[LOG]	Today is the 12nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:38.
[LOG]	
[USERCHAT] channel achievement	evillit	tome	Level 10	false	true
[LOG]	Today is the 13rd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.
[LOG]	
[USERCHAT] channel achievement	Tres	global	The secret city (Exploration mode)	false	true
[LOG]	Today is the 14th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:16.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Entrance to a ruined dungeon here (press '<', '>' or right click to use).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x1cface80
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-ruined-dungeon.teaz
Loading savefile 	/save/zarbik/
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = ALT1
  [2] = 1
}
Loading entities file from file	/data/zones/ruined-dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/general/npcs/bone-giant.lua
Loading entities file from file	/data/general/npcs/faeros.lua
Loading entities file from file	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/general/npcs/mummy.lua
Loading entities file from file	/data/general/npcs/ritch.lua
Loading entities file from file	/data/zones/ruined-dungeon/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/zones/ruined-dungeon/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Elyriayata the dwarven-steel dagger into world artifacts
Importing Beavon the reinforced leather sling into world artifacts
Importing stralite greatsword 'Relgykhad' into world artifacts
Importing Cuthurion into world artifacts
Importing voratun helm 'Blazeknave' into world artifacts
Importing stralite greatsword 'Dayspawner' into world artifacts
Importing Hettysus into world artifacts
Importing Velobrena the steel mail armour into world artifacts
Importing Lisotta the Noonresolve into world artifacts
Importing Tyzilarath the elven-silk robe into world artifacts
Importing Sootkiss the voratun amulet into world artifacts
Importing hardened leather belt 'Polamikira' into world artifacts
Importing Torigasin the steel waraxe into world artifacts
Importing Belada the Arcsteel into world artifacts
Importing silk robe 'Ce'Nara' into world artifacts
Importing Poleyavena the dwarven-steel greatmaul into world artifacts
Importing stralite greatmaul 'Cyrobeth' into world artifacts
Importing Oladorarion into world artifacts
Importing Baradrachak into world artifacts
Importing Korirofast the Eclipsewrither into world artifacts
Importing voratun longsword 'Sepsisarc' into world artifacts
Importing pouch of stralite shots 'Kindlevein' into world artifacts
Importing Baralarig into world artifacts
Importing stralite mace 'Poromira' into world artifacts
Importing Aerorion into world artifacts
Importing stralite greatsword 'Arcflash' into world artifacts
Importing stralite amulet 'Poxradiance' into world artifacts
Importing Poloretha into world artifacts
Importing Pyrewing into world artifacts
Importing Salorin into world artifacts
Importing Hathyhor the yew wand of illumination into world artifacts
Importing Woebone the dwarven-steel torque of thermal psionic shield into world artifacts
Importing hardened leather cap 'Undeathblast' into world artifacts
Importing Phoenixpierce the dwarven-steel greatsword into world artifacts
Importing steel ring 'Wretchire' into world artifacts
Importing drakeskin leather sling 'Xerossra' into world artifacts
Importing Hanefast into world artifacts
Importing Belobeth into world artifacts
Importing pouch of dwarven-steel shots 'Glyna' into world artifacts
Importing dwarven-steel waraxe 'Xerith' into world artifacts
Importing Ivima into world artifacts
Importing Elera into world artifacts
Importing Mayyma the Ravenbright into world artifacts
Importing pouch of stralite shots 'Blazeworth' into world artifacts
Importing Chamudar into world artifacts
Importing Eclipseslicer into world artifacts
Importing Armedar into world artifacts
Importing steel greatmaul 'Zubudagamira' into world artifacts
Importing Cuthydulach into world artifacts
Importing Ulyregodor the Kilnrazor into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/ruined-dungeon/traps.lua
Loading entities file from memory	/data/general/traps/complex.lua
Loading entities file from file	/data/general/traps/alarm.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Initiated zone	Ruined Dungeon	with base_level	21
[ZONE] persisting to persist_last_zones	ruined-dungeon
Make wait background texture 1025 : 949x700 (1024, 1024)
Wait finished, counted 0, 17 ticks
Make wait background texture 1126 : 949x700 (1024, 1024)
C Map size 19:14 :: 266
C Map seens texture: 1133 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruined-dungeon.lua
[STATIC MAP] size	50	50
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Added unique	mod.class.Object/Blood-Letter	::	1
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Added unique	mod.class.Object/Steel Helm of Garkul	::	1
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading tile	terrain/oldstone_floor.png
Loading tile	terrain/granite_wall_lichen.png
Loading tile	object/artifact/weapon_axe_blood_letter.png
Loading tile	terrain/maze_floor.png
Loading tile	terrain/pedestal_orb_04.png
Loading tile	object/artifact/helm_of_garkul.png
Loading tile	terrain/maze_floor.png
Loading tile	terrain/signpost.png
Loading tile	object/arrow_yew.png
Loading tile	object/2haxe_dsteel.png
Loading tile	terrain/stair_up_wild.png
[TOME ENTITY FILTER] selected Greater + Ego	22.976085811382	26
[TOME ENTITY FILTER] selected Greater + Ego	13.723678637232	26
Loading tile	invis.png
Loading tile	npc/horror_temporal_temporal_stalker.png
[TOME ENTITY FILTER] selected Ego	93.382178700618	101
Loading tile	npc/dragon_storm_storm_drake_hatchling.png
[TOME ENTITY FILTER] selected Ego	76.739876738456	101
[TOME ENTITY FILTER] selected Ego	76.204238812952	101
[TOME ENTITY FILTER] selected Double Greater	1.448575322155	11
[TOME ENTITY FILTER] selected Greater	40.610435004023	51
[TOME ENTITY FILTER] selected Double Greater	1.1239845054513	11
Loading tile	npc/elemental_air_gwelgoroth.png
Loading tile	npc/jelly-darkgrey.png
[TOME ENTITY FILTER] selected Ego	88.262533461271	101
Loading tile	npc/vermin_oozes_white_ooze.png
Loading tile	npc/immovable_molds_green_mold.png
Loading tile	npc/brown_bear.png
[TOME ENTITY FILTER] selected Greater	44.007255310427	51
[TOME ENTITY FILTER] selected Ego	93.912696683061	101
[TOME ENTITY FILTER] selected basic	106.10130524498	111
[TOME ENTITY FILTER] selected Greater + Ego	12.060184305548	26
Loading tile	npc/immovable_molds_grey_mold.png
Loading tile	npc/hornet_swarm.png
Loading tile	npc/spiderkin_spider_spitting_spider.png
[TOME ENTITY FILTER] selected Double Ego	66.457598519618	76
[TOME ENTITY FILTER] selected Double Ego	61.58812436382	76
[TOME ENTITY FILTER] selected Greater + Ego	14.817157370927	26
Loading tile	npc/humanoid_orc_orc_warrior.png
Random elite generating
Adding to random boss class	Wyrmic	Wilder
Random boss forbade talent because of level	Evasion	21
Random boss forbade talent because of level	Unending Frenzy	21
Random boss forbade talent because of level	Sudden Growth	21
Random boss forbade talent because of level	Fire Breath	21
Random boss forbade talent because of level	Chromatic Fury	21
Random boss forbade talent because of level	Unseen Actions	21
Random boss forbade talent because of level	Wyrmic Guile	21
Random boss forbade talent because of level	Death Blow	21
Random boss forbade talent because of level	Healing Nexus	21
Random boss forbade talent because of level	Nature's Balance	21
Random boss forbade talent because of level	Blinding Speed	21
Random boss forbade talent because of level	Ice Breath	21
Random boss forbade talent because of level	Lightning Breath	21
Random boss forbade talent because of level	Corrosive Breath	21
Random boss forbade talent because of level	Assault	21
Random boss forbade talent because of level	Venomous Breath	21
Random boss forbade talent because of level	Sand Breath	21
Adding 6 random class talents to boss
 * talent	T_SHADOWSTRIKE
 * talent	T_BURROW
 * talent	T_WILD_GROWTH
 * talent	T_WEAPONS_MASTERY
 * talent	T_WATERS_OF_LIFE
 * talent	T_ACIDIC_SPRAY
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	13	nb_powers = 	3
Creating randart Ematta(immaculate dwarven-steel waraxe) with nil with level 21
 * using themes	antimagic,misc
[TOME ENTITY FILTER] selected Greater	57.247958249819	77.5
[TOME ENTITY FILTER] selected Double Greater	19.386656688733	30.5
fight: 	enlightening hardened leather armour of command	plaguebringer's dwarven-steel battleaxe	::	OFFHAND	BODY
Loading tile	npc/spiderkin_spider_gaeramarth.png
Added unique	mod.class.NPC/Vorolema the gaeramarth	::	1
[TOME ENTITY FILTER] selected Greater	48.236599591383	51
Loading tile	npc/dragon_cold_cold_drake.png
[TOME ENTITY FILTER] selected Greater	37.001793251606	51
Loading tile	npc/dragon_cold_cold_drake_hatchling.png
[TOME ENTITY FILTER] selected Greater	50.457452504304	51
[TOME ENTITY FILTER] selected Ego	84.877081835381	101
[TOME ENTITY FILTER] selected Double Greater	8.3693473025619	11
Loading tile	npc/ice_ant.png
[TOME ENTITY FILTER] selected Greater	48.521192371268	51
[TOME ENTITY FILTER] selected Greater + Ego	15.821866363944	26
fight: 	acidic dwarven-steel dagger of ruin	steel dagger of the mystic	::	nil	MAINHAND
fight: 	acidic dwarven-steel dagger of ruin	steel dagger of the mystic	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	31.940509653171	51
fight: 	troll-hide cured leather armour	steel dagger of the mystic	::	nil	BODY
fight: 	troll-hide cured leather armour	acidic dwarven-steel dagger of ruin	::	nil	BODY
[TOME ENTITY FILTER] selected Greater	30.080008256035	51
[TOME ENTITY FILTER] selected Greater	35.328696972069	51
Loading tile	npc/humanoid_human_cutpurse.png
Loading tile	npc/canine_ww.png
Loading tile	npc/lesser_vampire.png
Loading tile	npc/grave_wight.png
Loading tile	npc/horror_temporal_dredgling.png
Loading tile	npc/white-snake.png
[TOME ENTITY FILTER] selected Greater	48.038444892047	51
[TOME ENTITY FILTER] selected Double Ego	58.406067268552	76
[TOME ENTITY FILTER] selected Greater	50.587164344636	51
[TOME ENTITY FILTER] selected Double Ego	63.960400882401	76
fight: 	blazing quiver of ash arrows of crippling	runic yew longbow	::	OFFHAND	QUIVER
Loading tile	npc/humanoid_orc_orc_archer.png
[TOME ENTITY FILTER] selected basic	101.86478353824	111
[TOME ENTITY FILTER] selected Greater	36.067668261721	51
[TOME ENTITY FILTER] selected Double Greater	5.1653102825315	11
[TOME ENTITY FILTER] selected Ego	87.158669267818	101
[TOME ENTITY FILTER] selected Greater	47.098753031599	51
[TOME ENTITY FILTER] selected basic	105.58392394767	111
Loading tile	npc/giant_ice_snow_giant.png
Loading tile	invis.png
Loading tile	npc/elemental_air_ultimate_gwelgoroth.png
[TOME ENTITY FILTER] selected Double Ego	51.677314704675	76
[TOME ENTITY FILTER] selected Double Ego	74.765155807548	76
Loading tile	npc/vermin_oozes_red_ooze.png
Loading tile	npc/black_ant.png
[TOME ENTITY FILTER] selected Double Greater	6.5369482181354	11
[TOME ENTITY FILTER] selected Greater	50.263387465212	51
Loading tile	npc/elemental_xorn_xorn.png
Loading tile	npc/fire_ant.png
Loading tile	npc/vermin_sandworm_gigantic_sandworm_tunneler.png
[TOME ENTITY FILTER] selected Greater + Ego	18.256808255393	26
[TOME ENTITY FILTER] selected Double Ego	58.781474091295	76
Loading tile	npc/humanoid_orc_orc_soldier.png
[TOME ENTITY FILTER] selected Greater	32.756909963385	51
Loading tile	npc/vermin_oozes_green_ooze.png
[TOME ENTITY FILTER] selected Greater + Ego	20.129759391567	26
[TOME ENTITY FILTER] selected Double Greater	1.3675309301744	11
[TOME ENTITY FILTER] selected Double Ego	66.015175338605	76
[TOME ENTITY FILTER] selected Double Ego	52.175465618301	76
[TOME ENTITY FILTER] selected Double Ego	55.91567538374	76
[TOME ENTITY FILTER] selected Double Ego	72.074817725475	76
Loading tile	invis.png
Loading tile	npc/giant_minotaur_minotaur.png
Loading tile	npc/horror_eldritch_bloated_horror.png
Loading tile	invis.png
Loading tile	npc/vermin_sandworm_gigantic_corrosive_tunneler.png
Loading tile	npc/forest_wight.png
[TOME ENTITY FILTER] selected basic	101.0142516438	111
Loading tile	npc/troll_m.png
Loading tile	npc/immovable_molds_brown_mold.png
[TOME ENTITY FILTER] selected Greater	45.040429365365	51
[TOME ENTITY FILTER] selected Double Ego	71.971536620746	76
[TOME ENTITY FILTER] selected Greater	26.326654982596	51
fight: 	cashmere robe of power	potent yew magestaff of might	::	OFFHAND	BODY
Loading tile	npc/humanoid_orc_orc_necromancer.png
[TOME ENTITY FILTER] selected Greater	33.664570543371	51
Loading tile	npc/troll_s.png
Loading tile	npc/horror_eldritch_luminous_horror.png
Random elite generating
Adding to random boss class	Mindslayer	Psionic
Random boss forbade talent because of level	Evasion	21
Random boss forbade talent because of level	Telekinetic Leap	21
Random boss forbade talent because of level	Bind	21
Random boss forbade talent because of level	Frenzied Psifighting	21
Random boss forbade talent because of level	Highly Trained Mind	21
Random boss forbade talent because of level	Absorption Mastery	21
Random boss forbade talent because of level	Focused Channeling	21
Random boss forbade talent because of level	Greater Telekinetic Grasp	21
Random boss forbade talent because of level	Quick as Thought	21
Random boss forbade talent because of level	Projection Mastery	21
Random boss forbade talent because of level	Insatiable	21
Random boss forbade talent because of level	Shattering Charge	21
Adding 11 random class talents to boss
 * talent	T_TELEKINETIC_SMASH
 * talent	T_CHARM_MASTERY
 * talent	T_KINETIC_AURA
 * talent	T_PYROKINESIS
 * talent	T_MINDLASH
 * talent	T_WEAPON_COMBAT
 * talent	T_IRON_WILL
 * talent	T_CHARGED_AURA
 * talent	T_SHIELD_DISCIPLINE
 * talent	T_THERMAL_SHIELD
 * talent	T_KINETIC_LEECH
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	11	nb_powers = 	4
Creating randart Betiritira the steel plate armour(humming steel plate armour) with nil with level 21
 * using themes	arcane,temporal
[TOME ENTITY FILTER] selected Double Greater	21.585371011772	30.5
[TOME ENTITY FILTER] selected Greater	60.715506218657	77.5
fight: 	inquisitor's dwarven-steel greatsword	dreamer's cashmere robe of the elements	::	nil	MAINHAND
Loading tile	npc/horror_temporal_dredge.png
Added unique	mod.class.NPC/Cyrylaith the dredge	::	1
[TOME ENTITY FILTER] selected Greater + Ego	18.281450229064	26
[TOME ENTITY FILTER] selected Double Ego	51.83747197288	76
[TOME ENTITY FILTER] selected Greater	41.993761823046	51
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading tile	invis.png
Loading tile	npc/horror_eldritch_dreaming_horror.png
Random elite generating
Adding to random boss class	Mindslayer	Psionic
Random boss forbade talent because of level	Evasion	21
Random boss forbade talent because of level	Telekinetic Leap	21
Random boss forbade talent because of level	Bind	21
Random boss forbade talent because of level	Frenzied Psifighting	21
Random boss forbade talent because of level	Highly Trained Mind	21
Random boss forbade talent because of level	Absorption Mastery	21
Random boss forbade talent because of level	Focused Channeling	21
Random boss forbade talent because of level	Greater Telekinetic Grasp	21
Random boss forbade talent because of level	Quick as Thought	21
Random boss forbade talent because of level	Projection Mastery	21
Random boss forbade talent because of level	Insatiable	21
Random boss forbade talent because of level	Shattering Charge	21
Adding 5 random class talents to boss
 * talent	T_AURA_DISCIPLINE
 * talent	T_IRON_WILL
 * talent	T_KNIFE_MASTERY
 * talent	T_ARMOUR_TRAINING
 * talent	T_THERMAL_AURA
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	14	nb_powers = 	4
Creating randart Ivyriwyn the hardened leather cap(rune-covered hardened leather cap) with nil with level 21
 * using themes	mental,defense
[TOME ENTITY FILTER] selected Double Greater	29.099650372076	30.5
[TOME ENTITY FILTER] selected Double Greater	6.9985042246986	30.5
fight: 	caustic steel greatsword of evisceration	stargazer's cashmere robe of chaos	::	nil	MAINHAND
Loading tile	npc/immovable_molds_shining_mold.png
Added unique	mod.class.NPC/Polerivea the shining mold	::	1
[TOME ENTITY FILTER] selected Greater + Ego	14.853575411451	26
[TOME ENTITY FILTER] selected Greater	49.926901156997	51
[TOME ENTITY FILTER] selected Double Greater	3.1116568702533	11
fight: 	quick steel dagger of evisceration	steel dagger of shearing	::	nil	MAINHAND
fight: 	quick steel dagger of evisceration	steel dagger of shearing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	29.313507645464	51
fight: 	troll-hide hardened leather armour	steel dagger of shearing	::	nil	BODY
fight: 	troll-hide hardened leather armour	quick steel dagger of evisceration	::	nil	BODY
[TOME ENTITY FILTER] selected Greater	46.561861920767	51
[TOME ENTITY FILTER] selected Greater + Ego	16.002601842629	26
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Greater	32.156623440133	51
Loading tile	npc/jelly-white.png
[TOME ENTITY FILTER] selected Greater + Ego	23.305669572741	26
[TOME ENTITY FILTER] selected Greater	27.619451770238	51
fight: 	steel dagger of the mystic	glacial dwarven-steel dagger of vileness	::	nil	MAINHAND
fight: 	steel dagger of the mystic	glacial dwarven-steel dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	71.880535026519	76
fight: 	prismatic hardened leather armour of fire resistance	glacial dwarven-steel dagger of vileness	::	nil	BODY
fight: 	prismatic hardened leather armour of fire resistance	steel dagger of the mystic	::	nil	BODY
[TOME ENTITY FILTER] selected Greater + Ego	11.513130350158	26
[TOME ENTITY FILTER] selected Greater	26.047401743952	51
Loading tile	npc/humanoid_human_thief.png
Loading tile	npc/demon_minor_fire_imp.png
[TOME ENTITY FILTER] selected Double Greater	9.3295922948349	11
Loading tile	object/longbow_yew.png
[TOME ENTITY FILTER] selected Double Greater	1.8462616465628	11
[TOME ENTITY FILTER] selected Greater + Ego	17.027762943187	26
[TOME ENTITY FILTER] selected Greater	41.974628656165	51
[TOME ENTITY FILTER] selected Ego	94.729247553444	101
[TOME ENTITY FILTER] selected basic	115.41032573055	122
Loading tile	object/sling_cured.png
Adding to random boss class	Temporal Warden	Chronomancer
Random boss forbade talent because of level	Evasion	21
Random boss forbade talent because of level	Temporal Reprieve	21
Random boss forbade talent because of level	Haste	21
Random boss forbade talent because of level	Scatter Shot	21
Random boss forbade talent because of level	Momentum	21
Random boss forbade talent because of level	Spin Fate	21
Random boss forbade talent because of level	Volley of Arrows	21
Random boss forbade talent because of level	Damage Smearing	21
Random boss forbade talent because of level	Spacetime Mastery	21
Random boss forbade talent because of level	Whirlwind	21
Random boss forbade talent because of level	Temporal Wake	21
Adding 10 random class talents to boss
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_STATIC_HISTORY
 * talent	T_DUAL_WEAPON_TRAINING
 * talent	T_STOP
 * talent	T_THICK_SKIN
 * talent	T_TIME_SKIP
 * talent	T_FLARE
 * talent	T_PIERCING_ARROW
 * talent	T_CELERITY
 * talent	T_DISPLACE_DAMAGE
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	15	nb_powers = 	4
Creating randart yew vilestaff 'Magmadash'(shadowy yew vilestaff) with fire with level 21
 * using themes	fire,arcane
[TOME ENTITY FILTER] selected Greater + Ego	45.432442958218	52.5
[TOME ENTITY FILTER] selected Greater + Ego	46.961634453959	52.5
fight: 	huntsman's steel dagger of evisceration	elemental steel longsword of daylight	::	nil	MAINHAND
fight: 	huntsman's steel dagger of evisceration	elemental steel longsword of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	103.97110882249	108.5
fight: 	cleansing cured leather armour	elemental steel longsword of daylight	::	nil	BODY
fight: 	cleansing cured leather armour	huntsman's steel dagger of evisceration	::	nil	BODY
Loading tile	npc/elemental_fire_faeros.png
Added unique	mod.class.NPC/Belessra the Guardian	::	1
Adding to random boss class	Cursed	Afflicted
Random boss forbade talent because of level	Evasion	21
Random boss forbade talent because of level	Cleave	21
Random boss forbade talent because of level	Repel	21
Random boss forbade talent because of level	Surge	21
Random boss forbade talent because of level	Panic	21
Random boss forbade talent because of level	Mimic	21
Random boss forbade talent because of level	Sanctuary	21
Random boss forbade talent because of level	Grim Resolve	21
Random boss forbade talent because of level	Slam	21
Adding 8 random class talents to boss
 * talent	T_GLOOM
 * talent	T_FRENZY
 * talent	T_KNIFE_MASTERY
 * talent	T_THICK_SKIN
 * talent	T_PRETERNATURAL_SENSES
 * talent	T_STALK
 * talent	T_RELENTLESS
 * talent	T_MARK_PREY
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	10	nb_powers = 	5
Creating randart Amivon the dwarven-steel torque of charged psionic shield(humming torque) with nil with level 21
 * using themes	mind,blight
[TOME ENTITY FILTER] selected Double Greater	28.286560565184	30.5
[TOME ENTITY FILTER] selected Double Greater	12.291002971537	30.5
fight: 	enlightening hardened leather armour of Toknor	glacial steel battleaxe of ruin	::	OFFHAND	BODY
Loading tile	npc/vermin_sandworm_sandworm.png
Added unique	mod.class.NPC/Aerawe the Guardian	::	1
Adding to random boss class	Berserker	Warrior
Random boss forbade talent because of level	Evasion	21
Random boss forbade talent because of level	Battle Cry	21
Random boss forbade talent because of level	Unending Frenzy	21
Random boss forbade talent because of level	Cripple	21
Random boss forbade talent because of level	Bloodrage	21
Random boss forbade talent because of level	Adrenaline Surge	21
Random boss forbade talent because of level	Shattering Impact	21
Random boss forbade talent because of level	Second Wind	21
Random boss forbade talent because of level	Onslaught	21
Random boss forbade talent because of level	Battle Shout	21
Random boss forbade talent because of level	Battle Call	21
Random boss forbade talent because of level	Death Blow	21
Random boss forbade talent because of level	Blood Frenzy	21
Random boss forbade talent because of level	Unstoppable	21
Random boss forbade talent because of level	Blinding Speed	21
Random boss forbade talent because of level	Mortal Terror	21
Random boss forbade talent because of level	Slow Motion	21
Random boss forbade talent because of level	Relaxed Shot	21
Adding 6 random class talents to boss
 * talent	T_WEAPON_COMBAT
 * talent	T_HEAVE
 * talent	T_PRECISE_STRIKES
 * talent	T_SUNDER_ARMS
 * talent	T_BACKSTAB
 * talent	T_DAUNTING_PRESENCE
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	15	nb_powers = 	3
Creating randart cashmere cloak 'Xerin'(laminated cashmere cloak) with nil with level 21
 * using themes	physical,acid
[TOME ENTITY FILTER] selected Double Ego	89.78020462214	102.5
[TOME ENTITY FILTER] selected Double Greater	7.5957622176725	30.5
fight: 	radiant dwarven-steel mail armour of command	balanced steel greatsword of massacre	::	OFFHAND	BODY
Loading tile	npc/salmon-snake.png
Added unique	mod.class.NPC/Ce'Nywen the Guardian	::	1
Adding to random boss class	Oozemancer	Wilder
Random boss forbade talent because of level	Evasion	21
Random boss forbade talent because of level	Slime Roots	21
Random boss forbade talent because of level	Sudden Growth	21
Random boss forbade talent because of level	Hallucinogenic Moss	21
Random boss forbade talent because of level	Corrosive Nature	21
Random boss forbade talent because of level	Indiscernible Anatomy	21
Random boss forbade talent because of level	Oozewalk	21
Random boss forbade talent because of level	Mind Parasite	21
Random boss forbade talent because of level	Corrosive Seeds	21
Random boss forbade talent because of level	Nature's Equilibrium	21
Random boss forbade talent because of level	Unstoppable Nature	21
Random boss forbade talent because of level	Nature's Balance	21
Random boss forbade talent because of level	Acidic Soil	21
Random boss forbade talent because of level	Natural Acid	21
Random boss forbade talent because of level	Mana Clash	21
Adding 5 random class talents to boss
 * talent	T_REABSORB
 * talent	T_ACID_SPLASH
 * talent	T_RESOLVE
 * talent	T_SLIME_SPIT
 * talent	T_MUCUS
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	12	nb_powers = 	4
Creating randart Phoenixenvy(rune-covered dwarven-steel waraxe) with fire with level 21
 * using themes	fire,arcane
[TOME ENTITY FILTER] selected Greater	68.93675644962	77.5
[TOME ENTITY FILTER] selected Greater + Ego	40.223347950197	52.5
fight: 	gifted vined mindstar of sand	dreamer's thorny mindstar	::	nil	MAINHAND
fight: 	gifted vined mindstar of sand	dreamer's thorny mindstar	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	83.446786690375	102.5
fight: 	focusing cashmere robe of blight (#RESIST#)	dreamer's thorny mindstar	::	nil	BODY
fight: 	focusing cashmere robe of blight (#RESIST#)	gifted vined mindstar of sand	::	nil	BODY
Loading tile	npc/firebrick-snake.png
Added unique	mod.class.NPC/Xithra the Guardian	::	1
Activating psiblade	dreamer's thorny mindstar
Activating psiblade	gifted vined mindstar of sand
Adding to random boss class	Corruptor	Defiler
Random boss forbade talent because of level	Evasion	21
Random boss forbade talent because of level	Blood Vengeance	21
Random boss forbade talent because of level	Fearscape	21
Random boss forbade talent because of level	Dark Portal	21
Random boss forbade talent because of level	Blood Fury	21
Random boss forbade talent because of level	Life Tap	21
Random boss forbade talent because of level	Epidemic	21
Random boss forbade talent because of level	Poison Storm	21
Random boss forbade talent because of level	Curse of Vulnerability	21
Random boss forbade talent because of level	Bone Shield	21
Adding 8 random class talents to boss
 * talent	T_CYST_BURST
 * talent	T_CATALEPSY
 * talent	T_EMPATHIC_HEX
 * talent	T_FLAME_OF_URH_ROK
 * talent	T_PACIFICATION_HEX
 * talent	T_CURSE_OF_DEATH
 * talent	T_BONE_SPEAR
 * talent	T_BLOOD_LOCK
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	10	nb_powers = 	4
Creating randart Galewhisper(immaculate cashmere wizard hat) with lightning with level 21
 * using themes	mental,lightning
[TOME ENTITY FILTER] selected Double Ego	79.648334164905	102.5
[TOME ENTITY FILTER] selected Greater + Ego	31.018902792716	52.5
fight: 	spellwoven cashmere robe of chaos	cruel yew starstaff of fate	::	OFFHAND	BODY
Loading tile	npc/elder_vampire.png
Added unique	mod.class.NPC/Xereda the Guardian	::	1
Adding to random boss class	Shadowblade	Rogue
Random boss forbade talent because of level	Evasion	21
Random boss forbade talent because of level	Unending Frenzy	21
Random boss forbade talent because of level	Cripple	21
Random boss forbade talent because of level	Shadow Veil	21
Random boss forbade talent because of level	Shadowstep	21
Random boss forbade talent because of level	Unseen Actions	21
Random boss forbade talent because of level	Ambuscade	21
Random boss forbade talent because of level	Invisibility	21
Random boss forbade talent because of level	Momentum	21
Random boss forbade talent because of level	Premonition	21
Random boss forbade talent because of level	Shadow Ambush	21
Random boss forbade talent because of level	Blinding Speed	21
Random boss forbade talent because of level	Snap	21
Random boss forbade talent because of level	Probability Travel	21
Random boss forbade talent because of level	Essence of Speed	21
Random boss forbade talent because of level	Whirlwind	21
Adding 6 random class talents to boss
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_DIRTY_FIGHTING
 * talent	T_ARMOUR_TRAINING
 * talent	T_WEAPON_COMBAT
 * talent	T_PRECISION
 * talent	T_SHADOW_CUNNING
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	spellhunt-note-4
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	11	nb_powers = 	5
Creating randart Scaldquick the hardened leather cap(glistening hardened leather cap) with fire with level 21
 * using themes	fire,nature
[TOME ENTITY FILTER] selected Double Greater	13.549546090781	30.5
[TOME ENTITY FILTER] selected Double Greater	21.219515168625	30.5
fight: 	warbringer's dwarven-steel dagger of shearing	inquisitor's dwarven-steel dagger of shearing	::	nil	MAINHAND
fight: 	warbringer's dwarven-steel dagger of shearing	inquisitor's dwarven-steel dagger of shearing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	77.26789409429	77.5
fight: 	hardened leather armour of command	inquisitor's dwarven-steel dagger of shearing	::	nil	BODY
fight: 	hardened leather armour of command	warbringer's dwarven-steel dagger of shearing	::	nil	BODY
Loading tile	npc/master_vampire.png
Added unique	mod.class.NPC/Layowen the Guardian	::	1
Wait finished, counted 2388, 1277 ticks
[1] = {
  [minor] = true
  [name] = spellblaze-scar
  [percent] = 50
}
[2] = {
  [minor] = true
  [name] = protective-aura
  [percent] = 50
}
Loading tile	terrain/granite_wall_lichen_2.png
Loading tile	terrain/granite_wall_lichen_3.png
Loading tile	terrain/oldstone_floor.png
Loading tile	terrain/padlock2.png
Loading tile	terrain/granite_wall_lichen_1.png
Assigned events list
[1] = {
  [1] = spellblaze-scar
  [2] = protective-aura
}
Loading entities file from file	/data/general/grids/lava.lua
Loading tile	terrain/lava_floor.png
Not gone east, no backup guardian
Running on level loads	ruined-dungeon-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Zarbik	Zarbik
Adding entity	3054	after	3054
[PARTY] New member, add after	skeleton warrior	Zarbik
Adding entity	16770	after	3054
[PARTY] New member, add after	armoured skeleton warrior	Zarbik
Adding entity	16754	after	3054
[PARTY] New member, add after	skeleton archer	Zarbik
Adding entity	15647	after	3054
[PARTY] New member, add after	skeleton master archer	Zarbik
Adding entity	16764	after	3054
[MUSIC] loading	Far away.ogg	Error loading sound "/data/music/Far away.ogg": Le fichier spécifié est introuvable.
Updating zone name	Ruined Dungeon
C Map minimap texture: 957 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe:	Zarbik	zone	::	zone-wilderness.teaz	::	table: 0x18f00b20	=>	table: 0x0f4df0a0	(5768)
Loading savefile 	/save/zarbik/
[USERCHAT] channel serial data	ahmetzeytindali	tome	517
[ONLINE PROFILE] saved character 	d93fa4fc-e646-4535-9865-c48f3ddbb279
Saving JSON	true
[LOG]	Saving game...
AI took for target	16764	skeleton master archer	::	33599	red ooze	9	<	100
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_CRIPPLING_SHOT
[LOG]	Skeleton master archer uses Crippling Shot.
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35711	after	16764
AI took for target	16770	skeleton warrior	::	33599	red ooze	36	<	100
[ATTACK ARCHERY] to 	red ooze	 :: 	53.227511933748	10	1	::	1.3872983346207
checkHit	43.789158139659	8.35
=> chance to hit	100
[ATTACK ARCHERY] raw dam	53.227511933748	versus	1	with APR	10
[ATTACK ARCHERY] after armor	53.227511933748
[ATTACK ARCHERY] after range	54
[PHYS CRIT %] axe accuracy bonus	43.789158139659	8.35	=	7.0878316279317
[PHYS CRIT %]	18.087831627932
[ATTACK ARCHERY] after crit	54
[ATTACK ARCHERY] after mult	74.91411006952
[ATTACK ARCHERY] after hook	74.91411006952
[PROJECTOR] starting dam	74.91411006952
[PROJECTOR] after difficulty dam	74.91411006952
[PROJECTOR] res	0	1	 on dam	79.408956673691
[PROJECTOR] after resists dam	79.408956673691
[PROJECTOR] after flat damage armor	79.408956673691
[PROJECTOR] final dam	79.408956673691
checkHit	20.788138497888	44.122491472992
=> chance to hit	0
AI took for target	16754	armoured skeleton warrior	::	33599	red ooze	16	<	100
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior casts Rune: Shielding.
[LOG]	A shield forms around armoured skeleton warrior.
AI took for target	15647	skeleton archer	::	33599	red ooze	9	<	100
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35712	after	15647
[ATTACK ARCHERY] to 	red ooze	 :: 	52.16575675414	10	1	::	1
checkHit	44.789158139659	8.35
=> chance to hit	100
[ATTACK ARCHERY] raw dam	52.16575675414	versus	1	with APR	10
[ATTACK ARCHERY] after armor	52.16575675414
[ATTACK ARCHERY] after range	68
[PHYS CRIT %] axe accuracy bonus	44.789158139659	8.35	=	7.2878316279317
[PHYS CRIT %]	9.2878316279317
[ATTACK ARCHERY] after crit	68
[ATTACK ARCHERY] after mult	68
[ATTACK ARCHERY] after hook	68
[PROJECTOR] starting dam	6.8
[PROJECTOR] after difficulty dam	6.8
[PROJECTOR] res	3.2045307504816	0.96795469249518	 on dam	7.48
[PROJECTOR] after resists dam	7.240301099864
[PROJECTOR] after flat damage armor	7.240301099864
[PROJECTOR] final dam	7.240301099864
[PROJECTOR] starting dam	6.12
[PROJECTOR] after difficulty dam	6.12
[PROJECTOR] res	-37.806965349178	1.3780696534918	 on dam	6.12
[PROJECTOR] after resists dam	8.4337862793697
[PROJECTOR] after flat damage armor	8.4337862793697
[PROJECTOR] final dam	8.4337862793697
[PROJECTOR] starting dam	6.0588
[PROJECTOR] after difficulty dam	6.0588
[PROJECTOR] res	0	1	 on dam	6.785856
[PROJECTOR] after resists dam	6.785856
[PROJECTOR] after flat damage armor	6.785856
[PROJECTOR] final dam	6.785856
[PROJECTOR] starting dam	5.392332
[PROJECTOR] after difficulty dam	5.392332
[PROJECTOR] res	0	1	 on dam	5.392332
[PROJECTOR] after resists dam	5.392332
[PROJECTOR] after flat damage armor	5.392332
[PROJECTOR] final dam	5.392332
[PROJECTOR] starting dam	43.628868
[PROJECTOR] after difficulty dam	43.628868
[PROJECTOR] res	0	1	 on dam	46.24660008
[PROJECTOR] after resists dam	46.24660008
[PROJECTOR] after flat damage armor	46.24660008
[PROJECTOR] final dam	46.24660008
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	3.2045307504816	0.96795469249518	 on dam	4.4
[PROJECTOR] after resists dam	4.2590006469788
[PROJECTOR] after flat damage armor	4.2590006469788
[PROJECTOR] final dam	4.2590006469788
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	-37.806965349178	1.3780696534918	 on dam	3
[PROJECTOR] after resists dam	4.1342089604753
[PROJECTOR] after flat damage armor	4.1342089604753
[PROJECTOR] final dam	4.1342089604753
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2.24
[PROJECTOR] after resists dam	2.24
[PROJECTOR] after flat damage armor	2.24
[PROJECTOR] final dam	2.24
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam	3
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam	13
[PROJECTOR] starting dam	9.8333333333333
[PROJECTOR] after difficulty dam	9.8333333333333
[PROJECTOR] res	3.2045307504816	0.96795469249518	 on dam	10.816666666667
[PROJECTOR] after resists dam	10.470043257156
[PROJECTOR] after flat damage armor	10.470043257156
[PROJECTOR] final dam	10.470043257156
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_RELOAD
[LOG]	Skeleton master archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton master archer begins reloading.
[PROJECTOR] starting dam	3.2777777777778
[PROJECTOR] after difficulty dam	3.2777777777778
[PROJECTOR] res	3.2045307504816	0.96795469249518	 on dam	3.6055555555556
[PROJECTOR] after resists dam	3.4900144190521
[PROJECTOR] after flat damage armor	3.4900144190521
[PROJECTOR] final dam	3.4900144190521
[LOG]	
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton archer begins reloading.
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_PINNING_SHOT
[LOG]	Skeleton master archer uses Pinning Shot.
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35713	after	16764
[PROJECTOR] starting dam	3.2777777777778
[PROJECTOR] after difficulty dam	3.2777777777778
[PROJECTOR] res	3.2045307504816	0.96795469249518	 on dam	3.6055555555556
[PROJECTOR] after resists dam	3.4900144190521
[PROJECTOR] after flat damage armor	3.4900144190521
[PROJECTOR] final dam	3.4900144190521
[LOG]	
[LOG]	Burning from Skeleton archer hits Red ooze for #LIGHT_RED#3 fire#LAST# damage.
Server latency	52
[SAVEFILE PIPE] new save running in the pipe:	Zarbik	game	::	game.teag	::	table: 0x0c683698	=>	table: 0x1b437448	(3094)
Loading savefile 	/save/zarbik/
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[ATTACK ARCHERY] to 	red ooze	 :: 	53.227511933748	10	1	::	1.3098386676966
checkHit	43.789158139659	8.35
=> chance to hit	100
[ATTACK ARCHERY] raw dam	53.227511933748	versus	1	with APR	10
[ATTACK ARCHERY] after armor	53.227511933748
[ATTACK ARCHERY] after range	65
[PHYS CRIT %] axe accuracy bonus	43.789158139659	8.35	=	7.0878316279317
[PHYS CRIT %]	18.087831627932
[ATTACK ARCHERY] after crit	65
[ATTACK ARCHERY] after mult	85.139513400279
[ATTACK ARCHERY] after hook	85.139513400279
[PROJECTOR] starting dam	85.139513400279
[PROJECTOR] after difficulty dam	85.139513400279
[PROJECTOR] res	0	1	 on dam	90.247884204295
[PROJECTOR] after resists dam	90.247884204295
[PROJECTOR] after flat damage armor	90.247884204295
[PROJECTOR] final dam	90.247884204295
checkHit	20.788138497888	44.122491472992
=> chance to hit	0
[LOG]	Red ooze splits in two!
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #GREY#96 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #GREY#96 darkness#LAST# damage.
[LOG]	Skeleton master archer's Pinning Shot hits Red ooze for #aaaaaa#90 physical#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	#{bold}#Skeleton master archer's Pinning Shot killed Red ooze!#{normal}#
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton master archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton master archer begins reloading.
[PROJECTOR] starting dam	3.2777777777778
[PROJECTOR] after difficulty dam	3.2777777777778
[PROJECTOR] res	3.8978671305915	0.96102132869408	 on dam	3.6055555555556
[PROJECTOR] after resists dam	3.4650157906803
[PROJECTOR] after flat damage armor	3.4650157906803
[PROJECTOR] final dam	3.4650157906803
[LOG]	Burning from Skeleton archer hits Red ooze for #LIGHT_RED#3 fire#LAST# damage.
[TARGET] Passing target	white wolf	from	gigantic corrosive tunneler	to	Zarbik
[TARGET] Passing target	giant fire ant	from	gigantic corrosive tunneler	to	Zarbik
[LOG]	#{bold}#Burning from Skeleton archer killed Red ooze!#{normal}#
[LOG]	
AI took for target	33301	green mold	::	15647	skeleton archer	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_ICY_SKIN
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0c2612d8	=>	table: 0x19dbe648	(1286)
Loading savefile 	/save//
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[LOG]	#{bold}##UID:15647:0#Skeleton archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	10.5
[PROJECTOR] crit power reduce dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #{bold}##aaaaaa#7 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#10 physical#{normal}##LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	The shield around armoured skeleton warrior crumbles.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	d93fa4fc-e646-4535-9865-c48f3ddbb279-1.1.0.charball	::	table: 0x1dbde680	=>	table: 0x193e8dd8	(413)
Loading savefile 	/save/party/
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/zarbik/zone-wilderness.teaz.tmp
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
Saved zipname /save/zarbik/zone-wilderness.teaz.tmp
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[SAVEFILE PIPE] Checking save	Zarbik	zone	/save/zarbik/zone-wilderness.teaz.tmp
Loading savefile 	/save/zarbik/
Saved zipname /save/zarbik/game.teag.tmp
[SAVEFILE] checked validity of type	zone	 => 	all fine
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	Invoke Darkness is still on cooldown for 1 turns.
[SAVEFILE PIPE] Checking save	Zarbik	game	/save/zarbik/game.teag.tmp
Loading savefile 	/save/zarbik/
[SAVEFILE] checked validity of type	game	 => 	all fine
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
Saved zipname /save//world.teaw.tmp
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
Saved zipname /charballs/d93fa4fc-e646-4535-9865-c48f3ddbb279-1.1.0.charball.tmp
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[USERCHAT] channel achievement	cosmobancho	tome	Wibbly Wobbly Timey Wimey Stuff (Exploration mode)	false	true
[SAVEFILE PIPE] Checking save	party	entity	/charballs/d93fa4fc-e646-4535-9865-c48f3ddbb279-1.1.0.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	d93fa4fc-e646-4535-9865-c48f3ddbb279
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	d93fa4fc-e646-4535-9865-c48f3ddbb279	7e750cd5e99cf03d76cd98d53a4f2b77	zone	/save/zarbik/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	d93fa4fc-e646-4535-9865-c48f3ddbb279	zone-wilderness.teaz	7e750cd5e99cf03d76cd98d53a4f2b77
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	d93fa4fc-e646-4535-9865-c48f3ddbb279	5c0acd773129ce37ae9d14ec3493ec4a	game	/save/zarbik/game.teag
[ONLINE PROFILE] saved character md5	d93fa4fc-e646-4535-9865-c48f3ddbb279	game.teag	5c0acd773129ce37ae9d14ec3493ec4a
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[COROUTINE] dead	savefilepipe
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#10 physical#{normal}##LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[LOG]	#{bold}##UID:15647:0#Skeleton archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #{bold}##aaaaaa#11 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[USERCHAT] channel achievement	akmoilan	tome	That was close (Nightmare (Roguelike) difficulty)	true	false
[USERCHAT] channel serial data	Jimboflex	tome	621
[USERCHAT] channel serial data	afireinside96	tome	435
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[LOG]	#{bold}#Zarbik's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	262.85322132024
[PROJECTOR] after difficulty dam	262.85322132024
[PROJECTOR] res	0	1	 on dam	289.13854345226
[PROJECTOR] after resists dam	289.13854345226
[PROJECTOR] after flat damage armor	289.13854345226
[PROJECTOR] final dam	289.13854345226
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #{bold}##GREY#289 darkness#{normal}##LAST# damage.
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	33301	green mold	::	15647	skeleton archer	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#10 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[USERCHAT] channel achievement	Karrandros85	tome	Curse Lifter (Roguelike)	false	true
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#11 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #GREY#96 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior casts Rune: Shielding.
[LOG]	A shield forms around armoured skeleton warrior.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	33301	green mold	::	15647	skeleton archer	36	<	100
[TARGET] Passing target	giant black ant	from	minotaur	to	skeleton warrior
[TARGET] Passing target	forest wight	from	minotaur	to	skeleton warrior
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_MOVEMENT_1
[LOG]	
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	The shield around armoured skeleton warrior crumbles.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#11 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	6	11.44
=> chance to hit	32.948634472223
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	
[LOG]	Lore found: #0080FF#clue (ruined dungeon)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	infinite-dungeon-1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	39
[PHYS CRIT %]	10.3
[ATTACK] after crit	39
[ATTACK] after mult	39
[PROJECTOR] starting dam	19.5
[PROJECTOR] after difficulty dam	19.5
[PROJECTOR] res	0	1	 on dam	23.01
[PROJECTOR] after resists dam	23.01
[PROJECTOR] after flat damage armor	23.01
[PROJECTOR] final dam	23.01
[PROJECTOR] starting dam	19.5
[PROJECTOR] after difficulty dam	19.5
[PROJECTOR] res	0	1	 on dam	23.01
[PROJECTOR] after resists dam	23.01
[PROJECTOR] after flat damage armor	23.01
[PROJECTOR] final dam	23.01
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#23 blight#LAST#, #PURPLE#23 arcane#LAST# (46 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	
[USERCHAT] channel achievement	tumarda	tome	Exterminator	false	false
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	39
[PHYS CRIT %]	10.3
[ATTACK] after crit	39
[ATTACK] after mult	39
[PROJECTOR] starting dam	19.5
[PROJECTOR] after difficulty dam	19.5
[PROJECTOR] res	0	1	 on dam	23.01
[PROJECTOR] after resists dam	23.01
[PROJECTOR] after flat damage armor	23.01
[PROJECTOR] final dam	23.01
[PROJECTOR] starting dam	19.5
[PROJECTOR] after difficulty dam	19.5
[PROJECTOR] res	0	1	 on dam	23.01
[PROJECTOR] after resists dam	23.01
[PROJECTOR] after flat damage armor	23.01
[PROJECTOR] final dam	23.01
[ATTACK] staff accuracy bonus	7	8.7	=	1
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#23 blight#LAST#, #PURPLE#23 arcane#LAST# (46 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	42
[PHYS CRIT %]	10.3
[ATTACK] after crit	42
[ATTACK] after mult	42
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	24.78
[PROJECTOR] after resists dam	24.78
[PROJECTOR] after flat damage armor	24.78
[PROJECTOR] final dam	24.78
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	24.78
[PROJECTOR] after resists dam	24.78
[PROJECTOR] after flat damage armor	24.78
[PROJECTOR] final dam	24.78
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#25 blight#LAST#, #PURPLE#25 arcane#LAST# (50 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
AI took for target	33301	green mold	::	3054	Zarbik	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16764	skeleton master archer	::	33301	green mold	49	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	38
[PHYS CRIT %]	10.3
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#22 blight#LAST#, #PURPLE#22 arcane#LAST# (45 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior casts Rune: Shielding.
[LOG]	A shield forms around armoured skeleton warrior.
AI took for target	16764	skeleton master archer	::	33301	green mold	49	<	100
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 0 turns (stop reason: hostile spotted to the southwest (red ooze)).
[USERCHAT] channel achievement	kalogog	tome	The secret city	false	false
[USERCHAT] channel achievement	Swagriid	tome	Level 10	false	true
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 0 turns (stop reason: hostile spotted to the southwest (red ooze)).
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 0 turns (stop reason: hostile spotted to the southwest (red ooze)).
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	
[SPELL] friendly fire chance	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[PROJECTOR] starting dam	22.771600738674
[PROJECTOR] after difficulty dam	22.771600738674
[PROJECTOR] res	0	1	 on dam	26.870488871635
[PROJECTOR] after resists dam	26.870488871635
[PROJECTOR] after flat damage armor	26.870488871635
[PROJECTOR] final dam	26.870488871635
[LOG]	Skeleton archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Red ooze for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#{bold}#Zarbik's purging blight area effect killed Red ooze!#{normal}#
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[USERCHAT] channel achievement	goochisusan	tome	Curse Lifter	false	true
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 0 turns (stop reason: hostile spotted to the west (red ooze)).
[USERCHAT] channel achievement	duskembrace	tome	Level 10	false	false
[USERCHAT] channel serial data	wot	tome	553
[LOG]	preserving alchemist's lamp of corpselight is still recharging.
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 0 turns (stop reason: hostile spotted to the west (red ooze)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the west (red ooze)).
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[PROJECTOR] starting dam	22.771600738674
[PROJECTOR] after difficulty dam	22.771600738674
[PROJECTOR] res	0	1	 on dam	26.870488871635
[PROJECTOR] after resists dam	26.870488871635
[PROJECTOR] after flat damage armor	26.870488871635
[PROJECTOR] final dam	26.870488871635
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	Skeleton archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Red ooze for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	The shield around armoured skeleton warrior crumbles.
[LOG]	#{bold}#Zarbik's purging blight area effect killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[PROJECTOR] starting dam	22.771600738674
[PROJECTOR] after difficulty dam	22.771600738674
[PROJECTOR] res	0	1	 on dam	26.870488871635
[PROJECTOR] after resists dam	26.870488871635
[PROJECTOR] after flat damage armor	26.870488871635
[PROJECTOR] final dam	26.870488871635
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	Skeleton archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Red ooze for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#{bold}#Zarbik's purging blight area effect killed Red ooze!#{normal}#
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
[PROJECTOR] starting dam	22.771600738674
[PROJECTOR] after difficulty dam	22.771600738674
[PROJECTOR] res	0	1	 on dam	26.870488871635
[PROJECTOR] after resists dam	26.870488871635
[PROJECTOR] after flat damage armor	26.870488871635
[PROJECTOR] final dam	26.870488871635
[LOG]	Skeleton archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Red ooze for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#{bold}#Zarbik's purging blight area effect killed Red ooze!#{normal}#
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[PROJECTOR] starting dam	22.771600738674
[PROJECTOR] after difficulty dam	22.771600738674
[PROJECTOR] res	0	1	 on dam	26.870488871635
[PROJECTOR] after resists dam	26.870488871635
[PROJECTOR] after flat damage armor	26.870488871635
[PROJECTOR] final dam	26.870488871635
[LOG]	Skeleton archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Red ooze for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#{bold}#Zarbik's purging blight area effect killed Red ooze!#{normal}#
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[PROJECTOR] starting dam	22.771600738674
[PROJECTOR] after difficulty dam	22.771600738674
[PROJECTOR] res	0	1	 on dam	26.870488871635
[PROJECTOR] after resists dam	26.870488871635
[PROJECTOR] after flat damage armor	26.870488871635
[PROJECTOR] final dam	26.870488871635
[LOG]	Skeleton archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Red ooze for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#{bold}#Zarbik's purging blight area effect killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[LOG]	
[LOG]	Zarbik casts Phase Door.
[LOG]	Selects a target to teleport...
checkHit	44.333333333333	5.7283682493733
=> chance to hit	100
[LOG]	Selects a teleport location...
Server latency	1087
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[PROJECTOR] starting dam	22.771600738674
[PROJECTOR] after difficulty dam	22.771600738674
[PROJECTOR] res	0	1	 on dam	26.870488871635
[PROJECTOR] after resists dam	26.870488871635
[PROJECTOR] after flat damage armor	26.870488871635
[PROJECTOR] final dam	26.870488871635
[LOG]	Skeleton archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Red ooze for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#{bold}#Zarbik's purging blight area effect killed Red ooze!#{normal}#
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	39
[PHYS CRIT %]	10.3
[ATTACK] after crit	39
[ATTACK] after mult	39
[PROJECTOR] starting dam	19.5
[PROJECTOR] after difficulty dam	19.5
[PROJECTOR] res	0	1	 on dam	23.01
[PROJECTOR] after resists dam	23.01
[PROJECTOR] after flat damage armor	23.01
[PROJECTOR] final dam	23.01
[PROJECTOR] starting dam	19.5
[PROJECTOR] after difficulty dam	19.5
[PROJECTOR] res	0	1	 on dam	23.01
[PROJECTOR] after resists dam	23.01
[PROJECTOR] after flat damage armor	23.01
[PROJECTOR] final dam	23.01
[ATTACK] staff accuracy bonus	7	8.7	=	1
[PROJECTOR] starting dam	22.771600738674
[PROJECTOR] after difficulty dam	22.771600738674
[PROJECTOR] res	0	1	 on dam	26.870488871635
[PROJECTOR] after resists dam	26.870488871635
[PROJECTOR] after flat damage armor	26.870488871635
[PROJECTOR] final dam	26.870488871635
[LOG]	Skeleton archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Red ooze for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#23 blight#LAST#, #PURPLE#23 arcane#LAST# (46 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[PROJECTOR] starting dam	22.771600738674
[PROJECTOR] after difficulty dam	22.771600738674
[PROJECTOR] res	0	1	 on dam	26.870488871635
[PROJECTOR] after resists dam	26.870488871635
[PROJECTOR] after flat damage armor	26.870488871635
[PROJECTOR] final dam	26.870488871635
[LOG]	Skeleton archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Red ooze for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#{bold}#Zarbik's purging blight area effect killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[PROJECTOR] starting dam	22.771600738674
[PROJECTOR] after difficulty dam	22.771600738674
[PROJECTOR] res	0	1	 on dam	26.870488871635
[PROJECTOR] after resists dam	26.870488871635
[PROJECTOR] after flat damage armor	26.870488871635
[PROJECTOR] final dam	26.870488871635
[LOG]	Skeleton archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Red ooze for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#{bold}#Zarbik's purging blight area effect killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[PROJECTOR] starting dam	22.771600738674
[PROJECTOR] after difficulty dam	22.771600738674
[PROJECTOR] res	0	1	 on dam	26.870488871635
[PROJECTOR] after resists dam	26.870488871635
[PROJECTOR] after flat damage armor	26.870488871635
[PROJECTOR] final dam	26.870488871635
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	Skeleton archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Red ooze for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#{bold}#Zarbik's purging blight area effect killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:534:0#Talent Phase Door is ready to use.
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_INFUSION:_MOVEMENT_2
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
checkHit	6	11.44
=> chance to hit	32.948634472223
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior casts Rune: Shielding.
[LOG]	A shield forms around armoured skeleton warrior.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
checkHit	6	11.44
=> chance to hit	32.948634472223
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#11 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	The shield around armoured skeleton warrior crumbles.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#10 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[USERCHAT] channel achievement	Klied	tome	Squadmate	false	true
[USERCHAT] channel achievement	Mandavar	tome	Level 10 (Exploration mode)	false	false
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior casts Rune: Shielding.
[LOG]	A shield forms around armoured skeleton warrior.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#10 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	The shield around armoured skeleton warrior crumbles.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[LOG]	#{bold}##UID:15647:0#Skeleton archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #{bold}##aaaaaa#11 physical#{normal}##LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#11 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#11 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#10 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	11.44
=> chance to hit	32.948634472223
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#11 physical#{normal}##LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
checkHit	6	11.44
=> chance to hit	32.948634472223
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
checkHit	6	11.44
=> chance to hit	32.948634472223
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#10 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior's Rune: Shielding has been disrupted by #ORCHID#anti-magic forces#LAST#!
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior's Rune: Shielding has been disrupted by #ORCHID#anti-magic forces#LAST#!
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior casts Rune: Shielding.
[LOG]	A shield forms around armoured skeleton warrior.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	The shield around armoured skeleton warrior crumbles.
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[USERCHAT] channel achievement	patrikflodin	tome	Level 10	false	false
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#11 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior casts Rune: Shielding.
[LOG]	A shield forms around armoured skeleton warrior.
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_INFUSION:_MOVEMENT_2
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#10 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[LOG]	The shield around armoured skeleton warrior crumbles.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	81	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] crit power reduce dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#6 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #{bold}##aaaaaa#11 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
checkHit	6	11.44
=> chance to hit	32.948634472223
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
checkHit	6	11.44
=> chance to hit	32.948634472223
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
[USERCHAT] channel serial data	Coaldrone	tome	564
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	64	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Red ooze for #aaaaaa#7 physical#LAST# damage.
[LOG]	#{bold}##UID:15647:0#Skeleton archer killed Red ooze!#{normal}#
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior casts Rune: Shielding.
[LOG]	A shield forms around armoured skeleton warrior.
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Red ooze for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#{bold}##UID:16764:0#Skeleton master archer killed Red ooze!#{normal}#
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#7 physical#LAST# damage.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#7 physical#LAST# damage.
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
[LOG]	The shield around armoured skeleton warrior crumbles.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#6 physical#LAST# damage.
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#7 physical#LAST# damage.
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	64	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	49	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#7 physical#LAST# damage.
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	49	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#7 physical#LAST# damage.
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Something!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #{bold}##aaaaaa#10 physical#{normal}##LAST# damage.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_INFUSION:_MOVEMENT_1
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#7 physical#LAST# damage.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#6 physical#LAST# damage.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#7 physical#LAST# damage.
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[LOG]	#{bold}##UID:16764:0#Skeleton master archer performs a melee critical strike against Something!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #{bold}##aaaaaa#10 physical#{normal}##LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:16764:0#Skeleton master archer hits Something for #aaaaaa#6 physical#LAST# damage.
[TARGET] Passing target	snow giant	from	gigantic sandworm tunneler	to	Zarbik
[TARGET] Passing target	skeleton warrior	from	gigantic sandworm tunneler	to	Zarbik
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[USERCHAT] channel achievement	atotenhofer	tome	Level 10	false	false
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	64	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	49	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[TARGET] Passing target	Polerivea the shining mold	from	snow giant	to	Zarbik
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[USERCHAT] channel achievement	atotenhofer	tome	Curse Lifter	false	false
snow giant	33594	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior's Rune: Shielding has been disrupted by #ORCHID#anti-magic forces#LAST#!
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior casts Rune: Shielding.
[LOG]	A shield forms around armoured skeleton warrior.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
Server latency	54
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16770	skeleton warrior	::	33301	green mold	64	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	11.44
=> chance to hit	32.948634472223
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
[LOG]	The shield around armoured skeleton warrior crumbles.
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
Astar fail: destination unreachable
checkHit	6	11.44
=> chance to hit	32.948634472223
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	49	<	100
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#7 physical#LAST# damage.
Astar fail: destination unreachable
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
checkHit	6	11.44
=> chance to hit	32.948634472223
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	64	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
checkHit	6	11.44
=> chance to hit	32.948634472223
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	64	<	100
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
AI took for target	15647	skeleton archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	#UID:15647:0#Skeleton archer hits Something for #aaaaaa#6 physical#LAST# damage.
AI took for target	16764	skeleton master archer	::	33301	green mold	36	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	10.5
[ATTACK] after mult	10.5
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	0	1	 on dam	11.13
[PROJECTOR] after resists dam	11.13
[PROJECTOR] after flat damage armor	11.13
[PROJECTOR] final dam	11.13
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	49	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
Astar fail: destination unreachable
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	49	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	10
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
snow giant	33594	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
AI took for target	16770	skeleton warrior	::	33301	green mold	64	<	100
Astar fail: destination unreachable
AI took for target	16754	armoured skeleton warrior	::	33301	green mold	49	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	41.789158139659	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.42
[PROJECTOR] after resists dam	7.42
[PROJECTOR] after flat damage armor	7.42
[PROJECTOR] final dam	7.42
[ATTACK] attacking with innate combat
[ATTACK] to 	red ooze	 :: 	6.8907240819729	1	1	8.7	::	1
checkHit	44.122491472992	8.7
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	1	0.3	with APR	1
[ATTACK] after armor	6.8907240819729
[ATTACK] after range	6
[PHYS CRIT %]	10
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.36
[PROJECTOR] after resists dam	6.36
[PROJECTOR] after flat damage armor	6.36
[PROJECTOR] final dam	6.36
Astar fail: destination unreachable
[LOG]	Zarbik casts Shadow Tunnel.
[LOG]	Skeleton archer tries to evade attacks.
[LOG]	Skeleton master archer tries to evade attacks.
[LOG]	Skeleton warrior tries to evade attacks.
[LOG]	Armoured skeleton warrior tries to evade attacks.
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
giant ice ant	33593	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
dumb ai uses	T_ICY_SKIN
[LOG]	
[USERCHAT] channel achievement	grahammm	tome	Orbituary	false	false
[USERCHAT] channel achievement	Oxyidiot	tome	The secret city	false	false
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
Astar fail: destination unreachable
[TARGET] Passing target	cold drake hatchling	from	giant ice ant	to	skeleton warrior
[TARGET] Passing target	cold drake hatchling	from	giant ice ant	to	skeleton warrior
[TARGET] Passing target	cold drake hatchling	from	giant ice ant	to	skeleton warrior
[TARGET] Passing target	cold drake hatchling	from	giant ice ant	to	skeleton warrior
[TARGET] Passing target	cold drake	from	giant ice ant	to	skeleton warrior
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior's Rune: Shielding has been disrupted by #ORCHID#anti-magic forces#LAST#!
[LOG]	
[LOG]	Skeleton master archer is no longer evading attacks.
[LOG]	Skeleton warrior is no longer evading attacks.
[LOG]	Armoured skeleton warrior is no longer evading attacks.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[LOG]	Skeleton archer is no longer evading attacks.
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior casts Rune: Shielding.
[LOG]	A shield forms around armoured skeleton warrior.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	8.4006297515797	0.9159937024842	 on dam	192.75902896817
[PROJECTOR] after resists dam	176.56605663182
[PROJECTOR] after flat damage armor	176.56605663182
[PROJECTOR] final dam	176.56605663182
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Brown mold for #GREY#177 darkness#LAST# damage.
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
AI took for target	33625	cold drake hatchling	::	3054	Zarbik	16	<	100
[LOG]	
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35718	after	15647
AI took for target	16770	skeleton warrior	::	33645	brown mold	64	<	100
[TARGET] Passing target	orc archer	from	brown mold	to	Zarbik
[TARGET] Passing target	bloated horror	from	brown mold	to	Zarbik
brown mold	33645	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Brown mold uses Slime Roots.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
[TARGET] Passing target	cold drake hatchling	from	orc archer	to	Zarbik
[TARGET] Passing target	cold drake hatchling	from	orc archer	to	Zarbik
orc archer	33574	dumb ai talents can use	Orcish Fury	T_ORC_FURY
orc archer	33574	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_ORC_FURY
[TARGET] Passing target	cold drake hatchling	from	cold drake hatchling	to	Zarbik
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	
skeleton warrior	16770	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	16770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	brown mold	 :: 	58.776397349725	2	1	8.35	::	1.5099019513593
checkHit	36.183737209488	8.35
=> chance to hit	100
[ATTACK] raw dam	58.776397349725	versus	1	0.3	with APR	2
[ATTACK] after armor	58.776397349725
[ATTACK] after range	92
[PHYS CRIT %]	4.1
[ATTACK] after crit	92
[ATTACK] after mult	138.91097952505
[ATTACK] after inc by type	138.91097952505
[PROJECTOR] starting dam	138.91097952505
[PROJECTOR] after difficulty dam	138.91097952505
[PROJECTOR] res	0	1	 on dam	147.24563829656
[PROJECTOR] after resists dam	147.24563829656
[PROJECTOR] after flat damage armor	147.24563829656
[PROJECTOR] final dam	147.24563829656
checkHit	18.659829774091	43.455824806325
=> chance to hit	0
[LOG]	#UID:16770:0#Skeleton warrior hits Brown mold for #aaaaaa#147 physical#LAST# damage.
[LOG]	#{bold}##UID:16770:0#Skeleton warrior killed Brown mold!#{normal}#
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	The shield around armoured skeleton warrior crumbles.
orc archer	33574	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Orc archer uses Infusion: Regeneration.
[LOG]	Orc archer starts regenerating health quickly.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
AI took for target	16770	skeleton warrior	::	33625	cold drake hatchling	4	<	100
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	36.37372425088	25	5	3.9286160466417	::	1
checkHit	42.166666666667	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	36.37372425088	versus	5	0.3	with APR	25
[ATTACK] after armor	36.37372425088
[ATTACK] after range	36
[PHYS CRIT %]	0
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	36
[PROJECTOR] after resists dam	34.481873190263
[PROJECTOR] after flat damage armor	34.481873190263
[PROJECTOR] final dam	34.481873190263
[LOG]	Something hits Skeleton warrior for #aaaaaa#34 physical#LAST# damage.
[LOG]	
skeleton warrior	16770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	psychic's dwarven-steel greatsword of daylight
[ATTACK] to 	cold drake hatchling	 :: 	58.776397349725	2	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	58.776397349725	versus	5	0.3	with APR	2
[ATTACK] after armor	55.776397349725
[ATTACK] after range	72
[PHYS CRIT %]	4.1
[ATTACK] after crit	72
[ATTACK] after mult	72
[ATTACK] after inc by type	72
[PROJECTOR] starting dam	72
[PROJECTOR] after difficulty dam	72
[PROJECTOR] res	0	1	 on dam	76.32
[PROJECTOR] after resists dam	76.32
[PROJECTOR] after flat damage armor	76.32
[PROJECTOR] final dam	76.32
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam	12
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	12.076089526777	0.87923910473223	 on dam	4
[PROJECTOR] after resists dam	3.5169564189289
[PROJECTOR] after flat damage armor	3.5169564189289
[PROJECTOR] final dam	3.5169564189289
[LOG]	#UID:16770:0#Skeleton warrior hits Something for #aaaaaa#76 physical#LAST#, #YELLOW#12 light#LAST# (88 total damage).
[LOG]	Something hits Skeleton warrior for #1133F3#4 cold#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	36.37372425088	25	5	3.9286160466417	::	1
checkHit	42.166666666667	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	36.37372425088	versus	5	0.3	with APR	25
[ATTACK] after armor	36.37372425088
[ATTACK] after range	39
[PHYS CRIT %]	0
[ATTACK] after crit	39
[ATTACK] after mult	39
[PROJECTOR] starting dam	39
[PROJECTOR] after difficulty dam	39
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	39
[PROJECTOR] after resists dam	37.355362622785
[PROJECTOR] after flat damage armor	37.355362622785
[PROJECTOR] final dam	37.355362622785
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
bloated horror	33638	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Something hits Skeleton warrior for #aaaaaa#37 physical#LAST# damage.
Astar fail: destination unreachable
[LOG]	
skeleton warrior	16770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	psychic's dwarven-steel greatsword of daylight
[ATTACK] to 	cold drake hatchling	 :: 	58.776397349725	2	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	58.776397349725	versus	5	0.3	with APR	2
[ATTACK] after armor	55.776397349725
[ATTACK] after range	84
[PHYS CRIT %]	4.1
[ATTACK] after crit	84
[ATTACK] after mult	84
[ATTACK] after inc by type	84
[PROJECTOR] starting dam	84
[PROJECTOR] after difficulty dam	84
[PROJECTOR] res	0	1	 on dam	89.04
[PROJECTOR] after resists dam	89.04
[PROJECTOR] after flat damage armor	89.04
[PROJECTOR] final dam	89.04
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam	12
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	12.076089526777	0.87923910473223	 on dam	4
[PROJECTOR] after resists dam	3.5169564189289
[PROJECTOR] after flat damage armor	3.5169564189289
[PROJECTOR] final dam	3.5169564189289
[LOG]	#UID:16770:0#Skeleton warrior hits Something for #aaaaaa#89 physical#LAST#, #YELLOW#12 light#LAST# (101 total damage).
[LOG]	Something hits Skeleton warrior for #1133F3#4 cold#LAST# damage.
snow giant	33594	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	36.37372425088	25	5	3.9286160466417	::	1
checkHit	42.166666666667	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	36.37372425088	versus	5	0.3	with APR	25
[ATTACK] after armor	36.37372425088
[ATTACK] after range	37
[PHYS CRIT %]	0
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	37
[PROJECTOR] after resists dam	35.439703001104
[PROJECTOR] after flat damage armor	35.439703001104
[PROJECTOR] final dam	35.439703001104
[LOG]	Something hits Skeleton warrior for #aaaaaa#35 physical#LAST# damage.
[LOG]	
skeleton warrior	16770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	psychic's dwarven-steel greatsword of daylight
[ATTACK] to 	cold drake hatchling	 :: 	58.776397349725	2	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	58.776397349725	versus	5	0.3	with APR	2
[ATTACK] after armor	55.776397349725
[ATTACK] after range	67
[PHYS CRIT %]	4.1
[ATTACK] after crit	67
[ATTACK] after mult	67
[ATTACK] after inc by type	67
[PROJECTOR] starting dam	67
[PROJECTOR] after difficulty dam	67
[PROJECTOR] res	0	1	 on dam	71.02
[PROJECTOR] after resists dam	71.02
[PROJECTOR] after flat damage armor	71.02
[PROJECTOR] final dam	71.02
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam	12
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	12.076089526777	0.87923910473223	 on dam	4
[PROJECTOR] after resists dam	3.5169564189289
[PROJECTOR] after flat damage armor	3.5169564189289
[PROJECTOR] final dam	3.5169564189289
[LOG]	#UID:16770:0#Skeleton warrior hits Cold drake hatchling for #aaaaaa#71 physical#LAST#, #YELLOW#12 light#LAST# (83 total damage).
[LOG]	#UID:33625:0#Cold drake hatchling hits Skeleton warrior for #1133F3#4 cold#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
AI took for target	33574	orc archer	::	16770	skeleton warrior	9	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	36.37372425088	25	5	3.9286160466417	::	1
checkHit	42.166666666667	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	36.37372425088	versus	5	0.3	with APR	25
[ATTACK] after armor	36.37372425088
[ATTACK] after range	40
[PHYS CRIT %]	0
[ATTACK] after crit	40
[ATTACK] after mult	40
[PROJECTOR] starting dam	40
[PROJECTOR] after difficulty dam	40
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	40
[PROJECTOR] after resists dam	38.313192433626
[PROJECTOR] after flat damage armor	38.313192433626
[PROJECTOR] final dam	38.313192433626
[SOUND] loading from	/data/sound/creatures/cold_drake/attack2.ogg	:=:	sound "/data/sound/creatures/cold_drake/attack2.ogg" : <static>
AI took for target	33627	cold drake hatchling	::	16770	skeleton warrior	4	<	100
[LOG]	#UID:33625:0#Cold drake hatchling hits Skeleton warrior for #aaaaaa#38 physical#LAST# damage.
skeleton warrior	16770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	psychic's dwarven-steel greatsword of daylight
[ATTACK] to 	cold drake hatchling	 :: 	58.776397349725	2	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	58.776397349725	versus	5	0.3	with APR	2
[ATTACK] after armor	55.776397349725
[ATTACK] after range	88
[PHYS CRIT %]	4.1
[ATTACK] after crit	88
[ATTACK] after mult	88
[ATTACK] after inc by type	88
[PROJECTOR] starting dam	88
[PROJECTOR] after difficulty dam	88
[PROJECTOR] res	0	1	 on dam	93.28
[PROJECTOR] after resists dam	93.28
[PROJECTOR] after flat damage armor	93.28
[PROJECTOR] final dam	93.28
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam	12
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	12.076089526777	0.87923910473223	 on dam	4
[PROJECTOR] after resists dam	3.5169564189289
[PROJECTOR] after flat damage armor	3.5169564189289
[PROJECTOR] final dam	3.5169564189289
[LOG]	#UID:16770:0#Skeleton warrior hits Cold drake hatchling for #aaaaaa#93 physical#LAST#, #YELLOW#12 light#LAST# (105 total damage).
[LOG]	#UID:33625:0#Cold drake hatchling hits Skeleton warrior for #1133F3#4 cold#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
AI took for target	16754	armoured skeleton warrior	::	33627	cold drake hatchling	9	<	100
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Cold drake hatchling for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Orc archer for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Cold drake hatchling!#{normal}#
[LOG]	Orc archer calms down.
orc archer	33574	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Orc archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	runic yew longbow	blazing quiver of ash arrows of crippling
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	runic yew longbow	blazing quiver of ash arrows of crippling
Adding entity	35719	after	33574
[ATTACK ARCHERY] to 	cold drake hatchling	 :: 	50.224906771421	7	5	::	1
checkHit	43.333333333333	6.3
=> chance to hit	100
[ATTACK ARCHERY] raw dam	50.224906771421	versus	5	with APR	7
[ATTACK ARCHERY] after armor	50.224906771421
[ATTACK ARCHERY] after range	69
[PHYS CRIT %] axe accuracy bonus	43.333333333333	6.3	=	7.4066666666667
[PHYS CRIT %]	14.906666666667
[ATTACK ARCHERY] after crit	69
[ATTACK ARCHERY] after mult	69
[ATTACK ARCHERY] after hook	69
[PROJECTOR] starting dam	20.01
[PROJECTOR] after difficulty dam	20.01
[PROJECTOR] res	0	1	 on dam	20.01
[PROJECTOR] after resists dam	20.01
[PROJECTOR] after flat damage armor	20.01
[PROJECTOR] final dam	20.01
[PROJECTOR] starting dam	48.99
[PROJECTOR] after difficulty dam	48.99
[PROJECTOR] res	0	1	 on dam	48.99
[PROJECTOR] after resists dam	48.99
[PROJECTOR] after flat damage armor	48.99
[PROJECTOR] final dam	48.99
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] after flat damage armor	10
[PROJECTOR] final dam	10
[LOG]	Orc archer casts Arcane Vortex.
[LOG]	Cold drake hatchling is focused by an arcane vortex!.
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Orc archer's Shoot hits Cold drake hatchling for #LIGHT_RED#20 fire#LAST#, #aaaaaa#49 physical#LAST#, #LIGHT_RED#10 fire#LAST# (79 total damage).
AI took for target	16770	skeleton warrior	::	33623	cold drake hatchling	1	<	100
skeleton warrior	16770	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	16770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	cold drake hatchling	 :: 	58.776397349725	2	5	6.3	::	1.5099019513593
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	58.776397349725	versus	5	0.3	with APR	2
[ATTACK] after armor	55.776397349725
[ATTACK] after range	89
[PHYS CRIT %]	4.1
[ATTACK] after crit	89
[ATTACK] after mult	134.38127367098
[ATTACK] after inc by type	134.38127367098
[PROJECTOR] starting dam	134.38127367098
[PROJECTOR] after difficulty dam	134.38127367098
[PROJECTOR] res	0	1	 on dam	142.44415009123
[PROJECTOR] after resists dam	142.44415009123
[PROJECTOR] after flat damage armor	142.44415009123
[PROJECTOR] final dam	142.44415009123
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	8.1124621270742	0.91887537872926	 on dam	12
[PROJECTOR] after resists dam	11.026504544751
[PROJECTOR] after flat damage armor	11.026504544751
[PROJECTOR] final dam	11.026504544751
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	12.076089526777	0.87923910473223	 on dam	3
[PROJECTOR] after resists dam	2.6377173141967
[PROJECTOR] after flat damage armor	2.6377173141967
[PROJECTOR] final dam	2.6377173141967
[LOG]	Cold drake hatchling resists the stunning blow!
[LOG]	#UID:16770:0#Skeleton warrior hits Cold drake hatchling for #aaaaaa#142 physical#LAST#, #YELLOW#11 light#LAST# (153 total damage).
[LOG]	#UID:33623:0#Cold drake hatchling hits Skeleton warrior for #1133F3#3 cold#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
orc archer	33574	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Orc archer uses Reload.
[LOG]	#LIGHT_BLUE#Orc archer begins reloading.
[LOG]	
[LOG]	Orc archer stops regenerating health quickly.
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	0	1	 on dam	16.968680872585
[PROJECTOR] after resists dam	16.968680872585
[PROJECTOR] after flat damage armor	16.968680872585
[PROJECTOR] final dam	16.968680872585
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	5.5799611196319	0.94420038880368	 on dam	16.968680872585
[PROJECTOR] after resists dam	16.02183507738
[PROJECTOR] after flat damage armor	16.02183507738
[PROJECTOR] final dam	16.02183507738
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	5.5799611196319	0.94420038880368	 on dam	16.968680872585
[PROJECTOR] after resists dam	16.02183507738
[PROJECTOR] after flat damage armor	16.02183507738
[PROJECTOR] final dam	16.02183507738
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	5.5799611196319	0.94420038880368	 on dam	16.968680872585
[PROJECTOR] after resists dam	16.02183507738
[PROJECTOR] after flat damage armor	16.02183507738
[PROJECTOR] final dam	16.02183507738
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	37.1247600437	25	5	3.9286160466417	::	1
checkHit	40.166666666667	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	37.1247600437	versus	5	0.3	with APR	25
[ATTACK] after armor	37.1247600437
[ATTACK] after range	39
[PHYS CRIT %]	0
[ATTACK] after crit	39
[ATTACK] after mult	39
[PROJECTOR] starting dam	39
[PROJECTOR] after difficulty dam	39
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	39
[PROJECTOR] after resists dam	37.355362622785
[PROJECTOR] after flat damage armor	37.355362622785
[PROJECTOR] final dam	37.355362622785
[LOG]	Arcane Vortex from Orc archer hits Skeleton warrior for #PURPLE#16 arcane#LAST# damage.
[LOG]	Arcane Vortex from Orc archer hits Cold drake hatchling for #PURPLE#17 arcane#LAST# damage.
[LOG]	Arcane Vortex from Orc archer hits Skeleton master archer for #PURPLE#16 arcane#LAST# damage.
[LOG]	Arcane Vortex from Orc archer hits Armoured skeleton warrior for #PURPLE#16 arcane#LAST# damage.
[LOG]	#UID:33623:0#Cold drake hatchling hits Skeleton warrior for #aaaaaa#37 physical#LAST# damage.
AI took for target	33627	cold drake hatchling	::	16770	skeleton warrior	4	<	100
[LOG]	#00ff00##UID:617:0#Talent Shadow Tunnel is ready to use.
skeleton warrior	16770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	psychic's dwarven-steel greatsword of daylight
[ATTACK] to 	cold drake hatchling	 :: 	58.776397349725	2	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	58.776397349725	versus	5	0.3	with APR	2
[ATTACK] after armor	55.776397349725
[ATTACK] after range	57
[PHYS CRIT %]	4.1
[ATTACK] after crit	57
[ATTACK] after mult	57
[ATTACK] after inc by type	57
[PROJECTOR] starting dam	57
[PROJECTOR] after difficulty dam	57
[PROJECTOR] res	0	1	 on dam	60.42
[PROJECTOR] after resists dam	60.42
[PROJECTOR] after flat damage armor	60.42
[PROJECTOR] final dam	60.42
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	8.1124621270742	0.91887537872926	 on dam	12
[PROJECTOR] after resists dam	11.026504544751
[PROJECTOR] after flat damage armor	11.026504544751
[PROJECTOR] final dam	11.026504544751
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	12.076089526777	0.87923910473223	 on dam	3
[PROJECTOR] after resists dam	2.6377173141967
[PROJECTOR] after flat damage armor	2.6377173141967
[PROJECTOR] final dam	2.6377173141967
[LOG]	#UID:16770:0#Skeleton warrior hits Cold drake hatchling for #aaaaaa#60 physical#LAST#, #YELLOW#11 light#LAST# (71 total damage).
[LOG]	#UID:33623:0#Cold drake hatchling hits Skeleton warrior for #1133F3#3 cold#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	0	1	 on dam	16.968680872585
[PROJECTOR] after resists dam	16.968680872585
[PROJECTOR] after flat damage armor	16.968680872585
[PROJECTOR] final dam	16.968680872585
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	12.569117647059	0.87430882352941	 on dam	16.968680872585
[PROJECTOR] after resists dam	14.835867410556
[PROJECTOR] after flat damage armor	14.835867410556
[PROJECTOR] final dam	14.835867410556
[TAKE HIT] after flat damage cap	14.835867410556
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	5.5799611196319	0.94420038880368	 on dam	16.968680872585
[PROJECTOR] after resists dam	16.02183507738
[PROJECTOR] after flat damage armor	16.02183507738
[PROJECTOR] final dam	16.02183507738
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	5.5799611196319	0.94420038880368	 on dam	16.968680872585
[PROJECTOR] after resists dam	16.02183507738
[PROJECTOR] after flat damage armor	16.02183507738
[PROJECTOR] final dam	16.02183507738
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	8.76599650327	0.9123400349673	 on dam	16.968680872585
[PROJECTOR] after resists dam	15.481206900643
[PROJECTOR] after flat damage armor	15.481206900643
[PROJECTOR] final dam	15.481206900643
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	5.5799611196319	0.94420038880368	 on dam	16.968680872585
[PROJECTOR] after resists dam	16.02183507738
[PROJECTOR] after flat damage armor	16.02183507738
[PROJECTOR] final dam	16.02183507738
AI took for target	33623	cold drake hatchling	::	16770	skeleton warrior	1	<	100
cold drake hatchling	33623	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	37.1247600437	25	5	3.9286160466417	::	1
checkHit	40.166666666667	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	37.1247600437	versus	5	0.3	with APR	25
[ATTACK] after armor	37.1247600437
[ATTACK] after range	37
[PHYS CRIT %]	0
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	37
[PROJECTOR] after resists dam	35.439703001104
[PROJECTOR] after flat damage armor	35.439703001104
[PROJECTOR] final dam	35.439703001104
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST##LIGHT_GREEN# HEALS#LAST# from #PURPLE#arcane#LAST# damage!
[LOG]	Arcane Vortex from Orc archer hits Cold drake hatchling for #PURPLE#17 arcane#LAST# damage.
[LOG]	Arcane Vortex from Orc archer hits Skeleton archer for #PURPLE#15 arcane#LAST# damage.
[LOG]	Arcane Vortex from Orc archer hits Skeleton warrior for #PURPLE#16 arcane#LAST# damage.
[LOG]	Arcane Vortex from Orc archer hits #fbd578#Zarbik#LAST# for #PURPLE#15 arcane#LAST#, #LIGHT_GREEN#5 healing#LAST# (15 total damage) #LIGHT_GREEN#[5 healing]#LAST#.
[LOG]	Arcane Vortex from Orc archer hits Armoured skeleton warrior for #PURPLE#16 arcane#LAST# damage.
[LOG]	Arcane Vortex from Orc archer hits Skeleton master archer for #PURPLE#16 arcane#LAST# damage.
[LOG]	#UID:33623:0#Cold drake hatchling hits Skeleton warrior for #aaaaaa#35 physical#LAST# damage.
Astar fail: destination unreachable
[LOG]	
AI took for target	16770	skeleton warrior	::	33623	cold drake hatchling	1	<	100
skeleton warrior	16770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	psychic's dwarven-steel greatsword of daylight
[ATTACK] to 	cold drake hatchling	 :: 	58.776397349725	2	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	58.776397349725	versus	5	0.3	with APR	2
[ATTACK] after armor	55.776397349725
[ATTACK] after range	78
[PHYS CRIT %]	4.1
[ATTACK] after crit	78
[ATTACK] after mult	78
[ATTACK] after inc by type	78
[PROJECTOR] starting dam	78
[PROJECTOR] after difficulty dam	78
[PROJECTOR] res	0	1	 on dam	82.68
[PROJECTOR] after resists dam	82.68
[PROJECTOR] after flat damage armor	82.68
[PROJECTOR] final dam	82.68
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	8.1124621270742	0.91887537872926	 on dam	12
[PROJECTOR] after resists dam	11.026504544751
[PROJECTOR] after flat damage armor	11.026504544751
[PROJECTOR] final dam	11.026504544751
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	12.076089526777	0.87923910473223	 on dam	3
[PROJECTOR] after resists dam	2.6377173141967
[PROJECTOR] after flat damage armor	2.6377173141967
[PROJECTOR] final dam	2.6377173141967
[LOG]	#UID:16770:0#Skeleton warrior hits Cold drake hatchling for #aaaaaa#83 physical#LAST#, #YELLOW#11 light#LAST# (94 total damage).
[LOG]	#UID:33623:0#Cold drake hatchling hits Skeleton warrior for #1133F3#3 cold#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	33574	orc archer	::	16770	skeleton warrior	4	<	100
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	0	1	 on dam	16.968680872585
[PROJECTOR] after resists dam	16.968680872585
[PROJECTOR] after flat damage armor	16.968680872585
[PROJECTOR] final dam	16.968680872585
[PROJECTOR] starting dam	64.642593800322
[PROJECTOR] after difficulty dam	64.642593800322
[PROJECTOR] res	0	1	 on dam	67.874723490339
[PROJECTOR] after resists dam	67.874723490339
[PROJECTOR] after flat damage armor	67.874723490339
[PROJECTOR] final dam	67.874723490339
[PROJECTOR] starting dam	64.642593800322
[PROJECTOR] after difficulty dam	64.642593800322
[PROJECTOR] res	0	1	 on dam	67.874723490339
[PROJECTOR] after resists dam	67.874723490339
[PROJECTOR] after flat damage armor	67.874723490339
[PROJECTOR] final dam	67.874723490339
[PROJECTOR] starting dam	64.642593800322
[PROJECTOR] after difficulty dam	64.642593800322
[PROJECTOR] res	5.5799611196319	0.94420038880368	 on dam	67.874723490339
[PROJECTOR] after resists dam	64.08734030952
[PROJECTOR] after flat damage armor	64.08734030952
[PROJECTOR] final dam	64.08734030952
[PROJECTOR] starting dam	64.642593800322
[PROJECTOR] after difficulty dam	64.642593800322
[PROJECTOR] res	5.5799611196319	0.94420038880368	 on dam	67.874723490339
[PROJECTOR] after resists dam	64.08734030952
[PROJECTOR] after flat damage armor	64.08734030952
[PROJECTOR] final dam	64.08734030952
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	5.5799611196319	0.94420038880368	 on dam	16.968680872585
[PROJECTOR] after resists dam	16.02183507738
[PROJECTOR] after flat damage armor	16.02183507738
[PROJECTOR] final dam	16.02183507738
[PROJECTOR] starting dam	16.160648450081
[PROJECTOR] after difficulty dam	16.160648450081
[PROJECTOR] res	5.5799611196319	0.94420038880368	 on dam	16.968680872585
[PROJECTOR] after resists dam	16.02183507738
[PROJECTOR] after flat damage armor	16.02183507738
[PROJECTOR] final dam	16.02183507738
[LOG]	Arcane Vortex from Orc archer hits Cold drake hatchling for #PURPLE#17 arcane#LAST# damage.
[LOG]	Arcane Vortex from Orc archer hits Cold drake hatchling for #PURPLE#68 arcane#LAST# damage.
[LOG]	Arcane Vortex from Orc archer hits Skeleton warrior for #PURPLE#64 arcane#LAST# damage.
[LOG]	Arcane Vortex from Orc archer hits Armoured skeleton warrior for #PURPLE#64 arcane#LAST#, #PURPLE#16 arcane#LAST# (80 total damage).
[LOG]	Arcane Vortex from Orc archer hits Skeleton master archer for #PURPLE#16 arcane#LAST# damage.
==UNREG part 	skeleton warrior	party16770
[LOG]	#{bold}#Arcane Vortex from Orc archer killed Skeleton warrior!#{normal}#
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Cold drake hatchling for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Orc archer for #GREY#193 darkness#LAST# damage.
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
AI took for target	16764	skeleton master archer	::	33629	cold drake hatchling	9	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	38.071322066181	25	16.3	13.928616046642	::	1
checkHit	36.75	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	38.071322066181	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	38.071322066181
[ATTACK] after range	41
[PHYS CRIT %]	0
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	41
[PROJECTOR] after resists dam	39.271022244467
[PROJECTOR] after flat damage armor	39.271022244467
[PROJECTOR] final dam	39.271022244467
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	7.6966936732277	0.92303306326772	 on dam	9
[PROJECTOR] after resists dam	8.3072975694095
[PROJECTOR] after flat damage armor	8.3072975694095
[PROJECTOR] final dam	8.3072975694095
[LOG]	Cold drake hatchling slows down.
[LOG]	#UID:33629:0#Cold drake hatchling hits Armoured skeleton warrior for #aaaaaa#39 physical#LAST# damage.
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #YELLOW#6 light#LAST#, #LIGHT_GREEN#8 nature#LAST# (14 total damage).
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
[LOG]	
[ATTACK] attacking with	insidious steel longsword of the leech
[ATTACK] to 	cold drake hatchling	 :: 	42.928294340901	3	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	42.928294340901	versus	5	0.3	with APR	3
[ATTACK] after armor	40.928294340901
[ATTACK] after range	47
[PHYS CRIT %]	3
[ATTACK] after crit	47
[ATTACK] after mult	47
[PROJECTOR] starting dam	47
[PROJECTOR] after difficulty dam	47
[PROJECTOR] res	0	1	 on dam	49.82
[PROJECTOR] after resists dam	49.82
[PROJECTOR] after flat damage armor	49.82
[PROJECTOR] final dam	49.82
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	7.6966936732277	0.92303306326772	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.7142042603543
[PROJECTOR] after flat damage armor	1.7142042603543
[PROJECTOR] final dam	1.7142042603543
[LOG]	Cold drake hatchling is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.6966936732277	0.92303306326772	 on dam	5
[PROJECTOR] after resists dam	4.6151653163386
[PROJECTOR] after flat damage armor	4.6151653163386
[PROJECTOR] final dam	4.6151653163386
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	21.887081929348	0.78112918070652	 on dam	6
[PROJECTOR] after resists dam	4.6867750842391
[PROJECTOR] after flat damage armor	4.6867750842391
[PROJECTOR] final dam	4.6867750842391
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #aaaaaa#50 physical#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#5 nature#LAST# (56 total damage).
[LOG]	#UID:33629:0#Cold drake hatchling hits Armoured skeleton warrior for #1133F3#5 cold#LAST# damage.
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
checkHit	6	11.44
=> chance to hit	32.948634472223
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	7.6966936732277	0.92303306326772	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.7142042603543
[PROJECTOR] after flat damage armor	1.7142042603543
[PROJECTOR] final dam	1.7142042603543
[LOG]	Insidious Poison from Armoured skeleton warrior hits Cold drake hatchling for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	38.071322066181	25	16.3	13.928616046642	::	1
checkHit	36.75	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	38.071322066181	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	38.071322066181
[ATTACK] after range	41
[PHYS CRIT %]	0
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	41
[PROJECTOR] after resists dam	39.271022244467
[PROJECTOR] after flat damage armor	39.271022244467
[PROJECTOR] final dam	39.271022244467
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	7.6966936732277	0.92303306326772	 on dam	9
[PROJECTOR] after resists dam	8.3072975694095
[PROJECTOR] after flat damage armor	8.3072975694095
[PROJECTOR] final dam	8.3072975694095
[LOG]	#UID:33629:0#Cold drake hatchling hits Armoured skeleton warrior for #aaaaaa#39 physical#LAST# damage.
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #YELLOW#6 light#LAST#, #LIGHT_GREEN#8 nature#LAST# (14 total damage).
AI took for target	16754	armoured skeleton warrior	::	33629	cold drake hatchling	1	<	100
armoured skeleton warrior	16754	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	16754	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	16754	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	16754	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	16754	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses Shield Pummel.
[ATTACK] to 	cold drake hatchling	 :: 	29.774661550939	0	5	6.3	::	1.6260990336999
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	29.774661550939	versus	5	0.3	with APR	0
[ATTACK] after armor	24.774661550939
[ATTACK] after range	25
[PHYS CRIT %]	3.5
[ATTACK] after crit	25
[ATTACK] after mult	40.652475842499
[PROJECTOR] starting dam	40.652475842499
[PROJECTOR] after difficulty dam	40.652475842499
[PROJECTOR] res	0	1	 on dam	43.091624393048
[PROJECTOR] after resists dam	43.091624393048
[PROJECTOR] after flat damage armor	43.091624393048
[PROJECTOR] final dam	43.091624393048
[ATTACK] staff accuracy bonus	36.183737209488	6.3	=	2.1953494883795
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	21.887081929348	0.78112918070652	 on dam	6
[PROJECTOR] after resists dam	4.6867750842391
[PROJECTOR] after flat damage armor	4.6867750842391
[PROJECTOR] final dam	4.6867750842391
[ATTACK] to 	cold drake hatchling	 :: 	29.774661550939	0	5	6.3	::	2.0049844718999
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	29.774661550939	versus	5	0.3	with APR	0
[ATTACK] after armor	24.774661550939
[ATTACK] after range	24
[PHYS CRIT %]	3.5
[ATTACK] after crit	24
[ATTACK] after mult	48.119627325598
[PROJECTOR] starting dam	48.119627325598
[PROJECTOR] after difficulty dam	48.119627325598
[PROJECTOR] res	0	1	 on dam	51.006804965134
[PROJECTOR] after resists dam	51.006804965134
[PROJECTOR] after flat damage armor	51.006804965134
[PROJECTOR] final dam	51.006804965134
[ATTACK] staff accuracy bonus	36.183737209488	6.3	=	2.1953494883795
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	21.887081929348	0.78112918070652	 on dam	6
[PROJECTOR] after resists dam	4.6867750842391
[PROJECTOR] after flat damage armor	4.6867750842391
[PROJECTOR] final dam	4.6867750842391
checkHit	23.192466103378	43.122491472992
=> chance to hit	1
[LOG]	Cold drake hatchling is stunned!
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #aaaaaa#43 physical#LAST#, #aaaaaa#51 physical#LAST# (94 total damage).
[LOG]	#UID:33629:0#Cold drake hatchling hits Armoured skeleton warrior for #1133F3#5 cold#LAST#, #1133F3#5 cold#LAST# (9 total damage).
[LOG]	
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	7.6966936732277	0.92303306326772	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.7142042603543
[PROJECTOR] after flat damage armor	1.7142042603543
[PROJECTOR] final dam	1.7142042603543
[LOG]	Insidious Poison from Armoured skeleton warrior hits Cold drake hatchling for #LIGHT_GREEN#2 nature#LAST# damage.
AI took for target	33629	cold drake hatchling	::	16754	armoured skeleton warrior	1	<	100
cold drake hatchling	33629	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	38.071322066181	25	16.3	13.928616046642	::	1
checkHit	36.75	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	38.071322066181	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	38.071322066181
[ATTACK] after range	38
[PHYS CRIT %]	0
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	38
[PROJECTOR] after difficulty dam	38
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	38
[PROJECTOR] after resists dam	36.397532811945
[PROJECTOR] after flat damage armor	36.397532811945
[PROJECTOR] stunned dam	10.919259843583
[PROJECTOR] numbed dam	9.2813708670459
[PROJECTOR] final dam	9.2813708670459
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	7.6966936732277	0.92303306326772	 on dam	9
[PROJECTOR] after resists dam	8.3072975694095
[PROJECTOR] after flat damage armor	8.3072975694095
[PROJECTOR] final dam	8.3072975694095
[SOUND] loading from	/data/sound/creatures/cold_drake/on_hit2.ogg	:=:	sound "/data/sound/creatures/cold_drake/on_hit2.ogg" : <static>
[LOG]	#UID:33629:0#Cold drake hatchling hits Armoured skeleton warrior for #aaaaaa#9 physical#LAST# damage.
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #YELLOW#6 light#LAST#, #LIGHT_GREEN#8 nature#LAST# (14 total damage).
armoured skeleton warrior	16754	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	16754	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	16754	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	16754	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	insidious steel longsword of the leech
[ATTACK] to 	cold drake hatchling	 :: 	42.928294340901	3	5	6.3	::	1.1244997998398
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	42.928294340901	versus	5	0.3	with APR	3
[ATTACK] after armor	40.928294340901
[ATTACK] after range	44
[PHYS CRIT %]	3
[ATTACK] after crit	44
[ATTACK] after mult	49.477991192953
[PROJECTOR] starting dam	49.477991192953
[PROJECTOR] after difficulty dam	49.477991192953
[PROJECTOR] res	0	1	 on dam	52.44667066453
[PROJECTOR] after resists dam	52.44667066453
[PROJECTOR] after flat damage armor	52.44667066453
[PROJECTOR] final dam	52.44667066453
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	7.6966936732277	0.92303306326772	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.7142042603543
[PROJECTOR] after flat damage armor	1.7142042603543
[PROJECTOR] final dam	1.7142042603543
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.6966936732277	0.92303306326772	 on dam	5
[PROJECTOR] after resists dam	4.6151653163386
[PROJECTOR] after flat damage armor	4.6151653163386
[PROJECTOR] final dam	4.6151653163386
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	21.887081929348	0.78112918070652	 on dam	6
[PROJECTOR] after resists dam	4.6867750842391
[PROJECTOR] after flat damage armor	4.6867750842391
[PROJECTOR] stunned dam	1.4060325252717
[PROJECTOR] numbed dam	1.195127646481
[PROJECTOR] final dam	1.195127646481
checkHit	23.192466103378	44.789158139659
=> chance to hit	0
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #aaaaaa#52 physical#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#5 nature#LAST# (59 total damage).
[LOG]	#UID:33629:0#Cold drake hatchling hits Armoured skeleton warrior for #1133F3#1 cold#LAST# damage.
checkHit	6	11.44
=> chance to hit	32.948634472223
[LOG]	#{bold}##UID:16754:0#Armoured skeleton warrior killed Cold drake hatchling!#{normal}#
Astar fail: destination unreachable
[LOG]	
[LOG]	Invoke Darkness is still on cooldown for 1 turns.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
AI took for target	16764	skeleton master archer	::	33574	orc archer	4	<	100
AI took for target	16754	armoured skeleton warrior	::	33574	orc archer	1	<	100
armoured skeleton warrior	16754	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	16754	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	16754	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[ATTACK] attacking with	insidious steel longsword of the leech
[ATTACK] to 	orc archer	 :: 	42.928294340901	3	5	17.1	::	1
checkHit	36.183737209488	17.1
=> chance to hit	98
[ATTACK] raw dam	42.928294340901	versus	5	0.3	with APR	3
[ATTACK] after armor	40.928294340901
[ATTACK] after range	40
[PHYS CRIT %]	3
[ATTACK] after crit	40
[ATTACK] after mult	40
[PROJECTOR] starting dam	40
[PROJECTOR] after difficulty dam	40
[PROJECTOR] res	0	1	 on dam	42.4
[PROJECTOR] after resists dam	42.4
[PROJECTOR] after flat damage armor	42.4
[PROJECTOR] final dam	42.4
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	22.286998901583	0.77713001098417	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.4432414489706
[PROJECTOR] after flat damage armor	1.4432414489706
[PROJECTOR] final dam	1.4432414489706
[LOG]	Orc archer is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	22.286998901583	0.77713001098417	 on dam	5
[PROJECTOR] after resists dam	3.8856500549208
[PROJECTOR] after flat damage armor	3.8856500549208
[PROJECTOR] final dam	3.8856500549208
[LOG]	Orc archer slows down.
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Orc archer for #aaaaaa#42 physical#LAST#, #LIGHT_GREEN#1 nature#LAST#, #LIGHT_GREEN#4 nature#LAST# (48 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	15.981693038151	6	16.3	13.928616046642	::	1
checkHit	44	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	15.981693038151	versus	16.3	0.66666666666667	with APR	6
[ATTACK] after armor	5.681693038151
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	3.4418316152115	0.96558168384789	 on dam	6
[PROJECTOR] after resists dam	5.7934901030873
[PROJECTOR] after flat damage armor	5.7934901030873
[PROJECTOR] final dam	5.7934901030873
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	22.286998901583	0.77713001098417	 on dam	9
[PROJECTOR] after resists dam	6.9941700988575
[PROJECTOR] after flat damage armor	6.9941700988575
[PROJECTOR] final dam	6.9941700988575
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Orc archer for #YELLOW#6 light#LAST#, #LIGHT_GREEN#7 nature#LAST# (13 total damage).
[LOG]	#UID:33574:0#Orc archer hits Armoured skeleton warrior for #aaaaaa#6 physical#LAST# damage.
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	22.286998901583	0.77713001098417	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.4432414489706
[PROJECTOR] after flat damage armor	1.4432414489706
[PROJECTOR] final dam	1.4432414489706
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Insidious Poison from Armoured skeleton warrior hits Orc archer for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
armoured skeleton warrior	16754	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	16754	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	16754	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	insidious steel longsword of the leech
[ATTACK] to 	orc archer	 :: 	42.928294340901	3	5	17.1	::	1.2472135955
checkHit	36.183737209488	17.1
=> chance to hit	98
[ATTACK] raw dam	42.928294340901	versus	5	0.3	with APR	3
[ATTACK] after armor	40.928294340901
[ATTACK] after range	50
[PHYS CRIT %]	3
[ATTACK] after crit	50
[ATTACK] after mult	62.360679774998
[PROJECTOR] starting dam	62.360679774998
[PROJECTOR] after difficulty dam	62.360679774998
[PROJECTOR] res	0	1	 on dam	66.102320561498
[PROJECTOR] after resists dam	66.102320561498
[PROJECTOR] after flat damage armor	66.102320561498
[PROJECTOR] final dam	66.102320561498
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart#WHITE#.
[ATTACK] to 	orc archer	 :: 	29.774661550939	0	5	17.1	::	1.2472135955
checkHit	36.183737209488	17.1
=> chance to hit	98
[ATTACK] raw dam	29.774661550939	versus	5	0.3	with APR	0
[ATTACK] after armor	24.774661550939
[ATTACK] after range	24
[PHYS CRIT %]	3.5
[ATTACK] after crit	24
[ATTACK] after mult	29.933126291999
[ATTACK] staff accuracy bonus	36.183737209488	17.1	=	1.7633494883795
[ATTACK] to 	orc archer	 :: 	29.774661550939	0	5	17.1	::	1.2472135955
checkHit	36.183737209488	17.1
=> chance to hit	98
[LOG]	#UID:16754:0#Armoured skeleton warrior misses Orc archer.
[ATTACK] staff accuracy bonus	36.183737209488	17.1	=	1.7633494883795
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Orc archer for #aaaaaa#66 physical#LAST# damage.
Loading tile	object/orc_heart.png
Astar fail: destination unreachable
[LOG]	#{bold}##UID:16754:0#Armoured skeleton warrior killed Orc archer!#{normal}#
[TARGET] Passing target	spitting spider	from	gigantic sandworm tunneler	to	Zarbik
[TARGET] Passing target	Vorolema the gaeramarth	from	spitting spider	to	Zarbik
[LOG]	
AI took for target	16764	skeleton master archer	::	33627	cold drake hatchling	4	<	100
AI took for target	16754	armoured skeleton warrior	::	33627	cold drake hatchling	1	<	100
armoured skeleton warrior	16754	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	16754	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	insidious steel longsword of the leech
[ATTACK] to 	cold drake hatchling	 :: 	42.928294340901	3	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	42.928294340901	versus	5	0.3	with APR	3
[ATTACK] after armor	40.928294340901
[ATTACK] after range	40
[PHYS CRIT %]	3
[ATTACK] after crit	40
[ATTACK] after mult	40
[PROJECTOR] starting dam	40
[PROJECTOR] after difficulty dam	40
[PROJECTOR] res	0	1	 on dam	42.4
[PROJECTOR] after resists dam	42.4
[PROJECTOR] after flat damage armor	42.4
[PROJECTOR] final dam	42.4
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	0	1	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.8571428571429
[PROJECTOR] after flat damage armor	1.8571428571429
[PROJECTOR] final dam	1.8571428571429
[LOG]	Cold drake hatchling is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	Cold drake hatchling slows down.
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	21.887081929348	0.78112918070652	 on dam	3
[PROJECTOR] after resists dam	2.3433875421196
[PROJECTOR] after flat damage armor	2.3433875421196
[PROJECTOR] final dam	2.3433875421196
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #aaaaaa#42 physical#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#5 nature#LAST# (49 total damage).
[LOG]	#UID:33627:0#Cold drake hatchling hits Armoured skeleton warrior for #1133F3#2 cold#LAST# damage.
checkHit	6	11.44
=> chance to hit	32.948634472223
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	0	1	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.8571428571429
[PROJECTOR] after flat damage armor	1.8571428571429
[PROJECTOR] final dam	1.8571428571429
[LOG]	Insidious Poison from Armoured skeleton warrior hits Cold drake hatchling for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	36.524319307129	25	16.3	13.928616046642	::	1
checkHit	41.333333333333	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	36.524319307129	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	36.524319307129
[ATTACK] after range	36
[PHYS CRIT %]	0
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	36
[PROJECTOR] after resists dam	34.481873190263
[PROJECTOR] after flat damage armor	34.481873190263
[PROJECTOR] final dam	34.481873190263
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam	9
[LOG]	#UID:33627:0#Cold drake hatchling hits Armoured skeleton warrior for #aaaaaa#34 physical#LAST# damage.
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #YELLOW#6 light#LAST#, #LIGHT_GREEN#9 nature#LAST# (15 total damage).
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	
armoured skeleton warrior	16754	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	16754	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	insidious steel longsword of the leech
[ATTACK] to 	cold drake hatchling	 :: 	42.928294340901	3	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	42.928294340901	versus	5	0.3	with APR	3
[ATTACK] after armor	40.928294340901
[ATTACK] after range	52
[PHYS CRIT %]	3
[ATTACK] after crit	52
[ATTACK] after mult	52
[PROJECTOR] starting dam	52
[PROJECTOR] after difficulty dam	52
[PROJECTOR] res	0	1	 on dam	55.12
[PROJECTOR] after resists dam	55.12
[PROJECTOR] after flat damage armor	55.12
[PROJECTOR] final dam	55.12
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	0	1	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.8571428571429
[PROJECTOR] after flat damage armor	1.8571428571429
[PROJECTOR] final dam	1.8571428571429
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	21.887081929348	0.78112918070652	 on dam	3
[PROJECTOR] after resists dam	2.3433875421196
[PROJECTOR] after flat damage armor	2.3433875421196
[PROJECTOR] final dam	2.3433875421196
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #aaaaaa#55 physical#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_GREEN#5 nature#LAST# (62 total damage).
[LOG]	#UID:33627:0#Cold drake hatchling hits Armoured skeleton warrior for #1133F3#2 cold#LAST# damage.
spitting spider	33542	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
spitting spider	33542	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
checkHit	35.973698181807	44
=> chance to hit	30
checkHit	9.9116961920778	44
=> chance to hit	0
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	0	1	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.8571428571429
[PROJECTOR] after flat damage armor	1.8571428571429
[PROJECTOR] final dam	1.8571428571429
[LOG]	Insidious Poison from Armoured skeleton warrior hits Cold drake hatchling for #LIGHT_GREEN#2 nature#LAST# damage.
AI took for target	33627	cold drake hatchling	::	16754	armoured skeleton warrior	1	<	100
cold drake hatchling	33627	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	36.524319307129	25	16.3	13.928616046642	::	1
checkHit	41.333333333333	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	36.524319307129	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	36.524319307129
[ATTACK] after range	37
[PHYS CRIT %]	0
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	37
[PROJECTOR] after resists dam	35.439703001104
[PROJECTOR] after flat damage armor	35.439703001104
[PROJECTOR] final dam	35.439703001104
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam	9
[LOG]	#UID:33627:0#Cold drake hatchling hits Armoured skeleton warrior for #aaaaaa#35 physical#LAST# damage.
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #YELLOW#6 light#LAST#, #LIGHT_GREEN#9 nature#LAST# (15 total damage).
armoured skeleton warrior	16754	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	16754	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	16754	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
[LOG]	Armoured skeleton warrior uses Block.
Astar fail: destination unreachable
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
Astar fail: destination unreachable
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	0	1	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.8571428571429
[PROJECTOR] after flat damage armor	1.8571428571429
[PROJECTOR] final dam	1.8571428571429
[LOG]	Insidious Poison from Armoured skeleton warrior hits Cold drake hatchling for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
AI took for target	33627	cold drake hatchling	::	16754	armoured skeleton warrior	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	36.524319307129	25	16.3	0	::	1
checkHit	41.333333333333	0
=> chance to hit	100
[ATTACK] raw dam	36.524319307129	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	36.524319307129
[ATTACK] after range	36
[PHYS CRIT %]	0
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam	9
[SOUND] loading from	/data/sound/creatures/cold_drake/on_hit1.ogg	:=:	sound "/data/sound/creatures/cold_drake/on_hit1.ogg" : <static>
[LOG]	#UID:33627:0#Cold drake hatchling hits Armoured skeleton warrior for #aaaaaa#(36 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #YELLOW#6 light#LAST#, #LIGHT_GREEN#9 nature#LAST# (15 total damage).
armoured skeleton warrior	16754	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	16754	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	16754	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior's Rune: Shielding has been disrupted by #ORCHID#anti-magic forces#LAST#!
Astar fail: destination unreachable
spitting spider	33542	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	0	1	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.8571428571429
[PROJECTOR] after flat damage armor	1.8571428571429
[PROJECTOR] final dam	1.8571428571429
[LOG]	
[LOG]	Insidious Poison from Armoured skeleton warrior hits Cold drake hatchling for #LIGHT_GREEN#2 nature#LAST# damage.
Astar fail: destination unreachable
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
armoured skeleton warrior	16754	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	16754	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	16754	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	insidious steel longsword of the leech
[ATTACK] to 	cold drake hatchling	 :: 	42.928294340901	3	5	0	::	1.1244997998398
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	42.928294340901	versus	5	0.3	with APR	3
[ATTACK] after armor	40.928294340901
[ATTACK] after range	57
[PHYS CRIT %]	26.834973132768
[PHYS CRIT %] sword accuracy bonus	36.183737209488	0	=	0.14473494883795
[ATTACK] after crit	93.749892083763
[ATTACK] after mult	105.4217348832
[ATTACK] after counterstrike	210.8434697664
[LOG]	#{bold}##UID:16754:0#Armoured skeleton warrior performs a melee critical strike against Cold drake hatchling!#{normal}#
[PROJECTOR] starting dam	210.8434697664
[PROJECTOR] after difficulty dam	210.8434697664
[PROJECTOR] res	0	1	 on dam	223.49407795238
[PROJECTOR] after resists dam	223.49407795238
[PROJECTOR] after flat damage armor	223.49407795238
[PROJECTOR] final dam	223.49407795238
[PROJECTOR] starting dam	1.8571428571429
[PROJECTOR] after difficulty dam	1.8571428571429
[PROJECTOR] res	0	1	 on dam	1.8571428571429
[PROJECTOR] after resists dam	1.8571428571429
[PROJECTOR] after flat damage armor	1.8571428571429
[PROJECTOR] final dam	1.8571428571429
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	21.887081929348	0.78112918070652	 on dam	3
[PROJECTOR] after resists dam	2.3433875421196
[PROJECTOR] after flat damage armor	2.3433875421196
[PROJECTOR] final dam	2.3433875421196
checkHit	22.743461222944	44.789158139659
=> chance to hit	0
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Cold drake hatchling for #{bold}##aaaaaa#223 physical#{normal}##LAST#, #LIGHT_GREEN#2 nature#LAST# (225 total damage).
[LOG]	#UID:33627:0#Cold drake hatchling hits Armoured skeleton warrior for #1133F3#2 cold#LAST# damage.
[LOG]	#{bold}##UID:16754:0#Armoured skeleton warrior killed Cold drake hatchling!#{normal}#
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[USERCHAT] channel achievement	tsehiuon	tome	The secret city (Exploration mode)	false	true
[LOG]	Resting starts...
Astar fail: destination unreachable
[TARGET] Passing target	skeleton master archer	from	armoured skeleton warrior	to	cold drake hatchling
snow giant	33594	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	17.120794614996	57.2
=> chance to hit	0
checkHit	35.973698181807	57.2
=> chance to hit	0
checkHit	35.034034136341	57.2
=> chance to hit	0
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	green mold
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[TARGET] Passing target	skeleton master archer	from	armoured skeleton warrior	to	green mold
armoured skeleton warrior	16754	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Armoured skeleton warrior casts Rune: Shielding.
[LOG]	A shield forms around armoured skeleton warrior.
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_ATTACK
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Loading tile	terrain/lava/lava_floor_4_08.png
Astar fail: destination unreachable
Astar fail: destination unreachable
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
Astar fail: destination unreachable
Astar fail: destination unreachable
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35728	after	15647
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_SHOOT
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35729	after	16764
[LOG]	The shield around armoured skeleton warrior crumbles.
armoured skeleton warrior	16754	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	16754	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	16754	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	16754	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	16754	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses Shield Pummel.
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Attack	T_ATTACK
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35730	after	15647
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton master archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton master archer begins reloading.
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton archer begins reloading.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_CRIPPLING_SHOT
[LOG]	Skeleton master archer uses Crippling Shot.
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35731	after	16764
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_PINNING_SHOT
[LOG]	Skeleton master archer uses Pinning Shot.
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35732	after	16764
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton master archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton master archer begins reloading.
[TARGET] Passing target	skeleton warrior	from	gigantic sandworm tunneler	to	Zarbik
Astar fail: destination unreachable
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	6.8907240819729	1	16.3	13.928616046642	::	1
checkHit	44.122491472992	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	16.3	0.66666666666667	with APR	1
[ATTACK] after armor	2.2969080273243
[ATTACK] after range	2
[PHYS CRIT %]	0
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	2.12
[PROJECTOR] after resists dam	2.0305991989822
[PROJECTOR] after flat damage armor	2.0305991989822
[PROJECTOR] final dam	2.0305991989822
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	13.123965608223	0.86876034391777	 on dam	6
[PROJECTOR] after resists dam	5.2125620635066
[PROJECTOR] after flat damage armor	5.2125620635066
[PROJECTOR] final dam	5.2125620635066
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	17.315469934006	0.82684530065994	 on dam	9
[PROJECTOR] after resists dam	7.4416077059395
[PROJECTOR] after flat damage armor	7.4416077059395
[PROJECTOR] final dam	7.4416077059395
[LOG]	Skeleton master archer slows down.
[LOG]	#UID:16764:0#Skeleton master archer hits Armoured skeleton warrior for #aaaaaa#2 physical#LAST# damage.
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Skeleton master archer for #YELLOW#5 light#LAST#, #LIGHT_GREEN#7 nature#LAST# (13 total damage).
armoured skeleton warrior	16754	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	16754	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	16754	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	16754	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	16754	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	insidious steel longsword of the leech
[ATTACK] to 	armoured skeleton warrior	 :: 	42.928294340901	3	16.3	13.928616046642	::	1.2472135955
checkHit	36.183737209488	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	42.928294340901	versus	16.3	0.66666666666667	with APR	3
[ATTACK] after armor	29.628294340901
[ATTACK] after range	35
[PHYS CRIT %]	0
[ATTACK] after crit	35
[ATTACK] after mult	43.652475842499
[PROJECTOR] starting dam	43.652475842499
[PROJECTOR] after difficulty dam	43.652475842499
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	46.271624393048
[PROJECTOR] after resists dam	44.320341239683
[PROJECTOR] res	0	1	 on dam	44.320341239683
[PROJECTOR] after self-resists dam	44.320341239683
[PROJECTOR] after flat damage armor	44.320341239683
[PROJECTOR] final dam	44.320341239683
[ATTACK] to 	armoured skeleton warrior	 :: 	29.774661550939	0	10	13.928616046642	::	1.2472135955
checkHit	36.183737209488	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	29.774661550939	versus	10	0.3	with APR	0
[ATTACK] after armor	20.842263085657
[ATTACK] after range	22
[PHYS CRIT %]	3.5
[ATTACK] after crit	22
[ATTACK] after mult	27.438699100999
[ATTACK] staff accuracy bonus	36.183737209488	13.928616046642	=	1.8902048465139
[ATTACK] to 	armoured skeleton warrior	 :: 	29.774661550939	0	10	13.928616046642	::	1.2472135955
checkHit	36.183737209488	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	29.774661550939	versus	10	0.3	with APR	0
[ATTACK] after armor	20.842263085657
[ATTACK] after range	21
[PHYS CRIT %]	3.5
[ATTACK] after crit	21
[ATTACK] after mult	26.191485505499
[ATTACK] staff accuracy bonus	36.183737209488	13.928616046642	=	1.8902048465139
checkHit	36.183737209488	29.601895959701
=> chance to hit	67
[LOG]	#UID:16754:0#Armoured skeleton warrior hits Armoured skeleton warrior for #aaaaaa#44 physical#LAST# damage.
==UNREG part 	armoured skeleton warrior	party16754
snow giant	33594	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	35.973698181807	57.2
=> chance to hit	0
checkHit	17.120794614996	57.2
=> chance to hit	0
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
[LOG]	#{bold}##UID:16754:0#Armoured skeleton warrior killed Armoured skeleton warrior!#{normal}#
spitting spider	33542	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
checkHit	35.973698181807	44
=> chance to hit	30
checkHit	9.9116961920778	44
=> chance to hit	0
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
Astar fail: destination unreachable
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_ATTACK
bloated horror	33638	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35737	after	16764
Astar fail: destination unreachable
Astar fail: destination unreachable
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35738	after	15647
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
Astar fail: destination unreachable
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35739	after	15647
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton archer begins reloading.
Astar fail: destination unreachable
spitting spider	33542	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	rootrick	tome	Curse Lifter	false	false
Astar fail: destination unreachable
green mold	33301	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
green mold	33301	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	33301	dumb ai talents can use	Attack	T_ATTACK
green mold	33301	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
[USERCHAT] channel achievement	sparkyjohnson	tome	Squadmate	false	false
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
Astar fail: destination unreachable
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[Identify]	vision rune	true
[LOG]	Zarbik picks up (d.): #FFFFFF##UID:33576:0#vision rune (radius 10; dur 16; see animal)#LAST#.
[LOG]	You pickup 0.55 gold pieces.
snow giant	33594	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	17.120794614996	57.2
=> chance to hit	0
checkHit	35.973698181807	57.2
=> chance to hit	0
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
checkHit	6	11.44
=> chance to hit	32.948634472223
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_CRIPPLING_SHOT
[LOG]	Skeleton master archer uses Crippling Shot.
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35740	after	16764
[ATTACK ARCHERY] to 	Zarbik	 :: 	53.227511933748	10	27.3	::	1.3872983346207
checkHit	43.789158139659	9.05
=> chance to hit	100
[ATTACK ARCHERY] raw dam	53.227511933748	versus	27.3	with APR	10
[ATTACK ARCHERY] after armor	35.927511933748
[ATTACK ARCHERY] after range	35
[PHYS CRIT %] axe accuracy bonus	43.789158139659	9.05	=	6.9478316279317
[PHYS CRIT %]	5.8533230684631
[ATTACK ARCHERY] after crit	35
[ATTACK ARCHERY] after mult	48.555441711726
[ATTACK ARCHERY] after hook	48.555441711726
[PROJECTOR] starting dam	48.555441711726
[PROJECTOR] after difficulty dam	48.555441711726
[PROJECTOR] res	10.7	0.893	 on dam	51.46876821443
[PROJECTOR] after resists dam	45.961610015486
[PROJECTOR] after flat damage armor	45.961610015486
[PROJECTOR] final dam	0
checkHit	32.296004628208	44.122491472992
=> chance to hit	21
[LOG]	Zarbik slows down.
[LOG]	Skeleton master archer's Crippling Shot hits #fbd578#Zarbik#LAST# for #aaaaaa#0 physical#LAST# damage.
Astar fail: destination unreachable
[LOG]	
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_RELOAD
[LOG]	Skeleton master archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton master archer begins reloading.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	51.227886238666	0.48772113761334	 on dam	192.75902896817
[PROJECTOR] after resists dam	94.012652893601
[PROJECTOR] after flat damage armor	94.012652893601
[PROJECTOR] numbed dam	79.91075495956
[PROJECTOR] final dam	79.91075495956
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Bloated horror for #GREY#80 darkness#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_PINNING_SHOT
[LOG]	Skeleton master archer uses Pinning Shot.
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35741	after	16764
checkHit	6	11.44
=> chance to hit	32.948634472223
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton master archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton master archer begins reloading.
[LOG]	
AI took for target	33638	bloated horror	::	15647	skeleton archer	9	<	100
bloated horror	33638	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
bloated horror	33638	dumb ai talents can use	Mind Sear	T_MIND_SEAR
bloated horror	33638	dumb ai talents can use	Telekinetic Blast	T_TELEKINETIC_BLAST
dumb ai uses	T_MIND_DISRUPTION
checkHit	20.947123684295	20
=> chance to hit	53
[LOG]	Skeleton archer wanders around!.
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
spitting spider	33542	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
checkHit	9.9116961920778	44
=> chance to hit	0
[LOG]	Zarbik speeds up.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[USERCHAT] channel serial data	jayseesee	tome	569
[USERCHAT] channel achievement	jayseesee	tome	Utterly Destroyed	false	false
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[LOG]	#{bold}#Zarbik's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	262.85322132024
[PROJECTOR] after difficulty dam	262.85322132024
[PROJECTOR] res	51.227886238666	0.48772113761334	 on dam	289.13854345226
[PROJECTOR] after resists dam	141.0189793404
[PROJECTOR] after flat damage armor	141.0189793404
[PROJECTOR] final dam	141.0189793404
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Bloated horror for #{bold}##GREY#141 darkness#{normal}##LAST# damage.
Astar fail: destination unreachable
Astar fail: destination unreachable
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
Astar fail: destination unreachable
[LOG]	
bloated horror	33638	dumb ai talents can use	Mind Sear	T_MIND_SEAR
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
bloated horror	33638	dumb ai talents can use	Telekinetic Blast	T_TELEKINETIC_BLAST
dumb ai uses	T_TELEKINETIC_BLAST
[LOG]	Bloated horror uses Telekinetic Blast.
[MIND CRIT %]	10.6
[PROJECTOR] starting dam	84.611183173754
[PROJECTOR] after difficulty dam	84.611183173754
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	84.611183173754
[PROJECTOR] after resists dam	81.043113574321
[PROJECTOR] after flat damage armor	81.043113574321
[PROJECTOR] final dam	81.043113574321
checkHit	32.8	26.617322285326
=> chance to hit	66
[KNOCKBACK] from	35	35	over	3
[KNOCKBACK] try	35	45	2
[KNOCKBACK] try	35	46	1	::
[KNOCKBACK] try	35	47	0	::
[KNOCKBACK] ok knocked to	35	47	::
[LOG]	Skeleton master archer is knocked back!
[PROJECTOR] starting dam	84.611183173754
[PROJECTOR] after difficulty dam	84.611183173754
[PROJECTOR] res	8.1830682761026	0.91816931723897	 on dam	84.611183173754
[PROJECTOR] after resists dam	77.687392285428
[PROJECTOR] after flat damage armor	77.687392285428
[PROJECTOR] final dam	77.687392285428
checkHit	32.8	24.695649336707
=> chance to hit	71
[LOG]	Skeleton archer resists the punch!
[LOG]	#UID:33638:0#Bloated horror hits Skeleton master archer for #aaaaaa#81 physical#LAST# damage.
[LOG]	#UID:33638:0#Bloated horror hits Skeleton archer for #aaaaaa#78 physical#LAST# damage.
[LOG]	Skeleton archer seems more focused.
[LOG]	
[LOG]	Invoke Darkness is still on cooldown for 1 turns.
[USERCHAT] channel achievement	A Tiefling	tome	The Arena (Exploration mode)	false	true
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35742	after	15647
[TARGET] Passing target	Layowen the Guardian	from	Polerivea the shining mold	to	Zarbik
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Attack	T_ATTACK
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton archer begins reloading.
bloated horror	33638	dumb ai talents can use	Mind Sear	T_MIND_SEAR
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
bloated horror	33638	dumb ai talents can use	Telekinetic Blast	T_TELEKINETIC_BLAST
dumb ai uses	T_PHASE_DOOR
[LOG]	Bloated horror casts Phase Door.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[LOG]	
[LOG]	Resting starts...
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
Astar fail: destination unreachable
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35743	after	15647
Astar fail: destination unreachable
snow giant	33594	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	35.034034136341	57.2
=> chance to hit	0
checkHit	35.973698181807	57.2
=> chance to hit	0
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton archer begins reloading.
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35744	after	15647
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
spitting spider	33542	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
Astar fail: destination unreachable
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Attack	T_ATTACK
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35745	after	15647
[ATTACK ARCHERY] to 	skeleton archer	 :: 	52.16575675414	10	5	::	1
checkHit	44.789158139659	8.1286160466417
=> chance to hit	100
[ATTACK ARCHERY] raw dam	52.16575675414	versus	5	with APR	10
[ATTACK ARCHERY] after armor	52.16575675414
[ATTACK ARCHERY] after range	63
[PHYS CRIT %] axe accuracy bonus	44.789158139659	8.1286160466417	=	7.3321084186034
[PHYS CRIT %]	9.3321084186034
[ATTACK ARCHERY] after crit	63
[ATTACK ARCHERY] after mult	63
[ATTACK ARCHERY] after hook	63
[PROJECTOR] starting dam	6.3
[PROJECTOR] after difficulty dam	6.3
[PROJECTOR] res	19.946426390226	0.80053573609774	 on dam	6.93
[PROJECTOR] after resists dam	5.5477126511573
[PROJECTOR] res	0	1	 on dam	5.5477126511573
[PROJECTOR] after self-resists dam	5.5477126511573
[PROJECTOR] after flat damage armor	5.5477126511573
[PROJECTOR] final dam	5.5477126511573
[PROJECTOR] starting dam	5.67
[PROJECTOR] after difficulty dam	5.67
[PROJECTOR] res	25.060929918106	0.74939070081894	 on dam	5.67
[PROJECTOR] after resists dam	4.2490452736434
[PROJECTOR] res	0	1	 on dam	4.2490452736434
[PROJECTOR] after self-resists dam	4.2490452736434
[PROJECTOR] after flat damage armor	4.2490452736434
[PROJECTOR] final dam	4.2490452736434
[PROJECTOR] starting dam	5.6133
[PROJECTOR] after difficulty dam	5.6133
[PROJECTOR] res	20.969327095802	0.79030672904198	 on dam	6.286896
[PROJECTOR] after resists dam	4.9685762135871
[PROJECTOR] res	0	1	 on dam	4.9685762135871
[PROJECTOR] after self-resists dam	4.9685762135871
[PROJECTOR] after flat damage armor	4.9685762135871
[PROJECTOR] final dam	4.9685762135871
[PROJECTOR] starting dam	4.995837
[PROJECTOR] after difficulty dam	4.995837
[PROJECTOR] res	5.6258165121627	0.94374183487837	 on dam	4.995837
[PROJECTOR] after resists dam	4.7147803771333
[PROJECTOR] res	0	1	 on dam	4.7147803771333
[PROJECTOR] after self-resists dam	4.7147803771333
[PROJECTOR] after flat damage armor	4.7147803771333
[PROJECTOR] final dam	4.7147803771333
[PROJECTOR] starting dam	40.420863
[PROJECTOR] after difficulty dam	40.420863
[PROJECTOR] res	8.1830682761026	0.91816931723897	 on dam	42.84611478
[PROJECTOR] after resists dam	39.339987953895
[PROJECTOR] res	0	1	 on dam	39.339987953895
[PROJECTOR] after self-resists dam	39.339987953895
[PROJECTOR] after flat damage armor	39.339987953895
[PROJECTOR] final dam	39.339987953895
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	19.946426390226	0.80053573609774	 on dam	4.4
[PROJECTOR] after resists dam	3.52235723883
[PROJECTOR] res	0	1	 on dam	3.52235723883
[PROJECTOR] after self-resists dam	3.52235723883
[PROJECTOR] after flat damage armor	3.52235723883
[PROJECTOR] final dam	3.52235723883
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	25.060929918106	0.74939070081894	 on dam	3
[PROJECTOR] after resists dam	2.2481721024568
[PROJECTOR] res	0	1	 on dam	2.2481721024568
[PROJECTOR] after self-resists dam	2.2481721024568
[PROJECTOR] after flat damage armor	2.2481721024568
[PROJECTOR] final dam	2.2481721024568
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	20.969327095802	0.79030672904198	 on dam	2.24
[PROJECTOR] after resists dam	1.770287073054
[PROJECTOR] res	0	1	 on dam	1.770287073054
[PROJECTOR] after self-resists dam	1.770287073054
[PROJECTOR] after flat damage armor	1.770287073054
[PROJECTOR] final dam	1.770287073054
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	5.6258165121627	0.94374183487837	 on dam	3
[PROJECTOR] after resists dam	2.8312255046351
[PROJECTOR] res	0	1	 on dam	2.8312255046351
[PROJECTOR] after self-resists dam	2.8312255046351
[PROJECTOR] after flat damage armor	2.8312255046351
[PROJECTOR] final dam	2.8312255046351
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	47.179203420057	0.52820796579943	 on dam	13
[PROJECTOR] after resists dam	6.8667035553926
[PROJECTOR] res	0	1	 on dam	6.8667035553926
[PROJECTOR] after self-resists dam	6.8667035553926
[PROJECTOR] after flat damage armor	6.8667035553926
[PROJECTOR] final dam	6.8667035553926
[PROJECTOR] starting dam	15.666666666667
[PROJECTOR] after difficulty dam	15.666666666667
[PROJECTOR] res	25.060929918106	0.74939070081894	 on dam	15.666666666667
[PROJECTOR] after resists dam	11.74045431283
[PROJECTOR] res	0	1	 on dam	11.74045431283
[PROJECTOR] after self-resists dam	11.74045431283
[PROJECTOR] after flat damage armor	11.74045431283
[PROJECTOR] final dam	11.74045431283
[LOG]	Skeleton archer's Shoot hits Skeleton archer for #LIGHT_RED#6 fire#LAST#, #1133F3#4 cold#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #GREEN#5 acid#LAST#, #aaaaaa#39 physical#LAST#, #LIGHT_RED#4 fire#LAST#, #1133F3#2 cold#LAST#, #ROYAL_BLUE#2 lightning#LAST#, #GREEN#3 acid#LAST#, #LIGHT_GREEN#7 nature#LAST#, #1133F3#12 cold#LAST# (88 total damage).
Astar fail: destination unreachable
Astar fail: destination unreachable
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton archer begins reloading.
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35746	after	15647
[ATTACK ARCHERY] to 	skeleton archer	 :: 	52.16575675414	10	5	::	1
checkHit	44.789158139659	8.1286160466417
=> chance to hit	100
[ATTACK ARCHERY] raw dam	52.16575675414	versus	5	with APR	10
[ATTACK ARCHERY] after armor	52.16575675414
[ATTACK ARCHERY] after range	62
[PHYS CRIT %] axe accuracy bonus	44.789158139659	8.1286160466417	=	7.3321084186034
[PHYS CRIT %]	9.3321084186034
[ATTACK ARCHERY] after crit	62
[ATTACK ARCHERY] after mult	62
[ATTACK ARCHERY] after hook	62
[PROJECTOR] starting dam	6.2
[PROJECTOR] after difficulty dam	6.2
[PROJECTOR] res	19.946426390226	0.80053573609774	 on dam	6.82
[PROJECTOR] after resists dam	5.4596537201866
[PROJECTOR] res	0	1	 on dam	5.4596537201866
[PROJECTOR] after self-resists dam	5.4596537201866
[PROJECTOR] after flat damage armor	5.4596537201866
[PROJECTOR] final dam	5.4596537201866
[PROJECTOR] starting dam	5.58
[PROJECTOR] after difficulty dam	5.58
[PROJECTOR] res	25.060929918106	0.74939070081894	 on dam	5.58
[PROJECTOR] after resists dam	4.1816001105697
[PROJECTOR] res	0	1	 on dam	4.1816001105697
[PROJECTOR] after self-resists dam	4.1816001105697
[PROJECTOR] after flat damage armor	4.1816001105697
[PROJECTOR] final dam	4.1816001105697
[PROJECTOR] starting dam	5.5242
[PROJECTOR] after difficulty dam	5.5242
[PROJECTOR] res	20.969327095802	0.79030672904198	 on dam	6.187104
[PROJECTOR] after resists dam	4.8897099244825
[PROJECTOR] res	0	1	 on dam	4.8897099244825
[PROJECTOR] after self-resists dam	4.8897099244825
[PROJECTOR] after flat damage armor	4.8897099244825
[PROJECTOR] final dam	4.8897099244825
[PROJECTOR] starting dam	4.916538
[PROJECTOR] after difficulty dam	4.916538
[PROJECTOR] res	5.6258165121627	0.94374183487837	 on dam	4.916538
[PROJECTOR] after resists dam	4.6399425933692
[PROJECTOR] res	0	1	 on dam	4.6399425933692
[PROJECTOR] after self-resists dam	4.6399425933692
[PROJECTOR] after flat damage armor	4.6399425933692
[PROJECTOR] final dam	4.6399425933692
[PROJECTOR] starting dam	39.779262
[PROJECTOR] after difficulty dam	39.779262
[PROJECTOR] res	8.1830682761026	0.91816931723897	 on dam	42.16601772
[PROJECTOR] after resists dam	38.715543700659
[PROJECTOR] res	0	1	 on dam	38.715543700659
[PROJECTOR] after self-resists dam	38.715543700659
[PROJECTOR] after flat damage armor	38.715543700659
[PROJECTOR] final dam	38.715543700659
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	19.946426390226	0.80053573609774	 on dam	4.4
[PROJECTOR] after resists dam	3.52235723883
[PROJECTOR] res	0	1	 on dam	3.52235723883
[PROJECTOR] after self-resists dam	3.52235723883
[PROJECTOR] after flat damage armor	3.52235723883
[PROJECTOR] final dam	3.52235723883
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	25.060929918106	0.74939070081894	 on dam	3
[PROJECTOR] after resists dam	2.2481721024568
[PROJECTOR] res	0	1	 on dam	2.2481721024568
[PROJECTOR] after self-resists dam	2.2481721024568
[PROJECTOR] after flat damage armor	2.2481721024568
[PROJECTOR] final dam	2.2481721024568
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	20.969327095802	0.79030672904198	 on dam	2.24
[PROJECTOR] after resists dam	1.770287073054
[PROJECTOR] res	0	1	 on dam	1.770287073054
[PROJECTOR] after self-resists dam	1.770287073054
[PROJECTOR] after flat damage armor	1.770287073054
[PROJECTOR] final dam	1.770287073054
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	5.6258165121627	0.94374183487837	 on dam	3
[PROJECTOR] after resists dam	2.8312255046351
[PROJECTOR] res	0	1	 on dam	2.8312255046351
[PROJECTOR] after self-resists dam	2.8312255046351
[PROJECTOR] after flat damage armor	2.8312255046351
[PROJECTOR] final dam	2.8312255046351
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	47.179203420057	0.52820796579943	 on dam	13
[PROJECTOR] after resists dam	6.8667035553926
[PROJECTOR] res	0	1	 on dam	6.8667035553926
[PROJECTOR] after self-resists dam	6.8667035553926
[PROJECTOR] after flat damage armor	6.8667035553926
[PROJECTOR] final dam	6.8667035553926
[PROJECTOR] starting dam	7.6666666666667
[PROJECTOR] after difficulty dam	7.6666666666667
[PROJECTOR] res	19.946426390226	0.80053573609774	 on dam	8.4333333333333
[PROJECTOR] after resists dam	6.7511847077576
[PROJECTOR] res	0	1	 on dam	6.7511847077576
[PROJECTOR] after self-resists dam	6.7511847077576
[PROJECTOR] after flat damage armor	6.7511847077576
[PROJECTOR] final dam	6.7511847077576
[LOG]	Skeleton archer is on fire!
[LOG]	Skeleton archer's Shoot hits Skeleton archer for #LIGHT_RED#5 fire#LAST#, #1133F3#4 cold#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #GREEN#5 acid#LAST#, #aaaaaa#39 physical#LAST#, #LIGHT_RED#4 fire#LAST#, #1133F3#2 cold#LAST#, #ROYAL_BLUE#2 lightning#LAST#, #GREEN#3 acid#LAST#, #LIGHT_GREEN#7 nature#LAST#, #LIGHT_RED#7 fire#LAST# (82 total damage).
[PROJECTOR] starting dam	2.5555555555556
[PROJECTOR] after difficulty dam	2.5555555555556
[PROJECTOR] res	19.946426390226	0.80053573609774	 on dam	2.8111111111111
[PROJECTOR] after resists dam	2.2503949025859
[PROJECTOR] res	0	1	 on dam	2.2503949025859
[PROJECTOR] after self-resists dam	2.2503949025859
[PROJECTOR] after flat damage armor	2.2503949025859
[PROJECTOR] final dam	2.2503949025859
[LOG]	Burning from Skeleton archer hits Skeleton archer for #LIGHT_RED#2 fire#LAST# damage.
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton archer begins reloading.
Astar fail: destination unreachable
Astar fail: destination unreachable
[PROJECTOR] starting dam	2.5555555555556
[PROJECTOR] after difficulty dam	2.5555555555556
[PROJECTOR] res	19.946426390226	0.80053573609774	 on dam	2.8111111111111
[PROJECTOR] after resists dam	2.2503949025859
[PROJECTOR] res	0	1	 on dam	2.2503949025859
[PROJECTOR] after self-resists dam	2.2503949025859
[PROJECTOR] after flat damage armor	2.2503949025859
[PROJECTOR] final dam	2.2503949025859
[LOG]	Burning from Skeleton archer hits Skeleton archer for #LIGHT_RED#2 fire#LAST# damage.
Astar fail: destination unreachable
[PROJECTOR] starting dam	2.5555555555556
[PROJECTOR] after difficulty dam	2.5555555555556
[PROJECTOR] res	19.946426390226	0.80053573609774	 on dam	2.8111111111111
[PROJECTOR] after resists dam	2.2503949025859
[PROJECTOR] res	0	1	 on dam	2.2503949025859
[PROJECTOR] after self-resists dam	2.2503949025859
[PROJECTOR] after flat damage armor	2.2503949025859
[PROJECTOR] final dam	2.2503949025859
[LOG]	Burning from Skeleton archer hits Skeleton archer for #LIGHT_RED#2 fire#LAST# damage.
AI took for target	33301	green mold	::	16764	skeleton master archer	36	<	100
Astar fail: destination unreachable
spitting spider	33542	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
checkHit	35.034034136341	44
=> chance to hit	28
checkHit	35.973698181807	44
=> chance to hit	30
checkHit	9.9116961920778	44
=> chance to hit	0
bloated horror	33638	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
bloated horror	33638	dumb ai talents can use	Mind Sear	T_MIND_SEAR
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
bloated horror	33638	dumb ai talents can use	Telekinetic Blast	T_TELEKINETIC_BLAST
bloated horror	33638	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Skeleton archer stops burning.
Astar fail: destination unreachable
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[Identify]	pair of dwarven-steel boots of uncanny dodging	true
[LOG]	Zarbik picks up (v.): #00FF80##UID:34016:0#pair of dwarven-steel boots of uncanny dodging (4 def, 4 armour)#LAST#.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_ATTACK
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35747	after	15647
[LOG]	
[Identify]	dreamer's alchemist's lamp of illusion	true
[LOG]	Zarbik picks up (L.): #8d55ff##UID:34008:0#dreamer's alchemist's lamp of illusion#LAST#.
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton archer begins reloading.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	
Astar fail: destination unreachable
[USERCHAT] channel achievement	baenio	tome	Bringer of Doom	false	false
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
snow giant	33594	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	17.120794614996	57.2
=> chance to hit	0
checkHit	35.034034136341	57.2
=> chance to hit	0
checkHit	35.973698181807	57.2
=> chance to hit	0
green mold	33301	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
green mold	33301	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	33301	dumb ai talents can use	Attack	T_ATTACK
green mold	33301	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_SHOOT
[LOG]	Skeleton master archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35748	after	16764
[ATTACK ARCHERY] to 	skeleton master archer	 :: 	53.227511933748	10	5	::	1
checkHit	43.789158139659	8.8286160466417
=> chance to hit	100
[ATTACK ARCHERY] raw dam	53.227511933748	versus	5	with APR	10
[ATTACK ARCHERY] after armor	53.227511933748
[ATTACK ARCHERY] after range	56
[PHYS CRIT %] axe accuracy bonus	43.789158139659	8.8286160466417	=	6.9921084186034
[PHYS CRIT %]	17.992108418603
[ATTACK ARCHERY] after crit	56
[ATTACK ARCHERY] after mult	56
[ATTACK ARCHERY] after hook	56
[PROJECTOR] starting dam	56
[PROJECTOR] after difficulty dam	56
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	59.36
[PROJECTOR] after resists dam	56.856777571501
[PROJECTOR] res	0	1	 on dam	56.856777571501
[PROJECTOR] after self-resists dam	56.856777571501
[PROJECTOR] after flat damage armor	56.856777571501
[PROJECTOR] final dam	56.856777571501
[LOG]	Skeleton master archer's Shoot hits Skeleton master archer for #aaaaaa#57 physical#LAST# damage.
Astar fail: destination unreachable
Astar fail: destination unreachable
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton master archer	 :: 	6.8907240819729	1	5	8.8286160466417	::	1
checkHit	44.122491472992	8.8286160466417
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	5	0.3	with APR	1
[ATTACK] after armor	4.823506857381
[ATTACK] after range	4
[PHYS CRIT %]	10
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	4.24
[PROJECTOR] after resists dam	4.0611983979644
[PROJECTOR] res	0	1	 on dam	4.0611983979644
[PROJECTOR] after self-resists dam	4.0611983979644
[PROJECTOR] after flat damage armor	4.0611983979644
[PROJECTOR] final dam	4.0611983979644
[LOG]	#UID:16764:0#Skeleton master archer hits Skeleton master archer for #aaaaaa#4 physical#LAST# damage.
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35749	after	15647
[ATTACK ARCHERY] to 	skeleton master archer	 :: 	52.16575675414	10	5	::	1
checkHit	44.789158139659	8.8286160466417
=> chance to hit	100
[ATTACK ARCHERY] raw dam	52.16575675414	versus	5	with APR	10
[ATTACK ARCHERY] after armor	52.16575675414
[ATTACK ARCHERY] after range	58
[PHYS CRIT %] axe accuracy bonus	44.789158139659	8.8286160466417	=	7.1921084186034
[PHYS CRIT %]	9.1921084186034
[ATTACK ARCHERY] after crit	58
[ATTACK ARCHERY] after mult	58
[ATTACK ARCHERY] after hook	58
[PROJECTOR] starting dam	5.8
[PROJECTOR] after difficulty dam	5.8
[PROJECTOR] res	48.085650991655	0.51914349008345	 on dam	6.38
[PROJECTOR] after resists dam	3.3121354667324
[PROJECTOR] after flat damage armor	3.3121354667324
[PROJECTOR] final dam	3.3121354667324
[PROJECTOR] starting dam	5.22
[PROJECTOR] after difficulty dam	5.22
[PROJECTOR] res	12.076089526777	0.87923910473223	 on dam	5.22
[PROJECTOR] after resists dam	4.5896281267022
[PROJECTOR] after flat damage armor	4.5896281267022
[PROJECTOR] final dam	4.5896281267022
[PROJECTOR] starting dam	5.1678
[PROJECTOR] after difficulty dam	5.1678
[PROJECTOR] res	14.171841689669	0.85828158310331	 on dam	5.787936
[PROJECTOR] after resists dam	4.9676788729806
[PROJECTOR] after flat damage armor	4.9676788729806
[PROJECTOR] final dam	4.9676788729806
[PROJECTOR] starting dam	4.599342
[PROJECTOR] after difficulty dam	4.599342
[PROJECTOR] res	6.836709119549	0.93163290880451	 on dam	4.599342
[PROJECTOR] after resists dam	4.2848983660468
[PROJECTOR] after flat damage armor	4.2848983660468
[PROJECTOR] final dam	4.2848983660468
[PROJECTOR] starting dam	37.212858
[PROJECTOR] after difficulty dam	37.212858
[PROJECTOR] res	4.2170189159348	0.95782981084065	 on dam	39.44562948
[PROJECTOR] after resists dam	37.782199823319
[PROJECTOR] after flat damage armor	37.782199823319
[PROJECTOR] final dam	37.782199823319
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	48.085650991655	0.51914349008345	 on dam	4.4
[PROJECTOR] after resists dam	2.2842313563672
[PROJECTOR] after flat damage armor	2.2842313563672
[PROJECTOR] final dam	2.2842313563672
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	12.076089526777	0.87923910473223	 on dam	3
[PROJECTOR] after resists dam	2.6377173141967
[PROJECTOR] after flat damage armor	2.6377173141967
[PROJECTOR] final dam	2.6377173141967
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	14.171841689669	0.85828158310331	 on dam	2.24
[PROJECTOR] after resists dam	1.9225507461514
[PROJECTOR] after flat damage armor	1.9225507461514
[PROJECTOR] final dam	1.9225507461514
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	6.836709119549	0.93163290880451	 on dam	3
[PROJECTOR] after resists dam	2.7948987264135
[PROJECTOR] after flat damage armor	2.7948987264135
[PROJECTOR] final dam	2.7948987264135
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	16.103387038626	0.83896612961374	 on dam	13
[PROJECTOR] after resists dam	10.906559684979
[PROJECTOR] after flat damage armor	10.906559684979
[PROJECTOR] final dam	10.906559684979
[PROJECTOR] starting dam	19.333333333333
[PROJECTOR] after difficulty dam	19.333333333333
[PROJECTOR] res	14.171841689669	0.85828158310331	 on dam	21.653333333333
[PROJECTOR] after resists dam	18.584657212797
[PROJECTOR] after flat damage armor	18.584657212797
[PROJECTOR] final dam	18.584657212797
[LOG]	Skeleton archer's Shoot hits Skeleton master archer for #LIGHT_RED#3 fire#LAST#, #1133F3#5 cold#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #GREEN#4 acid#LAST#, #aaaaaa#38 physical#LAST#, #LIGHT_RED#2 fire#LAST#, #1133F3#3 cold#LAST#, #ROYAL_BLUE#2 lightning#LAST#, #GREEN#3 acid#LAST#, #LIGHT_GREEN#11 nature#LAST#, #ROYAL_BLUE#19 lightning#LAST# (94 total damage).
green mold	33301	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton archer begins reloading.
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton master archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton master archer begins reloading.
[LOG]	
Server latency	52
[USERCHAT] channel achievement	AnisSeras	tome	Squadmate	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit	6	11.44
=> chance to hit	32.948634472223
Astar fail: destination unreachable
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	6	11.44
=> chance to hit	32.948634472223
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	6	11.44
=> chance to hit	32.948634472223
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_CRIPPLING_SHOT
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35750	after	16764
checkHit	6	11.44
=> chance to hit	32.948634472223
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
checkHit	6	11.44
=> chance to hit	32.948634472223
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
spitting spider	33542	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
spitting spider	33542	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
checkHit	9.9116961920778	44
=> chance to hit	0
checkHit	35.973698181807	44
=> chance to hit	30
Astar fail: destination unreachable
Astar fail: destination unreachable
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_PINNING_SHOT
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35751	after	16764
snow giant	33594	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	17.120794614996	57.2
=> chance to hit	0
checkHit	35.973698181807	57.2
=> chance to hit	0
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
Astar fail: destination unreachable
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_RELOAD
spitting spider	33542	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
snow giant	33594	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_MIND_DISRUPTION
[LOG]	Snow giant casts Mind Disruption.
checkHit	35.9	6
=> chance to hit	95
[LOG]	Wall turns into floor.
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
[USERCHAT] channel serial data	nhojlaobaep	tome	589
[LOG]	Zarbik casts Invoke Darkness.
[LOG]	Zarbik casts Curse of the Meek.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton master archer	16764	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_ATTACK
green mold	33301	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	33301	dumb ai talents can use	Attack	T_ATTACK
green mold	33301	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	35755	after	15647
AI took for target	35752	cute bunny	::	33594	snow giant	36	<	9
AI took for target	35753	cute bunny	::	33594	snow giant	16	<	9
AI took for target	35754	cute bunny	::	33594	snow giant	9	<	9
[LOG]	
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35756	after	16764
checkHit	9.3949701977882	56.666666666667
=> chance to hit	0
[LOG]	Cute bunny is pinned to the ground.
AI took for target	33542	spitting spider	::	35753	cute bunny	49	<	100
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[ATTACK] attacking with innate combat
[ATTACK] to 	cute bunny	 :: 	50.968488235699	15	2	0	::	1
checkHit	29	0
=> chance to hit	100
[LOG]	#UID:33594:0#Snow giant misses Cute bunny.
AI took for target	35754	cute bunny	::	33594	snow giant	4	<	9
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
AI took for target	35753	cute bunny	::	33536	Vorolema the gaeramarth	1	<	9
AI took for target	35753	cute bunny	::	33536	Vorolema the gaeramarth	1	<	9
cute bunny	35753	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Vorolema the gaeramarth	 :: 	4.6935034180139	0	19	23.375	::	1
checkHit	6	23.375
=> chance to hit	7
[LOG]	#UID:35753:0#Cute bunny misses Something.
[LOG]	Snow giant is no longer illuminated.
[LOG]	Snow giant recovers sight.
snow giant	33594	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	cute bunny	 :: 	50.968488235699	15	2	0	::	1
checkHit	29	0
=> chance to hit	100
[ATTACK] raw dam	50.968488235699	versus	2	0.3	with APR	15
[ATTACK] after armor	50.968488235699
[ATTACK] after range	55
[PHYS CRIT %]	1
[ATTACK] after crit	55
[ATTACK] after mult	55
[PROJECTOR] starting dam	55
[PROJECTOR] after difficulty dam	55
[PROJECTOR] res	0	1	 on dam	55
[PROJECTOR] after resists dam	55
[PROJECTOR] after flat damage armor	55
[PROJECTOR] final dam	55
[LOG]	Gigantic sandworm tunneler is no longer illuminated.
[LOG]	#UID:33594:0#Snow giant hits Cute bunny for #aaaaaa#55 physical#LAST# damage.
Adding entity	35759	after	33536
[PROJECTOR] starting dam	27.571428571429
[PROJECTOR] after difficulty dam	27.571428571429
[PROJECTOR] res	0	1	 on dam	27.571428571429
[PROJECTOR] after resists dam	27.571428571429
[PROJECTOR] after flat damage armor	27.571428571429
[PROJECTOR] final dam	27.571428571429
[LOG]	Cute bunny is poisoned!
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	Vorolema the gaeramarth's Infusion: Insidious Poison hits Cute bunny for #LIGHT_GREEN#28 nature#LAST# damage.
[LOG]	
AI took for target	35752	cute bunny	::	33594	snow giant	25	<	9
[LOG]	Skeleton warrior is no longer illuminated.
[LOG]	Skeleton warrior is no longer illuminated.
[LOG]	Spitting spider is no longer illuminated.
[LOG]	Spitting spider recovers sight.
[PROJECTOR] starting dam	27.571428571429
[PROJECTOR] after difficulty dam	27.571428571429
[PROJECTOR] res	0	1	 on dam	27.571428571429
[PROJECTOR] after resists dam	27.571428571429
[PROJECTOR] after flat damage armor	27.571428571429
[PROJECTOR] final dam	27.571428571429
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	5.1802031016356	0	5	12.634406117817	::	1
checkHit	6	12.634406117817
=> chance to hit	34
[ATTACK] raw dam	5.1802031016356	versus	5	0.3	with APR	0
[ATTACK] after armor	3.6261421711449
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam	3
[LOG]	#UID:35754:0#Cute bunny hits Skeleton warrior for #aaaaaa#3 physical#LAST# damage.
[LOG]	Insidious Poison from Vorolema the gaeramarth hits Cute bunny for #LIGHT_GREEN#28 nature#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with	quick dwarven-steel greatsword of shearing
[ATTACK] to 	cute bunny	 :: 	100.69792152943	10	2	0	::	1
checkHit	45.413720112207	0
=> chance to hit	100
[ATTACK] raw dam	100.69792152943	versus	2	0.3	with APR	10
[ATTACK] after armor	100.69792152943
[ATTACK] after range	102
[PHYS CRIT %]	3.5
[ATTACK] after crit	102
[ATTACK] after mult	102
[PROJECTOR] starting dam	102
[PROJECTOR] after difficulty dam	102
[PROJECTOR] res	0	1	 on dam	111.18
[PROJECTOR] after resists dam	111.18
[PROJECTOR] after flat damage armor	111.18
[PROJECTOR] final dam	111.18
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	#UID:33292:0#Skeleton warrior hits Cute bunny for #aaaaaa#111 physical#LAST# damage.
[LOG]	Zarbik casts Create Minions.
[TOME ENTITY FILTER] selected Double Ego	74.146584976731	76
[PARTY] New member, add after	skeleton mage	Zarbik
Adding entity	35760	after	3054
[TOME ENTITY FILTER] selected Greater + Ego	25.227428782784	26
[PARTY] New member, add after	skeleton warrior	Zarbik
Adding entity	35765	after	3054
[TOME ENTITY FILTER] selected Greater	39.775000533037	51
[PARTY] New member, add after	skeleton mage	Zarbik
Adding entity	35770	after	3054
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	33292	skeleton warrior	::	35760	skeleton mage	1	<	100
skeleton warrior	33292	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	33292	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	quick dwarven-steel greatsword of shearing
[ATTACK] to 	skeleton mage	 :: 	100.69792152943	10	3	3.9286160466417	::	1
checkHit	45.413720112207	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	100.69792152943	versus	3	0.3	with APR	10
[ATTACK] after armor	100.69792152943
[ATTACK] after range	116
[PHYS CRIT %]	3.5
[ATTACK] after crit	116
[ATTACK] after mult	116
[PROJECTOR] starting dam	116
[PROJECTOR] after difficulty dam	116
[PROJECTOR] res	5.3446282892024	0.94655371710798	 on dam	126.44
[PROJECTOR] after resists dam	119.68225199113
[PROJECTOR] after flat damage armor	119.68225199113
[PROJECTOR] final dam	119.68225199113
AI took for target	35770	skeleton mage	::	33292	skeleton warrior	4	<	100
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
AI took for target	35765	skeleton warrior	::	33609	gigantic sandworm tunneler	1	<	100
skeleton warrior	35765	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	35765	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	gigantic sandworm tunneler	 :: 	58.497465699935	11	1	6.3	::	1.5099019513593
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	58.497465699935	versus	1	0.3	with APR	11
[ATTACK] after armor	58.497465699935
[ATTACK] after range	64
[PHYS CRIT %]	3.5
[ATTACK] after crit	64
[ATTACK] after mult	96.633724886994
[PROJECTOR] starting dam	96.633724886994
[PROJECTOR] after difficulty dam	96.633724886994
[PROJECTOR] res	0	1	 on dam	111.12878362004
[PROJECTOR] after resists dam	111.12878362004
[PROJECTOR] after flat damage armor	111.12878362004
[PROJECTOR] final dam	111.12878362004
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	30	0.7	 on dam	11
[PROJECTOR] after resists dam	7.7
[PROJECTOR] after flat damage armor	7.7
[PROJECTOR] final dam	7.7
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
checkHit	26.907363982859	43.455824806325
=> chance to hit	9
[LOG]	Gigantic sandworm tunneler is stunned!
AI took for target	35760	skeleton mage	::	33542	spitting spider	1	<	100
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35760	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	12.2
Adding entity	35774	after	35760
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	0	1	 on dam	74.626732457739
[PROJECTOR] after resists dam	74.626732457739
[PROJECTOR] after flat damage armor	74.626732457739
[PROJECTOR] final dam	74.626732457739
[LOG]	Spitting spider is on fire!
[LOG]	Skeleton mage's Flame hits Spitting spider for #LIGHT_RED#75 fire#LAST# damage.
[LOG]	#UID:35770:0#Skeleton mage hits Skeleton warrior for #PURPLE#134 arcane#LAST# damage.
[LOG]	#UID:35765:0#Skeleton warrior hits Skeleton warrior for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#UID:35765:0#Skeleton warrior hits Gigantic sandworm tunneler for #aaaaaa#111 physical#LAST#, #LIGHT_RED#8 fire#LAST# (119 total damage).
[LOG]	#UID:35765:0#Skeleton warrior hits Snow giant for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#UID:33292:0#Skeleton warrior hits Skeleton mage for #aaaaaa#120 physical#LAST# damage.
[LOG]	Wall turns into floor.
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	0	1	 on dam	24.875577485913
[PROJECTOR] after resists dam	24.875577485913
[PROJECTOR] after flat damage armor	24.875577485913
[PROJECTOR] final dam	24.875577485913
[LOG]	Burning from Skeleton mage hits Spitting spider for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Surge of Undeath.
[LOG]	Skeleton mage is engulfed in dark energies.
[LOG]	Skeleton mage is engulfed in dark energies.
[LOG]	Skeleton warrior is engulfed in dark energies.
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	40.596137271166	9	3	3.9286160466417	::	1
checkHit	32.5	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	40.596137271166	versus	3	0.3	with APR	9
[ATTACK] after armor	40.596137271166
[ATTACK] after range	40
[PHYS CRIT %]	4.3
[ATTACK] after crit	40
[ATTACK] after mult	40
[PROJECTOR] starting dam	40
[PROJECTOR] after difficulty dam	40
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	40
[PROJECTOR] after resists dam	32.407543088117
[PROJECTOR] after flat damage armor	32.407543088117
[PROJECTOR] final dam	32.407543088117
[LOG]	#UID:33542:0#Spitting spider hits Skeleton mage for #LIGHT_GREEN#32 nature#LAST# damage.
[ATTACK] attacking with	quick dwarven-steel greatsword of shearing
[ATTACK] to 	skeleton warrior	 :: 	100.69792152943	10	5	3.9286160466417	::	1
checkHit	45.413720112207	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	100.69792152943	versus	5	0.3	with APR	10
[ATTACK] after armor	100.69792152943
[ATTACK] after range	110
[PHYS CRIT %]	3.5
[ATTACK] after crit	110
[ATTACK] after mult	110
[PROJECTOR] starting dam	110
[PROJECTOR] after difficulty dam	110
[PROJECTOR] res	5.3446282892024	0.94655371710798	 on dam	119.9
[PROJECTOR] after resists dam	113.49179068125
[PROJECTOR] after flat damage armor	113.49179068125
[PROJECTOR] final dam	113.49179068125
[LOG]	#UID:33292:0#Skeleton warrior hits Skeleton warrior for #aaaaaa#113 physical#LAST# damage.
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	20.028634978926
Adding entity	35775	after	35770
[PROJECTOR] starting dam	90.792108330821
[PROJECTOR] after difficulty dam	90.792108330821
[PROJECTOR] res	0	1	 on dam	118.02974083007
[PROJECTOR] after resists dam	118.02974083007
[PROJECTOR] after flat damage armor	118.02974083007
[PROJECTOR] final dam	118.02974083007
[LOG]	Skeleton warrior is on fire!
skeleton mage	35760	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	27.028634978926
[PROJECTOR] starting dam	151.42708774208
[PROJECTOR] after difficulty dam	151.42708774208
[PROJECTOR] res	0	1	 on dam	178.68396353565
[PROJECTOR] after resists dam	178.68396353565
[PROJECTOR] after flat damage armor	178.68396353565
[PROJECTOR] final dam	178.68396353565
[LOG]	Skeleton mage's Flame hits Skeleton warrior for #LIGHT_RED#118 fire#LAST# damage.
[LOG]	#UID:35760:0#Skeleton mage hits Spitting spider for #PURPLE#179 arcane#LAST# damage.
[PROJECTOR] starting dam	30.264036110274
[PROJECTOR] after difficulty dam	30.264036110274
[PROJECTOR] res	0	1	 on dam	39.343246943356
[PROJECTOR] after resists dam	39.343246943356
[PROJECTOR] after flat damage armor	39.343246943356
[PROJECTOR] final dam	39.343246943356
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
AI took for target	35765	skeleton warrior	::	33292	skeleton warrior	1	<	100
skeleton warrior	35765	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming dwarven-steel greatsword of shearing
[ATTACK] to 	skeleton warrior	 :: 	68.273725518157	42.767362654349	5	12.634406117817	::	1
checkHit	50.255778606025	12.634406117817
=> chance to hit	100
[ATTACK] raw dam	68.273725518157	versus	5	0.3	with APR	42.767362654349
[ATTACK] after armor	68.273725518157
[ATTACK] after range	76
[PHYS CRIT %]	18.328634978926
[ATTACK] after crit	76
[ATTACK] after mult	76
[PROJECTOR] starting dam	76
[PROJECTOR] after difficulty dam	76
[PROJECTOR] res	0	1	 on dam	87.4
[PROJECTOR] after resists dam	87.4
[PROJECTOR] after flat damage armor	87.4
[PROJECTOR] final dam	87.4
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	30	0.7	 on dam	11
[PROJECTOR] after resists dam	7.7
[PROJECTOR] after flat damage armor	7.7
[PROJECTOR] final dam	7.7
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[LOG]	Burning from Skeleton mage hits Skeleton warrior for #LIGHT_RED#39 fire#LAST# damage.
[LOG]	#UID:35765:0#Skeleton warrior hits Snow giant for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#UID:35765:0#Skeleton warrior hits Skeleton warrior for #aaaaaa#87 physical#LAST#, #LIGHT_RED#11 fire#LAST# (98 total damage).
[LOG]	#UID:35765:0#Skeleton warrior hits Something for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#UID:35765:0#Skeleton warrior hits Gigantic sandworm tunneler for #LIGHT_RED#8 fire#LAST# damage.
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	0	1	 on dam	24.875577485913
[PROJECTOR] after resists dam	24.875577485913
[PROJECTOR] after flat damage armor	24.875577485913
[PROJECTOR] final dam	24.875577485913
[LOG]	Burning from Skeleton mage hits Spitting spider for #LIGHT_RED#25 fire#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_CRIPPLING_SHOT
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	35776	after	16764
AI took for target	33969	Polerivea the shining mold	::	35760	skeleton mage	49	<	100
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Snow giant for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Skeleton warrior for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Skeleton warrior for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Spitting spider for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Spitting spider!#{normal}#
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Skeleton warrior!#{normal}#
AI took for target	35770	skeleton mage	::	33609	gigantic sandworm tunneler	4	<	100
AI took for target	35760	skeleton mage	::	33273	skeleton warrior	1	<	100
skeleton mage	35760	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	potent yew vilestaff of might
[ATTACK] to 	skeleton warrior	 :: 	25.913689248269	35.767362654349	5	10.928616046642	::	1
checkHit	35.383667909037	10.928616046642
=> chance to hit	100
[ATTACK] raw dam	25.913689248269	versus	5	0.3	with APR	35.767362654349
[ATTACK] after armor	25.913689248269
[ATTACK] after range	26
[PHYS CRIT %]	19.528634978926
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	36.4
[PROJECTOR] after resists dam	36.4
[PROJECTOR] after flat damage armor	36.4
[PROJECTOR] final dam	36.4
[ATTACK] staff accuracy bonus	35.383667909037	10.928616046642	=	1.9782020744958
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	#PINK#Your summoned cute bunny disappears.
[LOG]	#UID:35760:0#Skeleton mage hits Skeleton warrior for #DARK_GREEN#36 blight#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	66.399651386258	0	3	3.9286160466417	::	1
checkHit	28.5	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	66.399651386258	versus	3	0.3	with APR	0
[ATTACK] after armor	63.399651386258
[ATTACK] after range	63
[PHYS CRIT %]	1
[ATTACK] after crit	63
[ATTACK] after mult	63
[PROJECTOR] starting dam	63
[PROJECTOR] after difficulty dam	63
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	63
[PROJECTOR] after resists dam	59.29987272286
[PROJECTOR] after flat damage armor	59.29987272286
[PROJECTOR] stunned dam	17.789961816858
[PROJECTOR] final dam	17.789961816858
AI took for target	35765	skeleton warrior	::	33594	snow giant	1	<	100
skeleton warrior	35765	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming dwarven-steel greatsword of shearing
[ATTACK] to 	snow giant	 :: 	68.273725518157	42.767362654349	0	6.65	::	1
checkHit	50.255778606025	6.65
=> chance to hit	100
[ATTACK] raw dam	68.273725518157	versus	0	0.3	with APR	42.767362654349
[ATTACK] after armor	68.273725518157
[ATTACK] after range	79
[PHYS CRIT %]	18.328634978926
[PHYS CRIT %] sword accuracy bonus	50.255778606025	6.65	=	0.1744231144241
[ATTACK] after crit	132.2794260395
[ATTACK] after mult	132.2794260395
[LOG]	#{bold}##UID:35765:0#Skeleton warrior performs a melee critical strike against Snow giant!#{normal}#
[PROJECTOR] starting dam	132.2794260395
[PROJECTOR] after difficulty dam	132.2794260395
[PROJECTOR] res	18.2	0.818	 on dam	152.12133994543
[PROJECTOR] after resists dam	124.43525607536
[PROJECTOR] after flat damage armor	124.43525607536
[PROJECTOR] final dam	124.43525607536
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	30	0.7	 on dam	11
[PROJECTOR] after resists dam	7.7
[PROJECTOR] after flat damage armor	7.7
[PROJECTOR] final dam	7.7
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	11
[PROJECTOR] after resists dam	9.4888230219295
[PROJECTOR] after flat damage armor	9.4888230219295
[PROJECTOR] final dam	9.4888230219295
[LOG]	#UID:33594:0#Snow giant hits Skeleton warrior for #1133F3#9 cold#LAST# damage.
[LOG]	#UID:35765:0#Skeleton warrior hits Something for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#UID:35765:0#Skeleton warrior hits Snow giant for #{bold}##aaaaaa#124 physical#{normal}##LAST#, #LIGHT_RED#11 fire#LAST# (135 total damage).
[LOG]	#UID:35765:0#Skeleton warrior hits Gigantic sandworm tunneler for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	#UID:33609:0#Gigantic sandworm tunneler hits Skeleton mage for #aaaaaa#18 physical#LAST# damage.
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
AI took for target	33536	Vorolema the gaeramarth	::	35765	skeleton warrior	4	<	100
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
AI took for target	35028	Layowen the Guardian	::	35760	skeleton mage	64	<	100
[LOG]	
[LOG]	Zarbik casts Rune: Shielding.
[LOG]	A shield forms around Zarbik.
[LOG]	Zarbik casts Forgery of Haze.
[PARTY] New member, add after	Forgery of Haze (Zarbik)	Zarbik
Adding entity	36217	after	3054
Added unique	mod.class.NPC/player	::	9
[TARGET] Passing target	Forgery of Haze (Zarbik)	from	skeleton mage	to	gigantic sandworm tunneler
skeleton mage	35770	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	20.028634978926
[LOG]	#{bold}#Skeleton mage's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	229.5590003376
[PROJECTOR] after difficulty dam	229.5590003376
[PROJECTOR] res	0	1	 on dam	270.87962039837
[PROJECTOR] after resists dam	270.87962039837
[PROJECTOR] after flat damage armor	270.87962039837
[PROJECTOR] final dam	270.87962039837
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35760	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	potent yew vilestaff of might
[ATTACK] to 	skeleton warrior	 :: 	25.913689248269	35.767362654349	5	10.928616046642	::	1
checkHit	35.383667909037	10.928616046642
=> chance to hit	100
[ATTACK] raw dam	25.913689248269	versus	5	0.3	with APR	35.767362654349
[ATTACK] after armor	25.913689248269
[ATTACK] after range	29
[PHYS CRIT %]	19.528634978926
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	0	1	 on dam	40.6
[PROJECTOR] after resists dam	40.6
[PROJECTOR] after flat damage armor	40.6
[PROJECTOR] final dam	40.6
[ATTACK] staff accuracy bonus	35.383667909037	10.928616046642	=	1.9782020744958
[LOG]	#UID:35760:0#Skeleton mage hits Skeleton warrior for #DARK_GREEN#41 blight#LAST# damage.
[LOG]	#UID:35770:0#Skeleton mage hits Gigantic sandworm tunneler for #{bold}##PURPLE#271 arcane#{normal}##LAST# damage.
snow giant	33594	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_MIND_DISRUPTION
[LOG]	Snow giant casts Mind Disruption.
checkHit	35.9	6
=> chance to hit	95
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	66.399651386258	0	3	3.9286160466417	::	1
checkHit	28.5	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	66.399651386258	versus	3	0.3	with APR	0
[ATTACK] after armor	63.399651386258
[ATTACK] after range	67
[PHYS CRIT %]	1
[ATTACK] after crit	67
[ATTACK] after mult	67
[PROJECTOR] starting dam	67
[PROJECTOR] after difficulty dam	67
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	67
[PROJECTOR] after resists dam	63.064944006851
[PROJECTOR] after flat damage armor	63.064944006851
[PROJECTOR] stunned dam	18.919483202055
[PROJECTOR] final dam	18.919483202055
skeleton warrior	35765	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming dwarven-steel greatsword of shearing
[ATTACK] to 	snow giant	 :: 	68.273725518157	42.767362654349	0	6.65	::	1
checkHit	50.255778606025	6.65
=> chance to hit	100
[ATTACK] raw dam	68.273725518157	versus	0	0.3	with APR	42.767362654349
[ATTACK] after armor	68.273725518157
[ATTACK] after range	109
[PHYS CRIT %]	18.328634978926
[ATTACK] after crit	109
[ATTACK] after mult	109
[PROJECTOR] starting dam	109
[PROJECTOR] after difficulty dam	109
[PROJECTOR] res	18.2	0.818	 on dam	125.35
[PROJECTOR] after resists dam	102.5363
[PROJECTOR] after flat damage armor	102.5363
[PROJECTOR] final dam	102.5363
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	30	0.7	 on dam	11
[PROJECTOR] after resists dam	7.7
[PROJECTOR] after flat damage armor	7.7
[PROJECTOR] final dam	7.7
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	11
[PROJECTOR] after resists dam	9.4888230219295
[PROJECTOR] after flat damage armor	9.4888230219295
[PROJECTOR] final dam	9.4888230219295
[LOG]	#UID:33594:0#Snow giant hits Skeleton warrior for #1133F3#9 cold#LAST# damage.
[LOG]	#UID:35765:0#Skeleton warrior hits Snow giant for #aaaaaa#103 physical#LAST#, #LIGHT_RED#11 fire#LAST# (114 total damage).
[LOG]	#UID:35765:0#Skeleton warrior hits Something for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#UID:35765:0#Skeleton warrior hits Skeleton warrior for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#UID:35765:0#Skeleton warrior hits Gigantic sandworm tunneler for #LIGHT_RED#8 fire#LAST# damage.
[LOG]	#UID:33609:0#Gigantic sandworm tunneler hits Skeleton mage for #aaaaaa#19 physical#LAST# damage.
[ATTACK] attacking with	blazebringer's steel greatsword of erosion
[ATTACK] to 	skeleton mage	 :: 	80.356841874415	2	3	3.9286160466417	::	1
checkHit	40.789158139659	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	80.356841874415	versus	3	0.3	with APR	2
[ATTACK] after armor	79.356841874415
[ATTACK] after range	93
[PHYS CRIT %]	3
[ATTACK] after crit	93
[ATTACK] after mult	93
[PROJECTOR] starting dam	27.9
[PROJECTOR] after difficulty dam	27.9
[PROJECTOR] res	21.089867053841	0.7891013294616	 on dam	27.9
[PROJECTOR] after resists dam	22.015927091979
[PROJECTOR] after flat damage armor	22.015927091979
[PROJECTOR] final dam	22.015927091979
[PROJECTOR] starting dam	65.1
[PROJECTOR] after difficulty dam	65.1
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	65.1
[PROJECTOR] after resists dam	61.276535146955
[PROJECTOR] after flat damage armor	61.276535146955
[PROJECTOR] final dam	61.276535146955
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	9
[PROJECTOR] after resists dam	7.2916971948263
[PROJECTOR] after flat damage armor	7.2916971948263
[PROJECTOR] final dam	7.2916971948263
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	25.922822747743	0.74077177252257	 on dam	6
[PROJECTOR] after resists dam	4.4446306351354
[PROJECTOR] after flat damage armor	4.4446306351354
[PROJECTOR] final dam	4.4446306351354
[LOG]	#UID:33273:0#Skeleton warrior hits Skeleton mage for #LIGHT_RED#22 fire#LAST#, #aaaaaa#61 physical#LAST#, #LIGHT_GREEN#7 nature#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST# (95 total damage).
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	yew magestaff of wizardry
[ATTACK] to 	gigantic sandworm tunneler	 :: 	26.018250120322	35.767362654349	1	6.3	::	1
checkHit	35.383667909037	6.3
=> chance to hit	100
[ATTACK] raw dam	26.018250120322	versus	1	0.3	with APR	35.767362654349
[ATTACK] after armor	26.018250120322
[ATTACK] after range	27
[PHYS CRIT %]	19.528634978926
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	30	0.7	 on dam	35.1
[PROJECTOR] after resists dam	24.57
[PROJECTOR] after flat damage armor	24.57
[PROJECTOR] final dam	24.57
[ATTACK] staff accuracy bonus	35.383667909037	6.3	=	2.1633467163615
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35760	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	27.028634978926
[LOG]	#{bold}#Skeleton mage's spell attains critical power!#{normal}#
Adding entity	36219	after	35760
[PROJECTOR] starting dam	134.85474416052
[PROJECTOR] crit power reduce dam	89.90316277368
[LOG]	Skeleton warrior shrugs off the critical damage!
[PROJECTOR] after difficulty dam	89.90316277368
[PROJECTOR] res	0	1	 on dam	98.893479051048
[PROJECTOR] after resists dam	98.893479051048
[PROJECTOR] after flat damage armor	98.893479051048
[PROJECTOR] final dam	98.893479051048
[LOG]	Skeleton mage's Flame hits Skeleton warrior for #{bold}##LIGHT_RED#99 fire#{normal}##LAST# damage.
[LOG]	#UID:35770:0#Skeleton mage hits Gigantic sandworm tunneler for #LIGHT_RED#25 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	50.968488235699	15	5	3.9286160466417	::	1
checkHit	29	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	50.968488235699	versus	5	0.3	with APR	15
[ATTACK] after armor	50.968488235699
[ATTACK] after range	51
[PHYS CRIT %]	1
[ATTACK] after crit	51
[ATTACK] after mult	51
[PROJECTOR] starting dam	51
[PROJECTOR] after difficulty dam	51
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	51
[PROJECTOR] after resists dam	48.004658870887
[PROJECTOR] after flat damage armor	48.004658870887
[PROJECTOR] final dam	48.004658870887
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	10
[PROJECTOR] after resists dam	8.6262027472086
[PROJECTOR] after flat damage armor	8.6262027472086
[PROJECTOR] final dam	8.6262027472086
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	66.399651386258	0	3	3.9286160466417	::	1
checkHit	28.5	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	66.399651386258	versus	3	0.3	with APR	0
[ATTACK] after armor	63.399651386258
[ATTACK] after range	68
[PHYS CRIT %]	1
[ATTACK] after crit	68
[ATTACK] after mult	68
[PROJECTOR] starting dam	68
[PROJECTOR] after difficulty dam	68
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	68
[PROJECTOR] after resists dam	64.006211827849
[PROJECTOR] after flat damage armor	64.006211827849
[PROJECTOR] stunned dam	19.201863548355
[PROJECTOR] final dam	19.201863548355
[LOG]	
[LOG]	#{bold}#Skeleton mage's Flame killed Skeleton warrior!#{normal}#
[LOG]	#UID:33609:0#Gigantic sandworm tunneler hits Skeleton mage for #aaaaaa#19 physical#LAST# damage.
[LOG]	#UID:33594:0#Snow giant hits Skeleton warrior for #aaaaaa#48 physical#LAST#, #1133F3#9 cold#LAST# (57 total damage).
AI took for target	35028	Layowen the Guardian	::	35760	skeleton mage	64	<	100
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	20.028634978926
Adding entity	36220	after	35770
[PROJECTOR] starting dam	90.792108330821
[PROJECTOR] after difficulty dam	90.792108330821
[PROJECTOR] res	30	0.7	 on dam	118.02974083007
[PROJECTOR] after resists dam	82.620818581047
[PROJECTOR] after flat damage armor	82.620818581047
[PROJECTOR] final dam	82.620818581047
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Skeleton mage's Flame hits Gigantic sandworm tunneler for #LIGHT_RED#83 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Forgery of Haze (Zarbik)	 :: 	50.968488235699	15	27.3	9.05	::	1
checkHit	29	9.05
=> chance to hit	100
[ATTACK] raw dam	50.968488235699	versus	27.3	0.66666666666667	with APR	15
[ATTACK] after armor	38.668488235699
[ATTACK] after range	41
[PHYS CRIT %]	0
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	10.7	0.893	 on dam	41
[PROJECTOR] after resists dam	36.613
[PROJECTOR] after flat damage armor	36.613
[PROJECTOR] final dam	36.613
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	24.8	0.752	 on dam	10
[PROJECTOR] after resists dam	7.52
[PROJECTOR] after flat damage armor	7.52
[PROJECTOR] final dam	7.52
bloated horror	33638	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
AI took for target	36217	Forgery of Haze (Zarbik)	::	33594	snow giant	1	<	9
[LOG]	Forgery of Haze (Zarbik) uses Retch.
[SPELL] friendly fire chance	100
AI took for target	35760	skeleton mage	::	33594	snow giant	1	<	100
skeleton mage	35760	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_ATTACK
[ATTACK] attacking with	potent yew vilestaff of might
[ATTACK] to 	snow giant	 :: 	25.913689248269	35.767362654349	0	6.65	::	1
checkHit	35.383667909037	6.65
=> chance to hit	100
[ATTACK] raw dam	25.913689248269	versus	0	0.3	with APR	35.767362654349
[ATTACK] after armor	25.913689248269
[ATTACK] after range	28
[PHYS CRIT %]	19.528634978926
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	0	1	 on dam	39.2
[PROJECTOR] after resists dam	39.2
[PROJECTOR] after flat damage armor	39.2
[PROJECTOR] final dam	39.2
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:25:0#snow giant kidney#WHITE#.
[ATTACK] staff accuracy bonus	35.383667909037	6.65	=	2.1493467163615
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	11
[PROJECTOR] after resists dam	9.4888230219295
[PROJECTOR] after flat damage armor	9.4888230219295
[PROJECTOR] final dam	9.4888230219295
[LOG]	#{bold}#Skeleton mage's Flame killed Gigantic sandworm tunneler!#{normal}#
[LOG]	#UID:35760:0#Skeleton mage hits Snow giant for #DARK_GREEN#39 blight#LAST# damage.
[LOG]	#UID:33594:0#Snow giant hits Forgery of Haze (Zarbik) for #SLATE#(37 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(8 absorbed)#LAST#, #1133F3#0 cold#LAST# (0 total damage).
[LOG]	#UID:33594:0#Snow giant hits Skeleton mage for #1133F3#9 cold#LAST# damage.
Loading tile	object/snow_giant_kidney.png
[LOG]	#{bold}##UID:35760:0#Skeleton mage killed Snow giant!#{normal}#
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	19.703869256751
[PROJECTOR] after resists dam	19.703869256751
[PROJECTOR] after flat damage armor	19.703869256751
[PROJECTOR] final dam	19.703869256751
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[TARGET] Passing target	skeleton warrior	from	skeleton mage	to	gigantic sandworm tunneler
AI took for target	35770	skeleton mage	::	33536	Vorolema the gaeramarth	4	<	100
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	20.028634978926
[LOG]	#{bold}#Skeleton mage's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	229.5590003376
[PROJECTOR] after difficulty dam	229.5590003376
[PROJECTOR] res	0	1	 on dam	270.87962039837
[PROJECTOR] after resists dam	270.87962039837
[PROJECTOR] after flat damage armor	270.87962039837
[PROJECTOR] final dam	270.87962039837
[PROJECTOR] starting dam	229.5590003376
[PROJECTOR] after difficulty dam	229.5590003376
[PROJECTOR] res	15.4	0.846	 on dam	270.87962039837
[PROJECTOR] after resists dam	229.16415885702
[PROJECTOR] after flat damage armor	229.16415885702
[PROJECTOR] final dam	229.16415885702
[LOG]	The shield around Forgery of Haze (Zarbik) crumbles.
[TAKE HIT] after flat damage cap	112.85319906978
[LOG]	#UID:36217:0#Forgery of Haze (Zarbik)#LIGHT_GREEN# HEALS#LAST# from #PURPLE#arcane#LAST# damage!
[LOG]	#UID:35770:0#Skeleton mage hits Forgery of Haze (Zarbik) for #SLATE#(56 absorbed)#LAST#, #LIGHT_GREY#(60 resilience)#LAST#, #PURPLE#113 arcane#LAST#, #LIGHT_GREEN#87 healing#LAST# (113 total damage) #LIGHT_GREEN#[87 healing]#LAST#.
[LOG]	#UID:35770:0#Skeleton mage hits Vorolema the gaeramarth for #{bold}##PURPLE#271 arcane#{normal}##LAST# damage.
AI took for target	35760	skeleton mage	::	33536	Vorolema the gaeramarth	1	<	100
skeleton mage	35760	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_ATTACK
[ATTACK] attacking with	potent yew vilestaff of might
[ATTACK] to 	Vorolema the gaeramarth	 :: 	25.913689248269	35.767362654349	19	23.375	::	1
checkHit	35.383667909037	23.375
=> chance to hit	81
[ATTACK] raw dam	25.913689248269	versus	19	0.3	with APR	35.767362654349
[ATTACK] after armor	25.913689248269
[ATTACK] after range	26
[PHYS CRIT %]	19.528634978926
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	36.4
[PROJECTOR] after resists dam	36.4
[PROJECTOR] after flat damage armor	36.4
[PROJECTOR] final dam	36.4
[ATTACK] staff accuracy bonus	35.383667909037	23.375	=	1.4803467163615
[LOG]	#UID:35760:0#Skeleton mage hits Vorolema the gaeramarth for #DARK_GREEN#36 blight#LAST# damage.
AI took for target	35765	skeleton warrior	::	33536	Vorolema the gaeramarth	4	<	100
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	19.703869256751
[PROJECTOR] after resists dam	19.703869256751
[PROJECTOR] after flat damage armor	19.703869256751
[PROJECTOR] final dam	19.703869256751
[LOG]	Forgery of Haze (Zarbik)'s purging blight area effect hits Vorolema the gaeramarth for #DARK_GREEN#20 blight#LAST# damage.
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
AI took for target	36217	Forgery of Haze (Zarbik)	::	33536	Vorolema the gaeramarth	1	<	9
[LOG]	Forgery of Haze (Zarbik) casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	124.00596821167
[PROJECTOR] after resists dam	124.00596821167
[PROJECTOR] after flat damage armor	124.00596821167
[PROJECTOR] final dam	124.00596821167
[LOG]	#UID:36217:0#Forgery of Haze (Zarbik) hits Vorolema the gaeramarth for #GREY#124 darkness#LAST# damage.
[LOG]	Vorolema the gaeramarth uses Web.
checkHit	28.844611319957	56.666666666667
=> chance to hit	0
[LOG]	Skeleton warrior is pinned to the ground.
[LOG]	
[LOG]	Skeleton master archer seems less powerful.
[LOG]	Skeleton mage seems less powerful.
[LOG]	Skeleton mage seems less powerful.
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35760	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	0	1	 on dam	131.49276842312
[PROJECTOR] after resists dam	131.49276842312
[PROJECTOR] after flat damage armor	131.49276842312
[PROJECTOR] final dam	131.49276842312
[LOG]	#UID:35760:0#Skeleton mage hits Vorolema the gaeramarth for #PURPLE#131 arcane#LAST# damage.
[LOG]	Skeleton warrior seems less powerful.
skeleton warrior	35765	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	35765	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming dwarven-steel greatsword of shearing
[ATTACK] to 	Vorolema the gaeramarth	 :: 	58.497465699935	11	19	23.375	::	1
checkHit	36.183737209488	23.375
=> chance to hit	83
[ATTACK] raw dam	58.497465699935	versus	19	0.3	with APR	11
[ATTACK] after armor	50.497465699935
[ATTACK] after range	65
[PHYS CRIT %]	3.5
[ATTACK] after crit	65
[ATTACK] after mult	65
[PROJECTOR] starting dam	65
[PROJECTOR] after difficulty dam	65
[PROJECTOR] res	1.365	0.98635	 on dam	74.75
[PROJECTOR] after resists dam	73.7296625
[PROJECTOR] after flat damage armor	73.7296625
[PROJECTOR] numbed dam	62.670213125
[PROJECTOR] final dam	62.670213125
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] numbed dam	9.35
[PROJECTOR] final dam	9.35
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	19.703869256751
[PROJECTOR] after resists dam	19.703869256751
[PROJECTOR] after flat damage armor	19.703869256751
[PROJECTOR] final dam	19.703869256751
[LOG]	#UID:35765:0#Skeleton warrior hits Vorolema the gaeramarth for #aaaaaa#63 physical#LAST#, #LIGHT_RED#9 fire#LAST# (72 total damage).
[LOG]	Forgery of Haze (Zarbik)'s purging blight area effect hits Vorolema the gaeramarth for #DARK_GREEN#20 blight#LAST# damage.
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Vorolema the gaeramarth uses Stun.
[ATTACK] attacking with	plaguebringer's dwarven-steel battleaxe
[ATTACK] to 	skeleton warrior	 :: 	104.33267696234	2	5	3.9286160466417	::	0.81622776601684
checkHit	34.5	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	104.33267696234	versus	5	0.3	with APR	2
[ATTACK] after armor	101.33267696234
[ATTACK] after range	123
[PHYS CRIT %] axe accuracy bonus	34.5	3.9286160466417	=	6.1142767906717
[PHYS CRIT %]	14.714276790672
[ATTACK] after crit	123
[ATTACK] after mult	100.39601522007
[PROJECTOR] starting dam	100.39601522007
[PROJECTOR] after difficulty dam	100.39601522007
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	100.39601522007
[PROJECTOR] after resists dam	94.499538483056
[PROJECTOR] after flat damage armor	94.499538483056
[PROJECTOR] final dam	94.499538483056
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	44.179892169371	0.55820107830629	 on dam	10
[PROJECTOR] after resists dam	5.5820107830629
[PROJECTOR] after flat damage armor	5.5820107830629
[PROJECTOR] final dam	5.5820107830629
[LOG]	Skeleton warrior resists the stunning blow!
[LOG]	#UID:33536:0#Vorolema the gaeramarth hits Skeleton warrior for #aaaaaa#94 physical#LAST#, #DARK_GREEN#6 blight#LAST# (100 total damage).
[LOG]	#PINK#Your summoned Forgery of Haze (Zarbik) disappears.
AI took for target	36217	Forgery of Haze (Zarbik)	::	33536	Vorolema the gaeramarth	1	<	9
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	Vorolema the gaeramarth	 :: 	38.071100952896	4	19	23.375	::	1
checkHit	7	23.375
=> chance to hit	10
[LOG]	#UID:36217:0#Forgery of Haze (Zarbik) misses Vorolema the gaeramarth.
[ATTACK] staff accuracy bonus	7	23.375	=	1
==UNREG part 	Forgery of Haze (Zarbik)	party36217
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Vorolema the gaeramarth for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Vorolema the gaeramarth!#{normal}#
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	Vorolema the gaeramarth
AI took for target	35760	skeleton mage	::	33638	bloated horror	4	<	100
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	12.2
Adding entity	36222	after	35760
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	35	0.65	 on dam	74.626732457739
[PROJECTOR] after resists dam	48.50737609753
[PROJECTOR] after flat damage armor	48.50737609753
[PROJECTOR] final dam	48.50737609753
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	The shield around Zarbik crumbles.
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	35	0.65	 on dam	24.875577485913
[PROJECTOR] after resists dam	16.169125365843
[PROJECTOR] after flat damage armor	16.169125365843
[PROJECTOR] final dam	16.169125365843
[LOG]	
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Forgery of Haze (Zarbik)'s purging blight area effect.
[LOG]	Resting starts...
[TARGET] Passing target	skeleton warrior	from	skeleton mage	to	Vorolema the gaeramarth
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	bloated horror
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	35	0.65	 on dam	24.875577485913
[PROJECTOR] after resists dam	16.169125365843
[PROJECTOR] after flat damage armor	16.169125365843
[PROJECTOR] final dam	16.169125365843
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	22.058256865228	0	3	3.9286160466417	::	1
checkHit	32	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	22.058256865228	versus	3	0.3	with APR	0
[ATTACK] after armor	19.058256865228
[ATTACK] after range	20
[PHYS CRIT %]	10.6
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	20
[PROJECTOR] after resists dam	18.825356419956
[PROJECTOR] after flat damage armor	18.825356419956
[PROJECTOR] final dam	18.825356419956
[TARGET] Passing target	skeleton warrior	from	skeleton mage	to	bloated horror
skeleton mage	35760	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	35	0.65	 on dam	131.49276842312
[PROJECTOR] after resists dam	85.470299475025
[PROJECTOR] after flat damage armor	85.470299475025
[PROJECTOR] final dam	85.470299475025
[LOG]	#UID:35760:0#Skeleton mage hits Something for #SLATE#(68 absorbed)#LAST#, #PURPLE#17 arcane#LAST# (17 total damage).
[LOG]	Something hits Skeleton mage for #aaaaaa#19 physical#LAST# damage.
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	35	0.65	 on dam	24.875577485913
[PROJECTOR] after resists dam	16.169125365843
[PROJECTOR] after flat damage armor	16.169125365843
[PROJECTOR] final dam	16.169125365843
AI took for target	33638	bloated horror	::	35760	skeleton mage	1	<	100
bloated horror	33638	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
bloated horror	33638	dumb ai talents can use	Mind Sear	T_MIND_SEAR
bloated horror	33638	dumb ai talents can use	Phase Door	T_PHASE_DOOR
bloated horror	33638	dumb ai talents can use	Telekinetic Blast	T_TELEKINETIC_BLAST
bloated horror	33638	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_TELEKINETIC_BLAST
[MIND CRIT %]	10.6
[PROJECTOR] starting dam	84.611183173754
[PROJECTOR] after difficulty dam	84.611183173754
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	84.611183173754
[PROJECTOR] after resists dam	79.641784018003
[PROJECTOR] after flat damage armor	79.641784018003
[PROJECTOR] final dam	79.641784018003
checkHit	32.8	24.889368120272
=> chance to hit	70
[KNOCKBACK] from	37	37	over	3
[KNOCKBACK] try	35	35	2
[KNOCKBACK] try	34	35	1	::
[KNOCKBACK] try	33	35	0	::
[KNOCKBACK] ok knocked to	33	35	::
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
AI took for target	35760	skeleton mage	::	33638	bloated horror	16	<	100
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[SPELL CRIT %]	12.2
Adding entity	36223	after	35760
[LOG]	Something hits Skeleton mage for #aaaaaa#80 physical#LAST# damage.
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	35	0.65	 on dam	74.626732457739
[PROJECTOR] after resists dam	48.50737609753
[PROJECTOR] after flat damage armor	48.50737609753
[PROJECTOR] numbed dam	41.231269682901
[PROJECTOR] final dam	41.231269682901
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[PROJECTOR] starting dam	33.921242026245
[PROJECTOR] after difficulty dam	33.921242026245
[PROJECTOR] res	35	0.65	 on dam	37.313366228869
[PROJECTOR] after resists dam	24.253688048765
[PROJECTOR] after flat damage armor	24.253688048765
[PROJECTOR] numbed dam	20.61563484145
[PROJECTOR] final dam	20.61563484145
AI took for target	33638	bloated horror	::	35760	skeleton mage	16	<	100
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	5.2
Adding entity	36224	after	35770
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[LOG]	#00ff00##UID:605:0#Talent Create Minions is ready to use.
[PROJECTOR] starting dam	33.921242026245
[PROJECTOR] after difficulty dam	33.921242026245
[PROJECTOR] res	35	0.65	 on dam	37.313366228869
[PROJECTOR] after resists dam	24.253688048765
[PROJECTOR] after flat damage armor	24.253688048765
[PROJECTOR] final dam	24.253688048765
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:14:0#bloated horror heart#WHITE#.
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	bloated horror
AI took for target	35760	skeleton mage	::	33969	Polerivea the shining mold	64	<	100
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	-7	1.07	 on dam	131.49276842312
[PROJECTOR] after resists dam	140.69726221273
[PROJECTOR] after flat damage armor	140.69726221273
[PROJECTOR] final dam	140.69726221273
[LOG]	#UID:35760:0#Skeleton mage hits Something for #PURPLE#141 arcane#LAST# damage.
Loading tile	object/bloated_horror_heart.png
[TARGET] Passing target	skeleton warrior	from	skeleton mage	to	bloated horror
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	Polerivea the shining mold
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	12.2
[LOG]	#{bold}#Skeleton mage's spell attains critical power!#{normal}#
Adding entity	36225	after	35760
[LOG]	Skeleton warrior is no longer pinned.
[PROJECTOR] starting dam	101.76372607873
[PROJECTOR] after difficulty dam	101.76372607873
[PROJECTOR] res	6	0.94	 on dam	111.94009868661
[PROJECTOR] after resists dam	105.22369276541
[PROJECTOR] after flat damage armor	105.22369276541
[PROJECTOR] final dam	105.22369276541
[PROJECTOR] starting dam	33.921242026245
[PROJECTOR] after difficulty dam	33.921242026245
[PROJECTOR] res	6	0.94	 on dam	37.313366228869
[PROJECTOR] after resists dam	35.074564255137
[PROJECTOR] after flat damage armor	35.074564255137
[PROJECTOR] final dam	35.074564255137
[TARGET] Passing target	skeleton warrior	from	skeleton mage	to	Polerivea the shining mold
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[PROJECTOR] starting dam	33.921242026245
[PROJECTOR] after difficulty dam	33.921242026245
[PROJECTOR] res	6	0.94	 on dam	37.313366228869
[PROJECTOR] after resists dam	35.074564255137
[PROJECTOR] after flat damage armor	35.074564255137
[PROJECTOR] final dam	35.074564255137
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	-7	1.07	 on dam	131.49276842312
[PROJECTOR] after resists dam	140.69726221273
[PROJECTOR] after flat damage armor	140.69726221273
[PROJECTOR] final dam	140.69726221273
[LOG]	#UID:35760:0#Skeleton mage hits Something for #PURPLE#141 arcane#LAST# damage.
[LOG]	#00ff00##UID:115:0#Talent Rune: Shielding is ready to use.
AI took for target	35028	Layowen the Guardian	::	35760	skeleton mage	64	<	100
[PROJECTOR] starting dam	33.921242026245
[PROJECTOR] after difficulty dam	33.921242026245
[PROJECTOR] res	6	0.94	 on dam	37.313366228869
[PROJECTOR] after resists dam	35.074564255137
[PROJECTOR] after flat damage armor	35.074564255137
[PROJECTOR] final dam	35.074564255137
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	12.2
Adding entity	36226	after	35760
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	6	0.94	 on dam	74.626732457739
[PROJECTOR] after resists dam	70.149128510274
[PROJECTOR] after flat damage armor	70.149128510274
[PROJECTOR] final dam	70.149128510274
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	35770	skeleton mage	::	35028	Layowen the Guardian	64	<	100
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	5.2
Adding entity	36234	after	35770
AI took for target	35760	skeleton mage	::	35028	Layowen the Guardian	64	<	100
[PROJECTOR] starting dam	69.161781308999
[PROJECTOR] after difficulty dam	69.161781308999
[PROJECTOR] res	0	1	 on dam	89.910315701698
[PROJECTOR] after resists dam	89.910315701698
[PROJECTOR] after flat damage armor	89.910315701698
[PROJECTOR] final dam	89.910315701698
[PROJECTOR] starting dam	23.053927103
[PROJECTOR] after difficulty dam	23.053927103
[PROJECTOR] res	0	1	 on dam	29.970105233899
[PROJECTOR] after resists dam	29.970105233899
[PROJECTOR] after flat damage armor	29.970105233899
[PROJECTOR] final dam	29.970105233899
[TARGET] Passing target	skeleton warrior	from	skeleton mage	to	Layowen the Guardian
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	8.4948027761196	0.9150519722388	 on dam	134.31356231121
[PROJECTOR] after resists dam	122.9038900913
[PROJECTOR] after flat damage armor	122.9038900913
[PROJECTOR] final dam	122.9038900913
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	0	1	 on dam	131.49276842312
[PROJECTOR] after resists dam	131.49276842312
[PROJECTOR] after flat damage armor	131.49276842312
[PROJECTOR] final dam	131.49276842312
[LOG]	#UID:35760:0#Skeleton mage hits Something for #PURPLE#131 arcane#LAST# damage.
[LOG]	#UID:35770:0#Skeleton mage hits Skeleton mage for #PURPLE#123 arcane#LAST# damage.
[LOG]	#UID:35770:0#Skeleton mage hits Something for #PURPLE#134 arcane#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[PROJECTOR] starting dam	23.053927103
[PROJECTOR] after difficulty dam	23.053927103
[PROJECTOR] res	0	1	 on dam	29.970105233899
[PROJECTOR] after resists dam	29.970105233899
[PROJECTOR] after flat damage armor	29.970105233899
[PROJECTOR] final dam	29.970105233899
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	12.2
Adding entity	36238	after	35760
[LOG]	#00ff00##UID:607:0#Talent Surge of Undeath is ready to use.
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	0	1	 on dam	74.626732457739
[PROJECTOR] after resists dam	74.626732457739
[PROJECTOR] after flat damage armor	74.626732457739
[PROJECTOR] final dam	74.626732457739
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[PROJECTOR] starting dam	45.448205577745
[PROJECTOR] after difficulty dam	45.448205577745
[PROJECTOR] res	0	1	 on dam	59.082667251068
[PROJECTOR] after resists dam	59.082667251068
[PROJECTOR] after flat damage armor	59.082667251068
[PROJECTOR] final dam	59.082667251068
[PROJECTOR] starting dam	17.862449587778
[PROJECTOR] after difficulty dam	17.862449587778
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	17.862449587778
[PROJECTOR] after resists dam	15.408511170597
[PROJECTOR] after flat damage armor	15.408511170597
[PROJECTOR] final dam	15.408511170597
[PROJECTOR] starting dam	45.448205577745
[PROJECTOR] after difficulty dam	45.448205577745
[PROJECTOR] res	0	1	 on dam	59.082667251068
[PROJECTOR] after resists dam	59.082667251068
[PROJECTOR] after flat damage armor	59.082667251068
[PROJECTOR] final dam	59.082667251068
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	0	1	 on dam	131.49276842312
[PROJECTOR] after resists dam	131.49276842312
[PROJECTOR] after flat damage armor	131.49276842312
[PROJECTOR] final dam	131.49276842312
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
[PROJECTOR] starting dam	17.862449587778
[PROJECTOR] after difficulty dam	17.862449587778
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	17.862449587778
[PROJECTOR] after resists dam	15.408511170597
[PROJECTOR] after flat damage armor	15.408511170597
[PROJECTOR] final dam	15.408511170597
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[SPELL CRIT %]	12.2
Adding entity	36239	after	35760
[USERCHAT] channel achievement	mickeyd3	tome	The secret city	false	true
[LOG]	#00ff00##UID:618:0#Talent Curse of the Meek is ready to use.
AI took for target	35028	Layowen the Guardian	::	35760	skeleton mage	100	<	100
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	0	1	 on dam	74.626732457739
[PROJECTOR] after resists dam	74.626732457739
[PROJECTOR] after flat damage armor	74.626732457739
[PROJECTOR] final dam	74.626732457739
[PROJECTOR] starting dam	17.862449587778
[PROJECTOR] after difficulty dam	17.862449587778
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	17.862449587778
[PROJECTOR] after resists dam	15.408511170597
[PROJECTOR] after flat damage armor	15.408511170597
[PROJECTOR] final dam	15.408511170597
checkHit	24.889368120272	21.9
=> chance to hit	58
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	0	1	 on dam	24.875577485913
[PROJECTOR] after resists dam	24.875577485913
[PROJECTOR] after flat damage armor	24.875577485913
[PROJECTOR] final dam	24.875577485913
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
AI took for target	35028	Layowen the Guardian	::	35760	skeleton mage	81	<	100
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	0	1	 on dam	24.875577485913
[PROJECTOR] after resists dam	24.875577485913
[PROJECTOR] after flat damage armor	24.875577485913
[PROJECTOR] final dam	24.875577485913
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[SPELL CRIT %]	5.2
Adding entity	36240	after	35770
AI took for target	35760	skeleton mage	::	35028	Layowen the Guardian	81	<	100
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	0	1	 on dam	131.49276842312
[PROJECTOR] after resists dam	131.49276842312
[PROJECTOR] after flat damage armor	131.49276842312
[PROJECTOR] final dam	131.49276842312
[LOG]	Rested for 13 turns (stop reason: dialog is displayed).
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[PROJECTOR] starting dam	17.862449587778
[PROJECTOR] after difficulty dam	17.862449587778
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	17.862449587778
[PROJECTOR] after resists dam	15.408511170597
[PROJECTOR] after flat damage armor	15.408511170597
[PROJECTOR] final dam	15.408511170597
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	11.44
=> chance to hit	32.948634472223
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	You pickup 0.70 gold pieces.
[Identify]	Ematta	true
[LOG]	Zarbik picks up (p.): #SALMON##UID:33332:0#Ematta (21-29.4 power, 4 apr)#LAST#.
[TARGET] Passing target	green ooze	from	cold drake hatchling	to	Zarbik
[TARGET] Passing target	lesser vampire	from	cold drake hatchling	to	Zarbik
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	36241	after	15647
[LOG]	
skeleton archer	15647	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	15647	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	yew longbow of nature	elemental quiver of yew arrows of accuracy
Adding entity	36242	after	15647
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton master archer	16764	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	16764	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	16764	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_CRIPPLING_SHOT
[ARCHERY ACQUIRE TARGETS WITH]	ranger's yew longbow of true flight	quiver of yew arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	ranger's yew longbow of true flight	quiver of yew arrows
Adding entity	36243	after	16764
skeleton master archer	16764	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	#00ff00##UID:619:0#Talent Forgery of Haze is ready to use.
[LOG]	
Using cached font	/data/font/DroidSans-Bold.ttf	16
[EMOTE] added	Unlife no more for this dead matter, the time comes for my flesh to splatter.	35	43
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
==UNREG part 	skeleton archer	party15647
==UNREG part 	skeleton master archer	party16764
[Identify]	dwarven-steel pickaxe of delving	true
[LOG]	Zarbik picks up (J.): #0080FF##UID:34014:0#dwarven-steel pickaxe of delving (dig speed 30 turns)#LAST#.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[Identify]	Ivyriwyn the hardened leather cap	true
[LOG]	Zarbik picks up (y.): #SALMON##UID:33833:0#Ivyriwyn the hardened leather cap (0 def, 3 armour)#LAST#.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
lesser vampire	33569	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	9.44
=> chance to hit	38.407906339761
[Identify]	Scaldquick the hardened leather cap	true
[LOG]	Zarbik picks up (A.): #SALMON##UID:34891:0#Scaldquick the hardened leather cap (0 def, 3 armour)#LAST#.
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[USERCHAT] channel serial data	asellia	tome	561
[USERCHAT] channel achievement	Sanityless	tome	Squadmate (Roguelike)	false	false
[LOG]	Resting starts...
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	6	9.44
=> chance to hit	38.407906339761
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHER_HEAL
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	6	11.44
=> chance to hit	32.948634472223
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
lesser vampire	33569	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	9.44
=> chance to hit	38.407906339761
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	6	9.44
=> chance to hit	38.407906339761
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	Rested for 44 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[USERCHAT] channel achievement	skatesrage	tome	Level 40 (Exploration mode)	true	true
Server latency	51
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	6	11.44
=> chance to hit	32.948634472223
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_INFUSION:_MOVEMENT_1
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	6	11.44
=> chance to hit	32.948634472223
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
lesser vampire	33569	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	9.44
=> chance to hit	38.407906339761
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	6	9.44
=> chance to hit	38.407906339761
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[USERCHAT] channel achievement	Farkon	global	Wibbly Wobbly Timey Wimey Stuff (Roguelike)	false	false
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
cold drake hatchling	33551	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
AI took for target	35770	skeleton mage	::	33551	cold drake hatchling	16	<	100
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	8.4948027761196	0.9150519722388	 on dam	134.31356231121
[PROJECTOR] after resists dam	122.9038900913
[PROJECTOR] after flat damage armor	122.9038900913
[PROJECTOR] final dam	122.9038900913
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	15.4	0.846	 on dam	134.31356231121
[PROJECTOR] after resists dam	113.62927371529
[PROJECTOR] after flat damage armor	113.62927371529
[PROJECTOR] final dam	0
AI took for target	35760	skeleton mage	::	33551	cold drake hatchling	25	<	100
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	8.4948027761196	0.9150519722388	 on dam	131.49276842312
[PROJECTOR] after resists dam	120.32271708071
[PROJECTOR] after flat damage armor	120.32271708071
[PROJECTOR] final dam	120.32271708071
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	0	1	 on dam	131.49276842312
[PROJECTOR] after resists dam	131.49276842312
[PROJECTOR] after flat damage armor	131.49276842312
[PROJECTOR] final dam	131.49276842312
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	8.4948027761196	0.9150519722388	 on dam	131.49276842312
[PROJECTOR] after resists dam	120.32271708071
[PROJECTOR] after flat damage armor	120.32271708071
[PROJECTOR] final dam	120.32271708071
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	15.4	0.846	 on dam	131.49276842312
[PROJECTOR] after resists dam	111.24288208596
[PROJECTOR] after flat damage armor	111.24288208596
[PROJECTOR] final dam	0
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST##LIGHT_GREEN# HEALS#LAST# from #PURPLE#arcane#LAST# damage!
[LOG]	#UID:35760:0#Skeleton mage hits Cold drake hatchling for #PURPLE#131 arcane#LAST# damage.
[LOG]	#UID:35760:0#Skeleton mage hits Skeleton mage for #PURPLE#120 arcane#LAST# damage.
[LOG]	#UID:35760:0#Skeleton mage hits Skeleton warrior for #PURPLE#120 arcane#LAST# damage.
[LOG]	#UID:35760:0#Skeleton mage hits #fbd578#Zarbik#LAST# for #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#42 healing#LAST# (0 total damage) #LIGHT_GREEN#[42 healing]#LAST#.
[LOG]	#UID:35770:0#Skeleton mage hits Cold drake hatchling for #PURPLE#134 arcane#LAST# damage.
[LOG]	#UID:35770:0#Skeleton mage hits #fbd578#Zarbik#LAST# for #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#43 healing#LAST# (0 total damage) #LIGHT_GREEN#[43 healing]#LAST#.
[LOG]	#UID:35770:0#Skeleton mage hits Skeleton warrior for #PURPLE#123 arcane#LAST# damage.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	35765	skeleton warrior	::	33551	cold drake hatchling	1	<	100
skeleton warrior	35765	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	35765	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming dwarven-steel greatsword of shearing
[ATTACK] to 	cold drake hatchling	 :: 	58.497465699935	11	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	58.497465699935	versus	5	0.3	with APR	11
[ATTACK] after armor	58.497465699935
[ATTACK] after range	73
[PHYS CRIT %]	3.5
[ATTACK] after crit	73
[ATTACK] after mult	73
[PROJECTOR] starting dam	73
[PROJECTOR] after difficulty dam	73
[PROJECTOR] res	0	1	 on dam	83.95
[PROJECTOR] after resists dam	83.95
[PROJECTOR] after flat damage armor	83.95
[PROJECTOR] final dam	83.95
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	2
[PROJECTOR] after resists dam	1.7252405494417
[PROJECTOR] after flat damage armor	1.7252405494417
[PROJECTOR] final dam	1.7252405494417
[LOG]	#UID:35765:0#Skeleton warrior hits Cold drake hatchling for #aaaaaa#84 physical#LAST#, #LIGHT_RED#11 fire#LAST# (95 total damage).
[LOG]	#UID:35765:0#Skeleton warrior hits Giant ice ant for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#UID:33551:0#Cold drake hatchling hits Skeleton warrior for #1133F3#2 cold#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[SOUND] loading from	/data/sound/creatures/cold_drake/death1.ogg	:=:	sound "/data/sound/creatures/cold_drake/death1.ogg" : <static>
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Giant ice ant for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Cold drake hatchling for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Cold drake hatchling!#{normal}#
AI took for target	35770	skeleton mage	::	33593	giant ice ant	16	<	100
AI took for target	35760	skeleton mage	::	33593	giant ice ant	25	<	100
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
AI took for target	35765	skeleton warrior	::	33593	giant ice ant	1	<	100
skeleton warrior	35765	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	35765	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	giant ice ant	 :: 	58.497465699935	11	9.2579692361809	10.6	::	1.5099019513593
checkHit	36.183737209488	10.6
=> chance to hit	100
[ATTACK] raw dam	58.497465699935	versus	9.2579692361809	0.3	with APR	11
[ATTACK] after armor	58.497465699935
[ATTACK] after range	74
[PHYS CRIT %]	3.5
[ATTACK] after crit	74
[ATTACK] after mult	111.73274440059
[PROJECTOR] starting dam	111.73274440059
[PROJECTOR] after difficulty dam	111.73274440059
[PROJECTOR] res	9.5869438862706	0.90413056113729	 on dam	128.49265606067
[PROJECTOR] after resists dam	116.17413722616
[PROJECTOR] after flat damage armor	116.17413722616
[PROJECTOR] final dam	116.17413722616
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:8:0#ice ant stinger#WHITE#.
[PROJECTOR] starting dam	5.8038832819878
[PROJECTOR] after difficulty dam	5.8038832819878
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5.8038832819878
[PROJECTOR] after resists dam	5.0065473911562
[PROJECTOR] after flat damage armor	5.0065473911562
[PROJECTOR] final dam	5.0065473911562
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5
[PROJECTOR] after resists dam	4.3131013736043
[PROJECTOR] after flat damage armor	4.3131013736043
[PROJECTOR] final dam	4.3131013736043
[LOG]	Skeleton warrior resists!
checkHit	22.045819927749	43.455824806325
=> chance to hit	0
[LOG]	#UID:35765:0#Skeleton warrior hits Giant ice ant for #aaaaaa#116 physical#LAST# damage.
[LOG]	#UID:33593:0#Giant ice ant hits Skeleton warrior for #1133F3#5 cold#LAST#, #1133F3#4 cold#LAST# (9 total damage).
Loading tile	object/ice_ant_stinger.png
[LOG]	#{bold}##UID:35765:0#Skeleton warrior killed Giant ice ant!#{normal}#
[LOG]	
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	giant ice ant
[TARGET] Passing target	skeleton mage	from	skeleton warrior	to	giant ice ant
[TARGET] Passing target	skeleton warrior	from	skeleton mage	to	giant ice ant
AI took for target	35770	skeleton mage	::	33545	cold drake	9	<	100
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	8.4948027761196	0.9150519722388	 on dam	134.31356231121
[PROJECTOR] after resists dam	122.9038900913
[PROJECTOR] after flat damage armor	122.9038900913
[PROJECTOR] final dam	122.9038900913
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
[LOG]	#UID:35770:0#Skeleton mage hits Skeleton warrior for #PURPLE#123 arcane#LAST# damage.
[LOG]	#UID:35770:0#Skeleton mage hits Cold drake for #PURPLE#134 arcane#LAST# damage.
[LOG]	#{bold}##UID:35770:0#Skeleton mage killed Skeleton warrior!#{normal}#
==UNREG part 	skeleton warrior	party35765
cold drake	33545	dumb ai talents can use	Ice Breath	T_ICE_BREATH
dumb ai uses	T_ICE_BREATH
[LOG]	Cold drake breathes ice!
[MIND CRIT %]	1
[PROJECTOR] starting dam	145.20828070667
[PROJECTOR] after difficulty dam	145.20828070667
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	145.20828070667
[PROJECTOR] after resists dam	125.25960699493
[PROJECTOR] after flat damage armor	125.25960699493
[PROJECTOR] final dam	125.25960699493
checkHit	24.939506291459	25
=> chance to hit	50
[LOG]	Skeleton mage is encased in ice!
Loading tile	npc/skeleton_mage.png
Loading tile	npc/iceblock.png
[PROJECTOR] starting dam	145.20828070667
[PROJECTOR] after difficulty dam	145.20828070667
[PROJECTOR] res	24.8	0.752	 on dam	145.20828070667
[PROJECTOR] after resists dam	109.19662709141
[PROJECTOR] after flat damage armor	109.19662709141
[PROJECTOR] final dam	109.19662709141
[TAKE HIT] after flat damage cap	109.19662709141
[LOG]	Zarbik resists!
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	skeleton mage
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	yew magestaff of wizardry
[ATTACK] to 	skeleton mage	 :: 	17.113368462668	4	3	0	::	1
checkHit	12.367474418976	0
=> chance to hit	81
[ATTACK] raw dam	17.113368462668	versus	3	0.3	with APR	4
[ATTACK] after armor	17.113368462668
[ATTACK] after range	18
[PHYS CRIT %]	4.7
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[ATTACK] staff accuracy bonus	12.367474418976	0	=	1.494698976759
[LOG]	#UID:33545:0#Cold drake hits #fbd578#Zarbik#LAST# for #1133F3#109 cold#LAST# damage.
[LOG]	#UID:33545:0#Cold drake hits Skeleton mage for #1133F3#125 cold#LAST# damage.
[LOG]	#UID:35770:0#Skeleton mage hits Iceblock for #LIGHT_RED#24 fire#LAST# damage.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[USERCHAT] channel achievement	bjarnen	tome	Orbituary	false	true
[USERCHAT] channel achievement	sernion	tome	Baby steps	false	true
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Cold drake for #GREY#193 darkness#LAST# damage.
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	skeleton mage
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	5.2
Adding entity	36246	after	35770
[PROJECTOR] starting dam	69.161781308999
[PROJECTOR] after difficulty dam	69.161781308999
[LOG]	Skeleton mage's Flame hits Iceblock for #LIGHT_RED#90 fire#LAST# damage.
AI took for target	35760	skeleton mage	::	33545	cold drake	9	<	100
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	12.2
Adding entity	36247	after	35760
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	0	1	 on dam	74.626732457739
[PROJECTOR] after resists dam	74.626732457739
[PROJECTOR] after flat damage armor	74.626732457739
[PROJECTOR] final dam	74.626732457739
[LOG]	Cold drake is on fire!
[LOG]	Skeleton mage's Flame hits Cold drake for #LIGHT_RED#75 fire#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	0	1	 on dam	24.875577485913
[PROJECTOR] after resists dam	24.875577485913
[PROJECTOR] after flat damage armor	24.875577485913
[PROJECTOR] final dam	24.875577485913
[LOG]	Skeleton mage is free from the ice.
AI took for target	35770	skeleton mage	::	33545	cold drake	1	<	100
skeleton mage	35770	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
[LOG]	#UID:35770:0#Skeleton mage hits Cold drake for #PURPLE#134 arcane#LAST# damage.
[LOG]	Burning from Skeleton mage hits Cold drake for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	#{bold}#Burning from Skeleton mage killed Cold drake!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
[LOG]	
[LOG]	Resting starts...
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake
checkHit	6	11.44
=> chance to hit	32.948634472223
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
checkHit	6	11.44
=> chance to hit	32.948634472223
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake
AI took for target	35770	skeleton mage	::	33621	green ooze	16	<	100
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
[LOG]	#UID:35770:0#Skeleton mage hits Something for #PURPLE#67 arcane#LAST# damage.
lesser vampire	33569	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
AI took for target	35760	skeleton mage	::	33621	green ooze	16	<	100
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	12.2
Adding entity	36249	after	35760
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	0	1	 on dam	74.626732457739
[PROJECTOR] after resists dam	74.626732457739
[PROJECTOR] after flat damage armor	74.626732457739
[PROJECTOR] final dam	74.626732457739
checkHit	6	11.44
=> chance to hit	32.948634472223
AI took for target	33621	green ooze	::	35770	skeleton mage	16	<	100
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	0	1	 on dam	24.875577485913
[PROJECTOR] after resists dam	24.875577485913
[PROJECTOR] after flat damage armor	24.875577485913
[PROJECTOR] final dam	24.875577485913
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	5.2
Adding entity	36250	after	35770
checkHit	6	9.44
=> chance to hit	38.407906339761
[PROJECTOR] starting dam	69.161781308999
[PROJECTOR] after difficulty dam	69.161781308999
[PROJECTOR] res	0	1	 on dam	89.910315701698
[PROJECTOR] after resists dam	89.910315701698
[PROJECTOR] after flat damage armor	89.910315701698
[PROJECTOR] final dam	89.910315701698
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	0	1	 on dam	131.49276842312
[PROJECTOR] after resists dam	131.49276842312
[PROJECTOR] after flat damage armor	131.49276842312
[PROJECTOR] final dam	131.49276842312
[LOG]	#UID:35760:0#Skeleton mage hits Something for #PURPLE#131 arcane#LAST# damage.
AI took for target	35770	skeleton mage	::	36248	green ooze	16	<	100
checkHit	6	9.44
=> chance to hit	38.407906339761
AI took for target	35760	skeleton mage	::	36248	green ooze	16	<	100
checkHit	6	11.44
=> chance to hit	32.948634472223
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
[LOG]	#UID:35770:0#Skeleton mage hits Something for #PURPLE#134 arcane#LAST# damage.
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	12.2
Adding entity	36251	after	35760
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	0	1	 on dam	74.626732457739
[PROJECTOR] after resists dam	74.626732457739
[PROJECTOR] after flat damage armor	74.626732457739
[PROJECTOR] final dam	74.626732457739
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	5.2
Adding entity	36252	after	35770
[PROJECTOR] starting dam	69.161781308999
[PROJECTOR] after difficulty dam	69.161781308999
[PROJECTOR] res	0	1	 on dam	89.910315701698
[PROJECTOR] after resists dam	89.910315701698
[PROJECTOR] after flat damage armor	89.910315701698
[PROJECTOR] final dam	89.910315701698
checkHit	6	9.44
=> chance to hit	38.407906339761
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	0	1	 on dam	24.875577485913
[PROJECTOR] after resists dam	24.875577485913
[PROJECTOR] after flat damage armor	24.875577485913
[PROJECTOR] final dam	24.875577485913
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
checkHit	6	9.44
=> chance to hit	38.407906339761
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
checkHit	6	9.44
=> chance to hit	38.407906339761
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	green ooze
AI took for target	35760	skeleton mage	::	33569	lesser vampire	16	<	100
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	12.2
Adding entity	36254	after	35760
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	0	1	 on dam	74.626732457739
[PROJECTOR] after resists dam	74.626732457739
[PROJECTOR] after flat damage armor	74.626732457739
[PROJECTOR] final dam	74.626732457739
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	0	1	 on dam	24.875577485913
[PROJECTOR] after resists dam	24.875577485913
[PROJECTOR] after flat damage armor	24.875577485913
[PROJECTOR] final dam	24.875577485913
AI took for target	35770	skeleton mage	::	33569	lesser vampire	16	<	100
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	5.2
Adding entity	36255	after	35770
AI took for target	33569	lesser vampire	::	35760	skeleton mage	16	<	100
[PROJECTOR] starting dam	69.161781308999
[PROJECTOR] after difficulty dam	69.161781308999
[PROJECTOR] res	0	1	 on dam	89.910315701698
[PROJECTOR] after resists dam	89.910315701698
[PROJECTOR] after flat damage armor	89.910315701698
[PROJECTOR] final dam	89.910315701698
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	0	1	 on dam	131.49276842312
[PROJECTOR] after resists dam	131.49276842312
[PROJECTOR] after flat damage armor	131.49276842312
[PROJECTOR] final dam	131.49276842312
[LOG]	#UID:35760:0#Skeleton mage hits Something for #PURPLE#131 arcane#LAST# damage.
[PROJECTOR] starting dam	38.130034670219
[PROJECTOR] after difficulty dam	38.130034670219
[PROJECTOR] res	0	1	 on dam	41.943038137241
[PROJECTOR] after resists dam	41.943038137241
[PROJECTOR] after flat damage armor	41.943038137241
[PROJECTOR] final dam	41.943038137241
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
[LOG]	#UID:35770:0#Skeleton mage hits Something for #PURPLE#134 arcane#LAST# damage.
lesser vampire	33569	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
dumb ai uses	T_INVOKE_DARKNESS
[SPELL CRIT %]	1
[PROJECTOR] starting dam	105.58293724838
[PROJECTOR] after difficulty dam	105.58293724838
[PROJECTOR] res	34.710651535091	0.65289348464909	 on dam	105.58293724838
[PROJECTOR] after resists dam	68.934411819582
[PROJECTOR] after flat damage armor	68.934411819582
[PROJECTOR] final dam	68.934411819582
[LOG]	Something hits Skeleton mage for #GREY#69 darkness#LAST# damage.
[PROJECTOR] starting dam	38.130034670219
[PROJECTOR] after difficulty dam	38.130034670219
[PROJECTOR] res	0	1	 on dam	41.943038137241
[PROJECTOR] after resists dam	41.943038137241
[PROJECTOR] after flat damage armor	41.943038137241
[PROJECTOR] final dam	41.943038137241
[LOG]	Rested for 14 turns (stop reason: hostile spotted to the west (lesser vampire)).
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Lesser vampire for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Lesser vampire!#{normal}#
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	lesser vampire
AI took for target	35770	skeleton mage	::	33553	cold drake hatchling	9	<	100
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	5.2
Adding entity	36256	after	35770
[PROJECTOR] starting dam	69.161781308999
[PROJECTOR] after difficulty dam	69.161781308999
[PROJECTOR] res	9.7533111150622	0.90246688884938	 on dam	89.910315701698
[PROJECTOR] after resists dam	81.141082886777
[PROJECTOR] after flat damage armor	81.141082886777
[PROJECTOR] final dam	81.141082886777
[LOG]	
[LOG]	Resting starts...
[PROJECTOR] starting dam	23.053927103
[PROJECTOR] after difficulty dam	23.053927103
[PROJECTOR] res	9.7533111150622	0.90246688884938	 on dam	29.970105233899
[PROJECTOR] after resists dam	27.047027628926
[PROJECTOR] after flat damage armor	27.047027628926
[PROJECTOR] final dam	27.047027628926
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
[LOG]	#UID:35770:0#Skeleton mage hits Something for #PURPLE#134 arcane#LAST# damage.
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	12.2
Adding entity	36257	after	35760
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	9.7533111150622	0.90246688884938	 on dam	74.626732457739
[PROJECTOR] after resists dam	67.34815506613
[PROJECTOR] after flat damage armor	67.34815506613
[PROJECTOR] final dam	67.34815506613
[PROJECTOR] starting dam	37.983446086163
[PROJECTOR] after difficulty dam	37.983446086163
[PROJECTOR] res	9.7533111150622	0.90246688884938	 on dam	49.378479912012
[PROJECTOR] after resists dam	44.562443142305
[PROJECTOR] after flat damage armor	44.562443142305
[PROJECTOR] final dam	44.562443142305
skeleton mage	35770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	yew magestaff of wizardry
[ATTACK] to 	cold drake hatchling	 :: 	17.113368462668	4	5	6.3	::	1
checkHit	12.367474418976	6.3
=> chance to hit	66
[ATTACK] raw dam	17.113368462668	versus	5	0.3	with APR	4
[ATTACK] after armor	16.113368462668
[ATTACK] after range	16
[PHYS CRIT %]	4.7
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	9.7533111150622	0.90246688884938	 on dam	20.8
[PROJECTOR] after resists dam	18.771311288067
[PROJECTOR] after flat damage armor	18.771311288067
[PROJECTOR] final dam	18.771311288067
[ATTACK] staff accuracy bonus	12.367474418976	6.3	=	1.242698976759
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	4
[PROJECTOR] after resists dam	3.4504810988834
[PROJECTOR] after flat damage armor	3.4504810988834
[PROJECTOR] final dam	3.4504810988834
[LOG]	#UID:33553:0#Cold drake hatchling hits Skeleton mage for #1133F3#3 cold#LAST# damage.
[LOG]	#UID:35770:0#Skeleton mage hits Cold drake hatchling for #LIGHT_RED#19 fire#LAST# damage.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	0	1	 on dam	131.49276842312
[PROJECTOR] after resists dam	131.49276842312
[PROJECTOR] after flat damage armor	131.49276842312
[PROJECTOR] final dam	131.49276842312
[LOG]	#UID:35760:0#Skeleton mage hits Cold drake hatchling for #PURPLE#131 arcane#LAST# damage.
[LOG]	#{bold}##UID:35760:0#Skeleton mage killed Cold drake hatchling!#{normal}#
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
AI took for target	35770	skeleton mage	::	33547	cold drake hatchling	25	<	100
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[LOG]	#{bold}#Skeleton mage's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	170.73757920917
[PROJECTOR] after difficulty dam	170.73757920917
[PROJECTOR] res	0	1	 on dam	201.47034346682
[PROJECTOR] after resists dam	201.47034346682
[PROJECTOR] after flat damage armor	201.47034346682
[PROJECTOR] final dam	201.47034346682
[PROJECTOR] starting dam	170.73757920917
[PROJECTOR] after difficulty dam	170.73757920917
[PROJECTOR] res	15.4	0.846	 on dam	201.47034346682
[PROJECTOR] after resists dam	170.44391057293
[PROJECTOR] after flat damage armor	170.44391057293
[PROJECTOR] final dam	0
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST##LIGHT_GREEN# HEALS#LAST# from #PURPLE#arcane#LAST# damage!
[LOG]	#UID:35770:0#Skeleton mage hits Something for #{bold}##PURPLE#201 arcane#{normal}##LAST# damage.
[LOG]	#UID:35770:0#Skeleton mage hits #fbd578#Zarbik#LAST# for #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#64 healing#LAST# (0 total damage) #LIGHT_GREEN#[64 healing]#LAST#.
[LOG]	
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[LOG]	You pickup 1.00 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	15.4	0.846	 on dam	131.49276842312
[PROJECTOR] after resists dam	111.24288208596
[PROJECTOR] after flat damage armor	111.24288208596
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	0	1	 on dam	131.49276842312
[PROJECTOR] after resists dam	131.49276842312
[PROJECTOR] after flat damage armor	131.49276842312
[PROJECTOR] final dam	131.49276842312
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST##LIGHT_GREEN# HEALS#LAST# from #PURPLE#arcane#LAST# damage!
[LOG]	#UID:35760:0#Skeleton mage hits Cold drake hatchling for #PURPLE#131 arcane#LAST# damage.
[LOG]	#UID:35760:0#Skeleton mage hits #fbd578#Zarbik#LAST# for #PURPLE#0 arcane#LAST#, #LIGHT_GREEN#42 healing#LAST# (0 total damage) #LIGHT_GREEN#[42 healing]#LAST#.
AI took for target	33547	cold drake hatchling	::	3054	Zarbik	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	37.000162729355	25	27.3	9.05	::	1
checkHit	38.75	9.05
=> chance to hit	100
[ATTACK] raw dam	37.000162729355	versus	27.3	0.66666666666667	with APR	25
[ATTACK] after armor	34.700162729355
[ATTACK] after range	34
[PHYS CRIT %]	0
[ATTACK] after crit	34
[ATTACK] after mult	34
[PROJECTOR] starting dam	34
[PROJECTOR] after difficulty dam	34
[PROJECTOR] res	10.7	0.893	 on dam	34
[PROJECTOR] after resists dam	30.362
[PROJECTOR] after flat damage armor	30.362
[PROJECTOR] final dam	30.362
[TAKE HIT] after flat damage cap	30.362
[SOUND] loading from	/data/sound/creatures/cold_drake/attack1.ogg	:=:	sound "/data/sound/creatures/cold_drake/attack1.ogg" : <static>
[LOG]	#UID:33547:0#Cold drake hatchling hits #fbd578#Zarbik#LAST# for #aaaaaa#30 physical#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	9.8098104146771	0.90190189585323	 on dam	192.75902896817
[PROJECTOR] after resists dam	173.84973366922
[PROJECTOR] after flat damage armor	173.84973366922
[PROJECTOR] final dam	173.84973366922
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Cold drake hatchling for #GREY#174 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Cold drake hatchling!#{normal}#
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[Identify]	insidious poison infusion	true
[LOG]	Zarbik picks up (a.): #FFFFFF##UID:33622:0#insidious poison infusion (27 nature damage, 41% healing reduction)#LAST#.
[LOG]	You pickup 0.50 gold pieces.
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[LOG]	
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
[LOG]	
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
minotaur	33631	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
checkHit	6	11.44
=> chance to hit	32.948634472223
[TARGET] Passing target	skeleton mage	from	skeleton mage	to	cold drake hatchling
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
minotaur	33631	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
dumb ai uses	T_INFUSION:_MOVEMENT_2
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	11.44
=> chance to hit	32.948634472223
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	11.44
=> chance to hit	32.948634472223
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
white wolf	33567	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
AI took for target	33567	white wolf	::	35760	skeleton mage	16	<	100
skeleton mage	35760	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	12.2
Adding entity	36258	after	35760
[PROJECTOR] starting dam	67.84248405249
[PROJECTOR] after difficulty dam	67.84248405249
[PROJECTOR] res	-50	1.5	 on dam	74.626732457739
[PROJECTOR] after resists dam	111.94009868661
[PROJECTOR] after flat damage armor	111.94009868661
[PROJECTOR] final dam	111.94009868661
[PROJECTOR] starting dam	22.61416135083
[PROJECTOR] after difficulty dam	22.61416135083
[PROJECTOR] res	-50	1.5	 on dam	24.875577485913
[PROJECTOR] after resists dam	37.313366228869
[PROJECTOR] after flat damage armor	37.313366228869
[PROJECTOR] final dam	37.313366228869
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	5.2
Adding entity	36259	after	35770
[PROJECTOR] starting dam	69.161781308999
[PROJECTOR] after difficulty dam	69.161781308999
[PROJECTOR] res	-50	1.5	 on dam	89.910315701698
[PROJECTOR] after resists dam	134.86547355255
[PROJECTOR] after flat damage armor	134.86547355255
[PROJECTOR] final dam	134.86547355255
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[LOG]	#{bold}#Zarbik's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	262.85322132024
[PROJECTOR] after difficulty dam	262.85322132024
[PROJECTOR] res	0	1	 on dam	289.13854345226
[PROJECTOR] after resists dam	289.13854345226
[PROJECTOR] after flat damage armor	289.13854345226
[PROJECTOR] final dam	289.13854345226
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits White wolf for #{bold}##GREY#289 darkness#{normal}##LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed White wolf!#{normal}#
AI took for target	35760	skeleton mage	::	33608	giant fire ant	16	<	100
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[PROJECTOR] starting dam	111.43454951112
[PROJECTOR] after difficulty dam	111.43454951112
[PROJECTOR] res	0	1	 on dam	131.49276842312
[PROJECTOR] after resists dam	131.49276842312
[PROJECTOR] after flat damage armor	131.49276842312
[PROJECTOR] final dam	131.49276842312
[LOG]	#UID:35760:0#Skeleton mage hits Something for #PURPLE#131 arcane#LAST# damage.
AI took for target	35770	skeleton mage	::	33604	giant black ant	16	<	100
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
[LOG]	#UID:35770:0#Skeleton mage hits Something for #PURPLE#134 arcane#LAST# damage.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	25.780506153697	7	3	3.9286160466417	::	1
checkHit	27.5	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	25.780506153697	versus	3	0.3	with APR	7
[ATTACK] after armor	25.780506153697
[ATTACK] after range	26
[PHYS CRIT %]	1
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	8.4948027761196	0.9150519722388	 on dam	26
[PROJECTOR] after resists dam	23.791351278209
[PROJECTOR] after flat damage armor	23.791351278209
[PROJECTOR] final dam	23.791351278209
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	7.7192964118396	9	3	3.9286160466417	::	1
checkHit	15	3.9286160466417
=> chance to hit	78
[ATTACK] raw dam	7.7192964118396	versus	3	0.3	with APR	9
[ATTACK] after armor	7.7192964118396
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	31.564749684014	0.68435250315986	 on dam	7
[PROJECTOR] after resists dam	4.790467522119
[PROJECTOR] after flat damage armor	4.790467522119
[PROJECTOR] final dam	4.790467522119
checkHit	39.5	25.643306259196
=> chance to hit	85
AI took for target	35770	skeleton mage	::	33604	giant black ant	9	<	100
skeleton mage	35760	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	12.2
[LOG]	#{bold}#Skeleton mage's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	167.15182426667
[PROJECTOR] after difficulty dam	167.15182426667
[PROJECTOR] res	0	1	 on dam	197.23915263467
[PROJECTOR] after resists dam	197.23915263467
[PROJECTOR] after flat damage armor	197.23915263467
[PROJECTOR] final dam	197.23915263467
[PROJECTOR] starting dam	167.15182426667
[PROJECTOR] after difficulty dam	167.15182426667
[PROJECTOR] res	0	1	 on dam	197.23915263467
[PROJECTOR] after resists dam	197.23915263467
[PROJECTOR] after flat damage armor	197.23915263467
[PROJECTOR] final dam	197.23915263467
[LOG]	#UID:35760:0#Skeleton mage hits Something for #{bold}##PURPLE#197 arcane#{normal}##LAST# damage.
[LOG]	#UID:35760:0#Skeleton mage hits Something for #PURPLE#197 arcane#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	25.780506153697	7	3	3.9286160466417	::	1
checkHit	27.5	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	25.780506153697	versus	3	0.3	with APR	7
[ATTACK] after armor	25.780506153697
[ATTACK] after range	28
[PHYS CRIT %]	1
[ATTACK] after crit	28
[ATTACK] after mult	28
[PROJECTOR] starting dam	28
[PROJECTOR] after difficulty dam	28
[PROJECTOR] res	8.4948027761196	0.9150519722388	 on dam	28
[PROJECTOR] after resists dam	25.621455222687
[PROJECTOR] after flat damage armor	25.621455222687
[PROJECTOR] final dam	25.621455222687
[SOUND] loading from	/data/sound/creatures/ants/ant_hit.ogg	:=:	sound "/data/sound/creatures/ants/ant_hit.ogg" : <static>
AI took for target	33642	forest wight	::	35760	skeleton mage	1	<	100
forest wight	33642	dumb ai talents can use	Lightning	T_LIGHTNING
forest wight	33642	dumb ai talents can use	Attack	T_ATTACK
forest wight	33642	dumb ai talents can use	Flameshock	T_FLAMESHOCK
forest wight	33642	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
forest wight	33642	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_FLAMESHOCK
[SPELL CRIT %]	1
checkHit	24.939506291459	39.5
=> chance to hit	14
[LOG]	#ORANGE#Skeleton mage shrugs off the effect 'Burning Shock'!
checkHit	24.889368120272	39.5
=> chance to hit	14
[LOG]	Skeleton mage is stunned by the burning flame!
checkHit	21.95404226346	39.5
=> chance to hit	7
[LOG]	Giant black ant is stunned by the burning flame!
[LOG]	
[LOG]	#UID:33604:0#Giant black ant hits Skeleton mage for #GREEN#26 acid#LAST# damage.
[LOG]	Invoke Darkness is still on cooldown for 1 turns.
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	0	1	 on dam	134.31356231121
[PROJECTOR] after resists dam	134.31356231121
[PROJECTOR] after flat damage armor	134.31356231121
[PROJECTOR] final dam	134.31356231121
[PROJECTOR] starting dam	113.82505280611
[PROJECTOR] after difficulty dam	113.82505280611
[PROJECTOR] res	8.4948027761196	0.9150519722388	 on dam	134.31356231121
[PROJECTOR] after resists dam	122.9038900913
[PROJECTOR] after flat damage armor	122.9038900913
[PROJECTOR] final dam	122.9038900913
[LOG]	#UID:35770:0#Skeleton mage hits Skeleton mage for #PURPLE#123 arcane#LAST# damage.
[LOG]	#UID:35770:0#Skeleton mage hits Giant black ant for #PURPLE#134 arcane#LAST# damage.
[LOG]	#{bold}##UID:35770:0#Skeleton mage killed Skeleton mage!#{normal}#
==UNREG part 	skeleton mage	party35760
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[PROJECTOR] starting dam	22.550985707042
[PROJECTOR] after difficulty dam	22.550985707042
[PROJECTOR] res	0	1	 on dam	22.550985707042
[PROJECTOR] after resists dam	22.550985707042
[PROJECTOR] after flat damage armor	22.550985707042
[PROJECTOR] final dam	22.550985707042
AI took for target	35770	skeleton mage	::	33642	forest wight	1	<	100
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	yew magestaff of wizardry
[ATTACK] to 	forest wight	 :: 	17.113368462668	4	7	6.35	::	1
checkHit	12.367474418976	6.35
=> chance to hit	66
[LOG]	#UID:35770:0#Skeleton mage misses Forest wight.
[ATTACK] staff accuracy bonus	12.367474418976	6.35	=	1.240698976759
[LOG]	Burning Shock from Forest wight hits Giant black ant for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	21.883429155541	0.78116570844459	 on dam	192.75902896817
[PROJECTOR] after resists dam	150.57674342301
[PROJECTOR] after flat damage armor	150.57674342301
[PROJECTOR] final dam	150.57674342301
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Forest wight for #GREY#151 darkness#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	7.7192964118396	9	3	3.9286160466417	::	1
checkHit	15	3.9286160466417
=> chance to hit	78
[ATTACK] raw dam	7.7192964118396	versus	3	0.3	with APR	9
[ATTACK] after armor	7.7192964118396
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	31.564749684014	0.68435250315986	 on dam	7
[PROJECTOR] after resists dam	4.790467522119
[PROJECTOR] after flat damage armor	4.790467522119
[PROJECTOR] final dam	4.790467522119
checkHit	39.5	26.392364553288
=> chance to hit	83
[LOG]	#UID:33642:0#Forest wight drains experience from Skeleton mage!
skeleton mage	35770	dumb ai talents can use	Flame	T_FLAME
skeleton mage	35770	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	5.2
Adding entity	36260	after	35770
[PROJECTOR] starting dam	69.161781308999
[PROJECTOR] after difficulty dam	69.161781308999
[PROJECTOR] res	20	0.8	 on dam	89.910315701698
[PROJECTOR] after resists dam	71.928252561359
[PROJECTOR] after flat damage armor	71.928252561359
[PROJECTOR] final dam	71.928252561359
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm#WHITE#.
[LOG]	Skeleton mage's Flame hits Forest wight for #LIGHT_RED#72 fire#LAST# damage.
[LOG]	#UID:33642:0#Forest wight hits Skeleton mage for #DARK_GREEN#5 blight#LAST# damage.
[LOG]	#{bold}#Skeleton mage's Flame killed Forest wight!#{normal}#
Loading tile	object/vial_wight_ectoplasm.png
[LOG]	
AI took for target	35770	skeleton mage	::	33640	gigantic corrosive tunneler	1	<	100
skeleton mage	35770	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	35770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_ATTACK
[ATTACK] attacking with	yew magestaff of wizardry
[ATTACK] to 	gigantic corrosive tunneler	 :: 	17.113368462668	4	1	6.65	::	1
checkHit	12.367474418976	6.65
=> chance to hit	65
[ATTACK] raw dam	17.113368462668	versus	1	0.3	with APR	4
[ATTACK] after armor	17.113368462668
[ATTACK] after range	18
[PHYS CRIT %]	4.7
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	30	0.7	 on dam	23.4
[PROJECTOR] after resists dam	16.38
[PROJECTOR] after flat damage armor	16.38
[PROJECTOR] final dam	16.38
[ATTACK] staff accuracy bonus	12.367474418976	6.65	=	1.228698976759
[SPELL CRIT %]	1
[LOG]	Skeleton mage is covered in acid!
[LOG]	#UID:35770:0#Skeleton mage hits Gigantic corrosive tunneler for #LIGHT_RED#16 fire#LAST# damage.
[ATTACK] attacking with	hateful steel battleaxe of erosion
[ATTACK] to 	skeleton mage	 :: 	68.715520049632	2	-3.073462322456	3.9286160466417	::	1
checkHit	37	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	68.715520049632	versus	-3.073462322456	0.3	with APR	2
[ATTACK] after armor	68.715520049632
[ATTACK] after range	88
[PHYS CRIT %] axe accuracy bonus	37	3.9286160466417	=	6.6142767906717
[PHYS CRIT %]	12.214276790672
[ATTACK] after crit	88
[ATTACK] after mult	88
[ATTACK] after inc by type	88
[PROJECTOR] starting dam	88
[PROJECTOR] after difficulty dam	88
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	88
[PROJECTOR] after resists dam	82.831568247804
[PROJECTOR] after flat damage armor	82.831568247804
[PROJECTOR] final dam	82.831568247804
[LOG]	#UID:33631:0#Minotaur hits Skeleton mage for #aaaaaa#83 physical#LAST# damage.
==UNREG part 	skeleton mage	party35770
[LOG]	#{bold}##UID:33631:0#Minotaur killed Skeleton mage!#{normal}#
[LOG]	
[LOG]	Invoke Darkness is still on cooldown for 1 turns.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	62.462377994965	50	27.3	9.05	::	1
checkHit	29	9.05
=> chance to hit	100
[ATTACK] raw dam	62.462377994965	versus	27.3	0.66666666666667	with APR	50
[ATTACK] after armor	62.462377994965
[ATTACK] after range	65
[PHYS CRIT %]	0
[ATTACK] after crit	65
[ATTACK] after mult	65
[PROJECTOR] starting dam	65
[PROJECTOR] after difficulty dam	65
[PROJECTOR] res	15.4	0.846	 on dam	65
[PROJECTOR] after resists dam	54.99
[PROJECTOR] after flat damage armor	54.99
[PROJECTOR] final dam	54.99
[TAKE HIT] after flat damage cap	54.99
[LOG]	#UID:33640:0#Gigantic corrosive tunneler hits #fbd578#Zarbik#LAST# for #GREEN#55 acid#LAST# damage.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Minotaur for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Gigantic corrosive tunneler for #GREY#193 darkness#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
gigantic corrosive tunneler	33640	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	62.462377994965	50	27.3	9.05	::	1
checkHit	29	9.05
=> chance to hit	100
[ATTACK] raw dam	62.462377994965	versus	27.3	0.66666666666667	with APR	50
[ATTACK] after armor	62.462377994965
[ATTACK] after range	66
[PHYS CRIT %]	0
[ATTACK] after crit	66
[ATTACK] after mult	66
[PROJECTOR] starting dam	66
[PROJECTOR] after difficulty dam	66
[PROJECTOR] res	15.4	0.846	 on dam	66
[PROJECTOR] after resists dam	55.836
[PROJECTOR] after flat damage armor	55.836
[PROJECTOR] final dam	55.836
[TAKE HIT] after flat damage cap	55.836
[LOG]	#UID:33640:0#Gigantic corrosive tunneler hits #fbd578#Zarbik#LAST# for #GREEN#56 acid#LAST# damage.
gigantic corrosive tunneler	33640	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	62.462377994965	50	27.3	9.05	::	1
checkHit	29	9.05
=> chance to hit	100
[ATTACK] raw dam	62.462377994965	versus	27.3	0.66666666666667	with APR	50
[ATTACK] after armor	62.462377994965
[ATTACK] after range	67
[PHYS CRIT %]	0
[ATTACK] after crit	67
[ATTACK] after mult	67
[PROJECTOR] starting dam	67
[PROJECTOR] after difficulty dam	67
[PROJECTOR] res	15.4	0.846	 on dam	67
[PROJECTOR] after resists dam	56.682
[PROJECTOR] after flat damage armor	56.682
[PROJECTOR] final dam	56.682
[TAKE HIT] after flat damage cap	56.682
[LOG]	
[LOG]	#UID:33640:0#Gigantic corrosive tunneler hits #fbd578#Zarbik#LAST# for #GREEN#57 acid#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	62.462377994965	50	27.3	9.05	::	1
checkHit	29	9.05
=> chance to hit	100
[ATTACK] raw dam	62.462377994965	versus	27.3	0.66666666666667	with APR	50
[ATTACK] after armor	62.462377994965
[ATTACK] after range	63
[PHYS CRIT %]	0
[ATTACK] after crit	63
[ATTACK] after mult	63
[PROJECTOR] starting dam	63
[PROJECTOR] after difficulty dam	63
[PROJECTOR] res	15.4	0.846	 on dam	63
[PROJECTOR] after resists dam	53.298
[PROJECTOR] after flat damage armor	53.298
[PROJECTOR] final dam	53.298
[TAKE HIT] after flat damage cap	53.298
[LOG]	
[LOG]	#UID:33640:0#Gigantic corrosive tunneler hits #fbd578#Zarbik#LAST# for #GREEN#53 acid#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[LOG]	Zarbik casts Invoke Darkness.
[USERCHAT] channel achievement	goochisusan	tome	Antimagic!	false	true
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
Loading tile	object/sandworm_tooth.png
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Gigantic corrosive tunneler for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Gigantic corrosive tunneler!#{normal}#
[PROJECTOR] starting dam	63.9
[PROJECTOR] after difficulty dam	63.9
[PROJECTOR] res	15.4	0.846	 on dam	63.9
[PROJECTOR] after resists dam	54.0594
[PROJECTOR] after flat damage armor	54.0594
[PROJECTOR] final dam	54.0594
[TAKE HIT] after flat damage cap	54.0594
[PROJECTOR] starting dam	63.9
[PROJECTOR] after difficulty dam	63.9
[PROJECTOR] res	0	1	 on dam	63.9
[PROJECTOR] after resists dam	63.9
[PROJECTOR] after flat damage armor	63.9
[PROJECTOR] final dam	63.9
[LOG]	Gigantic corrosive tunneler's acid area effect hits Minotaur for #GREEN#64 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler's acid area effect hits #fbd578#Zarbik#LAST# for #GREEN#54 acid#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	63.9
[PROJECTOR] after difficulty dam	63.9
[PROJECTOR] res	15.4	0.846	 on dam	63.9
[PROJECTOR] after resists dam	54.0594
[PROJECTOR] after flat damage armor	54.0594
[PROJECTOR] final dam	54.0594
[TAKE HIT] after flat damage cap	54.0594
[PROJECTOR] starting dam	63.9
[PROJECTOR] after difficulty dam	63.9
[PROJECTOR] res	0	1	 on dam	63.9
[PROJECTOR] after resists dam	63.9
[PROJECTOR] after flat damage armor	63.9
[PROJECTOR] final dam	63.9
[LOG]	Gigantic corrosive tunneler's acid area effect hits Minotaur for #GREEN#64 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler's acid area effect hits #fbd578#Zarbik#LAST# for #GREEN#54 acid#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	63.9
[PROJECTOR] after difficulty dam	63.9
[PROJECTOR] res	15.4	0.846	 on dam	63.9
[PROJECTOR] after resists dam	54.0594
[PROJECTOR] after flat damage armor	54.0594
[PROJECTOR] final dam	54.0594
[TAKE HIT] after flat damage cap	54.0594
[PROJECTOR] starting dam	63.9
[PROJECTOR] after difficulty dam	63.9
[PROJECTOR] res	0	1	 on dam	63.9
[PROJECTOR] after resists dam	63.9
[PROJECTOR] after flat damage armor	63.9
[PROJECTOR] final dam	63.9
[LOG]	Gigantic corrosive tunneler's acid area effect hits Minotaur for #GREEN#64 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler's acid area effect hits #fbd578#Zarbik#LAST# for #GREEN#54 acid#LAST# damage.
[LOG]	
Server latency	51
[PROJECTOR] starting dam	63.9
[PROJECTOR] after difficulty dam	63.9
[PROJECTOR] res	0	1	 on dam	63.9
[PROJECTOR] after resists dam	63.9
[PROJECTOR] after flat damage armor	63.9
[PROJECTOR] final dam	63.9
[LOG]	Gigantic corrosive tunneler's acid area effect hits Minotaur for #GREEN#64 acid#LAST# damage.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:9:0#minotaur nose#WHITE#.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Minotaur for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Minotaur!#{normal}#
Loading tile	object/minotaur_nose.png
[LOG]	
[LOG]	Resting starts...
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	Rested for 38 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	Today is the 15th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[USERCHAT] channel achievement	Anthropophobe	global	Level 10 (Roguelike)	false	false
Loading entities file from memory	/data/general/npcs/horror.lua
Loading tile	npc/dream_seed.png
[TARGET] Passing target	Belessra the Guardian	from	dream seed	to	Zarbik
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
Loading entities file from memory	/data/general/npcs/horror.lua
[USERCHAT] channel achievement	infini	tome	The Arena	false	true
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Brown bear for #GREY#193 darkness#LAST# damage.
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	mountain troll	from	brown bear	to	Zarbik
AI took for target	33302	brown bear	::	3054	Zarbik	9	<	100
Loading entities file from memory	/data/general/npcs/horror.lua
[LOG]	
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	33302	brown bear	::	3054	Zarbik	4	<	100
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	brown bear	 :: 	38.071100952896	4	7	4.05	::	1
checkHit	7	4.05
=> chance to hit	58
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Brown bear.
[ATTACK] staff accuracy bonus	7	4.05	=	1.118
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	44.976852328671	3	27.3	9.05	::	1
checkHit	17	9.05
=> chance to hit	70
[LOG]	#UID:33302:0#Brown bear misses #fbd578#Zarbik#LAST#.
[SPELL] friendly fire chance	100
[LOG]	
[LOG]	Invoke Darkness is still on cooldown for 1 turns.
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	brown bear	 :: 	38.071100952896	4	7	4.05	::	1
checkHit	7	4.05
=> chance to hit	58
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Brown bear.
[ATTACK] staff accuracy bonus	7	4.05	=	1.118
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	brown bear	 :: 	38.071100952896	4	7	4.05	::	1
checkHit	7	4.05
=> chance to hit	58
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Brown bear.
[ATTACK] staff accuracy bonus	7	4.05	=	1.118
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	44.976852328671	3	27.3	9.05	::	1
checkHit	17	9.05
=> chance to hit	70
[ATTACK] raw dam	44.976852328671	versus	27.3	0.66666666666667	with APR	3
[ATTACK] after armor	20.676852328671
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	10.7	0.893	 on dam	22
[PROJECTOR] after resists dam	19.646
[PROJECTOR] after flat damage armor	19.646
[PROJECTOR] final dam	19.646
[TAKE HIT] after flat damage cap	19.646
[LOG]	#UID:33302:0#Brown bear hits #fbd578#Zarbik#LAST# for #aaaaaa#20 physical#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	brown bear	 :: 	38.071100952896	4	7	4.05	::	1
checkHit	7	4.05
=> chance to hit	58
[ATTACK] raw dam	38.071100952896	versus	7	0.3	with APR	4
[ATTACK] after armor	35.071100952896
[ATTACK] after range	41
[PHYS CRIT %]	10.3
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	20.5
[PROJECTOR] after difficulty dam	20.5
[PROJECTOR] res	0	1	 on dam	24.19
[PROJECTOR] after resists dam	24.19
[PROJECTOR] after flat damage armor	24.19
[PROJECTOR] final dam	24.19
[PROJECTOR] starting dam	20.5
[PROJECTOR] after difficulty dam	20.5
[PROJECTOR] res	0	1	 on dam	24.19
[PROJECTOR] after resists dam	24.19
[PROJECTOR] after flat damage armor	24.19
[PROJECTOR] final dam	24.19
[ATTACK] staff accuracy bonus	7	4.05	=	1.118
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Brown bear for #DARK_GREEN#24 blight#LAST#, #PURPLE#24 arcane#LAST# (48 total damage).
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	44.976852328671	3	27.3	9.05	::	1
checkHit	17	9.05
=> chance to hit	70
[LOG]	#UID:33302:0#Brown bear misses #fbd578#Zarbik#LAST#.
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	brown bear	 :: 	38.071100952896	4	7	4.05	::	1
checkHit	7	4.05
=> chance to hit	58
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Brown bear.
[ATTACK] staff accuracy bonus	7	4.05	=	1.118
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_2.ogg" : <static>
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
[LOG]	
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	brown bear	 :: 	38.071100952896	4	7	4.05	::	1
checkHit	7	4.05
=> chance to hit	58
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Brown bear.
[ATTACK] staff accuracy bonus	7	4.05	=	1.118
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	44.976852328671	3	27.3	9.05	::	1
checkHit	17	9.05
=> chance to hit	70
[ATTACK] raw dam	44.976852328671	versus	27.3	0.66666666666667	with APR	3
[ATTACK] after armor	20.676852328671
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	10.7	0.893	 on dam	22
[PROJECTOR] after resists dam	19.646
[PROJECTOR] after flat damage armor	19.646
[PROJECTOR] final dam	19.646
[TAKE HIT] after flat damage cap	19.646
[LOG]	#UID:33302:0#Brown bear hits #fbd578#Zarbik#LAST# for #aaaaaa#20 physical#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	22.795021753128	0.77204978246872	 on dam	192.75902896817
[PROJECTOR] after resists dam	148.81956638376
[PROJECTOR] after flat damage armor	148.81956638376
[PROJECTOR] final dam	148.81956638376
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Brown bear for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Mountain troll for #GREY#149 darkness#LAST# damage.
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	mountain troll	 :: 	38.071100952896	4	12	10.3	::	1
checkHit	7	10.3
=> chance to hit	42
[ATTACK] raw dam	38.071100952896	versus	12	0.3	with APR	4
[ATTACK] after armor	30.071100952896
[ATTACK] after range	32
[PHYS CRIT %]	10.3
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	18.88
[PROJECTOR] after resists dam	18.88
[PROJECTOR] after flat damage armor	18.88
[PROJECTOR] final dam	18.88
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	18.88
[PROJECTOR] after resists dam	18.88
[PROJECTOR] after flat damage armor	18.88
[PROJECTOR] final dam	18.88
[ATTACK] staff accuracy bonus	7	10.3	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Mountain troll for #DARK_GREEN#19 blight#LAST#, #PURPLE#19 arcane#LAST# (38 total damage).
mountain troll	33643	dumb ai talents can use	Disarm	T_DISARM
mountain troll	33643	dumb ai talents can use	Attack	T_ATTACK
mountain troll	33643	dumb ai talents can use	Rush	T_RUSH
mountain troll	33643	dumb ai talents can use	Stun	T_STUN
mountain troll	33643	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_DISARM
[LOG]	Mountain troll uses Disarm.
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	38.194079837437	6	27.3	9.05	::	0.94721359549996
checkHit	22	9.05
=> chance to hit	83
[ATTACK] raw dam	38.194079837437	versus	27.3	0.66666666666667	with APR	6
[ATTACK] after armor	16.894079837437
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	15.155417527999
[PROJECTOR] starting dam	15.155417527999
[PROJECTOR] after difficulty dam	15.155417527999
[PROJECTOR] res	10.7	0.893	 on dam	15.155417527999
[PROJECTOR] after resists dam	13.533787852503
[PROJECTOR] after flat damage armor	13.533787852503
[PROJECTOR] final dam	13.533787852503
[TAKE HIT] after flat damage cap	13.533787852503
[SOUND] loading from	/data/sound/creatures/trolls/stomp.ogg	:=:	sound "/data/sound/creatures/trolls/stomp.ogg" : <static>
checkHit	32.296004628208	40.333333333333
=> chance to hit	30
[LOG]	Zarbik is disarmed!
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[LOG]	#UID:33643:0#Mountain troll hits #fbd578#Zarbik#LAST# for #aaaaaa#14 physical#LAST# damage.
[SPELL] friendly fire chance	100
AI took for target	33302	brown bear	::	3054	Zarbik	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	44.976852328671	3	27.3	9.05	::	1
checkHit	17	9.05
=> chance to hit	70
[ATTACK] raw dam	44.976852328671	versus	27.3	0.66666666666667	with APR	3
[ATTACK] after armor	20.676852328671
[ATTACK] after range	20
[PHYS CRIT %]	0
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	10.7	0.893	 on dam	20
[PROJECTOR] after resists dam	17.86
[PROJECTOR] after flat damage armor	17.86
[PROJECTOR] final dam	17.86
[TAKE HIT] after flat damage cap	17.86
[LOG]	#UID:33302:0#Brown bear hits #fbd578#Zarbik#LAST# for #aaaaaa#18 physical#LAST# damage.
[SPELL] friendly fire chance	100
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	 :: 	23.420167981512	7	7	4.05	::	1
checkHit	8	4.05
=> chance to hit	60
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Brown bear.
[SPELL] friendly fire chance	100
AI took for target	33643	mountain troll	::	3054	Zarbik	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	38.194079837437	6	27.3	9.05	::	1
checkHit	22	9.05
=> chance to hit	83
[ATTACK] raw dam	38.194079837437	versus	27.3	0.66666666666667	with APR	6
[ATTACK] after armor	16.894079837437
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	10.7	0.893	 on dam	16
[PROJECTOR] after resists dam	14.288
[PROJECTOR] after flat damage armor	14.288
[PROJECTOR] final dam	14.288
[TAKE HIT] after flat damage cap	14.288
[USERCHAT] channel achievement	kpbicuk	tome	Curse Lifter	false	false
[LOG]	#UID:33643:0#Mountain troll hits #fbd578#Zarbik#LAST# for #aaaaaa#14 physical#LAST# damage.
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	 :: 	23.420167981512	7	7	4.05	::	1
checkHit	8	4.05
=> chance to hit	60
[ATTACK] raw dam	23.420167981512	versus	7	0.3	with APR	7
[ATTACK] after armor	23.420167981512
[ATTACK] after range	23
[PHYS CRIT %]	10.3
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	11.5
[PROJECTOR] after difficulty dam	11.5
[PROJECTOR] res	20	0.8	 on dam	12.65
[PROJECTOR] after resists dam	10.12
[PROJECTOR] after flat damage armor	10.12
[PROJECTOR] final dam	10.12
[PROJECTOR] starting dam	11.5
[PROJECTOR] after difficulty dam	11.5
[PROJECTOR] res	0	1	 on dam	12.19
[PROJECTOR] after resists dam	12.19
[PROJECTOR] after flat damage armor	12.19
[PROJECTOR] final dam	12.19
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	20	0.8	 on dam	11
[PROJECTOR] after resists dam	8.8
[PROJECTOR] after flat damage armor	8.8
[PROJECTOR] final dam	8.8
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Brown bear for #LIGHT_RED#10 fire#LAST#, #aaaaaa#12 physical#LAST#, #LIGHT_RED#9 fire#LAST# (31 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	44.976852328671	3	27.3	9.05	::	1
checkHit	17	9.05
=> chance to hit	70
[ATTACK] raw dam	44.976852328671	versus	27.3	0.66666666666667	with APR	3
[ATTACK] after armor	20.676852328671
[ATTACK] after range	21
[PHYS CRIT %]	0
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	10.7	0.893	 on dam	21
[PROJECTOR] after resists dam	18.753
[PROJECTOR] after flat damage armor	18.753
[PROJECTOR] final dam	18.753
[TAKE HIT] after flat damage cap	18.753
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_2.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_2.ogg" : <static>
[LOG]	#UID:33302:0#Brown bear hits #fbd578#Zarbik#LAST# for #aaaaaa#19 physical#LAST# damage.
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	 :: 	23.420167981512	7	7	4.05	::	1
checkHit	8	4.05
=> chance to hit	60
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Brown bear.
[SPELL] friendly fire chance	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	38.194079837437	6	27.3	9.05	::	1
checkHit	22	9.05
=> chance to hit	83
[LOG]	#UID:33643:0#Mountain troll misses #fbd578#Zarbik#LAST#.
[SPELL] friendly fire chance	100
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	 :: 	23.420167981512	7	7	4.05	::	1
checkHit	8	4.05
=> chance to hit	60
[ATTACK] raw dam	23.420167981512	versus	7	0.3	with APR	7
[ATTACK] after armor	23.420167981512
[ATTACK] after range	23
[PHYS CRIT %]	10.3
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	11.5
[PROJECTOR] after difficulty dam	11.5
[PROJECTOR] res	20	0.8	 on dam	12.65
[PROJECTOR] after resists dam	10.12
[PROJECTOR] after flat damage armor	10.12
[PROJECTOR] final dam	10.12
[PROJECTOR] starting dam	11.5
[PROJECTOR] after difficulty dam	11.5
[PROJECTOR] res	0	1	 on dam	12.19
[PROJECTOR] after resists dam	12.19
[PROJECTOR] after flat damage armor	12.19
[PROJECTOR] final dam	12.19
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	20	0.8	 on dam	11
[PROJECTOR] after resists dam	8.8
[PROJECTOR] after flat damage armor	8.8
[PROJECTOR] final dam	8.8
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Brown bear for #LIGHT_RED#10 fire#LAST#, #aaaaaa#12 physical#LAST#, #LIGHT_RED#9 fire#LAST# (31 total damage).
brown bear	33302	dumb ai talents can use	Attack	T_ATTACK
brown bear	33302	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_STUN
[LOG]	Brown bear uses Stun.
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	44.976852328671	3	27.3	9.05	::	0.72360679774998
checkHit	17	9.05
=> chance to hit	70
[ATTACK] raw dam	44.976852328671	versus	27.3	0.66666666666667	with APR	3
[ATTACK] after armor	20.676852328671
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	15.9193495505
[PROJECTOR] starting dam	15.9193495505
[PROJECTOR] after difficulty dam	15.9193495505
[PROJECTOR] res	10.7	0.893	 on dam	15.9193495505
[PROJECTOR] after resists dam	14.215979148596
[PROJECTOR] after flat damage armor	14.215979148596
[PROJECTOR] final dam	14.215979148596
[TAKE HIT] after flat damage cap	14.215979148596
checkHit	32.296004628208	39.5
=> chance to hit	32
[LOG]	#ORANGE#Zarbik shrugs off the effect 'Stunned'!
[LOG]	#UID:33302:0#Brown bear hits #fbd578#Zarbik#LAST# for #aaaaaa#14 physical#LAST# damage.
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	38.194079837437	6	27.3	9.05	::	1
checkHit	22	9.05
=> chance to hit	83
[ATTACK] raw dam	38.194079837437	versus	27.3	0.66666666666667	with APR	6
[ATTACK] after armor	16.894079837437
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	10.7	0.893	 on dam	16
[PROJECTOR] after resists dam	14.288
[PROJECTOR] after flat damage armor	14.288
[PROJECTOR] final dam	14.288
[TAKE HIT] after flat damage cap	14.288
[LOG]	
[LOG]	#UID:33643:0#Mountain troll hits #fbd578#Zarbik#LAST# for #aaaaaa#14 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	brown bear	 :: 	23.420167981512	7	7	4.05	::	1
checkHit	8	4.05
=> chance to hit	60
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Brown bear.
[SPELL] friendly fire chance	100
[LOG]	Zarbik rearms.
[SPELL] friendly fire chance	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	44.976852328671	3	27.3	9.05	::	1
checkHit	17	9.05
=> chance to hit	70
[LOG]	#UID:33302:0#Brown bear misses #fbd578#Zarbik#LAST#.
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	brown bear	 :: 	38.071100952896	4	7	4.05	::	1
checkHit	7	4.05
=> chance to hit	58
[ATTACK] raw dam	38.071100952896	versus	7	0.3	with APR	4
[ATTACK] after armor	35.071100952896
[ATTACK] after range	37
[PHYS CRIT %]	10.3
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	18.5
[PROJECTOR] after difficulty dam	18.5
[PROJECTOR] res	0	1	 on dam	21.83
[PROJECTOR] after resists dam	21.83
[PROJECTOR] after flat damage armor	21.83
[PROJECTOR] final dam	21.83
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[ATTACK] staff accuracy bonus	7	4.05	=	1.118
Loading tile	object/bear_paw.png
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Brown bear for #DARK_GREEN#22 blight#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Brown bear!#{normal}#
[SPELL] friendly fire chance	100
mountain troll	33643	dumb ai talents can use	Disarm	T_DISARM
mountain troll	33643	dumb ai talents can use	Attack	T_ATTACK
mountain troll	33643	dumb ai talents can use	Rush	T_RUSH
mountain troll	33643	dumb ai talents can use	Stun	T_STUN
mountain troll	33643	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_DISARM
[LOG]	Mountain troll uses Disarm.
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	38.194079837437	6	27.3	9.05	::	0.94721359549996
checkHit	22	9.05
=> chance to hit	83
[ATTACK] raw dam	38.194079837437	versus	27.3	0.66666666666667	with APR	6
[ATTACK] after armor	16.894079837437
[ATTACK] after range	18
[PHYS CRIT %]	0
[ATTACK] after crit	18
[ATTACK] after mult	17.049844718999
[PROJECTOR] starting dam	17.049844718999
[PROJECTOR] after difficulty dam	17.049844718999
[PROJECTOR] res	10.7	0.893	 on dam	17.049844718999
[PROJECTOR] after resists dam	15.225511334066
[PROJECTOR] after flat damage armor	15.225511334066
[PROJECTOR] final dam	15.225511334066
[TAKE HIT] after flat damage cap	15.225511334066
checkHit	32.296004628208	40.333333333333
=> chance to hit	30
[LOG]	Zarbik is disarmed!
[LOG]	#UID:33643:0#Mountain troll hits #fbd578#Zarbik#LAST# for #aaaaaa#15 physical#LAST# damage.
[SPELL] friendly fire chance	100
[LOG]	
[LOG]	Zarbik casts Displacement Shield.
[LOG]	The very fabric of space alters around Zarbik.
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[LOG]	
[USERCHAT] channel achievement	digimite	global	Treasure Hunter	false	false
[ATTACK] attacking with innate combat
[ATTACK] to 	mountain troll	 :: 	23.420167981512	7	12	10.3	::	1
checkHit	8	10.3
=> chance to hit	45
[ATTACK] raw dam	23.420167981512	versus	12	0.3	with APR	7
[ATTACK] after armor	18.420167981512
[ATTACK] after range	18
[PHYS CRIT %]	10.3
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	-50	1.5	 on dam	9.9
[PROJECTOR] after resists dam	14.85
[PROJECTOR] after flat damage armor	14.85
[PROJECTOR] final dam	14.85
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.54
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	-50	1.5	 on dam	11
[PROJECTOR] after resists dam	16.5
[PROJECTOR] after flat damage armor	16.5
[PROJECTOR] final dam	16.5
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Mountain troll for #LIGHT_RED#15 fire#LAST#, #aaaaaa#10 physical#LAST#, #LIGHT_RED#16 fire#LAST# (41 total damage).
AI took for target	33643	mountain troll	::	3054	Zarbik	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	38.194079837437	6	27.3	9.05	::	1
checkHit	22	9.05
=> chance to hit	83
[ATTACK] raw dam	38.194079837437	versus	27.3	0.66666666666667	with APR	6
[ATTACK] after armor	16.894079837437
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	10.7	0.893	 on dam	17
[PROJECTOR] after resists dam	15.181
[PROJECTOR] after flat damage armor	15.181
[PROJECTOR] final dam	15.181
[TAKE HIT] after flat damage cap	15.181
[LOG]	#UID:33643:0#Mountain troll hits #fbd578#Zarbik#LAST# for #aaaaaa#15 physical#LAST# damage.
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	mountain troll	 :: 	23.420167981512	7	12	10.3	::	1
checkHit	8	10.3
=> chance to hit	45
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Mountain troll.
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	38.194079837437	6	27.3	9.05	::	1
checkHit	22	9.05
=> chance to hit	83
[LOG]	#UID:33643:0#Mountain troll misses #fbd578#Zarbik#LAST#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_moan_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_moan_1.ogg" : <static>
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	mountain troll	 :: 	23.420167981512	7	12	10.3	::	1
checkHit	8	10.3
=> chance to hit	45
[ATTACK] raw dam	23.420167981512	versus	12	0.3	with APR	7
[ATTACK] after armor	18.420167981512
[ATTACK] after range	19
[PHYS CRIT %]	10.3
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	9.5
[PROJECTOR] after difficulty dam	9.5
[PROJECTOR] res	-50	1.5	 on dam	10.45
[PROJECTOR] after resists dam	15.675
[PROJECTOR] after flat damage armor	15.675
[PROJECTOR] final dam	15.675
[PROJECTOR] starting dam	9.5
[PROJECTOR] after difficulty dam	9.5
[PROJECTOR] res	0	1	 on dam	10.07
[PROJECTOR] after resists dam	10.07
[PROJECTOR] after flat damage armor	10.07
[PROJECTOR] final dam	10.07
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	-50	1.5	 on dam	11
[PROJECTOR] after resists dam	16.5
[PROJECTOR] after flat damage armor	16.5
[PROJECTOR] final dam	16.5
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Mountain troll for #LIGHT_RED#16 fire#LAST#, #aaaaaa#10 physical#LAST#, #LIGHT_RED#16 fire#LAST# (42 total damage).
[SPELL] friendly fire chance	100
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	mountain troll	 :: 	23.420167981512	7	12	10.3	::	1
checkHit	8	10.3
=> chance to hit	45
[ATTACK] raw dam	23.420167981512	versus	12	0.3	with APR	7
[ATTACK] after armor	18.420167981512
[ATTACK] after range	20
[PHYS CRIT %]	10.3
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	-50	1.5	 on dam	11
[PROJECTOR] after resists dam	16.5
[PROJECTOR] after flat damage armor	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10.6
[PROJECTOR] after resists dam	10.6
[PROJECTOR] after flat damage armor	10.6
[PROJECTOR] final dam	10.6
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	-50	1.5	 on dam	11
[PROJECTOR] after resists dam	16.5
[PROJECTOR] after flat damage armor	16.5
[PROJECTOR] final dam	16.5
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Mountain troll for #LIGHT_RED#16 fire#LAST#, #aaaaaa#11 physical#LAST#, #LIGHT_RED#16 fire#LAST# (44 total damage).
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	38.194079837437	6	27.3	9.05	::	1
checkHit	22	9.05
=> chance to hit	83
[ATTACK] raw dam	38.194079837437	versus	27.3	0.66666666666667	with APR	6
[ATTACK] after armor	16.894079837437
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	10.7	0.893	 on dam	17
[PROJECTOR] after resists dam	15.181
[PROJECTOR] after flat damage armor	15.181
[PROJECTOR] final dam	15.181
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	#CRIMSON##UID:3054:0##fbd578#Zarbik#LAST# teleports some damage to Mountain troll!
[LOG]	#UID:33643:0#Mountain troll hits Mountain troll for #CRIMSON#15 teleported#LAST# damage.
[LOG]	#UID:33643:0#Mountain troll hits #fbd578#Zarbik#LAST# for #CRIMSON#(15 teleported)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Zarbik rearms.
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	22.795021753128	0.77204978246872	 on dam	192.75902896817
[PROJECTOR] after resists dam	148.81956638376
[PROJECTOR] after flat damage armor	148.81956638376
[PROJECTOR] final dam	148.81956638376
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Mountain troll for #GREY#149 darkness#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	38.194079837437	6	27.3	9.05	::	1
checkHit	22	9.05
=> chance to hit	83
[ATTACK] raw dam	38.194079837437	versus	27.3	0.66666666666667	with APR	6
[ATTACK] after armor	16.894079837437
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	10.7	0.893	 on dam	17
[PROJECTOR] after resists dam	15.181
[PROJECTOR] after flat damage armor	15.181
[PROJECTOR] final dam	15.181
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[LOG]	
[LOG]	#CRIMSON##UID:3054:0##fbd578#Zarbik#LAST# teleports some damage to Mountain troll!
[LOG]	#UID:33643:0#Mountain troll hits Mountain troll for #CRIMSON#15 teleported#LAST# damage.
[LOG]	#UID:33643:0#Mountain troll hits #fbd578#Zarbik#LAST# for #CRIMSON#(15 teleported)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	mountain troll	 :: 	38.071100952896	4	12	10.3	::	1
checkHit	7	10.3
=> chance to hit	42
[ATTACK] raw dam	38.071100952896	versus	12	0.3	with APR	4
[ATTACK] after armor	30.071100952896
[ATTACK] after range	30
[PHYS CRIT %]	10.3
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	17.7
[PROJECTOR] after resists dam	17.7
[PROJECTOR] after flat damage armor	17.7
[PROJECTOR] final dam	17.7
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	17.7
[PROJECTOR] after resists dam	17.7
[PROJECTOR] after flat damage armor	17.7
[PROJECTOR] final dam	17.7
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[ATTACK] staff accuracy bonus	7	10.3	=	1
Loading tile	object/troll_intestine.png
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Mountain troll for #DARK_GREEN#18 blight#LAST#, #PURPLE#18 arcane#LAST# (35 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Mountain troll!#{normal}#
[LOG]	The fabric of space around Zarbik stabilizes to normal.
[SPELL] friendly fire chance	100
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
[LOG]	
[LOG]	Resting starts...
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[SPELL] friendly fire chance	100
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
Astar fail: destination unreachable
[SPELL] friendly fire chance	100
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
[SPELL] friendly fire chance	100
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	Rested for 8 turns (stop reason: hostile spotted to the west (Belessra the Guardian)).
[LOG]	
[LOG]	Zarbik casts Rune: Shielding.
[LOG]	A shield forms around Zarbik.
[LOG]	Zarbik casts Curse of the Meek.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
[SPELL] friendly fire chance	100
[LOG]	Belessra the Guardian activates Displace Damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	36354	cute bunny	::	34226	Belessra the Guardian	49	<	9
AI took for target	36355	cute bunny	::	34226	Belessra the Guardian	81	<	9
AI took for target	36356	cute bunny	::	34226	Belessra the Guardian	49	<	9
[SPELL] friendly fire chance	100
[LOG]	Belessra the Guardian casts Stop.
[SPELL] friendly fire chance	100
[LOG]	Zarbik has not been stopped!
checkHit	9.3742575295338	11.5
=> chance to hit	45
[LOG]	#ORANGE#Cute bunny shrugs off the effect 'Stunned'!
checkHit	9.3787204571298	11.5
=> chance to hit	45
[LOG]	Cute bunny is stunned!
[SPELL CRIT %]	1
[PROJECTOR] starting dam	36.07540550904
[PROJECTOR] after difficulty dam	36.07540550904
[PROJECTOR] res	6	0.94	 on dam	36.07540550904
[PROJECTOR] after resists dam	33.910881178497
[PROJECTOR] after flat damage armor	33.910881178497
[PROJECTOR] final dam	33.910881178497
[PROJECTOR] starting dam	36.07540550904
[PROJECTOR] after difficulty dam	36.07540550904
[PROJECTOR] res	0	1	 on dam	36.07540550904
[PROJECTOR] after resists dam	36.07540550904
[PROJECTOR] after flat damage armor	36.07540550904
[PROJECTOR] final dam	36.07540550904
[PROJECTOR] starting dam	36.07540550904
[PROJECTOR] after difficulty dam	36.07540550904
[PROJECTOR] res	0	1	 on dam	36.07540550904
[PROJECTOR] after resists dam	36.07540550904
[PROJECTOR] after flat damage armor	36.07540550904
[PROJECTOR] final dam	36.07540550904
[LOG]	#UID:34226:0#Belessra the Guardian hits #fbd578#Zarbik#LAST# for #SLATE#(34 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (0 total damage).
[LOG]	#UID:34226:0#Belessra the Guardian hits Cute bunny for #LIGHT_STEEL_BLUE#36 temporal#LAST# damage.
[LOG]	#UID:34226:0#Belessra the Guardian hits Cute bunny for #LIGHT_STEEL_BLUE#36 temporal#LAST# damage.
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL] friendly fire chance	100
[LOG]	Belessra the Guardian activates Strength of Purpose.
[LOG]	
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[SPELL] friendly fire chance	100
[LOG]	Belessra the Guardian casts Time Skip.
checkHit	11.5	5.8180564448931
=> chance to hit	65
[SPELL CRIT %]	1
[PROJECTOR] starting dam	64.050961826924
[PROJECTOR] after difficulty dam	64.050961826924
[PROJECTOR] res	0	1	 on dam	64.050961826924
[PROJECTOR] after resists dam	64.050961826924
[PROJECTOR] after flat damage armor	64.050961826924
[PROJECTOR] final dam	64.050961826924
[LOG]	#UID:34226:0#Belessra the Guardian hits Cute bunny for #LIGHT_STEEL_BLUE#64 temporal#LAST# damage.
[LOG]	
[SPELL] friendly fire chance	100
[LOG]	Belessra the Guardian casts Flame.
[SPELL CRIT %]	1
Adding entity	36357	after	34226
[PROJECTOR] starting dam	45.582525853297
[PROJECTOR] after difficulty dam	45.582525853297
[PROJECTOR] res	0	1	 on dam	45.582525853297
[PROJECTOR] after resists dam	45.582525853297
[PROJECTOR] after flat damage armor	45.582525853297
[PROJECTOR] final dam	45.582525853297
[LOG]	Belessra the Guardian's Flame hits Cute bunny for #LIGHT_RED#46 fire#LAST# damage.
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[SPELL] friendly fire chance	100
[LOG]	
[USERCHAT] channel achievement	draco	tome	Rescuer of the lost	false	false
[LOG]	Zarbik casts Create Minions.
[TOME ENTITY FILTER] selected Greater + Ego	19.99260788434	26
[TOME ENTITY FILTER] selected Greater + Ego	15.673419338342	26
fight: 	battle-ranger's quiver of ash arrows of crippling	steady yew longbow of recursion	::	OFFHAND	QUIVER
[PARTY] New member, add after	skeleton archer	Zarbik
Adding entity	36358	after	3054
[TOME ENTITY FILTER] selected Greater + Ego	14.991279628591	26
[TOME ENTITY FILTER] selected Greater	34.002441221616	51
fight: 	quiver of yew arrows of annihilation	penetrating yew longbow of power	::	OFFHAND	QUIVER
[PARTY] New member, add after	skeleton master archer	Zarbik
Adding entity	36366	after	3054
[TOME ENTITY FILTER] selected basic	106.06316088351	111
[PARTY] New member, add after	skeleton warrior	Zarbik
Adding entity	36373	after	3054
[TOME ENTITY FILTER] selected Double Ego	53.050038047379	76
[TOME ENTITY FILTER] selected Double Ego	54.872989680588	76
fight: 	shocking dwarven-steel shield of lightning resistance (#RESIST#)	acidic steel longsword of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	87.274705416354	101
fight: 	dwarven-steel mail armour of lightning resistance	acidic steel longsword of projection	::	nil	BODY
fight: 	dwarven-steel mail armour of lightning resistance	shocking dwarven-steel shield of lightning resistance (#RESIST#)	::	nil	BODY
[PARTY] New member, add after	armoured skeleton warrior	Zarbik
Adding entity	36376	after	3054
[TOME ENTITY FILTER] selected Double Ego	74.078069750238	76
[PARTY] New member, add after	skeleton warrior	Zarbik
Adding entity	36387	after	3054
[SPELL] friendly fire chance	100
AI took for target	36387	skeleton warrior	::	34226	Belessra the Guardian	1	<	100
skeleton warrior	36387	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	Belessra the Guardian	 :: 	48.619007482078	2	4	27.3	::	1
checkHit	40.789158139659	27.3
=> chance to hit	84
[LOG]	#UID:36387:0#Skeleton warrior misses Belessra the Guardian.
AI took for target	36376	armoured skeleton warrior	::	34226	Belessra the Guardian	9	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_RUNE:_LIGHTNING_1
[LOG]	Armoured skeleton warrior casts Rune: Lightning.
[PROJECTOR] starting dam	67.333333333333
[PROJECTOR] after difficulty dam	67.333333333333
[PROJECTOR] res	27.007479774123	0.72992520225877	 on dam	75.413333333333
[PROJECTOR] after resists dam	55.046092586341
[PROJECTOR] after flat damage armor	55.046092586341
[PROJECTOR] final dam	55.046092586341
[PROJECTOR] starting dam	67.333333333333
[PROJECTOR] after difficulty dam	67.333333333333
[PROJECTOR] res	9	0.91	 on dam	75.413333333333
[PROJECTOR] after resists dam	68.626133333333
[PROJECTOR] after flat damage armor	68.626133333333
[PROJECTOR] final dam	68.626133333333
AI took for target	36373	skeleton warrior	::	34226	Belessra the Guardian	4	<	100
AI took for target	36366	skeleton master archer	::	34226	Belessra the Guardian	4	<	100
skeleton master archer	36366	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	36366	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	36366	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_PINNING_SHOT
[ARCHERY ACQUIRE TARGETS WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
[PROJECTILE SPEED] ::	12
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
Adding entity	36392	after	36366
AI took for target	36358	skeleton archer	::	34226	Belessra the Guardian	4	<	100
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Skeleton warrior for #ROYAL_BLUE#55 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Belessra the Guardian for #ROYAL_BLUE#69 lightning#LAST# damage.
[LOG]	The shield around Zarbik crumbles.
[ATTACK ARCHERY] to 	Belessra the Guardian	 :: 	53.633717214964	17	4	::	1.3098386676966
checkHit	41.455824806325	27.3
=> chance to hit	86
[ATTACK ARCHERY] raw dam	53.633717214964	versus	4	with APR	17
[ATTACK ARCHERY] after armor	53.633717214964
[ATTACK ARCHERY] after range	74
[PHYS CRIT %] axe accuracy bonus	41.455824806325	27.3	=	2.8311649612651
[PHYS CRIT %]	6.8311649612651
[ATTACK ARCHERY] after crit	74
[ATTACK ARCHERY] after mult	96.928061409548
[ATTACK ARCHERY] after hook	96.928061409548
[PROJECTOR] starting dam	96.928061409548
[PROJECTOR] after difficulty dam	96.928061409548
[PROJECTOR] res	14.842	0.85158	 on dam	111.46727062098
[PROJECTOR] after resists dam	94.923298315414
[PROJECTOR] after flat damage armor	94.923298315414
[PROJECTOR] final dam	94.923298315414
[LOG]	Belessra the Guardian resists!
[LOG]	#PINK##UID:34226:0#Belessra the Guardian displaces some damage onto Something!
[LOG]	Skeleton master archer's Pinning Shot hits Belessra the Guardian for #aaaaaa#47 physical#LAST# damage.
[LOG]	#UID:34226:0#Belessra the Guardian hits Something for #PINK#47 displaced#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Surge of Undeath.
[LOG]	Armoured skeleton warrior is engulfed in dark energies.
[LOG]	Skeleton warrior is engulfed in dark energies.
[LOG]	Skeleton warrior is engulfed in dark energies.
AI took for target	34226	Belessra the Guardian	::	36373	skeleton warrior	1	<	100
[SPELL] friendly fire chance	100
[LOG]	Belessra the Guardian uses Dual Strike.
[ATTACK] to 	skeleton warrior	 :: 	27.854630218549	6	5	3.9286160466417	::	1.1182779847119
checkHit	48	3.9286160466417
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	48	3.9286160466417	=	1.2203569197668	previous	6
[ATTACK] raw dam	27.854630218549	versus	5	0.3	with APR	7.3221415186008
[ATTACK] after armor	27.854630218549
[ATTACK] after range	28
[PHYS CRIT %]	11
[ATTACK] after crit	28
[ATTACK] after mult	31.311783571935
[ATTACK] after inc by type	31.311783571935
[PROJECTOR] starting dam	31.311783571935
[PROJECTOR] after difficulty dam	31.311783571935
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	31.311783571935
[PROJECTOR] after resists dam	29.472774294309
[PROJECTOR] after flat damage armor	29.472774294309
[PROJECTOR] final dam	29.472774294309
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	6
[PROJECTOR] after resists dam	4.8611314632175
[PROJECTOR] after flat damage armor	4.8611314632175
[PROJECTOR] final dam	4.8611314632175
[LOG]	Skeleton warrior resists the stunning strike!
[ATTACK] to 	skeleton warrior	 :: 	31.401516780853	3	5	3.9286160466417	::	1.4155417527999
checkHit	48	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	31.401516780853	versus	5	0.3	with APR	3
[ATTACK] after armor	29.401516780853
[ATTACK] after range	34
[PHYS CRIT %]	9
[ATTACK] after crit	34
[ATTACK] after mult	48.128419595198
[ATTACK] after inc by type	51.497408966862
[PROJECTOR] starting dam	5.6647149863548
[PROJECTOR] after difficulty dam	5.6647149863548
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	5.6647149863548
[PROJECTOR] after resists dam	4.3518788769029
[PROJECTOR] after flat damage armor	4.3518788769029
[PROJECTOR] final dam	4.3518788769029
[PROJECTOR] starting dam	5.4999232776608
[PROJECTOR] after difficulty dam	5.4999232776608
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5.4999232776608
[PROJECTOR] after resists dam	4.7443453287194
[PROJECTOR] after flat damage armor	4.7443453287194
[PROJECTOR] final dam	4.7443453287194
[PROJECTOR] starting dam	6.0499156054269
[PROJECTOR] after difficulty dam	6.0499156054269
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	6.0499156054269
[PROJECTOR] after resists dam	5.0918969235782
[PROJECTOR] after flat damage armor	5.0918969235782
[PROJECTOR] final dam	5.0918969235782
[PROJECTOR] starting dam	4.1139426116903
[PROJECTOR] after difficulty dam	4.1139426116903
[PROJECTOR] res	29.633630044601	0.70366369955399	 on dam	4.1139426116903
[PROJECTOR] after resists dam	2.8948320778948
[PROJECTOR] after flat damage armor	2.8948320778948
[PROJECTOR] final dam	2.8948320778948
[PROJECTOR] starting dam	30.168912485729
[PROJECTOR] after difficulty dam	30.168912485729
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	30.168912485729
[PROJECTOR] after resists dam	28.397026517315
[PROJECTOR] after flat damage armor	28.397026517315
[PROJECTOR] final dam	28.397026517315
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	14.786606478273	0.85213393521727	 on dam	7
[PROJECTOR] after resists dam	5.9649375465209
[PROJECTOR] after flat damage armor	5.9649375465209
[PROJECTOR] final dam	5.9649375465209
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	9
[PROJECTOR] after resists dam	6.9141889726971
[PROJECTOR] after flat damage armor	6.9141889726971
[PROJECTOR] final dam	6.9141889726971
[LOG]	Skeleton warrior is on fire!
[LOG]	#UID:34226:0#Belessra the Guardian hits Skeleton warrior for #aaaaaa#29 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_RED#4 fire#LAST#, #1133F3#5 cold#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #GREEN#3 acid#LAST#, #aaaaaa#28 physical#LAST#, #YELLOW#6 light#LAST#, #LIGHT_RED#7 fire#LAST# (93 total damage).
skeleton master archer	36366	dumb ai talents can use	Reload	T_RELOAD
skeleton master archer	36366	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	36366	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_CRIPPLING_SHOT
[ARCHERY ACQUIRE TARGETS WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
[PROJECTILE SPEED] ::	12
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
Adding entity	36393	after	36366
[ATTACK ARCHERY] to 	Belessra the Guardian	 :: 	63.644257626956	48.767362654349	4	::	1.3872983346207
checkHit	54.255778606025	27.3
=> chance to hit	100
[ATTACK ARCHERY] raw dam	63.644257626956	versus	4	with APR	48.767362654349
[ATTACK ARCHERY] after armor	63.644257626956
[ATTACK ARCHERY] after range	83
[PHYS CRIT %] axe accuracy bonus	54.255778606025	27.3	=	5.3911557212049
[PHYS CRIT %]	24.219790700131
[ATTACK ARCHERY] after crit	83
[ATTACK ARCHERY] after mult	115.14576177352
[ATTACK ARCHERY] after hook	115.14576177352
[PROJECTOR] starting dam	115.14576177352
[PROJECTOR] after difficulty dam	115.14576177352
[PROJECTOR] res	14.842	0.85158	 on dam	132.41762603955
[PROJECTOR] after resists dam	112.76420198276
[PROJECTOR] after flat damage armor	112.76420198276
[PROJECTOR] final dam	112.76420198276
checkHit	32.96826013149	54.589111939358
=> chance to hit	0
[LOG]	Belessra the Guardian slows down.
[LOG]	Skeleton master archer's Crippling Shot hits Belessra the Guardian for #aaaaaa#113 physical#LAST# damage.
skeleton warrior	36387	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	Belessra the Guardian	 :: 	56.744351777965	33.767362654349	4	27.3	::	1
checkHit	53.589111939358	27.3
=> chance to hit	100
[ATTACK] raw dam	56.744351777965	versus	4	0.3	with APR	33.767362654349
[ATTACK] after armor	56.744351777965
[ATTACK] after range	77
[PHYS CRIT %]	17.828634978926
[PHYS CRIT %] sword accuracy bonus	53.589111939358	27.3	=	0.10515644775743
[ATTACK] after crit	123.59704647732
[ATTACK] after mult	123.59704647732
[LOG]	#{bold}##UID:36387:0#Skeleton warrior performs a melee critical strike against Belessra the Guardian!#{normal}#
[PROJECTOR] starting dam	123.59704647732
[PROJECTOR] after difficulty dam	123.59704647732
[PROJECTOR] res	18.1	0.819	 on dam	131.01286926596
[PROJECTOR] after resists dam	107.29953992882
[PROJECTOR] after flat damage armor	107.29953992882
[PROJECTOR] final dam	107.29953992882
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	18.1	0.819	 on dam	9
[PROJECTOR] after resists dam	7.371
[PROJECTOR] after flat damage armor	7.371
[PROJECTOR] final dam	7.371
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	15
[PROJECTOR] after resists dam	11.523648287828
[PROJECTOR] after flat damage armor	11.523648287828
[PROJECTOR] numbed dam	9.7951010446542
[PROJECTOR] final dam	9.7951010446542
[LOG]	Belessra the Guardian deactivates Strength of Purpose.
[LOG]	Belessra the Guardian's magic has been #ORCHID#purged#LAST#!
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	3
[PROJECTOR] after resists dam	2.3047296575657
[PROJECTOR] after flat damage armor	2.3047296575657
[PROJECTOR] numbed dam	1.9590202089308
[PROJECTOR] final dam	1.9590202089308
skeleton warrior	36373	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	Belessra the Guardian	 :: 	65.929350672307	33.767362654349	4	27.3	::	1
checkHit	50.255778606025	27.3
=> chance to hit	100
[ATTACK] raw dam	65.929350672307	versus	4	0.3	with APR	33.767362654349
[ATTACK] after armor	65.929350672307
[ATTACK] after range	90
[PHYS CRIT %]	18.328634978926
[ATTACK] after crit	90
[ATTACK] after mult	90
[PROJECTOR] starting dam	90
[PROJECTOR] after difficulty dam	90
[PROJECTOR] res	18.1	0.819	 on dam	95.4
[PROJECTOR] after resists dam	78.1326
[PROJECTOR] after flat damage armor	78.1326
[PROJECTOR] final dam	78.1326
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	15
[PROJECTOR] after resists dam	11.523648287828
[PROJECTOR] after flat damage armor	11.523648287828
[PROJECTOR] numbed dam	9.7951010446542
[PROJECTOR] final dam	9.7951010446542
[LOG]	#PINK##UID:34226:0#Belessra the Guardian displaces some damage onto Skeleton warrior!
[LOG]	#PINK##UID:34226:0#Belessra the Guardian displaces some damage onto Something!
[LOG]	#UID:36387:0#Skeleton warrior hits Belessra the Guardian for #{bold}##aaaaaa#54 physical#{normal}##LAST#, #LIGHT_GREEN#7 nature#LAST# (61 total damage).
[LOG]	#UID:34226:0#Belessra the Guardian hits Something for #PINK#54 displaced#LAST# damage.
[LOG]	#UID:34226:0#Belessra the Guardian hits Skeleton warrior for #PINK#39 displaced#LAST#, #LIGHT_RED#10 fire#LAST# (49 total damage).
[LOG]	#UID:34226:0#Belessra the Guardian hits Skeleton warrior for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	#UID:36373:0#Skeleton warrior hits Belessra the Guardian for #aaaaaa#39 physical#LAST# damage.
[LOG]	Burning from Belessra the Guardian hits Skeleton warrior for #LIGHT_RED#2 fire#LAST# damage.
[SPELL] friendly fire chance	100
[LOG]	Belessra the Guardian casts Flame.
[SPELL CRIT %]	1
Adding entity	36394	after	34226
[PROJECTOR] starting dam	45.582525853297
[PROJECTOR] after difficulty dam	45.582525853297
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	45.582525853297
[PROJECTOR] after resists dam	35.018466400283
[PROJECTOR] after flat damage armor	35.018466400283
[PROJECTOR] numbed dam	29.765696440241
[PROJECTOR] final dam	29.765696440241
[LOG]	
[LOG]	Belessra the Guardian's Flame hits Skeleton warrior for #LIGHT_RED#30 fire#LAST# damage.
[USERCHAT] channel serial data	afireinside96	tome	429
skeleton master archer	36366	dumb ai talents can use	Reload	T_RELOAD
skeleton master archer	36366	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
[PROJECTILE SPEED] ::	12
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
Adding entity	36395	after	36366
[ATTACK ARCHERY] to 	Belessra the Guardian	 :: 	63.644257626956	48.767362654349	4	::	1
checkHit	54.255778606025	27.3
=> chance to hit	100
[ATTACK ARCHERY] raw dam	63.644257626956	versus	4	with APR	48.767362654349
[ATTACK ARCHERY] after armor	63.644257626956
[ATTACK ARCHERY] after range	70
[PHYS CRIT %] axe accuracy bonus	54.255778606025	27.3	=	5.3911557212049
[PHYS CRIT %]	24.219790700131
[ATTACK ARCHERY] after crit	70
[ATTACK ARCHERY] after mult	70
[ATTACK ARCHERY] after hook	70
[PROJECTOR] starting dam	70
[PROJECTOR] after difficulty dam	70
[PROJECTOR] res	14.842	0.85158	 on dam	80.5
[PROJECTOR] after resists dam	68.55219
[PROJECTOR] after flat damage armor	68.55219
[PROJECTOR] final dam	68.55219
[LOG]	Skeleton master archer's Shoot hits Belessra the Guardian for #aaaaaa#69 physical#LAST# damage.
skeleton warrior	36387	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	Belessra the Guardian	 :: 	56.744351777965	33.767362654349	4	27.3	::	1
checkHit	53.589111939358	27.3
=> chance to hit	100
[ATTACK] raw dam	56.744351777965	versus	4	0.3	with APR	33.767362654349
[ATTACK] after armor	56.744351777965
[ATTACK] after range	70
[PHYS CRIT %]	17.828634978926
[ATTACK] after crit	70
[ATTACK] after mult	70
[PROJECTOR] starting dam	70
[PROJECTOR] after difficulty dam	70
[PROJECTOR] res	18.1	0.819	 on dam	74.2
[PROJECTOR] after resists dam	60.7698
[PROJECTOR] after flat damage armor	60.7698
[PROJECTOR] final dam	60.7698
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	18.1	0.819	 on dam	9
[PROJECTOR] after resists dam	7.371
[PROJECTOR] after flat damage armor	7.371
[PROJECTOR] final dam	7.371
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	15
[PROJECTOR] after resists dam	11.523648287828
[PROJECTOR] after flat damage armor	11.523648287828
[PROJECTOR] numbed dam	9.7951010446542
[PROJECTOR] final dam	9.7951010446542
[PROJECTOR] starting dam	17.194175284432
[PROJECTOR] after difficulty dam	17.194175284432
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	17.194175284432
[PROJECTOR] after resists dam	13.209308571805
[PROJECTOR] after flat damage armor	13.209308571805
[PROJECTOR] numbed dam	11.227912286034
[PROJECTOR] final dam	11.227912286034
skeleton warrior	36373	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	Belessra the Guardian	 :: 	65.929350672307	33.767362654349	4	27.3	::	1
checkHit	50.255778606025	27.3
=> chance to hit	100
[ATTACK] raw dam	65.929350672307	versus	4	0.3	with APR	33.767362654349
[ATTACK] after armor	65.929350672307
[ATTACK] after range	102
[PHYS CRIT %]	18.328634978926
[ATTACK] after crit	102
[ATTACK] after mult	102
[PROJECTOR] starting dam	102
[PROJECTOR] after difficulty dam	102
[PROJECTOR] res	18.1	0.819	 on dam	108.12
[PROJECTOR] after resists dam	88.55028
[PROJECTOR] after flat damage armor	88.55028
[PROJECTOR] final dam	88.55028
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	15
[PROJECTOR] after resists dam	11.523648287828
[PROJECTOR] after flat damage armor	11.523648287828
[PROJECTOR] numbed dam	9.7951010446542
[PROJECTOR] final dam	9.7951010446542
[LOG]	#PINK##UID:34226:0#Belessra the Guardian displaces some damage onto Something!
[LOG]	#UID:36387:0#Skeleton warrior hits Belessra the Guardian for #aaaaaa#30 physical#LAST#, #LIGHT_GREEN#7 nature#LAST# (38 total damage).
[LOG]	#UID:34226:0#Belessra the Guardian hits Something for #PINK#30 displaced#LAST# damage.
[LOG]	#UID:34226:0#Belessra the Guardian hits Skeleton warrior for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	#UID:34226:0#Belessra the Guardian hits Skeleton warrior for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	#UID:36373:0#Skeleton warrior hits Belessra the Guardian for #aaaaaa#89 physical#LAST# damage.
[LOG]	Burning from Belessra the Guardian hits Skeleton warrior for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#PINK#Your summoned cute bunny disappears.
skeleton master archer	36366	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	
[SPELL] friendly fire chance	100
[LOG]	Belessra the Guardian casts Time Skip.
checkHit	11.5	21.550936797546
=> chance to hit	25
[SPELL CRIT %]	1
[PROJECTOR] starting dam	64.582514192852
[PROJECTOR] after difficulty dam	64.582514192852
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	64.582514192852
[PROJECTOR] after resists dam	62.482527833418
[PROJECTOR] after flat damage armor	62.482527833418
[PROJECTOR] final dam	62.482527833418
[LOG]	Skeleton warrior looks a little pale around the edges.
[LOG]	Skeleton warrior has moved forward in time!
Loading tile	terrain/oldstone_floor.png
Loading tile	object/temporal_instability.png
[LOG]	#UID:34226:0#Belessra the Guardian hits Skeleton warrior for #LIGHT_STEEL_BLUE#62 temporal#LAST# damage.
skeleton warrior	36387	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	Belessra the Guardian	 :: 	56.744351777965	33.767362654349	4	27.3	::	1
checkHit	53.589111939358	27.3
=> chance to hit	100
[ATTACK] raw dam	56.744351777965	versus	4	0.3	with APR	33.767362654349
[ATTACK] after armor	56.744351777965
[ATTACK] after range	86
[PHYS CRIT %]	17.828634978926
[ATTACK] after crit	86
[ATTACK] after mult	86
[PROJECTOR] starting dam	86
[PROJECTOR] after difficulty dam	86
[PROJECTOR] res	18.1	0.819	 on dam	91.16
[PROJECTOR] after resists dam	74.66004
[PROJECTOR] after flat damage armor	74.66004
[PROJECTOR] final dam	74.66004
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	18.1	0.819	 on dam	9
[PROJECTOR] after resists dam	7.371
[PROJECTOR] after flat damage armor	7.371
[PROJECTOR] final dam	7.371
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	15
[PROJECTOR] after resists dam	11.523648287828
[PROJECTOR] after flat damage armor	11.523648287828
[PROJECTOR] final dam	11.523648287828
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	Belessra the Guardian	 :: 	48.567119310792	34.767362654349	4	27.3	::	1.2472135955
checkHit	50.255778606025	27.3
=> chance to hit	100
[ATTACK] raw dam	48.567119310792	versus	4	0.3	with APR	34.767362654349
[ATTACK] after armor	48.567119310792
[ATTACK] after range	61
[PHYS CRIT %]	17.828634978926
[PHYS CRIT %] sword accuracy bonus	50.255778606025	27.3	=	0.091823114424098
[ATTACK] after crit	97.10120997987
[ATTACK] after mult	121.10594922639
[LOG]	#{bold}##UID:36376:0#Armoured skeleton warrior performs a melee critical strike against Belessra the Guardian!#{normal}#
[PROJECTOR] starting dam	121.10594922639
[PROJECTOR] crit power reduce dam	76.080029325497
[LOG]	Belessra the Guardian shrugs off the critical damage!
[PROJECTOR] after difficulty dam	76.080029325497
[PROJECTOR] res	18.1	0.819	 on dam	80.644831085027
[PROJECTOR] after resists dam	66.048116658637
[PROJECTOR] after flat damage armor	66.048116658637
[PROJECTOR] final dam	66.048116658637
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:31:0#pouch of faeros ash#WHITE#.
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	15
[PROJECTOR] after resists dam	11.523648287828
[PROJECTOR] after flat damage armor	11.523648287828
[PROJECTOR] final dam	11.523648287828
[ATTACK] to 	Belessra the Guardian	 :: 	35.769894648923	31.767362654349	4	27.3	::	1.2472135955
checkHit	50.255778606025	27.3
=> chance to hit	100
[ATTACK] raw dam	35.769894648923	versus	4	0.3	with APR	31.767362654349
[ATTACK] after armor	35.769894648923
[ATTACK] after range	42
[PHYS CRIT %]	18.328634978926
[ATTACK] after crit	42
[ATTACK] after mult	52.382971010998
[ATTACK] staff accuracy bonus	50.255778606025	27.3	=	1.918231144241
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	15
[PROJECTOR] after resists dam	11.523648287828
[PROJECTOR] after flat damage armor	11.523648287828
[PROJECTOR] final dam	11.523648287828
[ATTACK] to 	Belessra the Guardian	 :: 	35.769894648923	31.767362654349	4	27.3	::	1.2472135955
checkHit	50.255778606025	27.3
=> chance to hit	100
[ATTACK] raw dam	35.769894648923	versus	4	0.3	with APR	31.767362654349
[ATTACK] after armor	35.769894648923
[ATTACK] after range	40
[PHYS CRIT %]	18.328634978926
[ATTACK] after crit	40
[ATTACK] after mult	49.888543819998
[ATTACK] staff accuracy bonus	50.255778606025	27.3	=	1.918231144241
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	15
[PROJECTOR] after resists dam	11.523648287828
[PROJECTOR] after flat damage armor	11.523648287828
[PROJECTOR] final dam	11.523648287828
checkHit	50.255778606025	23.51826013149
=> chance to hit	95
[LOG]	#PINK##UID:34226:0#Belessra the Guardian displaces some damage onto #fbd578#Zarbik#LAST#!
[LOG]	#UID:36387:0#Skeleton warrior hits Belessra the Guardian for #aaaaaa#75 physical#LAST#, #LIGHT_GREEN#7 nature#LAST# (82 total damage).
[LOG]	#UID:34226:0#Belessra the Guardian hits Skeleton warrior for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	#UID:34226:0#Belessra the Guardian hits #fbd578#Zarbik#LAST# for #PINK#33 displaced#LAST# damage.
[LOG]	#UID:34226:0#Belessra the Guardian hits Armoured skeleton warrior for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST# (35 total damage).
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Belessra the Guardian for #{bold}##aaaaaa#33 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:36376:0#Armoured skeleton warrior killed Belessra the Guardian!#{normal}#
[TARGET] Passing target	skeleton archer	from	skeleton master archer	to	Belessra the Guardian
[LOG]	
[LOG]	Zarbik uses Retch.
[SPELL] friendly fire chance	100
[TARGET] Passing target	skeleton master archer	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	Belessra the Guardian
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[TARGET] Passing target	skeleton archer	from	skeleton master archer	to	Belessra the Guardian
[LOG]	
[LOG]	Resting starts...
[TARGET] Passing target	skeleton master archer	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	Belessra the Guardian
[TARGET] Passing target	skeleton archer	from	skeleton master archer	to	Belessra the Guardian
[TARGET] Passing target	skeleton master archer	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	Belessra the Guardian
[TARGET] Passing target	skeleton archer	from	skeleton master archer	to	Belessra the Guardian
[PARTY] New member, add after	skeleton warrior	Zarbik
Adding entity	36373	after	3054
[PROJECTOR] starting dam	17.194175284432
[PROJECTOR] after difficulty dam	17.194175284432
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	17.194175284432
[PROJECTOR] after resists dam	13.209308571805
[PROJECTOR] after flat damage armor	13.209308571805
[PROJECTOR] final dam	13.209308571805
[TARGET] Passing target	skeleton master archer	from	skeleton warrior	to	Belessra the Guardian
[LOG]	Skeleton warrior seems less powerful.
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	Belessra the Guardian
[LOG]	Armoured skeleton warrior seems less powerful.
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	Belessra the Guardian
[LOG]	Burning from Belessra the Guardian hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	Skeleton master archer seems less powerful.
[LOG]	Skeleton archer seems less powerful.
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	Belessra the Guardian
[TARGET] Passing target	skeleton archer	from	skeleton master archer	to	Belessra the Guardian
[PROJECTOR] starting dam	17.194175284432
[PROJECTOR] after difficulty dam	17.194175284432
[PROJECTOR] res	23.175678081143	0.76824321918857	 on dam	17.194175284432
[PROJECTOR] after resists dam	13.209308571805
[PROJECTOR] after flat damage armor	13.209308571805
[PROJECTOR] final dam	13.209308571805
[TARGET] Passing target	skeleton master archer	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	Belessra the Guardian
[LOG]	Burning from Belessra the Guardian hits Skeleton warrior for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	#00ff00##UID:115:0#Talent Rune: Shielding is ready to use.
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	Belessra the Guardian
[TARGET] Passing target	skeleton archer	from	skeleton master archer	to	Belessra the Guardian
[LOG]	Skeleton warrior stops burning.
[TARGET] Passing target	skeleton master archer	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	Belessra the Guardian
[TARGET] Passing target	skeleton archer	from	skeleton master archer	to	Belessra the Guardian
[TARGET] Passing target	skeleton master archer	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	Belessra the Guardian
[LOG]	#00ff00##UID:536:0#Talent Displacement Shield is ready to use.
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	Belessra the Guardian
[TARGET] Passing target	skeleton archer	from	skeleton master archer	to	Belessra the Guardian
[LOG]	Skeleton warrior seems less powerful.
[TARGET] Passing target	skeleton master archer	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	Belessra the Guardian
[TARGET] Passing target	skeleton archer	from	skeleton master archer	to	Belessra the Guardian
[TARGET] Passing target	skeleton master archer	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	Belessra the Guardian
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	Belessra the Guardian
[TARGET] Passing target	skeleton archer	from	skeleton master archer	to	Belessra the Guardian
[LOG]	#00ff00##UID:605:0#Talent Create Minions is ready to use.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	#00ff00##UID:607:0#Talent Surge of Undeath is ready to use.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	#00ff00##UID:618:0#Talent Curse of the Meek is ready to use.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	#00ff00##UID:832:0#Talent Retch is ready to use.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Rested for 48 turns (stop reason: all resources and life at maximum).
[LOG]	
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[LOG]	You pickup 0.50 gold pieces.
[LOG]	
[Identify]	yew vilestaff 'Magmadash'	true
[LOG]	Zarbik picks up (q.): #SALMON##UID:34021:0#yew vilestaff 'Magmadash' (20-24 power, 4 apr, fire damage)#LAST#.
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Server latency	895
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[MIND CRIT %]	10.6
Distortion Count	24.803099580475
Adding entity	36398	after	36322
[MIND CRIT %]	10.6
Distortion Count	24.803099580475
Adding entity	36399	after	36353
[PROJECTOR] starting dam	97.659976122686
[PROJECTOR] after difficulty dam	97.659976122686
[PROJECTOR] res	-12.614913605647	1.1261491360565	 on dam	97.659976122686
[PROJECTOR] after resists dam	109.97969773786
[PROJECTOR] after flat damage armor	109.97969773786
[PROJECTOR] final dam	109.97969773786
[TAKE HIT] after flat damage cap	109.97969773786
[LOG]	Dream seed's Distortion Bolt hits #fbd578#Zarbik#LAST# for #{bold}##aaaaaa#110 physical#{normal}##LAST# damage.
Loading tile	talents/maelstrom.png
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[MIND CRIT %]	10.6
[PROJECTOR] starting dam	97.659976122686
[PROJECTOR] after difficulty dam	97.659976122686
[PROJECTOR] res	0	1	 on dam	97.659976122686
[PROJECTOR] after resists dam	97.659976122686
[PROJECTOR] after flat damage armor	97.659976122686
[PROJECTOR] final dam	97.659976122686
[TAKE HIT] after flat damage cap	97.659976122686
[PROJECTOR] starting dam	97.659976122686
[PROJECTOR] after difficulty dam	97.659976122686
[PROJECTOR] res	0	1	 on dam	97.659976122686
[PROJECTOR] after resists dam	97.659976122686
[PROJECTOR] after flat damage armor	97.659976122686
[PROJECTOR] final dam	97.659976122686
[LOG]	Dream seed's Distortion Bolt hits Skeleton master archer for #aaaaaa#98 physical#LAST# damage.
[LOG]	Dream seed's Distortion Bolt hits #fbd578#Zarbik#LAST# for #aaaaaa#98 physical#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Curse of the Meek.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	36373	skeleton warrior	::	36322	dream seed	81	<	100
AI took for target	36387	skeleton warrior	::	36322	dream seed	100	<	100
[TARGET] Passing target	armoured skeleton warrior	from	skeleton master archer	to	dream seed
[TARGET] Passing target	cute bunny	from	skeleton master archer	to	dream seed
[TARGET] Passing target	cute bunny	from	skeleton master archer	to	dream seed
[TARGET] Passing target	cute bunny	from	skeleton master archer	to	dream seed
[MIND CRIT %]	10.6
checkHit	7.2465094622799	41
=> chance to hit	0
[LOG]	Cute bunny has been put to sleep.
[USERCHAT] channel achievement	tumarda	tome	Earth Master	false	false
checkHit	7.2384397518678	41
=> chance to hit	0
[LOG]	Cute bunny has been put to sleep.
checkHit	7.2581718997467	41
=> chance to hit	0
[LOG]	Cute bunny has been put to sleep.
checkHit	35.9	41
=> chance to hit	38
[LOG]	Zarbik has been put to sleep.
Loading tile	talents/sleep.png
[LOG]	Cute bunny is suffering from insomnia.
[LOG]	Cute bunny is suffering from insomnia.
[LOG]	Cute bunny is suffering from insomnia.
[MIND CRIT %]	10.6
Distortion Count	24.803099580475
Adding entity	36403	after	36322
[LOG]	Zarbik is suffering from insomnia.
[PROJECTOR] starting dam	65.106650748458
[PROJECTOR] after difficulty dam	65.106650748458
[PROJECTOR] after lucid_dreamer	71.306485189597
[PROJECTOR] res	-24.803099580475	1.2480309958048	 on dam	71.306485189597
[PROJECTOR] after resists dam	88.992703718509
[PROJECTOR] after flat damage armor	88.992703718509
[PROJECTOR] final dam	88.992703718509
[LOG]	Dream seed's Distortion Bolt hits Cute bunny for #aaaaaa#89 physical#LAST# damage.
Loading tile	effects/insomnia.png
[MIND CRIT %]	10.6
Distortion Count	24.803099580475
Adding entity	36404	after	36353
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	dream seed
AI took for target	36376	armoured skeleton warrior	::	36322	dream seed	81	<	100
[LOG]	Zarbik is no longer distorted.
[LOG]	Skeleton master archer is no longer distorted.
[PROJECTOR] starting dam	97.659976122686
[PROJECTOR] after difficulty dam	97.659976122686
[PROJECTOR] after lucid_dreamer	106.95972778439
[PROJECTOR] res	-12.614913605647	1.1261491360565	 on dam	106.95972778439
[PROJECTOR] after resists dam	120.45260503723
[PROJECTOR] after flat damage armor	120.45260503723
[PROJECTOR] final dam	120.45260503723
[TAKE HIT] after flat damage cap	120.45260503723
[LOG]	Dream seed's Distortion Bolt hits #fbd578#Zarbik#LAST# for #{bold}##aaaaaa#120 physical#{normal}##LAST# damage.
[LOG]	Zarbik is no longer sleeping.
[LOG]	
[USERCHAT] channel achievement	eyols	tome	Level 10	false	false
[LOG]	Zarbik casts Rune: Shielding.
[LOG]	A shield forms around Zarbik.
[LOG]	Zarbik uses Retch.
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cute bunny for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cute bunny for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Cute bunny is no longer sleeping.
[LOG]	Cute bunny is no longer sleeping.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[MIND CRIT %]	10.6
checkHit	41	35.9
=> chance to hit	63
[PROJECTOR] starting dam	8.2182970317359
[PROJECTOR] after difficulty dam	8.2182970317359
[PROJECTOR] after lucid_dreamer	9.0008911353971
[PROJECTOR] res	6	0.94	 on dam	9.0008911353971
[PROJECTOR] after resists dam	8.4608376672732
[PROJECTOR] after flat damage armor	8.4608376672732
[PROJECTOR] final dam	8.4608376672732
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	#YELLOW##UID:36353:0#Dream seed converts some damage to Psi!
[LOG]	#UID:36353:0#Dream seed hits #fbd578#Zarbik#LAST# for #SLATE#(8 absorbed)#LAST#, #YELLOW#0 mind#LAST# (0 total damage).
[LOG]	Zarbik's purging blight area effect hits Dream seed for #YELLOW#11 to psi#LAST#, #DARK_GREEN#12 blight#LAST# (23 total damage).
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cute bunny for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cute bunny for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#{bold}#Zarbik's purging blight area effect killed Cute bunny!#{normal}#
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	cute bunny	 :: 	45.354653298261	10	2	0	::	1
checkHit	22	0
=> chance to hit	100
[ATTACK] raw dam	45.354653298261	versus	2	0.3	with APR	10
[ATTACK] after armor	45.354653298261
[ATTACK] after range	45
[PHYS CRIT %]	10.6
[ATTACK] after crit	45
[ATTACK] after mult	45
checkHit	41	7.2465094622799
=> chance to hit	95
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] after lucid_dreamer	49.28516206323
[PROJECTOR] res	0	1	 on dam	49.28516206323
[PROJECTOR] after resists dam	49.28516206323
[PROJECTOR] after flat damage armor	49.28516206323
[PROJECTOR] final dam	49.28516206323
[LOG]	#UID:36353:0#Dream seed hits Cute bunny for #YELLOW#49 mind#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	36387	skeleton warrior	::	36322	dream seed	49	<	100
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[MIND CRIT %]	10.6
checkHit	41	35.9
=> chance to hit	63
[LOG]	Zarbik resists the mind attack!
[PROJECTOR] starting dam	4.109148515868
[PROJECTOR] after difficulty dam	4.109148515868
[PROJECTOR] after lucid_dreamer	4.5004455676985
[PROJECTOR] res	6	0.94	 on dam	4.5004455676985
[PROJECTOR] after resists dam	4.2304188336366
[PROJECTOR] after flat damage armor	4.2304188336366
[PROJECTOR] final dam	4.2304188336366
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Skeleton master archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Something hits #fbd578#Zarbik#LAST# for #SLATE#(4 absorbed)#LAST#, #YELLOW#0 mind#LAST# (0 total damage).
[LOG]	
skeleton master archer	36366	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	36366	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	36366	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_CRIPPLING_SHOT
[LOG]	Skeleton master archer uses Crippling Shot.
[ARCHERY ACQUIRE TARGETS WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
[PROJECTILE SPEED] ::	12
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
Adding entity	36406	after	36366
[MIND CRIT %]	10.6
Distortion Count	24.803099580475
Adding entity	36407	after	36353
[ATTACK ARCHERY] to 	dream seed	 :: 	53.633717214964	17	1	::	1.3872983346207
checkHit	41.455824806325	8.5
=> chance to hit	100
[ATTACK ARCHERY] raw dam	53.633717214964	versus	1	with APR	17
[ATTACK ARCHERY] after armor	53.633717214964
[ATTACK ARCHERY] after range	70
[PHYS CRIT %] axe accuracy bonus	41.455824806325	8.5	=	6.5911649612651
[PHYS CRIT %]	10.591164961265
[ATTACK ARCHERY] after crit	70
[ATTACK ARCHERY] after mult	97.110883423452
[ATTACK ARCHERY] after hook	97.110883423452
[PROJECTOR] starting dam	97.110883423452
[PROJECTOR] after difficulty dam	97.110883423452
[PROJECTOR] res	0	1	 on dam	111.67751593697
[PROJECTOR] after resists dam	111.67751593697
[PROJECTOR] after flat damage armor	111.67751593697
[PROJECTOR] final dam	111.67751593697
[MIND CRIT %]	10.6
checkHit	41	25.023411279838
=> chance to hit	90
[LOG]	Skeleton master archer resists the mind attack!
[PROJECTOR] starting dam	15.546017843499
[PROJECTOR] after difficulty dam	15.546017843499
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	15.546017843499
[PROJECTOR] after resists dam	15.040518393332
[PROJECTOR] after flat damage armor	15.040518393332
[PROJECTOR] final dam	15.040518393332
checkHit	24.959033323312	41.789158139659
=> chance to hit	8
[LOG]	Something hits Skeleton master archer for #YELLOW#15 mind#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[MIND CRIT %]	10.6
Distortion Count	24.803099580475
Adding entity	36408	after	36322
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[MIND CRIT %]	10.6
checkHit	41	35.9
=> chance to hit	63
[LOG]	Zarbik resists the mind attack!
[PROJECTOR] starting dam	4.109148515868
[PROJECTOR] after difficulty dam	4.109148515868
[PROJECTOR] after lucid_dreamer	4.5004455676985
[PROJECTOR] res	6	0.94	 on dam	4.5004455676985
[PROJECTOR] after resists dam	4.2304188336366
[PROJECTOR] after flat damage armor	4.2304188336366
[PROJECTOR] final dam	4.2304188336366
[LOG]	Skeleton master archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Something hits #fbd578#Zarbik#LAST# for #SLATE#(4 absorbed)#LAST#, #YELLOW#0 mind#LAST# (0 total damage).
[LOG]	Zarbik is no longer distorted.
[LOG]	Zarbik is no longer suffering from insomnia.
[PROJECTOR] starting dam	65.106650748458
[PROJECTOR] after difficulty dam	65.106650748458
[PROJECTOR] res	-18.123375903238	1.1812337590324	 on dam	65.106650748458
[PROJECTOR] after resists dam	76.906173801609
[PROJECTOR] after flat damage armor	76.906173801609
[PROJECTOR] final dam	76.906173801609
[LOG]	Dream seed's Distortion Bolt hits Skeleton master archer for #aaaaaa#77 physical#LAST# damage.
skeleton master archer	36366	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton master archer uses Reload.
[LOG]	#LIGHT_BLUE#Skeleton master archer begins reloading.
[MIND CRIT %]	10.6
[PROJECTOR] starting dam	97.659976122686
[PROJECTOR] after difficulty dam	97.659976122686
[PROJECTOR] res	0	1	 on dam	97.659976122686
[PROJECTOR] after resists dam	97.659976122686
[PROJECTOR] after flat damage armor	97.659976122686
[PROJECTOR] numbed dam	83.010979704283
[PROJECTOR] final dam	83.010979704283
[PROJECTOR] starting dam	97.659976122686
[PROJECTOR] after difficulty dam	97.659976122686
[PROJECTOR] res	0	1	 on dam	97.659976122686
[PROJECTOR] after resists dam	97.659976122686
[PROJECTOR] after flat damage armor	97.659976122686
[PROJECTOR] numbed dam	83.010979704283
[PROJECTOR] final dam	83.010979704283
[PROJECTOR] starting dam	97.659976122686
[PROJECTOR] after difficulty dam	97.659976122686
[PROJECTOR] res	0	1	 on dam	97.659976122686
[PROJECTOR] after resists dam	97.659976122686
[PROJECTOR] after flat damage armor	97.659976122686
[PROJECTOR] numbed dam	83.010979704283
[PROJECTOR] final dam	83.010979704283
[LOG]	Dream seed's Distortion Bolt hits Skeleton master archer for #aaaaaa#83 physical#LAST# damage.
[LOG]	Dream seed's Distortion Bolt hits #fbd578#Zarbik#LAST# for #SLATE#(83 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Dream seed's Distortion Bolt hits Skeleton warrior for #aaaaaa#83 physical#LAST# damage.
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[MIND CRIT %]	10.6
checkHit	41	35.9
=> chance to hit	63
[PROJECTOR] starting dam	8.2182970317359
[PROJECTOR] after difficulty dam	8.2182970317359
[PROJECTOR] res	6	0.94	 on dam	8.2182970317359
[PROJECTOR] after resists dam	7.7251992098318
[PROJECTOR] after flat damage armor	7.7251992098318
[PROJECTOR] final dam	7.7251992098318
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Zarbik crumbles.
[TAKE HIT] after flat damage cap	7.6578542486617
[LOG]	Zarbik is no longer distorted.
[LOG]	Skeleton master archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Something hits #fbd578#Zarbik#LAST# for #SLATE#(0 absorbed)#LAST#, #YELLOW#8 mind#LAST# (8 total damage).
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_RUNE:_LIGHTNING_1
[LOG]	Armoured skeleton warrior casts Rune: Lightning.
[PROJECTOR] starting dam	107.66666666667
[PROJECTOR] after difficulty dam	107.66666666667
[PROJECTOR] res	0	1	 on dam	120.58666666667
[PROJECTOR] after resists dam	120.58666666667
[PROJECTOR] after flat damage armor	120.58666666667
[PROJECTOR] final dam	120.58666666667
[MIND CRIT %]	10.6
checkHit	41	24.677382832215
=> chance to hit	91
[PROJECTOR] starting dam	31.663152979966
[PROJECTOR] after difficulty dam	31.663152979966
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	31.663152979966
[PROJECTOR] after resists dam	30.633583441126
[PROJECTOR] after flat damage armor	30.633583441126
[PROJECTOR] final dam	30.633583441126
[PROJECTOR] starting dam	107.66666666667
[PROJECTOR] after difficulty dam	107.66666666667
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	120.58666666667
[PROJECTOR] after resists dam	101.49147807513
[PROJECTOR] after flat damage armor	101.49147807513
[PROJECTOR] final dam	101.49147807513
[PROJECTOR] starting dam	107.66666666667
[PROJECTOR] after difficulty dam	107.66666666667
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	120.58666666667
[PROJECTOR] after resists dam	101.49147807513
[PROJECTOR] after flat damage armor	101.49147807513
[PROJECTOR] final dam	101.49147807513
[PROJECTOR] starting dam	107.66666666667
[PROJECTOR] after difficulty dam	107.66666666667
[PROJECTOR] res	28.56	0.7144	 on dam	120.58666666667
[PROJECTOR] after resists dam	86.147114666667
[PROJECTOR] after flat damage armor	86.147114666667
[PROJECTOR] final dam	0
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Skeleton master archer for #ROYAL_BLUE#101 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits #fbd578#Zarbik#LAST# for #ROYAL_BLUE#0 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Skeleton warrior for #ROYAL_BLUE#101 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Something for #YELLOW#46 to psi#LAST#, #ROYAL_BLUE#50 lightning#LAST# (96 total damage).
[LOG]	Something hits Armoured skeleton warrior for #YELLOW#31 mind#LAST# damage.
[LOG]	
[LOG]	Skeleton master archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	Skeleton warrior is no longer distorted.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[USERCHAT] channel achievement	tass	global	Level 20	false	false
[LOG]	
[USERCHAT] channel serial data	QuanCyph	tome	492
[LOG]	Zarbik casts Surge of Undeath.
[LOG]	Armoured skeleton warrior is engulfed in dark energies.
[LOG]	Skeleton archer is engulfed in dark energies.
[LOG]	Skeleton warrior is engulfed in dark energies.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_INFUSION:_MOVEMENT_1
Loading entities file from memory	/data/general/npcs/horror.lua
[LOG]	
[LOG]	Zarbik casts Forgery of Haze.
[PARTY] New member, add after	Forgery of Haze (Zarbik)	Zarbik
Adding entity	36872	after	3054
Added unique	mod.class.NPC/player	::	10
AI took for target	36358	skeleton archer	::	36439	dream seed	100	<	100
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[ATTACK] attacking with innate combat
[ATTACK] to 	dream seed	 :: 	11.179727961847	32.767362654349	1	8.5	::	1
checkHit	54.589111939358	8.5
=> chance to hit	100
[ATTACK] raw dam	11.179727961847	versus	1	0.3	with APR	32.767362654349
[ATTACK] after armor	11.179727961847
[ATTACK] after range	12
[PHYS CRIT %]	15.828634978926
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	13.8
[PROJECTOR] after resists dam	13.8
[PROJECTOR] after flat damage armor	13.8
[PROJECTOR] final dam	13.8
[MIND CRIT %]	10.6
checkHit	41	25.023411279838
=> chance to hit	90
[PROJECTOR] starting dam	3.8420454545455
[PROJECTOR] after difficulty dam	3.8420454545455
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	3.8420454545455
[PROJECTOR] after resists dam	3.7171162357359
[PROJECTOR] after flat damage armor	3.7171162357359
[PROJECTOR] final dam	3.7171162357359
[LOG]	Skeleton archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	
[TARGET] Passing target	Forgery of Haze (Zarbik)	from	skeleton warrior	to	dreaming horror
[MIND CRIT %]	10.6
Distortion Count	24.803099580475
Adding entity	36874	after	36439
[PROJECTOR] starting dam	97.659976122686
[PROJECTOR] after difficulty dam	97.659976122686
[PROJECTOR] res	-18.123375903238	1.1812337590324	 on dam	97.659976122686
[PROJECTOR] after resists dam	115.35926070241
[PROJECTOR] after flat damage armor	115.35926070241
[PROJECTOR] final dam	115.35926070241
[ATTACK] attacking with innate combat
[ATTACK] to 	dream seed	 :: 	11.179727961847	32.767362654349	1	8.5	::	1
checkHit	54.589111939358	8.5
=> chance to hit	100
[ATTACK] raw dam	11.179727961847	versus	1	0.3	with APR	32.767362654349
[ATTACK] after armor	11.179727961847
[ATTACK] after range	11
[PHYS CRIT %]	15.828634978926
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	12.65
[PROJECTOR] after resists dam	12.65
[PROJECTOR] after flat damage armor	12.65
[PROJECTOR] final dam	12.65
[MIND CRIT %]	10.6
checkHit	41	25.023411279838
=> chance to hit	90
[PROJECTOR] starting dam	3.521875
[PROJECTOR] after difficulty dam	3.521875
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	3.521875
[PROJECTOR] after resists dam	3.4073565494245
[PROJECTOR] after flat damage armor	3.4073565494245
[PROJECTOR] final dam	3.4073565494245
[LOG]	Skeleton archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
AI took for target	36358	skeleton archer	::	36439	dream seed	49	<	100
[LOG]	
AI took for target	36366	skeleton master archer	::	36439	dream seed	1	<	100
skeleton master archer	36366	dumb ai talents can use	Attack	T_ATTACK
skeleton master archer	36366	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	36366	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	36366	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	dream seed	 :: 	11.179727961847	32.767362654349	1	8.5	::	1
checkHit	54.589111939358	8.5
=> chance to hit	100
[ATTACK] raw dam	11.179727961847	versus	1	0.3	with APR	32.767362654349
[ATTACK] after armor	11.179727961847
[ATTACK] after range	12
[PHYS CRIT %]	15.828634978926
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	13.8
[PROJECTOR] after resists dam	13.8
[PROJECTOR] after flat damage armor	13.8
[PROJECTOR] final dam	13.8
[MIND CRIT %]	10.6
checkHit	41	25.023411279838
=> chance to hit	90
[PROJECTOR] starting dam	3.8420454545455
[PROJECTOR] after difficulty dam	3.8420454545455
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	3.8420454545455
[PROJECTOR] after resists dam	3.7171162357359
[PROJECTOR] after flat damage armor	3.7171162357359
[PROJECTOR] final dam	3.7171162357359
skeleton master archer	36366	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	36366	dumb ai talents can use	Shoot	T_SHOOT
skeleton master archer	36366	dumb ai talents can use	Crippling Shot	T_CRIPPLING_SHOT
dumb ai uses	T_CRIPPLING_SHOT
[ARCHERY ACQUIRE TARGETS WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
[PROJECTILE SPEED] ::	12
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
Adding entity	36875	after	36366
[ATTACK ARCHERY] to 	dream seed	 :: 	63.644257626956	48.767362654349	1	::	1.3872983346207
checkHit	54.255778606025	8.5
=> chance to hit	100
[ATTACK ARCHERY] raw dam	63.644257626956	versus	1	with APR	48.767362654349
[ATTACK ARCHERY] after armor	63.644257626956
[ATTACK ARCHERY] after range	86
[PHYS CRIT %] axe accuracy bonus	54.255778606025	8.5	=	9.1511557212049
[PHYS CRIT %]	27.979790700131
[ATTACK ARCHERY] after crit	129
[ATTACK ARCHERY] after mult	178.96148516608
[ATTACK ARCHERY] after hook	178.96148516608
[PROJECTOR] starting dam	178.96148516608
[PROJECTOR] after difficulty dam	178.96148516608
[PROJECTOR] res	0	1	 on dam	205.80570794099
[PROJECTOR] after resists dam	205.80570794099
[PROJECTOR] after flat damage armor	205.80570794099
[PROJECTOR] final dam	205.80570794099
[MIND CRIT %]	10.6
checkHit	41	25.023411279838
=> chance to hit	90
[PROJECTOR] starting dam	47.494729469948
[PROJECTOR] after difficulty dam	47.494729469948
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	47.494729469948
[PROJECTOR] after resists dam	45.950375161689
[PROJECTOR] after flat damage armor	45.950375161689
[PROJECTOR] final dam	45.950375161689
checkHit	25.00364966496	54.589111939358
=> chance to hit	0
[LOG]	#PINK#Your summoned Forgery of Haze (Zarbik) disappears.
==UNREG part 	Forgery of Haze (Zarbik)	party36872
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHER_HEAL
[LOG]	#00ff00##UID:115:0#Talent Rune: Shielding is ready to use.
skeleton master archer	36366	dumb ai talents can use	Reload	T_RELOAD
skeleton master archer	36366	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	36366	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
[PROJECTILE SPEED] ::	12
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
Adding entity	36876	after	36366
[ATTACK ARCHERY] to 	dreaming horror	 :: 	53.633717214964	17	1	::	1
checkHit	41.455824806325	18.5
=> chance to hit	100
[ATTACK ARCHERY] raw dam	53.633717214964	versus	1	with APR	17
[ATTACK ARCHERY] after armor	53.633717214964
[ATTACK ARCHERY] after range	60
[PHYS CRIT %] axe accuracy bonus	41.455824806325	18.5	=	4.5911649612651
[PHYS CRIT %]	8.5911649612651
[ATTACK ARCHERY] after crit	60
[ATTACK ARCHERY] after mult	60
[ATTACK ARCHERY] after hook	60
[PROJECTOR] starting dam	60
[PROJECTOR] after difficulty dam	60
[PROJECTOR] res	28.7	0.713	 on dam	69
[PROJECTOR] after resists dam	49.197
[PROJECTOR] after flat damage armor	49.197
[PROJECTOR] final dam	49.197
[Dismissal] 	Dreaming horror	 attempting to ignore 	49.197	damage from 	Skeleton master archer	using	26.331366663368	mental save.
checkHit	26.331366663368	49.197
=> chance to hit	0
[MIND CRIT %]	11.8
checkHit	57.366666666667	25.023411279838
=> chance to hit	95
[PROJECTOR] starting dam	20.545338068182
[PROJECTOR] after difficulty dam	20.545338068182
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	20.545338068182
[PROJECTOR] after resists dam	19.877279070598
[PROJECTOR] after flat damage armor	19.877279070598
[PROJECTOR] final dam	19.877279070598
[LOG]	
skeleton master archer	36366	dumb ai talents can use	Reload	T_RELOAD
skeleton master archer	36366	dumb ai talents can use	Pinning Shot	T_PINNING_SHOT
skeleton master archer	36366	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
[PROJECTILE SPEED] ::	12
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	penetrating yew longbow of power	quiver of yew arrows of annihilation
Adding entity	36877	after	36366
[MIND CRIT %]	11.8
checkHit	43.885611105613	57.366666666667
=> chance to hit	17
checkHit	25.023411279838	57.366666666667
=> chance to hit	0
AI took for target	36373	skeleton warrior	::	33812	dreaming horror	16	<	100
[ATTACK ARCHERY] to 	dreaming horror	 :: 	53.633717214964	17	1	::	1
checkHit	41.455824806325	18.5
=> chance to hit	100
[ATTACK ARCHERY] raw dam	53.633717214964	versus	1	with APR	17
[ATTACK ARCHERY] after armor	53.633717214964
[ATTACK ARCHERY] after range	57
[PHYS CRIT %] axe accuracy bonus	41.455824806325	18.5	=	4.5911649612651
[PHYS CRIT %]	8.5911649612651
[ATTACK ARCHERY] after crit	57
[ATTACK ARCHERY] after mult	57
[ATTACK ARCHERY] after hook	57
[PROJECTOR] starting dam	57
[PROJECTOR] after difficulty dam	57
[PROJECTOR] res	28.7	0.713	 on dam	65.55
[PROJECTOR] after resists dam	46.73715
[PROJECTOR] after flat damage armor	46.73715
[PROJECTOR] final dam	46.73715
[Dismissal] 	Dreaming horror	 attempting to ignore 	46.73715	damage from 	Skeleton master archer	using	26.331366663368	mental save.
checkHit	26.331366663368	46.73715
=> chance to hit	0
[MIND CRIT %]	11.8
checkHit	57.366666666667	25.023411279838
=> chance to hit	95
[PROJECTOR] starting dam	19.518071164773
[PROJECTOR] after difficulty dam	19.518071164773
[PROJECTOR] after lucid_dreamer	22.428416795219
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	22.428416795219
[PROJECTOR] after resists dam	21.699126987872
[PROJECTOR] after flat damage armor	21.699126987872
[PROJECTOR] final dam	21.699126987872
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
checkHit	24.606655886057	57.366666666667
=> chance to hit	0
[MIND CRIT %]	11.8
Distortion Count	24.803099580475
[PROJECTOR] starting dam	110.07010429928
[PROJECTOR] after difficulty dam	110.07010429928
[PROJECTOR] after lucid_dreamer	126.48269160802
[PROJECTOR] res	-18.123375903238	1.1812337590324	 on dam	126.48269160802
[PROJECTOR] after resists dam	149.40562526068
[PROJECTOR] after flat damage armor	149.40562526068
[PROJECTOR] final dam	149.40562526068
checkHit	57.366666666667	26.820578941809
=> chance to hit	95
[KNOCKBACK] from	1	1	over	4
[KNOCKBACK] try	5	25	3
[PROJECTOR] starting dam	110.07010429928
[PROJECTOR] after difficulty dam	110.07010429928
[PROJECTOR] res	-18.123375903238	1.1812337590324	 on dam	110.07010429928
[PROJECTOR] after resists dam	130.01852305852
[PROJECTOR] after flat damage armor	130.01852305852
[PROJECTOR] final dam	130.01852305852
checkHit	57.366666666667	26.363822335521
=> chance to hit	95
[KNOCKBACK] from	1	1	over	4
[KNOCKBACK] try	6	26	3
[PROJECTOR] starting dam	110.07010429928
[PROJECTOR] after difficulty dam	110.07010429928
[PROJECTOR] after lucid_dreamer	126.48269160802
[PROJECTOR] res	-18.123375903238	1.1812337590324	 on dam	126.48269160802
[PROJECTOR] after resists dam	149.40562526068
[PROJECTOR] after flat damage armor	149.40562526068
[PROJECTOR] final dam	149.40562526068
checkHit	57.366666666667	29.006234714659
=> chance to hit	95
[KNOCKBACK] from	1	1	over	4
[KNOCKBACK] try	6	25	3
[KNOCKBACK] try	7	25	2	::	true
[KNOCKBACK] failsafe knocked to	6	25	::
[PROJECTOR] starting dam	110.07010429928
[PROJECTOR] after difficulty dam	110.07010429928
[PROJECTOR] res	-8.7984249525497	1.0879842495255	 on dam	110.07010429928
[PROJECTOR] after resists dam	119.75453982124
[PROJECTOR] after flat damage armor	119.75453982124
[PROJECTOR] final dam	119.75453982124
checkHit	57.366666666667	28.797278272527
=> chance to hit	95
[KNOCKBACK] from	1	1	over	4
[KNOCKBACK] try	7	26	3
[KNOCKBACK] try	8	26	2	::
[KNOCKBACK] try	9	26	1	::	true
[KNOCKBACK] failsafe knocked to	8	26	::
[LOG]	Skeleton warrior is knocked back!
[PROJECTOR] starting dam	110.07010429928
[PROJECTOR] after difficulty dam	110.07010429928
[PROJECTOR] res	-12.614913605647	1.1261491360565	 on dam	110.07010429928
[PROJECTOR] after resists dam	123.95535286228
[PROJECTOR] after flat damage armor	123.95535286228
[PROJECTOR] final dam	123.95535286228
[TAKE HIT] after flat damage cap	123.95535286228
checkHit	57.366666666667	32.296004628208
=> chance to hit	95
[KNOCKBACK] from	1	1	over	4
[KNOCKBACK] try	10	27	3
[KNOCKBACK] try	11	27	2	::
[KNOCKBACK] try	12	27	1	::
[KNOCKBACK] try	13	28	0	::
[KNOCKBACK] ok knocked to	13	28	::
[LOG]	Zarbik is knocked back!
[LOG]	Something hits #fbd578#Zarbik#LAST# for #aaaaaa#124 physical#LAST# damage.
==UNREG part 	skeleton master archer	party36366
[LOG]	
skeleton archer	36358	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[ARCHERY ACQUIRE TARGETS WITH]	steady yew longbow of recursion	battle-ranger's quiver of ash arrows of crippling
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	steady yew longbow of recursion	battle-ranger's quiver of ash arrows of crippling
Adding entity	36878	after	36358
[MIND CRIT %]	11.8
checkHit	43.885611105613	57.366666666667
=> chance to hit	17
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[ATTACK ARCHERY] to 	dreaming horror	 :: 	42.347176788122	7	1	::	1
checkHit	45.122491472992	31.4775
=> chance to hit	85
[ATTACK ARCHERY] raw dam	42.347176788122	versus	1	with APR	7
[ATTACK ARCHERY] after armor	42.347176788122
[ATTACK ARCHERY] after range	57
[PHYS CRIT %] axe accuracy bonus	45.122491472992	31.4775	=	2.7289982945984
[PHYS CRIT %]	9.2289982945984
[ATTACK ARCHERY] after crit	57
[ATTACK ARCHERY] after mult	57
[ATTACK ARCHERY] after hook	57
[PROJECTOR] starting dam	18.24
[PROJECTOR] after difficulty dam	18.24
[PROJECTOR] res	59.455	0.40545	 on dam	18.24
[PROJECTOR] after resists dam	7.395408
[PROJECTOR] after flat damage armor	7.395408
[PROJECTOR] numbed dam	6.2860968
[PROJECTOR] final dam	6.2860968
[Dismissal] 	Dreaming horror	 attempting to ignore 	6.2860968	damage from 	Skeleton archer	using	26.331366663368	mental save.
checkHit	26.331366663368	6.2860968
=> chance to hit	100
[MIND CRIT %]	11.8
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.710873609332
=> chance to hit	95
[PROJECTOR] starting dam	1.3125798715909
[PROJECTOR] after difficulty dam	1.3125798715909
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	1.3125798715909
[PROJECTOR] after resists dam	1.2698995910156
[PROJECTOR] after flat damage armor	1.2698995910156
[PROJECTOR] final dam	1.2698995910156
[PROJECTOR] starting dam	38.76
[PROJECTOR] after difficulty dam	38.76
[PROJECTOR] res	59.455	0.40545	 on dam	41.0856
[PROJECTOR] after resists dam	16.65815652
[PROJECTOR] after flat damage armor	16.65815652
[PROJECTOR] numbed dam	14.159433042
[PROJECTOR] final dam	14.159433042
[Dismissal] 	Dreaming horror	 attempting to ignore 	14.159433042	damage from 	Skeleton archer	using	26.331366663368	mental save.
checkHit	26.331366663368	14.159433042
=> chance to hit	81
[MIND CRIT %]	11.8
skeleton archer	36358	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	Zarbik is no longer distorted.
[MIND CRIT %]	11.8
Distortion Count	24.803099580475
Loading tile	terrain/oldstone_floor.png
[LOG]	
[MIND CRIT %]	11.8
skeleton warrior	36373	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	dreaming horror	 :: 	56.488786869359	2	1	31.4775	::	1
checkHit	36.183737209488	31.4775
=> chance to hit	62
[PULL] from	10	10	towards	11	27	over	1
[PULL] try	11	27	0
[PULL] ok pulled to	11	27	::
[LOG]	Dreaming horror's maelstrom pulls #fbd578#Zarbik#LAST# in!
[PROJECTOR] starting dam	35.112622962853
[PROJECTOR] after difficulty dam	35.112622962853
[PROJECTOR] res	10.7	0.893	 on dam	35.112622962853
[PROJECTOR] after resists dam	31.355572305828
[PROJECTOR] after flat damage armor	31.355572305828
[PROJECTOR] final dam	31.355572305828
[TAKE HIT] after flat damage cap	31.355572305828
[LOG]	Dreaming horror's maelstrom hits #fbd578#Zarbik#LAST# for #{bold}##aaaaaa#31 physical#{normal}##LAST# damage.
[LOG]	
[LOG]	Zarbik casts Rune: Shielding.
[LOG]	A shield forms around Zarbik.
[LOG]	Zarbik uses Ghoulish Leap.
[USERCHAT] channel achievement	avatarofentropy	tome	The Arena (Roguelike)	false	false
[MIND CRIT %]	11.8
Distortion Count	24.803099580475
Adding entity	36880	after	33812
[PROJECTOR] starting dam	110.07010429928
[PROJECTOR] after difficulty dam	110.07010429928
[PROJECTOR] res	-18.123375903238	1.1812337590324	 on dam	110.07010429928
[PROJECTOR] after resists dam	130.01852305852
[PROJECTOR] after flat damage armor	130.01852305852
[PROJECTOR] final dam	130.01852305852
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[ATTACK] to 	dreaming horror	 :: 	27.730051913277	0	1	31.4775	::	1.6260990336999
checkHit	36.183737209488	31.4775
=> chance to hit	62
[ATTACK] raw dam	27.730051913277	versus	1	0.3	with APR	0
[ATTACK] after armor	26.730051913277
[ATTACK] after range	30
[PHYS CRIT %]	3.5
[ATTACK] after crit	30
[ATTACK] after mult	48.782971010998
[PROJECTOR] starting dam	48.782971010998
[PROJECTOR] after difficulty dam	48.782971010998
[PROJECTOR] res	59.455	0.40545	 on dam	51.709949271658
[PROJECTOR] after resists dam	20.965798932194
[PROJECTOR] after flat damage armor	20.965798932194
[PROJECTOR] final dam	20.965798932194
[Dismissal] 	Dreaming horror	 attempting to ignore 	20.965798932194	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	20.965798932194
=> chance to hit	64
[MIND CRIT %]	11.8
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.677382832215
=> chance to hit	95
[PROJECTOR] starting dam	4.3778017656711
[PROJECTOR] after difficulty dam	4.3778017656711
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	4.3778017656711
[PROJECTOR] after resists dam	4.2354517177191
[PROJECTOR] after flat damage armor	4.2354517177191
[PROJECTOR] final dam	4.2354517177191
[ATTACK] staff accuracy bonus	36.183737209488	31.4775	=	1.1882494883795
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	11.882494883795
[PROJECTOR] res	59.455	0.40545	 on dam	13.308394269851
[PROJECTOR] after resists dam	5.395888456711
[PROJECTOR] after flat damage armor	5.395888456711
[PROJECTOR] final dam	5.395888456711
[Dismissal] 	Dreaming horror	 attempting to ignore 	5.395888456711	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	5.395888456711
=> chance to hit	100
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	7.1294969302771
[PROJECTOR] res	59.455	0.40545	 on dam	7.9850365619104
[PROJECTOR] after resists dam	3.2375330740266
[PROJECTOR] after flat damage armor	3.2375330740266
[PROJECTOR] final dam	3.2375330740266
[Dismissal] 	Dreaming horror	 attempting to ignore 	3.2375330740266	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	3.2375330740266
=> chance to hit	100
[MIND CRIT %]	11.8
[ATTACK] to 	dreaming horror	 :: 	27.730051913277	0	1	31.4775	::	2.0049844718999
checkHit	36.183737209488	31.4775
=> chance to hit	62
[ATTACK] raw dam	27.730051913277	versus	1	0.3	with APR	0
[ATTACK] after armor	26.730051913277
[ATTACK] after range	29
[PHYS CRIT %]	3.5
[ATTACK] after crit	29
[ATTACK] after mult	58.144549685098
[PROJECTOR] starting dam	58.144549685098
[PROJECTOR] after difficulty dam	58.144549685098
[PROJECTOR] res	59.455	0.40545	 on dam	61.633222666204
[PROJECTOR] after resists dam	24.989190130012
[PROJECTOR] after flat damage armor	24.989190130012
[PROJECTOR] final dam	24.989190130012
[Dismissal] 	Dreaming horror	 attempting to ignore 	24.989190130012	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	24.989190130012
=> chance to hit	54
[ATTACK] staff accuracy bonus	36.183737209488	31.4775	=	1.1882494883795
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	11.882494883795
[PROJECTOR] res	59.455	0.40545	 on dam	13.308394269851
[PROJECTOR] after resists dam	5.395888456711
[PROJECTOR] after flat damage armor	5.395888456711
[PROJECTOR] final dam	5.395888456711
[Dismissal] 	Dreaming horror	 attempting to ignore 	5.395888456711	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	5.395888456711
=> chance to hit	100
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	7.1294969302771
[PROJECTOR] res	59.455	0.40545	 on dam	7.9850365619104
[PROJECTOR] after resists dam	3.2375330740266
[PROJECTOR] after flat damage armor	3.2375330740266
[PROJECTOR] final dam	3.2375330740266
[Dismissal] 	Dreaming horror	 attempting to ignore 	3.2375330740266	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	3.2375330740266
=> chance to hit	100
[MIND CRIT %]	11.8
checkHit	37.731129816416	43.122491472992
=> chance to hit	37
checkHit	37.731129816416	11
=> chance to hit	95
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton warrior	36373	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	dreaming horror	 :: 	56.488786869359	2	1	31.4775	::	1
checkHit	36.183737209488	31.4775
=> chance to hit	62
[ATTACK] raw dam	56.488786869359	versus	1	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	77
[PHYS CRIT %]	3.5
[ATTACK] after crit	77
[ATTACK] after mult	77
[PROJECTOR] starting dam	77
[PROJECTOR] after difficulty dam	77
[PROJECTOR] res	59.455	0.40545	 on dam	81.62
[PROJECTOR] after resists dam	33.092829
[PROJECTOR] after flat damage armor	33.092829
[PROJECTOR] final dam	33.092829
[Dismissal] 	Dreaming horror	 attempting to ignore 	33.092829	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	33.092829
=> chance to hit	34
[MIND CRIT %]	11.8
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.606655886057
=> chance to hit	95
[PROJECTOR] starting dam	6.910008328125
[PROJECTOR] after difficulty dam	6.910008328125
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	6.910008328125
[PROJECTOR] after resists dam	6.6853202153441
[PROJECTOR] after flat damage armor	6.6853202153441
[PROJECTOR] stunned dam	2.0055960646032
[PROJECTOR] final dam	2.0055960646032
[LOG]	
AI took for target	36387	skeleton warrior	::	33812	dreaming horror	9	<	100
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton warrior	36373	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	dreaming horror	 :: 	56.488786869359	2	1	31.4775	::	1
checkHit	36.183737209488	31.4775
=> chance to hit	62
[ATTACK] raw dam	56.488786869359	versus	1	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	66
[PHYS CRIT %]	3.5
[ATTACK] after crit	66
[ATTACK] after mult	66
[PROJECTOR] starting dam	66
[PROJECTOR] after difficulty dam	66
[PROJECTOR] res	59.455	0.40545	 on dam	69.96
[PROJECTOR] after resists dam	28.365282
[PROJECTOR] after flat damage armor	28.365282
[PROJECTOR] final dam	28.365282
[Dismissal] 	Dreaming horror	 attempting to ignore 	28.365282	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	28.365282
=> chance to hit	45
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.606655886057
=> chance to hit	95
[PROJECTOR] starting dam	11.8457285625
[PROJECTOR] after difficulty dam	11.8457285625
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	11.8457285625
[PROJECTOR] after resists dam	11.46054894059
[PROJECTOR] after flat damage armor	11.46054894059
[PROJECTOR] stunned dam	3.4381646821769
[PROJECTOR] final dam	3.4381646821769
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_DISARM
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	dreaming horror	 :: 	41.556885621573	3	1	18.5	::	1.1244997998398
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	41.556885621573	versus	1	0.3	with APR	3
[ATTACK] after armor	41.556885621573
[ATTACK] after range	52
[PHYS CRIT %]	3
[ATTACK] after crit	52
[ATTACK] after mult	58.473989591672
[PROJECTOR] starting dam	58.473989591672
[PROJECTOR] after difficulty dam	58.473989591672
[PROJECTOR] res	35	0.65	 on dam	61.982428967172
[PROJECTOR] after resists dam	40.288578828662
[PROJECTOR] after flat damage armor	40.288578828662
[PROJECTOR] final dam	40.288578828662
[Dismissal] 	Dreaming horror	 attempting to ignore 	40.288578828662	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	40.288578828662
=> chance to hit	16
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.677382832215
=> chance to hit	95
[PROJECTOR] starting dam	16.82505990856
[PROJECTOR] after difficulty dam	16.82505990856
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	16.82505990856
[PROJECTOR] after resists dam	16.277970704211
[PROJECTOR] after flat damage armor	16.277970704211
[PROJECTOR] stunned dam	4.8833912112634
[PROJECTOR] final dam	4.8833912112634
checkHit	11	43.885611105613
=> chance to hit	0
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	35	0.65	 on dam	5
[PROJECTOR] after resists dam	3.25
[PROJECTOR] after flat damage armor	3.25
[PROJECTOR] final dam	3.25
[Dismissal] 	Dreaming horror	 attempting to ignore 	3.25	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	3.25
=> chance to hit	100
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	35	0.65	 on dam	7
[PROJECTOR] after resists dam	4.55
[PROJECTOR] after flat damage armor	4.55
[PROJECTOR] final dam	4.55
[Dismissal] 	Dreaming horror	 attempting to ignore 	4.55	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	4.55
=> chance to hit	100
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	35	0.65	 on dam	6.72
[PROJECTOR] after resists dam	4.368
[PROJECTOR] after flat damage armor	4.368
[PROJECTOR] final dam	4.368
[Dismissal] 	Dreaming horror	 attempting to ignore 	4.368	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	4.368
=> chance to hit	100
[MIND CRIT %]	11.8
checkHit	37.731129816416	44.789158139659
=> chance to hit	33
[MIND CRIT %]	11.8
[LOG]	Zarbik is no longer distorted.
skeleton warrior	36373	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[ATTACK] to 	dreaming horror	 :: 	56.488786869359	2	1	18.5	::	1.5099019513593
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	56.488786869359	versus	1	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	66
[PHYS CRIT %]	3.5
[ATTACK] after crit	66
[ATTACK] after mult	99.653528789712
[PROJECTOR] starting dam	99.653528789712
[PROJECTOR] after difficulty dam	99.653528789712
[PROJECTOR] res	35	0.65	 on dam	105.6327405171
[PROJECTOR] after resists dam	68.661281336112
[PROJECTOR] after flat damage armor	68.661281336112
[PROJECTOR] final dam	68.661281336112
[Dismissal] 	Dreaming horror	 attempting to ignore 	68.661281336112	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	68.661281336112
=> chance to hit	0
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.606655886057
=> chance to hit	95
[PROJECTOR] starting dam	43.010831064241
[PROJECTOR] after difficulty dam	43.010831064241
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	43.010831064241
[PROJECTOR] after resists dam	41.612276677319
[PROJECTOR] after flat damage armor	41.612276677319
[PROJECTOR] stunned dam	12.483683003196
[PROJECTOR] numbed dam	10.611130552716
[PROJECTOR] final dam	10.611130552716
checkHit	37.731129816416	43.455824806325
=> chance to hit	36
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	47.76364330594	20	5	11.928616046642	::	1
checkHit	27	11.928616046642
=> chance to hit	88
[ATTACK] raw dam	47.76364330594	versus	5	0.3	with APR	20
[ATTACK] after armor	47.76364330594
[ATTACK] after range	47
[PHYS CRIT %]	11.8
[ATTACK] after crit	47
[ATTACK] after mult	47
checkHit	57.366666666667	24.676170057206
=> chance to hit	95
[PROJECTOR] starting dam	47
[PROJECTOR] after difficulty dam	47
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	47
[PROJECTOR] after resists dam	45.471732478567
[PROJECTOR] after flat damage armor	45.471732478567
[PROJECTOR] stunned dam	13.64151974357
[PROJECTOR] numbed dam	11.595291782035
[PROJECTOR] final dam	11.595291782035
[LOG]	
skeleton warrior	36387	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	dreaming horror	 :: 	48.619007482078	2	1	18.5	::	1
checkHit	40.789158139659	18.5
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	1	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	59
[PHYS CRIT %]	3
[ATTACK] after crit	59
[ATTACK] after mult	59
[PROJECTOR] starting dam	59
[PROJECTOR] after difficulty dam	59
[PROJECTOR] res	35	0.65	 on dam	62.54
[PROJECTOR] after resists dam	40.651
[PROJECTOR] after flat damage armor	40.651
[PROJECTOR] final dam	40.651
[Dismissal] 	Dreaming horror	 attempting to ignore 	40.651	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	40.651
=> chance to hit	15
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.676170057206
=> chance to hit	95
[PROJECTOR] starting dam	16.976411931818
[PROJECTOR] after difficulty dam	16.976411931818
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	16.976411931818
[PROJECTOR] after resists dam	16.424401315098
[PROJECTOR] after flat damage armor	16.424401315098
[PROJECTOR] stunned dam	4.9273203945293
[PROJECTOR] numbed dam	4.1882223353499
[PROJECTOR] final dam	4.1882223353499
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	35	0.65	 on dam	9
[PROJECTOR] after resists dam	5.85
[PROJECTOR] after flat damage armor	5.85
[PROJECTOR] final dam	5.85
[Dismissal] 	Dreaming horror	 attempting to ignore 	5.85	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	5.85
=> chance to hit	100
[MIND CRIT %]	11.8
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	dreaming horror	 :: 	41.556885621573	3	1	18.5	::	1.2472135955
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	41.556885621573	versus	1	0.3	with APR	3
[ATTACK] after armor	41.556885621573
[ATTACK] after range	49
[PHYS CRIT %]	3
[ATTACK] after crit	49
[ATTACK] after mult	61.113466179498
[PROJECTOR] starting dam	61.113466179498
[PROJECTOR] after difficulty dam	61.113466179498
[PROJECTOR] res	35	0.65	 on dam	64.780274150268
[PROJECTOR] after resists dam	42.107178197674
[PROJECTOR] after flat damage armor	42.107178197674
[PROJECTOR] final dam	42.107178197674
[Dismissal] 	Dreaming horror	 attempting to ignore 	42.107178197674	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	42.107178197674
=> chance to hit	11
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.677382832215
=> chance to hit	95
[PROJECTOR] starting dam	17.584531804142
[PROJECTOR] after difficulty dam	17.584531804142
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	17.584531804142
[PROJECTOR] after resists dam	17.012747360826
[PROJECTOR] after flat damage armor	17.012747360826
[PROJECTOR] stunned dam	5.1038242082477
[PROJECTOR] numbed dam	4.3382505770106
[PROJECTOR] final dam	4.3382505770106
checkHit	11	43.885611105613
=> chance to hit	0
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	35	0.65	 on dam	5
[PROJECTOR] after resists dam	3.25
[PROJECTOR] after flat damage armor	3.25
[PROJECTOR] final dam	3.25
[Dismissal] 	Dreaming horror	 attempting to ignore 	3.25	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	3.25
=> chance to hit	100
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	35	0.65	 on dam	7
[PROJECTOR] after resists dam	4.55
[PROJECTOR] after flat damage armor	4.55
[PROJECTOR] final dam	4.55
[Dismissal] 	Dreaming horror	 attempting to ignore 	4.55	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	4.55
=> chance to hit	100
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	35	0.65	 on dam	6.72
[PROJECTOR] after resists dam	4.368
[PROJECTOR] after flat damage armor	4.368
[PROJECTOR] final dam	4.368
[Dismissal] 	Dreaming horror	 attempting to ignore 	4.368	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	4.368
=> chance to hit	100
[MIND CRIT %]	11.8
[ATTACK] to 	dreaming horror	 :: 	27.730051913277	0	1	18.5	::	1.2472135955
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	27.730051913277	versus	1	0.3	with APR	0
[ATTACK] after armor	26.730051913277
[ATTACK] after range	32
[PHYS CRIT %]	3.5
[ATTACK] after crit	32
[ATTACK] after mult	39.910835055999
[PROJECTOR] starting dam	39.910835055999
[PROJECTOR] after difficulty dam	39.910835055999
[PROJECTOR] res	35	0.65	 on dam	42.305485159359
[PROJECTOR] after resists dam	27.498565353583
[PROJECTOR] after flat damage armor	27.498565353583
[PROJECTOR] final dam	27.498565353583
[Dismissal] 	Dreaming horror	 attempting to ignore 	27.498565353583	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	27.498565353583
=> chance to hit	48
[ATTACK] staff accuracy bonus	36.183737209488	18.5	=	1.7073494883795
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	17.073494883795
[PROJECTOR] res	35	0.65	 on dam	19.122314269851
[PROJECTOR] after resists dam	12.429504275403
[PROJECTOR] after flat damage armor	12.429504275403
[PROJECTOR] final dam	12.429504275403
[Dismissal] 	Dreaming horror	 attempting to ignore 	12.429504275403	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	12.429504275403
=> chance to hit	85
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	10.244096930277
[PROJECTOR] res	35	0.65	 on dam	11.47338856191
[PROJECTOR] after resists dam	7.4577025652418
[PROJECTOR] after flat damage armor	7.4577025652418
[PROJECTOR] final dam	7.4577025652418
[Dismissal] 	Dreaming horror	 attempting to ignore 	7.4577025652418	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	7.4577025652418
=> chance to hit	98
[MIND CRIT %]	11.8
[ATTACK] to 	dreaming horror	 :: 	27.730051913277	0	1	18.5	::	1.2472135955
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	27.730051913277	versus	1	0.3	with APR	0
[ATTACK] after armor	26.730051913277
[ATTACK] after range	32
[PHYS CRIT %]	3.5
[ATTACK] after crit	32
[ATTACK] after mult	39.910835055999
[PROJECTOR] starting dam	39.910835055999
[PROJECTOR] after difficulty dam	39.910835055999
[PROJECTOR] res	35	0.65	 on dam	42.305485159359
[PROJECTOR] after resists dam	27.498565353583
[PROJECTOR] after flat damage armor	27.498565353583
[PROJECTOR] final dam	27.498565353583
[Dismissal] 	Dreaming horror	 attempting to ignore 	27.498565353583	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	27.498565353583
=> chance to hit	48
[MIND CRIT %]	11.8
[ATTACK] staff accuracy bonus	36.183737209488	18.5	=	1.7073494883795
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	17.073494883795
[PROJECTOR] res	35	0.65	 on dam	19.122314269851
[PROJECTOR] after resists dam	12.429504275403
[PROJECTOR] after flat damage armor	12.429504275403
[PROJECTOR] final dam	12.429504275403
[Dismissal] 	Dreaming horror	 attempting to ignore 	12.429504275403	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	12.429504275403
=> chance to hit	85
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	10.244096930277
[PROJECTOR] res	35	0.65	 on dam	11.47338856191
[PROJECTOR] after resists dam	7.4577025652418
[PROJECTOR] after flat damage armor	7.4577025652418
[PROJECTOR] final dam	7.4577025652418
[Dismissal] 	Dreaming horror	 attempting to ignore 	7.4577025652418	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	7.4577025652418
=> chance to hit	98
[MIND CRIT %]	11.8
checkHit	36.183737209488	37.731129816416
=> chance to hit	47
[KNOCKBACK] from	1	1	over	4
[KNOCKBACK] try	3	23	3
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	#00ff00##UID:832:0#Talent Retch is ready to use.
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	dreaming horror	 :: 	56.488786869359	2	1	18.5	::	1
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	56.488786869359	versus	1	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	69
[PHYS CRIT %]	3.5
[ATTACK] after crit	69
[ATTACK] after mult	69
[PROJECTOR] starting dam	69
[PROJECTOR] after difficulty dam	69
[PROJECTOR] res	35	0.65	 on dam	73.14
[PROJECTOR] after resists dam	47.541
[PROJECTOR] after flat damage armor	47.541
[PROJECTOR] final dam	47.541
[Dismissal] 	Dreaming horror	 attempting to ignore 	47.541	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	47.541
=> chance to hit	0
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.606655886057
=> chance to hit	95
[PROJECTOR] starting dam	19.853769886364
[PROJECTOR] after difficulty dam	19.853769886364
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	19.853769886364
[PROJECTOR] after resists dam	19.208198148165
[PROJECTOR] after flat damage armor	19.208198148165
[PROJECTOR] stunned dam	5.7624594444495
[PROJECTOR] numbed dam	4.8980905277821
[PROJECTOR] final dam	4.8980905277821
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	47.76364330594	20	5	11.928616046642	::	1
checkHit	27	11.928616046642
=> chance to hit	88
[LOG]	
skeleton warrior	36387	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	dreaming horror	 :: 	48.619007482078	2	1	18.5	::	1
checkHit	40.789158139659	18.5
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	1	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	63
[PHYS CRIT %]	3
[ATTACK] after crit	63
[ATTACK] after mult	63
[PROJECTOR] starting dam	63
[PROJECTOR] after difficulty dam	63
[PROJECTOR] res	35	0.65	 on dam	66.78
[PROJECTOR] after resists dam	43.407
[PROJECTOR] after flat damage armor	43.407
[PROJECTOR] final dam	43.407
[Dismissal] 	Dreaming horror	 attempting to ignore 	43.407	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	43.407
=> chance to hit	8
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.676170057206
=> chance to hit	95
[PROJECTOR] starting dam	9.0636775568182
[PROJECTOR] after difficulty dam	9.0636775568182
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	9.0636775568182
[PROJECTOR] after resists dam	8.7689600241623
[PROJECTOR] after flat damage armor	8.7689600241623
[PROJECTOR] stunned dam	2.6306880072487
[PROJECTOR] final dam	2.6306880072487
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	35	0.65	 on dam	9
[PROJECTOR] after resists dam	5.85
[PROJECTOR] after flat damage armor	5.85
[PROJECTOR] final dam	5.85
[Dismissal] 	Dreaming horror	 attempting to ignore 	5.85	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	5.85
=> chance to hit	100
[MIND CRIT %]	11.8
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	dreaming horror	 :: 	41.556885621573	3	1	18.5	::	1
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	41.556885621573	versus	1	0.3	with APR	3
[ATTACK] after armor	41.556885621573
[ATTACK] after range	50
[PHYS CRIT %]	3
[ATTACK] after crit	50
[ATTACK] after mult	50
[PROJECTOR] starting dam	50
[PROJECTOR] after difficulty dam	50
[PROJECTOR] res	35	0.65	 on dam	53
[PROJECTOR] after resists dam	34.45
[PROJECTOR] after flat damage armor	34.45
[PROJECTOR] final dam	34.45
[Dismissal] 	Dreaming horror	 attempting to ignore 	34.45	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	34.45
=> chance to hit	30
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.677382832215
=> chance to hit	95
[PROJECTOR] starting dam	14.386789772727
[PROJECTOR] after difficulty dam	14.386789772727
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	14.386789772727
[PROJECTOR] after resists dam	13.918984165337
[PROJECTOR] after flat damage armor	13.918984165337
[PROJECTOR] stunned dam	4.1756952496011
[PROJECTOR] final dam	4.1756952496011
checkHit	11	43.885611105613
=> chance to hit	0
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	35	0.65	 on dam	5
[PROJECTOR] after resists dam	3.25
[PROJECTOR] after flat damage armor	3.25
[PROJECTOR] final dam	3.25
[Dismissal] 	Dreaming horror	 attempting to ignore 	3.25	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	3.25
=> chance to hit	100
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	35	0.65	 on dam	7
[PROJECTOR] after resists dam	4.55
[PROJECTOR] after flat damage armor	4.55
[PROJECTOR] final dam	4.55
[Dismissal] 	Dreaming horror	 attempting to ignore 	4.55	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	4.55
=> chance to hit	100
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	35	0.65	 on dam	6.72
[PROJECTOR] after resists dam	4.368
[PROJECTOR] after flat damage armor	4.368
[PROJECTOR] final dam	4.368
[Dismissal] 	Dreaming horror	 attempting to ignore 	4.368	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	4.368
=> chance to hit	100
[MIND CRIT %]	11.8
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	dreaming horror	 :: 	56.488786869359	2	1	18.5	::	1
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	56.488786869359	versus	1	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	71
[PHYS CRIT %]	3.5
[ATTACK] after crit	71
[ATTACK] after mult	71
[PROJECTOR] starting dam	71
[PROJECTOR] after difficulty dam	71
[PROJECTOR] res	35	0.65	 on dam	75.26
[PROJECTOR] after resists dam	48.919
[PROJECTOR] after flat damage armor	48.919
[PROJECTOR] final dam	48.919
[Dismissal] 	Dreaming horror	 attempting to ignore 	48.919	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	48.919
=> chance to hit	0
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.606655886057
=> chance to hit	95
[PROJECTOR] starting dam	20.429241477273
[PROJECTOR] after difficulty dam	20.429241477273
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	20.429241477273
[PROJECTOR] after resists dam	19.764957514779
[PROJECTOR] after flat damage armor	19.764957514779
[PROJECTOR] stunned dam	5.9294872544336
[PROJECTOR] final dam	5.9294872544336
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	47.76364330594	20	5	11.928616046642	::	1
checkHit	27	11.928616046642
=> chance to hit	88
[ATTACK] raw dam	47.76364330594	versus	5	0.3	with APR	20
[ATTACK] after armor	47.76364330594
[ATTACK] after range	47
[PHYS CRIT %]	11.8
[ATTACK] after crit	70.5
[ATTACK] after mult	70.5
checkHit	57.366666666667	24.676170057206
=> chance to hit	95
[PROJECTOR] starting dam	70.5
[PROJECTOR] after difficulty dam	70.5
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	70.5
[PROJECTOR] after resists dam	68.207598717851
[PROJECTOR] after flat damage armor	68.207598717851
[PROJECTOR] stunned dam	20.462279615355
[PROJECTOR] final dam	20.462279615355
AI took for target	36358	skeleton archer	::	33812	dreaming horror	4	<	100
skeleton warrior	36387	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	dreaming horror	 :: 	48.619007482078	2	1	18.5	::	1
checkHit	40.789158139659	18.5
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	1	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	66
[PHYS CRIT %]	3
[ATTACK] after crit	66
[ATTACK] after mult	66
[PROJECTOR] starting dam	66
[PROJECTOR] after difficulty dam	66
[PROJECTOR] res	35	0.65	 on dam	69.96
[PROJECTOR] after resists dam	45.474
[PROJECTOR] after flat damage armor	45.474
[PROJECTOR] final dam	45.474
[Dismissal] 	Dreaming horror	 attempting to ignore 	45.474	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	45.474
=> chance to hit	3
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.676170057206
=> chance to hit	95
[PROJECTOR] starting dam	18.9905625
[PROJECTOR] after difficulty dam	18.9905625
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	18.9905625
[PROJECTOR] after resists dam	18.373059098245
[PROJECTOR] after flat damage armor	18.373059098245
[PROJECTOR] stunned dam	5.5119177294735
[PROJECTOR] final dam	5.5119177294735
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	35	0.65	 on dam	9
[PROJECTOR] after resists dam	5.85
[PROJECTOR] after flat damage armor	5.85
[PROJECTOR] final dam	5.85
[Dismissal] 	Dreaming horror	 attempting to ignore 	5.85	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	5.85
=> chance to hit	100
[MIND CRIT %]	11.8
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	dreaming horror	 :: 	41.556885621573	3	1	18.5	::	1
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	41.556885621573	versus	1	0.3	with APR	3
[ATTACK] after armor	41.556885621573
[ATTACK] after range	47
[PHYS CRIT %]	3
[ATTACK] after crit	47
[ATTACK] after mult	47
[PROJECTOR] starting dam	47
[PROJECTOR] after difficulty dam	47
[PROJECTOR] res	35	0.65	 on dam	49.82
[PROJECTOR] after resists dam	32.383
[PROJECTOR] after flat damage armor	32.383
[PROJECTOR] final dam	32.383
[Dismissal] 	Dreaming horror	 attempting to ignore 	32.383	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	32.383
=> chance to hit	35
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.677382832215
=> chance to hit	95
[PROJECTOR] starting dam	13.523582386364
[PROJECTOR] after difficulty dam	13.523582386364
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	13.523582386364
[PROJECTOR] after resists dam	13.083845115417
[PROJECTOR] after flat damage armor	13.083845115417
[PROJECTOR] stunned dam	3.925153534625
[PROJECTOR] final dam	3.925153534625
checkHit	11	43.885611105613
=> chance to hit	0
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	35	0.65	 on dam	5
[PROJECTOR] after resists dam	3.25
[PROJECTOR] after flat damage armor	3.25
[PROJECTOR] final dam	3.25
[Dismissal] 	Dreaming horror	 attempting to ignore 	3.25	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	3.25
=> chance to hit	100
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	35	0.65	 on dam	7
[PROJECTOR] after resists dam	4.55
[PROJECTOR] after flat damage armor	4.55
[PROJECTOR] final dam	4.55
[Dismissal] 	Dreaming horror	 attempting to ignore 	4.55	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	4.55
=> chance to hit	100
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	35	0.65	 on dam	6.72
[PROJECTOR] after resists dam	4.368
[PROJECTOR] after flat damage armor	4.368
[PROJECTOR] final dam	4.368
[Dismissal] 	Dreaming horror	 attempting to ignore 	4.368	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	4.368
=> chance to hit	100
[MIND CRIT %]	11.8
[LOG]	#00ff00##UID:618:0#Talent Curse of the Meek is ready to use.
[LOG]	The shield around Zarbik crumbles.
[LOG]	
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	dreaming horror	 :: 	56.488786869359	2	1	18.5	::	1
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	56.488786869359	versus	1	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	66
[PHYS CRIT %]	3.5
[ATTACK] after crit	66
[ATTACK] after mult	66
[PROJECTOR] starting dam	66
[PROJECTOR] after difficulty dam	66
[PROJECTOR] res	35	0.65	 on dam	69.96
[PROJECTOR] after resists dam	45.474
[PROJECTOR] after flat damage armor	45.474
[PROJECTOR] final dam	45.474
[Dismissal] 	Dreaming horror	 attempting to ignore 	45.474	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	45.474
=> chance to hit	3
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.606655886057
=> chance to hit	95
[PROJECTOR] starting dam	18.9905625
[PROJECTOR] after difficulty dam	18.9905625
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	18.9905625
[PROJECTOR] after resists dam	18.373059098245
[PROJECTOR] after flat damage armor	18.373059098245
[PROJECTOR] stunned dam	5.5119177294735
[PROJECTOR] final dam	5.5119177294735
skeleton warrior	36387	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	dreaming horror	 :: 	48.619007482078	2	1	18.5	::	1
checkHit	40.789158139659	18.5
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	1	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	61
[PHYS CRIT %]	3
[ATTACK] after crit	61
[ATTACK] after mult	61
[PROJECTOR] starting dam	61
[PROJECTOR] after difficulty dam	61
[PROJECTOR] res	35	0.65	 on dam	64.66
[PROJECTOR] after resists dam	42.029
[PROJECTOR] after flat damage armor	42.029
[PROJECTOR] final dam	42.029
[Dismissal] 	Dreaming horror	 attempting to ignore 	42.029	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	42.029
=> chance to hit	11
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.676170057206
=> chance to hit	95
[PROJECTOR] starting dam	17.551883522727
[PROJECTOR] after difficulty dam	17.551883522727
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	17.551883522727
[PROJECTOR] after resists dam	16.981160681711
[PROJECTOR] after flat damage armor	16.981160681711
[PROJECTOR] stunned dam	5.0943482045133
[PROJECTOR] final dam	5.0943482045133
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	35	0.65	 on dam	9
[PROJECTOR] after resists dam	5.85
[PROJECTOR] after flat damage armor	5.85
[PROJECTOR] final dam	5.85
[Dismissal] 	Dreaming horror	 attempting to ignore 	5.85	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	5.85
=> chance to hit	100
[MIND CRIT %]	11.8
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	#00ff00##UID:607:0#Talent Surge of Undeath is ready to use.
[LOG]	
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	dreaming horror	 :: 	56.488786869359	2	1	18.5	::	1
checkHit	36.183737209488	18.5
=> chance to hit	95
skeleton warrior	36387	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[ATTACK] to 	dreaming horror	 :: 	48.619007482078	2	1	18.5	::	1.5099019513593
checkHit	40.789158139659	18.5
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	1	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	53
[PHYS CRIT %]	3
[ATTACK] after crit	53
[ATTACK] after mult	80.024803422042
[PROJECTOR] starting dam	80.024803422042
[PROJECTOR] after difficulty dam	80.024803422042
[PROJECTOR] res	35	0.65	 on dam	84.826291627364
[PROJECTOR] after resists dam	55.137089557787
[PROJECTOR] after flat damage armor	55.137089557787
[PROJECTOR] final dam	55.137089557787
[Dismissal] 	Dreaming horror	 attempting to ignore 	55.137089557787	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	55.137089557787
=> chance to hit	0
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	35	0.65	 on dam	9
[PROJECTOR] after resists dam	5.85
[PROJECTOR] after flat damage armor	5.85
[PROJECTOR] final dam	5.85
[Dismissal] 	Dreaming horror	 attempting to ignore 	5.85	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	5.85
=> chance to hit	100
[MIND CRIT %]	11.8
checkHit	37.731129816416	43.455824806325
=> chance to hit	36
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses Shield Pummel.
[ATTACK] to 	dreaming horror	 :: 	27.730051913277	0	1	18.5	::	1.6260990336999
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	27.730051913277	versus	1	0.3	with APR	0
[ATTACK] after armor	26.730051913277
[ATTACK] after range	32
[PHYS CRIT %]	3.5
[ATTACK] after crit	32
[ATTACK] after mult	52.035169078398
[PROJECTOR] starting dam	52.035169078398
[PROJECTOR] after difficulty dam	52.035169078398
[PROJECTOR] res	35	0.65	 on dam	55.157279223102
[PROJECTOR] after resists dam	35.852231495016
[PROJECTOR] after flat damage armor	35.852231495016
[PROJECTOR] final dam	35.852231495016
[Dismissal] 	Dreaming horror	 attempting to ignore 	35.852231495016	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	35.852231495016
=> chance to hit	27
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.677382832215
=> chance to hit	95
[PROJECTOR] starting dam	14.972380766385
[PROJECTOR] after difficulty dam	14.972380766385
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	14.972380766385
[PROJECTOR] after resists dam	14.485533888857
[PROJECTOR] after flat damage armor	14.485533888857
[PROJECTOR] stunned dam	4.3456601666571
[PROJECTOR] numbed dam	3.6938111416586
[PROJECTOR] final dam	3.6938111416586
[ATTACK] staff accuracy bonus	36.183737209488	18.5	=	1.7073494883795
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	17.073494883795
[PROJECTOR] res	35	0.65	 on dam	19.122314269851
[PROJECTOR] after resists dam	12.429504275403
[PROJECTOR] after flat damage armor	12.429504275403
[PROJECTOR] final dam	12.429504275403
[Dismissal] 	Dreaming horror	 attempting to ignore 	12.429504275403	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	12.429504275403
=> chance to hit	85
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	10.244096930277
[PROJECTOR] res	35	0.65	 on dam	11.47338856191
[PROJECTOR] after resists dam	7.4577025652418
[PROJECTOR] after flat damage armor	7.4577025652418
[PROJECTOR] final dam	7.4577025652418
[Dismissal] 	Dreaming horror	 attempting to ignore 	7.4577025652418	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	7.4577025652418
=> chance to hit	98
[MIND CRIT %]	11.8
[ATTACK] to 	dreaming horror	 :: 	27.730051913277	0	1	18.5	::	2.0049844718999
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	27.730051913277	versus	1	0.3	with APR	0
[ATTACK] after armor	26.730051913277
[ATTACK] after range	26
[PHYS CRIT %]	3.5
[ATTACK] after crit	26
[ATTACK] after mult	52.129596269398
[PROJECTOR] starting dam	52.129596269398
[PROJECTOR] after difficulty dam	52.129596269398
[PROJECTOR] res	35	0.65	 on dam	55.257372045562
[PROJECTOR] after resists dam	35.917291829615
[PROJECTOR] after flat damage armor	35.917291829615
[PROJECTOR] final dam	35.917291829615
[Dismissal] 	Dreaming horror	 attempting to ignore 	35.917291829615	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	35.917291829615
=> chance to hit	27
[ATTACK] staff accuracy bonus	36.183737209488	18.5	=	1.7073494883795
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	17.073494883795
[PROJECTOR] res	35	0.65	 on dam	19.122314269851
[PROJECTOR] after resists dam	12.429504275403
[PROJECTOR] after flat damage armor	12.429504275403
[PROJECTOR] final dam	12.429504275403
[Dismissal] 	Dreaming horror	 attempting to ignore 	12.429504275403	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	12.429504275403
=> chance to hit	85
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	10.244096930277
[PROJECTOR] res	35	0.65	 on dam	11.47338856191
[PROJECTOR] after resists dam	7.4577025652418
[PROJECTOR] after flat damage armor	7.4577025652418
[PROJECTOR] final dam	7.4577025652418
[Dismissal] 	Dreaming horror	 attempting to ignore 	7.4577025652418	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	7.4577025652418
=> chance to hit	98
[MIND CRIT %]	11.8
checkHit	37.731129816416	43.122491472992
=> chance to hit	37
[LOG]	#TAN##UID:33812:0#Dreaming horror mentally dismisses some damage!
[LOG]	#YELLOW##UID:33812:0#Dreaming horror converts some damage to Psi!
[LOG]	Something hits Dreaming horror for #SLATE#(28 resonance)#LAST#, #YELLOW#10 to psi#LAST#, #aaaaaa#11 physical#LAST#, #TAN#(3 dismissed)#LAST#, #SLATE#(1 resonance)#LAST#, #YELLOW#1 to psi#LAST#, #LIGHT_GREEN#1 nature#LAST# (23 total damage).
[LOG]	#UID:33812:0#Dreaming horror hits Armoured skeleton warrior for #YELLOW#4 mind#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Dreaming horror for #SLATE#(18 resonance)#LAST#, #YELLOW#7 to psi#LAST#, #aaaaaa#7 physical#LAST#, #TAN#(6 dismissed)#LAST#, #SLATE#(3 resonance)#LAST#, #YELLOW#1 to psi#LAST#, #ROYAL_BLUE#1 lightning#LAST#, #TAN#(4 dismissed)#LAST#, #SLATE#(2 resonance)#LAST#, #YELLOW#1 to psi#LAST#, #ROYAL_BLUE#1 lightning#LAST#, #SLATE#(18 resonance)#LAST#, #YELLOW#7 to psi#LAST#, #aaaaaa#7 physical#LAST#, #TAN#(6 dismissed)#LAST#, #SLATE#(3 resonance)#LAST#, #YELLOW#1 to psi#LAST#, #ROYAL_BLUE#1 lightning#LAST#, #TAN#(4 dismissed)#LAST#, #SLATE#(2 resonance)#LAST#, #YELLOW#1 to psi#LAST#, #ROYAL_BLUE#1 lightning#LAST# (36 total damage).
checkHit	37.731129816416	11
=> chance to hit	95
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	dreaming horror	 :: 	56.488786869359	2	1	18.5	::	1
checkHit	36.183737209488	18.5
=> chance to hit	95
[LOG]	Something misses Dreaming horror.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	35	0.65	 on dam	192.75902896817
[PROJECTOR] after resists dam	125.29336882931
[PROJECTOR] after flat damage armor	125.29336882931
[PROJECTOR] final dam	125.29336882931
[Dismissal] 	Dreaming horror	 attempting to ignore 	125.29336882931	damage from 	Zarbik	using	26.331366663368	mental save.
checkHit	26.331366663368	125.29336882931
=> chance to hit	0
[MIND CRIT %]	11.8
checkHit	57.366666666667	35.9
=> chance to hit	95
[PROJECTOR] starting dam	52.324219369059
[PROJECTOR] after difficulty dam	52.324219369059
[PROJECTOR] res	6	0.94	 on dam	52.324219369059
[PROJECTOR] after resists dam	49.184766206916
[PROJECTOR] after flat damage armor	49.184766206916
[PROJECTOR] stunned dam	14.755429862075
[PROJECTOR] final dam	14.755429862075
[TAKE HIT] after flat damage cap	14.755429862075
[LOG]	#YELLOW##UID:33812:0#Dreaming horror converts some damage to Psi!
[LOG]	#UID:33812:0#Dreaming horror hits #fbd578#Zarbik#LAST# for #YELLOW#15 mind#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Dreaming horror for #SLATE#(63 resonance)#LAST#, #YELLOW#24 to psi#LAST#, #GREY#26 darkness#LAST# (50 total damage).
[LOG]	#UID:33812:0#Dreaming horror receives #LIGHT_GREEN#6 healing #LAST##AQUAMARINE#(8 psi heal)#LAST#.
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	dreaming horror	 :: 	48.619007482078	2	1	18.5	::	1
checkHit	40.789158139659	18.5
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	1	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	48
[PHYS CRIT %]	3
[ATTACK] after crit	48
[ATTACK] after mult	48
[PROJECTOR] starting dam	48
[PROJECTOR] after difficulty dam	48
[PROJECTOR] res	35	0.65	 on dam	50.88
[PROJECTOR] after resists dam	33.072
[PROJECTOR] after flat damage armor	33.072
[PROJECTOR] final dam	33.072
[Dismissal] 	Dreaming horror	 attempting to ignore 	33.072	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	33.072
=> chance to hit	34
[MIND CRIT %]	11.8
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.676170057206
=> chance to hit	95
[PROJECTOR] starting dam	6.9056590909091
[PROJECTOR] after difficulty dam	6.9056590909091
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	6.9056590909091
[PROJECTOR] after resists dam	6.6811123993618
[PROJECTOR] after flat damage armor	6.6811123993618
[PROJECTOR] stunned dam	2.0043337198085
[PROJECTOR] final dam	2.0043337198085
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	35	0.65	 on dam	9
[PROJECTOR] after resists dam	5.85
[PROJECTOR] after flat damage armor	5.85
[PROJECTOR] final dam	5.85
[Dismissal] 	Dreaming horror	 attempting to ignore 	5.85	damage from 	Skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	5.85
=> chance to hit	100
[MIND CRIT %]	11.8
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	dreaming horror	 :: 	41.556885621573	3	1	18.5	::	1
checkHit	36.183737209488	18.5
=> chance to hit	95
[ATTACK] raw dam	41.556885621573	versus	1	0.3	with APR	3
[ATTACK] after armor	41.556885621573
[ATTACK] after range	41
[PHYS CRIT %]	3
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	35	0.65	 on dam	43.46
[PROJECTOR] after resists dam	28.249
[PROJECTOR] after flat damage armor	28.249
[PROJECTOR] final dam	28.249
[Dismissal] 	Dreaming horror	 attempting to ignore 	28.249	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	28.249
=> chance to hit	46
[MIND CRIT %]	11.8
[MIND CRIT %]	11.8
checkHit	57.366666666667	24.677382832215
=> chance to hit	95
[PROJECTOR] starting dam	5.8985838068182
[PROJECTOR] after difficulty dam	5.8985838068182
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	5.8985838068182
[PROJECTOR] after resists dam	5.7067835077882
[PROJECTOR] after flat damage armor	5.7067835077882
[PROJECTOR] stunned dam	1.7120350523365
[PROJECTOR] final dam	1.7120350523365
checkHit	11	43.885611105613
=> chance to hit	0
[LOG]	Dreaming horror resists the mind attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	35	0.65	 on dam	5
[PROJECTOR] after resists dam	3.25
[PROJECTOR] after flat damage armor	3.25
[PROJECTOR] final dam	3.25
[Dismissal] 	Dreaming horror	 attempting to ignore 	3.25	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	3.25
=> chance to hit	100
[MIND CRIT %]	11.8
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	35	0.65	 on dam	7
[PROJECTOR] after resists dam	4.55
[PROJECTOR] after flat damage armor	4.55
[PROJECTOR] final dam	4.55
[Dismissal] 	Dreaming horror	 attempting to ignore 	4.55	damage from 	Armoured skeleton warrior	using	26.331366663368	mental save.
checkHit	26.331366663368	4.55
=> chance to hit	100
[MIND CRIT %]	11.8
[LOG]	#YELLOW##UID:33812:0#Dreaming horror converts some damage to Psi!
[LOG]	#TAN##UID:33812:0#Dreaming horror mentally dismisses some damage!
[LOG]	Something hits Dreaming horror for #TAN#(17 dismissed)#LAST#, #SLATE#(8 resonance)#LAST#, #YELLOW#3 to psi#LAST#, #aaaaaa#3 physical#LAST#, #TAN#(3 dismissed)#LAST#, #SLATE#(1 resonance)#LAST#, #YELLOW#1 to psi#LAST#, #LIGHT_GREEN#1 nature#LAST# (8 total damage).
[LOG]	#UID:33812:0#Dreaming horror hits Something for #YELLOW#2 mind#LAST# damage.
[LOG]	#UID:33812:0#Dreaming horror hits Armoured skeleton warrior for #YELLOW#2 mind#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Dreaming horror for #TAN#(14 dismissed)#LAST#, #SLATE#(7 resonance)#LAST#, #YELLOW#3 to psi#LAST#, #aaaaaa#3 physical#LAST#, #TAN#(2 dismissed)#LAST#, #SLATE#(1 resonance)#LAST#, #YELLOW#0 to psi#LAST#, #YELLOW#0 mind#LAST#, #TAN#(2 dismissed)#LAST#, #SLATE#(1 resonance)#LAST#, #YELLOW#0 to psi#LAST#, #GREEN#0 acid#LAST# (7 total damage).
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	#{bold}##UID:36376:0#Armoured skeleton warrior killed Dreaming horror!#{normal}#
[LOG]	
[TARGET] Passing target	skeleton warrior	from	skeleton archer	to	dreaming horror
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dreaming horror
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	skeleton archer	to	dreaming horror
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dreaming horror
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dreaming horror
Loading tile	object/belt_hardened.png
[Identify]	balanced dwarven-steel greatsword of erosion	true
[LOG]	Zarbik picks up (p.): #00FF80##UID:33828:0#balanced dwarven-steel greatsword of erosion (35.5-56.8 power, 2 apr)#LAST#.
[Identify]	grounding hardened leather belt of carrying	true
[LOG]	Zarbik picks up (t.): #00FF80##UID:33825:0#grounding hardened leather belt of carrying#LAST#.
Loading tile	object/amulet_gold.png
[Identify]	grounding pair of dwarven-steel boots of uncanny dodging	true
[LOG]	Zarbik picks up (y.): #00FF80##UID:33822:0#grounding pair of dwarven-steel boots of uncanny dodging (6 def, 4 armour)#LAST#.
[Identify]	restful gold amulet of the fish	true
[LOG]	Zarbik picks up (j.): #00FF80##UID:33819:0#restful gold amulet of the fish#LAST#.
[Identify]	blooming thorny mindstar of life	true
[LOG]	Zarbik picks up (r.): #00FF80##UID:33816:0#blooming thorny mindstar of life (7-7.7 power, 24 apr, nature damage)#LAST#.
[TARGET] Passing target	skeleton warrior	from	skeleton archer	to	dreaming horror
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dreaming horror
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dreaming horror
[LOG]	
[TARGET] Passing target	skeleton warrior	from	skeleton archer	to	dreaming horror
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dreaming horror
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dreaming horror
[LOG]	Resting starts...
[TARGET] Passing target	skeleton warrior	from	skeleton archer	to	dreaming horror
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dreaming horror
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	#00ff00##UID:115:0#Talent Rune: Shielding is ready to use.
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	skeleton archer	to	dreaming horror
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dreaming horror
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	skeleton archer	to	dreaming horror
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dreaming horror
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	skeleton archer	to	dreaming horror
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dreaming horror
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	skeleton archer	to	dreaming horror
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	dreaming horror
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dreaming horror
[LOG]	#00ff00##UID:619:0#Talent Forgery of Haze is ready to use.
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dreaming horror
[LOG]	#00ff00##UID:831:0#Talent Ghoulish Leap is ready to use.
[TARGET] Passing target	cold drake	from	dream seed	to	Zarbik
[TARGET] Passing target	orc necromancer	from	dream seed	to	Zarbik
[TARGET] Passing target	cold drake hatchling	from	dream seed	to	Zarbik
[TARGET] Passing target	cold drake hatchling	from	dream seed	to	Zarbik
[TARGET] Passing target	cold drake hatchling	from	dream seed	to	Zarbik
[TARGET] Passing target	cold drake hatchling	from	dream seed	to	Zarbik
[TARGET] Passing target	Aerawe the Guardian	from	cold drake	to	Zarbik
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
dumb ai uses	T_RUNE:_MANASURGE_2
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
Astar fail: destination unreachable
Astar fail: destination unreachable
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
[USERCHAT] channel serial data	Jhelle	tome	574
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	Rested for 45 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[USERCHAT] channel serial data	Lurak	global	599
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
Astar fail: destination unreachable
Astar fail: destination unreachable
[USERCHAT] channel achievement	draco	tome	The Arena	false	false
Astar fail: destination unreachable
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[LOG]	Zarbik uses Retch.
[SPELL] friendly fire chance	100
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton archer receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	
[LOG]	Resting starts...
Astar fail: destination unreachable
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
dumb ai uses	T_RUNE:_MANASURGE_2
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
Server latency	54
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	#00ff00##UID:832:0#Talent Retch is ready to use.
[LOG]	Rested for 19 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[USERCHAT] channel achievement	evalle	tome	Curse Lifter	false	true
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
dumb ai uses	T_RUNE:_MANASURGE_2
Astar fail: destination unreachable
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
Astar fail: destination unreachable
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
Astar fail: destination unreachable
[USERCHAT] channel achievement	Farkon	global	The Arena (Roguelike)	false	false
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	Lore found: #0080FF#clue (ruined dungeon)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	infinite-dungeon-2
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
[USERCHAT] channel achievement	axelzero	global	Level 10	false	false
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
dumb ai uses	T_RUNE:_MANASURGE_2
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
Astar fail: destination unreachable
Astar fail: destination unreachable
AI took for target	36358	skeleton archer	::	33610	orc soldier	64	<	100
AI took for target	33610	orc soldier	::	36387	skeleton warrior	9	<	100
AI took for target	34004	fire imp	::	36387	skeleton warrior	16	<	100
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Fire imp casts Phase Door.
AI took for target	36387	skeleton warrior	::	33610	orc soldier	4	<	100
AI took for target	36376	armoured skeleton warrior	::	33610	orc soldier	16	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_RUNE:_LIGHTNING_1
[LOG]	Armoured skeleton warrior casts Rune: Lightning.
[PROJECTOR] starting dam	131.66666666667
[PROJECTOR] after difficulty dam	131.66666666667
[PROJECTOR] res	27.007479774123	0.72992520225877	 on dam	147.46666666667
[PROJECTOR] after resists dam	107.63963649309
[PROJECTOR] after flat damage armor	107.63963649309
[PROJECTOR] final dam	107.63963649309
[PROJECTOR] starting dam	131.66666666667
[PROJECTOR] after difficulty dam	131.66666666667
[PROJECTOR] res	0	1	 on dam	147.46666666667
[PROJECTOR] after resists dam	147.46666666667
[PROJECTOR] after flat damage armor	147.46666666667
[PROJECTOR] final dam	147.46666666667
[PROJECTOR] starting dam	131.66666666667
[PROJECTOR] after difficulty dam	131.66666666667
[PROJECTOR] res	28.56	0.7144	 on dam	147.46666666667
[PROJECTOR] after resists dam	105.35018666667
[PROJECTOR] after flat damage armor	105.35018666667
[PROJECTOR] final dam	0
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Skeleton warrior for #ROYAL_BLUE#108 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits #fbd578#Zarbik#LAST# for #ROYAL_BLUE#0 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Orc soldier for #ROYAL_BLUE#147 lightning#LAST# damage.
Astar fail: destination unreachable
AI took for target	36373	skeleton warrior	::	33610	orc soldier	25	<	100
[SOUND] loading from	/data/sound/creatures/jelly/jelly_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_2.ogg" : <static>
AI took for target	33298	white ooze	::	36387	skeleton warrior	4	<	100
[LOG]	
[ATTACK] attacking with	acidic dwarven-steel battleaxe of massacre
[ATTACK] to 	skeleton warrior	 :: 	85.560083359335	2	5	11.928616046642	::	1
checkHit	30.5	11.928616046642
=> chance to hit	97
[ATTACK] raw dam	85.560083359335	versus	5	0.3	with APR	2
[ATTACK] after armor	82.560083359335
[ATTACK] after range	96
[PHYS CRIT %] axe accuracy bonus	30.5	11.928616046642	=	3.7142767906717
[PHYS CRIT %]	10.214276790672
[ATTACK] after crit	96
[ATTACK] after mult	96
[PROJECTOR] starting dam	96
[PROJECTOR] after difficulty dam	96
[PROJECTOR] res	12.40438781214	0.8759561218786	 on dam	96
[PROJECTOR] after resists dam	84.091787700345
[PROJECTOR] after flat damage armor	84.091787700345
[PROJECTOR] final dam	84.091787700345
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	6.9332581481564	0.93066741851844	 on dam	12
[PROJECTOR] after resists dam	11.168009022221
[PROJECTOR] after flat damage armor	11.168009022221
[PROJECTOR] final dam	11.168009022221
[LOG]	#UID:33610:0#Orc soldier hits Skeleton warrior for #aaaaaa#84 physical#LAST#, #GREEN#11 acid#LAST# (95 total damage).
skeleton warrior	36387	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	orc soldier	 :: 	48.619007482078	2	2	5.95	::	1.5099019513593
checkHit	40.789158139659	5.95
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	2	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	64
[PHYS CRIT %]	3
[ATTACK] after crit	64
[ATTACK] after mult	96.633724886994
[PROJECTOR] starting dam	96.633724886994
[PROJECTOR] after difficulty dam	96.633724886994
[PROJECTOR] res	0	1	 on dam	102.43174838021
[PROJECTOR] after resists dam	102.43174838021
[PROJECTOR] after flat damage armor	102.43174838021
[PROJECTOR] final dam	102.43174838021
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam	9
checkHit	36.017651341935	43.455824806325
=> chance to hit	32
[LOG]	Orc soldier is stunned!
[LOG]	#UID:36387:0#Skeleton warrior hits Orc soldier for #aaaaaa#102 physical#LAST#, #LIGHT_GREEN#9 nature#LAST# (111 total damage).
Astar fail: destination unreachable
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits White ooze for #GREY#193 darkness#LAST# damage.
white ooze	33298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	16.663084068361	5	5	11.928616046642	::	1
checkHit	23	11.928616046642
=> chance to hit	78
[LOG]	#UID:33298:0#White ooze misses Skeleton warrior.
[SOUND] loading from	/data/sound/creatures/jelly/jelly_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_1.ogg" : <static>
[ATTACK] attacking with	acidic dwarven-steel battleaxe of massacre
[ATTACK] to 	skeleton warrior	 :: 	85.560083359335	2	5	11.928616046642	::	1
checkHit	30.5	11.928616046642
=> chance to hit	97
[ATTACK] raw dam	85.560083359335	versus	5	0.3	with APR	2
[ATTACK] after armor	82.560083359335
[ATTACK] after range	109
[PHYS CRIT %] axe accuracy bonus	30.5	11.928616046642	=	3.7142767906717
[PHYS CRIT %]	10.214276790672
[ATTACK] after crit	109
[ATTACK] after mult	109
[PROJECTOR] starting dam	109
[PROJECTOR] after difficulty dam	109
[PROJECTOR] res	12.40438781214	0.8759561218786	 on dam	109
[PROJECTOR] after resists dam	95.479217284767
[PROJECTOR] after flat damage armor	95.479217284767
[PROJECTOR] stunned dam	28.64376518543
[PROJECTOR] numbed dam	24.347200407616
[PROJECTOR] final dam	24.347200407616
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	6.9332581481564	0.93066741851844	 on dam	12
[PROJECTOR] after resists dam	11.168009022221
[PROJECTOR] after flat damage armor	11.168009022221
[PROJECTOR] stunned dam	3.3504027066664
[PROJECTOR] numbed dam	2.8478423006664
[PROJECTOR] final dam	2.8478423006664
[LOG]	#UID:33610:0#Orc soldier hits Skeleton warrior for #aaaaaa#24 physical#LAST#, #GREEN#3 acid#LAST# (27 total damage).
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	orc soldier	 :: 	48.619007482078	2	2	5.95	::	1
checkHit	40.789158139659	5.95
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	2	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	55
[PHYS CRIT %]	3
[ATTACK] after crit	55
[ATTACK] after mult	55
[PROJECTOR] starting dam	55
[PROJECTOR] after difficulty dam	55
[PROJECTOR] res	0	1	 on dam	58.3
[PROJECTOR] after resists dam	58.3
[PROJECTOR] after flat damage armor	58.3
[PROJECTOR] final dam	58.3
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam	9
[LOG]	#UID:36387:0#Skeleton warrior hits Orc soldier for #aaaaaa#58 physical#LAST#, #LIGHT_GREEN#9 nature#LAST# (67 total damage).
Astar fail: destination unreachable
[ATTACK] attacking with	acidic dwarven-steel battleaxe of massacre
[ATTACK] to 	skeleton warrior	 :: 	85.560083359335	2	5	11.928616046642	::	1
checkHit	30.5	11.928616046642
=> chance to hit	97
[ATTACK] raw dam	85.560083359335	versus	5	0.3	with APR	2
[ATTACK] after armor	82.560083359335
[ATTACK] after range	84
[PHYS CRIT %] axe accuracy bonus	30.5	11.928616046642	=	3.7142767906717
[PHYS CRIT %]	10.214276790672
[ATTACK] after crit	126
[ATTACK] after mult	126
[LOG]	#{bold}##UID:33610:0#Orc soldier performs a melee critical strike against Skeleton warrior!#{normal}#
[PROJECTOR] starting dam	126
[PROJECTOR] crit power reduce dam	84
[LOG]	Skeleton warrior shrugs off the critical damage!
[PROJECTOR] after difficulty dam	84
[PROJECTOR] res	12.40438781214	0.8759561218786	 on dam	84
[PROJECTOR] after resists dam	73.580314237802
[PROJECTOR] after flat damage armor	73.580314237802
[PROJECTOR] stunned dam	22.074094271341
[PROJECTOR] final dam	22.074094271341
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	6.9332581481564	0.93066741851844	 on dam	12
[PROJECTOR] after resists dam	11.168009022221
[PROJECTOR] after flat damage armor	11.168009022221
[PROJECTOR] stunned dam	3.3504027066664
[PROJECTOR] final dam	3.3504027066664
[LOG]	Skeleton warrior is covered in acid!
[TARGET] Passing target	spitting spider	from	fire imp	to	skeleton warrior
[LOG]	
[LOG]	#UID:33610:0#Orc soldier hits Skeleton warrior for #{bold}##aaaaaa#22 physical#{normal}##LAST#, #GREEN#3 acid#LAST# (25 total damage).
[PROJECTOR] starting dam	5.6
[PROJECTOR] after difficulty dam	5.6
[PROJECTOR] res	6.9332581481564	0.93066741851844	 on dam	5.6
[PROJECTOR] after resists dam	5.2117375437032
[PROJECTOR] after flat damage armor	5.2117375437032
[PROJECTOR] stunned dam	1.563521263111
[PROJECTOR] final dam	1.563521263111
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	orc soldier	 :: 	48.619007482078	2	2	5.95	::	1
checkHit	38.383737209488	5.95
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	2	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	63
[PHYS CRIT %]	3
[ATTACK] after crit	63
[ATTACK] after mult	63
[PROJECTOR] starting dam	63
[PROJECTOR] after difficulty dam	63
[PROJECTOR] res	0	1	 on dam	66.78
[PROJECTOR] after resists dam	66.78
[PROJECTOR] after flat damage armor	66.78
[PROJECTOR] final dam	66.78
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam	9
[LOG]	#UID:36387:0#Skeleton warrior hits Orc soldier for #aaaaaa#67 physical#LAST#, #LIGHT_GREEN#9 nature#LAST# (76 total damage).
[LOG]	Acid Splash from Orc soldier hits Skeleton warrior for #GREEN#2 acid#LAST# damage.
white ooze	33298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	16.663084068361	5	-0.6	11.928616046642	::	1
checkHit	23	11.928616046642
=> chance to hit	78
[ATTACK] raw dam	16.663084068361	versus	-0.6	0.3	with APR	5
[ATTACK] after armor	16.663084068361
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	15.198168850911	0.84801831149089	 on dam	16
[PROJECTOR] after resists dam	13.568292983854
[PROJECTOR] after flat damage armor	13.568292983854
[PROJECTOR] final dam	13.568292983854
[SOUND] loading from	/data/sound/creatures/jelly/jelly_hit.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_hit.ogg" : <static>
Astar fail: destination unreachable
[LOG]	#UID:33298:0#White ooze hits Skeleton warrior for #aaaaaa#14 physical#LAST# damage.
orc soldier	33610	dumb ai talents can use	Attack	T_ATTACK
orc soldier	33610	dumb ai talents can use	Orcish Fury	T_ORC_FURY
orc soldier	33610	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic dwarven-steel battleaxe of massacre
[ATTACK] to 	skeleton warrior	 :: 	85.560083359335	2	-0.6	11.928616046642	::	1
checkHit	30.5	11.928616046642
=> chance to hit	97
[ATTACK] raw dam	85.560083359335	versus	-0.6	0.3	with APR	2
[ATTACK] after armor	85.560083359335
[ATTACK] after range	121
[PHYS CRIT %] axe accuracy bonus	30.5	11.928616046642	=	3.7142767906717
[PHYS CRIT %]	10.214276790672
[ATTACK] after crit	121
[ATTACK] after mult	121
[PROJECTOR] starting dam	121
[PROJECTOR] after difficulty dam	121
[PROJECTOR] res	12.40438781214	0.8759561218786	 on dam	121
[PROJECTOR] after resists dam	105.99069074731
[PROJECTOR] after flat damage armor	105.99069074731
[PROJECTOR] stunned dam	31.797207224193
[PROJECTOR] final dam	31.797207224193
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	6.9332581481564	0.93066741851844	 on dam	12
[PROJECTOR] after resists dam	11.168009022221
[PROJECTOR] after flat damage armor	11.168009022221
[PROJECTOR] stunned dam	3.3504027066664
[PROJECTOR] final dam	3.3504027066664
[LOG]	
[LOG]	#UID:33610:0#Orc soldier hits Skeleton warrior for #aaaaaa#32 physical#LAST#, #GREEN#3 acid#LAST# (35 total damage).
[PROJECTOR] starting dam	5.6
[PROJECTOR] after difficulty dam	5.6
[PROJECTOR] res	6.9332581481564	0.93066741851844	 on dam	5.6
[PROJECTOR] after resists dam	5.2117375437032
[PROJECTOR] after flat damage armor	5.2117375437032
[PROJECTOR] stunned dam	1.563521263111
[PROJECTOR] final dam	1.563521263111
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	orc soldier	 :: 	48.619007482078	2	2	5.95	::	1
checkHit	38.383737209488	5.95
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	2	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	52
[PHYS CRIT %]	3
[ATTACK] after crit	52
[ATTACK] after mult	52
[PROJECTOR] starting dam	52
[PROJECTOR] after difficulty dam	52
[PROJECTOR] res	0	1	 on dam	55.12
[PROJECTOR] after resists dam	55.12
[PROJECTOR] after flat damage armor	55.12
[PROJECTOR] final dam	55.12
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart#WHITE#.
[LOG]	#UID:36387:0#Skeleton warrior hits Orc soldier for #aaaaaa#55 physical#LAST# damage.
[LOG]	Acid Splash from Orc soldier hits Skeleton warrior for #GREEN#2 acid#LAST# damage.
Astar fail: destination unreachable
AI took for target	36373	skeleton warrior	::	33298	white ooze	9	<	100
AI took for target	36376	armoured skeleton warrior	::	33298	white ooze	4	<	100
[LOG]	#{bold}##UID:36387:0#Skeleton warrior killed Orc soldier!#{normal}#
white ooze	33298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	16.663084068361	5	-0.6	11.928616046642	::	1
checkHit	23	11.928616046642
=> chance to hit	78
[ATTACK] raw dam	16.663084068361	versus	-0.6	0.3	with APR	5
[ATTACK] after armor	16.663084068361
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	15.198168850911	0.84801831149089	 on dam	16
[PROJECTOR] after resists dam	13.568292983854
[PROJECTOR] after flat damage armor	13.568292983854
[PROJECTOR] final dam	13.568292983854
AI took for target	36358	skeleton archer	::	33298	white ooze	25	<	100
[LOG]	
[PROJECTOR] starting dam	5.6
[PROJECTOR] after difficulty dam	5.6
[PROJECTOR] res	6.9332581481564	0.93066741851844	 on dam	5.6
[PROJECTOR] after resists dam	5.2117375437032
[PROJECTOR] after flat damage armor	5.2117375437032
[PROJECTOR] stunned dam	1.563521263111
[PROJECTOR] final dam	1.563521263111
AI took for target	36387	skeleton warrior	::	33298	white ooze	1	<	100
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	white ooze	 :: 	48.619007482078	2	1	8.7	::	1
checkHit	38.383737209488	8.7
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	1	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	58
[PHYS CRIT %]	3
[ATTACK] after crit	58
[ATTACK] after mult	58
[PROJECTOR] starting dam	58
[PROJECTOR] after difficulty dam	58
[PROJECTOR] res	0	1	 on dam	61.48
[PROJECTOR] after resists dam	61.48
[PROJECTOR] after flat damage armor	61.48
[PROJECTOR] final dam	61.48
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam	9
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
white ooze	33298	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	16.663084068361	5	-0.6	11.928616046642	::	1
checkHit	23	11.928616046642
=> chance to hit	78
[ATTACK] raw dam	16.663084068361	versus	-0.6	0.3	with APR	5
[ATTACK] after armor	16.663084068361
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	15.198168850911	0.84801831149089	 on dam	18
[PROJECTOR] after resists dam	15.264329606836
[PROJECTOR] after flat damage armor	15.264329606836
[PROJECTOR] final dam	15.264329606836
[PROJECTOR] starting dam	5.6
[PROJECTOR] after difficulty dam	5.6
[PROJECTOR] res	6.9332581481564	0.93066741851844	 on dam	5.6
[PROJECTOR] after resists dam	5.2117375437032
[PROJECTOR] after flat damage armor	5.2117375437032
[PROJECTOR] stunned dam	1.563521263111
[PROJECTOR] final dam	1.563521263111
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	white ooze	 :: 	48.619007482078	2	1	8.7	::	1
checkHit	38.383737209488	8.7
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	1	0.3	with APR	2
[ATTACK] after armor	48.619007482078
[ATTACK] after range	58
[PHYS CRIT %]	3
[ATTACK] after crit	58
[ATTACK] after mult	58
[PROJECTOR] starting dam	58
[PROJECTOR] after difficulty dam	58
[PROJECTOR] res	0	1	 on dam	61.48
[PROJECTOR] after resists dam	61.48
[PROJECTOR] after flat damage armor	61.48
[PROJECTOR] final dam	61.48
Astar fail: destination unreachable
[LOG]	
[USERCHAT] channel serial data	Razer666	tome	518
[USERCHAT] channel serial data	maemae1	global	513
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	white ooze
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	white ooze
[PROJECTOR] starting dam	5.6
[PROJECTOR] after difficulty dam	5.6
[PROJECTOR] res	6.9332581481564	0.93066741851844	 on dam	5.6
[PROJECTOR] after resists dam	5.2117375437032
[PROJECTOR] after flat damage armor	5.2117375437032
[PROJECTOR] stunned dam	1.563521263111
[PROJECTOR] final dam	1.563521263111
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	white ooze
Astar fail: destination unreachable
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	white ooze
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	white ooze
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	white ooze
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	white ooze
Astar fail: destination unreachable
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	white ooze
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	white ooze
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	white ooze
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	white ooze
Astar fail: destination unreachable
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	white ooze
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	white ooze
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	white ooze
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	white ooze
Astar fail: destination unreachable
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	white ooze
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	white ooze
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	white ooze
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	white ooze
Astar fail: destination unreachable
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	white ooze
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	white ooze
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	white ooze
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	white ooze
Astar fail: destination unreachable
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	white ooze
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	white ooze
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	white ooze
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	white ooze
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	white ooze
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	white ooze
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	white ooze
[Identify]	acidic pouch of steel shots	true
[LOG]	Zarbik picks up (3.): #00FF80##UID:33299:0#acidic pouch of steel shots (23/23, 18-21.6 power, 2 apr)#LAST#.
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	white ooze
Astar fail: destination unreachable
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	white ooze
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	white ooze
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	white ooze
[LOG]	
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	white ooze
Astar fail: destination unreachable
[TARGET] Passing target	skeleton warrior	from	skeleton warrior	to	white ooze
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[Identify]	flaming dwarven-steel greatsword of ruin	true
[LOG]	Zarbik picks up (r.): #0080FF##UID:33612:0#flaming dwarven-steel greatsword of ruin (34.5-55.2 power, 2 apr)#LAST#.
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[LOG]	Lore found: #0080FF#clue (ruined dungeon)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[USERCHAT] channel talk	gwmngilfen	tome	man, i'd forgotten how useful Forgery of Haze is
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	infinite-dungeon-3
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[LOG]	Resting starts...
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
checkHit	19.601969491166	40.8
=> chance to hit	0
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
dumb ai uses	T_RUNE:_MANASURGE_2
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
[USERCHAT] channel serial data	QuanCyph	tome	495
Astar fail: destination unreachable
Astar fail: destination unreachable
cold drake hatchling	33549	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	cold drake hatchling	 :: 	35.60733643656	25	5	6.3	::	1
checkHit	40.333333333333	6.3
=> chance to hit	100
[ATTACK] raw dam	35.60733643656	versus	5	0.3	with APR	25
[ATTACK] after armor	35.60733643656
[ATTACK] after range	39
[PHYS CRIT %]	0
[ATTACK] after crit	39
[ATTACK] after mult	39
[PROJECTOR] starting dam	39
[PROJECTOR] after difficulty dam	39
[PROJECTOR] res	0	1	 on dam	39
[PROJECTOR] after resists dam	39
[PROJECTOR] res	0	1	 on dam	39
[PROJECTOR] after self-resists dam	39
[PROJECTOR] after flat damage armor	39
[PROJECTOR] final dam	39
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	100	0	 on dam	5
[PROJECTOR] after resists dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after self-resists dam	0
[PROJECTOR] final dam	0
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	16.047240206728	0.83952759793272	 on dam	192.75902896817
[PROJECTOR] after resists dam	161.82652456949
[PROJECTOR] after flat damage armor	161.82652456949
[PROJECTOR] final dam	161.82652456949
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Cold drake hatchling for #GREY#162 darkness#LAST# damage.
Astar fail: destination unreachable
AI took for target	33549	cold drake hatchling	::	3054	Zarbik	4	<	100
[LOG]	
AI took for target	36387	skeleton warrior	::	33549	cold drake hatchling	1	<	100
skeleton warrior	36387	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36387	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	balanced steel greatsword of purging
[ATTACK] to 	cold drake hatchling	 :: 	48.619007482078	2	5	6.3	::	1
checkHit	40.789158139659	6.3
=> chance to hit	100
[ATTACK] raw dam	48.619007482078	versus	5	0.3	with APR	2
[ATTACK] after armor	45.619007482078
[ATTACK] after range	72
[PHYS CRIT %]	3
[ATTACK] after crit	72
[ATTACK] after mult	72
[PROJECTOR] starting dam	72
[PROJECTOR] after difficulty dam	72
[PROJECTOR] res	0	1	 on dam	76.32
[PROJECTOR] after resists dam	76.32
[PROJECTOR] after flat damage armor	76.32
[PROJECTOR] final dam	76.32
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam	9
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5
[PROJECTOR] after resists dam	4.3131013736043
[PROJECTOR] after flat damage armor	4.3131013736043
[PROJECTOR] final dam	4.3131013736043
[LOG]	#UID:36387:0#Skeleton warrior hits Cold drake hatchling for #aaaaaa#76 physical#LAST#, #LIGHT_GREEN#9 nature#LAST# (85 total damage).
[LOG]	#UID:33549:0#Cold drake hatchling hits Skeleton warrior for #1133F3#4 cold#LAST# damage.
Astar fail: destination unreachable
AI took for target	36373	skeleton warrior	::	33549	cold drake hatchling	16	<	100
AI took for target	36376	armoured skeleton warrior	::	33549	cold drake hatchling	9	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_RUNE:_LIGHTNING_1
[LOG]	Armoured skeleton warrior casts Rune: Lightning.
[PROJECTOR] starting dam	103
[PROJECTOR] after difficulty dam	103
[PROJECTOR] res	0	1	 on dam	115.36
[PROJECTOR] after resists dam	115.36
[PROJECTOR] after flat damage armor	115.36
[PROJECTOR] final dam	115.36
[PROJECTOR] starting dam	103
[PROJECTOR] after difficulty dam	103
[PROJECTOR] res	28.56	0.7144	 on dam	115.36
[PROJECTOR] after resists dam	82.413184
[PROJECTOR] after flat damage armor	82.413184
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	103
[PROJECTOR] after difficulty dam	103
[PROJECTOR] res	27.007479774123	0.72992520225877	 on dam	115.36
[PROJECTOR] after resists dam	84.204171332572
[PROJECTOR] after flat damage armor	84.204171332572
[PROJECTOR] final dam	84.204171332572
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Skeleton warrior for #ROYAL_BLUE#84 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits #fbd578#Zarbik#LAST# for #ROYAL_BLUE#0 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake hatchling for #ROYAL_BLUE#115 lightning#LAST# damage.
[LOG]	#{bold}##UID:36376:0#Armoured skeleton warrior killed Skeleton warrior!#{normal}#
AI took for target	36358	skeleton archer	::	33549	cold drake hatchling	25	<	100
AI took for target	33549	cold drake hatchling	::	3054	Zarbik	4	<	100
==UNREG part 	skeleton warrior	party36387
Astar fail: destination unreachable
[LOG]	
AI took for target	36373	skeleton warrior	::	33549	cold drake hatchling	9	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
[LOG]	Armoured skeleton warrior uses Block.
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	35.60733643656	25	16.3	0	::	1
checkHit	40.333333333333	0
=> chance to hit	100
[ATTACK] raw dam	35.60733643656	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	35.60733643656
[ATTACK] after range	35
[PHYS CRIT %]	0
[ATTACK] after crit	35
[ATTACK] after mult	35
[PROJECTOR] starting dam	35
[PROJECTOR] after difficulty dam	35
[PROJECTOR] res	28.320975193125	0.71679024806875	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	13.44
[PROJECTOR] after resists dam	13.44
[PROJECTOR] after flat damage armor	13.44
[PROJECTOR] final dam	13.44
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake hatchling for #ROYAL_BLUE#13 lightning#LAST# damage.
[LOG]	#UID:33549:0#Cold drake hatchling hits Armoured skeleton warrior for #aaaaaa#(35 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
Astar fail: destination unreachable
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
AI took for target	36373	skeleton warrior	::	33549	cold drake hatchling	9	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	cold drake hatchling	 :: 	41.556885621573	3	5	0	::	1.1244997998398
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	41.556885621573	versus	5	0.3	with APR	3
[ATTACK] after armor	39.556885621573
[ATTACK] after range	41
[PHYS CRIT %]	26.834973132768
[ATTACK] after crit	41
[ATTACK] after mult	46.104491793433
[ATTACK] after counterstrike	92.208983586867
[PROJECTOR] starting dam	92.208983586867
[PROJECTOR] after difficulty dam	92.208983586867
[PROJECTOR] res	0	1	 on dam	97.741522602079
[PROJECTOR] after resists dam	97.741522602079
[PROJECTOR] after flat damage armor	97.741522602079
[PROJECTOR] final dam	97.741522602079
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5
[PROJECTOR] after resists dam	4.3131013736043
[PROJECTOR] after flat damage armor	4.3131013736043
[PROJECTOR] final dam	4.3131013736043
checkHit	22.797678949374	44.789158139659
=> chance to hit	0
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake hatchling for #aaaaaa#98 physical#LAST# damage.
[LOG]	#UID:33549:0#Cold drake hatchling hits Armoured skeleton warrior for #1133F3#0 cold#LAST# damage.
[LOG]	#{bold}##UID:36376:0#Armoured skeleton warrior killed Cold drake hatchling!#{normal}#
Astar fail: destination unreachable
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	cold drake hatchling
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	cold drake hatchling
[LOG]	
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
rogue	33976	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	cold drake hatchling
Astar fail: destination unreachable
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	cold drake hatchling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	cold drake hatchling
[LOG]	You pickup 0.45 gold pieces.
checkHit	6	12.16
=> chance to hit	31.178712733868
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	cold drake hatchling
Astar fail: destination unreachable
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	cold drake hatchling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	cold drake hatchling
[LOG]	
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	cold drake hatchling
Astar fail: destination unreachable
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	cold drake hatchling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	cold drake hatchling
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	cold drake hatchling
Astar fail: destination unreachable
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	cold drake hatchling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	cold drake hatchling
rogue	33976	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
dumb ai uses	T_INFUSION:_MOVEMENT_1
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	cold drake hatchling
Astar fail: destination unreachable
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	cold drake hatchling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	cold drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	cold drake hatchling
Astar fail: destination unreachable
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	cold drake hatchling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	cold drake hatchling
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	cold drake hatchling
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	cold drake hatchling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	cold drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	cold drake hatchling
[TARGET] Passing target	skeleton archer	from	skeleton warrior	to	cold drake hatchling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	cold drake hatchling
[USERCHAT] channel serial data	link1986	tome	484
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
Astar fail: destination unreachable
Astar fail: destination unreachable
rogue	33976	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
dumb ai uses	T_RUNE:_MANASURGE_2
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
checkHit	88.812635212812	43.383006949732
=> chance to hit	83.515546334618
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
AI took for target	33598	ultimate gwelgoroth	::	3054	Zarbik	81	<	100
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
Astar fail: destination unreachable
[Chain lightning] targetting	28	18	from	29	10
[Chain lightning] looking for more targets	7	 at 	28	15	radius 	10	from	rogue
checkHit	28.72281323269	43.383006949732
=> chance to hit	25.399663367057
[Chain lightning] found possible actor	Zarbik	28	18	distance	3
[Chain lightning] Found targets:	1
[Chain lightning] jumping from	29	10	to	28	15
[SPELL CRIT %]	1
[Chain lightning] jumping from	28	15	to	28	18
[SPELL CRIT %]	1
[PROJECTOR] starting dam	89.8
[PROJECTOR] after difficulty dam	89.8
[PROJECTOR] res	28.56	0.7144	 on dam	89.8
[PROJECTOR] after resists dam	64.15312
[PROJECTOR] after flat damage armor	64.15312
[PROJECTOR] final dam	64.15312
[TAKE HIT] after flat damage cap	64.15312
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Something hits #fbd578#Zarbik#LAST# for #ROYAL_BLUE#64 lightning#LAST# damage.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[LOG]	
[USERCHAT] channel achievement	onyrac	tome	Level 10	false	false
[LOG]	Zarbik casts Invoke Darkness.
checkHit	32.210246816813	43.383006949732
=> chance to hit	29.731284257325
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Something for #GREY#193 darkness#LAST# damage.
checkHit	26.925824035673	43.383006949732
=> chance to hit	23.497464066447
AI took for target	36358	skeleton archer	::	33598	ultimate gwelgoroth	49	<	100
rogue	33976	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHER_HEAL
[ATTACK] attacking with	steel dagger of shearing
[ATTACK] to 	skeleton archer	 :: 	40.769694967006	11	5	8.1286160466417	::	1
checkHit	45	8.1286160466417
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	45	8.1286160466417	=	1.1843569197668	previous	11
[ATTACK] raw dam	40.769694967006	versus	5	0.3	with APR	13.027926117435
[ATTACK] after armor	40.769694967006
[ATTACK] after range	42
[PHYS CRIT %]	28.656754218803
[ATTACK] after crit	42
[ATTACK] after mult	42
[PROJECTOR] starting dam	42
[PROJECTOR] after difficulty dam	42
[PROJECTOR] res	5.5208248262091	0.94479175173791	 on dam	44.52
[PROJECTOR] after resists dam	42.062128787372
[PROJECTOR] after flat damage armor	42.062128787372
[PROJECTOR] final dam	42.062128787372
[ATTACK] attacking with	quick steel dagger of evisceration
[ATTACK] to 	skeleton archer	 :: 	41.257627162758	11	5	8.1286160466417	::	0.5
checkHit	45	8.1286160466417
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	45	8.1286160466417	=	1.1843569197668	previous	11
[ATTACK] raw dam	41.257627162758	versus	5	0.3	with APR	13.027926117435
[ATTACK] after armor	41.257627162758
[ATTACK] after range	52
[PHYS CRIT %]	28.656754218803
[ATTACK] after crit	52
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	5.5208248262091	0.94479175173791	 on dam	27.56
[PROJECTOR] after resists dam	26.038460677897
[PROJECTOR] after flat damage armor	26.038460677897
[PROJECTOR] final dam	26.038460677897
[LOG]	#UID:33976:0#Rogue hits Skeleton archer for #aaaaaa#42 physical#LAST#, #aaaaaa#26 physical#LAST# (68 total damage).
Astar fail: destination unreachable
[TARGET] Passing target	skeleton warrior	from	skeleton archer	to	ultimate gwelgoroth
[TARGET] Passing target	armoured skeleton warrior	from	skeleton archer	to	ultimate gwelgoroth
[ATTACK] attacking with innate combat
[ATTACK] to 	rogue	 :: 	6.8907240819729	1	8	17.1	::	1
checkHit	45.455824806325	17.1
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	8	0.3	with APR	1
[ATTACK] after armor	4.823506857381
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5.3
[PROJECTOR] after resists dam	5.3
[PROJECTOR] after flat damage armor	5.3
[PROJECTOR] final dam	5.3
[LOG]	#UID:36358:0#Skeleton archer hits Rogue for #aaaaaa#5 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	steel dagger of shearing
[ATTACK] to 	skeleton archer	 :: 	40.769694967006	11	5	8.1286160466417	::	1
checkHit	45	8.1286160466417
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	45	8.1286160466417	=	1.1843569197668	previous	11
[ATTACK] raw dam	40.769694967006	versus	5	0.3	with APR	13.027926117435
[ATTACK] after armor	40.769694967006
[ATTACK] after range	51
[PHYS CRIT %]	28.656754218803
[ATTACK] after crit	87.287794500541
[ATTACK] after mult	87.287794500541
[LOG]	#{bold}##UID:33976:0#Rogue performs a melee critical strike against Skeleton archer!#{normal}#
[PROJECTOR] starting dam	87.287794500541
[PROJECTOR] after difficulty dam	87.287794500541
[PROJECTOR] res	5.5208248262091	0.94479175173791	 on dam	92.525062170574
[PROJECTOR] after resists dam	87.416915567795
[PROJECTOR] after flat damage armor	87.416915567795
[PROJECTOR] final dam	87.416915567795
[ATTACK] attacking with	quick steel dagger of evisceration
[ATTACK] to 	skeleton archer	 :: 	41.257627162758	11	5	8.1286160466417	::	0.5
checkHit	45	8.1286160466417
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	45	8.1286160466417	=	1.1843569197668	previous	11
[ATTACK] raw dam	41.257627162758	versus	5	0.3	with APR	13.027926117435
[ATTACK] after armor	41.257627162758
[ATTACK] after range	45
[PHYS CRIT %]	28.656754218803
[ATTACK] after crit	45
[ATTACK] after mult	22.5
[PROJECTOR] starting dam	22.5
[PROJECTOR] after difficulty dam	22.5
[PROJECTOR] res	5.5208248262091	0.94479175173791	 on dam	23.85
[PROJECTOR] after resists dam	22.533283278949
[PROJECTOR] after flat damage armor	22.533283278949
[PROJECTOR] final dam	22.533283278949
[LOG]	#UID:33976:0#Rogue hits Skeleton archer for #{bold}##aaaaaa#87 physical#{normal}##LAST#, #aaaaaa#23 physical#LAST# (110 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	rogue	 :: 	6.8907240819729	1	8	17.1	::	1
checkHit	45.455824806325	17.1
=> chance to hit	100
[ATTACK] raw dam	6.8907240819729	versus	8	0.3	with APR	1
[ATTACK] after armor	4.823506857381
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5.3
[PROJECTOR] after resists dam	5.3
[PROJECTOR] after flat damage armor	5.3
[PROJECTOR] final dam	5.3
[LOG]	#UID:36358:0#Skeleton archer hits Rogue for #aaaaaa#5 physical#LAST# damage.
[ATTACK] attacking with	steel dagger of shearing
[ATTACK] to 	skeleton archer	 :: 	40.769694967006	11	5	8.1286160466417	::	1
checkHit	45	8.1286160466417
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	45	8.1286160466417	=	1.1843569197668	previous	11
[ATTACK] raw dam	40.769694967006	versus	5	0.3	with APR	13.027926117435
[ATTACK] after armor	40.769694967006
[ATTACK] after range	41
[PHYS CRIT %]	28.656754218803
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	5.5208248262091	0.94479175173791	 on dam	43.46
[PROJECTOR] after resists dam	41.06064953053
[PROJECTOR] after flat damage armor	41.06064953053
[PROJECTOR] final dam	41.06064953053
[ATTACK] attacking with	quick steel dagger of evisceration
[ATTACK] to 	skeleton archer	 :: 	41.257627162758	11	5	8.1286160466417	::	0.5
checkHit	45	8.1286160466417
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	45	8.1286160466417	=	1.1843569197668	previous	11
[ATTACK] raw dam	41.257627162758	versus	5	0.3	with APR	13.027926117435
[ATTACK] after armor	41.257627162758
[ATTACK] after range	47
[PHYS CRIT %]	28.656754218803
[ATTACK] after crit	80.441692971087
[ATTACK] after mult	40.220846485544
[LOG]	#{bold}##UID:33976:0#Rogue performs a melee critical strike against Skeleton archer!#{normal}#
[PROJECTOR] starting dam	40.220846485544
[PROJECTOR] after difficulty dam	40.220846485544
[PROJECTOR] res	5.5208248262091	0.94479175173791	 on dam	42.634097274676
[PROJECTOR] after resists dam	40.280343447906
[PROJECTOR] after flat damage armor	40.280343447906
[PROJECTOR] final dam	40.280343447906
[LOG]	#UID:33976:0#Rogue hits Skeleton archer for #aaaaaa#41 physical#LAST#, #{bold}##aaaaaa#40 physical#{normal}##LAST# (81 total damage).
[LOG]	
[SPELL CRIT %]	1
[PROJECTOR] starting dam	170.33333333333
[PROJECTOR] after difficulty dam	170.33333333333
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	170.33333333333
[PROJECTOR] after resists dam	143.3606404699
[PROJECTOR] after flat damage armor	143.3606404699
[PROJECTOR] final dam	143.3606404699
[PROJECTOR] starting dam	170.33333333333
[PROJECTOR] after difficulty dam	170.33333333333
[PROJECTOR] res	13.306370360848	0.86693629639152	 on dam	170.33333333333
[PROJECTOR] after resists dam	147.66814915202
[PROJECTOR] after flat damage armor	147.66814915202
[PROJECTOR] final dam	147.66814915202
[PROJECTOR] starting dam	170.33333333333
[PROJECTOR] after difficulty dam	170.33333333333
[PROJECTOR] res	28.56	0.7144	 on dam	170.33333333333
[PROJECTOR] after resists dam	121.68613333333
[PROJECTOR] after flat damage armor	121.68613333333
[PROJECTOR] final dam	121.68613333333
[TAKE HIT] after flat damage cap	121.68613333333
[LOG]	Something hits Rogue for #ROYAL_BLUE#148 lightning#LAST# damage.
[LOG]	Something hits #fbd578#Zarbik#LAST# for #ROYAL_BLUE#122 lightning#LAST# damage.
[LOG]	Something hits Skeleton archer for #ROYAL_BLUE#143 lightning#LAST# damage.
==UNREG part 	skeleton archer	party36358
[LOG]	#{bold}#Something killed Skeleton archer!#{normal}#
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	rogue	 :: 	56.488786869359	2	8	17.1	::	1
checkHit	36.183737209488	17.1
=> chance to hit	98
[ATTACK] raw dam	56.488786869359	versus	8	0.3	with APR	2
[ATTACK] after armor	50.488786869359
[ATTACK] after range	56
[PHYS CRIT %]	3.5
[ATTACK] after crit	56
[ATTACK] after mult	56
[PROJECTOR] starting dam	56
[PROJECTOR] after difficulty dam	56
[PROJECTOR] res	0	1	 on dam	59.36
[PROJECTOR] after resists dam	59.36
[PROJECTOR] after flat damage armor	59.36
[PROJECTOR] final dam	59.36
[LOG]	#UID:36373:0#Skeleton warrior hits Rogue for #aaaaaa#59 physical#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Rogue for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Rogue!#{normal}#
[SPELL CRIT %]	1
Adding entity	36882	after	33598
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
checkHit	10.028150866583	40.8
=> chance to hit	0
Astar fail: destination unreachable
[PROJECTOR] starting dam	73.666666666667
[PROJECTOR] after difficulty dam	73.666666666667
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	73.666666666667
[PROJECTOR] after resists dam	62.001372884241
[PROJECTOR] after flat damage armor	62.001372884241
[PROJECTOR] final dam	62.001372884241
[LOG]	Ultimate gwelgoroth's Shock hits Skeleton warrior for #ROYAL_BLUE#62 lightning#LAST# damage.
checkHit	29.006234714659	34
=> chance to hit	38
[LOG]	#ORANGE#Skeleton warrior shrugs off the effect 'Dazed'!
[LOG]	
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
AI took for target	36373	skeleton warrior	::	33598	ultimate gwelgoroth	9	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_RUNE:_LIGHTNING_1
[LOG]	Armoured skeleton warrior casts Rune: Lightning.
[PROJECTOR] starting dam	90.666666666667
[PROJECTOR] after difficulty dam	90.666666666667
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	101.54666666667
[PROJECTOR] after resists dam	85.466507852739
[PROJECTOR] after flat damage armor	85.466507852739
[PROJECTOR] final dam	85.466507852739
[PROJECTOR] starting dam	90.666666666667
[PROJECTOR] after difficulty dam	90.666666666667
[PROJECTOR] res	100	0	 on dam	101.54666666667
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Skeleton warrior for #ROYAL_BLUE#85 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Something for #ROYAL_BLUE#0 lightning#LAST# damage.
AI took for target	33598	ultimate gwelgoroth	::	36373	skeleton warrior	4	<	100
[LOG]	
[LOG]	Invoke Darkness is still on cooldown for 2 turns.
Astar fail: destination unreachable
skeleton warrior	36373	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	ultimate gwelgoroth	 :: 	56.488786869359	2	0	27	::	1.5099019513593
checkHit	36.183737209488	27
=> chance to hit	73
[ATTACK] raw dam	56.488786869359	versus	0	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	82
[PHYS CRIT %]	3.5
[ATTACK] after crit	82
[ATTACK] after mult	123.81196001146
[PROJECTOR] starting dam	123.81196001146
[PROJECTOR] after difficulty dam	123.81196001146
[PROJECTOR] res	39.47204306903	0.6052795693097	 on dam	131.24067761215
[PROJECTOR] after resists dam	79.437300820994
[PROJECTOR] after flat damage armor	79.437300820994
[PROJECTOR] final dam	79.437300820994
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	18
[PROJECTOR] after resists dam	15.149656722846
[PROJECTOR] after flat damage armor	15.149656722846
[PROJECTOR] final dam	15.149656722846
[LOG]	Ultimate gwelgoroth resists the stunning blow!
[LOG]	#UID:36373:0#Skeleton warrior hits Ultimate gwelgoroth for #aaaaaa#79 physical#LAST# damage.
[LOG]	#UID:33598:0#Ultimate gwelgoroth hits Skeleton warrior for #ROYAL_BLUE#15 lightning#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	23.21214903064	15	5	3.9286160466417	::	1
checkHit	39.5	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	23.21214903064	versus	5	0.3	with APR	15
[ATTACK] after armor	23.21214903064
[ATTACK] after range	24
[PHYS CRIT %]	1
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	24
[PROJECTOR] after resists dam	20.199542297128
[PROJECTOR] after flat damage armor	20.199542297128
[PROJECTOR] final dam	20.199542297128
checkHit	6	12.16
=> chance to hit	31.178712733868
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	#UID:33598:0#Ultimate gwelgoroth hits Skeleton warrior for #ROYAL_BLUE#20 lightning#LAST# damage.
Astar fail: destination unreachable
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	ultimate gwelgoroth	 :: 	56.488786869359	2	0	27	::	1
checkHit	36.183737209488	27
=> chance to hit	73
[ATTACK] raw dam	56.488786869359	versus	0	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	83
[PHYS CRIT %]	3.5
[ATTACK] after crit	83
[ATTACK] after mult	83
[PROJECTOR] starting dam	83
[PROJECTOR] after difficulty dam	83
[PROJECTOR] res	39.47204306903	0.6052795693097	 on dam	87.98
[PROJECTOR] after resists dam	53.252496507867
[PROJECTOR] after flat damage armor	53.252496507867
[PROJECTOR] final dam	53.252496507867
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	18
[PROJECTOR] after resists dam	15.149656722846
[PROJECTOR] after flat damage armor	15.149656722846
[PROJECTOR] final dam	15.149656722846
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Ultimate gwelgoroth for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:36373:0#Skeleton warrior hits Ultimate gwelgoroth for #aaaaaa#53 physical#LAST# damage.
[LOG]	#UID:33598:0#Ultimate gwelgoroth hits Skeleton warrior for #ROYAL_BLUE#15 lightning#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	23.21214903064	15	5	3.9286160466417	::	1
checkHit	39.5	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	23.21214903064	versus	5	0.3	with APR	15
[ATTACK] after armor	23.21214903064
[ATTACK] after range	24
[PHYS CRIT %]	1
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	24
[PROJECTOR] after resists dam	20.199542297128
[PROJECTOR] after flat damage armor	20.199542297128
[PROJECTOR] final dam	20.199542297128
checkHit	6	12.16
=> chance to hit	31.178712733868
[LOG]	#UID:33598:0#Ultimate gwelgoroth hits Skeleton warrior for #ROYAL_BLUE#20 lightning#LAST# damage.
Astar fail: destination unreachable
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	ultimate gwelgoroth	 :: 	56.488786869359	2	0	27	::	1
checkHit	36.183737209488	27
=> chance to hit	73
[ATTACK] raw dam	56.488786869359	versus	0	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	76
[PHYS CRIT %]	3.5
[ATTACK] after crit	76
[ATTACK] after mult	76
[PROJECTOR] starting dam	76
[PROJECTOR] after difficulty dam	76
[PROJECTOR] res	39.47204306903	0.6052795693097	 on dam	80.56
[PROJECTOR] after resists dam	48.761322103589
[PROJECTOR] after flat damage armor	48.761322103589
[PROJECTOR] final dam	48.761322103589
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	18
[PROJECTOR] after resists dam	15.149656722846
[PROJECTOR] after flat damage armor	15.149656722846
[PROJECTOR] final dam	15.149656722846
[LOG]	#UID:36373:0#Skeleton warrior hits Ultimate gwelgoroth for #aaaaaa#49 physical#LAST# damage.
[LOG]	#UID:33598:0#Ultimate gwelgoroth hits Skeleton warrior for #ROYAL_BLUE#15 lightning#LAST# damage.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	23.21214903064	15	5	3.9286160466417	::	1
checkHit	39.5	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	23.21214903064	versus	5	0.3	with APR	15
[ATTACK] after armor	23.21214903064
[ATTACK] after range	25
[PHYS CRIT %]	1
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	25
[PROJECTOR] after resists dam	21.041189892842
[PROJECTOR] after flat damage armor	21.041189892842
[PROJECTOR] final dam	21.041189892842
checkHit	6	12.16
=> chance to hit	31.178712733868
[LOG]	#UID:33598:0#Ultimate gwelgoroth hits Skeleton warrior for #ROYAL_BLUE#21 lightning#LAST# damage.
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	ultimate gwelgoroth	 :: 	56.488786869359	2	0	27	::	1
checkHit	36.183737209488	27
=> chance to hit	73
[ATTACK] raw dam	56.488786869359	versus	0	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	68
[PHYS CRIT %]	3.5
[ATTACK] after crit	68
[ATTACK] after mult	68
[PROJECTOR] starting dam	68
[PROJECTOR] after difficulty dam	68
[PROJECTOR] res	39.47204306903	0.6052795693097	 on dam	72.08
[PROJECTOR] after resists dam	43.628551355843
[PROJECTOR] after flat damage armor	43.628551355843
[PROJECTOR] final dam	43.628551355843
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	18
[PROJECTOR] after resists dam	15.149656722846
[PROJECTOR] after flat damage armor	15.149656722846
[PROJECTOR] final dam	15.149656722846
[LOG]	#UID:36373:0#Skeleton warrior hits Ultimate gwelgoroth for #aaaaaa#44 physical#LAST# damage.
[LOG]	#UID:33598:0#Ultimate gwelgoroth hits Skeleton warrior for #ROYAL_BLUE#15 lightning#LAST# damage.
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	23.21214903064	15	5	3.9286160466417	::	1
checkHit	39.5	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	23.21214903064	versus	5	0.3	with APR	15
[ATTACK] after armor	23.21214903064
[ATTACK] after range	24
[PHYS CRIT %]	1
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	24
[PROJECTOR] after resists dam	20.199542297128
[PROJECTOR] after flat damage armor	20.199542297128
[PROJECTOR] final dam	20.199542297128
checkHit	6	12.16
=> chance to hit	31.178712733868
[LOG]	#UID:33598:0#Ultimate gwelgoroth hits Skeleton warrior for #ROYAL_BLUE#20 lightning#LAST# damage.
Astar fail: destination unreachable
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel greatsword
[ATTACK] to 	ultimate gwelgoroth	 :: 	56.488786869359	2	0	27	::	1
checkHit	36.183737209488	27
=> chance to hit	73
[ATTACK] raw dam	56.488786869359	versus	0	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	90
[PHYS CRIT %]	3.5
[ATTACK] after crit	90
[ATTACK] after mult	90
[PROJECTOR] starting dam	90
[PROJECTOR] after difficulty dam	90
[PROJECTOR] res	39.47204306903	0.6052795693097	 on dam	95.4
[PROJECTOR] after resists dam	57.743670912145
[PROJECTOR] after flat damage armor	57.743670912145
[PROJECTOR] final dam	57.743670912145
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	18
[PROJECTOR] after resists dam	15.149656722846
[PROJECTOR] after flat damage armor	15.149656722846
[PROJECTOR] final dam	15.149656722846
[LOG]	#UID:36373:0#Skeleton warrior hits Ultimate gwelgoroth for #aaaaaa#58 physical#LAST# damage.
[LOG]	#UID:33598:0#Ultimate gwelgoroth hits Skeleton warrior for #ROYAL_BLUE#15 lightning#LAST# damage.
[LOG]	#{bold}##UID:36373:0#Skeleton warrior killed Ultimate gwelgoroth!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	ultimate gwelgoroth
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	ultimate gwelgoroth
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	ultimate gwelgoroth
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	ultimate gwelgoroth
Server latency	436
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	ultimate gwelgoroth
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	ultimate gwelgoroth
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	ultimate gwelgoroth
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	ultimate gwelgoroth
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	ultimate gwelgoroth
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	ultimate gwelgoroth
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	ultimate gwelgoroth
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	ultimate gwelgoroth
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	ultimate gwelgoroth
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	ultimate gwelgoroth
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	ultimate gwelgoroth
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	ultimate gwelgoroth
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	ultimate gwelgoroth
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	ultimate gwelgoroth
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Rested for 22 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	polosdupe	tome	jhelle at lvl 4 you dont take on old bill
[LOG]	Zarbik uses Retch.
[SPELL] friendly fire chance	100
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	
[LOG]	Resting starts...
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
dumb ai uses	T_RUNE:_MANASURGE_2
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
Astar fail: destination unreachable
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#00ff00##UID:832:0#Talent Retch is ready to use.
[LOG]	Rested for 19 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
Loading tile	object/plate_dsteel.png
[Identify]	enlightening dwarven-steel plate armour of spell shielding	true
[LOG]	Zarbik picks up (M.): #0080FF##UID:33978:0#enlightening dwarven-steel plate armour of spell shielding (5 def, 11 armour)#LAST#.
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
[LOG]	
Astar fail: destination unreachable
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
Astar fail: destination unreachable
[USERCHAT] channel achievement	backslash	tome	Level 10	false	false
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
Astar fail: destination unreachable
AI took for target	33572	dredgling	::	3054	Zarbik	25	<	100
AI took for target	36373	skeleton warrior	::	33572	dredgling	25	<	100
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
[USERCHAT] channel achievement	aystome	tome	Slime killer party	true	false
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Dredgling for #GREY#193 darkness#LAST# damage.
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dredgling
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_RUNE:_LIGHTNING_1
[LOG]	Armoured skeleton warrior casts Rune: Lightning.
[PROJECTOR] starting dam	92.666666666667
[PROJECTOR] after difficulty dam	92.666666666667
[PROJECTOR] res	0	1	 on dam	103.78666666667
[PROJECTOR] after resists dam	103.78666666667
[PROJECTOR] after flat damage armor	103.78666666667
[PROJECTOR] final dam	103.78666666667
[PROJECTOR] starting dam	92.666666666667
[PROJECTOR] after difficulty dam	92.666666666667
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	103.78666666667
[PROJECTOR] after resists dam	87.351798467138
[PROJECTOR] after flat damage armor	87.351798467138
[PROJECTOR] final dam	87.351798467138
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Dredgling for #ROYAL_BLUE#104 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Skeleton warrior for #ROYAL_BLUE#87 lightning#LAST# damage.
dredgling	33572	dumb ai talents can use	Dust to Dust	T_DUST_TO_DUST
dumb ai uses	T_DUST_TO_DUST
[LOG]	Dredgling casts Dust to Dust.
[SPELL CRIT %]	4
[PROJECTOR] starting dam	33.466692410701
[PROJECTOR] after difficulty dam	33.466692410701
[PROJECTOR] res	6	0.94	 on dam	33.466692410701
[PROJECTOR] after resists dam	31.458690866059
[PROJECTOR] after flat damage armor	31.458690866059
[PROJECTOR] final dam	31.458690866059
[TAKE HIT] after flat damage cap	31.458690866059
[PROJECTOR] starting dam	33.466692410701
[PROJECTOR] after difficulty dam	33.466692410701
[PROJECTOR] res	10.7	0.893	 on dam	33.466692410701
[PROJECTOR] after resists dam	29.885756322756
[PROJECTOR] after flat damage armor	29.885756322756
[PROJECTOR] final dam	29.885756322756
[TAKE HIT] after flat damage cap	29.885756322756
[LOG]	Dredgling deactivates Spacetime Tuning.
[LOG]	#UID:33572:0#Dredgling hits #fbd578#Zarbik#LAST# for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#30 physical#LAST# (61 total damage).
Astar fail: destination unreachable
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	36.500094865648	5	5	3.9286160466417	::	1
checkHit	26.75	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	36.500094865648	versus	5	0.3	with APR	5
[ATTACK] after armor	36.500094865648
[ATTACK] after range	37
[PHYS CRIT %]	4
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	37
[PROJECTOR] after resists dam	34.826909376918
[PROJECTOR] after flat damage armor	34.826909376918
[PROJECTOR] final dam	34.826909376918
[LOG]	#UID:33572:0#Dredgling hits Skeleton warrior for #aaaaaa#35 physical#LAST# damage.
Astar fail: destination unreachable
skeleton warrior	36373	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	36373	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	dredgling	 :: 	56.488786869359	2	1	17.35	::	1.5099019513593
checkHit	36.183737209488	17.35
=> chance to hit	98
[ATTACK] raw dam	56.488786869359	versus	1	0.3	with APR	2
[ATTACK] after armor	56.488786869359
[ATTACK] after range	74
[PHYS CRIT %]	3.5
[ATTACK] after crit	74
[ATTACK] after mult	111.73274440059
[PROJECTOR] starting dam	111.73274440059
[PROJECTOR] after difficulty dam	111.73274440059
[PROJECTOR] res	0	1	 on dam	118.43670906462
[PROJECTOR] after resists dam	118.43670906462
[PROJECTOR] after flat damage armor	118.43670906462
[PROJECTOR] final dam	118.43670906462
checkHit	25.210428680306	43.455824806325
=> chance to hit	5
[LOG]	#UID:36373:0#Skeleton warrior hits Dredgling for #aaaaaa#118 physical#LAST# damage.
[LOG]	#{bold}##UID:36373:0#Skeleton warrior killed Dredgling!#{normal}#
[LOG]	
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dredgling
[USERCHAT] channel achievement	nimring	tome	A dangerous secret	false	true
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dredgling
[LOG]	
[USERCHAT] channel serial data	sepodrepo	tome	430
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dredgling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dredgling
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dredgling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dredgling
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dredgling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dredgling
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dredgling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dredgling
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dredgling
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	dredgling
checkHit	6	12.16
=> chance to hit	31.178712733868
[USERCHAT] channel serial data	Quadronos	tome	602
[LOG]	Zarbik casts Curse of the Meek.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
AI took for target	33278	temporal stalker	::	36886	cute bunny	9	<	121
checkHit	32.210246816813	41.171572875254
=> chance to hit	32.822919988806
AI took for target	33618	temporal stalker	::	36885	cute bunny	1	<	121
checkHit	14.142135623731	42.294579417835
=> chance to hit	13.409476460766
[ATTACK] attacking with innate combat
[ATTACK] to 	cute bunny	 :: 	45.802866953163	25	2	0	::	1
checkHit	43.833333333333	0
=> chance to hit	100
[ATTACK] raw dam	45.802866953163	versus	2	0.3	with APR	25
[ATTACK] after armor	45.802866953163
[ATTACK] after range	49
[PHYS CRIT %]	100
[ATTACK] after crit	106.62964944593
[ATTACK] after mult	106.62964944593
checkHit	32.210246816813	42.294579417835
=> chance to hit	31.188690978242
[LOG]	#{bold}##UID:33618:0#Temporal stalker performs a melee critical strike against Cute bunny!#{normal}#
[PROJECTOR] starting dam	106.62964944593
[PROJECTOR] after difficulty dam	106.62964944593
[PROJECTOR] res	0	1	 on dam	106.62964944593
[PROJECTOR] after resists dam	106.62964944593
[PROJECTOR] after flat damage armor	106.62964944593
[PROJECTOR] final dam	106.62964944593
checkHit	54.240256227192	25.76819745345
=> chance to hit	100
Unseen Actions: 54.240256227192 stealth vs 25.76819745345 detection -->chance 100
Astar fail: destination unreachable
[TARGET] Passing target	cute bunny	from	skeleton warrior	to	dredgling
[TARGET] Passing target	cute bunny	from	skeleton warrior	to	dredgling
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	dredgling
AI took for target	36373	skeleton warrior	::	33316	orc warrior	9	<	100
[LOG]	#UID:33618:0#Temporal stalker hits Cute bunny for #{bold}##aaaaaa#107 physical#{normal}##LAST# damage.
AI took for target	33312	hornet swarm	::	36884	cute bunny	16	<	100
AI took for target	34732	Xithra the Guardian	::	36886	cute bunny	16	<	100
[MIND CRIT %]	22.8
[PROJECTOR] starting dam	140.71499955446
[PROJECTOR] after difficulty dam	140.71499955446
[PROJECTOR] res	15.4	0.846	 on dam	140.71499955446
[PROJECTOR] after resists dam	119.04488962308
[PROJECTOR] after flat damage armor	119.04488962308
[PROJECTOR] final dam	119.04488962308
[TAKE HIT] after flat damage cap	119.04488962308
[PROJECTOR] starting dam	140.71499955446
[PROJECTOR] after difficulty dam	140.71499955446
[PROJECTOR] res	0	1	 on dam	140.71499955446
[PROJECTOR] after resists dam	140.71499955446
[PROJECTOR] after flat damage armor	140.71499955446
[PROJECTOR] final dam	140.71499955446
[PROJECTOR] starting dam	140.71499955446
[PROJECTOR] after difficulty dam	140.71499955446
[PROJECTOR] res	0	1	 on dam	140.71499955446
[PROJECTOR] after resists dam	140.71499955446
[PROJECTOR] after flat damage armor	140.71499955446
[PROJECTOR] final dam	140.71499955446
AI took for target	36376	armoured skeleton warrior	::	33316	orc warrior	16	<	100
[LOG]	Something hits #fbd578#Zarbik#LAST# for #GREEN#119 acid#LAST# damage.
[LOG]	Something hits Cute bunny for #GREEN#141 acid#LAST# damage.
[LOG]	Something hits Cute bunny for #GREEN#141 acid#LAST# damage.
[TARGET] Passing target	orc warrior	from	hornet swarm	to	cute bunny
[TARGET] Passing target	grave wight	from	hornet swarm	to	cute bunny
[TARGET] Passing target	dredgling	from	hornet swarm	to	cute bunny
checkHit	6	12.16
=> chance to hit	31.178712733868
dredgling	33597	dumb ai talents can use	Dust to Dust	T_DUST_TO_DUST
dumb ai uses	T_DUST_TO_DUST
[SPELL CRIT %]	4
[PROJECTOR] starting dam	32.797617597905
[PROJECTOR] after difficulty dam	32.797617597905
[PROJECTOR] res	6	0.94	 on dam	32.797617597905
[PROJECTOR] after resists dam	30.829760542031
[PROJECTOR] after flat damage armor	30.829760542031
[PROJECTOR] final dam	30.829760542031
[TAKE HIT] after flat damage cap	30.829760542031
[PROJECTOR] starting dam	32.797617597905
[PROJECTOR] after difficulty dam	32.797617597905
[PROJECTOR] res	10.7	0.893	 on dam	32.797617597905
[PROJECTOR] after resists dam	29.288272514929
[PROJECTOR] after flat damage armor	29.288272514929
[PROJECTOR] final dam	29.288272514929
[TAKE HIT] after flat damage cap	29.288272514929
[PROJECTOR] starting dam	32.797617597905
[PROJECTOR] after difficulty dam	32.797617597905
[PROJECTOR] res	0	1	 on dam	32.797617597905
[PROJECTOR] after resists dam	32.797617597905
[PROJECTOR] after flat damage armor	32.797617597905
[PROJECTOR] final dam	32.797617597905
[PROJECTOR] starting dam	32.797617597905
[PROJECTOR] after difficulty dam	32.797617597905
[PROJECTOR] res	0	1	 on dam	32.797617597905
[PROJECTOR] after resists dam	32.797617597905
[PROJECTOR] after flat damage armor	32.797617597905
[PROJECTOR] final dam	32.797617597905
[PROJECTOR] starting dam	32.797617597905
[PROJECTOR] after difficulty dam	32.797617597905
[PROJECTOR] res	55	0.45	 on dam	32.797617597905
[PROJECTOR] after resists dam	14.758927919057
[PROJECTOR] after flat damage armor	14.758927919057
[PROJECTOR] final dam	14.758927919057
[PROJECTOR] starting dam	32.797617597905
[PROJECTOR] after difficulty dam	32.797617597905
[PROJECTOR] res	10	0.9	 on dam	32.797617597905
[PROJECTOR] after resists dam	29.517855838115
[PROJECTOR] after flat damage armor	29.517855838115
[PROJECTOR] final dam	29.517855838115
AI took for target	33618	temporal stalker	::	3054	Zarbik	9	<	121
[LOG]	Something hits #fbd578#Zarbik#LAST# for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#29 physical#LAST# (60 total damage).
[LOG]	Something hits Orc warrior for #LIGHT_STEEL_BLUE#33 temporal#LAST#, #aaaaaa#33 physical#LAST# (66 total damage).
[LOG]	Something hits Temporal stalker for #LIGHT_STEEL_BLUE#15 temporal#LAST#, #aaaaaa#30 physical#LAST# (44 total damage).
Astar fail: destination unreachable
[LOG]	
[LOG]	Zarbik casts Create Minions.
checkHit	32.210246816813	42.294579417835
=> chance to hit	31.188690978242
checkHit	32.210246816813	41.171572875254
=> chance to hit	32.822919988806
[TOME ENTITY FILTER] selected Greater	33.975219886046	51
[TOME ENTITY FILTER] selected Double Ego	59.986627351024	76
fight: 	acidic steel shield of arcane resistance (#RESIST#)	dwarven-steel longsword of the mystic	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	44.443121851292	51
fight: 	radiant dwarven-steel mail armour	dwarven-steel longsword of the mystic	::	nil	BODY
fight: 	radiant dwarven-steel mail armour	acidic steel shield of arcane resistance (#RESIST#)	::	nil	BODY
[PARTY] New member, add after	armoured skeleton warrior	Zarbik
Adding entity	36887	after	3054
[TOME ENTITY FILTER] selected Ego	78.33607406177	101
[PARTY] New member, add after	skeleton mage	Zarbik
Adding entity	36897	after	3054
[PARTY] New member, add after	ghast	Zarbik
Adding entity	36901	after	3054
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	orc warrior
[TARGET] Passing target	skeleton mage	from	armoured skeleton warrior	to	orc warrior
[TARGET] Passing target	ghast	from	armoured skeleton warrior	to	orc warrior
checkHit	27.83882181415	41.171572875254
=> chance to hit	26.649013273414
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	43.815097316216	25	3	3.9286160466417	::	1
checkHit	44.666666666667	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	43.815097316216	versus	3	0.3	with APR	25
[ATTACK] after armor	43.815097316216
[ATTACK] after range	44
[PHYS CRIT %]	100
[ATTACK] after crit	95.749072971858
[ATTACK] after mult	95.749072971858
[LOG]	#{bold}##UID:33278:0#Temporal stalker performs a melee critical strike against Skeleton mage!#{normal}#
[PROJECTOR] starting dam	95.749072971858
[PROJECTOR] after difficulty dam	95.749072971858
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	95.749072971858
[PROJECTOR] after resists dam	90.125521278778
[PROJECTOR] after flat damage armor	90.125521278778
[PROJECTOR] final dam	90.125521278778
checkHit	52.80006782828	60.771768699825
=> chance to hit	31
Unseen Actions: 52.80006782828 stealth vs 60.771768699825 detection -->chance 31
[LOG]	Temporal stalker deactivates Stealth.
[ATTACK] attacking with	balanced dwarven-steel waraxe of projection
[ATTACK] to 	Zarbik	 :: 	62.411899747553	4	27.3	9.05	::	1
checkHit	33	9.05
=> chance to hit	100
[ATTACK] raw dam	62.411899747553	versus	27.3	0.66666666666667	with APR	4
[ATTACK] after armor	39.111899747553
[ATTACK] after range	47
[PHYS CRIT %] axe accuracy bonus	33	9.05	=	4.79
[PHYS CRIT %]	0
[ATTACK] after crit	47
[ATTACK] after mult	47
[PROJECTOR] starting dam	47
[PROJECTOR] after difficulty dam	47
[PROJECTOR] res	8.7330882352941	0.91266911764706	 on dam	47
[PROJECTOR] after resists dam	42.895448529412
[PROJECTOR] after flat damage armor	42.895448529412
[PROJECTOR] final dam	42.895448529412
[TAKE HIT] after flat damage cap	42.895448529412
checkHit	11	35.9
=> chance to hit	0
[LOG]	Zarbik resists the mind attack!
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	4.8970588235294	0.95102941176471	 on dam	3
[PROJECTOR] after resists dam	2.8530882352941
[PROJECTOR] after flat damage armor	2.8530882352941
[PROJECTOR] final dam	2.8530882352941
[TAKE HIT] after flat damage cap	2.8530882352941
checkHit	27.83882181415	42.294579417835
=> chance to hit	25.473782443779
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	45.802866953163	25	3	3.9286160466417	::	1
checkHit	43.833333333333	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	45.802866953163	versus	3	0.3	with APR	25
[ATTACK] after armor	45.802866953163
[ATTACK] after range	50
[PHYS CRIT %]	26.941720624487
[ATTACK] after crit	50
[ATTACK] after mult	50
[PROJECTOR] starting dam	50
[PROJECTOR] after difficulty dam	50
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	50
[PROJECTOR] after resists dam	47.063391049889
[PROJECTOR] after flat damage armor	47.063391049889
[PROJECTOR] final dam	47.063391049889
checkHit	6	12.16
=> chance to hit	31.178712733868
[LOG]	#UID:33278:0#Temporal stalker hits Skeleton mage for #{bold}##aaaaaa#90 physical#{normal}##LAST# damage.
[LOG]	#UID:33316:0#Orc warrior hits #fbd578#Zarbik#LAST# for #aaaaaa#43 physical#LAST#, #YELLOW#3 mind#LAST# (46 total damage).
[LOG]	#UID:33618:0#Temporal stalker hits Skeleton mage for #aaaaaa#47 physical#LAST# damage.
checkHit	32.296004628208	50.906223134571
=> chance to hit	4
[LOG]	Zarbik is poisoned!
Loading tile	effects/poisoned.png
Astar fail: destination unreachable
[PROJECTOR] starting dam	56.978151007456
[PROJECTOR] after difficulty dam	56.978151007456
[PROJECTOR] res	34.2	0.658	 on dam	56.978151007456
[PROJECTOR] after resists dam	37.491623362906
[PROJECTOR] after flat damage armor	37.491623362906
[PROJECTOR] final dam	37.491623362906
[TAKE HIT] after flat damage cap	37.491623362906
ghast	36901	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_GHOULISH_LEAP
skeleton mage	36897	dumb ai talents can use	Flame	T_FLAME
skeleton mage	36897	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	36897	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_ATTACK
[ATTACK] attacking with	potent yew vilestaff
[ATTACK] to 	orc warrior	 :: 	16.992216792212	4	2	12.95	::	1
checkHit	12.367474418976	12.95
=> chance to hit	49
[ATTACK] raw dam	16.992216792212	versus	2	0.3	with APR	4
[ATTACK] after armor	16.992216792212
[ATTACK] after range	19
[PHYS CRIT %]	4.7
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	25.27
[PROJECTOR] after resists dam	25.27
[PROJECTOR] after flat damage armor	25.27
[PROJECTOR] final dam	25.27
[ATTACK] staff accuracy bonus	12.367474418976	12.95	=	1
AI took for target	36373	skeleton warrior	::	33316	orc warrior	4	<	100
[LOG]	Poison from Xithra the Guardian hits #fbd578#Zarbik#LAST# for #LIGHT_GREEN#37 nature#LAST# damage.
[LOG]	#UID:36897:0#Skeleton mage hits Orc warrior for #GREY#25 darkness#LAST# damage.
AI took for target	33312	hornet swarm	::	36901	ghast	4	<	100
[LOG]	
[LOG]	Zarbik casts Rune: Shielding.
[LOG]	A shield forms around Zarbik.
[LOG]	Zarbik uses Retch.
[SPELL] friendly fire chance	100
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	43.815097316216	25	3	3.9286160466417	::	1
checkHit	44.666666666667	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	43.815097316216	versus	3	0.3	with APR	25
[ATTACK] after armor	43.815097316216
[ATTACK] after range	48
[PHYS CRIT %]	25.741720624487
[ATTACK] after crit	48
[ATTACK] after mult	48
[PROJECTOR] starting dam	48
[PROJECTOR] after difficulty dam	48
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	48
[PROJECTOR] after resists dam	45.180855407893
[PROJECTOR] after flat damage armor	45.180855407893
[PROJECTOR] final dam	45.180855407893
temporal stalker	33618	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_2
temporal stalker	33618	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Temporal stalker casts Rune: Shielding.
[LOG]	A shield forms around temporal stalker.
[LOG]	Temporal stalker deactivates Spacetime Tuning.
[LOG]	#UID:33278:0#Temporal stalker hits Skeleton mage for #aaaaaa#45 physical#LAST# damage.
AI took for target	33312	hornet swarm	::	36901	ghast	4	<	100
AI took for target	33316	orc warrior	::	36897	skeleton mage	1	<	100
orc warrior	33316	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
orc warrior	33316	dumb ai talents can use	Attack	T_ATTACK
orc warrior	33316	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
[LOG]	Orc warrior uses Orcish Fury.
[LOG]	Orc warrior enters a state of bloodlust.
[ATTACK] attacking with	balanced dwarven-steel waraxe of projection
[ATTACK] to 	skeleton mage	 :: 	62.411899747553	4	3	3.9286160466417	::	1
checkHit	33	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	62.411899747553	versus	3	0.3	with APR	4
[ATTACK] after armor	62.411899747553
[ATTACK] after range	84
[PHYS CRIT %] axe accuracy bonus	33	3.9286160466417	=	5.8142767906717
[PHYS CRIT %]	10.314276790672
[ATTACK] after crit	84
[ATTACK] after mult	84
[PROJECTOR] starting dam	84
[PROJECTOR] after difficulty dam	84
[PROJECTOR] res	4.7935822567992	0.95206417743201	 on dam	94.08
[PROJECTOR] after resists dam	89.570197812803
[PROJECTOR] after flat damage armor	89.570197812803
[PROJECTOR] final dam	89.570197812803
checkHit	11	25.608162079624
=> chance to hit	14
[LOG]	Skeleton mage resists the mind attack!
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	2.653906365442	0.97346093634558	 on dam	3.36
[PROJECTOR] after resists dam	3.2708287461211
[PROJECTOR] after flat damage armor	3.2708287461211
[PROJECTOR] final dam	3.2708287461211
grave wight	33571	dumb ai talents can use	Lightning	T_LIGHTNING
grave wight	33571	dumb ai talents can use	Glacial Vapour	T_GLACIAL_VAPOUR
grave wight	33571	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_LIGHTNING
[LOG]	Grave wight casts Lightning.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	157
[PROJECTOR] after difficulty dam	157
[PROJECTOR] res	28.56	0.7144	 on dam	157
[PROJECTOR] after resists dam	112.1608
[PROJECTOR] after flat damage armor	112.1608
[PROJECTOR] final dam	112.1608
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Zarbik crumbles.
[TAKE HIT] after flat damage cap	12.1608
[PROJECTOR] starting dam	157
[PROJECTOR] after difficulty dam	157
[PROJECTOR] res	0	1	 on dam	157
[PROJECTOR] after resists dam	157
[PROJECTOR] after flat damage armor	157
[PROJECTOR] final dam	157
[ATTACK] attacking with	dreamer's thorny mindstar
[ATTACK] to 	ghast	 :: 	60.109313314103	43.511494406427	2	7.7	::	1
checkHit	42.666666666667	7.7
=> chance to hit	100
[ATTACK] raw dam	60.109313314103	versus	2	0.3	with APR	43.511494406427
[ATTACK] after armor	60.109313314103
[ATTACK] after range	65
[PHYS CRIT %]	20.3
[ATTACK] after crit	65
[ATTACK] after mult	65
[PROJECTOR] starting dam	65
[PROJECTOR] after difficulty dam	65
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	65
[PROJECTOR] after resists dam	52.66225751819
[PROJECTOR] after flat damage armor	52.66225751819
[PROJECTOR] final dam	52.66225751819
[TAKE HIT] after flat damage cap	52.66225751819
[ATTACK] attacking with	gifted vined mindstar of sand
[ATTACK] to 	ghast	 :: 	46.938094416596	32.63362080482	2	7.7	::	1
checkHit	42.666666666667	7.7
=> chance to hit	100
[ATTACK] raw dam	46.938094416596	versus	2	0.3	with APR	32.63362080482
[ATTACK] after armor	46.938094416596
[ATTACK] after range	51
[PHYS CRIT %]	19.8
[ATTACK] after crit	76.5
[ATTACK] after mult	76.5
[LOG]	#{bold}#Something performs a melee critical strike against Ghast!#{normal}#
checkHit	50.906223134571	24.679018807141
=> chance to hit	95
[LOG]	Ghast resists the mind attack!
[PROJECTOR] starting dam	38.25
[PROJECTOR] after difficulty dam	38.25
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	38.25
[PROJECTOR] after resists dam	37.006250368196
[PROJECTOR] after flat damage armor	37.006250368196
[PROJECTOR] final dam	37.006250368196
[TAKE HIT] after flat damage cap	37.006250368196
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	19.915114614744	0.80084885385256	 on dam	29.518781175215
[PROJECTOR] after resists dam	23.640082071295
[PROJECTOR] after flat damage armor	23.640082071295
[PROJECTOR] final dam	23.640082071295
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Ghast receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #SLATE#(27 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Grave wight receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Orc warrior for #DARK_GREEN#24 blight#LAST# damage.
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Something hits Ghast for #LIGHT_GREEN#53 nature#LAST#, #{bold}##YELLOW#37 mind#{normal}##LAST# (90 total damage).
[LOG]	#UID:33316:0#Orc warrior hits Skeleton mage for #aaaaaa#90 physical#LAST#, #YELLOW#3 mind#LAST# (93 total damage).
[LOG]	#UID:33571:0#Grave wight hits Orc warrior for #ROYAL_BLUE#157 lightning#LAST# damage.
[LOG]	#UID:33571:0#Grave wight hits #fbd578#Zarbik#LAST# for #SLATE#(100 absorbed)#LAST#, #ROYAL_BLUE#12 lightning#LAST# (12 total damage).
[PROJECTOR] starting dam	56.978151007456
[PROJECTOR] after difficulty dam	56.978151007456
[PROJECTOR] res	34.2	0.658	 on dam	56.978151007456
[PROJECTOR] after resists dam	37.491623362906
[PROJECTOR] after flat damage armor	37.491623362906
[PROJECTOR] final dam	37.491623362906
[TAKE HIT] after flat damage cap	37.491623362906
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	temporal stalker	 :: 	15.201035830931	3	10	20.6	::	1
checkHit	27	20.6
=> chance to hit	66
[ATTACK] raw dam	15.201035830931	versus	10	0.3	with APR	3
[ATTACK] after armor	10.640725081652
[ATTACK] after range	10
[PHYS CRIT %]	1
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	10	0.9	 on dam	10.6
[PROJECTOR] after resists dam	9.54
[PROJECTOR] after flat damage armor	9.54
[PROJECTOR] final dam	9.54
skeleton mage	36897	dumb ai talents can use	Flame	T_FLAME
skeleton mage	36897	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	36897	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	5.2
Adding entity	36904	after	36897
[PROJECTOR] starting dam	66.524172874055
[PROJECTOR] after difficulty dam	66.524172874055
[PROJECTOR] res	0	1	 on dam	73.17659016146
[PROJECTOR] after resists dam	73.17659016146
[PROJECTOR] after flat damage armor	73.17659016146
[PROJECTOR] final dam	73.17659016146
[LOG]	Orc warrior is on fire!
[LOG]	Poison from Xithra the Guardian hits #fbd578#Zarbik#LAST# for #LIGHT_GREEN#37 nature#LAST# damage.
[LOG]	#UID:36901:0#Ghast hits Temporal stalker for #SLATE#(10 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Skeleton mage's Flame hits Orc warrior for #LIGHT_RED#73 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton mage	 :: 	43.815097316216	25	3	3.9286160466417	::	1
checkHit	44.666666666667	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	43.815097316216	versus	3	0.3	with APR	25
[ATTACK] after armor	43.815097316216
[ATTACK] after range	45
[PHYS CRIT %]	25.741720624487
[ATTACK] after crit	76.267548562039
[ATTACK] after mult	76.267548562039
[LOG]	#{bold}##UID:33278:0#Temporal stalker performs a melee critical strike against Skeleton mage!#{normal}#
[PROJECTOR] starting dam	76.267548562039
[PROJECTOR] after difficulty dam	76.267548562039
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	76.267548562039
[PROJECTOR] after resists dam	71.788189247832
[PROJECTOR] after flat damage armor	71.788189247832
[PROJECTOR] final dam	71.788189247832
temporal stalker	33618	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_2
dumb ai uses	T_INFUSION:_REGENERATION_2
[LOG]	Temporal stalker uses Infusion: Regeneration.
[LOG]	Temporal stalker starts regenerating health quickly.
[LOG]	#UID:33278:0#Temporal stalker hits Skeleton mage for #{bold}##aaaaaa#72 physical#{normal}##LAST# damage.
[MIND CRIT %]	22.8
Adding entity	36905	after	34732
[PROJECTOR] starting dam	226.29162954831
[PROJECTOR] after difficulty dam	226.29162954831
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	226.29162954831
[PROJECTOR] after resists dam	183.33889337668
[PROJECTOR] after flat damage armor	183.33889337668
[PROJECTOR] final dam	183.33889337668
[TAKE HIT] after flat damage cap	183.33889337668
[LOG]	Ghast slows down.
[BounceSlime] found possible actor	armoured skeleton warrior	34	8	distance	5
[BounceSlime] found possible actor	skeleton warrior	35	8	distance	4
[BounceSlime] found possible actor	Zarbik	36	8	distance	3
[BounceSlime] found possible actor	armoured skeleton warrior	42	9	distance	3
[BounceSlime] found possible actor	skeleton mage	38	7	distance	1
Adding entity	36906	after	34732
[LOG]	Xithra the Guardian's Slime Spit hits Ghast for #LIGHT_GREEN#183 nature#LAST# damage.
[PROJECTOR] starting dam	226.29162954831
[PROJECTOR] after difficulty dam	226.29162954831
[PROJECTOR] res	10	0.9	 on dam	226.29162954831
[PROJECTOR] after resists dam	203.66246659348
[PROJECTOR] after flat damage armor	203.66246659348
[PROJECTOR] final dam	203.66246659348
[LOG]	The shield around temporal stalker crumbles.
[LOG]	Temporal stalker slows down.
[BounceSlime] found possible actor	armoured skeleton warrior	34	8	distance	4
[BounceSlime] found possible actor	skeleton warrior	35	8	distance	3
[BounceSlime] found possible actor	Zarbik	36	8	distance	2
[BounceSlime] found possible actor	armoured skeleton warrior	42	9	distance	4
[BounceSlime] found possible actor	skeleton mage	38	7	distance	1
Adding entity	36907	after	34732
[LOG]	
[LOG]	Xithra the Guardian's projectile hits Temporal stalker for #SLATE#(116 absorbed)#LAST#, #LIGHT_GREEN#88 nature#LAST# (88 total damage).
[USERCHAT] channel achievement	backslash	tome	Utterly Destroyed	false	false
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	19.915114614744	0.80084885385256	 on dam	29.518781175215
[PROJECTOR] after resists dam	23.640082071295
[PROJECTOR] after flat damage armor	23.640082071295
[PROJECTOR] final dam	23.640082071295
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Ghast receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Grave wight receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Orc warrior for #DARK_GREEN#24 blight#LAST# damage.
[LOG]	Skeleton mage receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[PROJECTOR] starting dam	22.174724291352
[PROJECTOR] after difficulty dam	22.174724291352
[PROJECTOR] res	0	1	 on dam	24.392196720487
[PROJECTOR] after resists dam	24.392196720487
[PROJECTOR] after flat damage armor	24.392196720487
[PROJECTOR] final dam	24.392196720487
Loading tile	object/shield_dsteel.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart#WHITE#.
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[PROJECTOR] starting dam	226.29162954831
[PROJECTOR] after difficulty dam	226.29162954831
[PROJECTOR] res	0	1	 on dam	226.29162954831
[PROJECTOR] after resists dam	226.29162954831
[PROJECTOR] after flat damage armor	226.29162954831
[PROJECTOR] final dam	226.29162954831
[LOG]	Grave wight slows down.
[BounceSlime] found possible actor	armoured skeleton warrior	34	8	distance	3
[BounceSlime] found possible actor	Zarbik	35	8	distance	2
[BounceSlime] found possible actor	skeleton mage	38	7	distance	1
[BounceSlime] found possible actor	armoured skeleton warrior	42	9	distance	5
[BounceSlime] found possible actor	skeleton warrior	36	8	distance	1
Adding entity	36908	after	34732
[LOG]	Burning from Skeleton mage hits Orc warrior for #LIGHT_RED#24 fire#LAST# damage.
[LOG]	Xithra the Guardian's projectile hits Grave wight for #LIGHT_GREEN#226 nature#LAST# damage.
[PROJECTOR] starting dam	226.29162954831
[PROJECTOR] after difficulty dam	226.29162954831
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	226.29162954831
[PROJECTOR] after resists dam	183.33889337668
[PROJECTOR] after flat damage armor	183.33889337668
[PROJECTOR] final dam	183.33889337668
[BounceSlime] found possible actor	armoured skeleton warrior	34	8	distance	4
[BounceSlime] found possible actor	Zarbik	35	8	distance	3
[BounceSlime] found possible actor	skeleton warrior	36	8	distance	2
[BounceSlime] found possible actor	armoured skeleton warrior	42	9	distance	4
Adding entity	36909	after	34732
[LOG]	#{bold}#Burning from Skeleton mage killed Orc warrior!#{normal}#
[LOG]	Xithra the Guardian's projectile hits Skeleton mage for #LIGHT_GREEN#183 nature#LAST# damage.
[PROJECTOR] starting dam	226.29162954831
[PROJECTOR] after difficulty dam	226.29162954831
[PROJECTOR] res	0	1	 on dam	226.29162954831
[PROJECTOR] after resists dam	226.29162954831
[PROJECTOR] after flat damage armor	226.29162954831
[PROJECTOR] final dam	226.29162954831
[BounceSlime] found possible actor	armoured skeleton warrior	34	8	distance	3
[BounceSlime] found possible actor	Zarbik	35	8	distance	2
[BounceSlime] found possible actor	armoured skeleton warrior	42	9	distance	5
[BounceSlime] found possible actor	skeleton warrior	36	8	distance	1
Adding entity	36910	after	34732
[LOG]	#{bold}#Xithra the Guardian's projectile killed Skeleton mage!#{normal}#
[LOG]	Xithra the Guardian's projectile hits Grave wight for #LIGHT_GREEN#226 nature#LAST# damage.
Astar fail: destination unreachable
[PROJECTOR] starting dam	226.29162954831
[PROJECTOR] after difficulty dam	226.29162954831
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	226.29162954831
[PROJECTOR] after resists dam	183.33889337668
[PROJECTOR] after flat damage armor	183.33889337668
[PROJECTOR] final dam	183.33889337668
[LOG]	Skeleton warrior slows down.
[BounceSlime] found possible actor	armoured skeleton warrior	34	8	distance	2
[BounceSlime] found possible actor	Zarbik	35	8	distance	1
[BounceSlime] found possible actor	armoured skeleton warrior	42	9	distance	6
Adding entity	36911	after	34732
[PROJECTOR] starting dam	56.978151007456
[PROJECTOR] after difficulty dam	56.978151007456
[PROJECTOR] res	34.2	0.658	 on dam	56.978151007456
[PROJECTOR] after resists dam	37.491623362906
[PROJECTOR] after flat damage armor	37.491623362906
[PROJECTOR] final dam	37.491623362906
[TAKE HIT] after flat damage cap	37.491623362906
[LOG]	Xithra the Guardian's projectile hits Skeleton warrior for #LIGHT_GREEN#183 nature#LAST# damage.
[LOG]	Poison from Xithra the Guardian hits #fbd578#Zarbik#LAST# for #LIGHT_GREEN#37 nature#LAST# damage.
[PROJECTOR] starting dam	226.29162954831
[PROJECTOR] after difficulty dam	226.29162954831
[PROJECTOR] res	34.2	0.658	 on dam	226.29162954831
[PROJECTOR] after resists dam	148.89989224279
[PROJECTOR] after flat damage armor	148.89989224279
[PROJECTOR] final dam	148.89989224279
[TAKE HIT] after flat damage cap	148.89989224279
[LOG]	Zarbik slows down.
AI took for target	36901	ghast	::	33278	temporal stalker	1	<	100
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	temporal stalker	 :: 	15.201035830931	3	10	20.425	::	1
checkHit	27	20.425
=> chance to hit	67
AI took for target	36887	armoured skeleton warrior	::	34732	Xithra the Guardian	4	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
dumb ai uses	T_RUNE:_FROZEN_SPEAR_1
[LOG]	Armoured skeleton warrior casts Rune: Frozen Spear.
[PROJECTOR] starting dam	109.93072697708
[PROJECTOR] after difficulty dam	109.93072697708
[PROJECTOR] res	0	1	 on dam	109.93072697708
[PROJECTOR] after resists dam	109.93072697708
[PROJECTOR] after flat damage armor	109.93072697708
[PROJECTOR] final dam	109.93072697708
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian attunes to the damage.
[LOG]	Xithra the Guardian is invigorated by the attack!
AI took for target	36373	skeleton warrior	::	33618	temporal stalker	4	<	100
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Xithra the Guardian for #1133F3#110 cold#LAST# damage.
[LOG]	Xithra the Guardian's projectile hits #fbd578#Zarbik#LAST# for #LIGHT_GREEN#149 nature#LAST# damage.
==UNREG part 	skeleton mage	party36897
[USERCHAT] channel achievement	meve90	tome	Level 10 (Roguelike)	false	false
[ATTACK] attacking with	dreamer's thorny mindstar
[ATTACK] to 	ghast	 :: 	60.109313314103	43.511494406427	2	7.7	::	1
checkHit	42.666666666667	7.7
=> chance to hit	100
[ATTACK] raw dam	60.109313314103	versus	2	0.3	with APR	43.511494406427
[ATTACK] after armor	60.109313314103
[ATTACK] after range	66
[PHYS CRIT %]	20.3
[ATTACK] after crit	66
[ATTACK] after mult	66
[PROJECTOR] starting dam	66
[PROJECTOR] after difficulty dam	66
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	66
[PROJECTOR] after resists dam	53.472446095393
[PROJECTOR] after flat damage armor	53.472446095393
[PROJECTOR] final dam	53.472446095393
[TAKE HIT] after flat damage cap	53.472446095393
[ATTACK] attacking with	gifted vined mindstar of sand
[ATTACK] to 	ghast	 :: 	46.938094416596	32.63362080482	2	7.7	::	1
checkHit	42.666666666667	7.7
=> chance to hit	100
[ATTACK] raw dam	46.938094416596	versus	2	0.3	with APR	32.63362080482
[ATTACK] after armor	46.938094416596
[ATTACK] after range	47
[PHYS CRIT %]	19.8
[ATTACK] after crit	47
[ATTACK] after mult	47
checkHit	50.906223134571	24.679018807141
=> chance to hit	95
[PROJECTOR] starting dam	47
[PROJECTOR] after difficulty dam	47
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	47
[PROJECTOR] after resists dam	45.471732478567
[PROJECTOR] after flat damage armor	45.471732478567
[PROJECTOR] final dam	45.471732478567
[TAKE HIT] after flat damage cap	45.471732478567
[LOG]	#UID:34732:0#Xithra the Guardian hits Ghast for #LIGHT_GREEN#53 nature#LAST#, #YELLOW#45 mind#LAST# (99 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	45.802866953163	25	5	3.9286160466417	::	1
checkHit	43.833333333333	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	45.802866953163	versus	5	0.3	with APR	25
[ATTACK] after armor	45.802866953163
[ATTACK] after range	45
[PHYS CRIT %]	26.941720624487
[ATTACK] after crit	76.267548562039
[ATTACK] after mult	76.267548562039
[LOG]	#{bold}##UID:33618:0#Temporal stalker performs a melee critical strike against Skeleton warrior!#{normal}#
[PROJECTOR] starting dam	76.267548562039
[PROJECTOR] after difficulty dam	76.267548562039
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	76.267548562039
[PROJECTOR] after resists dam	71.788189247832
[PROJECTOR] after flat damage armor	71.788189247832
[PROJECTOR] final dam	71.788189247832
[LOG]	#UID:33618:0#Temporal stalker hits Skeleton warrior for #{bold}##aaaaaa#72 physical#{normal}##LAST# damage.
AI took for target	36376	armoured skeleton warrior	::	33278	temporal stalker	16	<	100
checkHit	27.666597086536	50.906223134571
=> chance to hit	0
[LOG]	Ghast is poisoned!
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[LOG]	Temporal stalker stops regenerating health quickly.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Ghast receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Hornet swarm for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
hornet swarm	33312	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
hornet swarm	33312	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	ghast	 :: 	13.735909872821	20	2	7.7	::	1
checkHit	28	7.7
=> chance to hit	100
[ATTACK] raw dam	13.735909872821	versus	2	0.3	with APR	20
[ATTACK] after armor	13.735909872821
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	13
[PROJECTOR] after resists dam	12.236481672971
[PROJECTOR] after flat damage armor	12.236481672971
[PROJECTOR] final dam	12.236481672971
[TAKE HIT] after flat damage cap	12.236481672971
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_2.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_2.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/bee/bee_1.ogg	:=:	sound "/data/sound/creatures/bee/bee_1.ogg" : <static>
[LOG]	#UID:33312:0#Hornet swarm hits Ghast for #aaaaaa#12 physical#LAST# damage.
dredgling	33597	dumb ai talents can use	Dust to Dust	T_DUST_TO_DUST
dumb ai uses	T_DUST_TO_DUST
[LOG]	Dredgling casts Dust to Dust.
[SPELL CRIT %]	4
[PROJECTOR] starting dam	33.069801664057
[PROJECTOR] after difficulty dam	33.069801664057
[PROJECTOR] res	6	0.94	 on dam	33.069801664057
[PROJECTOR] after resists dam	31.085613564214
[PROJECTOR] after flat damage armor	31.085613564214
[PROJECTOR] final dam	31.085613564214
[TAKE HIT] after flat damage cap	31.085613564214
[PROJECTOR] starting dam	33.069801664057
[PROJECTOR] after difficulty dam	33.069801664057
[PROJECTOR] res	10.7	0.893	 on dam	33.069801664057
[PROJECTOR] after resists dam	29.531332886003
[PROJECTOR] after flat damage armor	29.531332886003
[PROJECTOR] final dam	29.531332886003
[TAKE HIT] after flat damage cap	29.531332886003
[PROJECTOR] starting dam	33.069801664057
[PROJECTOR] after difficulty dam	33.069801664057
[PROJECTOR] res	0	1	 on dam	33.069801664057
[PROJECTOR] after resists dam	33.069801664057
[PROJECTOR] after flat damage armor	33.069801664057
[PROJECTOR] final dam	33.069801664057
[PROJECTOR] starting dam	33.069801664057
[PROJECTOR] after difficulty dam	33.069801664057
[PROJECTOR] res	0	1	 on dam	33.069801664057
[PROJECTOR] after resists dam	33.069801664057
[PROJECTOR] after flat damage armor	33.069801664057
[PROJECTOR] final dam	33.069801664057
[PROJECTOR] starting dam	33.069801664057
[PROJECTOR] after difficulty dam	33.069801664057
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	33.069801664057
[PROJECTOR] after resists dam	31.99449307207
[PROJECTOR] after flat damage armor	31.99449307207
[PROJECTOR] final dam	31.99449307207
[PROJECTOR] starting dam	33.069801664057
[PROJECTOR] after difficulty dam	33.069801664057
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	33.069801664057
[PROJECTOR] after resists dam	31.127540153156
[PROJECTOR] after flat damage armor	31.127540153156
[PROJECTOR] final dam	31.127540153156
[LOG]	
[LOG]	#UID:33597:0#Dredgling hits #fbd578#Zarbik#LAST# for #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#30 physical#LAST# (61 total damage).
[LOG]	#UID:33597:0#Dredgling hits Skeleton warrior for #LIGHT_STEEL_BLUE#32 temporal#LAST#, #aaaaaa#31 physical#LAST# (63 total damage).
[LOG]	#UID:33597:0#Dredgling hits Hornet swarm for #LIGHT_STEEL_BLUE#33 temporal#LAST#, #aaaaaa#33 physical#LAST# (66 total damage).
[USERCHAT] channel achievement	spidernetlabs	global	Level 10	false	false
[USERCHAT] channel achievement	Ryusajin	tome	Exterminator (Roguelike)	false	true
[LOG]	Zarbik casts Healing Light.
[SPELL CRIT %]	17.3
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# receives #LIGHT_GREEN#210 healing#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	43.815097316216	25	5	3.9286160466417	::	1
checkHit	44.666666666667	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	43.815097316216	versus	5	0.3	with APR	25
[ATTACK] after armor	43.815097316216
[ATTACK] after range	48
[PHYS CRIT %]	25.741720624487
[ATTACK] after crit	48
[ATTACK] after mult	48
[PROJECTOR] starting dam	48
[PROJECTOR] after difficulty dam	48
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	48
[PROJECTOR] after resists dam	45.180855407893
[PROJECTOR] after flat damage armor	45.180855407893
[PROJECTOR] final dam	45.180855407893
hornet swarm	33312	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
hornet swarm	33312	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_BITE_POISON
[LOG]	Hornet swarm bites poison into ghast.
[ATTACK] attacking with innate combat
[ATTACK] to 	ghast	 :: 	13.735909872821	20	2	7.7	::	7.4531310102375
checkHit	28	7.7
=> chance to hit	100
[ATTACK] raw dam	13.735909872821	versus	2	0.3	with APR	20
[ATTACK] after armor	13.735909872821
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	104.34383414333
[PROJECTOR] starting dam	17.390639023888
[PROJECTOR] after difficulty dam	17.390639023888
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	17.390639023888
[PROJECTOR] after resists dam	14.089697087413
[PROJECTOR] after flat damage armor	14.089697087413
[PROJECTOR] final dam	14.089697087413
[TAKE HIT] after flat damage cap	14.089697087413
Astar fail: destination unreachable
[ATTACK] attacking with	dreamer's thorny mindstar
[ATTACK] to 	ghast	 :: 	60.109313314103	43.511494406427	2	7.7	::	1
checkHit	42.666666666667	7.7
=> chance to hit	100
[ATTACK] raw dam	60.109313314103	versus	2	0.3	with APR	43.511494406427
[ATTACK] after armor	60.109313314103
[ATTACK] after range	62
[PHYS CRIT %]	20.3
[ATTACK] after crit	62
[ATTACK] after mult	62
[PROJECTOR] starting dam	62
[PROJECTOR] after difficulty dam	62
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	62
[PROJECTOR] after resists dam	50.231691786581
[PROJECTOR] after flat damage armor	50.231691786581
[PROJECTOR] final dam	50.231691786581
[TAKE HIT] after flat damage cap	50.231691786581
[ATTACK] attacking with	gifted vined mindstar of sand
[ATTACK] to 	ghast	 :: 	46.938094416596	32.63362080482	2	7.7	::	1
checkHit	42.666666666667	7.7
=> chance to hit	100
[ATTACK] raw dam	46.938094416596	versus	2	0.3	with APR	32.63362080482
[ATTACK] after armor	46.938094416596
[ATTACK] after range	46
[PHYS CRIT %]	19.8
[ATTACK] after crit	46
[ATTACK] after mult	46
checkHit	50.906223134571	24.679018807141
=> chance to hit	95
[PROJECTOR] starting dam	46
[PROJECTOR] after difficulty dam	46
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	46
[PROJECTOR] after resists dam	44.50424880881
[PROJECTOR] after flat damage armor	44.50424880881
[PROJECTOR] final dam	44.50424880881
[TAKE HIT] after flat damage cap	44.50424880881
[PROJECTOR] starting dam	56.978151007456
[PROJECTOR] after difficulty dam	56.978151007456
[PROJECTOR] res	34.2	0.658	 on dam	56.978151007456
[PROJECTOR] after resists dam	37.491623362906
[PROJECTOR] after flat damage armor	37.491623362906
[PROJECTOR] final dam	37.491623362906
[TAKE HIT] after flat damage cap	37.491623362906
[PROJECTOR] starting dam	56.978151007456
[PROJECTOR] after difficulty dam	56.978151007456
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	56.978151007456
[PROJECTOR] after resists dam	46.163047096384
[PROJECTOR] after flat damage armor	46.163047096384
[PROJECTOR] final dam	46.163047096384
[TAKE HIT] after flat damage cap	46.163047096384
[LOG]	#UID:33278:0#Temporal stalker hits Skeleton warrior for #aaaaaa#45 physical#LAST# damage.
[LOG]	#UID:34732:0#Xithra the Guardian hits Ghast for #LIGHT_GREEN#50 nature#LAST#, #YELLOW#45 mind#LAST# (95 total damage).
[LOG]	#UID:33312:0#Hornet swarm hits Ghast for #LIGHT_GREEN#14 nature#LAST# damage.
[LOG]	Poison from Xithra the Guardian hits Ghast for #LIGHT_GREEN#46 nature#LAST# damage.
[LOG]	Poison from Xithra the Guardian hits #fbd578#Zarbik#LAST# for #LIGHT_GREEN#37 nature#LAST# damage.
==UNREG part 	ghast	party36901
==UNREG part 	skeleton warrior	party36373
[LOG]	#{bold}##UID:33278:0#Temporal stalker killed Skeleton warrior!#{normal}#
[LOG]	#{bold}#Poison from Xithra the Guardian killed Ghast!#{normal}#
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	Xithra the Guardian	 :: 	50.275678495058	4	2	14.55	::	1.1244997998398
checkHit	36.183737209488	14.55
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	2	0.3	with APR	4
[ATTACK] after armor	50.275678495058
[ATTACK] after range	57
[PHYS CRIT %]	3.5
[ATTACK] after crit	57
[ATTACK] after mult	64.096488590871
[PROJECTOR] starting dam	64.096488590871
[PROJECTOR] after difficulty dam	64.096488590871
[PROJECTOR] res	4	0.96	 on dam	67.942277906323
[PROJECTOR] after resists dam	65.22458679007
[PROJECTOR] after flat damage armor	65.22458679007
[PROJECTOR] final dam	65.22458679007
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	25.316561579095	0.74683438420905	 on dam	3.09
[PROJECTOR] after resists dam	2.307718247206
[PROJECTOR] after flat damage armor	2.307718247206
[PROJECTOR] final dam	2.307718247206
checkHit	11.298040125746	44.789158139659
=> chance to hit	0
[LOG]	Xithra the Guardian is disarmed!
[LOG]	#UID:34732:0#Xithra the Guardian hits Armoured skeleton warrior for #aaaaaa#2 physical#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Xithra the Guardian for #aaaaaa#65 physical#LAST#, #GREEN#6 acid#LAST# (71 total damage).
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Hornet swarm for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
temporal stalker	33278	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Temporal stalker casts Rune: Shielding.
[LOG]	A shield forms around temporal stalker.
[LOG]	Temporal stalker deactivates Spacetime Tuning.
Astar fail: destination unreachable
[PROJECTOR] starting dam	56.978151007456
[PROJECTOR] after difficulty dam	56.978151007456
[PROJECTOR] res	34.2	0.658	 on dam	56.978151007456
[PROJECTOR] after resists dam	37.491623362906
[PROJECTOR] after flat damage armor	37.491623362906
[PROJECTOR] numbed dam	31.86787985847
[PROJECTOR] final dam	31.86787985847
[TAKE HIT] after flat damage cap	31.86787985847
[LOG]	Poison from Xithra the Guardian hits #fbd578#Zarbik#LAST# for #LIGHT_GREEN#32 nature#LAST# damage.
AI took for target	33618	temporal stalker	::	3054	Zarbik	4	<	100
[LOG]	
[LOG]	Zarbik casts Surge of Undeath.
[LOG]	Armoured skeleton warrior is engulfed in dark energies.
[LOG]	Armoured skeleton warrior is engulfed in dark energies.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	11	0.89	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.271715245941
[PROJECTOR] after flat damage armor	26.271715245941
[PROJECTOR] final dam	26.271715245941
[MIND CRIT %]	22.8
[LOG]	#{bold}#Xithra the Guardian's mind surges with critical power!#{normal}#
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Xithra the Guardian for #DARK_GREEN#26 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Hornet swarm for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Dredgling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #SLATE#(27 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
[LOG]	Temporal stalker speeds up.
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
dumb ai uses	T_RUNE:_MANASURGE_2
AI took for target	33312	hornet swarm	::	3054	Zarbik	4	<	100
Astar fail: destination unreachable
[LOG]	Zarbik stops being poisoned.
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	45.802866953163	25	27.3	9.05	::	1
checkHit	43.833333333333	9.05
=> chance to hit	100
[ATTACK] raw dam	45.802866953163	versus	27.3	0.66666666666667	with APR	25
[ATTACK] after armor	43.502866953163
[ATTACK] after range	47
[PHYS CRIT %]	14.847212065019
[ATTACK] after crit	47
[ATTACK] after mult	47
[PROJECTOR] starting dam	47
[PROJECTOR] after difficulty dam	47
[PROJECTOR] res	10.7	0.893	 on dam	47
[PROJECTOR] after resists dam	41.971
[PROJECTOR] after flat damage armor	41.971
[PROJECTOR] final dam	41.971
[TAKE HIT] after flat damage cap	41.971
[LOG]	#UID:33618:0#Temporal stalker hits #fbd578#Zarbik#LAST# for #aaaaaa#42 physical#LAST# damage.
AI took for target	36887	armoured skeleton warrior	::	34732	Xithra the Guardian	4	<	100
AI took for target	34732	Xithra the Guardian	::	36887	armoured skeleton warrior	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	9.4913669886928	10	16.3	11.928616046642	::	1
checkHit	17	11.928616046642
=> chance to hit	63
[ATTACK] raw dam	9.4913669886928	versus	16.3	0.66666666666667	with APR	10
[ATTACK] after armor	3.1913669886928
[ATTACK] after range	3
[PHYS CRIT %]	5.7054914405313
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	25.316561579095	0.74683438420905	 on dam	3.09
[PROJECTOR] after resists dam	2.307718247206
[PROJECTOR] after flat damage armor	2.307718247206
[PROJECTOR] numbed dam	1.9615605101251
[PROJECTOR] final dam	1.9615605101251
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	36.867939055827	0.63132060944173	 on dam	7
[PROJECTOR] after resists dam	4.4192442660921
[PROJECTOR] after flat damage armor	4.4192442660921
[PROJECTOR] final dam	4.4192442660921
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam	14
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[SOUND] loading from	/data/sound/creatures/snakes/snake_attack.ogg	:=:	sound "/data/sound/creatures/snakes/snake_attack.ogg" : <static>
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Xithra the Guardian for #YELLOW#4 light#LAST#, #GREEN#14 acid#LAST# (18 total damage).
[LOG]	#UID:34732:0#Xithra the Guardian hits Armoured skeleton warrior for #aaaaaa#2 physical#LAST# damage.
[LOG]	Zarbik speeds up.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	11	0.89	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.271715245941
[PROJECTOR] after flat damage armor	26.271715245941
[PROJECTOR] final dam	26.271715245941
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Xithra the Guardian for #DARK_GREEN#26 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Hornet swarm for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Dredgling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #SLATE#(27 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
[LOG]	
[LOG]	Zarbik casts Forgery of Haze.
[LOG]	Not enough space to summon!
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	45.802866953163	25	16.3	13.928616046642	::	1
checkHit	43.833333333333	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	45.802866953163	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	45.802866953163
[ATTACK] after range	46
[PHYS CRIT %]	14.847212065019
[ATTACK] after crit	46
[ATTACK] after mult	46
[PROJECTOR] starting dam	46
[PROJECTOR] after difficulty dam	46
[PROJECTOR] res	28.320975193125	0.71679024806875	 on dam	46
[PROJECTOR] after resists dam	32.972351411162
[PROJECTOR] after flat damage armor	32.972351411162
[PROJECTOR] final dam	32.972351411162
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	10	0.9	 on dam	13.44
[PROJECTOR] after resists dam	12.096
[PROJECTOR] after flat damage armor	12.096
[PROJECTOR] final dam	12.096
[LOG]	#UID:33618:0#Temporal stalker hits Armoured skeleton warrior for #aaaaaa#33 physical#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Temporal stalker for #ROYAL_BLUE#12 lightning#LAST# damage.
Astar fail: destination unreachable
AI took for target	34732	Xithra the Guardian	::	36887	armoured skeleton warrior	1	<	100
[LOG]	Xithra the Guardian uses Slime Spit.
[MIND CRIT %]	22.8
[LOG]	#{bold}#Xithra the Guardian's mind surges with critical power!#{normal}#
Adding entity	36912	after	34732
[PROJECTOR] starting dam	339.43744432247
[PROJECTOR] after difficulty dam	339.43744432247
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	339.43744432247
[PROJECTOR] after resists dam	275.00834006501
[PROJECTOR] after flat damage armor	275.00834006501
[PROJECTOR] final dam	275.00834006501
[LOG]	Armoured skeleton warrior slows down.
[BounceSlime] found possible actor	Zarbik	34	8	distance	5
[BounceSlime] found possible actor	armoured skeleton warrior	35	8	distance	4
Adding entity	36913	after	34732
[LOG]	Xithra the Guardian's Slime Spit hits Armoured skeleton warrior for #{bold}##LIGHT_GREEN#275 nature#{normal}##LAST# damage.
[PROJECTOR] starting dam	339.43744432247
[PROJECTOR] after difficulty dam	339.43744432247
[PROJECTOR] res	20.632024723718	0.79367975276282	 on dam	339.43744432247
[PROJECTOR] after resists dam	269.4046268883
[PROJECTOR] after flat damage armor	269.4046268883
[PROJECTOR] final dam	269.4046268883
[LOG]	Dredgling slows down.
[BounceSlime] found possible actor	Zarbik	34	8	distance	4
[BounceSlime] found possible actor	armoured skeleton warrior	35	8	distance	3
Adding entity	36914	after	34732
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses Shield Pummel.
[ATTACK] to 	Xithra the Guardian	 :: 	31.536176926053	31.767362654349	2	14.55	::	1.6260990336999
checkHit	50.255778606025	14.55
=> chance to hit	100
[ATTACK] raw dam	31.536176926053	versus	2	0.3	with APR	31.767362654349
[ATTACK] after armor	31.536176926053
[ATTACK] after range	33
[PHYS CRIT %]	17.828634978926
[ATTACK] after crit	33
[ATTACK] after mult	53.661268112098
[PROJECTOR] starting dam	53.661268112098
[PROJECTOR] after difficulty dam	53.661268112098
[PROJECTOR] res	4	0.96	 on dam	56.880944198824
[PROJECTOR] after resists dam	54.605706430871
[PROJECTOR] after flat damage armor	54.605706430871
[PROJECTOR] final dam	54.605706430871
[ATTACK] staff accuracy bonus	50.255778606025	14.55	=	2.428231144241
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	29.138773730892
[PROJECTOR] res	0	1	 on dam	29.138773730892
[PROJECTOR] after resists dam	29.138773730892
[PROJECTOR] after flat damage armor	29.138773730892
[PROJECTOR] final dam	29.138773730892
Loading tile	npc/vermin_oozes_bloated_ooze.png
[MIND CRIT %]	22.8
[LOG]	#{bold}#Xithra the Guardian's mind surges with critical power!#{normal}#
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	14.569386865446
[PROJECTOR] res	33.503560874708	0.66496439125292	 on dam	14.569386865446
[PROJECTOR] after resists dam	9.6881234679096
[PROJECTOR] after flat damage armor	9.6881234679096
[PROJECTOR] final dam	9.6881234679096
[MIND CRIT %]	22.8
[LOG]	#{bold}#Xithra the Guardian's mind surges with critical power!#{normal}#
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	25.316561579095	0.74683438420905	 on dam	3.09
[PROJECTOR] after resists dam	2.307718247206
[PROJECTOR] after flat damage armor	2.307718247206
[PROJECTOR] final dam	2.307718247206
[ATTACK] to 	Xithra the Guardian	 :: 	31.536176926053	31.767362654349	2	14.55	::	2.0049844718999
checkHit	50.255778606025	14.55
=> chance to hit	100
[ATTACK] raw dam	31.536176926053	versus	2	0.3	with APR	31.767362654349
[ATTACK] after armor	31.536176926053
[ATTACK] after range	31
[PHYS CRIT %]	17.828634978926
[ATTACK] after crit	31
[ATTACK] after mult	62.154518628898
[PROJECTOR] starting dam	62.154518628898
[PROJECTOR] after difficulty dam	62.154518628898
[PROJECTOR] res	4	0.96	 on dam	65.883789746632
[PROJECTOR] after resists dam	63.248438156766
[PROJECTOR] after flat damage armor	63.248438156766
[PROJECTOR] final dam	63.248438156766
[ATTACK] staff accuracy bonus	50.255778606025	14.55	=	2.428231144241
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	29.138773730892
[PROJECTOR] res	33.503560874708	0.66496439125292	 on dam	29.138773730892
[PROJECTOR] after resists dam	19.376246935819
[PROJECTOR] after flat damage armor	19.376246935819
[PROJECTOR] final dam	19.376246935819
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	14.569386865446
[PROJECTOR] res	22.335707249805	0.77664292750195	 on dam	14.569386865446
[PROJECTOR] after resists dam	11.315211267088
[PROJECTOR] after flat damage armor	11.315211267088
[PROJECTOR] final dam	11.315211267088
[MIND CRIT %]	22.8
[LOG]	#{bold}#Xithra the Guardian's mind surges with critical power!#{normal}#
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	25.316561579095	0.74683438420905	 on dam	3.09
[PROJECTOR] after resists dam	2.307718247206
[PROJECTOR] after flat damage armor	2.307718247206
[PROJECTOR] final dam	2.307718247206
checkHit	11.298040125746	55.922445272691
=> chance to hit	0
[LOG]	Xithra the Guardian is stunned!
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	11	0.89	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.271715245941
[PROJECTOR] after flat damage armor	26.271715245941
[PROJECTOR] final dam	26.271715245941
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[LOG]	#DARK_GREEN##UID:34732:0#Xithra the Guardian shares damage with his oozes!
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Xithra the Guardian for #DARK_GREEN#26 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Hornet swarm for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Dredgling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #SLATE#(27 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
[LOG]	#UID:34732:0#Xithra the Guardian hits Armoured skeleton warrior for #{bold}##aaaaaa#2 physical#{normal}##LAST#, #{bold}##aaaaaa#2 physical#{normal}##LAST# (5 total damage).
[LOG]	Xithra the Guardian's projectile hits Dredgling for #LIGHT_GREEN#269 nature#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Xithra the Guardian for #aaaaaa#55 physical#LAST#, #GREEN#15 acid#LAST#, #GREEN#5 acid#LAST#, #aaaaaa#32 physical#LAST#, #GREEN#10 acid#LAST#, #GREEN#11 acid#LAST# (127 total damage).
[PROJECTOR] starting dam	339.43744432247
[PROJECTOR] after difficulty dam	339.43744432247
[PROJECTOR] res	0	1	 on dam	339.43744432247
[PROJECTOR] after resists dam	339.43744432247
[PROJECTOR] after flat damage armor	339.43744432247
[PROJECTOR] stunned dam	101.83123329674
[PROJECTOR] numbed dam	86.556548302229
[PROJECTOR] final dam	86.556548302229
[BounceSlime] found possible actor	Zarbik	34	8	distance	3
[BounceSlime] found possible actor	armoured skeleton warrior	35	8	distance	2
Adding entity	36916	after	34732
[ATTACK] attacking with	acidic steel longsword of projection
Spin Fate	defense
[ATTACK] to 	temporal stalker	 :: 	48.567119310792	34.767362654349	10	20.6	::	1
checkHit	50.255778606025	20.6
=> chance to hit	100
[ATTACK] raw dam	48.567119310792	versus	10	0.3	with APR	34.767362654349
[ATTACK] after armor	48.567119310792
[ATTACK] after range	56
[PHYS CRIT %]	17.828634978926
[ATTACK] after crit	56
[ATTACK] after mult	56
[PROJECTOR] starting dam	56
[PROJECTOR] after difficulty dam	56
[PROJECTOR] res	10	0.9	 on dam	59.36
[PROJECTOR] after resists dam	53.424
[PROJECTOR] after flat damage armor	53.424
[PROJECTOR] final dam	53.424
Spin Fate	mental
[LOG]	Temporal stalker takes fate by the hand.
checkHit	11	32.10193397448
=> chance to hit	0
[LOG]	Temporal stalker resists the mind attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	10	0.9	 on dam	5
[PROJECTOR] after resists dam	4.5
[PROJECTOR] after flat damage armor	4.5
[PROJECTOR] final dam	4.5
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	10	0.9	 on dam	7
[PROJECTOR] after resists dam	6.3
[PROJECTOR] after flat damage armor	6.3
[PROJECTOR] final dam	6.3
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	10	0.9	 on dam	6.72
[PROJECTOR] after resists dam	6.048
[PROJECTOR] after flat damage armor	6.048
[PROJECTOR] final dam	6.048
[LOG]	#{bold}#Zarbik's purging blight area effect killed Dredgling!#{normal}#
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Temporal stalker for #aaaaaa#53 physical#LAST#, #YELLOW#4 mind#LAST#, #GREEN#6 acid#LAST#, #ROYAL_BLUE#6 lightning#LAST# (70 total damage).
[LOG]	Xithra the Guardian's projectile hits Hornet swarm for #LIGHT_GREEN#87 nature#LAST# damage.
[PROJECTOR] starting dam	339.43744432247
[PROJECTOR] after difficulty dam	339.43744432247
[PROJECTOR] res	10	0.9	 on dam	339.43744432247
[PROJECTOR] after resists dam	305.49369989022
[PROJECTOR] after flat damage armor	305.49369989022
[PROJECTOR] stunned dam	91.648109967066
[PROJECTOR] numbed dam	77.900893472006
[PROJECTOR] final dam	77.900893472006
[LOG]	Temporal stalker slows down.
[BounceSlime] found possible actor	Zarbik	34	8	distance	2
[BounceSlime] found possible actor	armoured skeleton warrior	35	8	distance	1
Adding entity	36917	after	34732
[LOG]	Xithra the Guardian's projectile hits Temporal stalker for #LIGHT_GREEN#78 nature#LAST# damage.
[PROJECTOR] starting dam	339.43744432247
[PROJECTOR] after difficulty dam	339.43744432247
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	339.43744432247
[PROJECTOR] after resists dam	275.00834006501
[PROJECTOR] after flat damage armor	275.00834006501
[PROJECTOR] stunned dam	82.502502019504
[PROJECTOR] numbed dam	70.127126716578
[PROJECTOR] final dam	70.127126716578
[LOG]	Armoured skeleton warrior slows down.
[BounceSlime] found possible actor	Zarbik	34	8	distance	1
Adding entity	36918	after	34732
[LOG]	Xithra the Guardian's projectile hits Armoured skeleton warrior for #LIGHT_GREEN#70 nature#LAST# damage.
[PROJECTOR] starting dam	339.43744432247
[PROJECTOR] after difficulty dam	339.43744432247
[PROJECTOR] res	34.2	0.658	 on dam	339.43744432247
[PROJECTOR] after resists dam	223.34983836418
[PROJECTOR] after flat damage armor	223.34983836418
[PROJECTOR] stunned dam	67.004951509255
[PROJECTOR] numbed dam	56.954208782866
[PROJECTOR] final dam	56.954208782866
[TAKE HIT] after flat damage cap	56.954208782866
[LOG]	Zarbik slows down.
[LOG]	
[LOG]	Xithra the Guardian's projectile hits #fbd578#Zarbik#LAST# for #LIGHT_GREEN#57 nature#LAST# damage.
[LOG]	Zarbik casts Forgery of Haze.
[PARTY] New member, add after	Forgery of Haze (Zarbik)	Zarbik
Adding entity	37354	after	3054
Added unique	mod.class.NPC/player	::	11
[USERCHAT] channel serial data	MrFreyer	tome	406
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	45.802866953163	25	16.3	13.928616046642	::	1
checkHit	43.833333333333	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	45.802866953163	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	45.802866953163
[ATTACK] after range	49
[PHYS CRIT %]	14.847212065019
[ATTACK] after crit	49
[ATTACK] after mult	49
[PROJECTOR] starting dam	49
[PROJECTOR] after difficulty dam	49
[PROJECTOR] res	28.320975193125	0.71679024806875	 on dam	49
[PROJECTOR] after resists dam	35.122722155369
[PROJECTOR] after flat damage armor	35.122722155369
[PROJECTOR] final dam	35.122722155369
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	10	0.9	 on dam	13.44
[PROJECTOR] after resists dam	12.096
[PROJECTOR] after flat damage armor	12.096
[PROJECTOR] final dam	12.096
[LOG]	#UID:33618:0#Temporal stalker hits Armoured skeleton warrior for #aaaaaa#35 physical#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Temporal stalker for #ROYAL_BLUE#12 lightning#LAST# damage.
Astar fail: destination unreachable
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	33.335707249805	0.66664292750195	 on dam	29.518781175215
[PROJECTOR] after resists dam	19.678486698935
[PROJECTOR] after flat damage armor	19.678486698935
[PROJECTOR] final dam	19.678486698935
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Xithra the Guardian for #DARK_GREEN#20 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #SLATE#(27 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
[TARGET] Passing target	Forgery of Haze (Zarbik)	from	armoured skeleton warrior	to	Xithra the Guardian
[ATTACK] attacking with	acidic steel longsword of projection
Spin Fate	defense
[ATTACK] to 	temporal stalker	 :: 	48.567119310792	34.767362654349	10	20.6	::	1
checkHit	50.255778606025	20.6
=> chance to hit	100
[ATTACK] raw dam	48.567119310792	versus	10	0.3	with APR	34.767362654349
[ATTACK] after armor	48.567119310792
[ATTACK] after range	59
[PHYS CRIT %]	17.828634978926
[ATTACK] after crit	59
[ATTACK] after mult	59
[PROJECTOR] starting dam	59
[PROJECTOR] after difficulty dam	59
[PROJECTOR] res	10	0.9	 on dam	62.54
[PROJECTOR] after resists dam	56.286
[PROJECTOR] after flat damage armor	56.286
[PROJECTOR] final dam	56.286
Spin Fate	mental
checkHit	11	34.60193397448
=> chance to hit	0
[LOG]	Temporal stalker resists the mind attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	10	0.9	 on dam	5
[PROJECTOR] after resists dam	4.5
[PROJECTOR] after flat damage armor	4.5
[PROJECTOR] final dam	4.5
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	10	0.9	 on dam	7
[PROJECTOR] after resists dam	6.3
[PROJECTOR] after flat damage armor	6.3
[PROJECTOR] final dam	6.3
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	10	0.9	 on dam	6.72
[PROJECTOR] after resists dam	6.048
[PROJECTOR] after flat damage armor	6.048
[PROJECTOR] final dam	6.048
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Temporal stalker for #aaaaaa#56 physical#LAST#, #YELLOW#4 mind#LAST#, #GREEN#6 acid#LAST#, #ROYAL_BLUE#6 lightning#LAST# (73 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	45.802866953163	25	16.3	13.928616046642	::	1
checkHit	43.833333333333	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	45.802866953163	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	45.802866953163
[ATTACK] after range	45
[PHYS CRIT %]	14.847212065019
[ATTACK] after crit	45
[ATTACK] after mult	45
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	28.320975193125	0.71679024806875	 on dam	45
[PROJECTOR] after resists dam	32.255561163094
[PROJECTOR] after flat damage armor	32.255561163094
[PROJECTOR] final dam	32.255561163094
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	10	0.9	 on dam	13.44
[PROJECTOR] after resists dam	12.096
[PROJECTOR] after flat damage armor	12.096
[PROJECTOR] final dam	12.096
[LOG]	#UID:33618:0#Temporal stalker hits Armoured skeleton warrior for #aaaaaa#32 physical#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Temporal stalker for #ROYAL_BLUE#12 lightning#LAST# damage.
Astar fail: destination unreachable
[LOG]	
[LOG]	Forgery of Haze (Zarbik) casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	124.00596821167
[PROJECTOR] after resists dam	124.00596821167
[PROJECTOR] after flat damage armor	124.00596821167
[PROJECTOR] final dam	124.00596821167
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	10	0.9	 on dam	124.00596821167
[PROJECTOR] after resists dam	111.6053713905
[PROJECTOR] after flat damage armor	111.6053713905
[PROJECTOR] final dam	111.6053713905
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	11	0.89	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.271715245941
[PROJECTOR] after flat damage armor	26.271715245941
[PROJECTOR] final dam	26.271715245941
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Xithra the Guardian for #DARK_GREEN#26 blight#LAST# damage.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #SLATE#(27 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
[LOG]	#UID:37354:0#Forgery of Haze (Zarbik) hits Temporal stalker for #GREY#112 darkness#LAST# damage.
[LOG]	#UID:37354:0#Forgery of Haze (Zarbik) hits Xithra the Guardian for #GREY#124 darkness#LAST# damage.
[LOG]	#{bold}##UID:37354:0#Forgery of Haze (Zarbik) killed Temporal stalker!#{normal}#
[ATTACK] attacking with	dwarven-steel longsword of the mystic
Spin Fate	defense
[ATTACK] to 	temporal stalker	 :: 	58.756685910863	35.767362654349	10	20.425	::	1
checkHit	50.255778606025	20.425
=> chance to hit	100
[ATTACK] raw dam	58.756685910863	versus	10	0.3	with APR	35.767362654349
[ATTACK] after armor	58.756685910863
[ATTACK] after range	82
[PHYS CRIT %]	18.328634978926
[ATTACK] after crit	82
[ATTACK] after mult	82
[PROJECTOR] starting dam	82
[PROJECTOR] after difficulty dam	82
[PROJECTOR] res	10	0.9	 on dam	86.92
[PROJECTOR] after resists dam	78.228
[PROJECTOR] after flat damage armor	78.228
[PROJECTOR] final dam	78.228
[LOG]	The shield around temporal stalker crumbles.
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	23.564050860229	0.76435949139771	 on dam	6
[PROJECTOR] after resists dam	4.5861569483863
[PROJECTOR] after flat damage armor	4.5861569483863
[PROJECTOR] final dam	4.5861569483863
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	Xithra the Guardian	 :: 	48.567119310792	34.767362654349	2	14.55	::	1
checkHit	50.255778606025	14.55
=> chance to hit	100
[ATTACK] raw dam	48.567119310792	versus	2	0.3	with APR	34.767362654349
[ATTACK] after armor	48.567119310792
[ATTACK] after range	53
[PHYS CRIT %]	17.828634978926
[ATTACK] after crit	53
[ATTACK] after mult	53
[PROJECTOR] starting dam	53
[PROJECTOR] after difficulty dam	53
[PROJECTOR] res	4	0.96	 on dam	56.18
[PROJECTOR] after resists dam	53.9328
[PROJECTOR] after flat damage armor	53.9328
[PROJECTOR] final dam	53.9328
checkHit	11	44.196700470928
=> chance to hit	0
[LOG]	Xithra the Guardian resists the mind attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13	0.87	 on dam	5
[PROJECTOR] after resists dam	4.35
[PROJECTOR] after flat damage armor	4.35
[PROJECTOR] final dam	4.35
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.72
[PROJECTOR] after resists dam	6.72
[PROJECTOR] after flat damage armor	6.72
[PROJECTOR] final dam	6.72
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	27.1881361854	0.728118638146	 on dam	3.09
[PROJECTOR] after resists dam	2.2498865918711
[PROJECTOR] after flat damage armor	2.2498865918711
[PROJECTOR] stunned dam	0.67496597756134
[PROJECTOR] final dam	0.67496597756134
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Xithra the Guardian for #aaaaaa#54 physical#LAST#, #YELLOW#4 mind#LAST#, #GREEN#7 acid#LAST#, #ROYAL_BLUE#7 lightning#LAST# (72 total damage).
[LOG]	#UID:34732:0#Xithra the Guardian hits Armoured skeleton warrior for #aaaaaa#1 physical#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Temporal stalker for #SLATE#(74 absorbed)#LAST#, #aaaaaa#4 physical#LAST#, #GREEN#5 acid#LAST# (9 total damage).
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	11	0.89	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.271715245941
[PROJECTOR] after flat damage armor	26.271715245941
[PROJECTOR] final dam	26.271715245941
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Xithra the Guardian for #DARK_GREEN#26 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	
[LOG]	Armoured skeleton warrior speeds up.
[LOG]	Forgery of Haze (Zarbik) casts Rune: Manasurge.
[LOG]	Forgery of Haze (Zarbik) starts to surge mana.
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[ATTACK] attacking with	dwarven-steel longsword of the mystic
Spin Fate	defense
[ATTACK] to 	temporal stalker	 :: 	58.756685910863	35.767362654349	10	20.425	::	1
checkHit	50.255778606025	20.425
=> chance to hit	100
[ATTACK] raw dam	58.756685910863	versus	10	0.3	with APR	35.767362654349
[ATTACK] after armor	58.756685910863
[ATTACK] after range	78
[PHYS CRIT %]	18.328634978926
[PHYS CRIT %] sword accuracy bonus	50.255778606025	20.425	=	0.1193231144241
[ATTACK] after crit	126.30720292508
[ATTACK] after mult	126.30720292508
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior performs a melee critical strike against Temporal stalker!#{normal}#
[PROJECTOR] starting dam	126.30720292508
[PROJECTOR] after difficulty dam	126.30720292508
[PROJECTOR] res	10	0.9	 on dam	133.88563510058
[PROJECTOR] after resists dam	120.49707159053
[PROJECTOR] after flat damage armor	120.49707159053
[PROJECTOR] final dam	120.49707159053
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	23.564050860229	0.76435949139771	 on dam	6
[PROJECTOR] after resists dam	4.5861569483863
[PROJECTOR] after flat damage armor	4.5861569483863
[PROJECTOR] final dam	4.5861569483863
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Temporal stalker for #{bold}##aaaaaa#120 physical#{normal}##LAST#, #GREEN#5 acid#LAST# (125 total damage).
[LOG]	Forgery of Haze (Zarbik) speeds up.
AI took for target	36376	armoured skeleton warrior	::	34732	Xithra the Guardian	1	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	Xithra the Guardian	 :: 	48.567119310792	34.767362654349	2	14.55	::	1.2472135955
checkHit	50.255778606025	14.55
=> chance to hit	100
[ATTACK] raw dam	48.567119310792	versus	2	0.3	with APR	34.767362654349
[ATTACK] after armor	48.567119310792
[ATTACK] after range	48
[PHYS CRIT %]	17.828634978926
[ATTACK] after crit	48
[ATTACK] after mult	59.866252583998
[PROJECTOR] starting dam	59.866252583998
[PROJECTOR] after difficulty dam	59.866252583998
[PROJECTOR] res	4	0.96	 on dam	63.458227739038
[PROJECTOR] after resists dam	60.919898629476
[PROJECTOR] after flat damage armor	60.919898629476
[PROJECTOR] final dam	60.919898629476
checkHit	11	44.196700470928
=> chance to hit	0
[LOG]	Xithra the Guardian resists the mind attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13	0.87	 on dam	5
[PROJECTOR] after resists dam	4.35
[PROJECTOR] after flat damage armor	4.35
[PROJECTOR] final dam	4.35
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.72
[PROJECTOR] after resists dam	6.72
[PROJECTOR] after flat damage armor	6.72
[PROJECTOR] final dam	6.72
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	27.1881361854	0.728118638146	 on dam	3.09
[PROJECTOR] after resists dam	2.2498865918711
[PROJECTOR] after flat damage armor	2.2498865918711
[PROJECTOR] stunned dam	0.67496597756134
[PROJECTOR] final dam	0.67496597756134
[ATTACK] to 	Xithra the Guardian	 :: 	35.769894648923	31.767362654349	2	14.55	::	1.2472135955
checkHit	50.255778606025	14.55
=> chance to hit	100
[ATTACK] raw dam	35.769894648923	versus	2	0.3	with APR	31.767362654349
[ATTACK] after armor	35.769894648923
[ATTACK] after range	38
[PHYS CRIT %]	18.328634978926
[ATTACK] after crit	38
[ATTACK] after mult	47.394116628998
[PROJECTOR] starting dam	47.394116628998
[PROJECTOR] after difficulty dam	47.394116628998
[PROJECTOR] res	4	0.96	 on dam	50.237763626738
[PROJECTOR] after resists dam	48.228253081669
[PROJECTOR] after flat damage armor	48.228253081669
[PROJECTOR] final dam	48.228253081669
[ATTACK] staff accuracy bonus	50.255778606025	14.55	=	2.428231144241
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	24.28231144241
[PROJECTOR] res	22.335707249805	0.77664292750195	 on dam	27.196188815499
[PROJECTOR] after resists dam	21.121727698565
[PROJECTOR] after flat damage armor	21.121727698565
[PROJECTOR] final dam	21.121727698565
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	14.569386865446
[PROJECTOR] res	22.335707249805	0.77664292750195	 on dam	16.317713289299
[PROJECTOR] after resists dam	12.673036619139
[PROJECTOR] after flat damage armor	12.673036619139
[PROJECTOR] final dam	12.673036619139
[MIND CRIT %]	22.8
[LOG]	#{bold}#Xithra the Guardian's mind surges with critical power!#{normal}#
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	27.1881361854	0.728118638146	 on dam	3.09
[PROJECTOR] after resists dam	2.2498865918711
[PROJECTOR] after flat damage armor	2.2498865918711
[PROJECTOR] stunned dam	0.67496597756134
[PROJECTOR] final dam	0.67496597756134
[ATTACK] to 	Xithra the Guardian	 :: 	35.769894648923	31.767362654349	2	14.55	::	1.2472135955
checkHit	50.255778606025	14.55
=> chance to hit	100
[ATTACK] raw dam	35.769894648923	versus	2	0.3	with APR	31.767362654349
[ATTACK] after armor	35.769894648923
[ATTACK] after range	39
[PHYS CRIT %]	18.328634978926
[ATTACK] after crit	39
[ATTACK] after mult	48.641330224498
[PROJECTOR] starting dam	48.641330224498
[PROJECTOR] after difficulty dam	48.641330224498
[PROJECTOR] res	4	0.96	 on dam	51.559810037968
[PROJECTOR] after resists dam	49.49741763645
[PROJECTOR] after flat damage armor	49.49741763645
[PROJECTOR] final dam	49.49741763645
[ATTACK] staff accuracy bonus	50.255778606025	14.55	=	2.428231144241
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	24.28231144241
[PROJECTOR] res	33.503560874708	0.66496439125292	 on dam	27.196188815499
[PROJECTOR] after resists dam	18.084497140098
[PROJECTOR] after flat damage armor	18.084497140098
[PROJECTOR] final dam	18.084497140098
[MIND CRIT %]	22.8
[LOG]	Xithra the Guardian is invigorated by the attack!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	14.569386865446
[PROJECTOR] res	22.335707249805	0.77664292750195	 on dam	16.317713289299
[PROJECTOR] after resists dam	12.673036619139
[PROJECTOR] after flat damage armor	12.673036619139
[PROJECTOR] final dam	12.673036619139
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_2.ogg" : <static>
[MIND CRIT %]	22.8
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	27.1881361854	0.728118638146	 on dam	3.09
[PROJECTOR] after resists dam	2.2498865918711
[PROJECTOR] after flat damage armor	2.2498865918711
[PROJECTOR] stunned dam	0.67496597756134
[PROJECTOR] final dam	0.67496597756134
checkHit	50.255778606025	11.298040125746
=> chance to hit	95
[KNOCKBACK] from	35	35	over	4
[KNOCKBACK] try	37	8	3
[LOG]	#DARK_GREEN##UID:34732:0#Xithra the Guardian shares damage with his oozes!
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Xithra the Guardian for #aaaaaa#61 physical#LAST#, #YELLOW#4 mind#LAST#, #GREEN#7 acid#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #aaaaaa#24 physical#LAST#, #ROYAL_BLUE#7 lightning#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #aaaaaa#12 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #ROYAL_BLUE#3 lightning#LAST# (134 total damage).
[LOG]	#UID:34732:0#Xithra the Guardian hits Armoured skeleton warrior for #aaaaaa#1 physical#LAST#, #{bold}##aaaaaa#1 physical#{normal}##LAST#, #aaaaaa#1 physical#LAST# (2 total damage).
checkHit	11.298040125746	34.199930699549
=> chance to hit	0
Astar fail: destination unreachable
[LOG]	Zarbik speeds up.
[LOG]	Armoured skeleton warrior speeds up.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	50	0.5	 on dam	29.518781175215
[PROJECTOR] after resists dam	14.759390587607
[PROJECTOR] after flat damage armor	14.759390587607
[PROJECTOR] final dam	14.759390587607
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	50	0.5	 on dam	29.518781175215
[PROJECTOR] after resists dam	14.759390587607
[PROJECTOR] after flat damage armor	14.759390587607
[PROJECTOR] final dam	14.759390587607
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	50	0.5	 on dam	29.518781175215
[PROJECTOR] after resists dam	14.759390587607
[PROJECTOR] after flat damage armor	14.759390587607
[PROJECTOR] final dam	14.759390587607
[LOG]	#{bold}##UID:36376:0#Armoured skeleton warrior killed Xithra the Guardian!#{normal}#
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Bloated ooze for #DARK_GREEN#15 blight#LAST# damage.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Bloated ooze for #DARK_GREEN#15 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Bloated ooze for #DARK_GREEN#15 blight#LAST# damage.
[LOG]	#{bold}#Zarbik's purging blight area effect killed Bloated ooze!#{normal}#
[LOG]	Armoured skeleton warrior seems less powerful.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	50	0.5	 on dam	192.75902896817
[PROJECTOR] after resists dam	96.379514484086
[PROJECTOR] after flat damage armor	96.379514484086
[PROJECTOR] final dam	96.379514484086
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	10	0.9	 on dam	192.75902896817
[PROJECTOR] after resists dam	173.48312607136
[PROJECTOR] after flat damage armor	173.48312607136
[PROJECTOR] final dam	173.48312607136
[LOG]	Armoured skeleton warrior seems less powerful.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Temporal stalker for #GREY#173 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Bloated ooze for #GREY#96 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Bloated ooze!#{normal}#
AI took for target	36887	armoured skeleton warrior	::	37356	bloated ooze	1	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	bloated ooze	 :: 	50.275678495058	4	25.716511931456	22.925897518879	::	1.1244997998398
checkHit	36.183737209488	22.925897518879
=> chance to hit	84
[LOG]	#UID:36887:0#Armoured skeleton warrior misses Bloated ooze.
[LOG]	Bloated ooze resists the blow!
AI took for target	37354	Forgery of Haze (Zarbik)	::	33278	temporal stalker	4	<	9
AI took for target	36376	armoured skeleton warrior	::	33278	temporal stalker	4	<	100
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	50	0.5	 on dam	29.518781175215
[PROJECTOR] after resists dam	14.759390587607
[PROJECTOR] after flat damage armor	14.759390587607
[PROJECTOR] final dam	14.759390587607
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	10	0.9	 on dam	29.518781175215
[PROJECTOR] after resists dam	26.566903057693
[PROJECTOR] after flat damage armor	26.566903057693
[PROJECTOR] final dam	26.566903057693
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Bloated ooze for #DARK_GREEN#15 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Temporal stalker for #DARK_GREEN#27 blight#LAST# damage.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
Astar fail: destination unreachable
[LOG]	#{bold}#Zarbik's purging blight area effect killed Temporal stalker!#{normal}#
[LOG]	
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_BLOCK
[LOG]	Armoured skeleton warrior uses Block.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	50	0.5	 on dam	29.518781175215
[PROJECTOR] after resists dam	14.759390587607
[PROJECTOR] after flat damage armor	14.759390587607
[PROJECTOR] final dam	14.759390587607
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Bloated ooze for #DARK_GREEN#15 blight#LAST# damage.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#PINK#Your summoned Forgery of Haze (Zarbik) disappears.
[LOG]	#{bold}#Zarbik's purging blight area effect killed Bloated ooze!#{normal}#
[LOG]	#00ff00##UID:747:0#Talent Healing Light is ready to use.
==UNREG part 	Forgery of Haze (Zarbik)	party37354
[LOG]	
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
Astar fail: destination unreachable
[LOG]	#00ff00##UID:605:0#Talent Create Minions is ready to use.
[LOG]	
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
[LOG]	#00ff00##UID:115:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
Astar fail: destination unreachable
[LOG]	
[LOG]	Resting starts...
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	bloated ooze
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#00ff00##UID:607:0#Talent Surge of Undeath is ready to use.
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
Astar fail: destination unreachable
[LOG]	#00ff00##UID:832:0#Talent Retch is ready to use.
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
[LOG]	#00ff00##UID:618:0#Talent Curse of the Meek is ready to use.
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
[USERCHAT] channel achievement	Jhelle	tome	That was close (Roguelike)	true	true
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
[LOG]	#00ff00##UID:619:0#Talent Forgery of Haze is ready to use.
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
Astar fail: destination unreachable
Astar fail: destination unreachable
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
Astar fail: destination unreachable
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
dumb ai uses	T_RUNE:_MANASURGE_2
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Rested for 49 turns (stop reason: all resources and life at maximum).
[LOG]	
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_HEALING_1
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[Identify]	Phoenixenvy	true
[LOG]	Zarbik picks up (w.): #SALMON##UID:34527:0#Phoenixenvy (27.5-38.5 power, 4 apr)#LAST#.
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
[LOG]	
[Identify]	reinforced dwarven-steel shield of cold resistance (#RESIST#)	true
[LOG]	Zarbik picks up (O.): #00FF80##UID:33318:0#reinforced dwarven-steel shield of cold resistance (+17%) (8 def, 6 armour, 124 block)#LAST#.
Astar fail: destination unreachable
[LOG]	
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
dumb ai uses	T_RUNE:_MANASURGE_2
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
Server latency	50
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
fire imp	34004	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
AI took for target	36376	armoured skeleton warrior	::	34004	fire imp	81	<	100
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
fire imp	34004	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
[PROJECTOR] starting dam	43.521915090346
[PROJECTOR] after difficulty dam	43.521915090346
[PROJECTOR] res	41.72	0.5828	 on dam	43.521915090346
[PROJECTOR] after resists dam	25.364572114654
[PROJECTOR] after flat damage armor	25.364572114654
[PROJECTOR] final dam	25.364572114654
[TAKE HIT] after flat damage cap	25.364572114654
[LOG]	Something hits #fbd578#Zarbik#LAST# for #LIGHT_RED#25 fire#LAST# damage.
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
AI took for target	34004	fire imp	::	3054	Zarbik	36	<	100
fire imp	34004	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
[PROJECTOR] starting dam	43.521915090346
[PROJECTOR] after difficulty dam	43.521915090346
[PROJECTOR] res	41.72	0.5828	 on dam	43.521915090346
[PROJECTOR] after resists dam	25.364572114654
[PROJECTOR] after flat damage armor	25.364572114654
[PROJECTOR] final dam	25.364572114654
[TAKE HIT] after flat damage cap	25.364572114654
[LOG]	
[LOG]	Something hits #fbd578#Zarbik#LAST# for #LIGHT_RED#25 fire#LAST# damage.
AI took for target	36376	armoured skeleton warrior	::	34004	fire imp	49	<	100
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
fire imp	34004	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[MIND CRIT %]	1
[PROJECTOR] starting dam	43.521915090346
[PROJECTOR] after difficulty dam	43.521915090346
[PROJECTOR] res	41.72	0.5828	 on dam	43.521915090346
[PROJECTOR] after resists dam	25.364572114654
[PROJECTOR] after flat damage armor	25.364572114654
[PROJECTOR] final dam	25.364572114654
[TAKE HIT] after flat damage cap	25.364572114654
[LOG]	Something hits #fbd578#Zarbik#LAST# for #LIGHT_RED#25 fire#LAST# damage.
AI took for target	36376	armoured skeleton warrior	::	34004	fire imp	49	<	100
[LOG]	
checkHit	6	12.16
=> chance to hit	31.178712733868
AI took for target	36887	armoured skeleton warrior	::	34004	fire imp	49	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_RUNE:_LIGHTNING_1
[LOG]	Armoured skeleton warrior casts Rune: Lightning.
[PROJECTOR] starting dam	119
[PROJECTOR] after difficulty dam	119
[PROJECTOR] res	10.552324015892	0.89447675984108	 on dam	133.28
[PROJECTOR] after resists dam	119.21586255162
[PROJECTOR] after flat damage armor	119.21586255162
[PROJECTOR] final dam	119.21586255162
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Something for #ROYAL_BLUE#119 lightning#LAST# damage.
Astar fail: destination unreachable
[LOG]	
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
dumb ai uses	T_RUNE:_FROZEN_SPEAR_1
[LOG]	Armoured skeleton warrior casts Rune: Frozen Spear.
[PROJECTOR] starting dam	109.93072697708
[PROJECTOR] after difficulty dam	109.93072697708
[PROJECTOR] res	0	1	 on dam	109.93072697708
[PROJECTOR] after resists dam	109.93072697708
[PROJECTOR] after flat damage armor	109.93072697708
[PROJECTOR] final dam	109.93072697708
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Something for #1133F3#110 cold#LAST# damage.
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
[LOG]	Armoured skeleton warrior uses Block.
Astar fail: destination unreachable
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Fire imp for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Fire imp!#{normal}#
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
checkHit	10.028150866583	40.8
=> chance to hit	0
checkHit	15.577382404998	40.8
=> chance to hit	0
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
Astar fail: destination unreachable
[LOG]	
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
Astar fail: destination unreachable
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[LOG]	Resting starts...
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
Astar fail: destination unreachable
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	fire imp
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
[USERCHAT] channel achievement	maxfrost	tome	The sky is falling!	false	false
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_1
dumb ai uses	T_RUNE:_MANASURGE_1
Astar fail: destination unreachable
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
checkHit	6	12.16
=> chance to hit	31.178712733868
Astar fail: destination unreachable
orc necromancer	33647	dumb ai talents can use	Rune: Manasurge	T_RUNE:_MANASURGE_2
dumb ai uses	T_RUNE:_MANASURGE_2
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[USERCHAT] channel serial data	bokunenjin	tome	429
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Zarbik casts Curse of the Meek.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
AI took for target	33583	cold drake	::	37361	cute bunny	25	<	100
AI took for target	36887	armoured skeleton warrior	::	33587	cold drake hatchling	64	<	100
AI took for target	36376	armoured skeleton warrior	::	33583	cold drake	49	<	100
AI took for target	37359	cute bunny	::	33583	cold drake	25	<	9
AI took for target	37359	cute bunny	::	33583	cold drake	25	<	9
AI took for target	37360	cute bunny	::	33583	cold drake	16	<	9
AI took for target	37361	cute bunny	::	33583	cold drake	16	<	9
[LOG]	
[LOG]	Zarbik uses Retch.
[SPELL] friendly fire chance	100
AI took for target	33589	cold drake hatchling	::	37360	cute bunny	16	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_RUNE:_LIGHTNING_1
[LOG]	Armoured skeleton warrior casts Rune: Lightning.
[PROJECTOR] starting dam	100
[PROJECTOR] after difficulty dam	100
[PROJECTOR] res	0	1	 on dam	112
[PROJECTOR] after resists dam	112
[PROJECTOR] after flat damage armor	112
[PROJECTOR] final dam	112
[PROJECTOR] starting dam	100
[PROJECTOR] after difficulty dam	100
[PROJECTOR] res	0	1	 on dam	112
[PROJECTOR] after resists dam	112
[PROJECTOR] after flat damage armor	112
[PROJECTOR] final dam	112
[PROJECTOR] starting dam	100
[PROJECTOR] after difficulty dam	100
[PROJECTOR] res	28.56	0.7144	 on dam	112
[PROJECTOR] after resists dam	80.0128
[PROJECTOR] after flat damage armor	80.0128
[PROJECTOR] final dam	0
[LOG]	#UID:36376:0#Armoured skeleton warrior hits #fbd578#Zarbik#LAST# for #ROYAL_BLUE#0 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cute bunny for #ROYAL_BLUE#112 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake for #ROYAL_BLUE#112 lightning#LAST# damage.
[LOG]	#{bold}##UID:36376:0#Armoured skeleton warrior killed Cute bunny!#{normal}#
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cute bunny for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
cold drake	33583	dumb ai talents can use	Ice Breath	T_ICE_BREATH
cold drake	33583	dumb ai talents can use	Attack	T_ATTACK
cold drake	33583	dumb ai talents can use	Ice Claw	T_ICE_CLAW
dumb ai uses	T_ICE_BREATH
[LOG]	Cold drake breathes ice!
[MIND CRIT %]	1
[PROJECTOR] starting dam	147.04681323891
[PROJECTOR] after difficulty dam	147.04681323891
[PROJECTOR] res	0	1	 on dam	147.04681323891
[PROJECTOR] after resists dam	147.04681323891
[PROJECTOR] after flat damage armor	147.04681323891
[PROJECTOR] final dam	147.04681323891
[PROJECTOR] starting dam	147.04681323891
[PROJECTOR] after difficulty dam	147.04681323891
[PROJECTOR] res	0	1	 on dam	147.04681323891
[PROJECTOR] after resists dam	147.04681323891
[PROJECTOR] after flat damage armor	147.04681323891
[PROJECTOR] final dam	147.04681323891
[PROJECTOR] starting dam	147.04681323891
[PROJECTOR] after difficulty dam	147.04681323891
[PROJECTOR] res	24.8	0.752	 on dam	147.04681323891
[PROJECTOR] after resists dam	110.57920355566
[PROJECTOR] after flat damage armor	110.57920355566
[PROJECTOR] final dam	110.57920355566
[TAKE HIT] after flat damage cap	110.57920355566
[PROJECTOR] starting dam	147.04681323891
[PROJECTOR] after difficulty dam	147.04681323891
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	147.04681323891
[PROJECTOR] after resists dam	126.84556243297
[PROJECTOR] after flat damage armor	126.84556243297
[PROJECTOR] final dam	126.84556243297
AI took for target	33585	cold drake hatchling	::	3054	Zarbik	36	<	100
[LOG]	#UID:33583:0#Cold drake hits Armoured skeleton warrior for #1133F3#0 cold#LAST# damage.
[LOG]	#UID:33583:0#Cold drake hits Cute bunny for #1133F3#147 cold#LAST# damage.
[LOG]	#UID:33583:0#Cold drake hits Cute bunny for #1133F3#147 cold#LAST# damage.
[LOG]	#UID:33583:0#Cold drake hits #fbd578#Zarbik#LAST# for #1133F3#111 cold#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Forgery of Haze.
[PARTY] New member, add after	Forgery of Haze (Zarbik)	Zarbik
Adding entity	38244	after	3054
Added unique	mod.class.NPC/player	::	12
[TARGET] Passing target	Forgery of Haze (Zarbik)	from	armoured skeleton warrior	to	cold drake hatchling
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
AI took for target	33587	cold drake hatchling	::	3054	Zarbik	16	<	100
[LOG]	Forgery of Haze (Zarbik) casts Surge of Undeath.
[MIND CRIT %]	10.6
Distortion Count	24.803099580475
Adding entity	38246	after	36291
[LOG]	
[LOG]	Zarbik casts Surge of Undeath.
[LOG]	Armoured skeleton warrior is engulfed in dark energies.
[LOG]	Armoured skeleton warrior is engulfed in dark energies.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[PROJECTOR] starting dam	65.106650748458
[PROJECTOR] after difficulty dam	65.106650748458
[PROJECTOR] res	-13.570820618232	1.1357082061823	 on dam	65.106650748458
[PROJECTOR] after resists dam	73.94215753207
[PROJECTOR] after flat damage armor	73.94215753207
[PROJECTOR] final dam	73.94215753207
[LOG]	Dream seed's Distortion Bolt hits Aerawe the Guardian for #aaaaaa#74 physical#LAST# damage.
AI took for target	33585	cold drake hatchling	::	3054	Zarbik	16	<	100
AI took for target	33587	cold drake hatchling	::	3054	Zarbik	16	<	100
AI took for target	36887	armoured skeleton warrior	::	33587	cold drake hatchling	16	<	100
AI took for target	36376	armoured skeleton warrior	::	33591	cold drake hatchling	16	<	100
AI took for target	34374	Aerawe the Guardian	::	3054	Zarbik	25	<	100
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Forgery of Haze (Zarbik) casts Invoke Darkness.
[SPELL CRIT %]	17.3
[LOG]	#{bold}#Forgery of Haze (Zarbik)'s spell attains critical power!#{normal}#
[PROJECTOR] starting dam	262.85322132024
[PROJECTOR] after difficulty dam	262.85322132024
[PROJECTOR] res	0	1	 on dam	186.0089523175
[PROJECTOR] after resists dam	186.0089523175
[PROJECTOR] after flat damage armor	186.0089523175
[PROJECTOR] final dam	186.0089523175
[LOG]	#UID:38244:0#Forgery of Haze (Zarbik) hits Cold drake hatchling for #{bold}##GREY#186 darkness#{normal}##LAST# damage.
[LOG]	
AI took for target	33583	cold drake	::	38244	Forgery of Haze (Zarbik)	9	<	100
[LOG]	Aerawe the Guardian uses Mark Prey.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[MIND CRIT %]	10.6
checkHit	41	35.9
=> chance to hit	63
[LOG]	Zarbik resists the mind attack!
[PROJECTOR] starting dam	4.109148515868
[PROJECTOR] after difficulty dam	4.109148515868
[PROJECTOR] res	6	0.94	 on dam	4.109148515868
[PROJECTOR] after resists dam	3.8625996049159
[PROJECTOR] after flat damage armor	3.8625996049159
[PROJECTOR] final dam	3.8625996049159
[TAKE HIT] after flat damage cap	3.8625996049159
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	#YELLOW##UID:36291:0#Dream seed converts some damage to Psi!
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Dream seed for #YELLOW#11 to psi#LAST#, #DARK_GREEN#12 blight#LAST# (23 total damage).
[LOG]	#UID:36291:0#Dream seed hits #fbd578#Zarbik#LAST# for #YELLOW#4 mind#LAST# damage.
[LOG]	
[LOG]	Forgery of Haze (Zarbik) casts Rune: Shielding.
[LOG]	A shield forms around Forgery of Haze (Zarbik).
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	cold drake hatchling	 :: 	38.071100952896	4	5	6.3	::	1
checkHit	7	6.3
=> chance to hit	52
[ATTACK] raw dam	38.071100952896	versus	5	0.3	with APR	4
[ATTACK] after armor	37.071100952896
[ATTACK] after range	37
[PHYS CRIT %]	10.3
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	18.5
[PROJECTOR] after difficulty dam	18.5
[PROJECTOR] res	0	1	 on dam	14.571586249504
[PROJECTOR] after resists dam	14.571586249504
[PROJECTOR] after flat damage armor	14.571586249504
[PROJECTOR] final dam	14.571586249504
[PROJECTOR] starting dam	18.5
[PROJECTOR] after difficulty dam	18.5
[PROJECTOR] res	0	1	 on dam	14.571586249504
[PROJECTOR] after resists dam	14.571586249504
[PROJECTOR] after flat damage armor	14.571586249504
[PROJECTOR] final dam	14.571586249504
[ATTACK] staff accuracy bonus	7	6.3	=	1.028
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	24.8	0.752	 on dam	4
[PROJECTOR] after resists dam	3.008
[PROJECTOR] after flat damage armor	3.008
[PROJECTOR] final dam	3.008
[LOG]	#UID:33587:0#Cold drake hatchling hits Forgery of Haze (Zarbik) for #SLATE#(3 absorbed)#LAST#, #1133F3#0 cold#LAST# (0 total damage).
[LOG]	#UID:38244:0#Forgery of Haze (Zarbik) hits Cold drake hatchling for #DARK_GREEN#15 blight#LAST#, #PURPLE#15 arcane#LAST# (29 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Forgery of Haze (Zarbik)	 :: 	38.340114786449	25	27.3	9.05	::	1
checkHit	38.5	9.05
=> chance to hit	100
[ATTACK] raw dam	38.340114786449	versus	27.3	0.66666666666667	with APR	25
[ATTACK] after armor	36.040114786449
[ATTACK] after range	36
[PHYS CRIT %]	0
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	10.7	0.893	 on dam	36
[PROJECTOR] after resists dam	32.148
[PROJECTOR] after flat damage armor	32.148
[PROJECTOR] final dam	32.148
[LOG]	#UID:33587:0#Cold drake hatchling hits Forgery of Haze (Zarbik) for #SLATE#(32 absorbed)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG]	Aerawe the Guardian is no longer distorted.
AI took for target	36376	armoured skeleton warrior	::	33587	cold drake hatchling	4	<	100
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	#YELLOW##UID:36291:0#Dream seed converts some damage to Psi!
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Orc necromancer for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Dream seed for #YELLOW#11 to psi#LAST#, #DARK_GREEN#12 blight#LAST# (23 total damage).
[LOG]	Aerawe the Guardian uses Mark Prey.
[LOG]	Dream seed uses Distortion Bolt.
[MIND CRIT %]	10.6
Distortion Count	24.803099580475
Adding entity	38247	after	36291
[SOUND] loading from	/data/sound/talents/distortion.ogg	:=:	sound "/data/sound/talents/distortion.ogg" : <static>
[PROJECTOR] starting dam	65.106650748458
[PROJECTOR] after difficulty dam	65.106650748458
[PROJECTOR] res	-12.614913605647	1.1261491360565	 on dam	65.106650748458
[PROJECTOR] after resists dam	73.319798491906
[PROJECTOR] after flat damage armor	73.319798491906
[PROJECTOR] final dam	73.319798491906
[LOG]	The shield around Forgery of Haze (Zarbik) crumbles.
[TAKE HIT] after flat damage cap	8.4757984919056
[LOG]	Dream seed's Distortion Bolt hits Forgery of Haze (Zarbik) for #SLATE#(65 absorbed)#LAST#, #aaaaaa#8 physical#LAST# (8 total damage).
[LOG]	
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_HEALING_1
[ATTACK] attacking with innate combat
[ATTACK] to 	Forgery of Haze (Zarbik)	 :: 	38.340114786449	25	27.3	9.05	::	1
checkHit	38.5	9.05
=> chance to hit	100
[ATTACK] raw dam	38.340114786449	versus	27.3	0.66666666666667	with APR	25
[ATTACK] after armor	36.040114786449
[ATTACK] after range	38
[PHYS CRIT %]	0
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	38
[PROJECTOR] after difficulty dam	38
[PROJECTOR] res	-12.614913605647	1.1261491360565	 on dam	38
[PROJECTOR] after resists dam	42.793667170146
[PROJECTOR] after flat damage armor	42.793667170146
[PROJECTOR] final dam	42.793667170146
[TAKE HIT] after flat damage cap	42.793667170146
orc necromancer	33647	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
[LOG]	Orc necromancer uses Orcish Fury.
[LOG]	Orc necromancer enters a state of bloodlust.
[LOG]	#PINK#Your summoned Forgery of Haze (Zarbik) disappears.
AI took for target	38244	Forgery of Haze (Zarbik)	::	36291	dream seed	1	<	9
[LOG]	#UID:33587:0#Cold drake hatchling hits Forgery of Haze (Zarbik) for #aaaaaa#43 physical#LAST# damage.
==UNREG part 	Forgery of Haze (Zarbik)	party38244
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[MIND CRIT %]	10.6
checkHit	41	35.9
=> chance to hit	63
[PROJECTOR] starting dam	8.2182970317359
[PROJECTOR] after difficulty dam	8.2182970317359
[PROJECTOR] res	6	0.94	 on dam	8.2182970317359
[PROJECTOR] after resists dam	7.7251992098318
[PROJECTOR] after flat damage armor	7.7251992098318
[PROJECTOR] final dam	7.7251992098318
[TAKE HIT] after flat damage cap	7.7251992098318
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	#{bold}##UID:33587:0#Cold drake hatchling killed Forgery of Haze (Zarbik)!#{normal}#
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Something hits #fbd578#Zarbik#LAST# for #YELLOW#8 mind#LAST# damage.
[LOG]	Aerawe the Guardian uses Mark Prey.
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	45.354653298261	10	16.3	13.928616046642	::	1
checkHit	22	13.928616046642
=> chance to hit	71
[ATTACK] raw dam	45.354653298261	versus	16.3	0.66666666666667	with APR	10
[ATTACK] after armor	39.054653298261
[ATTACK] after range	39
[PHYS CRIT %]	0
[ATTACK] after crit	39
[ATTACK] after mult	39
checkHit	41	24.677382832215
=> chance to hit	91
[PROJECTOR] starting dam	39
[PROJECTOR] after difficulty dam	39
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	39
[PROJECTOR] after resists dam	37.731863120513
[PROJECTOR] after flat damage armor	37.731863120513
[PROJECTOR] final dam	37.731863120513
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	13.44
[PROJECTOR] after resists dam	13.44
[PROJECTOR] after flat damage armor	13.44
[PROJECTOR] final dam	13.44
[MIND CRIT %]	10.6
checkHit	41	24.677382832215
=> chance to hit	91
[PROJECTOR] starting dam	3.7418181818182
[PROJECTOR] after difficulty dam	3.7418181818182
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	3.7418181818182
[PROJECTOR] after resists dam	3.620147986108
[PROJECTOR] after flat damage armor	3.620147986108
[PROJECTOR] final dam	3.620147986108
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Something for #YELLOW#5 to psi#LAST#, #ROYAL_BLUE#6 lightning#LAST# (11 total damage).
[LOG]	Something hits Armoured skeleton warrior for #YELLOW#38 mind#LAST#, #YELLOW#4 mind#LAST# (41 total damage).
[LOG]	
[USERCHAT] channel achievement	digimite	global	Exterminator	false	false
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	9	0.91	 on dam	192.75902896817
[PROJECTOR] after resists dam	175.41071636104
[PROJECTOR] after flat damage armor	175.41071636104
[PROJECTOR] final dam	175.41071636104
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Cold drake hatchling for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Cold drake hatchling for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Aerawe the Guardian for #GREY#175 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Cold drake for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Cold drake hatchling!#{normal}#
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[MIND CRIT %]	10.6
checkHit	41	35.9
=> chance to hit	63
[LOG]	Zarbik resists the mind attack!
[PROJECTOR] starting dam	4.109148515868
[PROJECTOR] after difficulty dam	4.109148515868
[PROJECTOR] res	6	0.94	 on dam	4.109148515868
[PROJECTOR] after resists dam	3.8625996049159
[PROJECTOR] after flat damage armor	3.8625996049159
[PROJECTOR] final dam	3.8625996049159
[TAKE HIT] after flat damage cap	3.8625996049159
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Something hits #fbd578#Zarbik#LAST# for #YELLOW#4 mind#LAST# damage.
AI took for target	36887	armoured skeleton warrior	::	33585	cold drake hatchling	9	<	100
AI took for target	36376	armoured skeleton warrior	::	36291	dream seed	1	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	dream seed	 :: 	48.567119310792	34.767362654349	1	8.5	::	1.2472135955
checkHit	50.255778606025	8.5
=> chance to hit	100
[ATTACK] raw dam	48.567119310792	versus	1	0.3	with APR	34.767362654349
[ATTACK] after armor	48.567119310792
[ATTACK] after range	53
[PHYS CRIT %]	17.828634978926
[ATTACK] after crit	53
[ATTACK] after mult	66.102320561498
[PROJECTOR] starting dam	66.102320561498
[PROJECTOR] after difficulty dam	66.102320561498
[PROJECTOR] res	13.144499888444	0.86855500111556	 on dam	70.068459795188
[PROJECTOR] after resists dam	60.858311175574
[PROJECTOR] after flat damage armor	60.858311175574
[PROJECTOR] final dam	60.858311175574
[ATTACK] to 	dream seed	 :: 	35.769894648923	31.767362654349	1	8.5	::	1.2472135955
checkHit	50.255778606025	8.5
=> chance to hit	100
[ATTACK] raw dam	35.769894648923	versus	1	0.3	with APR	31.767362654349
[ATTACK] after armor	35.769894648923
[ATTACK] after range	40
[PHYS CRIT %]	18.328634978926
[ATTACK] after crit	40
[ATTACK] after mult	49.888543819998
[ATTACK] staff accuracy bonus	50.255778606025	8.5	=	2.670231144241
[ATTACK] to 	dream seed	 :: 	35.769894648923	31.767362654349	1	8.5	::	1.2472135955
checkHit	50.255778606025	8.5
=> chance to hit	100
[ATTACK] raw dam	35.769894648923	versus	1	0.3	with APR	31.767362654349
[ATTACK] after armor	35.769894648923
[ATTACK] after range	40
[PHYS CRIT %]	18.328634978926
[ATTACK] after crit	40
[ATTACK] after mult	49.888543819998
[ATTACK] staff accuracy bonus	50.255778606025	8.5	=	2.670231144241
checkHit	50.255778606025	25.172107221469
=> chance to hit	95
[KNOCKBACK] from	12	12	over	4
[KNOCKBACK] try	10	10	3
[KNOCKBACK] try	9	9	2	::
[KNOCKBACK] try	8	8	1	::
[KNOCKBACK] try	7	7	0	::
[KNOCKBACK] ok knocked to	7	7	::
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Something for #YELLOW#23 to psi#LAST#, #aaaaaa#25 physical#LAST# (48 total damage).
[LOG]	Aerawe the Guardian uses Mark Prey.
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	36.207743759561	25	16.3	13.928616046642	::	1
checkHit	39.75	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	36.207743759561	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	36.207743759561
[ATTACK] after range	39
[PHYS CRIT %]	0
[ATTACK] after crit	39
[ATTACK] after mult	39
[PROJECTOR] starting dam	39
[PROJECTOR] after difficulty dam	39
[PROJECTOR] res	28.320975193125	0.71679024806875	 on dam	39
[PROJECTOR] after resists dam	27.954819674681
[PROJECTOR] after flat damage armor	27.954819674681
[PROJECTOR] final dam	27.954819674681
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	13.44
[PROJECTOR] after resists dam	13.44
[PROJECTOR] after flat damage armor	13.44
[PROJECTOR] final dam	13.44
[LOG]	
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake hatchling for #ROYAL_BLUE#13 lightning#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Orc necromancer for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#UID:33585:0#Cold drake hatchling hits Armoured skeleton warrior for #aaaaaa#28 physical#LAST# damage.
[LOG]	Zarbik casts Displacement Shield.
[LOG]	The very fabric of space alters around Zarbik.
AI took for target	36376	armoured skeleton warrior	::	33585	cold drake hatchling	1	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	cold drake hatchling	 :: 	48.567119310792	34.767362654349	5	6.3	::	1
checkHit	50.255778606025	6.3
=> chance to hit	100
[ATTACK] raw dam	48.567119310792	versus	5	0.3	with APR	34.767362654349
[ATTACK] after armor	48.567119310792
[ATTACK] after range	63
[PHYS CRIT %]	17.828634978926
[ATTACK] after crit	63
[ATTACK] after mult	63
[PROJECTOR] starting dam	63
[PROJECTOR] after difficulty dam	63
[PROJECTOR] res	0	1	 on dam	66.78
[PROJECTOR] after resists dam	66.78
[PROJECTOR] after flat damage armor	66.78
[PROJECTOR] final dam	66.78
checkHit	11	15.997351699815
=> chance to hit	38
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] after flat damage armor	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	9.9246631945043	0.90075336805496	 on dam	7
[PROJECTOR] after resists dam	6.3052735763847
[PROJECTOR] after flat damage armor	6.3052735763847
[PROJECTOR] final dam	6.3052735763847
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.72
[PROJECTOR] after resists dam	6.72
[PROJECTOR] after flat damage armor	6.72
[PROJECTOR] final dam	6.72
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5
[PROJECTOR] after resists dam	4.3131013736043
[PROJECTOR] after flat damage armor	4.3131013736043
[PROJECTOR] final dam	4.3131013736043
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake hatchling for #aaaaaa#67 physical#LAST#, #YELLOW#10 mind#LAST#, #GREEN#6 acid#LAST#, #ROYAL_BLUE#7 lightning#LAST# (90 total damage).
[LOG]	#UID:33585:0#Cold drake hatchling hits Armoured skeleton warrior for #1133F3#4 cold#LAST# damage.
AI took for target	34374	Aerawe the Guardian	::	36376	armoured skeleton warrior	16	<	100
[LOG]	Aerawe the Guardian uses Mark Prey.
[LOG]	Aerawe the Guardian begins hunting undead / skeleton.
[LOG]	Armoured skeleton warrior seems less powerful.
[LOG]	Armoured skeleton warrior seems less powerful.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Zarbik's purging blight area effect hits Orc necromancer for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	36.207743759561	25	16.3	13.928616046642	::	1
checkHit	39.75	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	36.207743759561	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	36.207743759561
[ATTACK] after range	38
[PHYS CRIT %]	0
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	38
[PROJECTOR] after difficulty dam	38
[PROJECTOR] res	28.320975193125	0.71679024806875	 on dam	38
[PROJECTOR] after resists dam	27.238029426612
[PROJECTOR] after flat damage armor	27.238029426612
[PROJECTOR] final dam	27.238029426612
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	13.44
[PROJECTOR] after resists dam	13.44
[PROJECTOR] after flat damage armor	13.44
[PROJECTOR] final dam	13.44
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake hatchling for #ROYAL_BLUE#13 lightning#LAST# damage.
[LOG]	#UID:33585:0#Cold drake hatchling hits Armoured skeleton warrior for #aaaaaa#27 physical#LAST# damage.
[LOG]	
AI took for target	36376	armoured skeleton warrior	::	33585	cold drake hatchling	1	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
[LOG]	Armoured skeleton warrior uses Block.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Zarbik's purging blight area effect hits Orc necromancer for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
AI took for target	33585	cold drake hatchling	::	36376	armoured skeleton warrior	1	<	100
cold drake hatchling	33585	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	36.207743759561	25	16.3	0	::	1
checkHit	39.75	0
=> chance to hit	100
[ATTACK] raw dam	36.207743759561	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	36.207743759561
[ATTACK] after range	38
[PHYS CRIT %]	0
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	38
[PROJECTOR] after difficulty dam	38
[PROJECTOR] res	28.320975193125	0.71679024806875	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	13.44
[PROJECTOR] after resists dam	13.44
[PROJECTOR] after flat damage armor	13.44
[PROJECTOR] final dam	13.44
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake hatchling for #ROYAL_BLUE#13 lightning#LAST# damage.
[LOG]	#UID:33585:0#Cold drake hatchling hits Armoured skeleton warrior for #aaaaaa#(38 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses Shield Pummel.
[ATTACK] to 	cold drake hatchling	 :: 	27.730051913277	0	5	0	::	1.6260990336999
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	27.730051913277	versus	5	0.3	with APR	0
[ATTACK] after armor	22.730051913277
[ATTACK] after range	25
[PHYS CRIT %]	27.334973132768
[ATTACK] after crit	25
[ATTACK] after mult	40.652475842499
[ATTACK] after counterstrike	81.304951684997
[PROJECTOR] starting dam	81.304951684997
[PROJECTOR] after difficulty dam	81.304951684997
[PROJECTOR] res	0	1	 on dam	86.183248786097
[PROJECTOR] after resists dam	86.183248786097
[PROJECTOR] after flat damage armor	86.183248786097
[PROJECTOR] final dam	86.183248786097
[ATTACK] staff accuracy bonus	36.183737209488	0	=	2.4473494883795
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	24.473494883795
[PROJECTOR] res	0	1	 on dam	27.410314269851
[PROJECTOR] after resists dam	27.410314269851
[PROJECTOR] after flat damage armor	27.410314269851
[PROJECTOR] final dam	27.410314269851
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	14.684096930277
[PROJECTOR] res	0	1	 on dam	16.44618856191
[PROJECTOR] after resists dam	16.44618856191
[PROJECTOR] after flat damage armor	16.44618856191
[PROJECTOR] final dam	16.44618856191
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5
[PROJECTOR] after resists dam	4.3131013736043
[PROJECTOR] after flat damage armor	4.3131013736043
[PROJECTOR] final dam	4.3131013736043
[ATTACK] to 	cold drake hatchling	 :: 	27.730051913277	0	5	0	::	2.0049844718999
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	27.730051913277	versus	5	0.3	with APR	0
[ATTACK] after armor	22.730051913277
[ATTACK] after range	23
[PHYS CRIT %]	27.334973132768
[ATTACK] after crit	23
[ATTACK] after mult	46.114642853698
[ATTACK] after counterstrike	92.229285707397
[PROJECTOR] starting dam	92.229285707397
[PROJECTOR] after difficulty dam	92.229285707397
[PROJECTOR] res	0	1	 on dam	97.76304284984
[PROJECTOR] after resists dam	97.76304284984
[PROJECTOR] after flat damage armor	97.76304284984
[PROJECTOR] final dam	97.76304284984
[ATTACK] staff accuracy bonus	36.183737209488	0	=	2.4473494883795
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5
[PROJECTOR] after resists dam	4.3131013736043
[PROJECTOR] after flat damage armor	4.3131013736043
[PROJECTOR] final dam	4.3131013736043
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake hatchling for #aaaaaa#86 physical#LAST#, #ROYAL_BLUE#27 lightning#LAST#, #ROYAL_BLUE#16 lightning#LAST#, #aaaaaa#98 physical#LAST# (228 total damage).
[LOG]	#UID:33585:0#Cold drake hatchling hits Armoured skeleton warrior for #1133F3#4 cold#LAST#, #1133F3#4 cold#LAST# (9 total damage).
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[LOG]	#{bold}##UID:36376:0#Armoured skeleton warrior killed Cold drake hatchling!#{normal}#
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	9	0.91	 on dam	192.75902896817
[PROJECTOR] after resists dam	175.41071636104
[PROJECTOR] after flat damage armor	175.41071636104
[PROJECTOR] final dam	175.41071636104
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Cold drake hatchling for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Aerawe the Guardian for #GREY#175 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Cold drake for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Cold drake hatchling!#{normal}#
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Cold drake!#{normal}#
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Zarbik's purging blight area effect hits Orc necromancer for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
AI took for target	33647	orc necromancer	::	36376	armoured skeleton warrior	9	<	100
AI took for target	36887	armoured skeleton warrior	::	33591	cold drake hatchling	4	<	100
AI took for target	36376	armoured skeleton warrior	::	33591	cold drake hatchling	1	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	cold drake hatchling	 :: 	41.556885621573	3	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	41.556885621573	versus	5	0.3	with APR	3
[ATTACK] after armor	39.556885621573
[ATTACK] after range	52
[PHYS CRIT %]	3
[ATTACK] after crit	52
[ATTACK] after mult	52
[PROJECTOR] starting dam	52
[PROJECTOR] after difficulty dam	52
[PROJECTOR] res	0	1	 on dam	55.12
[PROJECTOR] after resists dam	55.12
[PROJECTOR] after flat damage armor	55.12
[PROJECTOR] final dam	55.12
checkHit	11	15.041260979696
=> chance to hit	40
[LOG]	Cold drake hatchling resists the mind attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.72
[PROJECTOR] after resists dam	6.72
[PROJECTOR] after flat damage armor	6.72
[PROJECTOR] final dam	6.72
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	3
[PROJECTOR] after resists dam	2.5878608241626
[PROJECTOR] after flat damage armor	2.5878608241626
[PROJECTOR] final dam	2.5878608241626
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake hatchling for #aaaaaa#55 physical#LAST#, #YELLOW#5 mind#LAST#, #GREEN#7 acid#LAST#, #ROYAL_BLUE#7 lightning#LAST# (74 total damage).
[LOG]	#UID:33591:0#Cold drake hatchling hits Armoured skeleton warrior for #1133F3#3 cold#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Zarbik's purging blight area effect hits Orc necromancer for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Cold drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	37.842776222796	25	16.3	13.928616046642	::	1
checkHit	37	13.928616046642
=> chance to hit	100
[ATTACK] raw dam	37.842776222796	versus	16.3	0.66666666666667	with APR	25
[ATTACK] after armor	37.842776222796
[ATTACK] after range	41
[PHYS CRIT %]	0
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	28.320975193125	0.71679024806875	 on dam	41
[PROJECTOR] after resists dam	29.388400170819
[PROJECTOR] after flat damage armor	29.388400170819
[PROJECTOR] final dam	29.388400170819
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	13.44
[PROJECTOR] after resists dam	13.44
[PROJECTOR] after flat damage armor	13.44
[PROJECTOR] final dam	13.44
[LOG]	Orc necromancer calms down.
orc necromancer	33647	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_3
dumb ai uses	T_RUNE:_INVISIBILITY_3
[LOG]	Orc necromancer casts Rune: Invisibility.
[LOG]	Orc necromancer vanishes from sight.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake hatchling for #ROYAL_BLUE#13 lightning#LAST# damage.
[LOG]	#UID:33591:0#Cold drake hatchling hits Armoured skeleton warrior for #aaaaaa#29 physical#LAST# damage.
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	cold drake hatchling	 :: 	41.556885621573	3	5	6.3	::	1.1244997998398
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	41.556885621573	versus	5	0.3	with APR	3
[ATTACK] after armor	39.556885621573
[ATTACK] after range	48
[PHYS CRIT %]	3
[ATTACK] after crit	48
[ATTACK] after mult	53.975990392312
[PROJECTOR] starting dam	53.975990392312
[PROJECTOR] after difficulty dam	53.975990392312
[PROJECTOR] res	0	1	 on dam	57.214549815851
[PROJECTOR] after resists dam	57.214549815851
[PROJECTOR] after flat damage armor	57.214549815851
[PROJECTOR] final dam	57.214549815851
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	3
[PROJECTOR] after resists dam	2.5878608241626
[PROJECTOR] after flat damage armor	2.5878608241626
[PROJECTOR] final dam	2.5878608241626
checkHit	22.811729217869	44.789158139659
=> chance to hit	0
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Cold drake hatchling for #aaaaaa#57 physical#LAST# damage.
[LOG]	#UID:33591:0#Cold drake hatchling hits Armoured skeleton warrior for #1133F3#3 cold#LAST# damage.
[LOG]	#{bold}##UID:36376:0#Armoured skeleton warrior killed Cold drake hatchling!#{normal}#
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
[LOG]	
orc necromancer	33647	dumb ai talents can use	Create Minions	T_CREATE_MINIONS
dumb ai uses	T_CREATE_MINIONS
checkHit	6	12.16
=> chance to hit	31.178712733868
[TOME ENTITY FILTER] selected Double Ego	62.350327548885	76
AI took for target	36887	armoured skeleton warrior	::	38252	ghoulking	1	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	ghoulking	 :: 	50.275678495058	4	3	10.7	::	1.2472135955
checkHit	36.183737209488	10.7
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	3	0.3	with APR	4
[ATTACK] after armor	50.275678495058
[ATTACK] after range	58
[PHYS CRIT %]	3.5
[ATTACK] after crit	58
[ATTACK] after mult	72.338388538998
[PROJECTOR] starting dam	72.338388538998
[PROJECTOR] after difficulty dam	72.338388538998
[PROJECTOR] res	0	1	 on dam	76.678691851337
[PROJECTOR] after resists dam	76.678691851337
[PROJECTOR] after flat damage armor	76.678691851337
[PROJECTOR] final dam	76.678691851337
[TAKE HIT] after flat damage cap	76.678691851337
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[TAKE HIT] after flat damage cap	6
[ATTACK] to 	ghoulking	 :: 	24.447928401491	0	3	10.7	::	1.2472135955
checkHit	36.183737209488	10.7
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	3	0.3	with APR	0
[ATTACK] after armor	21.447928401491
[ATTACK] after range	25
[PHYS CRIT %]	3
[ATTACK] after crit	25
[ATTACK] after mult	31.180339887499
[PROJECTOR] starting dam	31.180339887499
[PROJECTOR] after difficulty dam	31.180339887499
[PROJECTOR] res	0	1	 on dam	33.051160280749
[PROJECTOR] after resists dam	33.051160280749
[PROJECTOR] after flat damage armor	33.051160280749
[PROJECTOR] final dam	33.051160280749
[TAKE HIT] after flat damage cap	33.051160280749
[ATTACK] staff accuracy bonus	36.183737209488	10.7	=	2.0193494883795
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	24.232193860554
[PROJECTOR] res	0	1	 on dam	24.232193860554
[PROJECTOR] after resists dam	24.232193860554
[PROJECTOR] after flat damage armor	24.232193860554
[PROJECTOR] final dam	24.232193860554
[TAKE HIT] after flat damage cap	24.232193860554
[LOG]	Ghoulking resists!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	12.116096930277
[PROJECTOR] res	0	1	 on dam	12.116096930277
[PROJECTOR] after resists dam	12.116096930277
[PROJECTOR] after flat damage armor	12.116096930277
[PROJECTOR] final dam	12.116096930277
[TAKE HIT] after flat damage cap	12.116096930277
[ATTACK] to 	ghoulking	 :: 	24.447928401491	0	3	10.7	::	1.2472135955
checkHit	36.183737209488	10.7
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	3	0.3	with APR	0
[ATTACK] after armor	21.447928401491
[ATTACK] after range	24
[PHYS CRIT %]	3
[ATTACK] after crit	24
[ATTACK] after mult	29.933126291999
[PROJECTOR] starting dam	29.933126291999
[PROJECTOR] after difficulty dam	29.933126291999
[PROJECTOR] res	0	1	 on dam	31.729113869519
[PROJECTOR] after resists dam	31.729113869519
[PROJECTOR] after flat damage armor	31.729113869519
[PROJECTOR] final dam	31.729113869519
[TAKE HIT] after flat damage cap	31.729113869519
[ATTACK] staff accuracy bonus	36.183737209488	10.7	=	2.0193494883795
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	24.232193860554
[PROJECTOR] res	0	1	 on dam	24.232193860554
[PROJECTOR] after resists dam	24.232193860554
[PROJECTOR] after flat damage armor	24.232193860554
[PROJECTOR] final dam	24.232193860554
[TAKE HIT] after flat damage cap	24.232193860554
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	12.116096930277
[PROJECTOR] res	0	1	 on dam	12.116096930277
[PROJECTOR] after resists dam	12.116096930277
[PROJECTOR] after flat damage armor	12.116096930277
[PROJECTOR] final dam	12.116096930277
[TAKE HIT] after flat damage cap	12.116096930277
checkHit	36.183737209488	19.238297951411
=> chance to hit	93
[KNOCKBACK] from	13	13	over	4
[KNOCKBACK] try	15	14	3
AI took for target	36376	armoured skeleton warrior	::	38248	degenerated skeleton warrior	1	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	degenerated skeleton warrior	 :: 	41.556885621573	3	5	3.9286160466417	::	1
checkHit	36.183737209488	3.9286160466417
=> chance to hit	100
[ATTACK] raw dam	41.556885621573	versus	5	0.3	with APR	3
[ATTACK] after armor	39.556885621573
[ATTACK] after range	53
[PHYS CRIT %]	3
[ATTACK] after crit	53
[ATTACK] after mult	53
[PROJECTOR] starting dam	53
[PROJECTOR] after difficulty dam	53
[PROJECTOR] res	0	1	 on dam	56.18
[PROJECTOR] after resists dam	56.18
[PROJECTOR] after flat damage armor	56.18
[PROJECTOR] final dam	56.18
checkHit	11	9.8752942319087
=> chance to hit	53
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] after flat damage armor	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.72
[PROJECTOR] after resists dam	6.72
[PROJECTOR] after flat damage armor	6.72
[PROJECTOR] final dam	6.72
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Degenerated skeleton warrior for #aaaaaa#56 physical#LAST#, #YELLOW#10 mind#LAST#, #GREEN#7 acid#LAST#, #ROYAL_BLUE#7 lightning#LAST# (80 total damage).
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ghoulking for #aaaaaa#77 physical#LAST#, #GREEN#6 acid#LAST#, #aaaaaa#33 physical#LAST#, #GREEN#24 acid#LAST#, #GREEN#12 acid#LAST#, #aaaaaa#32 physical#LAST#, #GREEN#24 acid#LAST#, #GREEN#12 acid#LAST# (220 total damage).
[LOG]	
degenerated skeleton warrior	38248	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic dwarven-steel greatsword of projection
[ATTACK] to 	armoured skeleton warrior	 :: 	31.116926361546	2	16.3	13.928616046642	::	1
checkHit	12.367474418976	13.928616046642
=> chance to hit	47
[ATTACK] raw dam	31.116926361546	versus	16.3	0.66666666666667	with APR	2
[ATTACK] after armor	16.816926361546
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	28.320975193125	0.71679024806875	 on dam	26.88
[PROJECTOR] after resists dam	19.267321868088
[PROJECTOR] after flat damage armor	19.267321868088
[PROJECTOR] final dam	19.267321868088
checkHit	11	24.677382832215
=> chance to hit	16
[LOG]	Armoured skeleton warrior resists the mind attack!
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	4
[PROJECTOR] after resists dam	3.869934679027
[PROJECTOR] after flat damage armor	3.869934679027
[PROJECTOR] final dam	3.869934679027
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	8.4948027761196	0.9150519722388	 on dam	9.9
[PROJECTOR] after resists dam	9.0590145251642
[PROJECTOR] after flat damage armor	9.0590145251642
[PROJECTOR] final dam	9.0590145251642
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	13.44
[PROJECTOR] after resists dam	13.44
[PROJECTOR] after flat damage armor	13.44
[PROJECTOR] final dam	13.44
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	18.629044253502	4	16.3	11.928616046642	::	1
checkHit	29	11.928616046642
=> chance to hit	93
[ATTACK] raw dam	18.629044253502	versus	16.3	0.66666666666667	with APR	4
[ATTACK] after armor	6.3290442535024
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	26.371418311558	0.73628581688442	 on dam	6.72
[PROJECTOR] after resists dam	4.9478406894633
[PROJECTOR] after flat damage armor	4.9478406894633
[PROJECTOR] final dam	4.9478406894633
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[TAKE HIT] after flat damage cap	7
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam	14
[TAKE HIT] after flat damage cap	14
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Degenerated skeleton warrior for #ROYAL_BLUE#13 lightning#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ghoulking for #YELLOW#7 light#LAST#, #GREEN#14 acid#LAST# (21 total damage).
[LOG]	#UID:38248:0#Degenerated skeleton warrior hits Armoured skeleton warrior for #aaaaaa#19 physical#LAST#, #YELLOW#4 mind#LAST#, #GREEN#9 acid#LAST# (32 total damage).
[LOG]	#UID:38252:0#Ghoulking hits Armoured skeleton warrior for #aaaaaa#5 physical#LAST# damage.
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
[LOG]	Armoured skeleton warrior uses Block.
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
dumb ai uses	T_BLOCK
[LOG]	Armoured skeleton warrior uses Block.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
checkHit	6	12.16
=> chance to hit	31.178712733868
[ATTACK] attacking with	acidic dwarven-steel greatsword of projection
[ATTACK] to 	armoured skeleton warrior	 :: 	31.116926361546	2	16.3	0	::	1
checkHit	12.367474418976	0
=> chance to hit	81
[ATTACK] raw dam	31.116926361546	versus	16.3	0.66666666666667	with APR	2
[ATTACK] after armor	16.816926361546
[ATTACK] after range	26
[PHYS CRIT %]	0
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	28.320975193125	0.71679024806875	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
checkHit	11	24.677382832215
=> chance to hit	16
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	3.2516330243254	0.96748366975675	 on dam	8
[PROJECTOR] after resists dam	7.739869358054
[PROJECTOR] after flat damage armor	7.739869358054
[PROJECTOR] final dam	7.739869358054
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	8.4948027761196	0.9150519722388	 on dam	9.9
[PROJECTOR] after resists dam	9.0590145251642
[PROJECTOR] after flat damage armor	9.0590145251642
[PROJECTOR] final dam	9.0590145251642
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	13.44
[PROJECTOR] after resists dam	13.44
[PROJECTOR] after flat damage armor	13.44
[PROJECTOR] final dam	13.44
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	18.629044253502	4	16.3	0	::	1
checkHit	29	0
=> chance to hit	100
[ATTACK] raw dam	18.629044253502	versus	16.3	0.66666666666667	with APR	4
[ATTACK] after armor	6.3290442535024
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	26.371418311558	0.73628581688442	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[TAKE HIT] after flat damage cap	7
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam	14
[TAKE HIT] after flat damage cap	14
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Degenerated skeleton warrior for #ROYAL_BLUE#13 lightning#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ghoulking for #YELLOW#7 light#LAST#, #GREEN#14 acid#LAST# (21 total damage).
[LOG]	#UID:38248:0#Degenerated skeleton warrior hits Armoured skeleton warrior for #aaaaaa#(26 blocked)#LAST#, #aaaaaa#0 physical#LAST#, #YELLOW#8 mind#LAST#, #GREEN#9 acid#LAST# (17 total damage).
[LOG]	#UID:38252:0#Ghoulking hits Armoured skeleton warrior for #aaaaaa#(6 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses Shield Pummel.
[ATTACK] to 	ghoulking	 :: 	24.447928401491	0	3	0	::	1.6260990336999
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	3	0.3	with APR	0
[ATTACK] after armor	21.447928401491
[ATTACK] after range	23
[PHYS CRIT %]	26.834973132768
[ATTACK] after crit	23
[ATTACK] after mult	37.400277775099
[ATTACK] after counterstrike	74.800555550197
[PROJECTOR] starting dam	74.800555550197
[PROJECTOR] after difficulty dam	74.800555550197
[PROJECTOR] res	0	1	 on dam	79.288588883209
[PROJECTOR] after resists dam	79.288588883209
[PROJECTOR] after flat damage armor	79.288588883209
[PROJECTOR] final dam	79.288588883209
[TAKE HIT] after flat damage cap	79.288588883209
[ATTACK] staff accuracy bonus	36.183737209488	0	=	2.4473494883795
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	29.368193860554
[PROJECTOR] res	0	1	 on dam	29.368193860554
[PROJECTOR] after resists dam	29.368193860554
[PROJECTOR] after flat damage armor	29.368193860554
[PROJECTOR] final dam	29.368193860554
[TAKE HIT] after flat damage cap	29.368193860554
[LOG]	Ghoulking resists!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	14.684096930277
[PROJECTOR] res	0	1	 on dam	14.684096930277
[PROJECTOR] after resists dam	14.684096930277
[PROJECTOR] after flat damage armor	14.684096930277
[PROJECTOR] final dam	14.684096930277
[TAKE HIT] after flat damage cap	14.684096930277
[ATTACK] to 	ghoulking	 :: 	24.447928401491	0	3	0	::	2.0049844718999
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	3	0.3	with APR	0
[ATTACK] after armor	21.447928401491
[ATTACK] after range	25
[PHYS CRIT %]	26.834973132768
[ATTACK] after crit	37.5
[ATTACK] after mult	75.186917696247
[ATTACK] after counterstrike	150.37383539249
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior performs a melee critical strike against Ghoulking!#{normal}#
[PROJECTOR] starting dam	150.37383539249
[PROJECTOR] after difficulty dam	150.37383539249
[PROJECTOR] res	0	1	 on dam	159.39626551604
[PROJECTOR] after resists dam	159.39626551604
[PROJECTOR] after flat damage armor	159.39626551604
[PROJECTOR] final dam	159.39626551604
[TAKE HIT] after flat damage cap	159.39626551604
[ATTACK] staff accuracy bonus	36.183737209488	0	=	2.4473494883795
checkHit	19.238297951411	43.122491472992
=> chance to hit	0
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	degenerated skeleton warrior	 :: 	41.556885621573	3	5	0	::	1
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	41.556885621573	versus	5	0.3	with APR	3
[ATTACK] after armor	39.556885621573
[ATTACK] after range	39
[PHYS CRIT %]	26.834973132768
[ATTACK] after crit	39
[ATTACK] after mult	39
[ATTACK] after counterstrike	78
[PROJECTOR] starting dam	78
[PROJECTOR] after difficulty dam	78
[PROJECTOR] res	0	1	 on dam	82.68
[PROJECTOR] after resists dam	82.68
[PROJECTOR] after flat damage armor	82.68
[PROJECTOR] final dam	82.68
checkHit	11	9.8752942319087
=> chance to hit	53
[LOG]	Degenerated skeleton warrior resists the mind attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.72
[PROJECTOR] after resists dam	6.72
[PROJECTOR] after flat damage armor	6.72
[PROJECTOR] final dam	6.72
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Degenerated skeleton warrior for #aaaaaa#83 physical#LAST#, #YELLOW#5 mind#LAST#, #GREEN#7 acid#LAST#, #ROYAL_BLUE#7 lightning#LAST# (101 total damage).
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ghoulking for #aaaaaa#79 physical#LAST#, #GREEN#29 acid#LAST#, #GREEN#15 acid#LAST#, #{bold}##aaaaaa#159 physical#{normal}##LAST# (283 total damage).
[LOG]	
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Ghoulking!#{normal}#
[LOG]	Zarbik casts Invoke Darkness.
[USERCHAT] channel serial data	lec0ckgrande	global	559
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	9	0.91	 on dam	192.75902896817
[PROJECTOR] after resists dam	175.41071636104
[PROJECTOR] after flat damage armor	175.41071636104
[PROJECTOR] final dam	175.41071636104
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	14.23136549169	0.8576863450831	 on dam	192.75902896817
[PROJECTOR] after resists dam	165.32678703748
[PROJECTOR] after flat damage armor	165.32678703748
[PROJECTOR] final dam	165.32678703748
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Aerawe the Guardian for #GREY#175 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Degenerated skeleton warrior for #GREY#165 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Aerawe the Guardian!#{normal}#
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Degenerated skeleton warrior!#{normal}#
checkHit	6	12.16
=> chance to hit	31.178712733868
checkHit	2	12.16
=> chance to hit	16.551237134911
checkHit	2	12.16
=> chance to hit	16.551237134911
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	orc necromancer	 :: 	41.556885621573	3	0	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[LOG]	#UID:36376:0#Armoured skeleton warrior misses Orc necromancer.
[LOG]	The fabric of space around Zarbik stabilizes to normal.
[LOG]	
orc necromancer	33647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	potent yew magestaff of might
[ATTACK] to 	armoured skeleton warrior	 :: 	32.344078610205	4	16.3	13.928616046642	::	1
checkHit	2	13.928616046642
=> chance to hit	21
checkHit	6	12.16
=> chance to hit	31.178712733868
[LOG]	#UID:33647:0#Orc necromancer misses Armoured skeleton warrior.
[ATTACK] staff accuracy bonus	2	13.928616046642	=	1
checkHit	2	12.16
=> chance to hit	16.551237134911
checkHit	2	12.16
=> chance to hit	16.551237134911
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	orc necromancer	 :: 	41.556885621573	3	0	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[LOG]	#UID:36376:0#Armoured skeleton warrior misses Orc necromancer.
[LOG]	
orc necromancer	33647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	potent yew magestaff of might
[ATTACK] to 	armoured skeleton warrior	 :: 	32.344078610205	4	16.3	13.928616046642	::	1
checkHit	2	13.928616046642
=> chance to hit	21
checkHit	6	12.16
=> chance to hit	31.178712733868
[LOG]	#UID:33647:0#Orc necromancer misses Armoured skeleton warrior.
[ATTACK] staff accuracy bonus	2	13.928616046642	=	1
checkHit	2	12.16
=> chance to hit	16.551237134911
checkHit	2	12.16
=> chance to hit	16.551237134911
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	orc necromancer	 :: 	41.556885621573	3	0	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[LOG]	#UID:36376:0#Armoured skeleton warrior misses Orc necromancer.
AI took for target	33647	orc necromancer	::	36376	armoured skeleton warrior	1	<	100
orc necromancer	33647	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	potent yew magestaff of might
[ATTACK] to 	armoured skeleton warrior	 :: 	32.344078610205	4	16.3	13.928616046642	::	1
checkHit	2	13.928616046642
=> chance to hit	21
[LOG]	#UID:33647:0#Orc necromancer misses Armoured skeleton warrior.
[ATTACK] staff accuracy bonus	2	13.928616046642	=	1
[LOG]	
checkHit	2	12.16
=> chance to hit	16.551237134911
checkHit	2	12.16
=> chance to hit	16.551237134911
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	orc necromancer	 :: 	41.556885621573	3	0	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	41.556885621573	versus	0	0.3	with APR	3
[ATTACK] after armor	41.556885621573
[ATTACK] after range	42
[PHYS CRIT %]	3
[ATTACK] after crit	42
[ATTACK] after mult	42
[PROJECTOR] starting dam	42
[PROJECTOR] after difficulty dam	42
[PROJECTOR] res	0	1	 on dam	44.52
[PROJECTOR] after resists dam	44.52
[PROJECTOR] after flat damage armor	44.52
[PROJECTOR] final dam	44.52
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart#WHITE#.
checkHit	6	12.16
=> chance to hit	31.178712733868
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Orc necromancer for #aaaaaa#45 physical#LAST# damage.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	#{bold}##UID:36376:0#Armoured skeleton warrior killed Orc necromancer!#{normal}#
[USERCHAT] channel achievement	karasique	global	Squadmate	false	true
checkHit	2	12.16
=> chance to hit	16.551237134911
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:607:0#Talent Surge of Undeath is ready to use.
[LOG]	#00ff00##UID:832:0#Talent Retch is ready to use.
[LOG]	#00ff00##UID:618:0#Talent Curse of the Meek is ready to use.
[LOG]	#00ff00##UID:619:0#Talent Forgery of Haze is ready to use.
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_HEALING_1
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
[LOG]	#00ff00##UID:536:0#Talent Displacement Shield is ready to use.
[LOG]	Rested for 33 turns.
[LOG]	
[USERCHAT] channel serial data	Gargomaxthalus	tome	535
[LOG]	Zarbik casts Rune: Manasurge.
[LOG]	Zarbik starts to surge mana.
[LOG]	
[LOG]	Resting starts...
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
[LOG]	Zarbik stops surging mana.
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	#00ff00##UID:170:0#Talent Rune: Manasurge is ready to use.
[USERCHAT] channel serial data	D00msgape	tome	622
[USERCHAT] channel achievement	Shim420	tome	Curse Lifter (Nightmare (Roguelike) difficulty)	false	true
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[LOG]	You pickup 0.50 gold pieces.
[Identify]	Amivon the dwarven-steel torque of charged psionic shield	true
[LOG]	Zarbik picks up (8.): #SALMON##UID:34238:0#Amivon the dwarven-steel torque of charged psionic shield [power 83]  (20 cooldown)#LAST#.
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
[LOG]	
[Identify]	cured leather sling	true
[LOG]	Zarbik picks up (t.): #FFFFFF##UID:34018:0#cured leather sling#LAST#.
[LOG]	
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Today is the 16th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	
Server latency	52
[USERCHAT] channel achievement	handesd	tome	The Legend of Garkul	false	false
[USERCHAT] channel achievement	handesd	tome	A different point of view	false	false
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
spitting spider	33313	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
spitting spider	33313	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_2
dumb ai uses	T_INFUSION:_SUN_2
[LOG]	Lore found: #0080FF#clue (ruined dungeon)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	infinite-dungeon-3
[LOG]	
[USERCHAT] channel serial data	Jhelle	tome	461
[USERCHAT] channel achievement	handesd	tome	Home sweet home	false	false
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	37.731925312833	9	27.3	9.05	::	1
checkHit	31.5	9.05
=> chance to hit	100
[ATTACK] raw dam	37.731925312833	versus	27.3	0.66666666666667	with APR	9
[ATTACK] after armor	19.431925312833
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	34.2	0.658	 on dam	19
[PROJECTOR] after resists dam	12.502
[PROJECTOR] after flat damage armor	12.502
[PROJECTOR] final dam	12.502
[TAKE HIT] after flat damage cap	12.502
AI took for target	36887	armoured skeleton warrior	::	33313	spitting spider	4	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
dumb ai uses	T_RUNE:_FROZEN_SPEAR_1
[LOG]	Armoured skeleton warrior casts Rune: Frozen Spear.
[PROJECTOR] starting dam	109.93072697708
[PROJECTOR] after difficulty dam	109.93072697708
[PROJECTOR] res	14.147657793562	0.85852342206438	 on dam	109.93072697708
[PROJECTOR] after resists dam	94.378103914387
[PROJECTOR] after flat damage armor	94.378103914387
[PROJECTOR] final dam	94.378103914387
AI took for target	36376	armoured skeleton warrior	::	33313	spitting spider	9	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_RUNE:_LIGHTNING_1
[LOG]	Armoured skeleton warrior casts Rune: Lightning.
[PROJECTOR] starting dam	133.66666666667
[PROJECTOR] after difficulty dam	133.66666666667
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	149.70666666667
[PROJECTOR] after resists dam	126.00025606231
[PROJECTOR] after flat damage armor	126.00025606231
[PROJECTOR] final dam	126.00025606231
[PROJECTOR] starting dam	133.66666666667
[PROJECTOR] after difficulty dam	133.66666666667
[PROJECTOR] res	0	1	 on dam	149.70666666667
[PROJECTOR] after resists dam	149.70666666667
[PROJECTOR] after flat damage armor	149.70666666667
[PROJECTOR] final dam	149.70666666667
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Spitting spider for #ROYAL_BLUE#150 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Armoured skeleton warrior for #ROYAL_BLUE#126 lightning#LAST# damage.
[LOG]	#UID:33313:0#Spitting spider hits #fbd578#Zarbik#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Spitting spider for #1133F3#94 cold#LAST# damage.
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	spitting spider	 :: 	38.071100952896	4	5	18.05	::	1
checkHit	7	18.05
=> chance to hit	23
[ATTACK] raw dam	38.071100952896	versus	5	0.3	with APR	4
[ATTACK] after armor	37.071100952896
[ATTACK] after range	37
[PHYS CRIT %]	10.3
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	18.5
[PROJECTOR] after difficulty dam	18.5
[PROJECTOR] res	0	1	 on dam	21.83
[PROJECTOR] after resists dam	21.83
[PROJECTOR] after flat damage armor	21.83
[PROJECTOR] final dam	21.83
[PROJECTOR] starting dam	18.5
[PROJECTOR] after difficulty dam	18.5
[PROJECTOR] res	0	1	 on dam	21.83
[PROJECTOR] after resists dam	21.83
[PROJECTOR] after flat damage armor	21.83
[PROJECTOR] final dam	21.83
[ATTACK] staff accuracy bonus	7	18.05	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Spitting spider for #DARK_GREEN#22 blight#LAST#, #PURPLE#22 arcane#LAST# (44 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	37.731925312833	9	27.3	9.05	::	1
checkHit	31.5	9.05
=> chance to hit	100
[ATTACK] raw dam	37.731925312833	versus	27.3	0.66666666666667	with APR	9
[ATTACK] after armor	19.431925312833
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	34.2	0.658	 on dam	19
[PROJECTOR] after resists dam	12.502
[PROJECTOR] after flat damage armor	12.502
[PROJECTOR] final dam	12.502
[TAKE HIT] after flat damage cap	12.502
[LOG]	#UID:33313:0#Spitting spider hits #fbd578#Zarbik#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	spitting spider	 :: 	50.275678495058	4	5	18.05	::	1.1244997998398
checkHit	36.183737209488	18.05
=> chance to hit	96
[ATTACK] raw dam	50.275678495058	versus	5	0.3	with APR	4
[ATTACK] after armor	49.275678495058
[ATTACK] after range	55
[PHYS CRIT %]	3.5
[ATTACK] after crit	55
[ATTACK] after mult	61.847488991191
[PROJECTOR] starting dam	61.847488991191
[PROJECTOR] after difficulty dam	61.847488991191
[PROJECTOR] res	0	1	 on dam	65.558338330663
[PROJECTOR] after resists dam	65.558338330663
[PROJECTOR] after flat damage armor	65.558338330663
[PROJECTOR] final dam	65.558338330663
checkHit	10.846178948994	44.789158139659
=> chance to hit	0
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Spitting spider for #aaaaaa#66 physical#LAST# damage.
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Spitting spider!#{normal}#
[LOG]	
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[USERCHAT] channel achievement	zaltys	tome	Fear me not!	false	true
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
AI took for target	33658	stone troll	::	3054	Zarbik	4	<	100
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	spitting spider
AI took for target	36887	armoured skeleton warrior	::	33658	stone troll	4	<	100
[LOG]	Zarbik uses Retch.
[SPELL] friendly fire chance	100
AI took for target	33303	storm drake hatchling	::	3054	Zarbik	16	<	100
AI took for target	33305	storm drake hatchling	::	3054	Zarbik	9	<	100
AI took for target	33307	storm drake hatchling	::	3054	Zarbik	16	<	100
AI took for target	33309	storm drake hatchling	::	3054	Zarbik	25	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	52.854737355657	6	27.3	9.05	::	1
checkHit	23	9.05
=> chance to hit	85
[ATTACK] raw dam	52.854737355657	versus	27.3	0.66666666666667	with APR	6
[ATTACK] after armor	31.554737355657
[ATTACK] after range	33
[PHYS CRIT %]	0
[ATTACK] after crit	33
[ATTACK] after mult	33
[PROJECTOR] starting dam	33
[PROJECTOR] after difficulty dam	33
[PROJECTOR] res	10.7	0.893	 on dam	33
[PROJECTOR] after resists dam	29.469
[PROJECTOR] after flat damage armor	29.469
[PROJECTOR] final dam	29.469
[TAKE HIT] after flat damage cap	29.469
[LOG]	#UID:33658:0#Stone troll hits #fbd578#Zarbik#LAST# for #aaaaaa#29 physical#LAST# damage.
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	stone troll
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses Shield Pummel.
[ATTACK] to 	stone troll	 :: 	24.447928401491	0	7	7	::	1.6260990336999
checkHit	36.183737209488	7
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	7	0.3	with APR	0
[ATTACK] after armor	17.447928401491
[ATTACK] after range	18
[PHYS CRIT %]	3
[ATTACK] after crit	18
[ATTACK] after mult	29.269782606599
[PROJECTOR] starting dam	29.269782606599
[PROJECTOR] after difficulty dam	29.269782606599
[PROJECTOR] res	0	1	 on dam	31.025969562995
[PROJECTOR] after resists dam	31.025969562995
[PROJECTOR] after flat damage armor	31.025969562995
[PROJECTOR] final dam	31.025969562995
[ATTACK] staff accuracy bonus	36.183737209488	7	=	2.1673494883795
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	26.008193860554
[PROJECTOR] res	0	1	 on dam	26.008193860554
[PROJECTOR] after resists dam	26.008193860554
[PROJECTOR] after flat damage armor	26.008193860554
[PROJECTOR] final dam	26.008193860554
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	13.004096930277
[PROJECTOR] res	0	1	 on dam	13.004096930277
[PROJECTOR] after resists dam	13.004096930277
[PROJECTOR] after flat damage armor	13.004096930277
[PROJECTOR] final dam	13.004096930277
[ATTACK] to 	stone troll	 :: 	24.447928401491	0	7	7	::	2.0049844718999
checkHit	36.183737209488	7
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	7	0.3	with APR	0
[ATTACK] after armor	17.447928401491
[ATTACK] after range	19
[PHYS CRIT %]	3
[ATTACK] after crit	19
[ATTACK] after mult	38.094704966099
[PROJECTOR] starting dam	38.094704966099
[PROJECTOR] after difficulty dam	38.094704966099
[PROJECTOR] res	0	1	 on dam	40.380387264064
[PROJECTOR] after resists dam	40.380387264064
[PROJECTOR] after flat damage armor	40.380387264064
[PROJECTOR] final dam	40.380387264064
[ATTACK] staff accuracy bonus	36.183737209488	7	=	2.1673494883795
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	26.008193860554
[PROJECTOR] res	0	1	 on dam	26.008193860554
[PROJECTOR] after resists dam	26.008193860554
[PROJECTOR] after flat damage armor	26.008193860554
[PROJECTOR] final dam	26.008193860554
checkHit	29.180131340126	13.1
=> chance to hit	91
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Blinded'!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	13.004096930277
[PROJECTOR] res	0	1	 on dam	13.004096930277
[PROJECTOR] after resists dam	13.004096930277
[PROJECTOR] after flat damage armor	13.004096930277
[PROJECTOR] final dam	13.004096930277
checkHit	29.180131340126	43.122491472992
=> chance to hit	16
[LOG]	Stone troll is stunned!
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Stone troll for #aaaaaa#31 physical#LAST#, #GREEN#26 acid#LAST#, #GREEN#13 acid#LAST#, #aaaaaa#40 physical#LAST#, #GREEN#26 acid#LAST#, #GREEN#13 acid#LAST# (149 total damage).
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Stone troll for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	5.5481901435907	0.94451809856409	 on dam	192.75902896817
[PROJECTOR] after resists dam	182.06439152208
[PROJECTOR] after flat damage armor	182.06439152208
[PROJECTOR] final dam	182.06439152208
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Storm drake hatchling for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Stone troll for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Storm drake hatchling for #GREY#182 darkness#LAST# damage.
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_BLOCK
[LOG]	Armoured skeleton warrior uses Block.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Stone troll for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_1.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	52.854737355657	6	27.3	9.05	::	1
checkHit	23	9.05
=> chance to hit	85
[ATTACK] raw dam	52.854737355657	versus	27.3	0.66666666666667	with APR	6
[ATTACK] after armor	31.554737355657
[ATTACK] after range	32
[PHYS CRIT %]	0
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	10.7	0.893	 on dam	32
[PROJECTOR] after resists dam	28.576
[PROJECTOR] after flat damage armor	28.576
[PROJECTOR] stunned dam	8.5728
[PROJECTOR] final dam	8.5728
[TAKE HIT] after flat damage cap	8.5728
[LOG]	#UID:33658:0#Stone troll hits #fbd578#Zarbik#LAST# for #aaaaaa#9 physical#LAST# damage.
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	stone troll	 :: 	38.071100952896	4	7	7	::	1
checkHit	7	7
=> chance to hit	50
[ATTACK] raw dam	38.071100952896	versus	7	0.3	with APR	4
[ATTACK] after armor	35.071100952896
[ATTACK] after range	38
[PHYS CRIT %]	10.3
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[ATTACK] staff accuracy bonus	7	7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Stone troll for #DARK_GREEN#22 blight#LAST#, #PURPLE#22 arcane#LAST# (45 total damage).
AI took for target	36887	armoured skeleton warrior	::	33658	stone troll	1	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	stone troll	 :: 	50.275678495058	4	7	7	::	1.1244997998398
checkHit	36.183737209488	7
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	7	0.3	with APR	4
[ATTACK] after armor	47.275678495058
[ATTACK] after range	61
[PHYS CRIT %]	3.5
[PHYS CRIT %] sword accuracy bonus	36.183737209488	7	=	0.11673494883795
[ATTACK] after crit	98.620831879115
[ATTACK] after mult	110.8991057081
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior performs a melee critical strike against Stone troll!#{normal}#
[PROJECTOR] starting dam	110.8991057081
[PROJECTOR] after difficulty dam	110.8991057081
[PROJECTOR] res	0	1	 on dam	117.55305205059
[PROJECTOR] after resists dam	117.55305205059
[PROJECTOR] after flat damage armor	117.55305205059
[PROJECTOR] final dam	117.55305205059
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
checkHit	29.180131340126	44.789158139659
=> chance to hit	11
[LOG]	Stone troll is disarmed!
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Stone troll for #{bold}##aaaaaa#118 physical#{normal}##LAST#, #GREEN#6 acid#LAST# (124 total damage).
AI took for target	36376	armoured skeleton warrior	::	33658	stone troll	4	<	100
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Stone troll for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	stone troll	 :: 	50.275678495058	4	7	7	::	1
checkHit	36.183737209488	7
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	7	0.3	with APR	4
[ATTACK] after armor	47.275678495058
[ATTACK] after range	60
[PHYS CRIT %]	3.5
[ATTACK] after crit	60
[ATTACK] after mult	60
[PROJECTOR] starting dam	60
[PROJECTOR] after difficulty dam	60
[PROJECTOR] res	0	1	 on dam	63.6
[PROJECTOR] after resists dam	63.6
[PROJECTOR] after flat damage armor	63.6
[PROJECTOR] final dam	63.6
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_die_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_die_1.ogg" : <static>
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Stone troll for #aaaaaa#64 physical#LAST# damage.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Stone troll!#{normal}#
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	stone troll
AI took for target	36887	armoured skeleton warrior	::	33305	storm drake hatchling	1	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	storm drake hatchling	 :: 	50.275678495058	4	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	5	0.3	with APR	4
[ATTACK] after armor	49.275678495058
[ATTACK] after range	56
[PHYS CRIT %]	3.5
[ATTACK] after crit	56
[ATTACK] after mult	56
[PROJECTOR] starting dam	56
[PROJECTOR] after difficulty dam	56
[PROJECTOR] res	0	1	 on dam	59.36
[PROJECTOR] after resists dam	59.36
[PROJECTOR] after flat damage armor	59.36
[PROJECTOR] final dam	59.36
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	3
[PROJECTOR] after resists dam	2.5249427871411
[PROJECTOR] after flat damage armor	2.5249427871411
[PROJECTOR] final dam	2.5249427871411
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Storm drake hatchling for #aaaaaa#59 physical#LAST#, #GREEN#6 acid#LAST# (65 total damage).
[LOG]	#UID:33305:0#Storm drake hatchling hits Armoured skeleton warrior for #ROYAL_BLUE#3 lightning#LAST# damage.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
AI took for target	36376	armoured skeleton warrior	::	33305	storm drake hatchling	4	<	100
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	5.5481901435907	0.94451809856409	 on dam	192.75902896817
[PROJECTOR] after resists dam	182.06439152208
[PROJECTOR] after flat damage armor	182.06439152208
[PROJECTOR] final dam	182.06439152208
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Storm drake hatchling for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Storm drake hatchling for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Storm drake hatchling for #GREY#182 darkness#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	35.720323201314	25	27.3	9.05	::	1
checkHit	42	9.05
=> chance to hit	100
[ATTACK] raw dam	35.720323201314	versus	27.3	0.66666666666667	with APR	25
[ATTACK] after armor	33.420323201314
[ATTACK] after range	36
[PHYS CRIT %]	0
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	10.7	0.893	 on dam	36
[PROJECTOR] after resists dam	32.148
[PROJECTOR] after flat damage armor	32.148
[PROJECTOR] final dam	32.148
[TAKE HIT] after flat damage cap	32.148
[LOG]	#UID:33305:0#Storm drake hatchling hits #fbd578#Zarbik#LAST# for #aaaaaa#32 physical#LAST# damage.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
AI took for target	36887	armoured skeleton warrior	::	33305	storm drake hatchling	1	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	storm drake hatchling	 :: 	50.275678495058	4	5	6.3	::	1
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	5	0.3	with APR	4
[ATTACK] after armor	49.275678495058
[ATTACK] after range	64
[PHYS CRIT %]	3.5
[ATTACK] after crit	64
[ATTACK] after mult	64
[PROJECTOR] starting dam	64
[PROJECTOR] after difficulty dam	64
[PROJECTOR] res	0	1	 on dam	67.84
[PROJECTOR] after resists dam	67.84
[PROJECTOR] after flat damage armor	67.84
[PROJECTOR] final dam	67.84
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	3
[PROJECTOR] after resists dam	2.5249427871411
[PROJECTOR] after flat damage armor	2.5249427871411
[PROJECTOR] final dam	2.5249427871411
[LOG]	#UID:33305:0#Storm drake hatchling hits Armoured skeleton warrior for #ROYAL_BLUE#3 lightning#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Storm drake hatchling for #aaaaaa#68 physical#LAST# damage.
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Storm drake hatchling!#{normal}#
[LOG]	
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
AI took for target	36887	armoured skeleton warrior	::	33307	storm drake hatchling	1	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	storm drake hatchling	 :: 	50.275678495058	4	5	6.3	::	1.2472135955
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	5	0.3	with APR	4
[ATTACK] after armor	49.275678495058
[ATTACK] after range	60
[PHYS CRIT %]	3.5
[ATTACK] after crit	60
[ATTACK] after mult	74.832815729997
[PROJECTOR] starting dam	74.832815729997
[PROJECTOR] after difficulty dam	74.832815729997
[PROJECTOR] res	13.827838766133	0.86172161233867	 on dam	79.322784673797
[PROJECTOR] after resists dam	68.354157904298
[PROJECTOR] after flat damage armor	68.354157904298
[PROJECTOR] final dam	68.354157904298
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	4
[PROJECTOR] after resists dam	3.3665903828547
[PROJECTOR] after flat damage armor	3.3665903828547
[PROJECTOR] final dam	3.3665903828547
[ATTACK] to 	storm drake hatchling	 :: 	24.447928401491	0	5	6.3	::	1.2472135955
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	5	0.3	with APR	0
[ATTACK] after armor	19.447928401491
[ATTACK] after range	19
[PHYS CRIT %]	3
[ATTACK] after crit	19
[ATTACK] after mult	23.697058314499
[ATTACK] staff accuracy bonus	36.183737209488	6.3	=	2.1953494883795
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	4
[PROJECTOR] after resists dam	3.3665903828547
[PROJECTOR] after flat damage armor	3.3665903828547
[PROJECTOR] final dam	3.3665903828547
[ATTACK] to 	storm drake hatchling	 :: 	24.447928401491	0	5	6.3	::	1.2472135955
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	5	0.3	with APR	0
[ATTACK] after armor	19.447928401491
[ATTACK] after range	22
[PHYS CRIT %]	3
[ATTACK] after crit	22
[ATTACK] after mult	27.438699100999
[ATTACK] staff accuracy bonus	36.183737209488	6.3	=	2.1953494883795
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	4
[PROJECTOR] after resists dam	3.3665903828547
[PROJECTOR] after flat damage armor	3.3665903828547
[PROJECTOR] final dam	3.3665903828547
checkHit	36.183737209488	22.804145651685
=> chance to hit	84
[LOG]	#UID:33307:0#Storm drake hatchling hits Armoured skeleton warrior for #ROYAL_BLUE#3 lightning#LAST#, #ROYAL_BLUE#3 lightning#LAST#, #ROYAL_BLUE#3 lightning#LAST# (10 total damage).
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Storm drake hatchling for #aaaaaa#68 physical#LAST# damage.
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Storm drake hatchling!#{normal}#
AI took for target	33303	storm drake hatchling	::	3054	Zarbik	16	<	100
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	
[LOG]	Invoke Darkness is still on cooldown for 2 turns.
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	storm drake hatchling	 :: 	38.071100952896	4	5	6.3	::	1
checkHit	7	6.3
=> chance to hit	52
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Storm drake hatchling.
[ATTACK] staff accuracy bonus	7	6.3	=	1.028
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
AI took for target	36887	armoured skeleton warrior	::	33309	storm drake hatchling	1	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_BLOCK
[LOG]	Armoured skeleton warrior uses Block.
AI took for target	36376	armoured skeleton warrior	::	33309	storm drake hatchling	4	<	100
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	0	1	 on dam	29.518781175215
[PROJECTOR] after resists dam	29.518781175215
[PROJECTOR] after flat damage armor	29.518781175215
[PROJECTOR] final dam	29.518781175215
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Storm drake hatchling for #DARK_GREEN#30 blight#LAST# damage.
storm drake hatchling	33309	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	37.890665351922	25	27.3	9.05	::	1
checkHit	42.666666666667	9.05
=> chance to hit	100
[ATTACK] raw dam	37.890665351922	versus	27.3	0.66666666666667	with APR	25
[ATTACK] after armor	35.590665351922
[ATTACK] after range	39
[PHYS CRIT %]	0
[ATTACK] after crit	39
[ATTACK] after mult	39
[PROJECTOR] starting dam	39
[PROJECTOR] after difficulty dam	39
[PROJECTOR] res	10.7	0.893	 on dam	39
[PROJECTOR] after resists dam	34.827
[PROJECTOR] after flat damage armor	34.827
[PROJECTOR] final dam	34.827
[TAKE HIT] after flat damage cap	34.827
[LOG]	#UID:33309:0#Storm drake hatchling hits #fbd578#Zarbik#LAST# for #aaaaaa#35 physical#LAST# damage.
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	storm drake hatchling	 :: 	50.275678495058	4	5	6.3	::	1.1244997998398
checkHit	36.183737209488	6.3
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	5	0.3	with APR	4
[ATTACK] after armor	49.275678495058
[ATTACK] after range	61
[PHYS CRIT %]	3.5
[ATTACK] after crit	61
[ATTACK] after mult	68.59448779023
[PROJECTOR] starting dam	68.59448779023
[PROJECTOR] after difficulty dam	68.59448779023
[PROJECTOR] res	0	1	 on dam	72.710157057644
[PROJECTOR] after resists dam	72.710157057644
[PROJECTOR] after flat damage armor	72.710157057644
[PROJECTOR] final dam	72.710157057644
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	4
[PROJECTOR] after resists dam	3.3665903828547
[PROJECTOR] after flat damage armor	3.3665903828547
[PROJECTOR] final dam	3.3665903828547
checkHit	23.129276190595	44.789158139659
=> chance to hit	0
[LOG]	#UID:33309:0#Storm drake hatchling hits Armoured skeleton warrior for #ROYAL_BLUE#3 lightning#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Storm drake hatchling for #aaaaaa#73 physical#LAST# damage.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Storm drake hatchling!#{normal}#
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	5.5481901435907	0.94451809856409	 on dam	192.75902896817
[PROJECTOR] after resists dam	182.06439152208
[PROJECTOR] after flat damage armor	182.06439152208
[PROJECTOR] final dam	182.06439152208
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Storm drake hatchling for #GREY#182 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Storm drake hatchling!#{normal}#
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[LOG]	
[LOG]	Resting starts...
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	storm drake hatchling
[LOG]	#00ff00##UID:832:0#Talent Retch is ready to use.
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	ash vilestaff of greater warding	true
[LOG]	Zarbik picks up (v.): #0080FF##UID:33659:0#ash vilestaff of greater warding (15-18 power, 3 apr, fire damage)#LAST#.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
AI took for target	33573	large white snake	::	3054	Zarbik	9	<	100
AI took for target	33296	gwelgoroth	::	3054	Zarbik	4	<	100
gwelgoroth	33296	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Gwelgoroth casts Lightning.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	94.666666666667
[PROJECTOR] after difficulty dam	94.666666666667
[PROJECTOR] res	28.56	0.7144	 on dam	94.666666666667
[PROJECTOR] after resists dam	67.629866666667
[PROJECTOR] after flat damage armor	67.629866666667
[PROJECTOR] final dam	67.629866666667
[TAKE HIT] after flat damage cap	67.629866666667
[LOG]	#UID:33296:0#Gwelgoroth hits #fbd578#Zarbik#LAST# for #ROYAL_BLUE#68 lightning#LAST# damage.
AI took for target	33992	thief	::	3054	Zarbik	16	<	121
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Large white snake for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Gwelgoroth for #GREY#193 darkness#LAST# damage.
thief	33992	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
thief	33992	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
thief	33992	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
thief	33992	dumb ai talents can activate	Insidious Poison	T_INSIDIOUS_POISON
dumb ai uses	T_INSIDIOUS_POISON
checkHit	32.210246816813	44.785595851512
=> chance to hit	28.030888204417
[LOG]	
[USERCHAT] channel achievement	lkiriakos	tome	A dangerous secret	false	false
[SOUND] loading from	/data/sound/creatures/snakes/snake_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_2.ogg" : <static>
AI took for target	36887	armoured skeleton warrior	::	33296	gwelgoroth	1	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses Shield Pummel.
[ATTACK] to 	gwelgoroth	 :: 	24.447928401491	0	0	25.075	::	1.6260990336999
checkHit	36.183737209488	25.075
=> chance to hit	78
[ATTACK] raw dam	24.447928401491	versus	0	0.3	with APR	0
[ATTACK] after armor	24.447928401491
[ATTACK] after range	26
[PHYS CRIT %]	3
[ATTACK] after crit	26
[ATTACK] after mult	42.278574876198
[PROJECTOR] starting dam	42.278574876198
[PROJECTOR] after difficulty dam	42.278574876198
[PROJECTOR] res	10	0.9	 on dam	44.81528936877
[PROJECTOR] after resists dam	40.333760431893
[PROJECTOR] after flat damage armor	40.333760431893
[PROJECTOR] final dam	40.333760431893
[ATTACK] staff accuracy bonus	36.183737209488	25.075	=	1.4443494883795
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	17.332193860554
[PROJECTOR] res	0	1	 on dam	17.332193860554
[PROJECTOR] after resists dam	17.332193860554
[PROJECTOR] after flat damage armor	17.332193860554
[PROJECTOR] final dam	17.332193860554
[LOG]	Gwelgoroth resists!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	8.6660969302771
[PROJECTOR] res	0	1	 on dam	8.6660969302771
[PROJECTOR] after resists dam	8.6660969302771
[PROJECTOR] after flat damage armor	8.6660969302771
[PROJECTOR] final dam	8.6660969302771
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	10
[PROJECTOR] after resists dam	8.4164759571368
[PROJECTOR] after flat damage armor	8.4164759571368
[PROJECTOR] final dam	8.4164759571368
[ATTACK] to 	gwelgoroth	 :: 	24.447928401491	0	0	25.075	::	2.0049844718999
checkHit	36.183737209488	25.075
=> chance to hit	78
[ATTACK] raw dam	24.447928401491	versus	0	0.3	with APR	0
[ATTACK] after armor	24.447928401491
[ATTACK] after range	27
[PHYS CRIT %]	3
[ATTACK] after crit	27
[ATTACK] after mult	54.134580741298
[PROJECTOR] starting dam	54.134580741298
[PROJECTOR] after difficulty dam	54.134580741298
[PROJECTOR] res	10	0.9	 on dam	57.382655585776
[PROJECTOR] after resists dam	51.644390027198
[PROJECTOR] after flat damage armor	51.644390027198
[PROJECTOR] final dam	51.644390027198
[ATTACK] staff accuracy bonus	36.183737209488	25.075	=	1.4443494883795
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	17.332193860554
[PROJECTOR] res	0	1	 on dam	17.332193860554
[PROJECTOR] after resists dam	17.332193860554
[PROJECTOR] after flat damage armor	17.332193860554
[PROJECTOR] final dam	17.332193860554
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	10
[PROJECTOR] after resists dam	8.4164759571368
[PROJECTOR] after flat damage armor	8.4164759571368
[PROJECTOR] final dam	8.4164759571368
[LOG]	#UID:33296:0#Gwelgoroth hits Armoured skeleton warrior for #ROYAL_BLUE#8 lightning#LAST#, #ROYAL_BLUE#8 lightning#LAST# (17 total damage).
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Gwelgoroth for #aaaaaa#40 physical#LAST#, #GREEN#17 acid#LAST#, #GREEN#9 acid#LAST#, #aaaaaa#52 physical#LAST#, #GREEN#17 acid#LAST# (135 total damage).
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Gwelgoroth!#{normal}#
[LOG]	
checkHit	32.210246816813	44.785595851512
=> chance to hit	28.030888204417
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	gwelgoroth
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	gwelgoroth
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Large white snake for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Large white snake!#{normal}#
checkHit	32.210246816813	44.785595851512
=> chance to hit	28.030888204417
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	gwelgoroth
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	gwelgoroth
[LOG]	
thief	33992	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
thief	33992	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
thief	33992	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
thief	33992	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_1
dumb ai uses	T_INFUSION:_INSIDIOUS_POISON_1
checkHit	32.210246816813	44.785595851512
=> chance to hit	28.030888204417
Adding entity	38256	after	33992
[PROJECTOR] starting dam	20.142857142857
[PROJECTOR] after difficulty dam	20.142857142857
[PROJECTOR] res	34.2	0.658	 on dam	20.142857142857
[PROJECTOR] after resists dam	13.254
[PROJECTOR] after flat damage armor	13.254
[PROJECTOR] final dam	13.254
[TAKE HIT] after flat damage cap	13.254
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	gwelgoroth
[LOG]	Thief's Infusion: Insidious Poison hits #fbd578#Zarbik#LAST# for #LIGHT_GREEN#13 nature#LAST# damage.
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	gwelgoroth
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	gwelgoroth
AI took for target	36887	armoured skeleton warrior	::	33992	thief	1	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	thief	 :: 	50.275678495058	4	16	18.15	::	1.1244997998398
checkHit	36.183737209488	18.15
=> chance to hit	96
[ATTACK] raw dam	50.275678495058	versus	16	0.3	with APR	4
[ATTACK] after armor	38.275678495058
[ATTACK] after range	48
[PHYS CRIT %]	3.5
[ATTACK] after crit	48
[ATTACK] after mult	53.975990392312
[PROJECTOR] starting dam	53.975990392312
[PROJECTOR] after difficulty dam	53.975990392312
[PROJECTOR] res	0	1	 on dam	57.214549815851
[PROJECTOR] after resists dam	57.214549815851
[PROJECTOR] after flat damage armor	57.214549815851
[PROJECTOR] final dam	57.214549815851
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
checkHit	11.219425570567	44.789158139659
=> chance to hit	0
[LOG]	Thief is disarmed!
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Thief for #aaaaaa#57 physical#LAST#, #GREEN#6 acid#LAST# (63 total damage).
[LOG]	
AI took for target	36376	armoured skeleton warrior	::	33992	thief	4	<	100
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_RUNE:_LIGHTNING_1
[LOG]	Armoured skeleton warrior casts Rune: Lightning.
[PROJECTOR] starting dam	104.66666666667
[PROJECTOR] after difficulty dam	104.66666666667
[PROJECTOR] res	0	1	 on dam	117.22666666667
[PROJECTOR] after resists dam	117.22666666667
[PROJECTOR] after flat damage armor	117.22666666667
[PROJECTOR] final dam	117.22666666667
[PROJECTOR] starting dam	104.66666666667
[PROJECTOR] after difficulty dam	104.66666666667
[PROJECTOR] res	28.56	0.7144	 on dam	117.22666666667
[PROJECTOR] after resists dam	83.746730666667
[PROJECTOR] after flat damage armor	83.746730666667
[PROJECTOR] final dam	0
[LOG]	#UID:36376:0#Armoured skeleton warrior hits #fbd578#Zarbik#LAST# for #ROYAL_BLUE#0 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Thief for #ROYAL_BLUE#117 lightning#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	6.8013508219133	0	27.3	9.05	::	1
checkHit	44.666666666667	9.05
=> chance to hit	100
[ATTACK] raw dam	6.8013508219133	versus	27.3	0.66666666666667	with APR	0
[ATTACK] after armor	2.2671169406378
[ATTACK] after range	2
[PHYS CRIT %]	5.4622456593342
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	10.7	0.893	 on dam	2
[PROJECTOR] after resists dam	1.786
[PROJECTOR] after flat damage armor	1.786
[PROJECTOR] numbed dam	1.5181
[PROJECTOR] final dam	1.5181
[TAKE HIT] after flat damage cap	1.5181
[LOG]	#UID:33992:0#Thief hits #fbd578#Zarbik#LAST# for #aaaaaa#2 physical#LAST# damage.
AI took for target	36887	armoured skeleton warrior	::	33992	thief	1	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_BLOCK
[LOG]	Armoured skeleton warrior uses Block.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	thief	 :: 	41.556885621573	3	16	18.15	::	1.1244997998398
checkHit	36.183737209488	18.15
=> chance to hit	96
[ATTACK] raw dam	41.556885621573	versus	16	0.3	with APR	3
[ATTACK] after armor	29.089819935101
[ATTACK] after range	35
[PHYS CRIT %]	3
[ATTACK] after crit	35
[ATTACK] after mult	39.357492994394
[PROJECTOR] starting dam	39.357492994394
[PROJECTOR] after difficulty dam	39.357492994394
[PROJECTOR] res	0	1	 on dam	41.718942574058
[PROJECTOR] after resists dam	41.718942574058
[PROJECTOR] after flat damage armor	41.718942574058
[PROJECTOR] final dam	41.718942574058
checkHit	11	22.392836812353
=> chance to hit	22
[LOG]	Thief resists the mind attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	9.7617198156104	0.9023828018439	 on dam	5
[PROJECTOR] after resists dam	4.5119140092195
[PROJECTOR] after flat damage armor	4.5119140092195
[PROJECTOR] final dam	4.5119140092195
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.72
[PROJECTOR] after resists dam	6.72
[PROJECTOR] after flat damage armor	6.72
[PROJECTOR] final dam	6.72
checkHit	11.219425570567	44.789158139659
=> chance to hit	0
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Thief for #aaaaaa#42 physical#LAST#, #YELLOW#5 mind#LAST#, #GREEN#7 acid#LAST#, #ROYAL_BLUE#7 lightning#LAST# (60 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	6.8013508219133	0	16.3	0	::	1
checkHit	44.666666666667	0
=> chance to hit	100
[ATTACK] raw dam	6.8013508219133	versus	16.3	0.66666666666667	with APR	0
[ATTACK] after armor	2.2671169406378
[ATTACK] after range	2
[PHYS CRIT %]	5.4622456593342
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	26.371418311558	0.73628581688442	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] numbed dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	11	0.89	 on dam	7
[PROJECTOR] after resists dam	6.23
[PROJECTOR] after flat damage armor	6.23
[PROJECTOR] final dam	6.23
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam	14
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Thief for #YELLOW#6 light#LAST#, #GREEN#14 acid#LAST# (20 total damage).
[LOG]	#UID:33992:0#Thief hits Armoured skeleton warrior for #aaaaaa#(2 blocked)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	thief	 :: 	50.275678495058	4	16	0	::	1.2472135955
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	16	0.3	with APR	4
[ATTACK] after armor	38.275678495058
[ATTACK] after range	53
[PHYS CRIT %]	27.334973132768
[ATTACK] after crit	53
[ATTACK] after mult	66.102320561498
[ATTACK] after counterstrike	132.204641123
[PROJECTOR] starting dam	132.204641123
[PROJECTOR] after difficulty dam	132.204641123
[PROJECTOR] res	0	1	 on dam	140.13691959038
[PROJECTOR] after resists dam	140.13691959038
[PROJECTOR] after flat damage armor	140.13691959038
[PROJECTOR] final dam	140.13691959038
[ATTACK] to 	thief	 :: 	24.447928401491	0	16	0	::	1.2472135955
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	16	0.3	with APR	0
[ATTACK] after armor	17.113549881043
[ATTACK] after range	17
[PHYS CRIT %]	26.834973132768
[ATTACK] after crit	17
[ATTACK] after mult	21.202631123499
[ATTACK] after counterstrike	42.405262246999
[ATTACK] staff accuracy bonus	36.183737209488	0	=	2.4473494883795
[ATTACK] to 	thief	 :: 	24.447928401491	0	16	0	::	1.2472135955
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	16	0.3	with APR	0
[ATTACK] after armor	17.113549881043
[ATTACK] after range	17
[PHYS CRIT %]	26.834973132768
[ATTACK] after crit	17
[ATTACK] after mult	21.202631123499
[ATTACK] after counterstrike	42.405262246999
[ATTACK] staff accuracy bonus	36.183737209488	0	=	2.4473494883795
checkHit	36.183737209488	11.219425570567
=> chance to hit	95
[KNOCKBACK] from	6	6	over	4
[KNOCKBACK] try	4	40	3
[KNOCKBACK] try	3	40	2	::	true
[KNOCKBACK] failsafe knocked to	4	40	::
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Thief for #aaaaaa#140 physical#LAST# damage.
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Thief!#{normal}#
[LOG]	
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[LOG]	Resting starts...
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	thief
Server latency	52
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
AI took for target	33289	ghast	::	3054	Zarbik	81	<	100
ghast	33289	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[TOME ENTITY FILTER] selected Double Ego	57.027749667649	76
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[TAKE HIT] after flat damage cap	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[TAKE HIT] after flat damage cap	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Ghoul for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Something for #GREY#193 darkness#LAST# damage.
[TARGET] Passing target	grey mold	from	ghast	to	Zarbik
[LOG]	
[LOG]	Zarbik casts Curse of the Meek.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
[LOG]	Cute bunny is cursed.
AI took for target	34518	Ce'Nywen the Guardian	::	38262	cute bunny	81	<	100
AI took for target	33555	giant ice ant	::	38262	cute bunny	100	<	100
giant ice ant	33555	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
dumb ai uses	T_ICY_SKIN
AI took for target	38261	cute bunny	::	34518	Ce'Nywen the Guardian	81	<	9
AI took for target	38262	cute bunny	::	34518	Ce'Nywen the Guardian	64	<	9
[TARGET] Passing target	skeleton warrior	from	Ce'Nywen the Guardian	to	cute bunny
[LOG]	
[TARGET] Passing target	grey mold	from	skeleton warrior	to	cute bunny
[TARGET] Passing target	armoured skeleton warrior	from	cute bunny	to	Ce'Nywen the Guardian
[TARGET] Passing target	cute bunny	from	cute bunny	to	Ce'Nywen the Guardian
[TARGET] Passing target	armoured skeleton warrior	from	cute bunny	to	Ce'Nywen the Guardian
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[TAKE HIT] after flat damage cap	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[TAKE HIT] after flat damage cap	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	10	0.9	 on dam	192.75902896817
[PROJECTOR] after resists dam	173.48312607136
[PROJECTOR] after flat damage armor	173.48312607136
[PROJECTOR] final dam	173.48312607136
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Ghast for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Ce'Nywen the Guardian for #GREY#173 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Ghoul for #GREY#193 darkness#LAST# damage.
AI took for target	38262	cute bunny	::	33289	ghast	1	<	9
[ATTACK] attacking with innate combat
[ATTACK] to 	ghast	 :: 	5.1802031016356	0	2	8.7	::	1
checkHit	6	8.7
=> chance to hit	44
[ATTACK] raw dam	5.1802031016356	versus	2	0.3	with APR	0
[ATTACK] after armor	3.6261421711449
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam	3
[TAKE HIT] after flat damage cap	3
[LOG]	#UID:38262:0#Cute bunny hits Ghast for #aaaaaa#3 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	cute bunny	 :: 	28.393936755874	3	2	0	::	1
checkHit	23.5	0
=> chance to hit	100
[ATTACK] raw dam	28.393936755874	versus	2	0.3	with APR	3
[ATTACK] after armor	28.393936755874
[ATTACK] after range	29
[PHYS CRIT %]	1
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	0	1	 on dam	29
[PROJECTOR] after resists dam	29
[PROJECTOR] after flat damage armor	29
[PROJECTOR] final dam	29
ghoul	38257	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_GHOULISH_LEAP
[LOG]	Ghoul uses Ghoulish Leap.
[LOG]	#UID:33289:0#Ghast hits Cute bunny for #aaaaaa#29 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoul	 :: 	4.6935034180139	0	2	7.7	::	1
checkHit	6	7.7
=> chance to hit	46
[ATTACK] raw dam	4.6935034180139	versus	2	0.3	with APR	0
[ATTACK] after armor	3.2854523926098
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam	3
[TAKE HIT] after flat damage cap	3
cute bunny	38262	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	ghast	 :: 	5.1802031016356	0	2	8.7	::	1
checkHit	6	8.7
=> chance to hit	44
[LOG]	#UID:38262:0#Cute bunny misses Ghast.
[LOG]	#UID:38261:0#Cute bunny hits Ghoul for #aaaaaa#3 physical#LAST# damage.
[LOG]	
[USERCHAT] channel talk	Versive	tome	if you save in permadeath mode and die, is the save deleted?
[LOG]	Zarbik casts Forgery of Haze.
[PARTY] New member, add after	Forgery of Haze (Zarbik)	Zarbik
Adding entity	38705	after	3054
Added unique	mod.class.NPC/player	::	13
ghast	33289	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghast	33289	dumb ai talents can use	Attack	T_ATTACK
ghast	33289	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghast	33289	dumb ai talents can use	Summon	T_SUMMON
ghast	33289	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
ghast	33289	dumb ai talents can use	Stun	T_STUN
ghast	33289	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_SUMMON
[LOG]	Ghast uses Summon.
[TOME ENTITY FILTER] selected Greater + Ego	20.308201274906	26
[LOG]	#UID:33289:0#Ghast summons Ghoul!
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[TARGET] Passing target	ghoul	from	skeleton warrior	to	cute bunny
AI took for target	38257	ghoul	::	38262	cute bunny	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	cute bunny	 :: 	29.435075038213	3	2	0	::	1
checkHit	25.5	0
=> chance to hit	100
[ATTACK] raw dam	29.435075038213	versus	2	0.3	with APR	3
[ATTACK] after armor	29.435075038213
[ATTACK] after range	32
[PHYS CRIT %]	1
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] after flat damage armor	32
[PROJECTOR] final dam	32
[LOG]	#UID:38257:0#Ghoul hits Cute bunny for #aaaaaa#32 physical#LAST# damage.
[TARGET] Passing target	Forgery of Haze (Zarbik)	from	armoured skeleton warrior	to	Ce'Nywen the Guardian
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	ghoul	 :: 	50.275678495058	4	2	7.7	::	1
checkHit	36.183737209488	7.7
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	2	0.3	with APR	4
[ATTACK] after armor	50.275678495058
[ATTACK] after range	67
[PHYS CRIT %]	3.5
[ATTACK] after crit	67
[ATTACK] after mult	67
[PROJECTOR] starting dam	67
[PROJECTOR] after difficulty dam	67
[PROJECTOR] res	0	1	 on dam	71.02
[PROJECTOR] after resists dam	71.02
[PROJECTOR] after flat damage armor	71.02
[PROJECTOR] final dam	71.02
[TAKE HIT] after flat damage cap	71.02
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[TAKE HIT] after flat damage cap	6
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ghoul for #aaaaaa#71 physical#LAST#, #GREEN#6 acid#LAST# (77 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoul	 :: 	4.6935034180139	0	2	7.7	::	1
checkHit	6	7.7
=> chance to hit	46
[LOG]	#UID:38261:0#Cute bunny misses Ghoul.
[LOG]	
[LOG]	Zarbik uses Retch.
[SPELL] friendly fire chance	100
[LOG]	Forgery of Haze (Zarbik) casts Surge of Undeath.
AI took for target	38257	ghoul	::	38261	cute bunny	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	cute bunny	 :: 	29.435075038213	3	2	0	::	1
checkHit	25.5	0
=> chance to hit	100
[ATTACK] raw dam	29.435075038213	versus	2	0.3	with APR	3
[ATTACK] after armor	29.435075038213
[ATTACK] after range	31
[PHYS CRIT %]	1
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	0	1	 on dam	31
[PROJECTOR] after resists dam	31
[PROJECTOR] after flat damage armor	31
[PROJECTOR] final dam	31
[LOG]	#UID:38257:0#Ghoul hits Cute bunny for #aaaaaa#31 physical#LAST# damage.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	ghoul	 :: 	50.275678495058	4	2	7.7	::	1
checkHit	36.183737209488	7.7
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	2	0.3	with APR	4
[ATTACK] after armor	50.275678495058
[ATTACK] after range	57
[PHYS CRIT %]	3.5
[ATTACK] after crit	57
[ATTACK] after mult	57
[PROJECTOR] starting dam	57
[PROJECTOR] after difficulty dam	57
[PROJECTOR] res	0	1	 on dam	60.42
[PROJECTOR] after resists dam	60.42
[PROJECTOR] after flat damage armor	60.42
[PROJECTOR] final dam	60.42
[TAKE HIT] after flat damage cap	60.42
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[TAKE HIT] after flat damage cap	6
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ghoul for #aaaaaa#60 physical#LAST#, #GREEN#6 acid#LAST# (66 total damage).
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoul	 :: 	4.6935034180139	0	2	7.7	::	1
checkHit	6	7.7
=> chance to hit	46
[ATTACK] raw dam	4.6935034180139	versus	2	0.3	with APR	0
[ATTACK] after armor	3.2854523926098
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam	3
[TAKE HIT] after flat damage cap	3
[LOG]	#UID:38261:0#Cute bunny hits Ghoul for #aaaaaa#3 physical#LAST# damage.
ghoul	38257	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoul	38257	dumb ai talents can use	Attack	T_ATTACK
ghoul	38257	dumb ai talents can use	Stun	T_STUN
ghoul	38257	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	cute bunny	 :: 	29.435075038213	3	2	0	::	1
checkHit	25.5	0
=> chance to hit	100
[ATTACK] raw dam	29.435075038213	versus	2	0.3	with APR	3
[ATTACK] after armor	29.435075038213
[ATTACK] after range	31
[PHYS CRIT %]	1
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	0	1	 on dam	31
[PROJECTOR] after resists dam	31
[PROJECTOR] after flat damage armor	31
[PROJECTOR] final dam	31
[LOG]	#UID:38257:0#Ghoul hits Cute bunny for #aaaaaa#31 physical#LAST# damage.
AI took for target	33555	giant ice ant	::	36887	armoured skeleton warrior	49	<	100
[LOG]	Forgery of Haze (Zarbik) casts Rune: Manasurge.
[LOG]	Forgery of Haze (Zarbik) starts to surge mana.
[LOG]	
[LOG]	Zarbik casts Surge of Undeath.
[LOG]	Armoured skeleton warrior is engulfed in dark energies.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	#PINK#Your summoned cute bunny disappears.
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	28.393936755874	3	16.3	11.928616046642	::	1
checkHit	23.5	11.928616046642
=> chance to hit	79
[LOG]	#UID:33289:0#Ghast misses Armoured skeleton warrior.
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	29.435075038213	3	16.3	11.928616046642	::	1
checkHit	25.5	11.928616046642
=> chance to hit	84
[LOG]	#UID:38257:0#Ghoul misses Armoured skeleton warrior.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	ghoul	 :: 	58.756685910863	35.767362654349	2	7.7	::	1
checkHit	50.255778606025	7.7
=> chance to hit	100
[ATTACK] raw dam	58.756685910863	versus	2	0.3	with APR	35.767362654349
[ATTACK] after armor	58.756685910863
[ATTACK] after range	82
[PHYS CRIT %]	18.328634978926
[PHYS CRIT %] sword accuracy bonus	50.255778606025	7.7	=	0.1702231144241
[ATTACK] after crit	136.95829538278
[ATTACK] after mult	136.95829538278
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior performs a melee critical strike against Ghoul!#{normal}#
[PROJECTOR] starting dam	136.95829538278
[PROJECTOR] after difficulty dam	136.95829538278
[PROJECTOR] res	0	1	 on dam	145.17579310574
[PROJECTOR] after resists dam	145.17579310574
[PROJECTOR] after flat damage armor	145.17579310574
[PROJECTOR] final dam	145.17579310574
[TAKE HIT] after flat damage cap	145.17579310574
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh#WHITE#.
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ghoul for #{bold}##aaaaaa#145 physical#{normal}##LAST# damage.
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Ghoul!#{normal}#
[LOG]	
[USERCHAT] channel achievement	qframe	global	Treasure Hunter	false	false
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[TAKE HIT] after flat damage cap	192.75902896817
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh#WHITE#.
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[TAKE HIT] after flat damage cap	192.75902896817
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	10	0.9	 on dam	192.75902896817
[PROJECTOR] after resists dam	173.48312607136
[PROJECTOR] after flat damage armor	173.48312607136
[PROJECTOR] final dam	173.48312607136
[LOG]	Armoured skeleton warrior is not intimidated!
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Ghoul for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Ghast for #GREY#193 darkness#LAST# damage.
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Ce'Nywen the Guardian for #GREY#173 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Ghast!#{normal}#
[LOG]	Forgery of Haze (Zarbik) receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	Ce'Nywen the Guardian	 :: 	58.756685910863	35.767362654349	26.92	26.725	::	1.1244997998398
checkHit	50.255778606025	26.725
=> chance to hit	100
[ATTACK] raw dam	58.756685910863	versus	26.92	0.81030927835052	with APR	35.767362654349
[ATTACK] after armor	58.756685910863
[ATTACK] after range	76
[PHYS CRIT %]	0
[ATTACK] after crit	76
[ATTACK] after mult	85.461984787828
[PROJECTOR] starting dam	85.461984787828
[PROJECTOR] after difficulty dam	85.461984787828
[PROJECTOR] res	0	1	 on dam	90.589703875097
[PROJECTOR] after resists dam	90.589703875097
[PROJECTOR] after flat damage armor	90.589703875097
[PROJECTOR] final dam	90.589703875097
[LOG]	Forgery of Haze (Zarbik) is not intimidated!
[LOG]	Armoured skeleton warrior is not intimidated!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	37.505629950807	0.62494370049193	 on dam	6
[PROJECTOR] after resists dam	3.7496622029516
[PROJECTOR] after flat damage armor	3.7496622029516
[PROJECTOR] final dam	3.7496622029516
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	14.786606478273	0.85213393521727	 on dam	7
[PROJECTOR] after resists dam	5.9649375465209
[PROJECTOR] after flat damage armor	5.9649375465209
[PROJECTOR] final dam	5.9649375465209
checkHit	39.786259080665	57.589111939358
=> chance to hit	6
[LOG]	Ce'Nywen the Guardian is disarmed!
[LOG]	#UID:34518:0#Ce'Nywen the Guardian hits Armoured skeleton warrior for #YELLOW#6 light#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ce'Nywen the Guardian for #aaaaaa#91 physical#LAST#, #GREEN#4 acid#LAST# (94 total damage).
[LOG]	#PINK#Your summoned Forgery of Haze (Zarbik) disappears.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	262.85322132024
[PROJECTOR] after difficulty dam	262.85322132024
[PROJECTOR] res	10	0.9	 on dam	186.0089523175
[PROJECTOR] after resists dam	167.40805708575
[PROJECTOR] after flat damage armor	167.40805708575
[PROJECTOR] final dam	167.40805708575
[LOG]	Armoured skeleton warrior is not intimidated!
[LOG]	#UID:38705:0#Forgery of Haze (Zarbik) hits Ce'Nywen the Guardian for #{bold}##GREY#167 darkness#{normal}##LAST# damage.
==UNREG part 	Forgery of Haze (Zarbik)	party38705
[LOG]	
[SOUND] loading from	/data/sound/creatures/snakes/snake_3.ogg	:=:	sound "/data/sound/creatures/snakes/snake_3.ogg" : <static>
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	14	0.86	 on dam	29.518781175215
[PROJECTOR] after resists dam	25.386151810685
[PROJECTOR] after flat damage armor	25.386151810685
[PROJECTOR] final dam	25.386151810685
[LOG]	Zarbik's purging blight area effect hits Ce'Nywen the Guardian for #DARK_GREEN#25 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_RUNE:_FROZEN_SPEAR_1
[LOG]	Armoured skeleton warrior casts Rune: Frozen Spear.
[PROJECTOR] starting dam	109.93072697708
[PROJECTOR] after difficulty dam	109.93072697708
[PROJECTOR] res	0	1	 on dam	109.93072697708
[PROJECTOR] after resists dam	109.93072697708
[PROJECTOR] after flat damage armor	109.93072697708
[PROJECTOR] final dam	109.93072697708
[LOG]	Armoured skeleton warrior is not intimidated!
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	Ce'Nywen the Guardian	 :: 	58.756685910863	35.767362654349	26.92	26.725	::	1
checkHit	50.255778606025	26.725
=> chance to hit	100
[ATTACK] raw dam	58.756685910863	versus	26.92	0.81030927835052	with APR	35.767362654349
[ATTACK] after armor	58.756685910863
[ATTACK] after range	66
[PHYS CRIT %]	0
[ATTACK] after crit	66
[ATTACK] after mult	66
[PROJECTOR] starting dam	66
[PROJECTOR] after difficulty dam	66
[PROJECTOR] res	0	1	 on dam	69.96
[PROJECTOR] after resists dam	69.96
[PROJECTOR] after flat damage armor	69.96
[PROJECTOR] final dam	69.96
[LOG]	Armoured skeleton warrior is not intimidated!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	37.505629950807	0.62494370049193	 on dam	6
[PROJECTOR] after resists dam	3.7496622029516
[PROJECTOR] after flat damage armor	3.7496622029516
[PROJECTOR] final dam	3.7496622029516
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	14.786606478273	0.85213393521727	 on dam	7
[PROJECTOR] after resists dam	5.9649375465209
[PROJECTOR] after flat damage armor	5.9649375465209
[PROJECTOR] numbed dam	5.0701969145428
[PROJECTOR] final dam	5.0701969145428
[LOG]	#UID:34518:0#Ce'Nywen the Guardian hits Armoured skeleton warrior for #YELLOW#5 light#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ce'Nywen the Guardian for #1133F3#110 cold#LAST#, #aaaaaa#70 physical#LAST#, #GREEN#4 acid#LAST# (184 total damage).
[LOG]	
[USERCHAT] channel achievement	AliceSuccubus	tome	Exterminator	false	false
[USERCHAT] channel talk	akmoilan	tome	of course
[LOG]	Zarbik casts Rune: Shielding.
[LOG]	A shield forms around Zarbik.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	14	0.86	 on dam	29.518781175215
[PROJECTOR] after resists dam	25.386151810685
[PROJECTOR] after flat damage armor	25.386151810685
[PROJECTOR] final dam	25.386151810685
[LOG]	Zarbik's purging blight area effect hits Ce'Nywen the Guardian for #DARK_GREEN#25 blight#LAST# damage.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
AI took for target	38707	ghoul	::	36887	armoured skeleton warrior	4	<	100
ghoul	38707	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_GHOULISH_LEAP
[LOG]	Ghoul uses Ghoulish Leap.
[LOG]	Ce'Nywen the Guardian deactivates Daunting Presence.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	14	0.86	 on dam	29.518781175215
[PROJECTOR] after resists dam	25.386151810685
[PROJECTOR] after flat damage armor	25.386151810685
[PROJECTOR] final dam	25.386151810685
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Ce'Nywen the Guardian for #DARK_GREEN#25 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
AI took for target	38707	ghoul	::	36887	armoured skeleton warrior	4	<	100
[LOG]	
[LOG]	Ce'Nywen the Guardian uses Heave.
checkHit	57.576032114835	32.296004628208
=> chance to hit	95
[KNOCKBACK] from	1	1	over	5
[KNOCKBACK] try	1	49	4
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[PROJECTOR] starting dam	25.015916250182
[PROJECTOR] after difficulty dam	25.015916250182
[PROJECTOR] res	14	0.86	 on dam	29.518781175215
[PROJECTOR] after resists dam	25.386151810685
[PROJECTOR] after flat damage armor	25.386151810685
[PROJECTOR] numbed dam	21.578229039082
[PROJECTOR] final dam	21.578229039082
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Zarbik's purging blight area effect hits Ce'Nywen the Guardian for #DARK_GREEN#22 blight#LAST# damage.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Ce'Nywen the Guardian bites poison into Zarbik.
[ATTACK] attacking with innate combat
[ATTACK] to 	Zarbik	 :: 	39.146809349044	10	27.3	9.05	::	3
checkHit	57.576032114835	9.05
=> chance to hit	100
[ATTACK] raw dam	39.146809349044	versus	27.3	0.66666666666667	with APR	10
[ATTACK] after armor	21.846809349044
[ATTACK] after range	21
[PHYS CRIT %]	0.26265168611837
[ATTACK] after crit	21
[ATTACK] after mult	63
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	34.2	0.658	 on dam	10.5
[PROJECTOR] after resists dam	6.909
[PROJECTOR] after flat damage armor	6.909
[PROJECTOR] final dam	6.909
[LOG]	#UID:34518:0#Ce'Nywen the Guardian hits #fbd578#Zarbik#LAST# for #SLATE#(7 absorbed)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses Shield Pummel.
[ATTACK] to 	Ce'Nywen the Guardian	 :: 	31.536176926053	31.767362654349	26.92	26.725	::	1.6260990336999
checkHit	50.255778606025	26.725
=> chance to hit	100
[ATTACK] raw dam	31.536176926053	versus	26.92	0.81030927835052	with APR	31.767362654349
[ATTACK] after armor	31.536176926053
[ATTACK] after range	32
[PHYS CRIT %]	0
[ATTACK] after crit	32
[ATTACK] after mult	52.035169078398
[PROJECTOR] starting dam	52.035169078398
[PROJECTOR] after difficulty dam	52.035169078398
[PROJECTOR] res	0	1	 on dam	55.157279223102
[PROJECTOR] after resists dam	55.157279223102
[PROJECTOR] after flat damage armor	55.157279223102
[PROJECTOR] final dam	55.157279223102
[ATTACK] staff accuracy bonus	50.255778606025	26.725	=	1.941231144241
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	23.294773730892
[PROJECTOR] res	37.505629950807	0.62494370049193	 on dam	23.294773730892
[PROJECTOR] after resists dam	14.557922097506
[PROJECTOR] after flat damage armor	14.557922097506
[PROJECTOR] final dam	14.557922097506
[LOG]	Ce'Nywen the Guardian resists!
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	11.647386865446
[PROJECTOR] res	37.505629950807	0.62494370049193	 on dam	11.647386865446
[PROJECTOR] after resists dam	7.2789610487529
[PROJECTOR] after flat damage armor	7.2789610487529
[PROJECTOR] final dam	7.2789610487529
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	14.786606478273	0.85213393521727	 on dam	7
[PROJECTOR] after resists dam	5.9649375465209
[PROJECTOR] after flat damage armor	5.9649375465209
[PROJECTOR] final dam	5.9649375465209
[ATTACK] to 	Ce'Nywen the Guardian	 :: 	31.536176926053	31.767362654349	26.92	26.725	::	2.0049844718999
checkHit	50.255778606025	26.725
=> chance to hit	100
[ATTACK] raw dam	31.536176926053	versus	26.92	0.81030927835052	with APR	31.767362654349
[ATTACK] after armor	31.536176926053
[ATTACK] after range	35
[PHYS CRIT %]	0
[ATTACK] after crit	35
[ATTACK] after mult	70.174456516497
[PROJECTOR] starting dam	70.174456516497
[PROJECTOR] after difficulty dam	70.174456516497
[PROJECTOR] res	0	1	 on dam	74.384923907487
[PROJECTOR] after resists dam	74.384923907487
[PROJECTOR] after flat damage armor	74.384923907487
[PROJECTOR] final dam	74.384923907487
Loading tile	object/cloak_cashmere.png
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_1.ogg" : <static>
[ATTACK] staff accuracy bonus	50.255778606025	26.725	=	1.941231144241
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	14.786606478273	0.85213393521727	 on dam	7
[PROJECTOR] after resists dam	5.9649375465209
[PROJECTOR] after flat damage armor	5.9649375465209
[PROJECTOR] final dam	5.9649375465209
checkHit	39.786259080665	55.922445272691
=> chance to hit	10
[LOG]	#UID:34518:0#Ce'Nywen the Guardian hits Armoured skeleton warrior for #YELLOW#6 light#LAST#, #YELLOW#6 light#LAST# (12 total damage).
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ce'Nywen the Guardian for #aaaaaa#55 physical#LAST#, #GREEN#15 acid#LAST#, #GREEN#7 acid#LAST#, #aaaaaa#74 physical#LAST# (151 total damage).
[LOG]	
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Ce'Nywen the Guardian!#{normal}#
[LOG]	Resting starts...
[LOG]	Armoured skeleton warrior seems less powerful.
[LOG]	Armoured skeleton warrior seems less powerful.
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	Ce'Nywen the Guardian
AI took for target	36887	armoured skeleton warrior	::	38707	ghoul	9	<	100
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	ghoul
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_BLOCK
[LOG]	Armoured skeleton warrior uses Block.
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the north (ghoul)).
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[TAKE HIT] after flat damage cap	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Ghoul for #GREY#193 darkness#LAST# damage.
ghoul	38707	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoul	38707	dumb ai talents can use	Attack	T_ATTACK
ghoul	38707	dumb ai talents can use	Stun	T_STUN
ghoul	38707	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
dumb ai uses	T_BITE_POISON
[LOG]	Ghoul bites poison into armoured skeleton warrior.
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	29.435075038213	3	16.3	0	::	5.7304247779439
checkHit	25.5	0
=> chance to hit	100
[ATTACK] raw dam	29.435075038213	versus	16.3	0.66666666666667	with APR	3
[ATTACK] after armor	16.135075038213
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	91.686796447103
[PROJECTOR] starting dam	15.281132741184
[PROJECTOR] after difficulty dam	15.281132741184
[PROJECTOR] res	18.981142279708	0.81018857720292	 on dam	15.281132741184
[PROJECTOR] after resists dam	12.380599193629
[PROJECTOR] after flat damage armor	12.380599193629
[PROJECTOR] final dam	12.380599193629
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[TAKE HIT] after flat damage cap	7
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam	14
[TAKE HIT] after flat damage cap	14
[LOG]	#UID:38707:0#Ghoul hits Armoured skeleton warrior for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ghoul for #YELLOW#7 light#LAST#, #GREEN#14 acid#LAST# (21 total damage).
[LOG]	The shield around Zarbik crumbles.
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	ghoul	 :: 	50.275678495058	4	2	7.7	::	1
checkHit	36.183737209488	7.7
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	2	0.3	with APR	4
[ATTACK] after armor	50.275678495058
[ATTACK] after range	68
[PHYS CRIT %]	3.5
[ATTACK] after crit	68
[ATTACK] after mult	68
[PROJECTOR] starting dam	68
[PROJECTOR] after difficulty dam	68
[PROJECTOR] res	0	1	 on dam	72.08
[PROJECTOR] after resists dam	72.08
[PROJECTOR] after flat damage armor	72.08
[PROJECTOR] final dam	72.08
[TAKE HIT] after flat damage cap	72.08
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[TAKE HIT] after flat damage cap	6
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ghoul for #aaaaaa#72 physical#LAST#, #GREEN#6 acid#LAST# (78 total damage).
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_RUNE:_LIGHTNING_1
[LOG]	Armoured skeleton warrior casts Rune: Lightning.
[PROJECTOR] starting dam	87.333333333333
[PROJECTOR] after difficulty dam	87.333333333333
[PROJECTOR] res	15.835240428631	0.84164759571369	 on dam	97.813333333333
[PROJECTOR] after resists dam	82.324356828741
[PROJECTOR] after flat damage armor	82.324356828741
[PROJECTOR] final dam	82.324356828741
[PROJECTOR] starting dam	87.333333333333
[PROJECTOR] after difficulty dam	87.333333333333
[PROJECTOR] res	0	1	 on dam	97.813333333333
[PROJECTOR] after resists dam	97.813333333333
[PROJECTOR] after flat damage armor	97.813333333333
[PROJECTOR] final dam	97.813333333333
[TAKE HIT] after flat damage cap	97.813333333333
[ATTACK] attacking with innate combat
[ATTACK] to 	armoured skeleton warrior	 :: 	29.435075038213	3	16.3	11.928616046642	::	1
checkHit	25.5	11.928616046642
=> chance to hit	84
[ATTACK] raw dam	29.435075038213	versus	16.3	0.66666666666667	with APR	3
[ATTACK] after armor	16.135075038213
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	26.371418311558	0.73628581688442	 on dam	17
[PROJECTOR] after resists dam	12.516858887035
[PROJECTOR] after flat damage armor	12.516858887035
[PROJECTOR] final dam	12.516858887035
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[TAKE HIT] after flat damage cap	7
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam	14
[TAKE HIT] after flat damage cap	14
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh#WHITE#.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Ghoul for #ROYAL_BLUE#98 lightning#LAST# damage.
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Armoured skeleton warrior for #ROYAL_BLUE#82 lightning#LAST# damage.
[LOG]	#UID:38707:0#Ghoul hits Armoured skeleton warrior for #aaaaaa#13 physical#LAST# damage.
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Ghoul for #YELLOW#7 light#LAST#, #GREEN#14 acid#LAST# (21 total damage).
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Ghoul!#{normal}#
[LOG]	
[USERCHAT] channel serial data	staplegun	tome	492
[LOG]	Zarbik casts Create Minions.
[PARTY] New member, add after	ghoulking	Zarbik
Adding entity	38710	after	3054
[TOME ENTITY FILTER] selected Ego	96.588525003425	101
[PARTY] New member, add after	skeleton warrior	Zarbik
Adding entity	38712	after	3054
[PARTY] New member, add after	ghoulking	Zarbik
Adding entity	38716	after	3054
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	ghoul
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	ghoul
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	ghoul
AI took for target	36887	armoured skeleton warrior	::	33808	skeleton warrior	1	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	skeleton warrior	 :: 	50.275678495058	4	5	10.884406117817	::	1
checkHit	36.183737209488	10.884406117817
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	5	0.3	with APR	4
[ATTACK] after armor	49.275678495058
[ATTACK] after range	64
[PHYS CRIT %]	3.5
[ATTACK] after crit	64
[ATTACK] after mult	64
[PROJECTOR] starting dam	64
[PROJECTOR] after difficulty dam	64
[PROJECTOR] res	0	1	 on dam	67.84
[PROJECTOR] after resists dam	67.84
[PROJECTOR] after flat damage armor	67.84
[PROJECTOR] final dam	67.84
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Skeleton warrior for #aaaaaa#68 physical#LAST#, #GREEN#6 acid#LAST# (74 total damage).
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[ATTACK] attacking with	plaguebringer's dwarven-steel greatsword of daylight
[ATTACK] to 	armoured skeleton warrior	 :: 	99.077870295231	2	16.3	11.928616046642	::	1
checkHit	40.74705344554	11.928616046642
=> chance to hit	100
[ATTACK] raw dam	99.077870295231	versus	16.3	0.66666666666667	with APR	2
[ATTACK] after armor	84.777870295231
[ATTACK] after range	112
[PHYS CRIT %]	0
[ATTACK] after crit	112
[ATTACK] after mult	112
[ATTACK] after inc by type	118.72
[PROJECTOR] starting dam	118.72
[PROJECTOR] after difficulty dam	118.72
[PROJECTOR] res	26.371418311558	0.73628581688442	 on dam	118.72
[PROJECTOR] after resists dam	87.411852180519
[PROJECTOR] after flat damage armor	87.411852180519
[PROJECTOR] final dam	87.411852180519
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	14.786606478273	0.85213393521727	 on dam	6
[PROJECTOR] after resists dam	5.1128036113036
[PROJECTOR] after flat damage armor	5.1128036113036
[PROJECTOR] final dam	5.1128036113036
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	47.044488400122	0.52955511599878	 on dam	11
[PROJECTOR] after resists dam	5.8251062759866
[PROJECTOR] after flat damage armor	5.8251062759866
[PROJECTOR] final dam	5.8251062759866
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam	14
AI took for target	36376	armoured skeleton warrior	::	33808	skeleton warrior	4	<	100
[LOG]	#UID:33808:0#Skeleton warrior hits Armoured skeleton warrior for #aaaaaa#87 physical#LAST#, #YELLOW#5 light#LAST#, #DARK_GREEN#6 blight#LAST# (98 total damage).
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Skeleton warrior for #YELLOW#7 light#LAST#, #GREEN#14 acid#LAST# (21 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoulking	 :: 	21.942854252753	7	3	10.7	::	1
checkHit	27.5	10.7
=> chance to hit	92
[ATTACK] raw dam	21.942854252753	versus	3	0.3	with APR	7
[ATTACK] after armor	21.942854252753
[ATTACK] after range	23
[PHYS CRIT %]	1
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	23
[PROJECTOR] after resists dam	19.84026631858
[PROJECTOR] after flat damage armor	19.84026631858
[PROJECTOR] final dam	19.84026631858
[TAKE HIT] after flat damage cap	19.84026631858
AI took for target	38716	ghoulking	::	33555	giant ice ant	4	<	100
ghoulking	38716	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_GHOULISH_LEAP
AI took for target	38712	skeleton warrior	::	33555	giant ice ant	1	<	100
skeleton warrior	38712	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	38712	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	hateful dwarven-steel greatsword
[ATTACK] to 	giant ice ant	 :: 	57.362124737706	2	9.2579692361809	10.6	::	1
checkHit	36.183737209488	10.6
=> chance to hit	100
[ATTACK] raw dam	57.362124737706	versus	9.2579692361809	0.3	with APR	2
[ATTACK] after armor	50.104155501525
[ATTACK] after range	80
[PHYS CRIT %]	3.5
[ATTACK] after crit	80
[ATTACK] after mult	80
[ATTACK] after inc by type	80
[PROJECTOR] starting dam	80
[PROJECTOR] after difficulty dam	80
[PROJECTOR] res	0	1	 on dam	84.8
[PROJECTOR] after resists dam	84.8
[PROJECTOR] after flat damage armor	84.8
[PROJECTOR] final dam	84.8
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.9
[PROJECTOR] after resists dam	9.9
[PROJECTOR] after flat damage armor	9.9
[PROJECTOR] final dam	9.9
[PROJECTOR] starting dam	5.8038832819878
[PROJECTOR] after difficulty dam	5.8038832819878
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5.8038832819878
[PROJECTOR] after resists dam	5.0065473911562
[PROJECTOR] after flat damage armor	5.0065473911562
[PROJECTOR] final dam	5.0065473911562
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5
[PROJECTOR] after resists dam	4.3131013736043
[PROJECTOR] after flat damage armor	4.3131013736043
[PROJECTOR] final dam	4.3131013736043
AI took for target	38710	ghoulking	::	33555	giant ice ant	1	<	100
ghoulking	38710	dumb ai talents can use	Attack	T_ATTACK
ghoulking	38710	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghoulking	38710	dumb ai talents can use	Weakness Disease	T_WEAKNESS_DISEASE
ghoulking	38710	dumb ai talents can use	Stun	T_STUN
ghoulking	38710	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoulking	38710	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
ghoulking	38710	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_WEAKNESS_DISEASE
[LOG]	Ghoulking diseases giant ice ant.
[ATTACK] attacking with innate combat
[ATTACK] to 	giant ice ant	 :: 	18.4883708552	4	9.2579692361809	10.6	::	1.0700877125496
checkHit	28.5	10.6
=> chance to hit	95
[ATTACK] raw dam	18.4883708552	versus	9.2579692361809	0.3	with APR	4
[ATTACK] after armor	13.23040161902
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14.981227975694
[PROJECTOR] starting dam	14.981227975694
[PROJECTOR] after difficulty dam	14.981227975694
[PROJECTOR] res	0	1	 on dam	15.880101654236
[PROJECTOR] after resists dam	15.880101654236
[PROJECTOR] after flat damage armor	15.880101654236
[PROJECTOR] final dam	15.880101654236
[PROJECTOR] starting dam	5.8038832819878
[PROJECTOR] after difficulty dam	5.8038832819878
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5.8038832819878
[PROJECTOR] after resists dam	5.0065473911562
[PROJECTOR] after flat damage armor	5.0065473911562
[PROJECTOR] final dam	5.0065473911562
[TAKE HIT] after flat damage cap	5.0065473911562
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5
[PROJECTOR] after resists dam	4.3131013736043
[PROJECTOR] after flat damage armor	4.3131013736043
[PROJECTOR] final dam	4.3131013736043
[TAKE HIT] after flat damage cap	4.3131013736043
checkHit	5.7025651893121	20.183737209488
=> chance to hit	14
[LOG]	Giant ice ant is afflicted by a weakness disease!
[LOG]	#UID:38710:0#Ghoulking hits Giant ice ant for #aaaaaa#16 physical#LAST# damage.
[LOG]	Something hits Giant ice ant for #aaaaaa#85 physical#LAST#, #GREY#10 darkness#LAST# (95 total damage).
[LOG]	#UID:33555:0#Giant ice ant hits Ghoulking for #1133F3#20 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#4 cold#LAST# (29 total damage).
[LOG]	#UID:33555:0#Giant ice ant hits Something for #1133F3#5 cold#LAST#, #1133F3#4 cold#LAST# (9 total damage).
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	skeleton warrior	 :: 	50.275678495058	4	5	10.884406117817	::	1
checkHit	36.183737209488	10.884406117817
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	5	0.3	with APR	4
[ATTACK] after armor	49.275678495058
[ATTACK] after range	67
[PHYS CRIT %]	3.5
[ATTACK] after crit	67
[ATTACK] after mult	67
[PROJECTOR] starting dam	67
[PROJECTOR] after difficulty dam	67
[PROJECTOR] res	0	1	 on dam	71.02
[PROJECTOR] after resists dam	71.02
[PROJECTOR] after flat damage armor	71.02
[PROJECTOR] final dam	71.02
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Skeleton warrior for #aaaaaa#71 physical#LAST#, #GREEN#6 acid#LAST# (77 total damage).
[LOG]	
[USERCHAT] channel achievement	Wilfrey	global	Squadmate (Roguelike)	false	true
AI took for target	33808	skeleton warrior	::	38710	ghoulking	1	<	100
skeleton warrior	33808	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	33808	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	ghoulking	 :: 	99.077870295231	2	3	10.7	::	1.5099019513593
checkHit	40.74705344554	10.7
=> chance to hit	100
[ATTACK] raw dam	99.077870295231	versus	3	0.3	with APR	2
[ATTACK] after armor	98.077870295231
[ATTACK] after range	140
[PHYS CRIT %]	3.5
[ATTACK] after crit	140
[ATTACK] after mult	211.3862731903
[ATTACK] after inc by type	224.06944958172
[PROJECTOR] starting dam	224.06944958172
[PROJECTOR] after difficulty dam	224.06944958172
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	224.06944958172
[PROJECTOR] after resists dam	210.90936255995
[PROJECTOR] after flat damage armor	210.90936255995
[PROJECTOR] final dam	210.90936255995
[TAKE HIT] after flat damage cap	210.90936255995
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	14.786606478273	0.85213393521727	 on dam	6
[PROJECTOR] after resists dam	5.1128036113036
[PROJECTOR] after flat damage armor	5.1128036113036
[PROJECTOR] final dam	5.1128036113036
[TAKE HIT] after flat damage cap	5.1128036113036
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	45.76867209731	0.5423132790269	 on dam	11
[PROJECTOR] after resists dam	5.965446069296
[PROJECTOR] after flat damage armor	5.965446069296
[PROJECTOR] final dam	5.965446069296
[TAKE HIT] after flat damage cap	5.965446069296
[LOG]	Ghoulking resists the stunning blow!
[LOG]	#UID:33808:0#Skeleton warrior hits Ghoulking for #aaaaaa#211 physical#LAST#, #YELLOW#5 light#LAST#, #DARK_GREEN#6 blight#LAST# (222 total damage).
[PROJECTOR] starting dam	19.789158139659
[PROJECTOR] after difficulty dam	19.789158139659
[PROJECTOR] res	0	1	 on dam	23.351206604797
[PROJECTOR] after resists dam	23.351206604797
[PROJECTOR] after flat damage armor	23.351206604797
[PROJECTOR] final dam	23.351206604797
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoulking	 :: 	18.578205045585	7	3	10.7	::	1
checkHit	27.5	10.7
=> chance to hit	92
[ATTACK] raw dam	18.578205045585	versus	3	0.3	with APR	7
[ATTACK] after armor	18.578205045585
[ATTACK] after range	20
[PHYS CRIT %]	1
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	20
[PROJECTOR] after resists dam	17.252405494417
[PROJECTOR] after flat damage armor	17.252405494417
[PROJECTOR] final dam	17.252405494417
[TAKE HIT] after flat damage cap	17.252405494417
[LOG]	Ghoulking resists!
skeleton warrior	38712	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	38712	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	hateful dwarven-steel greatsword
[ATTACK] to 	giant ice ant	 :: 	57.362124737706	2	9.2579692361809	10.6	::	1
checkHit	36.183737209488	10.6
=> chance to hit	100
[ATTACK] raw dam	57.362124737706	versus	9.2579692361809	0.3	with APR	2
[ATTACK] after armor	50.104155501525
[ATTACK] after range	75
[PHYS CRIT %]	3.5
[ATTACK] after crit	75
[ATTACK] after mult	75
[ATTACK] after inc by type	75
[PROJECTOR] starting dam	75
[PROJECTOR] after difficulty dam	75
[PROJECTOR] res	0	1	 on dam	79.5
[PROJECTOR] after resists dam	79.5
[PROJECTOR] after flat damage armor	79.5
[PROJECTOR] final dam	79.5
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.9
[PROJECTOR] after resists dam	9.9
[PROJECTOR] after flat damage armor	9.9
[PROJECTOR] final dam	9.9
[PROJECTOR] starting dam	5.8038832819878
[PROJECTOR] after difficulty dam	5.8038832819878
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5.8038832819878
[PROJECTOR] after resists dam	5.0065473911562
[PROJECTOR] after flat damage armor	5.0065473911562
[PROJECTOR] final dam	5.0065473911562
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5
[PROJECTOR] after resists dam	4.3131013736043
[PROJECTOR] after flat damage armor	4.3131013736043
[PROJECTOR] final dam	4.3131013736043
[ATTACK] attacking with innate combat
[ATTACK] to 	giant ice ant	 :: 	18.4883708552	4	9.2579692361809	10.6	::	1
checkHit	28.5	10.6
=> chance to hit	95
[ATTACK] raw dam	18.4883708552	versus	9.2579692361809	0.3	with APR	4
[ATTACK] after armor	13.23040161902
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13.78
[PROJECTOR] after resists dam	13.78
[PROJECTOR] after flat damage armor	13.78
[PROJECTOR] final dam	13.78
[PROJECTOR] starting dam	5.8038832819878
[PROJECTOR] after difficulty dam	5.8038832819878
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5.8038832819878
[PROJECTOR] after resists dam	5.0065473911562
[PROJECTOR] after flat damage armor	5.0065473911562
[PROJECTOR] final dam	5.0065473911562
[TAKE HIT] after flat damage cap	5.0065473911562
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13.737972527914	0.86262027472086	 on dam	5
[PROJECTOR] after resists dam	4.3131013736043
[PROJECTOR] after flat damage armor	4.3131013736043
[PROJECTOR] final dam	4.3131013736043
[TAKE HIT] after flat damage cap	4.3131013736043
[LOG]	Ghoulking resists!
[LOG]	#UID:38710:0#Ghoulking hits Giant ice ant for #aaaaaa#14 physical#LAST# damage.
[LOG]	Something hits Giant ice ant for #aaaaaa#80 physical#LAST#, #GREY#10 darkness#LAST# (89 total damage).
[LOG]	Weakness Disease from Ghoulking hits Giant ice ant for #DARK_GREEN#23 blight#LAST# damage.
[LOG]	#UID:33555:0#Giant ice ant hits Ghoulking for #1133F3#17 cold#LAST#, #1133F3#5 cold#LAST#, #1133F3#4 cold#LAST# (27 total damage).
[LOG]	#UID:33555:0#Giant ice ant hits Something for #1133F3#5 cold#LAST#, #1133F3#4 cold#LAST# (9 total damage).
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	skeleton warrior	 :: 	50.275678495058	4	5	10.884406117817	::	1.2472135955
checkHit	36.183737209488	10.884406117817
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	5	0.3	with APR	4
[ATTACK] after armor	49.275678495058
[ATTACK] after range	68
[PHYS CRIT %]	3.5
[ATTACK] after crit	68
[ATTACK] after mult	84.810524493997
[PROJECTOR] starting dam	84.810524493997
[PROJECTOR] after difficulty dam	84.810524493997
[PROJECTOR] res	0	1	 on dam	89.899155963637
[PROJECTOR] after resists dam	89.899155963637
[PROJECTOR] after flat damage armor	89.899155963637
[PROJECTOR] final dam	89.899155963637
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[ATTACK] to 	skeleton warrior	 :: 	24.447928401491	0	5	10.884406117817	::	1.2472135955
checkHit	36.183737209488	10.884406117817
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	5	0.3	with APR	0
[ATTACK] after armor	19.447928401491
[ATTACK] after range	20
[PHYS CRIT %]	3
[ATTACK] after crit	20
[ATTACK] after mult	24.944271909999
[PROJECTOR] starting dam	24.944271909999
[PROJECTOR] after difficulty dam	24.944271909999
[PROJECTOR] res	0	1	 on dam	26.440928224599
[PROJECTOR] after resists dam	26.440928224599
[PROJECTOR] after flat damage armor	26.440928224599
[PROJECTOR] final dam	26.440928224599
[ATTACK] staff accuracy bonus	36.183737209488	10.884406117817	=	2.0119732436668
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	24.143678924002
[PROJECTOR] res	0	1	 on dam	24.143678924002
[PROJECTOR] after resists dam	24.143678924002
[PROJECTOR] after flat damage armor	24.143678924002
[PROJECTOR] final dam	24.143678924002
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	12.071839462001
[PROJECTOR] res	0	1	 on dam	12.071839462001
[PROJECTOR] after resists dam	12.071839462001
[PROJECTOR] after flat damage armor	12.071839462001
[PROJECTOR] final dam	12.071839462001
[ATTACK] to 	skeleton warrior	 :: 	24.447928401491	0	5	10.884406117817	::	1.2472135955
checkHit	36.183737209488	10.884406117817
=> chance to hit	100
[ATTACK] raw dam	24.447928401491	versus	5	0.3	with APR	0
[ATTACK] after armor	19.447928401491
[ATTACK] after range	19
[PHYS CRIT %]	3
[ATTACK] after crit	19
[ATTACK] after mult	23.697058314499
[PROJECTOR] starting dam	23.697058314499
[PROJECTOR] after difficulty dam	23.697058314499
[PROJECTOR] res	0	1	 on dam	25.118881813369
[PROJECTOR] after resists dam	25.118881813369
[PROJECTOR] after flat damage armor	25.118881813369
[PROJECTOR] final dam	25.118881813369
[ATTACK] staff accuracy bonus	36.183737209488	10.884406117817	=	2.0119732436668
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] after staff accuracy damage bonus	24.143678924002
[PROJECTOR] res	0	1	 on dam	24.143678924002
[PROJECTOR] after resists dam	24.143678924002
[PROJECTOR] after flat damage armor	24.143678924002
[PROJECTOR] final dam	24.143678924002
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	12.071839462001
[PROJECTOR] res	0	1	 on dam	12.071839462001
[PROJECTOR] after resists dam	12.071839462001
[PROJECTOR] after flat damage armor	12.071839462001
[PROJECTOR] final dam	12.071839462001
checkHit	36.183737209488	28.616321715439
=> chance to hit	69
[LOG]	Skeleton warrior resists the knockback!
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Skeleton warrior for #aaaaaa#90 physical#LAST#, #GREEN#6 acid#LAST#, #aaaaaa#26 physical#LAST#, #GREEN#24 acid#LAST#, #GREEN#12 acid#LAST#, #aaaaaa#25 physical#LAST#, #GREEN#24 acid#LAST#, #GREEN#12 acid#LAST# (220 total damage).
[LOG]	
[USERCHAT] channel talk	akmoilan	tome	that makes it permadeath
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:8:0#ice ant stinger#WHITE#.
[SOUND] loading from	/data/sound/creatures/ants/ant_die_4.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_4.ogg" : <static>
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Giant ice ant for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Giant ice ant!#{normal}#
skeleton warrior	33808	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	plaguebringer's dwarven-steel greatsword of daylight
[ATTACK] to 	ghoulking	 :: 	99.077870295231	2	3	10.7	::	1
checkHit	40.74705344554	10.7
=> chance to hit	100
[ATTACK] raw dam	99.077870295231	versus	3	0.3	with APR	2
[ATTACK] after armor	98.077870295231
[ATTACK] after range	144
[PHYS CRIT %]	3.5
[ATTACK] after crit	144
[ATTACK] after mult	144
[ATTACK] after inc by type	152.64
[PROJECTOR] starting dam	152.64
[PROJECTOR] after difficulty dam	152.64
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	152.64
[PROJECTOR] after resists dam	143.6751201971
[PROJECTOR] after flat damage armor	143.6751201971
[PROJECTOR] final dam	143.6751201971
[TAKE HIT] after flat damage cap	143.6751201971
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	14.786606478273	0.85213393521727	 on dam	6
[PROJECTOR] after resists dam	5.1128036113036
[PROJECTOR] after flat damage armor	5.1128036113036
[PROJECTOR] final dam	5.1128036113036
[TAKE HIT] after flat damage cap	5.1128036113036
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	45.76867209731	0.5423132790269	 on dam	11
[PROJECTOR] after resists dam	5.965446069296
[PROJECTOR] after flat damage armor	5.965446069296
[PROJECTOR] final dam	5.965446069296
[TAKE HIT] after flat damage cap	5.965446069296
[LOG]	#UID:33808:0#Skeleton warrior hits Ghoulking for #aaaaaa#144 physical#LAST#, #YELLOW#5 light#LAST#, #DARK_GREEN#6 blight#LAST# (155 total damage).
AI took for target	38716	ghoulking	::	33808	skeleton warrior	9	<	100
AI took for target	38712	skeleton warrior	::	33808	skeleton warrior	4	<	100
AI took for target	38710	ghoulking	::	33808	skeleton warrior	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton warrior	 :: 	18.4883708552	4	5	10.884406117817	::	1
checkHit	28.5	10.884406117817
=> chance to hit	95
[ATTACK] raw dam	18.4883708552	versus	5	0.3	with APR	4
[ATTACK] after armor	17.4883708552
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	19.08
[PROJECTOR] after resists dam	19.08
[PROJECTOR] after flat damage armor	19.08
[PROJECTOR] final dam	19.08
[LOG]	#UID:38710:0#Ghoulking hits Skeleton warrior for #aaaaaa#19 physical#LAST# damage.
[LOG]	#{bold}##UID:38710:0#Ghoulking killed Skeleton warrior!#{normal}#
[LOG]	
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	skeleton warrior
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	skeleton warrior
AI took for target	38716	ghoulking	::	33641	grey mold	36	<	100
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	skeleton warrior
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	skeleton warrior
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	skeleton warrior
[Identify]	cashmere cloak 'Xerin'	true
[LOG]	Zarbik picks up (C.): #SALMON##UID:34383:0#cashmere cloak 'Xerin' (2 def, 0 armour)#LAST#.
[TARGET] Passing target	ghoulking	from	ghoulking	to	grey mold
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	grey mold
[LOG]	
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
AI took for target	33641	grey mold	::	38716	ghoulking	16	<	100
grey mold	33641	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
ghoulking	38716	dumb ai talents can use	Attack	T_ATTACK
ghoulking	38716	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghoulking	38716	dumb ai talents can use	Weakness Disease	T_WEAKNESS_DISEASE
ghoulking	38716	dumb ai talents can use	Stun	T_STUN
ghoulking	38716	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoulking	38716	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	18.4883708552	4	1	8.7	::	1
checkHit	28.5	8.7
=> chance to hit	100
[ATTACK] raw dam	18.4883708552	versus	1	0.3	with APR	4
[ATTACK] after armor	18.4883708552
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	19.08
[PROJECTOR] after resists dam	19.08
[PROJECTOR] after flat damage armor	19.08
[PROJECTOR] final dam	19.08
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	grey mold
[LOG]	#00ff00##UID:115:0#Talent Rune: Shielding is ready to use.
[LOG]	
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	grey mold
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	18.4883708552	4	1	8.7	::	1
checkHit	28.5	8.7
=> chance to hit	100
[ATTACK] raw dam	18.4883708552	versus	1	0.3	with APR	4
[ATTACK] after armor	18.4883708552
[ATTACK] after range	19
[PHYS CRIT %]	1
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	20.14
[PROJECTOR] after resists dam	20.14
[PROJECTOR] after flat damage armor	20.14
[PROJECTOR] final dam	20.14
grey mold	33641	dumb ai talents can use	Attack	T_ATTACK
grey mold	33641	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
ghoulking	38716	dumb ai talents can use	Attack	T_ATTACK
ghoulking	38716	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghoulking	38716	dumb ai talents can use	Weakness Disease	T_WEAKNESS_DISEASE
ghoulking	38716	dumb ai talents can use	Stun	T_STUN
ghoulking	38716	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoulking	38716	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
dumb ai uses	T_STUN
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	18.4883708552	4	1	8.7	::	1.0700877125496
checkHit	28.5	8.7
=> chance to hit	100
[ATTACK] raw dam	18.4883708552	versus	1	0.3	with APR	4
[ATTACK] after armor	18.4883708552
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	19.261578825892
[PROJECTOR] starting dam	19.261578825892
[PROJECTOR] after difficulty dam	19.261578825892
[PROJECTOR] res	0	1	 on dam	20.417273555446
[PROJECTOR] after resists dam	20.417273555446
[PROJECTOR] after flat damage armor	20.417273555446
[PROJECTOR] final dam	20.417273555446
checkHit	19.096050077309	20.183737209488
=> chance to hit	48
AI took for target	38710	ghoulking	::	33641	grey mold	36	<	100
[LOG]	#00ff00##UID:607:0#Talent Surge of Undeath is ready to use.
[LOG]	
[Identify]	quick dwarven-steel longsword	true
[LOG]	Zarbik picks up (s.): #0080FF##UID:33290:0#quick dwarven-steel longsword (22-30.8 power, 4 apr)#LAST#.
AI took for target	36887	armoured skeleton warrior	::	33641	grey mold	64	<	100
AI took for target	36376	armoured skeleton warrior	::	33641	grey mold	81	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	18.4883708552	4	1	8.7	::	1
checkHit	28.5	8.7
=> chance to hit	100
[ATTACK] raw dam	18.4883708552	versus	1	0.3	with APR	4
[ATTACK] after armor	18.4883708552
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	19.08
[PROJECTOR] after resists dam	19.08
[PROJECTOR] after flat damage armor	19.08
[PROJECTOR] final dam	19.08
grey mold	33641	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoulking	 :: 	24.420698437962	10	3	10.7	::	1
checkHit	23	10.7
=> chance to hit	81
[LOG]	
ghoulking	38716	dumb ai talents can use	Attack	T_ATTACK
ghoulking	38716	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghoulking	38716	dumb ai talents can use	Weakness Disease	T_WEAKNESS_DISEASE
ghoulking	38716	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoulking	38716	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
dumb ai uses	T_WEAKNESS_DISEASE
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	18.4883708552	4	1	8.7	::	1.0700877125496
checkHit	28.5	8.7
=> chance to hit	100
[ATTACK] raw dam	18.4883708552	versus	1	0.3	with APR	4
[ATTACK] after armor	18.4883708552
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	19.261578825892
[PROJECTOR] starting dam	19.261578825892
[PROJECTOR] after difficulty dam	19.261578825892
[PROJECTOR] res	0	1	 on dam	20.417273555446
[PROJECTOR] after resists dam	20.417273555446
[PROJECTOR] after flat damage armor	20.417273555446
[PROJECTOR] final dam	20.417273555446
checkHit	5.6924520593731	20.183737209488
=> chance to hit	14
AI took for target	36887	armoured skeleton warrior	::	33641	grey mold	36	<	100
[PROJECTOR] starting dam	19.789158139659
[PROJECTOR] after difficulty dam	19.789158139659
[PROJECTOR] res	0	1	 on dam	23.351206604797
[PROJECTOR] after resists dam	23.351206604797
[PROJECTOR] after flat damage armor	23.351206604797
[PROJECTOR] final dam	23.351206604797
grey mold	33641	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoulking	 :: 	20.42392079984	10	3	10.7	::	1
checkHit	23	10.7
=> chance to hit	81
[ATTACK] raw dam	20.42392079984	versus	3	0.3	with APR	10
[ATTACK] after armor	20.42392079984
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	22
[PROJECTOR] after resists dam	20.707892061951
[PROJECTOR] after flat damage armor	20.707892061951
[PROJECTOR] stunned dam	6.2123676185853
[PROJECTOR] final dam	6.2123676185853
[TAKE HIT] after flat damage cap	6.2123676185853
AI took for target	36376	armoured skeleton warrior	::	33641	grey mold	49	<	100
[LOG]	Something hits Ghoulking for #aaaaaa#6 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	18.4883708552	4	1	8.7	::	1
checkHit	28.5	8.7
=> chance to hit	100
[ATTACK] raw dam	18.4883708552	versus	1	0.3	with APR	4
[ATTACK] after armor	18.4883708552
[ATTACK] after range	19
[PHYS CRIT %]	1
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	20.14
[PROJECTOR] after resists dam	20.14
[PROJECTOR] after flat damage armor	20.14
[PROJECTOR] final dam	20.14
[LOG]	#UID:38716:0#Ghoulking hits Something for #aaaaaa#20 physical#LAST# damage.
[LOG]	#00ff00##UID:618:0#Talent Curse of the Meek is ready to use.
[LOG]	
[PROJECTOR] starting dam	19.789158139659
[PROJECTOR] after difficulty dam	19.789158139659
[PROJECTOR] res	0	1	 on dam	23.351206604797
[PROJECTOR] after resists dam	23.351206604797
[PROJECTOR] after flat damage armor	23.351206604797
[PROJECTOR] final dam	23.351206604797
ghoulking	38716	dumb ai talents can use	Attack	T_ATTACK
ghoulking	38716	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghoulking	38716	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoulking	38716	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	18.4883708552	4	1	8.7	::	1
checkHit	28.5	8.7
=> chance to hit	100
[ATTACK] raw dam	18.4883708552	versus	1	0.3	with APR	4
[ATTACK] after armor	18.4883708552
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	19.08
[PROJECTOR] after resists dam	19.08
[PROJECTOR] after flat damage armor	19.08
[PROJECTOR] final dam	19.08
skeleton warrior	38712	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	38712	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	grey mold	 :: 	57.362124737706	2	1	8.7	::	1.5099019513593
checkHit	36.183737209488	8.7
=> chance to hit	100
[ATTACK] raw dam	57.362124737706	versus	1	0.3	with APR	2
[ATTACK] after armor	57.362124737706
[ATTACK] after range	64
[PHYS CRIT %]	3.5
[ATTACK] after crit	64
[ATTACK] after mult	96.633724886994
[ATTACK] after inc by type	96.633724886994
[PROJECTOR] starting dam	96.633724886994
[PROJECTOR] after difficulty dam	96.633724886994
[PROJECTOR] res	0	1	 on dam	102.43174838021
[PROJECTOR] after resists dam	102.43174838021
[PROJECTOR] after flat damage armor	102.43174838021
[PROJECTOR] final dam	102.43174838021
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9.9
[PROJECTOR] after resists dam	9.9
[PROJECTOR] after flat damage armor	9.9
[PROJECTOR] final dam	9.9
checkHit	16.296050077309	43.455824806325
=> chance to hit	0
[LOG]	#UID:38712:0#Skeleton warrior hits Something for #aaaaaa#102 physical#LAST#, #GREY#10 darkness#LAST# (112 total damage).
[LOG]	#UID:38716:0#Ghoulking hits Something for #aaaaaa#19 physical#LAST# damage.
[LOG]	#00ff00##UID:605:0#Talent Create Minions is ready to use.
[LOG]	#00ff00##UID:832:0#Talent Retch is ready to use.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Grey mold for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Grey mold!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoulking	 :: 	23.41896617183	10	3	10.7	::	1
checkHit	22	10.7
=> chance to hit	79
[LOG]	Something misses Ghoulking.
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	grey mold
AI took for target	38716	ghoulking	::	33311	grey mold	4	<	100
AI took for target	38712	skeleton warrior	::	33311	grey mold	9	<	100
AI took for target	38710	ghoulking	::	33311	grey mold	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	18.4883708552	4	1	8	::	1
checkHit	28.5	8
=> chance to hit	100
[ATTACK] raw dam	18.4883708552	versus	1	0.3	with APR	4
[ATTACK] after armor	18.4883708552
[ATTACK] after range	19
[PHYS CRIT %]	1
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	14.786235788607	0.85213764211393	 on dam	20.14
[PROJECTOR] after resists dam	17.162052112175
[PROJECTOR] after flat damage armor	17.162052112175
[PROJECTOR] final dam	17.162052112175
[LOG]	#UID:38710:0#Ghoulking hits Something for #aaaaaa#17 physical#LAST# damage.
[LOG]	
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	grey mold
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	18.4883708552	4	1	8	::	1
checkHit	28.5	8
=> chance to hit	100
[ATTACK] raw dam	18.4883708552	versus	1	0.3	with APR	4
[ATTACK] after armor	18.4883708552
[ATTACK] after range	20
[PHYS CRIT %]	1
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	14.786235788607	0.85213764211393	 on dam	21.2
[PROJECTOR] after resists dam	18.065318012815
[PROJECTOR] after flat damage armor	18.065318012815
[PROJECTOR] final dam	18.065318012815
[LOG]	#UID:38710:0#Ghoulking hits Something for #aaaaaa#18 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	ghoulking	 :: 	23.41896617183	10	3	10.7	::	1
checkHit	22	10.7
=> chance to hit	79
[ATTACK] raw dam	23.41896617183	versus	3	0.3	with APR	10
[ATTACK] after armor	23.41896617183
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	5.8732179002225	0.94126782099778	 on dam	24
[PROJECTOR] after resists dam	22.590427703947
[PROJECTOR] after flat damage armor	22.590427703947
[PROJECTOR] final dam	22.590427703947
[TAKE HIT] after flat damage cap	22.590427703947
[LOG]	#UID:33311:0#Grey mold hits Ghoulking for #aaaaaa#23 physical#LAST# damage.
[LOG]	
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	grey mold
AI took for target	38712	skeleton warrior	::	33311	grey mold	9	<	100
AI took for target	38710	ghoulking	::	33311	grey mold	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	18.4883708552	4	1	8	::	1
checkHit	28.5	8
=> chance to hit	100
[ATTACK] raw dam	18.4883708552	versus	1	0.3	with APR	4
[ATTACK] after armor	18.4883708552
[ATTACK] after range	19
[PHYS CRIT %]	1
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	14.786235788607	0.85213764211393	 on dam	20.14
[PROJECTOR] after resists dam	17.162052112175
[PROJECTOR] after flat damage armor	17.162052112175
[PROJECTOR] final dam	17.162052112175
[LOG]	#UID:38710:0#Ghoulking hits Grey mold for #aaaaaa#17 physical#LAST# damage.
[LOG]	
[LOG]	Invoke Darkness is still on cooldown for 1 turns.
AI took for target	33311	grey mold	::	38710	ghoulking	1	<	100
grey mold	33311	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
grey mold	33311	dumb ai talents can use	Attack	T_ATTACK
grey mold	33311	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_SLIME_ROOTS
[LOG]	Grey mold uses Slime Roots.
ghoulking	38710	dumb ai talents can use	Attack	T_ATTACK
ghoulking	38710	dumb ai talents can use	Rotting Disease	T_ROTTING_DISEASE
ghoulking	38710	dumb ai talents can use	Weakness Disease	T_WEAKNESS_DISEASE
ghoulking	38710	dumb ai talents can use	Stun	T_STUN
ghoulking	38710	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ghoulking	38710	dumb ai talents can use	Decrepitude Disease	T_DECREPITUDE_DISEASE
ghoulking	38710	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_DECREPITUDE_DISEASE
[LOG]	Ghoulking diseases grey mold.
[ATTACK] attacking with innate combat
[ATTACK] to 	grey mold	 :: 	18.4883708552	4	1	8	::	1.0700877125496
checkHit	28.5	8
=> chance to hit	100
[ATTACK] raw dam	18.4883708552	versus	1	0.3	with APR	4
[ATTACK] after armor	18.4883708552
[ATTACK] after range	20
[PHYS CRIT %]	1
[ATTACK] after crit	20
[ATTACK] after mult	21.401754250991
[PROJECTOR] starting dam	21.401754250991
[PROJECTOR] after difficulty dam	21.401754250991
[PROJECTOR] res	14.786235788607	0.85213764211393	 on dam	22.685859506051
[PROJECTOR] after resists dam	19.331474828814
[PROJECTOR] after flat damage armor	19.331474828814
[PROJECTOR] final dam	19.331474828814
checkHit	5.6378400290735	20.183737209488
=> chance to hit	14
[LOG]	Grey mold is afflicted by a decrepitude disease!
[LOG]	#UID:38710:0#Ghoulking hits Grey mold for #aaaaaa#19 physical#LAST# damage.
[LOG]	#00ff00##UID:619:0#Talent Forgery of Haze is ready to use.
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[PROJECTOR] starting dam	19.789158139659
[PROJECTOR] after difficulty dam	19.789158139659
[PROJECTOR] res	0	1	 on dam	23.351206604797
[PROJECTOR] after resists dam	23.351206604797
[PROJECTOR] after flat damage armor	23.351206604797
[PROJECTOR] final dam	23.351206604797
[LOG]	Decrepitude Disease from Ghoulking hits Grey mold for #DARK_GREEN#23 blight#LAST# damage.
[LOG]	
[LOG]	Zarbik casts Invoke Darkness.
[SPELL CRIT %]	17.3
[PROJECTOR] starting dam	175.23548088016
[PROJECTOR] after difficulty dam	175.23548088016
[PROJECTOR] res	0	1	 on dam	192.75902896817
[PROJECTOR] after resists dam	192.75902896817
[PROJECTOR] after flat damage armor	192.75902896817
[PROJECTOR] final dam	192.75902896817
[TARGET] Passing target	ghoulking	from	skeleton warrior	to	grey mold
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	grey mold
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Grey mold for #GREY#193 darkness#LAST# damage.
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Grey mold!#{normal}#
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	skeleton warrior	to	grey mold
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	grey mold
[LOG]	
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	skeleton warrior	to	grey mold
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	skeleton warrior	to	grey mold
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	grey mold
[LOG]	#00ff00##UID:613:0#Talent Invoke Darkness is ready to use.
[LOG]	
[Identify]	insidious pouch of steel shots of gravity	true
[LOG]	Zarbik picks up (  .): #0080FF##UID:34011:0#insidious pouch of steel shots of gravity (16/16, 19.5-23.4 power, 2 apr)#LAST#.
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	skeleton warrior	to	grey mold
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	grey mold
[LOG]	
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	skeleton warrior	to	grey mold
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	skeleton warrior	to	grey mold
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	skeleton warrior	to	grey mold
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	grey mold
[USERCHAT] channel talk	frozenbeef	tome	bear with a knife!
[LOG]	Zarbik uses Retch.
[SPELL] friendly fire chance	100
[TARGET] Passing target	armoured skeleton warrior	from	armoured skeleton warrior	to	grey mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	grey mold
[TARGET] Passing target	ghoulking	from	skeleton warrior	to	grey mold
[TARGET] Passing target	skeleton warrior	from	ghoulking	to	grey mold
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Ghoulking receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#60 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Ghoulking receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Skeleton warrior receives #LIGHT_GREEN#38 healing#LAST# from Zarbik's purging blight area effect.
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	grey mold
[LOG]	
Server latency	53
[LOG]	Resting starts...
[LOG]	#00ff00##UID:832:0#Talent Retch is ready to use.
[LOG]	Rested for 57 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Mhoram	global	Exterminator	false	true
[USERCHAT] channel achievement	wot	tome	Squadmate (Roguelike)	false	true
[USERCHAT] channel achievement	aziphos	tome	Size matters	false	false
[LOG]	Lore found: #0080FF#clue (ruined dungeon)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	infinite-dungeon-3
[LOG]	
[USERCHAT] channel serial data	PvtScott	tome	517
[USERCHAT] channel achievement	AxonteerT4	tome	Curse Lifter	false	false
[USERCHAT] channel serial data	Jhelle	tome	459
[USERCHAT] channel serial data	randalthor1812	tome	394
[USERCHAT] channel achievement	psywombats	global	I'm a cool hero (Roguelike)	true	true
Lore
Server latency	53
[USERCHAT] channel achievement	mwuaha	tome	Level 10	false	false
[USERCHAT] channel serial data	bokunenjin	tome	501
Lore
[USERCHAT] channel achievement	loulou3091	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	czesio	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel serial data	sernion	tome	277
[USERCHAT] channel achievement	eyols	tome	The Arena	false	false
[USERCHAT] channel achievement	maurog	global	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	psywombats	global	The secret city (Roguelike)	false	false
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[USERCHAT] channel achievement	zebez	tome	Curse Lifter	false	true
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
Server latency	52
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel achievement	Telfy	tome	The Arena (Roguelike)	false	true
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel serial data	slash128gnr	global	417
[USERCHAT] channel achievement	slash128gnr	global	Utterly Destroyed	false	false
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[USERCHAT] channel serial data	backslash	tome	413
[USERCHAT] channel achievement	kalogog	tome	Level 10	false	false
[USERCHAT] channel achievement	backslash	tome	Utterly Destroyed	false	false
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[USERCHAT] channel achievement	avatarofentropy	tome	Level 10 (Roguelike)	false	false
[LOG]	Digging starts...
[USERCHAT] channel achievement	avatarofentropy	tome	Curse Lifter (Roguelike)	false	false
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Today is the 17th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[SPELL] friendly fire chance	100
[LOG]	Armoured skeleton warrior receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	#fbd578#Zarbik#LAST# receives #LIGHT_GREEN#55 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	Ghoulking receives #LIGHT_GREEN#34 healing#LAST# from Zarbik's purging blight area effect.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel serial data	Rizaloo	tome	455
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[USERCHAT] channel achievement	AliceSuccubus	tome	The sky is falling!	false	false
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel achievement	technobmusic	tome	The Arena	false	false
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel achievement	darksol	global	Orbituary	false	false
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
Server latency	52
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel achievement	Narcissistic	tome	Squadmate (Roguelike)	false	false
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel achievement	akmoilan	tome	The secret city (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Lore found: #0080FF#clue (ruined dungeon)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	infinite-dungeon-3
[LOG]	
==UNREG part 	ghoulking	party38716
[USERCHAT] channel achievement	ocelot51	tome	Squadmate	false	false
AI took for target	36376	armoured skeleton warrior	::	33301	green mold	64	<	100
green mold	33301	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
AI took for target	36887	armoured skeleton warrior	::	33301	green mold	4	<	100
armoured skeleton warrior	36887	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
dumb ai uses	T_RUNE:_FROZEN_SPEAR_1
[LOG]	Armoured skeleton warrior casts Rune: Frozen Spear.
[PROJECTOR] starting dam	109.93072697708
[PROJECTOR] after difficulty dam	109.93072697708
[PROJECTOR] res	0	1	 on dam	109.93072697708
[PROJECTOR] after resists dam	109.93072697708
[PROJECTOR] after flat damage armor	109.93072697708
[PROJECTOR] final dam	109.93072697708
checkHit	19.2055290442	13.1
=> chance to hit	66
[LOG]	Green mold is encased in ice!
Loading tile	npc/immovable_molds_green_mold.png
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Green mold for #1133F3#110 cold#LAST# damage.
[LOG]	
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	green mold
armoured skeleton warrior	36376	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36376	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36376	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36376	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36376	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
armoured skeleton warrior	36376	dumb ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	acidic steel longsword of projection
[ATTACK] to 	green mold	 :: 	41.556885621573	3	1	0	::	1.2472135955
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	41.556885621573	versus	1	0.3	with APR	3
[ATTACK] after armor	41.556885621573
[ATTACK] after range	46
[PHYS CRIT %]	3
[ATTACK] after crit	46
[ATTACK] after mult	57.371825392998
[PROJECTOR] starting dam	57.371825392998
[PROJECTOR] after difficulty dam	57.371825392998
[PROJECTOR] res	15.306378648936	0.84693621351064	 on dam	60.814134916578
[PROJECTOR] after resists dam	51.505693154172
[PROJECTOR] after flat damage armor	51.505693154172
[PROJECTOR] final dam	51.505693154172
checkHit	11	8.7735167585459
=> chance to hit	56
[LOG]	Green mold resists the mind attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6.72
[PROJECTOR] after resists dam	6.72
[PROJECTOR] after flat damage armor	6.72
[PROJECTOR] final dam	6.72
[ATTACK] to 	green mold	 :: 	27.730051913277	0	1	0	::	1.2472135955
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	27.730051913277	versus	1	0.3	with APR	0
[ATTACK] after armor	26.730051913277
[ATTACK] after range	28
[PHYS CRIT %]	3.5
[ATTACK] after crit	28
[ATTACK] after mult	34.921980673999
[PROJECTOR] starting dam	34.921980673999
[PROJECTOR] after difficulty dam	34.921980673999
[PROJECTOR] res	15.306378648936	0.84693621351064	 on dam	37.017299514439
[PROJECTOR] after resists dam	31.351291485148
[PROJECTOR] after flat damage armor	31.351291485148
[PROJECTOR] final dam	31.351291485148
[ATTACK] staff accuracy bonus	36.183737209488	0	=	2.4473494883795
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	24.473494883795
[PROJECTOR] res	0	1	 on dam	27.410314269851
[PROJECTOR] after resists dam	27.410314269851
[PROJECTOR] after flat damage armor	27.410314269851
[PROJECTOR] final dam	27.410314269851
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	14.684096930277
[PROJECTOR] res	0	1	 on dam	16.44618856191
[PROJECTOR] after resists dam	16.44618856191
[PROJECTOR] after flat damage armor	16.44618856191
[PROJECTOR] final dam	16.44618856191
[ATTACK] to 	green mold	 :: 	27.730051913277	0	1	0	::	1.2472135955
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	27.730051913277	versus	1	0.3	with APR	0
[ATTACK] after armor	26.730051913277
[ATTACK] after range	28
[PHYS CRIT %]	3.5
[ATTACK] after crit	28
[ATTACK] after mult	34.921980673999
[PROJECTOR] starting dam	34.921980673999
[PROJECTOR] after difficulty dam	34.921980673999
[PROJECTOR] res	15.306378648936	0.84693621351064	 on dam	37.017299514439
[PROJECTOR] after resists dam	31.351291485148
[PROJECTOR] after flat damage armor	31.351291485148
[PROJECTOR] final dam	31.351291485148
[ATTACK] staff accuracy bonus	36.183737209488	0	=	2.4473494883795
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	24.473494883795
[PROJECTOR] res	0	1	 on dam	27.410314269851
[PROJECTOR] after resists dam	27.410314269851
[PROJECTOR] after flat damage armor	27.410314269851
[PROJECTOR] final dam	27.410314269851
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	14.684096930277
[PROJECTOR] res	0	1	 on dam	16.44618856191
[PROJECTOR] after resists dam	16.44618856191
[PROJECTOR] after flat damage armor	16.44618856191
[PROJECTOR] final dam	16.44618856191
checkHit	36.183737209488	19.2055290442
=> chance to hit	93
[LOG]	Green mold resists the knockback!
[LOG]	#UID:36376:0#Armoured skeleton warrior hits Green mold for #STEEL_BLUE#(21 to ice)#LAST#, #aaaaaa#31 physical#LAST#, #STEEL_BLUE#(2 to ice)#LAST#, #YELLOW#3 mind#LAST#, #STEEL_BLUE#(3 to ice)#LAST#, #GREEN#4 acid#LAST#, #STEEL_BLUE#(3 to ice)#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #STEEL_BLUE#(13 to ice)#LAST#, #aaaaaa#19 physical#LAST#, #STEEL_BLUE#(11 to ice)#LAST#, #ROYAL_BLUE#16 lightning#LAST#, #STEEL_BLUE#(7 to ice)#LAST#, #ROYAL_BLUE#10 lightning#LAST#, #STEEL_BLUE#(13 to ice)#LAST#, #aaaaaa#19 physical#LAST#, #STEEL_BLUE#(11 to ice)#LAST#, #ROYAL_BLUE#16 lightning#LAST#, #STEEL_BLUE#(7 to ice)#LAST#, #ROYAL_BLUE#10 lightning#LAST# (132 total damage).
armoured skeleton warrior	36887	dumb ai talents can use	Disarm	T_DISARM
armoured skeleton warrior	36887	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	36887	dumb ai talents can use	Block	T_BLOCK
armoured skeleton warrior	36887	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	36887	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	dwarven-steel longsword of the mystic
[ATTACK] to 	green mold	 :: 	50.275678495058	4	1	0	::	1.1244997998398
checkHit	36.183737209488	0
=> chance to hit	100
[ATTACK] raw dam	50.275678495058	versus	1	0.3	with APR	4
[ATTACK] after armor	50.275678495058
[ATTACK] after range	52
[PHYS CRIT %]	3.5
[PHYS CRIT %] sword accuracy bonus	36.183737209488	0	=	0.14473494883795
[ATTACK] after crit	85.526217339574
[ATTACK] after mult	96.174214279409
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior performs a melee critical strike against Green mold!#{normal}#
[PROJECTOR] starting dam	96.174214279409
[PROJECTOR] after difficulty dam	96.174214279409
[PROJECTOR] res	15.306378648936	0.84693621351064	 on dam	101.94466713617
[PROJECTOR] after resists dam	86.340630371913
[PROJECTOR] after flat damage armor	86.340630371913
[PROJECTOR] final dam	86.340630371913
checkHit	19.2055290442	44.789158139659
=> chance to hit	0
[LOG]	#UID:36887:0#Armoured skeleton warrior hits Green mold for #STEEL_BLUE#(35 to ice)#LAST#, #{bold}##aaaaaa#52 physical#{normal}##LAST# (52 total damage).
[LOG]	#{bold}##UID:36887:0#Armoured skeleton warrior killed Green mold!#{normal}#
[LOG]	
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	green mold
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	green mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	green mold
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	green mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	green mold
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	green mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	green mold
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	green mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	green mold
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	green mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	green mold
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	green mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	green mold
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	green mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	green mold
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	ghoulking	to	green mold
[TARGET] Passing target	ghoulking	from	armoured skeleton warrior	to	green mold
[TARGET] Passing target	armoured skeleton warrior	from	skeleton warrior	to	green mold
[TARGET] Passing target	skeleton warrior	from	armoured skeleton warrior	to	green mold
[USERCHAT] channel achievement	velius	tome	Race through fire	false	true
[LOG]	You pickup 0.80 gold pieces.
Loading tile	object/longbow_ash.png
[Identify]	ranger's ash longbow of dexterity (#STATBONUS#)	true
[LOG]	Zarbik picks up (s.): #00FF80##UID:33600:0#ranger's ash longbow of dexterity (+4)#LAST#.
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	45
[PHYS CRIT %]	10.3
[ATTACK] after crit	45
[ATTACK] after mult	45
[PROJECTOR] starting dam	22.5
[PROJECTOR] after difficulty dam	22.5
[PROJECTOR] res	0	1	 on dam	26.55
[PROJECTOR] after resists dam	26.55
[PROJECTOR] after flat damage armor	26.55
[PROJECTOR] final dam	26.55
[PROJECTOR] starting dam	22.5
[PROJECTOR] after difficulty dam	22.5
[PROJECTOR] res	0	1	 on dam	26.55
[PROJECTOR] after resists dam	26.55
[PROJECTOR] after flat damage armor	26.55
[PROJECTOR] final dam	26.55
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#27 blight#LAST#, #PURPLE#27 arcane#LAST# (53 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	38
[PHYS CRIT %]	10.3
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#22 blight#LAST#, #PURPLE#22 arcane#LAST# (45 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	40
[PHYS CRIT %]	10.3
[ATTACK] after crit	60
[ATTACK] after mult	60
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	35.4
[PROJECTOR] after resists dam	35.4
[PROJECTOR] after flat damage armor	35.4
[PROJECTOR] final dam	35.4
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	35.4
[PROJECTOR] after resists dam	35.4
[PROJECTOR] after flat damage armor	35.4
[PROJECTOR] final dam	35.4
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #{bold}##DARK_GREEN#35 blight#{normal}##LAST#, #PURPLE#35 arcane#LAST# (71 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	38
[PHYS CRIT %]	10.3
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#22 blight#LAST#, #PURPLE#22 arcane#LAST# (45 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[USERCHAT] channel achievement	sparkyjohnson	tome	The Arena	false	false
[LOG]	Zarbik uses Dig.
[USERCHAT] channel achievement	grimbar	tome	The secret city (Roguelike)	false	true
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
Server latency	54
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel achievement	sinus	tome	Level 10	false	false
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel achievement	draco	tome	Level 10	false	false
[MOUSE] pre starting drag'n'drop
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel achievement	Cathbald	tome	That was close	true	true
[MOUSE] pre starting drag'n'drop
[LOG]	Zarbik uses Dig.
[USERCHAT] channel serial data	backslash	tome	411
[USERCHAT] channel achievement	backslash	tome	Utterly Destroyed	false	false
[LOG]	Digging starts...
[USERCHAT] channel achievement	Byebye	tome	Squadmate	false	true
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[USERCHAT] channel achievement	Orri1	tome	Squadmate	false	false
[USERCHAT] channel serial data	anotherthomson	tome	425
Lore
[USERCHAT] channel achievement	mwuaha	tome	The Arena	false	false
Server latency	52
[USERCHAT] channel serial data	Daniel277	tome	397
[USERCHAT] channel serial data	Shim420	tome	438
[USERCHAT] channel serial data	plenilune	tome	425
[USERCHAT] channel achievement	gimpyjoe	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	sparkyjohnson	tome	Level 10	false	false
[USERCHAT] channel achievement	xpeh777	tome	The secret city	false	false
[USERCHAT] channel serial data	Shim420	tome	449
Lore
[USERCHAT] channel achievement	akello96	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel serial data	Cathbald	tome	535
[USERCHAT] channel achievement	mnkkill	tome	Size matters	false	false
[USERCHAT] channel serial data	D00msgape	tome	487
[USERCHAT] channel serial data	georgio_sensei	tome	629
[USERCHAT] channel achievement	axelzero	global	Level 10	false	false
[USERCHAT] channel achievement	gmaslov	tome	Home sweet home	false	false
[USERCHAT] channel serial data	fantajin	tome	444
[USERCHAT] channel achievement	avatarofentropy	tome	The secret city (Roguelike)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel serial data	ignus	tome	486
Server latency	52
[USERCHAT] channel achievement	kpbicuk	tome	Rescuer of the lost	false	false
[LOG]	Ran for 36 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 1 turns (stop reason: dialog is displayed).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 1 turns (stop reason: dialog is displayed).
[USERCHAT] channel achievement	schleicher	tome	Utterly Destroyed	false	true
[USERCHAT] channel achievement	gmaslov	tome	The Legend of Garkul	false	false
[USERCHAT] channel achievement	gmaslov	tome	A different point of view	false	false
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
[LOG]	Zarbik uses Dig.
[LOG]	Digging starts...
[LOG]	Dug for 13 turns.
[LOG]	Wall turns into floor.
[LOG]	
C Map minimap texture: 957 (38x29; 64x32)
[USERCHAT] channel achievement	undergee	tome	Home sweet home	false	false
Loading tile	talents/blood_boil.png
[USERCHAT] channel achievement	faction55	tome	A dangerous secret	false	false
[LOG]	Ran for 31 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	#CRIMSON#Interface unlocked, mouse disabled on the map
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[LOG]	#CRIMSON#Interface locked, mouse enabled on the map
[UNSERIALIZE] error	[string "e='Code' profile=false code="loadstring('\\10..."]:1: unfinished string near '<eof>'
[USERCHAT] channel serial data	Jhelle	tome	477
[USERCHAT] channel achievement	tsehiuon	tome	Rescuer of the lost (Exploration mode)	false	true
[USERCHAT] channel serial data	anotherthomson	tome	442
Server latency	51
[LOG]	#CRIMSON#Interface unlocked, mouse disabled on the map
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
[MOUSE] ending drag'n'drop
Using cached font	/data/font/DroidSans.ttf	12
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
[USERCHAT] channel achievement	digimite	global	Bringer of Doom	false	true
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
[MOUSE] ending drag'n'drop
Using cached font	/data/font/DroidSans.ttf	12
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[USERCHAT] channel serial data	steam795	tome	171
[MOUSE] ending drag'n'drop
[USERCHAT] channel serial data	D00msgape	tome	416
[LOG]	#CRIMSON#Interface locked, mouse enabled on the map
[USERCHAT] channel achievement	Orri1	tome	Utterly Destroyed	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 1 turns (stop reason: dialog is displayed).
[USERCHAT] channel achievement	psywombats	global	Eye of the storm (Roguelike)	false	false
[LOG]	
[LOG]	Today is the 18th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	
[USERCHAT] channel serial data	lec0ckgrande	global	530
[LOG]	Lore found: #0080FF#clue (ruined dungeon)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	infinite-dungeon-3
[LOG]	
[USERCHAT] channel achievement	GreyCentipede	tome	Level 10 (Insane (Roguelike) difficulty)	false	false
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	42
[PHYS CRIT %]	10.3
[ATTACK] after crit	42
[ATTACK] after mult	42
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	24.78
[PROJECTOR] after resists dam	24.78
[PROJECTOR] after flat damage armor	24.78
[PROJECTOR] final dam	24.78
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	24.78
[PROJECTOR] after resists dam	24.78
[PROJECTOR] after flat damage armor	24.78
[PROJECTOR] final dam	24.78
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#25 blight#LAST#, #PURPLE#25 arcane#LAST# (50 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	42
[PHYS CRIT %]	10.3
[ATTACK] after crit	42
[ATTACK] after mult	42
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	24.78
[PROJECTOR] after resists dam	24.78
[PROJECTOR] after flat damage armor	24.78
[PROJECTOR] final dam	24.78
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	24.78
[PROJECTOR] after resists dam	24.78
[PROJECTOR] after flat damage armor	24.78
[PROJECTOR] final dam	24.78
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#25 blight#LAST#, #PURPLE#25 arcane#LAST# (50 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	38
[PHYS CRIT %]	10.3
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#22 blight#LAST#, #PURPLE#22 arcane#LAST# (45 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	43
[PHYS CRIT %]	10.3
[ATTACK] after crit	43
[ATTACK] after mult	43
[PROJECTOR] starting dam	21.5
[PROJECTOR] after difficulty dam	21.5
[PROJECTOR] res	0	1	 on dam	25.37
[PROJECTOR] after resists dam	25.37
[PROJECTOR] after flat damage armor	25.37
[PROJECTOR] final dam	25.37
[PROJECTOR] starting dam	21.5
[PROJECTOR] after difficulty dam	21.5
[PROJECTOR] res	0	1	 on dam	25.37
[PROJECTOR] after resists dam	25.37
[PROJECTOR] after flat damage armor	25.37
[PROJECTOR] final dam	25.37
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#25 blight#LAST#, #PURPLE#25 arcane#LAST# (51 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	44
[PHYS CRIT %]	10.3
[ATTACK] after crit	44
[ATTACK] after mult	44
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	25.96
[PROJECTOR] after resists dam	25.96
[PROJECTOR] after flat damage armor	25.96
[PROJECTOR] final dam	25.96
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	25.96
[PROJECTOR] after resists dam	25.96
[PROJECTOR] after flat damage armor	25.96
[PROJECTOR] final dam	25.96
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#26 blight#LAST#, #PURPLE#26 arcane#LAST# (52 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	44
[PHYS CRIT %]	10.3
[ATTACK] after crit	44
[ATTACK] after mult	44
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	25.96
[PROJECTOR] after resists dam	25.96
[PROJECTOR] after flat damage armor	25.96
[PROJECTOR] final dam	25.96
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	25.96
[PROJECTOR] after resists dam	25.96
[PROJECTOR] after flat damage armor	25.96
[PROJECTOR] final dam	25.96
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#26 blight#LAST#, #PURPLE#26 arcane#LAST# (52 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	41
[PHYS CRIT %]	10.3
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	20.5
[PROJECTOR] after difficulty dam	20.5
[PROJECTOR] res	0	1	 on dam	24.19
[PROJECTOR] after resists dam	24.19
[PROJECTOR] after flat damage armor	24.19
[PROJECTOR] final dam	24.19
[PROJECTOR] starting dam	20.5
[PROJECTOR] after difficulty dam	20.5
[PROJECTOR] res	0	1	 on dam	24.19
[PROJECTOR] after resists dam	24.19
[PROJECTOR] after flat damage armor	24.19
[PROJECTOR] final dam	24.19
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#24 blight#LAST#, #PURPLE#24 arcane#LAST# (48 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	45
[PHYS CRIT %]	10.3
[ATTACK] after crit	67.5
[ATTACK] after mult	67.5
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# performs a melee critical strike against Red ooze!#{normal}#
[PROJECTOR] starting dam	33.75
[PROJECTOR] after difficulty dam	33.75
[PROJECTOR] res	0	1	 on dam	39.825
[PROJECTOR] after resists dam	39.825
[PROJECTOR] after flat damage armor	39.825
[PROJECTOR] final dam	39.825
[PROJECTOR] starting dam	33.75
[PROJECTOR] after difficulty dam	33.75
[PROJECTOR] res	0	1	 on dam	39.825
[PROJECTOR] after resists dam	39.825
[PROJECTOR] after flat damage armor	39.825
[PROJECTOR] final dam	39.825
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #{bold}##DARK_GREEN#40 blight#{normal}##LAST#, #PURPLE#40 arcane#LAST# (80 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	43
[PHYS CRIT %]	10.3
[ATTACK] after crit	43
[ATTACK] after mult	43
[PROJECTOR] starting dam	21.5
[PROJECTOR] after difficulty dam	21.5
[PROJECTOR] res	0	1	 on dam	25.37
[PROJECTOR] after resists dam	25.37
[PROJECTOR] after flat damage armor	25.37
[PROJECTOR] final dam	25.37
[PROJECTOR] starting dam	21.5
[PROJECTOR] after difficulty dam	21.5
[PROJECTOR] res	0	1	 on dam	25.37
[PROJECTOR] after resists dam	25.37
[PROJECTOR] after flat damage armor	25.37
[PROJECTOR] final dam	25.37
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#25 blight#LAST#, #PURPLE#25 arcane#LAST# (51 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	44
[PHYS CRIT %]	10.3
[ATTACK] after crit	44
[ATTACK] after mult	44
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	25.96
[PROJECTOR] after resists dam	25.96
[PROJECTOR] after flat damage armor	25.96
[PROJECTOR] final dam	25.96
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	25.96
[PROJECTOR] after resists dam	25.96
[PROJECTOR] after flat damage armor	25.96
[PROJECTOR] final dam	25.96
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#26 blight#LAST#, #PURPLE#26 arcane#LAST# (52 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	40
[PHYS CRIT %]	10.3
[ATTACK] after crit	40
[ATTACK] after mult	40
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	23.6
[PROJECTOR] after resists dam	23.6
[PROJECTOR] after flat damage armor	23.6
[PROJECTOR] final dam	23.6
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	23.6
[PROJECTOR] after resists dam	23.6
[PROJECTOR] after flat damage armor	23.6
[PROJECTOR] final dam	23.6
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#24 blight#LAST#, #PURPLE#24 arcane#LAST# (47 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
Server latency	54
[USERCHAT] channel achievement	link1986	tome	Squadmate (Roguelike)	false	true
[LOG]	#CRIMSON#Interface unlocked, mouse disabled on the map
move 55 x 28
[USERCHAT] channel achievement	Nev	tome	Merry wintertide!	false	true
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[USERCHAT] channel achievement	slash128gnr	global	Orbituary	false	false
[USERCHAT] channel achievement	Karrandros85	tome	Level 10 (Roguelike)	false	true
[MOUSE] ending drag'n'drop
[USERCHAT] channel achievement	AnisSeras	tome	Curse Lifter	false	false
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
[MOUSE] ending drag'n'drop
Using cached font	/data/font/DroidSans.ttf	12
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[LOG]	#CRIMSON#Interface locked, mouse enabled on the map
[LOG]	#CRIMSON#Interface unlocked, mouse disabled on the map
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[USERCHAT] channel serial data	maurog	global	561
[USERCHAT] channel achievement	tbh08	tome	Exterminator	false	false
[USERCHAT] channel achievement	grantmcd	tome	Rescuer of the lost (Roguelike)	false	true
[MOUSE] ending drag'n'drop
[LOG]	#CRIMSON#Interface locked, mouse enabled on the map
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	41
[PHYS CRIT %]	10.3
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	20.5
[PROJECTOR] after difficulty dam	20.5
[PROJECTOR] res	0	1	 on dam	24.19
[PROJECTOR] after resists dam	24.19
[PROJECTOR] after flat damage armor	24.19
[PROJECTOR] final dam	24.19
[PROJECTOR] starting dam	20.5
[PROJECTOR] after difficulty dam	20.5
[PROJECTOR] res	0	1	 on dam	24.19
[PROJECTOR] after resists dam	24.19
[PROJECTOR] after flat damage armor	24.19
[PROJECTOR] final dam	24.19
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#24 blight#LAST#, #PURPLE#24 arcane#LAST# (48 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	38
[PHYS CRIT %]	10.3
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	22.42
[PROJECTOR] after resists dam	22.42
[PROJECTOR] after flat damage armor	22.42
[PROJECTOR] final dam	22.42
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#22 blight#LAST#, #PURPLE#22 arcane#LAST# (45 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[ATTACK] raw dam	38.071100952896	versus	1	0.3	with APR	4
[ATTACK] after armor	38.071100952896
[ATTACK] after range	40
[PHYS CRIT %]	10.3
[ATTACK] after crit	40
[ATTACK] after mult	40
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	23.6
[PROJECTOR] after resists dam	23.6
[PROJECTOR] after flat damage armor	23.6
[PROJECTOR] final dam	23.6
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	23.6
[PROJECTOR] after resists dam	23.6
[PROJECTOR] after flat damage armor	23.6
[PROJECTOR] final dam	23.6
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# hits Red ooze for #DARK_GREEN#24 blight#LAST#, #PURPLE#24 arcane#LAST# (47 total damage).
[LOG]	#{bold}##UID:3054:0##fbd578#Zarbik#LAST# killed Red ooze!#{normal}#
[LOG]	
[ATTACK] attacking with	Crystal Shard
[ATTACK] to 	red ooze	 :: 	38.071100952896	4	1	8.7	::	1
checkHit	7	8.7
=> chance to hit	46
[LOG]	#UID:3054:0##fbd578#Zarbik#LAST# misses Red ooze.
[ATTACK] staff accuracy bonus	7	8.7	=	1
[LOG]	
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	
[USERCHAT] channel talk	Swagriid	tome	auto-explore best button in game
[USERCHAT] channel achievement	digimite	global	Thralless	false	false
[USERCHAT] channel achievement	baenio	tome	Curse Lifter	false	false
Server latency	842
[USERCHAT] channel achievement	mnkkill	tome	Exterminator	false	false
fight: 	cashmere cloak 'Xerin'	Telekinetic Core	::	nil	CLOAK
fight: 	cashmere cloak 'Xerin'	Crystal Shard	::	OFFHAND	CLOAK
fight: 	cashmere cloak 'Xerin'	Wyrmbreath	::	nil	CLOAK
fight: 	cashmere cloak 'Xerin'	Girdle of the Calm Waters	::	nil	CLOAK
fight: 	cashmere cloak 'Xerin'	prismatic hardened leather cap of dexterity (#STATBONUS#)	::	nil	CLOAK
fight: 	cashmere cloak 'Xerin'	resilient linen cloak of fog	::	nil	CLOAK
fight: 	cashmere cloak 'Xerin'	Iron Mail of Bloodletting	::	nil	CLOAK
fight: 	cashmere cloak 'Xerin'	preserving alchemist's lamp of corpselight	::	nil	CLOAK
fight: 	cashmere cloak 'Xerin'	Feathersteel Amulet	::	nil	CLOAK
fight: 	cashmere cloak 'Xerin'	warrior's copper ring of darkness (#RESIST#)	::	nil	CLOAK
fight: 	cashmere cloak 'Xerin'	mule's steel ring of lightning (#RESIST#)	::	nil	CLOAK
fight: 	cashmere cloak 'Xerin'	wanderer's pair of dwarven-steel boots of phasing	::	nil	CLOAK
[LOG]	Zarbik wears(replacing): #SALMON##UID:34383:0#cashmere cloak 'Xerin' (2 def, 0 armour)#LAST#.
Loading tile	player/ghoul/cloak_behind_03.png
Loading tile	player/ghoul/cloak_shoulder_03.png
[LOG]	
[LOG]	You gain 4.43 gold from the transmogrification of #SALMON##UID:34238:0#Amivon the dwarven-steel torque of charged psionic shield [power 83]  (20 cooldown)#LAST#.
[LOG]	You gain 3.23 gold from the transmogrification of #0080FF##UID:34011:0#insidious pouch of steel shots of gravity (16/16, 19.5-23.4 power, 2 apr)#LAST#.
[LOG]	You gain 0.99 gold from the transmogrification of #00FF80##UID:33299:0#acidic pouch of steel shots (23/23, 18-21.6 power, 2 apr)#LAST#.
[LOG]	You gain 7.23 gold from the transmogrification of #8d55ff##UID:34008:0#dreamer's alchemist's lamp of illusion#LAST#.
[LOG]	You gain 2.40 gold from the transmogrification of #0080FF##UID:34014:0#dwarven-steel pickaxe of delving (dig speed 30 turns)#LAST#.
[LOG]	You gain 1.97 gold from the transmogrification of #00FF80##UID:33318:0#reinforced dwarven-steel shield of cold resistance (+17%) (8 def, 6 armour, 124 block)#LAST#.
[LOG]	You gain 4.48 gold from the transmogrification of #0080FF##UID:33978:0#enlightening dwarven-steel plate armour of spell shielding (5 def, 11 armour)#LAST#.
[LOG]	You gain 4.30 gold from the transmogrification of #SALMON##UID:34891:0#Scaldquick the hardened leather cap (0 def, 3 armour)#LAST#.
[LOG]	You gain 5.55 gold from the transmogrification of #SALMON##UID:33833:0#Ivyriwyn the hardened leather cap (0 def, 3 armour)#LAST#.
[LOG]	You gain 1.10 gold from the transmogrification of #00FF80##UID:34016:0#pair of dwarven-steel boots of uncanny dodging (4 def, 4 armour)#LAST#.
[LOG]	You gain 1.57 gold from the transmogrification of #00FF80##UID:33822:0#grounding pair of dwarven-steel boots of uncanny dodging (6 def, 4 armour)#LAST#.
[LOG]	You gain 1.35 gold from the transmogrification of #00FF80##UID:33825:0#grounding hardened leather belt of carrying#LAST#.
[LOG]	You gain 5.15 gold from the transmogrification of #SALMON##UID:34527:0#Phoenixenvy (27.5-38.5 power, 4 apr)#LAST#.
[LOG]	You gain 6.80 gold from the transmogrification of #SALMON##UID:33332:0#Ematta (21-29.4 power, 4 apr)#LAST#.
[LOG]	You gain 6.40 gold from the transmogrification of #SALMON##UID:34021:0#yew vilestaff 'Magmadash' (20-24 power, 4 apr, fire damage)#LAST#.
[LOG]	You gain 4.08 gold from the transmogrification of #0080FF##UID:33659:0#ash vilestaff of greater warding (15-18 power, 3 apr, fire damage)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:34018:0#cured leather sling#LAST#.
[LOG]	You gain 2.30 gold from the transmogrification of #00FF80##UID:33816:0#blooming thorny mindstar of life (7-7.7 power, 24 apr, nature damage)#LAST#.
[LOG]	You gain 3.30 gold from the transmogrification of #0080FF##UID:33290:0#quick dwarven-steel longsword (22-30.8 power, 4 apr)#LAST#.
[LOG]	You gain 1.95 gold from the transmogrification of #00FF80##UID:33600:0#ranger's ash longbow of dexterity (+4)#LAST#.
[LOG]	You gain 4.64 gold from the transmogrification of #0080FF##UID:33612:0#flaming dwarven-steel greatsword of ruin (34.5-55.2 power, 2 apr)#LAST#.
[LOG]	You gain 3.65 gold from the transmogrification of #00FF80##UID:33828:0#balanced dwarven-steel greatsword of erosion (35.5-56.8 power, 2 apr)#LAST#.
[LOG]	You gain 3.54 gold from the transmogrification of #00FF80##UID:33819:0#restful gold amulet of the fish#LAST#.
[LOG]	You gain 1.65 gold from the transmogrification of #FFFFFF##UID:33576:0#vision rune (radius 10; dur 16; see animal)#LAST#.
[LOG]	You gain 2.15 gold from the transmogrification of #FFFFFF##UID:33622:0#insidious poison infusion (27 nature damage, 41% healing reduction)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x1d5c1318
[ZONE] Closed level map	1
[ZONE] Left zone	Ruined Dungeon
[ZONE] loading from last persistent	wilderness	table: 0x18f00b20
[ZONE] using old zone	wilderness