AI took for target	65818	Orcs patrol	::	1668	Boleli	16	<	16
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the southeast (Orcs patrol)).
[LOG]	
[LOG]	#UID:1668:0##fbd578#Boleli#LAST# receives #LIGHT_GREEN#5 healing#LAST#.
[LOG]	Orcs patrol receives #LIGHT_GREEN#3 healing#LAST# from #UID:1668:0##fbd578#Boleli#LAST#.
[LOG]	#UID:1668:0##fbd578#Boleli#LAST# receives #LIGHT_GREEN#5 healing#LAST#.
[LOG]	
AI took for target	82323	Anorithil patrol	::	82324	Orcs patrol	9	<	16
[LOG]	Orcs patrol receives #LIGHT_GREEN#3 healing#LAST# from #UID:1668:0##fbd578#Boleli#LAST#.
[LOG]	#UID:1668:0##fbd578#Boleli#LAST# receives #LIGHT_GREEN#5 healing#LAST#.
AI took for target	82324	Orcs patrol	::	82323	Anorithil patrol	4	<	16
[LOG]	#UID:1668:0##fbd578#Boleli#LAST# receives #LIGHT_GREEN#5 healing#LAST#.
[LOG]	Orcs patrol receives #LIGHT_GREEN#3 healing#LAST# from #UID:1668:0##fbd578#Boleli#LAST#.
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/sand.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing voratun shield 'Murkfury' into world artifacts
Importing Saluyatira into world artifacts
Importing Scorchquencher into world artifacts
Importing Drontir into world artifacts
Importing Airhunter into world artifacts
Importing Chamychak the Cloudfear into world artifacts
Importing Squalorquench the dragonbone wand of illumination into world artifacts
Importing drakeskin leather sling 'Umbraqueller' into world artifacts
Importing drakeskin leather sling 'Bufang' into world artifacts
Importing Xereda the Sparkwake into world artifacts
Importing Dourwyrd into world artifacts
Importing steel waraxe 'Nerymira' into world artifacts
Importing dwarven-steel longsword 'Hanurorain' into world artifacts
Importing dwarven-steel battleaxe 'Iveth' into world artifacts
Importing Ce'Ninne the hardened leather cap into world artifacts
Importing Layyth the Nimbusquake into world artifacts
Importing Rootmoon the elven-wood magestaff into world artifacts
Importing Alaharaldir into world artifacts
Importing Greenhue the voratun torque of clear mind into world artifacts
Importing Turomarek into world artifacts
Importing dwarven-steel plate armour 'Polimira' into world artifacts
Importing Glalle into world artifacts
Importing Rotfurnace the yew vilestaff into world artifacts
Importing Hanyrath into world artifacts
Importing steel waraxe 'Glyra' into world artifacts
Importing Bayon the hardened leather gloves into world artifacts
Importing Nerama the drakeskin leather belt into world artifacts
Importing cured leather armour 'Yarigahor' into world artifacts
Importing Glorithra the Blindarc into world artifacts
Importing Shinesteel into world artifacts
Importing Barurek the Scorchviper into world artifacts
Importing Glowwild the dwarven-steel torque of kinetic psionic shield into world artifacts
Importing Blazespire into world artifacts
Importing Greenhunger into world artifacts
Importing Barizilahor the ash vilestaff into world artifacts
Importing Eremagar into world artifacts
Importing pulsing mindstar 'Shimmertorrent' into world artifacts
Importing Cloudsweeper into world artifacts
Importing Obsidianbloom into world artifacts
Importing gold ring 'Tempestqueller' into world artifacts
Importing steel dagger 'Muckmonster' into world artifacts
Importing Nerarin the voratun plate armour into world artifacts
Importing Emodhema into world artifacts
Importing Betymina the reinforced leather armour into world artifacts
Importing Loradotir into world artifacts
Importing pouch of steel shots 'Hettekaltholach' into world artifacts
Importing Gitira the Blazefurnace into world artifacts
Importing Oakdeath the steel dagger into world artifacts
Importing hardened leather gloves 'Kuromindur' into world artifacts
Importing Nereldavena into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
[ZONE] loading from last persistent	ambush	table: 0x0bf6fe60
[ZONE] using old zone	ambush
Make wait background texture 652 : 1366x768 (2048, 1024)
C Map size 21:11 :: 231
C Map seens texture: 671 (28x28)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
End Room:	nil
Loading language	/data/languages/names/dwarf_male.txt
Make word from	ark, ic	2
Adding to random boss class	Corruptor	Defiler
Adding 11 random class talents to boss
 * talent	T_FLAME_OF_URH_ROK
 * talent	T_BURNING_HEX
 * talent	T_DEMON_PLANE
 * talent	T_DARK_RITUAL
 * talent	T_CURSE_OF_VULNERABILITY
 * talent	T_WILLFUL_TORMENTER
 * talent	T_CURSE_OF_DEATH
 * talent	T_EMPATHIC_HEX
 * talent	T_BONE_GRAB
 * talent	T_BLOOD_GRASP
 * talent	T_LIFE_TAP
[TOME ENTITY FILTER] selected Greater + Ego	64.24484686466	70.5
[TOME ENTITY FILTER] selected Double Greater	31.44947109964	40.5
[TOME ENTITY FILTER] selected Double Greater	30.743690406262	40.5
fight: 	stargazer's silk robe of Angolwen	greater yew magestaff of channeling	::	OFFHAND	BODY
Loading tile	player/dwarf_female/base_shadow_01.png
Loading tile	player/dwarf_female/base_01.png
Loading tile	player/dwarf_female/lower_body_01.png
Loading tile	player/dwarf_female/upper_body_15.png
Loading tile	player/dwarf_female/right_hand_08.png
Added unique	mod.class.NPC/Arkic the dwarf	::	1
[SHADER] Loading from /data/gfx/shaders/shadowfire.lua
[SHADER] Loaded shader with totalname	shadowfire[]
New GL Shader program 42
*p 42: Uniform: 0: 1406 aadjust
*p 42: Uniform: 1: 1406 antialiasingRadius
*p 42: Uniform: 2: 1406 ellipsoidalFactor
*p 42: Uniform: 3: 1406 oscillationSpeed
*p 42: Uniform: 4: 1406 shieldIntensity
*p 42: Uniform: 5: 1406 tick
*p 42: Uniform: 6: 1406 time_factor
*p 42: Uniform: 7: 8B5E tex
Loading language	/data/languages/names/halfling_male.txt
Make word from	cen, lan	2
Adding to random boss class	Arcane Blade	Warrior
Adding 14 random class talents to boss
 * talent	T_INNER_POWER
 * talent	T_SWITCH_PLACE
 * talent	T_ARCANE_FEED
 * talent	T_RUSH
 * talent	T_BLINDING_SPEED
 * talent	T_ARCANE_DESTRUCTION
 * talent	T_CHAIN_LIGHTNING
 * talent	T_CHARM_MASTERY
 * talent	T_CRIPPLE
 * talent	T_UNENDING_FRENZY
 * talent	T_ONSLAUGHT
 * talent	T_DIG
 * talent	T_EARTHEN_BARRIER
 * talent	T_BLEEDING_EDGE
[TOME ENTITY FILTER] selected Double Greater	22.421829362498	40.5
[TOME ENTITY FILTER] selected Greater	85.548054390715	95.5
[TOME ENTITY FILTER] selected Greater + Ego	60.149805291009	70.5
fight: 	troll-hide reinforced leather armour of clarity	glacial stralite greatsword	::	OFFHAND	BODY
Loading tile	player/halfling_male/right_2hsword.png
Added unique	mod.class.NPC/Cenlan the halfling	::	1
Wait finished, counted 260, 504 ticks
Running on level loads	ambush-1
[PARTY] New member, add after	Boleli	Boleli
Adding entity	1668	after	1668
Updating zone name	Ambush!
C Map minimap texture: 667 (50x50; 64x64)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#UID:1668:0##fbd578#Boleli#LAST# receives #LIGHT_GREEN#5 healing#LAST#.
[LOG]	#UID:1668:0##fbd578#Boleli#LAST# receives #LIGHT_GREEN#5 healing#LAST#.
[LOG]	#UID:1668:0##fbd578#Boleli#LAST# receives #LIGHT_GREEN#5 healing#LAST#.
AI took for target	84424	Arkic the dwarf	::	1668	Boleli	100	<	100
[LOG]	Arkic the dwarf casts Pacification Hex.
Spin Fate	mental
[LOG]	Boleli takes fate by the hand.
checkHit	64.802998031325	58.666666666667
=> chance to hit	66
[LOG]	#ORANGE#Boleli shrugs off the effect 'Pacification Hex'!
AI took for target	84424	Arkic the dwarf	::	1668	Boleli	100	<	100
[LOG]	Arkic the dwarf casts Burning Hex.
[SPELL CRIT %]	11.9
Spin Fate	mental
checkHit	64.98724606265	58.666666666667
=> chance to hit	66
[LOG]	Ran for 3 turns (stop reason: detrimental status effect).
[LOG]	Boleli is hexed!
[LOG]	
Loading tile	talents/burning_hex.png
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel achievement	goustophe	tome	Home sweet home (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	taikaponi	tome	Earth Master (Nightmare (Adventure) difficulty)	false	true
[USERCHAT] channel achievement	taikaponi	tome	Level 40 (Nightmare (Adventure) difficulty)	true	false
[USERCHAT] channel serial data	Trisk	tome	518
[USERCHAT] channel achievement	GreyCentipede	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	nighteyes	tome	The Arena	false	false
[USERCHAT] channel achievement	itang	tome	Level 10 (Exploration mode)	false	false
Server latency	113
[USERCHAT] channel achievement	phirt	tome	Level 20	false	false
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Boleli uses Infusion: Wild.
[LOG]	Boleli is free from the hex.
[LOG]	Boleli is cured!
[LOG]	Boleli lessens the pain.
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requ