Loading tile	terrain/road_oldstone/road_turn_b_02.png
Loading tile	terrain/road_oldstone/road_turn_d_01.png
Loading tile	terrain/road_oldstone/road_turn_c_02.png
Loading tile	terrain/grass/grass_4_02.png
Loading tile	terrain/road_oldstone/road_horizontal_a_02.png
Loading tile	terrain/grass/grass_8_02.png
Loading tile	terrain/grass/grass_2_02.png
Loading tile	terrain/road_oldstone/road_turn_a_02.png
Loading tile	terrain/road_oldstone/road_turn_c_01.png
Loading tile	terrain/road_oldstone/road_t_section_d_01.png
Loading tile	terrain/road_oldstone/road_t_section_a_01.png
Loading tile	terrain/road_oldstone/road_end_a_02.png
Loading tile	terrain/grass/grass_6_02.png
Loading tile	terrain/road_oldstone/road_t_section_c_01.png
Loading tile	terrain/road_oldstone/road_turn_b_01.png
Loading tile	terrain/road_oldstone/road_end_a_03.png
Loading tile	terrain/road_oldstone/road_t_section_b_01.png
Not gone east, no backup guardian
Running on level loads	town-derth-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
Loading tile	npc/humanoid_human_shady_cornac_man.png
Added unique	mod.class.NPC/Shady cornac man	::	1
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] loading	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[MUSIC] playing	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
Updating zone name	Derth
C Map minimap texture: 1954 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	level	::	level-wilderness-1.teal	::	table: 0x0dd77920	=>	table: 0x23dfbd28	(8625)
Loading savefile 	/save/teraunce6/
[SOUND] loading from	/data/sound/ambient/town/town_small1.ogg	:=:	sound "/data/sound/ambient/town/town_small1.ogg" : <static>
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	teraunce6	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 1978 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	zone	::	zone-wilderness.teaz	::	table: 0x1da03a78	=>	table: 0x23a661d8	(1150)
Loading savefile 	/save/teraunce6/
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x2f21cc08	(5761)
Loading savefile 	/save/teraunce6/
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 949
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x325af7e8	(1)
Loading savefile 	/save//
[USERCHAT] channel achievement	Artreas	tome	Level 10	false	false
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/level-wilderness-1.teal.tmp
Saved zipname /save/teraunce6/level-wilderness-1.teal.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/level-wilderness-1.teal of size 276331
Saved zipname /save/teraunce6/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	teraunce6	level	/save/teraunce6/level-wilderness-1.teal.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	level	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/zone-wilderness.teaz of size 2324
[SAVEFILE PIPE] Checking save	teraunce6	zone	/save/teraunce6/zone-wilderness.teaz.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 371318
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1015
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
[SAVEFILE PIPE] on end	saveZone_md5
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 14 seconds
Wait finished, counted 1100, 3738 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[SOUND] loading from	/data/sound/ambient/town/town_small2.ogg	:=:	sound "/data/sound/ambient/town/town_small2.ogg" : <static>
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.59666538239MB available
[COROUTINE] registering	savefilepipe	thread: 0x14fe6a40
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x2f2fd178	(5761)
Loading savefile 	/save/teraunce6/
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel achievement	Artreas	tome	The Arena	false	false
[LOG]	There is nowhere left to explore.
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 949
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x2f3dd8e8	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/game.teag.tmp
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 371120
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1017
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 10 seconds
[COROUTINE] dead	savefilepipe
[LOG]	
[USERCHAT] channel achievement	Mesmondogor	tome	Level 10	false	false
[USERCHAT] channel serial data	theglorp	global	625
[USERCHAT] channel achievement	bobothehob	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	true
Server latency	116
[TOME ENTITY FILTER] selected Ego	39.897522652032	65.5
[Identify]	sun infusion of the warrior	true
[STORE] stocking up: 	sun infusion of the warrior
[TOME ENTITY FILTER] selected Double Ego	13.691304436231	20.5
[Identify]	regeneration infusion of the wizard	true
[STORE] stocking up: 	regeneration infusion of the wizard
[TOME ENTITY FILTER] selected Ego	48.670508241553	65.5
[Identify]	wild infusion of the wizard	true
[STORE] stocking up: 	wild infusion of the wizard
[TOME ENTITY FILTER] selected Ego	46.478410974023	65.5
[Identify]	wild infusion of the psychic	true
[STORE] stocking up: 	wild infusion of the psychic
[TOME ENTITY FILTER] selected Ego	32.62135051962	65.5
[Identify]	sun infusion of the titan	true
[STORE] stocking up: 	sun infusion of the titan
[TOME ENTITY FILTER] selected Ego	51.672377216321	65.5
[Identify]	wild infusion of the sneak	true
[STORE] stocking up: 	wild infusion of the sneak
[TOME ENTITY FILTER] selected Ego	59.304477907788	65.5
[Identify]	wild infusion of the duelist	true
[STORE] stocking up: 	wild infusion of the duelist
[TOME ENTITY FILTER] selected Ego	43.826308827458	65.5
[Identify]	regeneration infusion of the duelist	true
[STORE] stocking up: 	regeneration infusion of the duelist
[TOME ENTITY FILTER] selected Ego	21.428772616998	65.5
[Identify]	wild infusion of the psychic	true
[STORE] stocking up: 	wild infusion of the psychic
[TOME ENTITY FILTER] selected Ego	50.324569711072	65.5
[Identify]	regeneration infusion of the duelist	true
[STORE] stocking up: 	regeneration infusion of the duelist
Loading tile	object/rune_green.png
[USERCHAT] channel talk	Xyrael	tome	So now that I've won I guess it's time to put on the big boy pants and play insane.
[USERCHAT] channel achievement	Zamfir	tome	Level 10	false	false
Server latency	124
[USERCHAT] channel achievement	gottensdoor	tome	Exterminator	false	false
[USERCHAT] channel serial data	Lennyangel14	tome	467
[USERCHAT] channel achievement	Lennyangel14	tome	Utterly Destroyed	false	false
[LOG]	Shady cornac man says: 'Hey you. Come here.'
[EMOTE] added	Hey you. Come here.	28	12
Loading tile	speak_bubble.png
[LOG]	
[TOME ENTITY FILTER] selected Double Ego	86.86525692287	95.5
[Identify]	bright brass lantern of health	true
[STORE] stocking up: 	bright brass lantern of health
[TOME ENTITY FILTER] selected Ego	98.547019099828	105.5
[Identify]	cool dull aurastone	true
[STORE] stocking up: 	cool dull aurastone
[TOME ENTITY FILTER] selected Double Ego	75.731222689438	95.5
[Identify]	burning shiny aurastone	true
[STORE] stocking up: 	burning shiny aurastone
[TOME ENTITY FILTER] selected Double Ego	57.149780509563	95.5
[Identify]	miner's iron pickaxe	true
[STORE] stocking up: 	miner's iron pickaxe
[TOME ENTITY FILTER] selected Ego	29.684876644212	65.5
[Identify]	tiny geode	true
[STORE] stocking up: 	tiny geode
[TOME ENTITY FILTER] selected Double Ego	55.183313551751	95.5
[Identify]	iron pickaxe of endurance	true
[STORE] stocking up: 	iron pickaxe of endurance
[TOME ENTITY FILTER] selected Ego	55.509810029648	65.5
[Identify]	tiny geode	true
[STORE] stocking up: 	tiny geode
[TOME ENTITY FILTER] selected Double Ego	68.23337351932	95.5
[Identify]	forceful ash totem of thorny skin	true
[STORE] stocking up: 	forceful ash totem of thorny skin
[TOME ENTITY FILTER] selected Greater + Ego	24.936027509844	25.5
[Identify]	burning dull aurastone	true
[STORE] stocking up: 	burning dull aurastone
[TOME ENTITY FILTER] selected Greater	42.014761984235	50.5
[Identify]	sapper's iron pickaxe	true
[STORE] stocking up: 	sapper's iron pickaxe
[TOME ENTITY FILTER] selected Ego	42.591337977813	65.5
[Identify]	spinel	true
[STORE] stocking up: 	spinel
[TOME ENTITY FILTER] selected basic	66.076902932738	103.5
[Identify]	agate	true
[STORE] stocking up: 	agate
[TOME ENTITY FILTER] selected basic	76.521749741636	103.5
[Identify]	tiny geode	true
[STORE] stocking up: 	tiny geode
[TOME ENTITY FILTER] selected Double Ego	85.614884024629	95.5
[Identify]	rod of trap detection	true
[STORE] stocking up: 	rod of trap detection
[TOME ENTITY FILTER] selected Ego	61.54611771322	65.5
[Identify]	small geode	true
[STORE] stocking up: 	small geode
[TOME ENTITY FILTER] selected Greater + Ego	21.64147406715	25.5
[Identify]	forceful elm totem of thorny skin	true
[STORE] stocking up: 	forceful elm totem of thorny skin
[TOME ENTITY FILTER] selected Double Ego	93.848665089893	95.5
[Identify]	survivor's brass lantern of health	true
[STORE] stocking up: 	survivor's brass lantern of health
[TOME ENTITY FILTER] selected Double Ego	72.923402521043	95.5
[Identify]	pure dull aurastone	true
[STORE] stocking up: 	pure dull aurastone
[TOME ENTITY FILTER] selected Double Ego	73.278060236196	95.5
[Identify]	rod of trap detection	true
[STORE] stocking up: 	rod of trap detection
[TOME ENTITY FILTER] selected Greater	39.625989434688	50.5
[Identify]	sapper's iron pickaxe	true
[STORE] stocking up: 	sapper's iron pickaxe
[TOME ENTITY FILTER] selected Greater	48.787202417801	50.5
[Identify]	preserving brass lantern	true
[STORE] stocking up: 	preserving brass lantern
[TOME ENTITY FILTER] selected basic	75.587355301852	103.5
[Identify]	verdite	true
[STORE] stocking up: 	verdite
[TOME ENTITY FILTER] selected basic	99.117417812026	103.5
[Identify]	ametrine	true
[STORE] stocking up: 	ametrine
[TOME ENTITY FILTER] selected Ego	64.975082027487	65.5
[Identify]	verdite	true
[STORE] stocking up: 	verdite
[TOME ENTITY FILTER] selected Greater	34.968260111862	50.5
[Identify]	watchleader's brass lantern	true
[STORE] stocking up: 	watchleader's brass lantern
[TOME ENTITY FILTER] selected Double Ego	4.7928067062266	20.5
[Identify]	verdite	true
[STORE] stocking up: 	verdite
[TOME ENTITY FILTER] selected Greater	36.359843317619	50.5
[Identify]	blackened dull aurastone	true
[STORE] stocking up: 	blackened dull aurastone
[TOME ENTITY FILTER] selected Double Ego	89.267154067118	95.5
[Identify]	bright brass lantern of focus	true
[STORE] stocking up: 	bright brass lantern of focus
[TOME ENTITY FILTER] selected Greater + Ego	12.027234812856	25.5
[Identify]	shocking dull aurastone	true
[STORE] stocking up: 	shocking dull aurastone
[TOME ENTITY FILTER] selected basic	89.199118599226	103.5
[Identify]	ametrine	true
[STORE] stocking up: 	ametrine
[TOME ENTITY FILTER] selected Greater + Ego	12.429233305373	25.5
[Identify]	natural elm totem of thorny skin	true
[STORE] stocking up: 	natural elm totem of thorny skin
[TOME ENTITY FILTER] selected Double Ego	73.657068887762	95.5
[Identify]	quick iron torque of kinetic psionic shield	true
[STORE] stocking up: 	quick iron torque of kinetic psionic shield
[TOME ENTITY FILTER] selected Double Ego	58.58097399808	95.5
[Identify]	freezing dull aurastone	true
[STORE] stocking up: 	freezing dull aurastone
[TOME ENTITY FILTER] selected Greater	37.680695542409	50.5
[Identify]	rod of trap detection	true
[STORE] stocking up: 	rod of trap detection
[TOME ENTITY FILTER] selected Double Ego	72.14259274575	95.5
[Identify]	freezing dull aurastone	true
[STORE] stocking up: 	freezing dull aurastone
[TOME ENTITY FILTER] selected Greater	39.24848194042	50.5
[Identify]	nightwalker's brass lantern	true
[STORE] stocking up: 	nightwalker's brass lantern
[TOME ENTITY FILTER] selected Double Greater	10.241335243392	10.5
[Identify]	iron pickaxe of predation	true
[STORE] stocking up: 	iron pickaxe of predation
[TOME ENTITY FILTER] selected Greater + Ego	10.917911232081	25.5
[Identify]	ethereal brass lantern of clarity	true
[STORE] stocking up: 	ethereal brass lantern of clarity
[TOME ENTITY FILTER] selected basic	93.642543273662	103.5
[Identify]	quartz	true
[STORE] stocking up: 	quartz
[TOME ENTITY FILTER] selected Greater	43.83442301439	50.5
[Identify]	iron pickaxe of deeplife	true
[STORE] stocking up: 	iron pickaxe of deeplife
[TOME ENTITY FILTER] selected Ego	44.70771385187	65.5
[Identify]	verdite	true
[STORE] stocking up: 	verdite
[TOME ENTITY FILTER] selected Double Ego	88.905263639382	95.5
[Identify]	iron pickaxe of endurance	true
[STORE] stocking up: 	iron pickaxe of endurance
[TOME ENTITY FILTER] selected Double Greater	4.7495383817585	10.5
[Identify]	sapper's iron pickaxe	true
[STORE] stocking up: 	sapper's iron pickaxe
[TOME ENTITY FILTER] selected Double Greater	7.0934371287221	10.5
[Identify]	foul dull aurastone	true
[STORE] stocking up: 	foul dull aurastone
[TOME ENTITY FILTER] selected Double Ego	71.784802946328	95.5
[Identify]	woodsman's iron pickaxe	true
[STORE] stocking up: 	woodsman's iron pickaxe
Loading tile	object/aurastone_dull.png
Loading tile	object/aurastone_shiny.png
[USERCHAT] channel achievement	Eonwe01	tome	The Arena	false	true
Loading tile	object/pickaxe_iron.png
Loading tile	object/wand_elm.png
Loading tile	object/small_geode.png
Loading tile	object/torque_iron.png
Loading tile	object/totem_ash.png
Loading tile	object/totem_elm.png
[USERCHAT] channel achievement	brennon	tome	Bringer of Doom (Roguelike)	false	false
[USERCHAT] channel achievement	Sheila	tome	Wibbly Wobbly Timey Wimey Stuff (Roguelike)	false	false
[USERCHAT] channel achievement	anthracite935	tome	Treasure Hunter (Roguelike)	false	true
[USERCHAT] channel achievement	anthracite935	tome	Treasure Hoarder (Roguelike)	false	true
Server latency	117
[USERCHAT] channel achievement	A Dirty Commie	tome	Curse Lifter (Exploration mode)	false	false
[USERCHAT] channel achievement	xensan76	tome	A dangerous secret	false	false
[USERCHAT] channel achievement	LimitedIllusion	tome	Exterminator	false	false
Server latency	113
[USERCHAT] channel serial data	challen	tome	582
[SOUND] loading from	/data/sound/actions/eagle_scream.ogg	:=:	sound "/data/sound/actions/eagle_scream.ogg" : <static>
[USERCHAT] channel achievement	anthracite935	tome	Exterminator (Roguelike)	false	true
Deleting temp shader	tree[]
[USERCHAT] channel achievement	TalesFAN	tome	Size matters	false	false
[USERCHAT] channel achievement	spoonybarrd	tome	Arachnophobia (Roguelike)	false	false
[USERCHAT] channel serial data	LOLVOID	tome	574
[USERCHAT] channel achievement	loganwm	tome	Bringer of Doom (Roguelike)	false	false
[USERCHAT] channel achievement	OnizukaDX	tome	The Arena (Roguelike)	false	false
Server latency	115
[USERCHAT] channel achievement	armitaj	global	Curse Lifter	false	false
Loading entities file from memory	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data-utility_supplies/objects/patches.lua
Loading entities file from memory	/data-utility_supplies/objects/scrolls.lua
Loading entities file from memory	/data-arcanum/scrolls.lua
Loading entities file from memory	/data-taint/scrolls.lua
Loading entities file from memory	/data-verdant/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data-arcanum/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data-utility_supplies/objects/patches.lua
Loading entities file from memory	/data-utility_supplies/objects/scrolls.lua
Loading entities file from memory	/data-arcanum/scrolls.lua
Loading entities file from memory	/data-taint/scrolls.lua
Loading entities file from memory	/data-verdant/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
[CHAT] loaded	welcome	table: 0x0c893bb0
[CHAT] loaded	ominous	table: 0x0c893730
[CHAT] loaded	proposal	table: 0x1dbc06d8
[CHAT] loaded	help	table: 0x0c89c2e8
[CHAT] loaded	competition	table: 0x0c89c4c0
[CHAT] loaded	choice	table: 0x194c39b8
[CHAT] loaded	list	table: 0x194c3bd0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Loading tile	faction/allied-kingdoms.png
[CHAT] selected	That sounds promising. And ominous.	nil	ominous
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	What do you propose?	nil	proposal
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel achievement	burningdoubt0	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	true
[CHAT] selected	How can I help?	nil	help
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I specialize in separating vital body parts from monsters. What do you offer in return?	nil	competition
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel achievement	renegtus	tome	Home sweet home (Nightmare (Adventure) difficulty)	false	true
[CHAT] selected	I accept.	function: 0x2af04280	choice
===	nil	nil
Server latency	123
[LOG]	#VIOLET#You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
[QUEST] given to	table: 0x16150410	brotherhood-of-alchemists
[LOG]	#LIGHT_GREEN#Accepted quest 'The Brotherhood of Alchemists'! #WHITE#(Press 'j' to see the quest log)
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[Identify]	Elixir of Avoidance	true
Loading tile	object/elixir_of_avoidance.png
[Identify]	Elixir of the Fox	true
Loading tile	object/elixir_of_the_fox.png
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[USERCHAT] channel achievement	erska	tome	The Arena (Roguelike)	false	false
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Precision	true
Loading tile	object/elixir_of_precision.png
[Identify]	Elixir of Avoidance	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of Precision	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[Identify]	Elixir of the Fox	true
[CHAT] selected	The elixir of the fox.	function: 0x1da5daa0	list
[QUEST] try update status on	teraunce6	brotherhood-of-alchemists	1	fox_start
[LOG]	#LIGHT_GREEN#Quest 'The Brotherhood of Alchemists' status updated! #WHITE#(Press 'j' to see the quest log)
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I'll be off.	nil	nil
[LOG]	
[TOME ENTITY FILTER] selected Double Greater	9.6911479398122	10.5
[Identify]	crackling iron shield of crushing	true
[STORE] stocking up: 	crackling iron shield of crushing
[TOME ENTITY FILTER] selected Double Ego	65.809657850957	95.5
[Identify]	miner's iron helm of strength (#STATBONUS#)	true
[STORE] stocking up: 	miner's iron helm of strength (#STATBONUS#)
[TOME ENTITY FILTER] selected Double Ego	56.560191566721	95.5
[Identify]	grounding linen wizard hat of fire (#RESIST#)	true
[STORE] stocking up: 	grounding linen wizard hat of fire (#RESIST#)
[TOME ENTITY FILTER] selected Greater	28.541145546488	50.5
[Identify]	radiant iron mail armour	true
[STORE] stocking up: 	radiant iron mail armour
[TOME ENTITY FILTER] selected Double Ego	87.194569414876	95.5
[Identify]	icy iron shield of cold resistance (#RESIST#)	true
[STORE] stocking up: 	icy iron shield of cold resistance (#RESIST#)
[TOME ENTITY FILTER] selected Double Ego	94.389466874974	95.5
[Identify]	insulating rough leather cap of strength (#STATBONUS#)	true
[STORE] stocking up: 	insulating rough leather cap of strength (#STATBONUS#)
[TOME ENTITY FILTER] selected Double Ego	83.755975123554	95.5
[Identify]	spellwoven linen wizard hat of nature (#RESIST#)	true
[STORE] stocking up: 	spellwoven linen wizard hat of nature (#RESIST#)
[TOME ENTITY FILTER] selected Double Ego	50.961121144346	95.5
[Identify]	reinforced iron shield of fire resistance (#RESIST#)	true
[STORE] stocking up: 	reinforced iron shield of fire resistance (#RESIST#)
[TOME ENTITY FILTER] selected Greater + Ego	17.193368478607	25.5
[Identify]	cleansing rough leather cap of trickery	true
[STORE] stocking up: 	cleansing rough leather cap of trickery
[TOME ENTITY FILTER] selected Ego	98.249450436269	105.5
[Identify]	linen wizard hat of frost (#RESIST#)	true
[STORE] stocking up: 	linen wizard hat of frost (#RESIST#)
Loading tile	object/cap_rough.png
Loading tile	object/wizardhat_linen.png
Loading tile	object/mail_iron.png
fight: 	vined mindstar	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	vined mindstar	reinforced iron shield	::	nil	MAINHAND
fight: 	vined mindstar	copper ring	::	nil	MAINHAND
fight: 	vined mindstar	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	vined mindstar	brass lantern	::	nil	MAINHAND
fight: 	vined mindstar	rough leather armour	::	nil	MAINHAND
fight: 	vined mindstar	resilient linen cloak	::	nil	MAINHAND
fight: 	vined mindstar	iron helm of might	::	nil	MAINHAND
fight: 	vined mindstar	Mighty Girdle	::	nil	MAINHAND
fight: 	vined mindstar	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	crackling iron shield of crushing	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	reinforced iron shield	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	copper ring	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	brass lantern	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	rough leather armour	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	resilient linen cloak	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	iron helm of might	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	Mighty Girdle	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
fight: 	miner's iron helm of strength (#STATBONUS#)	flaming iron rapier of daylight	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	reinforced iron shield	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	copper ring	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	Necklace of Dragon Teeth	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	brass lantern	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	rough leather armour	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	resilient linen cloak	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	iron helm of might	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	Mighty Girdle	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	pair of rough leather boots of uncanny dodging	::	nil	HEAD
[USERCHAT] channel achievement	midpoint	tome	Sheer Badassery!	false	true
[USERCHAT] channel serial data	Setzway	tome	512
[USERCHAT] channel achievement	nameeman	global	Wibbly Wobbly Timey Wimey Stuff	false	false
fight: 	radiant iron mail armour	flaming iron rapier of daylight	::	nil	BODY
fight: 	radiant iron mail armour	reinforced iron shield	::	nil	BODY
fight: 	radiant iron mail armour	copper ring	::	nil	BODY
fight: 	radiant iron mail armour	Necklace of Dragon Teeth	::	nil	BODY
fight: 	radiant iron mail armour	brass lantern	::	nil	BODY
fight: 	radiant iron mail armour	rough leather armour	::	nil	BODY
fight: 	radiant iron mail armour	resilient linen cloak	::	nil	BODY
fight: 	radiant iron mail armour	iron helm of might	::	nil	BODY
fight: 	radiant iron mail armour	Mighty Girdle	::	nil	BODY
fight: 	radiant iron mail armour	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	crackling iron shield of crushing	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	reinforced iron shield	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	copper ring	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	brass lantern	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	rough leather armour	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	resilient linen cloak	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	iron helm of might	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	Mighty Girdle	::	nil	OFFHAND
fight: 	crackling iron shield of crushing	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
Server latency	118
fight: 	radiant iron mail armour	flaming iron rapier of daylight	::	nil	BODY
fight: 	radiant iron mail armour	reinforced iron shield	::	nil	BODY
fight: 	radiant iron mail armour	copper ring	::	nil	BODY
fight: 	radiant iron mail armour	Necklace of Dragon Teeth	::	nil	BODY
fight: 	radiant iron mail armour	brass lantern	::	nil	BODY
fight: 	radiant iron mail armour	rough leather armour	::	nil	BODY
fight: 	radiant iron mail armour	resilient linen cloak	::	nil	BODY
fight: 	radiant iron mail armour	iron helm of might	::	nil	BODY
fight: 	radiant iron mail armour	Mighty Girdle	::	nil	BODY
fight: 	radiant iron mail armour	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	icy iron shield of cold resistance (#RESIST#)	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	reinforced iron shield	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	copper ring	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	brass lantern	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	rough leather armour	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	resilient linen cloak	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	iron helm of might	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	Mighty Girdle	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
[USERCHAT] channel achievement	stuntofthelitter	tome	Exterminator	false	false
[USERCHAT] channel achievement	Hemick	tome	Fool of a Took!	false	false
[USERCHAT] channel serial data	Hemick	tome	500
[USERCHAT] channel achievement	Hemick	tome	Utterly Destroyed	false	false
fight: 	icy iron shield of cold resistance (#RESIST#)	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	reinforced iron shield	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	copper ring	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	brass lantern	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	rough leather armour	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	resilient linen cloak	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	iron helm of might	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	Mighty Girdle	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
[USERCHAT] channel achievement	inertiared	tome	The secret city (Roguelike)	false	false
Server latency	114
[USERCHAT] channel serial data	xylomatik	tome	136
fight: 	icy iron shield of cold resistance (#RESIST#)	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	reinforced iron shield	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	copper ring	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	brass lantern	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	rough leather armour	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	resilient linen cloak	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	iron helm of might	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	Mighty Girdle	::	nil	OFFHAND
fight: 	icy iron shield of cold resistance (#RESIST#)	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
fight: 	reinforced iron shield of fire resistance (#RESIST#)	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	reinforced iron shield of fire resistance (#RESIST#)	reinforced iron shield	::	nil	OFFHAND
fight: 	reinforced iron shield of fire resistance (#RESIST#)	copper ring	::	nil	OFFHAND
fight: 	reinforced iron shield of fire resistance (#RESIST#)	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	reinforced iron shield of fire resistance (#RESIST#)	brass lantern	::	nil	OFFHAND
fight: 	reinforced iron shield of fire resistance (#RESIST#)	rough leather armour	::	nil	OFFHAND
fight: 	reinforced iron shield of fire resistance (#RESIST#)	resilient linen cloak	::	nil	OFFHAND
fight: 	reinforced iron shield of fire resistance (#RESIST#)	iron helm of might	::	nil	OFFHAND
fight: 	reinforced iron shield of fire resistance (#RESIST#)	Mighty Girdle	::	nil	OFFHAND
fight: 	reinforced iron shield of fire resistance (#RESIST#)	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
[USERCHAT] channel serial data	Arbitory	tome	666
fight: 	radiant iron mail armour	flaming iron rapier of daylight	::	nil	BODY
fight: 	radiant iron mail armour	reinforced iron shield	::	nil	BODY
fight: 	radiant iron mail armour	copper ring	::	nil	BODY
fight: 	radiant iron mail armour	Necklace of Dragon Teeth	::	nil	BODY
fight: 	radiant iron mail armour	brass lantern	::	nil	BODY
fight: 	radiant iron mail armour	rough leather armour	::	nil	BODY
fight: 	radiant iron mail armour	resilient linen cloak	::	nil	BODY
fight: 	radiant iron mail armour	iron helm of might	::	nil	BODY
fight: 	radiant iron mail armour	Mighty Girdle	::	nil	BODY
fight: 	radiant iron mail armour	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	miner's iron helm of strength (#STATBONUS#)	flaming iron rapier of daylight	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	reinforced iron shield	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	copper ring	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	Necklace of Dragon Teeth	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	brass lantern	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	rough leather armour	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	resilient linen cloak	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	iron helm of might	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	Mighty Girdle	::	nil	HEAD
fight: 	miner's iron helm of strength (#STATBONUS#)	pair of rough leather boots of uncanny dodging	::	nil	HEAD
[USERCHAT] channel achievement	xylomatik	tome	Unstoppable (Nightmare (Roguelike) difficulty)	false	false
Server latency	118
[USERCHAT] channel achievement	issi	tome	Poisonous	false	true
[USERCHAT] channel serial data	DiogoBru	tome	590
[TOME ENTITY FILTER] selected Double Ego	55.097353904414	95.5
[Identify]	reinforced iron buckler of lightning resistance (#RESIST#)	true
[STORE] stocking up: 	reinforced iron buckler of lightning resistance (#RESIST#)
[TOME ENTITY FILTER] selected Greater + Ego	12.17208660526	25.5
[Identify]	troll-hide rough leather armour of fire resistance	true
[STORE] stocking up: 	troll-hide rough leather armour of fire resistance
[TOME ENTITY FILTER] selected Greater	44.263619368375	50.5
[Identify]	undeterred pair of iron boots	true
[STORE] stocking up: 	undeterred pair of iron boots
[TOME ENTITY FILTER] selected Double Ego	61.53668027989	95.5
[Identify]	spiked rough leather armour of fire resistance	true
[STORE] stocking up: 	spiked rough leather armour of fire resistance
[TOME ENTITY FILTER] selected Double Ego	77.731422761509	95.5
[Identify]	polar iron gauntlets of strength (#STATBONUS#)	true
[STORE] stocking up: 	polar iron gauntlets of strength (#STATBONUS#)
[TOME ENTITY FILTER] selected Greater + Ego	16.095023883762	25.5
[Identify]	spiked rough leather armour of Toknor	true
[STORE] stocking up: 	spiked rough leather armour of Toknor
[TOME ENTITY FILTER] selected Greater + Ego	25.014283633445	25.5
[Identify]	acidic iron buckler of the shroud	true
[STORE] stocking up: 	acidic iron buckler of the shroud
[TOME ENTITY FILTER] selected Ego	97.707033518634	105.5
[Identify]	scholar's pair of rough leather boots	true
[STORE] stocking up: 	scholar's pair of rough leather boots
[TOME ENTITY FILTER] selected Double Ego	95.257814412764	95.5
[Identify]	reinforced iron buckler of lightning resistance (#RESIST#)	true
[STORE] stocking up: 	reinforced iron buckler of lightning resistance (#RESIST#)
[TOME ENTITY FILTER] selected Double Ego	73.436981291495	95.5
[Identify]	acidic iron buckler of lightning resistance (#RESIST#)	true
[STORE] stocking up: 	acidic iron buckler of lightning resistance (#RESIST#)
[TOME ENTITY FILTER] selected Double Ego	85.070312139478	95.5
[Identify]	traveler's pair of rough leather boots of uncanny dodging	true
[STORE] stocking up: 	traveler's pair of rough leather boots of uncanny dodging
[TOME ENTITY FILTER] selected Greater	39.727948039358	50.5
[Identify]	stone warden's rough leather gloves	true
[STORE] stocking up: 	stone warden's rough leather gloves
[TOME ENTITY FILTER] selected Greater	30.709587393494	50.5
[Identify]	rough leather gloves of butchering	true
[STORE] stocking up: 	rough leather gloves of butchering
[TOME ENTITY FILTER] selected Greater	37.669960006645	50.5
[Identify]	rough leather belt of unlife	true
[STORE] stocking up: 	rough leather belt of unlife
[TOME ENTITY FILTER] selected Double Ego	62.44761995353	95.5
[Identify]	cinder iron gauntlets of strength (#STATBONUS#)	true
[STORE] stocking up: 	cinder iron gauntlets of strength (#STATBONUS#)
Loading tile	object/belt_rough.png
Loading tile	object/generic_buckler.png
Loading tile	object/hboots_iron.png
Loading tile	object/hgloves_iron.png
Loading tile	object/gloves_rough.png
[USERCHAT] channel serial data	atomsk	tome	467
fight: 	undeterred pair of iron boots	flaming iron rapier of daylight	::	nil	FEET
fight: 	undeterred pair of iron boots	reinforced iron shield	::	nil	FEET
fight: 	undeterred pair of iron boots	copper ring	::	nil	FEET
fight: 	undeterred pair of iron boots	Necklace of Dragon Teeth	::	nil	FEET
fight: 	undeterred pair of iron boots	brass lantern	::	nil	FEET
fight: 	undeterred pair of iron boots	rough leather armour	::	nil	FEET
fight: 	undeterred pair of iron boots	resilient linen cloak	::	nil	FEET
fight: 	undeterred pair of iron boots	iron helm of might	::	nil	FEET
fight: 	undeterred pair of iron boots	Mighty Girdle	::	nil	FEET
fight: 	undeterred pair of iron boots	pair of rough leather boots of uncanny dodging	::	nil	FEET
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	reinforced iron shield	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	copper ring	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	brass lantern	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	rough leather armour	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	resilient linen cloak	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	iron helm of might	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	Mighty Girdle	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	reinforced iron shield	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	copper ring	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	brass lantern	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	rough leather armour	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	resilient linen cloak	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	iron helm of might	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	Mighty Girdle	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
fight: 	acidic iron buckler of the shroud	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	acidic iron buckler of the shroud	reinforced iron shield	::	nil	OFFHAND
fight: 	acidic iron buckler of the shroud	copper ring	::	nil	OFFHAND
fight: 	acidic iron buckler of the shroud	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	acidic iron buckler of the shroud	brass lantern	::	nil	OFFHAND
fight: 	acidic iron buckler of the shroud	rough leather armour	::	nil	OFFHAND
fight: 	acidic iron buckler of the shroud	resilient linen cloak	::	nil	OFFHAND
fight: 	acidic iron buckler of the shroud	iron helm of might	::	nil	OFFHAND
fight: 	acidic iron buckler of the shroud	Mighty Girdle	::	nil	OFFHAND
fight: 	acidic iron buckler of the shroud	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
[USERCHAT] channel achievement	xam	tome	Orbituary	false	false
fight: 	undeterred pair of iron boots	flaming iron rapier of daylight	::	nil	FEET
fight: 	undeterred pair of iron boots	reinforced iron shield	::	nil	FEET
fight: 	undeterred pair of iron boots	copper ring	::	nil	FEET
fight: 	undeterred pair of iron boots	Necklace of Dragon Teeth	::	nil	FEET
fight: 	undeterred pair of iron boots	brass lantern	::	nil	FEET
fight: 	undeterred pair of iron boots	rough leather armour	::	nil	FEET
fight: 	undeterred pair of iron boots	resilient linen cloak	::	nil	FEET
fight: 	undeterred pair of iron boots	iron helm of might	::	nil	FEET
fight: 	undeterred pair of iron boots	Mighty Girdle	::	nil	FEET
fight: 	undeterred pair of iron boots	pair of rough leather boots of uncanny dodging	::	nil	FEET
Server latency	115
[USERCHAT] channel serial data	rodbeard	tome	606
fight: 	acidic iron buckler of lightning resistance (#RESIST#)	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	acidic iron buckler of lightning resistance (#RESIST#)	reinforced iron shield	::	nil	OFFHAND
fight: 	acidic iron buckler of lightning resistance (#RESIST#)	copper ring	::	nil	OFFHAND
fight: 	acidic iron buckler of lightning resistance (#RESIST#)	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	acidic iron buckler of lightning resistance (#RESIST#)	brass lantern	::	nil	OFFHAND
fight: 	acidic iron buckler of lightning resistance (#RESIST#)	rough leather armour	::	nil	OFFHAND
fight: 	acidic iron buckler of lightning resistance (#RESIST#)	resilient linen cloak	::	nil	OFFHAND
fight: 	acidic iron buckler of lightning resistance (#RESIST#)	iron helm of might	::	nil	OFFHAND
fight: 	acidic iron buckler of lightning resistance (#RESIST#)	Mighty Girdle	::	nil	OFFHAND
fight: 	acidic iron buckler of lightning resistance (#RESIST#)	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
fight: 	troll-hide rough leather armour of fire resistance	flaming iron rapier of daylight	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	reinforced iron shield	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	copper ring	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	Necklace of Dragon Teeth	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	brass lantern	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	rough leather armour	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	resilient linen cloak	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	iron helm of might	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	Mighty Girdle	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	flaming iron rapier of daylight	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	reinforced iron shield	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	copper ring	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	Necklace of Dragon Teeth	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	brass lantern	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	rough leather armour	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	resilient linen cloak	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	iron helm of might	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	Mighty Girdle	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	flaming iron rapier of daylight	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	reinforced iron shield	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	copper ring	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	Necklace of Dragon Teeth	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	brass lantern	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	rough leather armour	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	resilient linen cloak	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	iron helm of might	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	Mighty Girdle	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	flaming iron rapier of daylight	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	reinforced iron shield	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	copper ring	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	Necklace of Dragon Teeth	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	brass lantern	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	rough leather armour	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	resilient linen cloak	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	iron helm of might	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	Mighty Girdle	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	pair of rough leather boots of uncanny dodging	::	nil	BODY
[USERCHAT] channel achievement	DylanC33	tome	Rescuer of the lost	false	true
fight: 	spiked rough leather armour of Toknor	flaming iron rapier of daylight	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	reinforced iron shield	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	copper ring	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	Necklace of Dragon Teeth	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	brass lantern	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	rough leather armour	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	resilient linen cloak	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	iron helm of might	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	Mighty Girdle	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	pair of rough leather boots of uncanny dodging	::	nil	BODY
Server latency	118
fight: 	spiked rough leather armour of fire resistance	flaming iron rapier of daylight	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	reinforced iron shield	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	copper ring	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	Necklace of Dragon Teeth	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	brass lantern	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	rough leather armour	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	resilient linen cloak	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	iron helm of might	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	Mighty Girdle	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	flaming iron rapier of daylight	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	reinforced iron shield	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	copper ring	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	Necklace of Dragon Teeth	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	brass lantern	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	rough leather armour	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	resilient linen cloak	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	iron helm of might	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	Mighty Girdle	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	pair of rough leather boots of uncanny dodging	::	nil	BODY
[USERCHAT] channel achievement	Hemick	tome	Fool of a Took!	false	false
[USERCHAT] channel serial data	Hemick	tome	484
[USERCHAT] channel achievement	Hemick	tome	Utterly Destroyed	false	false
[USERCHAT] channel serial data	stinkstink	tome	619
fight: 	troll-hide rough leather armour of fire resistance	flaming iron rapier of daylight	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	reinforced iron shield	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	copper ring	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	Necklace of Dragon Teeth	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	brass lantern	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	rough leather armour	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	resilient linen cloak	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	iron helm of might	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	Mighty Girdle	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	flaming iron rapier of daylight	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	reinforced iron shield	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	copper ring	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	Necklace of Dragon Teeth	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	brass lantern	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	rough leather armour	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	resilient linen cloak	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	iron helm of might	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	Mighty Girdle	::	nil	BODY
fight: 	troll-hide rough leather armour of fire resistance	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	flaming iron rapier of daylight	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	reinforced iron shield	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	copper ring	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	Necklace of Dragon Teeth	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	brass lantern	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	rough leather armour	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	resilient linen cloak	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	iron helm of might	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	Mighty Girdle	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	flaming iron rapier of daylight	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	reinforced iron shield	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	copper ring	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	Necklace of Dragon Teeth	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	brass lantern	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	rough leather armour	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	resilient linen cloak	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	iron helm of might	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	Mighty Girdle	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	flaming iron rapier of daylight	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	reinforced iron shield	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	copper ring	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	Necklace of Dragon Teeth	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	brass lantern	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	rough leather armour	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	resilient linen cloak	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	iron helm of might	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	Mighty Girdle	::	nil	BODY
fight: 	spiked rough leather armour of Toknor	pair of rough leather boots of uncanny dodging	::	nil	BODY
fight: 	polar iron gauntlets of strength (#STATBONUS#)	flaming iron rapier of daylight	::	nil	HANDS
fight: 	polar iron gauntlets of strength (#STATBONUS#)	reinforced iron shield	::	nil	HANDS
fight: 	polar iron gauntlets of strength (#STATBONUS#)	copper ring	::	nil	HANDS
fight: 	polar iron gauntlets of strength (#STATBONUS#)	Necklace of Dragon Teeth	::	nil	HANDS
fight: 	polar iron gauntlets of strength (#STATBONUS#)	brass lantern	::	nil	HANDS
fight: 	polar iron gauntlets of strength (#STATBONUS#)	rough leather armour	::	nil	HANDS
fight: 	polar iron gauntlets of strength (#STATBONUS#)	resilient linen cloak	::	nil	HANDS
fight: 	polar iron gauntlets of strength (#STATBONUS#)	iron helm of might	::	nil	HANDS
fight: 	polar iron gauntlets of strength (#STATBONUS#)	Mighty Girdle	::	nil	HANDS
fight: 	polar iron gauntlets of strength (#STATBONUS#)	pair of rough leather boots of uncanny dodging	::	nil	HANDS
fight: 	undeterred pair of iron boots	flaming iron rapier of daylight	::	nil	FEET
fight: 	undeterred pair of iron boots	reinforced iron shield	::	nil	FEET
fight: 	undeterred pair of iron boots	copper ring	::	nil	FEET
fight: 	undeterred pair of iron boots	Necklace of Dragon Teeth	::	nil	FEET
fight: 	undeterred pair of iron boots	brass lantern	::	nil	FEET
fight: 	undeterred pair of iron boots	rough leather armour	::	nil	FEET
fight: 	undeterred pair of iron boots	resilient linen cloak	::	nil	FEET
fight: 	undeterred pair of iron boots	iron helm of might	::	nil	FEET
fight: 	undeterred pair of iron boots	Mighty Girdle	::	nil	FEET
fight: 	undeterred pair of iron boots	pair of rough leather boots of uncanny dodging	::	nil	FEET
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	flaming iron rapier of daylight	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	reinforced iron shield	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	copper ring	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	Necklace of Dragon Teeth	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	brass lantern	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	rough leather armour	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	resilient linen cloak	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	iron helm of might	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	Mighty Girdle	::	nil	OFFHAND
fight: 	reinforced iron buckler of lightning resistance (#RESIST#)	pair of rough leather boots of uncanny dodging	::	nil	OFFHAND
Server latency	114
[TOME ENTITY FILTER] selected Double Ego	52.58283265065	95.5
[Identify]	arcing steel longsword of massacre	true
[STORE] stocking up: 	arcing steel longsword of massacre
[TOME ENTITY FILTER] selected Double Ego	57.065643262715	95.5
[Identify]	acidic steel greatsword of phasing	true
[STORE] stocking up: 	acidic steel greatsword of phasing
[TOME ENTITY FILTER] selected Greater + Ego	18.612297148703	25.5
[Identify]	glacial iron greatsword of massacre	true
[STORE] stocking up: 	glacial iron greatsword of massacre
[TOME ENTITY FILTER] selected Greater	38.208562093835	50.5
[Identify]	quick iron longsword	true
[STORE] stocking up: 	quick iron longsword
[TOME ENTITY FILTER] selected Double Ego	61.724994399404	95.5
[Identify]	heavy iron greatsword of massacre	true
[STORE] stocking up: 	heavy iron greatsword of massacre
[TOME ENTITY FILTER] selected Greater	38.513510016611	50.5
[Identify]	inquisitor's iron rapier	true
[STORE] stocking up: 	inquisitor's iron rapier
[TOME ENTITY FILTER] selected Double Ego	65.174831956782	95.5
[Identify]	dueling iron rapier of daylight	true
[STORE] stocking up: 	dueling iron rapier of daylight
[TOME ENTITY FILTER] selected Greater	46.897081024222	50.5
[Identify]	steel greatsword of purging	true
[STORE] stocking up: 	steel greatsword of purging
[TOME ENTITY FILTER] selected Greater + Ego	23.278125518881	25.5
[Identify]	dueling iron rapier of purging	true
[STORE] stocking up: 	dueling iron rapier of purging
[TOME ENTITY FILTER] selected Greater	40.499650356476	50.5
[Identify]	iron rapier of purging	true
[STORE] stocking up: 	iron rapier of purging
[TOME ENTITY FILTER] selected Greater	31.969856709235	50.5
[Identify]	iron greatsword of crippling	true
[STORE] stocking up: 	iron greatsword of crippling
[TOME ENTITY FILTER] selected Double Ego	88.455313078932	95.5
[Identify]	tangling iron longsword of projection	true
[STORE] stocking up: 	tangling iron longsword of projection
[TOME ENTITY FILTER] selected Double Greater	7.4121584699983	10.5
[Identify]	plaguebringer's iron greatsword of crippling	true
[STORE] stocking up: 	plaguebringer's iron greatsword of crippling
[TOME ENTITY FILTER] selected Double Ego	64.336752759138	95.5
[Identify]	dextrous steel rapier of persecution	true
[STORE] stocking up: 	dextrous steel rapier of persecution
[TOME ENTITY FILTER] selected Double Ego	67.63160450259	95.5
[Identify]	balanced steel longsword of erosion	true
[STORE] stocking up: 	balanced steel longsword of erosion
Loading tile	object/2hsword_steel.png
Loading tile	object/2hsword_iron.png
Loading tile	object/sword_steel.png
Loading tile	object/sword_iron.png
fight: 	vined mindstar	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	vined mindstar	reinforced iron shield	::	nil	MAINHAND
fight: 	vined mindstar	copper ring	::	nil	MAINHAND
fight: 	vined mindstar	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	vined mindstar	brass lantern	::	nil	MAINHAND
fight: 	vined mindstar	rough leather armour	::	nil	MAINHAND
fight: 	vined mindstar	resilient linen cloak	::	nil	MAINHAND
fight: 	vined mindstar	iron helm of might	::	nil	MAINHAND
fight: 	vined mindstar	Mighty Girdle	::	nil	MAINHAND
fight: 	vined mindstar	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	reinforced iron shield	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	copper ring	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	brass lantern	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	rough leather armour	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	resilient linen cloak	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	iron helm of might	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	Mighty Girdle	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	reinforced iron shield	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	copper ring	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	brass lantern	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	rough leather armour	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	resilient linen cloak	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	iron helm of might	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	Mighty Girdle	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	reinforced iron shield	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	copper ring	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	brass lantern	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	rough leather armour	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	resilient linen cloak	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	iron helm of might	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	Mighty Girdle	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	reinforced iron shield	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	copper ring	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	brass lantern	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	rough leather armour	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	resilient linen cloak	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	iron helm of might	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	Mighty Girdle	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	reinforced iron shield	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	copper ring	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	brass lantern	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	rough leather armour	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	resilient linen cloak	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	iron helm of might	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	Mighty Girdle	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[USERCHAT] channel achievement	Phallushatesu	tome	The Arena (Roguelike)	false	false
fight: 	tangling iron longsword of projection	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	reinforced iron shield	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	copper ring	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	brass lantern	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	rough leather armour	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	resilient linen cloak	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	iron helm of might	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	Mighty Girdle	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	reinforced iron shield	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	copper ring	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	brass lantern	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	rough leather armour	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	resilient linen cloak	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	iron helm of might	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	Mighty Girdle	::	nil	MAINHAND
fight: 	dueling iron rapier of daylight	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	reinforced iron shield	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	copper ring	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	brass lantern	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	rough leather armour	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	resilient linen cloak	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	iron helm of might	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	Mighty Girdle	::	nil	MAINHAND
fight: 	dueling iron rapier of purging	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
Server latency	115
fight: 	inquisitor's iron rapier	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	inquisitor's iron rapier	reinforced iron shield	::	nil	MAINHAND
fight: 	inquisitor's iron rapier	copper ring	::	nil	MAINHAND
fight: 	inquisitor's iron rapier	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	inquisitor's iron rapier	brass lantern	::	nil	MAINHAND
fight: 	inquisitor's iron rapier	rough leather armour	::	nil	MAINHAND
fight: 	inquisitor's iron rapier	resilient linen cloak	::	nil	MAINHAND
fight: 	inquisitor's iron rapier	iron helm of might	::	nil	MAINHAND
fight: 	inquisitor's iron rapier	Mighty Girdle	::	nil	MAINHAND
fight: 	inquisitor's iron rapier	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	iron rapier of purging	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	iron rapier of purging	reinforced iron shield	::	nil	MAINHAND
fight: 	iron rapier of purging	copper ring	::	nil	MAINHAND
fight: 	iron rapier of purging	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	iron rapier of purging	brass lantern	::	nil	MAINHAND
fight: 	iron rapier of purging	rough leather armour	::	nil	MAINHAND
fight: 	iron rapier of purging	resilient linen cloak	::	nil	MAINHAND
fight: 	iron rapier of purging	iron helm of might	::	nil	MAINHAND
fight: 	iron rapier of purging	Mighty Girdle	::	nil	MAINHAND
fight: 	iron rapier of purging	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	quick iron longsword	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	quick iron longsword	reinforced iron shield	::	nil	MAINHAND
fight: 	quick iron longsword	copper ring	::	nil	MAINHAND
fight: 	quick iron longsword	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	quick iron longsword	brass lantern	::	nil	MAINHAND
fight: 	quick iron longsword	rough leather armour	::	nil	MAINHAND
fight: 	quick iron longsword	resilient linen cloak	::	nil	MAINHAND
fight: 	quick iron longsword	iron helm of might	::	nil	MAINHAND
fight: 	quick iron longsword	Mighty Girdle	::	nil	MAINHAND
fight: 	quick iron longsword	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	reinforced iron shield	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	copper ring	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	brass lantern	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	rough leather armour	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	resilient linen cloak	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	iron helm of might	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Mighty Girdle	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	reinforced iron shield	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	copper ring	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	brass lantern	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	rough leather armour	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	resilient linen cloak	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	iron helm of might	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Mighty Girdle	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[USERCHAT] channel achievement	nexinternos	tome	Level 20 (Nightmare (Adventure) difficulty)	false	false
Server latency	115
[USERCHAT] channel achievement	Xerion	tome	Treasure Hoarder (Roguelike)	false	false
fight: 	balanced steel longsword of erosion	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	reinforced iron shield	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	copper ring	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	brass lantern	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	rough leather armour	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	resilient linen cloak	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	iron helm of might	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Mighty Girdle	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	quick iron longsword	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	quick iron longsword	reinforced iron shield	::	nil	MAINHAND
fight: 	quick iron longsword	copper ring	::	nil	MAINHAND
fight: 	quick iron longsword	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	quick iron longsword	brass lantern	::	nil	MAINHAND
fight: 	quick iron longsword	rough leather armour	::	nil	MAINHAND
fight: 	quick iron longsword	resilient linen cloak	::	nil	MAINHAND
fight: 	quick iron longsword	iron helm of might	::	nil	MAINHAND
fight: 	quick iron longsword	Mighty Girdle	::	nil	MAINHAND
fight: 	quick iron longsword	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	reinforced iron shield	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	copper ring	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	brass lantern	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	rough leather armour	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	resilient linen cloak	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	iron helm of might	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Mighty Girdle	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[USERCHAT] channel achievement	stinkstink	tome	The Rat Lich	true	false
fight: 	arcing steel longsword of massacre	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	reinforced iron shield	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	copper ring	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	brass lantern	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	rough leather armour	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	resilient linen cloak	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	iron helm of might	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	Mighty Girdle	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[USERCHAT] channel talk	stinkstink	tome	so good i ate it twice
[USERCHAT] channel achievement	bzar	global	That was close	true	true
fight: 	balanced steel longsword of erosion	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	reinforced iron shield	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	copper ring	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	brass lantern	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	rough leather armour	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	resilient linen cloak	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	iron helm of might	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Mighty Girdle	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	reinforced iron shield	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	copper ring	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	brass lantern	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	rough leather armour	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	resilient linen cloak	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	iron helm of might	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	Mighty Girdle	::	nil	MAINHAND
fight: 	arcing steel longsword of massacre	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[USERCHAT] channel achievement	Eonwe01	tome	The secret city	false	true
fight: 	balanced steel longsword of erosion	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	reinforced iron shield	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	copper ring	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	brass lantern	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	rough leather armour	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	resilient linen cloak	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	iron helm of might	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	Mighty Girdle	::	nil	MAINHAND
fight: 	balanced steel longsword of erosion	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	reinforced iron shield	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	copper ring	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	brass lantern	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	rough leather armour	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	resilient linen cloak	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	iron helm of might	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	Mighty Girdle	::	nil	MAINHAND
fight: 	tangling iron longsword of projection	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[USERCHAT] channel achievement	atomsk	tome	Level 10 (Roguelike)	false	false
fight: 	vined mindstar	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	vined mindstar	reinforced iron shield	::	nil	MAINHAND
fight: 	vined mindstar	copper ring	::	nil	MAINHAND
fight: 	vined mindstar	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	vined mindstar	brass lantern	::	nil	MAINHAND
fight: 	vined mindstar	rough leather armour	::	nil	MAINHAND
fight: 	vined mindstar	resilient linen cloak	::	nil	MAINHAND
fight: 	vined mindstar	iron helm of might	::	nil	MAINHAND
fight: 	vined mindstar	Mighty Girdle	::	nil	MAINHAND
fight: 	vined mindstar	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Greater	43.172657127765	50.5
[Identify]	inquisitor's rough leather whip	true
[STORE] stocking up: 	inquisitor's rough leather whip
[TOME ENTITY FILTER] selected Double Greater	6.8382408547537	10.5
[Identify]	hateful iron throwing knives of crippling	true
[STORE] stocking up: 	hateful iron throwing knives of crippling
[TOME ENTITY FILTER] selected Double Ego	94.456839933632	95.5
[Identify]	acidic iron dagger of projection	true
[STORE] stocking up: 	acidic iron dagger of projection
[TOME ENTITY FILTER] selected Double Ego	60.954155764183	95.5
[Identify]	hateful iron dagger of vileness	true
[STORE] stocking up: 	hateful iron dagger of vileness
[TOME ENTITY FILTER] selected Greater + Ego	21.679288871162	25.5
[Identify]	deadly iron throwing knives of purging	true
[STORE] stocking up: 	deadly iron throwing knives of purging
[TOME ENTITY FILTER] selected Double Ego	68.226728540782	95.5
[Identify]	balanced iron dagger of projection	true
[STORE] stocking up: 	balanced iron dagger of projection
[TOME ENTITY FILTER] selected Double Ego	56.939187076744	95.5
[Identify]	balanced iron dagger of projection	true
[STORE] stocking up: 	balanced iron dagger of projection
[TOME ENTITY FILTER] selected Greater	46.673294808057	50.5
[Identify]	rough leather whip of amnesia	true
[STORE] stocking up: 	rough leather whip of amnesia
[TOME ENTITY FILTER] selected Greater + Ego	14.319557005032	25.5
[Identify]	hateful steel throwing knives of projection	true
[STORE] stocking up: 	hateful steel throwing knives of projection
[TOME ENTITY FILTER] selected Double Greater	8.8947131393698	10.5
[Identify]	diseased iron ritual blade of the void	true
[STORE] stocking up: 	diseased iron ritual blade of the void
[TOME ENTITY FILTER] selected Double Ego	50.806776711439	95.5
[Identify]	flaming rough leather whip of erosion	true
[STORE] stocking up: 	flaming rough leather whip of erosion
[TOME ENTITY FILTER] selected Double Ego	86.29073263502	95.5
[Identify]	high-capacity iron throwing knives of massacre	true
[STORE] stocking up: 	high-capacity iron throwing knives of massacre
[TOME ENTITY FILTER] selected Greater + Ego	24.094340970762	25.5
[Identify]	charmed iron ritual blade of lifedrinking	true
[STORE] stocking up: 	charmed iron ritual blade of lifedrinking
[TOME ENTITY FILTER] selected Double Ego	65.693827057419	95.5
[Identify]	thought-forged iron swordbreaker of shielding	true
[STORE] stocking up: 	thought-forged iron swordbreaker of shielding
[TOME ENTITY FILTER] selected Double Ego	78.629713073054	95.5
[Identify]	balanced iron dagger of phasing	true
[STORE] stocking up: 	balanced iron dagger of phasing
[TOME ENTITY FILTER] selected Double Greater	8.7657765914374	10.5
[Identify]	elemental iron dagger of crippling	true
[STORE] stocking up: 	elemental iron dagger of crippling
[TOME ENTITY FILTER] selected Double Ego	91.453215776466	95.5
[Identify]	blocking iron swordbreaker of denial	true
[STORE] stocking up: 	blocking iron swordbreaker of denial
[TOME ENTITY FILTER] selected Double Greater	10.037161000198	10.5
[Identify]	inquisitor's iron dagger of crippling	true
[STORE] stocking up: 	inquisitor's iron dagger of crippling
[TOME ENTITY FILTER] selected Double Ego	86.226601926779	95.5
[Identify]	gloomy iron ritual blade of mana	true
[STORE] stocking up: 	gloomy iron ritual blade of mana
[TOME ENTITY FILTER] selected Greater + Ego	18.904488906708	25.5
[Identify]	balanced rough leather whip of crippling	true
[STORE] stocking up: 	balanced rough leather whip of crippling
[TOME ENTITY FILTER] selected Greater	32.255147953228	50.5
[Identify]	warbringer's rough leather whip	true
[STORE] stocking up: 	warbringer's rough leather whip
[TOME ENTITY FILTER] selected Greater + Ego	19.537561743529	25.5
[Identify]	blocking iron swordbreaker of purging	true
[STORE] stocking up: 	blocking iron swordbreaker of purging
[TOME ENTITY FILTER] selected Greater	40.456338825509	50.5
[Identify]	iron ritual blade of channeling	true
[STORE] stocking up: 	iron ritual blade of channeling
[TOME ENTITY FILTER] selected Ego	96.277963457927	105.5
[Identify]	deadly steel throwing knives	true
[STORE] stocking up: 	deadly steel throwing knives
[TOME ENTITY FILTER] selected Greater	43.652457144729	50.5
[Identify]	cured leather whip of amnesia	true
[STORE] stocking up: 	cured leather whip of amnesia
[TOME ENTITY FILTER] selected Ego	97.175210453727	105.5
[Identify]	flaming rough leather whip	true
[STORE] stocking up: 	flaming rough leather whip
[TOME ENTITY FILTER] selected Greater	49.835858271303	50.5
[Identify]	steel dagger of crippling	true
[STORE] stocking up: 	steel dagger of crippling
[TOME ENTITY FILTER] selected Double Ego	79.158965602903	95.5
[Identify]	piercing steel throwing knives of paradox	true
[STORE] stocking up: 	piercing steel throwing knives of paradox
[TOME ENTITY FILTER] selected Double Ego	95.43715256323	95.5
[Identify]	acidic iron dagger of massacre	true
[STORE] stocking up: 	acidic iron dagger of massacre
[TOME ENTITY FILTER] selected Greater	33.562772121295	50.5
[Identify]	iron swordbreaker of amnesia	true
[STORE] stocking up: 	iron swordbreaker of amnesia
Loading tile	object/knife_steel.png
Loading tile	object/ritual_blade_iron.png
Loading tile	object/generic_swordbreaker.png
Loading tile	object/generic_throwing_dagger.png
Loading tile	object/generic_whip.png
Server latency	115
fight: 	charmed iron ritual blade of lifedrinking	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	charmed iron ritual blade of lifedrinking	reinforced iron shield	::	nil	MAINHAND
fight: 	charmed iron ritual blade of lifedrinking	copper ring	::	nil	MAINHAND
fight: 	charmed iron ritual blade of lifedrinking	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	charmed iron ritual blade of lifedrinking	brass lantern	::	nil	MAINHAND
fight: 	charmed iron ritual blade of lifedrinking	rough leather armour	::	nil	MAINHAND
fight: 	charmed iron ritual blade of lifedrinking	resilient linen cloak	::	nil	MAINHAND
fight: 	charmed iron ritual blade of lifedrinking	iron helm of might	::	nil	MAINHAND
fight: 	charmed iron ritual blade of lifedrinking	Mighty Girdle	::	nil	MAINHAND
fight: 	charmed iron ritual blade of lifedrinking	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	diseased iron ritual blade of the void	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	diseased iron ritual blade of the void	reinforced iron shield	::	nil	MAINHAND
fight: 	diseased iron ritual blade of the void	copper ring	::	nil	MAINHAND
fight: 	diseased iron ritual blade of the void	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	diseased iron ritual blade of the void	brass lantern	::	nil	MAINHAND
fight: 	diseased iron ritual blade of the void	rough leather armour	::	nil	MAINHAND
fight: 	diseased iron ritual blade of the void	resilient linen cloak	::	nil	MAINHAND
fight: 	diseased iron ritual blade of the void	iron helm of might	::	nil	MAINHAND
fight: 	diseased iron ritual blade of the void	Mighty Girdle	::	nil	MAINHAND
fight: 	diseased iron ritual blade of the void	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
fight: 	iron ritual blade of channeling	flaming iron rapier of daylight	::	nil	MAINHAND
fight: 	iron ritual blade of channeling	reinforced iron shield	::	nil	MAINHAND
fight: 	iron ritual blade of channeling	copper ring	::	nil	MAINHAND
fight: 	iron ritual blade of channeling	Necklace of Dragon Teeth	::	nil	MAINHAND
fight: 	iron ritual blade of channeling	brass lantern	::	nil	MAINHAND
fight: 	iron ritual blade of channeling	rough leather armour	::	nil	MAINHAND
fight: 	iron ritual blade of channeling	resilient linen cloak	::	nil	MAINHAND
fight: 	iron ritual blade of channeling	iron helm of might	::	nil	MAINHAND
fight: 	iron ritual blade of channeling	Mighty Girdle	::	nil	MAINHAND
fight: 	iron ritual blade of channeling	pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[USERCHAT] channel serial data	challen	tome	514
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	DarkMinister	tome	Thralless (Roguelike)	false	true
[CHAT] loaded	welcome	table: 0x09041a70
[CHAT] loaded	more	table: 0x1b8d1db8
[CHAT] loaded	more_ex	table: 0x2b0c7b10
[CHAT] loaded	refuse	table: 0x2f143c30
[CHAT] loaded	accept	table: 0x2f145568
[CHAT] loaded	go	table: 0x2f1b3cb8
[CHAT] loaded	win	table: 0x2f1454d8
[CHAT] loaded	ok	table: 0x088a6fb8
[CHAT] loaded	back	table: 0x151a5d88
[CHAT] loaded	back2	table: 0x1b33d120
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I am strong! What do you have to offer?	function: 0x14137a20	more
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I am ready for battle. Let's go!	function: 0x151807e8	accept
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Sounds like fun. I'm ready!	nil	go
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	[Follow him]	function: 0x17c52360	nil
===	nil	nil
[QUEST] given to	table: 0x16150410	arena-unlock
[LOG]	#LIGHT_GREEN#Accepted quest 'The agent of the arena'! #WHITE#(Press 'j' to see the quest log)
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.59685230255MB available
[COROUTINE] registering	savefilepipe	thread: 0x08875b40
[ZONE] Left zone	Derth
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-town-derth-1.teal	?=?	zone-arena-unlock.teaz
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-town-derth.teaz	?=?	zone-arena-unlock.teaz
Loading savefile 	/save/teraunce6/
Vulcus triggering hook with file /data/zones/arena-unlock/events.lua
Loading entities file from file	/data/zones/arena-unlock/npcs.lua
Loading entities file from file	/data/zones/arena-unlock/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/sand.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/zones/arena-unlock/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data-utility_supplies/objects/patches.lua
Loading entities file from memory	/data-utility_supplies/objects/scrolls.lua
Loading entities file from memory	/data-arcanum/scrolls.lua
Loading entities file from memory	/data-taint/scrolls.lua
Loading entities file from memory	/data-verdant/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data-utility_supplies/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/swordbreakers.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/throwing-knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/rapiers.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/clubs.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hclubs.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/shields.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/bucklers.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing steel plate armour 'Prismhacker' into world artifacts
Importing Cyrubrera into world artifacts
Importing Blackgore into world artifacts
Importing elven-wood vilestaff 'Brightbringer' into world artifacts
Importing Corpsetrial the voratun spear into world artifacts
Importing stralite shield 'Lightmortal' into world artifacts
Importing Yvewyn into world artifacts
Importing Noonbloom the dragonbone greatclub into world artifacts
Importing Porabrethra the dragonbone wand of clairvoyance into world artifacts
Importing Harihor the pouch of steel shots into world artifacts
Importing dwarven-steel longsword 'Xomina' into world artifacts
Importing voratun shield 'Furnacenull' into world artifacts
Importing Layanne into world artifacts
Importing Unlightflash into world artifacts
Importing Turyldir the Lavalace into world artifacts
Importing Gunamnir the dwarven-steel rapier into world artifacts
Importing Blindripper into world artifacts
Importing dwarven-steel shield 'Prismprophet' into world artifacts
Importing Zubulemina into world artifacts
Importing Lelotodil the silk robe into world artifacts
Importing Xuganne the voratun battleaxe into world artifacts
Importing Balancemaim into world artifacts
Importing Kindlebringer into world artifacts
Importing steel sceptre 'Gloomtide' into world artifacts
Importing Islyrithra the reinforced leather armour into world artifacts
Importing Demonquake the hardened leather belt into world artifacts
Importing voratun shield 'Adynn' into world artifacts
Importing obsidian wardstone 'Poruriara' into world artifacts
Importing Ebonybutcher into world artifacts
Importing Filthbolt into world artifacts
Importing Veliriathra into world artifacts
Importing Malitar the yew vilestaff into world artifacts
Importing Hatherin into world artifacts
Importing Xanybeth the Thunderpiety into world artifacts
Importing Bleakfame the voratun greatsword into world artifacts
Importing Anuregolach the Ashmalice into world artifacts
Importing Camygar into world artifacts
Importing Cyramira into world artifacts
Importing Isithra into world artifacts
Importing Wildwaker the stralite rapier into world artifacts
Importing ash greatclub 'Balyntir' into world artifacts
Importing Relgukhad the ash totem of thorny skin into world artifacts
Importing Silyvea the steel longsword into world artifacts
Importing ash magestaff 'Manosarim' into world artifacts
Importing Serpentrigor the dwarven-steel dagger into world artifacts
Importing Poruyavena into world artifacts
Importing Hurantir into world artifacts
Importing drakeskin leather sling 'Anusin' into world artifacts
Importing Radhydrantir the hardened leather whip into world artifacts
Importing Yaregund into world artifacts
Infinite500 -- loading list: 	/data/general/objects/world-artifacts.lua
Infinite500: updating 	Summertide Phial
Infinite500: updating object	Umbraphage
Loading entities file from memory	/data-grayswandir-weaponry/objects/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/world-artifacts.lua
Loading entities file from memory	/data-nullnewgems/world-artifacts.lua
Loading entities file from memory	/data-arcanum/world-artifacts.lua
Loading entities file from memory	/data-turtle/world-artifacts.lua
Loading entities file from memory	/data-verdant/world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data-nullnewgems/boss-artifacts.lua
Loading entities file from memory	/data-necromancy+/boss-artifacts.lua
Loading entities file from memory	/data-faerierace/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-nullpack/general/special-artifacts.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/aurastones.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-dammods.lua
Loading entities file from memory	/data-arcanum/wardstones.lua
Loading entities file from memory	/data-arcanum/ritual_blade.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-ritual-blades.lua
Loading entities file from memory	/data-midnight/sceptres.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-sceptres.lua
Loading entities file from memory	/data-beholder-cont/general/objects/beholder_rings.lua
Loading entities file from memory	/data-draconic-fork/general/objects/draconians.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data-arcanum/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data-arcanum/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data-verdant/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/arena-unlock/traps.lua
Loading entities file from file	/data/general/traps/elemental.lua
Initiated zone	Derth (Southeast)	with base_level	6
[ZONE] persisting to persist_last_zones	arena-unlock
Make wait background texture 2074 : 1366x768 (2048, 1024)
C Map size 21:11 :: 231
C Map seens texture: 2081 (27x26)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data-arcanum/staves.lua
Loading entities file from memory	/data-verdant/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/knifes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swordbreakers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/throwing-knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/whips.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/rapiers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/clubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hclubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bows.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/arrows.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/slings.lua	which does not exists!
Loading entities file from memory	/data-grayswandir-weaponry/egos/shots.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bucklers.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/addons/aurastones.lua
Loading entities file from memory	/data-arcanum/wardstone_egos.lua
Loading entities file from memory	/data-arcanum/ritual_blade_egos.lua
Loading entities file from memory	/data-midnight/sceptre_egos.lua
Static generator using file	/data/maps/zones/arena-unlock.lua
[STATIC MAP] size	17	15
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
[TOME ENTITY FILTER] selected Ego	26.566334348537	65.5
[TOME ENTITY FILTER] selected Double Ego	19.783039864335	20.5
[TOME ENTITY FILTER] selected basic	95.061979999431	103.5
[TOME ENTITY FILTER] selected basic	97.884479216622	103.5
fight: 	pouch of steel shots	rough leather sling	::	nil	QUIVER
[TOME ENTITY FILTER] selected Ego	28.192854369919	65.5
fight: 	pouch of iron shots of daylight	rough leather sling	::	nil	QUIVER
fight: 	pouch of iron shots of daylight	pouch of steel shots	::	nil	QUIVER
[TOME ENTITY FILTER] selected Ego	27.753807761882	65.5
Loading tile	npc/humanoid_halfling_halfling_slinger.png
Wait finished, counted 257, 1369 ticks
No zone events loaded
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 23
*p 23: Uniform: 0: 1406 tick
*p 23: Uniform: 65536: 8B50 mapCoord
*p 23: Uniform: 131072: 1406 attenuation
*p 23: Uniform: 196608: 8B5E tex
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/padlock2.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall2_2.png
Not gone east, no backup guardian
Running on level loads	arena-unlock-1
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] stoping	weather/town_small_base.ogg
[MUSIC] loading	a_lomos_del_dragon_blanco.ogg	sound "/data/music/a_lomos_del_dragon_blanco.ogg" : <static>
[MUSIC] playing	a_lomos_del_dragon_blanco.ogg	sound "/data/music/a_lomos_del_dragon_blanco.ogg" : <static>
Updating zone name	Derth (Southeast)
C Map minimap texture: 2353 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	level	::	level-town-derth-1.teal	::	table: 0x2af8a210	=>	table: 0x19311338	(4697)
Loading savefile 	/save/teraunce6/
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	teraunce6	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 2445 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	zone	::	zone-town-derth.teaz	::	table: 0x2ccded58	=>	table: 0x08875bd0	(1482)
Loading savefile 	/save/teraunce6/
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x24064a70	(3769)
Loading savefile 	/save/teraunce6/
[USERCHAT] channel achievement	queebles	tome	Shasshhiy'Kaish (Nightmare (Adventure) difficulty)	false	true
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 961
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x1b314158	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/level-town-derth-1.teal.tmp
Saved zipname /save/teraunce6/level-town-derth-1.teal.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/level-town-derth-1.teal of size 381889
Saved zipname /save/teraunce6/zone-town-derth.teaz.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/zone-town-derth.teaz of size 2125
[SAVEFILE PIPE] Checking save	teraunce6	level	/save/teraunce6/level-town-derth-1.teal.tmp
Loading savefile 	/save/teraunce6/
Saved zipname /save/teraunce6/game.teag.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SAVEFILE PIPE] Checking save	teraunce6	zone	/save/teraunce6/zone-town-derth.teaz.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	zone	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 145646
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1016
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
[SAVEFILE PIPE] on end	saveZone_md5
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 10 seconds
Wait finished, counted 357, 3171 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.44564628601MB available
[COROUTINE] registering	savefilepipe	thread: 0x280026f0
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x1937cf90	(3769)
Loading savefile 	/save/teraunce6/
AI took for target	54174	halfling slinger	::	3055	teraunce6	81	<	100
[LOG]	
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 961
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x2808cbf8	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/game.teag.tmp
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 145675
Saved zipname /save//world.teaw.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1016
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 5 seconds
[COROUTINE] dead	savefilepipe
Server latency	115
[LOG]	
[LOG]	Halfling slinger activates Rapid Shot.
[LOG]	
[USERCHAT] channel talk	theshim	tome	dudes I am skipping:
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	23.2	11.346015258248	=> chance to hit	77.120877226351
[PROJECTOR] starting dam	48.388203056
[PROJECTOR] after difficulty dam	48.388203056
[PROJECTOR] res	0	1	 on dam	48.388203056
[PROJECTOR] after resists dam	48.388203056
[PROJECTOR] after flat damage armor	48.388203056
[PROJECTOR] final dam after static checks	48.388203056
[PROJECTOR] final dam after hooks and callbacks	48.388203056
[USERCHAT] channel serial data	theshim	tome	560
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Halfling slinger for #YELLOW#48 mind#LAST# damage.
AI took for target	54174	halfling slinger	::	3055	teraunce6	16	<	100
[LOG]	Halfling slinger uses Inertial Shot.
[SOUND] loading from	/data/sound/actions/sling.ogg	:=:	sound "/data/sound/actions/sling.ogg" : <static>
Adding entity	55267	after	54174
[LOG]	
[USERCHAT] channel talk	theshim	tome	this asshole
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	63.226477513939
[PROJECTOR] after difficulty dam	63.226477513939
[PROJECTOR] res	0	1	 on dam	64.174874676648
[PROJECTOR] after resists dam	64.174874676648
[PROJECTOR] after flat damage armor	64.174874676648
[PROJECTOR] final dam after static checks	64.174874676648
[PROJECTOR] final dam after hooks and callbacks	64.174874676648
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Halfling slinger for #GREEN#64 acid#LAST# damage.
[ATTACK ARCHERY] to 	teraunce6	 :: 	16.233307924364	1	28.139589249947	::	1.3162277660168
checkHit(smooth)	22.179515348614	14	=> chance to hit	72.496516523576
[ATTACK ARCHERY] raw dam	16.233307924364	versus	28.139589249947	with APR	1
[ATTACK ARCHERY] after armor	11.363315547054
[ATTACK ARCHERY] after range	13
[ATTACK] after inc by type	13
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	13
[ATTACK ARCHERY] after mult	17.110960958219
[ATTACK] mace accuracy bonus	22.179515348614	14	=	1.0081795153486
[ATTACK ARCHERY] after hook	17.250920326006
[PROJECTOR] starting dam	17.250920326006
[PROJECTOR] after difficulty dam	17.250920326006
[PROJECTOR] res	0	1	 on dam	17.250920326006
[PROJECTOR] after resists dam	17.250920326006
[PROJECTOR] after flat damage armor	17.250920326006
[PROJECTOR] final dam after static checks	17.250920326006
[PROJECTOR] final dam after hooks and callbacks	17.250920326006
checkHit(smooth)	23.179515348614	13.3	=> chance to hit	74.848481402498
[LOG]	Teraunce6 stands firm!
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam after static checks	7
[PROJECTOR] final dam after hooks and callbacks	7
[LOG]	Halfling slinger's Inertial Shot hits #fbd578#teraunce6#LAST# for #aaaaaa#17 physical#LAST#, #YELLOW#7 light#LAST# (24 total damage).
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[USERCHAT] channel talk	zatarian	tome	why does this rune say it is a controlled phase door when it literally never phase doors me to a single highlighted square in the radius, and almost always the opposite direction i try to aim it
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	23.2	11.346015258248	=> chance to hit	77.120877226351
[PROJECTOR] starting dam	48.388203056
[PROJECTOR] after difficulty dam	48.388203056
[PROJECTOR] res	0	1	 on dam	48.388203056
[PROJECTOR] after resists dam	48.388203056
[PROJECTOR] after flat damage armor	48.388203056
[PROJECTOR] final dam after static checks	48.388203056
[PROJECTOR] final dam after hooks and callbacks	48.388203056
[TOME ENTITY FILTER] selected basic	104.98487166012	112.5
[TOME ENTITY FILTER] selected Double Ego	16.840542532234	20.5
[TOME ENTITY FILTER] selected Ego	43.133236102325	65.5
[TOME ENTITY FILTER] selected Ego	44.825872255332	65.5
fight: 	iron shield of resilience	acidic iron mace	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	48.014417420378	65.5
fight: 	iron mail armour of acid resistance	acidic iron mace	::	nil	BODY
fight: 	iron mail armour of acid resistance	iron shield of resilience	::	nil	BODY
[TOME ENTITY FILTER] selected basic	92.029131612165	103.5
Loading tile	npc/humanoid_human_gladiator.png
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Halfling slinger for #YELLOW#48 mind#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Halfling slinger!#{normal}#
AI took for target	55268	gladiator	::	3055	teraunce6	49	<	100
[LOG]	Gladiator rushes out!
[ATTACK] attacking with	acidic iron mace
[ATTACK] to 	teraunce6	 :: 	18.122799699309	2	28.139589249947	8	::	1.2
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	18.122799699309	versus	28.139589249947	0.3	with APR	2
[ATTACK] after armor	12.685959789516
[ATTACK] after range	14
[PHYS CRIT %]	0.5
[ATTACK] after crit	14
[ATTACK] after mult	16.8
[ATTACK] mace accuracy bonus	22.5	8	=	1.0145
[PROJECTOR] starting dam	17.0436
[PROJECTOR] after difficulty dam	17.0436
[PROJECTOR] res	0	1	 on dam	17.0436
[PROJECTOR] after resists dam	17.0436
[PROJECTOR] after flat damage armor	17.0436
[PROJECTOR] final dam after static checks	17.0436
[PROJECTOR] final dam after hooks and callbacks	17.0436
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5	0.95	 on dam	5
[PROJECTOR] after resists dam	4.75
[PROJECTOR] after flat damage armor	4.75
[PROJECTOR] final dam after static checks	4.75
[PROJECTOR] final dam after hooks and callbacks	4.75
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[LOG]	Teraunce6 is dazed!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Loading tile	effects/dazed.png
[LOG]	
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Gladiator for #1133F3#15 cold#LAST# damage.
[LOG]	#UID:55268:0#Gladiator hits #fbd578#teraunce6#LAST# for #aaaaaa#17 physical#LAST#, #GREEN#5 acid#LAST# (22 total damage).
[USERCHAT] channel achievement	nexinternos	tome	Exterminator (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	xensan76	tome	Level 30	false	false
Server latency	114
[USERCHAT] channel talk	theshim	tome	controlled phase door can fizzle and work randomly if you don't have vision of where you're teleporting to
[ONLINE PROFILE] sending error
[LOG]	#YELLOW#Error report sent, thank you.
[USERCHAT] channel achievement	Zykean103	global	Level 10	false	false
[LOG]	Teraunce6 uses Ice Claw.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	gladiator	 :: 	11.788595221158	2	10.2	9.85	::	1.5817021505495
checkHit(smooth)	7	9.85	=> chance to hit	38.910505836576
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Gladiator.
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	4	::	1.4427188724236
checkHit(smooth)	22.5	4	=> chance to hit	82.456140350877
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	17.312626469083
[PROJECTOR] starting dam	17.312626469083
[PROJECTOR] after difficulty dam	17.312626469083
[PROJECTOR] res	0	1	 on dam	17.312626469083
[PROJECTOR] after resists dam	17.312626469083
[PROJECTOR] after flat damage armor	17.312626469083
[PROJECTOR] final dam after static checks	17.312626469083
[PROJECTOR] final dam after hooks and callbacks	17.312626469083
[LOG]	Teraunce6 is not dazed anymore.
[ATTACK] staff accuracy bonus	22.5	4	=	1.4625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[USERCHAT] channel achievement	stinkstink	tome	Treasure Hunter	false	false
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	18.755345341506
[PROJECTOR] after resists dam	18.755345341506
[PROJECTOR] after flat damage armor	18.755345341506
[PROJECTOR] final dam after static checks	18.755345341506
[PROJECTOR] final dam after hooks and callbacks	18.755345341506
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	20.19806421393
[PROJECTOR] starting dam	20.19806421393
[PROJECTOR] after difficulty dam	20.19806421393
[PROJECTOR] res	0	1	 on dam	20.19806421393
[PROJECTOR] after resists dam	20.19806421393
[PROJECTOR] after flat damage armor	20.19806421393
[PROJECTOR] final dam after static checks	20.19806421393
[PROJECTOR] final dam after hooks and callbacks	20.19806421393
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	24.768939703624
[PROJECTOR] starting dam	24.768939703624
[PROJECTOR] after difficulty dam	24.768939703624
[PROJECTOR] res	0	1	 on dam	24.768939703624
[PROJECTOR] after resists dam	24.768939703624
[PROJECTOR] after flat damage armor	24.768939703624
[PROJECTOR] final dam after static checks	24.768939703624
[PROJECTOR] final dam after hooks and callbacks	24.768939703624
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	17.312626469083
[PROJECTOR] starting dam	17.312626469083
[PROJECTOR] after difficulty dam	17.312626469083
[PROJECTOR] res	0	1	 on dam	17.312626469083
[PROJECTOR] after resists dam	17.312626469083
[PROJECTOR] after flat damage armor	17.312626469083
[PROJECTOR] final dam after static checks	17.312626469083
[PROJECTOR] final dam after hooks and callbacks	17.312626469083
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] numbed dam	12.547824940874
[PROJECTOR] final dam after static checks	12.547824940874
[PROJECTOR] final dam after hooks and callbacks	12.547824940874
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	24.768939703624
[PROJECTOR] starting dam	24.768939703624
[PROJECTOR] after difficulty dam	24.768939703624
[PROJECTOR] res	0	1	 on dam	24.768939703624
[PROJECTOR] after resists dam	24.768939703624
[PROJECTOR] after flat damage armor	24.768939703624
[PROJECTOR] final dam after static checks	24.768939703624
[PROJECTOR] final dam after hooks and callbacks	24.768939703624
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] numbed dam	12.547824940874
[PROJECTOR] final dam after static checks	12.547824940874
[PROJECTOR] final dam after hooks and callbacks	12.547824940874
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	Teraunce6 is stunned!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	18.755345341506
[PROJECTOR] after resists dam	18.755345341506
[PROJECTOR] after flat damage armor	18.755345341506
[PROJECTOR] final dam after static checks	18.755345341506
[PROJECTOR] final dam after hooks and callbacks	18.755345341506
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	18.755345341506
[PROJECTOR] after resists dam	18.755345341506
[PROJECTOR] after flat damage armor	18.755345341506
[PROJECTOR] final dam after static checks	18.755345341506
[PROJECTOR] final dam after hooks and callbacks	18.755345341506
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	21.230519745964
[PROJECTOR] after resists dam	21.230519745964
[PROJECTOR] after flat damage armor	21.230519745964
[PROJECTOR] final dam after static checks	21.230519745964
[PROJECTOR] final dam after hooks and callbacks	21.230519745964
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	24.768939703624
[PROJECTOR] starting dam	24.768939703624
[PROJECTOR] after difficulty dam	24.768939703624
[PROJECTOR] res	0	1	 on dam	24.768939703624
[PROJECTOR] after resists dam	24.768939703624
[PROJECTOR] after flat damage armor	24.768939703624
[PROJECTOR] final dam after static checks	24.768939703624
[PROJECTOR] final dam after hooks and callbacks	24.768939703624
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	#ORANGE#Teraunce6 shrugs off the effect 'Stunned'!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[USERCHAT] channel achievement	Mailstrom	tome	Squadmate	false	false
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	18.755345341506
[PROJECTOR] after resists dam	18.755345341506
[PROJECTOR] after flat damage armor	18.755345341506
[PROJECTOR] final dam after static checks	18.755345341506
[PROJECTOR] final dam after hooks and callbacks	18.755345341506
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/actions/death.ogg	:=:	sound "/data/sound/actions/death.ogg" : <static>
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	19.461309767133
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[USERCHAT] channel serial data	AltoClef	tome	533
[LOG]	Teraunce6 is not stunned anymore.
[LOG]	Teraunce6 deactivates Wild Growth.
[LOG]	Teraunce6 deactivates Icy Skin.
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
Loading savefile 	/save/teraunce6/
Vulcus triggering hook with file /data/zones/eidolon-plane/events.lua
Loading entities file from file	/data/zones/eidolon-plane/npcs.lua
Loading entities file from file	/data/zones/eidolon-plane/grids.lua
Loading entities file from file	/data/general/grids/void.lua
Loading entities file from file	/data/zones/eidolon-plane/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data-utility_supplies/objects/patches.lua
Loading entities file from memory	/data-utility_supplies/objects/scrolls.lua
Loading entities file from memory	/data-arcanum/scrolls.lua
Loading entities file from memory	/data-taint/scrolls.lua
Loading entities file from memory	/data-verdant/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data-utility_supplies/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/swordbreakers.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/throwing-knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/rapiers.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/clubs.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hclubs.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/shields.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/bucklers.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing steel plate armour 'Prismhacker' into world artifacts
Importing Cyrubrera into world artifacts
Importing Blackgore into world artifacts
Importing elven-wood vilestaff 'Brightbringer' into world artifacts
Importing Corpsetrial the voratun spear into world artifacts
Importing stralite shield 'Lightmortal' into world artifacts
Importing Yvewyn into world artifacts
Importing Noonbloom the dragonbone greatclub into world artifacts
Importing Porabrethra the dragonbone wand of clairvoyance into world artifacts
Importing Harihor the pouch of steel shots into world artifacts
Importing dwarven-steel longsword 'Xomina' into world artifacts
Importing voratun shield 'Furnacenull' into world artifacts
Importing Layanne into world artifacts
Importing Unlightflash into world artifacts
Importing Turyldir the Lavalace into world artifacts
Importing Gunamnir the dwarven-steel rapier into world artifacts
Importing Blindripper into world artifacts
Importing dwarven-steel shield 'Prismprophet' into world artifacts
Importing Zubulemina into world artifacts
Importing Lelotodil the silk robe into world artifacts
Importing Xuganne the voratun battleaxe into world artifacts
Importing Balancemaim into world artifacts
Importing Kindlebringer into world artifacts
Importing steel sceptre 'Gloomtide' into world artifacts
Importing Islyrithra the reinforced leather armour into world artifacts
Importing Demonquake the hardened leather belt into world artifacts
Importing voratun shield 'Adynn' into world artifacts
Importing obsidian wardstone 'Poruriara' into world artifacts
Importing Ebonybutcher into world artifacts
Importing Filthbolt into world artifacts
Importing Veliriathra into world artifacts
Importing Malitar the yew vilestaff into world artifacts
Importing Hatherin into world artifacts
Importing Xanybeth the Thunderpiety into world artifacts
Importing Bleakfame the voratun greatsword into world artifacts
Importing Anuregolach the Ashmalice into world artifacts
Importing Camygar into world artifacts
Importing Cyramira into world artifacts
Importing Isithra into world artifacts
Importing Wildwaker the stralite rapier into world artifacts
Importing ash greatclub 'Balyntir' into world artifacts
Importing Relgukhad the ash totem of thorny skin into world artifacts
Importing Silyvea the steel longsword into world artifacts
Importing ash magestaff 'Manosarim' into world artifacts
Importing Serpentrigor the dwarven-steel dagger into world artifacts
Importing Poruyavena into world artifacts
Importing Hurantir into world artifacts
Importing drakeskin leather sling 'Anusin' into world artifacts
Importing Radhydrantir the hardened leather whip into world artifacts
Importing Yaregund into world artifacts
Infinite500 -- loading list: 	/data/general/objects/world-artifacts.lua
Infinite500: updating 	Summertide Phial
Infinite500: updating object	Umbraphage
Loading entities file from memory	/data-grayswandir-weaponry/objects/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/world-artifacts.lua
Loading entities file from memory	/data-nullnewgems/world-artifacts.lua
Loading entities file from memory	/data-arcanum/world-artifacts.lua
Loading entities file from memory	/data-turtle/world-artifacts.lua
Loading entities file from memory	/data-verdant/world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data-nullnewgems/boss-artifacts.lua
Loading entities file from memory	/data-necromancy+/boss-artifacts.lua
Loading entities file from memory	/data-faerierace/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-nullpack/general/special-artifacts.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/aurastones.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-dammods.lua
Loading entities file from memory	/data-arcanum/wardstones.lua
Loading entities file from memory	/data-arcanum/ritual_blade.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-ritual-blades.lua
Loading entities file from memory	/data-midnight/sceptres.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-sceptres.lua
Loading entities file from memory	/data-beholder-cont/general/objects/beholder_rings.lua
Loading entities file from memory	/data-draconic-fork/general/objects/draconians.lua
Loading entities file from file	/data/zones/eidolon-plane/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Eidolon Plane	with base_level	1
[ZONE] persisting to persist_last_zones	eidolon-plane
Make wait background texture 2471 : 1366x768 (2048, 1024)
C Map size 21:11 :: 231
C Map seens texture: 2476 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data-arcanum/staves.lua
Loading entities file from memory	/data-verdant/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/knifes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swordbreakers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/throwing-knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/whips.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/rapiers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/clubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hclubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bows.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
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Loading entities file from memory	/data-grayswandir-weaponry/egos/arrows.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/slings.lua	which does not exists!
Loading entities file from memory	/data-grayswandir-weaponry/egos/shots.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bucklers.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
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Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
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Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/addons/aurastones.lua
Loading entities file from memory	/data-arcanum/wardstone_egos.lua
Loading entities file from memory	/data-arcanum/ritual_blade_egos.lua
Loading entities file from memory	/data-midnight/sceptre_egos.lua
Loading tile	invis.png
Loading tile	npc/unknown_unknown_the_eidolon.png
Wait finished, counted 516, 1690 ticks
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Eidolon Plane
[USERCHAT] channel talk	zatarian	tome	so trying to use it in the charred scar is just hard? because seriously if i have randomly selected one of the 3 bricks i cant actually see EVERY single time, super frustrating
C Map minimap texture: 1444 (50x50; 64x64)
Loading tile	effects/zero_gravity.png
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.44561862946MB available
[COROUTINE] registering	savefilepipe	thread: 0x23fd7be8
Saving JSON	true
[LOG]	Saving game...
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Gladiator for #1133F3#15 cold#LAST#, #1133F3#15 cold#LAST#, #1133F3#15 cold#LAST#, #1133F3#15 cold#LAST#, #1133F3#13 cold#LAST#, #1133F3#13 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST# (114 total damage).
[LOG]	#UID:55268:0#Gladiator hits #fbd578#teraunce6#LAST# for #aaaaaa#17 physical#LAST#, #aaaaaa#19 physical#LAST#, #aaaaaa#20 physical#LAST#, #aaaaaa#25 physical#LAST#, #aaaaaa#17 physical#LAST#, #aaaaaa#25 physical#LAST#, #aaaaaa#19 physical#LAST#, #aaaaaa#19 physical#LAST#, #aaaaaa#21 physical#LAST#, #aaaaaa#25 physical#LAST#, #aaaaaa#19 physical#LAST# (225 total damage).
[LOG]	#{bold}#teraunce6 the level 6 draconian wyrmic was bled to death by a gladiator on level 1 of Derth (Southeast).#{normal}#
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x08805f60	(6448)
Loading savefile 	/save/teraunce6/
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 957
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x23fd7e28	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/game.teag.tmp
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 196215
Saved zipname /save//world.teaw.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1016
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 10 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel achievement	Hemick	tome	Orbituary	false	true
[USERCHAT] channel talk	theshim	tome	charred scar doesn't like teleports
Server latency	112
[USERCHAT] channel talk	theshim	tome	most don't worth there
[USERCHAT] channel talk	theshim	tome	work*
[USERCHAT] channel achievement	seawaffle	global	The Arena	false	false
[USERCHAT] channel achievement	atomsk	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	DiogoBru	tome	Orbituary	false	false
[USERCHAT] channel talk	Celeste	tome	Solipsists have such low Hp...
[LOG]	Resting starts...
[LOG]	#00ff00##UID:45:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[LOG]	#00ff00##UID:877:0#Talent Suncloak is ready to use.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	#00ff00##UID:1162:0#Talent Transcendent Telekinesis is ready to use.
[LOG]	#00ff00##UID:807:0#Talent Bellowing Roar is ready to use.
[LOG]	#00ff00##UID:549:0#Talent Switch Place is ready to use.
[LOG]	#00ff00##UID:1160:0#Talent Telekinetic Grasp is ready to use.
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:759:0#Talent Nature's Touch is ready to use.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:813:0#Talent Icy Skin is ready to use.
[USERCHAT] channel achievement	kzes	tome	Vampire crusher	true	false
[LOG]	#00ff00##UID:774:0#Talent Wild Growth is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You may not auto-explore this level.
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 activates Wild Growth.
[USERCHAT] channel talk	stuntofthelitter	tome	TWO meteors on this character? Huh
[LOG]	
[LOG]	Teraunce6 activates Icy Skin.
[LOG]	
[CHAT] loaded	welcome	table: 0x14da0050
[CHAT] loaded	jump_error	table: 0x089226b0
[CHAT] loaded	die	table: 0x132ac1d0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you. I am ready to go back!	function: 0x08ed64d0	nil
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
C Map size 21:11 :: 231
C Map seens texture: 2032 (27x25)
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Running on level loads	arena-unlock-1
Updating zone name	Derth (Southeast)
C Map minimap texture: 2115 (50x50; 64x64)
[USERCHAT] channel achievement	Xerion	tome	Flooder (Roguelike)	false	false
[USERCHAT] channel achievement	malvius	tome	Squadmate (Exploration mode)	false	false
[USERCHAT] channel serial data	ellonellanfair	tome	502
Server latency	118
[LOG]	Teraunce6 uses Flyby Slash.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	gladiator	 :: 	15.392673788984	2	10.2	9.85	::	1.2
checkHit(smooth)	14	9.85	=> chance to hit	64.664310954064
[ATTACK] raw dam	15.392673788984	versus	10.2	0.56923076923077	with APR	2
[ATTACK] after armor	7.192673788984
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	9.6
[ATTACK] after inc by type	9.6
[PROJECTOR] starting dam	9.6
[PROJECTOR] after difficulty dam	9.6
[PROJECTOR] res	0	1	 on dam	9.6
[PROJECTOR] after resists dam	9.6
[PROJECTOR] after flat damage armor	9.6
[PROJECTOR] final dam after static checks	9.6
[PROJECTOR] final dam after hooks and callbacks	9.6
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	Gladiator rushes out!
[ATTACK] attacking with	acidic iron mace
[ATTACK] to 	teraunce6	 :: 	18.122799699309	2	28.139589249947	8	::	1.2
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	18.122799699309	versus	28.139589249947	0.3	with APR	2
[ATTACK] after armor	12.685959789516
[ATTACK] after range	13
[PHYS CRIT %]	0.5
[ATTACK] after crit	13
[ATTACK] after mult	15.6
[ATTACK] mace accuracy bonus	22.5	8	=	1.0145
[PROJECTOR] starting dam	15.8262
[PROJECTOR] after difficulty dam	15.8262
[PROJECTOR] res	0	1	 on dam	15.8262
[PROJECTOR] after resists dam	15.8262
[PROJECTOR] after flat damage armor	15.8262
[PROJECTOR] final dam after static checks	15.8262
[PROJECTOR] final dam after hooks and callbacks	15.8262
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5	0.95	 on dam	5
[PROJECTOR] after resists dam	4.75
[PROJECTOR] after flat damage armor	4.75
[PROJECTOR] final dam after static checks	4.75
[PROJECTOR] final dam after hooks and callbacks	4.75
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[LOG]	Teraunce6 is dazed!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	4	::	1.4427188724236
checkHit(smooth)	22.5	4	=> chance to hit	82.456140350877
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	20.19806421393
[PROJECTOR] starting dam	20.19806421393
[PROJECTOR] after difficulty dam	20.19806421393
[PROJECTOR] res	0	1	 on dam	20.19806421393
[PROJECTOR] after resists dam	20.19806421393
[PROJECTOR] after flat damage armor	20.19806421393
[PROJECTOR] final dam after static checks	20.19806421393
[PROJECTOR] final dam after hooks and callbacks	20.19806421393
[LOG]	Teraunce6 is not dazed anymore.
[ATTACK] staff accuracy bonus	22.5	4	=	1.4625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	19.461309767133
[PROJECTOR] starting dam	19.461309767133
[PROJECTOR] after difficulty dam	19.461309767133
[PROJECTOR] res	0	1	 on dam	19.461309767133
[PROJECTOR] after resists dam	19.461309767133
[PROJECTOR] after flat damage armor	19.461309767133
[PROJECTOR] final dam after static checks	19.461309767133
[PROJECTOR] final dam after hooks and callbacks	19.461309767133
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	#ORANGE#Teraunce6 shrugs off the effect 'Stunned'!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	22.999729724794
[PROJECTOR] starting dam	22.999729724794
[PROJECTOR] after difficulty dam	22.999729724794
[PROJECTOR] res	0	1	 on dam	22.999729724794
[PROJECTOR] after resists dam	22.999729724794
[PROJECTOR] after flat damage armor	22.999729724794
[PROJECTOR] final dam after static checks	22.999729724794
[PROJECTOR] final dam after hooks and callbacks	22.999729724794
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] numbed dam	12.547824940874
[PROJECTOR] final dam after static checks	12.547824940874
[PROJECTOR] final dam after hooks and callbacks	12.547824940874
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	Teraunce6 is stunned!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	15.869907596659
[PROJECTOR] starting dam	15.869907596659
[PROJECTOR] after difficulty dam	15.869907596659
[PROJECTOR] res	0	1	 on dam	15.869907596659
[PROJECTOR] after resists dam	15.869907596659
[PROJECTOR] after flat damage armor	15.869907596659
[PROJECTOR] final dam after static checks	15.869907596659
[PROJECTOR] final dam after hooks and callbacks	15.869907596659
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	18.755345341506
[PROJECTOR] after resists dam	18.755345341506
[PROJECTOR] after flat damage armor	18.755345341506
[PROJECTOR] final dam after static checks	18.755345341506
[PROJECTOR] final dam after hooks and callbacks	18.755345341506
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	21.230519745964
[PROJECTOR] after resists dam	21.230519745964
[PROJECTOR] after flat damage armor	21.230519745964
[PROJECTOR] final dam after static checks	21.230519745964
[PROJECTOR] final dam after hooks and callbacks	21.230519745964
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	24.768939703624
[PROJECTOR] starting dam	24.768939703624
[PROJECTOR] after difficulty dam	24.768939703624
[PROJECTOR] res	0	1	 on dam	24.768939703624
[PROJECTOR] after resists dam	24.768939703624
[PROJECTOR] after flat damage armor	24.768939703624
[PROJECTOR] final dam after static checks	24.768939703624
[PROJECTOR] final dam after hooks and callbacks	24.768939703624
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	#ORANGE#Teraunce6 shrugs off the effect 'Stunned'!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	21.230519745964
[PROJECTOR] after resists dam	21.230519745964
[PROJECTOR] after flat damage armor	21.230519745964
[PROJECTOR] final dam after static checks	21.230519745964
[PROJECTOR] final dam after hooks and callbacks	21.230519745964
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	#ORANGE#Teraunce6 shrugs off the effect 'Stunned'!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	18.755345341506
[PROJECTOR] after resists dam	18.755345341506
[PROJECTOR] after flat damage armor	18.755345341506
[PROJECTOR] final dam after static checks	18.755345341506
[PROJECTOR] final dam after hooks and callbacks	18.755345341506
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	21.230519745964
[PROJECTOR] after resists dam	21.230519745964
[PROJECTOR] after flat damage armor	21.230519745964
[PROJECTOR] final dam after static checks	21.230519745964
[PROJECTOR] final dam after hooks and callbacks	21.230519745964
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
AI took for target	55268	gladiator	::	3055	teraunce6	1	<	100
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.4427188724236
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	15.869907596659
[PROJECTOR] starting dam	15.869907596659
[PROJECTOR] after difficulty dam	15.869907596659
[PROJECTOR] res	0	1	 on dam	15.869907596659
[PROJECTOR] after resists dam	15.869907596659
[PROJECTOR] after flat damage armor	15.869907596659
[PROJECTOR] final dam after static checks	15.869907596659
[PROJECTOR] final dam after hooks and callbacks	15.869907596659
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	8	::	1.7692099788303
checkHit(smooth)	22.5	8	=> chance to hit	79.591836734694
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	19.461309767133
[PROJECTOR] starting dam	19.461309767133
[PROJECTOR] after difficulty dam	19.461309767133
[PROJECTOR] res	0	1	 on dam	19.461309767133
[PROJECTOR] after resists dam	19.461309767133
[PROJECTOR] after flat damage armor	19.461309767133
[PROJECTOR] final dam after static checks	19.461309767133
[PROJECTOR] final dam after hooks and callbacks	19.461309767133
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK] staff accuracy bonus	22.5	8	=	1.3625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Teraunce6 is not stunned anymore.
[LOG]	Teraunce6 deactivates Icy Skin.
[LOG]	Teraunce6 deactivates Wild Growth.
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
[ZONE] loading from last persistent	eidolon-plane	table: 0x15b00690
[ZONE] using old zone	eidolon-plane
Make wait background texture 2567 : 1366x768 (2048, 1024)
C Map size 21:11 :: 231
C Map seens texture: 2572 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data-arcanum/staves.lua
Loading entities file from memory	/data-verdant/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/knifes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swordbreakers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/throwing-knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/whips.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/rapiers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/clubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hclubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bows.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/arrows.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/slings.lua	which does not exists!
Loading entities file from memory	/data-grayswandir-weaponry/egos/shots.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bucklers.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/addons/aurastones.lua
Loading entities file from memory	/data-arcanum/wardstone_egos.lua
Loading entities file from memory	/data-arcanum/ritual_blade_egos.lua
Loading entities file from memory	/data-midnight/sceptre_egos.lua
Wait finished, counted 516, 2002 ticks
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Eidolon Plane
C Map minimap texture: 1141 (50x50; 64x64)
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.3974237442MB available
[COROUTINE] registering	savefilepipe	thread: 0x2ae919f8
Saving JSON	true
[LOG]	Saving game...
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Gladiator for #aaaaaa#10 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST#, #1133F3#15 cold#LAST#, #1133F3#15 cold#LAST#, #1133F3#15 cold#LAST#, #1133F3#13 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST# (122 total damage).
[LOG]	#UID:55268:0#Gladiator hits #fbd578#teraunce6#LAST# for #aaaaaa#16 physical#LAST#, #GREEN#5 acid#LAST#, #aaaaaa#20 physical#LAST#, #aaaaaa#19 physical#LAST#, #aaaaaa#23 physical#LAST#, #aaaaaa#16 physical#LAST#, #aaaaaa#19 physical#LAST#, #aaaaaa#21 physical#LAST#, #aaaaaa#25 physical#LAST#, #aaaaaa#21 physical#LAST#, #aaaaaa#19 physical#LAST#, #aaaaaa#21 physical#LAST#, #aaaaaa#16 physical#LAST#, #aaaaaa#19 physical#LAST# (260 total damage).
[LOG]	#{bold}#teraunce6 the level 6 draconian wyrmic was decapitated to death by a gladiator on level 1 of Derth (Southeast).#{normal}#
[USERCHAT] channel achievement	erska	tome	Level 10 (Roguelike)	false	false
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x131da5a0	(6457)
Loading savefile 	/save/teraunce6/
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 957
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x2ae91c38	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/game.teag.tmp
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 198013
Saved zipname /save//world.teaw.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1016
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 8 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel achievement	Eonwe01	tome	Level 10	false	true
[USERCHAT] channel achievement	ninjachef7	tome	The Arena	false	false
[LOG]	#00ff00##UID:45:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:877:0#Talent Suncloak is ready to use.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	#00ff00##UID:1162:0#Talent Transcendent Telekinesis is ready to use.
[LOG]	#00ff00##UID:807:0#Talent Bellowing Roar is ready to use.
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:549:0#Talent Switch Place is ready to use.
[LOG]	#00ff00##UID:1160:0#Talent Telekinetic Grasp is ready to use.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:759:0#Talent Nature's Touch is ready to use.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[LOG]	
[LOG]	Teraunce6 uses Nature's Touch.
Server latency	115
[MIND CRIT %]	1
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits #fbd578#teraunce6#LAST# for #LIGHT_GREEN#151 healing#LAST#, #LIGHT_GREEN#2 healing#LAST# (0 total damage) #LIGHT_GREEN#[153 healing]#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[LOG]	#00ff00##UID:813:0#Talent Icy Skin is ready to use.
[LOG]	#00ff00##UID:759:0#Talent Nature's Touch is ready to use.
[LOG]	#00ff00##UID:774:0#Talent Wild Growth is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You may not auto-explore this level.
[MOUSE] pre starting drag'n'drop
[LOG]	Teraunce6 activates Wild Growth.
[LOG]	
[LOG]	Teraunce6 activates Icy Skin.
[LOG]	
[CHAT] loaded	welcome	table: 0x2b0a37e8
[CHAT] loaded	jump_error	table: 0x2cf70d08
[CHAT] loaded	die	table: 0x0febab58
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you. I am ready to go back!	function: 0x0904dc30	nil
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
C Map size 21:11 :: 231
C Map seens texture: 983 (27x25)
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Running on level loads	arena-unlock-1
Updating zone name	Derth (Southeast)
C Map minimap texture: 1979 (50x50; 64x64)
[USERCHAT] channel achievement	zatarian	tome	Race through fire	false	true
[LOG]	Teraunce6 uses Block.
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	17.312626469083
[PROJECTOR] starting dam	17.312626469083
[PROJECTOR] after difficulty dam	17.312626469083
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	24.768939703624
[PROJECTOR] starting dam	24.768939703624
[PROJECTOR] after difficulty dam	24.768939703624
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	#ORANGE#Teraunce6 shrugs off the effect 'Stunned'!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	20.19806421393
[PROJECTOR] starting dam	20.19806421393
[PROJECTOR] after difficulty dam	20.19806421393
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] numbed dam	12.547824940874
[PROJECTOR] final dam after static checks	12.547824940874
[PROJECTOR] final dam after hooks and callbacks	12.547824940874
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	20.19806421393
[PROJECTOR] starting dam	20.19806421393
[PROJECTOR] after difficulty dam	20.19806421393
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] numbed dam	12.547824940874
[PROJECTOR] final dam after static checks	12.547824940874
[PROJECTOR] final dam after hooks and callbacks	12.547824940874
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	21
[ATTACK] after mult	37.153409555436
[LOG]	#{bold}##UID:55268:0#Gladiator performs a melee critical strike against #fbd578#teraunce6#LAST#!#{normal}#
[PROJECTOR] starting dam	37.153409555436
[PROJECTOR] after difficulty dam	37.153409555436
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] numbed dam	12.547824940874
[PROJECTOR] final dam after static checks	12.547824940874
[PROJECTOR] final dam after hooks and callbacks	12.547824940874
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	Teraunce6 is stunned!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	19.461309767133
[PROJECTOR] starting dam	19.461309767133
[PROJECTOR] after difficulty dam	19.461309767133
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	24.768939703624
[PROJECTOR] starting dam	24.768939703624
[PROJECTOR] after difficulty dam	24.768939703624
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	22.999729724794
[PROJECTOR] starting dam	22.999729724794
[PROJECTOR] after difficulty dam	22.999729724794
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[USERCHAT] channel serial data	challen	tome	512
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	20.19806421393
[PROJECTOR] starting dam	20.19806421393
[PROJECTOR] after difficulty dam	20.19806421393
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	#ORANGE#Teraunce6 shrugs off the effect 'Stunned'!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	15.869907596659
[PROJECTOR] starting dam	15.869907596659
[PROJECTOR] after difficulty dam	15.869907596659
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	#ORANGE#Teraunce6 shrugs off the effect 'Stunned'!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
AI took for target	55268	gladiator	::	3055	teraunce6	1	<	100
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	22.999729724794
[PROJECTOR] starting dam	22.999729724794
[PROJECTOR] after difficulty dam	22.999729724794
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	17.312626469083
[PROJECTOR] starting dam	17.312626469083
[PROJECTOR] after difficulty dam	17.312626469083
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	19.5
[ATTACK] after mult	34.499594587191
[LOG]	#{bold}##UID:55268:0#Gladiator performs a melee critical strike against #fbd578#teraunce6#LAST#!#{normal}#
[PROJECTOR] starting dam	34.499594587191
[PROJECTOR] after difficulty dam	34.499594587191
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
[USERCHAT] channel achievement	DarkMinister	tome	The Right thing to do (Roguelike)	false	true
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	17.312626469083
[PROJECTOR] starting dam	17.312626469083
[PROJECTOR] after difficulty dam	17.312626469083
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	22.999729724794
[PROJECTOR] starting dam	22.999729724794
[PROJECTOR] after difficulty dam	22.999729724794
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	17.312626469083
[PROJECTOR] starting dam	17.312626469083
[PROJECTOR] after difficulty dam	17.312626469083
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	22.999729724794
[PROJECTOR] starting dam	22.999729724794
[PROJECTOR] after difficulty dam	22.999729724794
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	15.869907596659
[PROJECTOR] starting dam	15.869907596659
[PROJECTOR] after difficulty dam	15.869907596659
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
Server latency	668
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	20.19806421393
[PROJECTOR] starting dam	20.19806421393
[PROJECTOR] after difficulty dam	20.19806421393
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	19.461309767133
[PROJECTOR] starting dam	19.461309767133
[PROJECTOR] after difficulty dam	19.461309767133
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	15.869907596659
[PROJECTOR] starting dam	15.869907596659
[PROJECTOR] after difficulty dam	15.869907596659
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	19.461309767133
[PROJECTOR] starting dam	19.461309767133
[PROJECTOR] after difficulty dam	19.461309767133
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	22.999729724794
[PROJECTOR] starting dam	22.999729724794
[PROJECTOR] after difficulty dam	22.999729724794
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	15.869907596659
[PROJECTOR] starting dam	15.869907596659
[PROJECTOR] after difficulty dam	15.869907596659
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	19.461309767133
[PROJECTOR] starting dam	19.461309767133
[PROJECTOR] after difficulty dam	19.461309767133
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	21.230519745964
[PROJECTOR] starting dam	21.230519745964
[PROJECTOR] after difficulty dam	21.230519745964
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	17.312626469083
[PROJECTOR] starting dam	17.312626469083
[PROJECTOR] after difficulty dam	17.312626469083
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	19.461309767133
[PROJECTOR] starting dam	19.461309767133
[PROJECTOR] after difficulty dam	19.461309767133
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	#ORANGE#Teraunce6 shrugs off the effect 'Stunned'!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
[USERCHAT] channel serial data	Sheila	tome	583
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	12
[PHYS CRIT %]	2.5
[ATTACK] after crit	12
[ATTACK] after mult	17.312626469083
[PROJECTOR] starting dam	17.312626469083
[PROJECTOR] after difficulty dam	17.312626469083
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	11
[PHYS CRIT %]	2.5
[ATTACK] after crit	11
[ATTACK] after mult	15.869907596659
[PROJECTOR] starting dam	15.869907596659
[PROJECTOR] after difficulty dam	15.869907596659
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	22.999729724794
[PROJECTOR] starting dam	22.999729724794
[PROJECTOR] after difficulty dam	22.999729724794
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[USERCHAT] channel achievement	Phallushatesu	tome	Curse Lifter (Roguelike)	false	false
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[LOG]	#UID:55268:0#Gladiator misses #fbd578#teraunce6#LAST#.
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	24.768939703624
[PROJECTOR] starting dam	24.768939703624
[PROJECTOR] after difficulty dam	24.768939703624
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
AI took for target	55268	gladiator	::	3055	teraunce6	1	<	100
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.4427188724236
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	18.755345341506
[PROJECTOR] starting dam	18.755345341506
[PROJECTOR] after difficulty dam	18.755345341506
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] to 	teraunce6	 :: 	16.889980110582	0	28.139589249947	0	::	1.7692099788303
checkHit(smooth)	22.5	0	=> chance to hit	84.615384615385
[ATTACK] raw dam	16.889980110582	versus	28.139589249947	0.3	with APR	0
[ATTACK] after armor	11.822986077408
[ATTACK] after range	13
[PHYS CRIT %]	2.5
[ATTACK] after crit	13
[ATTACK] after mult	22.999729724794
[PROJECTOR] starting dam	22.999729724794
[PROJECTOR] after difficulty dam	22.999729724794
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[ATTACK] staff accuracy bonus	22.5	0	=	1.5625
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[TOME ENTITY FILTER] selected Ego	53.174398909596	98
[TOME ENTITY FILTER] selected Ego	33.573546540708	65.5
[TOME ENTITY FILTER] selected basic	95.55317950995	103.5
[TOME ENTITY FILTER] selected basic	95.377881273366	103.5
[TOME ENTITY FILTER] selected basic	90.334131978297	103.5
fight: 	iron mail armour	iron greatsword	::	OFFHAND	BODY
[TOME ENTITY FILTER] selected basic	82.900897315564	103.5
Loading tile	npc/humanoid_human_arcane_blade.png
[SOUND] loading from	/data/sound/talents/teleport.ogg	:=:	sound "/data/sound/talents/teleport.ogg" : <static>
checkHit(smooth)	13.3	26.5	=> chance to hit	30.120481927711
checkHit(smooth)	13.3	26.5	=> chance to hit	21.551724137931
[LOG]	#ORANGE#Teraunce6 shrugs off the effect 'Stunned'!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /mod/ai//tactical.lua:395 runAI
	At /mod/ai//tactical.lua:421 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Gladiator for #1133F3#15 cold#LAST#, #1133F3#15 cold#LAST#, #1133F3#13 cold#LAST#, #1133F3#13 cold#LAST#, #1133F3#13 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST# (283 total damage).
[LOG]	#UID:55268:0#Gladiator hits #fbd578#teraunce6#LAST# for #aaaaaa#(17 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(25 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(20 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(20 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(37 blocked)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(25 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(23 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(20 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(21 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(21 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(16 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(21 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(21 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(23 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(17 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(34 blocked)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(21 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(17 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(23 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(21 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(17 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(23 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(16 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(21 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(20 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(16 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(21 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(23 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(16 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(21 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(17 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(17 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(16 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(23 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(25 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(19 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(23 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Gladiator!#{normal}#
[LOG]	
[USERCHAT] channel serial data	challen	tome	494
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
Server latency	114
[USERCHAT] channel achievement	stuntofthelitter	tome	Treasure Hunter	false	false
[LOG]	Teraunce6 uses Infusion: Wild.
[LOG]	Teraunce6 is not stunned anymore.
[LOG]	Teraunce6 is cured!
[LOG]	Teraunce6 lessens the pain.
Loading tile	effects/infusion_cooldown.png
[USERCHAT] channel serial data	zzzzzig	global	548
AI took for target	59684	arcane blade	::	3055	teraunce6	16	<	100
[LOG]	Arcane blade activates Arcane Combat.
[LOG]	#00ff00##UID:549:0#Talent Switch Place is ready to use.
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[LOG]	#00ff00##UID:877:0#Talent Suncloak is ready to use.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	#00ff00##UID:1162:0#Talent Transcendent Telekinesis is ready to use.
[LOG]	#00ff00##UID:807:0#Talent Bellowing Roar is ready to use.
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:1160:0#Talent Telekinetic Grasp is ready to use.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:759:0#Talent Nature's Touch is ready to use.
[LOG]	
Deleting temp shader	tree[]
[LOG]	Teraunce6 uses Channel Power.
[LOG]	Teraunce6's muscles bulge as power flows into them.
[LOG]	Teraunce6's skin thickens.
Loading tile	talents/dragon_fort.png
Loading tile	talents/maim.png
[LOG]	Teraunce6 uses Flyby Slash.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	arcane blade	 :: 	17.571416430253	2	6.1	7.6	::	1.2
checkHit(smooth)	14	7.6	=> chance to hit	69.512195121951
[ATTACK] raw dam	17.571416430253	versus	6.1	0.43636363636364	with APR	2
[ATTACK] after armor	13.471416430253
[ATTACK] after range	17
[PHYS CRIT %]	0.21346654752647
[ATTACK] after crit	17
[ATTACK] after mult	20.4
[ATTACK] after inc by type	20.4
[PROJECTOR] starting dam	20.4
[PROJECTOR] after difficulty dam	20.4
[PROJECTOR] res	0	1	 on dam	20.4
[PROJECTOR] after resists dam	20.4
[PROJECTOR] after flat damage armor	20.4
[PROJECTOR] final dam after static checks	20.4
[PROJECTOR] final dam after hooks and callbacks	20.4
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Arcane blade for #aaaaaa#20 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (30 total damage).
[LOG]	Arcane blade activates Arcane Feed.
[LOG]	
Server latency	120
[USERCHAT] channel achievement	anthracite935	tome	Size matters (Roguelike)	false	true
[LOG]	Teraunce6 casts Suncloak.
[LOG]	Teraunce6 is energized and protected by the Sun!
[SHADER] Loading from /data/gfx/shaders/shadowfire.lua
[SHADER] Loaded shader with totalname	shadowfire[]
New GL Shader program 24
*p 24: Uniform: 0: 8B5E tex
*p 24: Uniform: 65536: 1406 ellipsoidalFactor
*p 24: Uniform: 131072: 1406 tick
*p 24: Uniform: 196608: 1406 time_factor
*p 24: Uniform: 262144: 1406 oscillationSpeed
*p 24: Uniform: 327680: 1406 antialiasingRadius
*p 24: Uniform: 393216: 1406 shieldIntensity
*p 24: Uniform: 458752: 1406 aadjust
[LOG]	Arcane blade casts Flame.
[SPELL CRIT %]	5.9726864738481
[LOG]	#{bold}#Arcane blade's spell attains critical power!#{normal}#
Adding entity	59692	after	59684
[SOUND] loading from	/data/sound/talents/fire.ogg	:=:	sound "/data/sound/talents/fire.ogg" : <static>
[PROJECTOR] starting dam	33.409975652854
[PROJECTOR] after difficulty dam	33.409975652854
[PROJECTOR] res	14.86	0.8514	 on dam	33.409975652854
[PROJECTOR] after resists dam	28.44525327084
[PROJECTOR] after flat damage armor	28.44525327084
[PROJECTOR] final dam after static checks	28.44525327084
[PROJECTOR] final dam after hooks and callbacks	28.44525327084
[TAKE HIT] after flat damage cap	28.44525327084
[LOG]	Teraunce6 is on fire!
[LOG]	Arcane blade's Flame hits #fbd578#teraunce6#LAST# for #{bold}##LIGHT_RED#28 fire#{normal}##LAST# damage.
Loading tile	talents/flame.png
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	23.2	7.8906268240094	=> chance to hit	80.244473202745
[LOG]	Arcane blade resists the mind attack!
[PROJECTOR] starting dam	24.194101528
[PROJECTOR] after difficulty dam	24.194101528
[PROJECTOR] res	0	1	 on dam	24.194101528
[PROJECTOR] after resists dam	24.194101528
[PROJECTOR] after flat damage armor	24.194101528
[PROJECTOR] final dam after static checks	24.194101528
[PROJECTOR] final dam after hooks and callbacks	24.194101528
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Arcane blade for #YELLOW#24 mind#LAST# damage.
[PROJECTOR] starting dam	11.136658550951
[PROJECTOR] after difficulty dam	11.136658550951
[PROJECTOR] res	14.86	0.8514	 on dam	11.136658550951
[PROJECTOR] after resists dam	9.4817510902799
[PROJECTOR] after flat damage armor	9.4817510902799
[PROJECTOR] final dam after static checks	9.4817510902799
[PROJECTOR] final dam after hooks and callbacks	9.4817510902799
[TAKE HIT] after flat damage cap	9.4817510902799
[LOG]	Burning from Arcane blade hits #fbd578#teraunce6#LAST# for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	
[LOG]	You fail to use Acidic Spray due to your equilibrium!
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[PROJECTOR] starting dam	11.136658550951
[PROJECTOR] after difficulty dam	11.136658550951
[PROJECTOR] res	14.86	0.8514	 on dam	11.136658550951
[PROJECTOR] after resists dam	9.4817510902799
[PROJECTOR] after flat damage armor	9.4817510902799
[PROJECTOR] final dam after static checks	9.4817510902799
[PROJECTOR] final dam after hooks and callbacks	9.4817510902799
[TAKE HIT] after flat damage cap	9.4817510902799
[LOG]	Teraunce6 feels pain again.
[LOG]	Burning from Arcane blade hits #fbd578#teraunce6#LAST# for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	
[LOG]	Teraunce6 uses Ice Claw.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	arcane blade	 :: 	17.571416430253	2	6.1	7.6	::	1.5817021505495
checkHit(smooth)	14	7.6	=> chance to hit	69.512195121951
[ATTACK] raw dam	17.571416430253	versus	6.1	0.43636363636364	with APR	2
[ATTACK] after armor	13.471416430253
[ATTACK] after range	17
[PHYS CRIT %]	0.21346654752647
[ATTACK] after crit	17
[ATTACK] after mult	26.888936559341
[ATTACK] after inc by type	26.888936559341
[PROJECTOR] starting dam	26.888936559341
[PROJECTOR] after difficulty dam	26.888936559341
[PROJECTOR] res	0	1	 on dam	26.888936559341
[PROJECTOR] after resists dam	26.888936559341
[PROJECTOR] after flat damage armor	26.888936559341
[PROJECTOR] final dam after static checks	26.888936559341
[PROJECTOR] final dam after hooks and callbacks	26.888936559341
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Arcane blade for #1133F3#27 cold#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (37 total damage).
AI took for target	59684	arcane blade	::	3055	teraunce6	1	<	100
[LOG]	Arcane blade casts Flame.
[SPELL CRIT %]	5.9726864738481
Adding entity	59693	after	59684
[PROJECTOR] starting dam	11.136658550951
[PROJECTOR] after difficulty dam	11.136658550951
[PROJECTOR] res	1	0.99	 on dam	11.136658550951
[PROJECTOR] after resists dam	11.025291965442
[PROJECTOR] after flat damage armor	11.025291965442
[PROJECTOR] final dam after static checks	11.025291965442
[PROJECTOR] final dam after hooks and callbacks	11.025291965442
[TAKE HIT] after flat damage cap	11.025291965442
[PROJECTOR] starting dam	22.273317101903
[PROJECTOR] after difficulty dam	22.273317101903
[PROJECTOR] res	1	0.99	 on dam	22.273317101903
[PROJECTOR] after resists dam	22.050583930884
[PROJECTOR] after flat damage armor	22.050583930884
[PROJECTOR] final dam after static checks	22.050583930884
[PROJECTOR] final dam after hooks and callbacks	22.050583930884
[TAKE HIT] after flat damage cap	22.050583930884
[LOG]	Arcane blade's Flame hits #fbd578#teraunce6#LAST# for #LIGHT_RED#22 fire#LAST# damage.
[LOG]	Burning from Arcane blade hits #fbd578#teraunce6#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	
[LOG]	Teraunce6 roars!
[MIND CRIT %]	1
[PROJECTOR] starting dam	67.526181305523
[PROJECTOR] after difficulty dam	67.526181305523
[PROJECTOR] res	0	1	 on dam	67.526181305523
[PROJECTOR] after resists dam	67.526181305523
[PROJECTOR] after flat damage armor	67.526181305523
[PROJECTOR] final dam after static checks	67.526181305523
[PROJECTOR] final dam after hooks and callbacks	67.526181305523
checkHit(smooth)	7.8906268240094	33	=> chance to hit	22.168341734623
checkHit(smooth)	7.8906268240094	33	=> chance to hit	14.241211242755
[LOG]	Arcane blade wanders around!.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Arcane blade for #aaaaaa#68 physical#LAST# damage.
[LOG]	#00ff00##UID:45:0#Talent Block is ready to use.
[PROJECTOR] starting dam	11.136658550951
[PROJECTOR] after difficulty dam	11.136658550951
[PROJECTOR] res	1	0.99	 on dam	11.136658550951
[PROJECTOR] after resists dam	11.025291965442
[PROJECTOR] after flat damage armor	11.025291965442
[PROJECTOR] final dam after static checks	11.025291965442
[PROJECTOR] final dam after hooks and callbacks	11.025291965442
[TAKE HIT] after flat damage cap	11.025291965442
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[LOG]	Burning from Arcane blade hits #fbd578#teraunce6#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	
[LOG]	Teraunce6 uses Mind Sear.
Server latency	125
[MIND CRIT %]	1
checkHit(smooth)	23.2	7.8906268240094	=> chance to hit	80.244473202745
[PROJECTOR] starting dam	48.388203056
[PROJECTOR] after difficulty dam	48.388203056
[PROJECTOR] res	0	1	 on dam	48.388203056
[PROJECTOR] after resists dam	48.388203056
[PROJECTOR] after flat damage armor	48.388203056
[PROJECTOR] final dam after static checks	48.388203056
[PROJECTOR] final dam after hooks and callbacks	48.388203056
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Arcane blade for #YELLOW#48 mind#LAST# damage.
[PROJECTOR] starting dam	11.136658550951
[PROJECTOR] after difficulty dam	11.136658550951
[PROJECTOR] res	1	0.99	 on dam	11.136658550951
[PROJECTOR] after resists dam	11.025291965442
[PROJECTOR] after flat damage armor	11.025291965442
[PROJECTOR] final dam after static checks	11.025291965442
[PROJECTOR] final dam after hooks and callbacks	11.025291965442
[TAKE HIT] after flat damage cap	11.025291965442
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[LOG]	Burning from Arcane blade hits #fbd578#teraunce6#LAST# for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	
[LOG]	Teraunce6 spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	63.226477513939
[PROJECTOR] after difficulty dam	63.226477513939
[PROJECTOR] res	0	1	 on dam	64.174874676648
[PROJECTOR] after resists dam	64.174874676648
[PROJECTOR] after flat damage armor	64.174874676648
[PROJECTOR] final dam after static checks	64.174874676648
[PROJECTOR] final dam after hooks and callbacks	64.174874676648
[CHAT] loaded	welcome	table: 0x1db79c70
[CHAT] loaded	more	table: 0x2afbe3a0
[CHAT] loaded	more_ex	table: 0x15c32df8
[CHAT] loaded	refuse	table: 0x190f9ab0
[CHAT] loaded	accept	table: 0x15cc36b0
[CHAT] loaded	go	table: 0x08886570
[CHAT] loaded	win	table: 0x087adb80
[CHAT] loaded	ok	table: 0x190ddc10
[CHAT] loaded	back	table: 0x15078360
[CHAT] loaded	back2	table: 0x088b7208
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Arcane blade for #GREEN#64 acid#LAST# damage.
[LOG]	#{bold}##UID:3055:0##fbd578#teraunce6#LAST# killed Arcane blade!#{normal}#
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	Teraunce6's solar fury subsides.
[LOG]	Teraunce6 stops burning.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[LOG]	
[CHAT] selected	I will. Farewell for now.	function: 0x2cbfad30	nil
Direct execute of on level load	arena-unlock-1	function: 0x13e595b8	nil
Loading tile	terrain/sandfloor.png
Loading tile	terrain/worldmap.png
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[QUEST] try update status on	teraunce6	arena-unlock	1	nil
[QUEST] try update status on	teraunce6	arena-unlock	100	nil
[LOG]	#LIGHT_GREEN#Quest 'The agent of the arena' is done! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Quest 'The agent of the arena' completed! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Personal New Achievement: The Arena (Exploration mode)!
Donation check: steam user
[SOUND] loading from	/data/sound/actions/achievement.ogg	:=:	sound "/data/sound/actions/achievement.ogg" : <static>
[LOG]	Resting starts...
[USERCHAT] channel achievement	xensan76	tome	Destroyer's bane	false	false
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:67:0#Talent Infusion: Wild is ready to use.
[LOG]	Teraunce6 returns to normal.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[USERCHAT] channel achievement	DarkMinister	tome	Curse Lifter (Roguelike)	false	false
[LOG]	#00ff00##UID:877:0#Talent Suncloak is ready to use.
[LOG]	#00ff00##UID:807:0#Talent Bellowing Roar is ready to use.
[LOG]	Rested for 31 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	ash starstaff of might	true
[LOG]	Teraunce6 picks up (h.): #00FF80##UID:59685:0#ash starstaff of might (15-18 power, 3 apr, physical damage)#LAST#.
[LOG]	You pickup 0.40 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
Loading tile	object/staff_ash.png
[Identify]	magic missile rune of the psychic	true
[LOG]	Teraunce6 picks up (c.): #00FF80##UID:54175:0#magic missile rune of the psychic (108 arcane damage)#LAST#.
[LOG]	You pickup 0.70 gold pieces.
Loading tile	object/rune_red.png
[Identify]	citrine	true
[LOG]	Teraunce6 picks up (k.): #FFFFFF##UID:55269:0#citrine#LAST#.
[LOG]	You pickup 0.75 gold pieces.
Loading tile	object/citrine.png
[LOG]	#YELLOW_GREEN#There is an exit to Derth here (press '<', '>' or right click to use).
[LOG]	Ran for 5 turns (stop reason: at exit).
[LOG]	
[SAVEPTS] checkpoint bx=257 by=105
[SAVEPTS] checkpoint bx=258 by=105
[SAVEPTS] checkpoint bx=259 by=103
[SAVEPTS] checkpoint bx=267 by=87
[SAVEPTS] checkpoint bx=267 by=86
[SAVEPTS] checkpoint bx=268 by=86
[SAVEPTS] checkpoint bx=268 by=86
Astar fail: destination unreachable
Astar fail: destination unreachable
[SAVEPTS] checkpoint bx=270 by=84
[SAVEPTS] checkpoint bx=270 by=83
[SAVEPTS] checkpoint bx=270 by=83
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	12
Server latency	122
[USERCHAT] channel achievement	n8mahr	tome	Squadmate	false	false
[USERCHAT] channel achievement	kzes	tome	A dangerous secret	false	false
[USERCHAT] channel achievement	Artreas	tome	The secret city	false	true
[USERCHAT] channel achievement	AltoClef	tome	Orbituary	false	true
[USERCHAT] channel achievement	keller	tome	Utterly Destroyed	false	false
Server latency	118
[USERCHAT] channel achievement	xensan76	tome	Sliders	false	false
[USERCHAT] channel achievement	damionkashu	tome	Rescuer of the lost (Exploration mode)	false	false
[USERCHAT] channel achievement	challen	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Phallushatesu	tome	Level 10 (Roguelike)	false	false
Server latency	115
Deleting temp shader	shadowfire[]
[USERCHAT] channel achievement	joserarodrigues	tome	Fear me not!	false	false
Deleting shader 24 (is clone 0)
[USERCHAT] channel talk	Mesmondogor	tome	whats the skeleton exp penalty?
[USERCHAT] channel achievement	anthracite935	tome	Fear me not! (Roguelike)	false	true
Server latency	115
[LOG]	Teraunce6 deactivates Wild Growth.
[LOG]	Teraunce6 activates Wild Growth.
[LOG]	Teraunce6 deactivates Icy Skin.
[LOG]	Teraunce6 activates Icy Skin.
[USERCHAT] channel achievement	Rumil	tome	Eye of the storm	false	true
[LOG]	#YELLOW_GREEN#There is an exit to Derth here (press '<', '>' or right click to use).
[LOG]	
[LOG]	Run in which direction?
[USERCHAT] channel serial data	Mickit	tome	161
[USERCHAT] channel achievement	FenixRu	global	Home sweet home (Nightmare (Roguelike) difficulty)	false	false
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
Using cached font	/data/font/DroidSans.ttf	10.666666666667
[USERCHAT] channel achievement	Eonwe01	tome	Thralless	false	true
[USERCHAT] channel serial data	Mithross	tome	447
[USERCHAT] channel achievement	seawaffle	global	Level 10	false	false
[USERCHAT] channel serial data	tmp3z	tome	466
[LOG]	You gain 4.00 gold from the transmogrification of #FFFFFF##UID:55269:0#citrine#LAST#.
[LOG]	You gain 1.90 gold from the transmogrification of #00FF80##UID:59685:0#ash starstaff of might (15-18 power, 3 apr, physical damage)#LAST#.
[ZONE] Left zone	Derth (Southeast)
[ZONE] loading from last persistent	town-derth	table: 0x2ccded58
[ZONE] using old zone	town-derth
Make wait background texture 1410 : 1366x768 (2048, 1024)
Loading savefile 	/save/teraunce6/
[STEAM] grabbed savezip from steam: /save/teraunce6/level-town-derth-1.teal of size 381889
C Map size 21:11 :: 231
C Map seens texture: 21 (60x60)
[SHADER] Loading from /data/gfx/shaders/water.lua
Wait finished, counted 301, 2413 ticks
[USERCHAT] channel achievement	FenixRu	global	Treasure Hunter (Nightmare (Roguelike) difficulty)	false	false
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 24
OPENGL ERROR: Program Validation FailureValidation Error: A sampler points to a texture unit used by fixed function with an incompatible target.
Loading tile	terrain/granite_wall2_17.png
Deleting shader 24 (is clone 0)
Not gone east, no backup guardian
Running on level loads	town-derth-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
[MUSIC] stoping	a_lomos_del_dragon_blanco.ogg
Server latency	116
[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] loading	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[MUSIC] playing	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
Updating zone name	Derth
C Map minimap texture: 1122 (50x50; 64x64)
[LOG]	Run in which direction?
[USERCHAT] channel achievement	xam	tome	The Arena	false	false
[LOG]	Run in which direction?
[USERCHAT] channel achievement	malboro_urchin	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	Narwhal	tome	Level 10	false	false
[LOG]	Resting starts...
[LOG]	#00ff00##UID:2902:0#Talent Channel Power is ready to use.
[LOG]	Rested for 35 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	There is nowhere left to explore.
Server latency	114
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.39570903778MB available
[COROUTINE] registering	savefilepipe	thread: 0x15f47108
[ZONE] Left zone	Derth
[ZONE] loading from last persistent	wilderness	table: 0x1da03a78
[ZONE] using old zone	wilderness
Make wait background texture 1231 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-town-derth-1.teal	?=?	level-wilderness-1.teal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-town-derth.teaz	?=?	level-wilderness-1.teal
Loading savefile 	/save/teraunce6/
[STEAM] grabbed savezip from steam: /save/teraunce6/level-wilderness-1.teal of size 276331
C Map size 21:11 :: 231
C Map seens texture: 1245 (180x110)
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loading from /data/gfx/shaders/water.lua
Loading tile	terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
Loading tile	terrain/frozen_ground.png
[SHADER] Loading from /data/gfx/shaders/water.lua
Loading tile	terrain/sandfloor.png
Wait finished, counted 1560, 2229 ticks
Loading tile	terrain/jungle/jungle_brush_3_64_01.png
Loading tile	terrain/jungle/jungle_brush_6_128_01.png
Loading tile	terrain/jungle/jungle_brush_2_64_01.png
Loading tile	terrain/jungle/jungle_plant_04.png
Loading tile	terrain/jungle/jungle_brush_11_128_01.png
Loading tile	terrain/jungle/jungle_brush_6_64_01.png
Loading tile	terrain/jungle/jungle_brush_5_128_01.png
Loading tile	terrain/jungle/jungle_plant_03.png
Loading tile	terrain/worldmap/WM_burnttrees_5_03.png
Loading tile	terrain/jungle/jungle_grass_6_03.png
Loading tile	terrain/jungle/jungle_grass_3_01.png
Loading tile	terrain/jungle/jungle_grass_inner_1_01.png
Loading tile	terrain/jungle/jungle_grass_inner_9_02.png
Loading tile	terrain/jungle/jungle_grass_7_03.png
Loading tile	terrain/jungle/jungle_grass_1_01.png
Loading tile	terrain/jungle/jungle_grass_4_04.png
Loading tile	terrain/lava/lava_floor_inner_9_04.png
Loading tile	terrain/lava/lava_floor_inner_1_04.png
Loading tile	terrain/lava/lava_floor_4_06.png
Loading tile	terrain/lava/lava_floor_8_02.png
Loading tile	terrain/lava/lava_floor_6_07.png
Loading tile	terrain/lava/lava_floor_7_02.png
Loading tile	terrain/lava/lava_floor_2_06.png
[USERCHAT] channel talk	Eonwe01	tome	Any tips for the brawler fight?
Loading tile	terrain/lava/lava_floor_3_01.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] stoping	weather/town_small_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Maj'Eyal
C Map minimap texture: 1344 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	level	::	level-town-derth-1.teal	::	table: 0x090f8050	=>	table: 0x1de12610	(2426)
Loading savefile 	/save/teraunce6/
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	teraunce6	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 1432 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	zone	::	zone-town-derth.teaz	::	table: 0x15289a30	=>	table: 0x1de6c7b0	(1482)
Loading savefile 	/save/teraunce6/
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x2ed4f340	(7873)
Loading savefile 	/save/teraunce6/
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 957
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x27e2e330	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/level-town-derth-1.teal.tmp
Saved zipname /save/teraunce6/level-town-derth-1.teal.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/level-town-derth-1.teal of size 383052
[SAVEFILE PIPE] Checking save	teraunce6	level	/save/teraunce6/level-town-derth-1.teal.tmp
Loading savefile 	/save/teraunce6/
Saved zipname /save/teraunce6/zone-town-derth.teaz.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/zone-town-derth.teaz of size 2126
[SAVEFILE PIPE] Checking save	teraunce6	zone	/save/teraunce6/zone-town-derth.teaz.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 404977
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1018
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
[SAVEFILE PIPE] on end	saveZone_md5
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 14 seconds
Wait finished, counted 1189, 3634 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[USERCHAT] channel serial data	tmp3z	tome	597
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.19722080231MB available
[COROUTINE] registering	savefilepipe	thread: 0x1f704e70
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x19441130	(7873)
Loading savefile 	/save/teraunce6/
[USERCHAT] channel talk	stuntofthelitter	tome	Make sure you turn on striking stance
[LOG]	Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.
[LOG]	
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 957
[USERCHAT] channel talk	stuntofthelitter	tome	And pace your healing
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x1f705090	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/game.teag.tmp
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 405030
Saved zipname /save//world.teaw.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1017
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 10 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:08.
[LOG]	
[USERCHAT] channel achievement	Zykean103	global	The secret city	false	false
[USERCHAT] channel talk	keller	tome	No grappling
[USERCHAT] channel talk	stuntofthelitter	tome	Other than that, it is CAKE now
[CHAT] loaded	welcome	table: 0x2cc499d8
[CHAT] loaded	quest	table: 0x2404f708
[CHAT] loaded	quest2	table: 0x2d305700
[CHAT] loaded	quest3	table: 0x2ae341c8
[CHAT] loaded	quest3_mage	table: 0x2f16b8f8
[CHAT] loaded	unique	table: 0x0ddc5c08
[CHAT] loaded	thanks	table: 0x1dbd8c38
[CHAT] loaded	thanks_mage	table: 0x1da28098
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[USERCHAT] channel talk	Eonwe01	tome	Thank you
[USERCHAT] channel talk	Celeste	tome	Grappling is amazing now.
[CHAT] selected	What brings an apprentice mage out into the wilds?	nil	quest
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	It is no trouble at all! Please tell me!	nil	quest2
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Who are the people of Angolwen?	nil	quest3
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I will keep that in mind!	function: 0x2fc20638	nil
===	nil	nil
[QUEST] given to	table: 0x16150410	mage-apprentice
[LOG]	#LIGHT_GREEN#Accepted quest 'An apprentice task'! #WHITE#(Press 'j' to see the quest log)
[USERCHAT] channel talk	rssurfer54	tome	is orc telepathy is good for the east as I think it is?
[CHAT] loaded	welcome	table: 0x23d32540
[CHAT] loaded	quest	table: 0x14c981d0
[CHAT] loaded	quest2	table: 0x194c3660
[CHAT] loaded	quest3	table: 0x0905d640
[CHAT] loaded	quest3_mage	table: 0x08f24d48
[CHAT] loaded	unique	table: 0x17bb0440
[CHAT] loaded	thanks	table: 0x1db11778
[CHAT] loaded	thanks_mage	table: 0x087f1c78
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Sorry I have to go!	nil	nil
[USERCHAT] channel talk	stuntofthelitter	tome	Yes
[LOG]	
[USERCHAT] channel talk	Celeste	tome	Also, if Striking Stance is off in a fight cast double strike to start it without wasting a turn.
Server latency	117
[LOG]	#YELLOW_GREEN#There is a A gate into the Maze here (press '<', '>' or right click to use).
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
[USERCHAT] channel talk	Celeste	tome	When it's on never cast double strike it will cast itself.
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.19717121124MB available
[COROUTINE] registering	savefilepipe	thread: 0x1dc921a0
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	zone-maze.teaz
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-maze.teaz
Loading savefile 	/save/teraunce6/
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = COLLAPSED
  [2] = 2
}
Vulcus triggering hook with file /data/zones/maze/events.lua
Loading entities file from file	/data/zones/maze/npcs.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/horror-corrupted.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/maze/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/zones/maze/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data-utility_supplies/objects/patches.lua
Loading entities file from memory	/data-utility_supplies/objects/scrolls.lua
Loading entities file from memory	/data-arcanum/scrolls.lua
Loading entities file from memory	/data-taint/scrolls.lua
Loading entities file from memory	/data-verdant/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data-utility_supplies/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/swordbreakers.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/throwing-knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/rapiers.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/clubs.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hclubs.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/shields.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/bucklers.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing steel plate armour 'Prismhacker' into world artifacts
Importing Cyrubrera into world artifacts
Importing Blackgore into world artifacts
Importing elven-wood vilestaff 'Brightbringer' into world artifacts
Importing Corpsetrial the voratun spear into world artifacts
Importing stralite shield 'Lightmortal' into world artifacts
Importing Yvewyn into world artifacts
Importing Noonbloom the dragonbone greatclub into world artifacts
Importing Porabrethra the dragonbone wand of clairvoyance into world artifacts
Importing Harihor the pouch of steel shots into world artifacts
Importing dwarven-steel longsword 'Xomina' into world artifacts
Importing voratun shield 'Furnacenull' into world artifacts
Importing Layanne into world artifacts
Importing Unlightflash into world artifacts
Importing Turyldir the Lavalace into world artifacts
Importing Gunamnir the dwarven-steel rapier into world artifacts
Importing Blindripper into world artifacts
Importing dwarven-steel shield 'Prismprophet' into world artifacts
Importing Zubulemina into world artifacts
Importing Lelotodil the silk robe into world artifacts
Importing Xuganne the voratun battleaxe into world artifacts
Importing Balancemaim into world artifacts
Importing Kindlebringer into world artifacts
Importing steel sceptre 'Gloomtide' into world artifacts
Importing Islyrithra the reinforced leather armour into world artifacts
Importing Demonquake the hardened leather belt into world artifacts
Importing voratun shield 'Adynn' into world artifacts
Importing obsidian wardstone 'Poruriara' into world artifacts
Importing Ebonybutcher into world artifacts
Importing Filthbolt into world artifacts
Importing Veliriathra into world artifacts
Importing Malitar the yew vilestaff into world artifacts
Importing Hatherin into world artifacts
Importing Xanybeth the Thunderpiety into world artifacts
Importing Bleakfame the voratun greatsword into world artifacts
Importing Anuregolach the Ashmalice into world artifacts
Importing Camygar into world artifacts
Importing Cyramira into world artifacts
Importing Isithra into world artifacts
Importing Wildwaker the stralite rapier into world artifacts
Importing ash greatclub 'Balyntir' into world artifacts
Importing Relgukhad the ash totem of thorny skin into world artifacts
Importing Silyvea the steel longsword into world artifacts
Importing ash magestaff 'Manosarim' into world artifacts
Importing Serpentrigor the dwarven-steel dagger into world artifacts
Importing Poruyavena into world artifacts
Importing Hurantir into world artifacts
Importing drakeskin leather sling 'Anusin' into world artifacts
Importing Radhydrantir the hardened leather whip into world artifacts
Importing Yaregund into world artifacts
Infinite500 -- loading list: 	/data/general/objects/world-artifacts.lua
Infinite500: updating 	Summertide Phial
Infinite500: updating object	Umbraphage
Loading entities file from memory	/data-grayswandir-weaponry/objects/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/world-artifacts.lua
Loading entities file from memory	/data-nullnewgems/world-artifacts.lua
Loading entities file from memory	/data-arcanum/world-artifacts.lua
Loading entities file from memory	/data-turtle/world-artifacts.lua
Loading entities file from memory	/data-verdant/world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data-nullnewgems/boss-artifacts.lua
Loading entities file from memory	/data-necromancy+/boss-artifacts.lua
Loading entities file from memory	/data-faerierace/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-nullpack/general/special-artifacts.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/aurastones.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-dammods.lua
Loading entities file from memory	/data-arcanum/wardstones.lua
Loading entities file from memory	/data-arcanum/ritual_blade.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-ritual-blades.lua
Loading entities file from memory	/data-midnight/sceptres.lua
Loading entities file from memory	/data-grayswandir-weaponry/objects/alt-sceptres.lua
Loading entities file from memory	/data-beholder-cont/general/objects/beholder_rings.lua
Loading entities file from memory	/data-draconic-fork/general/objects/draconians.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data-arcanum/world-artifacts-maj-eyal.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data-arcanum/boss-artifacts-maj-eyal.lua
Loading entities file from memory	/data-verdant/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/maze/traps.lua
Loading entities file from file	/data/general/traps/complex.lua
Initiated zone	The Maze	with base_level	7
[ZONE] persisting to persist_last_zones	maze
[ZONE] forgetting old zone	arena-unlock
Make wait background texture 1009 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	level-wilderness-1.teal	?=?	level-maze-1.teal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	level-maze-1.teal
Loading savefile 	/save/teraunce6/
Wait finished, counted 0, 71 ticks
Make wait background texture 1202 : 1366x768 (2048, 1024)
C Map size 21:11 :: 231
C Map seens texture: 1213 (50x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data-arcanum/staves.lua
Loading entities file from memory	/data-verdant/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/knifes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swordbreakers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/throwing-knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/whips.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/rapiers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/clubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hclubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bows.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/arrows.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/slings.lua	which does not exists!
Loading entities file from memory	/data-grayswandir-weaponry/egos/shots.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bucklers.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/addons/aurastones.lua
Loading entities file from memory	/data-arcanum/wardstone_egos.lua
Loading entities file from memory	/data-arcanum/ritual_blade_egos.lua
Loading entities file from memory	/data-midnight/sceptre_egos.lua
Loading tile	terrain/granite_wall_lichen.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/stair_up_wild.png
Loading tile	terrain/oldstone_floor.png
Loading tile	terrain/granite_wall_lichen_3.png
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Loading tile	terrain/granite_wall_lichen_2.png
Loading tile	terrain/granite_wall_lichen_1.png
Loading tile	terrain/cracks/ground_9_01.png
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Random elite generating
Adding to random boss class	Shadowblade	Rogue
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Phantasmal Shield	7
Random boss forbade talent because of level	Precision	7
Random boss forbade talent because of level	Shadow Feed	7
Random boss forbade talent because of level	Unending Frenzy	7
Random boss forbade talent because of level	Sweep	7
Random boss forbade talent because of level	Cripple	7
Random boss forbade talent because of level	Premonition	7
Random boss forbade talent because of level	Shadow Veil	7
Random boss forbade talent because of level	Shadowstep	7
Random boss forbade talent because of level	Necroanatomy	7
Random boss forbade talent because of level	Essence of Speed	7
Random boss forbade talent because of level	Switch Place	7
Random boss forbade talent because of level	Spell Shield	7
Random boss forbade talent because of level	Fear the Night	7
Random boss forbade talent because of level	Unseen Actions	7
Random boss forbade talent because of level	Ambuscade	7
Random boss forbade talent because of level	Willful Combat	7
Random boss forbade talent because of level	Invisibility	7
Random boss forbade talent because of level	Dead Whispers	7
Random boss forbade talent because of level	Displacement Shield	7
Random boss forbade talent because of level	Perfect Strike	7
Random boss forbade talent because of level	Momentum	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Hide in Plain Sight	7
Random boss forbade talent because of level	Time Prison	7
Random boss forbade talent because of level	Shadow Ambush	7
Random boss forbade talent because of level	Blinding Speed	7
Random boss forbade talent because of level	Snap	7
Random boss forbade talent because of level	Shadow Leash	7
Random boss forbade talent because of level	Probability Travel	7
Random boss forbade talent because of level	Whirlwind	7
Random boss forbade talent because of level	Rigor Mortis	7
Adding 6 random class talents to boss
 * talent	T_DUAL_WEAPON_DEFENSE
 * talent	T_HP_GRAVE_RESOLVE
 * talent	T_TIME_SHIELD
 * talent	T_DUAL_WEAPON_TRAINING
 * talent	T_LETHALITY
 * talent	T_GRAYSWANDIR_MAGIC_WEAPONS_MASTERY
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	7	points = 	4	nb_powers = 	3
Creating randart Bethyvea(immaculate iron greatsword) with nil with level 7
 * using themes	mind,mental
[TOME ENTITY FILTER] selected Greater	28.719004573235	50.5
[TOME ENTITY FILTER] selected Greater	26.291033353724	50.5
fight: 	stralite dagger of crippling	inquisitor's iron dagger	::	nil	MAINHAND
fight: 	stralite dagger of crippling	inquisitor's iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater + Ego	21.370358692219	25.5
fight: 	spiked rough leather armour of delving	inquisitor's iron dagger	::	nil	BODY
fight: 	spiked rough leather armour of delving	stralite dagger of crippling	::	nil	BODY
Loading tile	npc/humanoid_human_rogue.png
Added unique	mod.class.NPC/Gevea the rogue	::	1
[TOME ENTITY FILTER] selected Double Ego	8.6108615212401	20.5
[TOME ENTITY FILTER] selected basic	66.020274145301	103.5
Loading tile	npc/skeleton_warrior.png
Random elite generating
Adding to random boss class	Rogue	Rogue
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Superb Agility	7
Random boss forbade talent because of level	Precision	7
Random boss forbade talent because of level	Unending Frenzy	7
Random boss forbade talent because of level	Sweep	7
Random boss forbade talent because of level	Cripple	7
Random boss forbade talent because of level	Heave	7
Random boss forbade talent because of level	Buckler Focus	7
Random boss forbade talent because of level	Switch Place	7
Random boss forbade talent because of level	Spell Shield	7
Random boss forbade talent because of level	Sticky Smoke	7
Random boss forbade talent because of level	Unseen Actions	7
Random boss forbade talent because of level	Trained Reactions	7
Random boss forbade talent because of level	Misdirection	7
Random boss forbade talent because of level	Willful Combat	7
Random boss forbade talent because of level	Venomous Strike	7
Random boss forbade talent because of level	Trap Launcher	7
Random boss forbade talent because of level	Perfect Strike	7
Random boss forbade talent because of level	Momentum	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Nimble Movements	7
Random boss forbade talent because of level	Empower Poisons	7
Random boss forbade talent because of level	Hide in Plain Sight	7
Random boss forbade talent because of level	Vile Poisons	7
Random boss forbade talent because of level	Blinding Speed	7
Random boss forbade talent because of level	Snap	7
Random boss forbade talent because of level	Slow Motion	7
Random boss forbade talent because of level	Combo Lunge	7
Random boss forbade talent because of level	Toxic Death	7
Random boss forbade talent because of level	Whirlwind	7
Adding 6 random class talents to boss
 * talent	T_RUSH
 * talent	T_BACKSTAB
 * talent	T_SCOUNDREL
 * talent	T_TRAP_MASTERY
 * talent	T_SKIRMISHER_CUNNING_ROLL
 * talent	T_ARMOUR_TRAINING
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	7	points = 	4	nb_powers = 	3
Creating randart rough leather cap 'Chamogorn'(flawless rough leather cap) with nil with level 7
 * using themes	mental,antimagic
[TOME ENTITY FILTER] selected Ego	99.834825697317	105.5
[TOME ENTITY FILTER] selected Greater	43.321209873613	50.5
fight: 	glacial iron dagger	arcing iron dagger	::	nil	MAINHAND
fight: 	glacial iron dagger	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	78.299534148024	95.5
fight: 	prismatic rough leather armour of acid resistance	arcing iron dagger	::	nil	BODY
fight: 	prismatic rough leather armour of acid resistance	glacial iron dagger	::	nil	BODY
Loading tile	npc/canine_ww.png
Added unique	mod.class.NPC/Ivomira the white wolf	::	1
[TOME ENTITY FILTER] selected Double Ego	2.8019356751586	20.5
[TOME ENTITY FILTER] selected Ego	25.768017374274	65.5
[TOME ENTITY FILTER] selected basic	90.402526383498	103.5
fight: 	iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	38.256276001864	65.5
fight: 	cured leather armour of lightning resistance	iron dagger of massacre	::	nil	BODY
fight: 	cured leather armour of lightning resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	29.352157347685	65.5
[TOME ENTITY FILTER] selected basic	80.262303961735	103.5
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	62.382806445095	65.5
[TOME ENTITY FILTER] selected basic	102.81597230393	103.5
[TOME ENTITY FILTER] selected Ego	60.667972300939	65.5
Loading tile	npc/horror_corrupted_dremling.png
Loading tile	npc/canine_fox.png
Loading tile	npc/horror_corrupted_brecklorn.png
[TOME ENTITY FILTER] selected basic	86.912013281698	112.5
[TOME ENTITY FILTER] selected basic	93.807058125806	103.5
Loading tile	npc/vermin_oozes_red_ooze.png
[TOME ENTITY FILTER] selected Ego	55.241082508057	65.5
[TOME ENTITY FILTER] selected Double Ego	1.1908938280984	20.5
[TOME ENTITY FILTER] selected basic	78.933606196179	103.5
fight: 	steel dagger	hateful iron dagger of erosion	::	nil	MAINHAND
fight: 	steel dagger	hateful iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	100.94693914322	103.5
fight: 	rough leather armour	hateful iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	4.282701975499	20.5
[TOME ENTITY FILTER] selected basic	86.104406983616	103.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	25.366613002812	65.5
[TOME ENTITY FILTER] selected Ego	25.099794091913	65.5
fight: 	insidious steel dagger	hateful iron dagger	::	nil	MAINHAND
fight: 	insidious steel dagger	hateful iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	9.4442747604205	20.5
fight: 	spiked cured leather armour of lightning resistance	hateful iron dagger	::	nil	BODY
fight: 	spiked cured leather armour of lightning resistance	insidious steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	37.858389235418	65.5
[TOME ENTITY FILTER] selected basic	100.02671006951	103.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	35.756162018109	65.5
[TOME ENTITY FILTER] selected Ego	40.559270954006	65.5
Loading tile	invis.png
Loading tile	npc/horror_corrupted_drem.png
[TOME ENTITY FILTER] selected basic	100.35179668347	112.5
[TOME ENTITY FILTER] selected Ego	20.779520125426	65.5
[TOME ENTITY FILTER] selected Ego	44.343937282298	65.5
[TOME ENTITY FILTER] selected Ego	26.80468109944	65.5
[TOME ENTITY FILTER] selected basic	95.734795391265	103.5
[TOME ENTITY FILTER] selected Double Ego	2.9853208253592	20.5
[TOME ENTITY FILTER] selected basic	97.428024595354	103.5
fight: 	iron dagger	arcing iron dagger of projection	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	38.83189535789	65.5
fight: 	spiked rough leather armour	arcing iron dagger of projection	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	58.752170086082	65.5
[TOME ENTITY FILTER] selected Ego	53.207739668481	65.5
Loading tile	npc/humanoid_human_thief.png
Loading tile	npc/jelly-green.png
[TOME ENTITY FILTER] selected basic	82.375566883915	103.5
[TOME ENTITY FILTER] selected basic	96.836962126507	103.5
fight: 	iron dagger	dwarven-steel dagger	::	nil	MAINHAND
fight: 	iron dagger	dwarven-steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	83.698507644049	103.5
fight: 	rough leather armour	dwarven-steel dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	35.531443092397	65.5
[TOME ENTITY FILTER] selected Ego	45.071477938693	65.5
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected basic	80.116794697851	103.5
[TOME ENTITY FILTER] selected Ego	57.633381365247	65.5
fight: 	iron dagger of projection	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of projection	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	14.511896156825	20.5
fight: 	spiked cured leather armour of lightning resistance	iron dagger	::	nil	BODY
fight: 	spiked cured leather armour of lightning resistance	iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	36.14125554232	65.5
[TOME ENTITY FILTER] selected Double Ego	11.775360742182	20.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	110.27579404711	112.5
[TOME ENTITY FILTER] selected Double Ego	12.996587554691	20.5
[TOME ENTITY FILTER] selected Ego	26.618592712124	65.5
[TOME ENTITY FILTER] selected basic	102.04469821487	103.5
[TOME ENTITY FILTER] selected basic	85.835400579342	103.5
[TOME ENTITY FILTER] selected basic	83.007409675398	103.5
[TOME ENTITY FILTER] selected basic	75.776522162086	103.5
[TOME ENTITY FILTER] selected basic	81.071005188877	103.5
[TOME ENTITY FILTER] selected Ego	49.903872142058	65.5
fight: 	iron dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	5.8751092424791	20.5
fight: 	spiked rough leather armour of lightning resistance	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour of lightning resistance	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	23.006978419145	65.5
[TOME ENTITY FILTER] selected basic	83.017772477939	103.5
Loading tile	npc/jelly-red.png
[TOME ENTITY FILTER] selected Double Ego	7.7717098079789	20.5
[TOME ENTITY FILTER] selected Ego	39.434137285439	65.5
[TOME ENTITY FILTER] selected Ego	52.197677742387	65.5
[TOME ENTITY FILTER] selected basic	78.635937182497	103.5
Loading tile	npc/horror_corrupted_drem_master.png
[TOME ENTITY FILTER] selected Double Ego	15.151337086957	20.5
[TOME ENTITY FILTER] selected Double Ego	6.3251853716386	20.5
[TOME ENTITY FILTER] selected Double Ego	13.306601983334	20.5
[TOME ENTITY FILTER] selected Double Ego	16.807230773453	20.5
[TOME ENTITY FILTER] selected Ego	47.373812389531	65.5
[TOME ENTITY FILTER] selected Double Ego	0.60804158637953	20.5
[TOME ENTITY FILTER] selected Double Ego	19.580126051111	20.5
[TOME ENTITY FILTER] selected Double Ego	17.211511020947	20.5
[TOME ENTITY FILTER] selected Ego	21.188886707693	65.5
Random elite generating
[TOME ENTITY FILTER] selected basic	74.704212328583	112.5
Adding to random boss class	Rogue	Rogue
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Superb Agility	7
Random boss forbade talent because of level	Precision	7
Random boss forbade talent because of level	Unending Frenzy	7
Random boss forbade talent because of level	Sweep	7
Random boss forbade talent because of level	Cripple	7
Random boss forbade talent because of level	Heave	7
Random boss forbade talent because of level	Buckler Focus	7
Random boss forbade talent because of level	Switch Place	7
Random boss forbade talent because of level	Spell Shield	7
Random boss forbade talent because of level	Sticky Smoke	7
Random boss forbade talent because of level	Unseen Actions	7
Random boss forbade talent because of level	Trained Reactions	7
Random boss forbade talent because of level	Misdirection	7
Random boss forbade talent because of level	Willful Combat	7
Random boss forbade talent because of level	Venomous Strike	7
Random boss forbade talent because of level	Trap Launcher	7
Random boss forbade talent because of level	Perfect Strike	7
Random boss forbade talent because of level	Momentum	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Nimble Movements	7
Random boss forbade talent because of level	Empower Poisons	7
Random boss forbade talent because of level	Hide in Plain Sight	7
Random boss forbade talent because of level	Vile Poisons	7
Random boss forbade talent because of level	Blinding Speed	7
Random boss forbade talent because of level	Snap	7
Random boss forbade talent because of level	Slow Motion	7
Random boss forbade talent because of level	Combo Lunge	7
Random boss forbade talent because of level	Toxic Death	7
Random boss forbade talent because of level	Whirlwind	7
Adding 7 random class talents to boss
 * talent	T_FAST_METABOLISM
 * talent	T_DISORIENTING_BASH
 * talent	T_DUAL_WEAPON_DEFENSE
 * talent	T_HEIGHTENED_SENSES
 * talent	T_ARMOUR_TRAINING
 * talent	T_TRAP_MASTERY
 * talent	T_DUAL_STRIKE
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	7	points = 	6	nb_powers = 	2
Creating randart ash wand of trap destruction 'Sepsisglory'(flawless wand) with nature with level 7
 * using themes	mind,nature
[TOME ENTITY FILTER] selected Greater	34.37105558309	50.5
[TOME ENTITY FILTER] selected Double Greater	1.7561333836653	10.5
fight: 	caustic iron dagger of purging	caustic iron dagger	::	nil	MAINHAND
fight: 	caustic iron dagger of purging	caustic iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	38.087305513115	50.5
fight: 	rough leather armour of the deep	caustic iron dagger	::	nil	BODY
fight: 	rough leather armour of the deep	caustic iron dagger of purging	::	nil	BODY
Loading tile	npc/vermin_oozes_blue_ooze.png
Added unique	mod.class.NPC/Eilinedhekira the blue ooze	::	1
Loading tile	npc/horror_corrupted_grannor_vor.png
[TOME ENTITY FILTER] selected basic	75.854010683916	103.5
Loading tile	npc/jelly-white.png
Loading tile	npc/horror_temporal_dredgling.png
[TOME ENTITY FILTER] selected basic	79.141875334117	112.5
[TOME ENTITY FILTER] selected basic	67.383534691735	103.5
[TOME ENTITY FILTER] selected Double Ego	8.8743532974912	20.5
fight: 	balanced iron dagger of paradox	steel dagger	::	nil	MAINHAND
fight: 	balanced iron dagger of paradox	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	89.722786704596	103.5
fight: 	rough leather armour	steel dagger	::	nil	BODY
fight: 	rough leather armour	balanced iron dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected basic	95.680573605625	103.5
[TOME ENTITY FILTER] selected basic	83.010370810053	103.5
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected basic	91.098476020875	103.5
[TOME ENTITY FILTER] selected Ego	36.428663254117	65.5
[TOME ENTITY FILTER] selected Ego	29.56429361181	65.5
[TOME ENTITY FILTER] selected Double Ego	17.095934474165	20.5
[TOME ENTITY FILTER] selected Ego	58.491341810439	65.5
fight: 	iron dagger of massacre	arcing iron dagger of paradox	::	nil	MAINHAND
fight: 	iron dagger of massacre	arcing iron dagger of paradox	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	41.951740941022	65.5
fight: 	rough leather armour of lightning resistance	arcing iron dagger of paradox	::	nil	BODY
fight: 	rough leather armour of lightning resistance	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	100.08567361303	103.5
[TOME ENTITY FILTER] selected Ego	44.241761641633	65.5
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected basic	91.491859960834	103.5
[TOME ENTITY FILTER] selected Ego	48.839874135875	65.5
[TOME ENTITY FILTER] selected basic	84.141656787168	103.5
[TOME ENTITY FILTER] selected basic	83.544515578785	112.5
[TOME ENTITY FILTER] selected Ego	33.866104433282	65.5
[TOME ENTITY FILTER] selected basic	110.15680090877	112.5
[TOME ENTITY FILTER] selected basic	76.189806362076	112.5
[TOME ENTITY FILTER] selected basic	92.491838025742	112.5
Loading tile	object/trident_coral.png
[TOME ENTITY FILTER] selected Ego	35.889026472785	65.5
[TOME ENTITY FILTER] selected basic	103.36884347859	112.5
[TOME ENTITY FILTER] selected Ego	65.378522049957	65.5
[TOME ENTITY FILTER] selected Ego	29.275262225833	65.5
[TOME ENTITY FILTER] selected Ego	45.125229588623	65.5
[TOME ENTITY FILTER] selected Ego	32.352540355607	65.5
[TOME ENTITY FILTER] selected Double Ego	13.903821591848	20.5
[TOME ENTITY FILTER] selected Ego	48.988724342545	65.5
[TOME ENTITY FILTER] selected Ego	50.072682931221	65.5
Placed lore	torn diary page	2	30
[Identify]	torn diary page	true
Wait finished, counted 2833, 7300 ticks
[LEVEL EVENTS] Event %d: %s listed	1	font-life
[LEVEL EVENTS] Event %d: %s listed	2	whistling-vortex
[LEVEL EVENTS] Event %d: %s listed	3	antimagic-bush
[LEVEL EVENTS] Event %d: %s listed	4	bligthed-soil
[LEVEL EVENTS] Event %d: %s listed	5	fell-aura
[LEVEL EVENTS] Event %d: %s listed	6	protective-aura
[LEVEL EVENTS] Event %d: %s listed	7	spellblaze-scar
[LEVEL EVENTS] Event %d: %s listed	8	glowing-chest
[1] = {
  [minor] = true
  [name] = font-life
  [percent] = 20
}
[2] = {
  [minor] = true
  [name] = spellblaze-scar
  [percent] = 20
}
[3] = {
  [minor] = true
  [name] = antimagic-bush
  [percent] = 20
}
[4] = {
  [minor] = true
  [name] = fell-aura
  [percent] = 20
}
[5] = {
  [minor] = true
  [name] = whistling-vortex
  [percent] = 20
}
[6] = {
  [minor] = true
  [name] = bligthed-soil
  [percent] = 20
}
[7] = {
  [minor] = true
  [name] = protective-aura
  [percent] = 20
}
[8] = {
  [max_repeat] = 3
  [minor] = true
  [name] = glowing-chest
  [percent] = 100
}
Loading tile	terrain/cracks/ground_8_01.png
Loading tile	terrain/cracks/ground_3_01.png
Loading tile	terrain/cracks/ground_4_03.png
Loading tile	terrain/cracks/ground_6_01.png
Assigned events list
[1] = {
  [1] = bligthed-soil
  [2] = protective-aura
  [3] = glowing-chest
  [4] = glowing-chest
  [5] = glowing-chest
  [6] = glowing-chest
}
[2] = {
  [1] = font-life
  [2] = fell-aura
  [3] = glowing-chest
  [4] = glowing-chest
  [5] = glowing-chest
}
[3] = {
  [1] = spellblaze-scar
  [2] = glowing-chest
  [3] = glowing-chest
}
[4] = {
  [1] = antimagic-bush
  [2] = glowing-chest
  [3] = glowing-chest
}
Loading tile	terrain/oldstone_floor.png
Loading tile	terrain/blight_root.png
[TOME ENTITY FILTER] selected Greater + Ego	0.9740850164029	1
[TOME ENTITY FILTER] selected Lore	73.331920723625	74.5
Added unique	mod.class.Object/letter to Weisman(3)	::	1
[TOME ENTITY FILTER] selected Ego	42.617758150473	65.5
[TOME ENTITY FILTER] selected Double Ego	2.5754962297099	20.5
[TOME ENTITY FILTER] selected Ego	23.437410315601	65.5
Loading tile	terrain/oldstone_floor.png
Loading tile	object/chest3.png
[TOME ENTITY FILTER] selected Double Greater	0.12423276275495	1
[TOME ENTITY FILTER] selected basic	66.219487281218	103.5
[TOME ENTITY FILTER] selected Double Ego	5.1748832995479	20.5
fight: 	piercing iron dagger of erosion	iron dagger	::	nil	MAINHAND
fight: 	piercing iron dagger of erosion	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	41.551733528974	65.5
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	piercing iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	80.726660717564	103.5
[TOME ENTITY FILTER] selected Ego	57.706303851611	65.5
[TOME ENTITY FILTER] selected Ego	48.554972878204	65.5
[TOME ENTITY FILTER] selected basic	82.49681558716	103.5
[TOME ENTITY FILTER] selected basic	76.156677086758	103.5
[TOME ENTITY FILTER] selected basic	102.06922961261	103.5
[TOME ENTITY FILTER] selected basic	73.887038113174	103.5
[TOME ENTITY FILTER] selected Double Greater	0.060735454564154	1
Adding to random boss class	Sun Paladin	Celestial
Random boss forbade talent because of level	Chant of Resistance	7
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Glyph of Paralysis	7
Random boss forbade talent because of level	Unending Frenzy	7
Random boss forbade talent because of level	Retribution	7
Random boss forbade talent because of level	Crusade	7
Random boss forbade talent because of level	Path of Light	7
Random boss forbade talent because of level	Flashstep	7
Random boss forbade talent because of level	Radiant Soul	7
Random boss forbade talent because of level	Death Dance	7
Random boss forbade talent because of level	Spell Shield	7
Random boss forbade talent because of level	Brandish	7
Random boss forbade talent because of level	Judgement	7
Random boss forbade talent because of level	Shield Slam	7
Random boss forbade talent because of level	Righteous Strength	7
Random boss forbade talent because of level	Barrier	7
Random boss forbade talent because of level	Shield of Light	7
Random boss forbade talent because of level	Searing Sight	7
Random boss forbade talent because of level	Glyph of Fatigue	7
Random boss forbade talent because of level	Execution	7
Random boss forbade talent because of level	Flash of the Blade	7
Random boss forbade talent because of level	Glyph of Repulsion	7
Random boss forbade talent because of level	Perfect Strike	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Second Life	7
Random boss forbade talent because of level	Prominence	7
Random boss forbade talent because of level	Chant of Light	7
Random boss forbade talent because of level	Mark of Light	7
Random boss forbade talent because of level	Absorption Strike	7
Random boss forbade talent because of level	Glyph of Explosion	7
Random boss forbade talent because of level	Providence	7
Random boss forbade talent because of level	Blinding Speed	7
Random boss forbade talent because of level	Sun's Vengeance	7
Random boss forbade talent because of level	Weapon of Wrath	7
Random boss forbade talent because of level	Assault	7
Adding 3 random class talents to boss
 * talent	T_THICK_SKIN
 * talent	T_HEALING_LIGHT
 * talent	T_CHANT_OF_FORTRESS
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	7	points = 	6	nb_powers = 	3
Creating randart dwarven-steel battleaxe 'Zylathastir'(immaculate dwarven-steel battleaxe) with nil with level 7
 * using themes	spell,physical
[TOME ENTITY FILTER] selected Double Ego	60.112023124963	95.5
[TOME ENTITY FILTER] selected Greater	46.300121075544	50.5
fight: 	iron shield of radiance	acidic steel mace of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	81.319163501686	95.5
fight: 	spiked steel mail armour of cold resistance	acidic steel mace of projection	::	nil	BODY
fight: 	spiked steel mail armour of cold resistance	iron shield of radiance	::	nil	BODY
[TOME ENTITY FILTER] selected Greater + Ego	0.5990622338371	1
[TOME ENTITY FILTER] selected Ego	30.051384131087	65.5
[TOME ENTITY FILTER] selected Ego	32.293970514274	65.5
[TOME ENTITY FILTER] selected basic	83.601055133529	103.5
fight: 	iron dagger	sharp iron dagger	::	nil	MAINHAND
fight: 	iron dagger	sharp iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	2.9427793506633	20.5
fight: 	rejuvenating rough leather armour of resilience	sharp iron dagger	::	nil	BODY
fight: 	rejuvenating rough leather armour of resilience	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	82.644727756187	103.5
[TOME ENTITY FILTER] selected Double Ego	18.233235907446	20.5
[TOME ENTITY FILTER] selected Ego	33.032081360354	65.5
[TOME ENTITY FILTER] selected basic	83.049830322864	103.5
fight: 	iron dagger	sharp steel dagger	::	nil	MAINHAND
fight: 	iron dagger	sharp steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	23.970831713516	65.5
fight: 	rough leather armour of lightning resistance	sharp steel dagger	::	nil	BODY
fight: 	rough leather armour of lightning resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	3.4591752665488	20.5
[TOME ENTITY FILTER] selected basic	91.486647834649	103.5
[TOME ENTITY FILTER] selected Double Ego	4.4304896062078	20.5
[TOME ENTITY FILTER] selected Ego	52.818588561336	65.5
fight: 	balanced steel dagger	cutting iron dagger of massacre	::	nil	MAINHAND
fight: 	balanced steel dagger	cutting iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	77.398546342249	103.5
fight: 	rough leather armour	cutting iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	74.668032649245	103.5
[TOME ENTITY FILTER] selected basic	72.724544877239	103.5
[TOME ENTITY FILTER] selected Ego	32.340991609111	65.5
[TOME ENTITY FILTER] selected Ego	20.920882465765	65.5
fight: 	manaburning iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	manaburning iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	10.443930049763	20.5
fight: 	spiked rough leather armour of temporal resistance	iron dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour of temporal resistance	manaburning iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	87.879835091853	103.5
[TOME ENTITY FILTER] selected Ego	32.877117811557	65.5
Not gone east, no backup guardian
Running on level loads	maze-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	The Ancients.ogg	sound "/data/music/The Ancients.ogg" : <static>
[MUSIC] playing	The Ancients.ogg	sound "/data/music/The Ancients.ogg" : <static>
[MUSIC] loading	weather/dungeon_base.ogg	sound "/data/music/weather/dungeon_base.ogg" : <static>
[MUSIC] playing	weather/dungeon_base.ogg	sound "/data/music/weather/dungeon_base.ogg" : <static>
Updating zone name	The Maze (1)
C Map minimap texture: 1398 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	level	::	level-wilderness-1.teal	::	table: 0x2cda2538	=>	table: 0x08907408	(6447)
Loading savefile 	/save/teraunce6/
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon1.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon1.ogg" : <static>
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] Already saving data	game	teraunce6	waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 1932 : 1366x768 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	zone	::	zone-wilderness.teaz	::	table: 0x2fc428e8	=>	table: 0x22a494a8	(1150)
Loading savefile 	/save/teraunce6/
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x22a0a5a0	(4415)
Loading savefile 	/save/teraunce6/
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 952
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x1f4382d8	(1)
Loading savefile 	/save//
[USERCHAT] channel serial data	keller	tome	497
[USERCHAT] channel achievement	keller	tome	Utterly Destroyed	false	false
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/level-wilderness-1.teal.tmp
Saved zipname /save/teraunce6/level-wilderness-1.teal.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/level-wilderness-1.teal of size 284316
[SAVEFILE PIPE] Checking save	teraunce6	level	/save/teraunce6/level-wilderness-1.teal.tmp
Loading savefile 	/save/teraunce6/
Saved zipname /save/teraunce6/zone-wilderness.teaz.tmp
[SAVEFILE] checked validity of type	level	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/zone-wilderness.teaz of size 2317
[SAVEFILE PIPE] Checking save	teraunce6	zone	/save/teraunce6/zone-wilderness.teaz.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 486455
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1016
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveLevel_md5
[SAVEFILE PIPE] on end	saveZone_md5
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 19 seconds
Wait finished, counted 1130, 3905 ticks
[SAVEFILE PIPE] All pipe saving emptied, resuming next save
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.11191558838MB available
[COROUTINE] registering	savefilepipe	thread: 0x144871a0
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x2d0ce310	(4415)
Loading savefile 	/save/teraunce6/
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon3.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon3.ogg" : <static>
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 952
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x17b77ed8	(1)
Loading savefile 	/save//
[USERCHAT] channel achievement	Artreas	tome	Rescuer of the lost	false	true
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/game.teag.tmp
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon2.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon2.ogg" : <static>
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 486183
Saved zipname /save//world.teaw.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save//world.teaw of size 1017
[SAVEFILE PIPE] Checking save	teraunce6	game	/save/teraunce6/game.teag.tmp
Loading savefile 	/save/teraunce6/
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 7 seconds
[COROUTINE] dead	savefilepipe
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel achievement	joserarodrigues	tome	Arachnophobia	false	true
[LOG]	Ran for 2 turns (stop reason: dialog is displayed).
[LOG]	
[LOG]	#GOLD#An object rolls from the chest!
Loading tile	npc/dragon_venom_venom_drake_hatchling.png
[TOME ENTITY FILTER] selected Ego	30.649669036537	65.5
[TOME ENTITY FILTER] selected Ego	38.916103984675	65.5
[TOME ENTITY FILTER] selected Ego	48.067896482434	65.5
[TOME ENTITY FILTER] selected basic	102.41986707643	103.5
[LOG]	Drem activates Carbon Spikes.
[TOME ENTITY FILTER] selected basic	79.340864615594	103.5
[TOME ENTITY FILTER] selected basic	87.347391083568	103.5
[TOME ENTITY FILTER] selected Double Ego	13.19113344366	20.5
[TOME ENTITY FILTER] selected basic	87.711583102171	103.5
[TOME ENTITY FILTER] selected Ego	30.864117946328	65.5
[TOME ENTITY FILTER] selected basic	84.52525405889	103.5
[LOG]	#GOLD#But the chest was guarded!
Loading tile	object/chestopen3.png
[USERCHAT] channel achievement	TalesFAN	tome	There and back again	true	true
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon5.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon5.ogg" : <static>
[LOG]	Teraunce6 roars!
[MIND CRIT %]	1
[PROJECTOR] starting dam	67.526181305523
[PROJECTOR] after difficulty dam	67.526181305523
[PROJECTOR] res	0	1	 on dam	67.526181305523
[PROJECTOR] after resists dam	67.526181305523
[PROJECTOR] after flat damage armor	67.526181305523
[PROJECTOR] final dam after static checks	67.526181305523
[PROJECTOR] final dam after hooks and callbacks	67.526181305523
[PROJECTOR] starting dam	67.526181305523
[PROJECTOR] after difficulty dam	67.526181305523
[PROJECTOR] res	0	1	 on dam	67.526181305523
[PROJECTOR] after resists dam	67.526181305523
[PROJECTOR] after flat damage armor	67.526181305523
[PROJECTOR] final dam after static checks	67.526181305523
[PROJECTOR] final dam after hooks and callbacks	67.526181305523
[PROJECTOR] starting dam	67.526181305523
[PROJECTOR] after difficulty dam	67.526181305523
[PROJECTOR] res	0	1	 on dam	67.526181305523
[PROJECTOR] after resists dam	67.526181305523
[PROJECTOR] after flat damage armor	67.526181305523
[PROJECTOR] final dam after static checks	67.526181305523
[PROJECTOR] final dam after hooks and callbacks	67.526181305523
[PROJECTOR] starting dam	67.526181305523
[PROJECTOR] after difficulty dam	67.526181305523
[PROJECTOR] res	0	1	 on dam	67.526181305523
[PROJECTOR] after resists dam	67.526181305523
[PROJECTOR] after flat damage armor	67.526181305523
[PROJECTOR] final dam after static checks	67.526181305523
[PROJECTOR] final dam after hooks and callbacks	67.526181305523
[PROJECTOR] starting dam	67.526181305523
[PROJECTOR] after difficulty dam	67.526181305523
[PROJECTOR] res	0	1	 on dam	67.526181305523
[PROJECTOR] after resists dam	67.526181305523
[PROJECTOR] after flat damage armor	67.526181305523
[PROJECTOR] final dam after static checks	67.526181305523
[PROJECTOR] final dam after hooks and callbacks	67.526181305523
[PROJECTOR] starting dam	67.526181305523
[PROJECTOR] after difficulty dam	67.526181305523
[PROJECTOR] res	0	1	 on dam	67.526181305523
[PROJECTOR] after resists dam	67.526181305523
[PROJECTOR] after flat damage armor	67.526181305523
[PROJECTOR] final dam after static checks	67.526181305523
[PROJECTOR] final dam after hooks and callbacks	67.526181305523
[PROJECTOR] starting dam	67.526181305523
[PROJECTOR] after difficulty dam	67.526181305523
[PROJECTOR] res	0	1	 on dam	67.526181305523
[PROJECTOR] after resists dam	67.526181305523
[PROJECTOR] after flat damage armor	67.526181305523
[PROJECTOR] final dam after static checks	67.526181305523
[PROJECTOR] final dam after hooks and callbacks	67.526181305523
[PROJECTOR] starting dam	67.526181305523
[PROJECTOR] after difficulty dam	67.526181305523
[PROJECTOR] res	0	1	 on dam	67.526181305523
[PROJECTOR] after resists dam	67.526181305523
[PROJECTOR] after flat damage armor	67.526181305523
[PROJECTOR] final dam after static checks	67.526181305523
[PROJECTOR] final dam after hooks and callbacks	67.526181305523
[PROJECTOR] starting dam	67.526181305523
[PROJECTOR] after difficulty dam	67.526181305523
[PROJECTOR] res	0	1	 on dam	67.526181305523
[PROJECTOR] after resists dam	67.526181305523
[PROJECTOR] after flat damage armor	67.526181305523
[PROJECTOR] final dam after static checks	67.526181305523
[PROJECTOR] final dam after hooks and callbacks	67.526181305523
[PROJECTOR] starting dam	67.526181305523
[PROJECTOR] after difficulty dam	67.526181305523
[PROJECTOR] res	0	1	 on dam	67.526181305523
[PROJECTOR] after resists dam	67.526181305523
[PROJECTOR] after flat damage armor	67.526181305523
[PROJECTOR] final dam after static checks	67.526181305523
[PROJECTOR] final dam after hooks and callbacks	67.526181305523
checkHit(smooth)	9.7305103265583	27	=> chance to hit	26.831598950296
checkHit(smooth)	9.7305103265583	27	=> chance to hit	18.335509977914
[LOG]	Venom drake hatchling wanders around!.
checkHit(smooth)	7.6212977928217	27	=> chance to hit	25.394437702361
checkHit(smooth)	7.6212977928217	27	=> chance to hit	17.019131630594
[LOG]	Drem master wanders around!.
checkHit(smooth)	7.8607892176976	27	=> chance to hit	25.54982535448
checkHit(smooth)	7.8607892176976	27	=> chance to hit	17.159009684081
[LOG]	Drem wanders around!.
checkHit(smooth)	7.9937210900811	27	=> chance to hit	25.636898159637
checkHit(smooth)	7.9937210900811	27	=> chance to hit	17.237647116088
checkHit(smooth)	9.6941382785099	27	=> chance to hit	26.805438980758
checkHit(smooth)	9.6941382785099	27	=> chance to hit	18.311086648714
[LOG]	Venom drake hatchling wanders around!.
checkHit(smooth)	9.6915801435585	27	=> chance to hit	26.803601006097
checkHit(smooth)	9.6915801435585	27	=> chance to hit	18.309371345119
[LOG]	Venom drake hatchling wanders around!.
checkHit(smooth)	15.207432707231	27	=> chance to hit	31.453892691059
checkHit(smooth)	15.207432707231	27	=> chance to hit	22.94360243485
[LOG]	Cutpurse wanders around!.
checkHit(smooth)	8.0089232911726	27	=> chance to hit	25.646893710263
checkHit(smooth)	8.0089232911726	27	=> chance to hit	17.246686110411
[LOG]	Dremling wanders around!.
checkHit(smooth)	7.9863290353879	27	=> chance to hit	25.632040648189
checkHit(smooth)	7.9863290353879	27	=> chance to hit	17.233255337108
[LOG]	Grannor'vor wanders around!.
checkHit(smooth)	9.6655734276032	27	=> chance to hit	26.784929937543
checkHit(smooth)	9.6655734276032	27	=> chance to hit	18.291951311864
[LOG]	Venom drake hatchling wanders around!.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Drem for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Drem master for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Venom drake hatchling for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Dremling for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Venom drake hatchling for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Venom drake hatchling for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Grannor'vor for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #aaaaaa#68 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Venom drake hatchling for #aaaaaa#68 physical#LAST# damage.
AI took for target	98079	drem	::	3055	teraunce6	16	<	100
AI took for target	98091	cutpurse	::	3055	teraunce6	25	<	100
cutpurse	98476	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Cutpurse is confused and fails to use Attack.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	25.396518543356	25	28.139589249947	8	::	1
checkHit(smooth)	38.5	8	=> chance to hit	87.654320987654
[ATTACK] raw dam	25.396518543356	versus	28.139589249947	0.3	with APR	25
[ATTACK] after armor	22.256929293409
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] after flat damage armor	23
[PROJECTOR] final dam after static checks	23
[PROJECTOR] final dam after hooks and callbacks	23
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/interface/ActorAI.lua:63 aiCanPass
	At /engine/interface/ActorAI.lua:85 runAI
	At /engine/ai//simple.lua:205 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Venom drake hatchling for #1133F3#15 cold#LAST# damage.
[LOG]	#UID:98486:0#Venom drake hatchling hits #fbd578#teraunce6#LAST# for #aaaaaa#23 physical#LAST# damage.
[USERCHAT] channel achievement	Setzway	tome	Squadmate	false	false
[USERCHAT] channel serial data	challen	tome	546
Server latency	124
[USERCHAT] channel achievement	FenixRu	global	Level 20 (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Teraunce6 uses Flyby Slash.
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	grannor'vor	 :: 	15.392673788984	2	6	2.45	::	1.2
checkHit(smooth)	22	2.45	=> chance to hit	83.079526226734
[ATTACK] raw dam	15.392673788984	versus	6	0.3	with APR	2
[ATTACK] after armor	11.392673788984
[ATTACK] after range	11
[PHYS CRIT %]	4
[ATTACK] after crit	11
[ATTACK] after mult	13.2
[ATTACK] after inc by type	13.2
[PROJECTOR] starting dam	13.2
[PROJECTOR] after difficulty dam	13.2
[PROJECTOR] res	0	1	 on dam	13.2
[PROJECTOR] after resists dam	13.2
[PROJECTOR] after flat damage armor	13.2
[PROJECTOR] final dam after static checks	13.2
[PROJECTOR] final dam after hooks and callbacks	13.2
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-20	1.2	 on dam	5
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam after static checks	6
[PROJECTOR] final dam after hooks and callbacks	6
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[SPELL CRIT %]	1
[LOG]	Teraunce6 is covered in acid!
[LOG]	Grannor'vor is dazed!
AI took for target	98488	drem master	::	3055	teraunce6	25	<	100
drem master	98488	dumb ai talents can use	Resilience of the Dwarves	T_DWARF_RESILIENCE
dumb ai uses	T_DWARF_RESILIENCE
[LOG]	Drem master uses Resilience of the Dwarves.
[LOG]	Drem master's skin turns to stone.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Venom drake hatchling for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Venom drake hatchling for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Venom drake hatchling for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Grannor'vor for #aaaaaa#13 physical#LAST#, #YELLOW#6 light#LAST#, #LIGHT_RED#5 fire#LAST# (24 total damage).
Loading tile	talents/acidic_skin.png
[TARGET] Passing target	cutpurse	from	drem	to	teraunce6
[ATTACK] attacking with	iron dagger
[ATTACK] to 	teraunce6	 :: 	16.99478102552	5	28.139589249947	8	::	1
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	16.99478102552	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	11.896346717864
[ATTACK] after range	11
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam after static checks	11
[PROJECTOR] final dam after hooks and callbacks	11
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] final dam after static checks	13.758961376115
[PROJECTOR] final dam after hooks and callbacks	13.758961376115
[ATTACK] attacking with	iron dagger of massacre
[ATTACK] to 	teraunce6	 :: 	19.238469922922	5	28.139589249947	8	::	0.5
checkHit(smooth)	23	8	=> chance to hit	80
[LOG]	#UID:98091:0#Cutpurse misses #fbd578#teraunce6#LAST#.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/interface/ActorAI.lua:63 aiCanPass
	At /engine/interface/ActorAI.lua:85 runAI
	At /engine/ai//simple.lua:205 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[TARGET] Passing target	cutpurse	from	cutpurse	to	teraunce6
[TARGET] Passing target	thief	from	cutpurse	to	teraunce6
[LOG]	#UID:98091:0#Cutpurse hits #fbd578#teraunce6#LAST# for #aaaaaa#11 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #1133F3#14 cold#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	21.007642195749	6	28.139589249947	8	::	1
checkHit(smooth)	13	8	=> chance to hit	66.666666666667
[ATTACK] raw dam	21.007642195749	versus	28.139589249947	0.3	with APR	6
[ATTACK] after armor	14.705349537024
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] after flat damage armor	16
[PROJECTOR] final dam after static checks	16
[PROJECTOR] final dam after hooks and callbacks	16
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
[USERCHAT] channel achievement	pfhyyhtsche	tome	Are you out of your mind?! (Insane (Adventure) difficulty)	true	true
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
thief	98051	dumb ai talents can use	Infusion: Oxygen	T_INFUSION:_OXYGEN_1
thief	98051	dumb ai talents can use	Deadly Poison	T_DEADLY_POISON
dumb ai uses	T_INFUSION:_OXYGEN_1
[ATTACK] attacking with	iron dagger
[ATTACK] to 	teraunce6	 :: 	16.99478102552	5	28.139589249947	8	::	1
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	16.99478102552	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	11.896346717864
[ATTACK] after range	15
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] final dam after static checks	13.758961376115
[PROJECTOR] final dam after hooks and callbacks	13.758961376115
[ATTACK] attacking with	iron dagger of massacre
[ATTACK] to 	teraunce6	 :: 	19.238469922922	5	28.139589249947	8	::	0.5
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	19.238469922922	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	13.466928946045
[ATTACK] after range	16
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	16
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] after flat damage armor	8
[PROJECTOR] final dam after static checks	8
[PROJECTOR] final dam after hooks and callbacks	8
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] final dam after static checks	13.758961376115
[PROJECTOR] final dam after hooks and callbacks	13.758961376115
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[PROJECTOR] starting dam	2.9924578573959
[PROJECTOR] after difficulty dam	2.9924578573959
[PROJECTOR] res	5	0.95	 on dam	1.4962289286979
[PROJECTOR] after resists dam	1.421417482263
[PROJECTOR] after flat damage armor	1.421417482263
[PROJECTOR] final dam after static checks	1.421417482263
[PROJECTOR] final dam after hooks and callbacks	1.421417482263
[LOG]	
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Drem for #1133F3#15 cold#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #1133F3#14 cold#LAST#, #1133F3#14 cold#LAST# (28 total damage).
[LOG]	Acid Splash from Grannor'vor hits #fbd578#teraunce6#LAST# for #GREEN#1 acid#LAST# damage.
[LOG]	#UID:98079:0#Drem hits #fbd578#teraunce6#LAST# for #aaaaaa#16 physical#LAST# damage.
[LOG]	#UID:98091:0#Cutpurse hits #fbd578#teraunce6#LAST# for #aaaaaa#15 physical#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[USERCHAT] channel talk	Eonwe01	tome	Wow thanks guys
[USERCHAT] channel achievement	imnotsue	global	Oozemancer	false	true
[USERCHAT] channel talk	theshim	tome	good luck! 8D
[USERCHAT] channel achievement	XDodongoXLoverX	tome	Rescuer of the lost	false	false
[USERCHAT] channel talk	Eonwe01	tome	That was a lot easier than I remembered
[USERCHAT] channel achievement	issi	tome	Level 10	false	true
[USERCHAT] channel talk	stuntofthelitter	tome	It is VERY easy now
[USERCHAT] channel achievement	TalesFAN	tome	Lucky Girl	false	true
[USERCHAT] channel serial data	Whipflare	tome	597
[LOG]	Teraunce6 uses Mind Sear.
Deleting temp shader	tree[]
Server latency	114
[MIND CRIT %]	1
checkHit(smooth)	23.2	8.004569848302	=> chance to hit	80.155131427026
[PROJECTOR] starting dam	48.388203056
[PROJECTOR] after difficulty dam	48.388203056
[PROJECTOR] res	0	1	 on dam	48.388203056
[PROJECTOR] after resists dam	48.388203056
[PROJECTOR] after flat damage armor	48.388203056
[PROJECTOR] final dam after static checks	48.388203056
[PROJECTOR] final dam after hooks and callbacks	48.388203056
AI took for target	98488	drem master	::	3055	teraunce6	25	<	100
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Drem for #YELLOW#48 mind#LAST# damage.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	teraunce6	 :: 	16.99478102552	5	28.139589249947	8	::	1
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	16.99478102552	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	11.896346717864
[ATTACK] after range	13
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	21.136807262118
[ATTACK] after mult	21.136807262118
[LOG]	#{bold}##UID:98091:0#Cutpurse performs a melee critical strike against #fbd578#teraunce6#LAST#!#{normal}#
[PROJECTOR] starting dam	21.136807262118
[PROJECTOR] after difficulty dam	21.136807262118
[PROJECTOR] res	0	1	 on dam	21.136807262118
[PROJECTOR] after resists dam	21.136807262118
[PROJECTOR] after flat damage armor	21.136807262118
[PROJECTOR] final dam after static checks	21.136807262118
[PROJECTOR] final dam after hooks and callbacks	21.136807262118
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] final dam after static checks	13.758961376115
[PROJECTOR] final dam after hooks and callbacks	13.758961376115
[ATTACK] attacking with	iron dagger of massacre
[ATTACK] to 	teraunce6	 :: 	19.238469922922	5	28.139589249947	8	::	0.5
checkHit(smooth)	23	8	=> chance to hit	80
[LOG]	#UID:98091:0#Cutpurse misses #fbd578#teraunce6#LAST#.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	#UID:98091:0#Cutpurse hits #fbd578#teraunce6#LAST# for #{bold}##aaaaaa#21 physical#{normal}##LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #1133F3#14 cold#LAST# damage.
[PROJECTOR] starting dam	2.9924578573959
[PROJECTOR] after difficulty dam	2.9924578573959
[PROJECTOR] res	5	0.95	 on dam	1.4962289286979
[PROJECTOR] after resists dam	1.421417482263
[PROJECTOR] after flat damage armor	1.421417482263
[PROJECTOR] final dam after static checks	1.421417482263
[PROJECTOR] final dam after hooks and callbacks	1.421417482263
[LOG]	
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#1 healing#LAST#.
[LOG]	Acid Splash from Grannor'vor hits #fbd578#teraunce6#LAST# for #GREEN#1 acid#LAST# damage.
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon4.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon4.ogg" : <static>
[USERCHAT] channel achievement	dayna297	tome	Lost in translation	false	false
[USERCHAT] channel achievement	Gaadjin	tome	The Arena (Roguelike)	false	true
[USERCHAT] channel achievement	xensan76	tome	Brave new world	false	false
[USERCHAT] channel achievement	zatarian	tome	Fear of Fours	true	false
[LOG]	Teraunce6 spits acid!
[USERCHAT] channel talk	stuntofthelitter	tome	The brawler change made that fight so much easier than it used to be
[MIND CRIT %]	1
[PROJECTOR] starting dam	63.226477513939
[PROJECTOR] after difficulty dam	63.226477513939
[PROJECTOR] res	0	1	 on dam	64.174874676648
[PROJECTOR] after resists dam	64.174874676648
[PROJECTOR] after flat damage armor	64.174874676648
[PROJECTOR] final dam after static checks	64.174874676648
[PROJECTOR] final dam after hooks and callbacks	64.174874676648
checkHit(smooth)	25.966294903227	23.2	=> chance to hit	56.075417442728
checkHit(smooth)	25.966294903227	23.2	=> chance to hit	60.834368641005
[LOG]	Venom drake hatchling seems more focused.
drem master	98488	dumb ai talents can use	Dredge Frenzy	T_DREDGE_FRENZY
dumb ai uses	T_DREDGE_FRENZY
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Drem for #GREEN#64 acid#LAST# damage.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	teraunce6	 :: 	17.604972705687	6	28.139589249947	8	::	1
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[ATTACJ] dagger accuracy bonus	25.5	8	=	1.0875	previous	6
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	6.525
[ATTACK] after armor	12.323480893981
[ATTACK] after range	12
[PHYS CRIT %]	15.212702313413
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam after static checks	12
[PROJECTOR] final dam after hooks and callbacks	12
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] attacking with	balanced iron dagger of paradox
[ATTACK] to 	teraunce6	 :: 	17.604972705687	5	28.139589249947	8	::	0.5
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[LOG]	#UID:98280:0#Cutpurse misses #fbd578#teraunce6#LAST#.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/interface/ActorAI.lua:63 aiCanPass
	At /engine/interface/ActorAI.lua:85 runAI
	At /engine/ai//simple.lua:205 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	#UID:98280:0#Cutpurse hits #fbd578#teraunce6#LAST# for #aaaaaa#12 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #1133F3#15 cold#LAST# damage.
drem	98079	dumb ai talents can use	Attack	T_ATTACK
drem	98079	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_STUN
[LOG]	Drem uses Stun.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	21.007642195749	6	28.139589249947	8	::	0.72360679774998
checkHit(smooth)	13	8	=> chance to hit	66.666666666667
[ATTACK] raw dam	21.007642195749	versus	28.139589249947	0.3	with APR	6
[ATTACK] after armor	14.705349537024
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	11.577708764
[PROJECTOR] starting dam	11.577708764
[PROJECTOR] after difficulty dam	11.577708764
[PROJECTOR] res	0	1	 on dam	11.577708764
[PROJECTOR] after resists dam	11.577708764
[PROJECTOR] after flat damage armor	11.577708764
[PROJECTOR] final dam after static checks	11.577708764
[PROJECTOR] final dam after hooks and callbacks	11.577708764
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
checkHit(smooth)	13.3	26	=> chance to hit	30.581039755352
checkHit(smooth)	13.3	26	=> chance to hit	22.026431718062
[LOG]	Teraunce6 is stunned!
stack traceback:
	...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua: in function 'postUseTalent'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: ...ddons/grayswandir-weaponry/superload/mod/class/Actor.lua:77: attempt to index a nil value
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	21.007642195749	6	28.139589249947	8	::	1
checkHit(smooth)	13	8	=> chance to hit	66.666666666667
[ATTACK] raw dam	21.007642195749	versus	28.139589249947	0.3	with APR	6
[ATTACK] after armor	14.705349537024
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[USERCHAT] channel talk	Celeste	tome	Clarity is insane. So much global speed.
[LOG]	#UID:98079:0#Drem hits #fbd578#teraunce6#LAST# for #aaaaaa#12 physical#LAST#, #aaaaaa#15 physical#LAST# (27 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Drem for #1133F3#15 cold#LAST#, #1133F3#5 cold#LAST# (20 total damage).
cutpurse	98091	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
cutpurse	98091	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron dagger
[ATTACK] to 	teraunce6	 :: 	16.99478102552	5	28.139589249947	8	::	1
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	16.99478102552	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	11.896346717864
[ATTACK] after range	15
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] stunned dam	5.5035845504459
[PROJECTOR] numbed dam	4.678046867879
[PROJECTOR] final dam after static checks	4.678046867879
[PROJECTOR] final dam after hooks and callbacks	4.678046867879
[ATTACK] attacking with	iron dagger of massacre
[ATTACK] to 	teraunce6	 :: 	19.238469922922	5	28.139589249947	8	::	0.5
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	19.238469922922	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	13.466928946045
[ATTACK] after range	17
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	17
[ATTACK] after mult	8.5
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	0	1	 on dam	8.5
[PROJECTOR] after resists dam	8.5
[PROJECTOR] after flat damage armor	8.5
[PROJECTOR] final dam after static checks	8.5
[PROJECTOR] final dam after hooks and callbacks	8.5
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] stunned dam	5.5035845504459
[PROJECTOR] numbed dam	4.678046867879
[PROJECTOR] final dam after static checks	4.678046867879
[PROJECTOR] final dam after hooks and callbacks	4.678046867879
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[USERCHAT] channel achievement	rodbeard	tome	Squadmate	false	false
[LOG]	#UID:98091:0#Cutpurse hits #fbd578#teraunce6#LAST# for #aaaaaa#15 physical#LAST#, #aaaaaa#8 physical#LAST# (24 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST# (9 total damage).
[ATTACK] attacking with	steel dagger
[ATTACK] to 	teraunce6	 :: 	17.604972705687	6	28.139589249947	8	::	1
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[ATTACJ] dagger accuracy bonus	25.5	8	=	1.0875	previous	6
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	6.525
[ATTACK] after armor	12.323480893981
[ATTACK] after range	15
[PHYS CRIT %]	15.212702313413
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
[ATTACK] attacking with	balanced iron dagger of paradox
[ATTACK] to 	teraunce6	 :: 	17.604972705687	5	28.139589249947	8	::	0.5
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[ATTACJ] dagger accuracy bonus	25.5	8	=	1.0875	previous	5
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	5.4375
[ATTACK] after armor	12.323480893981
[ATTACK] after range	16
[PHYS CRIT %]	14.212702313413
[ATTACK] after crit	26.014532014915
[ATTACK] after mult	13.007266007457
[LOG]	#{bold}##UID:98280:0#Cutpurse performs a melee critical strike against #fbd578#teraunce6#LAST#!#{normal}#
[PROJECTOR] starting dam	13.007266007457
[PROJECTOR] after difficulty dam	13.007266007457
[PROJECTOR] res	0	1	 on dam	13.007266007457
[PROJECTOR] after resists dam	13.007266007457
[PROJECTOR] after flat damage armor	13.007266007457
[PROJECTOR] final dam after static checks	13.007266007457
[PROJECTOR] final dam after hooks and callbacks	13.007266007457
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] stunned dam	5.9048587957054
[PROJECTOR] numbed dam	5.0191299763496
[PROJECTOR] final dam after static checks	5.0191299763496
[PROJECTOR] final dam after hooks and callbacks	5.0191299763496
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[PROJECTOR] starting dam	2.9924578573959
[PROJECTOR] after difficulty dam	2.9924578573959
[PROJECTOR] res	5	0.95	 on dam	1.4962289286979
[PROJECTOR] after resists dam	1.421417482263
[PROJECTOR] after flat damage armor	1.421417482263
[PROJECTOR] final dam after static checks	1.421417482263
[PROJECTOR] final dam after hooks and callbacks	1.421417482263
[LOG]	
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST# (10 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#2 healing#LAST#.
[LOG]	Acid Splash from Grannor'vor hits #fbd578#teraunce6#LAST# for #GREEN#1 acid#LAST# damage.
[LOG]	#UID:98280:0#Cutpurse hits #fbd578#teraunce6#LAST# for #aaaaaa#15 physical#LAST#, #{bold}##aaaaaa#13 physical#{normal}##LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST# (32 total damage).
[USERCHAT] channel talk	stuntofthelitter	tome	And made the horned horror so much more of an asshole. heh
[USERCHAT] channel achievement	TalesFAN	tome	Curse Lifter	false	true
[USERCHAT] channel talk	Celeste	tome	I almost want to put a cat point into solipsism just to make it 49% instead of 44% >.>; I won't, though.
Server latency	114
[USERCHAT] channel achievement	Phallushatesu	tome	Rescuer of the lost (Roguelike)	false	false
[LOG]	Teraunce6 uses Nature's Touch.
[USERCHAT] channel achievement	kidkrampus	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	true
[MIND CRIT %]	1
[LOG]	Teraunce6 starts regenerating health quickly.
drem master	98488	dumb ai talents can use	Dredge Frenzy	T_DREDGE_FRENZY
dumb ai uses	T_DREDGE_FRENZY
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#151 healing#LAST#.
cutpurse	98091	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
cutpurse	98091	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	iron dagger
[ATTACK] to 	teraunce6	 :: 	16.99478102552	5	28.139589249947	8	::	1
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	16.99478102552	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	11.896346717864
[ATTACK] after range	15
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] stunned dam	5.5035845504459
[PROJECTOR] numbed dam	4.678046867879
[PROJECTOR] final dam after static checks	4.678046867879
[PROJECTOR] final dam after hooks and callbacks	4.678046867879
[ATTACK] attacking with	iron dagger of massacre
[ATTACK] to 	teraunce6	 :: 	19.238469922922	5	28.139589249947	8	::	0.5
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	19.238469922922	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	13.466928946045
[ATTACK] after range	15
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	15
[ATTACK] after mult	7.5
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	0	1	 on dam	7.5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] stunned dam	5.5035845504459
[PROJECTOR] numbed dam	4.678046867879
[PROJECTOR] final dam after static checks	4.678046867879
[PROJECTOR] final dam after hooks and callbacks	4.678046867879
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	#UID:98091:0#Cutpurse hits #fbd578#teraunce6#LAST# for #aaaaaa#15 physical#LAST#, #aaaaaa#8 physical#LAST# (23 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST# (9 total damage).
[USERCHAT] channel talk	stuntofthelitter	tome	Liking Solipsist, Celeste? =)
cutpurse	98280	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
cutpurse	98280	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Cutpurse uses Infusion: Regeneration.
[LOG]	Cutpurse starts regenerating health quickly.
cutpurse	98476	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[PROJECTOR] starting dam	2.9924578573959
[PROJECTOR] after difficulty dam	2.9924578573959
[PROJECTOR] res	5	0.95	 on dam	2.9924578573959
[PROJECTOR] after resists dam	2.8428349645261
[PROJECTOR] after flat damage armor	2.8428349645261
[PROJECTOR] final dam after static checks	2.8428349645261
[PROJECTOR] final dam after hooks and callbacks	2.8428349645261
[LOG]	Teraunce6 is not stunned anymore.
[LOG]	
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#2 healing#LAST#.
[LOG]	Acid Splash from Grannor'vor hits #fbd578#teraunce6#LAST# for #GREEN#3 acid#LAST# damage.
[USERCHAT] channel achievement	erska	tome	Rescuer of the lost (Roguelike)	false	false
[USERCHAT] channel talk	Celeste	tome	Loving it.
[USERCHAT] channel achievement	DarkMinister	tome	Antimagic! (Roguelike)	false	true
[USERCHAT] channel achievement	Eonwe01	tome	Curse Lifter	false	true
[USERCHAT] channel talk	stuntofthelitter	tome	I'm super annoyed that I cant make one now
[USERCHAT] channel talk	Celeste	tome	My first solipsist was too diversified, this time I ignored Dreamsmith and Sleep entirely...
[USERCHAT] channel talk	stuntofthelitter	tome	Every time someone is playing one I get the urge to do so again haha
[USERCHAT] channel talk	Celeste	tome	Aw. Can't? Still glitched?
[USERCHAT] channel talk	theshim	tome	alright
[USERCHAT] channel talk	theshim	tome	here we go
Server latency	115
[USERCHAT] channel talk	theshim	tome	high peak 11, insane difficulty
[USERCHAT] channel talk	abhishekh	tome	Is frost alchemy any good?
[USERCHAT] channel talk	theshim	tome	close portals y/n
[LOG]	Teraunce6 uses Ice Claw.
[USERCHAT] channel talk	stuntofthelitter	tome	Yup. I poked around and couldnt solve it. Thinking I'm going to try on nightmare or roguelike, see if getting the achievement triggers it
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	drem	 :: 	15.392673788984	2	15.4	2.45	::	1.5817021505495
checkHit(smooth)	18.563911470087	2.45	=> chance to hit	80.853117290654
[ATTACK] raw dam	15.392673788984	versus	15.4	0.3	with APR	2
[ATTACK] after armor	10.774871652289
[ATTACK] after range	11
[PHYS CRIT %]	4
[ATTACK] after crit	11
[ATTACK] after mult	17.398723656044
[ATTACK] after inc by type	17.398723656044
[PROJECTOR] starting dam	17.398723656044
[PROJECTOR] after difficulty dam	17.398723656044
[PROJECTOR] res	0	1	 on dam	17.398723656044
[PROJECTOR] after resists dam	17.398723656044
[PROJECTOR] after flat damage armor	17.398723656044
[PROJECTOR] final dam after static checks	17.398723656044
[PROJECTOR] final dam after hooks and callbacks	17.398723656044
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.5691101906284	0.92430889809372	 on dam	5
[PROJECTOR] after resists dam	4.6215444904686
[PROJECTOR] after flat damage armor	4.6215444904686
[PROJECTOR] final dam after static checks	4.6215444904686
[PROJECTOR] final dam after hooks and callbacks	4.6215444904686
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	-50	1.5	 on dam	5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam after static checks	7.5
[PROJECTOR] final dam after hooks and callbacks	7.5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	1.6646557933218
[PROJECTOR] after difficulty dam	1.6646557933218
[PROJECTOR] res	0	1	 on dam	1.6646557933218
[PROJECTOR] after resists dam	1.6646557933218
[PROJECTOR] after flat damage armor	1.6646557933218
[PROJECTOR] final dam after static checks	1.6646557933218
[PROJECTOR] final dam after hooks and callbacks	1.6646557933218
[LOG]	Teraunce6 starts to bleed.
[USERCHAT] channel talk	Offshoretoast	tome	do it
Loading tile	effects/cut.png
dremling	99094	dumb ai talents can use	Resilience of the Dwarves	T_DWARF_RESILIENCE
dumb ai uses	T_DWARF_RESILIENCE
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Venom drake hatchling for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Drem for #1133F3#17 cold#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#8 fire#LAST# (30 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:98079:0#Drem hits #fbd578#teraunce6#LAST# for #aaaaaa#2 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	21.007642195749	6	28.139589249947	8	::	1
checkHit(smooth)	13	8	=> chance to hit	66.666666666667
[ATTACK] raw dam	21.007642195749	versus	28.139589249947	0.3	with APR	6
[ATTACK] after armor	14.705349537024
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
[USERCHAT] channel achievement	Artreas	tome	Antimagic!	false	true
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	#UID:98079:0#Drem hits #fbd578#teraunce6#LAST# for #aaaaaa#15 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Drem for #1133F3#15 cold#LAST# damage.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	teraunce6	 :: 	16.99478102552	5	28.139589249947	8	::	1
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	16.99478102552	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	11.896346717864
[ATTACK] after range	15
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam after static checks	15
[PROJECTOR] final dam after hooks and callbacks	15
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] final dam after static checks	13.758961376115
[PROJECTOR] final dam after hooks and callbacks	13.758961376115
[ATTACK] attacking with	iron dagger of massacre
[ATTACK] to 	teraunce6	 :: 	19.238469922922	5	28.139589249947	8	::	0.5
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	19.238469922922	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	13.466928946045
[ATTACK] after range	17
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	17
[ATTACK] after mult	8.5
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	0	1	 on dam	8.5
[PROJECTOR] after resists dam	8.5
[PROJECTOR] after flat damage armor	8.5
[PROJECTOR] final dam after static checks	8.5
[PROJECTOR] final dam after hooks and callbacks	8.5
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] final dam after static checks	13.758961376115
[PROJECTOR] final dam after hooks and callbacks	13.758961376115
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	#UID:98091:0#Cutpurse hits #fbd578#teraunce6#LAST# for #aaaaaa#15 physical#LAST#, #aaaaaa#8 physical#LAST# (24 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #1133F3#14 cold#LAST#, #1133F3#14 cold#LAST# (28 total damage).
[ATTACK] attacking with	steel dagger
[ATTACK] to 	teraunce6	 :: 	17.604972705687	6	28.139589249947	8	::	1
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[ATTACJ] dagger accuracy bonus	25.5	8	=	1.0875	previous	6
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	6.525
[ATTACK] after armor	12.323480893981
[ATTACK] after range	14
[PHYS CRIT %]	15.212702313413
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam after static checks	14
[PROJECTOR] final dam after hooks and callbacks	14
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] attacking with	balanced iron dagger of paradox
[ATTACK] to 	teraunce6	 :: 	17.604972705687	5	28.139589249947	8	::	0.5
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[ATTACJ] dagger accuracy bonus	25.5	8	=	1.0875	previous	5
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	5.4375
[ATTACK] after armor	12.323480893981
[ATTACK] after range	14
[PHYS CRIT %]	14.212702313413
[ATTACK] after crit	14
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam after static checks	7
[PROJECTOR] final dam after hooks and callbacks	7
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam after static checks	4
[PROJECTOR] final dam after hooks and callbacks	4
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
[USERCHAT] channel talk	stuntofthelitter	tome	Yeah, close
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	#UID:98280:0#Cutpurse hits #fbd578#teraunce6#LAST# for #aaaaaa#14 physical#LAST#, #aaaaaa#7 physical#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST# (25 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #1133F3#15 cold#LAST#, #1133F3#15 cold#LAST# (30 total damage).
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	#00ff00##UID:45:0#Talent Block is ready to use.
[LOG]	#00ff00##UID:1160:0#Talent Telekinetic Grasp is ready to use.
[LOG]	#00ff00##UID:56:0#Talent Infusion: Regeneration is ready to use.
[PROJECTOR] starting dam	1.6646557933218
[PROJECTOR] after difficulty dam	1.6646557933218
[PROJECTOR] res	0	1	 on dam	1.6646557933218
[PROJECTOR] after resists dam	1.6646557933218
[PROJECTOR] after flat damage armor	1.6646557933218
[PROJECTOR] final dam after static checks	1.6646557933218
[PROJECTOR] final dam after hooks and callbacks	1.6646557933218
[PROJECTOR] starting dam	2.9924578573959
[PROJECTOR] after difficulty dam	2.9924578573959
[PROJECTOR] res	5	0.95	 on dam	2.9924578573959
[PROJECTOR] after resists dam	2.8428349645261
[PROJECTOR] after flat damage armor	2.8428349645261
[PROJECTOR] final dam after static checks	2.8428349645261
[PROJECTOR] final dam after hooks and callbacks	2.8428349645261
[LOG]	
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[LOG]	Acid Splash from Grannor'vor hits #fbd578#teraunce6#LAST# for #GREEN#3 acid#LAST# damage.
[LOG]	Bleeding from Drem hits #fbd578#teraunce6#LAST# for #aaaaaa#2 physical#LAST# damage.
[USERCHAT] channel talk	pfhyyhtsche	tome	Good luck!!!
[USERCHAT] channel talk	pfhyyhtsche	tome	Have fun, don't die
[USERCHAT] channel achievement	n8mahr	tome	Curse Lifter	false	false
[USERCHAT] channel talk	Celeste	tome	I'd love to combine the design quality of Solipsist with the Mindslayer stuff.
[USERCHAT] channel talk	Offshoretoast	tome	man up. close the shit out of those portals
[USERCHAT] channel talk	Celeste	tome	Mindslayer is kind of wacky.
[USERCHAT] channel talk	Celeste	tome	But fun!
[USERCHAT] channel talk	stuntofthelitter	tome	I like mindslayer so much more now after the change
[USERCHAT] channel talk	abhishekh	tome	mindslayer made no sense last time I played it
[USERCHAT] channel talk	theshim	tome	but closing portals is the opposite of manning up
Server latency	115
[USERCHAT] channel serial data	theshim	tome	620
[USERCHAT] channel serial data	theshim	tome	625
[USERCHAT] channel achievement	atomsk	tome	The secret city (Roguelike)	false	false
[USERCHAT] channel achievement	bzar	global	There and back again	true	true
[USERCHAT] channel achievement	Setzway	tome	Curse Lifter	false	false
[USERCHAT] channel talk	stuntofthelitter	tome	YOU GOT THIS
[USERCHAT] channel talk	theshim	tome	okay, neither of them have disperse magic, I should be fine
[USERCHAT] channel achievement	anthracite935	tome	Level 30 (Roguelike)	false	true
[USERCHAT] channel talk	RedBucket	tome	closing portals if for brawlers who run out of stamina and need some popcorn to recharge
[USERCHAT] channel talk	keller	tome	Yeeha, go for it!
[USERCHAT] channel achievement	salpa	tome	Rescuer of the lost	false	false
[USERCHAT] channel achievement	ksblanchard	tome	Utterly Destroyed	false	false
[LOG]	Teraunce6 uses Switch Place.
Server latency	116
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	cutpurse	 :: 	15.392673788984	2	3	15.55	::	0
checkHit(smooth)	18.563911470087	15.55	=> chance to hit	61.579575737143
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Cutpurse.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	24.660575732626	25	28.139589249947	8	::	1
checkHit(smooth)	40.666666666667	8	=> chance to hit	88.28125
[ATTACK] raw dam	24.660575732626	versus	28.139589249947	0.3	with APR	25
[ATTACK] after armor	21.520986482679
[ATTACK] after range	21
[PHYS CRIT %]	0
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] after flat damage armor	21
[PROJECTOR] final dam after static checks	21
[PROJECTOR] final dam after hooks and callbacks	21
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	#UID:99090:0#Venom drake hatchling hits #fbd578#teraunce6#LAST# for #aaaaaa#21 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Venom drake hatchling for #1133F3#15 cold#LAST# damage.
cutpurse	98091	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
cutpurse	98091	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Cutpurse uses Infusion: Sun.
checkHit(smooth)	9.6915801435585	37.2	=> chance to hit	21.048900447999
checkHit(smooth)	9.6915801435585	37.2	=> chance to hit	13.330340278628
[LOG]	Grannor'vor resists the blinding light!
checkHit(smooth)	15.207432707231	37.2	=> chance to hit	23.813738108177
checkHit(smooth)	15.207432707231	37.2	=> chance to hit	15.628630094748
[LOG]	Cutpurse loses sight!
[LOG]	Venom drake hatchling resists the blinding light!
[LOG]	Drem resists the blinding light!
checkHit(smooth)	14.7	37.2	=> chance to hit	23.529411764706
checkHit(smooth)	14.7	37.2	=> chance to hit	15.384615384615
[LOG]	Teraunce6 loses sight!
checkHit(smooth)	14.861171983395	37.2	=> chance to hit	23.618981602604
checkHit(smooth)	14.861171983395	37.2	=> chance to hit	15.461290054892
[LOG]	Teraunce6 has been illuminated.
Loading tile	effects/blinded.png
Loading tile	talents/infusion__sun.png
[ATTACK] attacking with	steel dagger
[ATTACK] to 	teraunce6	 :: 	17.604972705687	6	28.139589249947	8	::	1
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[LOG]	Something misses #fbd578#teraunce6#LAST#.
[ATTACK] attacking with	balanced iron dagger of paradox
[ATTACK] to 	teraunce6	 :: 	17.604972705687	5	28.139589249947	8	::	0.5
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[LOG]	Something misses #fbd578#teraunce6#LAST#.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	21.007642195749	6	28.139589249947	8	::	1
checkHit(smooth)	13	8	=> chance to hit	66.666666666667
[ATTACK] raw dam	21.007642195749	versus	28.139589249947	0.3	with APR	6
[ATTACK] after armor	14.705349537024
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] after flat damage armor	16
[PROJECTOR] final dam after static checks	16
[PROJECTOR] final dam after hooks and callbacks	16
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#16 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST# damage.
[PROJECTOR] starting dam	1.6646557933218
[PROJECTOR] after difficulty dam	1.6646557933218
[PROJECTOR] res	0	1	 on dam	1.6646557933218
[PROJECTOR] after resists dam	1.6646557933218
[PROJECTOR] after flat damage armor	1.6646557933218
[PROJECTOR] final dam after static checks	1.6646557933218
[PROJECTOR] final dam after hooks and callbacks	1.6646557933218
[LOG]	Teraunce6 is free from the acid.
[LOG]	
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[LOG]	Bleeding from Drem hits #fbd578#teraunce6#LAST# for #aaaaaa#2 physical#LAST# damage.
[USERCHAT] channel achievement	Usami Renko	tome	The Arena	false	false
[USERCHAT] channel achievement	A Dirty Commie	tome	Vampire crusher (Exploration mode)	true	true
[LOG]	Teraunce6 uses Infusion: Wild.
[LOG]	Teraunce6 is no longer illuminated.
[LOG]	Teraunce6 is cured!
[LOG]	Teraunce6 lessens the pain.
[USERCHAT] channel serial data	DylanC33	tome	482
Server latency	117
[USERCHAT] channel achievement	likeahorse	tome	Curse Lifter	false	true
[USERCHAT] channel achievement	dayna297	tome	The secret city	false	false
[USERCHAT] channel talk	theshim	tome	dear god they are beating the shit out of poor aeryn
[LOG]	Teraunce6 uses Mind Sear.
[MIND CRIT %]	1
checkHit(smooth)	23.2	8.004569848302	=> chance to hit	80.155131427026
[PROJECTOR] starting dam	48.388203056
[PROJECTOR] after difficulty dam	48.388203056
[PROJECTOR] res	0	1	 on dam	48.388203056
[PROJECTOR] after resists dam	48.388203056
[PROJECTOR] after flat damage armor	48.388203056
[PROJECTOR] final dam after static checks	48.388203056
[PROJECTOR] final dam after hooks and callbacks	48.388203056
AI took for target	99086	venom drake hatchling	::	3055	teraunce6	9	<	100
venom drake hatchling	99090	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	24.660575732626	25	28.139589249947	8	::	1
checkHit(smooth)	40.666666666667	8	=> chance to hit	88.28125
[ATTACK] raw dam	24.660575732626	versus	28.139589249947	0.3	with APR	25
[ATTACK] after armor	21.520986482679
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	14	0.86	 on dam	22
[PROJECTOR] after resists dam	18.92
[PROJECTOR] after flat damage armor	18.92
[PROJECTOR] final dam after static checks	18.92
[PROJECTOR] final dam after hooks and callbacks	18.92
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with	iron dagger
[ATTACK] to 	teraunce6	 :: 	16.99478102552	5	28.139589249947	8	::	1
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	16.99478102552	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	11.896346717864
[ATTACK] after range	11
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	14	0.86	 on dam	11
[PROJECTOR] after resists dam	9.46
[PROJECTOR] after flat damage armor	9.46
[PROJECTOR] final dam after static checks	9.46
[PROJECTOR] final dam after hooks and callbacks	9.46
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] final dam after static checks	13.758961376115
[PROJECTOR] final dam after hooks and callbacks	13.758961376115
[ATTACK] attacking with	iron dagger of massacre
[ATTACK] to 	teraunce6	 :: 	19.238469922922	5	28.139589249947	8	::	0.5
checkHit(smooth)	23	8	=> chance to hit	80
[LOG]	Something misses #fbd578#teraunce6#LAST#.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #YELLOW#48 mind#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#14 cold#LAST# damage.
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#9 physical#LAST# damage.
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#19 physical#LAST# damage.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	teraunce6	 :: 	17.604972705687	6	28.139589249947	8	::	1
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[ATTACJ] dagger accuracy bonus	25.5	8	=	1.0875	previous	6
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	6.525
[ATTACK] after armor	12.323480893981
[ATTACK] after range	15
[PHYS CRIT %]	15.212702313413
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	14	0.86	 on dam	15
[PROJECTOR] after resists dam	12.9
[PROJECTOR] after flat damage armor	12.9
[PROJECTOR] final dam after static checks	12.9
[PROJECTOR] final dam after hooks and callbacks	12.9
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] attacking with	balanced iron dagger of paradox
[ATTACK] to 	teraunce6	 :: 	17.604972705687	5	28.139589249947	8	::	0.5
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[ATTACJ] dagger accuracy bonus	25.5	8	=	1.0875	previous	5
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	5.4375
[ATTACK] after armor	12.323480893981
[ATTACK] after range	12
[PHYS CRIT %]	14.212702313413
[ATTACK] after crit	12
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	14	0.86	 on dam	6
[PROJECTOR] after resists dam	5.16
[PROJECTOR] after flat damage armor	5.16
[PROJECTOR] final dam after static checks	5.16
[PROJECTOR] final dam after hooks and callbacks	5.16
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	14	0.86	 on dam	4
[PROJECTOR] after resists dam	3.44
[PROJECTOR] after flat damage armor	3.44
[PROJECTOR] final dam after static checks	3.44
[PROJECTOR] final dam after hooks and callbacks	3.44
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#13 physical#LAST#, #aaaaaa#5 physical#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST# (22 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST#, #1133F3#15 cold#LAST# (30 total damage).
[ATTACK] attacking with	iron dagger
[ATTACK] to 	teraunce6	 :: 	16.99478102552	5	28.139589249947	8	::	1
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	16.99478102552	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	11.896346717864
[ATTACK] after range	14
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	14	0.86	 on dam	14
[PROJECTOR] after resists dam	12.04
[PROJECTOR] after flat damage armor	12.04
[PROJECTOR] final dam after static checks	12.04
[PROJECTOR] final dam after hooks and callbacks	12.04
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] final dam after static checks	13.758961376115
[PROJECTOR] final dam after hooks and callbacks	13.758961376115
[ATTACK] attacking with	iron dagger of massacre
[ATTACK] to 	teraunce6	 :: 	19.238469922922	5	28.139589249947	8	::	0.5
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	19.238469922922	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	13.466928946045
[ATTACK] after range	13
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	13
[ATTACK] after mult	6.5
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	14	0.86	 on dam	6.5
[PROJECTOR] after resists dam	5.59
[PROJECTOR] after flat damage armor	5.59
[PROJECTOR] final dam after static checks	5.59
[PROJECTOR] final dam after hooks and callbacks	5.59
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] final dam after static checks	13.758961376115
[PROJECTOR] final dam after hooks and callbacks	13.758961376115
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#12 physical#LAST#, #aaaaaa#6 physical#LAST# (18 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#14 cold#LAST#, #1133F3#14 cold#LAST# (28 total damage).
[PROJECTOR] starting dam	1.6646557933218
[PROJECTOR] after difficulty dam	1.6646557933218
[PROJECTOR] res	14	0.86	 on dam	1.6646557933218
[PROJECTOR] after resists dam	1.4316039822567
[PROJECTOR] after flat damage armor	1.4316039822567
[PROJECTOR] final dam after static checks	1.4316039822567
[PROJECTOR] final dam after hooks and callbacks	1.4316039822567
[LOG]	
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[LOG]	Bleeding from Drem hits #fbd578#teraunce6#LAST# for #aaaaaa#1 physical#LAST# damage.
[USERCHAT] channel achievement	Mailstrom	tome	Utterly Destroyed	false	false
[USERCHAT] channel talk	dayna297	tome	They were scared to touch her last time I did it .-.
[USERCHAT] channel achievement	Einander	tome	The Arena	false	false
[USERCHAT] channel talk	DylanC33	global	god damnit 
[USERCHAT] channel achievement	xam	tome	Level 10	false	false
[USERCHAT] channel talk	Celeste	tome	I need it to pull another armor of Tarrasca and bank it for my next Stone Warden.
Server latency	114
[USERCHAT] channel talk	Celeste	tome	It'll be ridiculously good on them.
[USERCHAT] channel talk	stuntofthelitter	tome	This run I'm being ambitious. Plan to unlock Ooze, ano, paladin, doomed,corrupter, necro, and adventurer. Well, and an undead 
[ONLINE PROFILE] sending error
[LOG]	#YELLOW#Error report sent, thank you.
[USERCHAT] channel talk	theshim	tome	nope, she just died
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	cutpurse	 :: 	15.392673788984	2	3	15.55	::	1
checkHit(smooth)	22	15.55	=> chance to hit	69.604863221885
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# misses Something.
venom drake hatchling	99090	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	24.660575732626	25	28.139589249947	8	::	1
checkHit(smooth)	40.666666666667	8	=> chance to hit	88.28125
[ATTACK] raw dam	24.660575732626	versus	28.139589249947	0.3	with APR	25
[ATTACK] after armor	21.520986482679
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	14	0.86	 on dam	23
[PROJECTOR] after resists dam	19.78
[PROJECTOR] after flat damage armor	19.78
[PROJECTOR] final dam after static checks	19.78
[PROJECTOR] final dam after hooks and callbacks	19.78
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
[USERCHAT] channel achievement	dayna297	tome	The Arena	false	false
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[USERCHAT] channel talk	theshim	tome	wellllp
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#20 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	21.007642195749	6	28.139589249947	8	::	1
checkHit(smooth)	13	8	=> chance to hit	66.666666666667
[ATTACK] raw dam	21.007642195749	versus	28.139589249947	0.3	with APR	6
[ATTACK] after armor	14.705349537024
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	14	0.86	 on dam	14
[PROJECTOR] after resists dam	12.04
[PROJECTOR] after flat damage armor	12.04
[PROJECTOR] final dam after static checks	12.04
[PROJECTOR] final dam after hooks and callbacks	12.04
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#12 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST# damage.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	teraunce6	 :: 	17.604972705687	6	28.139589249947	8	::	1
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[ATTACJ] dagger accuracy bonus	25.5	8	=	1.0875	previous	6
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	6.525
[ATTACK] after armor	12.323480893981
[ATTACK] after range	14
[PHYS CRIT %]	15.212702313413
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	14	0.86	 on dam	14
[PROJECTOR] after resists dam	12.04
[PROJECTOR] after flat damage armor	12.04
[PROJECTOR] final dam after static checks	12.04
[PROJECTOR] final dam after hooks and callbacks	12.04
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] attacking with	balanced iron dagger of paradox
[ATTACK] to 	teraunce6	 :: 	17.604972705687	5	28.139589249947	8	::	0.5
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[LOG]	Something misses #fbd578#teraunce6#LAST#.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#12 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST# damage.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	teraunce6	 :: 	16.99478102552	5	28.139589249947	8	::	1
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	16.99478102552	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	11.896346717864
[ATTACK] after range	13
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	14	0.86	 on dam	13
[PROJECTOR] after resists dam	11.18
[PROJECTOR] after flat damage armor	11.18
[PROJECTOR] final dam after static checks	11.18
[PROJECTOR] final dam after hooks and callbacks	11.18
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	6.7956619987487	0.93204338001251	 on dam	14.762146989263
[PROJECTOR] after resists dam	13.758961376115
[PROJECTOR] after flat damage armor	13.758961376115
[PROJECTOR] final dam after static checks	13.758961376115
[PROJECTOR] final dam after hooks and callbacks	13.758961376115
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#11 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#14 cold#LAST# damage.
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[PROJECTOR] starting dam	1.6646557933218
[PROJECTOR] after difficulty dam	1.6646557933218
[PROJECTOR] res	14	0.86	 on dam	1.6646557933218
[PROJECTOR] after resists dam	1.4316039822567
[PROJECTOR] after flat damage armor	1.4316039822567
[PROJECTOR] final dam after static checks	1.4316039822567
[PROJECTOR] final dam after hooks and callbacks	1.4316039822567
[LOG]	
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[LOG]	Bleeding from Drem hits #fbd578#teraunce6#LAST# for #aaaaaa#1 physical#LAST# damage.
[USERCHAT] channel talk	stuntofthelitter	tome	Still grumpy I got denied the solipsist unlock, but I will be avenged!
[USERCHAT] channel talk	Celeste	tome	You'll do it this time!
[USERCHAT] channel serial data	Mailstrom	tome	422
[USERCHAT] channel achievement	Mailstrom	tome	Utterly Destroyed	false	false
[USERCHAT] channel achievement	JaanKoau	tome	Earth Master	false	false
[USERCHAT] channel achievement	spoonybarrd	tome	Size matters (Roguelike)	false	false
[LOG]	Teraunce6 uses Block.
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	24.660575732626	25	28.139589249947	0	::	1
checkHit(smooth)	40.666666666667	0	=> chance to hit	90.131578947368
[ATTACK] raw dam	24.660575732626	versus	28.139589249947	0.3	with APR	25
[ATTACK] after armor	21.520986482679
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	14	0.86	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#(22 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST# damage.
cutpurse	98280	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	steel dagger
[ATTACK] to 	teraunce6	 :: 	17.604972705687	6	28.139589249947	0	::	1
checkHit(smooth)	25.5	0	=> chance to hit	85.915492957746
[ATTACJ] dagger accuracy bonus	25.5	0	=	1.1275	previous	6
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	6.765
[ATTACK] after armor	12.323480893981
[ATTACK] after range	14
[PHYS CRIT %]	15.212702313413
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	14	0.86	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] attacking with	balanced iron dagger of paradox
[ATTACK] to 	teraunce6	 :: 	17.604972705687	5	28.139589249947	0	::	0.5
checkHit(smooth)	25.5	0	=> chance to hit	85.915492957746
[ATTACJ] dagger accuracy bonus	25.5	0	=	1.1275	previous	5
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	5.6375
[ATTACK] after armor	12.323480893981
[ATTACK] after range	13
[PHYS CRIT %]	14.212702313413
[ATTACK] after crit	13
[ATTACK] after mult	6.5
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	14	0.86	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	14	0.86	 on dam	4
[PROJECTOR] after resists dam	3.44
[PROJECTOR] after flat damage armor	3.44
[PROJECTOR] final dam after static checks	3.44
[PROJECTOR] final dam after hooks and callbacks	3.44
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#(14 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(6 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST# (3 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST#, #1133F3#15 cold#LAST# (30 total damage).
[USERCHAT] channel achievement	mamba	tome	Savior of the damsels in distress	false	false
Server latency	115
[USERCHAT] channel achievement	Xerion	tome	Brave new world (Roguelike)	false	false
[USERCHAT] channel talk	stuntofthelitter	tome	It's very weird not having some options that I've had forever now. Still, super fun to unlock them again
[LOG]	Teraunce6 uses Mind Sear.
Server latency	115
[MIND CRIT %]	1
checkHit(smooth)	23.2	8.004569848302	=> chance to hit	80.155131427026
[PROJECTOR] starting dam	48.388203056
[PROJECTOR] after difficulty dam	48.388203056
[PROJECTOR] res	0	1	 on dam	48.388203056
[PROJECTOR] after resists dam	48.388203056
[PROJECTOR] after flat damage armor	48.388203056
[PROJECTOR] final dam after static checks	48.388203056
[PROJECTOR] final dam after hooks and callbacks	48.388203056
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #YELLOW#48 mind#LAST# damage.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	teraunce6	 :: 	18.052013901353	5	28.139589249947	0	::	1
checkHit(smooth)	23	0	=> chance to hit	84.848484848485
[ATTACJ] dagger accuracy bonus	23	0	=	1.115	previous	5
[ATTACK] raw dam	18.052013901353	versus	28.139589249947	0.3	with APR	5.575
[ATTACK] after armor	12.636409730947
[ATTACK] after range	12
[PHYS CRIT %]	14.512702313413
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	14	0.86	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] attacking with	piercing iron dagger of erosion
[ATTACK] to 	teraunce6	 :: 	17.604972705687	5	28.139589249947	0	::	0.5
checkHit(smooth)	23	0	=> chance to hit	84.848484848485
[LOG]	Something misses #fbd578#teraunce6#LAST#.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
thief	98051	dumb ai talents can activate	Stealth	T_STEALTH
thief	98051	dumb ai talents can use	Deadly Poison	T_DEADLY_POISON
dumb ai uses	T_DEADLY_POISON
[PROJECTOR] starting dam	1.6646557933218
[PROJECTOR] after difficulty dam	1.6646557933218
[PROJECTOR] res	14	0.86	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam after static checks	0
[PROJECTOR] final dam after hooks and callbacks	0
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#(12 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Bleeding from Drem hits #fbd578#teraunce6#LAST# for #aaaaaa#(2 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
AI took for target	99088	venom drake hatchling	::	3055	teraunce6	9	<	100
venom drake hatchling	99090	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	24.660575732626	25	28.139589249947	8	::	1
checkHit(smooth)	40.666666666667	8	=> chance to hit	88.28125
[ATTACK] raw dam	24.660575732626	versus	28.139589249947	0.3	with APR	25
[ATTACK] after armor	21.520986482679
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	14	0.86	 on dam	23
[PROJECTOR] after resists dam	19.78
[PROJECTOR] after flat damage armor	19.78
[PROJECTOR] final dam after static checks	19.78
[PROJECTOR] final dam after hooks and callbacks	19.78
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#20 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST# damage.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	teraunce6	 :: 	17.604972705687	6	28.139589249947	8	::	1
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[ATTACJ] dagger accuracy bonus	25.5	8	=	1.0875	previous	6
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	6.525
[ATTACK] after armor	12.323480893981
[ATTACK] after range	12
[PHYS CRIT %]	15.212702313413
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	14	0.86	 on dam	12
[PROJECTOR] after resists dam	10.32
[PROJECTOR] after flat damage armor	10.32
[PROJECTOR] final dam after static checks	10.32
[PROJECTOR] final dam after hooks and callbacks	10.32
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] attacking with	balanced iron dagger of paradox
[ATTACK] to 	teraunce6	 :: 	17.604972705687	5	28.139589249947	8	::	0.5
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[LOG]	Something misses #fbd578#teraunce6#LAST#.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#10 physical#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST# damage.
[LOG]	
[USERCHAT] channel serial data	xylomatik	tome	551
[USERCHAT] channel achievement	atomsk	tome	Curse Lifter (Roguelike)	false	false
[ATTACK] attacking with	flaming iron rapier of daylight
[ATTACK] to 	cutpurse	 :: 	15.392673788984	2	3	0	::	1
checkHit(smooth)	22	0	=> chance to hit	84.375
[ATTACK] raw dam	15.392673788984	versus	3	0.3	with APR	2
[ATTACK] after armor	14.392673788984
[ATTACK] after range	18
[PHYS CRIT %]	15.890646460617
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] after counterstrike	36
[ATTACK] after inc by type	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	0	1	 on dam	36
[PROJECTOR] after resists dam	36
[PROJECTOR] after flat damage armor	36
[PROJECTOR] final dam after static checks	36
[PROJECTOR] final dam after hooks and callbacks	36
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam after static checks	5
[PROJECTOR] final dam after hooks and callbacks	5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	14	0.86	 on dam	4
[PROJECTOR] after resists dam	3.44
[PROJECTOR] after flat damage armor	3.44
[PROJECTOR] final dam after static checks	3.44
[PROJECTOR] final dam after hooks and callbacks	3.44
AI took for target	98488	drem master	::	3055	teraunce6	25	<	100
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #aaaaaa#36 physical#LAST#, #YELLOW#5 light#LAST#, #LIGHT_RED#5 fire#LAST# (46 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #LIGHT_RED#5 fire#LAST# damage.
[LOG]	Something hits #fbd578#teraunce6#LAST# for #LIGHT_STEEL_BLUE#3 temporal#LAST# damage.
AI took for target	99094	dremling	::	3055	teraunce6	16	<	100
[ATTACK] attacking with	iron dagger
[ATTACK] to 	teraunce6	 :: 	18.052013901353	5	28.139589249947	8	::	1
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.075	previous	5
[ATTACK] raw dam	18.052013901353	versus	28.139589249947	0.3	with APR	5.375
[ATTACK] after armor	12.636409730947
[ATTACK] after range	15
[PHYS CRIT %]	14.512702313413
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	14	0.86	 on dam	15
[PROJECTOR] after resists dam	12.9
[PROJECTOR] after flat damage armor	12.9
[PROJECTOR] final dam after static checks	12.9
[PROJECTOR] final dam after hooks and callbacks	12.9
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] attacking with	piercing iron dagger of erosion
[ATTACK] to 	teraunce6	 :: 	17.604972705687	5	28.139589249947	8	::	0.5
checkHit(smooth)	23	8	=> chance to hit	80
[ATTACJ] dagger accuracy bonus	23	8	=	1.225	previous	5
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	6.125
[ATTACK] after armor	12.323480893981
[ATTACK] after range	12
[PHYS CRIT %]	17.512702313413
[ATTACK] after crit	12
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	14	0.86	 on dam	6
[PROJECTOR] after resists dam	5.16
[PROJECTOR] after flat damage armor	5.16
[PROJECTOR] final dam after static checks	5.16
[PROJECTOR] final dam after hooks and callbacks	5.16
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	17.44	0.8256	 on dam	5
[PROJECTOR] after resists dam	4.128
[PROJECTOR] after flat damage armor	4.128
[PROJECTOR] final dam after static checks	4.128
[PROJECTOR] final dam after hooks and callbacks	4.128
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	14	0.86	 on dam	5
[PROJECTOR] after resists dam	4.3
[PROJECTOR] after flat damage armor	4.3
[PROJECTOR] final dam after static checks	4.3
[PROJECTOR] final dam after hooks and callbacks	4.3
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
[USERCHAT] channel achievement	mamba	tome	A dangerous secret	false	false
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	#00ff00##UID:1206:0#Talent Mind Sear is ready to use.
[LOG]	Teraunce6 stops regenerating health quickly.
[LOG]	Teraunce6 recovers sight.
checkHit(smooth)	40.556789912787	28.70586372912	=> chance to hit	68.603738734832
checkHit(smooth)	40.556789912787	30.735162043499	=> chance to hit	66.467289968773
checkHit(smooth)	40.556789912787	18.900260367255	=> chance to hit	75.99415959731
checkHit(smooth)	40.556789912787	18.625020628713	=> chance to hit	76.151733707554
checkHit(smooth)	40.556789912787	24.389321494191	=> chance to hit	72.350843348332
checkHit(smooth)	40.556789912787	19.690410905718	=> chance to hit	75.530007201592
[LOG]	Teraunce6 stops bleeding.
[LOG]	Something hits #fbd578#teraunce6#LAST# for #aaaaaa#13 physical#LAST#, #aaaaaa#5 physical#LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST# (26 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Something for #1133F3#15 cold#LAST#, #1133F3#15 cold#LAST# (30 total damage).
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
AI took for target	98486	venom drake hatchling	::	3055	teraunce6	16	<	100
AI took for target	99086	venom drake hatchling	::	3055	teraunce6	1	<	100
venom drake hatchling	99086	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	23.626545820191	25	28.139589249947	8	::	1
checkHit(smooth)	38	8	=> chance to hit	87.5
[LOG]	#UID:99086:0#Venom drake hatchling misses #fbd578#teraunce6#LAST#.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Cutpurse is no longer illuminated.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	teraunce6	 :: 	17.604972705687	6	28.139589249947	8	::	1
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[ATTACJ] dagger accuracy bonus	25.5	8	=	1.0875	previous	6
[ATTACK] raw dam	17.604972705687	versus	28.139589249947	0.3	with APR	6.525
[ATTACK] after armor	12.323480893981
[ATTACK] after range	14
[PHYS CRIT %]	15.212702313413
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	14	0.86	 on dam	14
[PROJECTOR] after resists dam	12.04
[PROJECTOR] after flat damage armor	12.04
[PROJECTOR] final dam after static checks	12.04
[PROJECTOR] final dam after hooks and callbacks	12.04
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
[ATTACK] attacking with	balanced iron dagger of paradox
[ATTACK] to 	teraunce6	 :: 	17.604972705687	5	28.139589249947	8	::	0.5
checkHit(smooth)	25.5	8	=> chance to hit	81.818181818182
[LOG]	#UID:98280:0#Cutpurse misses #fbd578#teraunce6#LAST#.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 base_bumpInto
	At ...s/beholder-cont/superload/mod/class/interface/Combat.lua:7 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:193 move
	At /mod/class/Actor.lua:1302 move
	At /engine/ai//simple.lua:139 runAI
	At /engine/ai//simple.lua:195 runAI
	At /engine/ai//talented.lua:64 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
AI took for target	99088	venom drake hatchling	::	3055	teraunce6	9	<	100
venom drake hatchling	99090	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	teraunce6	 :: 	24.660575732626	25	28.139589249947	8	::	1
checkHit(smooth)	40.666666666667	8	=> chance to hit	88.28125
[ATTACK] raw dam	24.660575732626	versus	28.139589249947	0.3	with APR	25
[ATTACK] after armor	21.520986482679
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	14	0.86	 on dam	22
[PROJECTOR] after resists dam	18.92
[PROJECTOR] after flat damage armor	18.92
[PROJECTOR] final dam after static checks	18.92
[PROJECTOR] final dam after hooks and callbacks	18.92
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROJECTOR] starting dam	14.762146989263
[PROJECTOR] after difficulty dam	14.762146989263
[PROJECTOR] res	0	1	 on dam	14.762146989263
[PROJECTOR] after resists dam	14.762146989263
[PROJECTOR] after flat damage armor	14.762146989263
[PROJECTOR] final dam after static checks	14.762146989263
[PROJECTOR] final dam after hooks and callbacks	14.762146989263
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: attempt to index a nil value
stack traceback:
	...wandir-weaponry/superload/mod/class/interface/Combat.lua:211: in function 'attackTarget'
	/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /engine/ai//talented.lua:61 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1184 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG]	Teraunce6 feels pain again.
[LOG]	Teraunce6 deactivates Icy Skin.
[LOG]	Teraunce6 deactivates Wild Growth.
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
[ZONE] loading from last persistent	eidolon-plane	table: 0x14d6b088
[ZONE] using old zone	eidolon-plane
Make wait background texture 522 : 1366x768 (2048, 1024)
C Map size 21:11 :: 231
C Map seens texture: 1192 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data-arcanum/staves.lua
Loading entities file from memory	/data-verdant/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/knifes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swordbreakers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/throwing-knifes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/whips.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/swords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/rapiers.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hswords.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-swords.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/maces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/clubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hmaces.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-maces.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hclubs.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data-nullpack/general/egos-mindstars.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-clubs.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/axes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2haxes.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-axes.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2htridents.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bows.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/arrows.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data-grayswandir-weaponry/egos/slings.lua	which does not exists!
Loading entities file from memory	/data-grayswandir-weaponry/egos/shots.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/bucklers.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/spears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/1hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hspears.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/2hweapons.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/all-spears.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/egos/weapon.lua
Loading entities file from memory	/data-grayswandir-weaponry/addons/aurastones.lua
Loading entities file from memory	/data-arcanum/wardstone_egos.lua
Loading entities file from memory	/data-arcanum/ritual_blade_egos.lua
Loading entities file from memory	/data-midnight/sceptre_egos.lua
Wait finished, counted 518, 1933 ticks
[PARTY] New member, add after	teraunce6	teraunce6
Adding entity	3055	after	3055
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Eidolon Plane
C Map minimap texture: 1402 (50x50; 64x64)
[SAVEFILE PIPE] Cleaning up steam cloud
[SAVEFILE PIPE] Cloud has 950.11217403412MB available
[COROUTINE] registering	savefilepipe	thread: 0x2b0b98d0
Saving JSON	true
[LOG]	Saving game...
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Cutpurse for #1133F3#15 cold#LAST# damage.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# hits Venom drake hatchling for #1133F3#15 cold#LAST# damage.
[LOG]	#UID:98280:0#Cutpurse hits #fbd578#teraunce6#LAST# for #aaaaaa#12 physical#LAST# damage.
[LOG]	#UID:99090:0#Venom drake hatchling hits #fbd578#teraunce6#LAST# for #aaaaaa#19 physical#LAST# damage.
[LOG]	#{bold}#teraunce6 the level 6 draconian wyrmic was cleaved to death by a venom drake hatchling on level 1 of The Maze.#{normal}#
[SAVEFILE PIPE] new save running in the pipe:	teraunce6	game	::	game.teag	::	table: 0x143051f0	=>	table: 0x1523cfb0	(7062)
Loading savefile 	/save/teraunce6/
[LOG]	#00ff00##UID:812:0#Talent Ice Claw is ready to use.
[LOG]	#00ff00##UID:821:0#Talent Acidic Spray is ready to use.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[USERCHAT] channel achievement	Mark Andersen	tome	Utterly Destroyed	false	false
[LOG]	#00ff00##UID:2666:0#Talent Flyby Slash is ready to use.
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
Server latency	115
[LOG]	#UID:3055:0##fbd578#teraunce6#LAST# receives #LIGHT_GREEN#3 healing#LAST#.
[LOG]	
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/desc.lua of size 957
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x142e6fd8	=>	table: 0x2b0b9398	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/teraunce6/game.teag.tmp
Saved zipname /save/teraunce6/game.teag.tmp
[SERIAL] pushed savezip to steam (ret 1) : tome//save/teraunce6/game.teag of size 586614
Saved zipname /save//world.teaw.tmp
[SERIAL]